@gamepark/mythologies 0.10.0 → 0.11.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (319) hide show
  1. package/dist/CustomMoveType.d.ts +14 -14
  2. package/dist/CustomMoveType.js +11 -14
  3. package/dist/Memory.d.ts +14 -14
  4. package/dist/Memory.js +15 -18
  5. package/dist/MythologiesOptions.d.ts +12 -12
  6. package/dist/MythologiesOptions.js +22 -25
  7. package/dist/MythologiesRules.d.ts +158 -158
  8. package/dist/MythologiesRules.js +216 -244
  9. package/dist/MythologiesSetup.d.ts +17 -17
  10. package/dist/MythologiesSetup.js +84 -161
  11. package/dist/PlayerColor.d.ts +10 -10
  12. package/dist/PlayerColor.js +7 -10
  13. package/dist/index.d.ts +3 -3
  14. package/dist/index.js +3 -9
  15. package/dist/material/Destiny.d.ts +15 -15
  16. package/dist/material/Destiny.js +91 -130
  17. package/dist/material/Entity.d.ts +102 -102
  18. package/dist/material/Entity.js +92 -99
  19. package/dist/material/LocationType.d.ts +28 -28
  20. package/dist/material/LocationType.js +29 -33
  21. package/dist/material/MaterialType.d.ts +13 -13
  22. package/dist/material/MaterialType.js +14 -17
  23. package/dist/material/Mythology.d.ts +18 -18
  24. package/dist/material/Mythology.js +16 -19
  25. package/dist/material/Pantheon.d.ts +50 -50
  26. package/dist/material/Pantheon.js +294 -484
  27. package/dist/material/Trial.d.ts +22 -22
  28. package/dist/material/Trial.js +139 -183
  29. package/dist/material/entity/AutoEffectRule.d.ts +11 -11
  30. package/dist/material/entity/AutoEffectRule.js +16 -49
  31. package/dist/material/entity/Effect.d.ts +106 -106
  32. package/dist/material/entity/Effect.js +26 -46
  33. package/dist/material/entity/EntityDescription.d.ts +13 -13
  34. package/dist/material/entity/EntityDescription.js +165 -170
  35. package/dist/material/entity/MoveEffectRule.d.ts +18 -18
  36. package/dist/material/entity/MoveEffectRule.js +73 -129
  37. package/dist/material/entity/PlaceCardEffectRule.d.ts +15 -15
  38. package/dist/material/entity/PlaceCardEffectRule.js +43 -78
  39. package/dist/material/entity/PlayerEffectRule.d.ts +14 -14
  40. package/dist/material/entity/PlayerEffectRule.js +36 -63
  41. package/dist/material/entity/SacrificeEffectRule.d.ts +11 -11
  42. package/dist/material/entity/SacrificeEffectRule.js +40 -64
  43. package/dist/material/entity/SimultaneousEffectRule.d.ts +18 -18
  44. package/dist/material/entity/SimultaneousEffectRule.js +64 -149
  45. package/dist/material/entity/SimultaneousMoveEffectRule.d.ts +17 -17
  46. package/dist/material/entity/SimultaneousMoveEffectRule.js +65 -141
  47. package/dist/material/entity/SimultaneousSacrificeEffectRule.d.ts +10 -10
  48. package/dist/material/entity/SimultaneousSacrificeEffectRule.js +31 -55
  49. package/dist/material/entity/celtic/Banshee.d.ts +2 -2
  50. package/dist/material/entity/celtic/Banshee.js +23 -46
  51. package/dist/material/entity/celtic/Brigid.d.ts +2 -2
  52. package/dist/material/entity/celtic/Brigid.js +17 -40
  53. package/dist/material/entity/celtic/Cernunnos.d.ts +2 -2
  54. package/dist/material/entity/celtic/Cernunnos.js +19 -43
  55. package/dist/material/entity/celtic/Dagda.d.ts +2 -2
  56. package/dist/material/entity/celtic/Dagda.js +26 -50
  57. package/dist/material/entity/celtic/Dullahan.d.ts +2 -2
  58. package/dist/material/entity/celtic/Dullahan.js +9 -12
  59. package/dist/material/entity/celtic/Fairy.d.ts +2 -2
  60. package/dist/material/entity/celtic/Fairy.js +9 -12
  61. package/dist/material/entity/celtic/Kelpie.d.ts +2 -2
  62. package/dist/material/entity/celtic/Kelpie.js +16 -39
  63. package/dist/material/entity/celtic/Leprechaun.d.ts +2 -2
  64. package/dist/material/entity/celtic/Leprechaun.js +9 -12
  65. package/dist/material/entity/celtic/Morrigan.d.ts +2 -2
  66. package/dist/material/entity/celtic/Morrigan.js +8 -11
  67. package/dist/material/entity/celtic/Selkie.d.ts +2 -2
  68. package/dist/material/entity/celtic/Selkie.js +14 -17
  69. package/dist/material/entity/chinese/ChangE.d.ts +2 -2
  70. package/dist/material/entity/chinese/ChangE.js +6 -9
  71. package/dist/material/entity/chinese/Fenghuang.d.ts +2 -2
  72. package/dist/material/entity/chinese/Fenghuang.js +10 -15
  73. package/dist/material/entity/chinese/Jiangshi.d.ts +2 -2
  74. package/dist/material/entity/chinese/Jiangshi.js +9 -12
  75. package/dist/material/entity/chinese/Mogwai.d.ts +2 -2
  76. package/dist/material/entity/chinese/Mogwai.js +18 -44
  77. package/dist/material/entity/chinese/Nian.d.ts +2 -2
  78. package/dist/material/entity/chinese/Nian.js +19 -42
  79. package/dist/material/entity/chinese/Nuwa.d.ts +2 -2
  80. package/dist/material/entity/chinese/Nuwa.js +9 -12
  81. package/dist/material/entity/chinese/Qilin.d.ts +2 -2
  82. package/dist/material/entity/chinese/Qilin.js +9 -12
  83. package/dist/material/entity/chinese/SunWukong.d.ts +2 -2
  84. package/dist/material/entity/chinese/SunWukong.js +17 -43
  85. package/dist/material/entity/chinese/Tianlong.d.ts +2 -2
  86. package/dist/material/entity/chinese/Tianlong.js +9 -12
  87. package/dist/material/entity/chinese/YanluoWang.d.ts +2 -2
  88. package/dist/material/entity/chinese/YanluoWang.js +9 -12
  89. package/dist/material/entity/egyptian/Ammit.d.ts +2 -2
  90. package/dist/material/entity/egyptian/Ammit.js +9 -12
  91. package/dist/material/entity/egyptian/Anubis.d.ts +2 -2
  92. package/dist/material/entity/egyptian/Anubis.js +9 -12
  93. package/dist/material/entity/egyptian/Beetle.d.ts +2 -2
  94. package/dist/material/entity/egyptian/Beetle.js +20 -43
  95. package/dist/material/entity/egyptian/Bennu.d.ts +2 -2
  96. package/dist/material/entity/egyptian/Bennu.js +9 -12
  97. package/dist/material/entity/egyptian/Cobra.d.ts +2 -2
  98. package/dist/material/entity/egyptian/Cobra.js +9 -12
  99. package/dist/material/entity/egyptian/Isis.d.ts +2 -2
  100. package/dist/material/entity/egyptian/Isis.js +15 -41
  101. package/dist/material/entity/egyptian/Mummy.d.ts +2 -2
  102. package/dist/material/entity/egyptian/Mummy.js +17 -40
  103. package/dist/material/entity/egyptian/Osiris.d.ts +2 -2
  104. package/dist/material/entity/egyptian/Osiris.js +24 -72
  105. package/dist/material/entity/egyptian/Ra.d.ts +2 -2
  106. package/dist/material/entity/egyptian/Ra.js +9 -12
  107. package/dist/material/entity/egyptian/Sphinx.d.ts +2 -2
  108. package/dist/material/entity/egyptian/Sphinx.js +9 -12
  109. package/dist/material/entity/greek/Athena.d.ts +2 -2
  110. package/dist/material/entity/greek/Athena.js +9 -12
  111. package/dist/material/entity/greek/Centaur.d.ts +2 -2
  112. package/dist/material/entity/greek/Centaur.js +9 -12
  113. package/dist/material/entity/greek/Chimera.d.ts +2 -2
  114. package/dist/material/entity/greek/Chimera.js +9 -12
  115. package/dist/material/entity/greek/Cyclops.d.ts +2 -2
  116. package/dist/material/entity/greek/Cyclops.js +15 -19
  117. package/dist/material/entity/greek/Gorgon.d.ts +2 -2
  118. package/dist/material/entity/greek/Gorgon.js +9 -12
  119. package/dist/material/entity/greek/Griffin.d.ts +2 -2
  120. package/dist/material/entity/greek/Griffin.js +9 -12
  121. package/dist/material/entity/greek/Hades.d.ts +2 -2
  122. package/dist/material/entity/greek/Hades.js +9 -12
  123. package/dist/material/entity/greek/Minotaur.d.ts +2 -2
  124. package/dist/material/entity/greek/Minotaur.js +9 -12
  125. package/dist/material/entity/greek/Poseidon.d.ts +2 -2
  126. package/dist/material/entity/greek/Poseidon.js +20 -46
  127. package/dist/material/entity/greek/Zeus.d.ts +2 -2
  128. package/dist/material/entity/greek/Zeus.js +17 -40
  129. package/dist/material/entity/hindu/Asura.d.ts +2 -2
  130. package/dist/material/entity/hindu/Asura.js +19 -67
  131. package/dist/material/entity/hindu/Brahma.d.ts +2 -2
  132. package/dist/material/entity/hindu/Brahma.js +14 -37
  133. package/dist/material/entity/hindu/Ganesh.d.ts +2 -2
  134. package/dist/material/entity/hindu/Ganesh.js +18 -41
  135. package/dist/material/entity/hindu/Garuda.d.ts +2 -2
  136. package/dist/material/entity/hindu/Garuda.js +9 -12
  137. package/dist/material/entity/hindu/Kinnara.d.ts +2 -2
  138. package/dist/material/entity/hindu/Kinnara.js +9 -12
  139. package/dist/material/entity/hindu/Naga.d.ts +2 -2
  140. package/dist/material/entity/hindu/Naga.js +29 -75
  141. package/dist/material/entity/hindu/Rakshasa.d.ts +2 -2
  142. package/dist/material/entity/hindu/Rakshasa.js +9 -12
  143. package/dist/material/entity/hindu/Shiva.d.ts +2 -2
  144. package/dist/material/entity/hindu/Shiva.js +9 -12
  145. package/dist/material/entity/hindu/Vetala.d.ts +2 -2
  146. package/dist/material/entity/hindu/Vetala.js +9 -12
  147. package/dist/material/entity/hindu/Vishnu.d.ts +2 -2
  148. package/dist/material/entity/hindu/Vishnu.js +20 -68
  149. package/dist/material/entity/inca/Amaru.d.ts +2 -2
  150. package/dist/material/entity/inca/Amaru.js +15 -38
  151. package/dist/material/entity/inca/Caiman.d.ts +2 -2
  152. package/dist/material/entity/inca/Caiman.js +9 -12
  153. package/dist/material/entity/inca/Condor.d.ts +2 -2
  154. package/dist/material/entity/inca/Condor.js +9 -12
  155. package/dist/material/entity/inca/Illapa.d.ts +2 -2
  156. package/dist/material/entity/inca/Illapa.js +9 -12
  157. package/dist/material/entity/inca/Inti.d.ts +2 -2
  158. package/dist/material/entity/inca/Inti.js +16 -39
  159. package/dist/material/entity/inca/MamaQucha.d.ts +2 -2
  160. package/dist/material/entity/inca/MamaQucha.js +20 -43
  161. package/dist/material/entity/inca/Puma.d.ts +2 -2
  162. package/dist/material/entity/inca/Puma.js +14 -40
  163. package/dist/material/entity/inca/Supay.d.ts +2 -2
  164. package/dist/material/entity/inca/Supay.js +9 -12
  165. package/dist/material/entity/inca/Ukuku.d.ts +2 -2
  166. package/dist/material/entity/inca/Ukuku.js +14 -18
  167. package/dist/material/entity/inca/Viracocha.d.ts +2 -2
  168. package/dist/material/entity/inca/Viracocha.js +9 -12
  169. package/dist/material/entity/norse/Alf.d.ts +2 -2
  170. package/dist/material/entity/norse/Alf.js +9 -12
  171. package/dist/material/entity/norse/Draugr.d.ts +2 -2
  172. package/dist/material/entity/norse/Draugr.js +9 -12
  173. package/dist/material/entity/norse/Fenrir.d.ts +2 -2
  174. package/dist/material/entity/norse/Fenrir.js +9 -12
  175. package/dist/material/entity/norse/Freya.d.ts +2 -2
  176. package/dist/material/entity/norse/Freya.js +17 -40
  177. package/dist/material/entity/norse/Jotunn.d.ts +2 -2
  178. package/dist/material/entity/norse/Jotunn.js +15 -38
  179. package/dist/material/entity/norse/Loki.d.ts +2 -2
  180. package/dist/material/entity/norse/Loki.js +14 -37
  181. package/dist/material/entity/norse/Odin.d.ts +2 -2
  182. package/dist/material/entity/norse/Odin.js +3 -6
  183. package/dist/material/entity/norse/Thor.d.ts +2 -2
  184. package/dist/material/entity/norse/Thor.js +9 -12
  185. package/dist/material/entity/norse/Troll.d.ts +2 -2
  186. package/dist/material/entity/norse/Troll.js +6 -9
  187. package/dist/material/entity/norse/Valkyrie.d.ts +2 -2
  188. package/dist/material/entity/norse/Valkyrie.js +27 -73
  189. package/dist/material/entity/zulu/Idlozi.d.ts +2 -2
  190. package/dist/material/entity/zulu/Idlozi.js +9 -12
  191. package/dist/material/entity/zulu/Impundulu.d.ts +2 -2
  192. package/dist/material/entity/zulu/Impundulu.js +9 -12
  193. package/dist/material/entity/zulu/Inkanyamba.d.ts +2 -2
  194. package/dist/material/entity/zulu/Inkanyamba.js +16 -42
  195. package/dist/material/entity/zulu/Inkosazana.d.ts +2 -2
  196. package/dist/material/entity/zulu/Inkosazana.js +9 -12
  197. package/dist/material/entity/zulu/Shembe.d.ts +2 -2
  198. package/dist/material/entity/zulu/Shembe.js +19 -44
  199. package/dist/material/entity/zulu/Tokoloshe.d.ts +2 -2
  200. package/dist/material/entity/zulu/Tokoloshe.js +24 -47
  201. package/dist/material/entity/zulu/Umvelinqangi.d.ts +2 -2
  202. package/dist/material/entity/zulu/Umvelinqangi.js +22 -45
  203. package/dist/material/entity/zulu/Unkulunkulu.d.ts +2 -2
  204. package/dist/material/entity/zulu/Unkulunkulu.js +20 -43
  205. package/dist/material/entity/zulu/Unwabu.d.ts +2 -2
  206. package/dist/material/entity/zulu/Unwabu.js +25 -49
  207. package/dist/material/entity/zulu/Werehyena.d.ts +2 -2
  208. package/dist/material/entity/zulu/Werehyena.js +9 -12
  209. package/dist/rules/ChooseDraftTokenRule.d.ts +15 -15
  210. package/dist/rules/ChooseDraftTokenRule.js +54 -103
  211. package/dist/rules/DrawDestinyCardRule.d.ts +7 -7
  212. package/dist/rules/DrawDestinyCardRule.js +44 -115
  213. package/dist/rules/EndGameRule.d.ts +5 -5
  214. package/dist/rules/EndGameRule.js +34 -105
  215. package/dist/rules/PlaceCardsRule.d.ts +14 -14
  216. package/dist/rules/PlaceCardsRule.js +107 -206
  217. package/dist/rules/PlaceTokenRule.d.ts +12 -12
  218. package/dist/rules/PlaceTokenRule.js +75 -151
  219. package/dist/rules/RuleId.d.ts +65 -65
  220. package/dist/rules/RuleId.js +66 -69
  221. package/dist/rules/UpkeepRule.d.ts +9 -9
  222. package/dist/rules/UpkeepRule.js +56 -154
  223. package/dist/rules/effects/AlfEffectRule.d.ts +10 -10
  224. package/dist/rules/effects/AlfEffectRule.js +33 -59
  225. package/dist/rules/effects/AmmitEffectRule.d.ts +6 -6
  226. package/dist/rules/effects/AmmitEffectRule.js +15 -40
  227. package/dist/rules/effects/AnubisEffectRule.d.ts +9 -9
  228. package/dist/rules/effects/AnubisEffectRule.js +24 -49
  229. package/dist/rules/effects/AthenaEffectRule.d.ts +10 -10
  230. package/dist/rules/effects/AthenaEffectRule.js +48 -150
  231. package/dist/rules/effects/BennuEffectRule.d.ts +6 -6
  232. package/dist/rules/effects/BennuEffectRule.js +10 -35
  233. package/dist/rules/effects/CaimanEffectRule.d.ts +7 -7
  234. package/dist/rules/effects/CaimanEffectRule.js +23 -72
  235. package/dist/rules/effects/CentaurEffectRule.d.ts +15 -15
  236. package/dist/rules/effects/CentaurEffectRule.js +36 -95
  237. package/dist/rules/effects/ChimeraEffectRule.d.ts +8 -8
  238. package/dist/rules/effects/ChimeraEffectRule.js +15 -40
  239. package/dist/rules/effects/CobraEffectRule.d.ts +13 -13
  240. package/dist/rules/effects/CobraEffectRule.js +30 -61
  241. package/dist/rules/effects/CondorEffectRule.d.ts +8 -8
  242. package/dist/rules/effects/CondorEffectRule.js +20 -45
  243. package/dist/rules/effects/CyclopsEffectRule.d.ts +11 -11
  244. package/dist/rules/effects/CyclopsEffectRule.js +50 -106
  245. package/dist/rules/effects/DraugrEffectRule.d.ts +11 -11
  246. package/dist/rules/effects/DraugrEffectRule.js +32 -58
  247. package/dist/rules/effects/DullahanEffectRule.d.ts +11 -11
  248. package/dist/rules/effects/DullahanEffectRule.js +48 -73
  249. package/dist/rules/effects/FairyEffectRule.d.ts +10 -10
  250. package/dist/rules/effects/FairyEffectRule.js +33 -55
  251. package/dist/rules/effects/FenghuangEffectRule.d.ts +8 -8
  252. package/dist/rules/effects/FenghuangEffectRule.js +18 -48
  253. package/dist/rules/effects/FenrirEffectRule.d.ts +16 -16
  254. package/dist/rules/effects/FenrirEffectRule.js +85 -139
  255. package/dist/rules/effects/GarudaEffectRule.d.ts +16 -16
  256. package/dist/rules/effects/GarudaEffectRule.js +55 -113
  257. package/dist/rules/effects/GorgonEffectRule.d.ts +7 -7
  258. package/dist/rules/effects/GorgonEffectRule.js +15 -40
  259. package/dist/rules/effects/GriffinEffectRule.d.ts +9 -9
  260. package/dist/rules/effects/GriffinEffectRule.js +16 -41
  261. package/dist/rules/effects/HadesEffectRule.d.ts +9 -9
  262. package/dist/rules/effects/HadesEffectRule.js +14 -39
  263. package/dist/rules/effects/IdloziEffectRule.d.ts +9 -9
  264. package/dist/rules/effects/IdloziEffectRule.js +21 -46
  265. package/dist/rules/effects/IllapaEffectRule.d.ts +16 -16
  266. package/dist/rules/effects/IllapaEffectRule.js +43 -76
  267. package/dist/rules/effects/ImpunduluEffectRule.d.ts +10 -10
  268. package/dist/rules/effects/ImpunduluEffectRule.js +39 -77
  269. package/dist/rules/effects/InkosazanaEffectRule.d.ts +7 -7
  270. package/dist/rules/effects/InkosazanaEffectRule.js +21 -46
  271. package/dist/rules/effects/JiangshiEffectRule.d.ts +8 -8
  272. package/dist/rules/effects/JiangshiEffectRule.js +25 -51
  273. package/dist/rules/effects/KinnaraEffectRule.d.ts +13 -13
  274. package/dist/rules/effects/KinnaraEffectRule.js +42 -95
  275. package/dist/rules/effects/LeprechaunEffectRule.d.ts +9 -9
  276. package/dist/rules/effects/LeprechaunEffectRule.js +23 -49
  277. package/dist/rules/effects/MinotaurEffectRule.d.ts +11 -11
  278. package/dist/rules/effects/MinotaurEffectRule.js +23 -49
  279. package/dist/rules/effects/MultipleSimultaneousMoveEffectRule.d.ts +14 -14
  280. package/dist/rules/effects/MultipleSimultaneousMoveEffectRule.js +71 -144
  281. package/dist/rules/effects/NuwaEffectRule.d.ts +14 -14
  282. package/dist/rules/effects/NuwaEffectRule.js +57 -106
  283. package/dist/rules/effects/OdinEffectRule.d.ts +11 -11
  284. package/dist/rules/effects/OdinEffectRule.js +27 -52
  285. package/dist/rules/effects/PermanentEffectsRule.d.ts +7 -7
  286. package/dist/rules/effects/PermanentEffectsRule.js +21 -54
  287. package/dist/rules/effects/QilinEffectRule.d.ts +8 -8
  288. package/dist/rules/effects/QilinEffectRule.js +40 -115
  289. package/dist/rules/effects/RaEffectRule.d.ts +9 -9
  290. package/dist/rules/effects/RaEffectRule.js +14 -39
  291. package/dist/rules/effects/RakshasaEffectRule.d.ts +13 -13
  292. package/dist/rules/effects/RakshasaEffectRule.js +23 -48
  293. package/dist/rules/effects/ResolveEffectsRule.d.ts +12 -12
  294. package/dist/rules/effects/ResolveEffectsRule.js +87 -141
  295. package/dist/rules/effects/SelkieEffectRule.d.ts +8 -8
  296. package/dist/rules/effects/SelkieEffectRule.js +19 -44
  297. package/dist/rules/effects/ShivaEffectRule.d.ts +10 -10
  298. package/dist/rules/effects/ShivaEffectRule.js +35 -61
  299. package/dist/rules/effects/SphinxEffectRule.d.ts +10 -10
  300. package/dist/rules/effects/SphinxEffectRule.js +33 -58
  301. package/dist/rules/effects/SupayEffectRule.d.ts +20 -20
  302. package/dist/rules/effects/SupayEffectRule.js +44 -81
  303. package/dist/rules/effects/ThorEffectRule.d.ts +11 -11
  304. package/dist/rules/effects/ThorEffectRule.js +32 -58
  305. package/dist/rules/effects/TianlongEffectRule.d.ts +17 -17
  306. package/dist/rules/effects/TianlongEffectRule.js +47 -105
  307. package/dist/rules/effects/TriggerEffectsRule.d.ts +11 -11
  308. package/dist/rules/effects/TriggerEffectsRule.js +65 -183
  309. package/dist/rules/effects/UkukuEffectRule.d.ts +14 -14
  310. package/dist/rules/effects/UkukuEffectRule.js +35 -66
  311. package/dist/rules/effects/VetalaEffectRule.d.ts +12 -12
  312. package/dist/rules/effects/VetalaEffectRule.js +37 -62
  313. package/dist/rules/effects/ViracochaEffectRule.d.ts +7 -7
  314. package/dist/rules/effects/ViracochaEffectRule.js +15 -40
  315. package/dist/rules/effects/WerehyenaEffectRule.d.ts +8 -8
  316. package/dist/rules/effects/WerehyenaEffectRule.js +37 -98
  317. package/dist/rules/effects/YanluoWangEffectRule.d.ts +9 -9
  318. package/dist/rules/effects/YanluoWangEffectRule.js +46 -104
  319. package/package.json +7 -8
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- var __extends = (this && this.__extends) || (function () {
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- extendStatics = Object.setPrototypeOf ||
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- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
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- function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
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- return function (d, b) {
10
- if (typeof b !== "function" && b !== null)
11
- throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
12
- extendStatics(d, b);
13
- function __() { this.constructor = d; }
14
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
15
- };
16
- })();
17
- var __values = (this && this.__values) || function(o) {
18
- var s = typeof Symbol === "function" && Symbol.iterator, m = s && o[s], i = 0;
19
- if (m) return m.call(o);
20
- if (o && typeof o.length === "number") return {
21
- next: function () {
22
- if (o && i >= o.length) o = void 0;
23
- return { value: o && o[i++], done: !o };
24
- }
25
- };
26
- throw new TypeError(s ? "Object is not iterable." : "Symbol.iterator is not defined.");
27
- };
28
- var __read = (this && this.__read) || function (o, n) {
29
- var m = typeof Symbol === "function" && o[Symbol.iterator];
30
- if (!m) return o;
31
- var i = m.call(o), r, ar = [], e;
32
- try {
33
- while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
34
- }
35
- catch (error) { e = { error: error }; }
36
- finally {
37
- try {
38
- if (r && !r.done && (m = i["return"])) m.call(i);
39
- }
40
- finally { if (e) throw e.error; }
41
- }
42
- return ar;
43
- };
44
- var __spreadArray = (this && this.__spreadArray) || function (to, from, pack) {
45
- if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {
46
- if (ar || !(i in from)) {
47
- if (!ar) ar = Array.prototype.slice.call(from, 0, i);
48
- ar[i] = from[i];
49
- }
50
- }
51
- return to.concat(ar || Array.prototype.slice.call(from));
52
- };
53
- Object.defineProperty(exports, "__esModule", { value: true });
54
- exports.TriggerEffectsRule = void 0;
55
- var rules_api_1 = require("@gamepark/rules-api");
56
- var Effect_1 = require("../../material/entity/Effect");
57
- var EntityDescription_1 = require("../../material/entity/EntityDescription");
58
- var MaterialType_1 = require("../../material/MaterialType");
59
- var Pantheon_1 = require("../../material/Pantheon");
60
- var Memory_1 = require("../../Memory");
61
- var TriggerEffectsRule = (function (_super) {
62
- __extends(TriggerEffectsRule, _super);
63
- function TriggerEffectsRule() {
64
- return _super !== null && _super.apply(this, arguments) || this;
65
- }
66
- TriggerEffectsRule.prototype.triggerEffects = function () {
67
- var e_1, _a;
68
- var triggerEvents = [];
69
- for (var _i = 0; _i < arguments.length; _i++) {
70
- triggerEvents[_i] = arguments[_i];
71
- }
72
- var players = this.getPlayersByEffectPriorityOrder();
73
- try {
74
- for (var _b = __values(players.reverse()), _c = _b.next(); !_c.done; _c = _b.next()) {
75
- var player = _c.value;
76
- this.triggerPlayerEffects.apply(this, __spreadArray([player], __read(triggerEvents), false));
77
- }
78
- }
79
- catch (e_1_1) { e_1 = { error: e_1_1 }; }
80
- finally {
81
- try {
82
- if (_c && !_c.done && (_a = _b.return)) _a.call(_b);
83
- }
84
- finally { if (e_1) throw e_1.error; }
85
- }
86
- };
87
- TriggerEffectsRule.prototype.triggerPlayerEffects = function (player) {
88
- var triggerEvents = [];
89
- for (var _i = 1; _i < arguments.length; _i++) {
90
- triggerEvents[_i - 1] = arguments[_i];
91
- }
92
- var pendingEffects = this.getPlayerEffects.apply(this, __spreadArray([player], __read(triggerEvents), false));
93
- if (pendingEffects.length) {
94
- this.remind(Memory_1.Memory.PendingEffects).unshift(pendingEffects);
95
- }
96
- };
97
- TriggerEffectsRule.prototype.getPlayerEffects = function (player) {
98
- var e_2, _a, e_3, _b, e_4, _c;
99
- var triggerEvents = [];
100
- for (var _i = 1; _i < arguments.length; _i++) {
101
- triggerEvents[_i - 1] = arguments[_i];
102
- }
103
- var pendingEffects = [];
104
- var pantheon = new Pantheon_1.Pantheon(this.game, player);
105
- var material = this.material(MaterialType_1.MaterialType.EntityCard);
106
- var cards = pantheon.visibleEntities.getIndexes().map(function (index) { return ({ index: index, location: material.getItem(index).location }); });
107
- var _loop_1 = function (event) {
108
- if (event.type === Effect_1.TriggerEventType.EntityCrushed) {
109
- var location = material.getItem(event.cardIndex).location;
110
- if (location.player === player && !cards.some(function (card) { return card.index === event.cardIndex; })) {
111
- cards.push({ index: event.cardIndex, location: location });
112
- }
113
- }
114
- if (event.type === Effect_1.TriggerEventType.EntityPlaced && event.location.player === player && !cards.some(function (card) { return card.index === event.cardIndex; })) {
115
- cards.push({ index: event.cardIndex, location: event.location });
116
- }
117
- };
118
- try {
119
- for (var triggerEvents_1 = __values(triggerEvents), triggerEvents_1_1 = triggerEvents_1.next(); !triggerEvents_1_1.done; triggerEvents_1_1 = triggerEvents_1.next()) {
120
- var event = triggerEvents_1_1.value;
121
- _loop_1(event);
122
- }
123
- }
124
- catch (e_2_1) { e_2 = { error: e_2_1 }; }
125
- finally {
126
- try {
127
- if (triggerEvents_1_1 && !triggerEvents_1_1.done && (_a = triggerEvents_1.return)) _a.call(triggerEvents_1);
128
- }
129
- finally { if (e_2) throw e_2.error; }
130
- }
131
- try {
132
- for (var triggerEvents_2 = __values(triggerEvents), triggerEvents_2_1 = triggerEvents_2.next(); !triggerEvents_2_1.done; triggerEvents_2_1 = triggerEvents_2.next()) {
133
- var triggerEvent = triggerEvents_2_1.value;
134
- try {
135
- for (var cards_1 = (e_4 = void 0, __values(cards)), cards_1_1 = cards_1.next(); !cards_1_1.done; cards_1_1 = cards_1.next()) {
136
- var _d = cards_1_1.value, index = _d.index, location = _d.location;
137
- pendingEffects.push.apply(pendingEffects, __spreadArray([], __read(this.getCardEffects(index, location, triggerEvent)), false));
138
- }
139
- }
140
- catch (e_4_1) { e_4 = { error: e_4_1 }; }
141
- finally {
142
- try {
143
- if (cards_1_1 && !cards_1_1.done && (_c = cards_1.return)) _c.call(cards_1);
144
- }
145
- finally { if (e_4) throw e_4.error; }
146
- }
147
- }
148
- }
149
- catch (e_3_1) { e_3 = { error: e_3_1 }; }
150
- finally {
151
- try {
152
- if (triggerEvents_2_1 && !triggerEvents_2_1.done && (_b = triggerEvents_2.return)) _b.call(triggerEvents_2);
153
- }
154
- finally { if (e_3) throw e_3.error; }
155
- }
156
- return pendingEffects;
157
- };
158
- TriggerEffectsRule.prototype.triggerCardEffect = function (cardIndex, cardLocation, triggerEvent) {
159
- var pendingEffects = this.getCardEffects(cardIndex, cardLocation, triggerEvent);
160
- if (pendingEffects.length) {
161
- this.remind(Memory_1.Memory.PendingEffects).unshift(pendingEffects);
162
- }
163
- };
164
- TriggerEffectsRule.prototype.getCardEffects = function (cardIndex, cardLocation, triggerEvent) {
165
- var pendingEffects = [];
166
- var card = this.material(MaterialType_1.MaterialType.EntityCard).getItem(cardIndex);
167
- for (var effectIndex = 0; effectIndex < (0, EntityDescription_1.getEffects)(card.id.front).length; effectIndex++) {
168
- var effect = (0, EntityDescription_1.getEffects)(card.id.front)[effectIndex];
169
- if ((0, Effect_1.isTriggeredEffect)(effect) && effect.trigger(triggerEvent, { cardIndex: cardIndex, cardLocation: cardLocation, game: this.game })) {
170
- pendingEffects.push({ cardIndex: cardIndex, effectIndex: effectIndex, triggerEvent: triggerEvent, auto: !!effect.auto });
171
- }
172
- }
173
- return pendingEffects;
174
- };
175
- TriggerEffectsRule.prototype.getPlayersByEffectPriorityOrder = function () {
176
- var _a, _b;
177
- var firstPlayer = (_b = (_a = this.game.rule) === null || _a === void 0 ? void 0 : _a.player) !== null && _b !== void 0 ? _b : this.material(MaterialType_1.MaterialType.FirstPlayerToken).getItem().location.player;
178
- var index = this.game.players.indexOf(firstPlayer);
179
- return this.game.players.slice(index).concat(this.game.players.slice(0, index));
180
- };
181
- return TriggerEffectsRule;
182
- }(rules_api_1.MaterialRulesPart));
183
- exports.TriggerEffectsRule = TriggerEffectsRule;
1
+ import { MaterialRulesPart } from '@gamepark/rules-api';
2
+ import { isTriggeredEffect, TriggerEventType } from '../../material/entity/Effect';
3
+ import { getEffects } from '../../material/entity/EntityDescription';
4
+ import { MaterialType } from '../../material/MaterialType';
5
+ import { Pantheon } from '../../material/Pantheon';
6
+ import { Memory } from '../../Memory';
7
+ export class TriggerEffectsRule extends MaterialRulesPart {
8
+ triggerEffects(...triggerEvents) {
9
+ const players = this.getPlayersByEffectPriorityOrder();
10
+ for (const player of players.reverse()) {
11
+ this.triggerPlayerEffects(player, ...triggerEvents);
12
+ }
13
+ }
14
+ triggerPlayerEffects(player, ...triggerEvents) {
15
+ const pendingEffects = this.getPlayerEffects(player, ...triggerEvents);
16
+ if (pendingEffects.length) {
17
+ this.remind(Memory.PendingEffects).unshift(pendingEffects);
18
+ }
19
+ }
20
+ getPlayerEffects(player, ...triggerEvents) {
21
+ const pendingEffects = [];
22
+ const pantheon = new Pantheon(this.game, player);
23
+ const material = this.material(MaterialType.EntityCard);
24
+ const cards = pantheon.visibleEntities.getIndexes().map((index) => ({ index, location: material.getItem(index).location }));
25
+ for (const event of triggerEvents) {
26
+ if (event.type === TriggerEventType.EntityCrushed) {
27
+ const location = material.getItem(event.cardIndex).location;
28
+ if (location.player === player && !cards.some((card) => card.index === event.cardIndex)) {
29
+ cards.push({ index: event.cardIndex, location });
30
+ }
31
+ }
32
+ if (event.type === TriggerEventType.EntityPlaced && event.location.player === player && !cards.some((card) => card.index === event.cardIndex)) {
33
+ cards.push({ index: event.cardIndex, location: event.location });
34
+ }
35
+ }
36
+ for (const triggerEvent of triggerEvents) {
37
+ for (const { index, location } of cards) {
38
+ pendingEffects.push(...this.getCardEffects(index, location, triggerEvent));
39
+ }
40
+ }
41
+ return pendingEffects;
42
+ }
43
+ triggerCardEffect(cardIndex, cardLocation, triggerEvent) {
44
+ const pendingEffects = this.getCardEffects(cardIndex, cardLocation, triggerEvent);
45
+ if (pendingEffects.length) {
46
+ this.remind(Memory.PendingEffects).unshift(pendingEffects);
47
+ }
48
+ }
49
+ getCardEffects(cardIndex, cardLocation, triggerEvent) {
50
+ const pendingEffects = [];
51
+ const card = this.material(MaterialType.EntityCard).getItem(cardIndex);
52
+ for (let effectIndex = 0; effectIndex < getEffects(card.id.front).length; effectIndex++) {
53
+ const effect = getEffects(card.id.front)[effectIndex];
54
+ if (isTriggeredEffect(effect) && effect.trigger(triggerEvent, { cardIndex, cardLocation, game: this.game })) {
55
+ pendingEffects.push({ cardIndex, effectIndex, triggerEvent, auto: !!effect.auto });
56
+ }
57
+ }
58
+ return pendingEffects;
59
+ }
60
+ getPlayersByEffectPriorityOrder() {
61
+ const firstPlayer = this.game.rule?.player ?? this.material(MaterialType.FirstPlayerToken).getItem().location.player;
62
+ const index = this.game.players.indexOf(firstPlayer);
63
+ return this.game.players.slice(index).concat(this.game.players.slice(0, index));
64
+ }
65
+ }
@@ -1,14 +1,14 @@
1
- import { ItemMove } from '@gamepark/rules-api';
2
- import { PlaceCardEffectRule } from '../../material/entity/PlaceCardEffectRule';
3
- import { PlayerEffectRule } from '../../material/entity/PlayerEffectRule';
4
- import { RuleId } from '../RuleId';
5
- export declare class UkukuEffectRule extends PlayerEffectRule {
6
- ruleId: RuleId;
7
- getPlayerMoves(): import("@gamepark/rules-api").MoveItem<number, number, number>[];
8
- afterItemMove(move: ItemMove): import("@gamepark/rules-api").StartRule<RuleId.UkukuPlaceEffect>[];
9
- }
10
- export declare class UkukuPlaceEffectRule extends PlaceCardEffectRule {
11
- getCardsToPlace(): import("@gamepark/rules-api").Material<number, number, number>;
12
- getAvailableDestinations(cardIndex: number): import("@gamepark/rules-api").XYCoordinates[];
13
- onRuleEnd(): never[];
14
- }
1
+ import { ItemMove } from '@gamepark/rules-api';
2
+ import { PlaceCardEffectRule } from '../../material/entity/PlaceCardEffectRule';
3
+ import { PlayerEffectRule } from '../../material/entity/PlayerEffectRule';
4
+ import { RuleId } from '../RuleId';
5
+ export declare class UkukuEffectRule extends PlayerEffectRule {
6
+ ruleId: RuleId;
7
+ getPlayerMoves(): import("@gamepark/rules-api").MoveItem<number, number, number>[];
8
+ afterItemMove(move: ItemMove): import("@gamepark/rules-api").StartRule<RuleId.UkukuPlaceEffect>[];
9
+ }
10
+ export declare class UkukuPlaceEffectRule extends PlaceCardEffectRule {
11
+ getCardsToPlace(): import("@gamepark/rules-api").Material<number, number, number>;
12
+ getAvailableDestinations(cardIndex: number): import("@gamepark/rules-api").XYCoordinates[];
13
+ onRuleEnd(): never[];
14
+ }
@@ -1,66 +1,35 @@
1
- "use strict";
2
- var __extends = (this && this.__extends) || (function () {
3
- var extendStatics = function (d, b) {
4
- extendStatics = Object.setPrototypeOf ||
5
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
6
- function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
7
- return extendStatics(d, b);
8
- };
9
- return function (d, b) {
10
- if (typeof b !== "function" && b !== null)
11
- throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
12
- extendStatics(d, b);
13
- function __() { this.constructor = d; }
14
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
15
- };
16
- })();
17
- Object.defineProperty(exports, "__esModule", { value: true });
18
- exports.UkukuPlaceEffectRule = exports.UkukuEffectRule = void 0;
19
- var rules_api_1 = require("@gamepark/rules-api");
20
- var Destiny_1 = require("../../material/Destiny");
21
- var PlaceCardEffectRule_1 = require("../../material/entity/PlaceCardEffectRule");
22
- var PlayerEffectRule_1 = require("../../material/entity/PlayerEffectRule");
23
- var LocationType_1 = require("../../material/LocationType");
24
- var MaterialType_1 = require("../../material/MaterialType");
25
- var Pantheon_1 = require("../../material/Pantheon");
26
- var Memory_1 = require("../../Memory");
27
- var RuleId_1 = require("../RuleId");
28
- var UkukuEffectRule = (function (_super) {
29
- __extends(UkukuEffectRule, _super);
30
- function UkukuEffectRule() {
31
- var _this = _super !== null && _super.apply(this, arguments) || this;
32
- _this.ruleId = RuleId_1.RuleId.UkukuEffect;
33
- return _this;
34
- }
35
- UkukuEffectRule.prototype.getPlayerMoves = function () {
36
- return new Destiny_1.Destiny(this.game).creaturesOnTopOfDecks.moveItems({ type: LocationType_1.LocationType.PlayerSelectedCards, player: this.player });
37
- };
38
- UkukuEffectRule.prototype.afterItemMove = function (move) {
39
- if ((0, rules_api_1.isMoveItemType)(MaterialType_1.MaterialType.EntityCard)(move) && move.location.type === LocationType_1.LocationType.PlayerSelectedCards) {
40
- this.memorize(Memory_1.Memory.TargetEntities, move.itemIndex);
41
- return [this.startRule(RuleId_1.RuleId.UkukuPlaceEffect)];
42
- }
43
- return [];
44
- };
45
- return UkukuEffectRule;
46
- }(PlayerEffectRule_1.PlayerEffectRule));
47
- exports.UkukuEffectRule = UkukuEffectRule;
48
- var UkukuPlaceEffectRule = (function (_super) {
49
- __extends(UkukuPlaceEffectRule, _super);
50
- function UkukuPlaceEffectRule() {
51
- return _super !== null && _super.apply(this, arguments) || this;
52
- }
53
- UkukuPlaceEffectRule.prototype.getCardsToPlace = function () {
54
- return this.material(MaterialType_1.MaterialType.EntityCard).index(this.remind(Memory_1.Memory.TargetEntities));
55
- };
56
- UkukuPlaceEffectRule.prototype.getAvailableDestinations = function (cardIndex) {
57
- var ukuku = this.material(MaterialType_1.MaterialType.EntityCard).getItem(cardIndex);
58
- return new Pantheon_1.Pantheon(this.game, this.player).legalSpaces.filter(function (space) { return space.x === ukuku.location.x; });
59
- };
60
- UkukuPlaceEffectRule.prototype.onRuleEnd = function () {
61
- this.forget(Memory_1.Memory.TargetEntities);
62
- return [];
63
- };
64
- return UkukuPlaceEffectRule;
65
- }(PlaceCardEffectRule_1.PlaceCardEffectRule));
66
- exports.UkukuPlaceEffectRule = UkukuPlaceEffectRule;
1
+ import { isMoveItemType } from '@gamepark/rules-api';
2
+ import { Destiny } from '../../material/Destiny';
3
+ import { PlaceCardEffectRule } from '../../material/entity/PlaceCardEffectRule';
4
+ import { PlayerEffectRule } from '../../material/entity/PlayerEffectRule';
5
+ import { LocationType } from '../../material/LocationType';
6
+ import { MaterialType } from '../../material/MaterialType';
7
+ import { Pantheon } from '../../material/Pantheon';
8
+ import { Memory } from '../../Memory';
9
+ import { RuleId } from '../RuleId';
10
+ export class UkukuEffectRule extends PlayerEffectRule {
11
+ ruleId = RuleId.UkukuEffect;
12
+ getPlayerMoves() {
13
+ return new Destiny(this.game).creaturesOnTopOfDecks.moveItems({ type: LocationType.PlayerSelectedCards, player: this.player });
14
+ }
15
+ afterItemMove(move) {
16
+ if (isMoveItemType(MaterialType.EntityCard)(move) && move.location.type === LocationType.PlayerSelectedCards) {
17
+ this.memorize(Memory.TargetEntities, move.itemIndex);
18
+ return [this.startRule(RuleId.UkukuPlaceEffect)];
19
+ }
20
+ return [];
21
+ }
22
+ }
23
+ export class UkukuPlaceEffectRule extends PlaceCardEffectRule {
24
+ getCardsToPlace() {
25
+ return this.material(MaterialType.EntityCard).index(this.remind(Memory.TargetEntities));
26
+ }
27
+ getAvailableDestinations(cardIndex) {
28
+ const ukuku = this.material(MaterialType.EntityCard).getItem(cardIndex);
29
+ return new Pantheon(this.game, this.player).legalSpaces.filter((space) => space.x === ukuku.location.x);
30
+ }
31
+ onRuleEnd() {
32
+ this.forget(Memory.TargetEntities);
33
+ return [];
34
+ }
35
+ }
@@ -1,12 +1,12 @@
1
- import { MaterialItem, MaterialMove } from '@gamepark/rules-api';
2
- import { MoveEffectRule } from '../../material/entity/MoveEffectRule';
3
- import { RuleId } from '../RuleId';
4
- export declare class VetalaEffectRule extends MoveEffectRule {
5
- ruleId: RuleId;
6
- onRuleStart(): MaterialMove[];
7
- getPlayerMoves(): MaterialMove<number, number, number, number>[];
8
- getAvailableDestinations(card: MaterialItem, cardIndex: number): import("@gamepark/rules-api").XYCoordinates[];
9
- onCardMoved(): import("@gamepark/rules-api").CustomMove<number>[];
10
- onCardSacrificed(): import("@gamepark/rules-api").CustomMove<number>[];
11
- onRuleEnd(): never[];
12
- }
1
+ import { MaterialItem, MaterialMove } from '@gamepark/rules-api';
2
+ import { MoveEffectRule } from '../../material/entity/MoveEffectRule';
3
+ import { RuleId } from '../RuleId';
4
+ export declare class VetalaEffectRule extends MoveEffectRule {
5
+ ruleId: RuleId;
6
+ onRuleStart(): MaterialMove[];
7
+ getPlayerMoves(): MaterialMove[];
8
+ getAvailableDestinations(card: MaterialItem, cardIndex: number): import("@gamepark/rules-api").XYCoordinates[];
9
+ onCardMoved(): import("@gamepark/rules-api").CustomMove[];
10
+ onCardSacrificed(): import("@gamepark/rules-api").CustomMove[];
11
+ onRuleEnd(): never[];
12
+ }
@@ -1,62 +1,37 @@
1
- "use strict";
2
- var __extends = (this && this.__extends) || (function () {
3
- var extendStatics = function (d, b) {
4
- extendStatics = Object.setPrototypeOf ||
5
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
6
- function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
7
- return extendStatics(d, b);
8
- };
9
- return function (d, b) {
10
- if (typeof b !== "function" && b !== null)
11
- throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
12
- extendStatics(d, b);
13
- function __() { this.constructor = d; }
14
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
15
- };
16
- })();
17
- Object.defineProperty(exports, "__esModule", { value: true });
18
- exports.VetalaEffectRule = void 0;
19
- var rules_api_1 = require("@gamepark/rules-api");
20
- var CustomMoveType_1 = require("../../CustomMoveType");
21
- var MoveEffectRule_1 = require("../../material/entity/MoveEffectRule");
22
- var LocationType_1 = require("../../material/LocationType");
23
- var MaterialType_1 = require("../../material/MaterialType");
24
- var Memory_1 = require("../../Memory");
25
- var RuleId_1 = require("../RuleId");
26
- var VetalaEffectRule = (function (_super) {
27
- __extends(VetalaEffectRule, _super);
28
- function VetalaEffectRule() {
29
- var _this = _super !== null && _super.apply(this, arguments) || this;
30
- _this.ruleId = RuleId_1.RuleId.VetalaEffect;
31
- return _this;
32
- }
33
- VetalaEffectRule.prototype.onRuleStart = function () {
34
- var entitiesSacrificed = this.material(MaterialType_1.MaterialType.EntityCard).location(LocationType_1.LocationType.PlayerDiscard).player(this.player).length;
35
- if (entitiesSacrificed) {
36
- this.memorize(Memory_1.Memory.EffectCount, entitiesSacrificed);
37
- return [];
38
- }
39
- else {
40
- return [this.customMove(CustomMoveType_1.CustomMoveType.EndEffect)];
41
- }
42
- };
43
- VetalaEffectRule.prototype.getPlayerMoves = function () {
44
- return _super.prototype.getPlayerMoves.call(this).concat(this.customMove(CustomMoveType_1.CustomMoveType.EndEffect));
45
- };
46
- VetalaEffectRule.prototype.getAvailableDestinations = function (card, cardIndex) {
47
- return _super.prototype.getAvailableDestinations.call(this, card, cardIndex).filter(function (space) { return (0, rules_api_1.areAdjacentSquares)(card.location, space); });
48
- };
49
- VetalaEffectRule.prototype.onCardMoved = function () {
50
- var count = this.memorize(Memory_1.Memory.EffectCount, function (count) { return count - 1; });
51
- return count > 0 ? [] : [this.customMove(CustomMoveType_1.CustomMoveType.EndEffect)];
52
- };
53
- VetalaEffectRule.prototype.onCardSacrificed = function () {
54
- return this.onCardMoved();
55
- };
56
- VetalaEffectRule.prototype.onRuleEnd = function () {
57
- this.forget(Memory_1.Memory.EffectCount);
58
- return [];
59
- };
60
- return VetalaEffectRule;
61
- }(MoveEffectRule_1.MoveEffectRule));
62
- exports.VetalaEffectRule = VetalaEffectRule;
1
+ import { areAdjacentSquares } from '@gamepark/rules-api';
2
+ import { CustomMoveType } from '../../CustomMoveType';
3
+ import { MoveEffectRule } from '../../material/entity/MoveEffectRule';
4
+ import { LocationType } from '../../material/LocationType';
5
+ import { MaterialType } from '../../material/MaterialType';
6
+ import { Memory } from '../../Memory';
7
+ import { RuleId } from '../RuleId';
8
+ export class VetalaEffectRule extends MoveEffectRule {
9
+ ruleId = RuleId.VetalaEffect;
10
+ onRuleStart() {
11
+ const entitiesSacrificed = this.material(MaterialType.EntityCard).location(LocationType.PlayerDiscard).player(this.player).length;
12
+ if (entitiesSacrificed) {
13
+ this.memorize(Memory.EffectCount, entitiesSacrificed);
14
+ return [];
15
+ }
16
+ else {
17
+ return [this.customMove(CustomMoveType.EndEffect)];
18
+ }
19
+ }
20
+ getPlayerMoves() {
21
+ return super.getPlayerMoves().concat(this.customMove(CustomMoveType.EndEffect));
22
+ }
23
+ getAvailableDestinations(card, cardIndex) {
24
+ return super.getAvailableDestinations(card, cardIndex).filter((space) => areAdjacentSquares(card.location, space));
25
+ }
26
+ onCardMoved() {
27
+ const count = this.memorize(Memory.EffectCount, (count) => count - 1);
28
+ return count > 0 ? [] : [this.customMove(CustomMoveType.EndEffect)];
29
+ }
30
+ onCardSacrificed() {
31
+ return this.onCardMoved();
32
+ }
33
+ onRuleEnd() {
34
+ this.forget(Memory.EffectCount);
35
+ return [];
36
+ }
37
+ }
@@ -1,7 +1,7 @@
1
- import { SacrificeEffectRule } from '../../material/entity/SacrificeEffectRule';
2
- import { RuleId } from '../RuleId';
3
- export declare class ViracochaEffectRule extends SacrificeEffectRule {
4
- ruleId: RuleId;
5
- getCardsToSacrifice(): import("@gamepark/rules-api").Material<number, number, number>;
6
- onSacrifice(): (import("@gamepark/rules-api").CustomMove<number> | import("@gamepark/rules-api").CreateItem<number, number, number>)[];
7
- }
1
+ import { SacrificeEffectRule } from '../../material/entity/SacrificeEffectRule';
2
+ import { RuleId } from '../RuleId';
3
+ export declare class ViracochaEffectRule extends SacrificeEffectRule {
4
+ ruleId: RuleId;
5
+ getCardsToSacrifice(): import("@gamepark/rules-api").Material<number, number, number>;
6
+ onSacrifice(): (import("@gamepark/rules-api").CustomMove | import("@gamepark/rules-api").CreateItem<number, number, number>)[];
7
+ }
@@ -1,40 +1,15 @@
1
- "use strict";
2
- var __extends = (this && this.__extends) || (function () {
3
- var extendStatics = function (d, b) {
4
- extendStatics = Object.setPrototypeOf ||
5
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
6
- function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
7
- return extendStatics(d, b);
8
- };
9
- return function (d, b) {
10
- if (typeof b !== "function" && b !== null)
11
- throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
12
- extendStatics(d, b);
13
- function __() { this.constructor = d; }
14
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
15
- };
16
- })();
17
- Object.defineProperty(exports, "__esModule", { value: true });
18
- exports.ViracochaEffectRule = void 0;
19
- var CustomMoveType_1 = require("../../CustomMoveType");
20
- var Entity_1 = require("../../material/Entity");
21
- var SacrificeEffectRule_1 = require("../../material/entity/SacrificeEffectRule");
22
- var Pantheon_1 = require("../../material/Pantheon");
23
- var RuleId_1 = require("../RuleId");
24
- var ViracochaEffectRule = (function (_super) {
25
- __extends(ViracochaEffectRule, _super);
26
- function ViracochaEffectRule() {
27
- var _this = _super !== null && _super.apply(this, arguments) || this;
28
- _this.ruleId = RuleId_1.RuleId.ViracochaEffect;
29
- return _this;
30
- }
31
- ViracochaEffectRule.prototype.getCardsToSacrifice = function () {
32
- return _super.prototype.getCardsToSacrifice.call(this).id(function (id) { return (0, Entity_1.isCreature)(id.front); });
33
- };
34
- ViracochaEffectRule.prototype.onSacrifice = function () {
35
- var pantheon = new Pantheon_1.Pantheon(this.game, this.player);
36
- return [pantheon.gainFavor(2), this.customMove(CustomMoveType_1.CustomMoveType.EndEffect)];
37
- };
38
- return ViracochaEffectRule;
39
- }(SacrificeEffectRule_1.SacrificeEffectRule));
40
- exports.ViracochaEffectRule = ViracochaEffectRule;
1
+ import { CustomMoveType } from '../../CustomMoveType';
2
+ import { isCreature } from '../../material/Entity';
3
+ import { SacrificeEffectRule } from '../../material/entity/SacrificeEffectRule';
4
+ import { Pantheon } from '../../material/Pantheon';
5
+ import { RuleId } from '../RuleId';
6
+ export class ViracochaEffectRule extends SacrificeEffectRule {
7
+ ruleId = RuleId.ViracochaEffect;
8
+ getCardsToSacrifice() {
9
+ return super.getCardsToSacrifice().id((id) => isCreature(id.front));
10
+ }
11
+ onSacrifice() {
12
+ const pantheon = new Pantheon(this.game, this.player);
13
+ return [pantheon.gainFavor(2), this.customMove(CustomMoveType.EndEffect)];
14
+ }
15
+ }
@@ -1,8 +1,8 @@
1
- import { ItemMove } from '@gamepark/rules-api';
2
- import { PlayerEffectRule } from '../../material/entity/PlayerEffectRule';
3
- import { RuleId } from '../RuleId';
4
- export declare class WerehyenaEffectRule extends PlayerEffectRule {
5
- ruleId: RuleId;
6
- getPlayerMoves(): import("@gamepark/rules-api").MaterialMove<number, number, number, number>[];
7
- beforeItemMove(move: ItemMove): import("@gamepark/rules-api").MaterialMove<number, number, number, number>[];
8
- }
1
+ import { ItemMove } from '@gamepark/rules-api';
2
+ import { PlayerEffectRule } from '../../material/entity/PlayerEffectRule';
3
+ import { RuleId } from '../RuleId';
4
+ export declare class WerehyenaEffectRule extends PlayerEffectRule {
5
+ ruleId: RuleId;
6
+ getPlayerMoves(): import("@gamepark/rules-api").MaterialMove[];
7
+ beforeItemMove(move: ItemMove): import("@gamepark/rules-api").MaterialMove[];
8
+ }