@gamelearn/arcade-components 1.2.1 → 1.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -31,10 +31,11 @@ var ElementsList = function ElementsList(_ref) {
31
31
  var status = _ref2.status;
32
32
  var invisibleStatus = ['invisible', 'used'];
33
33
  return !invisibleStatus.includes(status);
34
- };
34
+ }; // Por alguna razon el puto raycast esta pillando elementos sin padre/hijo
35
+
35
36
 
36
37
  var handleClick = function handleClick(e, props) {
37
- eventHandler({
38
+ if (e.eventObject.parent !== null) eventHandler({
38
39
  type: 'click',
39
40
  event: e,
40
41
  props: props
@@ -42,7 +43,7 @@ var ElementsList = function ElementsList(_ref) {
42
43
  };
43
44
 
44
45
  var onHover = function onHover(e, props) {
45
- eventHandler({
46
+ if (e.eventObject.parent !== null) eventHandler({
46
47
  type: 'hover',
47
48
  event: e,
48
49
  props: props
@@ -50,7 +51,7 @@ var ElementsList = function ElementsList(_ref) {
50
51
  };
51
52
 
52
53
  var onOut = function onOut(e, props) {
53
- eventHandler({
54
+ if (e.eventObject.parent !== null) eventHandler({
54
55
  type: 'out',
55
56
  event: e,
56
57
  props: props
@@ -181,7 +181,7 @@ var DialogComponent = function DialogComponent(_ref) {
181
181
  }
182
182
  }
183
183
  }, _callee);
184
- })), [currentLine.voice, getVoice, currentMessage.text, emitEvent]);
184
+ })), [currentLine === null || currentLine === void 0 ? void 0 : currentLine.voice, getVoice, currentMessage.text, emitEvent]);
185
185
  var getCurrentVisible = (0, _react.useCallback)(function (uid) {
186
186
  var object;
187
187
  scene.traverseVisible(function (node) {
@@ -295,7 +295,7 @@ var DialogComponent = function DialogComponent(_ref) {
295
295
  camera.copy(defaultCamera.current);
296
296
  }, currentLine.decision ? 0 : 1200);
297
297
  }
298
- }, [camera, currentLine.decision, emitEvent, line, lines.length, resetAnims, resetCameraView]); // Position bubble over talking character/and switch emotions
298
+ }, [camera, currentLine === null || currentLine === void 0 ? void 0 : currentLine.decision, emitEvent, line, lines.length, resetAnims, resetCameraView]); // Position bubble over talking character/and switch emotions
299
299
 
300
300
  (0, _react.useEffect)(function () {
301
301
  if (currentLine.decision) {
@@ -432,8 +432,13 @@ var DialogComponent = function DialogComponent(_ref) {
432
432
  if (autoPlay) {
433
433
  if (line >= lines.length - 1 && automatic) {
434
434
  setAutomatic(false);
435
- } else if (automatic && currentMessage.text && !currentLine.decision) {
436
- var time = 75 * (currentMessage === null || currentMessage === void 0 ? void 0 : currentMessage.text.length);
435
+ } else if (automatic && currentMessage.show && !currentLine.decision) {
436
+ var time = 0;
437
+
438
+ if (currentMessage.text) {
439
+ time = 75 * (currentMessage === null || currentMessage === void 0 ? void 0 : currentMessage.text.length);
440
+ }
441
+
437
442
  timeout = setTimeout(function () {
438
443
  nextLine();
439
444
  }, time < 1400 ? 1400 : time);
@@ -443,7 +448,7 @@ var DialogComponent = function DialogComponent(_ref) {
443
448
  return function () {
444
449
  if (timeout) clearTimeout(timeout);
445
450
  };
446
- }, [currentMessage, nextLine, autoPlay, lines.length, automatic, line, currentLine.decision, currentLine === null || currentLine === void 0 ? void 0 : currentLine.audioType, currentLine === null || currentLine === void 0 ? void 0 : (_currentLine$audio4 = currentLine.audio) === null || _currentLine$audio4 === void 0 ? void 0 : _currentLine$audio4.url]); // Positioning logic
451
+ }, [currentMessage, nextLine, autoPlay, lines.length, automatic, line, currentLine === null || currentLine === void 0 ? void 0 : currentLine.decision, currentLine === null || currentLine === void 0 ? void 0 : currentLine.audioType, currentLine === null || currentLine === void 0 ? void 0 : (_currentLine$audio4 = currentLine.audio) === null || _currentLine$audio4 === void 0 ? void 0 : _currentLine$audio4.url]); // Positioning logic
447
452
 
448
453
  var checkBubblePosition = (0, _react.useCallback)(function () {
449
454
  if (bubbleRef.current && currentLine.slots) {
@@ -488,7 +493,7 @@ var DialogComponent = function DialogComponent(_ref) {
488
493
  bubbleRef.current.parentNode.style.transform = '';
489
494
  }
490
495
  }
491
- }, [camera.quaternion, currentLine.slots, currentMessage.inScene, getAvatarURL]);
496
+ }, [camera.quaternion, currentLine === null || currentLine === void 0 ? void 0 : currentLine.slots, currentMessage.inScene, getAvatarURL]);
492
497
  (0, _react.useEffect)(function () {
493
498
  checkBubblePosition();
494
499
  }, [checkBubblePosition]); // Animate Camera
@@ -148,7 +148,7 @@ var TestComponent = function TestComponent(_ref) {
148
148
 
149
149
  (0, _react.useEffect)(function () {
150
150
  if (audio !== null && audio !== void 0 && audio.url) {
151
- playSound(audio.url);
151
+ playSound(audio.url, 'test_bg');
152
152
  }
153
153
  }, [playSound, audio]);
154
154
  (0, _react.useEffect)(function () {
@@ -169,7 +169,7 @@ var TestComponent = function TestComponent(_ref) {
169
169
  answerPage(false);
170
170
  setTimeOver(true);
171
171
  changeView('results');
172
- stop();
172
+ stop('test_bg');
173
173
  }
174
174
  }, [interval, stop, time]);
175
175
 
@@ -186,7 +186,7 @@ var TestComponent = function TestComponent(_ref) {
186
186
  }
187
187
  });
188
188
  setShowingResult(parsedShowingResult);
189
- stop();
189
+ stop('test_bg');
190
190
  };
191
191
 
192
192
  var finishTest = function finishTest() {
@@ -225,7 +225,7 @@ var TestComponent = function TestComponent(_ref) {
225
225
  setResult({});
226
226
  setTime(countdown.time);
227
227
  setTimeOver(false);
228
- stop();
228
+ stop('test_bg');
229
229
  };
230
230
 
231
231
  var translate = function translate(id, values) {
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@gamelearn/arcade-components",
3
3
  "license": "Gamelearn",
4
- "version": "1.2.1",
4
+ "version": "1.3.0",
5
5
  "main": "dist/index.js",
6
6
  "files": [
7
7
  "dist",