@gamelobby/common 1.0.372 → 1.0.373
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/interfaces/bracketBackend.interface.d.ts +56 -5
- package/build/interfaces/bracketConfig.interface.d.ts +14 -0
- package/build/interfaces/creator.interface.d.ts +10 -0
- package/build/interfaces/gameDay.interface.d.ts +13 -0
- package/build/interfaces/gameDayStatus.interface.d.ts +111 -0
- package/build/interfaces/gameDayStatus.interface.js +56 -0
- package/build/interfaces/index.d.ts +2 -0
- package/build/interfaces/index.js +2 -0
- package/build/interfaces/room.interface.d.ts +3 -0
- package/build/interfaces/tournamentRound.interface.d.ts +50 -9
- package/build/topics/matchestopics.d.ts +9 -1
- package/build/topics/matchestopics.js +9 -0
- package/package.json +1 -1
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@@ -1,11 +1,62 @@
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export declare type BracketMatchType = 'winner' | 'loser' | 'grandFinal' | 'grandFinalReset' | 'consolation';
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export interface BracketBackEnd {
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round:
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match:
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player1:
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player2?:
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round: number;
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match: number;
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player1: number | null;
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player2?: number | null;
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win: {
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round: number;
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match: number;
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bracketType?: BracketMatchType;
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};
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loss?: {
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round: number;
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match: number;
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bracketType?: BracketMatchType;
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} | string;
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bracketType?: BracketMatchType;
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isBye?: boolean;
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byeAdvancesTo?: {
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round: number;
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match: number;
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};
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player1Score?: number;
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player2Score?: number;
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winnerId?: number;
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loserId?: number;
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status?: 'pending' | 'in_progress' | 'completed' | 'forfeited' | 'bye';
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isForfeited?: boolean;
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forfeitedBy?: number;
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forfeitReason?: string;
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player1Raw?: {
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teamId: number;
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teamName: string;
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logo?: string;
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seed?: number;
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};
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player2Raw?: {
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teamId: number;
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teamName: string;
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logo?: string;
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seed?: number;
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};
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scheduledTime?: Date;
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startedAt?: Date;
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completedAt?: Date;
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}
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export interface BracketStructure {
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roomId: number;
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bracketType: 'single' | 'double' | 'swiss' | 'roundRobin';
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totalParticipants: number;
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totalRounds: number;
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winnerBracket: BracketBackEnd[];
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loserBracket?: BracketBackEnd[];
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grandFinal?: BracketBackEnd;
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grandFinalReset?: BracketBackEnd;
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consolation?: BracketBackEnd;
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currentRound: number;
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isComplete: boolean;
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championTeamId?: number;
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runnerUpTeamId?: number;
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thirdPlaceTeamId?: number;
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}
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@@ -1,7 +1,21 @@
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export declare type TournamentType = 'single' | 'double' | 'swiss' | 'roundRobin';
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export interface BracketConfig {
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_id?: string;
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name?: string;
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total?: number;
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ordered?: boolean;
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generated?: boolean;
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bracketType?: TournamentType;
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enableGrandFinalReset?: boolean;
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enableConsolationBracket?: boolean;
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consolationPlaces?: number;
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swissRounds?: number;
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roundRobinGroups?: number;
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teamsAdvancingPerGroup?: number;
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seedByRanking?: boolean;
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randomSeed?: boolean;
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byeHandling?: 'top_seed' | 'bottom_seed' | 'random';
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bestOf?: number;
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matchDurationMinutes?: number;
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breakBetweenMatchesMinutes?: number;
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}
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@@ -1,6 +1,15 @@
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import { ColorsUserInfo } from './colorsUserInfo.interface';
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import { Question } from './question.interface';
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import { UserBanners } from './userBanners.interface';
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export interface CreatorSocialNetwork {
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id: number;
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socialId: number;
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usuario: string;
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url?: string;
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nombre?: string;
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icono?: string;
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baseUrl?: string;
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}
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export interface Creator {
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userInfoId: string;
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apellido: string;
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@@ -17,4 +26,5 @@ export interface Creator {
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hasCode: boolean;
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codeAnswered: boolean;
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contact: string;
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socialNetworks?: CreatorSocialNetwork[];
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}
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@@ -1,3 +1,4 @@
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import { GameDayStatus, QualificationRules } from './gameDayStatus.interface';
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export interface GameDay {
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_id?: string;
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id?: number;
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@@ -11,4 +12,16 @@ export interface GameDay {
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ranked?: number;
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generated?: boolean;
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createdAt?: string;
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status?: GameDayStatus;
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closedAt?: string;
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closedBy?: string;
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finalizedAt?: string;
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finalizedBy?: string;
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reopenedAt?: string;
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reopenedBy?: string;
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qualificationRules?: QualificationRules;
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totalParticipants?: number;
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qualifiedCount?: number;
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eliminatedCount?: number;
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actionsExecuted?: boolean;
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}
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/**
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* GameDay Status - States for tournament game days
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*/
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export declare enum GameDayStatus {
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DRAFT = "draft",
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OPEN = "open",
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IN_PROGRESS = "in_progress",
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PENDING_CLOSE = "pending_close",
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CLOSED = "closed",
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FINALIZED = "finalized",
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REOPENED = "reopened"
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}
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/**
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* Qualification Action Types
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*/
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export declare enum QualifiedActionType {
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STAY = "stay",
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MOVE_TO_ROOM = "move_to_room",
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EXCLUDE_NEXT = "exclude_next",
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EXCLUDE_BRACKET = "exclude_bracket"
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}
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export declare enum EliminatedActionType {
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ALLOW_REENTRY = "allow_reentry",
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EXCLUDE = "exclude",
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MOVE_TO_ROOM = "move_to_room"
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}
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/**
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* Qualification Rules Configuration
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*/
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export interface QualificationRules {
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enabled: boolean;
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qualifyTop: number;
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qualifyByPoints?: number;
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qualifiedAction: QualifiedActionType;
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qualifiedTargetRoomId?: string;
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qualifiedTargetRoomName?: string;
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eliminatedAction: EliminatedActionType;
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eliminatedTargetRoomId?: string;
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allowReentry: boolean;
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autoExecute: boolean;
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gracePeriodMinutes: number;
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}
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/**
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* Participant Status per GameDay
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*/
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export declare enum ParticipantGameDayStatus {
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ACTIVE = "active",
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QUALIFIED = "qualified",
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ELIMINATED = "eliminated",
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PROMOTED = "promoted",
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RELEGATED = "relegated",
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PENDING = "pending"
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}
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export interface ParticipantGameDayState {
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participantId: number;
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teamId: number;
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teamName: string;
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roomId: number;
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gameDayId: string;
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status: ParticipantGameDayStatus;
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qualifiedPosition?: number;
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points?: number;
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nextAction?: QualifiedActionType | EliminatedActionType;
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targetRoomId?: string;
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actionExecuted: boolean;
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actionExecutedAt?: Date;
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createdAt: Date;
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updatedAt: Date;
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}
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/**
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* Pending Qualification Action
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*/
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export interface QualificationAction {
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id: number;
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roomId: number;
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gameDayId: string;
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participantId: number;
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teamId: number;
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teamName: string;
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actionType: QualifiedActionType | EliminatedActionType;
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targetRoomId?: string;
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status: 'pending' | 'executed' | 'cancelled' | 'failed';
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position?: number;
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points?: number;
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executedAt?: Date;
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executedBy?: string;
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failureReason?: string;
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createdAt: Date;
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}
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/**
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* GameDay State Transition Result
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*/
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export interface GameDayTransitionResult {
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success: boolean;
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previousStatus: GameDayStatus;
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newStatus: GameDayStatus;
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message: string;
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requiresConfirmation?: boolean;
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dependencies?: {
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hasPromotedPlayers: boolean;
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promotedPlayersCount: number;
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hasNextBracketGenerated: boolean;
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hasPrizesDistributed: boolean;
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};
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affectedParticipants?: ParticipantGameDayState[];
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pendingActions?: QualificationAction[];
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}
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/**
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* Default Qualification Rules
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*/
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export declare const DEFAULT_QUALIFICATION_RULES: QualificationRules;
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.DEFAULT_QUALIFICATION_RULES = exports.ParticipantGameDayStatus = exports.EliminatedActionType = exports.QualifiedActionType = exports.GameDayStatus = void 0;
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/**
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* GameDay Status - States for tournament game days
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*/
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var GameDayStatus;
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(function (GameDayStatus) {
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GameDayStatus["DRAFT"] = "draft";
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GameDayStatus["OPEN"] = "open";
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GameDayStatus["IN_PROGRESS"] = "in_progress";
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GameDayStatus["PENDING_CLOSE"] = "pending_close";
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GameDayStatus["CLOSED"] = "closed";
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GameDayStatus["FINALIZED"] = "finalized";
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GameDayStatus["REOPENED"] = "reopened"; // Reopened (special case)
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})(GameDayStatus = exports.GameDayStatus || (exports.GameDayStatus = {}));
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/**
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* Qualification Action Types
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*/
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var QualifiedActionType;
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(function (QualifiedActionType) {
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QualifiedActionType["STAY"] = "stay";
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QualifiedActionType["MOVE_TO_ROOM"] = "move_to_room";
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QualifiedActionType["EXCLUDE_NEXT"] = "exclude_next";
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QualifiedActionType["EXCLUDE_BRACKET"] = "exclude_bracket"; // Exclude from next bracket generation
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})(QualifiedActionType = exports.QualifiedActionType || (exports.QualifiedActionType = {}));
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var EliminatedActionType;
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(function (EliminatedActionType) {
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EliminatedActionType["ALLOW_REENTRY"] = "allow_reentry";
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EliminatedActionType["EXCLUDE"] = "exclude";
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EliminatedActionType["MOVE_TO_ROOM"] = "move_to_room"; // Move to consolation room
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})(EliminatedActionType = exports.EliminatedActionType || (exports.EliminatedActionType = {}));
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/**
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* Participant Status per GameDay
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*/
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var ParticipantGameDayStatus;
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(function (ParticipantGameDayStatus) {
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ParticipantGameDayStatus["ACTIVE"] = "active";
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ParticipantGameDayStatus["QUALIFIED"] = "qualified";
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ParticipantGameDayStatus["ELIMINATED"] = "eliminated";
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ParticipantGameDayStatus["PROMOTED"] = "promoted";
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ParticipantGameDayStatus["RELEGATED"] = "relegated";
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ParticipantGameDayStatus["PENDING"] = "pending";
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})(ParticipantGameDayStatus = exports.ParticipantGameDayStatus || (exports.ParticipantGameDayStatus = {}));
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/**
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* Default Qualification Rules
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*/
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exports.DEFAULT_QUALIFICATION_RULES = {
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enabled: false,
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qualifyTop: 0,
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qualifiedAction: QualifiedActionType.STAY,
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eliminatedAction: EliminatedActionType.ALLOW_REENTRY,
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allowReentry: true,
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autoExecute: false,
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gracePeriodMinutes: 60
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};
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@@ -71,6 +71,8 @@ export * from './requestStates.enum';
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export * from './awardNew.interface';
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export * from './awardType.enum';
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export * from './bracketBackend.interface';
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export * from './bracketConfig.interface';
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export * from './wallet.interface';
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export * from './imageGallery.interface';
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export * from './gameDayStatus.interface';
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export * from './gameDay.interface';
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@@ -83,6 +83,8 @@ __exportStar(require("./requestStates.enum"), exports);
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__exportStar(require("./awardNew.interface"), exports);
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__exportStar(require("./awardType.enum"), exports);
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__exportStar(require("./bracketBackend.interface"), exports);
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__exportStar(require("./bracketConfig.interface"), exports);
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__exportStar(require("./wallet.interface"), exports);
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__exportStar(require("./imageGallery.interface"), exports);
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__exportStar(require("./gameDayStatus.interface"), exports);
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__exportStar(require("./gameDay.interface"), exports);
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@@ -4,6 +4,7 @@ import { BracketConfig } from "./bracketConfig.interface";
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import { ConfigRoom } from "./config.interface";
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import { Game } from "./game.interface";
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import { GameDay } from "./gameDay.interface";
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import { QualificationRules } from "./gameDayStatus.interface";
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import { GameMode } from "./gamemode.interface";
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import { Platform } from "./platform.interface";
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import { Points } from "./points.interface";
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@@ -81,6 +82,7 @@ export interface Room {
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welcomeMsgMatch: string;
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welcomeMsgRoom: string;
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price: number;
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priceCurrency?: string;
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online: boolean;
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userInfo?: UserInfo;
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streaming: Streaming;
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@@ -104,4 +106,5 @@ export interface Room {
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gameDay?: GameDay;
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bannerImageUrl?: string;
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showOpponentInInvitation?: boolean;
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qualificationRules?: QualificationRules;
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}
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@@ -1,18 +1,59 @@
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import { GameDay } from "./gameDay.interface";
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import { BracketMatchType } from "./bracketBackend.interface";
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export interface TournamentRound {
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id?: number;
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roomId: string | number;
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round: string | number;
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match: string | number;
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player1: string | number | null;
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player2: string | number | null;
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player1Raw?: {
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teamId: number;
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teamName: string;
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logo?: string;
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seed?: number;
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};
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player2Raw?: {
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teamId: number;
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teamName: string;
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logo?: string;
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seed?: number;
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};
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win: {
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round: string;
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match: string;
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round: string | number;
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match: string | number;
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bracketType?: BracketMatchType;
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};
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loss: {
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round: string;
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match: string;
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round: string | number;
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match: string | number;
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bracketType?: BracketMatchType;
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};
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created: boolean;
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gameDay: GameDay;
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bracketType?: BracketMatchType;
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status?: 'pending' | 'in_progress' | 'completed' | 'forfeited' | 'bye';
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isBye?: boolean;
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isForfeited?: boolean;
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forfeitedBy?: number;
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forfeitReason?: string;
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player1Score?: number;
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player2Score?: number;
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winnerId?: number;
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loserId?: number;
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manualScore1?: number;
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manualScore2?: number;
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isManuallyEdited?: boolean;
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editedBy?: string;
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editedAt?: Date;
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previousResult?: {
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player1Score?: number;
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player2Score?: number;
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winnerId?: number;
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loserId?: number;
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status?: string;
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};
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matchId?: number;
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createdAt?: Date;
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updatedAt?: Date;
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}
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@@ -11,5 +11,13 @@ export declare enum Matchestopics {
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matchTournamentDelete = "match.tournament.delete",
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matchTournamentDeleted = "match.tournament.deleted",
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matchTournamentUpdate = "match.tournament.update",
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matchTournamentUpdated = "match.tournament.updated"
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matchTournamentUpdated = "match.tournament.updated",
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bracketGenerated = "bracket.generated",
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bracketUpdated = "bracket.updated",
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bracketMatchCompleted = "bracket.match.completed",
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bracketForfeit = "bracket.forfeit",
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bracketRollback = "bracket.rollback",
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bracketByeAdvanced = "bracket.bye.advanced",
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bracketGrandFinalReset = "bracket.grandfinal.reset",
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bracketCompleted = "bracket.completed"
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}
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@@ -16,4 +16,13 @@ var Matchestopics;
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Matchestopics["matchTournamentDeleted"] = "match.tournament.deleted";
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Matchestopics["matchTournamentUpdate"] = "match.tournament.update";
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Matchestopics["matchTournamentUpdated"] = "match.tournament.updated";
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// Bracket events
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Matchestopics["bracketGenerated"] = "bracket.generated";
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Matchestopics["bracketUpdated"] = "bracket.updated";
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Matchestopics["bracketMatchCompleted"] = "bracket.match.completed";
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Matchestopics["bracketForfeit"] = "bracket.forfeit";
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Matchestopics["bracketRollback"] = "bracket.rollback";
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Matchestopics["bracketByeAdvanced"] = "bracket.bye.advanced";
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Matchestopics["bracketGrandFinalReset"] = "bracket.grandfinal.reset";
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Matchestopics["bracketCompleted"] = "bracket.completed";
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})(Matchestopics = exports.Matchestopics || (exports.Matchestopics = {}));
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