@genex-ai/cli-demo 0.22.0 → 0.23.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +12 -10
- package/package.json +1 -1
- package/templates/skills/genex-explore/SKILL.md +10 -3
package/dist/index.js
CHANGED
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@@ -1870,11 +1870,6 @@ async function exists2(p) {
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async function runExplore(opts) {
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const log = createLogger({ quiet: opts.quiet });
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const query = opts.query?.trim();
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-
if (!query) {
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log.error('Missing query. Usage: genex explore "<what you need>"');
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process.exitCode = 1;
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return;
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}
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const apiUrl = getApiUrl(opts.apiUrl);
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let res;
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try {
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@@ -1890,17 +1885,21 @@ async function runExplore(opts) {
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return;
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}
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const { items } = await res.json();
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-
const ranked = rank(items, query).slice(0, 5);
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const ranked = query ? rank(items, query).slice(0, 5) : [...items].sort((a, b) => b.playsCount - a.playsCount);
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if (opts.json) {
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console.log(JSON.stringify(ranked, null, 2));
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return;
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}
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if (ranked.length === 0) {
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log.plain(
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`No curated projects matched "${query}".
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query ? `No curated projects matched "${query}". Run \`genex explore\` with no arguments to browse the whole catalog, or try a broader term (terrain, grass, vehicle, water, building, dungeon, fish, shader).` : `The curated catalog is empty right now \u2014 check back soon.`
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);
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return;
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}
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if (!query) {
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log.plain(c.bold(`The full curated catalog (${ranked.length} project${ranked.length === 1 ? "" : "s"}):`));
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log.plain("");
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}
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for (const [i, p] of ranked.entries()) {
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const meta = [
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p.categories.join(", "),
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@@ -1960,8 +1959,9 @@ ${c.bold("Usage")}
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genex texture "<prompt>" [options] Generate a PBR texture into public/assets/textures.
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genex controller <type> [--force] Install a physics controller (character|car|drone)
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into src/controllers (+ assets into public/assets).
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genex explore "<query>" [options]
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Three.js systems you can clone or borrow parts
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genex explore ["<query>"] [options] Search the curated community gallery \u2014 proven
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Three.js systems you can clone or borrow parts
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from. No query lists the whole catalog.
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${c.bold("Options for the generators (`model` `skybox` `sfx` `texture`)")}
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--terrain (texture) seamless tiling surface for terrain/ground.
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@@ -2008,8 +2008,9 @@ ${c.bold("Options for `preview` / `publish`")}
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--env <path> Token env file (default: ~/.genex/env).
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${c.bold("Options for `explore`")}
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--json Print the
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--json Print the matches as JSON (for tools/agents).
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--api-url <url> Override the API base URL.
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(No query at all lists the entire curated catalog.)
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${c.bold("Global")}
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--quiet Reduce output.
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@@ -2036,6 +2037,7 @@ ${c.bold("Examples")}
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genex texture "mossy cracked cobblestone" --terrain
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genex controller character
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genex explore "grass"
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genex explore
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`;
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function parseArgs(argv) {
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const parsed = {
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package/package.json
CHANGED
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@@ -23,6 +23,13 @@ Examples: `npx genex explore "grass"`, `npx genex explore "vehicle physics"`,
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`npx genex explore "procedural building"`. No sign-in needed — this works even
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before `genex init`.
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**Not sure what exists?** Run it with no arguments to browse the whole curated
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catalog first — it's small and every entry is proven:
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```bash
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npx genex explore
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```
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Each result prints everything you need to act on it:
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- `play:` — open it in the browser to judge whether it fits.
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@@ -36,8 +43,7 @@ Add `--json` for machine-readable output.
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**As a NEW game (start from the whole project):**
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1. `git clone <clone URL from the output> <name>` — pick a short one-word name.
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2. `cd <name>`, then `npx @genex-ai/cli-demo@latest init <name>` —
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"Ignore files and continue" if it warns the folder isn't empty; never use
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2. `cd <name>`, then `npx @genex-ai/cli-demo@latest init <name>` — never use
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`--force`. This creates your own project; the original is untouched.
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3. `npm install`, keep `base: './'` in `vite.config`, then build your changes
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and ship with `npx genex preview`.
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@@ -64,6 +70,7 @@ build from one:
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- keep any in-game credits screens or notices in place;
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- carry the credit into anything you publish or remix from it.
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If nothing matches your query,
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If nothing matches your query, run `npx genex explore` with no arguments to
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see everything available, or try a broader term (terrain, grass, vehicle,
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water, building, dungeon, fish, shader) — or build it with the regular
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`genex-threejs-*` skills instead.
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