@gamelearn/arcade-components 0.25.5 → 0.25.6

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@@ -10,6 +10,7 @@ var _mocker = require("helpers/mocker");
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  var mockProps = {
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  emitEvent: _mocker.emitEvent,
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  soundActions: _mocker.soundActions,
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+ disableExit: function disableExit() {},
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  resolveObject: {
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  uid: '123',
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  name: 'cube',
@@ -0,0 +1,44 @@
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+ "use strict";
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+
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+ Object.defineProperty(exports, "__esModule", {
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+ value: true
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+ });
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+ exports.default = exports.mockScene = void 0;
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+
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+ var _react = _interopRequireDefault(require("react"));
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+
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+ var _scene = _interopRequireDefault(require("components/arcade-render/scene"));
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+
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+ var _background = _interopRequireDefault(require("components/arcade-render/background"));
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+
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+ var _elementsList = _interopRequireDefault(require("components/arcade-render/elements-list"));
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+
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+ var _bg001_street = _interopRequireDefault(require("components/arcade-render/mocks/scenes/bg001_street.json"));
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+
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+ var _characters = require("components/arcade-render/mocks/scenes/characters.json");
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+
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+ function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
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+
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+ var mockScene = {
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+ background: _bg001_street.default,
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+ elements: _characters.elements,
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+ scene: {
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+ sceneChanged: true,
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+ loadingText: 'Cargando... {percent}%',
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+ hasControls: false
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+ }
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+ };
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+ exports.mockScene = mockScene;
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+
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+ var SceneWrapper = function SceneWrapper(_ref) {
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+ var children = _ref.children;
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+ return /*#__PURE__*/_react.default.createElement(_scene.default, mockScene.scene, /*#__PURE__*/_react.default.createElement(_background.default, {
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+ data: mockScene.background
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+ }), /*#__PURE__*/_react.default.createElement(_elementsList.default, {
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+ elements: mockScene.elements,
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+ eventHandler: function eventHandler() {}
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+ }), children);
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+ };
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+
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+ var _default = SceneWrapper;
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+ exports.default = _default;
package/package.json CHANGED
@@ -1,7 +1,7 @@
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  {
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  "name": "@gamelearn/arcade-components",
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  "license": "Gamelearn",
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- "version": "0.25.5",
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+ "version": "0.25.6",
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  "main": "dist/index.js",
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  "files": [
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  "dist",