@gamepark/its-a-wonderful-world 3.0.17 → 3.0.18

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -2,7 +2,6 @@ export declare enum Memory {
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  Round = 1,
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  DraftedCards = 2,
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  EmpireSide = 3,
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- ScienceBonus = 4,
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- PendingConstructionBonusTokens = 5
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+ ScienceBonus = 4
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  }
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  //# sourceMappingURL=ItsAWonderfulWorldMemory.d.ts.map
@@ -1 +1 @@
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- {"version":3,"file":"ItsAWonderfulWorldMemory.d.ts","sourceRoot":"","sources":["../src/ItsAWonderfulWorldMemory.ts"],"names":[],"mappings":"AAGA,oBAAY,MAAM;IAIhB,KAAK,IAAI;IAST,YAAY,IAAA;IAMZ,UAAU,IAAA;IAMV,YAAY,IAAA;IAOZ,8BAA8B,IAAA;CAC/B"}
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+ {"version":3,"file":"ItsAWonderfulWorldMemory.d.ts","sourceRoot":"","sources":["../src/ItsAWonderfulWorldMemory.ts"],"names":[],"mappings":"AAGA,oBAAY,MAAM;IAIhB,KAAK,IAAI;IAST,YAAY,IAAA;IAMZ,UAAU,IAAA;IAMV,YAAY,IAAA;CACb"}
@@ -4,6 +4,5 @@ export var Memory;
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  Memory[Memory["DraftedCards"] = 2] = "DraftedCards";
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  Memory[Memory["EmpireSide"] = 3] = "EmpireSide";
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  Memory[Memory["ScienceBonus"] = 4] = "ScienceBonus";
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- Memory[Memory["PendingConstructionBonusTokens"] = 5] = "PendingConstructionBonusTokens";
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  })(Memory || (Memory = {}));
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  //# sourceMappingURL=ItsAWonderfulWorldMemory.js.map
@@ -1 +1 @@
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- {"version":3,"file":"ItsAWonderfulWorldMemory.js","sourceRoot":"","sources":["../src/ItsAWonderfulWorldMemory.ts"],"names":[],"mappings":"AAGA,MAAM,CAAN,IAAY,MAiCX;AAjCD,WAAY,MAAM;IAIhB,qCAAS,CAAA;IAST,mDAAY,CAAA;IAMZ,+CAAU,CAAA;IAMV,mDAAY,CAAA;IAOZ,uFAA8B,CAAA;AAChC,CAAC,EAjCW,MAAM,KAAN,MAAM,QAiCjB"}
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+ {"version":3,"file":"ItsAWonderfulWorldMemory.js","sourceRoot":"","sources":["../src/ItsAWonderfulWorldMemory.ts"],"names":[],"mappings":"AAGA,MAAM,CAAN,IAAY,MA0BX;AA1BD,WAAY,MAAM;IAIhB,qCAAS,CAAA;IAST,mDAAY,CAAA;IAMZ,+CAAU,CAAA;IAMV,mDAAY,CAAA;AACd,CAAC,EA1BW,MAAM,KAAN,MAAM,QA0BjB"}
@@ -2,6 +2,7 @@ export declare enum CustomMoveType {
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  SlateAllForConstruction = 1,
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  RecycleAll = 2,
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  PlaceResources = 3,
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- PlaceAllOnEmpire = 4
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+ PlaceAllOnEmpire = 4,
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+ ChooseScienceCharacter = 5
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  }
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  //# sourceMappingURL=CustomMoveType.d.ts.map
@@ -1 +1 @@
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- {"version":3,"file":"CustomMoveType.d.ts","sourceRoot":"","sources":["../../src/material/CustomMoveType.ts"],"names":[],"mappings":"AAAA,oBAAY,cAAc;IACxB,uBAAuB,IAAI;IAC3B,UAAU,IAAI;IACd,cAAc,IAAI;IAClB,gBAAgB,IAAI;CACrB"}
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+ {"version":3,"file":"CustomMoveType.d.ts","sourceRoot":"","sources":["../../src/material/CustomMoveType.ts"],"names":[],"mappings":"AAAA,oBAAY,cAAc;IACxB,uBAAuB,IAAI;IAC3B,UAAU,IAAI;IACd,cAAc,IAAI;IAClB,gBAAgB,IAAI;IACpB,sBAAsB,IAAI;CAC3B"}
@@ -4,5 +4,6 @@ export var CustomMoveType;
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  CustomMoveType[CustomMoveType["RecycleAll"] = 2] = "RecycleAll";
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  CustomMoveType[CustomMoveType["PlaceResources"] = 3] = "PlaceResources";
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  CustomMoveType[CustomMoveType["PlaceAllOnEmpire"] = 4] = "PlaceAllOnEmpire";
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+ CustomMoveType[CustomMoveType["ChooseScienceCharacter"] = 5] = "ChooseScienceCharacter";
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  })(CustomMoveType || (CustomMoveType = {}));
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  //# sourceMappingURL=CustomMoveType.js.map
@@ -1 +1 @@
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- {"version":3,"file":"CustomMoveType.js","sourceRoot":"","sources":["../../src/material/CustomMoveType.ts"],"names":[],"mappings":"AAAA,MAAM,CAAN,IAAY,cAKX;AALD,WAAY,cAAc;IACxB,yFAA2B,CAAA;IAC3B,+DAAc,CAAA;IACd,uEAAkB,CAAA;IAClB,2EAAoB,CAAA;AACtB,CAAC,EALW,cAAc,KAAd,cAAc,QAKzB"}
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+ {"version":3,"file":"CustomMoveType.js","sourceRoot":"","sources":["../../src/material/CustomMoveType.ts"],"names":[],"mappings":"AAAA,MAAM,CAAN,IAAY,cAMX;AAND,WAAY,cAAc;IACxB,yFAA2B,CAAA;IAC3B,+DAAc,CAAA;IACd,uEAAkB,CAAA;IAClB,2EAAoB,CAAA;IACpB,uFAA0B,CAAA;AAC5B,CAAC,EANW,cAAc,KAAd,cAAc,QAMzB"}
@@ -1,14 +1,22 @@
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- import { ItemMove, MaterialMove } from '@gamepark/rules-api';
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+ import { CustomMove, MaterialMove } from '@gamepark/rules-api';
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  import { Empire } from '../Empire';
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+ import { Character } from '../material/Character';
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+ import { CustomMoveType } from '../material/CustomMoveType';
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  import { Resource } from '../material/Resource';
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  import { ProductionRule } from './ProductionRule';
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  import { RuleId } from './RuleId';
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+ export type ScienceCharacterChoice = {
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+ player: Empire;
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+ character: Character;
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+ };
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+ export declare const isScienceCharacterChoice: (character: Character) => (move: MaterialMove) => move is CustomMove<CustomMoveType, ScienceCharacterChoice>;
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  export declare class ScienceProductionRule extends ProductionRule {
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  resource: Resource;
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  nextRule: RuleId;
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  protected awardSupremacyBonus(empire: Empire, _moves: MaterialMove[]): void;
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  getActivePlayerLegalMoves(playerId: Empire): MaterialMove[];
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  canEndTurn(playerId: Empire): boolean;
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- afterItemMove(move: ItemMove): MaterialMove[];
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+ onCustomMove(move: CustomMove): MaterialMove[];
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+ onRuleEnd(): never[];
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  }
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  //# sourceMappingURL=ScienceProductionRule.d.ts.map
@@ -1 +1 @@
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- {"version":3,"file":"ScienceProductionRule.d.ts","sourceRoot":"","sources":["../../src/rules/ScienceProductionRule.ts"],"names":[],"mappings":"AAAA,OAAO,EAAgB,QAAQ,EAAE,YAAY,EAAE,MAAM,qBAAqB,CAAA;AAC1E,OAAO,EAAE,MAAM,EAAE,MAAM,WAAW,CAAA;AAKlC,OAAO,EAAE,QAAQ,EAAE,MAAM,sBAAsB,CAAA;AAC/C,OAAO,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAA;AACjD,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAA;AAMjC,qBAAa,qBAAsB,SAAQ,cAAc;IACvD,QAAQ,WAAmB;IAC3B,QAAQ,SAAwB;IAKhC,SAAS,CAAC,mBAAmB,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,YAAY,EAAE,GAAG,IAAI,CAE1E;IAKD,yBAAyB,CAAC,QAAQ,EAAE,MAAM,GAAG,YAAY,EAAE,CA2B1D;IAKD,UAAU,CAAC,QAAQ,EAAE,MAAM,GAAG,OAAO,CAIpC;IAMD,aAAa,CAAC,IAAI,EAAE,QAAQ,GAAG,YAAY,EAAE,CA8B5C;CACF"}
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+ {"version":3,"file":"ScienceProductionRule.d.ts","sourceRoot":"","sources":["../../src/rules/ScienceProductionRule.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAoB,YAAY,EAAE,MAAM,qBAAqB,CAAA;AAChF,OAAO,EAAE,MAAM,EAAE,MAAM,WAAW,CAAA;AAElC,OAAO,EAAE,SAAS,EAAE,MAAM,uBAAuB,CAAA;AACjD,OAAO,EAAE,cAAc,EAAE,MAAM,4BAA4B,CAAA;AAG3D,OAAO,EAAE,QAAQ,EAAE,MAAM,sBAAsB,CAAA;AAC/C,OAAO,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAA;AACjD,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAA;AAKjC,MAAM,MAAM,sBAAsB,GAAG;IACnC,MAAM,EAAE,MAAM,CAAA;IACd,SAAS,EAAE,SAAS,CAAA;CACrB,CAAA;AAKD,eAAO,MAAM,wBAAwB,cACvB,SAAS,YACd,YAAY,KAAG,IAAI,IAAI,UAAU,CAAC,cAAc,EAAE,sBAAsB,CACiD,CAAA;AAMlI,qBAAa,qBAAsB,SAAQ,cAAc;IACvD,QAAQ,WAAmB;IAC3B,QAAQ,SAAwB;IAKhC,SAAS,CAAC,mBAAmB,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,YAAY,EAAE,GAAG,IAAI,CAE1E;IAMD,yBAAyB,CAAC,QAAQ,EAAE,MAAM,GAAG,YAAY,EAAE,CAU1D;IAKD,UAAU,CAAC,QAAQ,EAAE,MAAM,GAAG,OAAO,CAIpC;IAED,YAAY,CAAC,IAAI,EAAE,UAAU,GAAG,YAAY,EAAE,CAgB7C;IAMD,SAAS,YAGR;CACF"}
@@ -1,11 +1,13 @@
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- import { isCreateItem } from '@gamepark/rules-api';
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+ import { isCustomMoveType } from '@gamepark/rules-api';
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  import { Memory } from '../ItsAWonderfulWorldMemory';
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  import { Character } from '../material/Character';
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+ import { CustomMoveType } from '../material/CustomMoveType';
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  import { LocationType } from '../material/LocationType';
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  import { MaterialType } from '../material/MaterialType';
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  import { Resource } from '../material/Resource';
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  import { ProductionRule } from './ProductionRule';
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  import { RuleId } from './RuleId';
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+ export const isScienceCharacterChoice = (character) => (move) => isCustomMoveType(CustomMoveType.ChooseScienceCharacter)(move) && move.data.character === character;
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  export class ScienceProductionRule extends ProductionRule {
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  resource = Resource.Science;
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  nextRule = RuleId.GoldProduction;
@@ -14,23 +16,10 @@ export class ScienceProductionRule extends ProductionRule {
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  }
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  getActivePlayerLegalMoves(playerId) {
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  const moves = super.getActivePlayerLegalMoves(playerId);
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- const needsToChoose = this.remind(Memory.ScienceBonus, playerId);
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- if (needsToChoose) {
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- moves.push(this.material(MaterialType.CharacterToken).createItem({
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- id: Character.Financier,
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- location: {
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- type: LocationType.PlayerCharacters,
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- player: playerId,
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- id: Character.Financier
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- }
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- }), this.material(MaterialType.CharacterToken).createItem({
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- id: Character.General,
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- location: {
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- type: LocationType.PlayerCharacters,
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- player: playerId,
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- id: Character.General
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- }
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- }));
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+ if (this.remind(Memory.ScienceBonus, playerId)) {
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+ for (const character of [Character.Financier, Character.General]) {
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+ moves.push(this.customMove(CustomMoveType.ChooseScienceCharacter, { player: playerId, character }));
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+ }
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  }
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  return moves;
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  }
@@ -40,30 +29,26 @@ export class ScienceProductionRule extends ProductionRule {
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  return false;
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  return super.canEndTurn(playerId);
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  }
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- afterItemMove(move) {
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- const consequences = super.afterItemMove(move);
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- for (const consequence of consequences) {
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- if (isCreateItem(consequence) && consequence.itemType === MaterialType.CharacterToken) {
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- const player = consequence.item?.location?.player;
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- if (player !== undefined) {
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- const count = this.remind(Memory.PendingConstructionBonusTokens, player) ?? 0;
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- this.memorize(Memory.PendingConstructionBonusTokens, count + 1, player);
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- }
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- }
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+ onCustomMove(move) {
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+ if (isCustomMoveType(CustomMoveType.ChooseScienceCharacter)(move)) {
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+ const { player, character } = move.data;
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+ this.forget(Memory.ScienceBonus, player);
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+ return [
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+ this.material(MaterialType.CharacterToken).createItem({
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+ id: character,
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+ location: {
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+ type: LocationType.PlayerCharacters,
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+ player,
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+ id: character
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+ }
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+ })
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+ ];
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  }
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- if (isCreateItem(move) && move.itemType === MaterialType.CharacterToken) {
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- const player = move.item?.location?.player;
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- if (player !== undefined && move.item?.location?.type === LocationType.PlayerCharacters) {
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- const pending = this.remind(Memory.PendingConstructionBonusTokens, player) ?? 0;
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- if (pending > 0) {
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- this.memorize(Memory.PendingConstructionBonusTokens, pending - 1, player);
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- }
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- else {
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- this.forget(Memory.ScienceBonus, player);
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- }
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- }
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- }
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- return consequences;
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+ return super.onCustomMove(move);
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+ }
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+ onRuleEnd() {
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+ this.forget(Memory.ScienceBonus);
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+ return [];
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  }
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  }
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  //# sourceMappingURL=ScienceProductionRule.js.map
@@ -1 +1 @@
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package/package.json CHANGED
@@ -1,6 +1,6 @@
1
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  {
2
2
  "name": "@gamepark/its-a-wonderful-world",
3
- "version": "3.0.17",
3
+ "version": "3.0.18",
4
4
  "description": "The rules of It's a Wonderful World adapted for Game Park",
5
5
  "sideEffects": false,
6
6
  "type": "module",
@@ -26,7 +26,7 @@
26
26
  "es-toolkit": "^1.45.1"
27
27
  },
28
28
  "devDependencies": {
29
- "@gamepark/rules-api": "~7.7.2",
29
+ "@gamepark/rules-api": "~7.8.0",
30
30
  "es-toolkit": "^1.50.0",
31
31
  "vitest": "^4.1.10"
32
32
  }