@gamelearn/arcade-components 3.8.7 → 3.8.8

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@@ -57641,7 +57641,7 @@ function DialogComponent({
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  avatar: ht(B),
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  show: !0
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  });
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- else if (!H.current && !oe) {
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+ else if (!H.current && !oe && !de) {
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  const Me = F == null ? void 0 : F.slots.filter((at) => at.uid && !at.talking), dt = [...Me.map((at) => at.uid) || [], B == null ? void 0 : B.uid];
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  if (Oe.filter((at) => !dt.includes(at)).forEach((at) => {
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  U(at, "idle");