@gamelearn/arcade-components 1.31.2 → 1.31.5

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@@ -70,6 +70,7 @@ var CurrentFramePuzzle = function CurrentFramePuzzle(_ref) {
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  var info = props.info,
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  specificFeedbacks = props.specificFeedbacks;
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  info.description = description;
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+ var currentSelected = (0, _react.useRef)(0);
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  var correctClicked = (0, _react.useRef)(0);
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  var puzzleId = "frame-image-click-puzzle_".concat(index, "_").concat(nodeId);
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  (0, _react.useEffect)(function () {
@@ -82,6 +83,7 @@ var CurrentFramePuzzle = function CurrentFramePuzzle(_ref) {
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  }, [setInfo, info, puzzleId]);
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  (0, _react.useEffect)(function () {
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  correctClicked.current = 0;
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+ currentSelected.current = 0;
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  }, [index]);
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  var onComplete = (0, _react.useCallback)(function (rw) {
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  var correct = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;
@@ -95,7 +97,14 @@ var CurrentFramePuzzle = function CurrentFramePuzzle(_ref) {
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  if (specificFeedbacks !== null && specificFeedbacks !== void 0 && (_specificFeedbacks$co = specificFeedbacks.correctFeedbacks) !== null && _specificFeedbacks$co !== void 0 && _specificFeedbacks$co.length && !props.hasClickOnce && !finish) {
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  correctClicked.current += 1;
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  } else {
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- correctClicked.current += props.areas.length;
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+ var total = selected;
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+
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+ if (currentSelected.current) {
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+ total -= currentSelected.current;
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+ }
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+
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+ correctClicked.current = props.areas.length;
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+ setSelected(total + correctClicked.current);
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  }
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  if (correctClicked.current === props.areas.length) {
@@ -146,6 +155,7 @@ var CurrentFramePuzzle = function CurrentFramePuzzle(_ref) {
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  var handleResetPuzzle = (0, _react.useCallback)(function () {
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  setFramesCompleted({});
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  correctClicked.current = 0;
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+ currentSelected.current = 0;
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  emitResetPuzzle();
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  }, [emitResetPuzzle, setFramesCompleted]);
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  (0, _react.useEffect)(function () {
@@ -156,6 +166,7 @@ var CurrentFramePuzzle = function CurrentFramePuzzle(_ref) {
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  var checkSelectedAreas = function checkSelectedAreas() {
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  var areasSelected = props.hasClickOnce ? props.areas.length : 1;
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+ currentSelected.current += areasSelected;
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  setSelected(selected + areasSelected);
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  };
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@@ -203,7 +203,10 @@ var TestComponent = function TestComponent(_ref) {
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  setResult({});
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  setTime(countdown.time);
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  setTimeOver(false);
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- playSound(audio.url, 'test_bg');
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+
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+ if (audio !== null && audio !== void 0 && audio.url) {
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+ playSound(audio.url, 'test_bg');
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+ }
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  };
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  var resultAnswers = Object.values(result);
package/package.json CHANGED
@@ -2,7 +2,7 @@
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  "name": "@gamelearn/arcade-components",
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  "author": "Gamelearn",
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  "license": "unlicense",
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- "version": "1.31.2",
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+ "version": "1.31.5",
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  "main": "dist/index.js",
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  "files": [
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  "dist",