@gamebob/axon-surge 0.16.0 → 0.18.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/axon-surge.js +1943 -1325
- package/dist/config/GameConfig.d.ts +27 -1
- package/dist/config/GameConfig.d.ts.map +1 -1
- package/dist/content/ContentRegistry.d.ts +25 -0
- package/dist/content/ContentRegistry.d.ts.map +1 -0
- package/dist/content/ContentTypes.d.ts +67 -0
- package/dist/content/ContentTypes.d.ts.map +1 -0
- package/dist/content/DefaultContentRegistry.d.ts +3 -0
- package/dist/content/DefaultContentRegistry.d.ts.map +1 -0
- package/dist/content/DefinitionRegistry.d.ts +22 -0
- package/dist/content/DefinitionRegistry.d.ts.map +1 -0
- package/dist/content/EnemyBehavior.d.ts +70 -0
- package/dist/content/EnemyBehavior.d.ts.map +1 -0
- package/dist/content/EnemyBehaviors.d.ts +4 -0
- package/dist/content/EnemyBehaviors.d.ts.map +1 -0
- package/dist/content/EnemyDefinitions.d.ts +4 -0
- package/dist/content/EnemyDefinitions.d.ts.map +1 -0
- package/dist/core/GameEngine.d.ts +5 -0
- package/dist/core/GameEngine.d.ts.map +1 -1
- package/dist/director/InteractiveTutorial.d.ts +6 -0
- package/dist/director/InteractiveTutorial.d.ts.map +1 -1
- package/dist/director/SpawnerPatterns.d.ts +10 -7
- package/dist/director/SpawnerPatterns.d.ts.map +1 -1
- package/dist/director/WaveDirector.d.ts +5 -1
- package/dist/director/WaveDirector.d.ts.map +1 -1
- package/dist/entities/CoreEntity.d.ts +3 -1
- package/dist/entities/CoreEntity.d.ts.map +1 -1
- package/dist/entities/EnemyEntity.d.ts +7 -0
- package/dist/entities/EnemyEntity.d.ts.map +1 -1
- package/dist/entities/ExperienceOrb.d.ts +26 -3
- package/dist/entities/ExperienceOrb.d.ts.map +1 -1
- package/dist/factory/EntityFactory.d.ts +5 -2
- package/dist/factory/EntityFactory.d.ts.map +1 -1
- package/dist/input/InputManager.d.ts +3 -1
- package/dist/input/InputManager.d.ts.map +1 -1
- package/dist/physics/EffectClusterer.d.ts +18 -0
- package/dist/physics/EffectClusterer.d.ts.map +1 -0
- package/dist/physics/PhysicsEngine.d.ts +5 -1
- package/dist/physics/PhysicsEngine.d.ts.map +1 -1
- package/dist/physics/handlers/ChainReactionHelper.d.ts +2 -2
- package/dist/physics/handlers/ChainReactionHelper.d.ts.map +1 -1
- package/dist/physics/handlers/CoreCollisionHandler.d.ts +3 -1
- package/dist/physics/handlers/CoreCollisionHandler.d.ts.map +1 -1
- package/dist/physics/handlers/ShieldCollisionHandler.d.ts +3 -1
- package/dist/physics/handlers/ShieldCollisionHandler.d.ts.map +1 -1
- package/dist/physics/handlers/ThrownCollisionHandler.d.ts +3 -1
- package/dist/physics/handlers/ThrownCollisionHandler.d.ts.map +1 -1
- package/dist/physics/handlers/ToxicPoolPhysicsHandler.d.ts +2 -1
- package/dist/physics/handlers/ToxicPoolPhysicsHandler.d.ts.map +1 -1
- package/dist/physics/handlers/VortexPhysicsHandler.d.ts +3 -2
- package/dist/physics/handlers/VortexPhysicsHandler.d.ts.map +1 -1
- package/dist/powerups/PowerUpRegistry.d.ts +10 -3
- package/dist/powerups/PowerUpRegistry.d.ts.map +1 -1
- package/dist/powerups/PowerUpTypes.d.ts +6 -1
- package/dist/powerups/PowerUpTypes.d.ts.map +1 -1
- package/dist/render/CanvasRenderer.d.ts +6 -2
- package/dist/render/CanvasRenderer.d.ts.map +1 -1
- package/dist/render/EnemyShapeRenderer.d.ts +17 -0
- package/dist/render/EnemyShapeRenderer.d.ts.map +1 -0
- package/dist/render/TutorialArrowRenderer.d.ts.map +1 -1
- package/dist/strategies/FragmentClusterStrategy.d.ts.map +1 -1
- package/dist/strategies/GravityParasiteStrategy.d.ts.map +1 -1
- package/dist/strategies/HeavyShieldStrategy.d.ts.map +1 -1
- package/dist/strategies/ImpactStrategy.d.ts +4 -0
- package/dist/strategies/ImpactStrategy.d.ts.map +1 -1
- package/dist/strategies/PiercingCellStrategy.d.ts.map +1 -1
- package/dist/strategies/ToxicSporeStrategy.d.ts.map +1 -1
- package/dist/styles.css +1 -1
- package/dist/theme/GameColors.d.ts +19 -0
- package/dist/theme/GameColors.d.ts.map +1 -0
- package/dist/theme/ThemeManager.d.ts.map +1 -1
- package/dist/types/game.d.ts +5 -1
- package/dist/types/game.d.ts.map +1 -1
- package/dist/ui/HUDOverlay.d.ts +2 -6
- package/dist/ui/HUDOverlay.d.ts.map +1 -1
- package/dist/ui/ProgressBar.d.ts +8 -4
- package/dist/ui/ProgressBar.d.ts.map +1 -1
- package/package.json +1 -1
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@@ -4,12 +4,16 @@ import { EnemyEntity } from "../entities/EnemyEntity";
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import { JuiceEffects } from "../render/JuiceEffects";
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import { EventBus } from "../core/EventBus";
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import { I18nService } from "../i18n/I18nService";
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import { GameConfigManager } from "../config/GameConfig";
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import type { EntityFactory } from "../factory/EntityFactory";
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export declare class PhysicsEngine {
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private readonly factory;
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private readonly configManager;
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private spatialHash;
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private eventBus;
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private i18n;
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private throwState;
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constructor(eventBus: EventBus, i18n: I18nService);
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constructor(eventBus: EventBus, i18n: I18nService, factory: EntityFactory, configManager: GameConfigManager);
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update(dt: number, core: CoreEntity, enemies: EnemyEntity[], pools: ToxicPool[], vortices: GravityVortex[], shockwaves: Shockwave[], particles: Particle[], floatingTexts: FloatingText[], juice: JuiceEffects, combo: {
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value: number;
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}, score: {
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{"version":3,"file":"PhysicsEngine.d.ts","sourceRoot":"","sources":["../../src/physics/PhysicsEngine.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAY,SAAS,EAAE,aAAa,EAAE,SAAS,EAAE,YAAY,EAAE,QAAQ,EAAE,MAAM,eAAe,CAAC;AAC3G,OAAO,EAAE,UAAU,EAAE,MAAM,wBAAwB,CAAC;AACpD,OAAO,EAAE,WAAW,EAAE,MAAM,yBAAyB,CAAC;AAEtD,OAAO,EAAE,YAAY,EAAE,MAAM,wBAAwB,CAAC;AACtD,OAAO,EAAE,QAAQ,EAAE,MAAM,kBAAkB,CAAC;AAC5C,OAAO,EAAE,WAAW,EAAE,MAAM,qBAAqB,CAAC;
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{"version":3,"file":"PhysicsEngine.d.ts","sourceRoot":"","sources":["../../src/physics/PhysicsEngine.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAY,SAAS,EAAE,aAAa,EAAE,SAAS,EAAE,YAAY,EAAE,QAAQ,EAAE,MAAM,eAAe,CAAC;AAC3G,OAAO,EAAE,UAAU,EAAE,MAAM,wBAAwB,CAAC;AACpD,OAAO,EAAE,WAAW,EAAE,MAAM,yBAAyB,CAAC;AAEtD,OAAO,EAAE,YAAY,EAAE,MAAM,wBAAwB,CAAC;AACtD,OAAO,EAAE,QAAQ,EAAE,MAAM,kBAAkB,CAAC;AAC5C,OAAO,EAAE,WAAW,EAAE,MAAM,qBAAqB,CAAC;AAClD,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AACzD,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,0BAA0B,CAAC;AAW9D,qBAAa,aAAa;IAM6B,OAAO,CAAC,QAAQ,CAAC,OAAO;IAAiB,OAAO,CAAC,QAAQ,CAAC,aAAa;IAL1H,OAAO,CAAC,WAAW,CAA2B;IAC9C,OAAO,CAAC,QAAQ,CAAW;IAC3B,OAAO,CAAC,IAAI,CAAc;IAC1B,OAAO,CAAC,UAAU,CAAoE;gBAE1E,QAAQ,EAAE,QAAQ,EAAE,IAAI,EAAE,WAAW,EAAmB,OAAO,EAAE,aAAa,EAAmB,aAAa,EAAE,iBAAiB;IAMtI,MAAM,CACT,EAAE,EAAE,MAAM,EACV,IAAI,EAAE,UAAU,EAChB,OAAO,EAAE,WAAW,EAAE,EACtB,KAAK,EAAE,SAAS,EAAE,EAClB,QAAQ,EAAE,aAAa,EAAE,EACzB,UAAU,EAAE,SAAS,EAAE,EACvB,SAAS,EAAE,QAAQ,EAAE,EACrB,aAAa,EAAE,YAAY,EAAE,EAC7B,KAAK,EAAE,YAAY,EACnB,KAAK,EAAE;QAAE,KAAK,EAAE,MAAM,CAAA;KAAE,EACxB,KAAK,EAAE;QAAE,KAAK,EAAE,MAAM,CAAA;KAAE,EACxB,KAAK,EAAE,MAAM,EACb,MAAM,EAAE,MAAM,EACd,MAAM,CAAC,EAAE,MAAM,IAAI,GACpB,IAAI;CAwJV"}
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import type { EnemyEntity } from "../../entities/EnemyEntity";
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import type {
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import type { EnemyEffectContext } from "../../content/EnemyBehavior";
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export declare class ChainReactionHelper {
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static killEnemy(enemy: EnemyEntity, angle: number,
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static killEnemy(enemy: EnemyEntity, angle: number, context: EnemyEffectContext): void;
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}
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//# sourceMappingURL=ChainReactionHelper.d.ts.map
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{"version":3,"file":"ChainReactionHelper.d.ts","sourceRoot":"","sources":["../../../src/physics/handlers/ChainReactionHelper.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,4BAA4B,CAAC;AAC9D,OAAO,KAAK,EAAE,
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{"version":3,"file":"ChainReactionHelper.d.ts","sourceRoot":"","sources":["../../../src/physics/handlers/ChainReactionHelper.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,4BAA4B,CAAC;AAC9D,OAAO,KAAK,EAAE,kBAAkB,EAAE,MAAM,6BAA6B,CAAC;AAEtE,qBAAa,mBAAmB;WACd,SAAS,CAAC,KAAK,EAAE,WAAW,EAAE,KAAK,EAAE,MAAM,EAAE,OAAO,EAAE,kBAAkB,GAAG,IAAI;CAqBhG"}
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@@ -3,9 +3,11 @@ import type { EnemyEntity } from "../../entities/EnemyEntity";
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import type { Shockwave, Particle, FloatingText } from "../../types/game";
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import type { JuiceEffects } from "../../render/JuiceEffects";
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import type { EventBus } from "../../core/EventBus";
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import type { GameConfigData } from "../../config/GameConfig";
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export declare class CoreCollisionHandler {
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static update(core: CoreEntity, enemies: EnemyEntity[], shockwaves: Shockwave[], particles: Particle[], floatingTexts: FloatingText[], juice: JuiceEffects, eventBus: EventBus, score: {
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value: number;
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}, width: number, height: number): void;
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}, width: number, height: number, config: GameConfigData): void;
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private static tryAutoDeflectFragment;
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}
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//# sourceMappingURL=CoreCollisionHandler.d.ts.map
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{"version":3,"file":"CoreCollisionHandler.d.ts","sourceRoot":"","sources":["../../../src/physics/handlers/CoreCollisionHandler.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,2BAA2B,CAAC;AAC5D,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,4BAA4B,CAAC;AAC9D,OAAO,KAAK,EAAE,SAAS,EAAE,QAAQ,EAAE,YAAY,EAAE,MAAM,kBAAkB,CAAC;AAC1E,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,2BAA2B,CAAC;AAC9D,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,qBAAqB,CAAC;
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{"version":3,"file":"CoreCollisionHandler.d.ts","sourceRoot":"","sources":["../../../src/physics/handlers/CoreCollisionHandler.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,2BAA2B,CAAC;AAC5D,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,4BAA4B,CAAC;AAC9D,OAAO,KAAK,EAAE,SAAS,EAAE,QAAQ,EAAE,YAAY,EAAE,MAAM,kBAAkB,CAAC;AAC1E,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,2BAA2B,CAAC;AAC9D,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,qBAAqB,CAAC;AACpD,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,yBAAyB,CAAC;AAG9D,qBAAa,oBAAoB;WACf,MAAM,CAChB,IAAI,EAAE,UAAU,EAChB,OAAO,EAAE,WAAW,EAAE,EACtB,UAAU,EAAE,SAAS,EAAE,EACvB,SAAS,EAAE,QAAQ,EAAE,EACrB,aAAa,EAAE,YAAY,EAAE,EAC7B,KAAK,EAAE,YAAY,EACnB,QAAQ,EAAE,QAAQ,EAClB,KAAK,EAAE;QAAE,KAAK,EAAE,MAAM,CAAA;KAAE,EACxB,KAAK,EAAE,MAAM,EACb,MAAM,EAAE,MAAM,EACd,MAAM,EAAE,cAAc,GACvB,IAAI;IAwEP,OAAO,CAAC,MAAM,CAAC,sBAAsB;CAkExC"}
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import type { SpatialHash } from "../SpatialHash";
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import type { EntityFactory } from "../../factory/EntityFactory";
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import type { GameConfigData } from "../../config/GameConfig";
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export declare class ShieldCollisionHandler {
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static update(enemies: EnemyEntity[], pools: ToxicPool[], vortices: GravityVortex[], shockwaves: Shockwave[], particles: Particle[], floatingTexts: FloatingText[], juice: JuiceEffects, eventBus: EventBus, currentThrowState: {
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}, width: number, height: number, spatialHash: SpatialHash<EnemyEntity>, onKill?: () => void): void;
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}, width: number, height: number, spatialHash: SpatialHash<EnemyEntity>, factory: EntityFactory, config: GameConfigData, onKill?: () => void): void;
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{"version":3,"file":"ShieldCollisionHandler.d.ts","sourceRoot":"","sources":["../../../src/physics/handlers/ShieldCollisionHandler.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,4BAA4B,CAAC;AAC9D,OAAO,KAAK,EAAE,SAAS,EAAE,aAAa,EAAE,SAAS,EAAE,QAAQ,EAAE,YAAY,EAAE,MAAM,kBAAkB,CAAC;AACpG,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,2BAA2B,CAAC;AAC9D,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,qBAAqB,CAAC;AACpD,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,gBAAgB,CAAC;
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{"version":3,"file":"ShieldCollisionHandler.d.ts","sourceRoot":"","sources":["../../../src/physics/handlers/ShieldCollisionHandler.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,4BAA4B,CAAC;AAC9D,OAAO,KAAK,EAAE,SAAS,EAAE,aAAa,EAAE,SAAS,EAAE,QAAQ,EAAE,YAAY,EAAE,MAAM,kBAAkB,CAAC;AACpG,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,2BAA2B,CAAC;AAC9D,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,qBAAqB,CAAC;AACpD,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,gBAAgB,CAAC;AAClD,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,6BAA6B,CAAC;AACjE,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,yBAAyB,CAAC;AAE9D,qBAAa,sBAAsB;WACjB,MAAM,CAChB,OAAO,EAAE,WAAW,EAAE,EACtB,KAAK,EAAE,SAAS,EAAE,EAClB,QAAQ,EAAE,aAAa,EAAE,EACzB,UAAU,EAAE,SAAS,EAAE,EACvB,SAAS,EAAE,QAAQ,EAAE,EACrB,aAAa,EAAE,YAAY,EAAE,EAC7B,KAAK,EAAE,YAAY,EACnB,QAAQ,EAAE,QAAQ,EAClB,iBAAiB,EAAE;QAAE,KAAK,EAAE,MAAM,CAAA;KAAE,EACpC,KAAK,EAAE,MAAM,EACb,MAAM,EAAE,MAAM,EACd,WAAW,EAAE,WAAW,CAAC,WAAW,CAAC,EACrC,OAAO,EAAE,aAAa,EACtB,MAAM,EAAE,cAAc,EACtB,MAAM,CAAC,EAAE,MAAM,IAAI,GACpB,IAAI;CA8CV"}
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export declare class ThrownCollisionHandler {
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static update(enemies: EnemyEntity[], pools: ToxicPool[], vortices: GravityVortex[], shockwaves: Shockwave[], particles: Particle[], floatingTexts: FloatingText[], juice: JuiceEffects, eventBus: EventBus, combo: {
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}, spatialHash: SpatialHash<EnemyEntity>, factory: EntityFactory, config: GameConfigData, onKill?: () => void): void;
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{"version":3,"file":"ThrownCollisionHandler.d.ts","sourceRoot":"","sources":["../../../src/physics/handlers/ThrownCollisionHandler.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,4BAA4B,CAAC;AAC9D,OAAO,KAAK,EAAE,SAAS,EAAE,aAAa,EAAE,SAAS,EAAE,QAAQ,EAAE,YAAY,EAAE,QAAQ,EAAE,MAAM,kBAAkB,CAAC;AAC9G,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,2BAA2B,CAAC;AAC9D,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,qBAAqB,CAAC;
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{"version":3,"file":"ThrownCollisionHandler.d.ts","sourceRoot":"","sources":["../../../src/physics/handlers/ThrownCollisionHandler.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,4BAA4B,CAAC;AAC9D,OAAO,KAAK,EAAE,SAAS,EAAE,aAAa,EAAE,SAAS,EAAE,QAAQ,EAAE,YAAY,EAAE,QAAQ,EAAE,MAAM,kBAAkB,CAAC;AAC9G,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,2BAA2B,CAAC;AAC9D,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,qBAAqB,CAAC;AACpD,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,gBAAgB,CAAC;AAClD,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,6BAA6B,CAAC;AACjE,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,yBAAyB,CAAC;AAK9D,qBAAa,sBAAsB;WACjB,MAAM,CAChB,OAAO,EAAE,WAAW,EAAE,EACtB,KAAK,EAAE,SAAS,EAAE,EAClB,QAAQ,EAAE,aAAa,EAAE,EACzB,UAAU,EAAE,SAAS,EAAE,EACvB,SAAS,EAAE,QAAQ,EAAE,EACrB,aAAa,EAAE,YAAY,EAAE,EAC7B,KAAK,EAAE,YAAY,EACnB,QAAQ,EAAE,QAAQ,EAClB,KAAK,EAAE;QAAE,KAAK,EAAE,MAAM,CAAA;KAAE,EACxB,KAAK,EAAE,MAAM,EACb,MAAM,EAAE,MAAM,EACd,iBAAiB,EAAE;QAAE,KAAK,EAAE,MAAM,CAAC;QAAC,GAAG,EAAE,QAAQ,GAAG,IAAI,CAAA;KAAE,EAC1D,WAAW,EAAE,WAAW,CAAC,WAAW,CAAC,EACrC,OAAO,EAAE,aAAa,EACtB,MAAM,EAAE,cAAc,EACtB,MAAM,CAAC,EAAE,MAAM,IAAI,GACpB,IAAI;CA6LV"}
|
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@@ -1,8 +1,9 @@
|
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1
1
|
import type { EnemyEntity } from "../../entities/EnemyEntity";
|
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2
2
|
import type { ToxicPool, GravityVortex, Shockwave, Particle } from "../../types/game";
|
|
3
|
+
import type { EnemyEffectContext } from "../../content/EnemyBehavior";
|
|
3
4
|
export declare class ToxicPoolPhysicsHandler {
|
|
4
5
|
static update(pools: ToxicPool[], enemies: EnemyEntity[], vortices: GravityVortex[], shockwaves: Shockwave[], particles: Particle[], dt: number, currentThrowState: {
|
|
5
6
|
kills: number;
|
|
6
|
-
}, onKill?: () => void): void;
|
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7
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+
}, runtime: EnemyEffectContext, onKill?: () => void): void;
|
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}
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8
9
|
//# sourceMappingURL=ToxicPoolPhysicsHandler.d.ts.map
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@@ -1 +1 @@
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1
|
-
{"version":3,"file":"ToxicPoolPhysicsHandler.d.ts","sourceRoot":"","sources":["../../../src/physics/handlers/ToxicPoolPhysicsHandler.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,4BAA4B,CAAC;AAC9D,OAAO,KAAK,EAAE,SAAS,EAAE,aAAa,EAAE,SAAS,EAAE,QAAQ,EAAE,MAAM,kBAAkB,CAAC;
|
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1
|
+
{"version":3,"file":"ToxicPoolPhysicsHandler.d.ts","sourceRoot":"","sources":["../../../src/physics/handlers/ToxicPoolPhysicsHandler.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,4BAA4B,CAAC;AAC9D,OAAO,KAAK,EAAE,SAAS,EAAE,aAAa,EAAE,SAAS,EAAE,QAAQ,EAAE,MAAM,kBAAkB,CAAC;AAEtF,OAAO,KAAK,EAAE,kBAAkB,EAAE,MAAM,6BAA6B,CAAC;AAEtE,qBAAa,uBAAuB;WAClB,MAAM,CAChB,KAAK,EAAE,SAAS,EAAE,EAClB,OAAO,EAAE,WAAW,EAAE,EACtB,QAAQ,EAAE,aAAa,EAAE,EACzB,UAAU,EAAE,SAAS,EAAE,EACvB,SAAS,EAAE,QAAQ,EAAE,EACrB,EAAE,EAAE,MAAM,EACV,iBAAiB,EAAE;QAAE,KAAK,EAAE,MAAM,CAAA;KAAE,EACpC,OAAO,EAAE,kBAAkB,EAC3B,MAAM,CAAC,EAAE,MAAM,IAAI,GACpB,IAAI;CA0BV"}
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@@ -1,6 +1,7 @@
|
|
|
1
|
-
import type { EnemyEntity } from "../../entities/EnemyEntity";
|
|
2
1
|
import type { GravityVortex } from "../../types/game";
|
|
2
|
+
import type { GameConfigData } from "../../config/GameConfig";
|
|
3
|
+
import type { EnemyEntity } from "../../entities/EnemyEntity";
|
|
3
4
|
export declare class VortexPhysicsHandler {
|
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4
|
-
static update(vortices: GravityVortex[], enemies: EnemyEntity[], dt: number): void;
|
|
5
|
+
static update(vortices: GravityVortex[], enemies: EnemyEntity[], dt: number, config: GameConfigData): void;
|
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5
6
|
}
|
|
6
7
|
//# sourceMappingURL=VortexPhysicsHandler.d.ts.map
|
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@@ -1 +1 @@
|
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1
|
-
{"version":3,"file":"VortexPhysicsHandler.d.ts","sourceRoot":"","sources":["../../../src/physics/handlers/VortexPhysicsHandler.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,
|
|
1
|
+
{"version":3,"file":"VortexPhysicsHandler.d.ts","sourceRoot":"","sources":["../../../src/physics/handlers/VortexPhysicsHandler.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAC;AACtD,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,yBAAyB,CAAC;AAC9D,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,4BAA4B,CAAC;AAE9D,qBAAa,oBAAoB;WACf,MAAM,CAAC,QAAQ,EAAE,aAAa,EAAE,EAAE,OAAO,EAAE,WAAW,EAAE,EAAE,EAAE,EAAE,MAAM,EAAE,MAAM,EAAE,cAAc,GAAG,IAAI;CAoDpH"}
|
|
@@ -1,7 +1,14 @@
|
|
|
1
1
|
import type { PowerUpDefinition } from "./PowerUpTypes";
|
|
2
|
+
import { GameConfigManager } from "../config/GameConfig";
|
|
2
3
|
export declare class PowerUpRegistry {
|
|
3
|
-
private
|
|
4
|
-
|
|
5
|
-
|
|
4
|
+
private readonly configManager;
|
|
5
|
+
private readonly registry;
|
|
6
|
+
private defaultsRegistered;
|
|
7
|
+
private readonly defaultPowerUps;
|
|
8
|
+
constructor(configManager: GameConfigManager);
|
|
9
|
+
private getDefinitions;
|
|
10
|
+
getAll(): PowerUpDefinition[];
|
|
11
|
+
getRandomOptions(count?: number): PowerUpDefinition[];
|
|
12
|
+
registerPowerUp(def: PowerUpDefinition): void;
|
|
6
13
|
}
|
|
7
14
|
//# sourceMappingURL=PowerUpRegistry.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"PowerUpRegistry.d.ts","sourceRoot":"","sources":["../../src/powerups/PowerUpRegistry.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,iBAAiB,EAAE,MAAM,gBAAgB,CAAC;
|
|
1
|
+
{"version":3,"file":"PowerUpRegistry.d.ts","sourceRoot":"","sources":["../../src/powerups/PowerUpRegistry.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,iBAAiB,EAAE,MAAM,gBAAgB,CAAC;AACxD,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AAIzD,qBAAa,eAAe;IAkaL,OAAO,CAAC,QAAQ,CAAC,aAAa;IAjajD,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAyD;IAClF,OAAO,CAAC,kBAAkB,CAAS;IACnC,OAAO,CAAC,QAAQ,CAAC,eAAe,CA6Z9B;gBAEkC,aAAa,EAAE,iBAAiB;IAEpE,OAAO,CAAC,cAAc;IAQf,MAAM,IAAI,iBAAiB,EAAE;IAI7B,gBAAgB,CAAC,KAAK,GAAE,MAAU,GAAG,iBAAiB,EAAE;IAwBxD,eAAe,CAAC,GAAG,EAAE,iBAAiB,GAAG,IAAI;CAIvD"}
|
|
@@ -1,4 +1,6 @@
|
|
|
1
1
|
import type { Translations } from "../i18n/locales";
|
|
2
|
+
import type { GameConfigData } from "../config/GameConfig";
|
|
3
|
+
import type { CoreEntity } from "../entities/CoreEntity";
|
|
2
4
|
export type PowerUpRarity = "common" | "rare" | "epic" | "legendary";
|
|
3
5
|
export type PowerUpCategory = "radius" | "duration" | "power" | "defense" | "magnet";
|
|
4
6
|
export interface PowerUpDefinition {
|
|
@@ -10,7 +12,10 @@ export interface PowerUpDefinition {
|
|
|
10
12
|
rarity: PowerUpRarity;
|
|
11
13
|
rarityWeight: number;
|
|
12
14
|
color: string;
|
|
13
|
-
apply: (core?:
|
|
15
|
+
apply: (core?: CoreEntity) => void;
|
|
16
|
+
isAvailable?: (context: {
|
|
17
|
+
config: GameConfigData;
|
|
18
|
+
}) => boolean;
|
|
14
19
|
}
|
|
15
20
|
export declare const RARITY_COLORS: Record<PowerUpRarity, string>;
|
|
16
21
|
//# sourceMappingURL=PowerUpTypes.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"PowerUpTypes.d.ts","sourceRoot":"","sources":["../../src/powerups/PowerUpTypes.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,iBAAiB,CAAC;AAEpD,MAAM,MAAM,aAAa,GAAG,QAAQ,GAAG,MAAM,GAAG,MAAM,GAAG,WAAW,CAAC;AAErE,MAAM,MAAM,eAAe,GAAG,QAAQ,GAAG,UAAU,GAAG,OAAO,GAAG,SAAS,GAAG,QAAQ,CAAC;AAErF,MAAM,WAAW,iBAAiB;IAC9B,EAAE,EAAE,MAAM,CAAC;IACX,QAAQ,EAAE,MAAM,YAAY,CAAC;IAC7B,OAAO,EAAE,MAAM,YAAY,CAAC;IAC5B,KAAK,EAAE,MAAM,CAAC;IACd,QAAQ,EAAE,eAAe,CAAC;IAC1B,MAAM,EAAE,aAAa,CAAC;IACtB,YAAY,EAAE,MAAM,CAAC;IACrB,KAAK,EAAE,MAAM,CAAC;IACd,KAAK,EAAE,CAAC,IAAI,CAAC,EAAE,
|
|
1
|
+
{"version":3,"file":"PowerUpTypes.d.ts","sourceRoot":"","sources":["../../src/powerups/PowerUpTypes.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,iBAAiB,CAAC;AAEpD,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,sBAAsB,CAAC;AAC3D,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,wBAAwB,CAAC;AAEzD,MAAM,MAAM,aAAa,GAAG,QAAQ,GAAG,MAAM,GAAG,MAAM,GAAG,WAAW,CAAC;AAErE,MAAM,MAAM,eAAe,GAAG,QAAQ,GAAG,UAAU,GAAG,OAAO,GAAG,SAAS,GAAG,QAAQ,CAAC;AAErF,MAAM,WAAW,iBAAiB;IAC9B,EAAE,EAAE,MAAM,CAAC;IACX,QAAQ,EAAE,MAAM,YAAY,CAAC;IAC7B,OAAO,EAAE,MAAM,YAAY,CAAC;IAC5B,KAAK,EAAE,MAAM,CAAC;IACd,QAAQ,EAAE,eAAe,CAAC;IAC1B,MAAM,EAAE,aAAa,CAAC;IACtB,YAAY,EAAE,MAAM,CAAC;IACrB,KAAK,EAAE,MAAM,CAAC;IACd,KAAK,EAAE,CAAC,IAAI,CAAC,EAAE,UAAU,KAAK,IAAI,CAAC;IACnC,WAAW,CAAC,EAAE,CAAC,OAAO,EAAE;QAAE,MAAM,EAAE,cAAc,CAAA;KAAE,KAAK,OAAO,CAAC;CAClE;AAED,eAAO,MAAM,aAAa,EAAE,MAAM,CAAC,aAAa,EAAE,MAAM,CAKvD,CAAC"}
|
|
@@ -7,21 +7,25 @@ import { JuiceEffects } from "./JuiceEffects";
|
|
|
7
7
|
import { ThemeManager } from "../theme/ThemeManager";
|
|
8
8
|
import type { InteractiveTutorial } from "../director/InteractiveTutorial";
|
|
9
9
|
import type { I18nService } from "../i18n/I18nService";
|
|
10
|
+
import { GameConfigManager } from "../config/GameConfig";
|
|
10
11
|
export declare class CanvasRenderer {
|
|
11
12
|
private canvas;
|
|
12
13
|
private ctx;
|
|
13
14
|
private themeManager;
|
|
15
|
+
private configManager;
|
|
14
16
|
private indicatorRenderer;
|
|
15
17
|
private bgRenderer;
|
|
16
18
|
private tutorialArrowRenderer;
|
|
17
|
-
|
|
18
|
-
|
|
19
|
+
private enemyShapeRenderer;
|
|
20
|
+
constructor(canvas: HTMLCanvasElement, themeManager: ThemeManager, configManager: GameConfigManager);
|
|
21
|
+
render(core: CoreEntity, enemies: EnemyEntity[], experienceOrbs: ExperienceOrb[], pools: ToxicPool[], vortices: GravityVortex[], shockwaves: Shockwave[], particles: Particle[], floatingTexts: FloatingText[], juice: JuiceEffects, grabbedEnemy: EnemyEntity | null, mousePos: Vector2D, level?: number, experienceProgress?: number, levelUpPulse?: number, tutorial?: InteractiveTutorial): void;
|
|
19
22
|
private drawExperienceOrbs;
|
|
20
23
|
private drawToxicPools;
|
|
21
24
|
private drawShockwaves;
|
|
22
25
|
private drawGravityVortices;
|
|
23
26
|
private drawFluidCosmosBackground;
|
|
24
27
|
private drawCoreFilaments;
|
|
28
|
+
private drawAutoDeflectionBeams;
|
|
25
29
|
private drawOrganicConsciousnessCore;
|
|
26
30
|
private drawPsionicTendril;
|
|
27
31
|
private drawHoverTendril;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"CanvasRenderer.d.ts","sourceRoot":"","sources":["../../src/render/CanvasRenderer.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,wBAAwB,CAAC;AACpD,OAAO,EAAE,WAAW,EAAE,MAAM,yBAAyB,CAAC;AACtD,OAAO,EAAE,aAAa,EAAE,MAAM,2BAA2B,CAAC;AAC1D,OAAO,KAAK,EAAE,SAAS,EAAE,aAAa,EAAE,SAAS,EAAE,YAAY,EAAE,QAAQ,EAAE,QAAQ,EAAE,MAAM,eAAe,CAAC;AAC3G,OAAO,KAAK,EAAE,mBAAmB,EAAE,MAAM,iCAAiC,CAAC;AAC3E,OAAO,EAAE,YAAY,EAAE,MAAM,gBAAgB,CAAC;AAC9C,OAAO,EAAE,YAAY,EAAqB,MAAM,uBAAuB,CAAC;
|
|
1
|
+
{"version":3,"file":"CanvasRenderer.d.ts","sourceRoot":"","sources":["../../src/render/CanvasRenderer.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,wBAAwB,CAAC;AACpD,OAAO,EAAE,WAAW,EAAE,MAAM,yBAAyB,CAAC;AACtD,OAAO,EAAE,aAAa,EAAE,MAAM,2BAA2B,CAAC;AAC1D,OAAO,KAAK,EAAE,SAAS,EAAE,aAAa,EAAE,SAAS,EAAE,YAAY,EAAE,QAAQ,EAAE,QAAQ,EAAE,MAAM,eAAe,CAAC;AAC3G,OAAO,KAAK,EAAE,mBAAmB,EAAE,MAAM,iCAAiC,CAAC;AAC3E,OAAO,EAAE,YAAY,EAAE,MAAM,gBAAgB,CAAC;AAC9C,OAAO,EAAE,YAAY,EAAqB,MAAM,uBAAuB,CAAC;AAKxE,OAAO,KAAK,EAAE,mBAAmB,EAAE,MAAM,iCAAiC,CAAC;AAC3E,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,qBAAqB,CAAC;AACvD,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AAGzD,qBAAa,cAAc;IACvB,OAAO,CAAC,MAAM,CAAoB;IAClC,OAAO,CAAC,GAAG,CAAkC;IAC7C,OAAO,CAAC,YAAY,CAAe;IACnC,OAAO,CAAC,aAAa,CAAoB;IACzC,OAAO,CAAC,iBAAiB,CAA6B;IACtD,OAAO,CAAC,UAAU,CAA2B;IAC7C,OAAO,CAAC,qBAAqB,CAAwB;IACrD,OAAO,CAAC,kBAAkB,CAAqB;gBAEnC,MAAM,EAAE,iBAAiB,EAAE,YAAY,EAAE,YAAY,EAAE,aAAa,EAAE,iBAAiB;IAW5F,MAAM,CACT,IAAI,EAAE,UAAU,EAChB,OAAO,EAAE,WAAW,EAAE,EACtB,cAAc,EAAE,aAAa,EAAE,EAC/B,KAAK,EAAE,SAAS,EAAE,EAClB,QAAQ,EAAE,aAAa,EAAE,EACzB,UAAU,EAAE,SAAS,EAAE,EACvB,SAAS,EAAE,QAAQ,EAAE,EACrB,aAAa,EAAE,YAAY,EAAE,EAC7B,KAAK,EAAE,YAAY,EACnB,YAAY,EAAE,WAAW,GAAG,IAAI,EAChC,QAAQ,EAAE,QAAQ,EAClB,KAAK,GAAE,MAAU,EACjB,kBAAkB,GAAE,MAAU,EAC9B,YAAY,GAAE,MAAU,EACxB,QAAQ,CAAC,EAAE,mBAAmB,GAC/B,IAAI;IAoDP,OAAO,CAAC,kBAAkB;IAoD1B,OAAO,CAAC,cAAc;IAsEtB,OAAO,CAAC,cAAc;IAoCtB,OAAO,CAAC,mBAAmB;IAqC3B,OAAO,CAAC,yBAAyB;IAgCjC,OAAO,CAAC,iBAAiB;IA6BzB,OAAO,CAAC,uBAAuB;IA8C/B,OAAO,CAAC,4BAA4B;IAsNpC,OAAO,CAAC,kBAAkB;IAwC1B,OAAO,CAAC,gBAAgB;IAkBxB,OAAO,CAAC,kBAAkB;IAyF1B,OAAO,CAAC,aAAa;IAarB,OAAO,CAAC,iBAAiB;IAelB,wBAAwB,CAC3B,IAAI,EAAE,mBAAmB,EAAE,EAC3B,IAAI,EAAE,MAAM,EACZ,WAAW,CAAC,EAAE,WAAW,EACzB,SAAS,GAAE,OAAc,EACzB,gBAAgB,GAAE,MAAU,GAC7B,IAAI;IA2GP,OAAO,CAAC,cAAc;CASzB"}
|
|
@@ -0,0 +1,17 @@
|
|
|
1
|
+
import { EnemyEntity } from "../entities/EnemyEntity";
|
|
2
|
+
import { GameConfigManager } from "../config/GameConfig";
|
|
3
|
+
import type { ThemePalette } from "../theme/ThemeManager";
|
|
4
|
+
/** Draws the local shape of an enemy after CanvasRenderer has positioned it. */
|
|
5
|
+
export declare class EnemyShapeRenderer {
|
|
6
|
+
private readonly configManager;
|
|
7
|
+
constructor(configManager: GameConfigManager);
|
|
8
|
+
draw(ctx: CanvasRenderingContext2D, enemy: EnemyEntity, time: number, palette: ThemePalette, color: string): void;
|
|
9
|
+
private readonly renderers;
|
|
10
|
+
private drawCircle;
|
|
11
|
+
private drawPiercer;
|
|
12
|
+
private drawSpore;
|
|
13
|
+
private drawCluster;
|
|
14
|
+
private drawParasite;
|
|
15
|
+
private drawHeavy;
|
|
16
|
+
}
|
|
17
|
+
//# sourceMappingURL=EnemyShapeRenderer.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"EnemyShapeRenderer.d.ts","sourceRoot":"","sources":["../../src/render/EnemyShapeRenderer.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAE,MAAM,yBAAyB,CAAC;AACtD,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AACzD,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,uBAAuB,CAAC;AAE1D,gFAAgF;AAChF,qBAAa,kBAAkB;IACR,OAAO,CAAC,QAAQ,CAAC,aAAa;gBAAb,aAAa,EAAE,iBAAiB;IAC7D,IAAI,CAAC,GAAG,EAAE,wBAAwB,EAAE,KAAK,EAAE,WAAW,EAAE,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,YAAY,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI;IASxH,OAAO,CAAC,QAAQ,CAAC,SAAS,CAOxB;IAEF,OAAO,CAAC,UAAU;IAMlB,OAAO,CAAC,WAAW;IAsBnB,OAAO,CAAC,SAAS;IAqBjB,OAAO,CAAC,WAAW;IAUnB,OAAO,CAAC,YAAY;IAoBpB,OAAO,CAAC,SAAS;CAwFpB"}
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"TutorialArrowRenderer.d.ts","sourceRoot":"","sources":["../../src/render/TutorialArrowRenderer.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,mBAAmB,EAAE,MAAM,iCAAiC,CAAC;
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1
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+
{"version":3,"file":"TutorialArrowRenderer.d.ts","sourceRoot":"","sources":["../../src/render/TutorialArrowRenderer.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,mBAAmB,EAAE,MAAM,iCAAiC,CAAC;AAG3E,qBAAa,qBAAqB;IACvB,MAAM,CACT,GAAG,EAAE,wBAAwB,EAC7B,QAAQ,EAAE,mBAAmB,EAC7B,IAAI,EAAE,MAAM,GACb,IAAI;CA8EV"}
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"FragmentClusterStrategy.d.ts","sourceRoot":"","sources":["../../src/strategies/FragmentClusterStrategy.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,eAAe,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAC;
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1
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+
{"version":3,"file":"FragmentClusterStrategy.d.ts","sourceRoot":"","sources":["../../src/strategies/FragmentClusterStrategy.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,eAAe,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAC;AAIvE,qBAAa,uBAAwB,YAAW,eAAe;IACpD,OAAO,CAAC,GAAG,EAAE,aAAa,GAAG,IAAI;CAqG3C"}
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"GravityParasiteStrategy.d.ts","sourceRoot":"","sources":["../../src/strategies/GravityParasiteStrategy.ts"],"names":[],"mappings":"
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1
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+
{"version":3,"file":"GravityParasiteStrategy.d.ts","sourceRoot":"","sources":["../../src/strategies/GravityParasiteStrategy.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,eAAe,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAC;AAGvE,qBAAa,uBAAwB,YAAW,eAAe;IAC3D,OAAO,CAAC,OAAO,EAAE,aAAa,GAAG,IAAI;CAgCxC"}
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1
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-
{"version":3,"file":"HeavyShieldStrategy.d.ts","sourceRoot":"","sources":["../../src/strategies/HeavyShieldStrategy.ts"],"names":[],"mappings":"
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1
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+
{"version":3,"file":"HeavyShieldStrategy.d.ts","sourceRoot":"","sources":["../../src/strategies/HeavyShieldStrategy.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,eAAe,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAC;AAGvE,qBAAa,mBAAoB,YAAW,eAAe;IAChD,OAAO,CAAC,GAAG,EAAE,aAAa,GAAG,IAAI;CAoF3C"}
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@@ -1,6 +1,8 @@
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1
1
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import type { EnemyEntity } from "../entities/EnemyEntity";
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2
2
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import type { ToxicPool, GravityVortex, Shockwave, Particle, FloatingText } from "../types/game";
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3
3
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import type { EventBus } from "../core/EventBus";
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4
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+
import type { EntityFactory } from "../factory/EntityFactory";
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5
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+
import type { GameConfigData } from "../config/GameConfig";
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6
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export interface ImpactContext {
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5
7
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thrownEnemy: EnemyEntity;
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8
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targetEnemy: EnemyEntity;
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@@ -13,6 +15,8 @@ export interface ImpactContext {
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13
15
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eventBus: EventBus;
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width: number;
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height: number;
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factory: EntityFactory;
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19
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+
config: GameConfigData;
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16
20
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}
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21
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export interface IImpactStrategy {
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22
|
execute(ctx: ImpactContext): void;
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1
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-
{"version":3,"file":"ImpactStrategy.d.ts","sourceRoot":"","sources":["../../src/strategies/ImpactStrategy.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,yBAAyB,CAAC;AAC3D,OAAO,KAAK,EAAE,SAAS,EAAE,aAAa,EAAE,SAAS,EAAE,QAAQ,EAAE,YAAY,EAAE,MAAM,eAAe,CAAC;AACjG,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,kBAAkB,CAAC;
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1
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+
{"version":3,"file":"ImpactStrategy.d.ts","sourceRoot":"","sources":["../../src/strategies/ImpactStrategy.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,yBAAyB,CAAC;AAC3D,OAAO,KAAK,EAAE,SAAS,EAAE,aAAa,EAAE,SAAS,EAAE,QAAQ,EAAE,YAAY,EAAE,MAAM,eAAe,CAAC;AACjG,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,kBAAkB,CAAC;AACjD,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,0BAA0B,CAAC;AAC9D,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,sBAAsB,CAAC;AAE3D,MAAM,WAAW,aAAa;IAC1B,WAAW,EAAE,WAAW,CAAC;IACzB,WAAW,EAAE,WAAW,CAAC;IACzB,UAAU,EAAE,WAAW,EAAE,CAAC;IAC1B,KAAK,EAAE,SAAS,EAAE,CAAC;IACnB,QAAQ,EAAE,aAAa,EAAE,CAAC;IAC1B,UAAU,EAAE,SAAS,EAAE,CAAC;IACxB,SAAS,EAAE,QAAQ,EAAE,CAAC;IACtB,aAAa,EAAE,YAAY,EAAE,CAAC;IAC9B,QAAQ,EAAE,QAAQ,CAAC;IACnB,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;IACf,OAAO,EAAE,aAAa,CAAC;IACvB,MAAM,EAAE,cAAc,CAAC;CAC1B;AAED,MAAM,WAAW,eAAe;IAC5B,OAAO,CAAC,GAAG,EAAE,aAAa,GAAG,IAAI,CAAC;CACrC"}
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@@ -1 +1 @@
|
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|
1
|
-
{"version":3,"file":"PiercingCellStrategy.d.ts","sourceRoot":"","sources":["../../src/strategies/PiercingCellStrategy.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,eAAe,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAC;
|
|
1
|
+
{"version":3,"file":"PiercingCellStrategy.d.ts","sourceRoot":"","sources":["../../src/strategies/PiercingCellStrategy.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,eAAe,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAC;AAGvE,qBAAa,oBAAqB,YAAW,eAAe;IACjD,OAAO,CAAC,GAAG,EAAE,aAAa,GAAG,IAAI;CA4C3C"}
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|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"ToxicSporeStrategy.d.ts","sourceRoot":"","sources":["../../src/strategies/ToxicSporeStrategy.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"ToxicSporeStrategy.d.ts","sourceRoot":"","sources":["../../src/strategies/ToxicSporeStrategy.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,eAAe,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAC;AAGvE,qBAAa,kBAAmB,YAAW,eAAe;IAC/C,OAAO,CAAC,GAAG,EAAE,aAAa,GAAG,IAAI;CAwD3C"}
|