@gamelearn/arcade-components 3.30.5 → 3.30.7

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@@ -61928,7 +61928,7 @@ function MatchPuzzleComponent({
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  }), [Be]), /* @__PURE__ */ jsxRuntimeExports.jsxs(jsxRuntimeExports.Fragment, { children: [
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  /* @__PURE__ */ jsxRuntimeExports.jsxs("div", { className: "match", children: [
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  (f || T > 0) && /* @__PURE__ */ jsxRuntimeExports.jsxs("header", { className: "match__header", children: [
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- f && /* @__PURE__ */ jsxRuntimeExports.jsx("div", { className: "match__title", children: f }),
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+ f && /* @__PURE__ */ jsxRuntimeExports.jsx("div", { className: "match__title", "data-testid": "match__title", children: f }),
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  T > 0 && /* @__PURE__ */ jsxRuntimeExports.jsx(
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  CountdownTimer,
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  {
@@ -61947,6 +61947,7 @@ function MatchPuzzleComponent({
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  "button",
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  {
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  id: Ae.id,
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+ "data-testid": Ae.id,
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  className: [
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  "unset-button match-button",
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  R === Ae.id && "match-button--marked",
@@ -61975,6 +61976,7 @@ function MatchPuzzleComponent({
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  "button",
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  {
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  id: Ae.id,
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+ "data-testid": Ae.id,
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  className: [
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  "unset-button match-button",
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  R === Ae.id && "match-button--marked",