@genex-ai/cli-demo 1.13.0-dev.549 → 1.13.1-dev.551

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package/dist/index.js CHANGED
@@ -21433,25 +21433,30 @@ async function runTools(opts) {
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  // src/lib/costs.ts
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  var TYPICAL_CREDITS = {
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- model: 25,
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- image: 8,
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- texture: 3,
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- sfx: 5,
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- music: 40,
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- voice: 10,
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- video: 20,
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- model_segment: 30,
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- model_rig: 20,
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- model_animation: 8,
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- // PER CLIP — `--preset walk,run` bills twice
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- character: 50,
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- character_concept: 15,
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- character_preview: 20,
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- character_finalize: 30,
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- character_animation: 5,
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- character_motion: 26,
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- // PER CLIP on the text route; other routes scale from it
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- character_rerig: 10
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+ model: 35,
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+ // 46 from a reference image
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+ image: 4,
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+ // gpt-image-2 tiers (--transparent, --quality high, --edit, 4K) quote higher
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+ texture: 5,
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+ sfx: 2,
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+ music: 27,
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+ // 90 s; up to 87 for a 300 s track
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+ voice: 12,
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+ // the 1000-char cap; short lines quote 2-3
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+ video: 46,
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+ // 5 s at 768p; longer, 2K/4K and menu loops quote higher
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+ model_segment: 46,
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+ model_rig: 29,
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+ model_animation: 12,
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+ // PER CLIP — `--preset walk,run` quotes ceil(2 × 10¢ × 1.15)
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+ character: 58,
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+ character_concept: 32,
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+ character_preview: 41,
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+ character_finalize: 29,
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+ character_animation: 6,
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+ character_motion: 46,
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+ // one text-route clip; other routes are priced off their own cost
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+ character_rerig: 12
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  };
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  // src/index.ts
@@ -21871,13 +21876,13 @@ ${c.bold("Examples")}
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  genex controller voice
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  `;
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  var cr = (kind) => `${String(TYPICAL_CREDITS[kind] ?? "?").padStart(3)} cr`;
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- var HELP_TOOLS = `${c.bold("genex")} \u2014 the gamedev AI asset toolkit. One sign-in, one meter, no provider accounts.
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+ var HELP_TOOLS = `${c.bold("genex")} \u2014 the gamedev AI asset toolkit. One sign-in, one meter (1 credit = $0.01), no provider accounts.
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  This folder is a ${c.bold("Genex Tools")} workspace: generation only. Assets download into
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  ${c.cyan("./assets")} as files you own \u2014 wire the local path into your game, whatever engine
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  it uses and wherever you host it.
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- ${c.bold("Generate")} typical cost
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+ ${c.bold("Generate")} from (credits)
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  genex model "<prompt>" A 3D model (GLB). ${cr("model")}
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  --image <path|url> \u2026built from a reference image instead.
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  genex model segment <id> Split a model into NAMED parts. ${cr("model_segment")}
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@genex-ai/cli-demo",
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- "version": "1.13.0-dev.549",
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+ "version": "1.13.1-dev.551",
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  "description": "Set up your project's agent workspace (.claude/.codex/.cursor in the game folder), authorize, create a game project, generate AI assets, and publish (genex CLI).",
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  "type": "module",
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  "bin": {
@@ -41,9 +41,9 @@
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  },
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  "devDependencies": {
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  "@dimforge/rapier3d-compat": "^0.19.3",
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+ "@genex-ai/multiplayer": "workspace:*",
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  "@genex/meshy-animation-catalog": "workspace:*",
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  "@genex/mobile-scan": "workspace:*",
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- "@genex-ai/multiplayer": "workspace:*",
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  "@pixiv/three-vrm": "^3.5.4",
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  "@types/pngjs": "^6.0.5",
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  "@types/three": "^0.185.0",
@@ -53,8 +53,9 @@ and let the player skip.
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  ## Cost
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- Typical: **5 credits** an sfx · **40** a music track · **10** a voice line.
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- Live prices and your balance: `npx genex doctor`.
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+ From **2 credits** an sfx · **27** a 90 s music track · **2** a short voice line
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+ (voice bills per character, up to 12 at the 1000-character cap; 1 credit = $0.01).
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+ Longer `--duration`s cost more. Live prices and your balance: `npx genex doctor`.
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  ## Waiting
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@@ -43,8 +43,10 @@ Wire the **local path**. The URL is provenance — never fetch it at runtime.
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  ## Cost
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- Typical: **8 credits** per image (`--candidates` bills per variant). Live prices
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- and your balance: `npx genex doctor`.
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+ From **4 credits** per image at default quality (1 credit = $0.01);
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+ `--transparent`, `--quality high`, `--edit` and 4K canvases cost more, and
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+ `--candidates` bills per variant - the command prints the exact quote. Live
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+ prices and your balance: `npx genex doctor`.
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  ## Waiting
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@@ -44,8 +44,9 @@ npx genex model animate <rig-id> --preset walk,run
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  ## Cost
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- Typical: **25 credits** a model · **30** segment · **20** rig · **8 per clip**
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- for animate. Live prices and your balance: `npx genex doctor`.
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+ From **35 credits** a model (**46** from a reference image) · **46** segment ·
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+ **29** rig · **12 per clip** for animate (1 credit = $0.01). Live prices and your
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+ balance: `npx genex doctor`.
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  ## Waiting
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@@ -39,7 +39,7 @@ repeat — the file names carry the role, so the mapping is unambiguous.
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  ## Cost
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- Typical: **3 credits** for the whole set the cheapest lane. Live prices and
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+ From **5 credits** for the whole set (1 credit = $0.01). Live prices and
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  your balance: `npx genex doctor`.
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  ## Waiting
@@ -64,8 +64,9 @@ else. Cut clip-to-clip, or crossfade ~200 ms to hide the residual repaint.
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  ## Cost
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- Typical: **20 credits** per video. Live prices and your balance:
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- `npx genex doctor`.
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+ From **46 credits** for a 5 s 768p clip (1 credit = $0.01); longer clips, 2K/4K
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+ and `--frame` menu loops cost more, and the command prints the exact quote
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+ before it waits. Live prices and your balance: `npx genex doctor`.
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  ## Waiting
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