@gamecore-api/sdk 0.17.0 → 0.17.1

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package/dist/client.d.ts CHANGED
@@ -279,6 +279,18 @@ export declare class GameCoreClient {
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  page?: number;
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  limit?: number;
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  locale?: string;
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+ /**
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+ * Legacy coarse-grained filter: `"topup"` → mobile donate
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+ * (keyhub + vendoria), `"cdkey"` → Steam keys (keyhub).
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+ * Still accepted for backward-compat with early storefront
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+ * builds.
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+ *
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+ * @deprecated Prefer `platform: "mobile_game"` instead of
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+ * `type: "topup"` and `platform: "steam"` instead of
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+ * `type: "cdkey"`. Canonical platforms give you facet
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+ * counts via `getPlatforms()` and survive supplier
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+ * reshuffles.
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+ */
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  type?: string;
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  deliveryType?: string;
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  include?: string;
package/dist/types.d.ts CHANGED
@@ -197,6 +197,17 @@ export interface Game {
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  type?: string;
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  deliveryTypes?: string[];
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  categories?: Category[];
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+ /**
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+ * Distribution platforms (`steam`, `mobile_game`, `xbox`, `playstation`,
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+ * `nintendo`, `epic`). Same slugs that `?platform=` filter accepts and
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+ * that `getPlatforms()` enumerates — single source of truth.
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+ *
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+ * Always present in list endpoints (`getGames`, `getHomepageGames`,
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+ * `getGamesFull`, `getRecentGames`, `getRecommendations`, `search`)
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+ * and `getGame` since gamecore-api 2026-04-30 — empty array if no
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+ * platform metadata. Type stays optional for backward-compat with
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+ * pre-0.17 backends. Treat as `string[]` in modern code.
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+ */
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  platforms?: string[];
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  regions?: string[];
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  }
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@gamecore-api/sdk",
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- "version": "0.17.0",
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+ "version": "0.17.1",
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  "description": "TypeScript SDK for GameCore API — browser-safe, zero dependencies",
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  "main": "dist/index.js",
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  "types": "dist/index.d.ts",