@gamepark/rules-api 6.19.0 → 6.20.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/Action.d.ts +25 -25
- package/dist/Action.js +61 -61
- package/dist/Action.js.map +1 -1
- package/dist/ApplyAutomaticMoves.d.ts +2 -2
- package/dist/ApplyAutomaticMoves.js +24 -24
- package/dist/ApplyAutomaticMoves.js.map +1 -1
- package/dist/Competitive.d.ts +13 -13
- package/dist/Competitive.js +45 -45
- package/dist/Competitive.js.map +1 -1
- package/dist/DefaultGameSetup.d.ts +7 -7
- package/dist/DefaultGameSetup.js +14 -14
- package/dist/Dummy.d.ts +7 -7
- package/dist/Dummy.js +26 -26
- package/dist/Dummy.js.map +1 -1
- package/dist/Eliminations.d.ts +5 -5
- package/dist/Eliminations.js +8 -8
- package/dist/GameSetup.d.ts +3 -3
- package/dist/GameSetup.js +2 -2
- package/dist/GameSetupCreator.d.ts +4 -4
- package/dist/GameSetupCreator.js +2 -2
- package/dist/IncompleteInformation.d.ts +14 -14
- package/dist/IncompleteInformation.js +37 -37
- package/dist/IncompleteInformation.js.map +1 -1
- package/dist/LocalMovePreview.d.ts +4 -0
- package/dist/LocalMovePreview.js +8 -0
- package/dist/LocalMovePreview.js.map +1 -0
- package/dist/LoopWithFuse.d.ts +4 -4
- package/dist/LoopWithFuse.js +14 -14
- package/dist/LoopWithFuse.js.map +1 -1
- package/dist/RandomMove.d.ts +7 -7
- package/dist/RandomMove.js +14 -14
- package/dist/Robot.d.ts +1 -1
- package/dist/Robot.js +2 -2
- package/dist/Rules.d.ts +18 -17
- package/dist/Rules.js +78 -78
- package/dist/Rules.js.map +1 -1
- package/dist/RulesCreator.d.ts +7 -7
- package/dist/RulesCreator.js +2 -2
- package/dist/TimeLimit.d.ts +10 -10
- package/dist/TimeLimit.js +12 -12
- package/dist/TimeLimit.js.map +1 -1
- package/dist/Undo.d.ts +6 -6
- package/dist/Undo.js +8 -8
- package/dist/UnpredictableMove.d.ts +5 -5
- package/dist/UnpredictableMove.js +5 -5
- package/dist/index.d.ts +21 -20
- package/dist/index.js +37 -36
- package/dist/index.js.map +1 -1
- package/dist/material/HiddenMaterialRules.d.ts +36 -35
- package/dist/material/HiddenMaterialRules.js +245 -245
- package/dist/material/HiddenMaterialRules.js.map +1 -1
- package/dist/material/MaterialGame.d.ts +15 -15
- package/dist/material/MaterialGame.js +2 -2
- package/dist/material/MaterialGameSetup.d.ts +21 -21
- package/dist/material/MaterialGameSetup.js +75 -75
- package/dist/material/MaterialGameSetup.js.map +1 -1
- package/dist/material/MaterialRules.d.ts +44 -44
- package/dist/material/MaterialRules.js +242 -242
- package/dist/material/MaterialRules.js.map +1 -1
- package/dist/material/SecretMaterialRules.d.ts +13 -13
- package/dist/material/SecretMaterialRules.js +37 -37
- package/dist/material/index.d.ts +10 -10
- package/dist/material/index.js +26 -26
- package/dist/material/items/Material.d.ts +59 -60
- package/dist/material/items/Material.js +406 -405
- package/dist/material/items/Material.js.map +1 -1
- package/dist/material/items/MaterialItem.d.ts +7 -7
- package/dist/material/items/MaterialItem.js +2 -2
- package/dist/material/items/MaterialMutator.d.ts +31 -31
- package/dist/material/items/MaterialMutator.js +277 -277
- package/dist/material/items/MaterialMutator.js.map +1 -1
- package/dist/material/items/index.d.ts +3 -3
- package/dist/material/items/index.js +19 -19
- package/dist/material/location/Location.d.ts +11 -11
- package/dist/material/location/Location.js +2 -2
- package/dist/material/location/LocationBuilder.d.ts +12 -12
- package/dist/material/location/LocationBuilder.js +40 -40
- package/dist/material/location/index.d.ts +3 -3
- package/dist/material/location/index.js +19 -19
- package/dist/material/location/strategy/FillGapStrategy.d.ts +7 -7
- package/dist/material/location/strategy/FillGapStrategy.js +23 -23
- package/dist/material/location/strategy/FillGapStrategy.js.map +1 -1
- package/dist/material/location/strategy/LocationStrategy.d.ts +6 -6
- package/dist/material/location/strategy/LocationStrategy.js +2 -2
- package/dist/material/location/strategy/PositiveSequenceStrategy.d.ts +9 -9
- package/dist/material/location/strategy/PositiveSequenceStrategy.js +65 -65
- package/dist/material/location/strategy/PositiveSequenceStrategy.js.map +1 -1
- package/dist/material/location/strategy/index.d.ts +3 -3
- package/dist/material/location/strategy/index.js +19 -19
- package/dist/material/memory/GameMemory.d.ts +8 -8
- package/dist/material/memory/GameMemory.js +27 -27
- package/dist/material/memory/GameMemory.js.map +1 -1
- package/dist/material/memory/PlayerMemory.d.ts +9 -9
- package/dist/material/memory/PlayerMemory.js +32 -32
- package/dist/material/memory/PlayerMemory.js.map +1 -1
- package/dist/material/memory/index.d.ts +2 -2
- package/dist/material/memory/index.js +18 -18
- package/dist/material/moves/CustomMove.d.ts +9 -9
- package/dist/material/moves/CustomMove.js +10 -10
- package/dist/material/moves/MaterialMove.d.ts +7 -7
- package/dist/material/moves/MaterialMove.js +2 -2
- package/dist/material/moves/MoveKind.d.ts +6 -6
- package/dist/material/moves/MoveKind.js +10 -10
- package/dist/material/moves/MoveKind.js.map +1 -1
- package/dist/material/moves/index.d.ts +6 -6
- package/dist/material/moves/index.js +22 -22
- package/dist/material/moves/items/CreateItem.d.ts +10 -10
- package/dist/material/moves/items/CreateItem.js +15 -15
- package/dist/material/moves/items/CreateItemsAtOnce.d.ts +10 -10
- package/dist/material/moves/items/CreateItemsAtOnce.js +15 -15
- package/dist/material/moves/items/DeleteItem.d.ts +10 -10
- package/dist/material/moves/items/DeleteItem.js +15 -15
- package/dist/material/moves/items/DeleteItemsAtOnce.d.ts +9 -9
- package/dist/material/moves/items/DeleteItemsAtOnce.js +15 -15
- package/dist/material/moves/items/ItemMove.d.ts +17 -17
- package/dist/material/moves/items/ItemMove.js +2 -2
- package/dist/material/moves/items/ItemMoveType.d.ts +11 -11
- package/dist/material/moves/items/ItemMoveType.js +15 -15
- package/dist/material/moves/items/ItemMoveType.js.map +1 -1
- package/dist/material/moves/items/ItemMovesBuilder.d.ts +8 -8
- package/dist/material/moves/items/ItemMovesBuilder.js +33 -33
- package/dist/material/moves/items/ItemMovesBuilder.js.map +1 -1
- package/dist/material/moves/items/MoveItem.d.ts +14 -14
- package/dist/material/moves/items/MoveItem.js +15 -15
- package/dist/material/moves/items/MoveItemsAtOnce.d.ts +13 -13
- package/dist/material/moves/items/MoveItemsAtOnce.js +15 -15
- package/dist/material/moves/items/RollItem.d.ts +11 -11
- package/dist/material/moves/items/RollItem.js +15 -15
- package/dist/material/moves/items/SelectItem.d.ts +11 -11
- package/dist/material/moves/items/SelectItem.js +15 -15
- package/dist/material/moves/items/Shuffle.d.ts +13 -13
- package/dist/material/moves/items/Shuffle.js +19 -19
- package/dist/material/moves/items/index.d.ts +12 -12
- package/dist/material/moves/items/index.js +28 -28
- package/dist/material/moves/local/CloseTutorialPopup.d.ts +8 -8
- package/dist/material/moves/local/CloseTutorialPopup.js +9 -9
- package/dist/material/moves/local/DisplayHelp.d.ts +39 -39
- package/dist/material/moves/local/DisplayHelp.js +29 -29
- package/dist/material/moves/local/DisplayHelp.js.map +1 -1
- package/dist/material/moves/local/DropItem.d.ts +13 -13
- package/dist/material/moves/local/DropItem.js +9 -9
- package/dist/material/moves/local/LocalMove.d.ts +12 -12
- package/dist/material/moves/local/LocalMove.js +11 -11
- package/dist/material/moves/local/LocalMove.js.map +1 -1
- package/dist/material/moves/local/SetTutorialStep.d.ts +9 -9
- package/dist/material/moves/local/SetTutorialStep.js +9 -9
- package/dist/material/moves/local/index.d.ts +5 -5
- package/dist/material/moves/local/index.js +21 -21
- package/dist/material/moves/rules/EndGame.d.ts +6 -6
- package/dist/material/moves/rules/EndGame.js +9 -9
- package/dist/material/moves/rules/EndPlayerTurn.d.ts +7 -7
- package/dist/material/moves/rules/EndPlayerTurn.js +9 -9
- package/dist/material/moves/rules/RuleMove.d.ts +18 -18
- package/dist/material/moves/rules/RuleMove.js +18 -18
- package/dist/material/moves/rules/RuleMove.js.map +1 -1
- package/dist/material/moves/rules/StartPlayerTurn.d.ts +8 -8
- package/dist/material/moves/rules/StartPlayerTurn.js +9 -9
- package/dist/material/moves/rules/StartRule.d.ts +7 -7
- package/dist/material/moves/rules/StartRule.js +9 -9
- package/dist/material/moves/rules/StartSimultaneousRule.d.ts +8 -8
- package/dist/material/moves/rules/StartSimultaneousRule.js +9 -9
- package/dist/material/moves/rules/index.d.ts +6 -6
- package/dist/material/moves/rules/index.js +22 -22
- package/dist/material/rules/MaterialRulesMovesBuilder.d.ts +12 -12
- package/dist/material/rules/MaterialRulesMovesBuilder.js +35 -35
- package/dist/material/rules/MaterialRulesPart.d.ts +23 -23
- package/dist/material/rules/MaterialRulesPart.js +64 -64
- package/dist/material/rules/MaterialRulesPart.js.map +1 -1
- package/dist/material/rules/PlayerTurnRule.d.ts +9 -9
- package/dist/material/rules/PlayerTurnRule.js +52 -52
- package/dist/material/rules/RuleStep.d.ts +5 -5
- package/dist/material/rules/RuleStep.js +2 -2
- package/dist/material/rules/SimultaneousRule.d.ts +9 -9
- package/dist/material/rules/SimultaneousRule.js +41 -41
- package/dist/material/rules/SimultaneousRule.js.map +1 -1
- package/dist/material/rules/index.d.ts +5 -5
- package/dist/material/rules/index.js +21 -21
- package/dist/options/EnumOption.d.ts +6 -6
- package/dist/options/EnumOption.js +7 -7
- package/dist/options/Option.d.ts +8 -8
- package/dist/options/Option.js +2 -2
- package/dist/options/OptionSpecOf.d.ts +5 -5
- package/dist/options/OptionSpecOf.js +2 -2
- package/dist/options/OptionsSpec.d.ts +9 -9
- package/dist/options/OptionsSpec.js +2 -2
- package/dist/options/OptionsValidationError.d.ts +4 -4
- package/dist/options/OptionsValidationError.js +29 -29
- package/dist/options/OptionsValidationError.js.map +1 -1
- package/dist/options/PlayerEnumOption.d.ts +14 -14
- package/dist/options/PlayerEnumOption.js +66 -66
- package/dist/options/PlayerEnumOption.js.map +1 -1
- package/dist/options/PlayersOptionsSpec.d.ts +7 -7
- package/dist/options/PlayersOptionsSpec.js +2 -2
- package/dist/options/WithIdOption.d.ts +3 -3
- package/dist/options/WithIdOption.js +2 -2
- package/dist/options/WithPlayerOptionsSpec.d.ts +6 -6
- package/dist/options/WithPlayerOptionsSpec.js +7 -7
- package/dist/options/WithPlayersOptions.d.ts +3 -3
- package/dist/options/WithPlayersOptions.js +2 -2
- package/dist/options/index.d.ts +11 -11
- package/dist/options/index.js +27 -27
- package/dist/options/isWithPlayerIdOptions.d.ts +4 -4
- package/dist/options/isWithPlayerIdOptions.js +11 -11
- package/dist/utils/EnumUtils.d.ts +1 -1
- package/dist/utils/EnumUtils.js +7 -7
- package/dist/utils/grid.squares.util.d.ts +11 -11
- package/dist/utils/grid.squares.util.js +30 -30
- package/dist/utils/grid.squares.util.js.map +1 -1
- package/dist/utils/grid.util.d.ts +5 -5
- package/dist/utils/grid.util.js +7 -7
- package/dist/utils/index.d.ts +5 -5
- package/dist/utils/index.js +21 -21
- package/dist/utils/isDeadEndMove.util.d.ts +2 -2
- package/dist/utils/isDeadEndMove.util.js +18 -18
- package/dist/utils/listing.util.d.ts +2 -2
- package/dist/utils/listing.util.js +23 -23
- package/dist/utils/listing.util.js.map +1 -1
- package/package.json +34 -33
- package/dist/material/items/MaterialDeck.d.ts +0 -7
- package/dist/material/items/MaterialDeck.js +0 -35
- package/dist/material/items/MaterialDeck.js.map +0 -1
- package/dist/material/moves/items/MoveAtOnce.d.ts +0 -13
- package/dist/material/moves/items/MoveAtOnce.js +0 -16
- package/dist/material/moves/items/MoveAtOnce.js.map +0 -1
- package/dist/material/moves/items/Roll.d.ts +0 -11
- package/dist/material/moves/items/Roll.js +0 -16
- package/dist/material/moves/items/Roll.js.map +0 -1
- package/dist/material/moves/local/DisplayRules.d.ts +0 -32
- package/dist/material/moves/local/DisplayRules.js +0 -25
- package/dist/material/moves/local/DisplayRules.js.map +0 -1
- package/dist/material/moves/rules/StartSimultanousRule.d.ts +0 -10
- package/dist/material/moves/rules/StartSimultanousRule.js +0 -10
- package/dist/material/moves/rules/StartSimultanousRule.js.map +0 -1
- package/dist/options/PlayerIdSpec.d.ts +0 -7
- package/dist/options/PlayerIdSpec.js +0 -18
- package/dist/options/PlayerIdSpec.js.map +0 -1
- package/dist/options/getFallbackPlayerName.d.ts +0 -4
- package/dist/options/getFallbackPlayerName.js +0 -14
- package/dist/options/getFallbackPlayerName.js.map +0 -1
- package/dist/options/providePlayerIds.d.ts +0 -6
- package/dist/options/providePlayerIds.js +0 -36
- package/dist/options/providePlayerIds.js.map +0 -1
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.MaterialGameSetup = void 0;
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var Action_1 = require("../Action");
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var items_1 = require("./items");
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var memory_1 = require("./memory");
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var rules_1 = require("./rules");
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var MaterialGameSetup = (function () {
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function MaterialGameSetup() {
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this.game = { players: [], items: {}, memory: {} };
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Object.defineProperty(MaterialGameSetup.prototype, "rules", {
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get: function () {
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return new this.Rules(this.game);
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MaterialGameSetup.prototype.setup = function (options) {
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this.game = { players: getPlayerIds(options), items: {}, memory: {} };
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this.setupMaterial(options);
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this.start(options);
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MaterialGameSetup.prototype.setupMaterial = function (_options) {
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MaterialGameSetup.prototype.material = function (type) {
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this.game.items[type] = [];
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var items = this.game.items[type];
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return new items_1.Material(type, Array.from(items.entries()).filter(function (entry) { return entry[1].quantity !== 0; }), function (move) { return (0, Action_1.playMove)(_this.rules, move); });
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};
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MaterialGameSetup.prototype.getMemory = function (player) {
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return player === undefined ? new memory_1.GameMemory(this.game) : new memory_1.PlayerMemory(this.game, player);
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MaterialGameSetup.prototype.memorize = function (key, value, player) {
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Object.defineProperty(MaterialGameSetup.prototype, "rulesMovesBuilder", {
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return new rules_1.MaterialRulesMovesBuilder(this.game);
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MaterialGameSetup.prototype.startPlayerTurn = function (id, player) {
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(0, Action_1.playMove)(this.rules, this.rulesMovesBuilder.startPlayerTurn(id, player));
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};
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MaterialGameSetup.prototype.startSimultaneousRule = function (id, players) {
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(0, Action_1.playMove)(this.rules, this.rulesMovesBuilder.startSimultaneousRule(id, players));
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(0, Action_1.playMove)(this.rules, this.rulesMovesBuilder.startRule(id));
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exports.MaterialGameSetup = MaterialGameSetup;
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function getPlayerIds(options) {
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return options.players.map(function (player, index) { var _a; return (_a = player.id) !== null && _a !== void 0 ? _a : index + 1; });
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var numberOfPlayers = (_a = options.players) !== null && _a !== void 0 ? _a : 2;
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return Array.from(Array(numberOfPlayers).keys()).map(function (index) { return (index + 1); });
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exports.MaterialGameSetup = void 0;
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var Action_1 = require("../Action");
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var items_1 = require("./items");
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var memory_1 = require("./memory");
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var rules_1 = require("./rules");
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var MaterialGameSetup = (function () {
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function MaterialGameSetup() {
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this.game = { players: [], items: {}, memory: {} };
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Object.defineProperty(MaterialGameSetup.prototype, "rules", {
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return new this.Rules(this.game);
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MaterialGameSetup.prototype.setup = function (options) {
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this.game = { players: getPlayerIds(options), items: {}, memory: {} };
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this.setupMaterial(options);
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this.start(options);
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MaterialGameSetup.prototype.setupMaterial = function (_options) {
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MaterialGameSetup.prototype.material = function (type) {
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this.game.items[type] = [];
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return new items_1.Material(type, Array.from(items.entries()).filter(function (entry) { return entry[1].quantity !== 0; }), function (move) { return (0, Action_1.playMove)(_this.rules, move); });
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};
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MaterialGameSetup.prototype.getMemory = function (player) {
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return player === undefined ? new memory_1.GameMemory(this.game) : new memory_1.PlayerMemory(this.game, player);
|
|
43
|
+
};
|
|
44
|
+
MaterialGameSetup.prototype.memorize = function (key, value, player) {
|
|
45
|
+
this.getMemory(player).memorize(key, value);
|
|
46
|
+
};
|
|
47
|
+
Object.defineProperty(MaterialGameSetup.prototype, "rulesMovesBuilder", {
|
|
48
|
+
get: function () {
|
|
49
|
+
return new rules_1.MaterialRulesMovesBuilder(this.game);
|
|
50
|
+
},
|
|
51
|
+
enumerable: false,
|
|
52
|
+
configurable: true
|
|
53
|
+
});
|
|
54
|
+
MaterialGameSetup.prototype.startPlayerTurn = function (id, player) {
|
|
55
|
+
(0, Action_1.playMove)(this.rules, this.rulesMovesBuilder.startPlayerTurn(id, player));
|
|
56
|
+
};
|
|
57
|
+
MaterialGameSetup.prototype.startSimultaneousRule = function (id, players) {
|
|
58
|
+
(0, Action_1.playMove)(this.rules, this.rulesMovesBuilder.startSimultaneousRule(id, players));
|
|
59
|
+
};
|
|
60
|
+
MaterialGameSetup.prototype.startRule = function (id) {
|
|
61
|
+
(0, Action_1.playMove)(this.rules, this.rulesMovesBuilder.startRule(id));
|
|
62
|
+
};
|
|
63
|
+
return MaterialGameSetup;
|
|
64
|
+
}());
|
|
65
|
+
exports.MaterialGameSetup = MaterialGameSetup;
|
|
66
|
+
function getPlayerIds(options) {
|
|
67
|
+
var _a;
|
|
68
|
+
if (Array.isArray(options.players)) {
|
|
69
|
+
return options.players.map(function (player, index) { var _a; return (_a = player.id) !== null && _a !== void 0 ? _a : index + 1; });
|
|
70
|
+
}
|
|
71
|
+
else {
|
|
72
|
+
var numberOfPlayers = (_a = options.players) !== null && _a !== void 0 ? _a : 2;
|
|
73
|
+
return Array.from(Array(numberOfPlayers).keys()).map(function (index) { return (index + 1); });
|
|
74
|
+
}
|
|
75
|
+
}
|
|
76
76
|
//# sourceMappingURL=MaterialGameSetup.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"MaterialGameSetup.js","sourceRoot":"","sources":["../../src/material/MaterialGameSetup.ts"],"names":[],"mappings":";;;AAAA,oCAAoC;AAEpC,iCAAkC;AAGlC,mCAAmD;AACnD,iCAAmD;AAEnD;IAAA;QAKY,SAAI,GAA0B,EAAE,OAAO,EAAE,EAAE,EAAE,KAAK,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,CAAA;IAmDhF,CAAC;IAjDC,sBAAI,oCAAK;aAAT;YACE,OAAO,IAAI,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,CAAA;QAClC,CAAC;;;OAAA;IAED,iCAAK,GAAL,UAAM,OAAgB;QACpB,IAAI,CAAC,IAAI,GAAG,EAAE,OAAO,EAAE,YAAY,CAAC,OAAO,CAAC,EAAE,KAAK,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,CAAA;QACrE,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,CAAA;QAC3B,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,CAAA;QACnB,OAAO,IAAI,CAAC,IAAI,CAAA;IAClB,CAAC;IAED,sBAAI,sCAAO;aAAX;YACE,OAAO,IAAI,CAAC,IAAI,CAAC,OAAO,CAAA;QAC1B,CAAC;;;OAAA;IAED,yCAAa,GAAb,UAAc,QAAiB;IAC/B,CAAC;IAED,oCAAQ,GAAR,UAAS,IAAO;QAAhB,iBAIC;QAHC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC;YAAE,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,GAAG,EAAE,CAAA;QACtD,IAAM,KAAK,GAAG,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAE,CAAA;QACpC,OAAO,IAAI,gBAAQ,CAAC,IAAI,EAAE,KAAK,CAAC,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE,CAAC,CAAC,MAAM,CAAC,UAAA,KAAK,IAAI,OAAA,KAAK,CAAC,CAAC,CAAC,CAAC,QAAQ,KAAK,CAAC,EAAvB,CAAuB,CAAC,EAAE,UAAA,IAAI,IAAI,OAAA,IAAA,iBAAQ,EAAC,KAAI,CAAC,KAAK,EAAE,IAAI,CAAC,EAA1B,CAA0B,CAAC,CAAA;IACrI,CAAC;IAES,qCAAS,GAAnB,UAAoB,MAAU;QAC5B,OAAO,MAAM,KAAK,SAAS,CAAC,CAAC,CAAC,IAAI,mBAAU,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,IAAI,qBAAY,CAAC,IAAI,CAAC,IAAI,EAAE,MAAM,CAAC,CAAA;IAC/F,CAAC;IAED,oCAAQ,GAAR,UAAkB,GAAc,EAAE,KAAgC,EAAE,MAAU;QAC5E,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,QAAQ,CAAC,GAAG,EAAE,KAAK,CAAC,CAAA;IAC7C,CAAC;IAID,sBAAY,gDAAiB;aAA7B;YACE,OAAO,IAAI,iCAAyB,CAAU,IAAI,CAAC,IAAI,CAAC,CAAA;QAC1D,CAAC;;;OAAA;IAED,2CAAe,GAAf,UAAgD,EAAU,EAAE,MAAS;QACnE,IAAA,iBAAQ,EAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,iBAAiB,CAAC,eAAe,CAAC,EAAE,EAAE,MAAM,CAAC,CAAC,CAAA;IAC1E,CAAC;IAED,iDAAqB,GAArB,UAAsD,EAAU,EAAE,OAAa;QAC7E,IAAA,iBAAQ,EAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,iBAAiB,CAAC,qBAAqB,CAAC,EAAE,EAAE,OAAO,CAAC,CAAC,CAAA;IACjF,CAAC;IAED,qCAAS,GAAT,UAA0C,EAAU;QAClD,IAAA,iBAAQ,EAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,iBAAiB,CAAC,SAAS,CAAC,EAAE,CAAC,CAAC,CAAA;IAC5D,CAAC;IACH,wBAAC;AAAD,CAAC,AAxDD,IAwDC;AAxDqB,8CAAiB;AA0DvC,SAAS,YAAY,CAAiC,OAAY;;IAChE,IAAI,KAAK,CAAC,OAAO,CAAC,OAAO,CAAC,OAAO,CAAC,EAAE;
|
|
1
|
+
{"version":3,"file":"MaterialGameSetup.js","sourceRoot":"","sources":["../../src/material/MaterialGameSetup.ts"],"names":[],"mappings":";;;AAAA,oCAAoC;AAEpC,iCAAkC;AAGlC,mCAAmD;AACnD,iCAAmD;AAEnD;IAAA;QAKY,SAAI,GAA0B,EAAE,OAAO,EAAE,EAAE,EAAE,KAAK,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,CAAA;IAmDhF,CAAC;IAjDC,sBAAI,oCAAK;aAAT;YACE,OAAO,IAAI,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,CAAA;QAClC,CAAC;;;OAAA;IAED,iCAAK,GAAL,UAAM,OAAgB;QACpB,IAAI,CAAC,IAAI,GAAG,EAAE,OAAO,EAAE,YAAY,CAAC,OAAO,CAAC,EAAE,KAAK,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,CAAA;QACrE,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,CAAA;QAC3B,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,CAAA;QACnB,OAAO,IAAI,CAAC,IAAI,CAAA;IAClB,CAAC;IAED,sBAAI,sCAAO;aAAX;YACE,OAAO,IAAI,CAAC,IAAI,CAAC,OAAO,CAAA;QAC1B,CAAC;;;OAAA;IAED,yCAAa,GAAb,UAAc,QAAiB;IAC/B,CAAC;IAED,oCAAQ,GAAR,UAAS,IAAO;QAAhB,iBAIC;QAHC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC;YAAE,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,GAAG,EAAE,CAAA;QACtD,IAAM,KAAK,GAAG,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAE,CAAA;QACpC,OAAO,IAAI,gBAAQ,CAAC,IAAI,EAAE,KAAK,CAAC,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE,CAAC,CAAC,MAAM,CAAC,UAAA,KAAK,IAAI,OAAA,KAAK,CAAC,CAAC,CAAC,CAAC,QAAQ,KAAK,CAAC,EAAvB,CAAuB,CAAC,EAAE,UAAA,IAAI,IAAI,OAAA,IAAA,iBAAQ,EAAC,KAAI,CAAC,KAAK,EAAE,IAAI,CAAC,EAA1B,CAA0B,CAAC,CAAA;IACrI,CAAC;IAES,qCAAS,GAAnB,UAAoB,MAAU;QAC5B,OAAO,MAAM,KAAK,SAAS,CAAC,CAAC,CAAC,IAAI,mBAAU,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,IAAI,qBAAY,CAAC,IAAI,CAAC,IAAI,EAAE,MAAM,CAAC,CAAA;IAC/F,CAAC;IAED,oCAAQ,GAAR,UAAkB,GAAc,EAAE,KAAgC,EAAE,MAAU;QAC5E,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,QAAQ,CAAC,GAAG,EAAE,KAAK,CAAC,CAAA;IAC7C,CAAC;IAID,sBAAY,gDAAiB;aAA7B;YACE,OAAO,IAAI,iCAAyB,CAAU,IAAI,CAAC,IAAI,CAAC,CAAA;QAC1D,CAAC;;;OAAA;IAED,2CAAe,GAAf,UAAgD,EAAU,EAAE,MAAS;QACnE,IAAA,iBAAQ,EAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,iBAAiB,CAAC,eAAe,CAAC,EAAE,EAAE,MAAM,CAAC,CAAC,CAAA;IAC1E,CAAC;IAED,iDAAqB,GAArB,UAAsD,EAAU,EAAE,OAAa;QAC7E,IAAA,iBAAQ,EAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,iBAAiB,CAAC,qBAAqB,CAAC,EAAE,EAAE,OAAO,CAAC,CAAC,CAAA;IACjF,CAAC;IAED,qCAAS,GAAT,UAA0C,EAAU;QAClD,IAAA,iBAAQ,EAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,iBAAiB,CAAC,SAAS,CAAC,EAAE,CAAC,CAAC,CAAA;IAC5D,CAAC;IACH,wBAAC;AAAD,CAAC,AAxDD,IAwDC;AAxDqB,8CAAiB;AA0DvC,SAAS,YAAY,CAAiC,OAAY;;IAChE,IAAI,KAAK,CAAC,OAAO,CAAC,OAAO,CAAC,OAAO,CAAC,EAAE,CAAC;QACnC,OAAO,OAAO,CAAC,OAAO,CAAC,GAAG,CAAC,UAAC,MAAW,EAAE,KAAa,YAAK,OAAA,MAAA,MAAM,CAAC,EAAE,mCAAI,KAAK,GAAG,CAAC,CAAA,EAAA,CAAC,CAAA;IACpF,CAAC;SAAM,CAAC;QACN,IAAM,eAAe,GAAG,MAAA,OAAO,CAAC,OAAO,mCAAI,CAAC,CAAA;QAC5C,OAAO,KAAK,CAAC,IAAI,CAAC,KAAK,CAAC,eAAe,CAAC,CAAC,IAAI,EAAE,CAAC,CAAC,GAAG,CAAC,UAAA,KAAK,IAAI,OAAA,CAAC,KAAK,GAAG,CAAC,CAAW,EAArB,CAAqB,CAAC,CAAA;IACtF,CAAC;AACH,CAAC"}
|
|
@@ -1,44 +1,44 @@
|
|
|
1
|
-
import { Action } from '../Action';
|
|
2
|
-
import { RandomMove } from '../RandomMove';
|
|
3
|
-
import { Rules } from '../Rules';
|
|
4
|
-
import { Undo } from '../Undo';
|
|
5
|
-
import { Material, MaterialMutator } from './items';
|
|
6
|
-
import { LocationStrategy } from './location';
|
|
7
|
-
import { MaterialGame } from './MaterialGame';
|
|
8
|
-
import { GameMemory, PlayerMemory } from './memory';
|
|
9
|
-
import { MaterialMove, MaterialMoveRandomized, MaterialMoveView, RollItem } from './moves';
|
|
10
|
-
import { MaterialRulesPart, MaterialRulesPartCreator } from './rules';
|
|
11
|
-
export declare abstract class MaterialRules<Player extends number = number, MaterialType extends number = number, LocationType extends number = number> extends Rules<MaterialGame<Player, MaterialType, LocationType>, MaterialMove<Player, MaterialType, LocationType>, Player> implements RandomMove<MaterialMove<Player, MaterialType, LocationType>, MaterialMoveRandomized<Player, MaterialType, LocationType>>, Undo<MaterialGame<Player, MaterialType, LocationType>, MaterialMove<Player, MaterialType, LocationType>, Player> {
|
|
12
|
-
material(type: MaterialType): Material<Player, MaterialType, LocationType>;
|
|
13
|
-
abstract readonly rules: Record<number, MaterialRulesPartCreator<Player, MaterialType, LocationType>>;
|
|
14
|
-
readonly locationsStrategies: Partial<Record<MaterialType, Partial<Record<LocationType, LocationStrategy<Player, MaterialType, LocationType>>>>>;
|
|
15
|
-
get players(): Player[];
|
|
16
|
-
protected getMemory(player?: Player): GameMemory<Player> | PlayerMemory<Player>;
|
|
17
|
-
remind<T = any>(key: keyof any, player?: Player): T;
|
|
18
|
-
get rulesStep(): MaterialRulesPart<Player, MaterialType, LocationType> | undefined;
|
|
19
|
-
mutator(type: MaterialType): MaterialMutator<Player, MaterialType, LocationType>;
|
|
20
|
-
itemsCanMerge(_type: MaterialType): boolean;
|
|
21
|
-
delegate(): Rules<MaterialGame<Player, MaterialType, LocationType>, MaterialMove<Player, MaterialType, LocationType>, Player> | undefined;
|
|
22
|
-
transformMoves(moves: MaterialMove<Player, MaterialType, LocationType>[]): MaterialMove<Player, MaterialType, LocationType>[];
|
|
23
|
-
getLegalMoves(playerId: Player): MaterialMove<Player, MaterialType, LocationType>[];
|
|
24
|
-
getAutomaticMoves(): MaterialMove<Player, MaterialType, LocationType>[];
|
|
25
|
-
randomize(move: MaterialMove<Player, MaterialType, LocationType>): MaterialMove<Player, MaterialType, LocationType> & MaterialMoveRandomized<Player, MaterialType, LocationType>;
|
|
26
|
-
roll(_move: RollItem<Player, MaterialType, LocationType>): number;
|
|
27
|
-
play(move: MaterialMoveRandomized<Player, MaterialType, LocationType> | MaterialMoveView<Player, MaterialType, LocationType
|
|
28
|
-
private changeRule;
|
|
29
|
-
canUndo(action: Action<MaterialMove<Player, MaterialType, LocationType>, Player>, consecutiveActions: Action<MaterialMove<Player, MaterialType, LocationType>, Player>[]): boolean;
|
|
30
|
-
consecutiveActionBlocksUndo(action: Action<MaterialMove<Player, MaterialType, LocationType>, Player>, consecutiveAction: Action<MaterialMove<Player, MaterialType, LocationType>, Player>): boolean;
|
|
31
|
-
protected actionBlocksUndo(action: Action<MaterialMove<Player, MaterialType, LocationType>, Player>): boolean;
|
|
32
|
-
protected actionActivatesPlayer(action: Action<MaterialMove<Player, MaterialType, LocationType>, Player>): boolean;
|
|
33
|
-
protected moveBlocksUndo(move: MaterialMove<Player, MaterialType, LocationType>): boolean;
|
|
34
|
-
protected moveActivatesPlayer(move: MaterialMove<Player, MaterialType, LocationType>): boolean;
|
|
35
|
-
isUnpredictableMove(move: MaterialMove<Player, MaterialType, LocationType>, _player: Player): boolean;
|
|
36
|
-
protected isRandomMove(move: MaterialMove<Player, MaterialType, LocationType>): boolean;
|
|
37
|
-
restoreLocalMoves(game: MaterialGame<Player, MaterialType, LocationType>): void;
|
|
38
|
-
isOver(): boolean;
|
|
39
|
-
}
|
|
40
|
-
export interface MaterialRulesCreator<P extends number = number, M extends number = number, L extends number = number> {
|
|
41
|
-
new (state: MaterialGame<P, M, L>, client?: {
|
|
42
|
-
player?: P;
|
|
43
|
-
}): MaterialRules<P, M, L>;
|
|
44
|
-
}
|
|
1
|
+
import { Action } from '../Action';
|
|
2
|
+
import { RandomMove } from '../RandomMove';
|
|
3
|
+
import { PlayMoveContext, Rules } from '../Rules';
|
|
4
|
+
import { Undo } from '../Undo';
|
|
5
|
+
import { Material, MaterialMutator } from './items';
|
|
6
|
+
import { LocationStrategy } from './location';
|
|
7
|
+
import { MaterialGame } from './MaterialGame';
|
|
8
|
+
import { GameMemory, PlayerMemory } from './memory';
|
|
9
|
+
import { MaterialMove, MaterialMoveRandomized, MaterialMoveView, RollItem } from './moves';
|
|
10
|
+
import { MaterialRulesPart, MaterialRulesPartCreator } from './rules';
|
|
11
|
+
export declare abstract class MaterialRules<Player extends number = number, MaterialType extends number = number, LocationType extends number = number> extends Rules<MaterialGame<Player, MaterialType, LocationType>, MaterialMove<Player, MaterialType, LocationType>, Player> implements RandomMove<MaterialMove<Player, MaterialType, LocationType>, MaterialMoveRandomized<Player, MaterialType, LocationType>>, Undo<MaterialGame<Player, MaterialType, LocationType>, MaterialMove<Player, MaterialType, LocationType>, Player> {
|
|
12
|
+
material(type: MaterialType): Material<Player, MaterialType, LocationType>;
|
|
13
|
+
abstract readonly rules: Record<number, MaterialRulesPartCreator<Player, MaterialType, LocationType>>;
|
|
14
|
+
readonly locationsStrategies: Partial<Record<MaterialType, Partial<Record<LocationType, LocationStrategy<Player, MaterialType, LocationType>>>>>;
|
|
15
|
+
get players(): Player[];
|
|
16
|
+
protected getMemory(player?: Player): GameMemory<Player> | PlayerMemory<Player>;
|
|
17
|
+
remind<T = any>(key: keyof any, player?: Player): T;
|
|
18
|
+
get rulesStep(): MaterialRulesPart<Player, MaterialType, LocationType> | undefined;
|
|
19
|
+
mutator(type: MaterialType): MaterialMutator<Player, MaterialType, LocationType>;
|
|
20
|
+
itemsCanMerge(_type: MaterialType): boolean;
|
|
21
|
+
delegate(): Rules<MaterialGame<Player, MaterialType, LocationType>, MaterialMove<Player, MaterialType, LocationType>, Player> | undefined;
|
|
22
|
+
transformMoves(moves: MaterialMove<Player, MaterialType, LocationType>[]): MaterialMove<Player, MaterialType, LocationType>[];
|
|
23
|
+
getLegalMoves(playerId: Player): MaterialMove<Player, MaterialType, LocationType>[];
|
|
24
|
+
getAutomaticMoves(): MaterialMove<Player, MaterialType, LocationType>[];
|
|
25
|
+
randomize(move: MaterialMove<Player, MaterialType, LocationType>): MaterialMove<Player, MaterialType, LocationType> & MaterialMoveRandomized<Player, MaterialType, LocationType>;
|
|
26
|
+
roll(_move: RollItem<Player, MaterialType, LocationType>): number;
|
|
27
|
+
play(move: MaterialMoveRandomized<Player, MaterialType, LocationType> | MaterialMoveView<Player, MaterialType, LocationType>, context?: PlayMoveContext): MaterialMove<Player, MaterialType, LocationType>[];
|
|
28
|
+
private changeRule;
|
|
29
|
+
canUndo(action: Action<MaterialMove<Player, MaterialType, LocationType>, Player>, consecutiveActions: Action<MaterialMove<Player, MaterialType, LocationType>, Player>[]): boolean;
|
|
30
|
+
consecutiveActionBlocksUndo(action: Action<MaterialMove<Player, MaterialType, LocationType>, Player>, consecutiveAction: Action<MaterialMove<Player, MaterialType, LocationType>, Player>): boolean;
|
|
31
|
+
protected actionBlocksUndo(action: Action<MaterialMove<Player, MaterialType, LocationType>, Player>): boolean;
|
|
32
|
+
protected actionActivatesPlayer(action: Action<MaterialMove<Player, MaterialType, LocationType>, Player>): boolean;
|
|
33
|
+
protected moveBlocksUndo(move: MaterialMove<Player, MaterialType, LocationType>): boolean;
|
|
34
|
+
protected moveActivatesPlayer(move: MaterialMove<Player, MaterialType, LocationType>): boolean;
|
|
35
|
+
isUnpredictableMove(move: MaterialMove<Player, MaterialType, LocationType>, _player: Player): boolean;
|
|
36
|
+
protected isRandomMove(move: MaterialMove<Player, MaterialType, LocationType>): boolean;
|
|
37
|
+
restoreLocalMoves(game: MaterialGame<Player, MaterialType, LocationType>): void;
|
|
38
|
+
isOver(): boolean;
|
|
39
|
+
}
|
|
40
|
+
export interface MaterialRulesCreator<P extends number = number, M extends number = number, L extends number = number> {
|
|
41
|
+
new (state: MaterialGame<P, M, L>, client?: {
|
|
42
|
+
player?: P;
|
|
43
|
+
}): MaterialRules<P, M, L>;
|
|
44
|
+
}
|