@genex-ai/cli-demo 1.14.2-dev.567 → 1.14.3-dev.569
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -374,7 +374,7 @@ async function writeProject(meta, cwd = process.cwd()) {
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// src/lib/blender-seat.ts
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var SEAT_WAIT_BUDGET_MS = 9e4;
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-
var SEAT_POLL_MS =
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var SEAT_POLL_MS = 1e4;
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function hostedBlenderLane() {
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return process.env.GENEX_BLENDER_LANE === "1";
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}
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@@ -402,9 +402,9 @@ async function acquireSeat(opts) {
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writeSeatGrant(grant, opts.cwd);
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return { kind: "granted", grant };
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}
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-
if (res.status === 202) {
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if (res.status === 202 || res.status === 429) {
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if (!announced) {
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opts.log.step("Warming up a Blender seat (about 20 s on a warm pod, ~2 min on a cold one)\u2026");
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opts.log.step("Warming up a Blender seat (about 20 s on a warm pod, ~2 min on a cold one, longer on a host pulling the image for the first time)\u2026");
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announced = true;
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}
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if (Date.now() >= deadline) return { kind: "warming" };
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package/dist/index.js
CHANGED
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@@ -22,7 +22,7 @@ import {
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writeProject,
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writeUserToken,
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writeWorkspace
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} from "./chunk-
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} from "./chunk-TFRTQ37H.js";
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import {
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CLI_CHANNEL,
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DEFAULT_API_URL,
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@@ -20652,7 +20652,7 @@ async function runBlender(opts) {
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return serveLocalBlender({ port, log });
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}
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if (sub === "mcp") {
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20655
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-
const { runBlenderMcp } = await import("./blender-mcp-
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20655
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const { runBlenderMcp } = await import("./blender-mcp-6GQRUQWF.js");
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return runBlenderMcp();
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}
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let base = blenderEndpoint();
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "@genex-ai/cli-demo",
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-
"version": "1.14.
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"version": "1.14.3-dev.569",
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"description": "Set up your project's agent workspace (.claude/.codex/.cursor in the game folder), authorize, create a game project, generate AI assets, and publish (genex CLI).",
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"type": "module",
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"bin": {
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@@ -40,10 +40,14 @@ Read the answer literally — there are three:
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1. **A scene JSON prints** → the lane is on. Continue.
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2. `Warming up a Blender seat…` and then `The Blender seat is still warming up. Run
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the same command again in a minute.` → **not done yet**, even though the command
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exited cleanly. A GPU is booting for you (about 20 s on a warm pod,
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-
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exited cleanly. A GPU is booting for you (about 20 s on a warm pod, ~2 minutes
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on a cold one, up to ~20 minutes on a host that has never pulled the image).
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Between re-runs keep building everything that does not need Blender — the game
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code, the markers plan, the scripts themselves — and run the command again every
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couple of minutes; the wait never counts against you. Never read this line as
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success, and never read it as failure.
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3. `The Blender lane is off on this stand`, `No Blender seat: fleet_full` or
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`No Blender seat: pod_unavailable` → build
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the same space **in code** with `$genex-threejs-procedural-assets`, say so in one
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plain line to the player, and keep going. Do not wait, do not ask.
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