@gamepark/react-game 6.38.0 → 6.38.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -39,7 +39,7 @@ exports.Header = Header;
39
39
  var headerPadding = 10; // em
40
40
  var fontSize = 4.5; // em
41
41
  var headerStyle = (0, react_1.css)(templateObject_1 || (templateObject_1 = __makeTemplateObject(["\n position: absolute;\n width: 100%;\n height: 7em;\n background-color: rgba(0, 0, 0, 0.5);\n color: white;\n text-align: center;\n padding: 0 ", "em;\n overflow: hidden;\n"], ["\n position: absolute;\n width: 100%;\n height: 7em;\n background-color: rgba(0, 0, 0, 0.5);\n color: white;\n text-align: center;\n padding: 0 ", "em;\n overflow: hidden;\n"])), headerPadding);
42
- var titleStyle = (0, react_1.css)(templateObject_2 || (templateObject_2 = __makeTemplateObject(["\n white-space: nowrap;\n text-overflow: ellipsis;\n overflow: hidden;\n margin: 0.2em 0;\n font-size: ", "em;\n"], ["\n white-space: nowrap;\n text-overflow: ellipsis;\n overflow: hidden;\n margin: 0.2em 0;\n font-size: ", "em;\n"])), fontSize);
42
+ var titleStyle = (0, react_1.css)(templateObject_2 || (templateObject_2 = __makeTemplateObject(["\n white-space: nowrap;\n text-overflow: ellipsis;\n overflow: hidden;\n margin: 0.2em 0;\n font-size: ", "em;\n \n img {\n height: 1em;\n position: relative;\n top: 0.1em;\n }\n"], ["\n white-space: nowrap;\n text-overflow: ellipsis;\n overflow: hidden;\n margin: 0.2em 0;\n font-size: ", "em;\n \n img {\n height: 1em;\n position: relative;\n top: 0.1em;\n }\n"])), fontSize);
43
43
  var defaultButtonsCss = (0, react_1.css)(templateObject_3 || (templateObject_3 = __makeTemplateObject(["\n ", ";\n padding: 0 0.5em;\n font-weight: bold;\n"], ["\n ", ";\n padding: 0 0.5em;\n font-weight: bold;\n"])), (0, css_1.buttonCss)('#ffffff', '#555555', '#888888'));
44
44
  var templateObject_1, templateObject_2, templateObject_3;
45
45
  //# sourceMappingURL=Header.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"Header.js","sourceRoot":"","sources":["../../../src/components/Header/Header.tsx"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAAA,sCAAsC;AACtC,wCAAyE;AAEzE,iCAAqC;AAM9B,IAAM,MAAM,GAAG,UAAC,EAAmE;IAAjE,IAAA,kBAA8B,EAA9B,UAAU,mBAAG,iBAAiB,KAAA,EAAE,QAAQ,cAAA,EAAK,KAAK,cAApD,0BAAsD,CAAF;IAAoB,OAAA,CAC7F,uBAAC,qBAAa,aAAC,KAAK,EAAE,UAAA,KAAK,IAAI,OAAA,uBAAM,KAAK,KAAE,OAAO,EAAE,UAAU,IAAG,EAAnC,CAAmC,gBAChE,yCAAK,GAAG,EAAE,WAAW,IAAM,KAAK,cAC9B,wCAAI,GAAG,EAAE,UAAU,gBAAG,QAAQ,IAAM,IAChC,IACQ,CACjB,CAAA;CAAA,CAAA;AANY,QAAA,MAAM,UAMlB;AAED,IAAM,aAAa,GAAG,EAAE,CAAA,CAAC,KAAK;AAC9B,IAAM,QAAQ,GAAG,GAAG,CAAA,CAAC,KAAK;AAE1B,IAAM,WAAW,OAAG,WAAG,2PAAA,yJAOR,EAAa,4BAE3B,KAFc,aAAa,CAE3B,CAAA;AAED,IAAM,UAAU,OAAG,WAAG,2LAAA,8GAKP,EAAQ,OACtB,KADc,QAAQ,CACtB,CAAA;AAED,IAAM,iBAAiB,OAAG,WAAG,4HAAA,MACzB,EAA0C,gDAG7C,KAHG,IAAA,eAAS,EAAC,SAAS,EAAE,SAAS,EAAE,SAAS,CAAC,CAG7C,CAAA"}
1
+ {"version":3,"file":"Header.js","sourceRoot":"","sources":["../../../src/components/Header/Header.tsx"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAAA,sCAAsC;AACtC,wCAAyE;AAEzE,iCAAqC;AAM9B,IAAM,MAAM,GAAG,UAAC,EAAmE;IAAjE,IAAA,kBAA8B,EAA9B,UAAU,mBAAG,iBAAiB,KAAA,EAAE,QAAQ,cAAA,EAAK,KAAK,cAApD,0BAAsD,CAAF;IAAoB,OAAA,CAC7F,uBAAC,qBAAa,aAAC,KAAK,EAAE,UAAA,KAAK,IAAI,OAAA,uBAAM,KAAK,KAAE,OAAO,EAAE,UAAU,IAAG,EAAnC,CAAmC,gBAChE,yCAAK,GAAG,EAAE,WAAW,IAAM,KAAK,cAC9B,wCAAI,GAAG,EAAE,UAAU,gBAAG,QAAQ,IAAM,IAChC,IACQ,CACjB,CAAA;CAAA,CAAA;AANY,QAAA,MAAM,UAMlB;AAED,IAAM,aAAa,GAAG,EAAE,CAAA,CAAC,KAAK;AAC9B,IAAM,QAAQ,GAAG,GAAG,CAAA,CAAC,KAAK;AAE1B,IAAM,WAAW,OAAG,WAAG,2PAAA,yJAOR,EAAa,4BAE3B,KAFc,aAAa,CAE3B,CAAA;AAED,IAAM,UAAU,OAAG,WAAG,yQAAA,8GAKP,EAAQ,qFAOtB,KAPc,QAAQ,CAOtB,CAAA;AAED,IAAM,iBAAiB,OAAG,WAAG,4HAAA,MACzB,EAA0C,gDAG7C,KAHG,IAAA,eAAS,EAAC,SAAS,EAAE,SAAS,EAAE,SAAS,CAAC,CAG7C,CAAA"}
@@ -0,0 +1,11 @@
1
+ /** @jsxImportSource @emotion/react */
2
+ import { MaterialMove } from '@gamepark/rules-api';
3
+ import { ReactElement } from 'react';
4
+ type Props = {
5
+ code: string;
6
+ values?: Record<string, any>;
7
+ components?: Record<string, ReactElement>;
8
+ moves?: Record<string, (move: MaterialMove) => boolean>;
9
+ };
10
+ export declare const HeaderText: ({ code, values, components, moves }: Props) => import("@emotion/react/jsx-runtime").JSX.Element;
11
+ export {};
@@ -0,0 +1,40 @@
1
+ "use strict";
2
+ var __assign = (this && this.__assign) || function () {
3
+ __assign = Object.assign || function(t) {
4
+ for (var s, i = 1, n = arguments.length; i < n; i++) {
5
+ s = arguments[i];
6
+ for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
7
+ t[p] = s[p];
8
+ }
9
+ return t;
10
+ };
11
+ return __assign.apply(this, arguments);
12
+ };
13
+ Object.defineProperty(exports, "__esModule", { value: true });
14
+ exports.HeaderText = void 0;
15
+ var jsx_runtime_1 = require("@emotion/react/jsx-runtime");
16
+ var react_i18next_1 = require("react-i18next");
17
+ var hooks_1 = require("../../hooks");
18
+ var buttons_1 = require("../buttons");
19
+ var HeaderText = function (_a) {
20
+ var code = _a.code, _b = _a.values, values = _b === void 0 ? {} : _b, _c = _a.components, components = _c === void 0 ? {} : _c, _d = _a.moves, moves = _d === void 0 ? {} : _d;
21
+ var rules = (0, hooks_1.useRules)();
22
+ var me = (0, hooks_1.usePlayerId)();
23
+ var activePlayers = rules.activePlayers;
24
+ var player = (0, hooks_1.usePlayerName)(activePlayers[0]);
25
+ var legalMoves = (0, hooks_1.useLegalMoves)();
26
+ if (me !== undefined && activePlayers.includes(me)) {
27
+ for (var key in moves) {
28
+ components[key] = (0, jsx_runtime_1.jsx)(buttons_1.PlayMoveButton, { move: legalMoves.find(moves[key]) });
29
+ }
30
+ return (0, jsx_runtime_1.jsx)(react_i18next_1.Trans, { defaults: "header.".concat(code, ".you"), values: values, components: components });
31
+ }
32
+ else if (activePlayers.length === 1) {
33
+ return (0, jsx_runtime_1.jsx)(react_i18next_1.Trans, { defaults: "header.".concat(code, ".player"), values: __assign(__assign({}, values), { player: player }), components: components });
34
+ }
35
+ else {
36
+ return (0, jsx_runtime_1.jsx)(react_i18next_1.Trans, { defaults: "header.".concat(code, ".players"), values: values, components: components });
37
+ }
38
+ };
39
+ exports.HeaderText = HeaderText;
40
+ //# sourceMappingURL=HeaderText.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"HeaderText.js","sourceRoot":"","sources":["../../../src/components/Header/HeaderText.tsx"],"names":[],"mappings":";;;;;;;;;;;;;;;AAGA,+CAAqC;AACrC,qCAAiF;AACjF,sCAA2C;AASpC,IAAM,UAAU,GAAG,UAAC,EAAyD;QAAvD,IAAI,UAAA,EAAE,cAAW,EAAX,MAAM,mBAAG,EAAE,KAAA,EAAE,kBAAe,EAAf,UAAU,mBAAG,EAAE,KAAA,EAAE,aAAU,EAAV,KAAK,mBAAG,EAAE,KAAA;IACzE,IAAM,KAAK,GAAG,IAAA,gBAAQ,GAAkB,CAAA;IACxC,IAAM,EAAE,GAAG,IAAA,mBAAW,GAAE,CAAA;IACxB,IAAM,aAAa,GAAG,KAAK,CAAC,aAAa,CAAA;IACzC,IAAM,MAAM,GAAG,IAAA,qBAAa,EAAC,aAAa,CAAC,CAAC,CAAC,CAAC,CAAA;IAC9C,IAAM,UAAU,GAAG,IAAA,qBAAa,GAAE,CAAA;IAClC,IAAI,EAAE,KAAK,SAAS,IAAI,aAAa,CAAC,QAAQ,CAAC,EAAE,CAAC,EAAE;QAClD,KAAK,IAAM,GAAG,IAAI,KAAK,EAAE;YACvB,UAAU,CAAC,GAAG,CAAC,GAAG,uBAAC,wBAAc,IAAC,IAAI,EAAE,UAAU,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,GAAG,CAAA;SACvE;QACD,OAAO,uBAAC,qBAAK,IAAC,QAAQ,EAAE,iBAAU,IAAI,SAAM,EAAE,MAAM,EAAE,MAAM,EAAE,UAAU,EAAE,UAAU,GAAG,CAAA;KACxF;SAAM,IAAI,aAAa,CAAC,MAAM,KAAK,CAAC,EAAE;QACrC,OAAO,uBAAC,qBAAK,IAAC,QAAQ,EAAE,iBAAU,IAAI,YAAS,EAAE,MAAM,wBAAO,MAAM,KAAE,MAAM,QAAA,KAAI,UAAU,EAAE,UAAU,GAAG,CAAA;KAC1G;SAAM;QACL,OAAO,uBAAC,qBAAK,IAAC,QAAQ,EAAE,iBAAU,IAAI,aAAU,EAAE,MAAM,EAAE,MAAM,EAAE,UAAU,EAAE,UAAU,GAAG,CAAA;KAC5F;AACH,CAAC,CAAA;AAhBY,QAAA,UAAU,cAgBtB"}
@@ -0,0 +1,11 @@
1
+ /** @jsxImportSource @emotion/react */
2
+ import { MaterialMove } from '@gamepark/rules-api';
3
+ import { ReactElement } from 'react';
4
+ type Props = {
5
+ code: string;
6
+ values?: Record<string, string>;
7
+ components?: Record<string, ReactElement>;
8
+ moves?: Record<string, (move: MaterialMove) => boolean>;
9
+ };
10
+ export declare const PlayerTurnHeader: ({ code, values, components, moves }: Props) => import("@emotion/react/jsx-runtime").JSX.Element;
11
+ export {};
@@ -0,0 +1,37 @@
1
+ "use strict";
2
+ var __assign = (this && this.__assign) || function () {
3
+ __assign = Object.assign || function(t) {
4
+ for (var s, i = 1, n = arguments.length; i < n; i++) {
5
+ s = arguments[i];
6
+ for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
7
+ t[p] = s[p];
8
+ }
9
+ return t;
10
+ };
11
+ return __assign.apply(this, arguments);
12
+ };
13
+ Object.defineProperty(exports, "__esModule", { value: true });
14
+ exports.PlayerTurnHeader = void 0;
15
+ var jsx_runtime_1 = require("@emotion/react/jsx-runtime");
16
+ var react_i18next_1 = require("react-i18next");
17
+ var hooks_1 = require("../../hooks");
18
+ var buttons_1 = require("../buttons");
19
+ var PlayerTurnHeader = function (_a) {
20
+ var code = _a.code, _b = _a.values, values = _b === void 0 ? {} : _b, _c = _a.components, components = _c === void 0 ? {} : _c, _d = _a.moves, moves = _d === void 0 ? {} : _d;
21
+ var me = (0, hooks_1.usePlayerId)();
22
+ var rules = (0, hooks_1.useRules)();
23
+ var activePlayer = rules.activePlayer;
24
+ var player = (0, hooks_1.usePlayerName)(activePlayer);
25
+ var legalMoves = (0, hooks_1.useLegalMoves)();
26
+ for (var key in moves) {
27
+ components[key] = (0, jsx_runtime_1.jsx)(buttons_1.PlayMoveButton, { move: legalMoves.find(moves[key]) });
28
+ }
29
+ if (me === activePlayer) {
30
+ return (0, jsx_runtime_1.jsx)(react_i18next_1.Trans, { defaults: "header.".concat(code, ".you"), values: values, components: components });
31
+ }
32
+ else {
33
+ return (0, jsx_runtime_1.jsx)(react_i18next_1.Trans, { defaults: "header.".concat(code, ".player"), values: __assign(__assign({}, values), { player: player }), components: components });
34
+ }
35
+ };
36
+ exports.PlayerTurnHeader = PlayerTurnHeader;
37
+ //# sourceMappingURL=PlayerTurnHeader.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"PlayerTurnHeader.js","sourceRoot":"","sources":["../../../src/components/Header/PlayerTurnHeader.tsx"],"names":[],"mappings":";;;;;;;;;;;;;;;AAGA,+CAAqC;AACrC,qCAAiF;AACjF,sCAA2C;AASpC,IAAM,gBAAgB,GAAG,UAAC,EAAyD;QAAvD,IAAI,UAAA,EAAE,cAAW,EAAX,MAAM,mBAAG,EAAE,KAAA,EAAE,kBAAe,EAAf,UAAU,mBAAG,EAAE,KAAA,EAAE,aAAU,EAAV,KAAK,mBAAG,EAAE,KAAA;IAC/E,IAAM,EAAE,GAAG,IAAA,mBAAW,GAAE,CAAA;IACxB,IAAM,KAAK,GAAG,IAAA,gBAAQ,GAAkB,CAAA;IACxC,IAAM,YAAY,GAAG,KAAK,CAAC,YAAY,CAAA;IACvC,IAAM,MAAM,GAAG,IAAA,qBAAa,EAAC,YAAY,CAAC,CAAA;IAC1C,IAAM,UAAU,GAAG,IAAA,qBAAa,GAAE,CAAA;IAClC,KAAK,IAAM,GAAG,IAAI,KAAK,EAAE;QACvB,UAAU,CAAC,GAAG,CAAC,GAAG,uBAAC,wBAAc,IAAC,IAAI,EAAE,UAAU,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,GAAG,CAAA;KACvE;IACD,IAAI,EAAE,KAAK,YAAY,EAAE;QACvB,OAAO,uBAAC,qBAAK,IAAC,QAAQ,EAAE,iBAAU,IAAI,SAAM,EAAE,MAAM,EAAE,MAAM,EAAE,UAAU,EAAE,UAAU,GAAG,CAAA;KACxF;SAAM;QACL,OAAO,uBAAC,qBAAK,IAAC,QAAQ,EAAE,iBAAU,IAAI,YAAS,EAAE,MAAM,wBAAO,MAAM,KAAE,MAAM,QAAA,KAAI,UAAU,EAAE,UAAU,GAAG,CAAA;KAC1G;AACH,CAAC,CAAA;AAdY,QAAA,gBAAgB,oBAc5B"}
@@ -0,0 +1,8 @@
1
+ import { ReactElement } from 'react';
2
+ type Props = {
3
+ code: string;
4
+ values?: Record<string, string>;
5
+ components?: Record<string, ReactElement>;
6
+ };
7
+ export declare const SimultaneousHeader: ({ code, values, components }: Props) => import("@emotion/react/jsx-runtime").JSX.Element;
8
+ export {};
@@ -0,0 +1,35 @@
1
+ "use strict";
2
+ var __assign = (this && this.__assign) || function () {
3
+ __assign = Object.assign || function(t) {
4
+ for (var s, i = 1, n = arguments.length; i < n; i++) {
5
+ s = arguments[i];
6
+ for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
7
+ t[p] = s[p];
8
+ }
9
+ return t;
10
+ };
11
+ return __assign.apply(this, arguments);
12
+ };
13
+ Object.defineProperty(exports, "__esModule", { value: true });
14
+ exports.SimultaneousHeader = void 0;
15
+ var jsx_runtime_1 = require("@emotion/react/jsx-runtime");
16
+ var react_i18next_1 = require("react-i18next");
17
+ var hooks_1 = require("../../hooks");
18
+ var SimultaneousHeader = function (_a) {
19
+ var code = _a.code, _b = _a.values, values = _b === void 0 ? {} : _b, components = _a.components;
20
+ var rules = (0, hooks_1.useRules)();
21
+ var me = (0, hooks_1.usePlayerId)();
22
+ var activePlayers = rules.activePlayers;
23
+ var player = (0, hooks_1.usePlayerName)(activePlayers[0]);
24
+ if (me !== undefined && activePlayers.includes(me)) {
25
+ return (0, jsx_runtime_1.jsx)(react_i18next_1.Trans, { defaults: "header.".concat(code, ".you"), values: values, components: components });
26
+ }
27
+ else if (activePlayers.length === 1) {
28
+ return (0, jsx_runtime_1.jsx)(react_i18next_1.Trans, { defaults: "header.".concat(code, ".player"), values: __assign(__assign({}, values), { player: player }), components: components });
29
+ }
30
+ else {
31
+ return (0, jsx_runtime_1.jsx)(react_i18next_1.Trans, { defaults: "header.".concat(code, ".players"), values: values, components: components });
32
+ }
33
+ };
34
+ exports.SimultaneousHeader = SimultaneousHeader;
35
+ //# sourceMappingURL=SimultaneousHeader.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"SimultaneousHeader.js","sourceRoot":"","sources":["../../../src/components/Header/SimultaneousHeader.tsx"],"names":[],"mappings":";;;;;;;;;;;;;;;AAGA,+CAAqC;AACrC,qCAAkE;AAQ3D,IAAM,kBAAkB,GAAG,UAAC,EAAwC;QAAtC,IAAI,UAAA,EAAE,cAAW,EAAX,MAAM,mBAAG,EAAE,KAAA,EAAE,UAAU,gBAAA;IAChE,IAAM,KAAK,GAAG,IAAA,gBAAQ,GAAkB,CAAA;IACxC,IAAM,EAAE,GAAG,IAAA,mBAAW,GAAE,CAAA;IACxB,IAAM,aAAa,GAAG,KAAK,CAAC,aAAa,CAAA;IACzC,IAAM,MAAM,GAAG,IAAA,qBAAa,EAAC,aAAa,CAAC,CAAC,CAAC,CAAC,CAAA;IAC9C,IAAI,EAAE,KAAK,SAAS,IAAI,aAAa,CAAC,QAAQ,CAAC,EAAE,CAAC,EAAE;QAClD,OAAO,uBAAC,qBAAK,IAAC,QAAQ,EAAE,iBAAU,IAAI,SAAM,EAAE,MAAM,EAAE,MAAM,EAAE,UAAU,EAAE,UAAU,GAAG,CAAA;KACxF;SAAM,IAAI,aAAa,CAAC,MAAM,KAAK,CAAC,EAAE;QACrC,OAAO,uBAAC,qBAAK,IAAC,QAAQ,EAAE,iBAAU,IAAI,YAAS,EAAE,MAAM,wBAAO,MAAM,KAAE,MAAM,QAAA,KAAI,UAAU,EAAE,UAAU,GAAG,CAAA;KAC1G;SAAM;QACL,OAAO,uBAAC,qBAAK,IAAC,QAAQ,EAAE,iBAAU,IAAI,aAAU,EAAE,MAAM,EAAE,MAAM,EAAE,UAAU,EAAE,UAAU,GAAG,CAAA;KAC5F;AACH,CAAC,CAAA;AAZY,QAAA,kBAAkB,sBAY9B"}
@@ -1,2 +1,3 @@
1
1
  export * from './Header';
2
+ export * from './HeaderText';
2
3
  export * from './MaterialHeader';
@@ -15,5 +15,6 @@ var __exportStar = (this && this.__exportStar) || function(m, exports) {
15
15
  };
16
16
  Object.defineProperty(exports, "__esModule", { value: true });
17
17
  __exportStar(require("./Header"), exports);
18
+ __exportStar(require("./HeaderText"), exports);
18
19
  __exportStar(require("./MaterialHeader"), exports);
19
20
  //# sourceMappingURL=index.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"index.js","sourceRoot":"","sources":["../../../src/components/Header/index.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;AAAA,2CAAwB;AACxB,mDAAgC"}
1
+ {"version":3,"file":"index.js","sourceRoot":"","sources":["../../../src/components/Header/index.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;AAAA,2CAAwB;AACxB,+CAA4B;AAC5B,mDAAgC"}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@gamepark/react-game",
3
- "version": "6.38.0",
3
+ "version": "6.38.2",
4
4
  "description": "React components & tools to create a Board Game user interface for Game Park",
5
5
  "author": "Romain Fromi <romain@game-park.com> (https://game-park.com/)",
6
6
  "license": "ISC",