@gamelearn/arcade-components 2.24.1 → 2.24.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -129,7 +129,6 @@ var ResultsComponent = function ResultsComponent(_ref) {
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var allIsCorrect = getNumberOfQuestionsCorrectlyAnswered() === totalCorrectAnswers;
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var minimumPercentageNotExceeded = numberOfQuestionsCorrectlyAnswered < minimumPercentage;
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var minimumPercentageExceeded = numberOfQuestionsCorrectlyAnswered >= minimumPercentage;
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132
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console.info('adadf');
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var showFinishButton = !mandatory || minimumPercentageExceeded;
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var bar = Math.trunc(points / totalCorrectAnswers * 100);
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@@ -54,7 +54,8 @@ var TestComponent = function TestComponent(_ref) {
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audio = _ref.audio,
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required = _ref.required,
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pause = _ref.pause,
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-
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+
_ref$minimumPercentag = _ref.minimumPercentage,
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+
minimumPercentage = _ref$minimumPercentag === void 0 ? 100 : _ref$minimumPercentag;
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var questions = test.questions;
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var _useState = (0, _react.useState)({}),
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@@ -342,7 +343,7 @@ var TestComponent = function TestComponent(_ref) {
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timeOverText: countdown.text,
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emitEvent: emitEvent,
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soundActions: soundActions,
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-
minimumPercentage: calculatedMinimum
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+
minimumPercentage: calculatedMinimum
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})));
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};
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