@genex-ai/cli-demo 1.15.1-dev.582 → 1.15.1-dev.583

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@genex-ai/cli-demo",
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- "version": "1.15.1-dev.582",
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+ "version": "1.15.1-dev.583",
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  "description": "Set up your project's agent workspace (.claude/.codex/.cursor in the game folder), authorize, create a game project, generate AI assets, and publish (genex CLI).",
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  "type": "module",
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  "bin": {
@@ -40,7 +40,7 @@
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  "pngjs": "^7.0.0"
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  },
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  "devDependencies": {
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- "@dimforge/rapier3d-compat": "^0.19.3",
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+ "@dimforge/rapier3d-compat": "^0.20.0",
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  "@genex-ai/multiplayer": "workspace:*",
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  "@genex/meshy-animation-catalog": "workspace:*",
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  "@genex/mobile-scan": "workspace:*",
@@ -59,8 +59,6 @@ export interface PhysicsWorldOptions {
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  allowedLinearError?: number;
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  /** Contact prediction distance (length units). Default 0.002. */
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  predictionDistance?: number;
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- /** Minimum island size for parallelism. Default 128. */
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- minIslandSize?: number;
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  /** Max CCD substeps. Default 1. */
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  maxCcdSubsteps?: number;
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  /** Contact softness frequency (Hz). Default 30. */
@@ -211,8 +209,12 @@ export class PhysicsWorld {
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  options.numInternalPgsIterations ?? 1;
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  this.world.integrationParameters.normalizedAllowedLinearError =
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  options.allowedLinearError ?? 0.001;
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- this.world.integrationParameters.minIslandSize =
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- options.minIslandSize ?? 128;
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+ // `minIslandSize` is deliberately NOT set. Rapier 0.20.0 (2026-08-08)
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+ // removed it from `IntegrationParameters`, and the skill installs the
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+ // package unpinned — so a game that set it failed `tsc` on its first build
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+ // (measured on a hosted session 2026-09-03) and the agent patched this
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+ // vendored file by hand. The knob only tuned island parallelism, which the
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+ // JS build never had.
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  this.world.integrationParameters.maxCcdSubsteps =
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  options.maxCcdSubsteps ?? 1;
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  this.world.integrationParameters.normalizedPredictionDistance =