@genex-ai/cli-demo 0.67.0-dev.170 → 0.68.0-dev.171
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js
CHANGED
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@@ -13476,13 +13476,25 @@ async function runCharacterFinalize(opts) {
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quote: price,
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completed: async (view) => {
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if (opts.json) {
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const files = view.files ?? [];
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if (files.length === 0) {
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writeJson({
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kind: "character",
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stage: "finalize",
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id: view.id,
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status: "failed",
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error: "Generation completed but produced no files."
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});
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process.exitCode = 1;
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return;
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}
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writeJson({
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kind: "character",
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stage: "finalize",
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id: view.id,
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characterId: view.id,
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status: view.status,
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-
files
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files,
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quote: price,
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nextCommand: `genex controller character --character ${view.id}`
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});
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "@genex-ai/cli-demo",
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"version": "0.
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"version": "0.68.0-dev.171",
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"description": "Set up your project's agent workspace (.claude/.codex/.cursor in the game folder), authorize, create a game project, generate AI assets, and publish (genex CLI).",
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"type": "module",
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"bin": {
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@@ -36,10 +36,10 @@ calling multiplayer done, run the mandatory
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## Install
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```bash
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npm i @genex-ai/multiplayer@^0.
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npm i @genex-ai/multiplayer@^0.12.0
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```
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> Pin `@^0.
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> Pin `@^0.12.0` (not a bare `npm i`): cross-region invites can select the inviter's exact
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> relay with the optional `url` override; unowned object writes warn instead of failing silently;
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> live connected-player presence, supplier-form `connect()`
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> auth, regional relay selection (`getColyseusUrls()` + `urls`)
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@@ -889,7 +889,7 @@ host-driven saving works as long as ANY account is in the room.
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## Checklist
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- [ ] `npm i @genex-ai/multiplayer@^0.
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- [ ] `npm i @genex-ai/multiplayer@^0.12.0` (connected presence, supplier auth, confirmed controls, snap epochs, reconnect-safe host ticks, unowned-write warnings, cross-region exact-relay overrides); config wired into the build.
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- [ ] The plan names one net model, the player-experience reason, start/quorum, late-join/backfill,
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and below-quorum/end behavior. The agent inferred it unless the experience was genuinely ambiguous.
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- [ ] `reconnecting`/`reconnected`/`disconnect` render an overlay (don't tear the scene down).
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