@gamepark/rules-api 5.8.2 → 5.10.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/Action.js +2 -2
- package/dist/Action.js.map +1 -1
- package/dist/Game.js +1 -1
- package/dist/Game.js.map +1 -1
- package/dist/Rules.d.ts +1 -0
- package/dist/SequentialGame.d.ts +1 -1
- package/dist/SequentialGame.js +2 -2
- package/dist/SequentialGame.js.map +1 -1
- package/dist/SimultaneousGame.d.ts +1 -0
- package/dist/SimultaneousGame.js.map +1 -1
- package/dist/TimeLimit.d.ts +0 -5
- package/dist/TimeLimit.js.map +1 -1
- package/package.json +2 -2
package/dist/Action.js
CHANGED
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@@ -15,7 +15,7 @@ function playAction(game, move, playerId, id) {
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action.consequences.push(move_1);
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}
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return consequences.length > 0;
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-
}, { errorFn: function () { return new Error("Infinite loop detected while applying automatic moves after "
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18
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+
}, { errorFn: function () { return new Error("Infinite loop detected while applying automatic moves after ".concat(JSON.stringify(move), " in ").concat(JSON.stringify(game.state))); } });
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return action;
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}
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exports.playAction = playAction;
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@@ -45,7 +45,7 @@ function playActionWithViews(game, move, playerId, recipients, id) {
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game.play(JSON.parse(JSON.stringify(move_2)));
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}
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return consequences.length > 0;
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-
}, { errorFn: function () { return new Error("Infinite loop detected while applying automatic moves after "
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48
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+
}, { errorFn: function () { return new Error("Infinite loop detected while applying automatic moves after ".concat(JSON.stringify(move), " in ").concat(JSON.stringify(game.state))); } });
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return actionWithView;
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}
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exports.playActionWithViews = playActionWithViews;
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package/dist/Action.js.map
CHANGED
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"Action.js","sourceRoot":"","sources":["../src/Action.ts"],"names":[],"mappings":";;;AAAA,+BAAyC;AACzC,iCAA0D;AAW1D,SAAgB,UAAU,CAAwB,IAAuB,EAAE,IAAU,EAAE,QAAkB,EAAE,EAAW;IACpH,IAAM,MAAM,GAA2B,EAAC,EAAE,IAAA,EAAE,QAAQ,UAAA,EAAE,IAAI,MAAA,EAAE,YAAY,EAAE,EAAE,EAAC,CAAA;IAC7E,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC,CAAC,CAAA;IAC3C,IAAA,mBAAY,EAAC;QACX,IAAM,WAAW,GAAG,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC,IAAI,CAAC,gBAAgB,EAAE,CAAC,CAAC,CAAC,SAAS,CAAA;QAC/E,IAAM,YAAY,GAAG,WAAW,CAAC,CAAC,CAAC,KAAK,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,EAAE,CAAA;QAChG,KAAmB,UAAY,EAAZ,6BAAY,EAAZ,0BAAY,EAAZ,IAAY,EAAE;YAA5B,IAAM,MAAI,qBAAA;YACb,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,SAAS,CAAC,MAAI,CAAC,CAAC,CAAC,CAAA;YAC3C,MAAM,CAAC,YAAY,CAAC,IAAI,CAAC,MAAI,CAAC,CAAA;SAC/B;QACD,OAAO,YAAY,CAAC,MAAM,GAAG,CAAC,CAAA;IAChC,CAAC,EAAE,EAAC,OAAO,EAAE,cAAM,OAAA,IAAI,KAAK,CAAC,
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1
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+
{"version":3,"file":"Action.js","sourceRoot":"","sources":["../src/Action.ts"],"names":[],"mappings":";;;AAAA,+BAAyC;AACzC,iCAA0D;AAW1D,SAAgB,UAAU,CAAwB,IAAuB,EAAE,IAAU,EAAE,QAAkB,EAAE,EAAW;IACpH,IAAM,MAAM,GAA2B,EAAC,EAAE,IAAA,EAAE,QAAQ,UAAA,EAAE,IAAI,MAAA,EAAE,YAAY,EAAE,EAAE,EAAC,CAAA;IAC7E,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC,CAAC,CAAA;IAC3C,IAAA,mBAAY,EAAC;QACX,IAAM,WAAW,GAAG,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC,IAAI,CAAC,gBAAgB,EAAE,CAAC,CAAC,CAAC,SAAS,CAAA;QAC/E,IAAM,YAAY,GAAG,WAAW,CAAC,CAAC,CAAC,KAAK,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,EAAE,CAAA;QAChG,KAAmB,UAAY,EAAZ,6BAAY,EAAZ,0BAAY,EAAZ,IAAY,EAAE;YAA5B,IAAM,MAAI,qBAAA;YACb,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,SAAS,CAAC,MAAI,CAAC,CAAC,CAAC,CAAA;YAC3C,MAAM,CAAC,YAAY,CAAC,IAAI,CAAC,MAAI,CAAC,CAAA;SAC/B;QACD,OAAO,YAAY,CAAC,MAAM,GAAG,CAAC,CAAA;IAChC,CAAC,EAAE,EAAC,OAAO,EAAE,cAAM,OAAA,IAAI,KAAK,CAAC,sEAA+D,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,iBAAO,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,CAAE,CAAC,EAAjI,CAAiI,EAAC,CAAC,CAAA;IACtJ,OAAO,MAAM,CAAA;AACf,CAAC;AAbD,gCAaC;AAUD,SAAgB,mBAAmB,CACjC,IAAkE,EAAE,IAAU,EAAE,QAAkB,EAAE,UAAsB,EAAE,EAAW;IAEvI,IAAM,cAAc,GAA8C;QAChE,MAAM,EAAE,EAAC,EAAE,IAAA,EAAE,QAAQ,UAAA,EAAE,IAAI,MAAA,EAAE,YAAY,EAAE,EAAE,EAAC;QAC9C,KAAK,EAAE,EAAE;KACV,CAAA;IAED,sCAAsC;IACtC,KAAwB,UAAU,EAAV,yBAAU,EAAV,wBAAU,EAAV,IAAU,EAAE;QAA/B,IAAM,SAAS,mBAAA;QAClB,cAAc,CAAC,KAAK,CAAC,IAAI,CAAC,EAAC,SAAS,WAAA,EAAE,MAAM,EAAE,EAAC,EAAE,IAAA,EAAE,QAAQ,UAAA,EAAE,IAAI,EAAE,IAAA,mBAAW,EAAC,IAAI,EAAE,IAAI,EAAE,SAAS,CAAC,EAAE,YAAY,EAAE,EAAE,EAAC,EAAC,CAAC,CAAA;KAC3H;IACD,qCAAqC;IACrC,cAAc,CAAC,KAAK,CAAC,IAAI,CAAC,EAAC,MAAM,EAAE,EAAC,EAAE,IAAA,EAAE,QAAQ,UAAA,EAAE,IAAI,EAAE,IAAA,mBAAW,EAAC,IAAI,EAAE,IAAI,CAAC,EAAE,YAAY,EAAE,EAAE,EAAC,EAAC,CAAC,CAAA;IAEpG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC,CAAC,CAAA;IAE3C,IAAA,mBAAY,EAAC;QACX,IAAM,WAAW,GAAG,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC,IAAI,CAAC,gBAAgB,EAAE,CAAC,CAAC,CAAC,SAAS,CAAA;QAC/E,IAAM,YAAY,GAAG,WAAW,CAAC,CAAC,CAAC,KAAK,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,EAAE,CAAA;QAChG,KAAmB,UAAY,EAAZ,6BAAY,EAAZ,0BAAY,EAAZ,IAAY,EAAE;YAA5B,IAAM,MAAI,qBAAA;YACb,cAAc,CAAC,MAAM,CAAC,YAAY,CAAC,IAAI,CAAC,MAAI,CAAC,CAAA;YAC7C,KAAmB,UAAoB,EAApB,KAAA,cAAc,CAAC,KAAK,EAApB,cAAoB,EAApB,IAAoB,EAAE;gBAApC,IAAM,IAAI,SAAA;gBACb,IAAI,CAAC,MAAM,CAAC,YAAY,CAAC,IAAI,CAAC,IAAA,mBAAW,EAAC,IAAI,EAAE,MAAI,EAAE,IAAI,CAAC,SAAS,CAAC,CAAC,CAAA;aACvE;YACD,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,SAAS,CAAC,MAAI,CAAC,CAAC,CAAC,CAAA;SAC5C;QACD,OAAO,YAAY,CAAC,MAAM,GAAG,CAAC,CAAA;IAChC,CAAC,EAAE,EAAC,OAAO,EAAE,cAAM,OAAA,IAAI,KAAK,CAAC,sEAA+D,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,iBAAO,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,CAAE,CAAC,EAAjI,CAAiI,EAAC,CAAC,CAAA;IACtJ,OAAO,cAAc,CAAA;AACvB,CAAC;AA9BD,kDA8BC;AAED,SAAgB,YAAY,CAAwB,IAAuB,EAAE,MAA8B;IACzG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,CAAA;IAClD,MAAM,CAAC,YAAY,CAAC,OAAO,CAAC,UAAA,IAAI,IAAI,OAAA,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC,CAAC,EAA3C,CAA2C,CAAC,CAAA;AAClF,CAAC;AAHD,oCAGC;AAED,SAAgB,aAAa,CAAwB,IAAuB,EAAE,OAAiC;IAC7G,OAAO,CAAC,OAAO,CAAC,UAAA,MAAM,IAAI,OAAA,YAAY,CAAC,IAAI,EAAE,MAAM,CAAC,EAA1B,CAA0B,CAAC,CAAA;AACvD,CAAC;AAFD,sCAEC"}
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package/dist/Game.js
CHANGED
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@@ -10,7 +10,7 @@ function applyAutomaticMoves(game) {
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game.play(JSON.parse(JSON.stringify(move)));
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}
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return consequences.length > 0;
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-
}, { errorFn: function () { return new Error("Infinite loop detected while applying automatic moves in "
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}, { errorFn: function () { return new Error("Infinite loop detected while applying automatic moves in ".concat(JSON.stringify(game.state))); } });
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}
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exports.applyAutomaticMoves = applyAutomaticMoves;
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function loopWithFuse(repeat, options) {
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package/dist/Game.js.map
CHANGED
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"Game.js","sourceRoot":"","sources":["../src/Game.ts"],"names":[],"mappings":";;;AAQA,SAAgB,mBAAmB,CAAc,IAAuB;IACtE,YAAY,CAAC;QACX,IAAM,WAAW,GAAG,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC,IAAI,CAAC,gBAAgB,EAAE,CAAC,CAAC,CAAC,SAAS,CAAA;QAC/E,IAAM,YAAY,GAAG,WAAW,CAAC,CAAC,CAAC,KAAK,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,EAAE,CAAA;QAChG,KAAmB,UAAY,EAAZ,6BAAY,EAAZ,0BAAY,EAAZ,IAAY,EAAE;YAA5B,IAAM,IAAI,qBAAA;YACb,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC,CAAC,CAAA;SAC5C;QACD,OAAO,YAAY,CAAC,MAAM,GAAG,CAAC,CAAA;IAChC,CAAC,EAAE,EAAC,OAAO,EAAE,cAAM,OAAA,IAAI,KAAK,CAAC,
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{"version":3,"file":"Game.js","sourceRoot":"","sources":["../src/Game.ts"],"names":[],"mappings":";;;AAQA,SAAgB,mBAAmB,CAAc,IAAuB;IACtE,YAAY,CAAC;QACX,IAAM,WAAW,GAAG,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC,IAAI,CAAC,gBAAgB,EAAE,CAAC,CAAC,CAAC,SAAS,CAAA;QAC/E,IAAM,YAAY,GAAG,WAAW,CAAC,CAAC,CAAC,KAAK,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,EAAE,CAAA;QAChG,KAAmB,UAAY,EAAZ,6BAAY,EAAZ,0BAAY,EAAZ,IAAY,EAAE;YAA5B,IAAM,IAAI,qBAAA;YACb,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC,CAAC,CAAA;SAC5C;QACD,OAAO,YAAY,CAAC,MAAM,GAAG,CAAC,CAAA;IAChC,CAAC,EAAE,EAAC,OAAO,EAAE,cAAM,OAAA,IAAI,KAAK,CAAC,mEAA4D,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,CAAE,CAAC,EAAnG,CAAmG,EAAC,CAAC,CAAA;AAC1H,CAAC;AATD,kDASC;AAED,SAAgB,YAAY,CAAC,MAAqB,EAAE,OAAsD;IACxG,IAAI,QAAQ,GAAG,CAAA,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,QAAQ,KAAI,CAAC,OAAO,CAAC,GAAG,CAAC,QAAQ,KAAK,aAAa,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,IAAI,CAAC,CAAA;IACzF,IAAM,OAAO,GAAG,CAAA,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,OAAO,KAAI,CAAC,cAAM,OAAA,IAAI,KAAK,CAAC,wBAAwB,CAAC,EAAnC,CAAmC,CAAC,CAAA;IAC/E,OAAO,MAAM,EAAE,EAAE;QACf,IAAI,QAAQ,IAAI,CAAC,EAAE;YACjB,MAAM,OAAO,EAAE,CAAA;SAChB;QACD,QAAQ,EAAE,CAAA;KACX;AACH,CAAC;AATD,oCASC"}
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package/dist/Rules.d.ts
CHANGED
package/dist/SequentialGame.d.ts
CHANGED
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@@ -5,7 +5,7 @@ export default abstract class SequentialGame<State, Move = string, PlayerId = nu
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abstract play(move: Move): void;
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isLegalMove(playerId: PlayerId, move: Move): boolean;
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abstract getActivePlayer?(): PlayerId | undefined;
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-
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+
isTurnToPlay(playerId: PlayerId): boolean;
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abstract getLegalMoves?(): Move[];
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isOver(): boolean;
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}
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package/dist/SequentialGame.js
CHANGED
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@@ -24,9 +24,9 @@ var SequentialGame = /** @class */ (function () {
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}
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return false;
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};
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-
SequentialGame.prototype.
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SequentialGame.prototype.isTurnToPlay = function (playerId) {
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if (!this.getActivePlayer) {
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throw new Error('You must either implement "
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throw new Error('You must either implement "isTurnToPlay" or "getActivePlayer"');
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}
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return playerId === this.getActivePlayer();
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};
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@@ -1 +1 @@
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-
{"version":3,"file":"SequentialGame.js","sourceRoot":"","sources":["../src/SequentialGame.ts"],"names":[],"mappings":";;;;;AAAA,oEAAmC;AACnC,+CAA8C;AAG9C;IAGE,wBAAsB,IAAW;QAC/B,IAAI,CAAC,KAAK,GAAG,IAAI,CAAA;IACnB,CAAC;IAID,oCAAW,GAAX,UAAY,QAAkB,EAAE,IAAU;QACxC,IAAI,CAAC,IAAI,CAAC,aAAa,IAAI,CAAC,IAAI,CAAC,eAAe,EAAE;YAChD,MAAM,IAAI,KAAK,CAAC,oFAAoF,CAAC,CAAA;SACtG;QACD,IAAI,QAAQ,KAAK,IAAI,CAAC,eAAe,EAAE,EAAE;YACvC,OAAO,KAAK,CAAA;SACb;QACD,IAAI,IAAI,CAAC,aAAa,EAAE,CAAC,IAAI,CAAC,UAAA,SAAS,IAAI,OAAA,IAAA,yBAAK,EAAC,IAAI,EAAE,SAAS,CAAC,EAAtB,CAAsB,CAAC,EAAE;YAClE,OAAO,IAAI,CAAA;SACZ;QACD,IAAI,IAAA,8BAAe,EAAC,IAAI,CAAC,IAAI,IAAI,CAAC,UAAU,EAAE;YAC5C,OAAO,IAAA,yBAAK,EAAC,IAAI,EAAE,IAAI,CAAC,UAAU,CAAC,QAAQ,CAAC,CAAC,CAAA;SAC9C;QACD,OAAO,KAAK,CAAA;IACd,CAAC;IAID,
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{"version":3,"file":"SequentialGame.js","sourceRoot":"","sources":["../src/SequentialGame.ts"],"names":[],"mappings":";;;;;AAAA,oEAAmC;AACnC,+CAA8C;AAG9C;IAGE,wBAAsB,IAAW;QAC/B,IAAI,CAAC,KAAK,GAAG,IAAI,CAAA;IACnB,CAAC;IAID,oCAAW,GAAX,UAAY,QAAkB,EAAE,IAAU;QACxC,IAAI,CAAC,IAAI,CAAC,aAAa,IAAI,CAAC,IAAI,CAAC,eAAe,EAAE;YAChD,MAAM,IAAI,KAAK,CAAC,oFAAoF,CAAC,CAAA;SACtG;QACD,IAAI,QAAQ,KAAK,IAAI,CAAC,eAAe,EAAE,EAAE;YACvC,OAAO,KAAK,CAAA;SACb;QACD,IAAI,IAAI,CAAC,aAAa,EAAE,CAAC,IAAI,CAAC,UAAA,SAAS,IAAI,OAAA,IAAA,yBAAK,EAAC,IAAI,EAAE,SAAS,CAAC,EAAtB,CAAsB,CAAC,EAAE;YAClE,OAAO,IAAI,CAAA;SACZ;QACD,IAAI,IAAA,8BAAe,EAAC,IAAI,CAAC,IAAI,IAAI,CAAC,UAAU,EAAE;YAC5C,OAAO,IAAA,yBAAK,EAAC,IAAI,EAAE,IAAI,CAAC,UAAU,CAAC,QAAQ,CAAC,CAAC,CAAA;SAC9C;QACD,OAAO,KAAK,CAAA;IACd,CAAC;IAID,qCAAY,GAAZ,UAAa,QAAkB;QAC7B,IAAI,CAAC,IAAI,CAAC,eAAe,EAAE;YACzB,MAAM,IAAI,KAAK,CAAC,+DAA+D,CAAC,CAAA;SACjF;QACD,OAAO,QAAQ,KAAK,IAAI,CAAC,eAAe,EAAE,CAAA;IAC5C,CAAC;IAID,+BAAM,GAAN;QACE,IAAI,CAAC,IAAI,CAAC,eAAe,EAAE;YACzB,MAAM,IAAI,KAAK,CAAC,yDAAyD,CAAC,CAAA;SAC3E;QACD,OAAO,IAAI,CAAC,eAAe,EAAE,KAAK,SAAS,CAAA;IAC7C,CAAC;IACH,qBAAC;AAAD,CAAC,AA1CD,IA0CC"}
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@@ -4,6 +4,7 @@ export default abstract class SimultaneousGame<State, Move = string, PlayerId =
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protected constructor(game: State);
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abstract play(move: Move): void;
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isLegalMove(playerId: PlayerId, move: Move): boolean;
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abstract isTurnToPlay(playerId: PlayerId): boolean;
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abstract getLegalMoves?(playerId: PlayerId): Move[];
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abstract isOver(): boolean;
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}
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-
{"version":3,"file":"SimultaneousGame.js","sourceRoot":"","sources":["../src/SimultaneousGame.ts"],"names":[],"mappings":";;;;;AAAA,oEAAmC;AACnC,+CAA8C;AAG9C;IAGE,0BAAsB,IAAW;QAC/B,IAAI,CAAC,KAAK,GAAG,IAAI,CAAA;IACnB,CAAC;IAID,sCAAW,GAAX,UAAY,QAAkB,EAAE,IAAU;QACxC,IAAI,OAAO,IAAI,CAAC,aAAa,KAAK,WAAW,EAAE;YAC7C,MAAM,IAAI,KAAK,CAAC,2DAA2D,CAAC,CAAA;SAC7E;QACD,IAAI,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC,IAAI,CAAC,UAAA,SAAS,IAAI,OAAA,IAAA,yBAAK,EAAC,IAAI,EAAE,SAAS,CAAC,EAAtB,CAAsB,CAAC,EAAE;YAC1E,OAAO,IAAI,CAAA;SACZ;QACD,IAAI,IAAA,8BAAe,EAAC,IAAI,CAAC,IAAI,IAAI,CAAC,UAAU,EAAE;YAC5C,OAAO,IAAA,yBAAK,EAAC,IAAI,EAAE,IAAI,CAAC,UAAU,CAAC,QAAQ,CAAC,CAAC,CAAA;SAC9C;QACD,OAAO,KAAK,CAAA;IACd,CAAC;
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+
{"version":3,"file":"SimultaneousGame.js","sourceRoot":"","sources":["../src/SimultaneousGame.ts"],"names":[],"mappings":";;;;;AAAA,oEAAmC;AACnC,+CAA8C;AAG9C;IAGE,0BAAsB,IAAW;QAC/B,IAAI,CAAC,KAAK,GAAG,IAAI,CAAA;IACnB,CAAC;IAID,sCAAW,GAAX,UAAY,QAAkB,EAAE,IAAU;QACxC,IAAI,OAAO,IAAI,CAAC,aAAa,KAAK,WAAW,EAAE;YAC7C,MAAM,IAAI,KAAK,CAAC,2DAA2D,CAAC,CAAA;SAC7E;QACD,IAAI,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC,IAAI,CAAC,UAAA,SAAS,IAAI,OAAA,IAAA,yBAAK,EAAC,IAAI,EAAE,SAAS,CAAC,EAAtB,CAAsB,CAAC,EAAE;YAC1E,OAAO,IAAI,CAAA;SACZ;QACD,IAAI,IAAA,8BAAe,EAAC,IAAI,CAAC,IAAI,IAAI,CAAC,UAAU,EAAE;YAC5C,OAAO,IAAA,yBAAK,EAAC,IAAI,EAAE,IAAI,CAAC,UAAU,CAAC,QAAQ,CAAC,CAAC,CAAA;SAC9C;QACD,OAAO,KAAK,CAAA;IACd,CAAC;IAOH,uBAAC;AAAD,CAAC,AA3BD,IA2BC"}
|
package/dist/TimeLimit.d.ts
CHANGED
|
@@ -1,10 +1,5 @@
|
|
|
1
1
|
import Rules from './Rules';
|
|
2
2
|
export default interface TimeLimit<State, Move = string, PlayerId = number> extends Rules<State, Move, PlayerId> {
|
|
3
|
-
/**
|
|
4
|
-
* Game Park needs to know which players are active to decrease their timer when they are.
|
|
5
|
-
* @param playerId Id of the player
|
|
6
|
-
*/
|
|
7
|
-
isActive(playerId: PlayerId): boolean;
|
|
8
3
|
/**
|
|
9
4
|
* Amount of time given to a player everytime it is their turn to play.
|
|
10
5
|
* @param playerId Id of the player, if you want to give different time depending of the id for asymmetric games.
|
package/dist/TimeLimit.js.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"TimeLimit.js","sourceRoot":"","sources":["../src/TimeLimit.ts"],"names":[],"mappings":";;;
|
|
1
|
+
{"version":3,"file":"TimeLimit.js","sourceRoot":"","sources":["../src/TimeLimit.ts"],"names":[],"mappings":";;;AAgBA,SAAgB,YAAY,CAAwB,KAAmC;IACrF,OAAO,OAAQ,KAA0C,CAAC,QAAQ,KAAK,UAAU,CAAA;AACnF,CAAC;AAFD,oCAEC;AAED,IAAY,SAAwD;AAApE,WAAY,SAAS;IAAE,kCAAqB,CAAA;IAAE,kCAAqB,CAAA;AAAA,CAAC,EAAxD,SAAS,GAAT,iBAAS,KAAT,iBAAS,QAA+C"}
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@gamepark/rules-api",
|
|
3
|
-
"version": "5.
|
|
3
|
+
"version": "5.10.0",
|
|
4
4
|
"description": "API to implement the rules of a board game",
|
|
5
5
|
"main": "dist/index.js",
|
|
6
6
|
"types": "dist/index.d.ts",
|
|
@@ -27,5 +27,5 @@
|
|
|
27
27
|
"devDependencies": {
|
|
28
28
|
"i18next": ">=21.3.0"
|
|
29
29
|
},
|
|
30
|
-
"gitHead": "
|
|
30
|
+
"gitHead": "baa484457a8219dfc6aa377cb6660dc11e3c1aee"
|
|
31
31
|
}
|