@gamelearn/arcade-components 1.26.1-hotfix-3-hanged → 1.26.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/components/dialog-component/components/DialogComponent.js +4 -4
- package/dist/components/hanged-puzzle-component/components/HangedPuzzleComponent.js +4 -9
- package/dist/components/text-click-puzzle-component/components/TextClickPuzzleComponent.js +46 -74
- package/dist/components/video-visor/components/VideoVisor.js +3 -1
- package/dist/helpers/index.js +0 -1
- package/package.json +1 -1
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@@ -392,13 +392,13 @@ var DialogComponent = function DialogComponent(_ref) {
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target.applyQuaternion(camera.quaternion);
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var distance = camera.position.distanceTo(target.position);
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var staticDisplay = distance > 70 && !zoomInActor && !showArrowTop;
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target.translateY(staticDisplay || showArrowTop ?
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target.translateY(staticDisplay || showArrowTop ? 0 : 2); // Detectar posicion de personaje a izq o derecha de pantalla
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var vector = new _three.Vector3();
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vector.setFromMatrixPosition(head.matrixWorld);
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var p = vector.project(defaultCamera);
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target.translateX(headSize);
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var isLeft = p.x < 0;
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target.translateX(-1);
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messagePosition.current = {
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pos: target.position.toArray(),
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child: head,
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@@ -570,7 +570,7 @@ var DialogComponent = function DialogComponent(_ref) {
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}, [currentMessage, nextLine, start, stop, currentLine === null || currentLine === void 0 ? void 0 : currentLine.audioType, autoPlayCond, audio, voice, audioFailed]); // Positioning Bubble Message logic
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var checkBubbleBounds = (0, _react.useCallback)(function (group, bubble) {
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if (currentLine !== null && currentLine !== void 0 && currentLine.slots && currentMessage.show
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if (currentLine !== null && currentLine !== void 0 && currentLine.slots && currentMessage.show) {
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var talkingCharacter = currentLine === null || currentLine === void 0 ? void 0 : currentLine.slots.find(function (slot) {
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return slot.talking;
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});
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@@ -633,7 +633,7 @@ var DialogComponent = function DialogComponent(_ref) {
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messagePosition.current.pos[0] -= headSpace;
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animationTarget.current.translateX(-10 + headSpace);
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animationTarget.current.translateY(
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animationTarget.current.translateY(-5);
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animationTarget.current.translateZ(30);
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}
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@@ -52,8 +52,7 @@ var AnswerPanel = function AnswerPanel(_ref) {
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var answer = _ref.answer,
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flickerPosition = _ref.flickerPosition,
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_ref$show = _ref.show,
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show = _ref$show === void 0 ? false : _ref$show
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showCorrectSolution = _ref.showCorrectSolution;
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show = _ref$show === void 0 ? false : _ref$show;
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var words = [];
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var wordIndex = 0;
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answer.forEach(function (a) {
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@@ -67,9 +66,7 @@ var AnswerPanel = function AnswerPanel(_ref) {
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wordIndex += 1;
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}
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a.positionInitial = a.index;
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}
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a.positionInitial = a.index;
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});
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return words.map(function (word, index) {
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return /*#__PURE__*/_react.default.createElement("div", {
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@@ -506,12 +503,10 @@ var HangedPuzzleComponent = function HangedPuzzleComponent(_ref4) {
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dir: "auto",
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className: "puzzle--hanged__solution ".concat(resolvedClass),
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"data-testid": "".concat(resolvedClass)
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}, showCorrectSolution ? /*#__PURE__*/_react.default.createElement(
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showCorrectSolution: showCorrectSolution,
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}, showCorrectSolution ? /*#__PURE__*/_react.default.createElement(AnswerPanel, {
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answer: answer.split(''),
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show: true
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})
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showCorrectSolution: showCorrectSolution,
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}) : /*#__PURE__*/_react.default.createElement(AnswerPanel, {
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flickerPosition: flickerPosition,
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answer: resolvedAnswer
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})), /*#__PURE__*/_react.default.createElement("div", {
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@@ -110,6 +110,17 @@ var TextClickPuzzleComponent = function TextClickPuzzleComponent(_ref) {
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var isCompleted = (0, _react.useCallback)(function () {
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return correctTextFragmentsPartial.current === list[currentSlide].correctTexts.length || list[currentSlide].hasClickOnce && correctTextFragmentsPartial.current >= 1;
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}, [currentSlide, list]);
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var modifyFeedbackData = (0, _react.useCallback)(function (show, data) {
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if (show) emitEvent({
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type: 'hidePuzzleButtons',
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payload: true
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});
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setFeedbackData(function (prevState) {
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return _objectSpread(_objectSpread({}, prevState), {}, {
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show: show
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}, data);
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});
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}, [emitEvent]);
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var goForward = (0, _react.useCallback)(function () {
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if (isCompleted()) {
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setFeedbackData(function (prevState) {
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@@ -177,23 +188,16 @@ var TextClickPuzzleComponent = function TextClickPuzzleComponent(_ref) {
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});
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setCorrectTextFragmentsAccumulated(correctTextFragmentsAccumulated + 1);
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correctTextFragmentsPartial.current += 1;
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emitEvent({
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type: 'hidePuzzleButtons',
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payload: true
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});
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playSound('score'); // si tiene feedback general definido
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if ((_list$currentSlide$in = list[currentSlide].info.solution.right) !== null && _list$currentSlide$in !== void 0 && _list$currentSlide$in.desc) {
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// solo muestra la caja verde y suma puntos cuando resuelves todos los fragmentos correctos
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if (isCompleted()) {
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accRewards.current = [].concat(_toConsumableArray(accRewards.current), _toConsumableArray(list[currentSlide].info.solution.right.rewards));
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text: list[currentSlide].info.solution.right.desc,
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timeout: false
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});
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modifyFeedbackData(true, {
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result: true,
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text: list[currentSlide].info.solution.right.desc,
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timeout: false
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});
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}
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} // si no tiene feedback general y tiene specificFeedbacks definido
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var _specificFeedback$rew;
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accRewards.current = specificFeedback !== null && specificFeedback !== void 0 && (_specificFeedback$rew = specificFeedback.rewards) !== null && _specificFeedback$rew !== void 0 && _specificFeedback$rew.length ? [].concat(_toConsumableArray(accRewards.current), _toConsumableArray(specificFeedback === null || specificFeedback === void 0 ? void 0 : specificFeedback.rewards)) : _toConsumableArray(accRewards.current);
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text: specificFeedback.desc,
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timeout: false
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});
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modifyFeedbackData(true, {
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result: true,
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text: specificFeedback.desc,
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timeout: false
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});
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} // si no tiene feedback general ni specificFeedbacks,
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// solo muestra la caja verde y suma puntos cuando resuelves todos los fragmentos correctos
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@@ -216,34 +217,24 @@ var TextClickPuzzleComponent = function TextClickPuzzleComponent(_ref) {
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accRewards.current = [].concat(_toConsumableArray(accRewards.current), _toConsumableArray(specificFeedback === null || specificFeedback === void 0 ? void 0 : specificFeedback.rewards));
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if (isCompleted()) {
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result: true,
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timeout: true
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});
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modifyFeedbackData(true, {
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result: true,
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timeout: true
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});
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}
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} // si tiene puntos generales
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else if (isCompleted()) {
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accRewards.current = [].concat(_toConsumableArray(accRewards.current), _toConsumableArray(list[currentSlide].info.solution.right.rewards));
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result: true,
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timeout: true
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});
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modifyFeedbackData(true, {
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result: true,
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timeout: true
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});
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}
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}, [correctTextFragmentsAccumulated,
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}, [correctTextFragmentsAccumulated, playSound, list, currentSlide, isCompleted, modifyFeedbackData]);
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var handleIncorrectClick = (0, _react.useCallback)(function (allDataTextIds, specificFeedback) {
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allDataTextIds.forEach(function (el) {
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return el.classList.add('text-click__failed');
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});
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emitEvent({
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type: 'hidePuzzleButtons',
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payload: true
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});
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playSound('fail');
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emitEvent({
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type: 'failPuzzle'
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if (list[currentSlide].info.solution.wrong.desc !== '') {
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accRewards.current = [].concat(_toConsumableArray(accRewards.current), _toConsumableArray(list[currentSlide].info.solution.wrong.rewards));
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text: list[currentSlide].info.solution.wrong.desc,
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timeout: false
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});
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modifyFeedbackData(true, {
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result: false,
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text: list[currentSlide].info.solution.wrong.desc,
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timeout: false
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});
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} // si no tiene feedback general pero tiene specificFeedbacks definido
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else if (list[currentSlide].info.solution.wrong.desc === '' && specificFeedback !== null && specificFeedback !== void 0 && specificFeedback.desc) {
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var _specificFeedback$rew2;
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accRewards.current = specificFeedback !== null && specificFeedback !== void 0 && (_specificFeedback$rew2 = specificFeedback.rewards) !== null && _specificFeedback$rew2 !== void 0 && _specificFeedback$rew2.length ? [].concat(_toConsumableArray(accRewards.current), _toConsumableArray(specificFeedback === null || specificFeedback === void 0 ? void 0 : specificFeedback.rewards)) : _toConsumableArray(accRewards.current);
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text: specificFeedback.desc,
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});
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modifyFeedbackData(true, {
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text: specificFeedback.desc,
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timeout: false
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});
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} // si no tiene feedback general ni specificFeedbacks definido
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else if (list[currentSlide].specificFeedbacks.specificWrongFeedbacks) {
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accRewards.current = [].concat(_toConsumableArray(accRewards.current), _toConsumableArray(specificFeedback === null || specificFeedback === void 0 ? void 0 : specificFeedback.rewards));
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timeout: true
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});
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modifyFeedbackData(true, {
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timeout: true
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});
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} // si tiene puntos generales definidos por feedbacks negativo
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accRewards.current = [].concat(_toConsumableArray(accRewards.current), _toConsumableArray(list[currentSlide].info.solution.wrong.rewards));
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});
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modifyFeedbackData(true, {
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timeout: true
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});
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}
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}, [
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}, [playSound, emitEvent, list, currentSlide, modifyFeedbackData]);
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var onClickMark = (0, _react.useCallback)(function (e, id) {
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var _list$currentSlide, _list$currentSlide$sp, _list$currentSlide2, _list$currentSlide2$s;
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setOrderCounter(0);
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setCorrectTextFragmentsAccumulated(0);
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correctTextFragmentsPartial.current = 0;
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setFeedbackData(function (prevState) {
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return _objectSpread(_objectSpread({}, prevState), {}, {
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show: true,
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text: list[currentSlide].info.orderFeedback.desc || translate('puzzles.incorrectOrder'),
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timeout: false
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modifyFeedbackData(true, {
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text: list[currentSlide].info.orderFeedback.desc || translate('puzzles.incorrectOrder'),
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timeout: false
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} else {
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// si has click en mala repuesta
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// si la opción clickada es incorrecta
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handleIncorrectClick(currentTextDom, specificWrongFeedback);
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}
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}, [list, currentSlide, orderCounter, handleCorrectClick,
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}, [list, currentSlide, playSound, orderCounter, handleCorrectClick, modifyFeedbackData, translate, handleIncorrectClick]);
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var recursiveStuff = (0, _react.useCallback)(function (jsx) {
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return (0, _utils.getRecursiveJSX)(jsx, 0, list[currentSlide], onClickMark);
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}, [currentSlide, list, onClickMark]);
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onEnded: onEnded,
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onError: onError,
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onPlaying: onPlaying
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}, videoProps)
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}, videoProps), /*#__PURE__*/_react.default.createElement("track", {
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kind: "captions"
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})), loading ? /*#__PURE__*/_react.default.createElement("div", {
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className: "video-loading-container",
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style: {
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top: 0,
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package/dist/helpers/index.js
CHANGED
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var executeCrossFade = function executeCrossFade(startAction, endAction, duration) {
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if (startAction === endAction) return;
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if (!startAction || !endAction) return;
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startAction.play();
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startAction.reset();
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endAction.reset();
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