@gamepark/rules-api 6.18.0 → 6.20.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/Action.d.ts +25 -25
- package/dist/Action.js +61 -61
- package/dist/Action.js.map +1 -1
- package/dist/ApplyAutomaticMoves.d.ts +2 -2
- package/dist/ApplyAutomaticMoves.js +24 -24
- package/dist/ApplyAutomaticMoves.js.map +1 -1
- package/dist/Competitive.d.ts +13 -13
- package/dist/Competitive.js +45 -45
- package/dist/Competitive.js.map +1 -1
- package/dist/DefaultGameSetup.d.ts +7 -7
- package/dist/DefaultGameSetup.js +14 -14
- package/dist/Dummy.d.ts +7 -7
- package/dist/Dummy.js +26 -26
- package/dist/Dummy.js.map +1 -1
- package/dist/Eliminations.d.ts +5 -5
- package/dist/Eliminations.js +8 -8
- package/dist/GameSetup.d.ts +3 -3
- package/dist/GameSetup.js +2 -2
- package/dist/GameSetupCreator.d.ts +4 -4
- package/dist/GameSetupCreator.js +2 -2
- package/dist/IncompleteInformation.d.ts +14 -14
- package/dist/IncompleteInformation.js +37 -37
- package/dist/IncompleteInformation.js.map +1 -1
- package/dist/LocalMovePreview.d.ts +4 -0
- package/dist/LocalMovePreview.js +8 -0
- package/dist/LocalMovePreview.js.map +1 -0
- package/dist/LoopWithFuse.d.ts +4 -4
- package/dist/LoopWithFuse.js +14 -14
- package/dist/LoopWithFuse.js.map +1 -1
- package/dist/RandomMove.d.ts +7 -7
- package/dist/RandomMove.js +14 -14
- package/dist/Robot.d.ts +1 -1
- package/dist/Robot.js +2 -2
- package/dist/Rules.d.ts +18 -17
- package/dist/Rules.js +78 -78
- package/dist/Rules.js.map +1 -1
- package/dist/RulesCreator.d.ts +7 -7
- package/dist/RulesCreator.js +2 -2
- package/dist/TimeLimit.d.ts +10 -10
- package/dist/TimeLimit.js +12 -12
- package/dist/TimeLimit.js.map +1 -1
- package/dist/Undo.d.ts +6 -6
- package/dist/Undo.js +8 -8
- package/dist/UnpredictableMove.d.ts +5 -5
- package/dist/UnpredictableMove.js +5 -5
- package/dist/index.d.ts +21 -20
- package/dist/index.js +37 -36
- package/dist/index.js.map +1 -1
- package/dist/material/HiddenMaterialRules.d.ts +36 -35
- package/dist/material/HiddenMaterialRules.js +245 -245
- package/dist/material/HiddenMaterialRules.js.map +1 -1
- package/dist/material/MaterialGame.d.ts +15 -15
- package/dist/material/MaterialGame.js +2 -2
- package/dist/material/MaterialGameSetup.d.ts +21 -21
- package/dist/material/MaterialGameSetup.js +75 -75
- package/dist/material/MaterialGameSetup.js.map +1 -1
- package/dist/material/MaterialRules.d.ts +44 -44
- package/dist/material/MaterialRules.js +242 -242
- package/dist/material/MaterialRules.js.map +1 -1
- package/dist/material/SecretMaterialRules.d.ts +13 -13
- package/dist/material/SecretMaterialRules.js +37 -37
- package/dist/material/index.d.ts +10 -10
- package/dist/material/index.js +26 -26
- package/dist/material/items/Material.d.ts +59 -57
- package/dist/material/items/Material.js +406 -376
- package/dist/material/items/Material.js.map +1 -1
- package/dist/material/items/MaterialItem.d.ts +7 -7
- package/dist/material/items/MaterialItem.js +2 -2
- package/dist/material/items/MaterialMutator.d.ts +31 -31
- package/dist/material/items/MaterialMutator.js +277 -272
- package/dist/material/items/MaterialMutator.js.map +1 -1
- package/dist/material/items/index.d.ts +3 -3
- package/dist/material/items/index.js +19 -19
- package/dist/material/location/Location.d.ts +11 -11
- package/dist/material/location/Location.js +2 -2
- package/dist/material/location/LocationBuilder.d.ts +12 -12
- package/dist/material/location/LocationBuilder.js +40 -40
- package/dist/material/location/index.d.ts +3 -3
- package/dist/material/location/index.js +19 -19
- package/dist/material/location/strategy/FillGapStrategy.d.ts +7 -7
- package/dist/material/location/strategy/FillGapStrategy.js +23 -23
- package/dist/material/location/strategy/FillGapStrategy.js.map +1 -1
- package/dist/material/location/strategy/LocationStrategy.d.ts +6 -6
- package/dist/material/location/strategy/LocationStrategy.js +2 -2
- package/dist/material/location/strategy/PositiveSequenceStrategy.d.ts +9 -9
- package/dist/material/location/strategy/PositiveSequenceStrategy.js +65 -65
- package/dist/material/location/strategy/PositiveSequenceStrategy.js.map +1 -1
- package/dist/material/location/strategy/index.d.ts +3 -3
- package/dist/material/location/strategy/index.js +19 -19
- package/dist/material/memory/GameMemory.d.ts +8 -8
- package/dist/material/memory/GameMemory.js +27 -27
- package/dist/material/memory/GameMemory.js.map +1 -1
- package/dist/material/memory/PlayerMemory.d.ts +9 -9
- package/dist/material/memory/PlayerMemory.js +32 -32
- package/dist/material/memory/PlayerMemory.js.map +1 -1
- package/dist/material/memory/index.d.ts +2 -2
- package/dist/material/memory/index.js +18 -18
- package/dist/material/moves/CustomMove.d.ts +9 -9
- package/dist/material/moves/CustomMove.js +10 -10
- package/dist/material/moves/MaterialMove.d.ts +7 -7
- package/dist/material/moves/MaterialMove.js +2 -2
- package/dist/material/moves/MoveKind.d.ts +6 -6
- package/dist/material/moves/MoveKind.js +10 -10
- package/dist/material/moves/MoveKind.js.map +1 -1
- package/dist/material/moves/index.d.ts +6 -6
- package/dist/material/moves/index.js +22 -22
- package/dist/material/moves/items/CreateItem.d.ts +10 -10
- package/dist/material/moves/items/CreateItem.js +15 -15
- package/dist/material/moves/items/CreateItemsAtOnce.d.ts +10 -10
- package/dist/material/moves/items/CreateItemsAtOnce.js +15 -15
- package/dist/material/moves/items/DeleteItem.d.ts +10 -10
- package/dist/material/moves/items/DeleteItem.js +15 -15
- package/dist/material/moves/items/DeleteItemsAtOnce.d.ts +9 -9
- package/dist/material/moves/items/DeleteItemsAtOnce.js +15 -15
- package/dist/material/moves/items/ItemMove.d.ts +17 -17
- package/dist/material/moves/items/ItemMove.js +2 -2
- package/dist/material/moves/items/ItemMoveType.d.ts +11 -11
- package/dist/material/moves/items/ItemMoveType.js +15 -15
- package/dist/material/moves/items/ItemMoveType.js.map +1 -1
- package/dist/material/moves/items/ItemMovesBuilder.d.ts +8 -8
- package/dist/material/moves/items/ItemMovesBuilder.js +33 -33
- package/dist/material/moves/items/ItemMovesBuilder.js.map +1 -1
- package/dist/material/moves/items/MoveItem.d.ts +14 -14
- package/dist/material/moves/items/MoveItem.js +15 -15
- package/dist/material/moves/items/MoveItemsAtOnce.d.ts +13 -13
- package/dist/material/moves/items/MoveItemsAtOnce.js +15 -15
- package/dist/material/moves/items/RollItem.d.ts +11 -11
- package/dist/material/moves/items/RollItem.js +15 -15
- package/dist/material/moves/items/SelectItem.d.ts +11 -10
- package/dist/material/moves/items/SelectItem.js +15 -15
- package/dist/material/moves/items/SelectItem.js.map +1 -1
- package/dist/material/moves/items/Shuffle.d.ts +13 -13
- package/dist/material/moves/items/Shuffle.js +19 -19
- package/dist/material/moves/items/index.d.ts +12 -12
- package/dist/material/moves/items/index.js +28 -28
- package/dist/material/moves/local/CloseTutorialPopup.d.ts +8 -8
- package/dist/material/moves/local/CloseTutorialPopup.js +9 -9
- package/dist/material/moves/local/DisplayHelp.d.ts +39 -39
- package/dist/material/moves/local/DisplayHelp.js +29 -29
- package/dist/material/moves/local/DisplayHelp.js.map +1 -1
- package/dist/material/moves/local/DropItem.d.ts +13 -13
- package/dist/material/moves/local/DropItem.js +9 -9
- package/dist/material/moves/local/LocalMove.d.ts +12 -12
- package/dist/material/moves/local/LocalMove.js +11 -11
- package/dist/material/moves/local/LocalMove.js.map +1 -1
- package/dist/material/moves/local/SetTutorialStep.d.ts +9 -9
- package/dist/material/moves/local/SetTutorialStep.js +9 -9
- package/dist/material/moves/local/index.d.ts +5 -5
- package/dist/material/moves/local/index.js +21 -21
- package/dist/material/moves/rules/EndGame.d.ts +6 -6
- package/dist/material/moves/rules/EndGame.js +9 -9
- package/dist/material/moves/rules/EndPlayerTurn.d.ts +7 -7
- package/dist/material/moves/rules/EndPlayerTurn.js +9 -9
- package/dist/material/moves/rules/RuleMove.d.ts +18 -18
- package/dist/material/moves/rules/RuleMove.js +18 -18
- package/dist/material/moves/rules/RuleMove.js.map +1 -1
- package/dist/material/moves/rules/StartPlayerTurn.d.ts +8 -8
- package/dist/material/moves/rules/StartPlayerTurn.js +9 -9
- package/dist/material/moves/rules/StartRule.d.ts +7 -7
- package/dist/material/moves/rules/StartRule.js +9 -9
- package/dist/material/moves/rules/StartSimultaneousRule.d.ts +8 -8
- package/dist/material/moves/rules/StartSimultaneousRule.js +9 -9
- package/dist/material/moves/rules/index.d.ts +6 -6
- package/dist/material/moves/rules/index.js +22 -22
- package/dist/material/rules/MaterialRulesMovesBuilder.d.ts +12 -12
- package/dist/material/rules/MaterialRulesMovesBuilder.js +35 -35
- package/dist/material/rules/MaterialRulesPart.d.ts +23 -23
- package/dist/material/rules/MaterialRulesPart.js +64 -64
- package/dist/material/rules/MaterialRulesPart.js.map +1 -1
- package/dist/material/rules/PlayerTurnRule.d.ts +9 -9
- package/dist/material/rules/PlayerTurnRule.js +52 -52
- package/dist/material/rules/RuleStep.d.ts +5 -5
- package/dist/material/rules/RuleStep.js +2 -2
- package/dist/material/rules/SimultaneousRule.d.ts +9 -9
- package/dist/material/rules/SimultaneousRule.js +41 -41
- package/dist/material/rules/SimultaneousRule.js.map +1 -1
- package/dist/material/rules/index.d.ts +5 -5
- package/dist/material/rules/index.js +21 -21
- package/dist/options/EnumOption.d.ts +6 -6
- package/dist/options/EnumOption.js +7 -7
- package/dist/options/Option.d.ts +8 -8
- package/dist/options/Option.js +2 -2
- package/dist/options/OptionSpecOf.d.ts +5 -5
- package/dist/options/OptionSpecOf.js +2 -2
- package/dist/options/OptionsSpec.d.ts +9 -9
- package/dist/options/OptionsSpec.js +2 -2
- package/dist/options/OptionsValidationError.d.ts +4 -4
- package/dist/options/OptionsValidationError.js +29 -29
- package/dist/options/OptionsValidationError.js.map +1 -1
- package/dist/options/PlayerEnumOption.d.ts +14 -14
- package/dist/options/PlayerEnumOption.js +66 -66
- package/dist/options/PlayerEnumOption.js.map +1 -1
- package/dist/options/PlayersOptionsSpec.d.ts +7 -7
- package/dist/options/PlayersOptionsSpec.js +2 -2
- package/dist/options/WithIdOption.d.ts +3 -3
- package/dist/options/WithIdOption.js +2 -2
- package/dist/options/WithPlayerOptionsSpec.d.ts +6 -6
- package/dist/options/WithPlayerOptionsSpec.js +7 -7
- package/dist/options/WithPlayersOptions.d.ts +3 -3
- package/dist/options/WithPlayersOptions.js +2 -2
- package/dist/options/index.d.ts +11 -11
- package/dist/options/index.js +27 -27
- package/dist/options/isWithPlayerIdOptions.d.ts +4 -4
- package/dist/options/isWithPlayerIdOptions.js +11 -11
- package/dist/utils/EnumUtils.d.ts +1 -1
- package/dist/utils/EnumUtils.js +7 -7
- package/dist/utils/grid.squares.util.d.ts +11 -11
- package/dist/utils/grid.squares.util.js +30 -30
- package/dist/utils/grid.squares.util.js.map +1 -1
- package/dist/utils/grid.util.d.ts +5 -5
- package/dist/utils/grid.util.js +7 -7
- package/dist/utils/index.d.ts +5 -5
- package/dist/utils/index.js +21 -21
- package/dist/utils/isDeadEndMove.util.d.ts +2 -2
- package/dist/utils/isDeadEndMove.util.js +18 -18
- package/dist/utils/listing.util.d.ts +2 -2
- package/dist/utils/listing.util.js +23 -23
- package/dist/utils/listing.util.js.map +1 -1
- package/package.json +34 -33
- package/dist/material/items/MaterialDeck.d.ts +0 -7
- package/dist/material/items/MaterialDeck.js +0 -35
- package/dist/material/items/MaterialDeck.js.map +0 -1
- package/dist/material/moves/items/MoveAtOnce.d.ts +0 -13
- package/dist/material/moves/items/MoveAtOnce.js +0 -16
- package/dist/material/moves/items/MoveAtOnce.js.map +0 -1
- package/dist/material/moves/items/Roll.d.ts +0 -11
- package/dist/material/moves/items/Roll.js +0 -16
- package/dist/material/moves/items/Roll.js.map +0 -1
- package/dist/material/moves/local/DisplayRules.d.ts +0 -32
- package/dist/material/moves/local/DisplayRules.js +0 -25
- package/dist/material/moves/local/DisplayRules.js.map +0 -1
- package/dist/material/moves/rules/StartSimultanousRule.d.ts +0 -10
- package/dist/material/moves/rules/StartSimultanousRule.js +0 -10
- package/dist/material/moves/rules/StartSimultanousRule.js.map +0 -1
- package/dist/options/PlayerIdSpec.d.ts +0 -7
- package/dist/options/PlayerIdSpec.js +0 -18
- package/dist/options/PlayerIdSpec.js.map +0 -1
- package/dist/options/getFallbackPlayerName.d.ts +0 -4
- package/dist/options/getFallbackPlayerName.js +0 -14
- package/dist/options/getFallbackPlayerName.js.map +0 -1
- package/dist/options/providePlayerIds.d.ts +0 -6
- package/dist/options/providePlayerIds.js +0 -36
- package/dist/options/providePlayerIds.js.map +0 -1
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exports.hideFront = exports.hideItemId = exports.HiddenMaterialRules = void 0;
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var fast_deep_equal_1 = __importDefault(require("fast-deep-equal"));
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var difference_1 = __importDefault(require("lodash/difference"));
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var MaterialRules_1 = require("./MaterialRules");
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HiddenMaterialRules.prototype.transformMoves = function (moves) {
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HiddenMaterialRules.prototype.itemsCanMerge = function (type) {
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return _super.prototype.isUnpredictableMove.call(this, move, player);
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HiddenMaterialRules.prototype.moveBlocksUndo = function (move) {
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HiddenMaterialRules.prototype.moveRevealsSomething = function (move) {
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return ((0, moves_1.isMoveItem)(move) || (0, moves_1.isMoveItemsAtOnce)(move)) && !!move.reveal;
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};
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HiddenMaterialRules.prototype.getView = function (player) {
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return __assign(__assign({}, this.game), { items: (0, mapValues_1.default)(this.game.items, function (items, stringType) {
|
|
106
|
-
var itemsType = parseInt(stringType);
|
|
107
|
-
var hidingStrategies = _this.hidingStrategies[itemsType];
|
|
108
|
-
if (!hidingStrategies || !items)
|
|
109
|
-
return items;
|
|
110
|
-
return items.map(function (item) { return _this.hideItem(itemsType, item, player); });
|
|
111
|
-
}) });
|
|
112
|
-
};
|
|
113
|
-
HiddenMaterialRules.prototype.hideItem = function (type, item, player) {
|
|
114
|
-
var paths = this.getItemHiddenPaths(type, item, player);
|
|
115
|
-
if (!paths.length)
|
|
116
|
-
return item;
|
|
117
|
-
var hiddenItem = JSON.parse(JSON.stringify(item));
|
|
118
|
-
for (var _i = 0, paths_1 = paths; _i < paths_1.length; _i++) {
|
|
119
|
-
var path = paths_1[_i];
|
|
120
|
-
(0, unset_1.default)(hiddenItem, path);
|
|
121
|
-
}
|
|
122
|
-
return hiddenItem;
|
|
123
|
-
};
|
|
124
|
-
HiddenMaterialRules.prototype.getItemHiddenPaths = function (type, item, player) {
|
|
125
|
-
var _a;
|
|
126
|
-
var hidingStrategy = (_a = this.hidingStrategies[type]) === null || _a === void 0 ? void 0 : _a[item.location.type];
|
|
127
|
-
return hidingStrategy ? hidingStrategy(item, player) : [];
|
|
128
|
-
};
|
|
129
|
-
HiddenMaterialRules.prototype.itemHasHiddenInformation = function (type, item, player) {
|
|
130
|
-
return this.getItemHiddenPaths(type, item, player).length > 0;
|
|
131
|
-
};
|
|
132
|
-
HiddenMaterialRules.prototype.getMoveView = function (move, player) {
|
|
133
|
-
var _this = this;
|
|
134
|
-
if (move.kind === moves_1.MoveKind.ItemMove && move.itemType in this.hidingStrategies) {
|
|
135
|
-
switch (move.type) {
|
|
136
|
-
case moves_1.ItemMoveType.Move:
|
|
137
|
-
return this.getMoveItemView(move, player);
|
|
138
|
-
case moves_1.ItemMoveType.MoveAtOnce:
|
|
139
|
-
return this.getMoveAtOnceView(move, player);
|
|
140
|
-
case moves_1.ItemMoveType.Create:
|
|
141
|
-
return __assign(__assign({}, move), { item: this.hideItem(move.itemType, move.item, player) });
|
|
142
|
-
case moves_1.ItemMoveType.CreateAtOnce:
|
|
143
|
-
return __assign(__assign({}, move), { items: move.items.map(function (item) { return _this.hideItem(move.itemType, item, player); }) });
|
|
144
|
-
case moves_1.ItemMoveType.Shuffle:
|
|
145
|
-
return this.getShuffleItemsView(move, player);
|
|
146
|
-
}
|
|
147
|
-
}
|
|
148
|
-
return move;
|
|
149
|
-
};
|
|
150
|
-
HiddenMaterialRules.prototype.getMoveItemView = function (move, player) {
|
|
151
|
-
if (!move.reveal)
|
|
152
|
-
return move;
|
|
153
|
-
var revealedPaths = this.getMoveItemRevealedPath(move, player);
|
|
154
|
-
if (!revealedPaths.length)
|
|
155
|
-
return move;
|
|
156
|
-
var item = this.material(move.itemType).getItem(move.itemIndex);
|
|
157
|
-
var moveView = __assign(__assign({}, move), { reveal: {} });
|
|
158
|
-
for (var _i = 0, revealedPaths_1 = revealedPaths; _i < revealedPaths_1.length; _i++) {
|
|
159
|
-
var path = revealedPaths_1[_i];
|
|
160
|
-
(0, set_1.default)(moveView.reveal, path, (0, get_1.default)(item, path));
|
|
161
|
-
}
|
|
162
|
-
return moveView;
|
|
163
|
-
};
|
|
164
|
-
HiddenMaterialRules.prototype.getMoveAtOnceView = function (move, player) {
|
|
165
|
-
if (!move.reveal)
|
|
166
|
-
return move;
|
|
167
|
-
var moveView = __assign(__assign({}, move), { reveal: {} });
|
|
168
|
-
for (var _i = 0, _a = move.indexes; _i < _a.length; _i++) {
|
|
169
|
-
var index = _a[_i];
|
|
170
|
-
var revealedPaths = this.getMoveAtOnceRevealedPath(move, index, player);
|
|
171
|
-
if (!revealedPaths.length)
|
|
172
|
-
continue;
|
|
173
|
-
var item = this.material(move.itemType).getItem(index);
|
|
174
|
-
moveView.reveal[index] = {};
|
|
175
|
-
for (var _b = 0, revealedPaths_2 = revealedPaths; _b < revealedPaths_2.length; _b++) {
|
|
176
|
-
var path = revealedPaths_2[_b];
|
|
177
|
-
(0, set_1.default)(moveView.reveal[index], path, (0, get_1.default)(item, path));
|
|
178
|
-
}
|
|
179
|
-
}
|
|
180
|
-
return moveView;
|
|
181
|
-
};
|
|
182
|
-
HiddenMaterialRules.prototype.getMoveItemRevealedPath = function (move, player) {
|
|
183
|
-
var item = this.material(move.itemType).getItem(move.itemIndex);
|
|
184
|
-
var hiddenPathsBefore = this.getItemHiddenPaths(move.itemType, item, player);
|
|
185
|
-
var hiddenPathsAfter = this.getItemHiddenPaths(move.itemType, this.mutator(move.itemType).getItemAfterMove(move), player);
|
|
186
|
-
return (0, difference_1.default)(hiddenPathsBefore, hiddenPathsAfter);
|
|
187
|
-
};
|
|
188
|
-
HiddenMaterialRules.prototype.getMoveAtOnceRevealedPath = function (move, itemIndex, player) {
|
|
189
|
-
var item = this.material(move.itemType).getItem(itemIndex);
|
|
190
|
-
var hiddenPathsBefore = this.getItemHiddenPaths(move.itemType, item, player);
|
|
191
|
-
var hiddenPathsAfter = this.getItemHiddenPaths(move.itemType, this.mutator(move.itemType).getItemAfterMoveAtOnce(move, itemIndex), player);
|
|
192
|
-
return (0, difference_1.default)(hiddenPathsBefore, hiddenPathsAfter);
|
|
193
|
-
};
|
|
194
|
-
HiddenMaterialRules.prototype.moveItemWillRevealSomething = function (move, player) {
|
|
195
|
-
return this.getMoveItemRevealedPath(move, player).length > 0;
|
|
196
|
-
};
|
|
197
|
-
HiddenMaterialRules.prototype.moveAtOnceWillRevealSomething = function (move, player) {
|
|
198
|
-
var _this = this;
|
|
199
|
-
return move.indexes.some(function (index) { return _this.getMoveAtOnceRevealedPath(move, index, player).length; });
|
|
200
|
-
};
|
|
201
|
-
HiddenMaterialRules.prototype.getShuffleItemsView = function (move, player) {
|
|
202
|
-
if (this.canSeeShuffleResult(move, player))
|
|
203
|
-
return move;
|
|
204
|
-
var newIndexes = move.newIndexes, moveView = __rest(move, ["newIndexes"]);
|
|
205
|
-
return moveView;
|
|
206
|
-
};
|
|
207
|
-
HiddenMaterialRules.prototype.canSeeShuffleResult = function (move, player) {
|
|
208
|
-
var _this = this;
|
|
209
|
-
if (!this.hidingStrategies[move.itemType])
|
|
210
|
-
return true;
|
|
211
|
-
var material = this.material(move.itemType);
|
|
212
|
-
var hiddenPaths = this.getItemHiddenPaths(move.itemType, material.getItem(move.indexes[0]), player);
|
|
213
|
-
if (process.env.NODE_ENV === 'development' && move.indexes.some(function (index) {
|
|
214
|
-
return !(0, fast_deep_equal_1.default)(hiddenPaths, _this.getItemHiddenPaths(move.itemType, material.getItem(index), player));
|
|
215
|
-
})) {
|
|
216
|
-
throw new RangeError("You cannot shuffle items with different hiding strategies: ".concat(JSON.stringify(move.indexes.map(function (index) { return _this.getItemHiddenPaths(move.itemType, material.getItem(index), player); }))));
|
|
217
|
-
}
|
|
218
|
-
return !hiddenPaths.length;
|
|
219
|
-
};
|
|
220
|
-
HiddenMaterialRules.prototype.play = function (move) {
|
|
221
|
-
var result = _super.prototype.play.call(this, move);
|
|
222
|
-
if (this.client && (0, moves_1.isMoveItem)(move) && this.hidingStrategies[move.itemType]) {
|
|
223
|
-
var item = this.material(move.itemType).getItem(move.itemIndex);
|
|
224
|
-
if (item) {
|
|
225
|
-
this.game.items[move.itemType][move.itemIndex] = this.hideItem(move.itemType, item, this.client.player);
|
|
226
|
-
}
|
|
227
|
-
}
|
|
228
|
-
if (this.client && (0, moves_1.isMoveItemsAtOnce)(move) && this.hidingStrategies[move.itemType]) {
|
|
229
|
-
for (var _i = 0, _a = move.indexes; _i < _a.length; _i++) {
|
|
230
|
-
var index = _a[_i];
|
|
231
|
-
var item = this.material(move.itemType).getItem(index);
|
|
232
|
-
if (item) {
|
|
233
|
-
this.game.items[move.itemType][index] = this.hideItem(move.itemType, item, this.client.player);
|
|
234
|
-
}
|
|
235
|
-
}
|
|
236
|
-
}
|
|
237
|
-
return result;
|
|
238
|
-
};
|
|
239
|
-
return HiddenMaterialRules;
|
|
240
|
-
}(MaterialRules_1.MaterialRules));
|
|
241
|
-
exports.HiddenMaterialRules = HiddenMaterialRules;
|
|
242
|
-
var hideItemId = function () { return ['id']; };
|
|
243
|
-
exports.hideItemId = hideItemId;
|
|
244
|
-
var hideFront = function () { return ['id.front']; };
|
|
245
|
-
exports.hideFront = hideFront;
|
|
1
|
+
"use strict";
|
|
2
|
+
var __extends = (this && this.__extends) || (function () {
|
|
3
|
+
var extendStatics = function (d, b) {
|
|
4
|
+
extendStatics = Object.setPrototypeOf ||
|
|
5
|
+
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
|
|
6
|
+
function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
|
|
7
|
+
return extendStatics(d, b);
|
|
8
|
+
};
|
|
9
|
+
return function (d, b) {
|
|
10
|
+
if (typeof b !== "function" && b !== null)
|
|
11
|
+
throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
|
|
12
|
+
extendStatics(d, b);
|
|
13
|
+
function __() { this.constructor = d; }
|
|
14
|
+
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
|
|
15
|
+
};
|
|
16
|
+
})();
|
|
17
|
+
var __assign = (this && this.__assign) || function () {
|
|
18
|
+
__assign = Object.assign || function(t) {
|
|
19
|
+
for (var s, i = 1, n = arguments.length; i < n; i++) {
|
|
20
|
+
s = arguments[i];
|
|
21
|
+
for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
|
|
22
|
+
t[p] = s[p];
|
|
23
|
+
}
|
|
24
|
+
return t;
|
|
25
|
+
};
|
|
26
|
+
return __assign.apply(this, arguments);
|
|
27
|
+
};
|
|
28
|
+
var __rest = (this && this.__rest) || function (s, e) {
|
|
29
|
+
var t = {};
|
|
30
|
+
for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0)
|
|
31
|
+
t[p] = s[p];
|
|
32
|
+
if (s != null && typeof Object.getOwnPropertySymbols === "function")
|
|
33
|
+
for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {
|
|
34
|
+
if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i]))
|
|
35
|
+
t[p[i]] = s[p[i]];
|
|
36
|
+
}
|
|
37
|
+
return t;
|
|
38
|
+
};
|
|
39
|
+
var __importDefault = (this && this.__importDefault) || function (mod) {
|
|
40
|
+
return (mod && mod.__esModule) ? mod : { "default": mod };
|
|
41
|
+
};
|
|
42
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
43
|
+
exports.hideFront = exports.hideItemId = exports.HiddenMaterialRules = void 0;
|
|
44
|
+
var fast_deep_equal_1 = __importDefault(require("fast-deep-equal"));
|
|
45
|
+
var difference_1 = __importDefault(require("lodash/difference"));
|
|
46
|
+
var get_1 = __importDefault(require("lodash/get"));
|
|
47
|
+
var mapValues_1 = __importDefault(require("lodash/mapValues"));
|
|
48
|
+
var set_1 = __importDefault(require("lodash/set"));
|
|
49
|
+
var unset_1 = __importDefault(require("lodash/unset"));
|
|
50
|
+
var MaterialRules_1 = require("./MaterialRules");
|
|
51
|
+
var moves_1 = require("./moves");
|
|
52
|
+
var HiddenMaterialRules = (function (_super) {
|
|
53
|
+
__extends(HiddenMaterialRules, _super);
|
|
54
|
+
function HiddenMaterialRules(game, client) {
|
|
55
|
+
var _this = _super.call(this, game) || this;
|
|
56
|
+
_this.client = client;
|
|
57
|
+
return _this;
|
|
58
|
+
}
|
|
59
|
+
HiddenMaterialRules.prototype.transformMoves = function (moves) {
|
|
60
|
+
for (var _i = 0, moves_2 = moves; _i < moves_2.length; _i++) {
|
|
61
|
+
var move = moves_2[_i];
|
|
62
|
+
if (move && this.isRevealingItemMove(move)) {
|
|
63
|
+
move.reveal = {};
|
|
64
|
+
}
|
|
65
|
+
}
|
|
66
|
+
return moves;
|
|
67
|
+
};
|
|
68
|
+
HiddenMaterialRules.prototype.isRevealingItemMove = function (move) {
|
|
69
|
+
var _this = this;
|
|
70
|
+
return ((0, moves_1.isMoveItem)(move) && this.game.players.some(function (player) { return _this.moveItemWillRevealSomething(move, player); })) ||
|
|
71
|
+
((0, moves_1.isMoveItemsAtOnce)(move) && this.game.players.some(function (player) { return _this.moveAtOnceWillRevealSomething(move, player); }));
|
|
72
|
+
};
|
|
73
|
+
HiddenMaterialRules.prototype.itemsCanMerge = function (type) {
|
|
74
|
+
return !this.hidingStrategies[type];
|
|
75
|
+
};
|
|
76
|
+
HiddenMaterialRules.prototype.isUnpredictableMove = function (move, player) {
|
|
77
|
+
var _this = this;
|
|
78
|
+
if ((0, moves_1.isMoveItem)(move)) {
|
|
79
|
+
return this.moveItemWillRevealSomething(move, player);
|
|
80
|
+
}
|
|
81
|
+
else if ((0, moves_1.isMoveItemsAtOnce)(move)) {
|
|
82
|
+
return this.moveAtOnceWillRevealSomething(move, player);
|
|
83
|
+
}
|
|
84
|
+
else if ((0, moves_1.isCreateItem)(move)) {
|
|
85
|
+
return this.itemHasHiddenInformation(move.itemType, move.item, player);
|
|
86
|
+
}
|
|
87
|
+
else if ((0, moves_1.isCreateItemsAtOnce)(move)) {
|
|
88
|
+
return move.items.some(function (item) { return _this.itemHasHiddenInformation(move.itemType, item, player); });
|
|
89
|
+
}
|
|
90
|
+
else if ((0, moves_1.isShuffle)(move)) {
|
|
91
|
+
return this.canSeeShuffleResult(move, player);
|
|
92
|
+
}
|
|
93
|
+
else {
|
|
94
|
+
return _super.prototype.isUnpredictableMove.call(this, move, player);
|
|
95
|
+
}
|
|
96
|
+
};
|
|
97
|
+
HiddenMaterialRules.prototype.moveBlocksUndo = function (move) {
|
|
98
|
+
return _super.prototype.moveBlocksUndo.call(this, move) || this.moveRevealsSomething(move);
|
|
99
|
+
};
|
|
100
|
+
HiddenMaterialRules.prototype.moveRevealsSomething = function (move) {
|
|
101
|
+
return ((0, moves_1.isMoveItem)(move) || (0, moves_1.isMoveItemsAtOnce)(move)) && !!move.reveal;
|
|
102
|
+
};
|
|
103
|
+
HiddenMaterialRules.prototype.getView = function (player) {
|
|
104
|
+
var _this = this;
|
|
105
|
+
return __assign(__assign({}, this.game), { items: (0, mapValues_1.default)(this.game.items, function (items, stringType) {
|
|
106
|
+
var itemsType = parseInt(stringType);
|
|
107
|
+
var hidingStrategies = _this.hidingStrategies[itemsType];
|
|
108
|
+
if (!hidingStrategies || !items)
|
|
109
|
+
return items;
|
|
110
|
+
return items.map(function (item) { return _this.hideItem(itemsType, item, player); });
|
|
111
|
+
}) });
|
|
112
|
+
};
|
|
113
|
+
HiddenMaterialRules.prototype.hideItem = function (type, item, player) {
|
|
114
|
+
var paths = this.getItemHiddenPaths(type, item, player);
|
|
115
|
+
if (!paths.length)
|
|
116
|
+
return item;
|
|
117
|
+
var hiddenItem = JSON.parse(JSON.stringify(item));
|
|
118
|
+
for (var _i = 0, paths_1 = paths; _i < paths_1.length; _i++) {
|
|
119
|
+
var path = paths_1[_i];
|
|
120
|
+
(0, unset_1.default)(hiddenItem, path);
|
|
121
|
+
}
|
|
122
|
+
return hiddenItem;
|
|
123
|
+
};
|
|
124
|
+
HiddenMaterialRules.prototype.getItemHiddenPaths = function (type, item, player) {
|
|
125
|
+
var _a;
|
|
126
|
+
var hidingStrategy = (_a = this.hidingStrategies[type]) === null || _a === void 0 ? void 0 : _a[item.location.type];
|
|
127
|
+
return hidingStrategy ? hidingStrategy(item, player) : [];
|
|
128
|
+
};
|
|
129
|
+
HiddenMaterialRules.prototype.itemHasHiddenInformation = function (type, item, player) {
|
|
130
|
+
return this.getItemHiddenPaths(type, item, player).length > 0;
|
|
131
|
+
};
|
|
132
|
+
HiddenMaterialRules.prototype.getMoveView = function (move, player) {
|
|
133
|
+
var _this = this;
|
|
134
|
+
if (move.kind === moves_1.MoveKind.ItemMove && move.itemType in this.hidingStrategies) {
|
|
135
|
+
switch (move.type) {
|
|
136
|
+
case moves_1.ItemMoveType.Move:
|
|
137
|
+
return this.getMoveItemView(move, player);
|
|
138
|
+
case moves_1.ItemMoveType.MoveAtOnce:
|
|
139
|
+
return this.getMoveAtOnceView(move, player);
|
|
140
|
+
case moves_1.ItemMoveType.Create:
|
|
141
|
+
return __assign(__assign({}, move), { item: this.hideItem(move.itemType, move.item, player) });
|
|
142
|
+
case moves_1.ItemMoveType.CreateAtOnce:
|
|
143
|
+
return __assign(__assign({}, move), { items: move.items.map(function (item) { return _this.hideItem(move.itemType, item, player); }) });
|
|
144
|
+
case moves_1.ItemMoveType.Shuffle:
|
|
145
|
+
return this.getShuffleItemsView(move, player);
|
|
146
|
+
}
|
|
147
|
+
}
|
|
148
|
+
return move;
|
|
149
|
+
};
|
|
150
|
+
HiddenMaterialRules.prototype.getMoveItemView = function (move, player) {
|
|
151
|
+
if (!move.reveal)
|
|
152
|
+
return move;
|
|
153
|
+
var revealedPaths = this.getMoveItemRevealedPath(move, player);
|
|
154
|
+
if (!revealedPaths.length)
|
|
155
|
+
return move;
|
|
156
|
+
var item = this.material(move.itemType).getItem(move.itemIndex);
|
|
157
|
+
var moveView = __assign(__assign({}, move), { reveal: {} });
|
|
158
|
+
for (var _i = 0, revealedPaths_1 = revealedPaths; _i < revealedPaths_1.length; _i++) {
|
|
159
|
+
var path = revealedPaths_1[_i];
|
|
160
|
+
(0, set_1.default)(moveView.reveal, path, (0, get_1.default)(item, path));
|
|
161
|
+
}
|
|
162
|
+
return moveView;
|
|
163
|
+
};
|
|
164
|
+
HiddenMaterialRules.prototype.getMoveAtOnceView = function (move, player) {
|
|
165
|
+
if (!move.reveal)
|
|
166
|
+
return move;
|
|
167
|
+
var moveView = __assign(__assign({}, move), { reveal: {} });
|
|
168
|
+
for (var _i = 0, _a = move.indexes; _i < _a.length; _i++) {
|
|
169
|
+
var index = _a[_i];
|
|
170
|
+
var revealedPaths = this.getMoveAtOnceRevealedPath(move, index, player);
|
|
171
|
+
if (!revealedPaths.length)
|
|
172
|
+
continue;
|
|
173
|
+
var item = this.material(move.itemType).getItem(index);
|
|
174
|
+
moveView.reveal[index] = {};
|
|
175
|
+
for (var _b = 0, revealedPaths_2 = revealedPaths; _b < revealedPaths_2.length; _b++) {
|
|
176
|
+
var path = revealedPaths_2[_b];
|
|
177
|
+
(0, set_1.default)(moveView.reveal[index], path, (0, get_1.default)(item, path));
|
|
178
|
+
}
|
|
179
|
+
}
|
|
180
|
+
return moveView;
|
|
181
|
+
};
|
|
182
|
+
HiddenMaterialRules.prototype.getMoveItemRevealedPath = function (move, player) {
|
|
183
|
+
var item = this.material(move.itemType).getItem(move.itemIndex);
|
|
184
|
+
var hiddenPathsBefore = this.getItemHiddenPaths(move.itemType, item, player);
|
|
185
|
+
var hiddenPathsAfter = this.getItemHiddenPaths(move.itemType, this.mutator(move.itemType).getItemAfterMove(move), player);
|
|
186
|
+
return (0, difference_1.default)(hiddenPathsBefore, hiddenPathsAfter);
|
|
187
|
+
};
|
|
188
|
+
HiddenMaterialRules.prototype.getMoveAtOnceRevealedPath = function (move, itemIndex, player) {
|
|
189
|
+
var item = this.material(move.itemType).getItem(itemIndex);
|
|
190
|
+
var hiddenPathsBefore = this.getItemHiddenPaths(move.itemType, item, player);
|
|
191
|
+
var hiddenPathsAfter = this.getItemHiddenPaths(move.itemType, this.mutator(move.itemType).getItemAfterMoveAtOnce(move, itemIndex), player);
|
|
192
|
+
return (0, difference_1.default)(hiddenPathsBefore, hiddenPathsAfter);
|
|
193
|
+
};
|
|
194
|
+
HiddenMaterialRules.prototype.moveItemWillRevealSomething = function (move, player) {
|
|
195
|
+
return this.getMoveItemRevealedPath(move, player).length > 0;
|
|
196
|
+
};
|
|
197
|
+
HiddenMaterialRules.prototype.moveAtOnceWillRevealSomething = function (move, player) {
|
|
198
|
+
var _this = this;
|
|
199
|
+
return move.indexes.some(function (index) { return _this.getMoveAtOnceRevealedPath(move, index, player).length; });
|
|
200
|
+
};
|
|
201
|
+
HiddenMaterialRules.prototype.getShuffleItemsView = function (move, player) {
|
|
202
|
+
if (this.canSeeShuffleResult(move, player))
|
|
203
|
+
return move;
|
|
204
|
+
var newIndexes = move.newIndexes, moveView = __rest(move, ["newIndexes"]);
|
|
205
|
+
return moveView;
|
|
206
|
+
};
|
|
207
|
+
HiddenMaterialRules.prototype.canSeeShuffleResult = function (move, player) {
|
|
208
|
+
var _this = this;
|
|
209
|
+
if (!this.hidingStrategies[move.itemType])
|
|
210
|
+
return true;
|
|
211
|
+
var material = this.material(move.itemType);
|
|
212
|
+
var hiddenPaths = this.getItemHiddenPaths(move.itemType, material.getItem(move.indexes[0]), player);
|
|
213
|
+
if (process.env.NODE_ENV === 'development' && move.indexes.some(function (index) {
|
|
214
|
+
return !(0, fast_deep_equal_1.default)(hiddenPaths, _this.getItemHiddenPaths(move.itemType, material.getItem(index), player));
|
|
215
|
+
})) {
|
|
216
|
+
throw new RangeError("You cannot shuffle items with different hiding strategies: ".concat(JSON.stringify(move.indexes.map(function (index) { return _this.getItemHiddenPaths(move.itemType, material.getItem(index), player); }))));
|
|
217
|
+
}
|
|
218
|
+
return !hiddenPaths.length;
|
|
219
|
+
};
|
|
220
|
+
HiddenMaterialRules.prototype.play = function (move, context) {
|
|
221
|
+
var result = _super.prototype.play.call(this, move, context);
|
|
222
|
+
if (this.client && (0, moves_1.isMoveItem)(move) && this.hidingStrategies[move.itemType]) {
|
|
223
|
+
var item = this.material(move.itemType).getItem(move.itemIndex);
|
|
224
|
+
if (item) {
|
|
225
|
+
this.game.items[move.itemType][move.itemIndex] = this.hideItem(move.itemType, item, this.client.player);
|
|
226
|
+
}
|
|
227
|
+
}
|
|
228
|
+
if (this.client && (0, moves_1.isMoveItemsAtOnce)(move) && this.hidingStrategies[move.itemType]) {
|
|
229
|
+
for (var _i = 0, _a = move.indexes; _i < _a.length; _i++) {
|
|
230
|
+
var index = _a[_i];
|
|
231
|
+
var item = this.material(move.itemType).getItem(index);
|
|
232
|
+
if (item) {
|
|
233
|
+
this.game.items[move.itemType][index] = this.hideItem(move.itemType, item, this.client.player);
|
|
234
|
+
}
|
|
235
|
+
}
|
|
236
|
+
}
|
|
237
|
+
return result;
|
|
238
|
+
};
|
|
239
|
+
return HiddenMaterialRules;
|
|
240
|
+
}(MaterialRules_1.MaterialRules));
|
|
241
|
+
exports.HiddenMaterialRules = HiddenMaterialRules;
|
|
242
|
+
var hideItemId = function () { return ['id']; };
|
|
243
|
+
exports.hideItemId = hideItemId;
|
|
244
|
+
var hideFront = function () { return ['id.front']; };
|
|
245
|
+
exports.hideFront = hideFront;
|
|
246
246
|
//# sourceMappingURL=HiddenMaterialRules.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
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|
|
1
|
+
{"version":3,"file":"HiddenMaterialRules.js","sourceRoot":"","sources":["../../src/material/HiddenMaterialRules.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAAA,oEAAmC;AACnC,iEAA0C;AAC1C,mDAA4B;AAC5B,+DAAwC;AACxC,mDAA4B;AAC5B,uDAAgC;AAKhC,iDAA+C;AAC/C,iCAegB;AAGhB;IACU,uCAAsB;IAG9B,6BAAY,IAA2B,EAAmB,MAAuB;QAC/E,YAAA,MAAK,YAAC,IAAI,CAAC,SAAA;QAD6C,YAAM,GAAN,MAAM,CAAiB;;IAEjF,CAAC;IAIQ,4CAAc,GAAvB,UAAwB,KAA8B;QACpD,KAAmB,UAAK,EAAL,eAAK,EAAL,mBAAK,EAAL,IAAK,EAAE,CAAC;YAAtB,IAAM,IAAI,cAAA;YACb,IAAI,IAAI,IAAI,IAAI,CAAC,mBAAmB,CAAC,IAAI,CAAC,EAAE,CAAC;gBAC3C,IAAI,CAAC,MAAM,GAAG,EAAE,CAAA;YAClB,CAAC;QACH,CAAC;QACD,OAAO,KAAK,CAAA;IACd,CAAC;IAED,iDAAmB,GAAnB,UAAoB,IAA2B;QAA/C,iBAGC;QAFC,OAAO,CAAC,IAAA,kBAAU,EAAC,IAAI,CAAC,IAAI,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,UAAA,MAAM,IAAI,OAAA,KAAI,CAAC,2BAA2B,CAAC,IAAI,EAAE,MAAM,CAAC,EAA9C,CAA8C,CAAC,CAAC;YAC3G,CAAC,IAAA,yBAAiB,EAAC,IAAI,CAAC,IAAI,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,UAAA,MAAM,IAAI,OAAA,KAAI,CAAC,6BAA6B,CAAC,IAAI,EAAE,MAAM,CAAC,EAAhD,CAAgD,CAAC,CAAC,CAAA;IACnH,CAAC;IAED,2CAAa,GAAb,UAAc,IAAO;QACnB,OAAO,CAAC,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,CAAA;IACrC,CAAC;IAED,iDAAmB,GAAnB,UAAoB,IAA2B,EAAE,MAAS;QAA1D,iBAcC;QAbC,IAAI,IAAA,kBAAU,EAAC,IAAI,CAAC,EAAE,CAAC;YACrB,OAAO,IAAI,CAAC,2BAA2B,CAAC,IAAI,EAAE,MAAM,CAAC,CAAA;QACvD,CAAC;aAAM,IAAI,IAAA,yBAAiB,EAAC,IAAI,CAAC,EAAE,CAAC;YACnC,OAAO,IAAI,CAAC,6BAA6B,CAAC,IAAI,EAAE,MAAM,CAAC,CAAA;QACzD,CAAC;aAAM,IAAI,IAAA,oBAAY,EAAC,IAAI,CAAC,EAAE,CAAC;YAC9B,OAAO,IAAI,CAAC,wBAAwB,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,IAAI,EAAE,MAAM,CAAC,CAAA;QACxE,CAAC;aAAM,IAAI,IAAA,2BAAmB,EAAC,IAAI,CAAC,EAAE,CAAC;YACrC,OAAO,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,UAAA,IAAI,IAAI,OAAA,KAAI,CAAC,wBAAwB,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,EAAE,MAAM,CAAC,EAA1D,CAA0D,CAAC,CAAA;QAC5F,CAAC;aAAM,IAAI,IAAA,iBAAS,EAAC,IAAI,CAAC,EAAE,CAAC;YAC3B,OAAO,IAAI,CAAC,mBAAmB,CAAC,IAAI,EAAE,MAAM,CAAC,CAAA;QAC/C,CAAC;aAAM,CAAC;YACN,OAAO,gBAAK,CAAC,mBAAmB,YAAC,IAAI,EAAE,MAAM,CAAC,CAAA;QAChD,CAAC;IACH,CAAC;IAES,4CAAc,GAAxB,UAAyB,IAA2B;QAClD,OAAO,gBAAK,CAAC,cAAc,YAAC,IAAI,CAAC,IAAI,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,CAAA;IACtE,CAAC;IAES,kDAAoB,GAA9B,UAA+B,IAA2B;QACxD,OAAO,CAAC,IAAA,kBAAU,EAAC,IAAI,CAAC,IAAI,IAAA,yBAAiB,EAAC,IAAI,CAAC,CAAC,IAAI,CAAC,CAAC,IAAI,CAAC,MAAM,CAAA;IACvE,CAAC;IAED,qCAAO,GAAP,UAAQ,MAAU;QAAlB,iBAUC;QATC,6BACK,IAAI,CAAC,IAAI,KACZ,KAAK,EAAE,IAAA,mBAAS,EAAC,IAAI,CAAC,IAAI,CAAC,KAAK,EAAE,UAAC,KAAK,EAAE,UAAU;gBAClD,IAAM,SAAS,GAAG,QAAQ,CAAC,UAAU,CAAM,CAAA;gBAC3C,IAAM,gBAAgB,GAAG,KAAI,CAAC,gBAAgB,CAAC,SAAS,CAAC,CAAA;gBACzD,IAAI,CAAC,gBAAgB,IAAI,CAAC,KAAK;oBAAE,OAAO,KAAK,CAAA;gBAC7C,OAAO,KAAK,CAAC,GAAG,CAAC,UAAA,IAAI,IAAI,OAAA,KAAI,CAAC,QAAQ,CAAC,SAAS,EAAE,IAAI,EAAE,MAAM,CAAC,EAAtC,CAAsC,CAAC,CAAA;YAClE,CAAC,CAAC,IACH;IACH,CAAC;IAEO,sCAAQ,GAAhB,UAAiB,IAAO,EAAE,IAAwB,EAAE,MAAU;QAC5D,IAAM,KAAK,GAAG,IAAI,CAAC,kBAAkB,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,CAAC,CAAA;QACzD,IAAI,CAAC,KAAK,CAAC,MAAM;YAAE,OAAO,IAAI,CAAA;QAC9B,IAAM,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC,CAAA;QACnD,KAAmB,UAAK,EAAL,eAAK,EAAL,mBAAK,EAAL,IAAK,EAAE,CAAC;YAAtB,IAAM,IAAI,cAAA;YACb,IAAA,eAAK,EAAC,UAAU,EAAE,IAAI,CAAC,CAAA;QACzB,CAAC;QACD,OAAO,UAAU,CAAA;IACnB,CAAC;IAGO,gDAAkB,GAA1B,UAA2B,IAAO,EAAE,IAAwB,EAAE,MAAU;;QACtE,IAAM,cAAc,GAAG,MAAA,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,0CAAG,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAA;QACxE,OAAO,cAAc,CAAC,CAAC,CAAE,cAA8C,CAAC,IAAI,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,EAAE,CAAA;IAC5F,CAAC;IAEO,sDAAwB,GAAhC,UAAiC,IAAO,EAAE,IAAwB,EAAE,MAAU;QAC5E,OAAO,IAAI,CAAC,kBAAkB,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,CAAC,CAAC,MAAM,GAAG,CAAC,CAAA;IAC/D,CAAC;IAED,yCAAW,GAAX,UAAY,IAAqC,EAAE,MAAU;QAA7D,iBAgBC;QAfC,IAAI,IAAI,CAAC,IAAI,KAAK,gBAAQ,CAAC,QAAQ,IAAI,IAAI,CAAC,QAAQ,IAAI,IAAI,CAAC,gBAAgB,EAAE,CAAC;YAC9E,QAAQ,IAAI,CAAC,IAAI,EAAE,CAAC;gBAClB,KAAK,oBAAY,CAAC,IAAI;oBACpB,OAAO,IAAI,CAAC,eAAe,CAAC,IAAI,EAAE,MAAM,CAAC,CAAA;gBAC3C,KAAK,oBAAY,CAAC,UAAU;oBAC1B,OAAO,IAAI,CAAC,iBAAiB,CAAC,IAAI,EAAE,MAAM,CAAC,CAAA;gBAC7C,KAAK,oBAAY,CAAC,MAAM;oBACtB,6BAAY,IAAI,KAAE,IAAI,EAAE,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,IAAI,EAAE,MAAM,CAAC,IAAE;gBAC3E,KAAK,oBAAY,CAAC,YAAY;oBAC5B,6BAAY,IAAI,KAAE,KAAK,EAAE,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,UAAA,IAAI,IAAI,OAAA,KAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,EAAE,MAAM,CAAC,EAA1C,CAA0C,CAAC,IAAE;gBAC/F,KAAK,oBAAY,CAAC,OAAO;oBACvB,OAAO,IAAI,CAAC,mBAAmB,CAAC,IAAI,EAAE,MAAM,CAAC,CAAA;YACjD,CAAC;QACH,CAAC;QACD,OAAO,IAAI,CAAA;IACb,CAAC;IAEO,6CAAe,GAAvB,UAAwB,IAAuB,EAAE,MAAU;QACzD,IAAI,CAAC,IAAI,CAAC,MAAM;YAAE,OAAO,IAAI,CAAA;QAC7B,IAAM,aAAa,GAAG,IAAI,CAAC,uBAAuB,CAAC,IAAI,EAAE,MAAM,CAAC,CAAA;QAChE,IAAI,CAAC,aAAa,CAAC,MAAM;YAAE,OAAO,IAAI,CAAA;QACtC,IAAM,IAAI,GAAG,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,OAAO,CAAC,IAAI,CAAC,SAAS,CAAE,CAAA;QAClE,IAAM,QAAQ,yBAAQ,IAAI,KAAE,MAAM,EAAE,EAAE,GAAE,CAAA;QACxC,KAAmB,UAAa,EAAb,+BAAa,EAAb,2BAAa,EAAb,IAAa,EAAE,CAAC;YAA9B,IAAM,IAAI,sBAAA;YACb,IAAA,aAAG,EAAC,QAAQ,CAAC,MAAM,EAAE,IAAI,EAAE,IAAA,aAAG,EAAC,IAAI,EAAE,IAAI,CAAC,CAAC,CAAA;QAC7C,CAAC;QACD,OAAO,QAAQ,CAAA;IACjB,CAAC;IAEO,+CAAiB,GAAzB,UAA0B,IAA8B,EAAE,M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@@ -1,15 +1,15 @@
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1
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import { MaterialItem } from './items';
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import { DisplayedItem, HelpDisplay, MaterialMove } from './moves';
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import { RuleStep } from './rules';
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export type MaterialGame<Player extends number = number, MaterialType extends number = number, LocationType extends number = number> = {
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players: Player[];
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6
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items: Partial<Record<MaterialType, MaterialItem<Player, LocationType>[]>>;
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rule?: RuleStep<Player>;
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memory: Record<keyof any, any>;
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helpDisplay?: HelpDisplay<Player, MaterialType, LocationType>;
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droppedItem?: DisplayedItem<MaterialType>;
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tutorialStep?: number;
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tutorialPopupClosed?: boolean;
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tutorialStepComplete?: boolean;
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tutorialInterrupt?: MaterialMove<Player, MaterialType, LocationType>[];
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};
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1
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import { MaterialItem } from './items';
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2
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import { DisplayedItem, HelpDisplay, MaterialMove } from './moves';
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3
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import { RuleStep } from './rules';
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4
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export type MaterialGame<Player extends number = number, MaterialType extends number = number, LocationType extends number = number> = {
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5
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+
players: Player[];
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6
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+
items: Partial<Record<MaterialType, MaterialItem<Player, LocationType>[]>>;
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7
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rule?: RuleStep<Player>;
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8
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memory: Record<keyof any, any>;
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9
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helpDisplay?: HelpDisplay<Player, MaterialType, LocationType>;
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10
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droppedItem?: DisplayedItem<MaterialType>;
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11
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tutorialStep?: number;
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12
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tutorialPopupClosed?: boolean;
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13
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tutorialStepComplete?: boolean;
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14
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+
tutorialInterrupt?: MaterialMove<Player, MaterialType, LocationType>[];
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15
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+
};
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@@ -1,3 +1,3 @@
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1
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-
"use strict";
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2
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-
Object.defineProperty(exports, "__esModule", { value: true });
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1
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"use strict";
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2
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+
Object.defineProperty(exports, "__esModule", { value: true });
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3
3
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//# sourceMappingURL=MaterialGame.js.map
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@@ -1,21 +1,21 @@
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1
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-
import { GameSetup } from '../GameSetup';
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2
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-
import { Material } from './items';
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3
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-
import { MaterialGame } from './MaterialGame';
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4
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-
import { MaterialRules, MaterialRulesCreator } from './MaterialRules';
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5
|
-
import { GameMemory, PlayerMemory } from './memory';
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6
|
-
export declare abstract class MaterialGameSetup<P extends number = number, M extends number = number, L extends number = number, Options = any> implements GameSetup<MaterialGame<P, M, L>, Options> {
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7
|
-
abstract Rules: MaterialRulesCreator<P, M, L>;
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|
8
|
-
protected game: MaterialGame<P, M, L>;
|
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9
|
-
get rules(): MaterialRules<P, M, L>;
|
|
10
|
-
setup(options: Options): MaterialGame<P, M, L>;
|
|
11
|
-
get players(): P[];
|
|
12
|
-
setupMaterial(_options: Options): void;
|
|
13
|
-
material(type: M): Material<P, M, L>;
|
|
14
|
-
protected getMemory(player?: P): GameMemory<P> | PlayerMemory<P>;
|
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15
|
-
memorize<T = any>(key: keyof any, value: T | ((lastValue: T) => T), player?: P): void;
|
|
16
|
-
abstract start(options: Options): void;
|
|
17
|
-
private get rulesMovesBuilder();
|
|
18
|
-
startPlayerTurn<RuleId extends number = number>(id: RuleId, player: P): void;
|
|
19
|
-
startSimultaneousRule<RuleId extends number = number>(id: RuleId, players?: P[]): void;
|
|
20
|
-
startRule<RuleId extends number = number>(id: RuleId): void;
|
|
21
|
-
}
|
|
1
|
+
import { GameSetup } from '../GameSetup';
|
|
2
|
+
import { Material } from './items';
|
|
3
|
+
import { MaterialGame } from './MaterialGame';
|
|
4
|
+
import { MaterialRules, MaterialRulesCreator } from './MaterialRules';
|
|
5
|
+
import { GameMemory, PlayerMemory } from './memory';
|
|
6
|
+
export declare abstract class MaterialGameSetup<P extends number = number, M extends number = number, L extends number = number, Options = any> implements GameSetup<MaterialGame<P, M, L>, Options> {
|
|
7
|
+
abstract Rules: MaterialRulesCreator<P, M, L>;
|
|
8
|
+
protected game: MaterialGame<P, M, L>;
|
|
9
|
+
get rules(): MaterialRules<P, M, L>;
|
|
10
|
+
setup(options: Options): MaterialGame<P, M, L>;
|
|
11
|
+
get players(): P[];
|
|
12
|
+
setupMaterial(_options: Options): void;
|
|
13
|
+
material(type: M): Material<P, M, L>;
|
|
14
|
+
protected getMemory(player?: P): GameMemory<P> | PlayerMemory<P>;
|
|
15
|
+
memorize<T = any>(key: keyof any, value: T | ((lastValue: T) => T), player?: P): void;
|
|
16
|
+
abstract start(options: Options): void;
|
|
17
|
+
private get rulesMovesBuilder();
|
|
18
|
+
startPlayerTurn<RuleId extends number = number>(id: RuleId, player: P): void;
|
|
19
|
+
startSimultaneousRule<RuleId extends number = number>(id: RuleId, players?: P[]): void;
|
|
20
|
+
startRule<RuleId extends number = number>(id: RuleId): void;
|
|
21
|
+
}
|