@gamelearn/arcade-components 1.4.20 → 1.4.22

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -92,8 +92,6 @@ var CardsSelectorPuzzleComponent = function CardsSelectorPuzzleComponent(_ref) {
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  var _soundActions = _slicedToArray(soundActions, 1),
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  playSound = _soundActions[0];
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- console.log('yeaaaaa');
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-
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  var translate = function translate(id) {
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  return emitEvent({
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  type: 'translate',
@@ -180,7 +178,7 @@ var CardsSelectorPuzzleComponent = function CardsSelectorPuzzleComponent(_ref) {
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  setRightPick(true);
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  setFeedbackIsShown(true);
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- setRewards([].concat(_toConsumableArray(accRewards), [pickedCard === null || pickedCard === void 0 ? void 0 : pickedCard.rewards]));
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+ setRewards([].concat(_toConsumableArray(accRewards), _toConsumableArray(pickedCard === null || pickedCard === void 0 ? void 0 : pickedCard.rewards)));
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  emitEvent({
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  type: 'hidePuzzleButtons',
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  payload: true
@@ -190,16 +188,17 @@ var CardsSelectorPuzzleComponent = function CardsSelectorPuzzleComponent(_ref) {
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  var handleError = function handleError(cardId) {
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  // si hay feedback específico
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+ setRightPick(false);
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+
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  if (specificFeedbacks !== null && specificFeedbacks !== void 0 && specificFeedbacks.specificWrongFeedbacks) {
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  var failedCard = specificFeedbacks.wrongFeedbacks.find(function (redCard) {
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  return redCard.id === cardId;
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  });
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- setRightPick(false);
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  if (failedCard !== null && failedCard !== void 0 && failedCard.desc) {
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  setFeedBackText(failedCard.desc);
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  setFeedbackIsShown(true);
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- setRewards([].concat(_toConsumableArray(accRewards), [failedCard === null || failedCard === void 0 ? void 0 : failedCard.rewards]));
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+ setRewards([].concat(_toConsumableArray(accRewards), _toConsumableArray(failedCard === null || failedCard === void 0 ? void 0 : failedCard.rewards)));
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  } else {
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  setFeedbackIsShown(true);
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  setTimeout(function () {
@@ -246,12 +245,14 @@ var CardsSelectorPuzzleComponent = function CardsSelectorPuzzleComponent(_ref) {
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  }, [disableExit, finished]);
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  (0, _react.useEffect)(function () {
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  setResolveAction(function () {
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+ var _info$resolve;
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+
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  emitEvent({
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  type: 'hidePuzzleButtons',
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  payload: true
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  });
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  setResolvePuzzle(true);
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- var rewardsData = [].concat(_toConsumableArray(accRewards), _toConsumableArray(info.resolve.rewards));
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+ var rewardsData = [].concat(_toConsumableArray(accRewards), _toConsumableArray(info === null || info === void 0 ? void 0 : (_info$resolve = info.resolve) === null || _info$resolve === void 0 ? void 0 : _info$resolve.rewards));
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  setTimeout(function () {
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  closeFeedbackAndShowPoints(rewardsData);
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  }, 2000);
package/package.json CHANGED
@@ -2,7 +2,7 @@
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  "name": "@gamelearn/arcade-components",
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  "author": "Gamelearn",
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  "license": "unlicense",
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- "version": "1.4.20",
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+ "version": "1.4.22",
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  "main": "dist/index.js",
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  "files": [
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  "dist",