@gamelearn/arcade-components 1.25.1 → 1.26.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -50,6 +50,7 @@ var MAX_EXTRA_LETTERS = 8;
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  var AnswerPanel = function AnswerPanel(_ref) {
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  var answer = _ref.answer,
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+ flickerPosition = _ref.flickerPosition,
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  _ref$show = _ref.show,
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  show = _ref$show === void 0 ? false : _ref$show;
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  var words = [];
@@ -64,6 +65,8 @@ var AnswerPanel = function AnswerPanel(_ref) {
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  if (a.char === ' ') {
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  wordIndex += 1;
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  }
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+
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+ a.positionInitial = a.index;
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  });
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  return words.map(function (word, index) {
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  return /*#__PURE__*/_react.default.createElement("div", {
@@ -84,7 +87,7 @@ var AnswerPanel = function AnswerPanel(_ref) {
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  fixed = _ref3.fixed;
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  return /*#__PURE__*/_react.default.createElement("span", {
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  key: "".concat(char + i),
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- className: "puzzle--hanged__letter ".concat(!fixed ? 'active' : '')
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+ className: "puzzle--hanged__letter ".concat(!fixed ? 'active' : '', " ").concat(word[i].positionInitial === flickerPosition ? 'fakeFocus' : '')
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  }, char);
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  }));
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  });
@@ -111,40 +114,50 @@ var HangedPuzzleComponent = function HangedPuzzleComponent(_ref4) {
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  var imgURL = ((_image$img = image.img) === null || _image$img === void 0 ? void 0 : _image$img.url) || defaultImage;
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- var _useState = (0, _react.useState)([]),
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+ var _useState = (0, _react.useState)(0),
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  _useState2 = _slicedToArray(_useState, 2),
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- poolLetters = _useState2[0],
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- setPoolLetters = _useState2[1];
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+ flickerPosition = _useState2[0],
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+ setFlickerPosition = _useState2[1];
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  var _useState3 = (0, _react.useState)(false),
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  _useState4 = _slicedToArray(_useState3, 2),
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- mounted = _useState4[0],
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- setMounted = _useState4[1];
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+ playerHasFailAtLeastOneTime = _useState4[0],
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+ setPlayerHasFailAtLeastOneTime = _useState4[1];
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  var _useState5 = (0, _react.useState)([]),
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  _useState6 = _slicedToArray(_useState5, 2),
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- resolvedAnswer = _useState6[0],
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- setAnswer = _useState6[1];
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+ poolLetters = _useState6[0],
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+ setPoolLetters = _useState6[1];
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- var _useState7 = (0, _react.useState)(''),
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+ var _useState7 = (0, _react.useState)(false),
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  _useState8 = _slicedToArray(_useState7, 2),
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- resolvedClass = _useState8[0],
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- setResolveClass = _useState8[1];
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+ mounted = _useState8[0],
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+ setMounted = _useState8[1];
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- var _useState9 = (0, _react.useState)(false),
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+ var _useState9 = (0, _react.useState)([]),
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  _useState10 = _slicedToArray(_useState9, 2),
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- disabled = _useState10[0],
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- setDisable = _useState10[1];
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+ resolvedAnswer = _useState10[0],
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+ setAnswer = _useState10[1];
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- var _useState11 = (0, _react.useState)([]),
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+ var _useState11 = (0, _react.useState)(''),
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  _useState12 = _slicedToArray(_useState11, 2),
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- accRewards = _useState12[0],
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- setRewards = _useState12[1];
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+ resolvedClass = _useState12[0],
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+ setResolveClass = _useState12[1];
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  var _useState13 = (0, _react.useState)(false),
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  _useState14 = _slicedToArray(_useState13, 2),
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- showCorrectSolution = _useState14[0],
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- setCorrectSolution = _useState14[1];
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+ disabled = _useState14[0],
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+ setDisable = _useState14[1];
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+
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+ var _useState15 = (0, _react.useState)([]),
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+ _useState16 = _slicedToArray(_useState15, 2),
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+ accRewards = _useState16[0],
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+ setRewards = _useState16[1];
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+
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+ var _useState17 = (0, _react.useState)(false),
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+ _useState18 = _slicedToArray(_useState17, 2),
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+ showCorrectSolution = _useState18[0],
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+ setCorrectSolution = _useState18[1];
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  var translatedAnswer = answer.toUpperCase().split('');
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  var answerPanel = translatedAnswer.filter(function (char) {
@@ -258,6 +271,10 @@ var HangedPuzzleComponent = function HangedPuzzleComponent(_ref4) {
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  });
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  setPoolLetters(restoredPool);
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  setAnswer(newAnswer);
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+ var newCursorPosition = newAnswer.find(function (el) {
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+ return el.char === '';
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+ });
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+ setFlickerPosition(newCursorPosition.index);
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  };
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  var addCharacter = function addCharacter(character, index) {
@@ -280,12 +297,36 @@ var HangedPuzzleComponent = function HangedPuzzleComponent(_ref4) {
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  }).length;
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  setPoolLetters(newPool);
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  setAnswer(newAnswer);
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+ getCursorPosition();
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  if (responsedChar === resolvedAnswer.length) {
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  resolvePuzzle(newAnswer, newPool);
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  }
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  };
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+ var getCursorPosition = function getCursorPosition() {
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+ if (!playerHasFailAtLeastOneTime) {
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+ var _resolvedAnswer;
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+
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+ var cursorPosition = resolvedAnswer.find(function (el) {
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+ return el.char === '';
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+ });
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+ setFlickerPosition(cursorPosition.index + 1);
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+
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+ if (((_resolvedAnswer = resolvedAnswer[cursorPosition.index + 1]) === null || _resolvedAnswer === void 0 ? void 0 : _resolvedAnswer.letter) === ' ') {
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+ setFlickerPosition(cursorPosition.index + 2);
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+ }
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+ } else {
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+ var _cursorPosition = resolvedAnswer.find(function (el) {
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+ return el.index !== flickerPosition && el.letter !== ' ' && el.char === '' && el.poolIndex === false;
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+ });
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+
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+ if (_cursorPosition) {
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+ setFlickerPosition(_cursorPosition.index);
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+ }
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+ }
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+ };
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+
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  var removeCharacter = function removeCharacter() {
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  playSound('click-ui');
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  var newCharacter = resolvedAnswer.map(function (letter, index) {
@@ -317,6 +358,7 @@ var HangedPuzzleComponent = function HangedPuzzleComponent(_ref4) {
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  });
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  setPoolLetters(newPool);
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  setAnswer(newAnswer);
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+ setFlickerPosition(newCharacter.index);
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  }
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  };
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@@ -352,6 +394,7 @@ var HangedPuzzleComponent = function HangedPuzzleComponent(_ref4) {
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  emitEvent({
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  type: 'failPuzzle'
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  });
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+ setPlayerHasFailAtLeastOneTime(true);
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  };
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  var resolvePuzzle = function resolvePuzzle(newAnswer, newPool) {
@@ -403,6 +446,10 @@ var HangedPuzzleComponent = function HangedPuzzleComponent(_ref4) {
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  handleClose();
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  } else {
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  handleFail();
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+ var cursorPosition = resolvedAnswer.find(function (el) {
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+ return el.char === '';
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+ });
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+ setFlickerPosition(cursorPosition.index);
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  }
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  };
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@@ -460,6 +507,7 @@ var HangedPuzzleComponent = function HangedPuzzleComponent(_ref4) {
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  answer: answer.split(''),
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  show: true
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  }) : /*#__PURE__*/_react.default.createElement(AnswerPanel, {
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+ flickerPosition: flickerPosition,
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  answer: resolvedAnswer
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  })), /*#__PURE__*/_react.default.createElement("div", {
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  className: "puzzle--hanged__keyboard"
@@ -74,7 +74,7 @@ var UrlComponent = function UrlComponent(_ref) {
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  }, /*#__PURE__*/_react.default.createElement("span", {
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  className: "icon-close"
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  })) : null, /*#__PURE__*/_react.default.createElement("span", {
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- className: "popup--link__title popup--link__lineclamp"
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+ className: "popup--link__title"
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  }, name), /*#__PURE__*/_react.default.createElement("span", {
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  className: "popup--link__desc"
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  }, text), /*#__PURE__*/_react.default.createElement("a", {
package/package.json CHANGED
@@ -2,7 +2,7 @@
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  "name": "@gamelearn/arcade-components",
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  "author": "Gamelearn",
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  "license": "unlicense",
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- "version": "1.25.1",
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+ "version": "1.26.0",
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  "main": "dist/index.js",
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  "files": [
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  "dist",
@@ -13,7 +13,7 @@
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  "url": "https://github.com/gamelearn/arcade-components"
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  },
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  "dependencies": {
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- "@gamelearn/arcade-styles": "0.12.0",
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+ "@gamelearn/arcade-styles": "0.13.0",
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  "@gamelearn/arcade-three-core": "1.13.0",
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  "@react-three/drei": "9.4.3",
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  "@react-three/fiber": "8.0.10",