@gardenfi/garden-book 0.0.33 → 0.0.35

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/ui.es.js CHANGED
@@ -141,15 +141,15 @@ function createParseClassName(e) {
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  function o(f) {
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  const l = [];
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  let c = 0, m = 0, E;
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- for (let L = 0; L < f.length; L++) {
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- let d = f[L];
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+ for (let M = 0; M < f.length; M++) {
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+ let d = f[M];
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  if (c === 0) {
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- if (d === n && (s || f.slice(L, L + a) === t)) {
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- l.push(f.slice(m, L)), m = L + a;
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+ if (d === n && (s || f.slice(M, M + a) === t)) {
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+ l.push(f.slice(m, M)), m = M + a;
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  continue;
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  }
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  if (d === "/") {
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- E = L;
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+ E = M;
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  continue;
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  }
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  }
@@ -327,7 +327,7 @@ function isImage(e) {
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  return imageRegex.test(e);
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  }
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  function getDefaultConfig() {
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- const e = fromTheme("colors"), t = fromTheme("spacing"), i = fromTheme("blur"), s = fromTheme("brightness"), n = fromTheme("borderColor"), a = fromTheme("borderRadius"), o = fromTheme("borderSpacing"), f = fromTheme("borderWidth"), l = fromTheme("contrast"), c = fromTheme("grayscale"), m = fromTheme("hueRotate"), E = fromTheme("invert"), u = fromTheme("gap"), P = fromTheme("gradientColorStops"), C = fromTheme("gradientColorStopPositions"), g = fromTheme("inset"), L = fromTheme("margin"), d = fromTheme("opacity"), y = fromTheme("padding"), p = fromTheme("saturate"), b = fromTheme("scale"), M = fromTheme("sepia"), A = fromTheme("skew"), T = fromTheme("space"), k = fromTheme("translate"), R = () => ["auto", "contain", "none"], X = () => ["auto", "hidden", "clip", "visible", "scroll"], N = () => ["auto", isArbitraryValue, t], j = () => [isArbitraryValue, t], Y = () => ["", isLength, isArbitraryLength], U = () => ["auto", isNumber, isArbitraryValue], Z = () => ["bottom", "center", "left", "left-bottom", "left-top", "right", "right-bottom", "right-top", "top"], _ = () => ["solid", "dashed", "dotted", "double", "none"], I = () => ["normal", "multiply", "screen", "overlay", "darken", "lighten", "color-dodge", "color-burn", "hard-light", "soft-light", "difference", "exclusion", "hue", "saturation", "color", "luminosity"], x = () => ["start", "end", "center", "between", "around", "evenly", "stretch"], S = () => ["", "0", isArbitraryValue], B = () => ["auto", "avoid", "all", "avoid-page", "page", "left", "right", "column"], F = () => [isNumber, isArbitraryNumber], G = () => [isNumber, isArbitraryValue];
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+ const e = fromTheme("colors"), t = fromTheme("spacing"), i = fromTheme("blur"), s = fromTheme("brightness"), n = fromTheme("borderColor"), a = fromTheme("borderRadius"), o = fromTheme("borderSpacing"), f = fromTheme("borderWidth"), l = fromTheme("contrast"), c = fromTheme("grayscale"), m = fromTheme("hueRotate"), E = fromTheme("invert"), u = fromTheme("gap"), P = fromTheme("gradientColorStops"), C = fromTheme("gradientColorStopPositions"), g = fromTheme("inset"), M = fromTheme("margin"), d = fromTheme("opacity"), y = fromTheme("padding"), p = fromTheme("saturate"), b = fromTheme("scale"), L = fromTheme("sepia"), A = fromTheme("skew"), T = fromTheme("space"), k = fromTheme("translate"), R = () => ["auto", "contain", "none"], X = () => ["auto", "hidden", "clip", "visible", "scroll"], N = () => ["auto", isArbitraryValue, t], j = () => [isArbitraryValue, t], Y = () => ["", isLength, isArbitraryLength], U = () => ["auto", isNumber, isArbitraryValue], Z = () => ["bottom", "center", "left", "left-bottom", "left-top", "right", "right-bottom", "right-top", "top"], _ = () => ["solid", "dashed", "dotted", "double", "none"], I = () => ["normal", "multiply", "screen", "overlay", "darken", "lighten", "color-dodge", "color-burn", "hard-light", "soft-light", "difference", "exclusion", "hue", "saturation", "color", "luminosity"], x = () => ["start", "end", "center", "between", "around", "evenly", "stretch"], S = () => ["", "0", isArbitraryValue], B = () => ["auto", "avoid", "all", "avoid-page", "page", "left", "right", "column"], F = () => [isNumber, isArbitraryNumber], G = () => [isNumber, isArbitraryValue];
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  return {
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  cacheSize: 500,
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  separator: ":",
@@ -858,63 +858,63 @@ function getDefaultConfig() {
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  * @see https://tailwindcss.com/docs/margin
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  */
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  m: [{
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- m: [L]
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+ m: [M]
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  }],
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  /**
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  * Margin X
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  * @see https://tailwindcss.com/docs/margin
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  */
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  mx: [{
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- mx: [L]
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+ mx: [M]
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  }],
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  /**
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  * Margin Y
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  * @see https://tailwindcss.com/docs/margin
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  */
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  my: [{
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- my: [L]
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+ my: [M]
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  }],
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  /**
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  * Margin Start
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  * @see https://tailwindcss.com/docs/margin
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  */
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  ms: [{
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- ms: [L]
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+ ms: [M]
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  }],
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  /**
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  * Margin End
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  * @see https://tailwindcss.com/docs/margin
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  */
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  me: [{
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- me: [L]
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+ me: [M]
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  }],
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  /**
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  * Margin Top
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  * @see https://tailwindcss.com/docs/margin
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  */
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  mt: [{
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- mt: [L]
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+ mt: [M]
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  }],
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  /**
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  * Margin Right
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  * @see https://tailwindcss.com/docs/margin
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  */
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  mr: [{
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- mr: [L]
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+ mr: [M]
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  }],
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  /**
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  * Margin Bottom
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  * @see https://tailwindcss.com/docs/margin
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  */
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  mb: [{
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- mb: [L]
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+ mb: [M]
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  }],
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  /**
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  * Margin Left
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  * @see https://tailwindcss.com/docs/margin
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  */
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  ml: [{
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- ml: [L]
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+ ml: [M]
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  }],
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  /**
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  * Space Between X
@@ -1786,7 +1786,7 @@ function getDefaultConfig() {
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  * @see https://tailwindcss.com/docs/sepia
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  */
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  sepia: [{
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- sepia: [M]
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+ sepia: [L]
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  }],
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  /**
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  * Backdrop Filter
@@ -1857,7 +1857,7 @@ function getDefaultConfig() {
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  * @see https://tailwindcss.com/docs/backdrop-sepia
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  */
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  "backdrop-sepia": [{
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- "backdrop-sepia": [M]
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+ "backdrop-sepia": [L]
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  }],
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  // Tables
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  /**
@@ -2368,14 +2368,14 @@ const falsyToString = (e) => typeof e == "boolean" ? "".concat(e) : e === 0 ? "0
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  }, {}), l = t == null || (s = t.compoundVariants) === null || s === void 0 ? void 0 : s.reduce((c, m) => {
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  let { class: E, className: u, ...P } = m;
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  return Object.entries(P).every((C) => {
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- let [g, L] = C;
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- return Array.isArray(L) ? L.includes({
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+ let [g, M] = C;
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+ return Array.isArray(M) ? M.includes({
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  ...a,
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  ...f
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  }[g]) : {
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  ...a,
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  ...f
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- }[g] === L;
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+ }[g] === M;
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  }) ? [
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  ...c,
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  E,
@@ -2685,7 +2685,7 @@ var lottie$1 = { exports: {} };
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  function f() {
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  s || (s = o(function(P) {
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  function C() {
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- function L(Z, _) {
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+ function M(Z, _) {
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  var I, x, S = Z.length, B, F, G, q;
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  for (x = 0; x < S; x += 1)
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  if (I = Z[x], "ks" in I && !I.completed) {
@@ -2693,19 +2693,19 @@ var lottie$1 = { exports: {} };
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  var $ = I.masksProperties;
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  for (F = $.length, B = 0; B < F; B += 1)
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  if ($[B].pt.k.i)
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- M($[B].pt.k);
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+ L($[B].pt.k);
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  else
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  for (q = $[B].pt.k.length, G = 0; G < q; G += 1)
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- $[B].pt.k[G].s && M($[B].pt.k[G].s[0]), $[B].pt.k[G].e && M($[B].pt.k[G].e[0]);
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+ $[B].pt.k[G].s && L($[B].pt.k[G].s[0]), $[B].pt.k[G].e && L($[B].pt.k[G].e[0]);
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  }
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- I.ty === 0 ? (I.layers = p(I.refId, _), L(I.layers, _)) : I.ty === 4 ? b(I.shapes) : I.ty === 5 && Y(I);
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+ I.ty === 0 ? (I.layers = p(I.refId, _), M(I.layers, _)) : I.ty === 4 ? b(I.shapes) : I.ty === 5 && Y(I);
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  }
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  }
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  function d(Z, _) {
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  if (Z) {
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  var I = 0, x = Z.length;
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  for (I = 0; I < x; I += 1)
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- Z[I].t === 1 && (Z[I].data.layers = p(Z[I].data.refId, _), L(Z[I].data.layers, _));
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+ Z[I].t === 1 && (Z[I].data.layers = p(Z[I].data.refId, _), M(Z[I].data.layers, _));
2709
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  }
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  }
2711
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  function y(Z, _) {
@@ -2725,13 +2725,13 @@ var lottie$1 = { exports: {} };
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  for (_ = I - 1; _ >= 0; _ -= 1)
2726
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  if (Z[_].ty === "sh")
2727
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  if (Z[_].ks.k.i)
2728
- M(Z[_].ks.k);
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+ L(Z[_].ks.k);
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  else
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  for (S = Z[_].ks.k.length, x = 0; x < S; x += 1)
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- Z[_].ks.k[x].s && M(Z[_].ks.k[x].s[0]), Z[_].ks.k[x].e && M(Z[_].ks.k[x].e[0]);
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+ Z[_].ks.k[x].s && L(Z[_].ks.k[x].s[0]), Z[_].ks.k[x].e && L(Z[_].ks.k[x].e[0]);
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  else Z[_].ty === "gr" && b(Z[_].it);
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  }
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- function M(Z) {
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+ function L(Z) {
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  var _, I = Z.i.length;
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  for (_ = 0; _ < I; _ += 1)
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  Z.i[_][0] += Z.v[_][0], Z.i[_][1] += Z.v[_][1], Z.o[_][0] += Z.v[_][0], Z.o[_][1] += Z.v[_][1];
@@ -2917,20 +2917,20 @@ var lottie$1 = { exports: {} };
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  };
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  }();
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  function j(Z) {
2920
- Z.__complete || (X(Z), T(Z), k(Z), R(Z), N(Z), L(Z.layers, Z.assets), d(Z.chars, Z.assets), Z.__complete = !0);
2920
+ Z.__complete || (X(Z), T(Z), k(Z), R(Z), N(Z), M(Z.layers, Z.assets), d(Z.chars, Z.assets), Z.__complete = !0);
2921
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  }
2922
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  function Y(Z) {
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  Z.t.a.length === 0 && "m" in Z.t.p;
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  }
2925
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  var U = {};
2926
- return U.completeData = j, U.checkColors = X, U.checkChars = k, U.checkPathProperties = R, U.checkShapes = N, U.completeLayers = L, U;
2926
+ return U.completeData = j, U.checkColors = X, U.checkChars = k, U.checkPathProperties = R, U.checkShapes = N, U.completeLayers = M, U;
2927
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  }
2928
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  if (a.dataManager || (a.dataManager = C()), a.assetLoader || (a.assetLoader = /* @__PURE__ */ function() {
2929
- function L(y) {
2929
+ function M(y) {
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  var p = y.getResponseHeader("content-type");
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  return p && y.responseType === "json" && p.indexOf("json") !== -1 || y.response && _typeof$5(y.response) === "object" ? y.response : y.response && typeof y.response == "string" ? JSON.parse(y.response) : y.responseText ? JSON.parse(y.responseText) : null;
2932
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  }
2933
- function d(y, p, b, M) {
2933
+ function d(y, p, b, L) {
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  var A, T = new XMLHttpRequest();
2935
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  try {
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  T.responseType = "json";
@@ -2939,12 +2939,12 @@ var lottie$1 = { exports: {} };
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  T.onreadystatechange = function() {
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  if (T.readyState === 4)
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  if (T.status === 200)
2942
- A = L(T), b(A);
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+ A = M(T), b(A);
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  else
2944
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  try {
2945
- A = L(T), b(A);
2945
+ A = M(T), b(A);
2946
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  } catch (k) {
2947
- M && M(k);
2947
+ L && L(k);
2948
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  }
2949
2949
  };
2950
2950
  try {
@@ -2958,10 +2958,10 @@ var lottie$1 = { exports: {} };
2958
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  load: d
2959
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  };
2960
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  }()), P.data.type === "loadAnimation")
2961
- a.assetLoader.load(P.data.path, P.data.fullPath, function(L) {
2962
- a.dataManager.completeData(L), a.postMessage({
2961
+ a.assetLoader.load(P.data.path, P.data.fullPath, function(M) {
2962
+ a.dataManager.completeData(M), a.postMessage({
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  id: P.data.id,
2964
- payload: L,
2964
+ payload: M,
2965
2965
  status: "success"
2966
2966
  });
2967
2967
  }, function() {
@@ -2977,10 +2977,10 @@ var lottie$1 = { exports: {} };
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  payload: g,
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  status: "success"
2979
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  });
2980
- } else P.data.type === "loadData" && a.assetLoader.load(P.data.path, P.data.fullPath, function(L) {
2980
+ } else P.data.type === "loadData" && a.assetLoader.load(P.data.path, P.data.fullPath, function(M) {
2981
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  a.postMessage({
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  id: P.data.id,
2983
- payload: L,
2983
+ payload: M,
2984
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  status: "success"
2985
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  });
2986
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  }, function() {
@@ -3054,8 +3054,8 @@ var lottie$1 = { exports: {} };
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  if (d.e)
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  b = d.p;
3056
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  else if (y) {
3057
- var M = d.p;
3058
- M.indexOf("images/") !== -1 && (M = M.split("/")[1]), b = y + M;
3057
+ var L = d.p;
3058
+ L.indexOf("images/") !== -1 && (L = L.split("/")[1]), b = y + L;
3059
3059
  } else
3060
3060
  b = p, b += d.u ? d.u : "", b += d.p;
3061
3061
  return b;
@@ -3130,10 +3130,10 @@ var lottie$1 = { exports: {} };
3130
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  function g(d, y) {
3131
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  d === "svg" ? (this._elementHelper = y, this._createImageData = this.createImageData.bind(this)) : this._createImageData = this.createImgData.bind(this);
3132
3132
  }
3133
- function L() {
3133
+ function M() {
3134
3134
  this._imageLoaded = t.bind(this), this._footageLoaded = i.bind(this), this.testImageLoaded = n.bind(this), this.createFootageData = f.bind(this), this.assetsPath = "", this.path = "", this.totalImages = 0, this.totalFootages = 0, this.loadedAssets = 0, this.loadedFootagesCount = 0, this.imagesLoadedCb = null, this.images = [];
3135
3135
  }
3136
- return L.prototype = {
3136
+ return M.prototype = {
3137
3137
  loadAssets: l,
3138
3138
  setAssetsPath: m,
3139
3139
  setPath: c,
@@ -3146,7 +3146,7 @@ var lottie$1 = { exports: {} };
3146
3146
  imageLoaded: t,
3147
3147
  footageLoaded: i,
3148
3148
  setCacheType: g
3149
- }, L;
3149
+ }, M;
3150
3150
  }();
3151
3151
  function BaseEvent() {
3152
3152
  }
@@ -3519,7 +3519,7 @@ var lottie$1 = { exports: {} };
3519
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  for (x = 0; x < s; x += 1)
3520
3520
  t[x].animation.setDirection(_, I);
3521
3521
  }
3522
- function L(_) {
3522
+ function M(_) {
3523
3523
  var I;
3524
3524
  for (I = 0; I < s; I += 1)
3525
3525
  t[I].animation.play(_);
@@ -3543,7 +3543,7 @@ var lottie$1 = { exports: {} };
3543
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  for (S = 0; S < s; S += 1)
3544
3544
  t[S].animation.goToAndStop(_, I, x);
3545
3545
  }
3546
- function M(_) {
3546
+ function L(_) {
3547
3547
  var I;
3548
3548
  for (I = 0; I < s; I += 1)
3549
3549
  t[I].animation.stop(_);
@@ -3599,16 +3599,16 @@ var lottie$1 = { exports: {} };
3599
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  for (I = 0; I < s; I += 1)
3600
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  t[I].animation.unmute(_);
3601
3601
  }
3602
- return e.registerAnimation = l, e.loadAnimation = P, e.setSpeed = C, e.setDirection = g, e.play = L, e.pause = p, e.stop = M, e.togglePause = A, e.searchAnimations = k, e.resize = R, e.goToAndStop = b, e.destroy = T, e.freeze = N, e.unfreeze = j, e.setVolume = Y, e.mute = U, e.unmute = Z, e.getRegisteredAnimations = c, e;
3602
+ return e.registerAnimation = l, e.loadAnimation = P, e.setSpeed = C, e.setDirection = g, e.play = M, e.pause = p, e.stop = L, e.togglePause = A, e.searchAnimations = k, e.resize = R, e.goToAndStop = b, e.destroy = T, e.freeze = N, e.unfreeze = j, e.setVolume = Y, e.mute = U, e.unmute = Z, e.getRegisteredAnimations = c, e;
3603
3603
  }(), BezierFactory = function() {
3604
3604
  var e = {};
3605
3605
  e.getBezierEasing = i;
3606
3606
  var t = {};
3607
- function i(y, p, b, M, A) {
3608
- var T = A || ("bez_" + y + "_" + p + "_" + b + "_" + M).replace(/\./g, "p");
3607
+ function i(y, p, b, L, A) {
3608
+ var T = A || ("bez_" + y + "_" + p + "_" + b + "_" + L).replace(/\./g, "p");
3609
3609
  if (t[T])
3610
3610
  return t[T];
3611
- var k = new d([y, p, b, M]);
3611
+ var k = new d([y, p, b, L]);
3612
3612
  return t[T] = k, k;
3613
3613
  }
3614
3614
  var s = 4, n = 1e-3, a = 1e-7, o = 10, f = 11, l = 1 / (f - 1), c = typeof Float32Array == "function";
@@ -3627,18 +3627,18 @@ var lottie$1 = { exports: {} };
3627
3627
  function C(y, p, b) {
3628
3628
  return 3 * m(p, b) * y * y + 2 * E(p, b) * y + u(p);
3629
3629
  }
3630
- function g(y, p, b, M, A) {
3630
+ function g(y, p, b, L, A) {
3631
3631
  var T, k, R = 0;
3632
3632
  do
3633
- k = p + (b - p) / 2, T = P(k, M, A) - y, T > 0 ? b = k : p = k;
3633
+ k = p + (b - p) / 2, T = P(k, L, A) - y, T > 0 ? b = k : p = k;
3634
3634
  while (Math.abs(T) > a && ++R < o);
3635
3635
  return k;
3636
3636
  }
3637
- function L(y, p, b, M) {
3637
+ function M(y, p, b, L) {
3638
3638
  for (var A = 0; A < s; ++A) {
3639
- var T = C(p, b, M);
3639
+ var T = C(p, b, L);
3640
3640
  if (T === 0) return p;
3641
- var k = P(p, b, M) - y;
3641
+ var k = P(p, b, L) - y;
3642
3642
  p -= k / T;
3643
3643
  }
3644
3644
  return p;
@@ -3648,27 +3648,27 @@ var lottie$1 = { exports: {} };
3648
3648
  }
3649
3649
  return d.prototype = {
3650
3650
  get: function(p) {
3651
- var b = this._p[0], M = this._p[1], A = this._p[2], T = this._p[3];
3652
- return this._precomputed || this._precompute(), b === M && A === T ? p : p === 0 ? 0 : p === 1 ? 1 : P(this._getTForX(p), M, T);
3651
+ var b = this._p[0], L = this._p[1], A = this._p[2], T = this._p[3];
3652
+ return this._precomputed || this._precompute(), b === L && A === T ? p : p === 0 ? 0 : p === 1 ? 1 : P(this._getTForX(p), L, T);
3653
3653
  },
3654
3654
  // Private part
3655
3655
  _precompute: function() {
3656
- var p = this._p[0], b = this._p[1], M = this._p[2], A = this._p[3];
3657
- this._precomputed = !0, (p !== b || M !== A) && this._calcSampleValues();
3656
+ var p = this._p[0], b = this._p[1], L = this._p[2], A = this._p[3];
3657
+ this._precomputed = !0, (p !== b || L !== A) && this._calcSampleValues();
3658
3658
  },
3659
3659
  _calcSampleValues: function() {
3660
- for (var p = this._p[0], b = this._p[2], M = 0; M < f; ++M)
3661
- this._mSampleValues[M] = P(M * l, p, b);
3660
+ for (var p = this._p[0], b = this._p[2], L = 0; L < f; ++L)
3661
+ this._mSampleValues[L] = P(L * l, p, b);
3662
3662
  },
3663
3663
  /**
3664
3664
  * getTForX chose the fastest heuristic to determine the percentage value precisely from a given X projection.
3665
3665
  */
3666
3666
  _getTForX: function(p) {
3667
- for (var b = this._p[0], M = this._p[2], A = this._mSampleValues, T = 0, k = 1, R = f - 1; k !== R && A[k] <= p; ++k)
3667
+ for (var b = this._p[0], L = this._p[2], A = this._mSampleValues, T = 0, k = 1, R = f - 1; k !== R && A[k] <= p; ++k)
3668
3668
  T += l;
3669
3669
  --k;
3670
- var X = (p - A[k]) / (A[k + 1] - A[k]), N = T + X * l, j = C(N, b, M);
3671
- return j >= n ? L(p, N, b, M) : j === 0 ? N : g(p, T, T + l, b, M);
3670
+ var X = (p - A[k]) / (A[k + 1] - A[k]), N = T + X * l, j = C(N, b, L);
3671
+ return j >= n ? M(p, N, b, L) : j === 0 ? N : g(p, T, T + l, b, L);
3672
3672
  }
3673
3673
  }, e;
3674
3674
  }(), pooling = /* @__PURE__ */ function() {
@@ -3719,32 +3719,32 @@ var lottie$1 = { exports: {} };
3719
3719
  }();
3720
3720
  function bezFunction() {
3721
3721
  var e = Math;
3722
- function t(u, P, C, g, L, d) {
3723
- var y = u * g + P * L + C * d - L * g - d * u - C * P;
3722
+ function t(u, P, C, g, M, d) {
3723
+ var y = u * g + P * M + C * d - M * g - d * u - C * P;
3724
3724
  return y > -1e-3 && y < 1e-3;
3725
3725
  }
3726
- function i(u, P, C, g, L, d, y, p, b) {
3726
+ function i(u, P, C, g, M, d, y, p, b) {
3727
3727
  if (C === 0 && d === 0 && b === 0)
3728
- return t(u, P, g, L, y, p);
3729
- var M = e.sqrt(e.pow(g - u, 2) + e.pow(L - P, 2) + e.pow(d - C, 2)), A = e.sqrt(e.pow(y - u, 2) + e.pow(p - P, 2) + e.pow(b - C, 2)), T = e.sqrt(e.pow(y - g, 2) + e.pow(p - L, 2) + e.pow(b - d, 2)), k;
3730
- return M > A ? M > T ? k = M - A - T : k = T - A - M : T > A ? k = T - A - M : k = A - M - T, k > -1e-4 && k < 1e-4;
3728
+ return t(u, P, g, M, y, p);
3729
+ var L = e.sqrt(e.pow(g - u, 2) + e.pow(M - P, 2) + e.pow(d - C, 2)), A = e.sqrt(e.pow(y - u, 2) + e.pow(p - P, 2) + e.pow(b - C, 2)), T = e.sqrt(e.pow(y - g, 2) + e.pow(p - M, 2) + e.pow(b - d, 2)), k;
3730
+ return L > A ? L > T ? k = L - A - T : k = T - A - L : T > A ? k = T - A - L : k = A - L - T, k > -1e-4 && k < 1e-4;
3731
3731
  }
3732
3732
  var s = /* @__PURE__ */ function() {
3733
3733
  return function(u, P, C, g) {
3734
- var L = getDefaultCurveSegments(), d, y, p, b, M, A = 0, T, k = [], R = [], X = bezierLengthPool.newElement();
3735
- for (p = C.length, d = 0; d < L; d += 1) {
3736
- for (M = d / (L - 1), T = 0, y = 0; y < p; y += 1)
3737
- b = bmPow(1 - M, 3) * u[y] + 3 * bmPow(1 - M, 2) * M * C[y] + 3 * (1 - M) * bmPow(M, 2) * g[y] + bmPow(M, 3) * P[y], k[y] = b, R[y] !== null && (T += bmPow(k[y] - R[y], 2)), R[y] = k[y];
3738
- T && (T = bmSqrt(T), A += T), X.percents[d] = M, X.lengths[d] = A;
3734
+ var M = getDefaultCurveSegments(), d, y, p, b, L, A = 0, T, k = [], R = [], X = bezierLengthPool.newElement();
3735
+ for (p = C.length, d = 0; d < M; d += 1) {
3736
+ for (L = d / (M - 1), T = 0, y = 0; y < p; y += 1)
3737
+ b = bmPow(1 - L, 3) * u[y] + 3 * bmPow(1 - L, 2) * L * C[y] + 3 * (1 - L) * bmPow(L, 2) * g[y] + bmPow(L, 3) * P[y], k[y] = b, R[y] !== null && (T += bmPow(k[y] - R[y], 2)), R[y] = k[y];
3738
+ T && (T = bmSqrt(T), A += T), X.percents[d] = L, X.lengths[d] = A;
3739
3739
  }
3740
3740
  return X.addedLength = A, X;
3741
3741
  };
3742
3742
  }();
3743
3743
  function n(u) {
3744
- var P = segmentsLengthPool.newElement(), C = u.c, g = u.v, L = u.o, d = u.i, y, p = u._length, b = P.lengths, M = 0;
3744
+ var P = segmentsLengthPool.newElement(), C = u.c, g = u.v, M = u.o, d = u.i, y, p = u._length, b = P.lengths, L = 0;
3745
3745
  for (y = 0; y < p - 1; y += 1)
3746
- b[y] = s(g[y], g[y + 1], L[y], d[y + 1]), M += b[y].addedLength;
3747
- return C && p && (b[y] = s(g[y], g[0], L[y], d[0]), M += b[y].addedLength), P.totalLength = M, P;
3746
+ b[y] = s(g[y], g[y + 1], M[y], d[y + 1]), L += b[y].addedLength;
3747
+ return C && p && (b[y] = s(g[y], g[0], M[y], d[0]), L += b[y].addedLength), P.totalLength = L, P;
3748
3748
  }
3749
3749
  function a(u) {
3750
3750
  this.segmentLength = 0, this.points = new Array(u);
@@ -3754,15 +3754,15 @@ var lottie$1 = { exports: {} };
3754
3754
  }
3755
3755
  var f = /* @__PURE__ */ function() {
3756
3756
  var u = {};
3757
- return function(P, C, g, L) {
3758
- var d = (P[0] + "_" + P[1] + "_" + C[0] + "_" + C[1] + "_" + g[0] + "_" + g[1] + "_" + L[0] + "_" + L[1]).replace(/\./g, "p");
3757
+ return function(P, C, g, M) {
3758
+ var d = (P[0] + "_" + P[1] + "_" + C[0] + "_" + C[1] + "_" + g[0] + "_" + g[1] + "_" + M[0] + "_" + M[1]).replace(/\./g, "p");
3759
3759
  if (!u[d]) {
3760
- var y = getDefaultCurveSegments(), p, b, M, A, T, k = 0, R, X, N = null;
3761
- P.length === 2 && (P[0] !== C[0] || P[1] !== C[1]) && t(P[0], P[1], C[0], C[1], P[0] + g[0], P[1] + g[1]) && t(P[0], P[1], C[0], C[1], C[0] + L[0], C[1] + L[1]) && (y = 2);
3760
+ var y = getDefaultCurveSegments(), p, b, L, A, T, k = 0, R, X, N = null;
3761
+ P.length === 2 && (P[0] !== C[0] || P[1] !== C[1]) && t(P[0], P[1], C[0], C[1], P[0] + g[0], P[1] + g[1]) && t(P[0], P[1], C[0], C[1], C[0] + M[0], C[1] + M[1]) && (y = 2);
3762
3762
  var j = new a(y);
3763
- for (M = g.length, p = 0; p < y; p += 1) {
3764
- for (X = createSizedArray(M), T = p / (y - 1), R = 0, b = 0; b < M; b += 1)
3765
- A = bmPow(1 - T, 3) * P[b] + 3 * bmPow(1 - T, 2) * T * (P[b] + g[b]) + 3 * (1 - T) * bmPow(T, 2) * (C[b] + L[b]) + bmPow(T, 3) * C[b], X[b] = A, N !== null && (R += bmPow(X[b] - N[b], 2));
3763
+ for (L = g.length, p = 0; p < y; p += 1) {
3764
+ for (X = createSizedArray(L), T = p / (y - 1), R = 0, b = 0; b < L; b += 1)
3765
+ A = bmPow(1 - T, 3) * P[b] + 3 * bmPow(1 - T, 2) * T * (P[b] + g[b]) + 3 * (1 - T) * bmPow(T, 2) * (C[b] + M[b]) + bmPow(T, 3) * C[b], X[b] = A, N !== null && (R += bmPow(X[b] - N[b], 2));
3766
3766
  R = bmSqrt(R), k += R, j.points[p] = new o(R, X), N = X;
3767
3767
  }
3768
3768
  j.segmentLength = k, u[d] = j;
@@ -3771,29 +3771,29 @@ var lottie$1 = { exports: {} };
3771
3771
  };
3772
3772
  }();
3773
3773
  function l(u, P) {
3774
- var C = P.percents, g = P.lengths, L = C.length, d = bmFloor((L - 1) * u), y = u * P.addedLength, p = 0;
3775
- if (d === L - 1 || d === 0 || y === g[d])
3774
+ var C = P.percents, g = P.lengths, M = C.length, d = bmFloor((M - 1) * u), y = u * P.addedLength, p = 0;
3775
+ if (d === M - 1 || d === 0 || y === g[d])
3776
3776
  return C[d];
3777
- for (var b = g[d] > y ? -1 : 1, M = !0; M; )
3778
- if (g[d] <= y && g[d + 1] > y ? (p = (y - g[d]) / (g[d + 1] - g[d]), M = !1) : d += b, d < 0 || d >= L - 1) {
3779
- if (d === L - 1)
3777
+ for (var b = g[d] > y ? -1 : 1, L = !0; L; )
3778
+ if (g[d] <= y && g[d + 1] > y ? (p = (y - g[d]) / (g[d + 1] - g[d]), L = !1) : d += b, d < 0 || d >= M - 1) {
3779
+ if (d === M - 1)
3780
3780
  return C[d];
3781
- M = !1;
3781
+ L = !1;
3782
3782
  }
3783
3783
  return C[d] + (C[d + 1] - C[d]) * p;
3784
3784
  }
3785
- function c(u, P, C, g, L, d) {
3786
- var y = l(L, d), p = 1 - y, b = e.round((p * p * p * u[0] + (y * p * p + p * y * p + p * p * y) * C[0] + (y * y * p + p * y * y + y * p * y) * g[0] + y * y * y * P[0]) * 1e3) / 1e3, M = e.round((p * p * p * u[1] + (y * p * p + p * y * p + p * p * y) * C[1] + (y * y * p + p * y * y + y * p * y) * g[1] + y * y * y * P[1]) * 1e3) / 1e3;
3787
- return [b, M];
3785
+ function c(u, P, C, g, M, d) {
3786
+ var y = l(M, d), p = 1 - y, b = e.round((p * p * p * u[0] + (y * p * p + p * y * p + p * p * y) * C[0] + (y * y * p + p * y * y + y * p * y) * g[0] + y * y * y * P[0]) * 1e3) / 1e3, L = e.round((p * p * p * u[1] + (y * p * p + p * y * p + p * p * y) * C[1] + (y * y * p + p * y * y + y * p * y) * g[1] + y * y * y * P[1]) * 1e3) / 1e3;
3787
+ return [b, L];
3788
3788
  }
3789
3789
  var m = createTypedArray("float32", 8);
3790
- function E(u, P, C, g, L, d, y) {
3791
- L < 0 ? L = 0 : L > 1 && (L = 1);
3792
- var p = l(L, y);
3790
+ function E(u, P, C, g, M, d, y) {
3791
+ M < 0 ? M = 0 : M > 1 && (M = 1);
3792
+ var p = l(M, y);
3793
3793
  d = d > 1 ? 1 : d;
3794
- var b = l(d, y), M, A = u.length, T = 1 - p, k = 1 - b, R = T * T * T, X = p * T * T * 3, N = p * p * T * 3, j = p * p * p, Y = T * T * k, U = p * T * k + T * p * k + T * T * b, Z = p * p * k + T * p * b + p * T * b, _ = p * p * b, I = T * k * k, x = p * k * k + T * b * k + T * k * b, S = p * b * k + T * b * b + p * k * b, B = p * b * b, F = k * k * k, G = b * k * k + k * b * k + k * k * b, q = b * b * k + k * b * b + b * k * b, $ = b * b * b;
3795
- for (M = 0; M < A; M += 1)
3796
- m[M * 4] = e.round((R * u[M] + X * C[M] + N * g[M] + j * P[M]) * 1e3) / 1e3, m[M * 4 + 1] = e.round((Y * u[M] + U * C[M] + Z * g[M] + _ * P[M]) * 1e3) / 1e3, m[M * 4 + 2] = e.round((I * u[M] + x * C[M] + S * g[M] + B * P[M]) * 1e3) / 1e3, m[M * 4 + 3] = e.round((F * u[M] + G * C[M] + q * g[M] + $ * P[M]) * 1e3) / 1e3;
3794
+ var b = l(d, y), L, A = u.length, T = 1 - p, k = 1 - b, R = T * T * T, X = p * T * T * 3, N = p * p * T * 3, j = p * p * p, Y = T * T * k, U = p * T * k + T * p * k + T * T * b, Z = p * p * k + T * p * b + p * T * b, _ = p * p * b, I = T * k * k, x = p * k * k + T * b * k + T * k * b, S = p * b * k + T * b * b + p * k * b, B = p * b * b, F = k * k * k, G = b * k * k + k * b * k + k * k * b, q = b * b * k + k * b * b + b * k * b, $ = b * b * b;
3795
+ for (L = 0; L < A; L += 1)
3796
+ m[L * 4] = e.round((R * u[L] + X * C[L] + N * g[L] + j * P[L]) * 1e3) / 1e3, m[L * 4 + 1] = e.round((Y * u[L] + U * C[L] + Z * g[L] + _ * P[L]) * 1e3) / 1e3, m[L * 4 + 2] = e.round((I * u[L] + x * C[L] + S * g[L] + B * P[L]) * 1e3) / 1e3, m[L * 4 + 3] = e.round((F * u[L] + G * C[L] + q * g[L] + $ * P[L]) * 1e3) / 1e3;
3797
3797
  return m;
3798
3798
  }
3799
3799
  return {
@@ -3821,16 +3821,16 @@ var lottie$1 = { exports: {} };
3821
3821
  a < o - 1 ? a += 1 : (n = 0, f = !1);
3822
3822
  }
3823
3823
  m = this.keyframesMetadata[a] || {};
3824
- var E, u, P, C, g, L, d = c.t - i, y = l.t - i, p;
3824
+ var E, u, P, C, g, M, d = c.t - i, y = l.t - i, p;
3825
3825
  if (l.to) {
3826
3826
  m.bezierData || (m.bezierData = bez.buildBezierData(l.s, c.s || l.e, l.to, l.ti));
3827
3827
  var b = m.bezierData;
3828
3828
  if (e >= d || e < y) {
3829
- var M = e >= d ? b.points.length - 1 : 0;
3830
- for (u = b.points[M].point.length, E = 0; E < u; E += 1)
3831
- s[E] = b.points[M].point[E];
3829
+ var L = e >= d ? b.points.length - 1 : 0;
3830
+ for (u = b.points[L].point.length, E = 0; E < u; E += 1)
3831
+ s[E] = b.points[L].point[E];
3832
3832
  } else {
3833
- m.__fnct ? L = m.__fnct : (L = BezierFactory.getBezierEasing(l.o.x, l.o.y, l.i.x, l.i.y, l.n).get, m.__fnct = L), P = L((e - y) / (d - y));
3833
+ m.__fnct ? M = m.__fnct : (M = BezierFactory.getBezierEasing(l.o.x, l.o.y, l.i.x, l.i.y, l.n).get, m.__fnct = M), P = M((e - y) / (d - y));
3834
3834
  var A = b.segmentLength * P, T, k = t.lastFrame < e && t._lastKeyframeIndex === a ? t._lastAddedLength : 0;
3835
3835
  for (g = t.lastFrame < e && t._lastKeyframeIndex === a ? t._lastPoint : 0, f = !0, C = b.points.length; f; ) {
3836
3836
  if (k += b.points[g].partialLength, A === 0 || P === 0 || g === b.points.length - 1) {
@@ -3859,13 +3859,13 @@ var lottie$1 = { exports: {} };
3859
3859
  }
3860
3860
  else
3861
3861
  for (a = 0; a < o; a += 1)
3862
- l.h !== 1 && (e >= d ? P = 1 : e < y ? P = 0 : (l.o.x.constructor === Array ? (m.__fnct || (m.__fnct = []), m.__fnct[a] ? L = m.__fnct[a] : (R = l.o.x[a] === void 0 ? l.o.x[0] : l.o.x[a], X = l.o.y[a] === void 0 ? l.o.y[0] : l.o.y[a], N = l.i.x[a] === void 0 ? l.i.x[0] : l.i.x[a], j = l.i.y[a] === void 0 ? l.i.y[0] : l.i.y[a], L = BezierFactory.getBezierEasing(R, X, N, j).get, m.__fnct[a] = L)) : m.__fnct ? L = m.__fnct : (R = l.o.x, X = l.o.y, N = l.i.x, j = l.i.y, L = BezierFactory.getBezierEasing(R, X, N, j).get, l.keyframeMetadata = L), P = L((e - y) / (d - y)))), p = c.s || l.e, Y = l.h === 1 ? l.s[a] : l.s[a] + (p[a] - l.s[a]) * P, this.propType === "multidimensional" ? s[a] = Y : s = Y;
3862
+ l.h !== 1 && (e >= d ? P = 1 : e < y ? P = 0 : (l.o.x.constructor === Array ? (m.__fnct || (m.__fnct = []), m.__fnct[a] ? M = m.__fnct[a] : (R = l.o.x[a] === void 0 ? l.o.x[0] : l.o.x[a], X = l.o.y[a] === void 0 ? l.o.y[0] : l.o.y[a], N = l.i.x[a] === void 0 ? l.i.x[0] : l.i.x[a], j = l.i.y[a] === void 0 ? l.i.y[0] : l.i.y[a], M = BezierFactory.getBezierEasing(R, X, N, j).get, m.__fnct[a] = M)) : m.__fnct ? M = m.__fnct : (R = l.o.x, X = l.o.y, N = l.i.x, j = l.i.y, M = BezierFactory.getBezierEasing(R, X, N, j).get, l.keyframeMetadata = M), P = M((e - y) / (d - y)))), p = c.s || l.e, Y = l.h === 1 ? l.s[a] : l.s[a] + (p[a] - l.s[a]) * P, this.propType === "multidimensional" ? s[a] = Y : s = Y;
3863
3863
  }
3864
3864
  return t.lastIndex = n, s;
3865
3865
  }
3866
3866
  function slerp(e, t, i) {
3867
- var s = [], n = e[0], a = e[1], o = e[2], f = e[3], l = t[0], c = t[1], m = t[2], E = t[3], u, P, C, g, L;
3868
- return P = n * l + a * c + o * m + f * E, P < 0 && (P = -P, l = -l, c = -c, m = -m, E = -E), 1 - P > 1e-6 ? (u = Math.acos(P), C = Math.sin(u), g = Math.sin((1 - i) * u) / C, L = Math.sin(i * u) / C) : (g = 1 - i, L = i), s[0] = g * n + L * l, s[1] = g * a + L * c, s[2] = g * o + L * m, s[3] = g * f + L * E, s;
3867
+ var s = [], n = e[0], a = e[1], o = e[2], f = e[3], l = t[0], c = t[1], m = t[2], E = t[3], u, P, C, g, M;
3868
+ return P = n * l + a * c + o * m + f * E, P < 0 && (P = -P, l = -l, c = -c, m = -m, E = -E), 1 - P > 1e-6 ? (u = Math.acos(P), C = Math.sin(u), g = Math.sin((1 - i) * u) / C, M = Math.sin(i * u) / C) : (g = 1 - i, M = i), s[0] = g * n + M * l, s[1] = g * a + M * c, s[2] = g * o + M * m, s[3] = g * f + M * E, s;
3869
3869
  }
3870
3870
  function quaternionToEuler(e, t) {
3871
3871
  var i = t[0], s = t[1], n = t[2], a = t[3], o = Math.atan2(2 * s * a - 2 * i * n, 1 - 2 * s * s - 2 * n * n), f = Math.asin(2 * i * s + 2 * n * a), l = Math.atan2(2 * i * a - 2 * s * n, 1 - 2 * i * i - 2 * n * n);
@@ -4080,11 +4080,11 @@ var lottie$1 = { exports: {} };
4080
4080
  }(), ShapePropertyFactory = function() {
4081
4081
  var e = -999999;
4082
4082
  function t(d, y, p) {
4083
- var b = p.lastIndex, M, A, T, k, R, X, N, j, Y, U = this.keyframes;
4083
+ var b = p.lastIndex, L, A, T, k, R, X, N, j, Y, U = this.keyframes;
4084
4084
  if (d < U[0].t - this.offsetTime)
4085
- M = U[0].s[0], T = !0, b = 0;
4085
+ L = U[0].s[0], T = !0, b = 0;
4086
4086
  else if (d >= U[U.length - 1].t - this.offsetTime)
4087
- M = U[U.length - 1].s ? U[U.length - 1].s[0] : U[U.length - 2].e[0], T = !0;
4087
+ L = U[U.length - 1].s ? U[U.length - 1].s[0] : U[U.length - 2].e[0], T = !0;
4088
4088
  else {
4089
4089
  for (var Z = b, _ = U.length - 1, I = !0, x, S, B; I && (x = U[Z], S = U[Z + 1], !(S.t - this.offsetTime > d)); )
4090
4090
  Z < _ - 1 ? Z += 1 : I = !1;
@@ -4099,11 +4099,11 @@ var lottie$1 = { exports: {} };
4099
4099
  }
4100
4100
  A = S.s ? S.s[0] : x.e[0];
4101
4101
  }
4102
- M = x.s[0];
4102
+ L = x.s[0];
4103
4103
  }
4104
- for (X = y._length, N = M.i[0].length, p.lastIndex = b, k = 0; k < X; k += 1)
4104
+ for (X = y._length, N = L.i[0].length, p.lastIndex = b, k = 0; k < X; k += 1)
4105
4105
  for (R = 0; R < N; R += 1)
4106
- Y = T ? M.i[k][R] : M.i[k][R] + (A.i[k][R] - M.i[k][R]) * j, y.i[k][R] = Y, Y = T ? M.o[k][R] : M.o[k][R] + (A.o[k][R] - M.o[k][R]) * j, y.o[k][R] = Y, Y = T ? M.v[k][R] : M.v[k][R] + (A.v[k][R] - M.v[k][R]) * j, y.v[k][R] = Y;
4106
+ Y = T ? L.i[k][R] : L.i[k][R] + (A.i[k][R] - L.i[k][R]) * j, y.i[k][R] = Y, Y = T ? L.o[k][R] : L.o[k][R] + (A.o[k][R] - L.o[k][R]) * j, y.o[k][R] = Y, Y = T ? L.v[k][R] : L.v[k][R] + (A.v[k][R] - L.v[k][R]) * j, y.v[k][R] = Y;
4107
4107
  }
4108
4108
  function i() {
4109
4109
  var d = this.comp.renderedFrame - this.offsetTime, y = this.keyframes[0].t - this.offsetTime, p = this.keyframes[this.keyframes.length - 1].t - this.offsetTime, b = this._caching.lastFrame;
@@ -4172,8 +4172,8 @@ var lottie$1 = { exports: {} };
4172
4172
  this.elem.globalData.frameId !== this.frameId && (this.frameId = this.elem.globalData.frameId, this.iterateDynamicProperties(), this._mdf && this.convertEllToPath());
4173
4173
  },
4174
4174
  convertEllToPath: function() {
4175
- var b = this.p.v[0], M = this.p.v[1], A = this.s.v[0] / 2, T = this.s.v[1] / 2, k = this.d !== 3, R = this.v;
4176
- R.v[0][0] = b, R.v[0][1] = M - T, R.v[1][0] = k ? b + A : b - A, R.v[1][1] = M, R.v[2][0] = b, R.v[2][1] = M + T, R.v[3][0] = k ? b - A : b + A, R.v[3][1] = M, R.i[0][0] = k ? b - A * d : b + A * d, R.i[0][1] = M - T, R.i[1][0] = k ? b + A : b - A, R.i[1][1] = M - T * d, R.i[2][0] = k ? b + A * d : b - A * d, R.i[2][1] = M + T, R.i[3][0] = k ? b - A : b + A, R.i[3][1] = M + T * d, R.o[0][0] = k ? b + A * d : b - A * d, R.o[0][1] = M - T, R.o[1][0] = k ? b + A : b - A, R.o[1][1] = M + T * d, R.o[2][0] = k ? b - A * d : b + A * d, R.o[2][1] = M + T, R.o[3][0] = k ? b - A : b + A, R.o[3][1] = M - T * d;
4175
+ var b = this.p.v[0], L = this.p.v[1], A = this.s.v[0] / 2, T = this.s.v[1] / 2, k = this.d !== 3, R = this.v;
4176
+ R.v[0][0] = b, R.v[0][1] = L - T, R.v[1][0] = k ? b + A : b - A, R.v[1][1] = L, R.v[2][0] = b, R.v[2][1] = L + T, R.v[3][0] = k ? b - A : b + A, R.v[3][1] = L, R.i[0][0] = k ? b - A * d : b + A * d, R.i[0][1] = L - T, R.i[1][0] = k ? b + A : b - A, R.i[1][1] = L - T * d, R.i[2][0] = k ? b + A * d : b - A * d, R.i[2][1] = L + T, R.i[3][0] = k ? b - A : b + A, R.i[3][1] = L + T * d, R.o[0][0] = k ? b + A * d : b - A * d, R.o[0][1] = L - T, R.o[1][0] = k ? b + A : b - A, R.o[1][1] = L + T * d, R.o[2][0] = k ? b - A * d : b + A * d, R.o[2][1] = L + T, R.o[3][0] = k ? b - A : b + A, R.o[3][1] = L - T * d;
4177
4177
  }
4178
4178
  }, extendPrototype([DynamicPropertyContainer], y), y;
4179
4179
  }(), E = function() {
@@ -4186,19 +4186,19 @@ var lottie$1 = { exports: {} };
4186
4186
  this.elem.globalData.frameId !== this.frameId && (this.frameId = this.elem.globalData.frameId, this.iterateDynamicProperties(), this._mdf && this.convertToPath());
4187
4187
  },
4188
4188
  convertStarToPath: function() {
4189
- var p = Math.floor(this.pt.v) * 2, b = Math.PI * 2 / p, M = !0, A = this.or.v, T = this.ir.v, k = this.os.v, R = this.is.v, X = 2 * Math.PI * A / (p * 2), N = 2 * Math.PI * T / (p * 2), j, Y, U, Z, _ = -Math.PI / 2;
4189
+ var p = Math.floor(this.pt.v) * 2, b = Math.PI * 2 / p, L = !0, A = this.or.v, T = this.ir.v, k = this.os.v, R = this.is.v, X = 2 * Math.PI * A / (p * 2), N = 2 * Math.PI * T / (p * 2), j, Y, U, Z, _ = -Math.PI / 2;
4190
4190
  _ += this.r.v;
4191
4191
  var I = this.data.d === 3 ? -1 : 1;
4192
4192
  for (this.v._length = 0, j = 0; j < p; j += 1) {
4193
- Y = M ? A : T, U = M ? k : R, Z = M ? X : N;
4193
+ Y = L ? A : T, U = L ? k : R, Z = L ? X : N;
4194
4194
  var x = Y * Math.cos(_), S = Y * Math.sin(_), B = x === 0 && S === 0 ? 0 : S / Math.sqrt(x * x + S * S), F = x === 0 && S === 0 ? 0 : -x / Math.sqrt(x * x + S * S);
4195
- x += +this.p.v[0], S += +this.p.v[1], this.v.setTripleAt(x, S, x - B * Z * U * I, S - F * Z * U * I, x + B * Z * U * I, S + F * Z * U * I, j, !0), M = !M, _ += b * I;
4195
+ x += +this.p.v[0], S += +this.p.v[1], this.v.setTripleAt(x, S, x - B * Z * U * I, S - F * Z * U * I, x + B * Z * U * I, S + F * Z * U * I, j, !0), L = !L, _ += b * I;
4196
4196
  }
4197
4197
  },
4198
4198
  convertPolygonToPath: function() {
4199
- var p = Math.floor(this.pt.v), b = Math.PI * 2 / p, M = this.or.v, A = this.os.v, T = 2 * Math.PI * M / (p * 4), k, R = -Math.PI * 0.5, X = this.data.d === 3 ? -1 : 1;
4199
+ var p = Math.floor(this.pt.v), b = Math.PI * 2 / p, L = this.or.v, A = this.os.v, T = 2 * Math.PI * L / (p * 4), k, R = -Math.PI * 0.5, X = this.data.d === 3 ? -1 : 1;
4200
4200
  for (R += this.r.v, this.v._length = 0, k = 0; k < p; k += 1) {
4201
- var N = M * Math.cos(R), j = M * Math.sin(R), Y = N === 0 && j === 0 ? 0 : j / Math.sqrt(N * N + j * j), U = N === 0 && j === 0 ? 0 : -N / Math.sqrt(N * N + j * j);
4201
+ var N = L * Math.cos(R), j = L * Math.sin(R), Y = N === 0 && j === 0 ? 0 : j / Math.sqrt(N * N + j * j), U = N === 0 && j === 0 ? 0 : -N / Math.sqrt(N * N + j * j);
4202
4202
  N += +this.p.v[0], j += +this.p.v[1], this.v.setTripleAt(N, j, N - Y * T * A * X, j - U * T * A * X, N + Y * T * A * X, j + U * T * A * X, k, !0), R += b * X;
4203
4203
  }
4204
4204
  this.paths.length = 0, this.paths[0] = this.v;
@@ -4210,8 +4210,8 @@ var lottie$1 = { exports: {} };
4210
4210
  }
4211
4211
  return d.prototype = {
4212
4212
  convertRectToPath: function() {
4213
- var p = this.p.v[0], b = this.p.v[1], M = this.s.v[0] / 2, A = this.s.v[1] / 2, T = bmMin(M, A, this.r.v), k = T * (1 - roundCorner);
4214
- this.v._length = 0, this.d === 2 || this.d === 1 ? (this.v.setTripleAt(p + M, b - A + T, p + M, b - A + T, p + M, b - A + k, 0, !0), this.v.setTripleAt(p + M, b + A - T, p + M, b + A - k, p + M, b + A - T, 1, !0), T !== 0 ? (this.v.setTripleAt(p + M - T, b + A, p + M - T, b + A, p + M - k, b + A, 2, !0), this.v.setTripleAt(p - M + T, b + A, p - M + k, b + A, p - M + T, b + A, 3, !0), this.v.setTripleAt(p - M, b + A - T, p - M, b + A - T, p - M, b + A - k, 4, !0), this.v.setTripleAt(p - M, b - A + T, p - M, b - A + k, p - M, b - A + T, 5, !0), this.v.setTripleAt(p - M + T, b - A, p - M + T, b - A, p - M + k, b - A, 6, !0), this.v.setTripleAt(p + M - T, b - A, p + M - k, b - A, p + M - T, b - A, 7, !0)) : (this.v.setTripleAt(p - M, b + A, p - M + k, b + A, p - M, b + A, 2), this.v.setTripleAt(p - M, b - A, p - M, b - A + k, p - M, b - A, 3))) : (this.v.setTripleAt(p + M, b - A + T, p + M, b - A + k, p + M, b - A + T, 0, !0), T !== 0 ? (this.v.setTripleAt(p + M - T, b - A, p + M - T, b - A, p + M - k, b - A, 1, !0), this.v.setTripleAt(p - M + T, b - A, p - M + k, b - A, p - M + T, b - A, 2, !0), this.v.setTripleAt(p - M, b - A + T, p - M, b - A + T, p - M, b - A + k, 3, !0), this.v.setTripleAt(p - M, b + A - T, p - M, b + A - k, p - M, b + A - T, 4, !0), this.v.setTripleAt(p - M + T, b + A, p - M + T, b + A, p - M + k, b + A, 5, !0), this.v.setTripleAt(p + M - T, b + A, p + M - k, b + A, p + M - T, b + A, 6, !0), this.v.setTripleAt(p + M, b + A - T, p + M, b + A - T, p + M, b + A - k, 7, !0)) : (this.v.setTripleAt(p - M, b - A, p - M + k, b - A, p - M, b - A, 1, !0), this.v.setTripleAt(p - M, b + A, p - M, b + A - k, p - M, b + A, 2, !0), this.v.setTripleAt(p + M, b + A, p + M - k, b + A, p + M, b + A, 3, !0)));
4213
+ var p = this.p.v[0], b = this.p.v[1], L = this.s.v[0] / 2, A = this.s.v[1] / 2, T = bmMin(L, A, this.r.v), k = T * (1 - roundCorner);
4214
+ this.v._length = 0, this.d === 2 || this.d === 1 ? (this.v.setTripleAt(p + L, b - A + T, p + L, b - A + T, p + L, b - A + k, 0, !0), this.v.setTripleAt(p + L, b + A - T, p + L, b + A - k, p + L, b + A - T, 1, !0), T !== 0 ? (this.v.setTripleAt(p + L - T, b + A, p + L - T, b + A, p + L - k, b + A, 2, !0), this.v.setTripleAt(p - L + T, b + A, p - L + k, b + A, p - L + T, b + A, 3, !0), this.v.setTripleAt(p - L, b + A - T, p - L, b + A - T, p - L, b + A - k, 4, !0), this.v.setTripleAt(p - L, b - A + T, p - L, b - A + k, p - L, b - A + T, 5, !0), this.v.setTripleAt(p - L + T, b - A, p - L + T, b - A, p - L + k, b - A, 6, !0), this.v.setTripleAt(p + L - T, b - A, p + L - k, b - A, p + L - T, b - A, 7, !0)) : (this.v.setTripleAt(p - L, b + A, p - L + k, b + A, p - L, b + A, 2), this.v.setTripleAt(p - L, b - A, p - L, b - A + k, p - L, b - A, 3))) : (this.v.setTripleAt(p + L, b - A + T, p + L, b - A + k, p + L, b - A + T, 0, !0), T !== 0 ? (this.v.setTripleAt(p + L - T, b - A, p + L - T, b - A, p + L - k, b - A, 1, !0), this.v.setTripleAt(p - L + T, b - A, p - L + k, b - A, p - L + T, b - A, 2, !0), this.v.setTripleAt(p - L, b - A + T, p - L, b - A + T, p - L, b - A + k, 3, !0), this.v.setTripleAt(p - L, b + A - T, p - L, b + A - k, p - L, b + A - T, 4, !0), this.v.setTripleAt(p - L + T, b + A, p - L + T, b + A, p - L + k, b + A, 5, !0), this.v.setTripleAt(p + L - T, b + A, p + L - k, b + A, p + L - T, b + A, 6, !0), this.v.setTripleAt(p + L, b + A - T, p + L, b + A - T, p + L, b + A - k, 7, !0)) : (this.v.setTripleAt(p - L, b - A, p - L + k, b - A, p - L, b - A, 1, !0), this.v.setTripleAt(p - L, b + A, p - L, b + A - k, p - L, b + A, 2, !0), this.v.setTripleAt(p + L, b + A, p + L - k, b + A, p + L, b + A, 3, !0)));
4215
4215
  },
4216
4216
  getValue: function() {
4217
4217
  this.elem.globalData.frameId !== this.frameId && (this.frameId = this.elem.globalData.frameId, this.iterateDynamicProperties(), this._mdf && this.convertRectToPath());
@@ -4222,7 +4222,7 @@ var lottie$1 = { exports: {} };
4222
4222
  function P(d, y, p) {
4223
4223
  var b;
4224
4224
  if (p === 3 || p === 4) {
4225
- var M = p === 3 ? y.pt : y.ks, A = M.k;
4225
+ var L = p === 3 ? y.pt : y.ks, A = L.k;
4226
4226
  A.length ? b = new c(d, y, p) : b = new f(d, y, p);
4227
4227
  } else p === 5 ? b = new u(d, y) : p === 6 ? b = new m(d, y) : p === 7 && (b = new E(d, y));
4228
4228
  return b.k && d.addDynamicProperty(b), b;
@@ -4233,8 +4233,8 @@ var lottie$1 = { exports: {} };
4233
4233
  function g() {
4234
4234
  return c;
4235
4235
  }
4236
- var L = {};
4237
- return L.getShapeProp = P, L.getConstructorFunction = C, L.getKeyframedConstructorFunction = g, L;
4236
+ var M = {};
4237
+ return M.getShapeProp = P, M.getConstructorFunction = C, M.getKeyframedConstructorFunction = g, M;
4238
4238
  }();
4239
4239
  /*!
4240
4240
  Transformation Matrix v2.0
@@ -4296,10 +4296,10 @@ var lottie$1 = { exports: {} };
4296
4296
  var K = this.props;
4297
4297
  if (x === 1 && S === 0 && B === 0 && F === 0 && G === 0 && q === 1 && $ === 0 && J === 0 && re === 0 && le === 0 && pe === 1 && ue === 0)
4298
4298
  return K[12] = K[12] * x + K[15] * ce, K[13] = K[13] * q + K[15] * se, K[14] = K[14] * pe + K[15] * oe, K[15] *= te, this._identityCalculated = !1, this;
4299
- var Me = K[0], Ae = K[1], Se = K[2], ge = K[3], xe = K[4], we = K[5], me = K[6], Ce = K[7], _e = K[8], be = K[9], Le = K[10], Pe = K[11], Ee = K[12], ke = K[13], Te = K[14], Ie = K[15];
4300
- return K[0] = Me * x + Ae * G + Se * re + ge * ce, K[1] = Me * S + Ae * q + Se * le + ge * se, K[2] = Me * B + Ae * $ + Se * pe + ge * oe, K[3] = Me * F + Ae * J + Se * ue + ge * te, K[4] = xe * x + we * G + me * re + Ce * ce, K[5] = xe * S + we * q + me * le + Ce * se, K[6] = xe * B + we * $ + me * pe + Ce * oe, K[7] = xe * F + we * J + me * ue + Ce * te, K[8] = _e * x + be * G + Le * re + Pe * ce, K[9] = _e * S + be * q + Le * le + Pe * se, K[10] = _e * B + be * $ + Le * pe + Pe * oe, K[11] = _e * F + be * J + Le * ue + Pe * te, K[12] = Ee * x + ke * G + Te * re + Ie * ce, K[13] = Ee * S + ke * q + Te * le + Ie * se, K[14] = Ee * B + ke * $ + Te * pe + Ie * oe, K[15] = Ee * F + ke * J + Te * ue + Ie * te, this._identityCalculated = !1, this;
4299
+ var Le = K[0], Ae = K[1], Se = K[2], ge = K[3], xe = K[4], we = K[5], me = K[6], Ce = K[7], _e = K[8], be = K[9], Me = K[10], Pe = K[11], Ee = K[12], ke = K[13], Te = K[14], Ie = K[15];
4300
+ return K[0] = Le * x + Ae * G + Se * re + ge * ce, K[1] = Le * S + Ae * q + Se * le + ge * se, K[2] = Le * B + Ae * $ + Se * pe + ge * oe, K[3] = Le * F + Ae * J + Se * ue + ge * te, K[4] = xe * x + we * G + me * re + Ce * ce, K[5] = xe * S + we * q + me * le + Ce * se, K[6] = xe * B + we * $ + me * pe + Ce * oe, K[7] = xe * F + we * J + me * ue + Ce * te, K[8] = _e * x + be * G + Me * re + Pe * ce, K[9] = _e * S + be * q + Me * le + Pe * se, K[10] = _e * B + be * $ + Me * pe + Pe * oe, K[11] = _e * F + be * J + Me * ue + Pe * te, K[12] = Ee * x + ke * G + Te * re + Ie * ce, K[13] = Ee * S + ke * q + Te * le + Ie * se, K[14] = Ee * B + ke * $ + Te * pe + Ie * oe, K[15] = Ee * F + ke * J + Te * ue + Ie * te, this._identityCalculated = !1, this;
4301
4301
  }
4302
- function L(x) {
4302
+ function M(x) {
4303
4303
  var S = x.props;
4304
4304
  return this.transform(S[0], S[1], S[2], S[3], S[4], S[5], S[6], S[7], S[8], S[9], S[10], S[11], S[12], S[13], S[14], S[15]);
4305
4305
  }
@@ -4325,7 +4325,7 @@ var lottie$1 = { exports: {} };
4325
4325
  for (S = 0; S < 16; S += 1)
4326
4326
  this.props[S] = x[S];
4327
4327
  }
4328
- function M(x, S, B) {
4328
+ function L(x, S, B) {
4329
4329
  return {
4330
4330
  x: x * this.props[0] + S * this.props[4] + B * this.props[8] + this.props[12],
4331
4331
  y: x * this.props[1] + S * this.props[5] + B * this.props[9] + this.props[13],
@@ -4389,7 +4389,7 @@ var lottie$1 = { exports: {} };
4389
4389
  return "matrix(" + S + "," + B + "," + F + "," + G + "," + q + "," + $ + ")";
4390
4390
  }
4391
4391
  return function() {
4392
- this.reset = n, this.rotate = a, this.rotateX = o, this.rotateY = f, this.rotateZ = l, this.skew = m, this.skewFromAxis = E, this.shear = c, this.scale = u, this.setTransform = P, this.translate = C, this.transform = g, this.multiply = L, this.applyToPoint = M, this.applyToX = A, this.applyToY = T, this.applyToZ = k, this.applyToPointArray = Y, this.applyToTriplePoints = j, this.applyToPointStringified = U, this.toCSS = Z, this.to2dCSS = I, this.clone = p, this.cloneFromProps = b, this.equals = y, this.inversePoints = N, this.inversePoint = X, this.getInverseMatrix = R, this._t = this.transform, this.isIdentity = d, this._identity = !0, this._identityCalculated = !1, this.props = createTypedArray("float32", 16), this.reset();
4392
+ this.reset = n, this.rotate = a, this.rotateX = o, this.rotateY = f, this.rotateZ = l, this.skew = m, this.skewFromAxis = E, this.shear = c, this.scale = u, this.setTransform = P, this.translate = C, this.transform = g, this.multiply = M, this.applyToPoint = L, this.applyToX = A, this.applyToY = T, this.applyToZ = k, this.applyToPointArray = Y, this.applyToTriplePoints = j, this.applyToPointStringified = U, this.toCSS = Z, this.to2dCSS = I, this.clone = p, this.cloneFromProps = b, this.equals = y, this.inversePoints = N, this.inversePoint = X, this.getInverseMatrix = R, this._t = this.transform, this.isIdentity = d, this._identity = !0, this._identityCalculated = !1, this.props = createTypedArray("float32", 16), this.reset();
4393
4393
  };
4394
4394
  }();
4395
4395
  function _typeof$3(e) {
@@ -4557,7 +4557,7 @@ var lottie$1 = { exports: {} };
4557
4557
  for (o = 0; o < f; o += 1)
4558
4558
  this.shapes[o].pathsData.length = 0, this.shapes[o].shape._mdf = !0;
4559
4559
  } else {
4560
- var C = [], g, L;
4560
+ var C = [], g, M;
4561
4561
  for (o = 0; o < f; o += 1)
4562
4562
  if (g = this.shapes[o], !g.shape._mdf && !this._mdf && !e && this.m !== 2)
4563
4563
  g.shape.paths = g.localShapeCollection;
@@ -4574,7 +4574,7 @@ var lottie$1 = { exports: {} };
4574
4574
  var d = t, y = i, p = 0, b;
4575
4575
  for (o = f - 1; o >= 0; o -= 1)
4576
4576
  if (g = this.shapes[o], g.shape._mdf) {
4577
- for (L = g.localShapeCollection, L.releaseShapes(), this.m === 2 && f > 1 ? (b = this.calculateShapeEdges(t, i, g.totalShapeLength, p, P), p += g.totalShapeLength) : b = [[d, y]], c = b.length, l = 0; l < c; l += 1) {
4577
+ for (M = g.localShapeCollection, M.releaseShapes(), this.m === 2 && f > 1 ? (b = this.calculateShapeEdges(t, i, g.totalShapeLength, p, P), p += g.totalShapeLength) : b = [[d, y]], c = b.length, l = 0; l < c; l += 1) {
4578
4578
  d = b[l][0], y = b[l][1], C.length = 0, y <= 1 ? C.push({
4579
4579
  s: g.totalShapeLength * d,
4580
4580
  e: g.totalShapeLength * y
@@ -4588,20 +4588,20 @@ var lottie$1 = { exports: {} };
4588
4588
  s: 0,
4589
4589
  e: g.totalShapeLength * (y - 1)
4590
4590
  }));
4591
- var M = this.addShapes(g, C[0]);
4591
+ var L = this.addShapes(g, C[0]);
4592
4592
  if (C[0].s !== C[0].e) {
4593
4593
  if (C.length > 1) {
4594
4594
  var A = g.shape.paths.shapes[g.shape.paths._length - 1];
4595
4595
  if (A.c) {
4596
- var T = M.pop();
4597
- this.addPaths(M, L), M = this.addShapes(g, C[1], T);
4596
+ var T = L.pop();
4597
+ this.addPaths(L, M), L = this.addShapes(g, C[1], T);
4598
4598
  } else
4599
- this.addPaths(M, L), M = this.addShapes(g, C[1]);
4599
+ this.addPaths(L, M), L = this.addShapes(g, C[1]);
4600
4600
  }
4601
- this.addPaths(M, L);
4601
+ this.addPaths(L, M);
4602
4602
  }
4603
4603
  }
4604
- g.shape.paths = L;
4604
+ g.shape.paths = M;
4605
4605
  }
4606
4606
  }
4607
4607
  }, TrimModifier.prototype.addPaths = function(e, t) {
@@ -4613,7 +4613,7 @@ var lottie$1 = { exports: {} };
4613
4613
  }, TrimModifier.prototype.addSegmentFromArray = function(e, t, i, s) {
4614
4614
  t.setXYAt(e[1], e[5], "o", i), t.setXYAt(e[2], e[6], "i", i + 1), s && t.setXYAt(e[0], e[4], "v", i), t.setXYAt(e[3], e[7], "v", i + 1);
4615
4615
  }, TrimModifier.prototype.addShapes = function(e, t, i) {
4616
- var s = e.pathsData, n = e.shape.paths.shapes, a, o = e.shape.paths._length, f, l, c = 0, m, E, u, P, C = [], g, L = !0;
4616
+ var s = e.pathsData, n = e.shape.paths.shapes, a, o = e.shape.paths._length, f, l, c = 0, m, E, u, P, C = [], g, M = !0;
4617
4617
  for (i ? (E = i._length, g = i._length) : (i = shapePool.newElement(), E = 0, g = 0), C.push(i), a = 0; a < o; a += 1) {
4618
4618
  for (u = s[a].lengths, i.c = n[a].c, l = n[a].c ? u.length : u.length + 1, f = 1; f < l; f += 1)
4619
4619
  if (m = u[f - 1], c + m.addedLength < t.s)
@@ -4622,18 +4622,18 @@ var lottie$1 = { exports: {} };
4622
4622
  i.c = !1;
4623
4623
  break;
4624
4624
  } else
4625
- t.s <= c && t.e >= c + m.addedLength ? (this.addSegment(n[a].v[f - 1], n[a].o[f - 1], n[a].i[f], n[a].v[f], i, E, L), L = !1) : (P = bez.getNewSegment(n[a].v[f - 1], n[a].v[f], n[a].o[f - 1], n[a].i[f], (t.s - c) / m.addedLength, (t.e - c) / m.addedLength, u[f - 1]), this.addSegmentFromArray(P, i, E, L), L = !1, i.c = !1), c += m.addedLength, E += 1;
4625
+ t.s <= c && t.e >= c + m.addedLength ? (this.addSegment(n[a].v[f - 1], n[a].o[f - 1], n[a].i[f], n[a].v[f], i, E, M), M = !1) : (P = bez.getNewSegment(n[a].v[f - 1], n[a].v[f], n[a].o[f - 1], n[a].i[f], (t.s - c) / m.addedLength, (t.e - c) / m.addedLength, u[f - 1]), this.addSegmentFromArray(P, i, E, M), M = !1, i.c = !1), c += m.addedLength, E += 1;
4626
4626
  if (n[a].c && u.length) {
4627
4627
  if (m = u[f - 1], c <= t.e) {
4628
4628
  var d = u[f - 1].addedLength;
4629
- t.s <= c && t.e >= c + d ? (this.addSegment(n[a].v[f - 1], n[a].o[f - 1], n[a].i[0], n[a].v[0], i, E, L), L = !1) : (P = bez.getNewSegment(n[a].v[f - 1], n[a].v[0], n[a].o[f - 1], n[a].i[0], (t.s - c) / d, (t.e - c) / d, u[f - 1]), this.addSegmentFromArray(P, i, E, L), L = !1, i.c = !1);
4629
+ t.s <= c && t.e >= c + d ? (this.addSegment(n[a].v[f - 1], n[a].o[f - 1], n[a].i[0], n[a].v[0], i, E, M), M = !1) : (P = bez.getNewSegment(n[a].v[f - 1], n[a].v[0], n[a].o[f - 1], n[a].i[0], (t.s - c) / d, (t.e - c) / d, u[f - 1]), this.addSegmentFromArray(P, i, E, M), M = !1, i.c = !1);
4630
4630
  } else
4631
4631
  i.c = !1;
4632
4632
  c += m.addedLength, E += 1;
4633
4633
  }
4634
4634
  if (i._length && (i.setXYAt(i.v[g][0], i.v[g][1], "i", g), i.setXYAt(i.v[i._length - 1][0], i.v[i._length - 1][1], "o", i._length - 1)), c > t.e)
4635
4635
  break;
4636
- a < o - 1 && (i = shapePool.newElement(), L = !0, C.push(i), E = 0);
4636
+ a < o - 1 && (i = shapePool.newElement(), M = !0, C.push(i), E = 0);
4637
4637
  }
4638
4638
  return C;
4639
4639
  };
@@ -4841,7 +4841,7 @@ var lottie$1 = { exports: {} };
4841
4841
  a += 1;
4842
4842
  }
4843
4843
  this._currentCopies = f;
4844
- var u = this.o.v, P = u % 1, C = u > 0 ? Math.floor(u) : Math.ceil(u), g = this.pMatrix.props, L = this.rMatrix.props, d = this.sMatrix.props;
4844
+ var u = this.o.v, P = u % 1, C = u > 0 ? Math.floor(u) : Math.ceil(u), g = this.pMatrix.props, M = this.rMatrix.props, d = this.sMatrix.props;
4845
4845
  this.pMatrix.reset(), this.rMatrix.reset(), this.sMatrix.reset(), this.tMatrix.reset(), this.matrix.reset();
4846
4846
  var y = 0;
4847
4847
  if (u > 0) {
@@ -4856,7 +4856,7 @@ var lottie$1 = { exports: {} };
4856
4856
  s = this.data.m === 1 ? 0 : this._currentCopies - 1, n = this.data.m === 1 ? 1 : -1, a = this._currentCopies;
4857
4857
  for (var p, b; a; ) {
4858
4858
  if (t = this.elemsData[s].it, i = t[t.length - 1].transform.mProps.v.props, b = i.length, t[t.length - 1].transform.mProps._mdf = !0, t[t.length - 1].transform.op._mdf = !0, t[t.length - 1].transform.op.v = this._currentCopies === 1 ? this.so.v : this.so.v + (this.eo.v - this.so.v) * (s / (this._currentCopies - 1)), y !== 0) {
4859
- for ((s !== 0 && n === 1 || s !== this._currentCopies - 1 && n === -1) && this.applyTransforms(this.pMatrix, this.rMatrix, this.sMatrix, this.tr, 1, !1), this.matrix.transform(L[0], L[1], L[2], L[3], L[4], L[5], L[6], L[7], L[8], L[9], L[10], L[11], L[12], L[13], L[14], L[15]), this.matrix.transform(d[0], d[1], d[2], d[3], d[4], d[5], d[6], d[7], d[8], d[9], d[10], d[11], d[12], d[13], d[14], d[15]), this.matrix.transform(g[0], g[1], g[2], g[3], g[4], g[5], g[6], g[7], g[8], g[9], g[10], g[11], g[12], g[13], g[14], g[15]), p = 0; p < b; p += 1)
4859
+ for ((s !== 0 && n === 1 || s !== this._currentCopies - 1 && n === -1) && this.applyTransforms(this.pMatrix, this.rMatrix, this.sMatrix, this.tr, 1, !1), this.matrix.transform(M[0], M[1], M[2], M[3], M[4], M[5], M[6], M[7], M[8], M[9], M[10], M[11], M[12], M[13], M[14], M[15]), this.matrix.transform(d[0], d[1], d[2], d[3], d[4], d[5], d[6], d[7], d[8], d[9], d[10], d[11], d[12], d[13], d[14], d[15]), this.matrix.transform(g[0], g[1], g[2], g[3], g[4], g[5], g[6], g[7], g[8], g[9], g[10], g[11], g[12], g[13], g[14], g[15]), p = 0; p < b; p += 1)
4860
4860
  i[p] = this.matrix.props[p];
4861
4861
  this.matrix.reset();
4862
4862
  } else
@@ -4877,9 +4877,9 @@ var lottie$1 = { exports: {} };
4877
4877
  }, RoundCornersModifier.prototype.processPath = function(e, t) {
4878
4878
  var i = shapePool.newElement();
4879
4879
  i.c = e.c;
4880
- var s, n = e._length, a, o, f, l, c, m, E = 0, u, P, C, g, L, d;
4880
+ var s, n = e._length, a, o, f, l, c, m, E = 0, u, P, C, g, M, d;
4881
4881
  for (s = 0; s < n; s += 1)
4882
- a = e.v[s], f = e.o[s], o = e.i[s], a[0] === f[0] && a[1] === f[1] && a[0] === o[0] && a[1] === o[1] ? (s === 0 || s === n - 1) && !e.c ? (i.setTripleAt(a[0], a[1], f[0], f[1], o[0], o[1], E), E += 1) : (s === 0 ? l = e.v[n - 1] : l = e.v[s - 1], c = Math.sqrt(Math.pow(a[0] - l[0], 2) + Math.pow(a[1] - l[1], 2)), m = c ? Math.min(c / 2, t) / c : 0, L = a[0] + (l[0] - a[0]) * m, u = L, d = a[1] - (a[1] - l[1]) * m, P = d, C = u - (u - a[0]) * roundCorner, g = P - (P - a[1]) * roundCorner, i.setTripleAt(u, P, C, g, L, d, E), E += 1, s === n - 1 ? l = e.v[0] : l = e.v[s + 1], c = Math.sqrt(Math.pow(a[0] - l[0], 2) + Math.pow(a[1] - l[1], 2)), m = c ? Math.min(c / 2, t) / c : 0, C = a[0] + (l[0] - a[0]) * m, u = C, g = a[1] + (l[1] - a[1]) * m, P = g, L = u - (u - a[0]) * roundCorner, d = P - (P - a[1]) * roundCorner, i.setTripleAt(u, P, C, g, L, d, E), E += 1) : (i.setTripleAt(e.v[s][0], e.v[s][1], e.o[s][0], e.o[s][1], e.i[s][0], e.i[s][1], E), E += 1);
4882
+ a = e.v[s], f = e.o[s], o = e.i[s], a[0] === f[0] && a[1] === f[1] && a[0] === o[0] && a[1] === o[1] ? (s === 0 || s === n - 1) && !e.c ? (i.setTripleAt(a[0], a[1], f[0], f[1], o[0], o[1], E), E += 1) : (s === 0 ? l = e.v[n - 1] : l = e.v[s - 1], c = Math.sqrt(Math.pow(a[0] - l[0], 2) + Math.pow(a[1] - l[1], 2)), m = c ? Math.min(c / 2, t) / c : 0, M = a[0] + (l[0] - a[0]) * m, u = M, d = a[1] - (a[1] - l[1]) * m, P = d, C = u - (u - a[0]) * roundCorner, g = P - (P - a[1]) * roundCorner, i.setTripleAt(u, P, C, g, M, d, E), E += 1, s === n - 1 ? l = e.v[0] : l = e.v[s + 1], c = Math.sqrt(Math.pow(a[0] - l[0], 2) + Math.pow(a[1] - l[1], 2)), m = c ? Math.min(c / 2, t) / c : 0, C = a[0] + (l[0] - a[0]) * m, u = C, g = a[1] + (l[1] - a[1]) * m, P = g, M = u - (u - a[0]) * roundCorner, d = P - (P - a[1]) * roundCorner, i.setTripleAt(u, P, C, g, M, d, E), E += 1) : (i.setTripleAt(e.v[s][0], e.v[s][1], e.o[s][0], e.o[s][1], e.i[s][0], e.i[s][1], E), E += 1);
4883
4883
  return i;
4884
4884
  }, RoundCornersModifier.prototype.processShapes = function(e) {
4885
4885
  var t, i, s = this.shapes.length, n, a, o = this.rd.v;
@@ -5252,7 +5252,7 @@ var lottie$1 = { exports: {} };
5252
5252
  measureText: q
5253
5253
  };
5254
5254
  }
5255
- function L(_, I) {
5255
+ function M(_, I) {
5256
5256
  if (!_) {
5257
5257
  this.isLoaded = !0;
5258
5258
  return;
@@ -5335,7 +5335,7 @@ var lottie$1 = { exports: {} };
5335
5335
  }
5336
5336
  return this.fonts[0];
5337
5337
  }
5338
- function M(_) {
5338
+ function L(_) {
5339
5339
  var I = 0, x = _.charCodeAt(0);
5340
5340
  if (x >= 55296 && x <= 56319) {
5341
5341
  var S = _.charCodeAt(1);
@@ -5354,7 +5354,7 @@ var lottie$1 = { exports: {} };
5354
5354
  return _ === f;
5355
5355
  }
5356
5356
  function R(_) {
5357
- var I = M(_);
5357
+ var I = L(_);
5358
5358
  return I >= c && I <= m;
5359
5359
  }
5360
5360
  function X(_) {
@@ -5364,16 +5364,16 @@ var lottie$1 = { exports: {} };
5364
5364
  return i.indexOf(_) !== -1;
5365
5365
  }
5366
5366
  function j(_, I) {
5367
- var x = M(_.substr(I, 2));
5367
+ var x = L(_.substr(I, 2));
5368
5368
  if (x !== s)
5369
5369
  return !1;
5370
5370
  var S = 0;
5371
5371
  for (I += 2; S < 5; ) {
5372
- if (x = M(_.substr(I, 2)), x < a || x > o)
5372
+ if (x = L(_.substr(I, 2)), x < a || x > o)
5373
5373
  return !1;
5374
5374
  S += 1, I += 2;
5375
5375
  }
5376
- return M(_.substr(I, 2)) === n;
5376
+ return L(_.substr(I, 2)) === n;
5377
5377
  }
5378
5378
  function Y() {
5379
5379
  this.isLoaded = !0;
@@ -5384,7 +5384,7 @@ var lottie$1 = { exports: {} };
5384
5384
  U.isModifier = A, U.isZeroWidthJoiner = T, U.isFlagEmoji = X, U.isRegionalCode = R, U.isCombinedCharacter = N, U.isRegionalFlag = j, U.isVariationSelector = k, U.BLACK_FLAG_CODE_POINT = s;
5385
5385
  var Z = {
5386
5386
  addChars: d,
5387
- addFonts: L,
5387
+ addFonts: M,
5388
5388
  getCharData: y,
5389
5389
  getFontByName: b,
5390
5390
  measureText: p,
@@ -5847,7 +5847,7 @@ var lottie$1 = { exports: {} };
5847
5847
  this.data = e, this.element = t, this.globalData = i, this.storedData = [], this.masksProperties = this.data.masksProperties || [], this.maskElement = null;
5848
5848
  var s = this.globalData.defs, n, a = this.masksProperties ? this.masksProperties.length : 0;
5849
5849
  this.viewData = createSizedArray(a), this.solidPath = "";
5850
- var o, f = this.masksProperties, l = 0, c = [], m, E, u = createElementID(), P, C, g, L, d = "clipPath", y = "clip-path";
5850
+ var o, f = this.masksProperties, l = 0, c = [], m, E, u = createElementID(), P, C, g, M, d = "clipPath", y = "clip-path";
5851
5851
  for (n = 0; n < a; n += 1)
5852
5852
  if ((f[n].mode !== "a" && f[n].mode !== "n" || f[n].inv || f[n].o.k !== 100 || f[n].o.x) && (d = "mask", y = "mask"), (f[n].mode === "s" || f[n].mode === "i") && l === 0 ? (P = createNS("rect"), P.setAttribute("fill", "#ffffff"), P.setAttribute("width", this.element.comp.data.w || 0), P.setAttribute("height", this.element.comp.data.h || 0), c.push(P)) : P = null, o = createNS("path"), f[n].mode === "n")
5853
5853
  this.viewData[n] = {
@@ -5859,9 +5859,9 @@ var lottie$1 = { exports: {} };
5859
5859
  else {
5860
5860
  l += 1, o.setAttribute("fill", f[n].mode === "s" ? "#000000" : "#ffffff"), o.setAttribute("clip-rule", "nonzero");
5861
5861
  var p;
5862
- if (f[n].x.k !== 0 ? (d = "mask", y = "mask", L = PropertyFactory.getProp(this.element, f[n].x, 0, null, this.element), p = createElementID(), C = createNS("filter"), C.setAttribute("id", p), g = createNS("feMorphology"), g.setAttribute("operator", "erode"), g.setAttribute("in", "SourceGraphic"), g.setAttribute("radius", "0"), C.appendChild(g), s.appendChild(C), o.setAttribute("stroke", f[n].mode === "s" ? "#000000" : "#ffffff")) : (g = null, L = null), this.storedData[n] = {
5862
+ if (f[n].x.k !== 0 ? (d = "mask", y = "mask", M = PropertyFactory.getProp(this.element, f[n].x, 0, null, this.element), p = createElementID(), C = createNS("filter"), C.setAttribute("id", p), g = createNS("feMorphology"), g.setAttribute("operator", "erode"), g.setAttribute("in", "SourceGraphic"), g.setAttribute("radius", "0"), C.appendChild(g), s.appendChild(C), o.setAttribute("stroke", f[n].mode === "s" ? "#000000" : "#ffffff")) : (g = null, M = null), this.storedData[n] = {
5863
5863
  elem: o,
5864
- x: L,
5864
+ x: M,
5865
5865
  expan: g,
5866
5866
  lastPath: "",
5867
5867
  lastOperator: "",
@@ -5872,8 +5872,8 @@ var lottie$1 = { exports: {} };
5872
5872
  var b = createNS("g");
5873
5873
  for (m = 0; m < E; m += 1)
5874
5874
  b.appendChild(c[m]);
5875
- var M = createNS("mask");
5876
- M.setAttribute("mask-type", "alpha"), M.setAttribute("id", u + "_" + l), M.appendChild(o), s.appendChild(M), b.setAttribute("mask", "url(" + getLocationHref() + "#" + u + "_" + l + ")"), c.length = 0, c.push(b);
5875
+ var L = createNS("mask");
5876
+ L.setAttribute("mask-type", "alpha"), L.setAttribute("id", u + "_" + l), L.appendChild(o), s.appendChild(L), b.setAttribute("mask", "url(" + getLocationHref() + "#" + u + "_" + l + ")"), c.length = 0, c.push(b);
5877
5877
  } else
5878
5878
  c.push(o);
5879
5879
  f[n].inv && !this.solidPath && (this.solidPath = this.createLayerSolidPath()), this.viewData[n] = {
@@ -6340,23 +6340,23 @@ var lottie$1 = { exports: {} };
6340
6340
  function a() {
6341
6341
  }
6342
6342
  function o(E, u, P) {
6343
- var C, g, L, d, y, p, b = u.styles.length, M = u.lvl, A, T, k, R;
6343
+ var C, g, M, d, y, p, b = u.styles.length, L = u.lvl, A, T, k, R;
6344
6344
  for (p = 0; p < b; p += 1) {
6345
- if (d = u.sh._mdf || P, u.styles[p].lvl < M) {
6346
- for (T = t.reset(), k = M - u.styles[p].lvl, R = u.transformers.length - 1; !d && k > 0; )
6345
+ if (d = u.sh._mdf || P, u.styles[p].lvl < L) {
6346
+ for (T = t.reset(), k = L - u.styles[p].lvl, R = u.transformers.length - 1; !d && k > 0; )
6347
6347
  d = u.transformers[R].mProps._mdf || d, k -= 1, R -= 1;
6348
6348
  if (d)
6349
- for (k = M - u.styles[p].lvl, R = u.transformers.length - 1; k > 0; )
6349
+ for (k = L - u.styles[p].lvl, R = u.transformers.length - 1; k > 0; )
6350
6350
  T.multiply(u.transformers[R].mProps.v), k -= 1, R -= 1;
6351
6351
  } else
6352
6352
  T = e;
6353
6353
  if (A = u.sh.paths, g = A._length, d) {
6354
- for (L = "", C = 0; C < g; C += 1)
6355
- y = A.shapes[C], y && y._length && (L += buildShapeString(y, y._length, y.c, T));
6356
- u.caches[p] = L;
6354
+ for (M = "", C = 0; C < g; C += 1)
6355
+ y = A.shapes[C], y && y._length && (M += buildShapeString(y, y._length, y.c, T));
6356
+ u.caches[p] = M;
6357
6357
  } else
6358
- L = u.caches[p];
6359
- u.styles[p].d += E.hd === !0 ? "" : L, u.styles[p]._mdf = d || u.styles[p]._mdf;
6358
+ M = u.caches[p];
6359
+ u.styles[p].d += E.hd === !0 ? "" : M, u.styles[p]._mdf = d || u.styles[p]._mdf;
6360
6360
  }
6361
6361
  }
6362
6362
  function f(E, u, P) {
@@ -6367,36 +6367,36 @@ var lottie$1 = { exports: {} };
6367
6367
  c(E, u, P), m(E, u, P);
6368
6368
  }
6369
6369
  function c(E, u, P) {
6370
- var C = u.gf, g = u.g._hasOpacity, L = u.s.v, d = u.e.v;
6370
+ var C = u.gf, g = u.g._hasOpacity, M = u.s.v, d = u.e.v;
6371
6371
  if (u.o._mdf || P) {
6372
6372
  var y = E.ty === "gf" ? "fill-opacity" : "stroke-opacity";
6373
6373
  u.style.pElem.setAttribute(y, u.o.v);
6374
6374
  }
6375
6375
  if (u.s._mdf || P) {
6376
6376
  var p = E.t === 1 ? "x1" : "cx", b = p === "x1" ? "y1" : "cy";
6377
- C.setAttribute(p, L[0]), C.setAttribute(b, L[1]), g && !u.g._collapsable && (u.of.setAttribute(p, L[0]), u.of.setAttribute(b, L[1]));
6377
+ C.setAttribute(p, M[0]), C.setAttribute(b, M[1]), g && !u.g._collapsable && (u.of.setAttribute(p, M[0]), u.of.setAttribute(b, M[1]));
6378
6378
  }
6379
- var M, A, T, k;
6379
+ var L, A, T, k;
6380
6380
  if (u.g._cmdf || P) {
6381
- M = u.cst;
6381
+ L = u.cst;
6382
6382
  var R = u.g.c;
6383
- for (T = M.length, A = 0; A < T; A += 1)
6384
- k = M[A], k.setAttribute("offset", R[A * 4] + "%"), k.setAttribute("stop-color", "rgb(" + R[A * 4 + 1] + "," + R[A * 4 + 2] + "," + R[A * 4 + 3] + ")");
6383
+ for (T = L.length, A = 0; A < T; A += 1)
6384
+ k = L[A], k.setAttribute("offset", R[A * 4] + "%"), k.setAttribute("stop-color", "rgb(" + R[A * 4 + 1] + "," + R[A * 4 + 2] + "," + R[A * 4 + 3] + ")");
6385
6385
  }
6386
6386
  if (g && (u.g._omdf || P)) {
6387
6387
  var X = u.g.o;
6388
- for (u.g._collapsable ? M = u.cst : M = u.ost, T = M.length, A = 0; A < T; A += 1)
6389
- k = M[A], u.g._collapsable || k.setAttribute("offset", X[A * 2] + "%"), k.setAttribute("stop-opacity", X[A * 2 + 1]);
6388
+ for (u.g._collapsable ? L = u.cst : L = u.ost, T = L.length, A = 0; A < T; A += 1)
6389
+ k = L[A], u.g._collapsable || k.setAttribute("offset", X[A * 2] + "%"), k.setAttribute("stop-opacity", X[A * 2 + 1]);
6390
6390
  }
6391
6391
  if (E.t === 1)
6392
6392
  (u.e._mdf || P) && (C.setAttribute("x2", d[0]), C.setAttribute("y2", d[1]), g && !u.g._collapsable && (u.of.setAttribute("x2", d[0]), u.of.setAttribute("y2", d[1])));
6393
6393
  else {
6394
6394
  var N;
6395
- if ((u.s._mdf || u.e._mdf || P) && (N = Math.sqrt(Math.pow(L[0] - d[0], 2) + Math.pow(L[1] - d[1], 2)), C.setAttribute("r", N), g && !u.g._collapsable && u.of.setAttribute("r", N)), u.e._mdf || u.h._mdf || u.a._mdf || P) {
6396
- N || (N = Math.sqrt(Math.pow(L[0] - d[0], 2) + Math.pow(L[1] - d[1], 2)));
6397
- var j = Math.atan2(d[1] - L[1], d[0] - L[0]), Y = u.h.v;
6395
+ if ((u.s._mdf || u.e._mdf || P) && (N = Math.sqrt(Math.pow(M[0] - d[0], 2) + Math.pow(M[1] - d[1], 2)), C.setAttribute("r", N), g && !u.g._collapsable && u.of.setAttribute("r", N)), u.e._mdf || u.h._mdf || u.a._mdf || P) {
6396
+ N || (N = Math.sqrt(Math.pow(M[0] - d[0], 2) + Math.pow(M[1] - d[1], 2)));
6397
+ var j = Math.atan2(d[1] - M[1], d[0] - M[0]), Y = u.h.v;
6398
6398
  Y >= 1 ? Y = 0.99 : Y <= -1 && (Y = -0.99);
6399
- var U = N * Y, Z = Math.cos(j + u.a.v) * U + L[0], _ = Math.sin(j + u.a.v) * U + L[1];
6399
+ var U = N * Y, Z = Math.cos(j + u.a.v) * U + M[0], _ = Math.sin(j + u.a.v) * U + M[1];
6400
6400
  C.setAttribute("fx", Z), C.setAttribute("fy", _), g && !u.g._collapsable && (u.of.setAttribute("fx", Z), u.of.setAttribute("fy", _));
6401
6401
  }
6402
6402
  }
@@ -6471,18 +6471,18 @@ var lottie$1 = { exports: {} };
6471
6471
  this.dynamicProperties[e].getValue();
6472
6472
  this.renderModifiers();
6473
6473
  }, SVGShapeElement.prototype.searchShapes = function(e, t, i, s, n, a, o) {
6474
- var f = [].concat(a), l, c = e.length - 1, m, E, u = [], P = [], C, g, L;
6474
+ var f = [].concat(a), l, c = e.length - 1, m, E, u = [], P = [], C, g, M;
6475
6475
  for (l = c; l >= 0; l -= 1) {
6476
- if (L = this.searchProcessedElement(e[l]), L ? t[l] = i[L - 1] : e[l]._render = o, e[l].ty === "fl" || e[l].ty === "st" || e[l].ty === "gf" || e[l].ty === "gs" || e[l].ty === "no")
6477
- L ? t[l].style.closed = !1 : t[l] = this.createStyleElement(e[l], n), e[l]._render && t[l].style.pElem.parentNode !== s && s.appendChild(t[l].style.pElem), u.push(t[l].style);
6476
+ if (M = this.searchProcessedElement(e[l]), M ? t[l] = i[M - 1] : e[l]._render = o, e[l].ty === "fl" || e[l].ty === "st" || e[l].ty === "gf" || e[l].ty === "gs" || e[l].ty === "no")
6477
+ M ? t[l].style.closed = !1 : t[l] = this.createStyleElement(e[l], n), e[l]._render && t[l].style.pElem.parentNode !== s && s.appendChild(t[l].style.pElem), u.push(t[l].style);
6478
6478
  else if (e[l].ty === "gr") {
6479
- if (!L)
6479
+ if (!M)
6480
6480
  t[l] = this.createGroupElement(e[l]);
6481
6481
  else
6482
6482
  for (E = t[l].it.length, m = 0; m < E; m += 1)
6483
6483
  t[l].prevViewData[m] = t[l].it[m];
6484
6484
  this.searchShapes(e[l].it, t[l].it, t[l].prevViewData, t[l].gr, n + 1, f, o), e[l]._render && t[l].gr.parentNode !== s && s.appendChild(t[l].gr);
6485
- } else e[l].ty === "tr" ? (L || (t[l] = this.createTransformElement(e[l], s)), C = t[l].transform, f.push(C)) : e[l].ty === "sh" || e[l].ty === "rc" || e[l].ty === "el" || e[l].ty === "sr" ? (L || (t[l] = this.createShapeElement(e[l], f, n)), this.setElementStyles(t[l])) : e[l].ty === "tm" || e[l].ty === "rd" || e[l].ty === "ms" || e[l].ty === "pb" || e[l].ty === "zz" || e[l].ty === "op" ? (L ? (g = t[l], g.closed = !1) : (g = ShapeModifiers.getModifier(e[l].ty), g.init(this, e[l]), t[l] = g, this.shapeModifiers.push(g)), P.push(g)) : e[l].ty === "rp" && (L ? (g = t[l], g.closed = !0) : (g = ShapeModifiers.getModifier(e[l].ty), t[l] = g, g.init(this, e, l, t), this.shapeModifiers.push(g), o = !1), P.push(g));
6485
+ } else e[l].ty === "tr" ? (M || (t[l] = this.createTransformElement(e[l], s)), C = t[l].transform, f.push(C)) : e[l].ty === "sh" || e[l].ty === "rc" || e[l].ty === "el" || e[l].ty === "sr" ? (M || (t[l] = this.createShapeElement(e[l], f, n)), this.setElementStyles(t[l])) : e[l].ty === "tm" || e[l].ty === "rd" || e[l].ty === "ms" || e[l].ty === "pb" || e[l].ty === "zz" || e[l].ty === "op" ? (M ? (g = t[l], g.closed = !1) : (g = ShapeModifiers.getModifier(e[l].ty), g.init(this, e[l]), t[l] = g, this.shapeModifiers.push(g)), P.push(g)) : e[l].ty === "rp" && (M ? (g = t[l], g.closed = !0) : (g = ShapeModifiers.getModifier(e[l].ty), t[l] = g, g.init(this, e, l, t), this.shapeModifiers.push(g), o = !1), P.push(g));
6486
6486
  this.addProcessedElement(e[l], l + 1);
6487
6487
  }
6488
6488
  for (c = u.length, l = 0; l < c; l += 1)
@@ -6586,8 +6586,8 @@ var lottie$1 = { exports: {} };
6586
6586
  return t;
6587
6587
  }, TextProperty.prototype.completeTextData = function(e) {
6588
6588
  e.__complete = !0;
6589
- var t = this.elem.globalData.fontManager, i = this.data, s = [], n, a, o, f = 0, l, c = i.m.g, m = 0, E = 0, u = 0, P = [], C = 0, g = 0, L, d, y = t.getFontByName(e.f), p, b = 0, M = getFontProperties(y);
6590
- e.fWeight = M.weight, e.fStyle = M.style, e.finalSize = e.s, e.finalText = this.buildFinalText(e.t), a = e.finalText.length, e.finalLineHeight = e.lh;
6589
+ var t = this.elem.globalData.fontManager, i = this.data, s = [], n, a, o, f = 0, l, c = i.m.g, m = 0, E = 0, u = 0, P = [], C = 0, g = 0, M, d, y = t.getFontByName(e.f), p, b = 0, L = getFontProperties(y);
6590
+ e.fWeight = L.weight, e.fStyle = L.style, e.finalSize = e.s, e.finalText = this.buildFinalText(e.t), a = e.finalText.length, e.finalLineHeight = e.lh;
6591
6591
  var A = e.tr / 1e3 * e.finalSize, T;
6592
6592
  if (e.sz)
6593
6593
  for (var k = !0, R = e.sz[0], X = e.sz[1], N, j; k; ) {
@@ -6640,14 +6640,14 @@ var lottie$1 = { exports: {} };
6640
6640
  var _ = i.a, I, x;
6641
6641
  d = _.length;
6642
6642
  var S, B, F = [];
6643
- for (L = 0; L < d; L += 1) {
6644
- for (I = _[L], I.a.sc && (e.strokeColorAnim = !0), I.a.sw && (e.strokeWidthAnim = !0), (I.a.fc || I.a.fh || I.a.fs || I.a.fb) && (e.fillColorAnim = !0), B = 0, S = I.s.b, n = 0; n < a; n += 1)
6645
- x = s[n], x.anIndexes[L] = B, (S == 1 && x.val !== "" || S == 2 && x.val !== "" && x.val !== " " || S == 3 && (x.n || x.val == " " || n == a - 1) || S == 4 && (x.n || n == a - 1)) && (I.s.rn === 1 && F.push(B), B += 1);
6646
- i.a[L].s.totalChars = B;
6643
+ for (M = 0; M < d; M += 1) {
6644
+ for (I = _[M], I.a.sc && (e.strokeColorAnim = !0), I.a.sw && (e.strokeWidthAnim = !0), (I.a.fc || I.a.fh || I.a.fs || I.a.fb) && (e.fillColorAnim = !0), B = 0, S = I.s.b, n = 0; n < a; n += 1)
6645
+ x = s[n], x.anIndexes[M] = B, (S == 1 && x.val !== "" || S == 2 && x.val !== "" && x.val !== " " || S == 3 && (x.n || x.val == " " || n == a - 1) || S == 4 && (x.n || n == a - 1)) && (I.s.rn === 1 && F.push(B), B += 1);
6646
+ i.a[M].s.totalChars = B;
6647
6647
  var G = -1, q;
6648
6648
  if (I.s.rn === 1)
6649
6649
  for (n = 0; n < a; n += 1)
6650
- x = s[n], G != x.anIndexes[L] && (G = x.anIndexes[L], q = F.splice(Math.floor(Math.random() * F.length), 1)[0]), x.anIndexes[L] = q;
6650
+ x = s[n], G != x.anIndexes[M] && (G = x.anIndexes[M], q = F.splice(Math.floor(Math.random() * F.length), 1)[0]), x.anIndexes[M] = q;
6651
6651
  }
6652
6652
  e.yOffset = e.finalLineHeight || e.finalSize * 1.2, e.ls = e.ls || 0, e.ascent = y.ascent * e.finalSize / 100;
6653
6653
  }, TextProperty.prototype.updateDocumentData = function(e, t) {
@@ -6695,9 +6695,9 @@ var lottie$1 = { exports: {} };
6695
6695
  if (C === P)
6696
6696
  u = 0;
6697
6697
  else {
6698
- var L = C - P;
6698
+ var M = C - P;
6699
6699
  o = t(e(0, o + 0.5 - P), C - P);
6700
- var d = -L / 2 + o, y = L / 2;
6700
+ var d = -M / 2 + o, y = M / 2;
6701
6701
  u = Math.sqrt(1 - d * d / (y * y));
6702
6702
  }
6703
6703
  u = E(u);
@@ -6770,7 +6770,7 @@ var lottie$1 = { exports: {} };
6770
6770
  }, TextAnimatorProperty.prototype.getMeasures = function(e, t) {
6771
6771
  if (this.lettersChangedFlag = t, !(!this._mdf && !this._isFirstFrame && !t && (!this._hasMaskedPath || !this._pathData.m._mdf))) {
6772
6772
  this._isFirstFrame = !1;
6773
- var i = this._moreOptions.alignment.v, s = this._animatorsData, n = this._textData, a = this.mHelper, o = this._renderType, f = this.renderedLetters.length, l, c, m, E, u = e.l, P, C, g, L, d, y, p, b, M, A, T, k, R, X, N;
6773
+ var i = this._moreOptions.alignment.v, s = this._animatorsData, n = this._textData, a = this.mHelper, o = this._renderType, f = this.renderedLetters.length, l, c, m, E, u = e.l, P, C, g, M, d, y, p, b, L, A, T, k, R, X, N;
6774
6774
  if (this._hasMaskedPath) {
6775
6775
  if (N = this._pathData.m, !this._pathData.n || this._pathData._mdf) {
6776
6776
  var j = N.v;
@@ -6783,33 +6783,33 @@ var lottie$1 = { exports: {} };
6783
6783
  Y = bez.buildBezierData(j.v[m], j.v[m + 1], [j.o[m][0] - j.v[m][0], j.o[m][1] - j.v[m][1]], [j.i[m + 1][0] - j.v[m + 1][0], j.i[m + 1][1] - j.v[m + 1][1]]), P.tLength += Y.segmentLength, P.segments.push(Y), k += Y.segmentLength;
6784
6784
  m = E, N.v.c && (Y = bez.buildBezierData(j.v[m], j.v[0], [j.o[m][0] - j.v[m][0], j.o[m][1] - j.v[m][1]], [j.i[0][0] - j.v[0][0], j.i[0][1] - j.v[0][1]]), P.tLength += Y.segmentLength, P.segments.push(Y), k += Y.segmentLength), this._pathData.pi = P;
6785
6785
  }
6786
- if (P = this._pathData.pi, C = this._pathData.f.v, p = 0, y = 1, L = 0, d = !0, A = P.segments, C < 0 && N.v.c)
6787
- for (P.tLength < Math.abs(C) && (C = -Math.abs(C) % P.tLength), p = A.length - 1, M = A[p].points, y = M.length - 1; C < 0; )
6788
- C += M[y].partialLength, y -= 1, y < 0 && (p -= 1, M = A[p].points, y = M.length - 1);
6789
- M = A[p].points, b = M[y - 1], g = M[y], T = g.partialLength;
6786
+ if (P = this._pathData.pi, C = this._pathData.f.v, p = 0, y = 1, M = 0, d = !0, A = P.segments, C < 0 && N.v.c)
6787
+ for (P.tLength < Math.abs(C) && (C = -Math.abs(C) % P.tLength), p = A.length - 1, L = A[p].points, y = L.length - 1; C < 0; )
6788
+ C += L[y].partialLength, y -= 1, y < 0 && (p -= 1, L = A[p].points, y = L.length - 1);
6789
+ L = A[p].points, b = L[y - 1], g = L[y], T = g.partialLength;
6790
6790
  }
6791
6791
  E = u.length, l = 0, c = 0;
6792
6792
  var U = e.finalSize * 1.2 * 0.714, Z = !0, _, I, x, S, B;
6793
6793
  S = s.length;
6794
- var F, G = -1, q, $, J, re = C, le = p, pe = y, ue = -1, ce, se, oe, te, K, Me, Ae, Se, ge = "", xe = this.defaultPropsArray, we;
6794
+ var F, G = -1, q, $, J, re = C, le = p, pe = y, ue = -1, ce, se, oe, te, K, Le, Ae, Se, ge = "", xe = this.defaultPropsArray, we;
6795
6795
  if (e.j === 2 || e.j === 1) {
6796
- var me = 0, Ce = 0, _e = e.j === 2 ? -0.5 : -1, be = 0, Le = !0;
6796
+ var me = 0, Ce = 0, _e = e.j === 2 ? -0.5 : -1, be = 0, Me = !0;
6797
6797
  for (m = 0; m < E; m += 1)
6798
6798
  if (u[m].n) {
6799
6799
  for (me && (me += Ce); be < m; )
6800
6800
  u[be].animatorJustifyOffset = me, be += 1;
6801
- me = 0, Le = !0;
6801
+ me = 0, Me = !0;
6802
6802
  } else {
6803
6803
  for (x = 0; x < S; x += 1)
6804
- _ = s[x].a, _.t.propType && (Le && e.j === 2 && (Ce += _.t.v * _e), I = s[x].s, F = I.getMult(u[m].anIndexes[x], n.a[x].s.totalChars), F.length ? me += _.t.v * F[0] * _e : me += _.t.v * F * _e);
6805
- Le = !1;
6804
+ _ = s[x].a, _.t.propType && (Me && e.j === 2 && (Ce += _.t.v * _e), I = s[x].s, F = I.getMult(u[m].anIndexes[x], n.a[x].s.totalChars), F.length ? me += _.t.v * F[0] * _e : me += _.t.v * F * _e);
6805
+ Me = !1;
6806
6806
  }
6807
6807
  for (me && (me += Ce); be < m; )
6808
6808
  u[be].animatorJustifyOffset = me, be += 1;
6809
6809
  }
6810
6810
  for (m = 0; m < E; m += 1) {
6811
6811
  if (a.reset(), ce = 1, u[m].n)
6812
- l = 0, c += e.yOffset, c += Z ? 1 : 0, C = re, Z = !1, this._hasMaskedPath && (p = le, y = pe, M = A[p].points, b = M[y - 1], g = M[y], T = g.partialLength, L = 0), ge = "", Se = "", Me = "", we = "", xe = this.defaultPropsArray;
6812
+ l = 0, c += e.yOffset, c += Z ? 1 : 0, C = re, Z = !1, this._hasMaskedPath && (p = le, y = pe, L = A[p].points, b = L[y - 1], g = L[y], T = g.partialLength, M = 0), ge = "", Se = "", Le = "", we = "", xe = this.defaultPropsArray;
6813
6813
  else {
6814
6814
  if (this._hasMaskedPath) {
6815
6815
  if (ue !== u[m].line) {
@@ -6828,7 +6828,7 @@ var lottie$1 = { exports: {} };
6828
6828
  for (x = 0; x < S; x += 1)
6829
6829
  _ = s[x].a, _.p.propType && (I = s[x].s, F = I.getMult(u[m].anIndexes[x], n.a[x].s.totalChars), F.length ? Pe += _.p.v[0] * F[0] : Pe += _.p.v[0] * F), _.a.propType && (I = s[x].s, F = I.getMult(u[m].anIndexes[x], n.a[x].s.totalChars), F.length ? Pe += _.a.v[0] * F[0] : Pe += _.a.v[0] * F);
6830
6830
  for (d = !0, this._pathData.a.v && (C = u[0].an * 0.5 + (k - this._pathData.f.v - u[0].an * 0.5 - u[u.length - 1].an * 0.5) * G / (E - 1), C += this._pathData.f.v); d; )
6831
- L + T >= C + Pe || !M ? (R = (C + Pe - L) / g.partialLength, $ = b.point[0] + (g.point[0] - b.point[0]) * R, J = b.point[1] + (g.point[1] - b.point[1]) * R, a.translate(-i[0] * u[m].an * 5e-3, -(i[1] * U) * 0.01), d = !1) : M && (L += g.partialLength, y += 1, y >= M.length && (y = 0, p += 1, A[p] ? M = A[p].points : N.v.c ? (y = 0, p = 0, M = A[p].points) : (L -= g.partialLength, M = null)), M && (b = g, g = M[y], T = g.partialLength));
6831
+ M + T >= C + Pe || !L ? (R = (C + Pe - M) / g.partialLength, $ = b.point[0] + (g.point[0] - b.point[0]) * R, J = b.point[1] + (g.point[1] - b.point[1]) * R, a.translate(-i[0] * u[m].an * 5e-3, -(i[1] * U) * 0.01), d = !1) : L && (M += g.partialLength, y += 1, y >= L.length && (y = 0, p += 1, A[p] ? L = A[p].points : N.v.c ? (y = 0, p = 0, L = A[p].points) : (M -= g.partialLength, L = null)), L && (b = g, g = L[y], T = g.partialLength));
6832
6832
  q = u[m].an / 2 - u[m].add, a.translate(-q, 0, 0);
6833
6833
  } else
6834
6834
  q = u[m].an / 2 - u[m].add, a.translate(-q, 0, 0), a.translate(-i[0] * u[m].an * 5e-3, -i[1] * U * 0.01, 0);
@@ -6851,7 +6851,7 @@ var lottie$1 = { exports: {} };
6851
6851
  }
6852
6852
  for (x = 0; x < S; x += 1)
6853
6853
  _ = s[x].a, _.p.propType && (I = s[x].s, F = I.getMult(u[m].anIndexes[x], n.a[x].s.totalChars), this._hasMaskedPath ? F.length ? a.translate(0, _.p.v[1] * F[0], -_.p.v[2] * F[1]) : a.translate(0, _.p.v[1] * F, -_.p.v[2] * F) : F.length ? a.translate(_.p.v[0] * F[0], _.p.v[1] * F[1], -_.p.v[2] * F[2]) : a.translate(_.p.v[0] * F, _.p.v[1] * F, -_.p.v[2] * F));
6854
- if (e.strokeWidthAnim && (Me = oe < 0 ? 0 : oe), e.strokeColorAnim && (Ae = "rgb(" + Math.round(se[0] * 255) + "," + Math.round(se[1] * 255) + "," + Math.round(se[2] * 255) + ")"), e.fillColorAnim && e.fc && (Se = "rgb(" + Math.round(te[0] * 255) + "," + Math.round(te[1] * 255) + "," + Math.round(te[2] * 255) + ")"), this._hasMaskedPath) {
6854
+ if (e.strokeWidthAnim && (Le = oe < 0 ? 0 : oe), e.strokeColorAnim && (Ae = "rgb(" + Math.round(se[0] * 255) + "," + Math.round(se[1] * 255) + "," + Math.round(se[2] * 255) + ")"), e.fillColorAnim && e.fc && (Se = "rgb(" + Math.round(te[0] * 255) + "," + Math.round(te[1] * 255) + "," + Math.round(te[2] * 255) + ")"), this._hasMaskedPath) {
6855
6855
  if (a.translate(0, -e.ls), a.translate(0, i[1] * U * 0.01 + c, 0), this._pathData.p.v) {
6856
6856
  X = (g.point[1] - b.point[1]) / (g.point[0] - b.point[0]);
6857
6857
  var Ee = Math.atan(X) * 180 / Math.PI;
@@ -6871,7 +6871,7 @@ var lottie$1 = { exports: {} };
6871
6871
  }
6872
6872
  o === "html" ? ge = a.toCSS() : o === "svg" ? ge = a.to2dCSS() : xe = [a.props[0], a.props[1], a.props[2], a.props[3], a.props[4], a.props[5], a.props[6], a.props[7], a.props[8], a.props[9], a.props[10], a.props[11], a.props[12], a.props[13], a.props[14], a.props[15]], we = ce;
6873
6873
  }
6874
- f <= m ? (B = new LetterProps(we, Me, Ae, Se, ge, xe), this.renderedLetters.push(B), f += 1, this.lettersChangedFlag = !0) : (B = this.renderedLetters[m], this.lettersChangedFlag = B.update(we, Me, Ae, Se, ge, xe) || this.lettersChangedFlag);
6874
+ f <= m ? (B = new LetterProps(we, Le, Ae, Se, ge, xe), this.renderedLetters.push(B), f += 1, this.lettersChangedFlag = !0) : (B = this.renderedLetters[m], this.lettersChangedFlag = B.update(we, Le, Ae, Se, ge, xe) || this.lettersChangedFlag);
6875
6875
  }
6876
6876
  }
6877
6877
  }, TextAnimatorProperty.prototype.getValue = function() {
@@ -6948,7 +6948,7 @@ var lottie$1 = { exports: {} };
6948
6948
  t = o.length;
6949
6949
  var l, c = this.mHelper, m = "", E = this.data.singleShape, u = 0, P = 0, C = !0, g = i.tr * 1e-3 * i.finalSize;
6950
6950
  if (E && !f && !i.sz) {
6951
- var L = this.textContainer, d = "start";
6951
+ var M = this.textContainer, d = "start";
6952
6952
  switch (i.j) {
6953
6953
  case 1:
6954
6954
  d = "end";
@@ -6960,14 +6960,14 @@ var lottie$1 = { exports: {} };
6960
6960
  d = "start";
6961
6961
  break;
6962
6962
  }
6963
- L.setAttribute("text-anchor", d), L.setAttribute("letter-spacing", g);
6963
+ M.setAttribute("text-anchor", d), M.setAttribute("letter-spacing", g);
6964
6964
  var y = this.buildTextContents(i.finalText);
6965
6965
  for (t = y.length, P = i.ps ? i.ps[1] + i.ascent : 0, e = 0; e < t; e += 1)
6966
- l = this.textSpans[e].span || createNS("tspan"), l.textContent = y[e], l.setAttribute("x", 0), l.setAttribute("y", P), l.style.display = "inherit", L.appendChild(l), this.textSpans[e] || (this.textSpans[e] = {
6966
+ l = this.textSpans[e].span || createNS("tspan"), l.textContent = y[e], l.setAttribute("x", 0), l.setAttribute("y", P), l.style.display = "inherit", M.appendChild(l), this.textSpans[e] || (this.textSpans[e] = {
6967
6967
  span: null,
6968
6968
  glyph: null
6969
6969
  }), this.textSpans[e].span = l, P += i.finalLineHeight;
6970
- this.layerElement.appendChild(L);
6970
+ this.layerElement.appendChild(M);
6971
6971
  } else {
6972
6972
  var p = this.textSpans.length, b;
6973
6973
  for (e = 0; e < t; e += 1) {
@@ -6978,8 +6978,8 @@ var lottie$1 = { exports: {} };
6978
6978
  }), !f || !E || e === 0) {
6979
6979
  if (l = p > e ? this.textSpans[e].span : createNS(f ? "g" : "text"), p <= e) {
6980
6980
  if (l.setAttribute("stroke-linecap", "butt"), l.setAttribute("stroke-linejoin", "round"), l.setAttribute("stroke-miterlimit", "4"), this.textSpans[e].span = l, f) {
6981
- var M = createNS("g");
6982
- l.appendChild(M), this.textSpans[e].childSpan = M;
6981
+ var L = createNS("g");
6982
+ l.appendChild(L), this.textSpans[e].childSpan = L;
6983
6983
  }
6984
6984
  this.textSpans[e].span = l, this.layerElement.appendChild(l);
6985
6985
  }
@@ -7584,9 +7584,9 @@ var lottie$1 = { exports: {} };
7584
7584
  var E = l * m, u = Math.cos(c + t.a.v) * E + o[0], P = Math.sin(c + t.a.v) * E + o[1];
7585
7585
  n = a.createRadialGradient(u, P, 0, o[0], o[1], l);
7586
7586
  }
7587
- var C, g = e.g.p, L = t.g.c, d = 1;
7587
+ var C, g = e.g.p, M = t.g.c, d = 1;
7588
7588
  for (C = 0; C < g; C += 1)
7589
- t.g._hasOpacity && t.g._collapsable && (d = t.g.o[C * 2 + 1]), n.addColorStop(L[C * 4] / 100, "rgba(" + L[C * 4 + 1] + "," + L[C * 4 + 2] + "," + L[C * 4 + 3] + "," + d + ")");
7589
+ t.g._hasOpacity && t.g._collapsable && (d = t.g.o[C * 2 + 1]), n.addColorStop(M[C * 4] / 100, "rgba(" + M[C * 4 + 1] + "," + M[C * 4 + 2] + "," + M[C * 4 + 3] + "," + d + ")");
7590
7590
  s.grd = n;
7591
7591
  }
7592
7592
  s.coOp = t.o.v * i.opacity;
@@ -7613,18 +7613,18 @@ var lottie$1 = { exports: {} };
7613
7613
  e.sc && (i = !0, this.values.stroke = this.buildColor(e.sc), this.values.sWidth = e.sw);
7614
7614
  var s = this.globalData.fontManager.getFontByName(e.f), n, a, o = e.l, f = this.mHelper;
7615
7615
  this.stroke = i, this.values.fValue = e.finalSize + "px " + this.globalData.fontManager.getFontByName(e.f).fFamily, a = e.finalText.length;
7616
- var l, c, m, E, u, P, C, g, L, d, y = this.data.singleShape, p = e.tr * 1e-3 * e.finalSize, b = 0, M = 0, A = !0, T = 0;
7616
+ var l, c, m, E, u, P, C, g, M, d, y = this.data.singleShape, p = e.tr * 1e-3 * e.finalSize, b = 0, L = 0, A = !0, T = 0;
7617
7617
  for (n = 0; n < a; n += 1) {
7618
- l = this.globalData.fontManager.getCharData(e.finalText[n], s.fStyle, this.globalData.fontManager.getFontByName(e.f).fFamily), c = l && l.data || {}, f.reset(), y && o[n].n && (b = -p, M += e.yOffset, M += A ? 1 : 0, A = !1), u = c.shapes ? c.shapes[0].it : [], C = u.length, f.scale(e.finalSize / 100, e.finalSize / 100), y && this.applyTextPropertiesToMatrix(e, f, o[n].line, b, M), L = createSizedArray(C - 1);
7618
+ l = this.globalData.fontManager.getCharData(e.finalText[n], s.fStyle, this.globalData.fontManager.getFontByName(e.f).fFamily), c = l && l.data || {}, f.reset(), y && o[n].n && (b = -p, L += e.yOffset, L += A ? 1 : 0, A = !1), u = c.shapes ? c.shapes[0].it : [], C = u.length, f.scale(e.finalSize / 100, e.finalSize / 100), y && this.applyTextPropertiesToMatrix(e, f, o[n].line, b, L), M = createSizedArray(C - 1);
7619
7619
  var k = 0;
7620
7620
  for (P = 0; P < C; P += 1)
7621
7621
  if (u[P].ty === "sh") {
7622
7622
  for (E = u[P].ks.k.i.length, g = u[P].ks.k, d = [], m = 1; m < E; m += 1)
7623
7623
  m === 1 && d.push(f.applyToX(g.v[0][0], g.v[0][1], 0), f.applyToY(g.v[0][0], g.v[0][1], 0)), d.push(f.applyToX(g.o[m - 1][0], g.o[m - 1][1], 0), f.applyToY(g.o[m - 1][0], g.o[m - 1][1], 0), f.applyToX(g.i[m][0], g.i[m][1], 0), f.applyToY(g.i[m][0], g.i[m][1], 0), f.applyToX(g.v[m][0], g.v[m][1], 0), f.applyToY(g.v[m][0], g.v[m][1], 0));
7624
- d.push(f.applyToX(g.o[m - 1][0], g.o[m - 1][1], 0), f.applyToY(g.o[m - 1][0], g.o[m - 1][1], 0), f.applyToX(g.i[0][0], g.i[0][1], 0), f.applyToY(g.i[0][0], g.i[0][1], 0), f.applyToX(g.v[0][0], g.v[0][1], 0), f.applyToY(g.v[0][0], g.v[0][1], 0)), L[k] = d, k += 1;
7624
+ d.push(f.applyToX(g.o[m - 1][0], g.o[m - 1][1], 0), f.applyToY(g.o[m - 1][0], g.o[m - 1][1], 0), f.applyToX(g.i[0][0], g.i[0][1], 0), f.applyToY(g.i[0][0], g.i[0][1], 0), f.applyToX(g.v[0][0], g.v[0][1], 0), f.applyToY(g.v[0][0], g.v[0][1], 0)), M[k] = d, k += 1;
7625
7625
  }
7626
- y && (b += o[n].l, b += p), this.textSpans[T] ? this.textSpans[T].elem = L : this.textSpans[T] = {
7627
- elem: L
7626
+ y && (b += o[n].l, b += p), this.textSpans[T] ? this.textSpans[T].elem = M : this.textSpans[T] = {
7627
+ elem: M
7628
7628
  }, T += 1;
7629
7629
  }
7630
7630
  }, CVTextElement.prototype.renderInnerContent = function() {
@@ -8048,8 +8048,8 @@ var lottie$1 = { exports: {} };
8048
8048
  var c, m, E, u = this.mHelper, P, C = "", g = 0;
8049
8049
  for (o = 0; o < f; o += 1) {
8050
8050
  if (this.globalData.fontManager.chars ? (this.textPaths[g] ? c = this.textPaths[g] : (c = createNS("path"), c.setAttribute("stroke-linecap", lineCapEnum[1]), c.setAttribute("stroke-linejoin", lineJoinEnum[2]), c.setAttribute("stroke-miterlimit", "4")), this.isMasked || (this.textSpans[g] ? (m = this.textSpans[g], E = m.children[0]) : (m = createTag("div"), m.style.lineHeight = 0, E = createNS("svg"), E.appendChild(c), styleDiv(m)))) : this.isMasked ? c = this.textPaths[g] ? this.textPaths[g] : createNS("text") : this.textSpans[g] ? (m = this.textSpans[g], c = this.textPaths[g]) : (m = createTag("span"), styleDiv(m), c = createTag("span"), styleDiv(c), m.appendChild(c)), this.globalData.fontManager.chars) {
8051
- var L = this.globalData.fontManager.getCharData(e.finalText[o], s.fStyle, this.globalData.fontManager.getFontByName(e.f).fFamily), d;
8052
- if (L ? d = L.data : d = null, u.reset(), d && d.shapes && d.shapes.length && (P = d.shapes[0].it, u.scale(e.finalSize / 100, e.finalSize / 100), C = this.createPathShape(u, P), c.setAttribute("d", C)), this.isMasked)
8051
+ var M = this.globalData.fontManager.getCharData(e.finalText[o], s.fStyle, this.globalData.fontManager.getFontByName(e.f).fFamily), d;
8052
+ if (M ? d = M.data : d = null, u.reset(), d && d.shapes && d.shapes.length && (P = d.shapes[0].it, u.scale(e.finalSize / 100, e.finalSize / 100), C = this.createPathShape(u, P), c.setAttribute("d", C)), this.isMasked)
8053
8053
  this.innerElem.appendChild(c);
8054
8054
  else {
8055
8055
  if (this.innerElem.appendChild(m), d && d.shapes) {
@@ -8066,8 +8066,8 @@ var lottie$1 = { exports: {} };
8066
8066
  this.innerElem.appendChild(c);
8067
8067
  else {
8068
8068
  this.innerElem.appendChild(m);
8069
- var M = c.style, A = "translate3d(0," + -e.finalSize / 1.2 + "px,0)";
8070
- M.transform = A, M.webkitTransform = A;
8069
+ var L = c.style, A = "translate3d(0," + -e.finalSize / 1.2 + "px,0)";
8070
+ L.transform = A, L.webkitTransform = A;
8071
8071
  }
8072
8072
  this.isMasked ? this.textSpans[g] = c : this.textSpans[g] = m, this.textSpans[g].style.display = "block", this.textPaths[g] = c, g += 1;
8073
8073
  }
@@ -8362,12 +8362,12 @@ var lottie$1 = { exports: {} };
8362
8362
  }
8363
8363
  function seedRandom(e, t) {
8364
8364
  var i = this, s = 256, n = 6, a = 52, o = "random", f = t.pow(s, n), l = t.pow(2, a), c = l * 2, m = s - 1, E;
8365
- function u(p, b, M) {
8365
+ function u(p, b, L) {
8366
8366
  var A = [];
8367
8367
  b = b === !0 ? {
8368
8368
  entropy: !0
8369
8369
  } : b || {};
8370
- var T = L(g(b.entropy ? [p, y(e)] : p === null ? d() : p, 3), A), k = new P(A), R = function() {
8370
+ var T = M(g(b.entropy ? [p, y(e)] : p === null ? d() : p, 3), A), k = new P(A), R = function() {
8371
8371
  for (var N = k.g(n), j = f, Y = 0; N < l; )
8372
8372
  N = (N + Y) * s, j *= s, Y = k.g(1);
8373
8373
  for (; N >= c; )
@@ -8378,7 +8378,7 @@ var lottie$1 = { exports: {} };
8378
8378
  return k.g(4) | 0;
8379
8379
  }, R.quick = function() {
8380
8380
  return k.g(4) / 4294967296;
8381
- }, R.double = R, L(y(k.S), e), (b.pass || M || function(X, N, j, Y) {
8381
+ }, R.double = R, M(y(k.S), e), (b.pass || L || function(X, N, j, Y) {
8382
8382
  return Y && (Y.S && C(Y, k), X.state = function() {
8383
8383
  return C(k, {});
8384
8384
  }), j ? (t[o] = X, N) : X;
@@ -8386,11 +8386,11 @@ var lottie$1 = { exports: {} };
8386
8386
  }
8387
8387
  t["seed" + o] = u;
8388
8388
  function P(p) {
8389
- var b, M = p.length, A = this, T = 0, k = A.i = A.j = 0, R = A.S = [];
8390
- for (M || (p = [M++]); T < s; )
8389
+ var b, L = p.length, A = this, T = 0, k = A.i = A.j = 0, R = A.S = [];
8390
+ for (L || (p = [L++]); T < s; )
8391
8391
  R[T] = T++;
8392
8392
  for (T = 0; T < s; T++)
8393
- R[T] = R[k = m & k + p[T % M] + (b = R[T])], R[k] = b;
8393
+ R[T] = R[k = m & k + p[T % L] + (b = R[T])], R[k] = b;
8394
8394
  A.g = function(X) {
8395
8395
  for (var N, j = 0, Y = A.i, U = A.j, Z = A.S; X--; )
8396
8396
  N = Z[Y = m & Y + 1], j = j * s + Z[m & (Z[Y] = Z[U = m & U + N]) + (Z[U] = N)];
@@ -8401,18 +8401,18 @@ var lottie$1 = { exports: {} };
8401
8401
  return b.i = p.i, b.j = p.j, b.S = p.S.slice(), b;
8402
8402
  }
8403
8403
  function g(p, b) {
8404
- var M = [], A = _typeof$2(p), T;
8404
+ var L = [], A = _typeof$2(p), T;
8405
8405
  if (b && A == "object")
8406
8406
  for (T in p)
8407
8407
  try {
8408
- M.push(g(p[T], b - 1));
8408
+ L.push(g(p[T], b - 1));
8409
8409
  } catch {
8410
8410
  }
8411
- return M.length ? M : A == "string" ? p : p + "\0";
8411
+ return L.length ? L : A == "string" ? p : p + "\0";
8412
8412
  }
8413
- function L(p, b) {
8414
- for (var M = p + "", A, T = 0; T < M.length; )
8415
- b[m & T] = m & (A ^= b[m & T] * 19) + M.charCodeAt(T++);
8413
+ function M(p, b) {
8414
+ for (var L = p + "", A, T = 0; T < L.length; )
8415
+ b[m & T] = m & (A ^= b[m & T] * 19) + L.charCodeAt(T++);
8416
8416
  return y(b);
8417
8417
  }
8418
8418
  function d() {
@@ -8420,14 +8420,14 @@ var lottie$1 = { exports: {} };
8420
8420
  var p = new Uint8Array(s);
8421
8421
  return (i.crypto || i.msCrypto).getRandomValues(p), y(p);
8422
8422
  } catch {
8423
- var b = i.navigator, M = b && b.plugins;
8424
- return [+/* @__PURE__ */ new Date(), i, M, i.screen, y(e)];
8423
+ var b = i.navigator, L = b && b.plugins;
8424
+ return [+/* @__PURE__ */ new Date(), i, L, i.screen, y(e)];
8425
8425
  }
8426
8426
  }
8427
8427
  function y(p) {
8428
8428
  return String.fromCharCode.apply(0, p);
8429
8429
  }
8430
- L(t.random(), e);
8430
+ M(t.random(), e);
8431
8431
  }
8432
8432
  function initialize$2(e) {
8433
8433
  seedRandom([], e);
@@ -9097,7 +9097,7 @@ var lottie$1 = { exports: {} };
9097
9097
  }
9098
9098
  function i(n, a, o, f) {
9099
9099
  function l(P) {
9100
- for (var C = n.ef, g = 0, L = C.length; g < L; ) {
9100
+ for (var C = n.ef, g = 0, M = C.length; g < M; ) {
9101
9101
  if (P === C[g].nm || P === C[g].mn || P === C[g].ix)
9102
9102
  return C[g].ty === 5 ? m[g] : m[g]();
9103
9103
  g += 1;
@@ -9169,28 +9169,28 @@ var lottie$1 = { exports: {} };
9169
9169
  }), a;
9170
9170
  };
9171
9171
  }(), ShapeExpressionInterface = /* @__PURE__ */ function() {
9172
- function e(C, g, L) {
9172
+ function e(C, g, M) {
9173
9173
  var d = [], y, p = C ? C.length : 0;
9174
9174
  for (y = 0; y < p; y += 1)
9175
- C[y].ty === "gr" ? d.push(i(C[y], g[y], L)) : C[y].ty === "fl" ? d.push(s(C[y], g[y], L)) : C[y].ty === "st" ? d.push(o(C[y], g[y], L)) : C[y].ty === "tm" ? d.push(f(C[y], g[y], L)) : C[y].ty === "tr" || (C[y].ty === "el" ? d.push(c(C[y], g[y], L)) : C[y].ty === "sr" ? d.push(m(C[y], g[y], L)) : C[y].ty === "sh" ? d.push(ShapePathInterface(C[y], g[y], L)) : C[y].ty === "rc" ? d.push(E(C[y], g[y], L)) : C[y].ty === "rd" ? d.push(u(C[y], g[y], L)) : C[y].ty === "rp" ? d.push(P(C[y], g[y], L)) : C[y].ty === "gf" ? d.push(n(C[y], g[y], L)) : d.push(a(C[y], g[y])));
9175
+ C[y].ty === "gr" ? d.push(i(C[y], g[y], M)) : C[y].ty === "fl" ? d.push(s(C[y], g[y], M)) : C[y].ty === "st" ? d.push(o(C[y], g[y], M)) : C[y].ty === "tm" ? d.push(f(C[y], g[y], M)) : C[y].ty === "tr" || (C[y].ty === "el" ? d.push(c(C[y], g[y], M)) : C[y].ty === "sr" ? d.push(m(C[y], g[y], M)) : C[y].ty === "sh" ? d.push(ShapePathInterface(C[y], g[y], M)) : C[y].ty === "rc" ? d.push(E(C[y], g[y], M)) : C[y].ty === "rd" ? d.push(u(C[y], g[y], M)) : C[y].ty === "rp" ? d.push(P(C[y], g[y], M)) : C[y].ty === "gf" ? d.push(n(C[y], g[y], M)) : d.push(a(C[y], g[y])));
9176
9176
  return d;
9177
9177
  }
9178
- function t(C, g, L) {
9179
- var d, y = function(M) {
9178
+ function t(C, g, M) {
9179
+ var d, y = function(L) {
9180
9180
  for (var A = 0, T = d.length; A < T; ) {
9181
- if (d[A]._name === M || d[A].mn === M || d[A].propertyIndex === M || d[A].ix === M || d[A].ind === M)
9181
+ if (d[A]._name === L || d[A].mn === L || d[A].propertyIndex === L || d[A].ix === L || d[A].ind === L)
9182
9182
  return d[A];
9183
9183
  A += 1;
9184
9184
  }
9185
- return typeof M == "number" ? d[M - 1] : null;
9185
+ return typeof L == "number" ? d[L - 1] : null;
9186
9186
  };
9187
- y.propertyGroup = propertyGroupFactory(y, L), d = e(C.it, g.it, y.propertyGroup), y.numProperties = d.length;
9187
+ y.propertyGroup = propertyGroupFactory(y, M), d = e(C.it, g.it, y.propertyGroup), y.numProperties = d.length;
9188
9188
  var p = l(C.it[C.it.length - 1], g.it[g.it.length - 1], y.propertyGroup);
9189
9189
  return y.transform = p, y.propertyIndex = C.cix, y._name = C.nm, y;
9190
9190
  }
9191
- function i(C, g, L) {
9192
- var d = function(M) {
9193
- switch (M) {
9191
+ function i(C, g, M) {
9192
+ var d = function(L) {
9193
+ switch (L) {
9194
9194
  case "ADBE Vectors Group":
9195
9195
  case "Contents":
9196
9196
  case 2:
@@ -9199,7 +9199,7 @@ var lottie$1 = { exports: {} };
9199
9199
  return d.transform;
9200
9200
  }
9201
9201
  };
9202
- d.propertyGroup = propertyGroupFactory(d, L);
9202
+ d.propertyGroup = propertyGroupFactory(d, M);
9203
9203
  var y = t(C, g, d.propertyGroup), p = l(C.it[C.it.length - 1], g.it[g.it.length - 1], d.propertyGroup);
9204
9204
  return d.content = y, d.transform = p, Object.defineProperty(d, "_name", {
9205
9205
  get: function() {
@@ -9207,7 +9207,7 @@ var lottie$1 = { exports: {} };
9207
9207
  }
9208
9208
  }), d.numProperties = C.np, d.propertyIndex = C.ix, d.nm = C.nm, d.mn = C.mn, d;
9209
9209
  }
9210
- function s(C, g, L) {
9210
+ function s(C, g, M) {
9211
9211
  function d(y) {
9212
9212
  return y === "Color" || y === "color" ? d.color : y === "Opacity" || y === "opacity" ? d.opacity : null;
9213
9213
  }
@@ -9224,9 +9224,9 @@ var lottie$1 = { exports: {} };
9224
9224
  mn: {
9225
9225
  value: C.mn
9226
9226
  }
9227
- }), g.c.setGroupProperty(PropertyInterface("Color", L)), g.o.setGroupProperty(PropertyInterface("Opacity", L)), d;
9227
+ }), g.c.setGroupProperty(PropertyInterface("Color", M)), g.o.setGroupProperty(PropertyInterface("Opacity", M)), d;
9228
9228
  }
9229
- function n(C, g, L) {
9229
+ function n(C, g, M) {
9230
9230
  function d(y) {
9231
9231
  return y === "Start Point" || y === "start point" ? d.startPoint : y === "End Point" || y === "end point" ? d.endPoint : y === "Opacity" || y === "opacity" ? d.opacity : null;
9232
9232
  }
@@ -9251,7 +9251,7 @@ var lottie$1 = { exports: {} };
9251
9251
  mn: {
9252
9252
  value: C.mn
9253
9253
  }
9254
- }), g.s.setGroupProperty(PropertyInterface("Start Point", L)), g.e.setGroupProperty(PropertyInterface("End Point", L)), g.o.setGroupProperty(PropertyInterface("Opacity", L)), d;
9254
+ }), g.s.setGroupProperty(PropertyInterface("Start Point", M)), g.e.setGroupProperty(PropertyInterface("End Point", M)), g.o.setGroupProperty(PropertyInterface("Opacity", M)), d;
9255
9255
  }
9256
9256
  function a() {
9257
9257
  function C() {
@@ -9259,15 +9259,15 @@ var lottie$1 = { exports: {} };
9259
9259
  }
9260
9260
  return C;
9261
9261
  }
9262
- function o(C, g, L) {
9263
- var d = propertyGroupFactory(T, L), y = propertyGroupFactory(A, d);
9262
+ function o(C, g, M) {
9263
+ var d = propertyGroupFactory(T, M), y = propertyGroupFactory(A, d);
9264
9264
  function p(k) {
9265
9265
  Object.defineProperty(A, C.d[k].nm, {
9266
9266
  get: ExpressionPropertyInterface(g.d.dataProps[k].p)
9267
9267
  });
9268
9268
  }
9269
- var b, M = C.d ? C.d.length : 0, A = {};
9270
- for (b = 0; b < M; b += 1)
9269
+ var b, L = C.d ? C.d.length : 0, A = {};
9270
+ for (b = 0; b < L; b += 1)
9271
9271
  p(b), g.d.dataProps[b].p.setGroupProperty(y);
9272
9272
  function T(k) {
9273
9273
  return k === "Color" || k === "color" ? T.color : k === "Opacity" || k === "opacity" ? T.opacity : k === "Stroke Width" || k === "stroke width" ? T.strokeWidth : null;
@@ -9295,12 +9295,12 @@ var lottie$1 = { exports: {} };
9295
9295
  }
9296
9296
  }), g.c.setGroupProperty(PropertyInterface("Color", d)), g.o.setGroupProperty(PropertyInterface("Opacity", d)), g.w.setGroupProperty(PropertyInterface("Stroke Width", d)), T;
9297
9297
  }
9298
- function f(C, g, L) {
9298
+ function f(C, g, M) {
9299
9299
  function d(p) {
9300
9300
  return p === C.e.ix || p === "End" || p === "end" ? d.end : p === C.s.ix ? d.start : p === C.o.ix ? d.offset : null;
9301
9301
  }
9302
- var y = propertyGroupFactory(d, L);
9303
- return d.propertyIndex = C.ix, g.s.setGroupProperty(PropertyInterface("Start", y)), g.e.setGroupProperty(PropertyInterface("End", y)), g.o.setGroupProperty(PropertyInterface("Offset", y)), d.propertyIndex = C.ix, d.propertyGroup = L, Object.defineProperties(d, {
9302
+ var y = propertyGroupFactory(d, M);
9303
+ return d.propertyIndex = C.ix, g.s.setGroupProperty(PropertyInterface("Start", y)), g.e.setGroupProperty(PropertyInterface("End", y)), g.o.setGroupProperty(PropertyInterface("Offset", y)), d.propertyIndex = C.ix, d.propertyGroup = M, Object.defineProperties(d, {
9304
9304
  start: {
9305
9305
  get: ExpressionPropertyInterface(g.s)
9306
9306
  },
@@ -9315,11 +9315,11 @@ var lottie$1 = { exports: {} };
9315
9315
  }
9316
9316
  }), d.mn = C.mn, d;
9317
9317
  }
9318
- function l(C, g, L) {
9318
+ function l(C, g, M) {
9319
9319
  function d(p) {
9320
9320
  return C.a.ix === p || p === "Anchor Point" ? d.anchorPoint : C.o.ix === p || p === "Opacity" ? d.opacity : C.p.ix === p || p === "Position" ? d.position : C.r.ix === p || p === "Rotation" || p === "ADBE Vector Rotation" ? d.rotation : C.s.ix === p || p === "Scale" ? d.scale : C.sk && C.sk.ix === p || p === "Skew" ? d.skew : C.sa && C.sa.ix === p || p === "Skew Axis" ? d.skewAxis : null;
9321
9321
  }
9322
- var y = propertyGroupFactory(d, L);
9322
+ var y = propertyGroupFactory(d, M);
9323
9323
  return g.transform.mProps.o.setGroupProperty(PropertyInterface("Opacity", y)), g.transform.mProps.p.setGroupProperty(PropertyInterface("Position", y)), g.transform.mProps.a.setGroupProperty(PropertyInterface("Anchor Point", y)), g.transform.mProps.s.setGroupProperty(PropertyInterface("Scale", y)), g.transform.mProps.r.setGroupProperty(PropertyInterface("Rotation", y)), g.transform.mProps.sk && (g.transform.mProps.sk.setGroupProperty(PropertyInterface("Skew", y)), g.transform.mProps.sa.setGroupProperty(PropertyInterface("Skew Angle", y))), g.transform.op.setGroupProperty(PropertyInterface("Opacity", y)), Object.defineProperties(d, {
9324
9324
  opacity: {
9325
9325
  get: ExpressionPropertyInterface(g.transform.mProps.o)
@@ -9345,13 +9345,13 @@ var lottie$1 = { exports: {} };
9345
9345
  _name: {
9346
9346
  value: C.nm
9347
9347
  }
9348
- }), d.ty = "tr", d.mn = C.mn, d.propertyGroup = L, d;
9348
+ }), d.ty = "tr", d.mn = C.mn, d.propertyGroup = M, d;
9349
9349
  }
9350
- function c(C, g, L) {
9350
+ function c(C, g, M) {
9351
9351
  function d(b) {
9352
9352
  return C.p.ix === b ? d.position : C.s.ix === b ? d.size : null;
9353
9353
  }
9354
- var y = propertyGroupFactory(d, L);
9354
+ var y = propertyGroupFactory(d, M);
9355
9355
  d.propertyIndex = C.ix;
9356
9356
  var p = g.sh.ty === "tm" ? g.sh.prop : g.sh;
9357
9357
  return p.s.setGroupProperty(PropertyInterface("Size", y)), p.p.setGroupProperty(PropertyInterface("Position", y)), Object.defineProperties(d, {
@@ -9366,11 +9366,11 @@ var lottie$1 = { exports: {} };
9366
9366
  }
9367
9367
  }), d.mn = C.mn, d;
9368
9368
  }
9369
- function m(C, g, L) {
9369
+ function m(C, g, M) {
9370
9370
  function d(b) {
9371
9371
  return C.p.ix === b ? d.position : C.r.ix === b ? d.rotation : C.pt.ix === b ? d.points : C.or.ix === b || b === "ADBE Vector Star Outer Radius" ? d.outerRadius : C.os.ix === b ? d.outerRoundness : C.ir && (C.ir.ix === b || b === "ADBE Vector Star Inner Radius") ? d.innerRadius : C.is && C.is.ix === b ? d.innerRoundness : null;
9372
9372
  }
9373
- var y = propertyGroupFactory(d, L), p = g.sh.ty === "tm" ? g.sh.prop : g.sh;
9373
+ var y = propertyGroupFactory(d, M), p = g.sh.ty === "tm" ? g.sh.prop : g.sh;
9374
9374
  return d.propertyIndex = C.ix, p.or.setGroupProperty(PropertyInterface("Outer Radius", y)), p.os.setGroupProperty(PropertyInterface("Outer Roundness", y)), p.pt.setGroupProperty(PropertyInterface("Points", y)), p.p.setGroupProperty(PropertyInterface("Position", y)), p.r.setGroupProperty(PropertyInterface("Rotation", y)), C.ir && (p.ir.setGroupProperty(PropertyInterface("Inner Radius", y)), p.is.setGroupProperty(PropertyInterface("Inner Roundness", y))), Object.defineProperties(d, {
9375
9375
  position: {
9376
9376
  get: ExpressionPropertyInterface(p.p)
@@ -9398,11 +9398,11 @@ var lottie$1 = { exports: {} };
9398
9398
  }
9399
9399
  }), d.mn = C.mn, d;
9400
9400
  }
9401
- function E(C, g, L) {
9401
+ function E(C, g, M) {
9402
9402
  function d(b) {
9403
9403
  return C.p.ix === b ? d.position : C.r.ix === b ? d.roundness : C.s.ix === b || b === "Size" || b === "ADBE Vector Rect Size" ? d.size : null;
9404
9404
  }
9405
- var y = propertyGroupFactory(d, L), p = g.sh.ty === "tm" ? g.sh.prop : g.sh;
9405
+ var y = propertyGroupFactory(d, M), p = g.sh.ty === "tm" ? g.sh.prop : g.sh;
9406
9406
  return d.propertyIndex = C.ix, p.p.setGroupProperty(PropertyInterface("Position", y)), p.s.setGroupProperty(PropertyInterface("Size", y)), p.r.setGroupProperty(PropertyInterface("Rotation", y)), Object.defineProperties(d, {
9407
9407
  position: {
9408
9408
  get: ExpressionPropertyInterface(p.p)
@@ -9418,11 +9418,11 @@ var lottie$1 = { exports: {} };
9418
9418
  }
9419
9419
  }), d.mn = C.mn, d;
9420
9420
  }
9421
- function u(C, g, L) {
9421
+ function u(C, g, M) {
9422
9422
  function d(b) {
9423
9423
  return C.r.ix === b || b === "Round Corners 1" ? d.radius : null;
9424
9424
  }
9425
- var y = propertyGroupFactory(d, L), p = g;
9425
+ var y = propertyGroupFactory(d, M), p = g;
9426
9426
  return d.propertyIndex = C.ix, p.rd.setGroupProperty(PropertyInterface("Radius", y)), Object.defineProperties(d, {
9427
9427
  radius: {
9428
9428
  get: ExpressionPropertyInterface(p.rd)
@@ -9432,11 +9432,11 @@ var lottie$1 = { exports: {} };
9432
9432
  }
9433
9433
  }), d.mn = C.mn, d;
9434
9434
  }
9435
- function P(C, g, L) {
9435
+ function P(C, g, M) {
9436
9436
  function d(b) {
9437
9437
  return C.c.ix === b || b === "Copies" ? d.copies : C.o.ix === b || b === "Offset" ? d.offset : null;
9438
9438
  }
9439
- var y = propertyGroupFactory(d, L), p = g;
9439
+ var y = propertyGroupFactory(d, M), p = g;
9440
9440
  return d.propertyIndex = C.ix, p.c.setGroupProperty(PropertyInterface("Copies", y)), p.o.setGroupProperty(PropertyInterface("Offset", y)), Object.defineProperties(d, {
9441
9441
  copies: {
9442
9442
  get: ExpressionPropertyInterface(p.c)
@@ -9449,20 +9449,20 @@ var lottie$1 = { exports: {} };
9449
9449
  }
9450
9450
  }), d.mn = C.mn, d;
9451
9451
  }
9452
- return function(C, g, L) {
9452
+ return function(C, g, M) {
9453
9453
  var d;
9454
9454
  function y(b) {
9455
9455
  if (typeof b == "number")
9456
- return b = b === void 0 ? 1 : b, b === 0 ? L : d[b - 1];
9457
- for (var M = 0, A = d.length; M < A; ) {
9458
- if (d[M]._name === b)
9459
- return d[M];
9460
- M += 1;
9456
+ return b = b === void 0 ? 1 : b, b === 0 ? M : d[b - 1];
9457
+ for (var L = 0, A = d.length; L < A; ) {
9458
+ if (d[L]._name === b)
9459
+ return d[L];
9460
+ L += 1;
9461
9461
  }
9462
9462
  return null;
9463
9463
  }
9464
9464
  function p() {
9465
- return L;
9465
+ return M;
9466
9466
  }
9467
9467
  return y.propertyGroup = propertyGroupFactory(y, p), d = e(C, g, y.propertyGroup), y.numProperties = d.length, y._name = "Contents", y;
9468
9468
  };
@@ -9591,12 +9591,12 @@ var lottie$1 = { exports: {} };
9591
9591
  if (!this.k || !this.keyframes)
9592
9592
  return this.pv;
9593
9593
  u = u ? u.toLowerCase() : "";
9594
- var g = this.comp.renderedFrame, L = this.keyframes, d = L[L.length - 1].t;
9594
+ var g = this.comp.renderedFrame, M = this.keyframes, d = M[M.length - 1].t;
9595
9595
  if (g <= d)
9596
9596
  return this.pv;
9597
9597
  var y, p;
9598
- C ? (P ? y = Math.abs(d - this.elem.comp.globalData.frameRate * P) : y = Math.max(0, d - this.elem.data.ip), p = d - y) : ((!P || P > L.length - 1) && (P = L.length - 1), p = L[L.length - 1 - P].t, y = d - p);
9599
- var b, M, A;
9598
+ C ? (P ? y = Math.abs(d - this.elem.comp.globalData.frameRate * P) : y = Math.max(0, d - this.elem.data.ip), p = d - y) : ((!P || P > M.length - 1) && (P = M.length - 1), p = M[M.length - 1 - P].t, y = d - p);
9599
+ var b, L, A;
9600
9600
  if (u === "pingpong") {
9601
9601
  var T = Math.floor((g - p) / y);
9602
9602
  if (T % 2 !== 0)
@@ -9604,7 +9604,7 @@ var lottie$1 = { exports: {} };
9604
9604
  } else if (u === "offset") {
9605
9605
  var k = this.getValueAtTime(p / this.comp.globalData.frameRate, 0), R = this.getValueAtTime(d / this.comp.globalData.frameRate, 0), X = this.getValueAtTime(((g - p) % y + p) / this.comp.globalData.frameRate, 0), N = Math.floor((g - p) / y);
9606
9606
  if (this.pv.length) {
9607
- for (A = new Array(k.length), M = A.length, b = 0; b < M; b += 1)
9607
+ for (A = new Array(k.length), L = A.length, b = 0; b < L; b += 1)
9608
9608
  A[b] = (R[b] - k[b]) * N + X[b];
9609
9609
  return A;
9610
9610
  }
@@ -9612,7 +9612,7 @@ var lottie$1 = { exports: {} };
9612
9612
  } else if (u === "continue") {
9613
9613
  var j = this.getValueAtTime(d / this.comp.globalData.frameRate, 0), Y = this.getValueAtTime((d - 1e-3) / this.comp.globalData.frameRate, 0);
9614
9614
  if (this.pv.length) {
9615
- for (A = new Array(j.length), M = A.length, b = 0; b < M; b += 1)
9615
+ for (A = new Array(j.length), L = A.length, b = 0; b < L; b += 1)
9616
9616
  A[b] = j[b] + (j[b] - Y[b]) * ((g - d) / this.comp.globalData.frameRate) / 5e-4;
9617
9617
  return A;
9618
9618
  }
@@ -9624,12 +9624,12 @@ var lottie$1 = { exports: {} };
9624
9624
  if (!this.k)
9625
9625
  return this.pv;
9626
9626
  u = u ? u.toLowerCase() : "";
9627
- var g = this.comp.renderedFrame, L = this.keyframes, d = L[0].t;
9627
+ var g = this.comp.renderedFrame, M = this.keyframes, d = M[0].t;
9628
9628
  if (g >= d)
9629
9629
  return this.pv;
9630
9630
  var y, p;
9631
- C ? (P ? y = Math.abs(this.elem.comp.globalData.frameRate * P) : y = Math.max(0, this.elem.data.op - d), p = d + y) : ((!P || P > L.length - 1) && (P = L.length - 1), p = L[P].t, y = p - d);
9632
- var b, M, A;
9631
+ C ? (P ? y = Math.abs(this.elem.comp.globalData.frameRate * P) : y = Math.max(0, this.elem.data.op - d), p = d + y) : ((!P || P > M.length - 1) && (P = M.length - 1), p = M[P].t, y = p - d);
9632
+ var b, L, A;
9633
9633
  if (u === "pingpong") {
9634
9634
  var T = Math.floor((d - g) / y);
9635
9635
  if (T % 2 === 0)
@@ -9637,7 +9637,7 @@ var lottie$1 = { exports: {} };
9637
9637
  } else if (u === "offset") {
9638
9638
  var k = this.getValueAtTime(d / this.comp.globalData.frameRate, 0), R = this.getValueAtTime(p / this.comp.globalData.frameRate, 0), X = this.getValueAtTime((y - (d - g) % y + d) / this.comp.globalData.frameRate, 0), N = Math.floor((d - g) / y) + 1;
9639
9639
  if (this.pv.length) {
9640
- for (A = new Array(k.length), M = A.length, b = 0; b < M; b += 1)
9640
+ for (A = new Array(k.length), L = A.length, b = 0; b < L; b += 1)
9641
9641
  A[b] = X[b] - (R[b] - k[b]) * N;
9642
9642
  return A;
9643
9643
  }
@@ -9645,7 +9645,7 @@ var lottie$1 = { exports: {} };
9645
9645
  } else if (u === "continue") {
9646
9646
  var j = this.getValueAtTime(d / this.comp.globalData.frameRate, 0), Y = this.getValueAtTime((d + 1e-3) / this.comp.globalData.frameRate, 0);
9647
9647
  if (this.pv.length) {
9648
- for (A = new Array(j.length), M = A.length, b = 0; b < M; b += 1)
9648
+ for (A = new Array(j.length), L = A.length, b = 0; b < L; b += 1)
9649
9649
  A[b] = j[b] + (j[b] - Y[b]) * (d - g) / 1e-3;
9650
9650
  return A;
9651
9651
  }
@@ -9658,14 +9658,14 @@ var lottie$1 = { exports: {} };
9658
9658
  return this.pv;
9659
9659
  if (u = (u || 0.4) * 0.5, P = Math.floor(P || 5), P <= 1)
9660
9660
  return this.pv;
9661
- var C = this.comp.renderedFrame / this.comp.globalData.frameRate, g = C - u, L = C + u, d = P > 1 ? (L - g) / (P - 1) : 1, y = 0, p = 0, b;
9661
+ var C = this.comp.renderedFrame / this.comp.globalData.frameRate, g = C - u, M = C + u, d = P > 1 ? (M - g) / (P - 1) : 1, y = 0, p = 0, b;
9662
9662
  this.pv.length ? b = createTypedArray("float32", this.pv.length) : b = 0;
9663
- for (var M; y < P; ) {
9664
- if (M = this.getValueAtTime(g + y * d), this.pv.length)
9663
+ for (var L; y < P; ) {
9664
+ if (L = this.getValueAtTime(g + y * d), this.pv.length)
9665
9665
  for (p = 0; p < this.pv.length; p += 1)
9666
- b[p] += M[p];
9666
+ b[p] += L[p];
9667
9667
  else
9668
- b += M;
9668
+ b += L;
9669
9669
  y += 1;
9670
9670
  }
9671
9671
  if (this.pv.length)
@@ -9689,15 +9689,15 @@ var lottie$1 = { exports: {} };
9689
9689
  P.scale(g[0] * this.s.mult, g[1] * this.s.mult, g[2] * this.s.mult);
9690
9690
  }
9691
9691
  if (this.sk && this.appliedTransformations < 3) {
9692
- var L = this.sk.getValueAtTime(u), d = this.sa.getValueAtTime(u);
9693
- P.skewFromAxis(-L * this.sk.mult, d * this.sa.mult);
9692
+ var M = this.sk.getValueAtTime(u), d = this.sa.getValueAtTime(u);
9693
+ P.skewFromAxis(-M * this.sk.mult, d * this.sa.mult);
9694
9694
  }
9695
9695
  if (this.r && this.appliedTransformations < 4) {
9696
9696
  var y = this.r.getValueAtTime(u);
9697
9697
  P.rotate(-y * this.r.mult);
9698
9698
  } else if (!this.r && this.appliedTransformations < 4) {
9699
- var p = this.rz.getValueAtTime(u), b = this.ry.getValueAtTime(u), M = this.rx.getValueAtTime(u), A = this.or.getValueAtTime(u);
9700
- P.rotateZ(-p * this.rz.mult).rotateY(b * this.ry.mult).rotateX(M * this.rx.mult).rotateZ(-A[2] * this.or.mult).rotateY(A[1] * this.or.mult).rotateX(A[0] * this.or.mult);
9699
+ var p = this.rz.getValueAtTime(u), b = this.ry.getValueAtTime(u), L = this.rx.getValueAtTime(u), A = this.or.getValueAtTime(u);
9700
+ P.rotateZ(-p * this.rz.mult).rotateY(b * this.ry.mult).rotateX(L * this.rx.mult).rotateZ(-A[2] * this.or.mult).rotateY(A[1] * this.or.mult).rotateX(A[0] * this.or.mult);
9701
9701
  }
9702
9702
  if (this.data.p && this.data.p.s) {
9703
9703
  var T = this.px.getValueAtTime(u), k = this.py.getValueAtTime(u);
@@ -9721,15 +9721,15 @@ var lottie$1 = { exports: {} };
9721
9721
  return g.dynamicProperties.length ? g.getValueAtTime = s.bind(g) : g.getValueAtTime = n.bind(g), g.setGroupProperty = expressionHelpers.setGroupProperty, g;
9722
9722
  };
9723
9723
  var o = PropertyFactory.getProp;
9724
- PropertyFactory.getProp = function(u, P, C, g, L) {
9725
- var d = o(u, P, C, g, L);
9724
+ PropertyFactory.getProp = function(u, P, C, g, M) {
9725
+ var d = o(u, P, C, g, M);
9726
9726
  d.kf ? d.getValueAtTime = expressionHelpers.getValueAtTime.bind(d) : d.getValueAtTime = expressionHelpers.getStaticValueAtTime.bind(d), d.setGroupProperty = expressionHelpers.setGroupProperty, d.loopOut = e, d.loopIn = t, d.smooth = i, d.getVelocityAtTime = expressionHelpers.getVelocityAtTime.bind(d), d.getSpeedAtTime = expressionHelpers.getSpeedAtTime.bind(d), d.numKeys = P.a === 1 ? P.k.length : 0, d.propertyIndex = P.ix;
9727
9727
  var y = 0;
9728
9728
  return C !== 0 && (y = createTypedArray("float32", P.a === 1 ? P.k[0].s.length : P.k.length)), d._cachingAtTime = {
9729
9729
  lastFrame: initialDefaultFrame,
9730
9730
  lastIndex: 0,
9731
9731
  value: y
9732
- }, expressionHelpers.searchExpressions(u, P, d), d.k && L.addDynamicProperty(d), d;
9732
+ }, expressionHelpers.searchExpressions(u, P, d), d.k && M.addDynamicProperty(d), d;
9733
9733
  };
9734
9734
  function f(u) {
9735
9735
  return this._cachingAtTime || (this._cachingAtTime = {
@@ -9746,9 +9746,9 @@ var lottie$1 = { exports: {} };
9746
9746
  this.k && this.getValue();
9747
9747
  var g = this.v;
9748
9748
  C !== void 0 && (g = this.getValueAtTime(C, 0));
9749
- var L, d = g._length, y = g[P], p = g.v, b = createSizedArray(d);
9750
- for (L = 0; L < d; L += 1)
9751
- P === "i" || P === "o" ? b[L] = [y[L][0] - p[L][0], y[L][1] - p[L][1]] : b[L] = [y[L][0], y[L][1]];
9749
+ var M, d = g._length, y = g[P], p = g.v, b = createSizedArray(d);
9750
+ for (M = 0; M < d; M += 1)
9751
+ P === "i" || P === "o" ? b[M] = [y[M][0] - p[M][0], y[M][1] - p[M][1]] : b[M] = [y[M][0], y[M][1]];
9752
9752
  return b;
9753
9753
  },
9754
9754
  points: function(P) {
@@ -9766,24 +9766,24 @@ var lottie$1 = { exports: {} };
9766
9766
  pointOnPath: function(P, C) {
9767
9767
  var g = this.v;
9768
9768
  C !== void 0 && (g = this.getValueAtTime(C, 0)), this._segmentsLength || (this._segmentsLength = bez.getSegmentsLength(g));
9769
- for (var L = this._segmentsLength, d = L.lengths, y = L.totalLength * P, p = 0, b = d.length, M = 0, A; p < b; ) {
9770
- if (M + d[p].addedLength > y) {
9771
- var T = p, k = g.c && p === b - 1 ? 0 : p + 1, R = (y - M) / d[p].addedLength;
9769
+ for (var M = this._segmentsLength, d = M.lengths, y = M.totalLength * P, p = 0, b = d.length, L = 0, A; p < b; ) {
9770
+ if (L + d[p].addedLength > y) {
9771
+ var T = p, k = g.c && p === b - 1 ? 0 : p + 1, R = (y - L) / d[p].addedLength;
9772
9772
  A = bez.getPointInSegment(g.v[T], g.v[k], g.o[T], g.i[k], R, d[p]);
9773
9773
  break;
9774
9774
  } else
9775
- M += d[p].addedLength;
9775
+ L += d[p].addedLength;
9776
9776
  p += 1;
9777
9777
  }
9778
9778
  return A || (A = g.c ? [g.v[0][0], g.v[0][1]] : [g.v[g._length - 1][0], g.v[g._length - 1][1]]), A;
9779
9779
  },
9780
9780
  vectorOnPath: function(P, C, g) {
9781
9781
  P == 1 ? P = this.v.c : P == 0 && (P = 0.999);
9782
- var L = this.pointOnPath(P, C), d = this.pointOnPath(P + 1e-3, C), y = d[0] - L[0], p = d[1] - L[1], b = Math.sqrt(Math.pow(y, 2) + Math.pow(p, 2));
9782
+ var M = this.pointOnPath(P, C), d = this.pointOnPath(P + 1e-3, C), y = d[0] - M[0], p = d[1] - M[1], b = Math.sqrt(Math.pow(y, 2) + Math.pow(p, 2));
9783
9783
  if (b === 0)
9784
9784
  return [0, 0];
9785
- var M = g === "tangent" ? [y / b, p / b] : [-p / b, y / b];
9786
- return M;
9785
+ var L = g === "tangent" ? [y / b, p / b] : [-p / b, y / b];
9786
+ return L;
9787
9787
  },
9788
9788
  tangentOnPath: function(P, C) {
9789
9789
  return this.vectorOnPath(P, C, "tangent");
@@ -9795,8 +9795,8 @@ var lottie$1 = { exports: {} };
9795
9795
  getValueAtTime: expressionHelpers.getStaticValueAtTime
9796
9796
  }, extendPrototype([m], l), extendPrototype([m], c), c.prototype.getValueAtTime = f, c.prototype.initiateExpression = ExpressionManager.initiateExpression;
9797
9797
  var E = ShapePropertyFactory.getShapeProp;
9798
- ShapePropertyFactory.getShapeProp = function(u, P, C, g, L) {
9799
- var d = E(u, P, C, g, L);
9798
+ ShapePropertyFactory.getShapeProp = function(u, P, C, g, M) {
9799
+ var d = E(u, P, C, g, M);
9800
9800
  return d.propertyIndex = P.ix, d.lock = !1, C === 3 ? expressionHelpers.searchExpressions(u, P.pt, d) : C === 4 && expressionHelpers.searchExpressions(u, P.ks, d), d.k && u.addDynamicProperty(d), d;
9801
9801
  };
9802
9802
  }
@@ -10147,9 +10147,9 @@ function _toPropertyKey(e) {
10147
10147
  return typeof t == "symbol" ? t : String(t);
10148
10148
  }
10149
10149
  var _excluded$1 = ["animationData", "loop", "autoplay", "initialSegment", "onComplete", "onLoopComplete", "onEnterFrame", "onSegmentStart", "onConfigReady", "onDataReady", "onDataFailed", "onLoadedImages", "onDOMLoaded", "onDestroy", "lottieRef", "renderer", "name", "assetsPath", "rendererSettings"], useLottie = function e(t, i) {
10150
- var s = t.animationData, n = t.loop, a = t.autoplay, o = t.initialSegment, f = t.onComplete, l = t.onLoopComplete, c = t.onEnterFrame, m = t.onSegmentStart, E = t.onConfigReady, u = t.onDataReady, P = t.onDataFailed, C = t.onLoadedImages, g = t.onDOMLoaded, L = t.onDestroy;
10150
+ var s = t.animationData, n = t.loop, a = t.autoplay, o = t.initialSegment, f = t.onComplete, l = t.onLoopComplete, c = t.onEnterFrame, m = t.onSegmentStart, E = t.onConfigReady, u = t.onDataReady, P = t.onDataFailed, C = t.onLoadedImages, g = t.onDOMLoaded, M = t.onDestroy;
10151
10151
  t.lottieRef, t.renderer, t.name, t.assetsPath, t.rendererSettings;
10152
- var d = _objectWithoutProperties(t, _excluded$1), y = useState(!1), p = _slicedToArray(y, 2), b = p[0], M = p[1], A = useRef(), T = useRef(null), k = function() {
10152
+ var d = _objectWithoutProperties(t, _excluded$1), y = useState(!1), p = _slicedToArray(y, 2), b = p[0], L = p[1], A = useRef(), T = useRef(null), k = function() {
10153
10153
  var G;
10154
10154
  (G = A.current) === null || G === void 0 || G.play();
10155
10155
  }, R = function() {
@@ -10189,7 +10189,7 @@ var _excluded$1 = ["animationData", "loop", "autoplay", "initialSegment", "onCom
10189
10189
  var $ = _objectSpread2(_objectSpread2(_objectSpread2({}, t), G), {}, {
10190
10190
  container: T.current
10191
10191
  });
10192
- return A.current = lottie.loadAnimation($), M(!!A.current), function() {
10192
+ return A.current = lottie.loadAnimation($), L(!!A.current), function() {
10193
10193
  var J;
10194
10194
  (J = A.current) === null || J === void 0 || J.destroy(), A.current = void 0;
10195
10195
  };
@@ -10240,7 +10240,7 @@ var _excluded$1 = ["animationData", "loop", "autoplay", "initialSegment", "onCom
10240
10240
  handler: g
10241
10241
  }, {
10242
10242
  name: "destroy",
10243
- handler: L
10243
+ handler: M
10244
10244
  }], G = F.filter(function($) {
10245
10245
  return $.handler != null;
10246
10246
  });
@@ -10265,7 +10265,7 @@ var _excluded$1 = ["animationData", "loop", "autoplay", "initialSegment", "onCom
10265
10265
  });
10266
10266
  };
10267
10267
  }
10268
- }, [f, l, c, m, E, u, P, C, g, L]);
10268
+ }, [f, l, c, m, E, u, P, C, g, M]);
10269
10269
  var B = /* @__PURE__ */ React.createElement("div", _objectSpread2({
10270
10270
  style: i,
10271
10271
  ref: T
@@ -10307,8 +10307,8 @@ var useInitInteractivity = function e(t) {
10307
10307
  s.stop();
10308
10308
  var f = function() {
10309
10309
  var m = null, E = function() {
10310
- var P = getContainerVisibility(o), C = a.find(function(L) {
10311
- var d = L.visibility;
10310
+ var P = getContainerVisibility(o), C = a.find(function(M) {
10311
+ var d = M.visibility;
10312
10312
  return d && P >= d[0] && P <= d[1];
10313
10313
  });
10314
10314
  if (C) {
@@ -10325,19 +10325,19 @@ var useInitInteractivity = function e(t) {
10325
10325
  };
10326
10326
  }, l = function() {
10327
10327
  var m = function(C, g) {
10328
- var L = C, d = g;
10329
- if (L !== -1 && d !== -1) {
10330
- var y = getContainerCursorPosition(o, L, d);
10331
- L = y.x, d = y.y;
10328
+ var M = C, d = g;
10329
+ if (M !== -1 && d !== -1) {
10330
+ var y = getContainerCursorPosition(o, M, d);
10331
+ M = y.x, d = y.y;
10332
10332
  }
10333
10333
  var p = a.find(function(A) {
10334
10334
  var T = A.position;
10335
- return T && Array.isArray(T.x) && Array.isArray(T.y) ? L >= T.x[0] && L <= T.x[1] && d >= T.y[0] && d <= T.y[1] : T && !Number.isNaN(T.x) && !Number.isNaN(T.y) ? L === T.x && d === T.y : !1;
10335
+ return T && Array.isArray(T.x) && Array.isArray(T.y) ? M >= T.x[0] && M <= T.x[1] && d >= T.y[0] && d <= T.y[1] : T && !Number.isNaN(T.x) && !Number.isNaN(T.y) ? M === T.x && d === T.y : !1;
10336
10336
  });
10337
10337
  if (p) {
10338
10338
  if (p.type === "seek" && p.position && Array.isArray(p.position.x) && Array.isArray(p.position.y) && p.frames.length === 2) {
10339
- var b = (L - p.position.x[0]) / (p.position.x[1] - p.position.x[0]), M = (d - p.position.y[0]) / (p.position.y[1] - p.position.y[0]);
10340
- s.playSegments(p.frames, !0), s.goToAndStop(Math.ceil((b + M) / 2 * (p.frames[1] - p.frames[0])), !0);
10339
+ var b = (M - p.position.x[0]) / (p.position.x[1] - p.position.x[0]), L = (d - p.position.y[0]) / (p.position.y[1] - p.position.y[0]);
10340
+ s.playSegments(p.frames, !0), s.goToAndStop(Math.ceil((b + L) / 2 * (p.frames[1] - p.frames[0])), !0);
10341
10341
  }
10342
10342
  p.type === "loop" && s.playSegments(p.frames, !0), p.type === "play" && (s.isPaused && s.resetSegments(!1), s.playSegments(p.frames)), p.type === "stop" && s.goToAndStop(p.frames[0], !0);
10343
10343
  }
@@ -10367,7 +10367,7 @@ var useInitInteractivity = function e(t) {
10367
10367
  wrapperRef: f
10368
10368
  }), o;
10369
10369
  }, _excluded = ["style", "interactivity"], Lottie = function e(t) {
10370
- var i, s, n, a = t.style, o = t.interactivity, f = _objectWithoutProperties(t, _excluded), l = useLottie(f, a), c = l.View, m = l.play, E = l.stop, u = l.pause, P = l.setSpeed, C = l.goToAndStop, g = l.goToAndPlay, L = l.setDirection, d = l.playSegments, y = l.setSubframe, p = l.getDuration, b = l.destroy, M = l.animationContainerRef, A = l.animationLoaded, T = l.animationItem;
10370
+ var i, s, n, a = t.style, o = t.interactivity, f = _objectWithoutProperties(t, _excluded), l = useLottie(f, a), c = l.View, m = l.play, E = l.stop, u = l.pause, P = l.setSpeed, C = l.goToAndStop, g = l.goToAndPlay, M = l.setDirection, d = l.playSegments, y = l.setSubframe, p = l.getDuration, b = l.destroy, L = l.animationContainerRef, A = l.animationLoaded, T = l.animationItem;
10371
10371
  return useEffect(function() {
10372
10372
  t.lottieRef && (t.lottieRef.current = {
10373
10373
  play: m,
@@ -10376,12 +10376,12 @@ var useInitInteractivity = function e(t) {
10376
10376
  setSpeed: P,
10377
10377
  goToAndPlay: g,
10378
10378
  goToAndStop: C,
10379
- setDirection: L,
10379
+ setDirection: M,
10380
10380
  playSegments: d,
10381
10381
  setSubframe: y,
10382
10382
  getDuration: p,
10383
10383
  destroy: b,
10384
- animationContainerRef: M,
10384
+ animationContainerRef: L,
10385
10385
  animationLoaded: A,
10386
10386
  animationItem: T
10387
10387
  });
@@ -10394,12 +10394,12 @@ var useInitInteractivity = function e(t) {
10394
10394
  setSpeed: P,
10395
10395
  goToAndStop: C,
10396
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13822
- return a().createElement("span", Ee({ className: he + " lazy-load-image-background " + ee + ve, style: Le(Le({}, de), {}, { color: "transparent", display: "inline-block", height: Q, width: ne }) }, fe), H);
13821
+ return a().createElement("span", Ee({ className: he + " lazy-load-image-background " + ee + ve, style: Me(Me({}, de), {}, { color: "transparent", display: "inline-block", height: Q, width: ne }) }, fe), H);
13823
13822
  } }, { key: "render", value: function() {
13824
13823
  var H = this.props, z = H.effect, ee = H.placeholderSrc, Q = H.visibleByDefault, ie = H.wrapperClassName, ne = H.wrapperProps, he = this.getLazyLoadImage();
13825
13824
  return (z || ee) && !Q || ie || ne ? this.getWrappedLazyLoadImage(he) : he;
@@ -13845,7 +13844,7 @@ const placeholderUrl = "data:image/svg+xml,%3csvg%20width='384'%20height='216'%2
13845
13844
  const [n, a] = useState(!1), [o, f] = useState(e ?? placeholderUrl), l = () => {
13846
13845
  f(placeholderUrl);
13847
13846
  };
13848
- return /* @__PURE__ */ jsx(Opacity, { level: "semi-dark", className: "rounded-2xl", children: /* @__PURE__ */ jsxs("div", { className: "w-[328px] h-[305px] sm:w-[384px] sm:h-[336px] overflow-hidden rounded-2xl", children: [
13847
+ return /* @__PURE__ */ jsx(GardenShell, { children: /* @__PURE__ */ jsx(Opacity, { level: "semi-dark", className: "rounded-2xl", children: /* @__PURE__ */ jsxs("div", { className: "w-[328px] h-[305px] sm:w-[384px] sm:h-[336px] overflow-hidden rounded-2xl", children: [
13849
13848
  /* @__PURE__ */ jsx(
13850
13849
  "div",
13851
13850
  {
@@ -13877,11 +13876,11 @@ const placeholderUrl = "data:image/svg+xml,%3csvg%20width='384'%20height='216'%2
13877
13876
  children: t
13878
13877
  }
13879
13878
  ),
13880
- /* @__PURE__ */ jsx(Typography, { size: "h5", weight: "medium", children: i })
13879
+ /* @__PURE__ */ jsx(Typography, { size: "h5", weight: "medium", className: "px-3 py-1", children: i })
13881
13880
  ] }),
13882
13881
  /* @__PURE__ */ jsx(Typography, { size: "h3", weight: "bold", children: s })
13883
13882
  ] })
13884
- ] }) });
13883
+ ] }) }) });
13885
13884
  }, questCardStyles = cva(
13886
13885
  ["w-full max-w-96 p-4 pb-5 md:p-6 md:pb-8 rounded-2xl"],
13887
13886
  {
@@ -13899,10 +13898,12 @@ const placeholderUrl = "data:image/svg+xml,%3csvg%20width='384'%20height='216'%2
13899
13898
  variant: e,
13900
13899
  title: t,
13901
13900
  description: i,
13902
- chipContent: s
13903
- }) => /* @__PURE__ */ jsxs("div", { className: cn(questCardStyles({ variant: e })), children: [
13901
+ chipContent: s,
13902
+ logo: n
13903
+ }) => /* @__PURE__ */ jsx(GardenShell, { children: /* @__PURE__ */ jsxs("div", { className: cn(questCardStyles({ variant: e })), children: [
13904
13904
  /* @__PURE__ */ jsxs("div", { className: "flex justify-between items-center mb-4", children: [
13905
- /* @__PURE__ */ jsxs(Chip, { className: "cursor-pointer", children: [
13905
+ /* @__PURE__ */ jsxs(Chip, { className: "cursor-pointer px-2 py-1", children: [
13906
+ /* @__PURE__ */ jsx(Chip.Logo, { children: n }),
13906
13907
  t,
13907
13908
  /* @__PURE__ */ jsx(Chip.CheckBox, { checked: !1 })
13908
13909
  ] }),
@@ -13917,16 +13918,16 @@ const placeholderUrl = "data:image/svg+xml,%3csvg%20width='384'%20height='216'%2
13917
13918
  ] }),
13918
13919
  /* @__PURE__ */ jsx("div", { className: "mb-3 md:mb-8", children: /* @__PURE__ */ jsx(Typography, { size: "h3", weight: "medium", children: i }) }),
13919
13920
  /* @__PURE__ */ jsxs("div", { className: "flex justify-end space-x-2", children: [
13920
- /* @__PURE__ */ jsxs(Chip, { children: [
13921
+ /* @__PURE__ */ jsxs(Chip, { className: "pl-3 pr-2 py-1", children: [
13921
13922
  /* @__PURE__ */ jsx(Typography, { size: "h4", weight: "medium", children: "Quest Access" }),
13922
13923
  /* @__PURE__ */ jsx(Chip.CheckBox, { checked: !1 })
13923
13924
  ] }),
13924
- /* @__PURE__ */ jsxs(Chip, { children: [
13925
+ /* @__PURE__ */ jsxs(Chip, { className: "pl-3 pr-2 py-1", children: [
13925
13926
  /* @__PURE__ */ jsx(Typography, { size: "h4", weight: "medium", children: s }),
13926
13927
  /* @__PURE__ */ jsx(Chip.CheckBox, { checked: !1 })
13927
13928
  ] })
13928
13929
  ] })
13929
- ] });
13930
+ ] }) });
13930
13931
  export {
13931
13932
  AddIcon,
13932
13933
  ArbitrumLogo,