@genex-ai/cli-demo 0.63.0-dev.149 → 0.64.0-dev.154

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package/README.md CHANGED
@@ -16,7 +16,9 @@ genex sfx "<prompt>" # generate a sound fx → prints an asset URL
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  genex texture "<prompt>" # generate a texture → prints an asset URL
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  genex image "<prompt>" # generate an image → prints an asset URL
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  genex video "<prompt>" # generate a video → prints an asset URL
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- genex character "<prompt>" # generate a controller-ready Meshy humanoid
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+ genex character "<brief>" # generate 3 neutral-A-pose concept candidates
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+ genex character preview <concept-id> --candidate 1 --user-approved
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+ genex character finalize <preview-id> --user-approved --approve-remesh 10000
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  genex character animate <id> --action <action-id> # add a same-rig Meshy action
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  genex animations search "<intent>" --json # search the committed Meshy catalog locally
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  genex wait <id> # attach to a --no-wait generation and print its URL(s) when done
@@ -138,15 +140,31 @@ one call (`image-main` + `image-alt-N` URLs) — pick the best instead of re-rol
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  ## Meshy characters and animations
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- `genex character "<prompt>"` runs a controller-ready Meshy workflow through the
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- same authenticated credit, BullMQ/Redis, and R2 generation pipeline. It defaults
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- to a Meshy 6 textured A-pose humanoid with browser-oriented remeshing, rigging,
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- and the immutable preview-reviewed neutral-v3 idle/walk/run/crouch/jump pack.
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- Required native motion is checked without rewriting limb rotations; a rejected
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- A-pose candidate retries the complete workflow once in T-pose before optional
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- actions start. `--animation <id-or-query>` is repeatable;
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- `--height`, `--polycount`, `--no-controller-pack`, and `--no-wait` adjust the
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- request. The CLI prints an atomic component quote before enqueueing.
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+ The default Meshy lane is an approval-gated, three-command workflow through the
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+ same authenticated credit, BullMQ/Redis, and R2 generation pipeline:
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+
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+ ```bash
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+ genex character "<approved visual direction>"
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+ genex character preview <concept-id> --candidate <1|2|3> --user-approved
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+ genex character finalize <preview-id> --user-approved --approve-remesh 10000
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+ ```
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+
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+ The first command produces exactly three full-body neutral-A-pose concept
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+ images and a contact sheet, then stops. The second converts only the selected
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+ image into an unremeshed, textured Meshy 6 high-detail GLB, preserves it in R2,
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+ and returns front/back/left/right views plus its measured face count. The final
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+ command requires another explicit approval, creates a separate 10,000-face
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+ triangle remesh, rigs that exact remesh, and installs the immutable
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+ preview-reviewed neutral-v3 idle/walk/run/crouch/jump pack. There is no silent
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+ T-pose fallback in this guided lane. Native limb rotations are preserved; only
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+ horizontal root/hip translation may be normalized for Rapier ownership.
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+
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+ `--animation <id-or-query>` is repeatable on the initial concept command or on
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+ `finalize`; requested actions run only after the controller pack succeeds.
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+ `--height` and `--no-wait` carry through the approval flow. The guided lane
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+ always installs neutral-v3. `genex character "<prompt>" --direct-text` is the
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+ explicit compatibility path; only that path accepts `--polycount` or
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+ `--no-controller-pack`, and its default polycount is also 10,000.
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  Search before spending:
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