@gamepark/skyrift 0.2.7 → 0.2.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/SkyriftRules.d.ts +14 -14
- package/dist/SkyriftRules.js +15 -15
- package/dist/material/Card.d.ts +10 -10
- package/dist/material/Card.js +10 -10
- package/dist/material/CardProperties.js +20 -20
- package/dist/material/decks/HearthBlade.js +4 -4
- package/dist/material/decks/HighWave.js +10 -10
- package/dist/material/decks/heathblade/Confluence.js +1 -1
- package/dist/material/decks/heathblade/Harvest.js +1 -1
- package/dist/material/decks/highwave/BonnyTheGunner.d.ts +14 -0
- package/dist/material/decks/highwave/BonnyTheGunner.js +13 -0
- package/dist/material/decks/highwave/CannonCardRule.js +5 -3
- package/dist/material/decks/highwave/DarkArmageddon.d.ts +15 -0
- package/dist/material/decks/highwave/DarkArmageddon.js +14 -0
- package/dist/material/decks/highwave/DarkArmageddonEffectRule.d.ts +4 -0
- package/dist/material/decks/highwave/DarkArmageddonEffectRule.js +4 -0
- package/dist/material/decks/highwave/EyeOfSky.d.ts +16 -0
- package/dist/material/decks/highwave/EyeOfSky.js +20 -0
- package/dist/material/decks/highwave/EyeOfSkyEffectRule.d.ts +7 -0
- package/dist/material/decks/highwave/EyeOfSkyEffectRule.js +21 -0
- package/dist/material/decks/highwave/FortunesCourse.d.ts +14 -0
- package/dist/material/decks/highwave/FortunesCourse.js +15 -0
- package/dist/material/decks/highwave/GoldenApocalypse.d.ts +15 -0
- package/dist/material/decks/highwave/GoldenApocalypse.js +14 -0
- package/dist/material/decks/highwave/OscarScullion.d.ts +13 -0
- package/dist/material/decks/highwave/OscarScullion.js +12 -0
- package/dist/material/decks/highwave/OscarScullionEffectRule.d.ts +5 -0
- package/dist/material/decks/highwave/OscarScullionEffectRule.js +12 -0
- package/dist/material/decks/highwave/OttoFactotum.d.ts +13 -0
- package/dist/material/decks/highwave/OttoFactotum.js +12 -0
- package/dist/material/decks/highwave/OttoFactotumEffectRule.d.ts +4 -0
- package/dist/material/decks/highwave/OttoFactotumEffectRule.js +9 -0
- package/dist/material/decks/highwave/RiggingRaiders.d.ts +13 -0
- package/dist/material/decks/highwave/RiggingRaiders.js +12 -0
- package/dist/material/decks/highwave/RiggingRaidersEffectRule.d.ts +5 -0
- package/dist/material/decks/highwave/RiggingRaidersEffectRule.js +17 -0
- package/dist/material/decks/highwave/ScallywagEffectRule.js +1 -0
- package/dist/material/decks/highwave/SeaScorcher.d.ts +16 -0
- package/dist/material/decks/highwave/SeaScorcher.js +19 -0
- package/dist/material/decks/highwave/SeaScorcherEffectRule.d.ts +5 -0
- package/dist/material/decks/highwave/SeaScorcherEffectRule.js +13 -0
- package/dist/material/decks/highwave/TideRover.d.ts +13 -0
- package/dist/material/decks/highwave/TideRover.js +12 -0
- package/dist/material/decks/highwave/TideRoverEffectRule.d.ts +4 -0
- package/dist/material/decks/highwave/TideRoverEffectRule.js +26 -0
- package/dist/material/decks/highwave/TropicalRuffian.js +1 -1
- package/dist/rules/RuleId.d.ts +8 -8
- package/dist/rules/RuleId.js +8 -8
- package/package.json +2 -2
package/dist/SkyriftRules.d.ts
CHANGED
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@@ -11,14 +11,14 @@ import { SacrificeEffectRule } from './material/decks/heathblade/SacrificeEffect
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import { SoulBladeEffectRule } from './material/decks/heathblade/SoulBladeEffectRule';
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import { WatchTowerEffectRule } from './material/decks/heathblade/WatchTowerEffectRule';
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import { BoardingPartyEffectRule } from './material/decks/highwave/BoardingPartyEffectRule';
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-
import {
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+
import { DarkArmageddonEffectRule } from './material/decks/highwave/DarkArmageddonEffectRule';
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import { DawnsDoomEffectRule } from './material/decks/highwave/DawnsDoomEffectRule';
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import {
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import {
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import {
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import {
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import {
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import {
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import { OttoFactotumEffectRule } from './material/decks/highwave/OttoFactotumEffectRule';
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import { SeaScorcherEffectRule } from './material/decks/highwave/SeaScorcherEffectRule';
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import { EyeOfSkyEffectRule } from './material/decks/highwave/EyeOfSkyEffectRule';
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import { TideRoverEffectRule } from './material/decks/highwave/TideRoverEffectRule';
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import { RiggingRaidersEffectRule } from './material/decks/highwave/RiggingRaidersEffectRule';
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import { OscarScullionEffectRule } from './material/decks/highwave/OscarScullionEffectRule';
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import { SurpriseLootEffectRule } from './material/decks/highwave/SurpriseLootEffectRule';
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import { LocationType } from './material/LocationType';
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import { MaterialType } from './material/MaterialType';
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@@ -55,17 +55,17 @@ export declare class SkyriftRules extends SecretMaterialRules<Deck, MaterialType
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114: typeof WatchTowerEffectRule;
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115: typeof DrawEffectRule;
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116: typeof HarvestEffectRule;
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601: typeof
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601: typeof SeaScorcherEffectRule;
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602: typeof DrawEffectRule;
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603: typeof
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603: typeof EyeOfSkyEffectRule;
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605: typeof DiscardEffectRule;
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606: typeof
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607: typeof
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608: typeof
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609: typeof
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606: typeof RiggingRaidersEffectRule;
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607: typeof OttoFactotumEffectRule;
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608: typeof OscarScullionEffectRule;
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609: typeof TideRoverEffectRule;
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610: typeof StealCrystalEffectRule;
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612: typeof GainCrystalEffectRule;
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613: typeof
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613: typeof DarkArmageddonEffectRule;
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614: typeof BoardingPartyEffectRule;
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615: typeof DawnsDoomEffectRule;
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616: typeof SurpriseLootEffectRule;
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package/dist/SkyriftRules.js
CHANGED
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@@ -11,14 +11,14 @@ import { SacrificeEffectRule } from './material/decks/heathblade/SacrificeEffect
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import { SoulBladeEffectRule } from './material/decks/heathblade/SoulBladeEffectRule';
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import { WatchTowerEffectRule } from './material/decks/heathblade/WatchTowerEffectRule';
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import { BoardingPartyEffectRule } from './material/decks/highwave/BoardingPartyEffectRule';
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import {
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import { DarkArmageddonEffectRule } from './material/decks/highwave/DarkArmageddonEffectRule';
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import { DawnsDoomEffectRule } from './material/decks/highwave/DawnsDoomEffectRule';
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import {
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import {
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import {
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import {
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import {
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import {
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import { OttoFactotumEffectRule } from './material/decks/highwave/OttoFactotumEffectRule';
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import { SeaScorcherEffectRule } from './material/decks/highwave/SeaScorcherEffectRule';
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import { EyeOfSkyEffectRule } from './material/decks/highwave/EyeOfSkyEffectRule';
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import { TideRoverEffectRule } from './material/decks/highwave/TideRoverEffectRule';
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import { RiggingRaidersEffectRule } from './material/decks/highwave/RiggingRaidersEffectRule';
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import { OscarScullionEffectRule } from './material/decks/highwave/OscarScullionEffectRule';
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import { SurpriseLootEffectRule } from './material/decks/highwave/SurpriseLootEffectRule';
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import { LocationType } from './material/LocationType';
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import { MaterialType } from './material/MaterialType';
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@@ -58,17 +58,17 @@ export class SkyriftRules extends SecretMaterialRules {
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[RuleId.WatchTowerEffect]: WatchTowerEffectRule,
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[RuleId.ConfluenceEffect]: DrawEffectRule,
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[RuleId.HarvestEffect]: HarvestEffectRule,
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[RuleId.
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[RuleId.SeaScorcherEffect]: SeaScorcherEffectRule,
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[RuleId.AeliaSteadyHandEffect]: DrawEffectRule,
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[RuleId.
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[RuleId.EyeOfSkyEffect]: EyeOfSkyEffectRule,
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[RuleId.TropicalRuffianEffect]: DiscardEffectRule,
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[RuleId.
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[RuleId.
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[RuleId.
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[RuleId.
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[RuleId.RiggingRaidersEffect]: RiggingRaidersEffectRule,
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[RuleId.OttoFactotumEffect]: OttoFactotumEffectRule,
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[RuleId.OscarScullionEffect]: OscarScullionEffectRule,
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[RuleId.TideRoverEffect]: TideRoverEffectRule,
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[RuleId.LongJawsSilverEffect]: StealCrystalEffectRule,
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[RuleId.
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[RuleId.
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[RuleId.FortunesCourseEffect]: GainCrystalEffectRule,
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[RuleId.DarkArmageddonEffect]: DarkArmageddonEffectRule,
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[RuleId.BoardingPartyEffect]: BoardingPartyEffectRule,
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[RuleId.DawnsDoomEffect]: DawnsDoomEffectRule,
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[RuleId.SurpriseLootEffect]: SurpriseLootEffectRule
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package/dist/material/Card.d.ts
CHANGED
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@@ -16,19 +16,19 @@ export declare enum Card {
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WatchTower = 114,
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Confluence = 115,
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Harvest = 116,
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SeaScorcher = 601,
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AeliaSteadyHand = 602,
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EyeOfSky = 603,
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BonnyTheGunner = 604,
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TropicalRuffian = 605,
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RiggingRaiders = 606,
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OttoFactotum = 607,
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OscarScullion = 608,
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TideRover = 609,
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LongJawsSilver = 610,
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GoldenApocalypse = 611,
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FortunesCourse = 612,
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DarkArmageddon = 613,
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BoardingParty = 614,
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DawnsDoom = 615,
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SurpriseLoot = 616
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package/dist/material/Card.js
CHANGED
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@@ -16,19 +16,19 @@ export var Card;
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Card[Card["WatchTower"] = 114] = "WatchTower";
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Card[Card["Confluence"] = 115] = "Confluence";
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Card[Card["Harvest"] = 116] = "Harvest";
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Card[Card["
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Card[Card["SeaScorcher"] = 601] = "SeaScorcher";
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Card[Card["AeliaSteadyHand"] = 602] = "AeliaSteadyHand";
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Card[Card["
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Card[Card["
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Card[Card["EyeOfSky"] = 603] = "EyeOfSky";
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Card[Card["BonnyTheGunner"] = 604] = "BonnyTheGunner";
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Card[Card["TropicalRuffian"] = 605] = "TropicalRuffian";
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Card[Card["
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Card[Card["
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Card[Card["
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Card[Card["
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Card[Card["RiggingRaiders"] = 606] = "RiggingRaiders";
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Card[Card["OttoFactotum"] = 607] = "OttoFactotum";
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Card[Card["OscarScullion"] = 608] = "OscarScullion";
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Card[Card["TideRover"] = 609] = "TideRover";
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Card[Card["LongJawsSilver"] = 610] = "LongJawsSilver";
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Card[Card["
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Card[Card["
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Card[Card["
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Card[Card["GoldenApocalypse"] = 611] = "GoldenApocalypse";
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Card[Card["FortunesCourse"] = 612] = "FortunesCourse";
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Card[Card["DarkArmageddon"] = 613] = "DarkArmageddon";
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Card[Card["BoardingParty"] = 614] = "BoardingParty";
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Card[Card["DawnsDoom"] = 615] = "DawnsDoom";
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Card[Card["SurpriseLoot"] = 616] = "SurpriseLoot";
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import { Card } from './Card';
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import { AeliaSteadyHand } from './decks/highwave/AeliaSteadyHand';
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import { BoardingParty } from './decks/highwave/BoardingParty';
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import {
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import {
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import { GoldenApocalypse } from './decks/highwave/GoldenApocalypse';
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import { DarkArmageddon } from './decks/highwave/DarkArmageddon';
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import { DawnsDoom } from './decks/highwave/DawnsDoom';
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import { LongJawsSilver } from './decks/highwave/LongJawsSilver';
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import {
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import {
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import {
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import {
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import {
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import {
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import {
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import { BonnyTheGunner } from './decks/highwave/BonnyTheGunner';
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import { OttoFactotum } from './decks/highwave/OttoFactotum';
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import { SeaScorcher } from './decks/highwave/SeaScorcher';
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import { EyeOfSky } from './decks/highwave/EyeOfSky';
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import { TideRover } from './decks/highwave/TideRover';
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import { RiggingRaiders } from './decks/highwave/RiggingRaiders';
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import { OscarScullion } from './decks/highwave/OscarScullion';
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import { SurpriseLoot } from './decks/highwave/SurpriseLoot';
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import {
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import { FortunesCourse } from './decks/highwave/FortunesCourse';
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import { TropicalRuffian } from './decks/highwave/TropicalRuffian';
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import { Armada } from './decks/heathblade/Armada';
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import { Confluence } from './decks/heathblade/Confluence';
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@@ -48,19 +48,19 @@ export const cardProperties = {
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[Card.WatchTower]: WatchTower,
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[Card.Confluence]: Confluence,
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[Card.Harvest]: Harvest,
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[Card.
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[Card.SeaScorcher]: SeaScorcher,
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[Card.AeliaSteadyHand]: AeliaSteadyHand,
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[Card.
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[Card.
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[Card.EyeOfSky]: EyeOfSky,
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[Card.BonnyTheGunner]: BonnyTheGunner,
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[Card.TropicalRuffian]: TropicalRuffian,
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[Card.
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[Card.
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[Card.RiggingRaiders]: RiggingRaiders,
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[Card.OttoFactotum]: OttoFactotum,
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[Card.OscarScullion]: OscarScullion,
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[Card.TideRover]: TideRover,
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[Card.LongJawsSilver]: LongJawsSilver,
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[Card.
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[Card.
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[Card.
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[Card.GoldenApocalypse]: GoldenApocalypse,
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[Card.FortunesCourse]: FortunesCourse,
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[Card.DarkArmageddon]: DarkArmageddon,
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[Card.BoardingParty]: BoardingParty,
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[Card.DawnsDoom]: DawnsDoom,
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[Card.SurpriseLoot]: SurpriseLoot
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[Card.ElaraBlazingArrow]: 1,
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[Card.WoodSlinger]: 2,
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[Card.OzmaTheMage]: 1,
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[Card.Armada]:
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[Card.SoulBlade]:
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[Card.CoverOfNight]:
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[Card.Armada]: 1,
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[Card.SoulBlade]: 2,
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[Card.CoverOfNight]: 1,
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[Card.Sacrifice]: 1,
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[Card.WatchTower]:
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[Card.WatchTower]: 2,
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[Card.Confluence]: 2,
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[Card.Harvest]: 1
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};
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import { Card } from '../Card';
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export const HighWave = {
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[Card.
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[Card.SeaScorcher]: 2,
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[Card.AeliaSteadyHand]: 1,
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[Card.
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[Card.
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[Card.EyeOfSky]: 2,
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[Card.BonnyTheGunner]: 1,
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[Card.TropicalRuffian]: 2,
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-
[Card.
|
|
9
|
-
[Card.
|
|
10
|
-
[Card.
|
|
11
|
-
[Card.
|
|
8
|
+
[Card.RiggingRaiders]: 2,
|
|
9
|
+
[Card.OttoFactotum]: 1,
|
|
10
|
+
[Card.OscarScullion]: 1,
|
|
11
|
+
[Card.TideRover]: 2,
|
|
12
12
|
[Card.LongJawsSilver]: 1,
|
|
13
|
-
[Card.
|
|
14
|
-
[Card.
|
|
15
|
-
[Card.
|
|
13
|
+
[Card.GoldenApocalypse]: 2,
|
|
14
|
+
[Card.FortunesCourse]: 1,
|
|
15
|
+
[Card.DarkArmageddon]: 2,
|
|
16
16
|
[Card.BoardingParty]: 1,
|
|
17
17
|
[Card.DawnsDoom]: 2,
|
|
18
18
|
[Card.SurpriseLoot]: 1
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
import { CardRule } from '../../CardRule';
|
|
2
|
+
import { CardSuit } from '../../CardSuit';
|
|
3
|
+
import { CardTag } from '../../CardTag';
|
|
4
|
+
import { CardType } from '../../CardType';
|
|
5
|
+
declare class BonnyTheGunnerRule extends CardRule {
|
|
6
|
+
permanentEffectTag: CardTag;
|
|
7
|
+
}
|
|
8
|
+
export declare const BonnyTheGunner: {
|
|
9
|
+
power: number;
|
|
10
|
+
type: CardType;
|
|
11
|
+
suit: CardSuit;
|
|
12
|
+
rule: typeof BonnyTheGunnerRule;
|
|
13
|
+
};
|
|
14
|
+
export {};
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
import { CardRule } from '../../CardRule';
|
|
2
|
+
import { CardSuit } from '../../CardSuit';
|
|
3
|
+
import { CardTag } from '../../CardTag';
|
|
4
|
+
import { CardType } from '../../CardType';
|
|
5
|
+
class BonnyTheGunnerRule extends CardRule {
|
|
6
|
+
permanentEffectTag = CardTag.Cannon;
|
|
7
|
+
}
|
|
8
|
+
export const BonnyTheGunner = {
|
|
9
|
+
power: 2,
|
|
10
|
+
type: CardType.Creature,
|
|
11
|
+
suit: CardSuit.Day,
|
|
12
|
+
rule: BonnyTheGunnerRule
|
|
13
|
+
};
|
|
@@ -2,13 +2,15 @@ import { Memory } from '../../../Memory';
|
|
|
2
2
|
import { PlayerHelper } from '../../../rules/PlayerHelper';
|
|
3
3
|
import { cardProperties } from '../../CardProperties';
|
|
4
4
|
import { CardRule } from '../../CardRule';
|
|
5
|
+
import { CardSuit } from '../../CardSuit';
|
|
5
6
|
import { CardTag } from '../../CardTag';
|
|
6
7
|
import { MaterialType } from '../../MaterialType';
|
|
7
8
|
export class CannonCardRule extends CardRule {
|
|
8
9
|
canBePlayed() {
|
|
9
|
-
const
|
|
10
|
-
if (
|
|
11
|
-
|
|
10
|
+
const hasBonnyTheGunner = new PlayerHelper(this.game, this.player).cardRules.some((rule) => rule.hasPermanentEffectOnTag(CardTag.Cannon));
|
|
11
|
+
if (hasBonnyTheGunner) {
|
|
12
|
+
const currentSuit = this.remind(Memory.Suit);
|
|
13
|
+
return this.properties.suit !== CardSuit.Day || currentSuit !== CardSuit.Night;
|
|
12
14
|
}
|
|
13
15
|
const hasPlayedCannon = this.remind(Memory.CardsPlayed, this.player).some((cardIndex) => cardProperties[this.material(MaterialType.Card).getItem(cardIndex).id.front].tag === CardTag.Cannon);
|
|
14
16
|
if (hasPlayedCannon) {
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
import { CardSuit } from '../../CardSuit';
|
|
2
|
+
import { CardTag } from '../../CardTag';
|
|
3
|
+
import { CardType } from '../../CardType';
|
|
4
|
+
import { CannonCardRule } from './CannonCardRule';
|
|
5
|
+
declare class DarkArmageddonRule extends CannonCardRule {
|
|
6
|
+
entersEffect: boolean;
|
|
7
|
+
}
|
|
8
|
+
export declare const DarkArmageddon: {
|
|
9
|
+
power: number;
|
|
10
|
+
type: CardType;
|
|
11
|
+
tag: CardTag;
|
|
12
|
+
suit: CardSuit;
|
|
13
|
+
rule: typeof DarkArmageddonRule;
|
|
14
|
+
};
|
|
15
|
+
export {};
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
import { CardSuit } from '../../CardSuit';
|
|
2
|
+
import { CardTag } from '../../CardTag';
|
|
3
|
+
import { CardType } from '../../CardType';
|
|
4
|
+
import { CannonCardRule } from './CannonCardRule';
|
|
5
|
+
class DarkArmageddonRule extends CannonCardRule {
|
|
6
|
+
entersEffect = true;
|
|
7
|
+
}
|
|
8
|
+
export const DarkArmageddon = {
|
|
9
|
+
power: 2,
|
|
10
|
+
type: CardType.Action,
|
|
11
|
+
tag: CardTag.Cannon,
|
|
12
|
+
suit: CardSuit.Night,
|
|
13
|
+
rule: DarkArmageddonRule
|
|
14
|
+
};
|
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
import { MaterialMove } from '@gamepark/rules-api';
|
|
2
|
+
import { Deck } from '../../../Deck';
|
|
3
|
+
import { CardRule } from '../../CardRule';
|
|
4
|
+
import { CardSuit } from '../../CardSuit';
|
|
5
|
+
import { CardType } from '../../CardType';
|
|
6
|
+
declare class EyeOfSkyRule extends CardRule {
|
|
7
|
+
onPlayerTurnStart(player: Deck): MaterialMove[];
|
|
8
|
+
startEffect(): import("@gamepark/rules-api").StartPlayerTurn<number, import("../../Card").Card>[];
|
|
9
|
+
}
|
|
10
|
+
export declare const EyeOfSky: {
|
|
11
|
+
power: number;
|
|
12
|
+
type: CardType;
|
|
13
|
+
suit: CardSuit;
|
|
14
|
+
rule: typeof EyeOfSkyRule;
|
|
15
|
+
};
|
|
16
|
+
export {};
|
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
import { CardRule } from '../../CardRule';
|
|
2
|
+
import { CardSuit } from '../../CardSuit';
|
|
3
|
+
import { CardType } from '../../CardType';
|
|
4
|
+
class EyeOfSkyRule extends CardRule {
|
|
5
|
+
onPlayerTurnStart(player) {
|
|
6
|
+
if (player !== this.player) {
|
|
7
|
+
this.addPendingEffect();
|
|
8
|
+
}
|
|
9
|
+
return [];
|
|
10
|
+
}
|
|
11
|
+
startEffect() {
|
|
12
|
+
return [this.startPlayerTurn(this.card, this.opponent)];
|
|
13
|
+
}
|
|
14
|
+
}
|
|
15
|
+
export const EyeOfSky = {
|
|
16
|
+
power: 2,
|
|
17
|
+
type: CardType.Creature,
|
|
18
|
+
suit: CardSuit.Day,
|
|
19
|
+
rule: EyeOfSkyRule
|
|
20
|
+
};
|
|
@@ -0,0 +1,7 @@
|
|
|
1
|
+
import { CustomMove, MaterialMove, MoveItem } from '@gamepark/rules-api';
|
|
2
|
+
import { DiscardEffectRule } from '../../../rules/DiscardEffectRule';
|
|
3
|
+
export declare class EyeOfSkyEffectRule extends DiscardEffectRule {
|
|
4
|
+
getPlayerMoves(): MaterialMove[];
|
|
5
|
+
onDiscard(move: MoveItem): MaterialMove[];
|
|
6
|
+
onCustomMove(move: CustomMove): MaterialMove[];
|
|
7
|
+
}
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
import { CustomMoveType } from '../../../CustomMoveType';
|
|
2
|
+
import { Memory } from '../../../Memory';
|
|
3
|
+
import { DiscardEffectRule } from '../../../rules/DiscardEffectRule';
|
|
4
|
+
import { RuleId } from '../../../rules/RuleId';
|
|
5
|
+
export class EyeOfSkyEffectRule extends DiscardEffectRule {
|
|
6
|
+
getPlayerMoves() {
|
|
7
|
+
return [...super.getPlayerMoves(), this.customMove(CustomMoveType.ConcedeRound)];
|
|
8
|
+
}
|
|
9
|
+
onDiscard(move) {
|
|
10
|
+
this.memorize(Memory.CardsPlayed, (cards) => [...cards, move.itemIndex], this.player);
|
|
11
|
+
return [this.customMove(CustomMoveType.Draw, { player: this.player, quantity: 1 }), ...this.endEffect()];
|
|
12
|
+
}
|
|
13
|
+
onCustomMove(move) {
|
|
14
|
+
if (move.type === CustomMoveType.ConcedeRound) {
|
|
15
|
+
return [this.customMove(CustomMoveType.EndEffect), this.startRule(RuleId.EndRound)];
|
|
16
|
+
}
|
|
17
|
+
else {
|
|
18
|
+
return super.onCustomMove(move);
|
|
19
|
+
}
|
|
20
|
+
}
|
|
21
|
+
}
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
import { MaterialMove } from '@gamepark/rules-api';
|
|
2
|
+
import { CardRule } from '../../CardRule';
|
|
3
|
+
import { CardSuit } from '../../CardSuit';
|
|
4
|
+
import { CardType } from '../../CardType';
|
|
5
|
+
declare class FortunesCourseRule extends CardRule {
|
|
6
|
+
onWinRound(): MaterialMove[];
|
|
7
|
+
}
|
|
8
|
+
export declare const FortunesCourse: {
|
|
9
|
+
power: number;
|
|
10
|
+
type: CardType;
|
|
11
|
+
suit: CardSuit;
|
|
12
|
+
rule: typeof FortunesCourseRule;
|
|
13
|
+
};
|
|
14
|
+
export {};
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
import { CardRule } from '../../CardRule';
|
|
2
|
+
import { CardSuit } from '../../CardSuit';
|
|
3
|
+
import { CardType } from '../../CardType';
|
|
4
|
+
class FortunesCourseRule extends CardRule {
|
|
5
|
+
onWinRound() {
|
|
6
|
+
this.addPendingEffect();
|
|
7
|
+
return [];
|
|
8
|
+
}
|
|
9
|
+
}
|
|
10
|
+
export const FortunesCourse = {
|
|
11
|
+
power: 3,
|
|
12
|
+
type: CardType.Action,
|
|
13
|
+
suit: CardSuit.Day,
|
|
14
|
+
rule: FortunesCourseRule
|
|
15
|
+
};
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
import { CardSuit } from '../../CardSuit';
|
|
2
|
+
import { CardTag } from '../../CardTag';
|
|
3
|
+
import { CardType } from '../../CardType';
|
|
4
|
+
import { CannonCardRule } from './CannonCardRule';
|
|
5
|
+
declare class GoldenApocalypseRule extends CannonCardRule {
|
|
6
|
+
challenge: boolean;
|
|
7
|
+
}
|
|
8
|
+
export declare const GoldenApocalypse: {
|
|
9
|
+
power: number;
|
|
10
|
+
type: CardType;
|
|
11
|
+
tag: CardTag;
|
|
12
|
+
suit: CardSuit;
|
|
13
|
+
rule: typeof GoldenApocalypseRule;
|
|
14
|
+
};
|
|
15
|
+
export {};
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
import { CardSuit } from '../../CardSuit';
|
|
2
|
+
import { CardTag } from '../../CardTag';
|
|
3
|
+
import { CardType } from '../../CardType';
|
|
4
|
+
import { CannonCardRule } from './CannonCardRule';
|
|
5
|
+
class GoldenApocalypseRule extends CannonCardRule {
|
|
6
|
+
challenge = true;
|
|
7
|
+
}
|
|
8
|
+
export const GoldenApocalypse = {
|
|
9
|
+
power: 5,
|
|
10
|
+
type: CardType.Action,
|
|
11
|
+
tag: CardTag.Cannon,
|
|
12
|
+
suit: CardSuit.Day,
|
|
13
|
+
rule: GoldenApocalypseRule
|
|
14
|
+
};
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
import { CardRule } from '../../CardRule';
|
|
2
|
+
import { CardSuit } from '../../CardSuit';
|
|
3
|
+
import { CardType } from '../../CardType';
|
|
4
|
+
declare class OscarScullionRule extends CardRule {
|
|
5
|
+
oncePerTurnEffect: boolean;
|
|
6
|
+
}
|
|
7
|
+
export declare const OscarScullion: {
|
|
8
|
+
power: number;
|
|
9
|
+
type: CardType;
|
|
10
|
+
suit: CardSuit;
|
|
11
|
+
rule: typeof OscarScullionRule;
|
|
12
|
+
};
|
|
13
|
+
export {};
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
import { CardRule } from '../../CardRule';
|
|
2
|
+
import { CardSuit } from '../../CardSuit';
|
|
3
|
+
import { CardType } from '../../CardType';
|
|
4
|
+
class OscarScullionRule extends CardRule {
|
|
5
|
+
oncePerTurnEffect = true;
|
|
6
|
+
}
|
|
7
|
+
export const OscarScullion = {
|
|
8
|
+
power: 2,
|
|
9
|
+
type: CardType.Creature,
|
|
10
|
+
suit: CardSuit.Night,
|
|
11
|
+
rule: OscarScullionRule
|
|
12
|
+
};
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
import { PutPowerTokenEffectRule } from '../../../rules/PutPowerTokenEffectRule';
|
|
2
|
+
import { cardProperties } from '../../CardProperties';
|
|
3
|
+
import { CardType } from '../../CardType';
|
|
4
|
+
import { LocationType } from '../../LocationType';
|
|
5
|
+
import { MaterialType } from '../../MaterialType';
|
|
6
|
+
export class OscarScullionEffectRule extends PutPowerTokenEffectRule {
|
|
7
|
+
getTargets() {
|
|
8
|
+
return this.material(MaterialType.Card)
|
|
9
|
+
.location(LocationType.PlayArea)
|
|
10
|
+
.id((id) => cardProperties[id.front].type === CardType.Creature);
|
|
11
|
+
}
|
|
12
|
+
}
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
import { CardRule } from '../../CardRule';
|
|
2
|
+
import { CardSuit } from '../../CardSuit';
|
|
3
|
+
import { CardType } from '../../CardType';
|
|
4
|
+
declare class OttoFactotumRule extends CardRule {
|
|
5
|
+
entersEffect: boolean;
|
|
6
|
+
}
|
|
7
|
+
export declare const OttoFactotum: {
|
|
8
|
+
power: number;
|
|
9
|
+
type: CardType;
|
|
10
|
+
suit: CardSuit;
|
|
11
|
+
rule: typeof OttoFactotumRule;
|
|
12
|
+
};
|
|
13
|
+
export {};
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
import { CardRule } from '../../CardRule';
|
|
2
|
+
import { CardSuit } from '../../CardSuit';
|
|
3
|
+
import { CardType } from '../../CardType';
|
|
4
|
+
class OttoFactotumRule extends CardRule {
|
|
5
|
+
entersEffect = true;
|
|
6
|
+
}
|
|
7
|
+
export const OttoFactotum = {
|
|
8
|
+
power: 2,
|
|
9
|
+
type: CardType.Creature,
|
|
10
|
+
suit: CardSuit.Night,
|
|
11
|
+
rule: OttoFactotumRule
|
|
12
|
+
};
|
|
@@ -0,0 +1,9 @@
|
|
|
1
|
+
import { DrawEffectRule } from '../../../rules/DrawEffectRule';
|
|
2
|
+
import { LocationType } from '../../LocationType';
|
|
3
|
+
import { MaterialType } from '../../MaterialType';
|
|
4
|
+
export class OttoFactotumEffectRule extends DrawEffectRule {
|
|
5
|
+
getDrawCount() {
|
|
6
|
+
const cardsInHands = this.material(MaterialType.Card).location(LocationType.PlayerHand);
|
|
7
|
+
return cardsInHands.player(this.nextPlayer).length - cardsInHands.player(this.player).length;
|
|
8
|
+
}
|
|
9
|
+
}
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
import { CardRule } from '../../CardRule';
|
|
2
|
+
import { CardSuit } from '../../CardSuit';
|
|
3
|
+
import { CardType } from '../../CardType';
|
|
4
|
+
declare class RiggingRaidersRule extends CardRule {
|
|
5
|
+
oncePerTurnEffect: boolean;
|
|
6
|
+
}
|
|
7
|
+
export declare const RiggingRaiders: {
|
|
8
|
+
power: number;
|
|
9
|
+
type: CardType;
|
|
10
|
+
suit: CardSuit;
|
|
11
|
+
rule: typeof RiggingRaidersRule;
|
|
12
|
+
};
|
|
13
|
+
export {};
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
import { CardRule } from '../../CardRule';
|
|
2
|
+
import { CardSuit } from '../../CardSuit';
|
|
3
|
+
import { CardType } from '../../CardType';
|
|
4
|
+
class RiggingRaidersRule extends CardRule {
|
|
5
|
+
oncePerTurnEffect = true;
|
|
6
|
+
}
|
|
7
|
+
export const RiggingRaiders = {
|
|
8
|
+
power: 2,
|
|
9
|
+
type: CardType.Creature,
|
|
10
|
+
suit: CardSuit.Night,
|
|
11
|
+
rule: RiggingRaidersRule
|
|
12
|
+
};
|
|
@@ -0,0 +1,17 @@
|
|
|
1
|
+
import { DestroyEffectRule } from '../../../rules/DestroyEffectRule';
|
|
2
|
+
import { PlayerHelper } from '../../../rules/PlayerHelper';
|
|
3
|
+
import { cardProperties } from '../../CardProperties';
|
|
4
|
+
import { CardType } from '../../CardType';
|
|
5
|
+
import { LocationType } from '../../LocationType';
|
|
6
|
+
import { MaterialType } from '../../MaterialType';
|
|
7
|
+
export class RiggingRaidersEffectRule extends DestroyEffectRule {
|
|
8
|
+
getTargets() {
|
|
9
|
+
const helper = new PlayerHelper(this.game);
|
|
10
|
+
const scallywagPower = this.cardRule.getPower();
|
|
11
|
+
return this.material(MaterialType.Card)
|
|
12
|
+
.location(LocationType.PlayArea)
|
|
13
|
+
.player(helper.foe)
|
|
14
|
+
.id((id) => cardProperties[id.front].type === CardType.Creature)
|
|
15
|
+
.index((index) => helper.getCardRule(index).getPower() < scallywagPower);
|
|
16
|
+
}
|
|
17
|
+
}
|
|
@@ -10,6 +10,7 @@ export class ScallywagEffectRule extends DestroyEffectRule {
|
|
|
10
10
|
const scallywagPower = this.cardRule.getPower();
|
|
11
11
|
return this.material(MaterialType.Card)
|
|
12
12
|
.location(LocationType.PlayArea)
|
|
13
|
+
.player(helper.foe)
|
|
13
14
|
.id((id) => cardProperties[id.front].type === CardType.Creature)
|
|
14
15
|
.index((index) => helper.getCardRule(index).getPower() < scallywagPower);
|
|
15
16
|
}
|
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
import { MaterialMove } from '@gamepark/rules-api';
|
|
2
|
+
import { Deck } from '../../../Deck';
|
|
3
|
+
import { Card } from '../../Card';
|
|
4
|
+
import { CardRule } from '../../CardRule';
|
|
5
|
+
import { CardSuit } from '../../CardSuit';
|
|
6
|
+
import { CardType } from '../../CardType';
|
|
7
|
+
declare class SeaScorcherRule extends CardRule {
|
|
8
|
+
onCardEnters(card: Card, side: Deck): MaterialMove[];
|
|
9
|
+
}
|
|
10
|
+
export declare const SeaScorcher: {
|
|
11
|
+
power: number;
|
|
12
|
+
type: CardType;
|
|
13
|
+
suit: CardSuit;
|
|
14
|
+
rule: typeof SeaScorcherRule;
|
|
15
|
+
};
|
|
16
|
+
export {};
|
|
@@ -0,0 +1,19 @@
|
|
|
1
|
+
import { cardProperties } from '../../CardProperties';
|
|
2
|
+
import { CardRule } from '../../CardRule';
|
|
3
|
+
import { CardSuit } from '../../CardSuit';
|
|
4
|
+
import { CardTag } from '../../CardTag';
|
|
5
|
+
import { CardType } from '../../CardType';
|
|
6
|
+
class SeaScorcherRule extends CardRule {
|
|
7
|
+
onCardEnters(card, side) {
|
|
8
|
+
if (side === this.player && cardProperties[card].tag === CardTag.Cannon) {
|
|
9
|
+
this.addPendingEffect();
|
|
10
|
+
}
|
|
11
|
+
return [];
|
|
12
|
+
}
|
|
13
|
+
}
|
|
14
|
+
export const SeaScorcher = {
|
|
15
|
+
power: 1,
|
|
16
|
+
type: CardType.Creature,
|
|
17
|
+
suit: CardSuit.Day,
|
|
18
|
+
rule: SeaScorcherRule
|
|
19
|
+
};
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
import { ReturnCardRule } from '../../../rules/ReturnCardRule';
|
|
2
|
+
import { cardProperties } from '../../CardProperties';
|
|
3
|
+
import { CardTag } from '../../CardTag';
|
|
4
|
+
import { LocationType } from '../../LocationType';
|
|
5
|
+
import { MaterialType } from '../../MaterialType';
|
|
6
|
+
export class SeaScorcherEffectRule extends ReturnCardRule {
|
|
7
|
+
getTargets() {
|
|
8
|
+
return this.material(MaterialType.Card)
|
|
9
|
+
.location(LocationType.PlayerDiscard)
|
|
10
|
+
.player(this.player)
|
|
11
|
+
.id((id) => cardProperties[id.front].tag === CardTag.Cannon);
|
|
12
|
+
}
|
|
13
|
+
}
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
import { CardRule } from '../../CardRule';
|
|
2
|
+
import { CardSuit } from '../../CardSuit';
|
|
3
|
+
import { CardType } from '../../CardType';
|
|
4
|
+
declare class TideRoverRule extends CardRule {
|
|
5
|
+
entersEffect: boolean;
|
|
6
|
+
}
|
|
7
|
+
export declare const TideRover: {
|
|
8
|
+
power: number;
|
|
9
|
+
type: CardType;
|
|
10
|
+
suit: CardSuit;
|
|
11
|
+
rule: typeof TideRoverRule;
|
|
12
|
+
};
|
|
13
|
+
export {};
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
import { CardRule } from '../../CardRule';
|
|
2
|
+
import { CardSuit } from '../../CardSuit';
|
|
3
|
+
import { CardType } from '../../CardType';
|
|
4
|
+
class TideRoverRule extends CardRule {
|
|
5
|
+
entersEffect = true;
|
|
6
|
+
}
|
|
7
|
+
export const TideRover = {
|
|
8
|
+
power: 2,
|
|
9
|
+
type: CardType.Creature,
|
|
10
|
+
suit: CardSuit.Twilight,
|
|
11
|
+
rule: TideRoverRule
|
|
12
|
+
};
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
import { Memory } from '../../../Memory';
|
|
2
|
+
import { EffectRule } from '../../../rules/EffectRule';
|
|
3
|
+
import { cardProperties } from '../../CardProperties';
|
|
4
|
+
import { CardType } from '../../CardType';
|
|
5
|
+
import { LocationType } from '../../LocationType';
|
|
6
|
+
import { MaterialType } from '../../MaterialType';
|
|
7
|
+
export class TideRoverEffectRule extends EffectRule {
|
|
8
|
+
onRuleStart() {
|
|
9
|
+
const moves = this.endEffect();
|
|
10
|
+
const cardsPlayed = this.remind(Memory.CardsPlayed, this.nextPlayer);
|
|
11
|
+
if (cardsPlayed.length > 0) {
|
|
12
|
+
const cardIndex = cardsPlayed[cardsPlayed.length - 1];
|
|
13
|
+
const card = this.material(MaterialType.Card).getItem(cardIndex);
|
|
14
|
+
if (card.location.type === LocationType.PlayArea && cardProperties[card.id.front].type === CardType.Creature) {
|
|
15
|
+
moves.unshift(this.material(MaterialType.StunToken).createItem({
|
|
16
|
+
location: {
|
|
17
|
+
type: LocationType.CardStunTokens,
|
|
18
|
+
parent: cardIndex
|
|
19
|
+
},
|
|
20
|
+
quantity: 2
|
|
21
|
+
}));
|
|
22
|
+
}
|
|
23
|
+
}
|
|
24
|
+
return moves;
|
|
25
|
+
}
|
|
26
|
+
}
|
package/dist/rules/RuleId.d.ts
CHANGED
|
@@ -18,17 +18,17 @@ export declare enum RuleId {
|
|
|
18
18
|
WatchTowerEffect = 114,
|
|
19
19
|
ConfluenceEffect = 115,
|
|
20
20
|
HarvestEffect = 116,
|
|
21
|
-
|
|
21
|
+
SeaScorcherEffect = 601,
|
|
22
22
|
AeliaSteadyHandEffect = 602,
|
|
23
|
-
|
|
23
|
+
EyeOfSkyEffect = 603,
|
|
24
24
|
TropicalRuffianEffect = 605,
|
|
25
|
-
|
|
26
|
-
|
|
27
|
-
|
|
28
|
-
|
|
25
|
+
RiggingRaidersEffect = 606,
|
|
26
|
+
OttoFactotumEffect = 607,
|
|
27
|
+
OscarScullionEffect = 608,
|
|
28
|
+
TideRoverEffect = 609,
|
|
29
29
|
LongJawsSilverEffect = 610,
|
|
30
|
-
|
|
31
|
-
|
|
30
|
+
FortunesCourseEffect = 612,
|
|
31
|
+
DarkArmageddonEffect = 613,
|
|
32
32
|
BoardingPartyEffect = 614,
|
|
33
33
|
DawnsDoomEffect = 615,
|
|
34
34
|
SurpriseLootEffect = 616
|
package/dist/rules/RuleId.js
CHANGED
|
@@ -20,17 +20,17 @@ export var RuleId;
|
|
|
20
20
|
RuleId[RuleId["WatchTowerEffect"] = 114] = "WatchTowerEffect";
|
|
21
21
|
RuleId[RuleId["ConfluenceEffect"] = 115] = "ConfluenceEffect";
|
|
22
22
|
RuleId[RuleId["HarvestEffect"] = 116] = "HarvestEffect";
|
|
23
|
-
RuleId[RuleId["
|
|
23
|
+
RuleId[RuleId["SeaScorcherEffect"] = 601] = "SeaScorcherEffect";
|
|
24
24
|
RuleId[RuleId["AeliaSteadyHandEffect"] = 602] = "AeliaSteadyHandEffect";
|
|
25
|
-
RuleId[RuleId["
|
|
25
|
+
RuleId[RuleId["EyeOfSkyEffect"] = 603] = "EyeOfSkyEffect";
|
|
26
26
|
RuleId[RuleId["TropicalRuffianEffect"] = 605] = "TropicalRuffianEffect";
|
|
27
|
-
RuleId[RuleId["
|
|
28
|
-
RuleId[RuleId["
|
|
29
|
-
RuleId[RuleId["
|
|
30
|
-
RuleId[RuleId["
|
|
27
|
+
RuleId[RuleId["RiggingRaidersEffect"] = 606] = "RiggingRaidersEffect";
|
|
28
|
+
RuleId[RuleId["OttoFactotumEffect"] = 607] = "OttoFactotumEffect";
|
|
29
|
+
RuleId[RuleId["OscarScullionEffect"] = 608] = "OscarScullionEffect";
|
|
30
|
+
RuleId[RuleId["TideRoverEffect"] = 609] = "TideRoverEffect";
|
|
31
31
|
RuleId[RuleId["LongJawsSilverEffect"] = 610] = "LongJawsSilverEffect";
|
|
32
|
-
RuleId[RuleId["
|
|
33
|
-
RuleId[RuleId["
|
|
32
|
+
RuleId[RuleId["FortunesCourseEffect"] = 612] = "FortunesCourseEffect";
|
|
33
|
+
RuleId[RuleId["DarkArmageddonEffect"] = 613] = "DarkArmageddonEffect";
|
|
34
34
|
RuleId[RuleId["BoardingPartyEffect"] = 614] = "BoardingPartyEffect";
|
|
35
35
|
RuleId[RuleId["DawnsDoomEffect"] = 615] = "DawnsDoomEffect";
|
|
36
36
|
RuleId[RuleId["SurpriseLootEffect"] = 616] = "SurpriseLootEffect";
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@gamepark/skyrift",
|
|
3
|
-
"version": "0.2.
|
|
3
|
+
"version": "0.2.9",
|
|
4
4
|
"description": "The rules of SkyRift adapted for Game Park",
|
|
5
5
|
"sideEffects": false,
|
|
6
6
|
"type": "module",
|
|
@@ -30,5 +30,5 @@
|
|
|
30
30
|
"es-toolkit": "^1.43.0",
|
|
31
31
|
"vitest": "^4.0.15"
|
|
32
32
|
},
|
|
33
|
-
"gitHead": "
|
|
33
|
+
"gitHead": "3eecc32048afbafd221b143f55a2b4e8cfb3a154"
|
|
34
34
|
}
|