@gamepark/mythologies 0.12.3 → 0.12.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -5,7 +5,7 @@ import { PlayerColor } from './PlayerColor';
5
5
  import { ChooseDraftTokenRule } from './rules/ChooseDraftTokenRule';
6
6
  import { DrawDestinyCardRule } from './rules/DrawDestinyCardRule';
7
7
  import { AlfEffectRule } from './rules/effects/AlfEffectRule';
8
- import { AmmitEffectRule } from './rules/effects/AmmitEffectRule';
8
+ import { AmmoutEffectRule } from './rules/effects/AmmoutEffectRule';
9
9
  import { AnubisEffectRule } from './rules/effects/AnubisEffectRule';
10
10
  import { AthenaEffectRule } from './rules/effects/AthenaEffectRule';
11
11
  import { BennuEffectRule } from './rules/effects/BennuEffectRule';
@@ -84,7 +84,7 @@ export declare class MythologiesRules extends SecretMaterialRules<PlayerColor, M
84
84
  28: typeof SphinxEffectRule;
85
85
  29: typeof CobraEffectRule;
86
86
  30: typeof CobraSummonEffect;
87
- 31: typeof AmmitEffectRule;
87
+ 31: typeof AmmoutEffectRule;
88
88
  32: typeof BennuEffectRule;
89
89
  33: typeof VishnuEffectRule;
90
90
  34: typeof ShivaEffectRule;
@@ -143,7 +143,7 @@ export declare class MythologiesRules extends SecretMaterialRules<PlayerColor, M
143
143
  6: (item: MaterialItem, player?: PlayerColor) => string[];
144
144
  };
145
145
  4: {
146
- 5: import("@gamepark/rules-api").HidingStrategy;
146
+ 5: import("@gamepark/rules-api").HidingStrategy<number, number>;
147
147
  17: (item: MaterialItem) => string[];
148
148
  };
149
149
  10: {
@@ -9,7 +9,7 @@ import { Memory } from './Memory';
9
9
  import { ChooseDraftTokenRule } from './rules/ChooseDraftTokenRule';
10
10
  import { DrawDestinyCardRule } from './rules/DrawDestinyCardRule';
11
11
  import { AlfEffectRule } from './rules/effects/AlfEffectRule';
12
- import { AmmitEffectRule } from './rules/effects/AmmitEffectRule';
12
+ import { AmmoutEffectRule } from './rules/effects/AmmoutEffectRule';
13
13
  import { AnubisEffectRule } from './rules/effects/AnubisEffectRule';
14
14
  import { AthenaEffectRule } from './rules/effects/AthenaEffectRule';
15
15
  import { BennuEffectRule } from './rules/effects/BennuEffectRule';
@@ -89,7 +89,7 @@ export class MythologiesRules extends SecretMaterialRules {
89
89
  [RuleId.SphinxEffect]: SphinxEffectRule,
90
90
  [RuleId.CobraEffect]: CobraEffectRule,
91
91
  [RuleId.CobraSummonEffect]: CobraSummonEffect,
92
- [RuleId.AmmitEffect]: AmmitEffectRule,
92
+ [RuleId.AmmoutEffect]: AmmoutEffectRule,
93
93
  [RuleId.BennuEffect]: BennuEffectRule,
94
94
  [RuleId.VishnuEffect]: VishnuEffectRule,
95
95
  [RuleId.ShivaEffect]: ShivaEffectRule,
@@ -27,16 +27,16 @@ export declare enum Entity {
27
27
  Osiris = 22,
28
28
  Anubis = 23,
29
29
  Isis = 24,
30
- Beetle = 25,
30
+ Scarab = 25,
31
31
  Mummy = 26,
32
32
  Sphinx = 27,
33
33
  Cobra = 28,
34
- Ammit = 29,
34
+ Ammout = 29,
35
35
  Bennu = 30,
36
36
  Brahma = 31,
37
37
  Vishnu = 32,
38
38
  Shiva = 33,
39
- Ganesh = 34,
39
+ Ganesha = 34,
40
40
  Asura = 35,
41
41
  Naga = 36,
42
42
  Rakshasa = 37,
@@ -44,7 +44,7 @@ export declare enum Entity {
44
44
  Vetala = 39,
45
45
  Kinnara = 40,
46
46
  Viracocha = 41,
47
- MamaQucha = 42,
47
+ Mamacocha = 42,
48
48
  Illapa = 43,
49
49
  Inti = 44,
50
50
  Puma = 45,
@@ -24,16 +24,16 @@ export var Entity;
24
24
  Entity[Entity["Osiris"] = 22] = "Osiris";
25
25
  Entity[Entity["Anubis"] = 23] = "Anubis";
26
26
  Entity[Entity["Isis"] = 24] = "Isis";
27
- Entity[Entity["Beetle"] = 25] = "Beetle";
27
+ Entity[Entity["Scarab"] = 25] = "Scarab";
28
28
  Entity[Entity["Mummy"] = 26] = "Mummy";
29
29
  Entity[Entity["Sphinx"] = 27] = "Sphinx";
30
30
  Entity[Entity["Cobra"] = 28] = "Cobra";
31
- Entity[Entity["Ammit"] = 29] = "Ammit";
31
+ Entity[Entity["Ammout"] = 29] = "Ammout";
32
32
  Entity[Entity["Bennu"] = 30] = "Bennu";
33
33
  Entity[Entity["Brahma"] = 31] = "Brahma";
34
34
  Entity[Entity["Vishnu"] = 32] = "Vishnu";
35
35
  Entity[Entity["Shiva"] = 33] = "Shiva";
36
- Entity[Entity["Ganesh"] = 34] = "Ganesh";
36
+ Entity[Entity["Ganesha"] = 34] = "Ganesha";
37
37
  Entity[Entity["Asura"] = 35] = "Asura";
38
38
  Entity[Entity["Naga"] = 36] = "Naga";
39
39
  Entity[Entity["Rakshasa"] = 37] = "Rakshasa";
@@ -41,7 +41,7 @@ export var Entity;
41
41
  Entity[Entity["Vetala"] = 39] = "Vetala";
42
42
  Entity[Entity["Kinnara"] = 40] = "Kinnara";
43
43
  Entity[Entity["Viracocha"] = 41] = "Viracocha";
44
- Entity[Entity["MamaQucha"] = 42] = "MamaQucha";
44
+ Entity[Entity["Mamacocha"] = 42] = "Mamacocha";
45
45
  Entity[Entity["Illapa"] = 43] = "Illapa";
46
46
  Entity[Entity["Inti"] = 44] = "Inti";
47
47
  Entity[Entity["Puma"] = 45] = "Puma";
@@ -23,6 +23,8 @@ export declare enum LocationType {
23
23
  PlayerDiscard = 22,
24
24
  PlayerSelectedCards = 23,
25
25
  GameHelpArea = 24,
26
- CardsCount = 25
26
+ CardsCount = 25,
27
+ SummonGainIcon = 26,
28
+ EntityEffect = 27
27
29
  }
28
30
  export declare const isInSanctuary: (type?: LocationType) => type is LocationType.SanctuaryCreatureSpot | LocationType.SanctuaryGodSpot;
@@ -25,5 +25,7 @@ export var LocationType;
25
25
  LocationType[LocationType["PlayerSelectedCards"] = 23] = "PlayerSelectedCards";
26
26
  LocationType[LocationType["GameHelpArea"] = 24] = "GameHelpArea";
27
27
  LocationType[LocationType["CardsCount"] = 25] = "CardsCount";
28
+ LocationType[LocationType["SummonGainIcon"] = 26] = "SummonGainIcon";
29
+ LocationType[LocationType["EntityEffect"] = 27] = "EntityEffect";
28
30
  })(LocationType || (LocationType = {}));
29
31
  export const isInSanctuary = (type) => type === LocationType.SanctuaryCreatureSpot || type === LocationType.SanctuaryGodSpot;
@@ -206,9 +206,7 @@ export class Pantheon extends MaterialRulesPart {
206
206
  onSummon(move) {
207
207
  const moves = [];
208
208
  const card = this.material(MaterialType.EntityCard).index(move.itemIndex).getItem();
209
- const entity = card.id.front;
210
- if (!entity)
211
- return [];
209
+ const entity = card.id.front ?? (move.reveal?.id).front;
212
210
  for (const player of this.game.players) {
213
211
  if (player !== this.player) {
214
212
  const favorTax = new Pantheon(this.game, player).getFavorTax(move.location);
@@ -20,8 +20,8 @@ import { SunWukong } from './chinese/SunWukong';
20
20
  import { Tianlong } from './chinese/Tianlong';
21
21
  import { YanluoWang } from './chinese/YanluoWang';
22
22
  import { Anubis } from './egyptian/Anubis';
23
- import { Ammit } from './egyptian/Ammit';
24
- import { Beetle } from './egyptian/Beetle';
23
+ import { Ammout } from './egyptian/Ammout';
24
+ import { Scarab } from './egyptian/Scarab';
25
25
  import { Bennu } from './egyptian/Bennu';
26
26
  import { Cobra } from './egyptian/Cobra';
27
27
  import { Isis } from './egyptian/Isis';
@@ -41,7 +41,7 @@ import { Poseidon } from './greek/Poseidon';
41
41
  import { Zeus } from './greek/Zeus';
42
42
  import { Asura } from './hindu/Asura';
43
43
  import { Brahma } from './hindu/Brahma';
44
- import { Ganesh } from './hindu/Ganesh';
44
+ import { Ganesha } from './hindu/Ganesha';
45
45
  import { Garuda } from './hindu/Garuda';
46
46
  import { Kinnara } from './hindu/Kinnara';
47
47
  import { Naga } from './hindu/Naga';
@@ -54,7 +54,7 @@ import { Caiman } from './inca/Caiman';
54
54
  import { Condor } from './inca/Condor';
55
55
  import { Illapa } from './inca/Illapa';
56
56
  import { Inti } from './inca/Inti';
57
- import { MamaQucha } from './inca/MamaQucha';
57
+ import { Mamacocha } from './inca/Mamacocha';
58
58
  import { Puma } from './inca/Puma';
59
59
  import { Supay } from './inca/Supay';
60
60
  import { Ukuku } from './inca/Ukuku';
@@ -106,16 +106,16 @@ export const entities = {
106
106
  [Entity.Osiris]: Osiris,
107
107
  [Entity.Anubis]: Anubis,
108
108
  [Entity.Isis]: Isis,
109
- [Entity.Beetle]: Beetle,
109
+ [Entity.Scarab]: Scarab,
110
110
  [Entity.Mummy]: Mummy,
111
111
  [Entity.Sphinx]: Sphinx,
112
112
  [Entity.Cobra]: Cobra,
113
- [Entity.Ammit]: Ammit,
113
+ [Entity.Ammout]: Ammout,
114
114
  [Entity.Bennu]: Bennu,
115
115
  [Entity.Brahma]: Brahma,
116
116
  [Entity.Vishnu]: Vishnu,
117
117
  [Entity.Shiva]: Shiva,
118
- [Entity.Ganesh]: Ganesh,
118
+ [Entity.Ganesha]: Ganesha,
119
119
  [Entity.Asura]: Asura,
120
120
  [Entity.Naga]: Naga,
121
121
  [Entity.Rakshasa]: Rakshasa,
@@ -123,7 +123,7 @@ export const entities = {
123
123
  [Entity.Vetala]: Vetala,
124
124
  [Entity.Kinnara]: Kinnara,
125
125
  [Entity.Viracocha]: Viracocha,
126
- [Entity.MamaQucha]: MamaQucha,
126
+ [Entity.Mamacocha]: Mamacocha,
127
127
  [Entity.Illapa]: Illapa,
128
128
  [Entity.Inti]: Inti,
129
129
  [Entity.Puma]: Puma,
@@ -0,0 +1,2 @@
1
+ import { EntityDescription } from '../EntityDescription';
2
+ export declare const Ammout: EntityDescription;
@@ -0,0 +1,9 @@
1
+ import { AmmoutEffectRule } from '../../../rules/effects/AmmoutEffectRule';
2
+ import { isPlaced } from '../Effect';
3
+ export const Ammout = {
4
+ summon: [{}, {}, { gem: 2 }],
5
+ effect: {
6
+ trigger: isPlaced,
7
+ rule: AmmoutEffectRule
8
+ }
9
+ };
@@ -0,0 +1,2 @@
1
+ import { EntityDescription } from '../EntityDescription';
2
+ export declare const Scarab: EntityDescription;
@@ -0,0 +1,20 @@
1
+ import { isCreature } from '../../Entity';
2
+ import { Pantheon } from '../../Pantheon';
3
+ import { isSacrificed } from '../Effect';
4
+ import { PlayerEffectRule } from '../PlayerEffectRule';
5
+ export const Scarab = {
6
+ summon: [{ favor: 1 }, { gem: 1 }, {}],
7
+ effects: [
8
+ {
9
+ replaceSacrifice: (card) => isCreature(card.id.front)
10
+ },
11
+ {
12
+ trigger: isSacrificed,
13
+ rule: class ScarabEffectRule extends PlayerEffectRule {
14
+ playEffect() {
15
+ return [new Pantheon(this.game, this.player).gainGems(2)];
16
+ }
17
+ }
18
+ }
19
+ ]
20
+ };
@@ -0,0 +1,2 @@
1
+ import { EntityDescription } from '../EntityDescription';
2
+ export declare const Ganesha: EntityDescription;
@@ -0,0 +1,18 @@
1
+ import { LocationType } from '../../LocationType';
2
+ import { MaterialType } from '../../MaterialType';
3
+ import { Pantheon } from '../../Pantheon';
4
+ import { isEndOfGame } from '../Effect';
5
+ import { PlayerEffectRule } from '../PlayerEffectRule';
6
+ export const Ganesha = {
7
+ summon: [{ gem: 1 }, { gem: 1 }, {}],
8
+ effect: {
9
+ trigger: isEndOfGame,
10
+ rule: class GaneshaEffectRule extends PlayerEffectRule {
11
+ playEffect() {
12
+ const cardsInDiscard = this.material(MaterialType.EntityCard).location(LocationType.PlayerDiscard).player(this.player).length;
13
+ const pantheon = new Pantheon(this.game, this.player);
14
+ return cardsInDiscard > 0 ? [pantheon.gainFavor(Math.min(cardsInDiscard, 5))] : [];
15
+ }
16
+ }
17
+ }
18
+ };
@@ -0,0 +1,2 @@
1
+ import { EntityDescription } from '../EntityDescription';
2
+ export declare const Mamacocha: EntityDescription;
@@ -0,0 +1,20 @@
1
+ import { isCreature } from '../../Entity';
2
+ import { Pantheon } from '../../Pantheon';
3
+ import { isEndOfGame } from '../Effect';
4
+ import { PlayerEffectRule } from '../PlayerEffectRule';
5
+ export const Mamacocha = {
6
+ summon: [{}, { favor: 1 }, { gem: 2 }],
7
+ effect: {
8
+ trigger: isEndOfGame,
9
+ rule: class MamacochaEffectRule extends PlayerEffectRule {
10
+ playEffect() {
11
+ const pantheon = new Pantheon(this.game, this.player);
12
+ const hasCreature = pantheon.visibleEntities
13
+ .location((l) => l.y === 0)
14
+ .getItems()
15
+ .some((item) => isCreature(item.id.front));
16
+ return hasCreature ? [] : [pantheon.gainFavor(3)];
17
+ }
18
+ }
19
+ }
20
+ };
@@ -26,7 +26,7 @@ export declare enum RuleId {
26
26
  SphinxEffect = 28,
27
27
  CobraEffect = 29,
28
28
  CobraSummonEffect = 30,
29
- AmmitEffect = 31,
29
+ AmmoutEffect = 31,
30
30
  BennuEffect = 32,
31
31
  VishnuEffect = 33,
32
32
  ShivaEffect = 34,
@@ -27,7 +27,7 @@ export var RuleId;
27
27
  RuleId[RuleId["SphinxEffect"] = 28] = "SphinxEffect";
28
28
  RuleId[RuleId["CobraEffect"] = 29] = "CobraEffect";
29
29
  RuleId[RuleId["CobraSummonEffect"] = 30] = "CobraSummonEffect";
30
- RuleId[RuleId["AmmitEffect"] = 31] = "AmmitEffect";
30
+ RuleId[RuleId["AmmoutEffect"] = 31] = "AmmoutEffect";
31
31
  RuleId[RuleId["BennuEffect"] = 32] = "BennuEffect";
32
32
  RuleId[RuleId["VishnuEffect"] = 33] = "VishnuEffect";
33
33
  RuleId[RuleId["ShivaEffect"] = 34] = "ShivaEffect";
@@ -0,0 +1,6 @@
1
+ import { SummonEffectRule } from '../../material/entity/PlaceCardEffectRule';
2
+ import { RuleId } from '../RuleId';
3
+ export declare class AmmoutEffectRule extends SummonEffectRule {
4
+ ruleId: RuleId;
5
+ getCardsToPlace(): import("@gamepark/rules-api").Material<number, number, number>;
6
+ }
@@ -0,0 +1,15 @@
1
+ import { entityMythology } from '../../material/Entity';
2
+ import { SummonEffectRule } from '../../material/entity/PlaceCardEffectRule';
3
+ import { LocationType } from '../../material/LocationType';
4
+ import { MaterialType } from '../../material/MaterialType';
5
+ import { Pantheon } from '../../material/Pantheon';
6
+ import { RuleId } from '../RuleId';
7
+ export class AmmoutEffectRule extends SummonEffectRule {
8
+ ruleId = RuleId.AmmoutEffect;
9
+ getCardsToPlace() {
10
+ const mythologies = new Pantheon(this.game, this.player).missingMythologies;
11
+ return this.material(MaterialType.EntityCard)
12
+ .location(LocationType.PlayerDiscard)
13
+ .id((id) => mythologies.includes(entityMythology(id.front)));
14
+ }
15
+ }
@@ -6,13 +6,11 @@ import { RuleId } from '../RuleId';
6
6
  export class DullahanEffectRule extends MoveEffectRule {
7
7
  ruleId = RuleId.DullahanEffect;
8
8
  onRuleStart() {
9
- const pantheon = new Pantheon(this.game, this.player);
10
- const targetEntitiesAbleToMove = this.getMovingCards()
11
- .filter((item) => pantheon.isAbleToMove(item))
12
- .getIndexes();
13
- if (targetEntitiesAbleToMove.length === 0) {
9
+ const moveCardsMoves = this.getMoveCardsMoves();
10
+ if (moveCardsMoves.length === 0) {
14
11
  return [this.customMove(CustomMoveType.EndEffect)];
15
12
  }
13
+ const targetEntitiesAbleToMove = moveCardsMoves.map((move) => move.itemIndex);
16
14
  this.memorize(Memory.TargetEntities, targetEntitiesAbleToMove);
17
15
  this.memorize(Memory.EffectCount, targetEntitiesAbleToMove.length);
18
16
  const moves = this.getPlayerMoves();
@@ -3,9 +3,9 @@ import { CardEffect, PlayerPendingEffects } from '../../material/entity/Effect';
3
3
  import { RuleId } from '../RuleId';
4
4
  export declare class ResolveEffectsRule extends PlayerTurnRule {
5
5
  startEffectsResolution(): import("@gamepark/rules-api").StartRule<RuleId.ResolveEffects>[] | import("@gamepark/rules-api").StartPlayerTurn<import("../../PlayerColor").PlayerColor, RuleId.ResolveEffects>[];
6
- isAutoEffects(): boolean;
6
+ isAutoEffects(pendingEffects: PlayerPendingEffects): boolean;
7
7
  onRuleStart(_move: RuleMove, previousRule: RuleStep): MaterialMove[];
8
- getPendingEffects(): PlayerPendingEffects;
8
+ getPendingEffects(): PlayerPendingEffects | undefined;
9
9
  getPlayerMoves(): CustomMove[] | import("@gamepark/rules-api").MoveItem<number, number, number>[];
10
10
  beforeItemMove(move: ItemMove): CustomMove[];
11
11
  onCustomMove(move: CustomMove): MaterialMove[];
@@ -12,13 +12,15 @@ import { RuleId } from '../RuleId';
12
12
  export class ResolveEffectsRule extends PlayerTurnRule {
13
13
  startEffectsResolution() {
14
14
  const pendingEffects = this.getPendingEffects();
15
- if (this.isAutoEffects()) {
15
+ if (!pendingEffects) {
16
+ throw new Error('Unexpected state: startEffectsResolution without pending effects');
17
+ }
18
+ if (this.isAutoEffects(pendingEffects)) {
16
19
  return [this.startRule(RuleId.ResolveEffects)];
17
20
  }
18
21
  return [this.startPlayerTurn(RuleId.ResolveEffects, pendingEffects.player)];
19
22
  }
20
- isAutoEffects() {
21
- const pendingEffects = this.getPendingEffects();
23
+ isAutoEffects(pendingEffects) {
22
24
  switch (pendingEffects.type) {
23
25
  case PendingEffectsType.CardsEffects:
24
26
  return pendingEffects.effects.every((effect) => effect.auto);
@@ -33,6 +35,9 @@ export class ResolveEffectsRule extends PlayerTurnRule {
33
35
  this.memorize(Memory.PendingRule, previousRule);
34
36
  }
35
37
  const pendingEffects = this.getPendingEffects();
38
+ if (!pendingEffects) {
39
+ throw new Error('Unexpected state: start ResolveEffectsRule without pending effects');
40
+ }
36
41
  if (pendingEffects.type === PendingEffectsType.SummonGain) {
37
42
  return [...new Pantheon(this.game, this.player).getSummonGains(pendingEffects.entity, pendingEffects.line), this.customMove(CustomMoveType.EndEffect)];
38
43
  }
@@ -79,7 +84,7 @@ export class ResolveEffectsRule extends PlayerTurnRule {
79
84
  const pendingEffects = this.getPendingEffects();
80
85
  if (isMoveItem(move) &&
81
86
  (move.itemType === MaterialType.GemToken || move.itemType === MaterialType.FavorToken) &&
82
- pendingEffects.type === PendingEffectsType.BonusGains) {
87
+ pendingEffects?.type === PendingEffectsType.BonusGains) {
83
88
  const item = this.material(move.itemType).getItem(move.itemIndex);
84
89
  if (item.location.type === LocationType.PantheonColumnBonus) {
85
90
  pendingEffects.columns = pendingEffects.columns.filter((column) => column !== item.location.x);
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@gamepark/mythologies",
3
- "version": "0.12.3",
3
+ "version": "0.12.5",
4
4
  "description": "The rules of Mythologies adapted for Game Park",
5
5
  "sideEffects": false,
6
6
  "type": "module",
@@ -22,11 +22,11 @@
22
22
  },
23
23
  "peerDependencies": {
24
24
  "@gamepark/rules-api": ">=7",
25
- "es-toolkit": "^1.39.10"
25
+ "es-toolkit": "^1.44.0"
26
26
  },
27
27
  "devDependencies": {
28
- "@gamepark/rules-api": "~7.1.0",
29
- "es-toolkit": "^1.39.10"
28
+ "@gamepark/rules-api": "~7.2.0",
29
+ "es-toolkit": "^1.44.0"
30
30
  },
31
- "gitHead": "6f3045ccf119810e8294b2e5272f0de5eae820bf"
31
+ "gitHead": "610c9b10a35cf3cd109092a2bee80a11451121f5"
32
32
  }