@genex-ai/cli-demo 0.71.0 → 0.74.0-dev.190

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (42) hide show
  1. package/dist/index.js +354 -8
  2. package/package.json +2 -1
  3. package/templates/controllers/character/follow-camera.ts +15 -4
  4. package/templates/controllers/character/vrm/vrm-loader.ts +74 -11
  5. package/templates/controllers/quality/governor.ts +147 -0
  6. package/templates/controllers/quality/pick-asset.ts +57 -0
  7. package/templates/controllers/quality/tier.ts +170 -0
  8. package/templates/skills/genex-ai-hud/SKILL.md +11 -2
  9. package/templates/skills/genex-ai-menu/SKILL.md +18 -2
  10. package/templates/skills/genex-ai-skybox/SKILL.md +15 -4
  11. package/templates/skills/genex-ai-texture/SKILL.md +1 -1
  12. package/templates/skills/genex-ai-video/SKILL.md +1 -1
  13. package/templates/skills/genex-explore/SKILL.md +1 -1
  14. package/templates/skills/genex-getting-started/SKILL.md +2 -2
  15. package/templates/skills/genex-threejs-adaptive-quality/SKILL.md +141 -0
  16. package/templates/skills/genex-threejs-adaptive-quality/references/adaptive-quality.md +105 -0
  17. package/templates/skills/genex-threejs-bloom/SKILL.md +4 -1
  18. package/templates/skills/genex-threejs-bloom/references/bloom.md +1 -1
  19. package/templates/skills/genex-threejs-camera-direction/SKILL.md +62 -12
  20. package/templates/skills/genex-threejs-camera-direction/references/camera-rigs.md +62 -0
  21. package/templates/skills/genex-threejs-character-controller/references/wiring.md +9 -3
  22. package/templates/skills/genex-threejs-embed-auth/SKILL.md +4 -1
  23. package/templates/skills/genex-threejs-game-feel/SKILL.md +4 -1
  24. package/templates/skills/genex-threejs-game-ui/SKILL.md +113 -30
  25. package/templates/skills/genex-threejs-game-ui/references/style-capsules.md +4 -1
  26. package/templates/skills/genex-threejs-image-pipeline/SKILL.md +5 -0
  27. package/templates/skills/genex-threejs-image-pipeline/references/image-pipeline.md +1 -1
  28. package/templates/skills/genex-threejs-lighting-design/SKILL.md +5 -1
  29. package/templates/skills/genex-threejs-multiplayer/SKILL.md +7 -1
  30. package/templates/skills/genex-threejs-multiplayer/references/host-physics.md +6 -3
  31. package/templates/skills/genex-threejs-physics-rapier/references/colliders-from-assets.md +1 -0
  32. package/templates/skills/genex-threejs-screen-space-ambient-occlusion/references/ambient-occlusion.md +1 -1
  33. package/templates/skills/genex-threejs-shadow-systems/SKILL.md +6 -0
  34. package/templates/skills/genex-threejs-shadow-systems/references/shadow-systems.md +1 -1
  35. package/templates/skills/genex-threejs-skill-router/SKILL.md +26 -5
  36. package/templates/skills/genex-threejs-skill-router/references/routing-map.md +25 -9
  37. package/templates/skills/genex-threejs-spectral-ocean/references/spectral-ocean.md +1 -1
  38. package/templates/skills/genex-threejs-touch-controls/SKILL.md +11 -0
  39. package/templates/skills/genex-threejs-vehicle-controllers/references/enter-exit.md +7 -0
  40. package/templates/skills/genex-threejs-visual-validation/SKILL.md +36 -12
  41. package/templates/skills/genex-threejs-water-optics/references/water-optics.md +1 -1
  42. package/templates/skills/genex-updates/SKILL.md +1 -1
package/dist/index.js CHANGED
@@ -8,7 +8,7 @@ import fs from "fs";
8
8
  import os from "os";
9
9
  import path from "path";
10
10
  import { fileURLToPath } from "url";
11
- var RAW_CHANNEL = "latest";
11
+ var RAW_CHANNEL = "dev";
12
12
  var CLI_CHANNEL = RAW_CHANNEL === "dev" ? "dev" : "latest";
13
13
  var STANDS = {
14
14
  prod: { api: "https://api.genex.games", dashboard: "https://genex.games" },
@@ -1497,6 +1497,261 @@ import crypto3 from "crypto";
1497
1497
  import fs9 from "fs/promises";
1498
1498
  import os4 from "os";
1499
1499
  import path10 from "path";
1500
+
1501
+ // ../../packages/mobile-scan/src/image-dims.ts
1502
+ function u32be(b, o) {
1503
+ return (b[o] << 24 | b[o + 1] << 16 | b[o + 2] << 8 | b[o + 3]) >>> 0;
1504
+ }
1505
+ function u32le(b, o) {
1506
+ return (b[o] | b[o + 1] << 8 | b[o + 2] << 16 | b[o + 3] << 24) >>> 0;
1507
+ }
1508
+ function u16be(b, o) {
1509
+ return b[o] << 8 | b[o + 1];
1510
+ }
1511
+ function u16le(b, o) {
1512
+ return b[o] | b[o + 1] << 8;
1513
+ }
1514
+ function isPng(b) {
1515
+ return b.length > 24 && b[0] === 137 && b[1] === 80 && b[2] === 78 && b[3] === 71 && b[4] === 13 && b[5] === 10 && b[6] === 26 && b[7] === 10;
1516
+ }
1517
+ var KTX2_MAGIC = [171, 75, 84, 88, 32, 50, 48, 187, 13, 10, 26, 10];
1518
+ function parseImageDims(bytes) {
1519
+ if (bytes.length < 30) return null;
1520
+ if (isPng(bytes)) {
1521
+ return { width: u32be(bytes, 16), height: u32be(bytes, 20) };
1522
+ }
1523
+ if (bytes[0] === 255 && bytes[1] === 216) {
1524
+ let i = 2;
1525
+ while (i + 9 < bytes.length) {
1526
+ if (bytes[i] !== 255) {
1527
+ i++;
1528
+ continue;
1529
+ }
1530
+ const marker = bytes[i + 1];
1531
+ if (marker === 255) {
1532
+ i++;
1533
+ continue;
1534
+ }
1535
+ if (marker === 216 || marker >= 208 && marker <= 217) {
1536
+ i += 2;
1537
+ continue;
1538
+ }
1539
+ const isSof = marker >= 192 && marker <= 195 || marker >= 197 && marker <= 199 || marker >= 201 && marker <= 203 || marker >= 205 && marker <= 207;
1540
+ if (isSof) {
1541
+ return { width: u16be(bytes, i + 7), height: u16be(bytes, i + 5) };
1542
+ }
1543
+ i += 2 + u16be(bytes, i + 2);
1544
+ }
1545
+ return null;
1546
+ }
1547
+ if (bytes[0] === 82 && // RIFF….WEBP
1548
+ bytes[1] === 73 && bytes[2] === 70 && bytes[3] === 70 && bytes[8] === 87 && bytes[9] === 69 && bytes[10] === 66 && bytes[11] === 80) {
1549
+ const fourcc = String.fromCharCode(bytes[12], bytes[13], bytes[14], bytes[15]);
1550
+ if (fourcc === "VP8X" && bytes.length >= 30) {
1551
+ const w = 1 + (bytes[24] | bytes[25] << 8 | bytes[26] << 16);
1552
+ const h = 1 + (bytes[27] | bytes[28] << 8 | bytes[29] << 16);
1553
+ return { width: w, height: h };
1554
+ }
1555
+ if (fourcc === "VP8 " && bytes.length >= 30) {
1556
+ return { width: u16le(bytes, 26) & 16383, height: u16le(bytes, 28) & 16383 };
1557
+ }
1558
+ if (fourcc === "VP8L" && bytes.length >= 25 && bytes[20] === 47) {
1559
+ const b0 = bytes[21];
1560
+ const b1 = bytes[22];
1561
+ const b2 = bytes[23];
1562
+ const b3 = bytes[24];
1563
+ const width = 1 + ((b1 & 63) << 8 | b0);
1564
+ const height = 1 + ((b3 & 15) << 10 | b2 << 2 | (b1 & 192) >> 6);
1565
+ return { width, height };
1566
+ }
1567
+ return null;
1568
+ }
1569
+ if (KTX2_MAGIC.every((v, idx) => bytes[idx] === v)) {
1570
+ return { width: u32le(bytes, 20), height: u32le(bytes, 24), ktx2: true };
1571
+ }
1572
+ return null;
1573
+ }
1574
+
1575
+ // ../../packages/mobile-scan/src/glb.ts
1576
+ function u32le2(b, o) {
1577
+ return (b[o] | b[o + 1] << 8 | b[o + 2] << 16 | b[o + 3] << 24) >>> 0;
1578
+ }
1579
+ function scanGlb(bytes) {
1580
+ if (bytes.length < 20 || u32le2(bytes, 0) !== 1179937895) return null;
1581
+ try {
1582
+ const jsonLen = u32le2(bytes, 12);
1583
+ if (u32le2(bytes, 16) !== 1313821514) return null;
1584
+ const json = JSON.parse(new TextDecoder().decode(bytes.subarray(20, 20 + jsonLen)));
1585
+ let bin = null;
1586
+ const binHeader = 20 + jsonLen;
1587
+ if (binHeader + 8 <= bytes.length && u32le2(bytes, binHeader + 4) === 5130562) {
1588
+ bin = bytes.subarray(binHeader + 8, binHeader + 8 + u32le2(bytes, binHeader));
1589
+ }
1590
+ const images = [];
1591
+ for (const img of json.images ?? []) {
1592
+ if (img.bufferView == null || !bin) continue;
1593
+ const view = json.bufferViews?.[img.bufferView];
1594
+ if (!view?.byteLength) continue;
1595
+ const slice = bin.subarray(view.byteOffset ?? 0, (view.byteOffset ?? 0) + view.byteLength);
1596
+ const dims = parseImageDims(slice);
1597
+ if (dims) images.push({ ...dims, mimeType: img.mimeType, bytes: view.byteLength });
1598
+ }
1599
+ let triangles = 0;
1600
+ for (const mesh of json.meshes ?? []) {
1601
+ for (const prim of mesh.primitives ?? []) {
1602
+ const accessor = prim.indices != null ? json.accessors?.[prim.indices] : json.accessors?.[prim.attributes?.POSITION ?? -1];
1603
+ if (accessor?.count) triangles += Math.floor(accessor.count / 3);
1604
+ }
1605
+ }
1606
+ return {
1607
+ triangles,
1608
+ binBytes: bin?.byteLength ?? 0,
1609
+ images,
1610
+ extensions: json.extensionsUsed ?? []
1611
+ };
1612
+ } catch {
1613
+ return null;
1614
+ }
1615
+ }
1616
+
1617
+ // ../../packages/mobile-scan/src/scan.ts
1618
+ var GENEX_GENERATION_URL_RE = /https:\/\/assets\.genex\.technology\/generations\/([A-Za-z0-9._-]+)\/([A-Za-z0-9._@-]+)/g;
1619
+ var SKYBOX_ROLE = "skybox-equirect";
1620
+ var MOBILE_RUNG_SUFFIX_RE = /@(\d+)$/;
1621
+ var MOBILE_BUDGET_MB = { broad: 300, modern: 700 };
1622
+ var TEXT_EXT = /\.(js|mjs|cjs|html|css|json|txt)$/i;
1623
+ var IMAGE_EXT = /\.(png|jpe?g|webp|ktx2)$/i;
1624
+ var VIDEO_EXT = /\.(mp4|webm|mov)$/i;
1625
+ var AUDIO_EXT = /\.(mp3|ogg|wav|m4a)$/i;
1626
+ var GLB_EXT = /\.(glb|gltf)$/i;
1627
+ function scanBundle(files) {
1628
+ const images = [];
1629
+ const glbs = [];
1630
+ const videos = [];
1631
+ const audio = [];
1632
+ const urls = /* @__PURE__ */ new Set();
1633
+ let text = "";
1634
+ let totalBytes = 0;
1635
+ for (const f of files) {
1636
+ totalBytes += f.bytes.byteLength;
1637
+ if (IMAGE_EXT.test(f.relPath)) {
1638
+ const dims = parseImageDims(f.bytes);
1639
+ if (dims) images.push({ path: f.relPath, bytes: f.bytes.byteLength, ...dims });
1640
+ continue;
1641
+ }
1642
+ if (GLB_EXT.test(f.relPath)) {
1643
+ glbs.push({ path: f.relPath, bytes: f.bytes.byteLength, scan: scanGlb(f.bytes) });
1644
+ continue;
1645
+ }
1646
+ if (VIDEO_EXT.test(f.relPath)) {
1647
+ videos.push({ path: f.relPath, bytes: f.bytes.byteLength });
1648
+ continue;
1649
+ }
1650
+ if (AUDIO_EXT.test(f.relPath)) {
1651
+ audio.push({ path: f.relPath, bytes: f.bytes.byteLength });
1652
+ continue;
1653
+ }
1654
+ if (TEXT_EXT.test(f.relPath)) {
1655
+ text += new TextDecoder().decode(f.bytes.subarray(0, 8 * 1024 * 1024));
1656
+ text += "\n";
1657
+ }
1658
+ }
1659
+ for (const m of text.matchAll(GENEX_GENERATION_URL_RE)) urls.add(m[0]);
1660
+ const dprMatch = text.match(/setPixelRatio\(\s*Math\.min\([^,)]+,\s*([\d.]+)\s*\)/);
1661
+ const markers = {
1662
+ rendererBackend: text.includes("WebGPURenderer") || text.includes("getContext('webgpu')") || text.includes('"webgpu"') ? "webgpu" : "webgl",
1663
+ postStack: /EffectComposer|postprocessing|PostProcessing|RenderPipeline/.test(text),
1664
+ dprCapLiteral: dprMatch?.[1] ? Number(dprMatch[1]) : null,
1665
+ contextLossHandler: text.includes("webglcontextlost") || text.includes("device.lost"),
1666
+ ktx2Loader: text.includes("KTX2Loader") || text.includes(".ktx2"),
1667
+ touchHints: /joystick/i.test(text) || text.includes("touchstart") && text.includes("touch-action"),
1668
+ adaptiveQuality: text.includes("__GENEX_QUALITY__")
1669
+ };
1670
+ return {
1671
+ images,
1672
+ glbs,
1673
+ videos,
1674
+ audio,
1675
+ genexAssetUrls: [...urls],
1676
+ markers,
1677
+ totalBytes,
1678
+ fileCount: files.length
1679
+ };
1680
+ }
1681
+
1682
+ // ../../packages/mobile-scan/src/estimate.ts
1683
+ var MB = 1024 * 1024;
1684
+ var CSS_W = 430;
1685
+ var CSS_H = 932;
1686
+ var WORST_SKYBOX_BYTES = 8192 * 4096 * 4 * 1.33;
1687
+ var WORST_IMAGE_BYTES = 2048 * 2048 * 4 * 1.33;
1688
+ var KTX2_DISCOUNT = 6;
1689
+ function textureBytes(w, h, ktx2) {
1690
+ const raw = w * h * 4 * 1.33;
1691
+ return ktx2 ? raw / KTX2_DISCOUNT : raw;
1692
+ }
1693
+ function estimateVram(scan, externalDims) {
1694
+ let bundled = 0;
1695
+ let maxDim = 0;
1696
+ for (const img of scan.images) {
1697
+ bundled += textureBytes(img.width, img.height, img.ktx2);
1698
+ maxDim = Math.max(maxDim, img.width, img.height);
1699
+ }
1700
+ let glbTex = 0;
1701
+ let geometry = 0;
1702
+ for (const glb of scan.glbs) {
1703
+ if (!glb.scan) {
1704
+ geometry += glb.bytes;
1705
+ continue;
1706
+ }
1707
+ const ktx2 = glb.scan.extensions.some((e) => e.includes("KHR_texture_basisu"));
1708
+ for (const img of glb.scan.images) {
1709
+ glbTex += textureBytes(img.width, img.height, img.ktx2 || ktx2);
1710
+ maxDim = Math.max(maxDim, img.width, img.height);
1711
+ }
1712
+ geometry += Math.max(0, glb.scan.binBytes - glb.scan.images.reduce((s, i) => s + i.bytes, 0));
1713
+ }
1714
+ let external = 0;
1715
+ const unresolved = [];
1716
+ for (const url of scan.genexAssetUrls) {
1717
+ const role = url.split("/").pop() ?? "";
1718
+ if (MOBILE_RUNG_SUFFIX_RE.test(role)) continue;
1719
+ const dims = externalDims.get(url);
1720
+ if (dims) {
1721
+ external += textureBytes(dims.width, dims.height, dims.ktx2);
1722
+ maxDim = Math.max(maxDim, dims.width, dims.height);
1723
+ } else {
1724
+ unresolved.push(url);
1725
+ external += role === SKYBOX_ROLE ? WORST_SKYBOX_BYTES : WORST_IMAGE_BYTES;
1726
+ maxDim = Math.max(maxDim, role === SKYBOX_ROLE ? 8192 : 2048);
1727
+ }
1728
+ }
1729
+ const dpr = Math.min(scan.markers.dprCapLiteral ?? 2, 3);
1730
+ const surface = CSS_W * CSS_H * dpr * dpr * 4;
1731
+ const framebuffers = surface * (3 + (scan.markers.postStack ? 4 : 0));
1732
+ const shadow = 2048 * 2048 * 4;
1733
+ const total = bundled + glbTex + external + framebuffers + shadow + geometry;
1734
+ return {
1735
+ estVramMb: Math.round(total / MB),
1736
+ breakdown: {
1737
+ bundledTexturesMb: Math.round(bundled / MB),
1738
+ glbTexturesMb: Math.round(glbTex / MB),
1739
+ externalTexturesMb: Math.round(external / MB),
1740
+ framebuffersMb: Math.round(framebuffers / MB),
1741
+ shadowDefaultMb: Math.round(shadow / MB),
1742
+ geometryMb: Math.round(geometry / MB)
1743
+ },
1744
+ unresolvedExternals: unresolved,
1745
+ textureMaxDim: maxDim
1746
+ };
1747
+ }
1748
+ function tierFor(estVramMb) {
1749
+ if (estVramMb < MOBILE_BUDGET_MB.broad) return "mobile-broad";
1750
+ if (estVramMb < MOBILE_BUDGET_MB.modern) return "mobile-modern";
1751
+ return "over-budget";
1752
+ }
1753
+
1754
+ // src/lib/deploy.ts
1500
1755
  function run(cmd, args, env) {
1501
1756
  return new Promise((resolve) => {
1502
1757
  let child;
@@ -1514,6 +1769,48 @@ function run(cmd, args, env) {
1514
1769
  child.on("close", (code2) => resolve({ code: code2 ?? -1, out, err }));
1515
1770
  });
1516
1771
  }
1772
+ function printMobilePreflight(files, log) {
1773
+ try {
1774
+ const scan = scanBundle(files.map((f) => ({ relPath: f.relPath, bytes: f.bytes })));
1775
+ const externalDims = /* @__PURE__ */ new Map();
1776
+ for (const url of scan.genexAssetUrls) {
1777
+ const role = url.split("/").pop() ?? "";
1778
+ if (scan.markers.adaptiveQuality && role === SKYBOX_ROLE) {
1779
+ externalDims.set(url, { width: 2048, height: 1024 });
1780
+ } else {
1781
+ externalDims.set(url, null);
1782
+ }
1783
+ }
1784
+ const est = estimateVram(scan, externalDims);
1785
+ const tier = tierFor(est.estVramMb);
1786
+ const line = `Mobile preflight: ~${est.estVramMb} MB est. GPU memory on phones (budget: <${MOBILE_BUDGET_MB.broad} MB broad, <${MOBILE_BUDGET_MB.modern} MB modern) \u2014 ${tier}.`;
1787
+ if (tier === "mobile-broad") {
1788
+ log.dim(` ${line}`);
1789
+ return;
1790
+ }
1791
+ log.warn(line);
1792
+ for (const url of est.unresolvedExternals) {
1793
+ const role = url.split("/").pop() ?? "";
1794
+ if (role === SKYBOX_ROLE) {
1795
+ log.warn(
1796
+ ` Skybox loaded full-size (${url.slice(0, 80)}\u2026): ~178 MB decoded on phones. Load it through pickAsset (genex-threejs-adaptive-quality) so phones get the @2048 rung.`
1797
+ );
1798
+ }
1799
+ }
1800
+ if (est.textureMaxDim > 2048) {
1801
+ log.warn(` Largest texture is ${est.textureMaxDim}px \u2014 phones want \u22642048 (props \u22641024).`);
1802
+ }
1803
+ if (scan.markers.postStack && scan.markers.dprCapLiteral == null) {
1804
+ log.warn(
1805
+ " Post stack detected with no devicePixelRatio cap \u2014 cap at 1.5 on phones (genex-threejs-adaptive-quality)."
1806
+ );
1807
+ }
1808
+ if (!scan.markers.contextLossHandler) {
1809
+ log.warn(" No context-loss handler found \u2014 one GPU reset shows a dead canvas on phones.");
1810
+ }
1811
+ } catch {
1812
+ }
1813
+ }
1517
1814
  var EXCLUDE_DIRS = /* @__PURE__ */ new Set(["node_modules", ".git", ".genex", "dist"]);
1518
1815
  function isSecretEnvFile(name) {
1519
1816
  return name === ".env" || name.startsWith(".env.") && name !== ".env.example";
@@ -1544,6 +1841,7 @@ async function deployGame(ctx, opts, log) {
1544
1841
  log.error(`No index.html in ${rel} \u2014 a game needs one to serve. Nothing deployed.`);
1545
1842
  return false;
1546
1843
  }
1844
+ printMobilePreflight(files, log);
1547
1845
  const commit = contentCommit(files);
1548
1846
  log.step("Requesting an upload token\u2026");
1549
1847
  const grant = await getUploadToken(ctx, commit, log);
@@ -1687,7 +1985,8 @@ async function callPublish(ctx, commit, opts, log) {
1687
1985
  commit,
1688
1986
  matchmaking: opts.matchmaking ?? null,
1689
1987
  ...opts.embedSdkVersion ? { embedSdkVersion: opts.embedSdkVersion } : {},
1690
- ...opts.multiplayer !== void 0 ? { multiplayer: opts.multiplayer } : {}
1988
+ ...opts.multiplayer !== void 0 ? { multiplayer: opts.multiplayer } : {},
1989
+ ...opts.mobileControls !== void 0 ? { mobileControls: opts.mobileControls } : {}
1691
1990
  })
1692
1991
  });
1693
1992
  } catch (err) {
@@ -2033,6 +2332,32 @@ async function detectMatchmaking(log, cwd = process.cwd()) {
2033
2332
  }
2034
2333
  return null;
2035
2334
  }
2335
+ var TOUCH_KIT_MARKERS = /controllers\/touch\/|controllers\/character\/touch-joystick|TouchJoystick|VirtualButton|DragZone|RotateOverlay/;
2336
+ async function detectMobileControls(cwd = process.cwd()) {
2337
+ try {
2338
+ const raw = await fs11.readFile(path12.join(cwd, "package.json"), "utf8");
2339
+ const pkg = JSON.parse(raw);
2340
+ if (pkg.genex?.mobileControls === true) return true;
2341
+ } catch {
2342
+ }
2343
+ const srcDir = path12.join(cwd, "src");
2344
+ let entries;
2345
+ try {
2346
+ entries = await fs11.readdir(srcDir, { recursive: true });
2347
+ } catch {
2348
+ return false;
2349
+ }
2350
+ for (const rel of entries) {
2351
+ if (rel.includes("node_modules")) continue;
2352
+ if (!/\.(ts|js|mts|mjs|tsx|jsx)$/.test(rel)) continue;
2353
+ try {
2354
+ const content = await fs11.readFile(path12.join(srcDir, rel), "utf8");
2355
+ if (TOUCH_KIT_MARKERS.test(content)) return true;
2356
+ } catch {
2357
+ }
2358
+ }
2359
+ return false;
2360
+ }
2036
2361
  var GAME_STATE_CALLS = /savePlayerState|saveWorldState|submitScore/;
2037
2362
  async function detectGameStateUsage(cwd = process.cwd()) {
2038
2363
  const srcDir = path12.join(cwd, "src");
@@ -2217,6 +2542,7 @@ async function detectFeatures(log, cwd = process.cwd()) {
2217
2542
  multiplayer: await detectMultiplayer(cwd),
2218
2543
  matchmaking: await detectMatchmaking(log, cwd),
2219
2544
  gameStateUsed: await detectGameStateUsage(cwd),
2545
+ mobileControls: await detectMobileControls(cwd),
2220
2546
  uiPhases: await detectUiPhases(cwd),
2221
2547
  surfaces: await detectSurfaceScan(cwd),
2222
2548
  generations: await detectGenerationAudit(cwd)
@@ -2360,7 +2686,8 @@ async function runPublish(opts) {
2360
2686
  noBuild: opts.noBuild,
2361
2687
  matchmaking: detections.matchmaking,
2362
2688
  embedSdkVersion: detections.embedSdkVersion,
2363
- multiplayer: detections.multiplayer
2689
+ multiplayer: detections.multiplayer,
2690
+ mobileControls: detections.mobileControls
2364
2691
  },
2365
2692
  log
2366
2693
  );
@@ -2392,6 +2719,7 @@ async function runPublish(opts) {
2392
2719
  body.multiplayer = detections.multiplayer;
2393
2720
  body.matchmaking = detections.matchmaking ?? null;
2394
2721
  body.gameStateUsed = detections.gameStateUsed;
2722
+ body.mobileControls = detections.mobileControls;
2395
2723
  res = await apiFetch(`${apiUrl}/api/projects/${meta.id}/publish`, {
2396
2724
  method: "POST",
2397
2725
  headers: { "Content-Type": "application/json", Authorization: `Bearer ${token}` },
@@ -2445,7 +2773,8 @@ async function runPreview(opts) {
2445
2773
  noBuild: opts.noBuild,
2446
2774
  matchmaking: detections.matchmaking,
2447
2775
  embedSdkVersion: detections.embedSdkVersion,
2448
- multiplayer: detections.multiplayer
2776
+ multiplayer: detections.multiplayer,
2777
+ mobileControls: detections.mobileControls
2449
2778
  },
2450
2779
  log
2451
2780
  );
@@ -12694,7 +13023,8 @@ var CONTROLLER_KINDS = [
12694
13023
  "car",
12695
13024
  "drone",
12696
13025
  "touch",
12697
- "networked-physics"
13026
+ "networked-physics",
13027
+ "quality"
12698
13028
  ];
12699
13029
  var SHARED = [
12700
13030
  "shared/math.ts",
@@ -12787,6 +13117,17 @@ var CONTROLLER_FILE_SETS = {
12787
13117
  `physics.onBeforeStep(() => { drone.setMovement(keyboard.getDroneMovement()); drone.update(); });`
12788
13118
  ]
12789
13119
  },
13120
+ quality: {
13121
+ code: ["quality/tier.ts", "quality/governor.ts", "quality/pick-asset.ts"],
13122
+ assets: [],
13123
+ skill: "genex-threejs-adaptive-quality",
13124
+ sketch: [
13125
+ `const tier = detectTier(); // phone-low | phone | desktop \u2014 manual Quality setting wins`,
13126
+ `renderer.setPixelRatio(Math.min(window.devicePixelRatio, tier.dprCap)); // antialias: tier.antialias at creation`,
13127
+ `const gov = new QualityGovernor(tier, { setDprScale: (m) => renderer.setPixelRatio(Math.min(window.devicePixelRatio, tier.dprCap * m)) }, renderer);`,
13128
+ `// per frame: gov.frame(deltaMs); skybox: loadTextureWithFallback(SKYBOX_URL, tier, (u) => loader.loadAsync(u))`
13129
+ ]
13130
+ },
12790
13131
  touch: {
12791
13132
  code: [...TOUCH_KIT, NOTICE],
12792
13133
  assets: [],
@@ -13678,7 +14019,10 @@ async function runExplore(opts) {
13678
14019
  const meta = [
13679
14020
  p.categories.join(", "),
13680
14021
  p.license ?? "",
13681
- p.sourceAuthor ? `originally by ${p.sourceAuthor}` : ""
14022
+ p.sourceAuthor ? `originally by ${p.sourceAuthor}` : "",
14023
+ // Reuse signal for mobile-targeted games: cloning a desktop-only/heavy
14024
+ // system into a phone game imports its memory profile too.
14025
+ p.mobileReadiness && p.mobileReadiness.state !== "unknown" ? `[mobile: ${p.mobileReadiness.state}]` : ""
13682
14026
  ].filter(Boolean).join(" \xB7 ");
13683
14027
  log.plain(`${c.bold(`${i + 1}. ${p.title}`)} \u2014 ${meta}`);
13684
14028
  if (p.description) log.plain(` ${p.description.slice(0, 160)}`);
@@ -14671,11 +15015,13 @@ ${c.bold("Usage")}
14671
15015
  enqueued (done/running/queued/failed) \u2014 a single
14672
15016
  API refresh, never blocks, never bills.
14673
15017
  genex controller <type> [--force] Install a bundled controller
14674
- (character|car|drone|touch|networked-physics)
15018
+ (character|car|drone|touch|networked-physics|quality)
14675
15019
  into src/controllers (+ assets into public/assets).
14676
15020
  "touch" = the standalone mobile touch kit (joystick,
14677
15021
  buttons, drag zone, rotate overlay) for games
14678
- without a physics controller.
15022
+ without a physics controller. "quality" = the
15023
+ adaptive-quality kit (device tier, runtime governor,
15024
+ per-tier asset rungs) every game wires at boot.
14679
15025
  Character defaults to the player's VRM + UAL pack.
14680
15026
  genex controller character --character <id>
14681
15027
  Install the Meshy-native controller variant.
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@genex-ai/cli-demo",
3
- "version": "0.71.0",
3
+ "version": "0.74.0-dev.190",
4
4
  "description": "Set up your project's agent workspace (.claude/.codex/.cursor in the game folder), authorize, create a game project, generate AI assets, and publish (genex CLI).",
5
5
  "type": "module",
6
6
  "bin": {
@@ -42,6 +42,7 @@
42
42
  "devDependencies": {
43
43
  "@dimforge/rapier3d-compat": "^0.19.3",
44
44
  "@genex/meshy-animation-catalog": "workspace:*",
45
+ "@genex/mobile-scan": "workspace:*",
45
46
  "@genex-ai/multiplayer": "workspace:*",
46
47
  "@pixiv/three-vrm": "^3.5.4",
47
48
  "@types/pngjs": "^6.0.5",
@@ -674,13 +674,24 @@ export class FollowCamera {
674
674
 
675
675
  /**
676
676
  * Suspend or resume aim without disabling the camera. Call `setPaused(true)`
677
- * when a menu opens or the player starts driving; call `setPaused(false)` INSIDE
678
- * the closing click/keypress handler (browsers only grant re-lock from a user
679
- * gesture). While paused, canvas clicks do NOT re-lock. No-op when aim is "off"
680
- * or "unavailable".
677
+ * when a menu opens (the BOOT menu counts) or the player starts driving; call
678
+ * `setPaused(false)` INSIDE the closing click/keypress handler (browsers only
679
+ * grant re-lock from a user gesture). While paused, canvas clicks do NOT
680
+ * re-lock. No-op when aim is "off" or "unavailable".
681
+ *
682
+ * IDEMPOTENT: a same-value call is a complete no-op — safe to drive from a
683
+ * phase binding (`setPaused(phase !== "playing")`) that may fire repeatedly.
684
+ * This is load-bearing, not a nicety: an unguarded `setPaused(false)` per
685
+ * render frame re-requested the lock every frame, and because ANY DOM click
686
+ * (a Settings button) grants ~5s of transient activation, the next frame
687
+ * grabbed the pointer over the open menu. The resume re-lock therefore only
688
+ * fires on a real paused→unpaused transition; a game that never called
689
+ * `setPaused(true)` gets its re-lock from the canvas click (+ the cue), by
690
+ * design.
681
691
  */
682
692
  setPaused(paused: boolean): void {
683
693
  if (this._aimState === "off" || this._aimState === "unavailable") return;
694
+ if (paused === this._pausedByGame) return; // idempotent — same-value calls are no-ops
684
695
  this._pausedByGame = paused;
685
696
  if (paused) {
686
697
  this._retryArmed = false; // a menu/vehicle owns input now — no gesture retry
@@ -4,9 +4,17 @@
4
4
  // orientation, and runs the standard perf cleanup — so the rest of the
5
5
  // controller treats every avatar (VRM 0.x or 1.0) identically.
6
6
  //
7
+ // Mobile-readiness: everyone in a Genex room renders the SAME avatar file, so
8
+ // this module caches per URL — the file downloads once (loadVrm), and remote
9
+ // players should use loadVrmClone, which shares one set of GPU geometry +
10
+ // textures across N remotes (~1 avatar of VRAM instead of N). Before this,
11
+ // each remote re-downloaded AND re-parsed the VRM into duplicate GPU memory —
12
+ // a real jetsam contributor at high player counts.
13
+ //
7
14
  // Needs `npm i @pixiv/three-vrm` (peer of three, which the scaffold already has).
8
15
  import * as THREE from "three";
9
16
  import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
17
+ import * as SkeletonUtils from "three/addons/utils/SkeletonUtils.js";
10
18
  import { VRMLoaderPlugin, VRMUtils } from "@pixiv/three-vrm";
11
19
  import type { VRM } from "@pixiv/three-vrm";
12
20
 
@@ -17,28 +25,83 @@ export interface LoadedVrm {
17
25
  vrm: VRM;
18
26
  }
19
27
 
20
- /**
21
- * Load a `.vrm` and return its scene + VRM instance, ready to animate.
22
- *
23
- * `VRMUtils.rotateVRM0` bakes the VRM 0.x 180° flip into BOTH the model and its
24
- * humanoid rig, so the avatar faces -Z (three's forward, same as every other
25
- * model) and the UAL retargeter (vrm-retarget.ts) needs no per-version handling.
26
- */
27
- export async function loadVrm(url: string): Promise<LoadedVrm> {
28
+ // One network fetch + decode per URL, however many avatars spawn.
29
+ const bufferCache = new Map<string, Promise<ArrayBuffer>>();
30
+ // One PARSED base VRM per URL — the clone source for remote players.
31
+ const baseCache = new Map<string, Promise<LoadedVrm>>();
32
+
33
+ function fetchVrmBuffer(url: string): Promise<ArrayBuffer> {
34
+ let cached = bufferCache.get(url);
35
+ if (!cached) {
36
+ cached = fetch(url).then((r) => {
37
+ if (!r.ok) throw new Error(`VRM fetch failed: ${r.status} ${url}`);
38
+ return r.arrayBuffer();
39
+ });
40
+ cached.catch(() => bufferCache.delete(url)); // failed fetches retry next call
41
+ bufferCache.set(url, cached);
42
+ }
43
+ return cached;
44
+ }
45
+
46
+ async function parseVrm(url: string): Promise<LoadedVrm> {
28
47
  const loader = new GLTFLoader();
29
48
  loader.register((parser) => new VRMLoaderPlugin(parser));
30
49
 
31
- const gltf = await loader.loadAsync(url);
50
+ const buffer = await fetchVrmBuffer(url);
51
+ const gltf = await loader.parseAsync(buffer.slice(0), url);
32
52
  const vrm = gltf.userData.vrm as VRM;
33
53
 
34
54
  VRMUtils.rotateVRM0(vrm);
35
55
  VRMUtils.removeUnnecessaryVertices(vrm.scene);
36
56
  VRMUtils.combineSkeletons(vrm.scene);
37
57
 
38
- // Skinned avatars can pop out at glancing camera angles otherwise.
58
+ // Skinned meshes can pop out at glancing camera angles (animated bounds) —
59
+ // but ONLY skinned meshes need the exemption. Blanket-disabling culling on
60
+ // every node made ALL loaded avatars draw every frame regardless of
61
+ // visibility, a per-remote GPU-time tax on phones.
39
62
  vrm.scene.traverse((obj) => {
40
- obj.frustumCulled = false;
63
+ if ((obj as THREE.SkinnedMesh).isSkinnedMesh) obj.frustumCulled = false;
41
64
  });
42
65
 
43
66
  return { scene: vrm.scene, vrm };
44
67
  }
68
+
69
+ /**
70
+ * Load a `.vrm` and return its scene + VRM instance, ready to animate.
71
+ * Full-fidelity (spring bones, humanoid) — the LOCAL player's avatar, or any
72
+ * avatar you retarget clips onto. The file itself is fetched once per URL.
73
+ *
74
+ * `VRMUtils.rotateVRM0` bakes the VRM 0.x 180° flip into BOTH the model and its
75
+ * humanoid rig, so the avatar faces -Z (three's forward, same as every other
76
+ * model) and the UAL retargeter (vrm-retarget.ts) needs no per-version handling.
77
+ */
78
+ export async function loadVrm(url: string): Promise<LoadedVrm> {
79
+ return parseVrm(url);
80
+ }
81
+
82
+ /**
83
+ * Visual-only clone for REMOTE players: parses the URL once (cached), then
84
+ * returns `SkeletonUtils.clone` of the base — its own bones and mixer target,
85
+ * but SHARED geometry, materials, and textures (N remotes ≈ 1 avatar of GPU
86
+ * memory). Trade-off, on purpose: clones carry no VRM instance, so spring
87
+ * bones (hair/cloth sway) don't simulate on remotes — retarget animation clips
88
+ * ONCE on the base (`(await loadVrmClone.base(url)).vrm`, or your local
89
+ * loadVrm result when it's the same file) and play them on each clone's own
90
+ * `THREE.AnimationMixer`; track names match by construction.
91
+ */
92
+ export async function loadVrmClone(url: string): Promise<{ scene: THREE.Group }> {
93
+ const base = await loadVrmCloneBase(url);
94
+ return { scene: SkeletonUtils.clone(base.scene) as THREE.Group };
95
+ }
96
+
97
+ /** The shared parsed base behind loadVrmClone — retarget clips against ITS vrm. */
98
+ export function loadVrmCloneBase(url: string): Promise<LoadedVrm> {
99
+ let cached = baseCache.get(url);
100
+ if (!cached) {
101
+ cached = parseVrm(url);
102
+ cached.catch(() => baseCache.delete(url));
103
+ baseCache.set(url, cached);
104
+ }
105
+ return cached;
106
+ }
107
+ loadVrmClone.base = loadVrmCloneBase;