@gamely/gly-engine-nano 0.1.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/main.lua +473 -0
- package/package.json +26 -0
- package/types/main.d.ts +4 -0
package/dist/main.lua
ADDED
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@@ -0,0 +1,473 @@
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1
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local source_version_c2b = nil
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2
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local source_engine_api_system_key_c3d = nil
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3
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local source_engine_api_draw_text_c48 = nil
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4
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local source_engine_api_draw_poly_c53 = nil
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5
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local source_engine_api_system_color_c65 = nil
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6
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local source_shared_var_object_std_c70 = nil
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7
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local source_shared_string_eval_code_c82 = nil
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8
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local source_shared_functional_decorator_10a6 = nil
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9
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local function main_c22()
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local version = source_version_c2b()
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11
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local engine_key = source_engine_api_system_key_c3d()
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12
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local engine_api_draw_text = source_engine_api_draw_text_c48()
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local engine_api_draw_poly = source_engine_api_draw_poly_c53()
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local color = source_engine_api_system_color_c65()
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15
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local std = source_shared_var_object_std_c70()
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local eval_code = source_shared_string_eval_code_c82()
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local f=function(a,b)end
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local engine={keyboard=f}
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local application={
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meta={title='', version=''},
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data={width=1280,height=720},
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config={offset_x=0,offset_y=0},
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callbacks={loop=f,draw=f,exit=f,init=f}
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}
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std.log={fatal=f,error=f,warn=f,info=f,debug=f}
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std.bus={emit=f,emit_next=f,listen=f,listen_std_engine=f}
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std.i18n={next=f,back=f,get_language=function()return'en-US'end}
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28
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local cfg_poly={
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repeats={
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native_cfg_poly_repeat_0 or false,
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native_cfg_poly_repeat_1 or false,
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native_cfg_poly_repeat_2 or false
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},
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triangle=native_draw_triangle,
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poly2=native_draw_poly2,
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poly=native_draw_poly,
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line=native_draw_line
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}
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local cfg_text={
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is_tui = native_text_is_tui,
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font_previous=native_text_font_previous
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}
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function native_callback_loop(dt)
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std.milis, std.delta=std.milis + dt, dt
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application.callbacks.loop(std, application.data)
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end
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function native_callback_draw()
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native_draw_start()
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application.callbacks.draw(std, application.data)
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native_draw_flush()
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end
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function native_callback_resize(width, height)
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application.data.width=width
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application.data.height=height
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std.app.width=width
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std.app.height=height
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end
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function native_callback_keyboard(key, value)
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engine.keyboard(std, engine, key, value)
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end
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function native_callback_init(width, height, game_lua)
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local ok, script=true, game_lua
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if type(script) == 'string' then
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ok, script=eval_code.script(script)
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end
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if not script then
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ok, script=pcall(loadfile, 'game.lua')
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end
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if not ok or not script then
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error(script, 0)
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end
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std.app.width=width
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std.app.height=height
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script.data={width=width,height=height}
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script.config=application.config
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application=script
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std.draw.color=native_draw_color
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std.draw.font=native_draw_font
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std.draw.rect=native_draw_rect
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std.draw.line=native_draw_line
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std.image.load=native_image_load
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std.image.draw=native_image_draw
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std.text.print=native_text_print
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std.text.mensure=native_text_mensure
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std.text.font_size=native_text_font_size
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std.text.font_name=native_text_font_name
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std.text.font_default=native_text_font_default
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std.draw.clear=function(tint)
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native_draw_clear(tint, 0, 0, application.data.width, application.data.height)
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end
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std.app.reset = function()
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(application.callbacks.exit or function() end)(std, application.data)
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application.callbacks.init(std, application.data)
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end
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engine.root=application
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color.install(std, engine)
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engine_key.install(std, engine, {})
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engine_api_draw_text.install(std, engine, cfg_text)
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engine_api_draw_poly.install(std, engine, cfg_poly)
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engine.current=application
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application.callbacks.init(std, application.data)
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end
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local P={
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meta={
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title='gly-engine-nano',
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author='RodrigoDornelles',
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description='shh!',
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version=version
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}
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}
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return P
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end
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source_version_c2b = function()
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return '0.1.5'
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end
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--
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source_engine_api_system_key_c3d = function()
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local function real_key(std, engine, rkey, rvalue)
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local value = rvalue == 1 or rvalue == true
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local key = engine.key_bindings[rkey] or (std.key.axis[rkey] and rkey)
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if key then
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std.key.axis[key] = value and 1 or 0
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std.key.press[key] = value
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if key == 'right' or key == 'left' then
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std.key.axis.x = std.key.axis.right - std.key.axis.left
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end
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if key == 'down' or key == 'up' then
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std.key.axis.y = std.key.axis.down - std.key.axis.up
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end
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std.bus.emit('key')
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end
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local a = std.key.axis
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std.key.press.any = (a.left + a.right + a.down + a.up + a.a + a.b + a.c + a.d + a.menu) > 0
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end
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local function real_keydown(std, engine, key)
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real_key(std, engine, key, 1)
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end
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local function real_keyup(std, engine, key)
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real_key(std, engine, key, 0)
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end
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local function install(std, engine, key_bindings)
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engine.key_bindings = key_bindings or {}
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engine.keyboard = real_key
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std.bus.listen_std_engine('rkey', real_key)
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std.bus.listen_std_engine('rkey1', real_keydown)
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std.bus.listen_std_engine('rkey0', real_keyup)
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end
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local P = {
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install = install
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}
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return P
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end
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--
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source_engine_api_draw_text_c48 = function()
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local util_decorator = source_shared_functional_decorator_10a6()
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local function text_put(std, engine, font_previous, pos_x, pos_y, text, size)
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size = size or 2
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local hem = engine.current.data.width / 80
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local vem = engine.current.data.height / 24
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local font_size = hem * size
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std.text.font_default(0)
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std.text.font_size(font_size)
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std.text.print(pos_x * hem, pos_y * vem, text)
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font_previous()
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end
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local function text_print_ex(std, engine, x, y, text, align_x, align_y)
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local w, h = std.text.mensure(text)
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local aligns_x, aligns_y = {w, w/2, 0}, {h, h/2, 0}
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std.text.print(x - aligns_x[(align_x or 1) + 2], y - aligns_y[(align_y or 1) + 2], text)
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return w, h
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end
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local function install(std, engine, config)
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std.text.font_previous = config.font_previous
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std.text.is_tui = config.is_tui or function() return false end
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std.text.print_ex = util_decorator.prefix2(std, engine, text_print_ex)
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std.text.put = util_decorator.prefix3(std, engine, config.font_previous, text_put)
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end
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local P = {
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install=install
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}
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return P
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end
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--
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source_engine_api_draw_poly_c53 = function()
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local function decorator_poo(object, func)
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if not object or not func then return func end
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return function(a, b, c, d)
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return func(object, a, b, c, d)
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end
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end
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local function decorator_line(func_draw_line)
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return function(mode, verts)
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local index = 4
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while index <= #verts do
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func_draw_line(verts[index - 3], verts[index - 2], verts[index - 1], verts[index])
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index = index + 2
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end
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end
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end
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local function decorator_triangle(func_draw_poly, std, func_draw_triangle)
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if not func_draw_triangle then
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return func_draw_poly
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end
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local point = function(x, y, px, py, scale, angle, ox, oy)
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local xx = x + ((ox - px) * -scale * std.math.cos(angle)) - ((ox - py) * -scale * std.math.sin(angle))
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local yy = y + ((oy - px) * -scale * std.math.sin(angle)) + ((oy - py) * -scale * std.math.cos(angle))
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return xx, yy
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end
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return function(engine_mode, verts, x, y, scale, angle, ox, oy)
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if #verts ~= 6 then
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return func_draw_poly(engine_mode, verts, x, y, scale, angle, ox, oy)
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end
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ox = ox or 0
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oy = oy or ox or 0
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local x1, y1 = point(x, y, verts[1], verts[2], scale, angle, ox, oy)
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local x2, y2 = point(x, y, verts[3], verts[4], scale, angle, ox, oy)
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local x3, y3 = point(x, y, verts[5], verts[6], scale, angle, ox, oy)
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return func_draw_triangle(engine_mode, x1, y1, x2, y2, x3, y3)
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end
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end
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local function decorator_poly(func_draw_poly, std, modes, repeats)
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local func_repeat = function(verts, mode)
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if repeats and repeats[mode + 1] then
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verts[#verts + 1] = verts[1]
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verts[#verts + 1] = verts[2]
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end
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end
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return function (engine_mode, verts, x, y, scale, angle, ox, oy)
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if #verts < 6 or #verts % 2 ~= 0 then return end
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local mode = modes and modes[engine_mode + 1] or engine_mode
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local rotated = std.math.cos and angle and angle ~= 0
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ox = ox or 0
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oy = oy or ox or 0
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if x and y and not rotated then
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local index = 1
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local verts2 = {}
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scale = scale or 1
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while index <= #verts do
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if index % 2 ~= 0 then
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verts2[index] = x + (verts[index] * scale)
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else
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verts2[index] = y + (verts[index] * scale)
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end
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index = index + 1
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end
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func_repeat(verts2, engine_mode)
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func_draw_poly(mode, verts2)
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elseif x and y then
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local index = 1
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local verts2 = {}
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251
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while index < #verts do
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local px = verts[index]
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local py = verts[index + 1]
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local xx = x + ((ox - px) * -scale * std.math.cos(angle)) - ((ox - py) * -scale * std.math.sin(angle))
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local yy = y + ((oy - px) * -scale * std.math.sin(angle)) + ((oy - py) * -scale * std.math.cos(angle))
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verts2[index] = xx
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verts2[index + 1] = yy
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index = index + 2
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end
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func_repeat(verts2, engine_mode)
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func_draw_poly(mode, verts2)
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else
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func_draw_poly(mode, verts)
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end
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end
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end
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local function decorator_position(engine, func)
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return function(mode, verts, pos_x, pos_y, scale, angle, ox, oy)
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269
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local x = engine.current.config.offset_x + (pos_x or 0)
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270
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local y = engine.current.config.offset_y + (pos_y or 0)
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ox = ox or 0
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oy = ox or oy or 0
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scale = scale or 1
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angle = angle or 0
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return func(mode, verts, x, y, scale, angle, ox, oy)
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276
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end
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277
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end
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278
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local function install(std, engine, config)
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279
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local draw_line = decorator_poo(config.object, config.line)
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280
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local draw_poly = decorator_poo(config.object, config.poly) or decorator_line(draw_line)
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281
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local draw_poly2 = config.poly2 or decorator_poly(draw_poly, std, config.modes, config.repeats)
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282
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local draw_verts = decorator_triangle(draw_poly2, std, config.triangle)
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283
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std.draw.poly = decorator_position(engine, draw_verts)
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284
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end
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285
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local P = {
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286
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install=install
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287
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}
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288
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return P
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289
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end
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290
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--
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291
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source_engine_api_system_color_c65 = function()
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292
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local function install(std)
|
|
293
|
+
std.color = std.color or {}
|
|
294
|
+
std.color.white = 0xFFFFFFFF
|
|
295
|
+
std.color.lightgray = 0xC8CCCCFF
|
|
296
|
+
std.color.gray = 0x828282FF
|
|
297
|
+
std.color.darkgray = 0x505050FF
|
|
298
|
+
std.color.yellow = 0xFDF900FF
|
|
299
|
+
std.color.gold = 0xFFCB00FF
|
|
300
|
+
std.color.orange = 0xFFA100FF
|
|
301
|
+
std.color.pink = 0xFF6DC2FF
|
|
302
|
+
std.color.red = 0xE62937FF
|
|
303
|
+
std.color.maroon = 0xBE2137FF
|
|
304
|
+
std.color.green = 0x00E430FF
|
|
305
|
+
std.color.lime = 0x009E2FFF
|
|
306
|
+
std.color.darkgreen = 0x00752CFF
|
|
307
|
+
std.color.skyblue = 0x66BFFFFF
|
|
308
|
+
std.color.blue = 0x0079F1FF
|
|
309
|
+
std.color.darkblue = 0x0052ACFF
|
|
310
|
+
std.color.purple = 0xC87AFFFF
|
|
311
|
+
std.color.violet = 0x873CBEFF
|
|
312
|
+
std.color.darkpurple = 0x701F7EFF
|
|
313
|
+
std.color.beige = 0xD3B083FF
|
|
314
|
+
std.color.brown = 0x7F6A4FFF
|
|
315
|
+
std.color.darkbrown = 0x4C3F2FFF
|
|
316
|
+
std.color.black = 0x000000FF
|
|
317
|
+
std.color.blank = 0x00000000
|
|
318
|
+
std.color.magenta = 0xFF00FFFF
|
|
319
|
+
end
|
|
320
|
+
local P = {
|
|
321
|
+
install = install
|
|
322
|
+
}
|
|
323
|
+
return P
|
|
324
|
+
end
|
|
325
|
+
--
|
|
326
|
+
source_shared_var_object_std_c70 = function()
|
|
327
|
+
local P = {
|
|
328
|
+
milis = 0,
|
|
329
|
+
delta = 0,
|
|
330
|
+
math = {
|
|
331
|
+
},
|
|
332
|
+
media = {
|
|
333
|
+
},
|
|
334
|
+
draw = {
|
|
335
|
+
image = function() end,
|
|
336
|
+
clear = function () end,
|
|
337
|
+
color = function () end,
|
|
338
|
+
rect = function () end,
|
|
339
|
+
line = function () end,
|
|
340
|
+
poly = function () end,
|
|
341
|
+
tui_text = function() end
|
|
342
|
+
},
|
|
343
|
+
text = {
|
|
344
|
+
put = function() end,
|
|
345
|
+
print = function() end,
|
|
346
|
+
mensure = function() end,
|
|
347
|
+
font_size = function() end,
|
|
348
|
+
font_name = function() end,
|
|
349
|
+
font_default = function() end
|
|
350
|
+
},
|
|
351
|
+
image = {
|
|
352
|
+
load = function() end,
|
|
353
|
+
draw = function() end
|
|
354
|
+
},
|
|
355
|
+
app = {
|
|
356
|
+
width = 1280,
|
|
357
|
+
height = 720,
|
|
358
|
+
title = function() end,
|
|
359
|
+
reset = function () end,
|
|
360
|
+
load = function() end,
|
|
361
|
+
exit = function () end
|
|
362
|
+
},
|
|
363
|
+
key = {
|
|
364
|
+
axis = {
|
|
365
|
+
x = 0,
|
|
366
|
+
y = 0,
|
|
367
|
+
menu=0,
|
|
368
|
+
up=0,
|
|
369
|
+
down=0,
|
|
370
|
+
left=0,
|
|
371
|
+
right=0,
|
|
372
|
+
a = 0,
|
|
373
|
+
b = 0,
|
|
374
|
+
c = 0,
|
|
375
|
+
d = 0
|
|
376
|
+
},
|
|
377
|
+
press = {
|
|
378
|
+
menu=false,
|
|
379
|
+
up=false,
|
|
380
|
+
down=false,
|
|
381
|
+
left=false,
|
|
382
|
+
right=false,
|
|
383
|
+
a=false,
|
|
384
|
+
b=false,
|
|
385
|
+
c=false,
|
|
386
|
+
d=false,
|
|
387
|
+
any=false
|
|
388
|
+
}
|
|
389
|
+
}
|
|
390
|
+
}
|
|
391
|
+
return P;
|
|
392
|
+
end
|
|
393
|
+
--
|
|
394
|
+
source_shared_string_eval_code_c82 = function()
|
|
395
|
+
local function script(src)
|
|
396
|
+
local loader = loadstring or load
|
|
397
|
+
if not loader then
|
|
398
|
+
error('eval not allowed')
|
|
399
|
+
end
|
|
400
|
+
local ok, chunk = pcall(loader, src)
|
|
401
|
+
if not ok then
|
|
402
|
+
return false, chunk
|
|
403
|
+
end
|
|
404
|
+
if type(chunk) ~= 'function' then
|
|
405
|
+
return false, 'failed to eval code'
|
|
406
|
+
end
|
|
407
|
+
return pcall(chunk)
|
|
408
|
+
end
|
|
409
|
+
local P = {
|
|
410
|
+
script = script,
|
|
411
|
+
}
|
|
412
|
+
return P
|
|
413
|
+
end
|
|
414
|
+
--
|
|
415
|
+
source_shared_functional_decorator_10a6 = function()
|
|
416
|
+
local function decorator_prefix3(zig, zag, zom, func)
|
|
417
|
+
return function (a, b, c, d, e, f)
|
|
418
|
+
return func(zig, zag, zom, a, b, c, d, e, f)
|
|
419
|
+
end
|
|
420
|
+
end
|
|
421
|
+
local function decorator_prefix2(zig, zag, func)
|
|
422
|
+
return function (a, b, c, d, e, f)
|
|
423
|
+
return func(zig, zag, a, b, c, d, e, f)
|
|
424
|
+
end
|
|
425
|
+
end
|
|
426
|
+
local function decorator_prefix1(zig, func)
|
|
427
|
+
return function (a, b, c, d, e, f)
|
|
428
|
+
return func(zig, a, b, c, d, e, f)
|
|
429
|
+
end
|
|
430
|
+
end
|
|
431
|
+
local function decorator_offset_xy2(object, func)
|
|
432
|
+
return function(a, b, c, d, e, f)
|
|
433
|
+
local x = object.offset_x + (b or 0)
|
|
434
|
+
local y = object.offset_y + (c or 0)
|
|
435
|
+
return func(a, x, y, d, e, f)
|
|
436
|
+
end
|
|
437
|
+
end
|
|
438
|
+
local function decorator_offset_xyxy1(object, func)
|
|
439
|
+
return function(a, b, c, d, e, f)
|
|
440
|
+
local x1 = object.offset_x + a
|
|
441
|
+
local y1 = object.offset_y + b
|
|
442
|
+
local x2 = object.offset_x + c
|
|
443
|
+
local y2 = object.offset_y + d
|
|
444
|
+
return func(x1, y1, x2, y2, e, f)
|
|
445
|
+
end
|
|
446
|
+
end
|
|
447
|
+
local function decorator_offset_xy1(object, func)
|
|
448
|
+
return function(a, b, c, d, e, f)
|
|
449
|
+
local x = object.offset_x + a
|
|
450
|
+
local y = object.offset_y + b
|
|
451
|
+
return func(x, y, c, d, e, f)
|
|
452
|
+
end
|
|
453
|
+
end
|
|
454
|
+
local function table_prefix1(prefix, fn_table)
|
|
455
|
+
local new_table = {}
|
|
456
|
+
for name, fn in pairs(fn_table) do
|
|
457
|
+
new_table[name] = decorator_prefix1(prefix, fn)
|
|
458
|
+
end
|
|
459
|
+
return new_table
|
|
460
|
+
end
|
|
461
|
+
local P = {
|
|
462
|
+
offset_xy1 = decorator_offset_xy1,
|
|
463
|
+
offset_xy2 = decorator_offset_xy2,
|
|
464
|
+
offset_xyxy1 = decorator_offset_xyxy1,
|
|
465
|
+
prefix3 = decorator_prefix3,
|
|
466
|
+
prefix2 = decorator_prefix2,
|
|
467
|
+
prefix1 = decorator_prefix1,
|
|
468
|
+
prefix1_t = table_prefix1
|
|
469
|
+
}
|
|
470
|
+
return P
|
|
471
|
+
end
|
|
472
|
+
--
|
|
473
|
+
return main_c22()
|
package/package.json
ADDED
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
{
|
|
2
|
+
"name": "@gamely/gly-engine-nano",
|
|
3
|
+
"version": "0.1.5",
|
|
4
|
+
"author": "RodrigoDornelles",
|
|
5
|
+
"license": "Apache-2.0",
|
|
6
|
+
"homepage": "https://docs.gamely.com.br",
|
|
7
|
+
"repository": "https://github.com/gly-engine/gly-engine",
|
|
8
|
+
"funding": "https://github.com/sponsors/RodrigoDornelles",
|
|
9
|
+
"bugs": "https://github.com/gly-engine/gly-engine/issues",
|
|
10
|
+
"description": "Game Engine written in 100% lua that runs in a vacuum.",
|
|
11
|
+
"main": "dist/main.lua",
|
|
12
|
+
"browser": "dist/main.lua",
|
|
13
|
+
"types": "types/main.d.ts",
|
|
14
|
+
"keywords": [
|
|
15
|
+
"game engine",
|
|
16
|
+
"game",
|
|
17
|
+
"engine"
|
|
18
|
+
],
|
|
19
|
+
"scripts": {
|
|
20
|
+
"step1": "cd ../.. && rm -Rf dist && mkdir -p ./dist/types",
|
|
21
|
+
"step2": "cd ../.. && node cli.js build --core nano --bundler --outdir dist/dist",
|
|
22
|
+
"step3": "cd ../.. && node cli.js meta source/cli/main.lua --infile npm/gly-engine-nano/package.json --outfile dist/package.json",
|
|
23
|
+
"step4": "cd ../.. && echo \"declare module '@gamely/gly-engine-nano' {\n const content: string;\n export default content;\n}\" > dist/types/main.d.ts",
|
|
24
|
+
"build": "npm run step1 && npm run step2 && npm run step3 && npm run step4"
|
|
25
|
+
}
|
|
26
|
+
}
|
package/types/main.d.ts
ADDED