@galacean/engine 1.6.3 → 1.6.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/browser.js +17 -11
- package/dist/browser.js.map +1 -1
- package/dist/browser.min.js +1 -1
- package/dist/browser.min.js.map +1 -1
- package/dist/main.js +1 -1
- package/dist/module.js +1 -1
- package/package.json +5 -5
package/dist/browser.js
CHANGED
|
@@ -13644,7 +13644,7 @@
|
|
|
13644
13644
|
Logger.error("mipLevel only take effect in WebGL2.0");
|
|
13645
13645
|
}
|
|
13646
13646
|
var ignoreClearFlags;
|
|
13647
|
-
if (this._cameraType !== CameraType$1.Normal && !this._renderTarget
|
|
13647
|
+
if (this._cameraType !== CameraType$1.Normal && !this._renderTarget) {
|
|
13648
13648
|
ignoreClearFlags = engine.xrManager._getCameraIgnoreClearFlags(this._cameraType);
|
|
13649
13649
|
}
|
|
13650
13650
|
this._renderPipeline.render(context, cubeFace, mipLevel, ignoreClearFlags);
|
|
@@ -13778,6 +13778,9 @@
|
|
|
13778
13778
|
width = canvas.width;
|
|
13779
13779
|
height = canvas.height;
|
|
13780
13780
|
}
|
|
13781
|
+
this._adjustPixelViewport(width, height);
|
|
13782
|
+
};
|
|
13783
|
+
_proto._adjustPixelViewport = function _adjustPixelViewport(width, height) {
|
|
13781
13784
|
var viewport = this._viewport;
|
|
13782
13785
|
this._pixelViewport.set(viewport.x * width, viewport.y * height, viewport.z * width, viewport.w * height);
|
|
13783
13786
|
!this._customAspectRatio && this._dispatchModify(CameraModifyFlags.AspectRatio);
|
|
@@ -15774,7 +15777,8 @@
|
|
|
15774
15777
|
_proto.onRender = function onRender(context) {
|
|
15775
15778
|
var engine = this.engine;
|
|
15776
15779
|
var camera = context.camera;
|
|
15777
|
-
|
|
15780
|
+
camera.viewport;
|
|
15781
|
+
var scene = camera.scene, pixelViewport = camera.pixelViewport;
|
|
15778
15782
|
var ambientOcclusion = scene.ambientOcclusion;
|
|
15779
15783
|
var shaderData = this._material.shaderData;
|
|
15780
15784
|
var projectionMatrix = context.projectionMatrix;
|
|
@@ -15806,15 +15810,15 @@
|
|
|
15806
15810
|
var _this = this, saoTarget = _this._saoRenderTarget, material = _this._material;
|
|
15807
15811
|
// Draw ambient occlusion texture
|
|
15808
15812
|
var sourceTexture = this._depthRenderTarget.depthTexture;
|
|
15809
|
-
Blitter.blitTexture(engine, sourceTexture, saoTarget, 0,
|
|
15813
|
+
Blitter.blitTexture(engine, sourceTexture, saoTarget, 0, undefined, material, 0);
|
|
15810
15814
|
// Horizontal blur, saoRenderTarget -> blurRenderTarget
|
|
15811
15815
|
var saoTexture = saoTarget.getColorTexture();
|
|
15812
15816
|
var offsetX = this._offsetX.set(1, 1, this._blurStepPixels / saoTexture.width, 0);
|
|
15813
|
-
Blitter.blitTexture(engine, saoTexture, this._blurRenderTarget, 0,
|
|
15817
|
+
Blitter.blitTexture(engine, saoTexture, this._blurRenderTarget, 0, undefined, material, 1, offsetX);
|
|
15814
15818
|
// Vertical blur, blurRenderTarget -> saoRenderTarget
|
|
15815
15819
|
var horizontalBlur = this._blurRenderTarget.getColorTexture();
|
|
15816
15820
|
var offsetY = this._offsetY.set(1, 1, 0, this._blurStepPixels / saoTexture.height);
|
|
15817
|
-
Blitter.blitTexture(engine, horizontalBlur, saoTarget, 0,
|
|
15821
|
+
Blitter.blitTexture(engine, horizontalBlur, saoTarget, 0, undefined, material, 1, offsetY);
|
|
15818
15822
|
// Set the SAO texture
|
|
15819
15823
|
camera.shaderData.setTexture(exports.Camera._cameraAOTextureProperty, saoTexture);
|
|
15820
15824
|
};
|
|
@@ -19281,7 +19285,8 @@
|
|
|
19281
19285
|
} else {
|
|
19282
19286
|
uberShaderData.disableMacro(TonemappingEffect._enableMacro);
|
|
19283
19287
|
}
|
|
19284
|
-
|
|
19288
|
+
var viewport = destTarget === camera.renderTarget ? camera.viewport : undefined;
|
|
19289
|
+
Blitter.blitTexture(camera.engine, srcTexture, destTarget, 0, viewport, this._uberMaterial, undefined);
|
|
19285
19290
|
};
|
|
19286
19291
|
/**
|
|
19287
19292
|
* @inheritdoc
|
|
@@ -19319,7 +19324,7 @@
|
|
|
19319
19324
|
uberShaderData.disableMacro(BloomEffect._hqMacro);
|
|
19320
19325
|
}
|
|
19321
19326
|
uberShaderData.setTexture(BloomEffect._dirtTextureProp, dirtTexture.value);
|
|
19322
|
-
if (dirtTexture) {
|
|
19327
|
+
if (dirtTexture.value) {
|
|
19323
19328
|
uberShaderData.enableMacro(BloomEffect._dirtMacro);
|
|
19324
19329
|
} else {
|
|
19325
19330
|
uberShaderData.disableMacro(BloomEffect._dirtMacro);
|
|
@@ -19452,11 +19457,12 @@
|
|
|
19452
19457
|
var enableFXAA = camera.antiAliasing === AntiAliasing.FXAA;
|
|
19453
19458
|
// Should convert to sRGB when FXAA is enabled or camera's render target is not set
|
|
19454
19459
|
var sourceTexture = this._inputRenderTarget.getColorTexture();
|
|
19455
|
-
var outputRenderTarget = enableFXAA ? this._srgbRenderTarget : renderTarget;
|
|
19456
|
-
Blitter.blitTexture(engine, sourceTexture, outputRenderTarget, 0, viewport, this._sRGBmaterial);
|
|
19457
19460
|
if (enableFXAA) {
|
|
19461
|
+
Blitter.blitTexture(engine, sourceTexture, this._srgbRenderTarget, 0, undefined, this._sRGBmaterial);
|
|
19458
19462
|
var sRGBTexture = this._srgbRenderTarget.getColorTexture();
|
|
19459
19463
|
Blitter.blitTexture(engine, sRGBTexture, renderTarget, 0, viewport, this._antiAliasingMaterial);
|
|
19464
|
+
} else {
|
|
19465
|
+
Blitter.blitTexture(engine, sourceTexture, renderTarget, 0, viewport, this._sRGBmaterial);
|
|
19460
19466
|
}
|
|
19461
19467
|
};
|
|
19462
19468
|
_proto.release = function release() {
|
|
@@ -44214,7 +44220,7 @@
|
|
|
44214
44220
|
var yStart = flipY ? srcHeight - viewport.y * srcHeight - copyHeight : viewport.y * srcHeight;
|
|
44215
44221
|
var _srcRT__platformRenderTarget__frameBuffer;
|
|
44216
44222
|
// @ts-ignore
|
|
44217
|
-
var frameBuffer = (_srcRT__platformRenderTarget__frameBuffer = srcRT == null ? void 0 : srcRT._platformRenderTarget._frameBuffer) != null ? _srcRT__platformRenderTarget__frameBuffer :
|
|
44223
|
+
var frameBuffer = (_srcRT__platformRenderTarget__frameBuffer = srcRT == null ? void 0 : srcRT._platformRenderTarget._frameBuffer) != null ? _srcRT__platformRenderTarget__frameBuffer : this._mainFrameBuffer;
|
|
44218
44224
|
// @ts-ignore
|
|
44219
44225
|
gl.bindFramebuffer(gl.FRAMEBUFFER, frameBuffer);
|
|
44220
44226
|
// @ts-ignore
|
|
@@ -51607,7 +51613,7 @@
|
|
|
51607
51613
|
], EXT_texture_webp);
|
|
51608
51614
|
|
|
51609
51615
|
//@ts-ignore
|
|
51610
|
-
var version = "1.6.
|
|
51616
|
+
var version = "1.6.5";
|
|
51611
51617
|
console.log("Galacean Engine Version: " + version);
|
|
51612
51618
|
for(var key in CoreObjects){
|
|
51613
51619
|
Loader.registerClass(key, CoreObjects[key]);
|