@gamelearn/arcade-components 3.21.6 → 3.21.7

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@@ -814,10 +814,10 @@ function LightSet() {
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  /* @__PURE__ */ jsxRuntimeExports.jsx(
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  "pointLight",
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  {
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- position: [-2.29, 17.35, 2.56],
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- color: 16773785,
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- intensity: 12,
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- power: 150,
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+ position: [-5.07, 17.13, 3.19],
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+ color: "#ffd485",
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+ intensity: 7,
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+ power: 88,
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  distance: 0,
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  decay: 1,
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  castShadow: !0,
@@ -827,16 +827,17 @@ function LightSet() {
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  /* @__PURE__ */ jsxRuntimeExports.jsx(
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  "pointLight",
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  {
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- position: [2.25, 16.57, -1.9],
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- color: 4234239,
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- intensity: 20,
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- power: 250,
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+ position: [8.95, 18.37, -1.97],
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+ color: "#99caff",
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+ intensity: 18,
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+ power: 227,
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  distance: 0,
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  decay: 1,
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  "shadow-bias": -2e-3
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  }
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  ),
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- /* @__PURE__ */ jsxRuntimeExports.jsx("hemisphereLight", { color: 7918828, groundColor: 7429837, intensity: 4, position: [0, 500, 0] })
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+ /* @__PURE__ */ jsxRuntimeExports.jsx("hemisphereLight", { color: "#e2f9ff", groundColor: "#a274b0", intensity: 3, position: [0, 500, 0] }),
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+ /* @__PURE__ */ jsxRuntimeExports.jsx("directionalLight", { position: [-10.49, 21.84, 9.96], color: "#ffd485", intensity: 1.2 })
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  ] });
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  }
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  function Item$1(l) {