@gamecore-api/sdk 0.14.0 → 0.15.0
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- package/dist/types.d.ts +20 -0
- package/package.json +1 -1
package/dist/types.d.ts
CHANGED
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@@ -130,8 +130,28 @@ export interface GameDetail {
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130
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/** Gallery of product screenshots (resized to 800x600). */
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images?: string[];
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description: string | null;
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133
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/**
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134
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* Short teaser (<= 200 chars) suitable for list cards and meta
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135
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* descriptions. Distinct from `description` which may be multi-paragraph.
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136
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*/
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shortDescription?: string | null;
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/** Editorial badges like "hit", "new", "popular", "sale". */
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tags?: string[];
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/** Game developers (studio names). Empty when supplier doesn't send it. */
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developers?: string[];
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/** Game publishers. Empty when supplier doesn't send it. */
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publishers?: string[];
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/** Genre labels ("Strategy", "RPG", ...). Empty for mobile-donation games. */
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145
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genres?: string[];
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/**
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* Upstream release date as the supplier sends it — may be an ISO date
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148
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* "YYYY-MM-DD", a localized natural-language string ("6 июн. 2016 г."),
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149
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* or null when unknown. Storefronts should render verbatim; do not
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150
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* parse as a reliable Date.
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*/
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releaseDate?: string | null;
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/** Steam app id — null for non-Steam titles and mobile games. */
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steamAppid?: number | null;
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/** Availability lifecycle. Shares the union from {@link Game}. */
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availabilityStatus?: "available" | "coming_soon" | "maintenance" | "discontinued";
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/** Human-readable message for non-available games. */
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