@gamelobby/common 1.0.322 → 1.0.323
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/interfaces/index.d.ts +1 -0
- package/build/interfaces/index.js +1 -0
- package/build/interfaces/wallet.interface.d.ts +155 -0
- package/build/interfaces/wallet.interface.js +65 -0
- package/build/topics/index.d.ts +1 -0
- package/build/topics/index.js +1 -0
- package/build/topics/walletLoyaltyTopics.d.ts +27 -0
- package/build/topics/walletLoyaltyTopics.js +38 -0
- package/package.json +1 -1
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@@ -82,3 +82,4 @@ __exportStar(require("./requestStates.enum"), exports);
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__exportStar(require("./awardNew.interface"), exports);
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__exportStar(require("./awardType.enum"), exports);
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__exportStar(require("./bracketBackend.interface"), exports);
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__exportStar(require("./wallet.interface"), exports);
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@@ -0,0 +1,155 @@
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export interface ICurrency {
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id: number;
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code: string;
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name: string;
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description: string;
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icon: string;
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exchangeRate: number;
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isActive: boolean;
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isPremium: boolean;
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isTransferable: boolean;
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expiresAt?: Date;
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}
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export interface IWallet {
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id: number;
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userId: string;
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currencyId: number;
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balance: number;
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heldBalance: number;
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availableBalance: number;
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lifetimeEarned: number;
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lifetimeSpent: number;
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isFrozen: boolean;
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frozenReason?: string;
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lastTransactionAt?: Date;
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}
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export declare enum TransactionType {
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DEPOSIT = "deposit",
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WITHDRAW = "withdraw",
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TRANSFER = "transfer",
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PURCHASE = "purchase",
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REWARD = "reward",
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REFUND = "refund",
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ESCROW_HOLD = "escrow_hold",
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ESCROW_RELEASE = "escrow_release",
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PROMOTION = "promotion",
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CASHBACK = "cashback",
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MISSION_REWARD = "mission_reward",
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LOYALTY_REWARD = "loyalty_reward"
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}
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export declare enum TransactionStatus {
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PENDING = "pending",
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COMPLETED = "completed",
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FAILED = "failed",
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CANCELLED = "cancelled",
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HELD = "held",
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DISPUTED = "disputed",
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REFUNDED = "refunded"
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}
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export interface ITransaction {
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id: number;
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fromWalletId?: number;
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toWalletId?: number;
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amount: number;
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type: TransactionType;
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status: TransactionStatus;
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description: string;
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idempotencyKey: string;
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referenceType?: string;
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referenceId?: string;
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metadata?: any;
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failureReason?: string;
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processedAt?: Date;
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}
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export declare enum LoyaltyTierCode {
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BRONZE = "bronze",
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SILVER = "silver",
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GOLD = "gold",
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PLATINUM = "platinum",
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DIAMOND = "diamond"
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}
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export interface ILoyaltyTier {
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id: number;
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code: LoyaltyTierCode;
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name: string;
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description: string;
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level: number;
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minPoints: number;
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coinsMultiplier: number;
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discountPercentage: number;
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monthlyGems: number;
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hasVipAccess: boolean;
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hasPrioritySupport: boolean;
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color: string;
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icon?: string;
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}
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export interface IUserLoyalty {
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id: number;
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userId: string;
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currentTierId: number;
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currentPoints: number;
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lifetimePoints: number;
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pointsToNextTier: number;
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progressPercentage: number;
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lastTierUpgradeAt?: Date;
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tierDowngradeProtectionUntil?: Date;
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lastMonthlyRewardClaimedAt?: Date;
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statistics?: any;
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}
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export declare enum MissionType {
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DAILY = "daily",
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WEEKLY = "weekly",
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SPECIAL = "special",
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EVENT = "event"
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}
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export declare enum MissionRequirementType {
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PLAY_MATCHES = "play_matches",
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WIN_MATCHES = "win_matches",
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JOIN_ROOMS = "join_rooms",
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SPEND_CURRENCY = "spend_currency",
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EARN_COINS = "earn_coins",
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LOGIN_DAYS = "login_days",
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INVITE_FRIENDS = "invite_friends",
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COMPLETE_TOURNAMENTS = "complete_tournaments"
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}
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export interface IMission {
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id: number;
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name: string;
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description: string;
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type: MissionType;
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requirementType: MissionRequirementType;
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requirementTarget: number;
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rewardCurrency?: string;
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rewardAmount?: number;
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rewardLoyaltyPoints?: number;
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isActive: boolean;
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startDate?: Date;
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endDate?: Date;
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}
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export declare enum PromotionType {
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PERCENTAGE_DISCOUNT = "percentage_discount",
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FIXED_DISCOUNT = "fixed_discount",
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CASHBACK = "cashback",
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BUY_X_GET_Y = "buy_x_get_y",
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FIRST_PURCHASE = "first_purchase",
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LOYALTY_TIER_BONUS = "loyalty_tier_bonus",
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BUNDLE_DISCOUNT = "bundle_discount"
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}
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export interface IPromotion {
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id: number;
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name: string;
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description: string;
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type: PromotionType;
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status: string;
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discountPercentage?: number;
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discountAmount?: number;
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cashbackPercentage?: number;
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applicableCurrency?: string;
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minPurchaseAmount?: number;
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maxDiscountAmount?: number;
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isCombinable: boolean;
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priority: number;
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isActive: boolean;
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startDate?: Date;
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endDate?: Date;
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}
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@@ -0,0 +1,65 @@
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"use strict";
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// Wallet & Loyalty Interfaces
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.PromotionType = exports.MissionRequirementType = exports.MissionType = exports.LoyaltyTierCode = exports.TransactionStatus = exports.TransactionType = void 0;
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var TransactionType;
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(function (TransactionType) {
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TransactionType["DEPOSIT"] = "deposit";
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TransactionType["WITHDRAW"] = "withdraw";
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TransactionType["TRANSFER"] = "transfer";
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TransactionType["PURCHASE"] = "purchase";
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TransactionType["REWARD"] = "reward";
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TransactionType["REFUND"] = "refund";
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TransactionType["ESCROW_HOLD"] = "escrow_hold";
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TransactionType["ESCROW_RELEASE"] = "escrow_release";
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TransactionType["PROMOTION"] = "promotion";
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TransactionType["CASHBACK"] = "cashback";
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TransactionType["MISSION_REWARD"] = "mission_reward";
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TransactionType["LOYALTY_REWARD"] = "loyalty_reward";
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})(TransactionType = exports.TransactionType || (exports.TransactionType = {}));
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var TransactionStatus;
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(function (TransactionStatus) {
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TransactionStatus["PENDING"] = "pending";
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TransactionStatus["COMPLETED"] = "completed";
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TransactionStatus["FAILED"] = "failed";
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TransactionStatus["CANCELLED"] = "cancelled";
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TransactionStatus["HELD"] = "held";
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TransactionStatus["DISPUTED"] = "disputed";
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TransactionStatus["REFUNDED"] = "refunded";
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})(TransactionStatus = exports.TransactionStatus || (exports.TransactionStatus = {}));
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var LoyaltyTierCode;
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(function (LoyaltyTierCode) {
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LoyaltyTierCode["BRONZE"] = "bronze";
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LoyaltyTierCode["SILVER"] = "silver";
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LoyaltyTierCode["GOLD"] = "gold";
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LoyaltyTierCode["PLATINUM"] = "platinum";
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LoyaltyTierCode["DIAMOND"] = "diamond";
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})(LoyaltyTierCode = exports.LoyaltyTierCode || (exports.LoyaltyTierCode = {}));
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var MissionType;
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(function (MissionType) {
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MissionType["DAILY"] = "daily";
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MissionType["WEEKLY"] = "weekly";
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MissionType["SPECIAL"] = "special";
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MissionType["EVENT"] = "event";
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})(MissionType = exports.MissionType || (exports.MissionType = {}));
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var MissionRequirementType;
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(function (MissionRequirementType) {
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MissionRequirementType["PLAY_MATCHES"] = "play_matches";
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MissionRequirementType["WIN_MATCHES"] = "win_matches";
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MissionRequirementType["JOIN_ROOMS"] = "join_rooms";
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MissionRequirementType["SPEND_CURRENCY"] = "spend_currency";
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MissionRequirementType["EARN_COINS"] = "earn_coins";
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MissionRequirementType["LOGIN_DAYS"] = "login_days";
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MissionRequirementType["INVITE_FRIENDS"] = "invite_friends";
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MissionRequirementType["COMPLETE_TOURNAMENTS"] = "complete_tournaments";
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})(MissionRequirementType = exports.MissionRequirementType || (exports.MissionRequirementType = {}));
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var PromotionType;
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(function (PromotionType) {
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PromotionType["PERCENTAGE_DISCOUNT"] = "percentage_discount";
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PromotionType["FIXED_DISCOUNT"] = "fixed_discount";
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PromotionType["CASHBACK"] = "cashback";
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PromotionType["BUY_X_GET_Y"] = "buy_x_get_y";
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PromotionType["FIRST_PURCHASE"] = "first_purchase";
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PromotionType["LOYALTY_TIER_BONUS"] = "loyalty_tier_bonus";
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PromotionType["BUNDLE_DISCOUNT"] = "bundle_discount";
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})(PromotionType = exports.PromotionType || (exports.PromotionType = {}));
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package/build/topics/index.d.ts
CHANGED
package/build/topics/index.js
CHANGED
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@@ -16,3 +16,4 @@ __exportStar(require("./invitationstopics"), exports);
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__exportStar(require("./notificationsTopics"), exports);
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__exportStar(require("./rankingtopics"), exports);
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__exportStar(require("./chatstopics"), exports);
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__exportStar(require("./walletLoyaltyTopics"), exports);
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@@ -0,0 +1,27 @@
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export declare enum Subjects {
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WalletBalanceUpdated = "wallet:balance-updated",
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TransactionCompleted = "transaction:completed",
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TransactionFailed = "transaction:failed",
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LoyaltyPointsEarned = "loyalty:points-earned",
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LoyaltyPointsSpent = "loyalty:points-spent",
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LoyaltyTierUpgraded = "loyalty:tier-upgraded",
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LoyaltyTierDowngraded = "loyalty:tier-downgraded",
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RewardClaimed = "reward:claimed",
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RewardUsed = "reward:used",
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RewardExpired = "reward:expired",
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MissionStarted = "mission:started",
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MissionProgressUpdated = "mission:progress-updated",
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MissionCompleted = "mission:completed",
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MissionRewardClaimed = "mission:reward-claimed",
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PromotionApplied = "promotion:applied",
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PromoCodeUsed = "promocode:used",
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EscrowHoldCreated = "escrow:hold-created",
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EscrowHoldReleased = "escrow:hold-released",
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EscrowHoldRefunded = "escrow:hold-refunded",
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EscrowHoldDisputed = "escrow:hold-disputed",
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MatchCreated = "match:created",
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MatchFinished = "match:finished",
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UserRegistered = "user:registered",
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RoomJoined = "room:joined",
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PurchaseCompleted = "purchase:completed"
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}
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.Subjects = void 0;
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var Subjects;
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(function (Subjects) {
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// Wallet Topics
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Subjects["WalletBalanceUpdated"] = "wallet:balance-updated";
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Subjects["TransactionCompleted"] = "transaction:completed";
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Subjects["TransactionFailed"] = "transaction:failed";
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// Loyalty Topics
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Subjects["LoyaltyPointsEarned"] = "loyalty:points-earned";
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Subjects["LoyaltyPointsSpent"] = "loyalty:points-spent";
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Subjects["LoyaltyTierUpgraded"] = "loyalty:tier-upgraded";
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Subjects["LoyaltyTierDowngraded"] = "loyalty:tier-downgraded";
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// Rewards Topics
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Subjects["RewardClaimed"] = "reward:claimed";
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Subjects["RewardUsed"] = "reward:used";
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Subjects["RewardExpired"] = "reward:expired";
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// Missions Topics
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Subjects["MissionStarted"] = "mission:started";
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Subjects["MissionProgressUpdated"] = "mission:progress-updated";
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Subjects["MissionCompleted"] = "mission:completed";
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Subjects["MissionRewardClaimed"] = "mission:reward-claimed";
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// Promotions Topics
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Subjects["PromotionApplied"] = "promotion:applied";
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Subjects["PromoCodeUsed"] = "promocode:used";
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// Escrow Topics
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Subjects["EscrowHoldCreated"] = "escrow:hold-created";
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Subjects["EscrowHoldReleased"] = "escrow:hold-released";
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Subjects["EscrowHoldRefunded"] = "escrow:hold-refunded";
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Subjects["EscrowHoldDisputed"] = "escrow:hold-disputed";
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// Existing topics from other services
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Subjects["MatchCreated"] = "match:created";
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Subjects["MatchFinished"] = "match:finished";
|
|
35
|
+
Subjects["UserRegistered"] = "user:registered";
|
|
36
|
+
Subjects["RoomJoined"] = "room:joined";
|
|
37
|
+
Subjects["PurchaseCompleted"] = "purchase:completed";
|
|
38
|
+
})(Subjects = exports.Subjects || (exports.Subjects = {}));
|