@galacean/engine 1.5.5 → 1.5.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/browser.js +180 -171
- package/dist/browser.js.map +1 -1
- package/dist/browser.min.js +1 -1
- package/dist/browser.min.js.map +1 -1
- package/dist/main.js +1 -1
- package/dist/module.js +1 -1
- package/package.json +5 -5
package/dist/browser.js
CHANGED
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@@ -30384,6 +30384,7 @@
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30384
30384
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var UIUtils = /*#__PURE__*/ function() {
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30385
30385
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function UIUtils() {}
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30386
30386
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UIUtils.renderOverlay = function renderOverlay(engine, scene, uiCanvases) {
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30387
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+
engine._macroCollection.enable(UIUtils._shouldSRGBCorrect);
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30387
30388
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var canvas = engine.canvas;
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30388
30389
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engine._hardwareRenderer;
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30389
30390
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var renderContext = engine._renderContext, batcherManager = engine._batcherManager;
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@@ -30417,9 +30418,11 @@
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30417
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}
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30418
30419
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}
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30419
30420
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renderContext.camera = null;
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30421
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+
engine._macroCollection.disable(UIUtils._shouldSRGBCorrect);
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30420
30422
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};
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30421
30423
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return UIUtils;
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30422
30424
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}();
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30425
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+
UIUtils._shouldSRGBCorrect = ShaderMacro.getByName("ENGINE_SHOULD_SRGB_CORRECT");
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30423
30426
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var OverlayCamera = function OverlayCamera() {
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30424
30427
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// @ts-ignore
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30425
30428
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this.instanceId = ++EngineObject._instanceIdCounter;
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@@ -37629,6 +37632,169 @@
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37629
37632
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__decorate$1([
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37630
37633
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ignoreClone
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37631
37634
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], EmissionModule.prototype, "_burstRand", void 0);
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37635
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+
/**
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37636
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+
* Force over lifetime module.
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37637
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+
*/ var ForceOverLifetimeModule = /*#__PURE__*/ function(ParticleGeneratorModule) {
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37638
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_inherits$2(ForceOverLifetimeModule, ParticleGeneratorModule);
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37639
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+
function ForceOverLifetimeModule(generator) {
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37640
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var _this;
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37641
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_this = ParticleGeneratorModule.call(this, generator) || this, /** @internal */ _this._forceRand = new Rand(0, ParticleRandomSubSeeds.ForceOverLifetime), _this._forceMinConstant = new Vector3(), _this._forceMaxConstant = new Vector3(), _this._space = ParticleSimulationSpace.Local;
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37642
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+
_this.forceX = new ParticleCompositeCurve(0);
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37643
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+
_this.forceY = new ParticleCompositeCurve(0);
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37644
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_this.forceZ = new ParticleCompositeCurve(0);
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37645
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return _this;
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37646
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+
}
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37647
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+
var _proto = ForceOverLifetimeModule.prototype;
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37648
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/**
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37649
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* @internal
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37650
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+
*/ _proto._updateShaderData = function _updateShaderData(shaderData) {
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37651
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var forceModeMacro = null;
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37652
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var isRandomModeMacro = null;
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37653
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if (this.enabled) {
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37654
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var forceX = this._forceX;
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37655
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var forceY = this._forceY;
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37656
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+
var forceZ = this._forceZ;
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37657
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var isRandomCurveMode = forceX.mode === ParticleCurveMode.TwoCurves && forceY.mode === ParticleCurveMode.TwoCurves && forceZ.mode === ParticleCurveMode.TwoCurves;
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37658
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+
if (isRandomCurveMode || forceX.mode === ParticleCurveMode.Curve && forceY.mode === ParticleCurveMode.Curve && forceZ.mode === ParticleCurveMode.Curve) {
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37659
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shaderData.setFloatArray(ForceOverLifetimeModule._maxGradientXProperty, forceX.curveMax._getTypeArray());
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37660
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shaderData.setFloatArray(ForceOverLifetimeModule._maxGradientYProperty, forceY.curveMax._getTypeArray());
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37661
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shaderData.setFloatArray(ForceOverLifetimeModule._maxGradientZProperty, forceZ.curveMax._getTypeArray());
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37662
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+
forceModeMacro = ForceOverLifetimeModule._curveModeMacro;
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37663
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+
if (isRandomCurveMode) {
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37664
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shaderData.setFloatArray(ForceOverLifetimeModule._minGradientXProperty, forceX.curveMin._getTypeArray());
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37665
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+
shaderData.setFloatArray(ForceOverLifetimeModule._minGradientYProperty, forceY.curveMin._getTypeArray());
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37666
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+
shaderData.setFloatArray(ForceOverLifetimeModule._minGradientZProperty, forceZ.curveMin._getTypeArray());
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37667
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+
isRandomModeMacro = ForceOverLifetimeModule._isRandomMacro;
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37668
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+
}
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37669
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+
} else {
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37670
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+
var constantMax = this._forceMaxConstant;
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37671
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constantMax.set(forceX.constantMax, forceY.constantMax, forceZ.constantMax);
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37672
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shaderData.setVector3(ForceOverLifetimeModule._maxConstantProperty, constantMax);
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37673
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forceModeMacro = ForceOverLifetimeModule._constantModeMacro;
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37674
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if (forceX.mode === ParticleCurveMode.TwoConstants && forceY.mode === ParticleCurveMode.TwoConstants && forceZ.mode === ParticleCurveMode.TwoConstants) {
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37675
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var constantMin = this._forceMinConstant;
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37676
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constantMin.set(forceX.constantMin, forceY.constantMin, forceZ.constantMin);
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37677
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shaderData.setVector3(ForceOverLifetimeModule._minConstantProperty, constantMin);
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37678
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isRandomModeMacro = ForceOverLifetimeModule._isRandomMacro;
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37679
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}
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37680
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+
}
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37681
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shaderData.setInt(ForceOverLifetimeModule._spaceProperty, this._space);
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37682
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+
}
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37683
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+
this._forceMacro = this._enableMacro(shaderData, this._forceMacro, forceModeMacro);
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37684
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+
this._randomModeMacro = this._enableMacro(shaderData, this._randomModeMacro, isRandomModeMacro);
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37685
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+
};
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37686
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+
/**
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37687
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* @internal
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37688
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+
*/ _proto._resetRandomSeed = function _resetRandomSeed(seed) {
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37689
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this._forceRand.reset(seed, ParticleRandomSubSeeds.ForceOverLifetime);
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37690
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+
};
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37691
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+
/**
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37692
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+
* @internal
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37693
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+
*/ _proto._isRandomMode = function _isRandomMode() {
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37694
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+
var modeX = this.forceX.mode;
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37695
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+
var modeY = this.forceY.mode;
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37696
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+
var modeZ = this.forceZ.mode;
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37697
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+
return modeX === ParticleCurveMode.TwoCurves && modeY === ParticleCurveMode.TwoCurves && modeZ === ParticleCurveMode.TwoCurves || modeX === ParticleCurveMode.TwoConstants && modeY === ParticleCurveMode.TwoConstants && modeZ === ParticleCurveMode.TwoConstants;
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37698
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+
};
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37699
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+
_create_class$2(ForceOverLifetimeModule, [
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37700
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{
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37701
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+
key: "forceX",
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37702
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+
get: /**
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37703
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+
* Force over lifetime for x axis.
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37704
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*/ function get() {
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37705
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+
return this._forceX;
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37706
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+
},
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37707
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+
set: function set(value) {
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37708
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+
var lastValue = this._forceX;
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37709
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+
if (value !== lastValue) {
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37710
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this._forceX = value;
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37711
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this._onCompositeCurveChange(lastValue, value);
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37712
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}
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37713
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+
}
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37714
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+
},
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37715
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{
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37716
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key: "forceY",
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37717
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get: /**
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37718
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+
* Force over lifetime for y axis.
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37719
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+
*/ function get() {
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37720
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+
return this._forceY;
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37721
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+
},
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37722
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+
set: function set(value) {
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37723
|
+
var lastValue = this._forceY;
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37724
|
+
if (value !== lastValue) {
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37725
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+
this._forceY = value;
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37726
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+
this._onCompositeCurveChange(lastValue, value);
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37727
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+
}
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37728
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+
}
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37729
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+
},
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37730
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+
{
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37731
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key: "forceZ",
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37732
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get: /**
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37733
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* Force over lifetime for z axis.
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37734
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+
*/ function get() {
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37735
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+
return this._forceZ;
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37736
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+
},
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37737
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+
set: function set(value) {
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37738
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+
var lastValue = this._forceZ;
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37739
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+
if (value !== lastValue) {
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37740
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+
this._forceZ = value;
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37741
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+
this._onCompositeCurveChange(lastValue, value);
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37742
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+
}
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37743
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+
}
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37744
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+
},
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37745
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+
{
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37746
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+
key: "space",
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37747
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+
get: /**
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37748
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+
* Force space.
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37749
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+
*/ function get() {
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37750
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+
return this._space;
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37751
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+
},
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37752
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+
set: function set(value) {
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37753
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+
if (value !== this._space) {
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37754
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+
this._space = value;
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37755
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+
this._generator._renderer._onGeneratorParamsChanged();
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37756
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+
}
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37757
|
+
}
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37758
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+
}
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37759
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+
]);
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37760
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+
return ForceOverLifetimeModule;
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37761
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+
}(ParticleGeneratorModule);
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37762
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+
ForceOverLifetimeModule._constantModeMacro = ShaderMacro.getByName("RENDERER_FOL_CONSTANT_MODE");
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37763
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+
ForceOverLifetimeModule._curveModeMacro = ShaderMacro.getByName("RENDERER_FOL_CURVE_MODE");
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37764
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+
ForceOverLifetimeModule._isRandomMacro = ShaderMacro.getByName("RENDERER_FOL_IS_RANDOM_TWO");
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37765
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+
ForceOverLifetimeModule._minConstantProperty = ShaderProperty.getByName("renderer_FOLMinConst");
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37766
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+
ForceOverLifetimeModule._maxConstantProperty = ShaderProperty.getByName("renderer_FOLMaxConst");
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37767
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+
ForceOverLifetimeModule._minGradientXProperty = ShaderProperty.getByName("renderer_FOLMinGradientX");
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37768
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+
ForceOverLifetimeModule._minGradientYProperty = ShaderProperty.getByName("renderer_FOLMinGradientY");
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37769
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+
ForceOverLifetimeModule._minGradientZProperty = ShaderProperty.getByName("renderer_FOLMinGradientZ");
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37770
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+
ForceOverLifetimeModule._maxGradientXProperty = ShaderProperty.getByName("renderer_FOLMaxGradientX");
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37771
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+
ForceOverLifetimeModule._maxGradientYProperty = ShaderProperty.getByName("renderer_FOLMaxGradientY");
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37772
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+
ForceOverLifetimeModule._maxGradientZProperty = ShaderProperty.getByName("renderer_FOLMaxGradientZ");
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37773
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+
ForceOverLifetimeModule._spaceProperty = ShaderProperty.getByName("renderer_FOLSpace");
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37774
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+
__decorate$1([
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37775
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+
ignoreClone
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37776
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+
], ForceOverLifetimeModule.prototype, "_forceRand", void 0);
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37777
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+
__decorate$1([
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37778
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+
ignoreClone
|
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37779
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+
], ForceOverLifetimeModule.prototype, "_forceMinConstant", void 0);
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37780
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+
__decorate$1([
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37781
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+
ignoreClone
|
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37782
|
+
], ForceOverLifetimeModule.prototype, "_forceMaxConstant", void 0);
|
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37783
|
+
__decorate$1([
|
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37784
|
+
ignoreClone
|
|
37785
|
+
], ForceOverLifetimeModule.prototype, "_forceMacro", void 0);
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37786
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+
__decorate$1([
|
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37787
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+
ignoreClone
|
|
37788
|
+
], ForceOverLifetimeModule.prototype, "_randomModeMacro", void 0);
|
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37789
|
+
__decorate$1([
|
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37790
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+
deepClone
|
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37791
|
+
], ForceOverLifetimeModule.prototype, "_forceX", void 0);
|
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37792
|
+
__decorate$1([
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37793
|
+
deepClone
|
|
37794
|
+
], ForceOverLifetimeModule.prototype, "_forceY", void 0);
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37795
|
+
__decorate$1([
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37796
|
+
deepClone
|
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37797
|
+
], ForceOverLifetimeModule.prototype, "_forceZ", void 0);
|
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37632
37798
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/**
|
|
37633
37799
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* Control how Particle Generator apply transform scale.
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37634
37800
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*/ var ParticleScaleMode = /*#__PURE__*/ function(ParticleScaleMode) {
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|
@@ -38645,169 +38811,6 @@
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|
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38645
38811
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__decorate$1([
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38646
38812
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deepClone
|
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38647
38813
|
], VelocityOverLifetimeModule.prototype, "_velocityZ", void 0);
|
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38648
|
-
/**
|
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38649
|
-
* Force over lifetime module.
|
|
38650
|
-
*/ var ForceOverLifetimeModule = /*#__PURE__*/ function(ParticleGeneratorModule) {
|
|
38651
|
-
_inherits$2(ForceOverLifetimeModule, ParticleGeneratorModule);
|
|
38652
|
-
function ForceOverLifetimeModule(generator) {
|
|
38653
|
-
var _this;
|
|
38654
|
-
_this = ParticleGeneratorModule.call(this, generator) || this, /** @internal */ _this._forceRand = new Rand(0, ParticleRandomSubSeeds.ForceOverLifetime), _this._forceMinConstant = new Vector3(), _this._forceMaxConstant = new Vector3(), _this._space = ParticleSimulationSpace.Local;
|
|
38655
|
-
_this.forceX = new ParticleCompositeCurve(0);
|
|
38656
|
-
_this.forceY = new ParticleCompositeCurve(0);
|
|
38657
|
-
_this.forceZ = new ParticleCompositeCurve(0);
|
|
38658
|
-
return _this;
|
|
38659
|
-
}
|
|
38660
|
-
var _proto = ForceOverLifetimeModule.prototype;
|
|
38661
|
-
/**
|
|
38662
|
-
* @internal
|
|
38663
|
-
*/ _proto._updateShaderData = function _updateShaderData(shaderData) {
|
|
38664
|
-
var forceModeMacro = null;
|
|
38665
|
-
var isRandomModeMacro = null;
|
|
38666
|
-
if (this.enabled) {
|
|
38667
|
-
var forceX = this._forceX;
|
|
38668
|
-
var forceY = this._forceY;
|
|
38669
|
-
var forceZ = this._forceZ;
|
|
38670
|
-
var isRandomCurveMode = forceX.mode === ParticleCurveMode.TwoCurves && forceY.mode === ParticleCurveMode.TwoCurves && forceZ.mode === ParticleCurveMode.TwoCurves;
|
|
38671
|
-
if (isRandomCurveMode || forceX.mode === ParticleCurveMode.Curve && forceY.mode === ParticleCurveMode.Curve && forceZ.mode === ParticleCurveMode.Curve) {
|
|
38672
|
-
shaderData.setFloatArray(ForceOverLifetimeModule._maxGradientXProperty, forceX.curveMax._getTypeArray());
|
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38673
|
-
shaderData.setFloatArray(ForceOverLifetimeModule._maxGradientYProperty, forceY.curveMax._getTypeArray());
|
|
38674
|
-
shaderData.setFloatArray(ForceOverLifetimeModule._maxGradientZProperty, forceZ.curveMax._getTypeArray());
|
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38675
|
-
forceModeMacro = ForceOverLifetimeModule._curveModeMacro;
|
|
38676
|
-
if (isRandomCurveMode) {
|
|
38677
|
-
shaderData.setFloatArray(ForceOverLifetimeModule._minGradientXProperty, forceX.curveMin._getTypeArray());
|
|
38678
|
-
shaderData.setFloatArray(ForceOverLifetimeModule._minGradientYProperty, forceY.curveMin._getTypeArray());
|
|
38679
|
-
shaderData.setFloatArray(ForceOverLifetimeModule._minGradientZProperty, forceZ.curveMin._getTypeArray());
|
|
38680
|
-
isRandomModeMacro = ForceOverLifetimeModule._isRandomMacro;
|
|
38681
|
-
}
|
|
38682
|
-
} else {
|
|
38683
|
-
var constantMax = this._forceMaxConstant;
|
|
38684
|
-
constantMax.set(forceX.constantMax, forceY.constantMax, forceZ.constantMax);
|
|
38685
|
-
shaderData.setVector3(ForceOverLifetimeModule._maxConstantProperty, constantMax);
|
|
38686
|
-
forceModeMacro = ForceOverLifetimeModule._constantModeMacro;
|
|
38687
|
-
if (forceX.mode === ParticleCurveMode.TwoConstants && forceY.mode === ParticleCurveMode.TwoConstants && forceZ.mode === ParticleCurveMode.TwoConstants) {
|
|
38688
|
-
var constantMin = this._forceMinConstant;
|
|
38689
|
-
constantMin.set(forceX.constantMin, forceY.constantMin, forceZ.constantMin);
|
|
38690
|
-
shaderData.setVector3(ForceOverLifetimeModule._minConstantProperty, constantMin);
|
|
38691
|
-
isRandomModeMacro = ForceOverLifetimeModule._isRandomMacro;
|
|
38692
|
-
}
|
|
38693
|
-
}
|
|
38694
|
-
shaderData.setInt(ForceOverLifetimeModule._spaceProperty, this._space);
|
|
38695
|
-
}
|
|
38696
|
-
this._forceMacro = this._enableMacro(shaderData, this._forceMacro, forceModeMacro);
|
|
38697
|
-
this._randomModeMacro = this._enableMacro(shaderData, this._randomModeMacro, isRandomModeMacro);
|
|
38698
|
-
};
|
|
38699
|
-
/**
|
|
38700
|
-
* @internal
|
|
38701
|
-
*/ _proto._resetRandomSeed = function _resetRandomSeed(seed) {
|
|
38702
|
-
this._forceRand.reset(seed, ParticleRandomSubSeeds.ForceOverLifetime);
|
|
38703
|
-
};
|
|
38704
|
-
/**
|
|
38705
|
-
* @internal
|
|
38706
|
-
*/ _proto._isRandomMode = function _isRandomMode() {
|
|
38707
|
-
var modeX = this.forceX.mode;
|
|
38708
|
-
var modeY = this.forceY.mode;
|
|
38709
|
-
var modeZ = this.forceZ.mode;
|
|
38710
|
-
return modeX === ParticleCurveMode.TwoCurves && modeY === ParticleCurveMode.TwoCurves && modeZ === ParticleCurveMode.TwoCurves || modeX === ParticleCurveMode.TwoConstants && modeY === ParticleCurveMode.TwoConstants && modeZ === ParticleCurveMode.TwoConstants;
|
|
38711
|
-
};
|
|
38712
|
-
_create_class$2(ForceOverLifetimeModule, [
|
|
38713
|
-
{
|
|
38714
|
-
key: "forceX",
|
|
38715
|
-
get: /**
|
|
38716
|
-
* Force over lifetime for x axis.
|
|
38717
|
-
*/ function get() {
|
|
38718
|
-
return this._forceX;
|
|
38719
|
-
},
|
|
38720
|
-
set: function set(value) {
|
|
38721
|
-
var lastValue = this._forceX;
|
|
38722
|
-
if (value !== lastValue) {
|
|
38723
|
-
this._forceX = value;
|
|
38724
|
-
this._onCompositeCurveChange(lastValue, value);
|
|
38725
|
-
}
|
|
38726
|
-
}
|
|
38727
|
-
},
|
|
38728
|
-
{
|
|
38729
|
-
key: "forceY",
|
|
38730
|
-
get: /**
|
|
38731
|
-
* Force over lifetime for y axis.
|
|
38732
|
-
*/ function get() {
|
|
38733
|
-
return this._forceY;
|
|
38734
|
-
},
|
|
38735
|
-
set: function set(value) {
|
|
38736
|
-
var lastValue = this._forceY;
|
|
38737
|
-
if (value !== lastValue) {
|
|
38738
|
-
this._forceY = value;
|
|
38739
|
-
this._onCompositeCurveChange(lastValue, value);
|
|
38740
|
-
}
|
|
38741
|
-
}
|
|
38742
|
-
},
|
|
38743
|
-
{
|
|
38744
|
-
key: "forceZ",
|
|
38745
|
-
get: /**
|
|
38746
|
-
* Force over lifetime for z axis.
|
|
38747
|
-
*/ function get() {
|
|
38748
|
-
return this._forceZ;
|
|
38749
|
-
},
|
|
38750
|
-
set: function set(value) {
|
|
38751
|
-
var lastValue = this._forceZ;
|
|
38752
|
-
if (value !== lastValue) {
|
|
38753
|
-
this._forceZ = value;
|
|
38754
|
-
this._onCompositeCurveChange(lastValue, value);
|
|
38755
|
-
}
|
|
38756
|
-
}
|
|
38757
|
-
},
|
|
38758
|
-
{
|
|
38759
|
-
key: "space",
|
|
38760
|
-
get: /**
|
|
38761
|
-
* Force space.
|
|
38762
|
-
*/ function get() {
|
|
38763
|
-
return this._space;
|
|
38764
|
-
},
|
|
38765
|
-
set: function set(value) {
|
|
38766
|
-
if (value !== this._space) {
|
|
38767
|
-
this._space = value;
|
|
38768
|
-
this._generator._renderer._onGeneratorParamsChanged();
|
|
38769
|
-
}
|
|
38770
|
-
}
|
|
38771
|
-
}
|
|
38772
|
-
]);
|
|
38773
|
-
return ForceOverLifetimeModule;
|
|
38774
|
-
}(ParticleGeneratorModule);
|
|
38775
|
-
ForceOverLifetimeModule._constantModeMacro = ShaderMacro.getByName("RENDERER_FOL_CONSTANT_MODE");
|
|
38776
|
-
ForceOverLifetimeModule._curveModeMacro = ShaderMacro.getByName("RENDERER_FOL_CURVE_MODE");
|
|
38777
|
-
ForceOverLifetimeModule._isRandomMacro = ShaderMacro.getByName("RENDERER_FOL_IS_RANDOM_TWO");
|
|
38778
|
-
ForceOverLifetimeModule._minConstantProperty = ShaderProperty.getByName("renderer_FOLMinConst");
|
|
38779
|
-
ForceOverLifetimeModule._maxConstantProperty = ShaderProperty.getByName("renderer_FOLMaxConst");
|
|
38780
|
-
ForceOverLifetimeModule._minGradientXProperty = ShaderProperty.getByName("renderer_FOLMinGradientX");
|
|
38781
|
-
ForceOverLifetimeModule._minGradientYProperty = ShaderProperty.getByName("renderer_FOLMinGradientY");
|
|
38782
|
-
ForceOverLifetimeModule._minGradientZProperty = ShaderProperty.getByName("renderer_FOLMinGradientZ");
|
|
38783
|
-
ForceOverLifetimeModule._maxGradientXProperty = ShaderProperty.getByName("renderer_FOLMaxGradientX");
|
|
38784
|
-
ForceOverLifetimeModule._maxGradientYProperty = ShaderProperty.getByName("renderer_FOLMaxGradientY");
|
|
38785
|
-
ForceOverLifetimeModule._maxGradientZProperty = ShaderProperty.getByName("renderer_FOLMaxGradientZ");
|
|
38786
|
-
ForceOverLifetimeModule._spaceProperty = ShaderProperty.getByName("renderer_FOLSpace");
|
|
38787
|
-
__decorate$1([
|
|
38788
|
-
ignoreClone
|
|
38789
|
-
], ForceOverLifetimeModule.prototype, "_forceRand", void 0);
|
|
38790
|
-
__decorate$1([
|
|
38791
|
-
ignoreClone
|
|
38792
|
-
], ForceOverLifetimeModule.prototype, "_forceMinConstant", void 0);
|
|
38793
|
-
__decorate$1([
|
|
38794
|
-
ignoreClone
|
|
38795
|
-
], ForceOverLifetimeModule.prototype, "_forceMaxConstant", void 0);
|
|
38796
|
-
__decorate$1([
|
|
38797
|
-
ignoreClone
|
|
38798
|
-
], ForceOverLifetimeModule.prototype, "_forceMacro", void 0);
|
|
38799
|
-
__decorate$1([
|
|
38800
|
-
ignoreClone
|
|
38801
|
-
], ForceOverLifetimeModule.prototype, "_randomModeMacro", void 0);
|
|
38802
|
-
__decorate$1([
|
|
38803
|
-
deepClone
|
|
38804
|
-
], ForceOverLifetimeModule.prototype, "_forceX", void 0);
|
|
38805
|
-
__decorate$1([
|
|
38806
|
-
deepClone
|
|
38807
|
-
], ForceOverLifetimeModule.prototype, "_forceY", void 0);
|
|
38808
|
-
__decorate$1([
|
|
38809
|
-
deepClone
|
|
38810
|
-
], ForceOverLifetimeModule.prototype, "_forceZ", void 0);
|
|
38811
38814
|
/**
|
|
38812
38815
|
* Particle Generator.
|
|
38813
38816
|
*/ var ParticleGenerator = /*#__PURE__*/ function() {
|
|
@@ -39585,7 +39588,6 @@
|
|
|
39585
39588
|
};
|
|
39586
39589
|
_proto._addGravityToBounds = function _addGravityToBounds(maxLifetime, origin, out) {
|
|
39587
39590
|
var originMin = origin.min, originMax = origin.max;
|
|
39588
|
-
var min = out.min, max = out.max;
|
|
39589
39591
|
var modifierMinMax = ParticleGenerator._tempVector20;
|
|
39590
39592
|
// Gravity modifier impact
|
|
39591
39593
|
this._getExtremeValueFromZero(this.main.gravityModifier, modifierMinMax);
|
|
@@ -39599,10 +39601,9 @@
|
|
|
39599
39601
|
var gravityEffectMaxY = y * maxGravityEffect;
|
|
39600
39602
|
var gravityEffectMinZ = z * minGravityEffect;
|
|
39601
39603
|
var gravityEffectMaxZ = z * maxGravityEffect;
|
|
39602
|
-
|
|
39603
|
-
|
|
39604
|
-
|
|
39605
|
-
max.add(originMax);
|
|
39604
|
+
// `origin` and `out` maybe is same reference
|
|
39605
|
+
out.min.set(Math.min(gravityEffectMinX, gravityEffectMaxX) + originMin.x, Math.min(gravityEffectMinY, gravityEffectMaxY) + originMin.y, Math.min(gravityEffectMinZ, gravityEffectMaxZ) + originMin.z);
|
|
39606
|
+
out.max.set(Math.max(gravityEffectMinX, gravityEffectMaxX) + originMax.x, Math.max(gravityEffectMinY, gravityEffectMaxY) + originMax.y, Math.max(gravityEffectMinZ, gravityEffectMaxZ) + originMax.z);
|
|
39606
39607
|
};
|
|
39607
39608
|
_proto._getExtremeValueFromZero = function _getExtremeValueFromZero(curve, out) {
|
|
39608
39609
|
curve._getMinMax(out);
|
|
@@ -48287,6 +48288,8 @@
|
|
|
48287
48288
|
exports.GLTFEntityParser = __decorate([
|
|
48288
48289
|
registerGLTFParser(GLTFParserType.Entity)
|
|
48289
48290
|
], exports.GLTFEntityParser);
|
|
48291
|
+
// @todo: remap plugin should have a higher priority storage location
|
|
48292
|
+
var REMAP_NAME = "GALACEAN_materials_remap";
|
|
48290
48293
|
exports.GLTFMaterialParser = /*#__PURE__*/ function(GLTFParser1) {
|
|
48291
48294
|
_inherits(GLTFMaterialParser, GLTFParser1);
|
|
48292
48295
|
function GLTFMaterialParser() {
|
|
@@ -48297,7 +48300,13 @@
|
|
|
48297
48300
|
var materialInfo = context.glTF.materials[index];
|
|
48298
48301
|
var glTFResource = context.glTFResource;
|
|
48299
48302
|
var engine = glTFResource.engine;
|
|
48300
|
-
var
|
|
48303
|
+
var extensions = materialInfo.extensions || {};
|
|
48304
|
+
//Keep only the remap extension
|
|
48305
|
+
if (extensions[REMAP_NAME]) {
|
|
48306
|
+
var _obj;
|
|
48307
|
+
extensions = (_obj = {}, _obj[REMAP_NAME] = extensions[REMAP_NAME], _obj);
|
|
48308
|
+
}
|
|
48309
|
+
var material = GLTFParser.executeExtensionsCreateAndParse(extensions, context, materialInfo);
|
|
48301
48310
|
if (!material) {
|
|
48302
48311
|
material = new PBRMaterial(engine);
|
|
48303
48312
|
material.name = materialInfo.name;
|
|
@@ -48306,7 +48315,7 @@
|
|
|
48306
48315
|
return AssetPromise.resolve(material).then(function(material) {
|
|
48307
48316
|
// @ts-ignore
|
|
48308
48317
|
material || (material = engine._basicResources._getBlinnPhongMaterial());
|
|
48309
|
-
GLTFParser.executeExtensionsAdditiveAndParse(
|
|
48318
|
+
GLTFParser.executeExtensionsAdditiveAndParse(extensions, context, material, materialInfo);
|
|
48310
48319
|
// @ts-ignore
|
|
48311
48320
|
material._associationSuperResource(glTFResource);
|
|
48312
48321
|
return material;
|
|
@@ -51157,7 +51166,7 @@
|
|
|
51157
51166
|
], EXT_texture_webp);
|
|
51158
51167
|
|
|
51159
51168
|
//@ts-ignore
|
|
51160
|
-
var version = "1.5.
|
|
51169
|
+
var version = "1.5.7";
|
|
51161
51170
|
console.log("Galacean Engine Version: " + version);
|
|
51162
51171
|
for(var key in CoreObjects){
|
|
51163
51172
|
Loader.registerClass(key, CoreObjects[key]);
|