@gamepark/mythologies 0.9.3 → 0.10.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/material/Entity.d.ts +2 -2
- package/dist/material/Entity.js +2 -2
- package/dist/material/Pantheon.d.ts +2 -3
- package/dist/material/Pantheon.js +2 -4
- package/dist/material/entity/Effect.d.ts +2 -0
- package/dist/material/entity/Effect.js +3 -1
- package/dist/material/entity/MoveEffectRule.d.ts +1 -1
- package/dist/material/entity/MoveEffectRule.js +1 -1
- package/dist/material/entity/SimultaneousMoveEffectRule.d.ts +1 -1
- package/dist/material/entity/SimultaneousMoveEffectRule.js +12 -12
- package/dist/material/entity/greek/Chimera.js +1 -1
- package/dist/material/entity/norse/Draugr.js +1 -1
- package/dist/material/entity/norse/Jotunn.js +2 -2
- package/dist/material/entity/zulu/Impundulu.js +1 -1
- package/dist/rules/effects/AthenaEffectRule.js +1 -1
- package/dist/rules/effects/ChimeraEffectRule.d.ts +0 -1
- package/dist/rules/effects/ChimeraEffectRule.js +0 -4
- package/dist/rules/effects/DraugrEffectRule.d.ts +0 -1
- package/dist/rules/effects/DraugrEffectRule.js +0 -5
- package/dist/rules/effects/ImpunduluEffectRule.d.ts +0 -1
- package/dist/rules/effects/ImpunduluEffectRule.js +0 -4
- package/dist/rules/effects/MultipleSimultaneousMoveEffectRule.d.ts +1 -0
- package/dist/rules/effects/MultipleSimultaneousMoveEffectRule.js +19 -0
- package/dist/rules/effects/SphinxEffectRule.d.ts +1 -1
- package/package.json +2 -2
package/dist/material/Entity.js
CHANGED
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@@ -11,8 +11,8 @@ var Entity;
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Entity[Entity["Centaur"] = 6] = "Centaur";
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Entity[Entity["Gorgon"] = 7] = "Gorgon";
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Entity[Entity["Cyclops"] = 8] = "Cyclops";
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Entity[Entity["
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Entity[Entity["
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Entity[Entity["Chimera"] = 9] = "Chimera";
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Entity[Entity["Griffin"] = 10] = "Griffin";
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Entity[Entity["Odin"] = 11] = "Odin";
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Entity[Entity["Thor"] = 12] = "Thor";
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Entity[Entity["Loki"] = 13] = "Loki";
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@@ -1,4 +1,4 @@
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-
import { Material, MaterialGame,
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import { Material, MaterialGame, MaterialMove, MaterialRulesPart, MoveItem, XYCoordinates } from '@gamepark/rules-api';
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import { PlayerColor } from '../PlayerColor';
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import { Entity, EntityItem } from './Entity';
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import { TriggerEvent } from './entity/Effect';
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@@ -29,7 +29,7 @@ export declare class Pantheon extends MaterialRulesPart {
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updateGrid(gridAfter?: (number | null)[][]): TriggerEvent[];
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private getEntitiesMoved;
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private getEntitiesCrushed;
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-
gainBonus(grid?: (number | null)[][]):
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gainBonus(grid?: (number | null)[][]): MoveItem<number, number, number>[];
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gainLineBonus(y: number): MoveItem<number, number, number>[];
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gainColumnBonus(x: number): MoveItem<number, number, number>[];
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getBonusGem(y: number): Material<number, number, number>;
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@@ -44,7 +44,6 @@ export declare class Pantheon extends MaterialRulesPart {
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get mythologies(): import("./Mythology").Mythology[];
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get missingMythologies(): import("./Mythology").Mythology[];
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onEntitySacrificed(cardIndex: number): void;
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hasCrushed(card: MaterialItem): boolean;
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isOpponentOngoingEffect(): boolean;
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replaceSacrifice(cards: EntityItem[]): Material<number, number, number>;
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sacrificeToPreventMove(): MoveItem<number, number, number>[];
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@@ -212,10 +212,11 @@ var Pantheon = (function (_super) {
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moves.push(this.spendGems(4));
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}
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var grid = this.indexGrid;
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var crush = grid[move.location.y][move.location.x] !== null;
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grid[move.location.y][move.location.x] = move.itemIndex;
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moves.push.apply(moves, __spreadArray([], __read(this.gainBonus(grid)), false));
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var triggerEffectsRule = new TriggerEffectsRule_1.TriggerEffectsRule(this.game);
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triggerEffectsRule.triggerCardEffect(move.itemIndex, location, { type: Effect_1.TriggerEventType.SelfPlaced });
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triggerEffectsRule.triggerCardEffect(move.itemIndex, location, { type: Effect_1.TriggerEventType.SelfPlaced, crush: crush });
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var triggerEvents = this.updateGrid(grid);
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var invoked = this.isInvoke;
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if (invoked) {
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@@ -461,9 +462,6 @@ var Pantheon = (function (_super) {
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new TriggerEffectsRule_1.TriggerEffectsRule(this.game).triggerEffects({ type: Effect_1.TriggerEventType.EntitySacrificed, card: card, cardIndex: cardIndex });
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}
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};
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Pantheon.prototype.hasCrushed = function (card) {
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return this.allCards.location(function (l) { return l.x === card.location.x && l.y === card.location.y && l.z < card.location.z; }).length > 0;
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};
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Pantheon.prototype.isOpponentOngoingEffect = function () {
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var ongoingEffect = this.remind(Memory_1.Memory.OngoingEffect);
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if (!ongoingEffect)
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@@ -40,6 +40,7 @@ export declare enum TriggerEventType {
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}
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export type SelfPlaced = {
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type: TriggerEventType.SelfPlaced;
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crush: boolean;
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};
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export type EndOfGameEvent = {
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type: TriggerEventType.EndOfGame;
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@@ -53,6 +54,7 @@ export type EntityPlaced = {
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invoked: boolean;
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};
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export declare const isPlaced: (event: TriggerEvent) => event is SelfPlaced;
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export declare const isPlacedCrush: (event: TriggerEvent) => event is SelfPlaced;
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export declare enum LineEventType {
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BonusGain = 1,
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Completed = 2
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@@ -1,6 +1,6 @@
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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-
exports.isEndOfMyTurn = exports.isSacrificed = exports.isCrushed = exports.oncePerTurn = exports.LineEventType = exports.isPlaced = exports.isEndOfGame = exports.TriggerEventType = exports.isTriggeredEffect = void 0;
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exports.isEndOfMyTurn = exports.isSacrificed = exports.isCrushed = exports.oncePerTurn = exports.LineEventType = exports.isPlacedCrush = exports.isPlaced = exports.isEndOfGame = exports.TriggerEventType = exports.isTriggeredEffect = void 0;
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var isTriggeredEffect = function (effect) { return typeof effect.trigger === 'function'; };
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exports.isTriggeredEffect = isTriggeredEffect;
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var TriggerEventType;
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@@ -20,6 +20,8 @@ var isEndOfGame = function (event) { return event.type === TriggerEventType.EndO
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exports.isEndOfGame = isEndOfGame;
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var isPlaced = function (event) { return event.type === TriggerEventType.SelfPlaced; };
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exports.isPlaced = isPlaced;
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var isPlacedCrush = function (event) { return (0, exports.isPlaced)(event) && event.crush; };
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exports.isPlacedCrush = isPlacedCrush;
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var LineEventType;
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(function (LineEventType) {
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LineEventType[LineEventType["BonusGain"] = 1] = "BonusGain";
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@@ -14,5 +14,5 @@ export declare abstract class MoveEffectRule extends PlayerEffectRule {
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onCardMoved(_move: MoveItem): MaterialMove[];
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onCardSacrificed(move: MoveItem): MaterialMove[];
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onEndEffect(): MaterialMove<number, number, number, number>[];
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updateGridAfterMoves():
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updateGridAfterMoves(): MoveItem<number, number, number>[];
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}
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@@ -116,7 +116,7 @@ var MoveEffectRule = (function (_super) {
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return [];
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};
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MoveEffectRule.prototype.onEndEffect = function () {
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return this.updateGridAfterMoves()
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return __spreadArray(__spreadArray([], __read(this.updateGridAfterMoves()), false), __read(_super.prototype.onEndEffect.call(this)), false);
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};
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MoveEffectRule.prototype.updateGridAfterMoves = function () {
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var _a;
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@@ -13,5 +13,5 @@ export declare abstract class SimultaneousMoveEffectRule extends SimultaneousEff
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onCardMoved(move: MoveItem): MaterialMove[];
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onCardSacrificed(move: MoveItem): MaterialMove[];
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getMovesAfterPlayersDone(): MaterialMove[];
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updatePlayersGrids():
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updatePlayersGrids(): MoveItem[];
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}
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@@ -14,17 +14,6 @@ var __extends = (this && this.__extends) || (function () {
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d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
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};
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})();
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var __values = (this && this.__values) || function(o) {
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var s = typeof Symbol === "function" && Symbol.iterator, m = s && o[s], i = 0;
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if (m) return m.call(o);
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if (o && typeof o.length === "number") return {
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next: function () {
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if (o && i >= o.length) o = void 0;
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return { value: o && o[i++], done: !o };
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}
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};
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throw new TypeError(s ? "Object is not iterable." : "Symbol.iterator is not defined.");
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};
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var __read = (this && this.__read) || function (o, n) {
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var m = typeof Symbol === "function" && o[Symbol.iterator];
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if (!m) return o;
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@@ -50,6 +39,17 @@ var __spreadArray = (this && this.__spreadArray) || function (to, from, pack) {
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}
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return to.concat(ar || Array.prototype.slice.call(from));
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};
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var __values = (this && this.__values) || function(o) {
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var s = typeof Symbol === "function" && Symbol.iterator, m = s && o[s], i = 0;
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if (m) return m.call(o);
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if (o && typeof o.length === "number") return {
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next: function () {
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if (o && i >= o.length) o = void 0;
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return { value: o && o[i++], done: !o };
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}
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};
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throw new TypeError(s ? "Object is not iterable." : "Symbol.iterator is not defined.");
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};
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.SimultaneousMoveEffectRule = void 0;
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var rules_api_1 = require("@gamepark/rules-api");
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@@ -112,7 +112,7 @@ var SimultaneousMoveEffectRule = (function (_super) {
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return [this.endPlayerTurn(move.location.player)];
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};
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SimultaneousMoveEffectRule.prototype.getMovesAfterPlayersDone = function () {
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return this.updatePlayersGrids()
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return __spreadArray(__spreadArray([], __read(this.updatePlayersGrids()), false), __read(_super.prototype.getMovesAfterPlayersDone.call(this)), false);
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};
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SimultaneousMoveEffectRule.prototype.updatePlayersGrids = function () {
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var e_1, _a, _b;
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@@ -22,7 +22,7 @@ var PlayerEffectRule_1 = require("../PlayerEffectRule");
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exports.Jotunn = {
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invoke: [{ gem: 1 }, { gem: 1 }, {}],
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effect: {
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trigger: Effect_1.
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trigger: Effect_1.isPlacedCrush,
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rule: (function (_super) {
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__extends(JotunnEffectRule, _super);
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function JotunnEffectRule() {
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@@ -30,7 +30,7 @@ exports.Jotunn = {
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}
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JotunnEffectRule.prototype.playEffect = function () {
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var player = this.card.location.player;
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return
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return [new Pantheon_1.Pantheon(this.game, player).gainGems(2)];
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};
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return JotunnEffectRule;
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}(PlayerEffectRule_1.PlayerEffectRule))
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@@ -139,7 +139,7 @@ var AthenaEffectRule = (function (_super) {
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var _a;
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var pantheon = new Pantheon_1.Pantheon(this.game, this.player);
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(_a = new TriggerEffectsRule_1.TriggerEffectsRule(this.game)).triggerEffects.apply(_a, __spreadArray([], __read(pantheon.updateGrid()), false));
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return pantheon.gainBonus()
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return __spreadArray(__spreadArray([], __read(pantheon.gainBonus()), false), __read(_super.prototype.onEndEffect.call(this)), false);
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};
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AthenaEffectRule.prototype.onRuleEnd = function () {
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this.forget(Memory_1.Memory.TargetLocations);
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@@ -3,7 +3,6 @@ import { InvokeEffectRule } from '../../material/entity/PlaceCardEffectRule';
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import { RuleId } from '../RuleId';
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export declare class ChimeraEffectRule extends InvokeEffectRule {
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ruleId: RuleId;
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playEffect(): import("@gamepark/rules-api").MaterialMove<number, number, number, number>[];
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getCardsToPlace(): import("@gamepark/rules-api").Material<number, number, number>;
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getAvailableDestinations(): XYCoordinates[];
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}
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@@ -27,10 +27,6 @@ var ChimeraEffectRule = (function (_super) {
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_this.ruleId = RuleId_1.RuleId.ChimeraEffect;
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return _this;
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}
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ChimeraEffectRule.prototype.playEffect = function () {
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var player = this.card.location.player;
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return new Pantheon_1.Pantheon(this.game, player).hasCrushed(this.card) ? _super.prototype.playEffect.call(this) : [];
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};
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ChimeraEffectRule.prototype.getCardsToPlace = function () {
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return new Destiny_1.Destiny(this.game).creaturesOnTopOfDecks;
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};
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import { RuleId } from '../RuleId';
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export declare class DraugrEffectRule extends SimultaneousSacrificeEffectRule {
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ruleId: RuleId;
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playEffect(): import("@gamepark/rules-api").MaterialMove<number, number, number, number>[];
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getAffectedPlayers(): number[];
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getActivePlayerLegalMoves(player: PlayerColor): import("@gamepark/rules-api").MaterialMove<number, number, number, number>[];
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getCardsToSacrifice(player: PlayerColor): Material;
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@@ -21,7 +21,6 @@ var Entity_1 = require("../../material/Entity");
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var SimultaneousSacrificeEffectRule_1 = require("../../material/entity/SimultaneousSacrificeEffectRule");
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var LocationType_1 = require("../../material/LocationType");
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var MaterialType_1 = require("../../material/MaterialType");
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var Pantheon_1 = require("../../material/Pantheon");
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var RuleId_1 = require("../RuleId");
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var DraugrEffectRule = (function (_super) {
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__extends(DraugrEffectRule, _super);
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_this.ruleId = RuleId_1.RuleId.DraugrEffect;
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return _this;
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}
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DraugrEffectRule.prototype.playEffect = function () {
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var player = this.card.location.player;
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return new Pantheon_1.Pantheon(this.game, player).hasCrushed(this.card) ? _super.prototype.playEffect.call(this) : [];
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};
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DraugrEffectRule.prototype.getAffectedPlayers = function () {
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var _this = this;
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return this.game.players.filter(function (player) { return _this.isOpponent(player); });
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@@ -2,7 +2,6 @@ import { InvokeEffectRule } from '../../material/entity/PlaceCardEffectRule';
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import { RuleId } from '../RuleId';
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export declare class ImpunduluEffectRule extends InvokeEffectRule {
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ruleId: RuleId;
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playEffect(): import("@gamepark/rules-api").StartRule<RuleId>[];
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onRuleStart(): import("@gamepark/rules-api").MoveItem<number, number, number>[];
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getCardsToPlace(): import("@gamepark/rules-api").Material<number, number, number>;
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get availableSanctuaryCards(): import("@gamepark/rules-api").Material<number, number, number>;
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@@ -30,10 +30,6 @@ var ImpunduluEffectRule = (function (_super) {
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_this.ruleId = RuleId_1.RuleId.ImpunduluEffect;
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return _this;
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}
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|
-
ImpunduluEffectRule.prototype.playEffect = function () {
|
|
34
|
-
var player = this.card.location.player;
|
|
35
|
-
return new Pantheon_1.Pantheon(this.game, player).hasCrushed(this.card) ? [this.startRule(this.ruleId)] : [];
|
|
36
|
-
};
|
|
37
33
|
ImpunduluEffectRule.prototype.onRuleStart = function () {
|
|
38
34
|
if (this.availableSanctuaryCards.length === 0) {
|
|
39
35
|
return [this.topCreaturesDeckCard.rotateItem(true)];
|
|
@@ -10,4 +10,5 @@ export declare abstract class MultipleSimultaneousMoveEffectRule extends Simulta
|
|
|
10
10
|
onCardMoved(move: MoveItem): import("@gamepark/rules-api").EndPlayerTurn<number>[];
|
|
11
11
|
onCardSacrificed(move: MoveItem): MaterialMove[];
|
|
12
12
|
onRuleEnd(): never[];
|
|
13
|
+
updatePlayersGrids(): MoveItem[];
|
|
13
14
|
}
|
|
@@ -120,6 +120,25 @@ var MultipleSimultaneousMoveEffectRule = (function (_super) {
|
|
|
120
120
|
this.forget(Memory_1.Memory.EffectCount);
|
|
121
121
|
return [];
|
|
122
122
|
};
|
|
123
|
+
MultipleSimultaneousMoveEffectRule.prototype.updatePlayersGrids = function () {
|
|
124
|
+
var e_3, _a;
|
|
125
|
+
var gainBonusMoves = _super.prototype.updatePlayersGrids.call(this);
|
|
126
|
+
var cardOwner = this.card.location.player;
|
|
127
|
+
try {
|
|
128
|
+
for (var gainBonusMoves_1 = __values(gainBonusMoves), gainBonusMoves_1_1 = gainBonusMoves_1.next(); !gainBonusMoves_1_1.done; gainBonusMoves_1_1 = gainBonusMoves_1.next()) {
|
|
129
|
+
var gainBonusMove = gainBonusMoves_1_1.value;
|
|
130
|
+
gainBonusMove.location.player = cardOwner;
|
|
131
|
+
}
|
|
132
|
+
}
|
|
133
|
+
catch (e_3_1) { e_3 = { error: e_3_1 }; }
|
|
134
|
+
finally {
|
|
135
|
+
try {
|
|
136
|
+
if (gainBonusMoves_1_1 && !gainBonusMoves_1_1.done && (_a = gainBonusMoves_1.return)) _a.call(gainBonusMoves_1);
|
|
137
|
+
}
|
|
138
|
+
finally { if (e_3) throw e_3.error; }
|
|
139
|
+
}
|
|
140
|
+
return gainBonusMoves;
|
|
141
|
+
};
|
|
123
142
|
return MultipleSimultaneousMoveEffectRule;
|
|
124
143
|
}(SimultaneousMoveEffectRule_1.SimultaneousMoveEffectRule));
|
|
125
144
|
exports.MultipleSimultaneousMoveEffectRule = MultipleSimultaneousMoveEffectRule;
|
|
@@ -6,5 +6,5 @@ export declare class SphinxEffectRule extends MoveEffectRule {
|
|
|
6
6
|
getMovingCards(): Material;
|
|
7
7
|
isLegalDestination(space: XYCoordinates, cardLocation: Location): boolean;
|
|
8
8
|
onCardMoved(move: MoveItem): import("@gamepark/rules-api").MaterialMove<number, number, number, number>[];
|
|
9
|
-
updateGridAfterMoves():
|
|
9
|
+
updateGridAfterMoves(): MoveItem<number, number, number>[];
|
|
10
10
|
}
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@gamepark/mythologies",
|
|
3
|
-
"version": "0.
|
|
3
|
+
"version": "0.10.0",
|
|
4
4
|
"description": "The rules of Mythologies adapted for Game Park",
|
|
5
5
|
"sideEffects": false,
|
|
6
6
|
"main": "dist/index.js",
|
|
@@ -29,5 +29,5 @@
|
|
|
29
29
|
"i18next": "^22.0.3",
|
|
30
30
|
"lodash": "^4.17.21"
|
|
31
31
|
},
|
|
32
|
-
"gitHead": "
|
|
32
|
+
"gitHead": "cd62f129beedd2f9880e5ae0e19381655bde15b5"
|
|
33
33
|
}
|