@gamepark/mythologies 0.8.4 → 0.8.5

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@@ -1,9 +1,10 @@
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  import { CustomMove, ItemMove, MaterialMove, PlayerTurnRule } from '@gamepark/rules-api';
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+ import { PendingEffect } from '../material/entity/Effect';
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  import { RuleId } from './RuleId';
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  export declare class PlaceCardsRule extends PlayerTurnRule {
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  isInvoke: boolean;
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  getPlayerMoves(): MaterialMove<number, number, number, number>[];
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- get infiniteEffects(): import("../material/entity/Effect").PendingEffect<import("../material/entity/Effect").TriggerEvent>[];
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+ get infiniteEffects(): PendingEffect<import("../material/entity/Effect").TriggerEvent>[];
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  isOncePerTurnAvailable(cardIndex: number): boolean;
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  get tokens(): import("@gamepark/rules-api").Material<number, number, number>;
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  beforeItemMove(move: ItemMove): MaterialMove<number, number, number, number>[];
@@ -169,7 +169,10 @@ var PlaceCardsRule = (function (_super) {
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  }
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  else if (move.type === CustomMoveType_1.CustomMoveType.PlayEffect) {
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  this.memorize(Memory_1.Memory.PendingRule, this.game.rule);
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- return new ResolveEffectsRule_1.ResolveEffectsRule(this.game).onCustomMove(move);
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+ return new ResolveEffectsRule_1.ResolveEffectsRule(this.game).onPlayEffect(move.data);
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+ }
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+ else if (move.type === CustomMoveType_1.CustomMoveType.EndEffect) {
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+ return new ResolveEffectsRule_1.ResolveEffectsRule(this.game).onEndEffect();
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  }
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  return [];
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  };
@@ -6,6 +6,7 @@ export declare class ResolveEffectsRule extends PlayerTurnRule {
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  onRuleStart(_move: RuleMove, previousRule: RuleStep): CustomMove<number>[];
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  getPlayerMoves(): CustomMove<number>[];
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  onCustomMove(move: CustomMove): MaterialMove<number, number, number, number>[];
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+ onPlayEffect(pendingEffect: PendingEffect): MaterialMove<number, number, number, number>[];
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  playEffect(pendingEffect: PendingEffect): MaterialMove<number, number, number, number>[];
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  onEndEffect(): MaterialMove<number, number, number, number>[];
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  }
@@ -83,21 +83,23 @@ var ResolveEffectsRule = (function (_super) {
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  };
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  ResolveEffectsRule.prototype.onCustomMove = function (move) {
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  if (move.type === CustomMoveType_1.CustomMoveType.PlayEffect) {
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- var pendingEffect_1 = move.data;
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- var pendingEffects = this.remind(Memory_1.Memory.PendingEffects);
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- if (pendingEffects.length) {
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- pendingEffects[0] = pendingEffects[0].filter(function (effect) { return !(0, lodash_1.isEqual)(effect, pendingEffect_1); });
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- if (pendingEffects[0].length === 0) {
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- pendingEffects.splice(0, 1);
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- }
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- }
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- return this.playEffect(pendingEffect_1);
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+ return this.onPlayEffect(move.data);
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  }
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  else if (move.type === CustomMoveType_1.CustomMoveType.EndEffect) {
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  return this.onEndEffect();
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  }
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  return [];
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  };
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+ ResolveEffectsRule.prototype.onPlayEffect = function (pendingEffect) {
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+ var pendingEffects = this.remind(Memory_1.Memory.PendingEffects);
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+ if (pendingEffects.length) {
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+ pendingEffects[0] = pendingEffects[0].filter(function (effect) { return !(0, lodash_1.isEqual)(effect, pendingEffect); });
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+ if (pendingEffects[0].length === 0) {
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+ pendingEffects.splice(0, 1);
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+ }
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+ }
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+ return this.playEffect(pendingEffect);
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+ };
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  ResolveEffectsRule.prototype.playEffect = function (pendingEffect) {
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  this.memorize(Memory_1.Memory.OngoingEffect, pendingEffect);
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  var card = this.material(MaterialType_1.MaterialType.EntityCard).getItem(pendingEffect.cardIndex);
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@gamepark/mythologies",
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- "version": "0.8.4",
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+ "version": "0.8.5",
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  "description": "The rules of Mythologies adapted for Game Park",
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  "sideEffects": false,
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  "main": "dist/index.js",
@@ -29,5 +29,5 @@
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  "i18next": "^22.0.3",
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  "lodash": "^4.17.21"
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  },
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- "gitHead": "bbddb0783a945a0bd7de6614b87b9896047f228c"
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+ "gitHead": "35ee3b29d2159234737292ee4e3eb42e884e3a38"
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  }