@gamepark/rules-api 6.23.0 → 6.24.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (161) hide show
  1. package/dist/Action.d.ts +0 -19
  2. package/dist/Action.js +0 -59
  3. package/dist/Action.js.map +1 -1
  4. package/dist/Bot.d.ts +12 -0
  5. package/dist/Bot.js +51 -0
  6. package/dist/Bot.js.map +1 -0
  7. package/dist/Competitive.d.ts +0 -1
  8. package/dist/Competitive.js +1 -31
  9. package/dist/Competitive.js.map +1 -1
  10. package/dist/Eliminations.js.map +1 -1
  11. package/dist/GameSetup.d.ts +3 -0
  12. package/dist/HiddenInformation.d.ts +5 -0
  13. package/dist/HiddenInformation.js +9 -0
  14. package/dist/HiddenInformation.js.map +1 -0
  15. package/dist/LocalMovePreview.js.map +1 -1
  16. package/dist/RandomMove.d.ts +0 -3
  17. package/dist/RandomMove.js +0 -12
  18. package/dist/RandomMove.js.map +1 -1
  19. package/dist/Rules.d.ts +5 -0
  20. package/dist/SecretInformation.d.ts +9 -0
  21. package/dist/SecretInformation.js +9 -0
  22. package/dist/SecretInformation.js.map +1 -0
  23. package/dist/TimeLimit.d.ts +0 -4
  24. package/dist/TimeLimit.js +1 -6
  25. package/dist/TimeLimit.js.map +1 -1
  26. package/dist/Undo.js.map +1 -1
  27. package/dist/UnpredictableMove.d.ts +5 -4
  28. package/dist/UnpredictableMove.js.map +1 -1
  29. package/dist/index.d.ts +3 -8
  30. package/dist/index.js +3 -8
  31. package/dist/index.js.map +1 -1
  32. package/dist/material/HiddenMaterialRules.d.ts +3 -3
  33. package/dist/material/HiddenMaterialRules.js +7 -7
  34. package/dist/material/HiddenMaterialRules.js.map +1 -1
  35. package/dist/material/MaterialGame.d.ts +3 -5
  36. package/dist/material/MaterialGameSetup.d.ts +3 -1
  37. package/dist/material/MaterialGameSetup.js +14 -6
  38. package/dist/material/MaterialGameSetup.js.map +1 -1
  39. package/dist/material/MaterialRules.d.ts +7 -7
  40. package/dist/material/MaterialRules.js +13 -10
  41. package/dist/material/MaterialRules.js.map +1 -1
  42. package/dist/material/SecretMaterialRules.d.ts +1 -1
  43. package/dist/material/SecretMaterialRules.js.map +1 -1
  44. package/dist/material/index.d.ts +1 -0
  45. package/dist/material/index.js +1 -0
  46. package/dist/material/index.js.map +1 -1
  47. package/dist/material/items/Material.d.ts +9 -14
  48. package/dist/material/items/Material.js +66 -93
  49. package/dist/material/items/Material.js.map +1 -1
  50. package/dist/material/items/MaterialDeck.d.ts +9 -0
  51. package/dist/material/items/MaterialDeck.js +43 -0
  52. package/dist/material/items/MaterialDeck.js.map +1 -0
  53. package/dist/material/items/MaterialMutator.d.ts +3 -5
  54. package/dist/material/items/MaterialMutator.js +11 -23
  55. package/dist/material/items/MaterialMutator.js.map +1 -1
  56. package/dist/material/items/index.d.ts +1 -0
  57. package/dist/material/items/index.js +1 -0
  58. package/dist/material/items/index.js.map +1 -1
  59. package/dist/material/location/Location.d.ts +1 -0
  60. package/dist/material/location/Location.js +12 -0
  61. package/dist/material/location/Location.js.map +1 -1
  62. package/dist/material/location/strategy/FillGapStrategy.js.map +1 -1
  63. package/dist/material/location/strategy/PositiveSequenceStrategy.js.map +1 -1
  64. package/dist/material/memory/GameMemory.js.map +1 -1
  65. package/dist/material/memory/PlayerMemory.js.map +1 -1
  66. package/dist/material/moves/CustomMove.js.map +1 -1
  67. package/dist/material/moves/MaterialMoveBuilder.d.ts +16 -0
  68. package/dist/material/moves/MaterialMoveBuilder.js +45 -0
  69. package/dist/material/moves/MaterialMoveBuilder.js.map +1 -0
  70. package/dist/material/moves/MoveKind.js.map +1 -1
  71. package/dist/material/moves/index.d.ts +1 -0
  72. package/dist/material/moves/index.js +1 -0
  73. package/dist/material/moves/index.js.map +1 -1
  74. package/dist/material/moves/items/CreateItem.js.map +1 -1
  75. package/dist/material/moves/items/CreateItemsAtOnce.js.map +1 -1
  76. package/dist/material/moves/items/DeleteItem.js.map +1 -1
  77. package/dist/material/moves/items/DeleteItemsAtOnce.js.map +1 -1
  78. package/dist/material/moves/items/ItemMoveType.js.map +1 -1
  79. package/dist/material/moves/items/MoveItem.js.map +1 -1
  80. package/dist/material/moves/items/MoveItemsAtOnce.d.ts +1 -1
  81. package/dist/material/moves/items/MoveItemsAtOnce.js +2 -2
  82. package/dist/material/moves/items/MoveItemsAtOnce.js.map +1 -1
  83. package/dist/material/moves/items/RollItem.js.map +1 -1
  84. package/dist/material/moves/items/SelectItem.js.map +1 -1
  85. package/dist/material/moves/items/Shuffle.js.map +1 -1
  86. package/dist/material/moves/items/index.d.ts +0 -1
  87. package/dist/material/moves/items/index.js +0 -1
  88. package/dist/material/moves/items/index.js.map +1 -1
  89. package/dist/material/moves/local/CloseTutorialPopup.js.map +1 -1
  90. package/dist/material/moves/local/DisplayHelp.d.ts +0 -4
  91. package/dist/material/moves/local/DisplayHelp.js +1 -20
  92. package/dist/material/moves/local/DisplayHelp.js.map +1 -1
  93. package/dist/material/moves/local/DropItem.d.ts +0 -1
  94. package/dist/material/moves/local/DropItem.js +0 -7
  95. package/dist/material/moves/local/DropItem.js.map +1 -1
  96. package/dist/material/moves/local/LocalMove.js.map +1 -1
  97. package/dist/material/moves/local/SetTutorialStep.js.map +1 -1
  98. package/dist/material/rules/MaterialRulesPart.d.ts +2 -3
  99. package/dist/material/rules/MaterialRulesPart.js +7 -7
  100. package/dist/material/rules/MaterialRulesPart.js.map +1 -1
  101. package/dist/material/rules/PlayerTurnRule.js.map +1 -1
  102. package/dist/material/rules/SimultaneousRule.d.ts +5 -3
  103. package/dist/material/rules/SimultaneousRule.js +8 -8
  104. package/dist/material/rules/SimultaneousRule.js.map +1 -1
  105. package/dist/material/rules/index.d.ts +0 -1
  106. package/dist/material/rules/index.js +0 -1
  107. package/dist/material/rules/index.js.map +1 -1
  108. package/dist/material/tutorial/TutorialState.d.ts +7 -0
  109. package/dist/material/tutorial/TutorialState.js +3 -0
  110. package/dist/material/tutorial/TutorialState.js.map +1 -0
  111. package/dist/material/tutorial/index.d.ts +1 -0
  112. package/dist/material/tutorial/index.js +18 -0
  113. package/dist/material/tutorial/index.js.map +1 -0
  114. package/dist/setup/DefaultGameSetup.d.ts +7 -0
  115. package/dist/setup/DefaultGameSetup.js +15 -0
  116. package/dist/setup/DefaultGameSetup.js.map +1 -0
  117. package/dist/setup/GameSetup.d.ts +3 -0
  118. package/dist/setup/GameSetup.js +3 -0
  119. package/dist/setup/GameSetup.js.map +1 -0
  120. package/dist/setup/GameSetupCreator.d.ts +4 -0
  121. package/dist/setup/GameSetupCreator.js +3 -0
  122. package/dist/setup/GameSetupCreator.js.map +1 -0
  123. package/dist/setup/index.d.ts +2 -0
  124. package/dist/setup/index.js +19 -0
  125. package/dist/setup/index.js.map +1 -0
  126. package/dist/utils/action-view.util.d.ts +17 -0
  127. package/dist/utils/action-view.util.js +48 -0
  128. package/dist/utils/action-view.util.js.map +1 -0
  129. package/dist/utils/action.util.d.ts +5 -0
  130. package/dist/utils/action.util.js +25 -0
  131. package/dist/utils/action.util.js.map +1 -0
  132. package/dist/utils/automatic-moves.util.d.ts +2 -0
  133. package/dist/utils/automatic-moves.util.js +25 -0
  134. package/dist/utils/automatic-moves.util.js.map +1 -0
  135. package/dist/utils/coordinates.util.d.ts +5 -0
  136. package/dist/utils/coordinates.util.js +16 -0
  137. package/dist/utils/coordinates.util.js.map +1 -0
  138. package/dist/utils/enum.util.d.ts +7 -0
  139. package/dist/utils/enum.util.js +20 -0
  140. package/dist/utils/enum.util.js.map +1 -0
  141. package/dist/utils/game-view.util.d.ts +2 -0
  142. package/dist/utils/game-view.util.js +18 -0
  143. package/dist/utils/game-view.util.js.map +1 -0
  144. package/dist/utils/grid.squares.util.d.ts +1 -1
  145. package/dist/utils/grid.squares.util.js +6 -5
  146. package/dist/utils/grid.squares.util.js.map +1 -1
  147. package/dist/utils/grid.util.js.map +1 -1
  148. package/dist/utils/index.d.ts +8 -2
  149. package/dist/utils/index.js +8 -2
  150. package/dist/utils/index.js.map +1 -1
  151. package/dist/utils/listing.util.js.map +1 -1
  152. package/dist/utils/loops.util.d.ts +4 -0
  153. package/dist/utils/loops.util.js +15 -0
  154. package/dist/utils/loops.util.js.map +1 -0
  155. package/dist/utils/random.util.d.ts +4 -0
  156. package/dist/utils/random.util.js +18 -0
  157. package/dist/utils/random.util.js.map +1 -0
  158. package/dist/utils/rank.util.d.ts +2 -0
  159. package/dist/utils/rank.util.js +35 -0
  160. package/dist/utils/rank.util.js.map +1 -0
  161. package/package.json +1 -1
@@ -28,7 +28,3 @@ export type DisplayHelp<P extends number = number, M extends number = number, L
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  type: typeof LocalMoveType.DisplayHelp;
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  helpDisplay: HelpDisplay<P, M, L>;
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  };
31
- export declare const displayHelp: <P extends number = number, M extends number = number, L extends number = number>(helpDisplay: HelpDisplay<P, M, L>) => DisplayHelp<P, M, L>;
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- export declare const displayMaterialHelp: <P extends number = number, M extends number = number, L extends number = number>(itemType: M, item?: Partial<MaterialItem<P, L>>, itemIndex?: number, displayIndex?: number) => DisplayHelp<P, M, L>;
33
- export declare const displayLocationHelp: <P extends number = number, M extends number = number, L extends number = number>(location: Location<P, L>) => DisplayHelp<P, M, L>;
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- export declare const displayRulesHelp: <P extends number = number, M extends number = number, L extends number = number, RuleId extends number = number>(ruleId: RuleId) => DisplayHelp<P, M, L>;
@@ -1,29 +1,10 @@
1
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  "use strict";
2
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  Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.displayRulesHelp = exports.displayLocationHelp = exports.displayMaterialHelp = exports.displayHelp = exports.HelpDisplayType = void 0;
4
- var MoveKind_1 = require("../MoveKind");
5
- var LocalMove_1 = require("./LocalMove");
3
+ exports.HelpDisplayType = void 0;
6
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  var HelpDisplayType;
7
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  (function (HelpDisplayType) {
8
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  HelpDisplayType[HelpDisplayType["Material"] = 1] = "Material";
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  HelpDisplayType[HelpDisplayType["Location"] = 2] = "Location";
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  HelpDisplayType[HelpDisplayType["Rules"] = 3] = "Rules";
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  })(HelpDisplayType || (exports.HelpDisplayType = HelpDisplayType = {}));
12
- var displayHelp = function (helpDisplay) {
13
- return ({ kind: MoveKind_1.MoveKind.LocalMove, type: LocalMove_1.LocalMoveType.DisplayHelp, helpDisplay: helpDisplay });
14
- };
15
- exports.displayHelp = displayHelp;
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- var displayMaterialHelp = function (itemType, item, itemIndex, displayIndex) {
17
- if (item === void 0) { item = {}; }
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- return (0, exports.displayHelp)({ type: HelpDisplayType.Material, itemType: itemType, itemIndex: itemIndex, displayIndex: displayIndex, item: item });
19
- };
20
- exports.displayMaterialHelp = displayMaterialHelp;
21
- var displayLocationHelp = function (location) {
22
- return (0, exports.displayHelp)({ type: HelpDisplayType.Location, location: location });
23
- };
24
- exports.displayLocationHelp = displayLocationHelp;
25
- var displayRulesHelp = function (ruleId) {
26
- return (0, exports.displayHelp)({ type: HelpDisplayType.Rules, ruleId: ruleId });
27
- };
28
- exports.displayRulesHelp = displayRulesHelp;
29
10
  //# sourceMappingURL=DisplayHelp.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"DisplayHelp.js","sourceRoot":"","sources":["../../../../src/material/moves/local/DisplayHelp.ts"],"names":[],"mappings":";;;AAEA,wCAAsC;AACtC,yCAA2C;AAO3C,IAAY,eAEX;AAFD,WAAY,eAAe;IACzB,6DAAY,CAAA;IAAE,6DAAQ,CAAA;IAAE,uDAAK,CAAA;AAC/B,CAAC,EAFW,eAAe,+BAAf,eAAe,QAE1B;AA0BM,IAAM,WAAW,GAAG,UAC1B,WAAiC;IAChC,OAAA,CAAC,EAAE,IAAI,EAAE,mBAAQ,CAAC,SAAS,EAAE,IAAI,EAAE,yBAAa,CAAC,WAAW,EAAE,WAAW,aAAA,EAAE,CAAC;AAA5E,CAA4E,CAAA;AAFjE,QAAA,WAAW,eAEsD;AAEvE,IAAM,mBAAmB,GAAG,UAClC,QAAW,EAAE,IAAsC,EAAE,SAAkB,EAAE,YAAqB;IAAjF,qBAAA,EAAA,SAAsC;IAClD,OAAA,IAAA,mBAAW,EAAC,EAAE,IAAI,EAAE,eAAe,CAAC,QAAQ,EAAE,QAAQ,UAAA,EAAE,SAAS,WAAA,EAAE,YAAY,cAAA,EAAE,IAAI,MAAA,EAAE,CAAC;AAAxF,CAAwF,CAAA;AAF7E,QAAA,mBAAmB,uBAE0D;AAEnF,IAAM,mBAAmB,GAAG,UAClC,QAAwB;IACvB,OAAA,IAAA,mBAAW,EAAC,EAAE,IAAI,EAAE,eAAe,CAAC,QAAQ,EAAE,QAAQ,UAAA,EAAE,CAAC;AAAzD,CAAyD,CAAA;AAF9C,QAAA,mBAAmB,uBAE2B;AAEpD,IAAM,gBAAgB,GAAG,UAC/B,MAAc;IACb,OAAA,IAAA,mBAAW,EAAC,EAAE,IAAI,EAAE,eAAe,CAAC,KAAK,EAAE,MAAM,QAAA,EAAE,CAAC;AAApD,CAAoD,CAAA;AAFzC,QAAA,gBAAgB,oBAEyB"}
1
+ {"version":3,"file":"DisplayHelp.js","sourceRoot":"","sources":["../../../../src/material/moves/local/DisplayHelp.ts"],"names":[],"mappings":";;;AAgBA,IAAY,eAEX;AAFD,WAAY,eAAe;IACzB,6DAAY,CAAA;IAAE,6DAAQ,CAAA;IAAE,uDAAK,CAAA;AAC/B,CAAC,EAFW,eAAe,+BAAf,eAAe,QAE1B"}
@@ -10,4 +10,3 @@ export type DisplayedItem<M extends number = number> = {
10
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  index: number;
11
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  displayIndex: number;
12
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  };
13
- export declare function dropItemMove<M extends number = number>(type: M, index: number, displayIndex: number): DropItem<M>;
@@ -1,10 +1,3 @@
1
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  "use strict";
2
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  Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.dropItemMove = void 0;
4
- var MoveKind_1 = require("../MoveKind");
5
- var LocalMove_1 = require("./LocalMove");
6
- function dropItemMove(type, index, displayIndex) {
7
- return { kind: MoveKind_1.MoveKind.LocalMove, type: LocalMove_1.LocalMoveType.DropItem, item: { type: type, index: index, displayIndex: displayIndex } };
8
- }
9
- exports.dropItemMove = dropItemMove;
10
3
  //# sourceMappingURL=DropItem.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"DropItem.js","sourceRoot":"","sources":["../../../../src/material/moves/local/DropItem.ts"],"names":[],"mappings":";;;AAAA,wCAAsC;AACtC,yCAA2C;AAc3C,SAAgB,YAAY,CAA4B,IAAO,EAAE,KAAa,EAAE,YAAoB;IAClG,OAAO,EAAE,IAAI,EAAE,mBAAQ,CAAC,SAAS,EAAE,IAAI,EAAE,yBAAa,CAAC,QAAQ,EAAE,IAAI,EAAE,EAAE,IAAI,MAAA,EAAE,KAAK,OAAA,EAAE,YAAY,cAAA,EAAE,EAAE,CAAA;AACxG,CAAC;AAFD,oCAEC"}
1
+ {"version":3,"file":"DropItem.js","sourceRoot":"","sources":["../../../../src/material/moves/local/DropItem.ts"],"names":[],"mappings":""}
@@ -1 +1 @@
1
- {"version":3,"file":"LocalMove.js","sourceRoot":"","sources":["../../../../src/material/moves/local/LocalMove.ts"],"names":[],"mappings":";;;AAWA,IAAY,aAEX;AAFD,WAAY,aAAa;IACvB,+DAAe,CAAA;IAAE,yDAAQ,CAAA;IAAE,uEAAe,CAAA;IAAE,6EAAkB,CAAA;AAChE,CAAC,EAFW,aAAa,6BAAb,aAAa,QAExB"}
1
+ {"version":3,"file":"LocalMove.js","sourceRoot":"","sources":["../../../../src/material/moves/local/LocalMove.ts"],"names":[],"mappings":";;;AAiBA,IAAY,aAEX;AAFD,WAAY,aAAa;IACvB,+DAAe,CAAA;IAAE,yDAAQ,CAAA;IAAE,uEAAe,CAAA;IAAE,6EAAkB,CAAA;AAChE,CAAC,EAFW,aAAa,6BAAb,aAAa,QAExB"}
@@ -1 +1 @@
1
- {"version":3,"file":"SetTutorialStep.js","sourceRoot":"","sources":["../../../../src/material/moves/local/SetTutorialStep.ts"],"names":[],"mappings":";;;AAAA,wCAAsC;AACtC,yCAA2C;AAS3C,SAAgB,iBAAiB,CAAC,IAAkB;IAClD,OAAO,IAAI,CAAC,IAAI,KAAK,mBAAQ,CAAC,SAAS,IAAI,IAAI,CAAC,IAAI,KAAK,yBAAa,CAAC,eAAe,CAAA;AACxF,CAAC;AAFD,8CAEC"}
1
+ {"version":3,"file":"SetTutorialStep.js","sourceRoot":"","sources":["../../../../src/material/moves/local/SetTutorialStep.ts"],"names":[],"mappings":";;;AAAA,wCAAsC;AACtC,yCAA2C;AAiB3C,SAAgB,iBAAiB,CAAC,IAAkB;IAClD,OAAO,IAAI,CAAC,IAAI,KAAK,mBAAQ,CAAC,SAAS,IAAI,IAAI,CAAC,IAAI,KAAK,yBAAa,CAAC,eAAe,CAAA;AACxF,CAAC;AAFD,8CAEC"}
@@ -2,8 +2,7 @@ import { PlayMoveContext, Rules } from '../../Rules';
2
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  import { Material } from '../items';
3
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  import { MaterialGame } from '../MaterialGame';
4
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  import { GameMemory, PlayerMemory } from '../memory';
5
- import { CustomMove, ItemMove, MaterialMove, RuleMove } from '../moves';
6
- import { MaterialMoveBuilder } from './MaterialMoveBuilder';
5
+ import { CustomMove, ItemMove, MaterialMove, MaterialMoveBuilder, RuleMove } from '../moves';
7
6
  import { RuleStep } from './RuleStep';
8
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  export declare abstract class MaterialRulesPart<Player extends number = number, MaterialType extends number = number, LocationType extends number = number> extends Rules<MaterialGame<Player, MaterialType, LocationType>, MaterialMove<Player, MaterialType, LocationType>, Player> {
9
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  material(type: MaterialType): Material<Player, MaterialType, LocationType>;
@@ -24,5 +23,5 @@ export declare abstract class MaterialRulesPart<Player extends number = number,
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  forget(key: keyof any, player?: Player): void;
25
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  }
26
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  export interface MaterialRulesPartCreator<Player extends number = number, MaterialType extends number = number, LocationType extends number = number> {
27
- new (game: MaterialGame<Player, MaterialType, LocationType>, material: (type: MaterialType) => Material<Player, MaterialType, LocationType>): MaterialRulesPart<Player, MaterialType, LocationType>;
26
+ new (game: MaterialGame<Player, MaterialType, LocationType>): MaterialRulesPart<Player, MaterialType, LocationType>;
28
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  }
@@ -19,16 +19,16 @@ exports.MaterialRulesPart = void 0;
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  var Rules_1 = require("../../Rules");
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  var items_1 = require("../items");
21
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  var memory_1 = require("../memory");
22
- var MaterialMoveBuilder_1 = require("./MaterialMoveBuilder");
22
+ var moves_1 = require("../moves");
23
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  var MaterialRulesPart = (function (_super) {
24
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  __extends(MaterialRulesPart, _super);
25
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  function MaterialRulesPart() {
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  var _this = _super !== null && _super.apply(this, arguments) || this;
27
- _this.startPlayerTurn = MaterialMoveBuilder_1.MaterialMoveBuilder.startPlayerTurn;
28
- _this.startSimultaneousRule = MaterialMoveBuilder_1.MaterialMoveBuilder.startSimultaneousRule;
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- _this.startRule = MaterialMoveBuilder_1.MaterialMoveBuilder.startRule;
30
- _this.customMove = MaterialMoveBuilder_1.MaterialMoveBuilder.customMove;
31
- _this.endGame = MaterialMoveBuilder_1.MaterialMoveBuilder.endGame;
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+ _this.startPlayerTurn = moves_1.MaterialMoveBuilder.startPlayerTurn;
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+ _this.startSimultaneousRule = moves_1.MaterialMoveBuilder.startSimultaneousRule;
29
+ _this.startRule = moves_1.MaterialMoveBuilder.startRule;
30
+ _this.customMove = moves_1.MaterialMoveBuilder.customMove;
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+ _this.endGame = moves_1.MaterialMoveBuilder.endGame;
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  return _this;
33
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  }
34
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  MaterialRulesPart.prototype.material = function (type) {
@@ -51,7 +51,7 @@ var MaterialRulesPart = (function (_super) {
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  return [];
52
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  };
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  MaterialRulesPart.prototype.rules = function () {
54
- return MaterialMoveBuilder_1.MaterialMoveBuilder;
54
+ return moves_1.MaterialMoveBuilder;
55
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  };
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  MaterialRulesPart.prototype.getMemory = function (player) {
57
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  return player === undefined ? new memory_1.GameMemory(this.game) : new memory_1.PlayerMemory(this.game, player);
@@ -1 +1 @@
1
- {"version":3,"file":"MaterialRulesPart.js","sourceRoot":"","sources":["../../../src/material/rules/MaterialRulesPart.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;AAAA,qCAAoD;AACpD,kCAAmC;AAEnC,oCAAoD;AAEpD,6DAA2D;AAG3D;IACU,qCAAiH;IAD3H;;QAkCE,qBAAe,GAAG,yCAAmB,CAAC,eAAe,CAAA;QACrD,2BAAqB,GAAG,yCAAmB,CAAC,qBAAqB,CAAA;QACjE,eAAS,GAAG,yCAAmB,CAAC,SAAS,CAAA;QACzC,gBAAU,GAAG,yCAAmB,CAAC,UAAU,CAAA;QAC3C,aAAO,GAAG,yCAAmB,CAAC,OAAO,CAAA;;IAiBvC,CAAC;IApDC,oCAAQ,GAAR,UAAS,IAAkB;;QACzB,OAAO,IAAI,gBAAQ,CAAC,IAAI,EAAE,KAAK,CAAC,IAAI,CAAC,CAAC,MAAA,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,mCAAI,EAAE,CAAC,CAAC,OAAO,EAAE,CAAC,CAAC,MAAM,CAAC,UAAA,KAAK,IAAI,OAAA,KAAK,CAAC,CAAC,CAAC,CAAC,QAAQ,KAAK,CAAC,EAAvB,CAAuB,CAAC,CAAC,CAAA;IACzH,CAAC;IAED,0CAAc,GAAd,UAAe,KAAmD,EAAE,QAA0B;QAC5F,OAAO,EAAE,CAAA;IACX,CAAC;IAED,yCAAa,GAAb,UAAc,KAAmD,EAAE,QAA0B;QAC3F,OAAO,EAAE,CAAA;IACX,CAAC;IAED,uCAAW,GAAX,UAAmC,KAA+B,EAAE,aAAwB,EAAE,QAA0B;QACtH,OAAO,EAAE,CAAA;IACX,CAAC;IAED,qCAAS,GAAT,UAAiC,KAA+B,EAAE,QAA0B;QAC1F,OAAO,EAAE,CAAA;IACX,CAAC;IAED,wCAAY,GAAZ,UAAa,KAAiB,EAAE,QAA0B;QACxD,OAAO,EAAE,CAAA;IACX,CAAC;IAKD,iCAAK,GAAL;QACE,OAAO,yCAAmB,CAAA;IAC5B,CAAC;IAQS,qCAAS,GAAnB,UAAoB,MAAe;QACjC,OAAO,MAAM,KAAK,SAAS,CAAC,CAAC,CAAC,IAAI,mBAAU,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,IAAI,qBAAY,CAAC,IAAI,CAAC,IAAI,EAAE,MAAM,CAAC,CAAA;IAC/F,CAAC;IAED,oCAAQ,GAAR,UAAkB,GAAc,EAAE,KAAgC,EAAE,MAAe;QACjF,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,QAAQ,CAAC,GAAG,EAAE,KAAK,CAAC,CAAA;IAC7C,CAAC;IAED,kCAAM,GAAN,UAAgB,GAAc,EAAE,MAAe;QAC7C,OAAO,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,MAAM,CAAC,GAAG,CAAC,CAAA;IAC3C,CAAC;IAED,kCAAM,GAAN,UAAO,GAAc,EAAE,MAAe;QACpC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,MAAM,CAAC,GAAG,CAAC,CAAA;IACpC,CAAC;IACH,wBAAC;AAAD,CAAC,AAvDD,CACU,aAAK,GAsDd;AAvDqB,8CAAiB"}
1
+ {"version":3,"file":"MaterialRulesPart.js","sourceRoot":"","sources":["../../../src/material/rules/MaterialRulesPart.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;AAAA,qCAAoD;AACpD,kCAAmC;AAEnC,oCAAoD;AACpD,kCAA4F;AAQ5F;IACU,qCAAiH;IAD3H;;QAyEE,qBAAe,GAAG,2BAAmB,CAAC,eAAe,CAAA;QACrD,2BAAqB,GAAG,2BAAmB,CAAC,qBAAqB,CAAA;QACjE,eAAS,GAAG,2BAAmB,CAAC,SAAS,CAAA;QACzC,gBAAU,GAAG,2BAAmB,CAAC,UAAU,CAAA;QAC3C,aAAO,GAAG,2BAAmB,CAAC,OAAO,CAAA;;IA2CvC,CAAC;IAhHC,oCAAQ,GAAR,UAAS,IAAkB;;QACzB,OAAO,IAAI,gBAAQ,CAAC,IAAI,EAAE,KAAK,CAAC,IAAI,CAAC,CAAC,MAAA,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,mCAAI,EAAE,CAAC,CAAC,OAAO,EAAE,CAAC,CAAC,MAAM,CAAC,UAAA,KAAK,IAAI,OAAA,KAAK,CAAC,CAAC,CAAC,CAAC,QAAQ,KAAK,CAAC,EAAvB,CAAuB,CAAC,CAAC,CAAA;IACzH,CAAC;IAQD,0CAAc,GAAd,UAAe,KAAmD,EAAE,QAA0B;QAC5F,OAAO,EAAE,CAAA;IACX,CAAC;IAQD,yCAAa,GAAb,UAAc,KAAmD,EAAE,QAA0B;QAC3F,OAAO,EAAE,CAAA;IACX,CAAC;IASD,uCAAW,GAAX,UAAmC,KAA+B,EAAE,aAAwB,EAAE,QAA0B;QACtH,OAAO,EAAE,CAAA;IACX,CAAC;IAWD,qCAAS,GAAT,UAAiC,KAA+B,EAAE,QAA0B;QAC1F,OAAO,EAAE,CAAA;IACX,CAAC;IAQD,wCAAY,GAAZ,UAAa,KAAiB,EAAE,QAA0B;QACxD,OAAO,EAAE,CAAA;IACX,CAAC;IAKD,iCAAK,GAAL;QACE,OAAO,2BAAmB,CAAA;IAC5B,CAAC;IAgBS,qCAAS,GAAnB,UAAoB,MAAe;QACjC,OAAO,MAAM,KAAK,SAAS,CAAC,CAAC,CAAC,IAAI,mBAAU,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,IAAI,qBAAY,CAAC,IAAI,CAAC,IAAI,EAAE,MAAM,CAAC,CAAA;IAC/F,CAAC;IAQD,oCAAQ,GAAR,UAAkB,GAAc,EAAE,KAAgC,EAAE,MAAe;QACjF,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,QAAQ,CAAC,GAAG,EAAE,KAAK,CAAC,CAAA;IAC7C,CAAC;IASD,kCAAM,GAAN,UAAgB,GAAc,EAAE,MAAe;QAC7C,OAAO,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,MAAM,CAAC,GAAG,CAAC,CAAA;IAC3C,CAAC;IAOD,kCAAM,GAAN,UAAO,GAAc,EAAE,MAAe;QACpC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,MAAM,CAAC,GAAG,CAAC,CAAA;IACpC,CAAC;IACH,wBAAC;AAAD,CAAC,AAxHD,CACU,aAAK,GAuHd;AAxHqB,8CAAiB"}
@@ -1 +1 @@
1
- {"version":3,"file":"PlayerTurnRule.js","sourceRoot":"","sources":["../../../src/material/rules/PlayerTurnRule.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;AACA,yDAAuD;AAEvD;IACU,kCAAqD;IAD/D;;IAuBA,CAAC;IApBC,sBAAI,kCAAM;aAAV;YACE,OAAO,IAAI,CAAC,IAAI,CAAC,IAAK,CAAC,MAAO,CAAA;QAChC,CAAC;;;OAAA;IAED,sBAAI,sCAAU;aAAd;YACE,OAAO,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,CAAA;QACnG,CAAC;;;OAAA;IAED,wCAAe,GAAf;QACE,OAAO,IAAI,CAAC,MAAM,CAAA;IACpB,CAAC;IAED,sCAAa,GAAb,UAAc,MAAc;QAC1B,IAAI,MAAM,KAAK,IAAI,CAAC,eAAe,EAAE;YAAE,OAAO,EAAE,CAAA;QAChD,OAAO,IAAI,CAAC,cAAc,EAAE,CAAA;IAC9B,CAAC;IAED,uCAAc,GAAd;QACE,OAAO,EAAE,CAAA;IACX,CAAC;IACH,qBAAC;AAAD,CAAC,AAvBD,CACU,qCAAiB,GAsB1B;AAvBqB,wCAAc"}
1
+ {"version":3,"file":"PlayerTurnRule.js","sourceRoot":"","sources":["../../../src/material/rules/PlayerTurnRule.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;AACA,yDAAuD;AAKvD;IACU,kCAAqD;IAD/D;;IAuCA,CAAC;IAjCC,sBAAI,kCAAM;aAAV;YACE,OAAO,IAAI,CAAC,IAAI,CAAC,IAAK,CAAC,MAAO,CAAA;QAChC,CAAC;;;OAAA;IAKD,sBAAI,sCAAU;aAAd;YACE,OAAO,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,CAAA;QACnG,CAAC;;;OAAA;IAKD,wCAAe,GAAf;QACE,OAAO,IAAI,CAAC,MAAM,CAAA;IACpB,CAAC;IAKD,sCAAa,GAAb,UAAc,MAAc;QAC1B,IAAI,MAAM,KAAK,IAAI,CAAC,eAAe,EAAE;YAAE,OAAO,EAAE,CAAA;QAChD,OAAO,IAAI,CAAC,cAAc,EAAE,CAAA;IAC9B,CAAC;IAMD,uCAAc,GAAd;QACE,OAAO,EAAE,CAAA;IACX,CAAC;IACH,qBAAC;AAAD,CAAC,AAvCD,CACU,qCAAiB,GAsC1B;AAvCqB,wCAAc"}
@@ -1,10 +1,12 @@
1
- import { MaterialMove } from '../moves';
1
+ import { PlayMoveContext } from '../../Rules';
2
+ import { EndPlayerTurn, MaterialMove } from '../moves';
2
3
  import { MaterialRulesPart } from './MaterialRulesPart';
3
4
  export declare abstract class SimultaneousRule<Player extends number = number, MaterialType extends number = number, LocationType extends number = number> extends MaterialRulesPart<Player, MaterialType, LocationType> {
4
- endPlayerTurn: <P extends number = number>(player: P) => import("../moves").EndPlayerTurn<P>;
5
+ endPlayerTurn: <P extends number = number>(player: P) => EndPlayerTurn<P>;
5
6
  isTurnToPlay(player: Player): boolean;
6
7
  getLegalMoves(player: Player): MaterialMove<Player, MaterialType, LocationType>[];
7
8
  abstract getActivePlayerLegalMoves(playerId: Player): MaterialMove<Player, MaterialType, LocationType>[];
8
- getAutomaticMoves(): MaterialMove<Player, MaterialType, LocationType>[];
9
+ onPlayerTurnEnd(_move: EndPlayerTurn<Player>, _context?: PlayMoveContext): MaterialMove<Player, MaterialType, LocationType>[];
9
10
  abstract getMovesAfterPlayersDone(): MaterialMove<Player, MaterialType, LocationType>[];
10
11
  }
12
+ export declare function isSimultaneousRule<P extends number = number, M extends number = number, L extends number = number>(rule?: MaterialRulesPart<P, M, L>): rule is SimultaneousRule<P, M, L>;
@@ -15,14 +15,14 @@ var __extends = (this && this.__extends) || (function () {
15
15
  };
16
16
  })();
17
17
  Object.defineProperty(exports, "__esModule", { value: true });
18
- exports.SimultaneousRule = void 0;
19
- var MaterialMoveBuilder_1 = require("./MaterialMoveBuilder");
18
+ exports.isSimultaneousRule = exports.SimultaneousRule = void 0;
19
+ var moves_1 = require("../moves");
20
20
  var MaterialRulesPart_1 = require("./MaterialRulesPart");
21
21
  var SimultaneousRule = (function (_super) {
22
22
  __extends(SimultaneousRule, _super);
23
23
  function SimultaneousRule() {
24
24
  var _this = _super !== null && _super.apply(this, arguments) || this;
25
- _this.endPlayerTurn = MaterialMoveBuilder_1.MaterialMoveBuilder.endPlayerTurn;
25
+ _this.endPlayerTurn = moves_1.MaterialMoveBuilder.endPlayerTurn;
26
26
  return _this;
27
27
  }
28
28
  SimultaneousRule.prototype.isTurnToPlay = function (player) {
@@ -32,14 +32,14 @@ var SimultaneousRule = (function (_super) {
32
32
  SimultaneousRule.prototype.getLegalMoves = function (player) {
33
33
  return this.isTurnToPlay(player) ? this.getActivePlayerLegalMoves(player) : [];
34
34
  };
35
- SimultaneousRule.prototype.getAutomaticMoves = function () {
36
- var _a, _b;
37
- if (!((_b = (_a = this.game.rule) === null || _a === void 0 ? void 0 : _a.players) === null || _b === void 0 ? void 0 : _b.length)) {
38
- return this.getMovesAfterPlayersDone();
39
- }
35
+ SimultaneousRule.prototype.onPlayerTurnEnd = function (_move, _context) {
40
36
  return [];
41
37
  };
42
38
  return SimultaneousRule;
43
39
  }(MaterialRulesPart_1.MaterialRulesPart));
44
40
  exports.SimultaneousRule = SimultaneousRule;
41
+ function isSimultaneousRule(rule) {
42
+ return rule !== undefined && typeof rule.getMovesAfterPlayersDone === 'function';
43
+ }
44
+ exports.isSimultaneousRule = isSimultaneousRule;
45
45
  //# sourceMappingURL=SimultaneousRule.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"SimultaneousRule.js","sourceRoot":"","sources":["../../../src/material/rules/SimultaneousRule.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;AACA,6DAA2D;AAC3D,yDAAuD;AAEvD;IACU,oCAAqD;IAD/D;;QAGE,mBAAa,GAAG,yCAAmB,CAAC,aAAa,CAAA;;IAoBnD,CAAC;IAlBC,uCAAY,GAAZ,UAAa,MAAc;;QACzB,OAAO,MAAA,MAAA,MAAA,IAAI,CAAC,IAAI,CAAC,IAAI,0CAAE,OAAO,0CAAE,QAAQ,CAAC,MAAM,CAAC,mCAAI,KAAK,CAAA;IAC3D,CAAC;IAED,wCAAa,GAAb,UAAc,MAAc;QAC1B,OAAO,IAAI,CAAC,YAAY,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,yBAAyB,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,EAAE,CAAA;IAChF,CAAC;IAID,4CAAiB,GAAjB;;QACE,IAAI,CAAC,CAAA,MAAA,MAAA,IAAI,CAAC,IAAI,CAAC,IAAI,0CAAE,OAAO,0CAAE,MAAM,CAAA,EAAE,CAAC;YACrC,OAAO,IAAI,CAAC,wBAAwB,EAAE,CAAA;QACxC,CAAC;QACD,OAAO,EAAE,CAAA;IACX,CAAC;IAGH,uBAAC;AAAD,CAAC,AAvBD,CACU,qCAAiB,GAsB1B;AAvBqB,4CAAgB"}
1
+ {"version":3,"file":"SimultaneousRule.js","sourceRoot":"","sources":["../../../src/material/rules/SimultaneousRule.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;AACA,kCAA2E;AAC3E,yDAAuD;AAKvD;IACU,oCAAqD;IAD/D;;QAGE,mBAAa,GAAG,2BAAmB,CAAC,aAAa,CAAA;;IAkCnD,CAAC;IA7BC,uCAAY,GAAZ,UAAa,MAAc;;QACzB,OAAO,MAAA,MAAA,MAAA,IAAI,CAAC,IAAI,CAAC,IAAI,0CAAE,OAAO,0CAAE,QAAQ,CAAC,MAAM,CAAC,mCAAI,KAAK,CAAA;IAC3D,CAAC;IAKD,wCAAa,GAAb,UAAc,MAAc;QAC1B,OAAO,IAAI,CAAC,YAAY,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,yBAAyB,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,EAAE,CAAA;IAChF,CAAC;IAUD,0CAAe,GAAf,UAAgB,KAA4B,EAAE,QAA0B;QACtE,OAAO,EAAE,CAAA;IACX,CAAC;IAQH,uBAAC;AAAD,CAAC,AArCD,CACU,qCAAiB,GAoC1B;AArCqB,4CAAgB;AA4CtC,SAAgB,kBAAkB,CAChC,IAAiC;IAEjC,OAAO,IAAI,KAAK,SAAS,IAAI,OAAQ,IAAkC,CAAC,wBAAwB,KAAK,UAAU,CAAA;AACjH,CAAC;AAJD,gDAIC"}
@@ -1,4 +1,3 @@
1
- export * from './MaterialMoveBuilder';
2
1
  export * from './MaterialRulesPart';
3
2
  export * from './PlayerTurnRule';
4
3
  export * from './RuleStep';
@@ -14,7 +14,6 @@ var __exportStar = (this && this.__exportStar) || function(m, exports) {
14
14
  for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
15
15
  };
16
16
  Object.defineProperty(exports, "__esModule", { value: true });
17
- __exportStar(require("./MaterialMoveBuilder"), exports);
18
17
  __exportStar(require("./MaterialRulesPart"), exports);
19
18
  __exportStar(require("./PlayerTurnRule"), exports);
20
19
  __exportStar(require("./RuleStep"), exports);
@@ -1 +1 @@
1
- {"version":3,"file":"index.js","sourceRoot":"","sources":["../../../src/material/rules/index.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;AAAA,wDAAqC;AACrC,sDAAmC;AACnC,mDAAgC;AAChC,6CAA0B;AAC1B,qDAAkC"}
1
+ {"version":3,"file":"index.js","sourceRoot":"","sources":["../../../src/material/rules/index.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;AAAA,sDAAmC;AACnC,mDAAgC;AAChC,6CAA0B;AAC1B,qDAAkC"}
@@ -0,0 +1,7 @@
1
+ import { MaterialMove } from '../moves';
2
+ export type TutorialState<P extends number = number, M extends number = number, L extends number = number> = {
3
+ step: number;
4
+ popupClosed: boolean;
5
+ stepComplete: boolean;
6
+ interrupt?: MaterialMove<P, M, L>[];
7
+ };
@@ -0,0 +1,3 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ //# sourceMappingURL=TutorialState.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"TutorialState.js","sourceRoot":"","sources":["../../../src/material/tutorial/TutorialState.ts"],"names":[],"mappings":""}
@@ -0,0 +1 @@
1
+ export * from './TutorialState';
@@ -0,0 +1,18 @@
1
+ "use strict";
2
+ var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
3
+ if (k2 === undefined) k2 = k;
4
+ var desc = Object.getOwnPropertyDescriptor(m, k);
5
+ if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
6
+ desc = { enumerable: true, get: function() { return m[k]; } };
7
+ }
8
+ Object.defineProperty(o, k2, desc);
9
+ }) : (function(o, m, k, k2) {
10
+ if (k2 === undefined) k2 = k;
11
+ o[k2] = m[k];
12
+ }));
13
+ var __exportStar = (this && this.__exportStar) || function(m, exports) {
14
+ for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
15
+ };
16
+ Object.defineProperty(exports, "__esModule", { value: true });
17
+ __exportStar(require("./TutorialState"), exports);
18
+ //# sourceMappingURL=index.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.js","sourceRoot":"","sources":["../../../src/material/tutorial/index.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;AAAA,kDAA+B"}
@@ -0,0 +1,7 @@
1
+ import { RulesCreator } from '../RulesCreator';
2
+ import { GameSetup } from './GameSetup';
3
+ export declare class DefaultGameSetup<Game = any, Move = any, PlayerId = any, Options = any> implements GameSetup<Game, Options> {
4
+ private readonly Rules;
5
+ constructor(Rules: RulesCreator<Game, Move, PlayerId, Options>);
6
+ setup(options: Options): any;
7
+ }
@@ -0,0 +1,15 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.DefaultGameSetup = void 0;
4
+ var DefaultGameSetup = (function () {
5
+ function DefaultGameSetup(Rules) {
6
+ this.Rules = Rules;
7
+ }
8
+ DefaultGameSetup.prototype.setup = function (options) {
9
+ var rules = new this.Rules(options);
10
+ return rules.game;
11
+ };
12
+ return DefaultGameSetup;
13
+ }());
14
+ exports.DefaultGameSetup = DefaultGameSetup;
15
+ //# sourceMappingURL=DefaultGameSetup.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"DefaultGameSetup.js","sourceRoot":"","sources":["../../src/setup/DefaultGameSetup.ts"],"names":[],"mappings":";;;AAGA;IAGE,0BAAY,KAAkD;QAC5D,IAAI,CAAC,KAAK,GAAG,KAAK,CAAA;IACpB,CAAC;IAED,gCAAK,GAAL,UAAM,OAAgB;QACpB,IAAM,KAAK,GAAG,IAAI,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,CAAA;QACrC,OAAO,KAAK,CAAC,IAAI,CAAA;IACnB,CAAC;IACH,uBAAC;AAAD,CAAC,AAXD,IAWC;AAXY,4CAAgB"}
@@ -0,0 +1,3 @@
1
+ export interface GameSetup<Game = any, Options = any> {
2
+ setup(options: Options): Game;
3
+ }
@@ -0,0 +1,3 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ //# sourceMappingURL=GameSetup.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"GameSetup.js","sourceRoot":"","sources":["../../src/setup/GameSetup.ts"],"names":[],"mappings":""}
@@ -0,0 +1,4 @@
1
+ import { GameSetup } from './GameSetup';
2
+ export interface GameSetupCreator<Game = any, Options = any> {
3
+ new (): GameSetup<Game, Options>;
4
+ }
@@ -0,0 +1,3 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ //# sourceMappingURL=GameSetupCreator.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"GameSetupCreator.js","sourceRoot":"","sources":["../../src/setup/GameSetupCreator.ts"],"names":[],"mappings":""}
@@ -0,0 +1,2 @@
1
+ export * from './GameSetup';
2
+ export * from './GameSetupCreator';
@@ -0,0 +1,19 @@
1
+ "use strict";
2
+ var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
3
+ if (k2 === undefined) k2 = k;
4
+ var desc = Object.getOwnPropertyDescriptor(m, k);
5
+ if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
6
+ desc = { enumerable: true, get: function() { return m[k]; } };
7
+ }
8
+ Object.defineProperty(o, k2, desc);
9
+ }) : (function(o, m, k, k2) {
10
+ if (k2 === undefined) k2 = k;
11
+ o[k2] = m[k];
12
+ }));
13
+ var __exportStar = (this && this.__exportStar) || function(m, exports) {
14
+ for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
15
+ };
16
+ Object.defineProperty(exports, "__esModule", { value: true });
17
+ __exportStar(require("./GameSetup"), exports);
18
+ __exportStar(require("./GameSetupCreator"), exports);
19
+ //# sourceMappingURL=index.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.js","sourceRoot":"","sources":["../../src/setup/index.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;AAAA,8CAA2B;AAC3B,qDAAkC"}
@@ -0,0 +1,17 @@
1
+ import { Action } from '../Action';
2
+ import { HiddenInformation } from '../HiddenInformation';
3
+ import { Rules } from '../Rules';
4
+ export type ActionWithViews<Move = any, MoveView = Move, PlayerId = any> = {
5
+ action: Action<Move, PlayerId>;
6
+ views: ActionView<MoveView, PlayerId>[];
7
+ };
8
+ export type ActionView<MoveView = any, PlayerId = any> = {
9
+ recipient?: PlayerId;
10
+ action: Action<MoveView, PlayerId>;
11
+ };
12
+ export declare function playActionWithViews<Game, View, Move, MoveView, PlayerId>(rules: Rules<Game, Move, PlayerId> & HiddenInformation<View, Move, MoveView>, move: Move, playerId: PlayerId, recipients: PlayerId[], id?: string): ActionWithViews<Move, MoveView, PlayerId>;
13
+ export declare function getMoveView<GameView, Move, MoveView, PlayerId>(rules: Rules<any, Move, PlayerId>, move: Move, playerId?: PlayerId): MoveView;
14
+ export type SecretAction<Move = any, MoveView = Move, PlayerId = any> = Action<Move, PlayerId> & {
15
+ secrets: ActionView<MoveView, PlayerId>[];
16
+ };
17
+ export declare function isSecretAction(action: Action): action is SecretAction;
@@ -0,0 +1,48 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.isSecretAction = exports.getMoveView = exports.playActionWithViews = void 0;
4
+ var HiddenInformation_1 = require("../HiddenInformation");
5
+ var SecretInformation_1 = require("../SecretInformation");
6
+ var automatic_moves_util_1 = require("./automatic-moves.util");
7
+ var random_util_1 = require("./random.util");
8
+ function playActionWithViews(rules, move, playerId, recipients, id) {
9
+ if ((0, random_util_1.hasRandomMove)(rules)) {
10
+ move = rules.randomize(move);
11
+ }
12
+ var actionWithView = {
13
+ action: { id: id, playerId: playerId, move: move, consequences: [] },
14
+ views: []
15
+ };
16
+ for (var _i = 0, recipients_1 = recipients; _i < recipients_1.length; _i++) {
17
+ var recipient = recipients_1[_i];
18
+ actionWithView.views.push({ recipient: recipient, action: { id: id, playerId: playerId, move: getMoveView(rules, move, recipient), consequences: [] } });
19
+ }
20
+ actionWithView.views.push({ action: { id: id, playerId: playerId, move: getMoveView(rules, move), consequences: [] } });
21
+ var consequences = rules.play(JSON.parse(JSON.stringify(move)));
22
+ (0, automatic_moves_util_1.applyAutomaticMoves)(rules, consequences, function (move) {
23
+ actionWithView.action.consequences.push(move);
24
+ for (var _i = 0, _a = actionWithView.views; _i < _a.length; _i++) {
25
+ var view = _a[_i];
26
+ view.action.consequences.push(getMoveView(rules, move, view.recipient));
27
+ }
28
+ });
29
+ return actionWithView;
30
+ }
31
+ exports.playActionWithViews = playActionWithViews;
32
+ function getMoveView(rules, move, playerId) {
33
+ if ((0, SecretInformation_1.hasSecretInformation)(rules) && rules.getPlayerMoveView && playerId !== undefined) {
34
+ return JSON.parse(JSON.stringify(rules.getPlayerMoveView(move, playerId)));
35
+ }
36
+ else if ((0, HiddenInformation_1.hasHiddenInformation)(rules)) {
37
+ return JSON.parse(JSON.stringify(rules.getMoveView(move)));
38
+ }
39
+ else {
40
+ return move;
41
+ }
42
+ }
43
+ exports.getMoveView = getMoveView;
44
+ function isSecretAction(action) {
45
+ return Array.isArray(action.secrets);
46
+ }
47
+ exports.isSecretAction = isSecretAction;
48
+ //# sourceMappingURL=action-view.util.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"action-view.util.js","sourceRoot":"","sources":["../../src/utils/action-view.util.ts"],"names":[],"mappings":";;;AACA,0DAA8E;AAE9E,0DAA2D;AAC3D,+DAA4D;AAC5D,6CAA6C;AAY7C,SAAgB,mBAAmB,CACjC,KAA4E,EAAE,IAAU,EAAE,QAAkB,EAAE,UAAsB,EAAE,EAAW;IAGjJ,IAAI,IAAA,2BAAa,EAAC,KAAK,CAAC,EAAE,CAAC;QACzB,IAAI,GAAG,KAAK,CAAC,SAAS,CAAC,IAAI,CAAC,CAAA;IAC9B,CAAC;IAED,IAAM,cAAc,GAA8C;QAChE,MAAM,EAAE,EAAE,EAAE,IAAA,EAAE,QAAQ,UAAA,EAAE,IAAI,MAAA,EAAE,YAAY,EAAE,EAAE,EAAE;QAChD,KAAK,EAAE,EAAE;KACV,CAAA;IAGD,KAAwB,UAAU,EAAV,yBAAU,EAAV,wBAAU,EAAV,IAAU,EAAE,CAAC;QAAhC,IAAM,SAAS,mBAAA;QAClB,cAAc,CAAC,KAAK,CAAC,IAAI,CAAC,EAAE,SAAS,WAAA,EAAE,MAAM,EAAE,EAAE,EAAE,IAAA,EAAE,QAAQ,UAAA,EAAE,IAAI,EAAE,WAAW,CAAC,KAAK,EAAE,IAAI,EAAE,SAAS,CAAC,EAAE,YAAY,EAAE,EAAE,EAAE,EAAE,CAAC,CAAA;IACjI,CAAC;IAED,cAAc,CAAC,KAAK,CAAC,IAAI,CAAC,EAAE,MAAM,EAAE,EAAE,EAAE,IAAA,EAAE,QAAQ,UAAA,EAAE,IAAI,EAAE,WAAW,CAAC,KAAK,EAAE,IAAI,CAAC,EAAE,YAAY,EAAE,EAAE,EAAE,EAAE,CAAC,CAAA;IAEzG,IAAM,YAAY,GAAG,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC,CAAC,CAAA;IAEjE,IAAA,0CAAmB,EAAC,KAAK,EAAE,YAAY,EAAE,UAAA,IAAI;QAC3C,cAAc,CAAC,MAAM,CAAC,YAAY,CAAC,IAAI,CAAC,IAAI,CAAC,CAAA;QAC7C,KAAmB,UAAoB,EAApB,KAAA,cAAc,CAAC,KAAK,EAApB,cAAoB,EAApB,IAAoB,EAAE,CAAC;YAArC,IAAM,IAAI,SAAA;YACb,IAAI,CAAC,MAAM,CAAC,YAAY,CAAC,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,SAAS,CAAC,CAAC,CAAA;QACzE,CAAC;IACH,CAAC,CAAC,CAAA;IAEF,OAAO,cAAc,CAAA;AACvB,CAAC;AA9BD,kDA8BC;AAED,SAAgB,WAAW,CAAqC,KAAiC,EAAE,IAAU,EAAE,QAAmB;IAChI,IAAI,IAAA,wCAAoB,EAAqC,KAAK,CAAC,IAAI,KAAK,CAAC,iBAAiB,IAAI,QAAQ,KAAK,SAAS,EAAE,CAAC;QACzH,OAAO,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,iBAAiB,CAAC,IAAI,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAA;IAC5E,CAAC;SAAM,IAAI,IAAA,wCAAoB,EAA2B,KAAK,CAAC,EAAE,CAAC;QACjE,OAAO,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC,CAAC,CAAA;IAC5D,CAAC;SAAM,CAAC;QACN,OAAO,IAAuB,CAAA;IAChC,CAAC;AACH,CAAC;AARD,kCAQC;AAMD,SAAgB,cAAc,CAAC,MAAc;IAC3C,OAAO,KAAK,CAAC,OAAO,CAAE,MAAuB,CAAC,OAAO,CAAC,CAAA;AACxD,CAAC;AAFD,wCAEC"}
@@ -0,0 +1,5 @@
1
+ import { Action } from '../Action';
2
+ import { Rules } from '../Rules';
3
+ export declare function playAction<Game, Move, PlayerId>(rules: Rules<Game, Move, PlayerId>, move: Move, playerId: PlayerId): Action<Move, PlayerId>;
4
+ export declare function replayAction<Game, Move, PlayerId>(rules: Rules<Game, Move, PlayerId>, action: Action<Move, PlayerId>): void;
5
+ export declare function replayActions<Game, Move, PlayerId>(rules: Rules<Game, Move, PlayerId>, actions: Action<Move, PlayerId>[]): void;
@@ -0,0 +1,25 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.replayActions = exports.replayAction = exports.playAction = void 0;
4
+ var automatic_moves_util_1 = require("./automatic-moves.util");
5
+ var random_util_1 = require("./random.util");
6
+ function playAction(rules, move, playerId) {
7
+ if ((0, random_util_1.hasRandomMove)(rules)) {
8
+ move = rules.randomize(move);
9
+ }
10
+ var action = { playerId: playerId, move: move, consequences: [] };
11
+ var consequences = rules.play(JSON.parse(JSON.stringify(move)));
12
+ (0, automatic_moves_util_1.applyAutomaticMoves)(rules, consequences, function (move) { return action.consequences.push(move); });
13
+ return action;
14
+ }
15
+ exports.playAction = playAction;
16
+ function replayAction(rules, action) {
17
+ rules.play(JSON.parse(JSON.stringify(action.move)));
18
+ action.consequences.forEach(function (move) { return rules.play(JSON.parse(JSON.stringify(move))); });
19
+ }
20
+ exports.replayAction = replayAction;
21
+ function replayActions(rules, actions) {
22
+ actions.forEach(function (action) { return replayAction(rules, action); });
23
+ }
24
+ exports.replayActions = replayActions;
25
+ //# sourceMappingURL=action.util.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"action.util.js","sourceRoot":"","sources":["../../src/utils/action.util.ts"],"names":[],"mappings":";;;AAEA,+DAA4D;AAC5D,6CAA6C;AAE7C,SAAgB,UAAU,CAAuB,KAAkC,EAAE,IAAU,EAAE,QAAkB;IACjH,IAAI,IAAA,2BAAa,EAAC,KAAK,CAAC,EAAE,CAAC;QACzB,IAAI,GAAG,KAAK,CAAC,SAAS,CAAC,IAAI,CAAC,CAAA;IAC9B,CAAC;IAED,IAAM,MAAM,GAA2B,EAAE,QAAQ,UAAA,EAAE,IAAI,MAAA,EAAE,YAAY,EAAE,EAAE,EAAE,CAAA;IAE3E,IAAM,YAAY,GAAG,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC,CAAC,CAAA;IAEjE,IAAA,0CAAmB,EAAC,KAAK,EAAE,YAAY,EAAE,UAAA,IAAI,IAAI,OAAA,MAAM,CAAC,YAAY,CAAC,IAAI,CAAC,IAAI,CAAC,EAA9B,CAA8B,CAAC,CAAA;IAEhF,OAAO,MAAM,CAAA;AACf,CAAC;AAZD,gCAYC;AAED,SAAgB,YAAY,CAAuB,KAAkC,EAAE,MAA8B;IACnH,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,CAAA;IACnD,MAAM,CAAC,YAAY,CAAC,OAAO,CAAC,UAAA,IAAI,IAAI,OAAA,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC,CAAC,EAA5C,CAA4C,CAAC,CAAA;AACnF,CAAC;AAHD,oCAGC;AAED,SAAgB,aAAa,CAAuB,KAAkC,EAAE,OAAiC;IACvH,OAAO,CAAC,OAAO,CAAC,UAAA,MAAM,IAAI,OAAA,YAAY,CAAC,KAAK,EAAE,MAAM,CAAC,EAA3B,CAA2B,CAAC,CAAA;AACxD,CAAC;AAFD,sCAEC"}
@@ -0,0 +1,2 @@
1
+ import { Rules } from '../Rules';
2
+ export declare function applyAutomaticMoves<Game, Move, PlayerId>(rules: Rules<Game, Move, PlayerId>, moves?: Move[], preprocessMove?: (move: Move) => void): void;
@@ -0,0 +1,25 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.applyAutomaticMoves = void 0;
4
+ var loops_util_1 = require("./loops.util");
5
+ var random_util_1 = require("./random.util");
6
+ function applyAutomaticMoves(rules, moves, preprocessMove) {
7
+ if (moves === void 0) { moves = []; }
8
+ (0, loops_util_1.loopWithFuse)(function () {
9
+ var _a;
10
+ if (moves.length === 0 && rules.getAutomaticMoves) {
11
+ moves.push.apply(moves, rules.getAutomaticMoves());
12
+ }
13
+ var move = moves.shift();
14
+ if (!move)
15
+ return false;
16
+ var randomizedMove = (0, random_util_1.hasRandomMove)(rules) ? rules.randomize(move) : move;
17
+ if (preprocessMove)
18
+ preprocessMove(randomizedMove);
19
+ var consequences = (_a = rules.play(JSON.parse(JSON.stringify(randomizedMove)))) !== null && _a !== void 0 ? _a : [];
20
+ moves.unshift.apply(moves, consequences);
21
+ return true;
22
+ }, { errorFn: function () { return new Error("Infinite loop detected while applying move consequences: ".concat(JSON.stringify(moves), ")")); } });
23
+ }
24
+ exports.applyAutomaticMoves = applyAutomaticMoves;
25
+ //# sourceMappingURL=automatic-moves.util.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"automatic-moves.util.js","sourceRoot":"","sources":["../../src/utils/automatic-moves.util.ts"],"names":[],"mappings":";;;AACA,2CAA2C;AAC3C,6CAA6C;AAE7C,SAAgB,mBAAmB,CAAuB,KAAkC,EAAE,KAAkB,EAAE,cAAqC;IAAzD,sBAAA,EAAA,UAAkB;IAC9G,IAAA,yBAAY,EAAC;;QACX,IAAI,KAAK,CAAC,MAAM,KAAK,CAAC,IAAI,KAAK,CAAC,iBAAiB,EAAE,CAAC;YAClD,KAAK,CAAC,IAAI,OAAV,KAAK,EAAS,KAAK,CAAC,iBAAiB,EAAE,EAAC;QAC1C,CAAC;QACD,IAAM,IAAI,GAAG,KAAK,CAAC,KAAK,EAAE,CAAA;QAC1B,IAAI,CAAC,IAAI;YAAE,OAAO,KAAK,CAAA;QACvB,IAAM,cAAc,GAAG,IAAA,2BAAa,EAAC,KAAK,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,IAAI,CAAA;QAC1E,IAAI,cAAc;YAAE,cAAc,CAAC,cAAc,CAAC,CAAA;QAClD,IAAM,YAAY,GAAG,MAAA,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,SAAS,CAAC,cAAc,CAAC,CAAC,CAAC,mCAAI,EAAE,CAAA;QACjF,KAAK,CAAC,OAAO,OAAb,KAAK,EAAY,YAAY,EAAC;QAC9B,OAAO,IAAI,CAAA;IACb,CAAC,EAAE,EAAE,OAAO,EAAE,cAAM,OAAA,IAAI,KAAK,CAAC,mEAA4D,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,MAAG,CAAC,EAA/F,CAA+F,EAAE,CAAC,CAAA;AACxH,CAAC;AAbD,kDAaC"}
@@ -0,0 +1,5 @@
1
+ import { XYCoordinates } from './grid.util';
2
+ export type Coordinates = XYCoordinates & {
3
+ z: number;
4
+ };
5
+ export declare function operation3d(operation: (...values: (number | undefined)[]) => number | undefined, ...coordinates: Partial<Coordinates>[]): Partial<Coordinates>;
@@ -0,0 +1,16 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.operation3d = void 0;
4
+ function operation3d(operation) {
5
+ var coordinates = [];
6
+ for (var _i = 1; _i < arguments.length; _i++) {
7
+ coordinates[_i - 1] = arguments[_i];
8
+ }
9
+ return {
10
+ x: operation.apply(void 0, coordinates.map(function (c) { return c.x; })),
11
+ y: operation.apply(void 0, coordinates.map(function (c) { return c.y; })),
12
+ z: operation.apply(void 0, coordinates.map(function (c) { return c.z; }))
13
+ };
14
+ }
15
+ exports.operation3d = operation3d;
16
+ //# sourceMappingURL=coordinates.util.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"coordinates.util.js","sourceRoot":"","sources":["../../src/utils/coordinates.util.ts"],"names":[],"mappings":";;;AAgBA,SAAgB,WAAW,CAAC,SAAoE;IAAE,qBAAsC;SAAtC,UAAsC,EAAtC,qBAAsC,EAAtC,IAAsC;QAAtC,oCAAsC;;IACtI,OAAO;QACL,CAAC,EAAE,SAAS,eAAI,WAAW,CAAC,GAAG,CAAC,UAAA,CAAC,IAAI,OAAA,CAAC,CAAC,CAAC,EAAH,CAAG,CAAC,CAAC;QAC1C,CAAC,EAAE,SAAS,eAAI,WAAW,CAAC,GAAG,CAAC,UAAA,CAAC,IAAI,OAAA,CAAC,CAAC,CAAC,EAAH,CAAG,CAAC,CAAC;QAC1C,CAAC,EAAE,SAAS,eAAI,WAAW,CAAC,GAAG,CAAC,UAAA,CAAC,IAAI,OAAA,CAAC,CAAC,CAAC,EAAH,CAAG,CAAC,CAAC;KAC3C,CAAA;AACH,CAAC;AAND,kCAMC"}
@@ -0,0 +1,7 @@
1
+ export type Enum<E> = Record<keyof E, number | string> & {
2
+ [k: number]: string;
3
+ };
4
+ export declare function getEnumKeys<E extends Enum<E>>(enumType: E): Array<keyof E>;
5
+ export declare function getEnumValues<E extends Enum<E>>(enumType: E): Array<E[keyof E]>;
6
+ export declare function getEnumEntries<E extends Enum<E>>(enumType: E): Array<[keyof E, E[keyof E]]>;
7
+ export declare function isEnumValue<T>(value: string | T): value is T;
@@ -0,0 +1,20 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.isEnumValue = exports.getEnumEntries = exports.getEnumValues = exports.getEnumKeys = void 0;
4
+ function getEnumKeys(enumType) {
5
+ return Object.keys(enumType).filter(function (key) { return isNaN(Number(key)); });
6
+ }
7
+ exports.getEnumKeys = getEnumKeys;
8
+ function getEnumValues(enumType) {
9
+ return getEnumKeys(enumType).map(function (key) { return enumType[key]; });
10
+ }
11
+ exports.getEnumValues = getEnumValues;
12
+ function getEnumEntries(enumType) {
13
+ return getEnumKeys(enumType).map(function (key) { return [key, enumType[key]]; });
14
+ }
15
+ exports.getEnumEntries = getEnumEntries;
16
+ function isEnumValue(value) {
17
+ return typeof value !== 'string';
18
+ }
19
+ exports.isEnumValue = isEnumValue;
20
+ //# sourceMappingURL=enum.util.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"enum.util.js","sourceRoot":"","sources":["../../src/utils/enum.util.ts"],"names":[],"mappings":";;;AAYA,SAAgB,WAAW,CAAoB,QAAW;IACxD,OAAO,MAAM,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,MAAM,CAAC,UAAA,GAAG,IAAI,OAAA,KAAK,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,EAAlB,CAAkB,CAAmB,CAAA;AAClF,CAAC;AAFD,kCAEC;AASD,SAAgB,aAAa,CAAoB,QAAW;IAC1D,OAAO,WAAW,CAAC,QAAQ,CAAC,CAAC,GAAG,CAAC,UAAA,GAAG,IAAI,OAAA,QAAQ,CAAC,GAAG,CAAC,EAAb,CAAa,CAAC,CAAA;AACxD,CAAC;AAFD,sCAEC;AASD,SAAgB,cAAc,CAAoB,QAAW;IAC3D,OAAO,WAAW,CAAC,QAAQ,CAAC,CAAC,GAAG,CAAC,UAAA,GAAG,IAAI,OAAA,CAAC,GAAG,EAAE,QAAQ,CAAC,GAAG,CAAC,CAAC,EAApB,CAAoB,CAAC,CAAA;AAC/D,CAAC;AAFD,wCAEC;AAKD,SAAgB,WAAW,CAAI,KAAiB;IAC9C,OAAO,OAAO,KAAK,KAAK,QAAQ,CAAA;AAClC,CAAC;AAFD,kCAEC"}
@@ -0,0 +1,2 @@
1
+ import { Rules } from '../Rules';
2
+ export declare function getGameView<Game, GameView, PlayerId>(rules: Rules<Game, any, PlayerId>, playerId?: PlayerId): GameView;
@@ -0,0 +1,18 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.getGameView = void 0;
4
+ var HiddenInformation_1 = require("../HiddenInformation");
5
+ var SecretInformation_1 = require("../SecretInformation");
6
+ function getGameView(rules, playerId) {
7
+ if ((0, SecretInformation_1.hasSecretInformation)(rules) && playerId !== undefined) {
8
+ return rules.getPlayerView(playerId);
9
+ }
10
+ else if ((0, HiddenInformation_1.hasHiddenInformation)(rules)) {
11
+ return rules.getView();
12
+ }
13
+ else {
14
+ return rules.game;
15
+ }
16
+ }
17
+ exports.getGameView = getGameView;
18
+ //# sourceMappingURL=game-view.util.js.map