@genex-ai/cli-demo 0.36.0 → 0.38.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -0,0 +1,1306 @@
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+ {
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+ "schema": 1,
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+ "library": "ual1",
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+ "version": 1,
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+ "baseUrl": "https://cdn.genex.technology/anims/ual1/v1/",
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+ "core": [
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+ "Idle_Loop",
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+ "Walk_Loop",
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+ "Jog_Fwd_Loop",
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+ "Sprint_Loop",
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+ "Jump_Start",
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+ "Jump_Loop",
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+ "Jump_Land",
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+ "Crouch_Idle_Loop",
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+ "Crouch_Fwd_Loop",
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+ "Hit_Chest",
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+ "Death01",
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+ "Interact"
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+ ],
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+ "clips": [
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+ {
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+ "name": "A_TPose",
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+ "file": "A_TPose.glb",
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+ "bytes": 49304,
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+ "duration": 2.5,
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+ "tags": [
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+ "reference"
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+ ],
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+ "desc": "T-pose reference (rig calibration, not a game animation)"
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+ },
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+ {
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+ "name": "BackFlip",
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+ "file": "BackFlip.glb",
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+ "bytes": 90324,
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+ "duration": 1.933,
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+ "tags": [
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+ "parkour"
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+ ],
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+ "desc": "Standing backflip (one-shot)"
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+ },
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+ {
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+ "name": "Celebration",
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+ "file": "Celebration.glb",
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+ "bytes": 83284,
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+ "duration": 4,
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+ "tags": [
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+ "emote",
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+ "social"
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+ ],
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+ "desc": "Victory celebration, arms up (one-shot)"
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+ },
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+ {
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+ "name": "Climb_Down_Loop",
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+ "file": "Climb_Down_Loop.glb",
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+ "bytes": 73508,
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+ "duration": 1.267,
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+ "tags": [
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+ "climb",
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+ "parkour"
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+ ],
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+ "desc": "Climb downward"
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+ },
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+ {
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+ "name": "Climb_Enter",
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+ "file": "Climb_Enter.glb",
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+ "bytes": 76484,
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+ "duration": 1.467,
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+ "tags": [
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+ "climb",
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+ "parkour"
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+ ],
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+ "desc": "Grab onto a wall/ladder to start climbing (one-shot)"
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+ },
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+ {
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+ "name": "Climb_Exit",
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+ "file": "Climb_Exit.glb",
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+ "bytes": 77208,
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+ "duration": 1.467,
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+ "tags": [
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+ "climb",
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+ "parkour"
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+ ],
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+ "desc": "Let go of a wall/ladder (one-shot)"
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+ },
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+ {
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+ "name": "Climb_Idle_Loop",
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+ "file": "Climb_Idle_Loop.glb",
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+ "bytes": 64304,
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+ "duration": 2.933,
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+ "tags": [
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+ "climb",
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+ "parkour"
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+ ],
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+ "desc": "Holding onto a wall/ladder"
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+ },
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+ {
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+ "name": "Climb_Left_Loop",
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+ "file": "Climb_Left_Loop.glb",
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+ "bytes": 59488,
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+ "duration": 0.867,
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+ "tags": [
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+ "climb",
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+ "parkour"
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+ ],
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+ "desc": "Climb sideways left"
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+ },
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+ {
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+ "name": "Climb_Right_Loop",
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+ "file": "Climb_Right_Loop.glb",
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+ "bytes": 59280,
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+ "duration": 0.867,
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+ "tags": [
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+ "climb",
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+ "parkour"
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+ ],
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+ "desc": "Climb sideways right"
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+ },
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+ {
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+ "name": "Climb_Up_Loop",
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+ "file": "Climb_Up_Loop.glb",
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+ "bytes": 73624,
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+ "duration": 1.267,
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+ "tags": [
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+ "climb",
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+ "parkour"
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+ ],
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+ "desc": "Climb upward"
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+ },
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+ {
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+ "name": "ClimbLedge",
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+ "file": "ClimbLedge.glb",
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+ "bytes": 66932,
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+ "duration": 0.633,
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+ "tags": [
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+ "climb",
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+ "parkour"
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+ ],
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+ "desc": "Pull up over a ledge (one-shot)"
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+ },
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+ {
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+ "name": "Counter_Angry",
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+ "file": "Counter_Angry.glb",
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+ "bytes": 72656,
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+ "duration": 2,
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+ "tags": [
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+ "shop",
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+ "npc"
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+ ],
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+ "desc": "Shopkeeper slams the counter, angry (one-shot)"
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+ },
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+ {
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+ "name": "Counter_Enter",
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+ "file": "Counter_Enter.glb",
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+ "bytes": 71176,
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+ "duration": 1.167,
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+ "tags": [
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+ "shop",
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+ "npc"
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+ ],
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+ "desc": "Step up behind a counter (one-shot)"
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+ },
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+ {
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+ "name": "Counter_Exit",
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+ "file": "Counter_Exit.glb",
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+ "bytes": 70916,
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+ "duration": 1.167,
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+ "tags": [
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+ "shop",
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+ "npc"
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+ ],
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+ "desc": "Step away from a counter (one-shot)"
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+ },
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+ {
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+ "name": "Counter_Give",
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+ "file": "Counter_Give.glb",
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+ "bytes": 99060,
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+ "duration": 4.367,
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+ "tags": [
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+ "shop",
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+ "npc"
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+ ],
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+ "desc": "Hand an item over the counter (one-shot)"
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+ },
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+ {
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+ "name": "Counter_Idle_Loop",
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+ "file": "Counter_Idle_Loop.glb",
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+ "bytes": 60020,
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+ "duration": 2.667,
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+ "tags": [
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+ "shop",
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+ "npc"
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+ ],
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+ "desc": "Shopkeeper idle behind a counter"
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+ },
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+ {
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+ "name": "Counter_Show",
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+ "file": "Counter_Show.glb",
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+ "bytes": 63916,
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+ "duration": 4.667,
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+ "tags": [
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+ "shop",
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+ "npc"
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+ ],
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+ "desc": "Present an item on the counter (one-shot)"
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+ },
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+ {
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+ "name": "Crawl_Bwd_Loop",
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+ "file": "Crawl_Bwd_Loop.glb",
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+ "bytes": 80192,
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+ "duration": 2.5,
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+ "tags": [
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+ "crawl",
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+ "stealth"
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+ ],
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+ "desc": "Prone crawl backward"
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+ },
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+ {
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+ "name": "Crawl_Enter",
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+ "file": "Crawl_Enter.glb",
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+ "bytes": 87616,
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+ "duration": 2.133,
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+ "tags": [
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+ "crawl",
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+ "stealth"
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+ ],
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+ "desc": "Crouch → prone crawl transition (one-shot)"
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+ },
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+ {
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+ "name": "Crawl_Exit",
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+ "file": "Crawl_Exit.glb",
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+ "bytes": 91008,
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+ "duration": 2,
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+ "tags": [
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+ "crawl",
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+ "stealth"
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+ ],
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+ "desc": "Prone crawl → crouch transition (one-shot)"
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+ },
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+ {
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+ "name": "Crawl_Fwd_Loop",
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+ "file": "Crawl_Fwd_Loop.glb",
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+ "bytes": 79272,
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+ "duration": 2.167,
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+ "tags": [
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+ "crawl",
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+ "stealth"
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+ ],
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+ "desc": "Prone crawl forward"
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+ },
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+ {
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+ "name": "Crawl_Idle_Loop",
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+ "file": "Crawl_Idle_Loop.glb",
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+ "bytes": 61172,
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+ "duration": 2.333,
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+ "tags": [
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+ "crawl",
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+ "stealth"
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+ ],
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+ "desc": "Prone crawl idle, holding position"
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+ },
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+ {
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+ "name": "Crawl_Left_Loop",
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+ "file": "Crawl_Left_Loop.glb",
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+ "bytes": 64016,
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+ "duration": 1.267,
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+ "tags": [
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+ "crawl",
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+ "stealth"
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+ ],
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+ "desc": "Prone crawl left"
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+ },
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+ {
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+ "name": "Crawl_Right_Loop",
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+ "file": "Crawl_Right_Loop.glb",
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+ "bytes": 64232,
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+ "duration": 1.267,
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+ "tags": [
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+ "crawl",
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+ "stealth"
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+ ],
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+ "desc": "Prone crawl right"
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+ },
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+ {
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+ "name": "Crouch_Bwd_L_Loop",
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+ "file": "Crouch_Bwd_L_Loop.glb",
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+ "bytes": 70140,
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+ "duration": 2,
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+ "tags": [
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+ "stealth"
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+ ],
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+ "desc": "Crouched backward-left diagonal sneak"
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+ },
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+ {
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+ "name": "Crouch_Bwd_Loop",
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+ "file": "Crouch_Bwd_Loop.glb",
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+ "bytes": 67812,
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+ "duration": 2,
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+ "tags": [
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+ "stealth"
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+ ],
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+ "desc": "Crouched backward sneak"
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+ },
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+ {
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+ "name": "Crouch_Bwd_R_Loop",
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+ "file": "Crouch_Bwd_R_Loop.glb",
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+ "bytes": 74700,
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+ "duration": 2.4,
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+ "tags": [
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+ "stealth"
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+ ],
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+ "desc": "Crouched backward-right diagonal sneak"
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+ },
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+ {
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+ "name": "Crouch_Enter",
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+ "file": "Crouch_Enter.glb",
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+ "bytes": 69784,
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+ "duration": 0.833,
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+ "tags": [
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+ "stealth"
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+ ],
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+ "desc": "Stand → crouch transition (one-shot)"
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+ },
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+ {
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+ "name": "Crouch_Exit",
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+ "file": "Crouch_Exit.glb",
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+ "bytes": 69948,
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+ "duration": 0.833,
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+ "tags": [
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+ "stealth"
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+ ],
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+ "desc": "Crouch → stand transition (one-shot)"
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+ },
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+ {
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+ "name": "Crouch_Fwd_L_Loop",
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+ "file": "Crouch_Fwd_L_Loop.glb",
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+ "bytes": 69456,
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+ "duration": 2,
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+ "tags": [
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+ "stealth"
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+ ],
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+ "desc": "Crouched forward-left diagonal sneak"
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+ },
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+ {
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+ "name": "Crouch_Fwd_Loop",
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+ "file": "Crouch_Fwd_Loop.glb",
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+ "bytes": 69548,
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+ "duration": 2,
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+ "tags": [
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+ "core",
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+ "stealth"
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+ ],
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+ "desc": "Crouched forward sneak walk"
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+ },
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+ {
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+ "name": "Crouch_Fwd_R_Loop",
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+ "file": "Crouch_Fwd_R_Loop.glb",
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+ "bytes": 69596,
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+ "duration": 2,
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+ "tags": [
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+ "stealth"
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+ ],
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+ "desc": "Crouched forward-right diagonal sneak"
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+ },
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+ {
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+ "name": "Crouch_Idle_Loop",
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+ "file": "Crouch_Idle_Loop.glb",
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+ "bytes": 71932,
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+ "duration": 2.933,
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+ "tags": [
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+ "core",
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+ "stealth"
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+ ],
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+ "desc": "Crouched idle"
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+ },
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+ {
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+ "name": "Crouch_Left_Loop",
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+ "file": "Crouch_Left_Loop.glb",
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+ "bytes": 69528,
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+ "duration": 2,
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+ "tags": [
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+ "stealth"
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+ ],
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+ "desc": "Crouched left strafe sneak"
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+ },
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+ {
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+ "name": "Crouch_Right_Loop",
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+ "file": "Crouch_Right_Loop.glb",
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+ "bytes": 69104,
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+ "duration": 2,
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+ "tags": [
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+ "stealth"
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+ ],
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+ "desc": "Crouched right strafe sneak"
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+ },
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+ {
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+ "name": "Crying",
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+ "file": "Crying.glb",
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+ "bytes": 106372,
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+ "duration": 4.833,
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+ "tags": [
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+ "emote",
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+ "social"
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+ ],
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+ "desc": "Crying into hands (one-shot)"
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+ },
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+ {
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+ "name": "Dance_Loop",
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+ "file": "Dance_Loop.glb",
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+ "bytes": 61580,
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+ "duration": 1,
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+ "tags": [
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+ "emote",
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+ "social"
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+ ],
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+ "desc": "Dance loop"
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+ },
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+ {
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+ "name": "Death01",
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+ "file": "Death01.glb",
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+ "bytes": 99320,
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+ "duration": 2.4,
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+ "tags": [
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+ "core",
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+ "damage"
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+ ],
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+ "desc": "Collapse and die, falling backward"
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+ },
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+ {
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+ "name": "Death02",
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+ "file": "Death02.glb",
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+ "bytes": 91000,
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+ "duration": 2.467,
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+ "tags": [
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+ "damage"
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+ ],
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+ "desc": "Collapse and die, crumpling forward"
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+ },
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+ {
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+ "name": "Dodge_Left",
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+ "file": "Dodge_Left.glb",
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+ "bytes": 74092,
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+ "duration": 1.3,
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+ "tags": [
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+ "parkour"
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+ ],
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+ "desc": "Quick dodge step left (one-shot)"
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+ },
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+ {
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+ "name": "Dodge_Right",
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+ "file": "Dodge_Right.glb",
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+ "bytes": 74616,
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+ "duration": 1.3,
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+ "tags": [
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+ "parkour"
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+ ],
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+ "desc": "Quick dodge step right (one-shot)"
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+ },
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+ {
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+ "name": "Drink",
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+ "file": "Drink.glb",
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+ "bytes": 82216,
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+ "duration": 3,
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+ "tags": [
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+ "emote",
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+ "social"
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+ ],
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+ "desc": "Drink from a cup (one-shot)"
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+ },
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+ {
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+ "name": "Driving_Loop",
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+ "file": "Driving_Loop.glb",
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+ "bytes": 54740,
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+ "duration": 1.667,
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+ "tags": [
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+ "drive"
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+ ],
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+ "desc": "Seated driving pose, hands on the wheel"
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+ },
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+ {
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+ "name": "Fixing_Kneeling",
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+ "file": "Fixing_Kneeling.glb",
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+ "bytes": 135732,
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+ "duration": 5.2,
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+ "tags": [
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+ "interact"
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+ ],
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+ "desc": "Kneel and tinker with something (repair loop-able one-shot)"
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+ },
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+ {
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+ "name": "GroundSit_Enter",
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+ "file": "GroundSit_Enter.glb",
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+ "bytes": 101384,
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+ "duration": 2.5,
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+ "tags": [
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+ "sit"
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+ ],
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+ "desc": "Sit down on the ground (one-shot)"
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+ },
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+ {
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+ "name": "GroundSit_Exit",
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+ "file": "GroundSit_Exit.glb",
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+ "bytes": 79156,
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+ "duration": 2.167,
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+ "tags": [
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+ "sit"
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+ ],
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+ "desc": "Stand up from the ground (one-shot)"
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+ },
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+ {
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+ "name": "GroundSit_Idle_Loop",
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+ "file": "GroundSit_Idle_Loop.glb",
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+ "bytes": 56796,
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+ "duration": 1.333,
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+ "tags": [
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+ "sit"
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+ ],
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+ "desc": "Sitting cross-legged on the ground"
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+ },
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+ {
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+ "name": "Hit_Chest",
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+ "file": "Hit_Chest.glb",
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+ "bytes": 61236,
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+ "duration": 0.333,
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+ "tags": [
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+ "core",
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+ "damage"
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+ ],
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+ "desc": "Flinch from a chest hit"
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+ },
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+ {
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+ "name": "Hit_Head",
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+ "file": "Hit_Head.glb",
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+ "bytes": 63372,
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+ "duration": 0.433,
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+ "tags": [
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+ "damage"
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+ ],
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+ "desc": "Flinch from a head hit"
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+ },
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+ {
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+ "name": "Hit_Shoulder_L",
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+ "file": "Hit_Shoulder_L.glb",
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+ "bytes": 57648,
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+ "duration": 0.533,
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+ "tags": [
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+ "damage"
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+ ],
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+ "desc": "Flinch from a left-shoulder hit"
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+ },
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+ {
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+ "name": "Hit_Shoulder_R",
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+ "file": "Hit_Shoulder_R.glb",
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+ "bytes": 58516,
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+ "duration": 0.5,
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+ "tags": [
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+ "damage"
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+ ],
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+ "desc": "Flinch from a right-shoulder hit"
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+ },
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+ {
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+ "name": "Hit_Stomach",
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+ "file": "Hit_Stomach.glb",
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+ "bytes": 59524,
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+ "duration": 0.667,
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+ "tags": [
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+ "damage"
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+ ],
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+ "desc": "Double over from a stomach hit"
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+ },
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+ {
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+ "name": "Idle_LookAround_Loop",
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+ "file": "Idle_LookAround_Loop.glb",
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+ "bytes": 118376,
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+ "duration": 4.6,
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+ "tags": [
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+ "emote",
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+ "social"
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+ ],
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+ "desc": "Standing and looking around curiously"
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+ },
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+ {
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+ "name": "Idle_Loop",
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+ "file": "Idle_Loop.glb",
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+ "bytes": 72232,
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+ "duration": 2.5,
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+ "tags": [
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+ "core",
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+ "locomotion"
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+ ],
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+ "desc": "Relaxed standing idle with breathing"
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+ },
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+ {
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+ "name": "Idle_Paper",
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+ "file": "Idle_Paper.glb",
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+ "bytes": 100332,
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+ "duration": 3.133,
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+ "tags": [
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+ "emote",
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+ "social",
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+ "minigame"
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+ ],
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+ "desc": "Rock-paper-scissors: throw paper (one-shot)"
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+ },
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+ {
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+ "name": "Idle_Rock",
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+ "file": "Idle_Rock.glb",
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+ "bytes": 93564,
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+ "duration": 3.133,
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+ "tags": [
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+ "emote",
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+ "social",
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+ "minigame"
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+ ],
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+ "desc": "Rock-paper-scissors: throw rock (one-shot)"
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+ },
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+ {
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+ "name": "Idle_Scissors",
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+ "file": "Idle_Scissors.glb",
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+ "bytes": 96724,
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+ "duration": 3.133,
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+ "tags": [
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+ "emote",
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+ "social",
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+ "minigame"
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+ ],
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+ "desc": "Rock-paper-scissors: throw scissors (one-shot)"
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+ },
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+ {
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+ "name": "Idle_Talking_Loop",
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+ "file": "Idle_Talking_Loop.glb",
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+ "bytes": 85908,
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+ "duration": 2.933,
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+ "tags": [
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+ "emote",
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+ "social"
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+ ],
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+ "desc": "Standing and talking with gestures"
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+ },
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+ {
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+ "name": "Idle_Tired_Loop",
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+ "file": "Idle_Tired_Loop.glb",
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+ "bytes": 81984,
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+ "duration": 2.3,
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+ "tags": [
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+ "emote",
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+ "social"
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+ ],
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+ "desc": "Standing exhausted, catching breath"
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+ },
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+ {
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+ "name": "Idle_Torch_Loop",
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+ "file": "Idle_Torch_Loop.glb",
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+ "bytes": 62792,
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+ "duration": 1.267,
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+ "tags": [
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+ "emote",
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+ "social"
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+ ],
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+ "desc": "Standing idle holding a torch aloft"
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+ },
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+ {
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+ "name": "Interact",
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+ "file": "Interact.glb",
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+ "bytes": 67320,
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+ "duration": 2,
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+ "tags": [
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+ "core",
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+ "interact"
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+ ],
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+ "desc": "Generic reach-out interaction (press button, grab)"
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+ },
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+ {
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+ "name": "Jog_Bwd_L_Loop",
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+ "file": "Jog_Bwd_L_Loop.glb",
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+ "bytes": 60692,
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+ "duration": 0.933,
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+ "tags": [
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+ "locomotion-extra"
679
+ ],
680
+ "desc": "Backward-left diagonal jog cycle"
681
+ },
682
+ {
683
+ "name": "Jog_Bwd_Loop",
684
+ "file": "Jog_Bwd_Loop.glb",
685
+ "bytes": 61112,
686
+ "duration": 0.933,
687
+ "tags": [
688
+ "locomotion-extra"
689
+ ],
690
+ "desc": "Backward jog cycle"
691
+ },
692
+ {
693
+ "name": "Jog_Bwd_R_Loop",
694
+ "file": "Jog_Bwd_R_Loop.glb",
695
+ "bytes": 61268,
696
+ "duration": 0.933,
697
+ "tags": [
698
+ "locomotion-extra"
699
+ ],
700
+ "desc": "Backward-right diagonal jog cycle"
701
+ },
702
+ {
703
+ "name": "Jog_Fwd_L_Loop",
704
+ "file": "Jog_Fwd_L_Loop.glb",
705
+ "bytes": 62872,
706
+ "duration": 0.933,
707
+ "tags": [
708
+ "locomotion-extra"
709
+ ],
710
+ "desc": "Forward-left diagonal jog cycle"
711
+ },
712
+ {
713
+ "name": "Jog_Fwd_LeanL_Loop",
714
+ "file": "Jog_Fwd_LeanL_Loop.glb",
715
+ "bytes": 62456,
716
+ "duration": 0.933,
717
+ "tags": [
718
+ "locomotion-extra"
719
+ ],
720
+ "desc": "Forward jog leaning left (curved run)"
721
+ },
722
+ {
723
+ "name": "Jog_Fwd_LeanR_Loop",
724
+ "file": "Jog_Fwd_LeanR_Loop.glb",
725
+ "bytes": 62880,
726
+ "duration": 0.933,
727
+ "tags": [
728
+ "locomotion-extra"
729
+ ],
730
+ "desc": "Forward jog leaning right (curved run)"
731
+ },
732
+ {
733
+ "name": "Jog_Fwd_Loop",
734
+ "file": "Jog_Fwd_Loop.glb",
735
+ "bytes": 61704,
736
+ "duration": 0.933,
737
+ "tags": [
738
+ "core",
739
+ "locomotion"
740
+ ],
741
+ "desc": "Forward jog cycle (default run)"
742
+ },
743
+ {
744
+ "name": "Jog_Fwd_R_Loop",
745
+ "file": "Jog_Fwd_R_Loop.glb",
746
+ "bytes": 60788,
747
+ "duration": 0.933,
748
+ "tags": [
749
+ "locomotion-extra"
750
+ ],
751
+ "desc": "Forward-right diagonal jog cycle"
752
+ },
753
+ {
754
+ "name": "Jog_Left_Loop",
755
+ "file": "Jog_Left_Loop.glb",
756
+ "bytes": 60604,
757
+ "duration": 0.933,
758
+ "tags": [
759
+ "locomotion-extra"
760
+ ],
761
+ "desc": "Left strafe jog cycle"
762
+ },
763
+ {
764
+ "name": "Jog_Right_Loop",
765
+ "file": "Jog_Right_Loop.glb",
766
+ "bytes": 61192,
767
+ "duration": 0.933,
768
+ "tags": [
769
+ "locomotion-extra"
770
+ ],
771
+ "desc": "Right strafe jog cycle"
772
+ },
773
+ {
774
+ "name": "Jump_Land",
775
+ "file": "Jump_Land.glb",
776
+ "bytes": 74220,
777
+ "duration": 1.267,
778
+ "tags": [
779
+ "core",
780
+ "locomotion"
781
+ ],
782
+ "desc": "Landing recovery (one-shot)"
783
+ },
784
+ {
785
+ "name": "Jump_Loop",
786
+ "file": "Jump_Loop.glb",
787
+ "bytes": 65328,
788
+ "duration": 2.5,
789
+ "tags": [
790
+ "core",
791
+ "locomotion"
792
+ ],
793
+ "desc": "Airborne loop while jumping/falling"
794
+ },
795
+ {
796
+ "name": "Jump_Start",
797
+ "file": "Jump_Start.glb",
798
+ "bytes": 75540,
799
+ "duration": 1.333,
800
+ "tags": [
801
+ "core",
802
+ "locomotion"
803
+ ],
804
+ "desc": "Jump take-off (one-shot)"
805
+ },
806
+ {
807
+ "name": "Kick",
808
+ "file": "Kick.glb",
809
+ "bytes": 61456,
810
+ "duration": 1.1,
811
+ "tags": [
812
+ "brawl",
813
+ "melee"
814
+ ],
815
+ "desc": "Front kick (one-shot)"
816
+ },
817
+ {
818
+ "name": "PickUp_Kneeling",
819
+ "file": "PickUp_Kneeling.glb",
820
+ "bytes": 75200,
821
+ "duration": 1.933,
822
+ "tags": [
823
+ "interact"
824
+ ],
825
+ "desc": "Kneel down and pick up an item from the floor (one-shot)"
826
+ },
827
+ {
828
+ "name": "PickUp_Table",
829
+ "file": "PickUp_Table.glb",
830
+ "bytes": 60592,
831
+ "duration": 0.833,
832
+ "tags": [
833
+ "interact"
834
+ ],
835
+ "desc": "Pick up an item at table height (one-shot)"
836
+ },
837
+ {
838
+ "name": "Pistol_Aim_Down",
839
+ "file": "Pistol_Aim_Down.glb",
840
+ "bytes": 50724,
841
+ "duration": 0.167,
842
+ "tags": [
843
+ "pistol",
844
+ "shooter",
845
+ "weapon"
846
+ ],
847
+ "desc": "Aim pistol downward (aim-blend pose)"
848
+ },
849
+ {
850
+ "name": "Pistol_Aim_Neutral",
851
+ "file": "Pistol_Aim_Neutral.glb",
852
+ "bytes": 51152,
853
+ "duration": 0.167,
854
+ "tags": [
855
+ "pistol",
856
+ "shooter",
857
+ "weapon"
858
+ ],
859
+ "desc": "Aim pistol straight ahead (aim-blend pose)"
860
+ },
861
+ {
862
+ "name": "Pistol_Aim_Up",
863
+ "file": "Pistol_Aim_Up.glb",
864
+ "bytes": 51560,
865
+ "duration": 0.167,
866
+ "tags": [
867
+ "pistol",
868
+ "shooter",
869
+ "weapon"
870
+ ],
871
+ "desc": "Aim pistol upward (aim-blend pose)"
872
+ },
873
+ {
874
+ "name": "Pistol_Idle_Loop",
875
+ "file": "Pistol_Idle_Loop.glb",
876
+ "bytes": 57436,
877
+ "duration": 1.667,
878
+ "tags": [
879
+ "pistol",
880
+ "shooter",
881
+ "weapon"
882
+ ],
883
+ "desc": "Pistol held ready at the hip"
884
+ },
885
+ {
886
+ "name": "Pistol_Reload",
887
+ "file": "Pistol_Reload.glb",
888
+ "bytes": 70268,
889
+ "duration": 1.667,
890
+ "tags": [
891
+ "pistol",
892
+ "shooter",
893
+ "weapon"
894
+ ],
895
+ "desc": "Reload the pistol (one-shot)"
896
+ },
897
+ {
898
+ "name": "Pistol_Shoot",
899
+ "file": "Pistol_Shoot.glb",
900
+ "bytes": 53832,
901
+ "duration": 0.633,
902
+ "tags": [
903
+ "pistol",
904
+ "shooter",
905
+ "weapon"
906
+ ],
907
+ "desc": "Fire the pistol with recoil (one-shot)"
908
+ },
909
+ {
910
+ "name": "Punch_Cross",
911
+ "file": "Punch_Cross.glb",
912
+ "bytes": 61116,
913
+ "duration": 1,
914
+ "tags": [
915
+ "brawl",
916
+ "melee"
917
+ ],
918
+ "desc": "Right cross punch (one-shot)"
919
+ },
920
+ {
921
+ "name": "Punch_Jab",
922
+ "file": "Punch_Jab.glb",
923
+ "bytes": 60196,
924
+ "duration": 0.867,
925
+ "tags": [
926
+ "brawl",
927
+ "melee"
928
+ ],
929
+ "desc": "Quick left jab punch (one-shot)"
930
+ },
931
+ {
932
+ "name": "PunchKick_Enter",
933
+ "file": "PunchKick_Enter.glb",
934
+ "bytes": 60444,
935
+ "duration": 0.667,
936
+ "tags": [
937
+ "brawl",
938
+ "melee"
939
+ ],
940
+ "desc": "Raise fists into fighting stance (one-shot)"
941
+ },
942
+ {
943
+ "name": "PunchKick_Exit",
944
+ "file": "PunchKick_Exit.glb",
945
+ "bytes": 60424,
946
+ "duration": 0.667,
947
+ "tags": [
948
+ "brawl",
949
+ "melee"
950
+ ],
951
+ "desc": "Lower fists out of fighting stance (one-shot)"
952
+ },
953
+ {
954
+ "name": "Push_Enter",
955
+ "file": "Push_Enter.glb",
956
+ "bytes": 67068,
957
+ "duration": 0.667,
958
+ "tags": [
959
+ "interact"
960
+ ],
961
+ "desc": "Brace hands against an object to push (one-shot)"
962
+ },
963
+ {
964
+ "name": "Push_Exit",
965
+ "file": "Push_Exit.glb",
966
+ "bytes": 70912,
967
+ "duration": 1.2,
968
+ "tags": [
969
+ "interact"
970
+ ],
971
+ "desc": "Step back from pushing (one-shot)"
972
+ },
973
+ {
974
+ "name": "Push_Loop",
975
+ "file": "Push_Loop.glb",
976
+ "bytes": 77952,
977
+ "duration": 2.667,
978
+ "tags": [
979
+ "interact"
980
+ ],
981
+ "desc": "Push a heavy object forward"
982
+ },
983
+ {
984
+ "name": "Roll",
985
+ "file": "Roll.glb",
986
+ "bytes": 82568,
987
+ "duration": 1.467,
988
+ "tags": [
989
+ "parkour"
990
+ ],
991
+ "desc": "Forward combat roll (one-shot)"
992
+ },
993
+ {
994
+ "name": "Sitting_Enter",
995
+ "file": "Sitting_Enter.glb",
996
+ "bytes": 84040,
997
+ "duration": 1.3,
998
+ "tags": [
999
+ "sit"
1000
+ ],
1001
+ "desc": "Sit down onto a chair (one-shot)"
1002
+ },
1003
+ {
1004
+ "name": "Sitting_Exit",
1005
+ "file": "Sitting_Exit.glb",
1006
+ "bytes": 77512,
1007
+ "duration": 1.033,
1008
+ "tags": [
1009
+ "sit"
1010
+ ],
1011
+ "desc": "Stand up from a chair (one-shot)"
1012
+ },
1013
+ {
1014
+ "name": "Sitting_Idle02_Loop",
1015
+ "file": "Sitting_Idle02_Loop.glb",
1016
+ "bytes": 60684,
1017
+ "duration": 2.5,
1018
+ "tags": [
1019
+ "sit"
1020
+ ],
1021
+ "desc": "Sitting on a chair, variant pose 2"
1022
+ },
1023
+ {
1024
+ "name": "Sitting_Idle03_Loop",
1025
+ "file": "Sitting_Idle03_Loop.glb",
1026
+ "bytes": 83900,
1027
+ "duration": 4.167,
1028
+ "tags": [
1029
+ "sit"
1030
+ ],
1031
+ "desc": "Sitting on a chair, variant pose 3"
1032
+ },
1033
+ {
1034
+ "name": "Sitting_Idle_Loop",
1035
+ "file": "Sitting_Idle_Loop.glb",
1036
+ "bytes": 59464,
1037
+ "duration": 1.667,
1038
+ "tags": [
1039
+ "sit"
1040
+ ],
1041
+ "desc": "Sitting on a chair, relaxed"
1042
+ },
1043
+ {
1044
+ "name": "Sitting_Nodding_Loop",
1045
+ "file": "Sitting_Nodding_Loop.glb",
1046
+ "bytes": 66540,
1047
+ "duration": 2.933,
1048
+ "tags": [
1049
+ "sit"
1050
+ ],
1051
+ "desc": "Sitting and nodding along"
1052
+ },
1053
+ {
1054
+ "name": "Sitting_Talking_Loop",
1055
+ "file": "Sitting_Talking_Loop.glb",
1056
+ "bytes": 84100,
1057
+ "duration": 2.933,
1058
+ "tags": [
1059
+ "sit"
1060
+ ],
1061
+ "desc": "Sitting and talking with gestures"
1062
+ },
1063
+ {
1064
+ "name": "Spell_Double_Enter",
1065
+ "file": "Spell_Double_Enter.glb",
1066
+ "bytes": 65860,
1067
+ "duration": 0.633,
1068
+ "tags": [
1069
+ "magic",
1070
+ "spell"
1071
+ ],
1072
+ "desc": "Raise both hands into casting stance (one-shot)"
1073
+ },
1074
+ {
1075
+ "name": "Spell_Double_Exit",
1076
+ "file": "Spell_Double_Exit.glb",
1077
+ "bytes": 65840,
1078
+ "duration": 0.633,
1079
+ "tags": [
1080
+ "magic",
1081
+ "spell"
1082
+ ],
1083
+ "desc": "Lower both casting hands (one-shot)"
1084
+ },
1085
+ {
1086
+ "name": "Spell_Double_Idle_Loop",
1087
+ "file": "Spell_Double_Idle_Loop.glb",
1088
+ "bytes": 62200,
1089
+ "duration": 2.1,
1090
+ "tags": [
1091
+ "magic",
1092
+ "spell"
1093
+ ],
1094
+ "desc": "Two-handed casting stance idle"
1095
+ },
1096
+ {
1097
+ "name": "Spell_Double_Shoot_Loop",
1098
+ "file": "Spell_Double_Shoot_Loop.glb",
1099
+ "bytes": 55908,
1100
+ "duration": 0.267,
1101
+ "tags": [
1102
+ "magic",
1103
+ "spell"
1104
+ ],
1105
+ "desc": "Channel a continuous two-handed spell beam"
1106
+ },
1107
+ {
1108
+ "name": "Spell_Simple_Enter",
1109
+ "file": "Spell_Simple_Enter.glb",
1110
+ "bytes": 64544,
1111
+ "duration": 0.533,
1112
+ "tags": [
1113
+ "magic",
1114
+ "spell"
1115
+ ],
1116
+ "desc": "Raise one hand into casting stance (one-shot)"
1117
+ },
1118
+ {
1119
+ "name": "Spell_Simple_Exit",
1120
+ "file": "Spell_Simple_Exit.glb",
1121
+ "bytes": 61972,
1122
+ "duration": 0.433,
1123
+ "tags": [
1124
+ "magic",
1125
+ "spell"
1126
+ ],
1127
+ "desc": "Lower casting hand (one-shot)"
1128
+ },
1129
+ {
1130
+ "name": "Spell_Simple_Idle_Loop",
1131
+ "file": "Spell_Simple_Idle_Loop.glb",
1132
+ "bytes": 61088,
1133
+ "duration": 2.1,
1134
+ "tags": [
1135
+ "magic",
1136
+ "spell"
1137
+ ],
1138
+ "desc": "One-handed casting stance idle"
1139
+ },
1140
+ {
1141
+ "name": "Spell_Simple_Shoot",
1142
+ "file": "Spell_Simple_Shoot.glb",
1143
+ "bytes": 60400,
1144
+ "duration": 0.5,
1145
+ "tags": [
1146
+ "magic",
1147
+ "spell"
1148
+ ],
1149
+ "desc": "Cast a one-handed projectile spell (one-shot)"
1150
+ },
1151
+ {
1152
+ "name": "Sprint_Enter",
1153
+ "file": "Sprint_Enter.glb",
1154
+ "bytes": 63480,
1155
+ "duration": 0.867,
1156
+ "tags": [
1157
+ "locomotion-extra"
1158
+ ],
1159
+ "desc": "Transition jog → sprint (one-shot)"
1160
+ },
1161
+ {
1162
+ "name": "Sprint_Exit",
1163
+ "file": "Sprint_Exit.glb",
1164
+ "bytes": 80408,
1165
+ "duration": 1.667,
1166
+ "tags": [
1167
+ "locomotion-extra"
1168
+ ],
1169
+ "desc": "Transition sprint → jog (one-shot)"
1170
+ },
1171
+ {
1172
+ "name": "Sprint_Loop",
1173
+ "file": "Sprint_Loop.glb",
1174
+ "bytes": 59732,
1175
+ "duration": 0.667,
1176
+ "tags": [
1177
+ "core",
1178
+ "locomotion"
1179
+ ],
1180
+ "desc": "Full-speed sprint cycle"
1181
+ },
1182
+ {
1183
+ "name": "Swim_Fwd_Loop",
1184
+ "file": "Swim_Fwd_Loop.glb",
1185
+ "bytes": 64452,
1186
+ "duration": 1.333,
1187
+ "tags": [
1188
+ "swim",
1189
+ "water"
1190
+ ],
1191
+ "desc": "Swim forward"
1192
+ },
1193
+ {
1194
+ "name": "Swim_Idle_Loop",
1195
+ "file": "Swim_Idle_Loop.glb",
1196
+ "bytes": 89540,
1197
+ "duration": 3.333,
1198
+ "tags": [
1199
+ "swim",
1200
+ "water"
1201
+ ],
1202
+ "desc": "Tread water in place"
1203
+ },
1204
+ {
1205
+ "name": "Sword_Attack",
1206
+ "file": "Sword_Attack.glb",
1207
+ "bytes": 68256,
1208
+ "duration": 1.533,
1209
+ "tags": [
1210
+ "sword",
1211
+ "melee",
1212
+ "weapon"
1213
+ ],
1214
+ "desc": "Sword slash from combat stance (one-shot)"
1215
+ },
1216
+ {
1217
+ "name": "Sword_Attack_Standing",
1218
+ "file": "Sword_Attack_Standing.glb",
1219
+ "bytes": 67156,
1220
+ "duration": 1.533,
1221
+ "tags": [
1222
+ "sword",
1223
+ "melee",
1224
+ "weapon"
1225
+ ],
1226
+ "desc": "Sword slash while standing tall (one-shot)"
1227
+ },
1228
+ {
1229
+ "name": "Sword_Enter",
1230
+ "file": "Sword_Enter.glb",
1231
+ "bytes": 78544,
1232
+ "duration": 1.3,
1233
+ "tags": [
1234
+ "sword",
1235
+ "melee",
1236
+ "weapon"
1237
+ ],
1238
+ "desc": "Draw the sword into combat stance (one-shot)"
1239
+ },
1240
+ {
1241
+ "name": "Sword_Exit",
1242
+ "file": "Sword_Exit.glb",
1243
+ "bytes": 78920,
1244
+ "duration": 1.3,
1245
+ "tags": [
1246
+ "sword",
1247
+ "melee",
1248
+ "weapon"
1249
+ ],
1250
+ "desc": "Sheathe the sword (one-shot)"
1251
+ },
1252
+ {
1253
+ "name": "Sword_Idle",
1254
+ "file": "Sword_Idle.glb",
1255
+ "bytes": 73724,
1256
+ "duration": 1.667,
1257
+ "tags": [
1258
+ "sword",
1259
+ "melee",
1260
+ "weapon"
1261
+ ],
1262
+ "desc": "Sword combat stance idle"
1263
+ },
1264
+ {
1265
+ "name": "Turn90_L",
1266
+ "file": "Turn90_L.glb",
1267
+ "bytes": 62628,
1268
+ "duration": 2,
1269
+ "tags": [
1270
+ "locomotion-extra"
1271
+ ],
1272
+ "desc": "Turn 90° left in place"
1273
+ },
1274
+ {
1275
+ "name": "Turn90_R",
1276
+ "file": "Turn90_R.glb",
1277
+ "bytes": 61280,
1278
+ "duration": 2,
1279
+ "tags": [
1280
+ "locomotion-extra"
1281
+ ],
1282
+ "desc": "Turn 90° right in place"
1283
+ },
1284
+ {
1285
+ "name": "Walk_Formal_Loop",
1286
+ "file": "Walk_Formal_Loop.glb",
1287
+ "bytes": 66696,
1288
+ "duration": 1.333,
1289
+ "tags": [
1290
+ "locomotion-extra"
1291
+ ],
1292
+ "desc": "Upright formal walk cycle"
1293
+ },
1294
+ {
1295
+ "name": "Walk_Loop",
1296
+ "file": "Walk_Loop.glb",
1297
+ "bytes": 66876,
1298
+ "duration": 1.333,
1299
+ "tags": [
1300
+ "core",
1301
+ "locomotion"
1302
+ ],
1303
+ "desc": "Regular forward walk cycle"
1304
+ }
1305
+ ]
1306
+ }