@genex-ai/cli-demo 0.36.0 → 0.38.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +11 -5
- package/dist/index.js +382 -28
- package/package.json +1 -1
- package/templates/controllers/NOTICE.md +8 -5
- package/templates/controllers/assets/animation-library.glb +0 -0
- package/templates/controllers/assets/anims-manifest.json +1306 -0
- package/templates/controllers/character/animation-packs.ts +70 -0
- package/templates/controllers/character/character-animations.ts +51 -8
- package/templates/controllers/character/character-controller.ts +153 -5
- package/templates/controllers/character/keyboard-input.ts +12 -1
- package/templates/controllers/character/presets.ts +19 -1
- package/templates/controllers/character/vrm/foot-ik.ts +71 -15
- package/templates/controllers/character/vrm/vrm-retarget.ts +72 -12
- package/templates/skills/genex-ai-image/SKILL.md +181 -0
- package/templates/skills/genex-ai-video/SKILL.md +148 -0
- package/templates/skills/genex-getting-started/SKILL.md +4 -1
- package/templates/skills/genex-threejs-character-controller/SKILL.md +55 -22
- package/templates/skills/genex-threejs-character-controller/references/animations.md +91 -46
- package/templates/skills/genex-threejs-character-controller/references/tuning-and-presets.md +3 -0
- package/templates/skills/genex-threejs-multiplayer/references/host-physics.md +7 -6
- package/templates/skills/genex-threejs-skill-router/SKILL.md +9 -8
- package/templates/skills/genex-threejs-vehicle-controllers/references/enter-exit.md +3 -2
- package/templates/controllers/assets/character.glb +0 -0
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{
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"schema": 1,
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"library": "ual1",
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"version": 1,
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"baseUrl": "https://cdn.genex.technology/anims/ual1/v1/",
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"core": [
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"Idle_Loop",
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"Walk_Loop",
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"Jog_Fwd_Loop",
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"Sprint_Loop",
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"Jump_Start",
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"Jump_Loop",
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"Jump_Land",
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"Crouch_Idle_Loop",
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"Crouch_Fwd_Loop",
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"Hit_Chest",
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"Death01",
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"Interact"
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],
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"clips": [
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{
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"name": "A_TPose",
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"file": "A_TPose.glb",
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"bytes": 49304,
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"duration": 2.5,
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"tags": [
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"reference"
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],
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"desc": "T-pose reference (rig calibration, not a game animation)"
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},
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{
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"name": "BackFlip",
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"file": "BackFlip.glb",
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"bytes": 90324,
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"duration": 1.933,
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"tags": [
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"parkour"
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],
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"desc": "Standing backflip (one-shot)"
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{
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"name": "Celebration",
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"file": "Celebration.glb",
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"bytes": 83284,
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"duration": 4,
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"tags": [
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"emote",
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"social"
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],
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"desc": "Victory celebration, arms up (one-shot)"
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},
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{
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"name": "Climb_Down_Loop",
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"file": "Climb_Down_Loop.glb",
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"bytes": 73508,
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"duration": 1.267,
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"tags": [
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"climb",
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"parkour"
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],
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"desc": "Climb downward"
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{
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"name": "Climb_Enter",
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"file": "Climb_Enter.glb",
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"bytes": 76484,
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"duration": 1.467,
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"tags": [
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"climb",
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"parkour"
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],
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"desc": "Grab onto a wall/ladder to start climbing (one-shot)"
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{
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"name": "Climb_Exit",
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"file": "Climb_Exit.glb",
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"bytes": 77208,
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"duration": 1.467,
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"tags": [
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"climb",
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"parkour"
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],
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"desc": "Let go of a wall/ladder (one-shot)"
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},
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{
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"name": "Climb_Idle_Loop",
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"file": "Climb_Idle_Loop.glb",
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"bytes": 64304,
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"duration": 2.933,
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"tags": [
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"climb",
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"parkour"
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],
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"desc": "Holding onto a wall/ladder"
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},
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{
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"name": "Climb_Left_Loop",
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"file": "Climb_Left_Loop.glb",
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"bytes": 59488,
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"duration": 0.867,
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"tags": [
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"climb",
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"parkour"
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],
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"desc": "Climb sideways left"
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},
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{
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"name": "Climb_Right_Loop",
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"file": "Climb_Right_Loop.glb",
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"bytes": 59280,
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"duration": 0.867,
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"tags": [
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"climb",
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"parkour"
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],
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"desc": "Climb sideways right"
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},
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{
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"name": "Climb_Up_Loop",
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"file": "Climb_Up_Loop.glb",
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"bytes": 73624,
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"duration": 1.267,
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"tags": [
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"climb",
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"parkour"
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],
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"desc": "Climb upward"
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{
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"name": "ClimbLedge",
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"file": "ClimbLedge.glb",
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"bytes": 66932,
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"duration": 0.633,
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"tags": [
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"climb",
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"parkour"
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],
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"desc": "Pull up over a ledge (one-shot)"
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},
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{
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"name": "Counter_Angry",
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"file": "Counter_Angry.glb",
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"bytes": 72656,
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"duration": 2,
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"tags": [
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"shop",
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"npc"
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],
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"desc": "Shopkeeper slams the counter, angry (one-shot)"
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{
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"name": "Counter_Enter",
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"file": "Counter_Enter.glb",
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"bytes": 71176,
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"duration": 1.167,
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"tags": [
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"shop",
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"npc"
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"desc": "Step up behind a counter (one-shot)"
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{
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"name": "Counter_Exit",
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"file": "Counter_Exit.glb",
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"bytes": 70916,
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"duration": 1.167,
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"tags": [
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"shop",
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"npc"
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"desc": "Step away from a counter (one-shot)"
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},
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{
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"name": "Counter_Give",
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"file": "Counter_Give.glb",
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"bytes": 99060,
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"duration": 4.367,
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"tags": [
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"shop",
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"npc"
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],
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"desc": "Hand an item over the counter (one-shot)"
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},
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{
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"name": "Counter_Idle_Loop",
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"file": "Counter_Idle_Loop.glb",
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"bytes": 60020,
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"duration": 2.667,
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"tags": [
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"shop",
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"npc"
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],
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"desc": "Shopkeeper idle behind a counter"
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},
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{
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"name": "Counter_Show",
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"file": "Counter_Show.glb",
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"bytes": 63916,
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"duration": 4.667,
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"tags": [
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"shop",
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"npc"
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"desc": "Present an item on the counter (one-shot)"
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},
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{
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"name": "Crawl_Bwd_Loop",
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"file": "Crawl_Bwd_Loop.glb",
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"bytes": 80192,
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"duration": 2.5,
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"tags": [
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"crawl",
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"stealth"
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"desc": "Prone crawl backward"
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{
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"name": "Crawl_Enter",
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"file": "Crawl_Enter.glb",
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"bytes": 87616,
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"duration": 2.133,
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"tags": [
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"crawl",
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"stealth"
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"desc": "Crouch → prone crawl transition (one-shot)"
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},
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{
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"name": "Crawl_Exit",
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"file": "Crawl_Exit.glb",
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"bytes": 91008,
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"duration": 2,
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"tags": [
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"crawl",
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"desc": "Prone crawl → crouch transition (one-shot)"
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{
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"name": "Crawl_Fwd_Loop",
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"file": "Crawl_Fwd_Loop.glb",
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"bytes": 79272,
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"duration": 2.167,
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"tags": [
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"crawl",
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"stealth"
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"desc": "Prone crawl forward"
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{
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"name": "Crawl_Idle_Loop",
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"file": "Crawl_Idle_Loop.glb",
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"bytes": 61172,
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"duration": 2.333,
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"tags": [
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"crawl",
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"stealth"
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"desc": "Prone crawl idle, holding position"
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},
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{
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"name": "Crawl_Left_Loop",
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"file": "Crawl_Left_Loop.glb",
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"bytes": 64016,
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"duration": 1.267,
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"tags": [
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"crawl",
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"stealth"
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"desc": "Prone crawl left"
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},
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{
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"name": "Crawl_Right_Loop",
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"file": "Crawl_Right_Loop.glb",
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"bytes": 64232,
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"duration": 1.267,
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"tags": [
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"crawl",
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"stealth"
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"desc": "Prone crawl right"
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{
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"name": "Crouch_Bwd_L_Loop",
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"file": "Crouch_Bwd_L_Loop.glb",
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"bytes": 70140,
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"duration": 2,
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"tags": [
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"stealth"
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"desc": "Crouched backward-left diagonal sneak"
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{
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"name": "Crouch_Bwd_Loop",
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"file": "Crouch_Bwd_Loop.glb",
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"bytes": 67812,
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"duration": 2,
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"tags": [
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"stealth"
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"desc": "Crouched backward sneak"
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{
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"name": "Crouch_Bwd_R_Loop",
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"file": "Crouch_Bwd_R_Loop.glb",
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"bytes": 74700,
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"duration": 2.4,
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"tags": [
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"stealth"
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"desc": "Crouched backward-right diagonal sneak"
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{
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"name": "Crouch_Enter",
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"file": "Crouch_Enter.glb",
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"bytes": 69784,
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"duration": 0.833,
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"tags": [
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"stealth"
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"desc": "Stand → crouch transition (one-shot)"
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},
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{
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"name": "Crouch_Exit",
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"file": "Crouch_Exit.glb",
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"bytes": 69948,
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"duration": 0.833,
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"tags": [
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"stealth"
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+
],
|
|
331
|
+
"desc": "Crouch → stand transition (one-shot)"
|
|
332
|
+
},
|
|
333
|
+
{
|
|
334
|
+
"name": "Crouch_Fwd_L_Loop",
|
|
335
|
+
"file": "Crouch_Fwd_L_Loop.glb",
|
|
336
|
+
"bytes": 69456,
|
|
337
|
+
"duration": 2,
|
|
338
|
+
"tags": [
|
|
339
|
+
"stealth"
|
|
340
|
+
],
|
|
341
|
+
"desc": "Crouched forward-left diagonal sneak"
|
|
342
|
+
},
|
|
343
|
+
{
|
|
344
|
+
"name": "Crouch_Fwd_Loop",
|
|
345
|
+
"file": "Crouch_Fwd_Loop.glb",
|
|
346
|
+
"bytes": 69548,
|
|
347
|
+
"duration": 2,
|
|
348
|
+
"tags": [
|
|
349
|
+
"core",
|
|
350
|
+
"stealth"
|
|
351
|
+
],
|
|
352
|
+
"desc": "Crouched forward sneak walk"
|
|
353
|
+
},
|
|
354
|
+
{
|
|
355
|
+
"name": "Crouch_Fwd_R_Loop",
|
|
356
|
+
"file": "Crouch_Fwd_R_Loop.glb",
|
|
357
|
+
"bytes": 69596,
|
|
358
|
+
"duration": 2,
|
|
359
|
+
"tags": [
|
|
360
|
+
"stealth"
|
|
361
|
+
],
|
|
362
|
+
"desc": "Crouched forward-right diagonal sneak"
|
|
363
|
+
},
|
|
364
|
+
{
|
|
365
|
+
"name": "Crouch_Idle_Loop",
|
|
366
|
+
"file": "Crouch_Idle_Loop.glb",
|
|
367
|
+
"bytes": 71932,
|
|
368
|
+
"duration": 2.933,
|
|
369
|
+
"tags": [
|
|
370
|
+
"core",
|
|
371
|
+
"stealth"
|
|
372
|
+
],
|
|
373
|
+
"desc": "Crouched idle"
|
|
374
|
+
},
|
|
375
|
+
{
|
|
376
|
+
"name": "Crouch_Left_Loop",
|
|
377
|
+
"file": "Crouch_Left_Loop.glb",
|
|
378
|
+
"bytes": 69528,
|
|
379
|
+
"duration": 2,
|
|
380
|
+
"tags": [
|
|
381
|
+
"stealth"
|
|
382
|
+
],
|
|
383
|
+
"desc": "Crouched left strafe sneak"
|
|
384
|
+
},
|
|
385
|
+
{
|
|
386
|
+
"name": "Crouch_Right_Loop",
|
|
387
|
+
"file": "Crouch_Right_Loop.glb",
|
|
388
|
+
"bytes": 69104,
|
|
389
|
+
"duration": 2,
|
|
390
|
+
"tags": [
|
|
391
|
+
"stealth"
|
|
392
|
+
],
|
|
393
|
+
"desc": "Crouched right strafe sneak"
|
|
394
|
+
},
|
|
395
|
+
{
|
|
396
|
+
"name": "Crying",
|
|
397
|
+
"file": "Crying.glb",
|
|
398
|
+
"bytes": 106372,
|
|
399
|
+
"duration": 4.833,
|
|
400
|
+
"tags": [
|
|
401
|
+
"emote",
|
|
402
|
+
"social"
|
|
403
|
+
],
|
|
404
|
+
"desc": "Crying into hands (one-shot)"
|
|
405
|
+
},
|
|
406
|
+
{
|
|
407
|
+
"name": "Dance_Loop",
|
|
408
|
+
"file": "Dance_Loop.glb",
|
|
409
|
+
"bytes": 61580,
|
|
410
|
+
"duration": 1,
|
|
411
|
+
"tags": [
|
|
412
|
+
"emote",
|
|
413
|
+
"social"
|
|
414
|
+
],
|
|
415
|
+
"desc": "Dance loop"
|
|
416
|
+
},
|
|
417
|
+
{
|
|
418
|
+
"name": "Death01",
|
|
419
|
+
"file": "Death01.glb",
|
|
420
|
+
"bytes": 99320,
|
|
421
|
+
"duration": 2.4,
|
|
422
|
+
"tags": [
|
|
423
|
+
"core",
|
|
424
|
+
"damage"
|
|
425
|
+
],
|
|
426
|
+
"desc": "Collapse and die, falling backward"
|
|
427
|
+
},
|
|
428
|
+
{
|
|
429
|
+
"name": "Death02",
|
|
430
|
+
"file": "Death02.glb",
|
|
431
|
+
"bytes": 91000,
|
|
432
|
+
"duration": 2.467,
|
|
433
|
+
"tags": [
|
|
434
|
+
"damage"
|
|
435
|
+
],
|
|
436
|
+
"desc": "Collapse and die, crumpling forward"
|
|
437
|
+
},
|
|
438
|
+
{
|
|
439
|
+
"name": "Dodge_Left",
|
|
440
|
+
"file": "Dodge_Left.glb",
|
|
441
|
+
"bytes": 74092,
|
|
442
|
+
"duration": 1.3,
|
|
443
|
+
"tags": [
|
|
444
|
+
"parkour"
|
|
445
|
+
],
|
|
446
|
+
"desc": "Quick dodge step left (one-shot)"
|
|
447
|
+
},
|
|
448
|
+
{
|
|
449
|
+
"name": "Dodge_Right",
|
|
450
|
+
"file": "Dodge_Right.glb",
|
|
451
|
+
"bytes": 74616,
|
|
452
|
+
"duration": 1.3,
|
|
453
|
+
"tags": [
|
|
454
|
+
"parkour"
|
|
455
|
+
],
|
|
456
|
+
"desc": "Quick dodge step right (one-shot)"
|
|
457
|
+
},
|
|
458
|
+
{
|
|
459
|
+
"name": "Drink",
|
|
460
|
+
"file": "Drink.glb",
|
|
461
|
+
"bytes": 82216,
|
|
462
|
+
"duration": 3,
|
|
463
|
+
"tags": [
|
|
464
|
+
"emote",
|
|
465
|
+
"social"
|
|
466
|
+
],
|
|
467
|
+
"desc": "Drink from a cup (one-shot)"
|
|
468
|
+
},
|
|
469
|
+
{
|
|
470
|
+
"name": "Driving_Loop",
|
|
471
|
+
"file": "Driving_Loop.glb",
|
|
472
|
+
"bytes": 54740,
|
|
473
|
+
"duration": 1.667,
|
|
474
|
+
"tags": [
|
|
475
|
+
"drive"
|
|
476
|
+
],
|
|
477
|
+
"desc": "Seated driving pose, hands on the wheel"
|
|
478
|
+
},
|
|
479
|
+
{
|
|
480
|
+
"name": "Fixing_Kneeling",
|
|
481
|
+
"file": "Fixing_Kneeling.glb",
|
|
482
|
+
"bytes": 135732,
|
|
483
|
+
"duration": 5.2,
|
|
484
|
+
"tags": [
|
|
485
|
+
"interact"
|
|
486
|
+
],
|
|
487
|
+
"desc": "Kneel and tinker with something (repair loop-able one-shot)"
|
|
488
|
+
},
|
|
489
|
+
{
|
|
490
|
+
"name": "GroundSit_Enter",
|
|
491
|
+
"file": "GroundSit_Enter.glb",
|
|
492
|
+
"bytes": 101384,
|
|
493
|
+
"duration": 2.5,
|
|
494
|
+
"tags": [
|
|
495
|
+
"sit"
|
|
496
|
+
],
|
|
497
|
+
"desc": "Sit down on the ground (one-shot)"
|
|
498
|
+
},
|
|
499
|
+
{
|
|
500
|
+
"name": "GroundSit_Exit",
|
|
501
|
+
"file": "GroundSit_Exit.glb",
|
|
502
|
+
"bytes": 79156,
|
|
503
|
+
"duration": 2.167,
|
|
504
|
+
"tags": [
|
|
505
|
+
"sit"
|
|
506
|
+
],
|
|
507
|
+
"desc": "Stand up from the ground (one-shot)"
|
|
508
|
+
},
|
|
509
|
+
{
|
|
510
|
+
"name": "GroundSit_Idle_Loop",
|
|
511
|
+
"file": "GroundSit_Idle_Loop.glb",
|
|
512
|
+
"bytes": 56796,
|
|
513
|
+
"duration": 1.333,
|
|
514
|
+
"tags": [
|
|
515
|
+
"sit"
|
|
516
|
+
],
|
|
517
|
+
"desc": "Sitting cross-legged on the ground"
|
|
518
|
+
},
|
|
519
|
+
{
|
|
520
|
+
"name": "Hit_Chest",
|
|
521
|
+
"file": "Hit_Chest.glb",
|
|
522
|
+
"bytes": 61236,
|
|
523
|
+
"duration": 0.333,
|
|
524
|
+
"tags": [
|
|
525
|
+
"core",
|
|
526
|
+
"damage"
|
|
527
|
+
],
|
|
528
|
+
"desc": "Flinch from a chest hit"
|
|
529
|
+
},
|
|
530
|
+
{
|
|
531
|
+
"name": "Hit_Head",
|
|
532
|
+
"file": "Hit_Head.glb",
|
|
533
|
+
"bytes": 63372,
|
|
534
|
+
"duration": 0.433,
|
|
535
|
+
"tags": [
|
|
536
|
+
"damage"
|
|
537
|
+
],
|
|
538
|
+
"desc": "Flinch from a head hit"
|
|
539
|
+
},
|
|
540
|
+
{
|
|
541
|
+
"name": "Hit_Shoulder_L",
|
|
542
|
+
"file": "Hit_Shoulder_L.glb",
|
|
543
|
+
"bytes": 57648,
|
|
544
|
+
"duration": 0.533,
|
|
545
|
+
"tags": [
|
|
546
|
+
"damage"
|
|
547
|
+
],
|
|
548
|
+
"desc": "Flinch from a left-shoulder hit"
|
|
549
|
+
},
|
|
550
|
+
{
|
|
551
|
+
"name": "Hit_Shoulder_R",
|
|
552
|
+
"file": "Hit_Shoulder_R.glb",
|
|
553
|
+
"bytes": 58516,
|
|
554
|
+
"duration": 0.5,
|
|
555
|
+
"tags": [
|
|
556
|
+
"damage"
|
|
557
|
+
],
|
|
558
|
+
"desc": "Flinch from a right-shoulder hit"
|
|
559
|
+
},
|
|
560
|
+
{
|
|
561
|
+
"name": "Hit_Stomach",
|
|
562
|
+
"file": "Hit_Stomach.glb",
|
|
563
|
+
"bytes": 59524,
|
|
564
|
+
"duration": 0.667,
|
|
565
|
+
"tags": [
|
|
566
|
+
"damage"
|
|
567
|
+
],
|
|
568
|
+
"desc": "Double over from a stomach hit"
|
|
569
|
+
},
|
|
570
|
+
{
|
|
571
|
+
"name": "Idle_LookAround_Loop",
|
|
572
|
+
"file": "Idle_LookAround_Loop.glb",
|
|
573
|
+
"bytes": 118376,
|
|
574
|
+
"duration": 4.6,
|
|
575
|
+
"tags": [
|
|
576
|
+
"emote",
|
|
577
|
+
"social"
|
|
578
|
+
],
|
|
579
|
+
"desc": "Standing and looking around curiously"
|
|
580
|
+
},
|
|
581
|
+
{
|
|
582
|
+
"name": "Idle_Loop",
|
|
583
|
+
"file": "Idle_Loop.glb",
|
|
584
|
+
"bytes": 72232,
|
|
585
|
+
"duration": 2.5,
|
|
586
|
+
"tags": [
|
|
587
|
+
"core",
|
|
588
|
+
"locomotion"
|
|
589
|
+
],
|
|
590
|
+
"desc": "Relaxed standing idle with breathing"
|
|
591
|
+
},
|
|
592
|
+
{
|
|
593
|
+
"name": "Idle_Paper",
|
|
594
|
+
"file": "Idle_Paper.glb",
|
|
595
|
+
"bytes": 100332,
|
|
596
|
+
"duration": 3.133,
|
|
597
|
+
"tags": [
|
|
598
|
+
"emote",
|
|
599
|
+
"social",
|
|
600
|
+
"minigame"
|
|
601
|
+
],
|
|
602
|
+
"desc": "Rock-paper-scissors: throw paper (one-shot)"
|
|
603
|
+
},
|
|
604
|
+
{
|
|
605
|
+
"name": "Idle_Rock",
|
|
606
|
+
"file": "Idle_Rock.glb",
|
|
607
|
+
"bytes": 93564,
|
|
608
|
+
"duration": 3.133,
|
|
609
|
+
"tags": [
|
|
610
|
+
"emote",
|
|
611
|
+
"social",
|
|
612
|
+
"minigame"
|
|
613
|
+
],
|
|
614
|
+
"desc": "Rock-paper-scissors: throw rock (one-shot)"
|
|
615
|
+
},
|
|
616
|
+
{
|
|
617
|
+
"name": "Idle_Scissors",
|
|
618
|
+
"file": "Idle_Scissors.glb",
|
|
619
|
+
"bytes": 96724,
|
|
620
|
+
"duration": 3.133,
|
|
621
|
+
"tags": [
|
|
622
|
+
"emote",
|
|
623
|
+
"social",
|
|
624
|
+
"minigame"
|
|
625
|
+
],
|
|
626
|
+
"desc": "Rock-paper-scissors: throw scissors (one-shot)"
|
|
627
|
+
},
|
|
628
|
+
{
|
|
629
|
+
"name": "Idle_Talking_Loop",
|
|
630
|
+
"file": "Idle_Talking_Loop.glb",
|
|
631
|
+
"bytes": 85908,
|
|
632
|
+
"duration": 2.933,
|
|
633
|
+
"tags": [
|
|
634
|
+
"emote",
|
|
635
|
+
"social"
|
|
636
|
+
],
|
|
637
|
+
"desc": "Standing and talking with gestures"
|
|
638
|
+
},
|
|
639
|
+
{
|
|
640
|
+
"name": "Idle_Tired_Loop",
|
|
641
|
+
"file": "Idle_Tired_Loop.glb",
|
|
642
|
+
"bytes": 81984,
|
|
643
|
+
"duration": 2.3,
|
|
644
|
+
"tags": [
|
|
645
|
+
"emote",
|
|
646
|
+
"social"
|
|
647
|
+
],
|
|
648
|
+
"desc": "Standing exhausted, catching breath"
|
|
649
|
+
},
|
|
650
|
+
{
|
|
651
|
+
"name": "Idle_Torch_Loop",
|
|
652
|
+
"file": "Idle_Torch_Loop.glb",
|
|
653
|
+
"bytes": 62792,
|
|
654
|
+
"duration": 1.267,
|
|
655
|
+
"tags": [
|
|
656
|
+
"emote",
|
|
657
|
+
"social"
|
|
658
|
+
],
|
|
659
|
+
"desc": "Standing idle holding a torch aloft"
|
|
660
|
+
},
|
|
661
|
+
{
|
|
662
|
+
"name": "Interact",
|
|
663
|
+
"file": "Interact.glb",
|
|
664
|
+
"bytes": 67320,
|
|
665
|
+
"duration": 2,
|
|
666
|
+
"tags": [
|
|
667
|
+
"core",
|
|
668
|
+
"interact"
|
|
669
|
+
],
|
|
670
|
+
"desc": "Generic reach-out interaction (press button, grab)"
|
|
671
|
+
},
|
|
672
|
+
{
|
|
673
|
+
"name": "Jog_Bwd_L_Loop",
|
|
674
|
+
"file": "Jog_Bwd_L_Loop.glb",
|
|
675
|
+
"bytes": 60692,
|
|
676
|
+
"duration": 0.933,
|
|
677
|
+
"tags": [
|
|
678
|
+
"locomotion-extra"
|
|
679
|
+
],
|
|
680
|
+
"desc": "Backward-left diagonal jog cycle"
|
|
681
|
+
},
|
|
682
|
+
{
|
|
683
|
+
"name": "Jog_Bwd_Loop",
|
|
684
|
+
"file": "Jog_Bwd_Loop.glb",
|
|
685
|
+
"bytes": 61112,
|
|
686
|
+
"duration": 0.933,
|
|
687
|
+
"tags": [
|
|
688
|
+
"locomotion-extra"
|
|
689
|
+
],
|
|
690
|
+
"desc": "Backward jog cycle"
|
|
691
|
+
},
|
|
692
|
+
{
|
|
693
|
+
"name": "Jog_Bwd_R_Loop",
|
|
694
|
+
"file": "Jog_Bwd_R_Loop.glb",
|
|
695
|
+
"bytes": 61268,
|
|
696
|
+
"duration": 0.933,
|
|
697
|
+
"tags": [
|
|
698
|
+
"locomotion-extra"
|
|
699
|
+
],
|
|
700
|
+
"desc": "Backward-right diagonal jog cycle"
|
|
701
|
+
},
|
|
702
|
+
{
|
|
703
|
+
"name": "Jog_Fwd_L_Loop",
|
|
704
|
+
"file": "Jog_Fwd_L_Loop.glb",
|
|
705
|
+
"bytes": 62872,
|
|
706
|
+
"duration": 0.933,
|
|
707
|
+
"tags": [
|
|
708
|
+
"locomotion-extra"
|
|
709
|
+
],
|
|
710
|
+
"desc": "Forward-left diagonal jog cycle"
|
|
711
|
+
},
|
|
712
|
+
{
|
|
713
|
+
"name": "Jog_Fwd_LeanL_Loop",
|
|
714
|
+
"file": "Jog_Fwd_LeanL_Loop.glb",
|
|
715
|
+
"bytes": 62456,
|
|
716
|
+
"duration": 0.933,
|
|
717
|
+
"tags": [
|
|
718
|
+
"locomotion-extra"
|
|
719
|
+
],
|
|
720
|
+
"desc": "Forward jog leaning left (curved run)"
|
|
721
|
+
},
|
|
722
|
+
{
|
|
723
|
+
"name": "Jog_Fwd_LeanR_Loop",
|
|
724
|
+
"file": "Jog_Fwd_LeanR_Loop.glb",
|
|
725
|
+
"bytes": 62880,
|
|
726
|
+
"duration": 0.933,
|
|
727
|
+
"tags": [
|
|
728
|
+
"locomotion-extra"
|
|
729
|
+
],
|
|
730
|
+
"desc": "Forward jog leaning right (curved run)"
|
|
731
|
+
},
|
|
732
|
+
{
|
|
733
|
+
"name": "Jog_Fwd_Loop",
|
|
734
|
+
"file": "Jog_Fwd_Loop.glb",
|
|
735
|
+
"bytes": 61704,
|
|
736
|
+
"duration": 0.933,
|
|
737
|
+
"tags": [
|
|
738
|
+
"core",
|
|
739
|
+
"locomotion"
|
|
740
|
+
],
|
|
741
|
+
"desc": "Forward jog cycle (default run)"
|
|
742
|
+
},
|
|
743
|
+
{
|
|
744
|
+
"name": "Jog_Fwd_R_Loop",
|
|
745
|
+
"file": "Jog_Fwd_R_Loop.glb",
|
|
746
|
+
"bytes": 60788,
|
|
747
|
+
"duration": 0.933,
|
|
748
|
+
"tags": [
|
|
749
|
+
"locomotion-extra"
|
|
750
|
+
],
|
|
751
|
+
"desc": "Forward-right diagonal jog cycle"
|
|
752
|
+
},
|
|
753
|
+
{
|
|
754
|
+
"name": "Jog_Left_Loop",
|
|
755
|
+
"file": "Jog_Left_Loop.glb",
|
|
756
|
+
"bytes": 60604,
|
|
757
|
+
"duration": 0.933,
|
|
758
|
+
"tags": [
|
|
759
|
+
"locomotion-extra"
|
|
760
|
+
],
|
|
761
|
+
"desc": "Left strafe jog cycle"
|
|
762
|
+
},
|
|
763
|
+
{
|
|
764
|
+
"name": "Jog_Right_Loop",
|
|
765
|
+
"file": "Jog_Right_Loop.glb",
|
|
766
|
+
"bytes": 61192,
|
|
767
|
+
"duration": 0.933,
|
|
768
|
+
"tags": [
|
|
769
|
+
"locomotion-extra"
|
|
770
|
+
],
|
|
771
|
+
"desc": "Right strafe jog cycle"
|
|
772
|
+
},
|
|
773
|
+
{
|
|
774
|
+
"name": "Jump_Land",
|
|
775
|
+
"file": "Jump_Land.glb",
|
|
776
|
+
"bytes": 74220,
|
|
777
|
+
"duration": 1.267,
|
|
778
|
+
"tags": [
|
|
779
|
+
"core",
|
|
780
|
+
"locomotion"
|
|
781
|
+
],
|
|
782
|
+
"desc": "Landing recovery (one-shot)"
|
|
783
|
+
},
|
|
784
|
+
{
|
|
785
|
+
"name": "Jump_Loop",
|
|
786
|
+
"file": "Jump_Loop.glb",
|
|
787
|
+
"bytes": 65328,
|
|
788
|
+
"duration": 2.5,
|
|
789
|
+
"tags": [
|
|
790
|
+
"core",
|
|
791
|
+
"locomotion"
|
|
792
|
+
],
|
|
793
|
+
"desc": "Airborne loop while jumping/falling"
|
|
794
|
+
},
|
|
795
|
+
{
|
|
796
|
+
"name": "Jump_Start",
|
|
797
|
+
"file": "Jump_Start.glb",
|
|
798
|
+
"bytes": 75540,
|
|
799
|
+
"duration": 1.333,
|
|
800
|
+
"tags": [
|
|
801
|
+
"core",
|
|
802
|
+
"locomotion"
|
|
803
|
+
],
|
|
804
|
+
"desc": "Jump take-off (one-shot)"
|
|
805
|
+
},
|
|
806
|
+
{
|
|
807
|
+
"name": "Kick",
|
|
808
|
+
"file": "Kick.glb",
|
|
809
|
+
"bytes": 61456,
|
|
810
|
+
"duration": 1.1,
|
|
811
|
+
"tags": [
|
|
812
|
+
"brawl",
|
|
813
|
+
"melee"
|
|
814
|
+
],
|
|
815
|
+
"desc": "Front kick (one-shot)"
|
|
816
|
+
},
|
|
817
|
+
{
|
|
818
|
+
"name": "PickUp_Kneeling",
|
|
819
|
+
"file": "PickUp_Kneeling.glb",
|
|
820
|
+
"bytes": 75200,
|
|
821
|
+
"duration": 1.933,
|
|
822
|
+
"tags": [
|
|
823
|
+
"interact"
|
|
824
|
+
],
|
|
825
|
+
"desc": "Kneel down and pick up an item from the floor (one-shot)"
|
|
826
|
+
},
|
|
827
|
+
{
|
|
828
|
+
"name": "PickUp_Table",
|
|
829
|
+
"file": "PickUp_Table.glb",
|
|
830
|
+
"bytes": 60592,
|
|
831
|
+
"duration": 0.833,
|
|
832
|
+
"tags": [
|
|
833
|
+
"interact"
|
|
834
|
+
],
|
|
835
|
+
"desc": "Pick up an item at table height (one-shot)"
|
|
836
|
+
},
|
|
837
|
+
{
|
|
838
|
+
"name": "Pistol_Aim_Down",
|
|
839
|
+
"file": "Pistol_Aim_Down.glb",
|
|
840
|
+
"bytes": 50724,
|
|
841
|
+
"duration": 0.167,
|
|
842
|
+
"tags": [
|
|
843
|
+
"pistol",
|
|
844
|
+
"shooter",
|
|
845
|
+
"weapon"
|
|
846
|
+
],
|
|
847
|
+
"desc": "Aim pistol downward (aim-blend pose)"
|
|
848
|
+
},
|
|
849
|
+
{
|
|
850
|
+
"name": "Pistol_Aim_Neutral",
|
|
851
|
+
"file": "Pistol_Aim_Neutral.glb",
|
|
852
|
+
"bytes": 51152,
|
|
853
|
+
"duration": 0.167,
|
|
854
|
+
"tags": [
|
|
855
|
+
"pistol",
|
|
856
|
+
"shooter",
|
|
857
|
+
"weapon"
|
|
858
|
+
],
|
|
859
|
+
"desc": "Aim pistol straight ahead (aim-blend pose)"
|
|
860
|
+
},
|
|
861
|
+
{
|
|
862
|
+
"name": "Pistol_Aim_Up",
|
|
863
|
+
"file": "Pistol_Aim_Up.glb",
|
|
864
|
+
"bytes": 51560,
|
|
865
|
+
"duration": 0.167,
|
|
866
|
+
"tags": [
|
|
867
|
+
"pistol",
|
|
868
|
+
"shooter",
|
|
869
|
+
"weapon"
|
|
870
|
+
],
|
|
871
|
+
"desc": "Aim pistol upward (aim-blend pose)"
|
|
872
|
+
},
|
|
873
|
+
{
|
|
874
|
+
"name": "Pistol_Idle_Loop",
|
|
875
|
+
"file": "Pistol_Idle_Loop.glb",
|
|
876
|
+
"bytes": 57436,
|
|
877
|
+
"duration": 1.667,
|
|
878
|
+
"tags": [
|
|
879
|
+
"pistol",
|
|
880
|
+
"shooter",
|
|
881
|
+
"weapon"
|
|
882
|
+
],
|
|
883
|
+
"desc": "Pistol held ready at the hip"
|
|
884
|
+
},
|
|
885
|
+
{
|
|
886
|
+
"name": "Pistol_Reload",
|
|
887
|
+
"file": "Pistol_Reload.glb",
|
|
888
|
+
"bytes": 70268,
|
|
889
|
+
"duration": 1.667,
|
|
890
|
+
"tags": [
|
|
891
|
+
"pistol",
|
|
892
|
+
"shooter",
|
|
893
|
+
"weapon"
|
|
894
|
+
],
|
|
895
|
+
"desc": "Reload the pistol (one-shot)"
|
|
896
|
+
},
|
|
897
|
+
{
|
|
898
|
+
"name": "Pistol_Shoot",
|
|
899
|
+
"file": "Pistol_Shoot.glb",
|
|
900
|
+
"bytes": 53832,
|
|
901
|
+
"duration": 0.633,
|
|
902
|
+
"tags": [
|
|
903
|
+
"pistol",
|
|
904
|
+
"shooter",
|
|
905
|
+
"weapon"
|
|
906
|
+
],
|
|
907
|
+
"desc": "Fire the pistol with recoil (one-shot)"
|
|
908
|
+
},
|
|
909
|
+
{
|
|
910
|
+
"name": "Punch_Cross",
|
|
911
|
+
"file": "Punch_Cross.glb",
|
|
912
|
+
"bytes": 61116,
|
|
913
|
+
"duration": 1,
|
|
914
|
+
"tags": [
|
|
915
|
+
"brawl",
|
|
916
|
+
"melee"
|
|
917
|
+
],
|
|
918
|
+
"desc": "Right cross punch (one-shot)"
|
|
919
|
+
},
|
|
920
|
+
{
|
|
921
|
+
"name": "Punch_Jab",
|
|
922
|
+
"file": "Punch_Jab.glb",
|
|
923
|
+
"bytes": 60196,
|
|
924
|
+
"duration": 0.867,
|
|
925
|
+
"tags": [
|
|
926
|
+
"brawl",
|
|
927
|
+
"melee"
|
|
928
|
+
],
|
|
929
|
+
"desc": "Quick left jab punch (one-shot)"
|
|
930
|
+
},
|
|
931
|
+
{
|
|
932
|
+
"name": "PunchKick_Enter",
|
|
933
|
+
"file": "PunchKick_Enter.glb",
|
|
934
|
+
"bytes": 60444,
|
|
935
|
+
"duration": 0.667,
|
|
936
|
+
"tags": [
|
|
937
|
+
"brawl",
|
|
938
|
+
"melee"
|
|
939
|
+
],
|
|
940
|
+
"desc": "Raise fists into fighting stance (one-shot)"
|
|
941
|
+
},
|
|
942
|
+
{
|
|
943
|
+
"name": "PunchKick_Exit",
|
|
944
|
+
"file": "PunchKick_Exit.glb",
|
|
945
|
+
"bytes": 60424,
|
|
946
|
+
"duration": 0.667,
|
|
947
|
+
"tags": [
|
|
948
|
+
"brawl",
|
|
949
|
+
"melee"
|
|
950
|
+
],
|
|
951
|
+
"desc": "Lower fists out of fighting stance (one-shot)"
|
|
952
|
+
},
|
|
953
|
+
{
|
|
954
|
+
"name": "Push_Enter",
|
|
955
|
+
"file": "Push_Enter.glb",
|
|
956
|
+
"bytes": 67068,
|
|
957
|
+
"duration": 0.667,
|
|
958
|
+
"tags": [
|
|
959
|
+
"interact"
|
|
960
|
+
],
|
|
961
|
+
"desc": "Brace hands against an object to push (one-shot)"
|
|
962
|
+
},
|
|
963
|
+
{
|
|
964
|
+
"name": "Push_Exit",
|
|
965
|
+
"file": "Push_Exit.glb",
|
|
966
|
+
"bytes": 70912,
|
|
967
|
+
"duration": 1.2,
|
|
968
|
+
"tags": [
|
|
969
|
+
"interact"
|
|
970
|
+
],
|
|
971
|
+
"desc": "Step back from pushing (one-shot)"
|
|
972
|
+
},
|
|
973
|
+
{
|
|
974
|
+
"name": "Push_Loop",
|
|
975
|
+
"file": "Push_Loop.glb",
|
|
976
|
+
"bytes": 77952,
|
|
977
|
+
"duration": 2.667,
|
|
978
|
+
"tags": [
|
|
979
|
+
"interact"
|
|
980
|
+
],
|
|
981
|
+
"desc": "Push a heavy object forward"
|
|
982
|
+
},
|
|
983
|
+
{
|
|
984
|
+
"name": "Roll",
|
|
985
|
+
"file": "Roll.glb",
|
|
986
|
+
"bytes": 82568,
|
|
987
|
+
"duration": 1.467,
|
|
988
|
+
"tags": [
|
|
989
|
+
"parkour"
|
|
990
|
+
],
|
|
991
|
+
"desc": "Forward combat roll (one-shot)"
|
|
992
|
+
},
|
|
993
|
+
{
|
|
994
|
+
"name": "Sitting_Enter",
|
|
995
|
+
"file": "Sitting_Enter.glb",
|
|
996
|
+
"bytes": 84040,
|
|
997
|
+
"duration": 1.3,
|
|
998
|
+
"tags": [
|
|
999
|
+
"sit"
|
|
1000
|
+
],
|
|
1001
|
+
"desc": "Sit down onto a chair (one-shot)"
|
|
1002
|
+
},
|
|
1003
|
+
{
|
|
1004
|
+
"name": "Sitting_Exit",
|
|
1005
|
+
"file": "Sitting_Exit.glb",
|
|
1006
|
+
"bytes": 77512,
|
|
1007
|
+
"duration": 1.033,
|
|
1008
|
+
"tags": [
|
|
1009
|
+
"sit"
|
|
1010
|
+
],
|
|
1011
|
+
"desc": "Stand up from a chair (one-shot)"
|
|
1012
|
+
},
|
|
1013
|
+
{
|
|
1014
|
+
"name": "Sitting_Idle02_Loop",
|
|
1015
|
+
"file": "Sitting_Idle02_Loop.glb",
|
|
1016
|
+
"bytes": 60684,
|
|
1017
|
+
"duration": 2.5,
|
|
1018
|
+
"tags": [
|
|
1019
|
+
"sit"
|
|
1020
|
+
],
|
|
1021
|
+
"desc": "Sitting on a chair, variant pose 2"
|
|
1022
|
+
},
|
|
1023
|
+
{
|
|
1024
|
+
"name": "Sitting_Idle03_Loop",
|
|
1025
|
+
"file": "Sitting_Idle03_Loop.glb",
|
|
1026
|
+
"bytes": 83900,
|
|
1027
|
+
"duration": 4.167,
|
|
1028
|
+
"tags": [
|
|
1029
|
+
"sit"
|
|
1030
|
+
],
|
|
1031
|
+
"desc": "Sitting on a chair, variant pose 3"
|
|
1032
|
+
},
|
|
1033
|
+
{
|
|
1034
|
+
"name": "Sitting_Idle_Loop",
|
|
1035
|
+
"file": "Sitting_Idle_Loop.glb",
|
|
1036
|
+
"bytes": 59464,
|
|
1037
|
+
"duration": 1.667,
|
|
1038
|
+
"tags": [
|
|
1039
|
+
"sit"
|
|
1040
|
+
],
|
|
1041
|
+
"desc": "Sitting on a chair, relaxed"
|
|
1042
|
+
},
|
|
1043
|
+
{
|
|
1044
|
+
"name": "Sitting_Nodding_Loop",
|
|
1045
|
+
"file": "Sitting_Nodding_Loop.glb",
|
|
1046
|
+
"bytes": 66540,
|
|
1047
|
+
"duration": 2.933,
|
|
1048
|
+
"tags": [
|
|
1049
|
+
"sit"
|
|
1050
|
+
],
|
|
1051
|
+
"desc": "Sitting and nodding along"
|
|
1052
|
+
},
|
|
1053
|
+
{
|
|
1054
|
+
"name": "Sitting_Talking_Loop",
|
|
1055
|
+
"file": "Sitting_Talking_Loop.glb",
|
|
1056
|
+
"bytes": 84100,
|
|
1057
|
+
"duration": 2.933,
|
|
1058
|
+
"tags": [
|
|
1059
|
+
"sit"
|
|
1060
|
+
],
|
|
1061
|
+
"desc": "Sitting and talking with gestures"
|
|
1062
|
+
},
|
|
1063
|
+
{
|
|
1064
|
+
"name": "Spell_Double_Enter",
|
|
1065
|
+
"file": "Spell_Double_Enter.glb",
|
|
1066
|
+
"bytes": 65860,
|
|
1067
|
+
"duration": 0.633,
|
|
1068
|
+
"tags": [
|
|
1069
|
+
"magic",
|
|
1070
|
+
"spell"
|
|
1071
|
+
],
|
|
1072
|
+
"desc": "Raise both hands into casting stance (one-shot)"
|
|
1073
|
+
},
|
|
1074
|
+
{
|
|
1075
|
+
"name": "Spell_Double_Exit",
|
|
1076
|
+
"file": "Spell_Double_Exit.glb",
|
|
1077
|
+
"bytes": 65840,
|
|
1078
|
+
"duration": 0.633,
|
|
1079
|
+
"tags": [
|
|
1080
|
+
"magic",
|
|
1081
|
+
"spell"
|
|
1082
|
+
],
|
|
1083
|
+
"desc": "Lower both casting hands (one-shot)"
|
|
1084
|
+
},
|
|
1085
|
+
{
|
|
1086
|
+
"name": "Spell_Double_Idle_Loop",
|
|
1087
|
+
"file": "Spell_Double_Idle_Loop.glb",
|
|
1088
|
+
"bytes": 62200,
|
|
1089
|
+
"duration": 2.1,
|
|
1090
|
+
"tags": [
|
|
1091
|
+
"magic",
|
|
1092
|
+
"spell"
|
|
1093
|
+
],
|
|
1094
|
+
"desc": "Two-handed casting stance idle"
|
|
1095
|
+
},
|
|
1096
|
+
{
|
|
1097
|
+
"name": "Spell_Double_Shoot_Loop",
|
|
1098
|
+
"file": "Spell_Double_Shoot_Loop.glb",
|
|
1099
|
+
"bytes": 55908,
|
|
1100
|
+
"duration": 0.267,
|
|
1101
|
+
"tags": [
|
|
1102
|
+
"magic",
|
|
1103
|
+
"spell"
|
|
1104
|
+
],
|
|
1105
|
+
"desc": "Channel a continuous two-handed spell beam"
|
|
1106
|
+
},
|
|
1107
|
+
{
|
|
1108
|
+
"name": "Spell_Simple_Enter",
|
|
1109
|
+
"file": "Spell_Simple_Enter.glb",
|
|
1110
|
+
"bytes": 64544,
|
|
1111
|
+
"duration": 0.533,
|
|
1112
|
+
"tags": [
|
|
1113
|
+
"magic",
|
|
1114
|
+
"spell"
|
|
1115
|
+
],
|
|
1116
|
+
"desc": "Raise one hand into casting stance (one-shot)"
|
|
1117
|
+
},
|
|
1118
|
+
{
|
|
1119
|
+
"name": "Spell_Simple_Exit",
|
|
1120
|
+
"file": "Spell_Simple_Exit.glb",
|
|
1121
|
+
"bytes": 61972,
|
|
1122
|
+
"duration": 0.433,
|
|
1123
|
+
"tags": [
|
|
1124
|
+
"magic",
|
|
1125
|
+
"spell"
|
|
1126
|
+
],
|
|
1127
|
+
"desc": "Lower casting hand (one-shot)"
|
|
1128
|
+
},
|
|
1129
|
+
{
|
|
1130
|
+
"name": "Spell_Simple_Idle_Loop",
|
|
1131
|
+
"file": "Spell_Simple_Idle_Loop.glb",
|
|
1132
|
+
"bytes": 61088,
|
|
1133
|
+
"duration": 2.1,
|
|
1134
|
+
"tags": [
|
|
1135
|
+
"magic",
|
|
1136
|
+
"spell"
|
|
1137
|
+
],
|
|
1138
|
+
"desc": "One-handed casting stance idle"
|
|
1139
|
+
},
|
|
1140
|
+
{
|
|
1141
|
+
"name": "Spell_Simple_Shoot",
|
|
1142
|
+
"file": "Spell_Simple_Shoot.glb",
|
|
1143
|
+
"bytes": 60400,
|
|
1144
|
+
"duration": 0.5,
|
|
1145
|
+
"tags": [
|
|
1146
|
+
"magic",
|
|
1147
|
+
"spell"
|
|
1148
|
+
],
|
|
1149
|
+
"desc": "Cast a one-handed projectile spell (one-shot)"
|
|
1150
|
+
},
|
|
1151
|
+
{
|
|
1152
|
+
"name": "Sprint_Enter",
|
|
1153
|
+
"file": "Sprint_Enter.glb",
|
|
1154
|
+
"bytes": 63480,
|
|
1155
|
+
"duration": 0.867,
|
|
1156
|
+
"tags": [
|
|
1157
|
+
"locomotion-extra"
|
|
1158
|
+
],
|
|
1159
|
+
"desc": "Transition jog → sprint (one-shot)"
|
|
1160
|
+
},
|
|
1161
|
+
{
|
|
1162
|
+
"name": "Sprint_Exit",
|
|
1163
|
+
"file": "Sprint_Exit.glb",
|
|
1164
|
+
"bytes": 80408,
|
|
1165
|
+
"duration": 1.667,
|
|
1166
|
+
"tags": [
|
|
1167
|
+
"locomotion-extra"
|
|
1168
|
+
],
|
|
1169
|
+
"desc": "Transition sprint → jog (one-shot)"
|
|
1170
|
+
},
|
|
1171
|
+
{
|
|
1172
|
+
"name": "Sprint_Loop",
|
|
1173
|
+
"file": "Sprint_Loop.glb",
|
|
1174
|
+
"bytes": 59732,
|
|
1175
|
+
"duration": 0.667,
|
|
1176
|
+
"tags": [
|
|
1177
|
+
"core",
|
|
1178
|
+
"locomotion"
|
|
1179
|
+
],
|
|
1180
|
+
"desc": "Full-speed sprint cycle"
|
|
1181
|
+
},
|
|
1182
|
+
{
|
|
1183
|
+
"name": "Swim_Fwd_Loop",
|
|
1184
|
+
"file": "Swim_Fwd_Loop.glb",
|
|
1185
|
+
"bytes": 64452,
|
|
1186
|
+
"duration": 1.333,
|
|
1187
|
+
"tags": [
|
|
1188
|
+
"swim",
|
|
1189
|
+
"water"
|
|
1190
|
+
],
|
|
1191
|
+
"desc": "Swim forward"
|
|
1192
|
+
},
|
|
1193
|
+
{
|
|
1194
|
+
"name": "Swim_Idle_Loop",
|
|
1195
|
+
"file": "Swim_Idle_Loop.glb",
|
|
1196
|
+
"bytes": 89540,
|
|
1197
|
+
"duration": 3.333,
|
|
1198
|
+
"tags": [
|
|
1199
|
+
"swim",
|
|
1200
|
+
"water"
|
|
1201
|
+
],
|
|
1202
|
+
"desc": "Tread water in place"
|
|
1203
|
+
},
|
|
1204
|
+
{
|
|
1205
|
+
"name": "Sword_Attack",
|
|
1206
|
+
"file": "Sword_Attack.glb",
|
|
1207
|
+
"bytes": 68256,
|
|
1208
|
+
"duration": 1.533,
|
|
1209
|
+
"tags": [
|
|
1210
|
+
"sword",
|
|
1211
|
+
"melee",
|
|
1212
|
+
"weapon"
|
|
1213
|
+
],
|
|
1214
|
+
"desc": "Sword slash from combat stance (one-shot)"
|
|
1215
|
+
},
|
|
1216
|
+
{
|
|
1217
|
+
"name": "Sword_Attack_Standing",
|
|
1218
|
+
"file": "Sword_Attack_Standing.glb",
|
|
1219
|
+
"bytes": 67156,
|
|
1220
|
+
"duration": 1.533,
|
|
1221
|
+
"tags": [
|
|
1222
|
+
"sword",
|
|
1223
|
+
"melee",
|
|
1224
|
+
"weapon"
|
|
1225
|
+
],
|
|
1226
|
+
"desc": "Sword slash while standing tall (one-shot)"
|
|
1227
|
+
},
|
|
1228
|
+
{
|
|
1229
|
+
"name": "Sword_Enter",
|
|
1230
|
+
"file": "Sword_Enter.glb",
|
|
1231
|
+
"bytes": 78544,
|
|
1232
|
+
"duration": 1.3,
|
|
1233
|
+
"tags": [
|
|
1234
|
+
"sword",
|
|
1235
|
+
"melee",
|
|
1236
|
+
"weapon"
|
|
1237
|
+
],
|
|
1238
|
+
"desc": "Draw the sword into combat stance (one-shot)"
|
|
1239
|
+
},
|
|
1240
|
+
{
|
|
1241
|
+
"name": "Sword_Exit",
|
|
1242
|
+
"file": "Sword_Exit.glb",
|
|
1243
|
+
"bytes": 78920,
|
|
1244
|
+
"duration": 1.3,
|
|
1245
|
+
"tags": [
|
|
1246
|
+
"sword",
|
|
1247
|
+
"melee",
|
|
1248
|
+
"weapon"
|
|
1249
|
+
],
|
|
1250
|
+
"desc": "Sheathe the sword (one-shot)"
|
|
1251
|
+
},
|
|
1252
|
+
{
|
|
1253
|
+
"name": "Sword_Idle",
|
|
1254
|
+
"file": "Sword_Idle.glb",
|
|
1255
|
+
"bytes": 73724,
|
|
1256
|
+
"duration": 1.667,
|
|
1257
|
+
"tags": [
|
|
1258
|
+
"sword",
|
|
1259
|
+
"melee",
|
|
1260
|
+
"weapon"
|
|
1261
|
+
],
|
|
1262
|
+
"desc": "Sword combat stance idle"
|
|
1263
|
+
},
|
|
1264
|
+
{
|
|
1265
|
+
"name": "Turn90_L",
|
|
1266
|
+
"file": "Turn90_L.glb",
|
|
1267
|
+
"bytes": 62628,
|
|
1268
|
+
"duration": 2,
|
|
1269
|
+
"tags": [
|
|
1270
|
+
"locomotion-extra"
|
|
1271
|
+
],
|
|
1272
|
+
"desc": "Turn 90° left in place"
|
|
1273
|
+
},
|
|
1274
|
+
{
|
|
1275
|
+
"name": "Turn90_R",
|
|
1276
|
+
"file": "Turn90_R.glb",
|
|
1277
|
+
"bytes": 61280,
|
|
1278
|
+
"duration": 2,
|
|
1279
|
+
"tags": [
|
|
1280
|
+
"locomotion-extra"
|
|
1281
|
+
],
|
|
1282
|
+
"desc": "Turn 90° right in place"
|
|
1283
|
+
},
|
|
1284
|
+
{
|
|
1285
|
+
"name": "Walk_Formal_Loop",
|
|
1286
|
+
"file": "Walk_Formal_Loop.glb",
|
|
1287
|
+
"bytes": 66696,
|
|
1288
|
+
"duration": 1.333,
|
|
1289
|
+
"tags": [
|
|
1290
|
+
"locomotion-extra"
|
|
1291
|
+
],
|
|
1292
|
+
"desc": "Upright formal walk cycle"
|
|
1293
|
+
},
|
|
1294
|
+
{
|
|
1295
|
+
"name": "Walk_Loop",
|
|
1296
|
+
"file": "Walk_Loop.glb",
|
|
1297
|
+
"bytes": 66876,
|
|
1298
|
+
"duration": 1.333,
|
|
1299
|
+
"tags": [
|
|
1300
|
+
"core",
|
|
1301
|
+
"locomotion"
|
|
1302
|
+
],
|
|
1303
|
+
"desc": "Regular forward walk cycle"
|
|
1304
|
+
}
|
|
1305
|
+
]
|
|
1306
|
+
}
|