@gamelearn/arcade-components 0.18.5 → 0.18.7

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@@ -97,6 +97,10 @@ var Element = function Element(_ref) {
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  if (isCharacter) {
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  node.frustumCulled = false;
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+
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+ node.material.onBeforeCompile = function (shader) {
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+ if (shader.vertexAlphas) shader.vertexAlphas = false;
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+ };
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  }
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  if (layers > 0) {
@@ -74,7 +74,7 @@ var useCameraPan = function useCameraPan(lookingSide) {
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  var moveCamera = (0, _react.useCallback)(function (delta) {
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  var goal = cameraRotation.current[lookingSide];
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- if (camera.quaternion) {
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+ if (camera.quaternion && goal) {
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  if (!camera.quaternion.equals(goal)) {
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  camera.quaternion.rotateTowards(goal, delta * SPEED);
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  } else {
@@ -96,8 +96,10 @@ var useCameraPan = function useCameraPan(lookingSide) {
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  }
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  }, [camera]);
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  (0, _react.useEffect)(function () {
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- movingCamera.current = true;
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- }, [lookingSide]);
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+ if (cameraLoaded) {
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+ movingCamera.current = true;
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+ }
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+ }, [lookingSide, cameraLoaded]);
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  (0, _react.useEffect)(function () {
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  if (cameraLoaded) {
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  setCameraRotationView();
@@ -75,6 +75,12 @@ var PdfComponent = function PdfComponent(_ref) {
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  payload: item
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  });
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  }, [item, emitEvent]);
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+
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+ var _useState3 = (0, _react.useState)(false),
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+ _useState4 = _slicedToArray(_useState3, 2),
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+ onlyOnePage = _useState4[0],
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+ setOnlyOnePage = _useState4[1];
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+
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  (0, _react.useEffect)(function () {
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  if (!visible) {
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  emitFinish();
@@ -93,9 +99,15 @@ var PdfComponent = function PdfComponent(_ref) {
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  setcloseVisible(true);
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  };
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+ var readNumberOfPages = function readNumberOfPages(e) {
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+ if (e === 1) {
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+ setOnlyOnePage(true);
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+ }
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+ };
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+
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  return /*#__PURE__*/_react.default.createElement("div", {
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  className: "".concat(viewed ? 'notes--results' : '')
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- }, !viewed && closeVisible && /*#__PURE__*/_react.default.createElement("div", {
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+ }, (onlyOnePage || !viewed && closeVisible) && /*#__PURE__*/_react.default.createElement("div", {
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  className: "position--absolute top right z-index1"
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  }, /*#__PURE__*/_react.default.createElement("button", {
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  type: "button",
@@ -104,6 +116,9 @@ var PdfComponent = function PdfComponent(_ref) {
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  }, /*#__PURE__*/_react.default.createElement("span", {
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  className: "icon-close"
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  }))), url && /*#__PURE__*/_react.default.createElement(_PdfVisor.default, {
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+ emitNumberOfPages: function emitNumberOfPages(e) {
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+ return readNumberOfPages(e);
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+ },
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  url: url,
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  endPdf: endPdf,
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  translate: translate
@@ -34,6 +34,7 @@ _reactPdf.pdfjs.GlobalWorkerOptions.workerSrc = "//cdnjs.cloudflare.com/ajax/lib
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  var PdfVisor = function PdfVisor(_ref) {
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  var url = _ref.url,
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  endPdf = _ref.endPdf,
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+ emitNumberOfPages = _ref.emitNumberOfPages,
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  translate = _ref.translate;
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  var scrollElement = (0, _react.useRef)();
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@@ -54,6 +55,10 @@ var PdfVisor = function PdfVisor(_ref) {
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  var scale = (0, _deviceDetection.DeviceDetection)() ? 1 : 2;
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  var handleLoadSucess = (0, _react.useCallback)(function (pdf) {
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+ if (pdf.numPages) {
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+ emitNumberOfPages(pdf.numPages);
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+ }
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+
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  setPages(pdf.numPages);
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  var timeOut = function timeOut() {
@@ -16,7 +16,7 @@ function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { de
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  // We need this to reuse GLTF and DRACO loaders for Arcade working
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  // in Mobile devices, drei.useGLTF instances new loaders every time is
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  // used
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- var dracoDecoderPath = 'https://www.gstatic.com/draco/versioned/decoders/1.4.1/'; // TODO: Maybe download those files to statics.gamelearn
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+ var dracoDecoderPath = 'https://www.gstatic.com/draco/v1/decoders/'; // TODO: Maybe download those files to statics.gamelearn
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  var whiteImage = new Image();
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  whiteImage.src = 'data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAQAAAC1HAwCAAAAC0lEQVR42mP8/x8AAwMCAO+ip1sAAAAASUVORK5CYII=';
package/package.json CHANGED
@@ -1,7 +1,7 @@
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  {
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  "name": "@gamelearn/arcade-components",
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  "license": "Gamelearn",
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- "version": "0.18.5",
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+ "version": "0.18.7",
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  "main": "dist/index.js",
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  "files": [
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  "dist",