@gamepark/mythologies 0.9.3 → 0.11.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (319) hide show
  1. package/dist/CustomMoveType.d.ts +14 -14
  2. package/dist/CustomMoveType.js +11 -14
  3. package/dist/Memory.d.ts +14 -14
  4. package/dist/Memory.js +15 -18
  5. package/dist/MythologiesOptions.d.ts +12 -12
  6. package/dist/MythologiesOptions.js +22 -25
  7. package/dist/MythologiesRules.d.ts +158 -158
  8. package/dist/MythologiesRules.js +216 -244
  9. package/dist/MythologiesSetup.d.ts +17 -17
  10. package/dist/MythologiesSetup.js +84 -161
  11. package/dist/PlayerColor.d.ts +10 -10
  12. package/dist/PlayerColor.js +7 -10
  13. package/dist/index.d.ts +3 -3
  14. package/dist/index.js +3 -9
  15. package/dist/material/Destiny.d.ts +15 -15
  16. package/dist/material/Destiny.js +91 -130
  17. package/dist/material/Entity.d.ts +102 -102
  18. package/dist/material/Entity.js +92 -99
  19. package/dist/material/LocationType.d.ts +28 -28
  20. package/dist/material/LocationType.js +29 -33
  21. package/dist/material/MaterialType.d.ts +13 -13
  22. package/dist/material/MaterialType.js +14 -17
  23. package/dist/material/Mythology.d.ts +18 -18
  24. package/dist/material/Mythology.js +16 -19
  25. package/dist/material/Pantheon.d.ts +50 -51
  26. package/dist/material/Pantheon.js +294 -486
  27. package/dist/material/Trial.d.ts +22 -22
  28. package/dist/material/Trial.js +139 -183
  29. package/dist/material/entity/AutoEffectRule.d.ts +11 -11
  30. package/dist/material/entity/AutoEffectRule.js +16 -49
  31. package/dist/material/entity/Effect.d.ts +106 -104
  32. package/dist/material/entity/Effect.js +26 -44
  33. package/dist/material/entity/EntityDescription.d.ts +13 -13
  34. package/dist/material/entity/EntityDescription.js +165 -170
  35. package/dist/material/entity/MoveEffectRule.d.ts +18 -18
  36. package/dist/material/entity/MoveEffectRule.js +73 -129
  37. package/dist/material/entity/PlaceCardEffectRule.d.ts +15 -15
  38. package/dist/material/entity/PlaceCardEffectRule.js +43 -78
  39. package/dist/material/entity/PlayerEffectRule.d.ts +14 -14
  40. package/dist/material/entity/PlayerEffectRule.js +36 -63
  41. package/dist/material/entity/SacrificeEffectRule.d.ts +11 -11
  42. package/dist/material/entity/SacrificeEffectRule.js +40 -64
  43. package/dist/material/entity/SimultaneousEffectRule.d.ts +18 -18
  44. package/dist/material/entity/SimultaneousEffectRule.js +64 -149
  45. package/dist/material/entity/SimultaneousMoveEffectRule.d.ts +17 -17
  46. package/dist/material/entity/SimultaneousMoveEffectRule.js +65 -141
  47. package/dist/material/entity/SimultaneousSacrificeEffectRule.d.ts +10 -10
  48. package/dist/material/entity/SimultaneousSacrificeEffectRule.js +31 -55
  49. package/dist/material/entity/celtic/Banshee.d.ts +2 -2
  50. package/dist/material/entity/celtic/Banshee.js +23 -46
  51. package/dist/material/entity/celtic/Brigid.d.ts +2 -2
  52. package/dist/material/entity/celtic/Brigid.js +17 -40
  53. package/dist/material/entity/celtic/Cernunnos.d.ts +2 -2
  54. package/dist/material/entity/celtic/Cernunnos.js +19 -43
  55. package/dist/material/entity/celtic/Dagda.d.ts +2 -2
  56. package/dist/material/entity/celtic/Dagda.js +26 -50
  57. package/dist/material/entity/celtic/Dullahan.d.ts +2 -2
  58. package/dist/material/entity/celtic/Dullahan.js +9 -12
  59. package/dist/material/entity/celtic/Fairy.d.ts +2 -2
  60. package/dist/material/entity/celtic/Fairy.js +9 -12
  61. package/dist/material/entity/celtic/Kelpie.d.ts +2 -2
  62. package/dist/material/entity/celtic/Kelpie.js +16 -39
  63. package/dist/material/entity/celtic/Leprechaun.d.ts +2 -2
  64. package/dist/material/entity/celtic/Leprechaun.js +9 -12
  65. package/dist/material/entity/celtic/Morrigan.d.ts +2 -2
  66. package/dist/material/entity/celtic/Morrigan.js +8 -11
  67. package/dist/material/entity/celtic/Selkie.d.ts +2 -2
  68. package/dist/material/entity/celtic/Selkie.js +14 -17
  69. package/dist/material/entity/chinese/ChangE.d.ts +2 -2
  70. package/dist/material/entity/chinese/ChangE.js +6 -9
  71. package/dist/material/entity/chinese/Fenghuang.d.ts +2 -2
  72. package/dist/material/entity/chinese/Fenghuang.js +10 -15
  73. package/dist/material/entity/chinese/Jiangshi.d.ts +2 -2
  74. package/dist/material/entity/chinese/Jiangshi.js +9 -12
  75. package/dist/material/entity/chinese/Mogwai.d.ts +2 -2
  76. package/dist/material/entity/chinese/Mogwai.js +18 -44
  77. package/dist/material/entity/chinese/Nian.d.ts +2 -2
  78. package/dist/material/entity/chinese/Nian.js +19 -42
  79. package/dist/material/entity/chinese/Nuwa.d.ts +2 -2
  80. package/dist/material/entity/chinese/Nuwa.js +9 -12
  81. package/dist/material/entity/chinese/Qilin.d.ts +2 -2
  82. package/dist/material/entity/chinese/Qilin.js +9 -12
  83. package/dist/material/entity/chinese/SunWukong.d.ts +2 -2
  84. package/dist/material/entity/chinese/SunWukong.js +17 -43
  85. package/dist/material/entity/chinese/Tianlong.d.ts +2 -2
  86. package/dist/material/entity/chinese/Tianlong.js +9 -12
  87. package/dist/material/entity/chinese/YanluoWang.d.ts +2 -2
  88. package/dist/material/entity/chinese/YanluoWang.js +9 -12
  89. package/dist/material/entity/egyptian/Ammit.d.ts +2 -2
  90. package/dist/material/entity/egyptian/Ammit.js +9 -12
  91. package/dist/material/entity/egyptian/Anubis.d.ts +2 -2
  92. package/dist/material/entity/egyptian/Anubis.js +9 -12
  93. package/dist/material/entity/egyptian/Beetle.d.ts +2 -2
  94. package/dist/material/entity/egyptian/Beetle.js +20 -43
  95. package/dist/material/entity/egyptian/Bennu.d.ts +2 -2
  96. package/dist/material/entity/egyptian/Bennu.js +9 -12
  97. package/dist/material/entity/egyptian/Cobra.d.ts +2 -2
  98. package/dist/material/entity/egyptian/Cobra.js +9 -12
  99. package/dist/material/entity/egyptian/Isis.d.ts +2 -2
  100. package/dist/material/entity/egyptian/Isis.js +15 -41
  101. package/dist/material/entity/egyptian/Mummy.d.ts +2 -2
  102. package/dist/material/entity/egyptian/Mummy.js +17 -40
  103. package/dist/material/entity/egyptian/Osiris.d.ts +2 -2
  104. package/dist/material/entity/egyptian/Osiris.js +24 -72
  105. package/dist/material/entity/egyptian/Ra.d.ts +2 -2
  106. package/dist/material/entity/egyptian/Ra.js +9 -12
  107. package/dist/material/entity/egyptian/Sphinx.d.ts +2 -2
  108. package/dist/material/entity/egyptian/Sphinx.js +9 -12
  109. package/dist/material/entity/greek/Athena.d.ts +2 -2
  110. package/dist/material/entity/greek/Athena.js +9 -12
  111. package/dist/material/entity/greek/Centaur.d.ts +2 -2
  112. package/dist/material/entity/greek/Centaur.js +9 -12
  113. package/dist/material/entity/greek/Chimera.d.ts +2 -2
  114. package/dist/material/entity/greek/Chimera.js +9 -12
  115. package/dist/material/entity/greek/Cyclops.d.ts +2 -2
  116. package/dist/material/entity/greek/Cyclops.js +15 -19
  117. package/dist/material/entity/greek/Gorgon.d.ts +2 -2
  118. package/dist/material/entity/greek/Gorgon.js +9 -12
  119. package/dist/material/entity/greek/Griffin.d.ts +2 -2
  120. package/dist/material/entity/greek/Griffin.js +9 -12
  121. package/dist/material/entity/greek/Hades.d.ts +2 -2
  122. package/dist/material/entity/greek/Hades.js +9 -12
  123. package/dist/material/entity/greek/Minotaur.d.ts +2 -2
  124. package/dist/material/entity/greek/Minotaur.js +9 -12
  125. package/dist/material/entity/greek/Poseidon.d.ts +2 -2
  126. package/dist/material/entity/greek/Poseidon.js +20 -46
  127. package/dist/material/entity/greek/Zeus.d.ts +2 -2
  128. package/dist/material/entity/greek/Zeus.js +17 -40
  129. package/dist/material/entity/hindu/Asura.d.ts +2 -2
  130. package/dist/material/entity/hindu/Asura.js +19 -67
  131. package/dist/material/entity/hindu/Brahma.d.ts +2 -2
  132. package/dist/material/entity/hindu/Brahma.js +14 -37
  133. package/dist/material/entity/hindu/Ganesh.d.ts +2 -2
  134. package/dist/material/entity/hindu/Ganesh.js +18 -41
  135. package/dist/material/entity/hindu/Garuda.d.ts +2 -2
  136. package/dist/material/entity/hindu/Garuda.js +9 -12
  137. package/dist/material/entity/hindu/Kinnara.d.ts +2 -2
  138. package/dist/material/entity/hindu/Kinnara.js +9 -12
  139. package/dist/material/entity/hindu/Naga.d.ts +2 -2
  140. package/dist/material/entity/hindu/Naga.js +29 -75
  141. package/dist/material/entity/hindu/Rakshasa.d.ts +2 -2
  142. package/dist/material/entity/hindu/Rakshasa.js +9 -12
  143. package/dist/material/entity/hindu/Shiva.d.ts +2 -2
  144. package/dist/material/entity/hindu/Shiva.js +9 -12
  145. package/dist/material/entity/hindu/Vetala.d.ts +2 -2
  146. package/dist/material/entity/hindu/Vetala.js +9 -12
  147. package/dist/material/entity/hindu/Vishnu.d.ts +2 -2
  148. package/dist/material/entity/hindu/Vishnu.js +20 -68
  149. package/dist/material/entity/inca/Amaru.d.ts +2 -2
  150. package/dist/material/entity/inca/Amaru.js +15 -38
  151. package/dist/material/entity/inca/Caiman.d.ts +2 -2
  152. package/dist/material/entity/inca/Caiman.js +9 -12
  153. package/dist/material/entity/inca/Condor.d.ts +2 -2
  154. package/dist/material/entity/inca/Condor.js +9 -12
  155. package/dist/material/entity/inca/Illapa.d.ts +2 -2
  156. package/dist/material/entity/inca/Illapa.js +9 -12
  157. package/dist/material/entity/inca/Inti.d.ts +2 -2
  158. package/dist/material/entity/inca/Inti.js +16 -39
  159. package/dist/material/entity/inca/MamaQucha.d.ts +2 -2
  160. package/dist/material/entity/inca/MamaQucha.js +20 -43
  161. package/dist/material/entity/inca/Puma.d.ts +2 -2
  162. package/dist/material/entity/inca/Puma.js +14 -40
  163. package/dist/material/entity/inca/Supay.d.ts +2 -2
  164. package/dist/material/entity/inca/Supay.js +9 -12
  165. package/dist/material/entity/inca/Ukuku.d.ts +2 -2
  166. package/dist/material/entity/inca/Ukuku.js +14 -18
  167. package/dist/material/entity/inca/Viracocha.d.ts +2 -2
  168. package/dist/material/entity/inca/Viracocha.js +9 -12
  169. package/dist/material/entity/norse/Alf.d.ts +2 -2
  170. package/dist/material/entity/norse/Alf.js +9 -12
  171. package/dist/material/entity/norse/Draugr.d.ts +2 -2
  172. package/dist/material/entity/norse/Draugr.js +9 -12
  173. package/dist/material/entity/norse/Fenrir.d.ts +2 -2
  174. package/dist/material/entity/norse/Fenrir.js +9 -12
  175. package/dist/material/entity/norse/Freya.d.ts +2 -2
  176. package/dist/material/entity/norse/Freya.js +17 -40
  177. package/dist/material/entity/norse/Jotunn.d.ts +2 -2
  178. package/dist/material/entity/norse/Jotunn.js +15 -38
  179. package/dist/material/entity/norse/Loki.d.ts +2 -2
  180. package/dist/material/entity/norse/Loki.js +14 -37
  181. package/dist/material/entity/norse/Odin.d.ts +2 -2
  182. package/dist/material/entity/norse/Odin.js +3 -6
  183. package/dist/material/entity/norse/Thor.d.ts +2 -2
  184. package/dist/material/entity/norse/Thor.js +9 -12
  185. package/dist/material/entity/norse/Troll.d.ts +2 -2
  186. package/dist/material/entity/norse/Troll.js +6 -9
  187. package/dist/material/entity/norse/Valkyrie.d.ts +2 -2
  188. package/dist/material/entity/norse/Valkyrie.js +27 -73
  189. package/dist/material/entity/zulu/Idlozi.d.ts +2 -2
  190. package/dist/material/entity/zulu/Idlozi.js +9 -12
  191. package/dist/material/entity/zulu/Impundulu.d.ts +2 -2
  192. package/dist/material/entity/zulu/Impundulu.js +9 -12
  193. package/dist/material/entity/zulu/Inkanyamba.d.ts +2 -2
  194. package/dist/material/entity/zulu/Inkanyamba.js +16 -42
  195. package/dist/material/entity/zulu/Inkosazana.d.ts +2 -2
  196. package/dist/material/entity/zulu/Inkosazana.js +9 -12
  197. package/dist/material/entity/zulu/Shembe.d.ts +2 -2
  198. package/dist/material/entity/zulu/Shembe.js +19 -44
  199. package/dist/material/entity/zulu/Tokoloshe.d.ts +2 -2
  200. package/dist/material/entity/zulu/Tokoloshe.js +24 -47
  201. package/dist/material/entity/zulu/Umvelinqangi.d.ts +2 -2
  202. package/dist/material/entity/zulu/Umvelinqangi.js +22 -45
  203. package/dist/material/entity/zulu/Unkulunkulu.d.ts +2 -2
  204. package/dist/material/entity/zulu/Unkulunkulu.js +20 -43
  205. package/dist/material/entity/zulu/Unwabu.d.ts +2 -2
  206. package/dist/material/entity/zulu/Unwabu.js +25 -49
  207. package/dist/material/entity/zulu/Werehyena.d.ts +2 -2
  208. package/dist/material/entity/zulu/Werehyena.js +9 -12
  209. package/dist/rules/ChooseDraftTokenRule.d.ts +15 -15
  210. package/dist/rules/ChooseDraftTokenRule.js +54 -103
  211. package/dist/rules/DrawDestinyCardRule.d.ts +7 -7
  212. package/dist/rules/DrawDestinyCardRule.js +44 -115
  213. package/dist/rules/EndGameRule.d.ts +5 -5
  214. package/dist/rules/EndGameRule.js +34 -105
  215. package/dist/rules/PlaceCardsRule.d.ts +14 -14
  216. package/dist/rules/PlaceCardsRule.js +107 -206
  217. package/dist/rules/PlaceTokenRule.d.ts +12 -12
  218. package/dist/rules/PlaceTokenRule.js +75 -151
  219. package/dist/rules/RuleId.d.ts +65 -65
  220. package/dist/rules/RuleId.js +66 -69
  221. package/dist/rules/UpkeepRule.d.ts +9 -9
  222. package/dist/rules/UpkeepRule.js +56 -154
  223. package/dist/rules/effects/AlfEffectRule.d.ts +10 -10
  224. package/dist/rules/effects/AlfEffectRule.js +33 -59
  225. package/dist/rules/effects/AmmitEffectRule.d.ts +6 -6
  226. package/dist/rules/effects/AmmitEffectRule.js +15 -40
  227. package/dist/rules/effects/AnubisEffectRule.d.ts +9 -9
  228. package/dist/rules/effects/AnubisEffectRule.js +24 -49
  229. package/dist/rules/effects/AthenaEffectRule.d.ts +10 -10
  230. package/dist/rules/effects/AthenaEffectRule.js +48 -150
  231. package/dist/rules/effects/BennuEffectRule.d.ts +6 -6
  232. package/dist/rules/effects/BennuEffectRule.js +10 -35
  233. package/dist/rules/effects/CaimanEffectRule.d.ts +7 -7
  234. package/dist/rules/effects/CaimanEffectRule.js +23 -72
  235. package/dist/rules/effects/CentaurEffectRule.d.ts +15 -15
  236. package/dist/rules/effects/CentaurEffectRule.js +36 -95
  237. package/dist/rules/effects/ChimeraEffectRule.d.ts +8 -9
  238. package/dist/rules/effects/ChimeraEffectRule.js +15 -44
  239. package/dist/rules/effects/CobraEffectRule.d.ts +13 -13
  240. package/dist/rules/effects/CobraEffectRule.js +30 -61
  241. package/dist/rules/effects/CondorEffectRule.d.ts +8 -8
  242. package/dist/rules/effects/CondorEffectRule.js +20 -45
  243. package/dist/rules/effects/CyclopsEffectRule.d.ts +11 -11
  244. package/dist/rules/effects/CyclopsEffectRule.js +50 -106
  245. package/dist/rules/effects/DraugrEffectRule.d.ts +11 -12
  246. package/dist/rules/effects/DraugrEffectRule.js +32 -63
  247. package/dist/rules/effects/DullahanEffectRule.d.ts +11 -11
  248. package/dist/rules/effects/DullahanEffectRule.js +48 -73
  249. package/dist/rules/effects/FairyEffectRule.d.ts +10 -10
  250. package/dist/rules/effects/FairyEffectRule.js +33 -55
  251. package/dist/rules/effects/FenghuangEffectRule.d.ts +8 -8
  252. package/dist/rules/effects/FenghuangEffectRule.js +18 -48
  253. package/dist/rules/effects/FenrirEffectRule.d.ts +16 -16
  254. package/dist/rules/effects/FenrirEffectRule.js +85 -139
  255. package/dist/rules/effects/GarudaEffectRule.d.ts +16 -16
  256. package/dist/rules/effects/GarudaEffectRule.js +55 -113
  257. package/dist/rules/effects/GorgonEffectRule.d.ts +7 -7
  258. package/dist/rules/effects/GorgonEffectRule.js +15 -40
  259. package/dist/rules/effects/GriffinEffectRule.d.ts +9 -9
  260. package/dist/rules/effects/GriffinEffectRule.js +16 -41
  261. package/dist/rules/effects/HadesEffectRule.d.ts +9 -9
  262. package/dist/rules/effects/HadesEffectRule.js +14 -39
  263. package/dist/rules/effects/IdloziEffectRule.d.ts +9 -9
  264. package/dist/rules/effects/IdloziEffectRule.js +21 -46
  265. package/dist/rules/effects/IllapaEffectRule.d.ts +16 -16
  266. package/dist/rules/effects/IllapaEffectRule.js +43 -76
  267. package/dist/rules/effects/ImpunduluEffectRule.d.ts +10 -11
  268. package/dist/rules/effects/ImpunduluEffectRule.js +39 -81
  269. package/dist/rules/effects/InkosazanaEffectRule.d.ts +7 -7
  270. package/dist/rules/effects/InkosazanaEffectRule.js +21 -46
  271. package/dist/rules/effects/JiangshiEffectRule.d.ts +8 -8
  272. package/dist/rules/effects/JiangshiEffectRule.js +25 -51
  273. package/dist/rules/effects/KinnaraEffectRule.d.ts +13 -13
  274. package/dist/rules/effects/KinnaraEffectRule.js +42 -95
  275. package/dist/rules/effects/LeprechaunEffectRule.d.ts +9 -9
  276. package/dist/rules/effects/LeprechaunEffectRule.js +23 -49
  277. package/dist/rules/effects/MinotaurEffectRule.d.ts +11 -11
  278. package/dist/rules/effects/MinotaurEffectRule.js +23 -49
  279. package/dist/rules/effects/MultipleSimultaneousMoveEffectRule.d.ts +14 -13
  280. package/dist/rules/effects/MultipleSimultaneousMoveEffectRule.js +71 -125
  281. package/dist/rules/effects/NuwaEffectRule.d.ts +14 -14
  282. package/dist/rules/effects/NuwaEffectRule.js +57 -106
  283. package/dist/rules/effects/OdinEffectRule.d.ts +11 -11
  284. package/dist/rules/effects/OdinEffectRule.js +27 -52
  285. package/dist/rules/effects/PermanentEffectsRule.d.ts +7 -7
  286. package/dist/rules/effects/PermanentEffectsRule.js +21 -54
  287. package/dist/rules/effects/QilinEffectRule.d.ts +8 -8
  288. package/dist/rules/effects/QilinEffectRule.js +40 -115
  289. package/dist/rules/effects/RaEffectRule.d.ts +9 -9
  290. package/dist/rules/effects/RaEffectRule.js +14 -39
  291. package/dist/rules/effects/RakshasaEffectRule.d.ts +13 -13
  292. package/dist/rules/effects/RakshasaEffectRule.js +23 -48
  293. package/dist/rules/effects/ResolveEffectsRule.d.ts +12 -12
  294. package/dist/rules/effects/ResolveEffectsRule.js +87 -141
  295. package/dist/rules/effects/SelkieEffectRule.d.ts +8 -8
  296. package/dist/rules/effects/SelkieEffectRule.js +19 -44
  297. package/dist/rules/effects/ShivaEffectRule.d.ts +10 -10
  298. package/dist/rules/effects/ShivaEffectRule.js +35 -61
  299. package/dist/rules/effects/SphinxEffectRule.d.ts +10 -10
  300. package/dist/rules/effects/SphinxEffectRule.js +33 -58
  301. package/dist/rules/effects/SupayEffectRule.d.ts +20 -20
  302. package/dist/rules/effects/SupayEffectRule.js +44 -81
  303. package/dist/rules/effects/ThorEffectRule.d.ts +11 -11
  304. package/dist/rules/effects/ThorEffectRule.js +32 -58
  305. package/dist/rules/effects/TianlongEffectRule.d.ts +17 -17
  306. package/dist/rules/effects/TianlongEffectRule.js +47 -105
  307. package/dist/rules/effects/TriggerEffectsRule.d.ts +11 -11
  308. package/dist/rules/effects/TriggerEffectsRule.js +65 -183
  309. package/dist/rules/effects/UkukuEffectRule.d.ts +14 -14
  310. package/dist/rules/effects/UkukuEffectRule.js +35 -66
  311. package/dist/rules/effects/VetalaEffectRule.d.ts +12 -12
  312. package/dist/rules/effects/VetalaEffectRule.js +37 -62
  313. package/dist/rules/effects/ViracochaEffectRule.d.ts +7 -7
  314. package/dist/rules/effects/ViracochaEffectRule.js +15 -40
  315. package/dist/rules/effects/WerehyenaEffectRule.d.ts +8 -8
  316. package/dist/rules/effects/WerehyenaEffectRule.js +37 -98
  317. package/dist/rules/effects/YanluoWangEffectRule.d.ts +9 -9
  318. package/dist/rules/effects/YanluoWangEffectRule.js +46 -104
  319. package/package.json +7 -8
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- var __extends = (this && this.__extends) || (function () {
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- var extendStatics = function (d, b) {
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- extendStatics = Object.setPrototypeOf ||
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- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
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- function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
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- return function (d, b) {
10
- if (typeof b !== "function" && b !== null)
11
- throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
12
- extendStatics(d, b);
13
- function __() { this.constructor = d; }
14
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
15
- };
16
- })();
17
- var __values = (this && this.__values) || function(o) {
18
- var s = typeof Symbol === "function" && Symbol.iterator, m = s && o[s], i = 0;
19
- if (m) return m.call(o);
20
- if (o && typeof o.length === "number") return {
21
- next: function () {
22
- if (o && i >= o.length) o = void 0;
23
- return { value: o && o[i++], done: !o };
24
- }
25
- };
26
- throw new TypeError(s ? "Object is not iterable." : "Symbol.iterator is not defined.");
27
- };
28
- Object.defineProperty(exports, "__esModule", { value: true });
29
- exports.MythologiesSetup = void 0;
30
- var rules_api_1 = require("@gamepark/rules-api");
31
- var lodash_1 = require("lodash");
32
- var Entity_1 = require("./material/Entity");
33
- var LocationType_1 = require("./material/LocationType");
34
- var MaterialType_1 = require("./material/MaterialType");
35
- var Mythology_1 = require("./material/Mythology");
36
- var Memory_1 = require("./Memory");
37
- var MythologiesRules_1 = require("./MythologiesRules");
38
- var RuleId_1 = require("./rules/RuleId");
39
- var MythologiesSetup = (function (_super) {
40
- __extends(MythologiesSetup, _super);
41
- function MythologiesSetup() {
42
- var _this = _super !== null && _super.apply(this, arguments) || this;
43
- _this.Rules = MythologiesRules_1.MythologiesRules;
44
- return _this;
45
- }
46
- MythologiesSetup.prototype.setupMaterial = function (options) {
47
- this.memorize(Memory_1.Memory.PendingEffects, []);
48
- this.setupMythologies(this.getMythologies(options));
49
- this.setupPlayers();
50
- this.dealCreatures();
51
- this.material(MaterialType_1.MaterialType.RoundToken).createItem({ location: { type: LocationType_1.LocationType.RoundSpace, id: 1 } });
52
- this.createDestinyCards();
53
- };
54
- MythologiesSetup.prototype.getMythologies = function (options) {
55
- var array = Array.isArray(options.mythologies) ? options.mythologies : [];
56
- var mythologies = array.filter(function (item) { return typeof item === 'number' && Mythology_1.Mythology[item]; });
57
- if (mythologies.length === 4) {
58
- return mythologies;
59
- }
60
- else if (mythologies.length < 4) {
61
- return mythologies.concat((0, lodash_1.sampleSize)((0, lodash_1.difference)((0, rules_api_1.getEnumValues)(Mythology_1.Mythology), mythologies), 4 - mythologies.length));
62
- }
63
- else {
64
- return (0, lodash_1.sampleSize)(mythologies, 4);
65
- }
66
- };
67
- MythologiesSetup.prototype.setupMythologies = function (mythologies) {
68
- var e_1, _a;
69
- this.material(MaterialType_1.MaterialType.MythologyBoard).createItems((0, lodash_1.shuffle)(mythologies).map(function (mythology, index) { return ({
70
- id: { mythology: mythology, side: index % 2 },
71
- location: {
72
- type: LocationType_1.LocationType.Sanctuary,
73
- x: index % 2,
74
- y: Math.floor(index / 2)
75
- }
76
- }); }));
77
- var _loop_1 = function (mythology) {
78
- this_1.material(MaterialType_1.MaterialType.EntityCard).createItems((0, lodash_1.shuffle)((0, lodash_1.range)(1, 5)).map(function (god) { return ({
79
- id: { front: mythology * 10 + god, back: { mythology: mythology, entityType: Entity_1.EntityType.Divinity } },
80
- location: {
81
- type: LocationType_1.LocationType.GodsDeck,
82
- id: mythology
83
- }
84
- }); }));
85
- this_1.material(MaterialType_1.MaterialType.EntityCard).createItems((0, lodash_1.shuffle)(Array(3).fill((0, lodash_1.range)(5, 11)).flat()).map(function (creature) { return ({
86
- id: { front: mythology * 10 + creature, back: { mythology: mythology, entityType: Entity_1.EntityType.Creature } },
87
- location: {
88
- type: LocationType_1.LocationType.CreaturesDeck,
89
- id: mythology
90
- }
91
- }); }));
92
- };
93
- var this_1 = this;
94
- try {
95
- for (var mythologies_1 = __values(mythologies), mythologies_1_1 = mythologies_1.next(); !mythologies_1_1.done; mythologies_1_1 = mythologies_1.next()) {
96
- var mythology = mythologies_1_1.value;
97
- _loop_1(mythology);
98
- }
99
- }
100
- catch (e_1_1) { e_1 = { error: e_1_1 }; }
101
- finally {
102
- try {
103
- if (mythologies_1_1 && !mythologies_1_1.done && (_a = mythologies_1.return)) _a.call(mythologies_1);
104
- }
105
- finally { if (e_1) throw e_1.error; }
106
- }
107
- };
108
- MythologiesSetup.prototype.setupPlayers = function () {
109
- var e_2, _a;
110
- var _loop_2 = function (player) {
111
- this_2.material(MaterialType_1.MaterialType.DraftToken).createItems((0, lodash_1.shuffle)([true, true, false]).map(function (front) { return ({
112
- id: { front: front, back: player },
113
- location: { type: LocationType_1.LocationType.PlayerHand, player: player }
114
- }); }));
115
- this_2.material(MaterialType_1.MaterialType.GemToken).createItems((0, lodash_1.range)(0, 3).map(function (y) { return ({ location: { type: LocationType_1.LocationType.PantheonLineBonus, player: player, y: y } }); }));
116
- this_2.material(MaterialType_1.MaterialType.FavorToken).createItems((0, lodash_1.range)(0, 3).map(function (x) { return ({ location: { type: LocationType_1.LocationType.PantheonColumnBonus, player: player, x: x } }); }));
117
- };
118
- var this_2 = this;
119
- try {
120
- for (var _b = __values(this.players), _c = _b.next(); !_c.done; _c = _b.next()) {
121
- var player = _c.value;
122
- _loop_2(player);
123
- }
124
- }
125
- catch (e_2_1) { e_2 = { error: e_2_1 }; }
126
- finally {
127
- try {
128
- if (_c && !_c.done && (_a = _b.return)) _a.call(_b);
129
- }
130
- finally { if (e_2) throw e_2.error; }
131
- }
132
- this.material(MaterialType_1.MaterialType.FirstPlayerToken).createItem({ location: { type: LocationType_1.LocationType.FirstPlayerTokenSpot, player: this.players[0] } });
133
- };
134
- MythologiesSetup.prototype.dealCreatures = function () {
135
- var e_3, _a;
136
- var mythologyBoards = this.material(MaterialType_1.MaterialType.MythologyBoard);
137
- try {
138
- for (var _b = __values(mythologyBoards.getIndexes()), _c = _b.next(); !_c.done; _c = _b.next()) {
139
- var index = _c.value;
140
- var mythology = mythologyBoards.getItem(index).id.mythology;
141
- var deck = this.material(MaterialType_1.MaterialType.EntityCard).location(LocationType_1.LocationType.CreaturesDeck).locationId(mythology).deck();
142
- deck.deal({ type: LocationType_1.LocationType.SanctuaryCreatureSpot, parent: index }, 3);
143
- }
144
- }
145
- catch (e_3_1) { e_3 = { error: e_3_1 }; }
146
- finally {
147
- try {
148
- if (_c && !_c.done && (_a = _b.return)) _a.call(_b);
149
- }
150
- finally { if (e_3) throw e_3.error; }
151
- }
152
- };
153
- MythologiesSetup.prototype.createDestinyCards = function () {
154
- this.material(MaterialType_1.MaterialType.DestinyCard).createItems((0, lodash_1.shuffle)((0, lodash_1.range)(1, 5)).map(function (id) { return ({ id: id, location: { type: LocationType_1.LocationType.DestinyDeck } }); }));
155
- };
156
- MythologiesSetup.prototype.start = function () {
157
- this.startRule(RuleId_1.RuleId.DrawDestinyCard);
158
- };
159
- return MythologiesSetup;
160
- }(rules_api_1.MaterialGameSetup));
161
- exports.MythologiesSetup = MythologiesSetup;
1
+ import { getEnumValues, MaterialGameSetup } from '@gamepark/rules-api';
2
+ import { difference, range, sampleSize, shuffle } from 'es-toolkit';
3
+ import { EntityType } from './material/Entity';
4
+ import { LocationType } from './material/LocationType';
5
+ import { MaterialType } from './material/MaterialType';
6
+ import { Mythology } from './material/Mythology';
7
+ import { Memory } from './Memory';
8
+ import { MythologiesRules } from './MythologiesRules';
9
+ import { RuleId } from './rules/RuleId';
10
+ export class MythologiesSetup extends MaterialGameSetup {
11
+ Rules = MythologiesRules;
12
+ setupMaterial(options) {
13
+ this.memorize(Memory.PendingEffects, []);
14
+ this.setupMythologies(this.getMythologies(options));
15
+ this.setupPlayers();
16
+ this.dealCreatures();
17
+ this.material(MaterialType.RoundToken).createItem({ location: { type: LocationType.RoundSpace, id: 1 } });
18
+ this.createDestinyCards();
19
+ }
20
+ getMythologies(options) {
21
+ const array = Array.isArray(options.mythologies) ? options.mythologies : [];
22
+ const mythologies = array.filter((item) => typeof item === 'number' && Mythology[item]);
23
+ if (mythologies.length === 4) {
24
+ return mythologies;
25
+ }
26
+ else if (mythologies.length < 4) {
27
+ return mythologies.concat(sampleSize(difference(getEnumValues(Mythology), mythologies), 4 - mythologies.length));
28
+ }
29
+ else {
30
+ return sampleSize(mythologies, 4);
31
+ }
32
+ }
33
+ setupMythologies(mythologies) {
34
+ this.material(MaterialType.MythologyBoard).createItems(shuffle(mythologies).map((mythology, index) => ({
35
+ id: { mythology, side: index % 2 },
36
+ location: {
37
+ type: LocationType.Sanctuary,
38
+ x: index % 2,
39
+ y: Math.floor(index / 2)
40
+ }
41
+ })));
42
+ for (const mythology of mythologies) {
43
+ this.material(MaterialType.EntityCard).createItems(shuffle(range(1, 5)).map((god) => ({
44
+ id: { front: mythology * 10 + god, back: { mythology, entityType: EntityType.Divinity } },
45
+ location: {
46
+ type: LocationType.GodsDeck,
47
+ id: mythology
48
+ }
49
+ })));
50
+ this.material(MaterialType.EntityCard).createItems(shuffle(Array(3).fill(range(5, 11)).flat()).map((creature) => ({
51
+ id: { front: mythology * 10 + creature, back: { mythology, entityType: EntityType.Creature } },
52
+ location: {
53
+ type: LocationType.CreaturesDeck,
54
+ id: mythology
55
+ }
56
+ })));
57
+ }
58
+ }
59
+ setupPlayers() {
60
+ for (const player of this.players) {
61
+ this.material(MaterialType.DraftToken).createItems(shuffle([true, true, false]).map((front) => ({
62
+ id: { front, back: player },
63
+ location: { type: LocationType.PlayerHand, player }
64
+ })));
65
+ this.material(MaterialType.GemToken).createItems(range(0, 3).map((y) => ({ location: { type: LocationType.PantheonLineBonus, player, y } })));
66
+ this.material(MaterialType.FavorToken).createItems(range(0, 3).map((x) => ({ location: { type: LocationType.PantheonColumnBonus, player, x } })));
67
+ }
68
+ this.material(MaterialType.FirstPlayerToken).createItem({ location: { type: LocationType.FirstPlayerTokenSpot, player: this.players[0] } });
69
+ }
70
+ dealCreatures() {
71
+ const mythologyBoards = this.material(MaterialType.MythologyBoard);
72
+ for (const index of mythologyBoards.getIndexes()) {
73
+ const mythology = mythologyBoards.getItem(index).id.mythology;
74
+ const deck = this.material(MaterialType.EntityCard).location(LocationType.CreaturesDeck).locationId(mythology).deck();
75
+ deck.deal({ type: LocationType.SanctuaryCreatureSpot, parent: index }, 3);
76
+ }
77
+ }
78
+ createDestinyCards() {
79
+ this.material(MaterialType.DestinyCard).createItems(shuffle(range(1, 5)).map((id) => ({ id, location: { type: LocationType.DestinyDeck } })));
80
+ }
81
+ start() {
82
+ this.startRule(RuleId.DrawDestinyCard);
83
+ }
84
+ }
@@ -1,10 +1,10 @@
1
- export declare enum PlayerColor {
2
- Green = 1,
3
- Red = 2,
4
- Blue = 3,
5
- Grey = 4
6
- }
7
- export type DraftTokenId = {
8
- front?: boolean;
9
- back: PlayerColor;
10
- };
1
+ export declare enum PlayerColor {
2
+ Green = 1,
3
+ Red = 2,
4
+ Blue = 3,
5
+ Grey = 4
6
+ }
7
+ export type DraftTokenId = {
8
+ front?: boolean;
9
+ back: PlayerColor;
10
+ };
@@ -1,10 +1,7 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.PlayerColor = void 0;
4
- var PlayerColor;
5
- (function (PlayerColor) {
6
- PlayerColor[PlayerColor["Green"] = 1] = "Green";
7
- PlayerColor[PlayerColor["Red"] = 2] = "Red";
8
- PlayerColor[PlayerColor["Blue"] = 3] = "Blue";
9
- PlayerColor[PlayerColor["Grey"] = 4] = "Grey";
10
- })(PlayerColor = exports.PlayerColor || (exports.PlayerColor = {}));
1
+ export var PlayerColor;
2
+ (function (PlayerColor) {
3
+ PlayerColor[PlayerColor["Green"] = 1] = "Green";
4
+ PlayerColor[PlayerColor["Red"] = 2] = "Red";
5
+ PlayerColor[PlayerColor["Blue"] = 3] = "Blue";
6
+ PlayerColor[PlayerColor["Grey"] = 4] = "Grey";
7
+ })(PlayerColor || (PlayerColor = {}));
package/dist/index.d.ts CHANGED
@@ -1,3 +1,3 @@
1
- export { MythologiesRules } from './MythologiesRules';
2
- export { MythologiesOptionsSpec } from './MythologiesOptions';
3
- export { MythologiesSetup } from './MythologiesSetup';
1
+ export { MythologiesRules } from './MythologiesRules';
2
+ export { MythologiesOptionsSpec } from './MythologiesOptions';
3
+ export { MythologiesSetup } from './MythologiesSetup';
package/dist/index.js CHANGED
@@ -1,9 +1,3 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.MythologiesSetup = exports.MythologiesOptionsSpec = exports.MythologiesRules = void 0;
4
- var MythologiesRules_1 = require("./MythologiesRules");
5
- Object.defineProperty(exports, "MythologiesRules", { enumerable: true, get: function () { return MythologiesRules_1.MythologiesRules; } });
6
- var MythologiesOptions_1 = require("./MythologiesOptions");
7
- Object.defineProperty(exports, "MythologiesOptionsSpec", { enumerable: true, get: function () { return MythologiesOptions_1.MythologiesOptionsSpec; } });
8
- var MythologiesSetup_1 = require("./MythologiesSetup");
9
- Object.defineProperty(exports, "MythologiesSetup", { enumerable: true, get: function () { return MythologiesSetup_1.MythologiesSetup; } });
1
+ export { MythologiesRules } from './MythologiesRules';
2
+ export { MythologiesOptionsSpec } from './MythologiesOptions';
3
+ export { MythologiesSetup } from './MythologiesSetup';
@@ -1,15 +1,15 @@
1
- import { MaterialRulesPart } from '@gamepark/rules-api';
2
- import { PlayerColor } from '../PlayerColor';
3
- import { Mythology } from './Mythology';
4
- export declare class Destiny extends MaterialRulesPart {
5
- get mythologies(): Mythology[];
6
- getMythologyBoard(player: PlayerColor): import("@gamepark/rules-api").Material<number, number, number>;
7
- getMythology(player: PlayerColor): Mythology;
8
- getDestinyMap(destiny: number): PlayerColor[][];
9
- get cardsWithoutToken(): import("@gamepark/rules-api").Material<number, number, number>;
10
- getAvailableCards(player: PlayerColor): import("@gamepark/rules-api").Material<number, number, number>;
11
- getAvailableCardsOnBoard(player: PlayerColor): import("@gamepark/rules-api").Material<number, number, number>;
12
- getTopDeckCreature(mythology: Mythology): import("@gamepark/rules-api").MaterialDeck<number, number, number>;
13
- getBoardsWithoutPlayer(): import("@gamepark/rules-api").Material<number, number, number>;
14
- get creaturesOnTopOfDecks(): import("@gamepark/rules-api").Material<number, number, number>;
15
- }
1
+ import { MaterialRulesPart } from '@gamepark/rules-api';
2
+ import { PlayerColor } from '../PlayerColor';
3
+ import { Mythology } from './Mythology';
4
+ export declare class Destiny extends MaterialRulesPart {
5
+ get mythologies(): Mythology[];
6
+ getMythologyBoard(player: PlayerColor): import("@gamepark/rules-api").Material<number, number, number>;
7
+ getMythology(player: PlayerColor): Mythology;
8
+ getDestinyMap(destiny: number): PlayerColor[][];
9
+ get cardsWithoutToken(): import("@gamepark/rules-api").Material<number, number, number>;
10
+ getAvailableCards(player: PlayerColor): import("@gamepark/rules-api").Material<number, number, number>;
11
+ getAvailableCardsOnBoard(player: PlayerColor): import("@gamepark/rules-api").Material<number, number, number>;
12
+ getTopDeckCreature(mythology: Mythology): import("@gamepark/rules-api").MaterialDeck<number, number, number>;
13
+ getBoardsWithoutPlayer(): import("@gamepark/rules-api").Material<number, number, number>;
14
+ get creaturesOnTopOfDecks(): import("@gamepark/rules-api").Material<number, number, number>;
15
+ }
@@ -1,130 +1,91 @@
1
- "use strict";
2
- var __extends = (this && this.__extends) || (function () {
3
- var extendStatics = function (d, b) {
4
- extendStatics = Object.setPrototypeOf ||
5
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
6
- function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
7
- return extendStatics(d, b);
8
- };
9
- return function (d, b) {
10
- if (typeof b !== "function" && b !== null)
11
- throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
12
- extendStatics(d, b);
13
- function __() { this.constructor = d; }
14
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
15
- };
16
- })();
17
- Object.defineProperty(exports, "__esModule", { value: true });
18
- exports.Destiny = void 0;
19
- var rules_api_1 = require("@gamepark/rules-api");
20
- var PlayerColor_1 = require("../PlayerColor");
21
- var Entity_1 = require("./Entity");
22
- var LocationType_1 = require("./LocationType");
23
- var MaterialType_1 = require("./MaterialType");
24
- var Destiny = (function (_super) {
25
- __extends(Destiny, _super);
26
- function Destiny() {
27
- return _super !== null && _super.apply(this, arguments) || this;
28
- }
29
- Object.defineProperty(Destiny.prototype, "mythologies", {
30
- get: function () {
31
- return this.material(MaterialType_1.MaterialType.MythologyBoard)
32
- .getItems()
33
- .map(function (item) { return item.id.mythology; });
34
- },
35
- enumerable: false,
36
- configurable: true
37
- });
38
- Destiny.prototype.getMythologyBoard = function (player) {
39
- var destiny = this.material(MaterialType_1.MaterialType.DestinyCard)
40
- .location(LocationType_1.LocationType.CurrentDestiny)
41
- .maxBy(function (item) { return item.location.x; })
42
- .getItem().id;
43
- var map = this.getDestinyMap(destiny);
44
- var y = map.findIndex(function (line) { return line.includes(player); });
45
- var x = map[y].indexOf(player);
46
- return this.material(MaterialType_1.MaterialType.MythologyBoard).location(function (location) { return location.x === x && location.y === y; });
47
- };
48
- Destiny.prototype.getMythology = function (player) {
49
- return this.getMythologyBoard(player).getItem().id.mythology;
50
- };
51
- Destiny.prototype.getDestinyMap = function (destiny) {
52
- switch (destiny) {
53
- case 1:
54
- return [
55
- [PlayerColor_1.PlayerColor.Blue, PlayerColor_1.PlayerColor.Green],
56
- [PlayerColor_1.PlayerColor.Grey, PlayerColor_1.PlayerColor.Red]
57
- ];
58
- case 2:
59
- return [
60
- [PlayerColor_1.PlayerColor.Red, PlayerColor_1.PlayerColor.Blue],
61
- [PlayerColor_1.PlayerColor.Green, PlayerColor_1.PlayerColor.Grey]
62
- ];
63
- case 3:
64
- return [
65
- [PlayerColor_1.PlayerColor.Green, PlayerColor_1.PlayerColor.Grey],
66
- [PlayerColor_1.PlayerColor.Red, PlayerColor_1.PlayerColor.Blue]
67
- ];
68
- case 4:
69
- return [
70
- [PlayerColor_1.PlayerColor.Grey, PlayerColor_1.PlayerColor.Red],
71
- [PlayerColor_1.PlayerColor.Blue, PlayerColor_1.PlayerColor.Green]
72
- ];
73
- default:
74
- throw new Error("Unknown destiny card: ".concat(destiny));
75
- }
76
- };
77
- Object.defineProperty(Destiny.prototype, "cardsWithoutToken", {
78
- get: function () {
79
- var tokensOnCards = this.material(MaterialType_1.MaterialType.DraftToken).location(LocationType_1.LocationType.OnEntityCard).getItems();
80
- var cardsWithToken = tokensOnCards.map(function (item) { return item.location.parent; });
81
- return this.material(MaterialType_1.MaterialType.EntityCard).index(function (index) { return !cardsWithToken.includes(index); });
82
- },
83
- enumerable: false,
84
- configurable: true
85
- });
86
- Destiny.prototype.getAvailableCards = function (player) {
87
- var entities = this.getAvailableCardsOnBoard(player);
88
- if (entities.getItems().some(function (item) { return (0, Entity_1.isCreature)(item.id.front); })) {
89
- return entities;
90
- }
91
- var topDeckCreature = this.getTopDeckCreature(this.getMythology(player));
92
- var indexes = entities.getIndexes().concat(topDeckCreature.getIndex());
93
- return this.material(MaterialType_1.MaterialType.EntityCard).index(indexes);
94
- };
95
- Destiny.prototype.getAvailableCardsOnBoard = function (player) {
96
- var boardCards = this.cardsWithoutToken.location(function (l) { return l.type === LocationType_1.LocationType.SanctuaryGodSpot || l.type === LocationType_1.LocationType.SanctuaryCreatureSpot; });
97
- return boardCards.parent(this.getMythologyBoard(player).getIndex());
98
- };
99
- Destiny.prototype.getTopDeckCreature = function (mythology) {
100
- return this.material(MaterialType_1.MaterialType.EntityCard).location(LocationType_1.LocationType.CreaturesDeck).locationId(mythology).deck();
101
- };
102
- Destiny.prototype.getBoardsWithoutPlayer = function () {
103
- var _this = this;
104
- var destiny = this.material(MaterialType_1.MaterialType.DestinyCard)
105
- .location(LocationType_1.LocationType.CurrentDestiny)
106
- .maxBy(function (item) { return item.location.x; })
107
- .getItem().id;
108
- var map = this.getDestinyMap(destiny);
109
- return this.material(MaterialType_1.MaterialType.MythologyBoard).location(function (l) { return !_this.game.players.includes(map[l.y][l.x]); });
110
- };
111
- Object.defineProperty(Destiny.prototype, "creaturesOnTopOfDecks", {
112
- get: function () {
113
- var mythologies = this.material(MaterialType_1.MaterialType.MythologyBoard)
114
- .getItems()
115
- .map(function (item) { return item.id.mythology; });
116
- var creaturesInDecks = this.material(MaterialType_1.MaterialType.EntityCard).location(LocationType_1.LocationType.CreaturesDeck);
117
- var creaturesIndexes = mythologies.map(function (mythology) {
118
- return creaturesInDecks
119
- .locationId(mythology)
120
- .maxBy(function (item) { return item.location.x; })
121
- .getIndex();
122
- });
123
- return this.material(MaterialType_1.MaterialType.EntityCard).index(creaturesIndexes);
124
- },
125
- enumerable: false,
126
- configurable: true
127
- });
128
- return Destiny;
129
- }(rules_api_1.MaterialRulesPart));
130
- exports.Destiny = Destiny;
1
+ import { MaterialRulesPart } from '@gamepark/rules-api';
2
+ import { PlayerColor } from '../PlayerColor';
3
+ import { isCreature } from './Entity';
4
+ import { LocationType } from './LocationType';
5
+ import { MaterialType } from './MaterialType';
6
+ export class Destiny extends MaterialRulesPart {
7
+ get mythologies() {
8
+ return this.material(MaterialType.MythologyBoard)
9
+ .getItems()
10
+ .map((item) => item.id.mythology);
11
+ }
12
+ getMythologyBoard(player) {
13
+ const destiny = this.material(MaterialType.DestinyCard)
14
+ .location(LocationType.CurrentDestiny)
15
+ .maxBy((item) => item.location.x)
16
+ .getItem().id;
17
+ const map = this.getDestinyMap(destiny);
18
+ const y = map.findIndex((line) => line.includes(player));
19
+ const x = map[y].indexOf(player);
20
+ return this.material(MaterialType.MythologyBoard).location((location) => location.x === x && location.y === y);
21
+ }
22
+ getMythology(player) {
23
+ return this.getMythologyBoard(player).getItem().id.mythology;
24
+ }
25
+ getDestinyMap(destiny) {
26
+ switch (destiny) {
27
+ case 1:
28
+ return [
29
+ [PlayerColor.Blue, PlayerColor.Green],
30
+ [PlayerColor.Grey, PlayerColor.Red]
31
+ ];
32
+ case 2:
33
+ return [
34
+ [PlayerColor.Red, PlayerColor.Blue],
35
+ [PlayerColor.Green, PlayerColor.Grey]
36
+ ];
37
+ case 3:
38
+ return [
39
+ [PlayerColor.Green, PlayerColor.Grey],
40
+ [PlayerColor.Red, PlayerColor.Blue]
41
+ ];
42
+ case 4:
43
+ return [
44
+ [PlayerColor.Grey, PlayerColor.Red],
45
+ [PlayerColor.Blue, PlayerColor.Green]
46
+ ];
47
+ default:
48
+ throw new Error(`Unknown destiny card: ${destiny}`);
49
+ }
50
+ }
51
+ get cardsWithoutToken() {
52
+ const tokensOnCards = this.material(MaterialType.DraftToken).location(LocationType.OnEntityCard).getItems();
53
+ const cardsWithToken = tokensOnCards.map((item) => item.location.parent);
54
+ return this.material(MaterialType.EntityCard).index((index) => !cardsWithToken.includes(index));
55
+ }
56
+ getAvailableCards(player) {
57
+ const entities = this.getAvailableCardsOnBoard(player);
58
+ if (entities.getItems().some((item) => isCreature(item.id.front))) {
59
+ return entities;
60
+ }
61
+ const topDeckCreature = this.getTopDeckCreature(this.getMythology(player));
62
+ const indexes = entities.getIndexes().concat(topDeckCreature.getIndex());
63
+ return this.material(MaterialType.EntityCard).index(indexes);
64
+ }
65
+ getAvailableCardsOnBoard(player) {
66
+ const boardCards = this.cardsWithoutToken.location((l) => l.type === LocationType.SanctuaryGodSpot || l.type === LocationType.SanctuaryCreatureSpot);
67
+ return boardCards.parent(this.getMythologyBoard(player).getIndex());
68
+ }
69
+ getTopDeckCreature(mythology) {
70
+ return this.material(MaterialType.EntityCard).location(LocationType.CreaturesDeck).locationId(mythology).deck();
71
+ }
72
+ getBoardsWithoutPlayer() {
73
+ const destiny = this.material(MaterialType.DestinyCard)
74
+ .location(LocationType.CurrentDestiny)
75
+ .maxBy((item) => item.location.x)
76
+ .getItem().id;
77
+ const map = this.getDestinyMap(destiny);
78
+ return this.material(MaterialType.MythologyBoard).location((l) => !this.game.players.includes(map[l.y][l.x]));
79
+ }
80
+ get creaturesOnTopOfDecks() {
81
+ const mythologies = this.material(MaterialType.MythologyBoard)
82
+ .getItems()
83
+ .map((item) => item.id.mythology);
84
+ const creaturesInDecks = this.material(MaterialType.EntityCard).location(LocationType.CreaturesDeck);
85
+ const creaturesIndexes = mythologies.map((mythology) => creaturesInDecks
86
+ .locationId(mythology)
87
+ .maxBy((item) => item.location.x)
88
+ .getIndex());
89
+ return this.material(MaterialType.EntityCard).index(creaturesIndexes);
90
+ }
91
+ }