@galacean/engine 1.5.13 → 1.6.0-alpha.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/browser.js +670 -680
- package/dist/browser.js.map +1 -1
- package/dist/browser.min.js +1 -1
- package/dist/browser.min.js.map +1 -1
- package/dist/main.js +1 -1
- package/dist/main.js.map +1 -1
- package/dist/module.js +1 -1
- package/dist/module.js.map +1 -1
- package/package.json +5 -5
package/dist/browser.js
CHANGED
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@@ -5599,6 +5599,7 @@
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/** RGB compressed format, 4 bits per pixel. */ TextureFormat[TextureFormat["BC1"] = 10] = "BC1";
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/** RGBA compressed format, 8 bits per pixel. */ TextureFormat[TextureFormat["BC3"] = 11] = "BC3";
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/** RGB(A) compressed format, 128 bits per 4x4 pixel block. */ TextureFormat[TextureFormat["BC7"] = 12] = "BC7";
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+
/** RGB HDR compressed format, 8 bits per pixel. */ TextureFormat[TextureFormat["BC6H"] = 100] = "BC6H";
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/** RGB compressed format, 4 bits per pixel. */ TextureFormat[TextureFormat["ETC1_RGB"] = 13] = "ETC1_RGB";
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/** RGB compressed format, 4 bits per pixel. */ TextureFormat[TextureFormat["ETC2_RGB"] = 14] = "ETC2_RGB";
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/** RGBA compressed format, 5 bits per pixel, 4 bit in RGB, 1 bit in A. */ TextureFormat[TextureFormat["ETC2_RGBA5"] = 15] = "ETC2_RGBA5";
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@@ -5767,6 +5768,7 @@
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GLCapabilityType["fragDepth"] = "EXT_frag_depth";
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GLCapabilityType["astc"] = "WEBGL_compressed_texture_astc";
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GLCapabilityType["astc_webkit"] = "WEBKIT_WEBGL_compressed_texture_astc";
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+
GLCapabilityType["astc_hdr"] = "WEBGL_compressed_texture_astc_hdr";
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GLCapabilityType["etc"] = "WEBGL_compressed_texture_etc";
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GLCapabilityType["etc_webkit"] = "WEBKIT_WEBGL_compressed_texture_etc";
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GLCapabilityType["etc1"] = "WEBGL_compressed_texture_etc1";
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@@ -5882,12 +5884,19 @@
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});
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};
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/**
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-
* Attaches a callback that is invoked when the Promise is settled (fulfilled or rejected).
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-
*
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-
*
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-
* @
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* Attaches a callback that is invoked when the Promise is settled (fulfilled or rejected).
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* The callback result is ignored and the original value/reason is preserved per Promise spec.
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* Returns an AssetPromise to keep chainability with AssetPromise methods.
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* @param onFinally - The callback to execute when the Promise is settled.
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* @returns An AssetPromise for the completion of the callback.
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*/ _proto.finally = function _finally(onFinally) {
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-
return this.
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+
return this.then(function(value) {
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onFinally == null ? void 0 : onFinally();
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return value;
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}, function(reason) {
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onFinally == null ? void 0 : onFinally();
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throw reason;
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});
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};
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/**
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* Cancel promise request.
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@@ -10301,7 +10310,6 @@
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// Create program and link shader
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var program = gl.createProgram();
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if (!program) {
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-
console.warn("Context lost while create program.");
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return null;
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}
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gl.attachShader(program, vertexShader);
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@@ -10321,7 +10329,6 @@
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var gl = this._gl;
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var shader = gl.createShader(shaderType);
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if (!shader) {
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-
console.warn("Context lost while create shader.");
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return null;
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}
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gl.shaderSource(shader, shaderSource);
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@@ -10489,7 +10496,9 @@
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_proto._getUniformInfos = function _getUniformInfos() {
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var gl = this._gl;
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var program = this._glProgram;
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-
var
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+
var _gl_getProgramParameter;
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// uniformCount is `null` when context lost.
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var uniformCount = (_gl_getProgramParameter = gl.getProgramParameter(program, gl.ACTIVE_UNIFORMS)) != null ? _gl_getProgramParameter : 0;
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var uniformInfos = new Array(uniformCount);
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for(var i = 0; i < uniformCount; ++i){
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var info = gl.getActiveUniform(program, i);
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@@ -10501,7 +10510,9 @@
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var gl = this._gl;
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var program = this._glProgram;
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var attributeInfos = new Array();
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-
var
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var _gl_getProgramParameter;
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+
// attributeCount is `null` when context lost.
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var attributeCount = (_gl_getProgramParameter = gl.getProgramParameter(program, gl.ACTIVE_ATTRIBUTES)) != null ? _gl_getProgramParameter : 0;
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for(var i = 0; i < attributeCount; ++i){
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var info = gl.getActiveAttrib(program, i);
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attributeInfos[i] = info;
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@@ -12728,22 +12739,59 @@
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target._rotation.copyFrom(this.rotation);
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target._scale.copyFrom(this.scale);
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};
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-
_proto.
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-
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-
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this.
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-
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this.
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-
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-
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+
_proto._onWorldMatrixChange = function _onWorldMatrixChange() {
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+
this._setDirtyFlagFalse(128);
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+
};
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+
_proto._isContainDirtyFlags = function _isContainDirtyFlags(targetDirtyFlags) {
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+
return (this._dirtyFlag & targetDirtyFlags) === targetDirtyFlags;
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+
};
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+
_proto._isContainDirtyFlag = function _isContainDirtyFlag(type) {
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+
return (this._dirtyFlag & type) != 0;
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};
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_proto._setDirtyFlagTrue = function _setDirtyFlagTrue(type) {
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this._dirtyFlag |= type;
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};
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_proto._setDirtyFlagFalse = function _setDirtyFlagFalse(type) {
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+
this._dirtyFlag &= ~type;
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+
};
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_proto._worldAssociatedChange = function _worldAssociatedChange(type) {
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var dispatchFlags = type & ~this._dirtyFlag;
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this._dirtyFlag |= type;
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+
this._entity._updateFlagManager.dispatch(dispatchFlags);
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};
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_proto._getParentTransform = function _getParentTransform() {
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+
if (!this._isParentDirty) {
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return this._parentTransformCache;
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}
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var parentCache = null;
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var parent = this._entity.parent;
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while(parent){
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var transform = parent.transform;
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if (transform) {
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parentCache = transform;
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break;
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} else {
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parent = parent.parent;
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}
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}
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this._parentTransformCache = parentCache;
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this._isParentDirty = false;
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return parentCache;
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};
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_proto._onPositionChanged = function _onPositionChanged() {
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this._setDirtyFlagTrue(64);
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this._updateWorldPositionFlag();
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};
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+
_proto._onWorldPositionChanged = function _onWorldPositionChanged() {
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var worldPosition = this._worldPosition;
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var parent = this._getParentTransform();
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if (parent) {
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+
Matrix.invert(parent.worldMatrix, Transform._tempMat41);
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Vector3.transformCoordinate(worldPosition, Transform._tempMat41, this._position);
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} else {
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this._position.copyFrom(worldPosition);
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}
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this._setDirtyFlagFalse(4);
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};
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/**
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* Get worldMatrix: Will trigger the worldMatrix update of itself and all parent entities.
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@@ -12845,25 +12893,6 @@
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}
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}
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};
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_proto._getParentTransform = function _getParentTransform() {
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if (!this._isParentDirty) {
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return this._parentTransformCache;
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}
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var parentCache = null;
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var parent = this._entity.parent;
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while(parent){
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var transform = parent.transform;
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if (transform) {
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parentCache = transform;
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break;
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} else {
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parent = parent.parent;
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}
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}
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this._parentTransformCache = parentCache;
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this._isParentDirty = false;
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return parentCache;
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};
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_proto._getScaleMatrix = function _getScaleMatrix() {
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var invRotation = Transform._tempQuat0;
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var invRotationMat = Transform._tempMat30;
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@@ -12875,22 +12904,6 @@
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Matrix3x3.multiply(invRotationMat, worldRotScaMat, scaMat);
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return scaMat;
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};
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_proto._isContainDirtyFlags = function _isContainDirtyFlags(targetDirtyFlags) {
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return (this._dirtyFlag & targetDirtyFlags) === targetDirtyFlags;
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};
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_proto._isContainDirtyFlag = function _isContainDirtyFlag(type) {
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return (this._dirtyFlag & type) != 0;
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};
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_proto._setDirtyFlagTrue = function _setDirtyFlagTrue(type) {
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this._dirtyFlag |= type;
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};
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_proto._setDirtyFlagFalse = function _setDirtyFlagFalse(type) {
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this._dirtyFlag &= ~type;
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};
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_proto._worldAssociatedChange = function _worldAssociatedChange(type) {
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this._dirtyFlag |= type;
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this._entity._updateFlagManager.dispatch(type);
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};
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_proto._rotateByQuat = function _rotateByQuat(rotateQuat, relativeToLocal) {
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if (relativeToLocal) {
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Quaternion.multiply(this.rotationQuaternion, rotateQuat, this._rotationQuaternion);
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@@ -12915,21 +12928,6 @@
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Quaternion.rotationEuler(x * radFactor, y * radFactor, z * radFactor, rotQuat);
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this._rotateByQuat(rotQuat, relativeToLocal);
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};
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_proto._onPositionChanged = function _onPositionChanged() {
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this._setDirtyFlagTrue(64);
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12920
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this._updateWorldPositionFlag();
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};
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_proto._onWorldPositionChanged = function _onWorldPositionChanged() {
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12923
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var worldPosition = this._worldPosition;
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12924
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var parent = this._getParentTransform();
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12925
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if (parent) {
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12926
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Matrix.invert(parent.worldMatrix, Transform._tempMat41);
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Vector3.transformCoordinate(worldPosition, Transform._tempMat41, this._position);
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} else {
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this._position.copyFrom(worldPosition);
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}
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12931
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this._setDirtyFlagFalse(4);
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};
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_proto._onRotationChanged = function _onRotationChanged() {
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this._setDirtyFlagTrue(64 | 2);
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this._setDirtyFlagFalse(1);
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@@ -13190,15 +13188,16 @@
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var _this = this, position = _this._position, rotationQuaternion = _this._rotationQuaternion, scale = _this._scale;
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// @ts-ignore
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position._onValueChanged = rotationQuaternion._onValueChanged = scale._onValueChanged = null;
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13193
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-
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value.decompose(position, rotationQuaternion, scale);
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this._onLocalMatrixChanging == null ? void 0 : this._onLocalMatrixChanging.call(this);
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this._setDirtyFlagTrue(1);
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this._setDirtyFlagFalse(64 | 2);
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// @ts-ignore
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position._onValueChanged = this._onPositionChanged;
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// @ts-ignore
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rotationQuaternion._onValueChanged = this._onRotationQuaternionChanged;
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// @ts-ignore
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scale._onValueChanged = this._onScaleChanged;
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this._setDirtyFlagTrue(1);
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this._setDirtyFlagFalse(64 | 2);
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var localUniformScaling = scale.x === scale.y && scale.y === scale.z;
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if (this._localUniformScaling !== localUniformScaling) {
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this._localUniformScaling = localUniformScaling;
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this._localMatrix.copyFrom(value);
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}
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this.localMatrix = this._localMatrix;
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this.
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this._onWorldMatrixChange();
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}
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},
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{
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@@ -13358,7 +13357,7 @@
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ignoreClone
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], Transform.prototype, "_onScaleChanged", null);
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/**
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*
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* Dirty flag of transform.
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*/ var TransformModifyFlags = /*#__PURE__*/ function(TransformModifyFlags) {
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TransformModifyFlags[TransformModifyFlags["LocalEuler"] = 1] = "LocalEuler";
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TransformModifyFlags[TransformModifyFlags["LocalQuat"] = 2] = "LocalQuat";
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if (outHitResult) {
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hitResult = outHitResult;
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}
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var
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|
|
15882
|
-
|
|
15846
|
+
var preFilter = this._createPreFilter(layerMask);
|
|
15847
|
+
var result = this._nativePhysicsScene.raycast(ray, distance, preFilter, hitResult ? this._createHitCallback(hitResult) : undefined);
|
|
15848
|
+
if (!result && hitResult) {
|
|
15849
|
+
this._clearHitResult(hitResult);
|
|
15850
|
+
}
|
|
15851
|
+
return result;
|
|
15852
|
+
};
|
|
15853
|
+
/**
|
|
15854
|
+
* Casts a box through the Scene and returns true if there is any hit.
|
|
15855
|
+
* @param center - The center of the box
|
|
15856
|
+
* @param halfExtents - Half the size of the box in each dimension
|
|
15857
|
+
* @param direction - The direction to sweep along
|
|
15858
|
+
* @param orientation - The rotation of the box. @defaultValue `Quaternion(0, 0, 0, 1)`
|
|
15859
|
+
* @param distance - The max distance to sweep. @defaultValue `Number.MAX_VALUE`
|
|
15860
|
+
* @param layerMask - Layer mask that is used to selectively ignore Colliders when sweeping. @defaultValue `Layer.Everything`
|
|
15861
|
+
* @param outHitResult - Optional HitResult object to store detailed hit information
|
|
15862
|
+
* @returns Returns true if the box intersects with any collider, otherwise false
|
|
15863
|
+
*/ _proto.boxCast = function boxCast(center, halfExtents, direction, orientation, distance, layerMask, outHitResult) {
|
|
15864
|
+
if (orientation === void 0) orientation = PhysicsScene._identityQuaternion;
|
|
15865
|
+
if (distance === void 0) distance = Number.MAX_VALUE;
|
|
15866
|
+
if (layerMask === void 0) layerMask = Layer.Everything;
|
|
15867
|
+
var preFilter = this._createPreFilter(layerMask);
|
|
15868
|
+
var result = this._nativePhysicsScene.boxCast(center, orientation, halfExtents, direction, distance, preFilter, outHitResult ? this._createHitCallback(outHitResult) : undefined);
|
|
15869
|
+
if (!result && outHitResult) {
|
|
15870
|
+
this._clearHitResult(outHitResult);
|
|
15871
|
+
}
|
|
15872
|
+
return result;
|
|
15873
|
+
};
|
|
15874
|
+
/**
|
|
15875
|
+
* Casts a sphere through the Scene and returns true if there is any hit.
|
|
15876
|
+
* @param center - The center of the sphere
|
|
15877
|
+
* @param radius - The radius of the sphere
|
|
15878
|
+
* @param direction - The direction to sweep along
|
|
15879
|
+
* @param distance - The max distance to sweep. @defaultValue `Number.MAX_VALUE`
|
|
15880
|
+
* @param layerMask - Layer mask that is used to selectively ignore Colliders when sweeping. @defaultValue `Layer.Everything`
|
|
15881
|
+
* @param outHitResult - If true is returned, outHitResult will contain more detailed collision information
|
|
15882
|
+
* @returns Returns True if the sphere intersects with any collider, otherwise false
|
|
15883
|
+
*/ _proto.sphereCast = function sphereCast(center, radius, direction, distance, layerMask, outHitResult) {
|
|
15884
|
+
if (distance === void 0) distance = Number.MAX_VALUE;
|
|
15885
|
+
if (layerMask === void 0) layerMask = Layer.Everything;
|
|
15886
|
+
var preFilter = this._createPreFilter(layerMask);
|
|
15887
|
+
var result = this._nativePhysicsScene.sphereCast(center, radius, direction, distance, preFilter, outHitResult ? this._createHitCallback(outHitResult) : undefined);
|
|
15888
|
+
if (!result && outHitResult) {
|
|
15889
|
+
this._clearHitResult(outHitResult);
|
|
15883
15890
|
}
|
|
15891
|
+
return result;
|
|
15892
|
+
};
|
|
15893
|
+
/**
|
|
15894
|
+
* Casts a capsule through the Scene and returns true if there is any hit.
|
|
15895
|
+
* @param center - The center of the capsule
|
|
15896
|
+
* @param radius - The radius of the capsule
|
|
15897
|
+
* @param height - The height of the capsule
|
|
15898
|
+
* @param direction - The direction to sweep along
|
|
15899
|
+
* @param orientation - The rotation of the capsule. @defaultValue `Quaternion(0, 0, 0, 1)`
|
|
15900
|
+
* @param distance - The max distance to sweep. @defaultValue `Number.MAX_VALUE`
|
|
15901
|
+
* @param layerMask - Layer mask that is used to selectively ignore Colliders when sweeping. @defaultValue `Layer.Everything`
|
|
15902
|
+
* @param outHitResult - If true is returned, outHitResult will contain more detailed collision information
|
|
15903
|
+
* @returns Returns True if the capsule intersects with any collider, otherwise false
|
|
15904
|
+
*/ _proto.capsuleCast = function capsuleCast(center, radius, height, direction, orientation, distance, layerMask, outHitResult) {
|
|
15905
|
+
if (orientation === void 0) orientation = PhysicsScene._identityQuaternion;
|
|
15906
|
+
if (distance === void 0) distance = Number.MAX_VALUE;
|
|
15907
|
+
if (layerMask === void 0) layerMask = Layer.Everything;
|
|
15908
|
+
var preFilter = this._createPreFilter(layerMask);
|
|
15909
|
+
var result = this._nativePhysicsScene.capsuleCast(center, radius, height, orientation, direction, distance, preFilter, outHitResult ? this._createHitCallback(outHitResult) : undefined);
|
|
15910
|
+
if (!result && outHitResult) {
|
|
15911
|
+
this._clearHitResult(outHitResult);
|
|
15912
|
+
}
|
|
15913
|
+
return result;
|
|
15914
|
+
};
|
|
15915
|
+
/**
|
|
15916
|
+
* Get all colliders that overlap with a box in the scene.
|
|
15917
|
+
* @param center - The center of the box
|
|
15918
|
+
* @param halfExtents - Half the size of the box in each dimension
|
|
15919
|
+
* @param orientation - The rotation of the box. @defaultValue `Quaternion(0, 0, 0, 1)`
|
|
15920
|
+
* @param layerMask - Layer mask that is used to selectively filter colliders. @defaultValue `Layer.Everything`
|
|
15921
|
+
* @param shapes - Array to store overlapping collider shapes. @defaultValue `[]`
|
|
15922
|
+
* @returns The collider shapes overlapping with the box
|
|
15923
|
+
*/ _proto.overlapBoxAll = function overlapBoxAll(center, halfExtents, orientation, layerMask, shapes) {
|
|
15924
|
+
if (orientation === void 0) orientation = PhysicsScene._identityQuaternion;
|
|
15925
|
+
if (layerMask === void 0) layerMask = Layer.Everything;
|
|
15926
|
+
if (shapes === void 0) shapes = [];
|
|
15927
|
+
var ids = this._nativePhysicsScene.overlapBoxAll(center, orientation, halfExtents, this._createPreFilter(layerMask));
|
|
15928
|
+
shapes.length = 0;
|
|
15929
|
+
for(var i = 0, n = ids.length; i < n; i++){
|
|
15930
|
+
shapes.push(Engine._physicalObjectsMap[ids[i]]);
|
|
15931
|
+
}
|
|
15932
|
+
return shapes;
|
|
15933
|
+
};
|
|
15934
|
+
/**
|
|
15935
|
+
* Get all colliders that overlap with a sphere in the scene.
|
|
15936
|
+
* @param center - The center of the sphere
|
|
15937
|
+
* @param radius - The radius of the sphere
|
|
15938
|
+
* @param layerMask - Layer mask that is used to selectively filter colliders. @defaultValue `Layer.Everything`
|
|
15939
|
+
* @param shapes - Array to store overlapping collider shapes. @defaultValue `[]`
|
|
15940
|
+
* @returns The collider shapes overlapping with the sphere
|
|
15941
|
+
*/ _proto.overlapSphereAll = function overlapSphereAll(center, radius, layerMask, shapes) {
|
|
15942
|
+
if (layerMask === void 0) layerMask = Layer.Everything;
|
|
15943
|
+
if (shapes === void 0) shapes = [];
|
|
15944
|
+
var ids = this._nativePhysicsScene.overlapSphereAll(center, radius, this._createPreFilter(layerMask));
|
|
15945
|
+
shapes.length = 0;
|
|
15946
|
+
for(var i = 0; i < ids.length; i++){
|
|
15947
|
+
shapes.push(Engine._physicalObjectsMap[ids[i]]);
|
|
15948
|
+
}
|
|
15949
|
+
return shapes;
|
|
15950
|
+
};
|
|
15951
|
+
/**
|
|
15952
|
+
* Get all colliders that overlap with a capsule in the scene.
|
|
15953
|
+
* @param center - The center of the capsule
|
|
15954
|
+
* @param radius - The radius of the capsule
|
|
15955
|
+
* @param height - The height of the capsule
|
|
15956
|
+
* @param orientation - The rotation of the capsule. @defaultValue `Quaternion(0, 0, 0, 1)`
|
|
15957
|
+
* @param layerMask - Layer mask that is used to selectively filter colliders. @defaultValue `Layer.Everything`
|
|
15958
|
+
* @param shapes - Array to store overlapping collider shapes. @defaultValue `[]`
|
|
15959
|
+
* @returns The collider shapes overlapping with the capsule
|
|
15960
|
+
*/ _proto.overlapCapsuleAll = function overlapCapsuleAll(center, radius, height, orientation, layerMask, shapes) {
|
|
15961
|
+
if (orientation === void 0) orientation = PhysicsScene._identityQuaternion;
|
|
15962
|
+
if (layerMask === void 0) layerMask = Layer.Everything;
|
|
15963
|
+
if (shapes === void 0) shapes = [];
|
|
15964
|
+
var ids = this._nativePhysicsScene.overlapCapsuleAll(center, radius, height, orientation, this._createPreFilter(layerMask));
|
|
15965
|
+
shapes.length = 0;
|
|
15966
|
+
for(var i = 0; i < ids.length; i++){
|
|
15967
|
+
shapes.push(Engine._physicalObjectsMap[ids[i]]);
|
|
15968
|
+
}
|
|
15969
|
+
return shapes;
|
|
15884
15970
|
};
|
|
15885
15971
|
/**
|
|
15886
15972
|
* Call on every frame to update pose of objects.
|
|
@@ -15970,6 +16056,31 @@
|
|
|
15970
16056
|
_proto._setGravity = function _setGravity() {
|
|
15971
16057
|
this._nativePhysicsScene.setGravity(this._gravity);
|
|
15972
16058
|
};
|
|
16059
|
+
_proto._createPreFilter = function _createPreFilter(mask) {
|
|
16060
|
+
return function(obj) {
|
|
16061
|
+
var shape = Engine._physicalObjectsMap[obj];
|
|
16062
|
+
if (!shape) {
|
|
16063
|
+
return false;
|
|
16064
|
+
}
|
|
16065
|
+
return shape.collider.entity.layer & mask && shape.isSceneQuery;
|
|
16066
|
+
};
|
|
16067
|
+
};
|
|
16068
|
+
_proto._createHitCallback = function _createHitCallback(outHitResult) {
|
|
16069
|
+
return function(shapeUniqueID, distance, position, normal) {
|
|
16070
|
+
outHitResult.entity = Engine._physicalObjectsMap[shapeUniqueID].collider.entity;
|
|
16071
|
+
outHitResult.shape = Engine._physicalObjectsMap[shapeUniqueID];
|
|
16072
|
+
outHitResult.distance = distance;
|
|
16073
|
+
outHitResult.point.copyFrom(position);
|
|
16074
|
+
outHitResult.normal.copyFrom(normal);
|
|
16075
|
+
};
|
|
16076
|
+
};
|
|
16077
|
+
_proto._clearHitResult = function _clearHitResult(hitResult) {
|
|
16078
|
+
hitResult.entity = null;
|
|
16079
|
+
hitResult.shape = null;
|
|
16080
|
+
hitResult.distance = 0;
|
|
16081
|
+
hitResult.point.set(0, 0, 0);
|
|
16082
|
+
hitResult.normal.set(0, 0, 0);
|
|
16083
|
+
};
|
|
15973
16084
|
_create_class$2(PhysicsScene, [
|
|
15974
16085
|
{
|
|
15975
16086
|
key: "gravity",
|
|
@@ -16000,6 +16111,7 @@
|
|
|
16000
16111
|
return PhysicsScene;
|
|
16001
16112
|
}();
|
|
16002
16113
|
PhysicsScene._collision = new Collision();
|
|
16114
|
+
PhysicsScene._identityQuaternion = new Quaternion(0, 0, 0, 1);
|
|
16003
16115
|
/**
|
|
16004
16116
|
* A static collider component that will not move.
|
|
16005
16117
|
* @remarks Mostly used for object which always stays at the same place and never moves around.
|
|
@@ -18036,35 +18148,85 @@
|
|
|
18036
18148
|
return TextureCoordinate;
|
|
18037
18149
|
}({});
|
|
18038
18150
|
/**
|
|
18039
|
-
*
|
|
18040
|
-
*/ var
|
|
18041
|
-
|
|
18042
|
-
|
|
18151
|
+
* Refraction mode.
|
|
18152
|
+
*/ var RefractionMode = /*#__PURE__*/ function(RefractionMode) {
|
|
18153
|
+
/** Use the sphere refraction model when light passes through the surface. */ RefractionMode[RefractionMode["Sphere"] = 0] = "Sphere";
|
|
18154
|
+
/** Use the planar refraction model when light passes through the surface. */ RefractionMode[RefractionMode["Planar"] = 1] = "Planar";
|
|
18155
|
+
return RefractionMode;
|
|
18156
|
+
}({});
|
|
18157
|
+
/**
|
|
18158
|
+
* PBR (Metallic-Roughness Workflow) Material.
|
|
18159
|
+
*/ var PBRMaterial = /*#__PURE__*/ function(BaseMaterial1) {
|
|
18160
|
+
_inherits$2(PBRMaterial, BaseMaterial1);
|
|
18161
|
+
function PBRMaterial(engine) {
|
|
18043
18162
|
var _this;
|
|
18044
|
-
_this =
|
|
18163
|
+
_this = BaseMaterial1.call(this, engine, Shader.find("pbr")) || this, _this._anisotropyRotation = 0, _this._iridescenceRange = new Vector2(100, 400), _this._sheenEnabled = false;
|
|
18045
18164
|
var shaderData = _this.shaderData;
|
|
18046
18165
|
shaderData.enableMacro("MATERIAL_NEED_WORLD_POS");
|
|
18047
18166
|
shaderData.enableMacro("MATERIAL_NEED_TILING_OFFSET");
|
|
18048
|
-
shaderData.setColor(
|
|
18049
|
-
shaderData.setColor(
|
|
18050
|
-
shaderData.setVector4(
|
|
18051
|
-
shaderData.setFloat(
|
|
18052
|
-
shaderData.setFloat(
|
|
18053
|
-
shaderData.setFloat(
|
|
18054
|
-
shaderData.setFloat(
|
|
18055
|
-
shaderData.setFloat(
|
|
18167
|
+
shaderData.setColor(PBRMaterial._baseColorProp, new Color(1, 1, 1, 1));
|
|
18168
|
+
shaderData.setColor(PBRMaterial._emissiveColorProp, new Color(0, 0, 0, 1));
|
|
18169
|
+
shaderData.setVector4(PBRMaterial._tilingOffsetProp, new Vector4(1, 1, 0, 0));
|
|
18170
|
+
shaderData.setFloat(PBRMaterial._normalIntensityProp, 1);
|
|
18171
|
+
shaderData.setFloat(PBRMaterial._occlusionTextureIntensityProp, 1);
|
|
18172
|
+
shaderData.setFloat(PBRMaterial._occlusionTextureCoordProp, TextureCoordinate.UV0);
|
|
18173
|
+
shaderData.setFloat(PBRMaterial._clearCoatProp, 0);
|
|
18174
|
+
shaderData.setFloat(PBRMaterial._clearCoatRoughnessProp, 0);
|
|
18175
|
+
shaderData.setFloat(PBRMaterial._metallicProp, 1);
|
|
18176
|
+
shaderData.setFloat(PBRMaterial._roughnessProp, 1);
|
|
18177
|
+
shaderData.setFloat(PBRMaterial._iorProp, 1.5);
|
|
18178
|
+
shaderData.setVector3(PBRMaterial._anisotropyInfoProp, new Vector3(1, 0, 0));
|
|
18179
|
+
shaderData.setVector4(PBRMaterial._iridescenceInfoProp, new Vector4(0, 1.3, 100, 400));
|
|
18180
|
+
var sheenColor = new Color(0, 0, 0);
|
|
18181
|
+
shaderData.setColor(PBRMaterial._sheenColorProp, sheenColor);
|
|
18182
|
+
_this.refractionMode = RefractionMode.Planar;
|
|
18183
|
+
shaderData.setFloat(PBRMaterial._transmissionProp, 0);
|
|
18184
|
+
shaderData.setFloat(PBRMaterial._thicknessProp, 0);
|
|
18185
|
+
shaderData.setFloat(PBRMaterial._attenuationDistanceProp, Infinity);
|
|
18186
|
+
shaderData.setColor(PBRMaterial._attenuationColorProp, new Color(1, 1, 1));
|
|
18187
|
+
shaderData.setFloat(PBRMaterial._specularIntensityProp, 1);
|
|
18188
|
+
shaderData.setColor(PBRMaterial._specularColorProp, new Color(1, 1, 1));
|
|
18189
|
+
// @ts-ignore
|
|
18190
|
+
_this._iridescenceRange._onValueChanged = _this._onIridescenceRangeChanged.bind(_this);
|
|
18191
|
+
// @ts-ignore
|
|
18192
|
+
sheenColor._onValueChanged = _this._onSheenColorChanged.bind(_this);
|
|
18056
18193
|
return _this;
|
|
18057
18194
|
}
|
|
18058
|
-
|
|
18195
|
+
var _proto = PBRMaterial.prototype;
|
|
18196
|
+
/**
|
|
18197
|
+
* @inheritdoc
|
|
18198
|
+
*/ _proto.clone = function clone() {
|
|
18199
|
+
var dest = new PBRMaterial(this._engine);
|
|
18200
|
+
this._cloneToAndModifyName(dest);
|
|
18201
|
+
return dest;
|
|
18202
|
+
};
|
|
18203
|
+
_proto._onIridescenceRangeChanged = function _onIridescenceRangeChanged() {
|
|
18204
|
+
var iridescenceInfo = this.shaderData.getVector4(PBRMaterial._iridescenceInfoProp);
|
|
18205
|
+
iridescenceInfo.z = this._iridescenceRange.x;
|
|
18206
|
+
iridescenceInfo.w = this._iridescenceRange.y;
|
|
18207
|
+
};
|
|
18208
|
+
_proto._onSheenColorChanged = function _onSheenColorChanged() {
|
|
18209
|
+
var sheenColor = this.sheenColor;
|
|
18210
|
+
var enableSheen = sheenColor.r + sheenColor.g + sheenColor.b > 0;
|
|
18211
|
+
if (enableSheen !== this._sheenEnabled) {
|
|
18212
|
+
this._sheenEnabled = enableSheen;
|
|
18213
|
+
if (enableSheen) {
|
|
18214
|
+
this.shaderData.enableMacro("MATERIAL_ENABLE_SHEEN");
|
|
18215
|
+
} else {
|
|
18216
|
+
this.shaderData.disableMacro("MATERIAL_ENABLE_SHEEN");
|
|
18217
|
+
}
|
|
18218
|
+
}
|
|
18219
|
+
};
|
|
18220
|
+
_create_class$2(PBRMaterial, [
|
|
18059
18221
|
{
|
|
18060
18222
|
key: "baseColor",
|
|
18061
18223
|
get: /**
|
|
18062
18224
|
* Base color.
|
|
18063
18225
|
*/ function get() {
|
|
18064
|
-
return this.shaderData.getColor(
|
|
18226
|
+
return this.shaderData.getColor(PBRMaterial._baseColorProp);
|
|
18065
18227
|
},
|
|
18066
18228
|
set: function set(value) {
|
|
18067
|
-
var baseColor = this.shaderData.getColor(
|
|
18229
|
+
var baseColor = this.shaderData.getColor(PBRMaterial._baseColorProp);
|
|
18068
18230
|
if (value !== baseColor) {
|
|
18069
18231
|
baseColor.copyFrom(value);
|
|
18070
18232
|
}
|
|
@@ -18075,14 +18237,14 @@
|
|
|
18075
18237
|
get: /**
|
|
18076
18238
|
* Base texture.
|
|
18077
18239
|
*/ function get() {
|
|
18078
|
-
return this.shaderData.getTexture(
|
|
18240
|
+
return this.shaderData.getTexture(PBRMaterial._baseTextureProp);
|
|
18079
18241
|
},
|
|
18080
18242
|
set: function set(value) {
|
|
18081
|
-
this.shaderData.setTexture(
|
|
18243
|
+
this.shaderData.setTexture(PBRMaterial._baseTextureProp, value);
|
|
18082
18244
|
if (value) {
|
|
18083
|
-
this.shaderData.enableMacro(
|
|
18245
|
+
this.shaderData.enableMacro(PBRMaterial._baseTextureMacro);
|
|
18084
18246
|
} else {
|
|
18085
|
-
this.shaderData.disableMacro(
|
|
18247
|
+
this.shaderData.disableMacro(PBRMaterial._baseTextureMacro);
|
|
18086
18248
|
}
|
|
18087
18249
|
}
|
|
18088
18250
|
},
|
|
@@ -18091,14 +18253,14 @@
|
|
|
18091
18253
|
get: /**
|
|
18092
18254
|
* Normal texture.
|
|
18093
18255
|
*/ function get() {
|
|
18094
|
-
return this.shaderData.getTexture(
|
|
18256
|
+
return this.shaderData.getTexture(PBRMaterial._normalTextureProp);
|
|
18095
18257
|
},
|
|
18096
18258
|
set: function set(value) {
|
|
18097
|
-
this.shaderData.setTexture(
|
|
18259
|
+
this.shaderData.setTexture(PBRMaterial._normalTextureProp, value);
|
|
18098
18260
|
if (value) {
|
|
18099
|
-
this.shaderData.enableMacro(
|
|
18261
|
+
this.shaderData.enableMacro(PBRMaterial._normalTextureMacro);
|
|
18100
18262
|
} else {
|
|
18101
|
-
this.shaderData.disableMacro(
|
|
18263
|
+
this.shaderData.disableMacro(PBRMaterial._normalTextureMacro);
|
|
18102
18264
|
}
|
|
18103
18265
|
}
|
|
18104
18266
|
},
|
|
@@ -18107,10 +18269,10 @@
|
|
|
18107
18269
|
get: /**
|
|
18108
18270
|
* Normal texture intensity.
|
|
18109
18271
|
*/ function get() {
|
|
18110
|
-
return this.shaderData.getFloat(
|
|
18272
|
+
return this.shaderData.getFloat(PBRMaterial._normalIntensityProp);
|
|
18111
18273
|
},
|
|
18112
18274
|
set: function set(value) {
|
|
18113
|
-
this.shaderData.setFloat(
|
|
18275
|
+
this.shaderData.setFloat(PBRMaterial._normalIntensityProp, value);
|
|
18114
18276
|
}
|
|
18115
18277
|
},
|
|
18116
18278
|
{
|
|
@@ -18118,10 +18280,10 @@
|
|
|
18118
18280
|
get: /**
|
|
18119
18281
|
* Emissive color.
|
|
18120
18282
|
*/ function get() {
|
|
18121
|
-
return this.shaderData.getColor(
|
|
18283
|
+
return this.shaderData.getColor(PBRMaterial._emissiveColorProp);
|
|
18122
18284
|
},
|
|
18123
18285
|
set: function set(value) {
|
|
18124
|
-
var emissiveColor = this.shaderData.getColor(
|
|
18286
|
+
var emissiveColor = this.shaderData.getColor(PBRMaterial._emissiveColorProp);
|
|
18125
18287
|
if (value !== emissiveColor) {
|
|
18126
18288
|
emissiveColor.copyFrom(value);
|
|
18127
18289
|
}
|
|
@@ -18132,14 +18294,14 @@
|
|
|
18132
18294
|
get: /**
|
|
18133
18295
|
* Emissive texture.
|
|
18134
18296
|
*/ function get() {
|
|
18135
|
-
return this.shaderData.getTexture(
|
|
18297
|
+
return this.shaderData.getTexture(PBRMaterial._emissiveTextureProp);
|
|
18136
18298
|
},
|
|
18137
18299
|
set: function set(value) {
|
|
18138
|
-
this.shaderData.setTexture(
|
|
18300
|
+
this.shaderData.setTexture(PBRMaterial._emissiveTextureProp, value);
|
|
18139
18301
|
if (value) {
|
|
18140
|
-
this.shaderData.enableMacro(
|
|
18302
|
+
this.shaderData.enableMacro(PBRMaterial._emissiveTextureMacro);
|
|
18141
18303
|
} else {
|
|
18142
|
-
this.shaderData.disableMacro(
|
|
18304
|
+
this.shaderData.disableMacro(PBRMaterial._emissiveTextureMacro);
|
|
18143
18305
|
}
|
|
18144
18306
|
}
|
|
18145
18307
|
},
|
|
@@ -18148,10 +18310,10 @@
|
|
|
18148
18310
|
get: /**
|
|
18149
18311
|
* Occlusion texture.
|
|
18150
18312
|
*/ function get() {
|
|
18151
|
-
return this.shaderData.getTexture(
|
|
18313
|
+
return this.shaderData.getTexture(PBRMaterial._occlusionTextureProp);
|
|
18152
18314
|
},
|
|
18153
18315
|
set: function set(value) {
|
|
18154
|
-
this.shaderData.setTexture(
|
|
18316
|
+
this.shaderData.setTexture(PBRMaterial._occlusionTextureProp, value);
|
|
18155
18317
|
if (value) {
|
|
18156
18318
|
this.shaderData.enableMacro("MATERIAL_HAS_OCCLUSION_TEXTURE");
|
|
18157
18319
|
} else {
|
|
@@ -18164,10 +18326,10 @@
|
|
|
18164
18326
|
get: /**
|
|
18165
18327
|
* Occlusion texture intensity.
|
|
18166
18328
|
*/ function get() {
|
|
18167
|
-
return this.shaderData.getFloat(
|
|
18329
|
+
return this.shaderData.getFloat(PBRMaterial._occlusionTextureIntensityProp);
|
|
18168
18330
|
},
|
|
18169
18331
|
set: function set(value) {
|
|
18170
|
-
this.shaderData.setFloat(
|
|
18332
|
+
this.shaderData.setFloat(PBRMaterial._occlusionTextureIntensityProp, value);
|
|
18171
18333
|
}
|
|
18172
18334
|
},
|
|
18173
18335
|
{
|
|
@@ -18176,13 +18338,13 @@
|
|
|
18176
18338
|
* Occlusion texture uv coordinate.
|
|
18177
18339
|
* @remarks Must be UV0 or UV1.
|
|
18178
18340
|
*/ function get() {
|
|
18179
|
-
return this.shaderData.getFloat(
|
|
18341
|
+
return this.shaderData.getFloat(PBRMaterial._occlusionTextureCoordProp);
|
|
18180
18342
|
},
|
|
18181
18343
|
set: function set(value) {
|
|
18182
18344
|
if (value > TextureCoordinate.UV1) {
|
|
18183
18345
|
Logger.warn("Occlusion texture uv coordinate must be UV0 or UV1.");
|
|
18184
18346
|
}
|
|
18185
|
-
this.shaderData.setFloat(
|
|
18347
|
+
this.shaderData.setFloat(PBRMaterial._occlusionTextureCoordProp, value);
|
|
18186
18348
|
}
|
|
18187
18349
|
},
|
|
18188
18350
|
{
|
|
@@ -18190,10 +18352,10 @@
|
|
|
18190
18352
|
get: /**
|
|
18191
18353
|
* Tiling and offset of main textures.
|
|
18192
18354
|
*/ function get() {
|
|
18193
|
-
return this.shaderData.getVector4(
|
|
18355
|
+
return this.shaderData.getVector4(PBRMaterial._tilingOffsetProp);
|
|
18194
18356
|
},
|
|
18195
18357
|
set: function set(value) {
|
|
18196
|
-
var tilingOffset = this.shaderData.getVector4(
|
|
18358
|
+
var tilingOffset = this.shaderData.getVector4(PBRMaterial._tilingOffsetProp);
|
|
18197
18359
|
if (value !== tilingOffset) {
|
|
18198
18360
|
tilingOffset.copyFrom(value);
|
|
18199
18361
|
}
|
|
@@ -18204,17 +18366,17 @@
|
|
|
18204
18366
|
get: /**
|
|
18205
18367
|
* The clearCoat layer intensity, default 0.
|
|
18206
18368
|
*/ function get() {
|
|
18207
|
-
return this.shaderData.getFloat(
|
|
18369
|
+
return this.shaderData.getFloat(PBRMaterial._clearCoatProp);
|
|
18208
18370
|
},
|
|
18209
18371
|
set: function set(value) {
|
|
18210
|
-
if (!!this.shaderData.getFloat(
|
|
18372
|
+
if (!!this.shaderData.getFloat(PBRMaterial._clearCoatProp) !== !!value) {
|
|
18211
18373
|
if (value === 0) {
|
|
18212
18374
|
this.shaderData.disableMacro("MATERIAL_ENABLE_CLEAR_COAT");
|
|
18213
18375
|
} else {
|
|
18214
18376
|
this.shaderData.enableMacro("MATERIAL_ENABLE_CLEAR_COAT");
|
|
18215
18377
|
}
|
|
18216
18378
|
}
|
|
18217
|
-
this.shaderData.setFloat(
|
|
18379
|
+
this.shaderData.setFloat(PBRMaterial._clearCoatProp, value);
|
|
18218
18380
|
}
|
|
18219
18381
|
},
|
|
18220
18382
|
{
|
|
@@ -18222,10 +18384,10 @@
|
|
|
18222
18384
|
get: /**
|
|
18223
18385
|
* The clearCoat layer intensity texture.
|
|
18224
18386
|
*/ function get() {
|
|
18225
|
-
return this.shaderData.getTexture(
|
|
18387
|
+
return this.shaderData.getTexture(PBRMaterial._clearCoatTextureProp);
|
|
18226
18388
|
},
|
|
18227
18389
|
set: function set(value) {
|
|
18228
|
-
this.shaderData.setTexture(
|
|
18390
|
+
this.shaderData.setTexture(PBRMaterial._clearCoatTextureProp, value);
|
|
18229
18391
|
if (value) {
|
|
18230
18392
|
this.shaderData.enableMacro("MATERIAL_HAS_CLEAR_COAT_TEXTURE");
|
|
18231
18393
|
} else {
|
|
@@ -18238,10 +18400,10 @@
|
|
|
18238
18400
|
get: /**
|
|
18239
18401
|
* The clearCoat layer roughness, default 0.
|
|
18240
18402
|
*/ function get() {
|
|
18241
|
-
return this.shaderData.getFloat(
|
|
18403
|
+
return this.shaderData.getFloat(PBRMaterial._clearCoatRoughnessProp);
|
|
18242
18404
|
},
|
|
18243
18405
|
set: function set(value) {
|
|
18244
|
-
this.shaderData.setFloat(
|
|
18406
|
+
this.shaderData.setFloat(PBRMaterial._clearCoatRoughnessProp, value);
|
|
18245
18407
|
}
|
|
18246
18408
|
},
|
|
18247
18409
|
{
|
|
@@ -18249,10 +18411,10 @@
|
|
|
18249
18411
|
get: /**
|
|
18250
18412
|
* The clearCoat layer roughness texture.
|
|
18251
18413
|
*/ function get() {
|
|
18252
|
-
return this.shaderData.getTexture(
|
|
18414
|
+
return this.shaderData.getTexture(PBRMaterial._clearCoatRoughnessTextureProp);
|
|
18253
18415
|
},
|
|
18254
18416
|
set: function set(value) {
|
|
18255
|
-
this.shaderData.setTexture(
|
|
18417
|
+
this.shaderData.setTexture(PBRMaterial._clearCoatRoughnessTextureProp, value);
|
|
18256
18418
|
if (value) {
|
|
18257
18419
|
this.shaderData.enableMacro("MATERIAL_HAS_CLEAR_COAT_ROUGHNESS_TEXTURE");
|
|
18258
18420
|
} else {
|
|
@@ -18265,88 +18427,17 @@
|
|
|
18265
18427
|
get: /**
|
|
18266
18428
|
* The clearCoat normal map texture.
|
|
18267
18429
|
*/ function get() {
|
|
18268
|
-
return this.shaderData.getTexture(
|
|
18430
|
+
return this.shaderData.getTexture(PBRMaterial._clearCoatNormalTextureProp);
|
|
18269
18431
|
},
|
|
18270
18432
|
set: function set(value) {
|
|
18271
|
-
this.shaderData.setTexture(
|
|
18433
|
+
this.shaderData.setTexture(PBRMaterial._clearCoatNormalTextureProp, value);
|
|
18272
18434
|
if (value) {
|
|
18273
18435
|
this.shaderData.enableMacro("MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE");
|
|
18274
18436
|
} else {
|
|
18275
18437
|
this.shaderData.disableMacro("MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE");
|
|
18276
18438
|
}
|
|
18277
18439
|
}
|
|
18278
|
-
}
|
|
18279
|
-
]);
|
|
18280
|
-
return PBRBaseMaterial;
|
|
18281
|
-
}(BaseMaterial);
|
|
18282
|
-
PBRBaseMaterial._occlusionTextureIntensityProp = ShaderProperty.getByName("material_OcclusionIntensity");
|
|
18283
|
-
PBRBaseMaterial._occlusionTextureCoordProp = ShaderProperty.getByName("material_OcclusionTextureCoord");
|
|
18284
|
-
PBRBaseMaterial._occlusionTextureProp = ShaderProperty.getByName("material_OcclusionTexture");
|
|
18285
|
-
PBRBaseMaterial._clearCoatProp = ShaderProperty.getByName("material_ClearCoat");
|
|
18286
|
-
PBRBaseMaterial._clearCoatTextureProp = ShaderProperty.getByName("material_ClearCoatTexture");
|
|
18287
|
-
PBRBaseMaterial._clearCoatRoughnessProp = ShaderProperty.getByName("material_ClearCoatRoughness");
|
|
18288
|
-
PBRBaseMaterial._clearCoatRoughnessTextureProp = ShaderProperty.getByName("material_ClearCoatRoughnessTexture");
|
|
18289
|
-
PBRBaseMaterial._clearCoatNormalTextureProp = ShaderProperty.getByName("material_ClearCoatNormalTexture");
|
|
18290
|
-
/**
|
|
18291
|
-
* Refraction mode.
|
|
18292
|
-
*/ var RefractionMode = /*#__PURE__*/ function(RefractionMode) {
|
|
18293
|
-
/** Use the sphere refraction model when light passes through the surface. */ RefractionMode[RefractionMode["Sphere"] = 0] = "Sphere";
|
|
18294
|
-
/** Use the planar refraction model when light passes through the surface. */ RefractionMode[RefractionMode["Planar"] = 1] = "Planar";
|
|
18295
|
-
return RefractionMode;
|
|
18296
|
-
}({});
|
|
18297
|
-
/**
|
|
18298
|
-
* PBR (Metallic-Roughness Workflow) Material.
|
|
18299
|
-
*/ var PBRMaterial = /*#__PURE__*/ function(PBRBaseMaterial) {
|
|
18300
|
-
_inherits$2(PBRMaterial, PBRBaseMaterial);
|
|
18301
|
-
function PBRMaterial(engine) {
|
|
18302
|
-
var _this;
|
|
18303
|
-
_this = PBRBaseMaterial.call(this, engine, Shader.find("pbr")) || this, _this._anisotropyRotation = 0, _this._iridescenceRange = new Vector2(100, 400), _this._sheenEnabled = false;
|
|
18304
|
-
var shaderData = _this.shaderData;
|
|
18305
|
-
shaderData.setFloat(PBRMaterial._metallicProp, 1);
|
|
18306
|
-
shaderData.setFloat(PBRMaterial._roughnessProp, 1);
|
|
18307
|
-
shaderData.setFloat(PBRMaterial._iorProp, 1.5);
|
|
18308
|
-
shaderData.setVector3(PBRMaterial._anisotropyInfoProp, new Vector3(1, 0, 0));
|
|
18309
|
-
shaderData.setVector4(PBRMaterial._iridescenceInfoProp, new Vector4(0, 1.3, 100, 400));
|
|
18310
|
-
var sheenColor = new Color(0, 0, 0);
|
|
18311
|
-
shaderData.setColor(PBRMaterial._sheenColorProp, sheenColor);
|
|
18312
|
-
_this.refractionMode = RefractionMode.Planar;
|
|
18313
|
-
shaderData.setFloat(PBRMaterial._transmissionProp, 0);
|
|
18314
|
-
shaderData.setFloat(PBRMaterial._thicknessProp, 0);
|
|
18315
|
-
shaderData.setFloat(PBRMaterial._attenuationDistanceProp, Infinity);
|
|
18316
|
-
var attenuationColor = new Color(1, 1, 1);
|
|
18317
|
-
shaderData.setColor(PBRMaterial._attenuationColorProp, attenuationColor);
|
|
18318
|
-
// @ts-ignore
|
|
18319
|
-
_this._iridescenceRange._onValueChanged = _this._onIridescenceRangeChanged.bind(_this);
|
|
18320
|
-
// @ts-ignore
|
|
18321
|
-
sheenColor._onValueChanged = _this._onSheenColorChanged.bind(_this);
|
|
18322
|
-
return _this;
|
|
18323
|
-
}
|
|
18324
|
-
var _proto = PBRMaterial.prototype;
|
|
18325
|
-
/**
|
|
18326
|
-
* @inheritdoc
|
|
18327
|
-
*/ _proto.clone = function clone() {
|
|
18328
|
-
var dest = new PBRMaterial(this._engine);
|
|
18329
|
-
this._cloneToAndModifyName(dest);
|
|
18330
|
-
return dest;
|
|
18331
|
-
};
|
|
18332
|
-
_proto._onIridescenceRangeChanged = function _onIridescenceRangeChanged() {
|
|
18333
|
-
var iridescenceInfo = this.shaderData.getVector4(PBRMaterial._iridescenceInfoProp);
|
|
18334
|
-
iridescenceInfo.z = this._iridescenceRange.x;
|
|
18335
|
-
iridescenceInfo.w = this._iridescenceRange.y;
|
|
18336
|
-
};
|
|
18337
|
-
_proto._onSheenColorChanged = function _onSheenColorChanged() {
|
|
18338
|
-
var sheenColor = this.sheenColor;
|
|
18339
|
-
var enableSheen = sheenColor.r + sheenColor.g + sheenColor.b > 0;
|
|
18340
|
-
if (enableSheen !== this._sheenEnabled) {
|
|
18341
|
-
this._sheenEnabled = enableSheen;
|
|
18342
|
-
if (enableSheen) {
|
|
18343
|
-
this.shaderData.enableMacro("MATERIAL_ENABLE_SHEEN");
|
|
18344
|
-
} else {
|
|
18345
|
-
this.shaderData.disableMacro("MATERIAL_ENABLE_SHEEN");
|
|
18346
|
-
}
|
|
18347
|
-
}
|
|
18348
|
-
};
|
|
18349
|
-
_create_class$2(PBRMaterial, [
|
|
18440
|
+
},
|
|
18350
18441
|
{
|
|
18351
18442
|
key: "ior",
|
|
18352
18443
|
get: /**
|
|
@@ -18356,7 +18447,7 @@
|
|
|
18356
18447
|
return this.shaderData.getFloat(PBRMaterial._iorProp);
|
|
18357
18448
|
},
|
|
18358
18449
|
set: function set(v) {
|
|
18359
|
-
this.shaderData.setFloat(PBRMaterial._iorProp, Math.max(v, 0));
|
|
18450
|
+
this.shaderData.setFloat(PBRMaterial._iorProp, Math.min(Math.max(v, 0), 5));
|
|
18360
18451
|
}
|
|
18361
18452
|
},
|
|
18362
18453
|
{
|
|
@@ -18748,102 +18839,106 @@
|
|
|
18748
18839
|
this.shaderData.disableMacro(PBRMaterial._thicknessTextureMacro);
|
|
18749
18840
|
}
|
|
18750
18841
|
}
|
|
18751
|
-
}
|
|
18752
|
-
|
|
18753
|
-
|
|
18754
|
-
|
|
18755
|
-
|
|
18756
|
-
|
|
18757
|
-
|
|
18758
|
-
|
|
18759
|
-
|
|
18760
|
-
|
|
18761
|
-
|
|
18762
|
-
|
|
18763
|
-
|
|
18764
|
-
PBRMaterial._sheenColorProp = ShaderProperty.getByName("material_SheenColor");
|
|
18765
|
-
PBRMaterial._sheenRoughnessProp = ShaderProperty.getByName("material_SheenRoughness");
|
|
18766
|
-
PBRMaterial._sheenTextureProp = ShaderProperty.getByName("material_SheenTexture");
|
|
18767
|
-
PBRMaterial._sheenRoughnessTextureProp = ShaderProperty.getByName("material_SheenRoughnessTexture");
|
|
18768
|
-
PBRMaterial._transmissionMacro = ShaderMacro.getByName("MATERIAL_ENABLE_TRANSMISSION");
|
|
18769
|
-
PBRMaterial._thicknessMacro = ShaderMacro.getByName("MATERIAL_HAS_THICKNESS");
|
|
18770
|
-
PBRMaterial._thicknessTextureMacro = ShaderMacro.getByName("MATERIAL_HAS_THICKNESS_TEXTURE");
|
|
18771
|
-
PBRMaterial._transmissionTextureMacro = ShaderMacro.getByName("MATERIAL_HAS_TRANSMISSION_TEXTURE");
|
|
18772
|
-
PBRMaterial._transmissionProp = ShaderProperty.getByName("material_Transmission");
|
|
18773
|
-
PBRMaterial._transmissionTextureProp = ShaderProperty.getByName("material_TransmissionTexture");
|
|
18774
|
-
PBRMaterial._attenuationColorProp = ShaderProperty.getByName("material_AttenuationColor");
|
|
18775
|
-
PBRMaterial._attenuationDistanceProp = ShaderProperty.getByName("material_AttenuationDistance");
|
|
18776
|
-
PBRMaterial._thicknessProp = ShaderProperty.getByName("material_Thickness");
|
|
18777
|
-
PBRMaterial._thicknessTextureProp = ShaderProperty.getByName("material_ThicknessTexture");
|
|
18778
|
-
/**
|
|
18779
|
-
* PBR (Specular-Glossiness Workflow) Material.
|
|
18780
|
-
*/ var PBRSpecularMaterial = /*#__PURE__*/ function(PBRBaseMaterial) {
|
|
18781
|
-
_inherits$2(PBRSpecularMaterial, PBRBaseMaterial);
|
|
18782
|
-
function PBRSpecularMaterial(engine) {
|
|
18783
|
-
var _this;
|
|
18784
|
-
_this = PBRBaseMaterial.call(this, engine, Shader.find("pbr-specular")) || this;
|
|
18785
|
-
_this.shaderData.setColor(PBRSpecularMaterial._specularColorProp, new Color(1, 1, 1, 1));
|
|
18786
|
-
_this.shaderData.setFloat(PBRSpecularMaterial._glossinessProp, 1.0);
|
|
18787
|
-
return _this;
|
|
18788
|
-
}
|
|
18789
|
-
var _proto = PBRSpecularMaterial.prototype;
|
|
18790
|
-
/**
|
|
18791
|
-
* @inheritdoc
|
|
18792
|
-
*/ _proto.clone = function clone() {
|
|
18793
|
-
var dest = new PBRSpecularMaterial(this._engine);
|
|
18794
|
-
this._cloneToAndModifyName(dest);
|
|
18795
|
-
return dest;
|
|
18796
|
-
};
|
|
18797
|
-
_create_class$2(PBRSpecularMaterial, [
|
|
18842
|
+
},
|
|
18843
|
+
{
|
|
18844
|
+
key: "specularIntensity",
|
|
18845
|
+
get: /**
|
|
18846
|
+
* The intensity of the specular reflection.
|
|
18847
|
+
* @defaultValue `1.0`
|
|
18848
|
+
*/ function get() {
|
|
18849
|
+
return this.shaderData.getFloat(PBRMaterial._specularIntensityProp);
|
|
18850
|
+
},
|
|
18851
|
+
set: function set(value) {
|
|
18852
|
+
this.shaderData.setFloat(PBRMaterial._specularIntensityProp, Math.min(Math.max(value, 0), 2));
|
|
18853
|
+
}
|
|
18854
|
+
},
|
|
18798
18855
|
{
|
|
18799
18856
|
key: "specularColor",
|
|
18800
18857
|
get: /**
|
|
18801
|
-
*
|
|
18858
|
+
* The F0 color of the specular reflection.
|
|
18859
|
+
* @defaultValue `[1,1,1]`
|
|
18802
18860
|
*/ function get() {
|
|
18803
|
-
return this.shaderData.getColor(
|
|
18861
|
+
return this.shaderData.getColor(PBRMaterial._specularColorProp);
|
|
18804
18862
|
},
|
|
18805
18863
|
set: function set(value) {
|
|
18806
|
-
var specularColor = this.shaderData.getColor(
|
|
18864
|
+
var specularColor = this.shaderData.getColor(PBRMaterial._specularColorProp);
|
|
18807
18865
|
if (value !== specularColor) {
|
|
18808
18866
|
specularColor.copyFrom(value);
|
|
18809
18867
|
}
|
|
18810
18868
|
}
|
|
18811
18869
|
},
|
|
18812
18870
|
{
|
|
18813
|
-
key: "
|
|
18871
|
+
key: "specularIntensityTexture",
|
|
18814
18872
|
get: /**
|
|
18815
|
-
*
|
|
18873
|
+
* The intensity of the specular reflection, stored in alpha(A) channel. This will be multiplied by `specularIntensity`.
|
|
18816
18874
|
*/ function get() {
|
|
18817
|
-
return this.shaderData.
|
|
18875
|
+
return this.shaderData.getTexture(PBRMaterial._specularIntensityTextureProp);
|
|
18818
18876
|
},
|
|
18819
18877
|
set: function set(value) {
|
|
18820
|
-
this.shaderData.
|
|
18878
|
+
this.shaderData.setTexture(PBRMaterial._specularIntensityTextureProp, value);
|
|
18879
|
+
if (value) {
|
|
18880
|
+
this.shaderData.enableMacro(PBRMaterial._specularTextureMacro);
|
|
18881
|
+
} else {
|
|
18882
|
+
this.shaderData.disableMacro(PBRMaterial._specularTextureMacro);
|
|
18883
|
+
}
|
|
18821
18884
|
}
|
|
18822
18885
|
},
|
|
18823
18886
|
{
|
|
18824
|
-
key: "
|
|
18887
|
+
key: "specularColorTexture",
|
|
18825
18888
|
get: /**
|
|
18826
|
-
*
|
|
18827
|
-
* @remarks RGB is specular, A is glossiness
|
|
18889
|
+
* The F0 color of the specular reflection, stored in the RGB channels. This will be multiplied by `specularColor`.
|
|
18828
18890
|
*/ function get() {
|
|
18829
|
-
return this.shaderData.getTexture(
|
|
18891
|
+
return this.shaderData.getTexture(PBRMaterial._specularColorTextureProp);
|
|
18830
18892
|
},
|
|
18831
18893
|
set: function set(value) {
|
|
18832
|
-
this.shaderData.setTexture(
|
|
18894
|
+
this.shaderData.setTexture(PBRMaterial._specularColorTextureProp, value);
|
|
18833
18895
|
if (value) {
|
|
18834
|
-
this.shaderData.enableMacro(
|
|
18896
|
+
this.shaderData.enableMacro(PBRMaterial._specularColorTextureMacro);
|
|
18835
18897
|
} else {
|
|
18836
|
-
this.shaderData.disableMacro(
|
|
18898
|
+
this.shaderData.disableMacro(PBRMaterial._specularColorTextureMacro);
|
|
18837
18899
|
}
|
|
18838
18900
|
}
|
|
18839
18901
|
}
|
|
18840
18902
|
]);
|
|
18841
|
-
return
|
|
18842
|
-
}(
|
|
18843
|
-
|
|
18844
|
-
|
|
18845
|
-
|
|
18846
|
-
|
|
18903
|
+
return PBRMaterial;
|
|
18904
|
+
}(BaseMaterial);
|
|
18905
|
+
PBRMaterial._occlusionTextureIntensityProp = ShaderProperty.getByName("material_OcclusionIntensity");
|
|
18906
|
+
PBRMaterial._occlusionTextureCoordProp = ShaderProperty.getByName("material_OcclusionTextureCoord");
|
|
18907
|
+
PBRMaterial._occlusionTextureProp = ShaderProperty.getByName("material_OcclusionTexture");
|
|
18908
|
+
PBRMaterial._clearCoatProp = ShaderProperty.getByName("material_ClearCoat");
|
|
18909
|
+
PBRMaterial._clearCoatTextureProp = ShaderProperty.getByName("material_ClearCoatTexture");
|
|
18910
|
+
PBRMaterial._clearCoatRoughnessProp = ShaderProperty.getByName("material_ClearCoatRoughness");
|
|
18911
|
+
PBRMaterial._clearCoatRoughnessTextureProp = ShaderProperty.getByName("material_ClearCoatRoughnessTexture");
|
|
18912
|
+
PBRMaterial._clearCoatNormalTextureProp = ShaderProperty.getByName("material_ClearCoatNormalTexture");
|
|
18913
|
+
PBRMaterial._metallicProp = ShaderProperty.getByName("material_Metal");
|
|
18914
|
+
PBRMaterial._roughnessProp = ShaderProperty.getByName("material_Roughness");
|
|
18915
|
+
PBRMaterial._roughnessMetallicTextureProp = ShaderProperty.getByName("material_RoughnessMetallicTexture");
|
|
18916
|
+
PBRMaterial._iorProp = ShaderProperty.getByName("material_IOR");
|
|
18917
|
+
PBRMaterial._anisotropyInfoProp = ShaderProperty.getByName("material_AnisotropyInfo");
|
|
18918
|
+
PBRMaterial._anisotropyTextureProp = ShaderProperty.getByName("material_AnisotropyTexture");
|
|
18919
|
+
PBRMaterial._iridescenceInfoProp = ShaderProperty.getByName("material_IridescenceInfo");
|
|
18920
|
+
PBRMaterial._iridescenceThicknessTextureProp = ShaderProperty.getByName("material_IridescenceThicknessTexture");
|
|
18921
|
+
PBRMaterial._iridescenceTextureProp = ShaderProperty.getByName("material_IridescenceTexture");
|
|
18922
|
+
PBRMaterial._sheenColorProp = ShaderProperty.getByName("material_SheenColor");
|
|
18923
|
+
PBRMaterial._sheenRoughnessProp = ShaderProperty.getByName("material_SheenRoughness");
|
|
18924
|
+
PBRMaterial._sheenTextureProp = ShaderProperty.getByName("material_SheenTexture");
|
|
18925
|
+
PBRMaterial._sheenRoughnessTextureProp = ShaderProperty.getByName("material_SheenRoughnessTexture");
|
|
18926
|
+
PBRMaterial._transmissionMacro = ShaderMacro.getByName("MATERIAL_ENABLE_TRANSMISSION");
|
|
18927
|
+
PBRMaterial._thicknessMacro = ShaderMacro.getByName("MATERIAL_HAS_THICKNESS");
|
|
18928
|
+
PBRMaterial._thicknessTextureMacro = ShaderMacro.getByName("MATERIAL_HAS_THICKNESS_TEXTURE");
|
|
18929
|
+
PBRMaterial._transmissionTextureMacro = ShaderMacro.getByName("MATERIAL_HAS_TRANSMISSION_TEXTURE");
|
|
18930
|
+
PBRMaterial._transmissionProp = ShaderProperty.getByName("material_Transmission");
|
|
18931
|
+
PBRMaterial._transmissionTextureProp = ShaderProperty.getByName("material_TransmissionTexture");
|
|
18932
|
+
PBRMaterial._attenuationColorProp = ShaderProperty.getByName("material_AttenuationColor");
|
|
18933
|
+
PBRMaterial._attenuationDistanceProp = ShaderProperty.getByName("material_AttenuationDistance");
|
|
18934
|
+
PBRMaterial._thicknessProp = ShaderProperty.getByName("material_Thickness");
|
|
18935
|
+
PBRMaterial._thicknessTextureProp = ShaderProperty.getByName("material_ThicknessTexture");
|
|
18936
|
+
PBRMaterial._specularTextureMacro = ShaderMacro.getByName("MATERIAL_HAS_SPECULAR_TEXTURE");
|
|
18937
|
+
PBRMaterial._specularColorTextureMacro = ShaderMacro.getByName("MATERIAL_HAS_SPECULAR_COLOR_TEXTURE");
|
|
18938
|
+
PBRMaterial._specularIntensityProp = ShaderProperty.getByName("material_SpecularIntensity");
|
|
18939
|
+
PBRMaterial._specularColorProp = ShaderProperty.getByName("material_SpecularColor");
|
|
18940
|
+
PBRMaterial._specularIntensityTextureProp = ShaderProperty.getByName("material_SpecularIntensityTexture");
|
|
18941
|
+
PBRMaterial._specularColorTextureProp = ShaderProperty.getByName("material_SpecularColorTexture");
|
|
18847
18942
|
/**
|
|
18848
18943
|
* Unlit Material.
|
|
18849
18944
|
*/ var UnlitMaterial = /*#__PURE__*/ function(BaseMaterial) {
|
|
@@ -30505,7 +30600,7 @@
|
|
|
30505
30600
|
_inherits$2(Engine, EventDispatcher);
|
|
30506
30601
|
function Engine(canvas, hardwareRenderer, configuration) {
|
|
30507
30602
|
var _this;
|
|
30508
|
-
_this = EventDispatcher.call(this) || this, /** @internal */ _this._physicsInitialized = false, /* @internal */ _this._lastRenderState = new RenderState(), /* @internal */ _this._renderElementPool = new ClearableObjectPool(RenderElement), /* @internal */ _this._subRenderElementPool = new ClearableObjectPool(SubRenderElement), /* @internal */ _this._textSubRenderElementPool = new ClearableObjectPool(SubRenderElement), /* @internal */ _this._charRenderInfoPool = new ReturnableObjectPool(CharRenderInfo, 50), /* @internal */ _this._renderContext = new RenderContext(), /* @internal */ _this._renderCount = 0, /* @internal */ _this._shaderProgramPools = [], /** @internal */ _this._fontMap = {}, /** @internal */ _this._macroCollection = new ShaderMacroCollection(), /** @internal */ _this._postProcessPassNeedRefresh = false, _this._settings = {}, _this._resourceManager = new ResourceManager(_this), _this._sceneManager = new SceneManager(_this), _this._vSyncCount = 1, _this._targetFrameRate = 60, _this._time = new Time(), _this._isPaused = true, _this._vSyncCounter = 1, _this._targetFrameInterval = 1000 / 60, _this._destroyed = false, _this._frameInProcess = false, _this._waitingDestroy = false, _this.
|
|
30603
|
+
_this = EventDispatcher.call(this) || this, /** @internal */ _this._physicsInitialized = false, /* @internal */ _this._lastRenderState = new RenderState(), /* @internal */ _this._renderElementPool = new ClearableObjectPool(RenderElement), /* @internal */ _this._subRenderElementPool = new ClearableObjectPool(SubRenderElement), /* @internal */ _this._textSubRenderElementPool = new ClearableObjectPool(SubRenderElement), /* @internal */ _this._charRenderInfoPool = new ReturnableObjectPool(CharRenderInfo, 50), /* @internal */ _this._renderContext = new RenderContext(), /* @internal */ _this._renderCount = 0, /* @internal */ _this._shaderProgramPools = [], /** @internal */ _this._fontMap = {}, /** @internal */ _this._macroCollection = new ShaderMacroCollection(), /** @internal */ _this._postProcessPassNeedRefresh = false, _this._settings = {}, _this._resourceManager = new ResourceManager(_this), _this._sceneManager = new SceneManager(_this), _this._vSyncCount = 1, _this._targetFrameRate = 60, _this._time = new Time(), _this._isPaused = true, _this._vSyncCounter = 1, _this._targetFrameInterval = 1000 / 60, _this._destroyed = false, _this._frameInProcess = false, _this._waitingDestroy = false, _this._waitingGC = false, _this._postProcessPasses = new Array(), _this._activePostProcessPasses = new Array(), _this._animate = function() {
|
|
30509
30604
|
if (_this._vSyncCount) {
|
|
30510
30605
|
var _this_xrManager;
|
|
30511
30606
|
var raf = ((_this_xrManager = _this.xrManager) == null ? void 0 : _this_xrManager._getRequestAnimationFrame()) || requestAnimationFrame;
|
|
@@ -30640,7 +30735,7 @@
|
|
|
30640
30735
|
scene4._componentsManager.callScriptOnLateUpdate(deltaTime);
|
|
30641
30736
|
}
|
|
30642
30737
|
// Render scene and fire `onBeginRender` and `onEndRender`
|
|
30643
|
-
if (!this.
|
|
30738
|
+
if (!this._hardwareRenderer.isContextLost()) {
|
|
30644
30739
|
this._render(scenes);
|
|
30645
30740
|
}
|
|
30646
30741
|
if (this._waitingDestroy) {
|
|
@@ -30863,7 +30958,6 @@
|
|
|
30863
30958
|
});
|
|
30864
30959
|
};
|
|
30865
30960
|
_proto._onDeviceLost = function _onDeviceLost() {
|
|
30866
|
-
this._isDeviceLost = true;
|
|
30867
30961
|
// Lose graphic resources
|
|
30868
30962
|
this.resourceManager._lostGraphicResources();
|
|
30869
30963
|
console.log("Device lost.");
|
|
@@ -30884,7 +30978,6 @@
|
|
|
30884
30978
|
resourceManager._restoreResourcesContent().then(function() {
|
|
30885
30979
|
console.log("Graphic resource content restored.\n\n" + "Device restored.");
|
|
30886
30980
|
_this.dispatch("devicerestored", _this);
|
|
30887
|
-
_this._isDeviceLost = false;
|
|
30888
30981
|
}).catch(function(error) {
|
|
30889
30982
|
console.error(error);
|
|
30890
30983
|
});
|
|
@@ -41288,6 +41381,7 @@
|
|
|
41288
41381
|
Polyfill._registerMatchAll();
|
|
41289
41382
|
Polyfill._registerAudioContext();
|
|
41290
41383
|
Polyfill._registerTextMetrics();
|
|
41384
|
+
Polyfill._registerPromiseFinally();
|
|
41291
41385
|
};
|
|
41292
41386
|
Polyfill._registerMatchAll = function _registerMatchAll() {
|
|
41293
41387
|
if (!String.prototype.matchAll) {
|
|
@@ -41385,6 +41479,24 @@
|
|
|
41385
41479
|
});
|
|
41386
41480
|
}
|
|
41387
41481
|
};
|
|
41482
|
+
Polyfill._registerPromiseFinally = function _registerPromiseFinally() {
|
|
41483
|
+
// iOS Safari 10.0-10.2 and older versions do not support Promise.prototype.finally
|
|
41484
|
+
// Examples: iPhone 6s and below devices without system upgrade
|
|
41485
|
+
if (!Promise.prototype.finally) {
|
|
41486
|
+
Logger.info("Polyfill Promise.prototype.finally");
|
|
41487
|
+
Promise.prototype.finally = function(onFinally) {
|
|
41488
|
+
return this.then(function(value) {
|
|
41489
|
+
return Promise.resolve(onFinally == null ? void 0 : onFinally()).then(function() {
|
|
41490
|
+
return value;
|
|
41491
|
+
});
|
|
41492
|
+
}, function(reason) {
|
|
41493
|
+
return Promise.resolve(onFinally == null ? void 0 : onFinally()).then(function() {
|
|
41494
|
+
throw reason;
|
|
41495
|
+
});
|
|
41496
|
+
});
|
|
41497
|
+
};
|
|
41498
|
+
}
|
|
41499
|
+
};
|
|
41388
41500
|
return Polyfill;
|
|
41389
41501
|
}();
|
|
41390
41502
|
Polyfill.registerPolyfill();
|
|
@@ -41530,9 +41642,7 @@
|
|
|
41530
41642
|
MeshTopology: MeshTopology,
|
|
41531
41643
|
ModelMesh: ModelMesh,
|
|
41532
41644
|
OverflowMode: OverflowMode,
|
|
41533
|
-
PBRBaseMaterial: PBRBaseMaterial,
|
|
41534
41645
|
PBRMaterial: PBRMaterial,
|
|
41535
|
-
PBRSpecularMaterial: PBRSpecularMaterial,
|
|
41536
41646
|
ParticleCompositeCurve: ParticleCompositeCurve,
|
|
41537
41647
|
ParticleCompositeGradient: ParticleCompositeGradient,
|
|
41538
41648
|
ParticleCurve: ParticleCurve,
|
|
@@ -41671,6 +41781,7 @@
|
|
|
41671
41781
|
TrailMaterial: TrailMaterial,
|
|
41672
41782
|
TrailRenderer: TrailRenderer,
|
|
41673
41783
|
Transform: Transform,
|
|
41784
|
+
TransformModifyFlags: TransformModifyFlags,
|
|
41674
41785
|
UnlitMaterial: UnlitMaterial,
|
|
41675
41786
|
Utils: Utils,
|
|
41676
41787
|
VelocityOverLifetimeModule: VelocityOverLifetimeModule,
|
|
@@ -42021,7 +42132,7 @@
|
|
|
42021
42132
|
var cap = this.capabilityList;
|
|
42022
42133
|
var isWebGL2 = this.rhi.isWebGL2;
|
|
42023
42134
|
var requireExtension = this.rhi.requireExtension.bind(this.rhi);
|
|
42024
|
-
var shaderVertexID = GLCapabilityType.shaderVertexID, standardDerivatives = GLCapabilityType.standardDerivatives, shaderTextureLod = GLCapabilityType.shaderTextureLod, elementIndexUint = GLCapabilityType.elementIndexUint, depthTexture = GLCapabilityType.depthTexture, vertexArrayObject = GLCapabilityType.vertexArrayObject, instancedArrays = GLCapabilityType.instancedArrays, multipleSample = GLCapabilityType.multipleSample, drawBuffers = GLCapabilityType.drawBuffers, blendMinMax = GLCapabilityType.blendMinMax, astc = GLCapabilityType.astc, astc_webkit = GLCapabilityType.astc_webkit, etc = GLCapabilityType.etc, etc_webkit = GLCapabilityType.etc_webkit, etc1 = GLCapabilityType.etc1, etc1_webkit = GLCapabilityType.etc1_webkit, pvrtc = GLCapabilityType.pvrtc, pvrtc_webkit = GLCapabilityType.pvrtc_webkit, s3tc = GLCapabilityType.s3tc, s3tc_webkit = GLCapabilityType.s3tc_webkit, bptc = GLCapabilityType.bptc, s3tc_srgb = GLCapabilityType.s3tc_srgb, textureFloat = GLCapabilityType.textureFloat, textureHalfFloat = GLCapabilityType.textureHalfFloat, textureFloatLinear = GLCapabilityType.textureFloatLinear, textureHalfFloatLinear = GLCapabilityType.textureHalfFloatLinear, WEBGL_colorBufferFloat = GLCapabilityType.WEBGL_colorBufferFloat, colorBufferFloat = GLCapabilityType.colorBufferFloat, colorBufferHalfFloat = GLCapabilityType.colorBufferHalfFloat, textureFilterAnisotropic = GLCapabilityType.textureFilterAnisotropic, fragDepth = GLCapabilityType.fragDepth, sRGB = GLCapabilityType.sRGB;
|
|
42135
|
+
var shaderVertexID = GLCapabilityType.shaderVertexID, standardDerivatives = GLCapabilityType.standardDerivatives, shaderTextureLod = GLCapabilityType.shaderTextureLod, elementIndexUint = GLCapabilityType.elementIndexUint, depthTexture = GLCapabilityType.depthTexture, vertexArrayObject = GLCapabilityType.vertexArrayObject, instancedArrays = GLCapabilityType.instancedArrays, multipleSample = GLCapabilityType.multipleSample, drawBuffers = GLCapabilityType.drawBuffers, blendMinMax = GLCapabilityType.blendMinMax, astc = GLCapabilityType.astc, astc_webkit = GLCapabilityType.astc_webkit, astc_hdr = GLCapabilityType.astc_hdr, etc = GLCapabilityType.etc, etc_webkit = GLCapabilityType.etc_webkit, etc1 = GLCapabilityType.etc1, etc1_webkit = GLCapabilityType.etc1_webkit, pvrtc = GLCapabilityType.pvrtc, pvrtc_webkit = GLCapabilityType.pvrtc_webkit, s3tc = GLCapabilityType.s3tc, s3tc_webkit = GLCapabilityType.s3tc_webkit, bptc = GLCapabilityType.bptc, s3tc_srgb = GLCapabilityType.s3tc_srgb, textureFloat = GLCapabilityType.textureFloat, textureHalfFloat = GLCapabilityType.textureHalfFloat, textureFloatLinear = GLCapabilityType.textureFloatLinear, textureHalfFloatLinear = GLCapabilityType.textureHalfFloatLinear, WEBGL_colorBufferFloat = GLCapabilityType.WEBGL_colorBufferFloat, colorBufferFloat = GLCapabilityType.colorBufferFloat, colorBufferHalfFloat = GLCapabilityType.colorBufferHalfFloat, textureFilterAnisotropic = GLCapabilityType.textureFilterAnisotropic, fragDepth = GLCapabilityType.fragDepth, sRGB = GLCapabilityType.sRGB;
|
|
42025
42136
|
cap.set(shaderVertexID, isWebGL2);
|
|
42026
42137
|
cap.set(standardDerivatives, isWebGL2 || !!requireExtension(standardDerivatives));
|
|
42027
42138
|
cap.set(shaderTextureLod, isWebGL2 || !!requireExtension(shaderTextureLod));
|
|
@@ -42040,13 +42151,15 @@
|
|
|
42040
42151
|
cap.set(colorBufferHalfFloat, isWebGL2 && !!requireExtension(colorBufferFloat) || !!requireExtension(colorBufferHalfFloat));
|
|
42041
42152
|
cap.set(textureFilterAnisotropic, !!requireExtension(textureFilterAnisotropic));
|
|
42042
42153
|
cap.set(fragDepth, isWebGL2 || !!requireExtension(fragDepth));
|
|
42043
|
-
cap.set(astc, !!(requireExtension(astc) || requireExtension(astc_webkit)));
|
|
42044
42154
|
cap.set(etc, !!(requireExtension(etc) || requireExtension(etc_webkit)));
|
|
42045
42155
|
cap.set(etc1, !!(requireExtension(etc1) || requireExtension(etc1_webkit)));
|
|
42046
42156
|
cap.set(pvrtc, !!(requireExtension(pvrtc) || requireExtension(pvrtc_webkit)));
|
|
42047
42157
|
cap.set(s3tc, !!(requireExtension(s3tc) || requireExtension(s3tc_webkit)));
|
|
42048
42158
|
cap.set(s3tc_srgb, !!requireExtension(s3tc_srgb));
|
|
42049
42159
|
cap.set(bptc, !!requireExtension(bptc));
|
|
42160
|
+
var astcExtension = requireExtension(astc) || requireExtension(astc_webkit);
|
|
42161
|
+
cap.set(astc, !!astcExtension);
|
|
42162
|
+
cap.set(astc_hdr, !!(astcExtension == null ? void 0 : astcExtension.getSupportedProfiles().includes("hdr")));
|
|
42050
42163
|
cap.set(sRGB, isWebGL2 || !!requireExtension(sRGB));
|
|
42051
42164
|
};
|
|
42052
42165
|
/**
|
|
@@ -42681,6 +42794,11 @@
|
|
|
42681
42794
|
internalFormat: isSRGBColorSpace ? GLCompressedTextureInternalFormat.SRGB_ALPHA_BPTC_UNORM_EXT : GLCompressedTextureInternalFormat.RGBA_BPTC_UNORM_EXT,
|
|
42682
42795
|
isCompressed: true
|
|
42683
42796
|
};
|
|
42797
|
+
case TextureFormat.BC6H:
|
|
42798
|
+
return {
|
|
42799
|
+
internalFormat: GLCompressedTextureInternalFormat.RGB_BPTC_UNSIGNED_FLOAT_EXT,
|
|
42800
|
+
isCompressed: true
|
|
42801
|
+
};
|
|
42684
42802
|
case TextureFormat.ETC1_RGB:
|
|
42685
42803
|
return {
|
|
42686
42804
|
internalFormat: GLCompressedTextureInternalFormat.RGB_ETC1_WEBGL,
|
|
@@ -43774,6 +43892,12 @@
|
|
|
43774
43892
|
var extension = this.requireExtension(GLCapabilityType.WEBGL_lose_context);
|
|
43775
43893
|
extension.restoreContext();
|
|
43776
43894
|
};
|
|
43895
|
+
/**
|
|
43896
|
+
* @remarks
|
|
43897
|
+
* WebGL context loss and restore can happen at any GPU execution point. refs to: https://www.khronos.org/webgl/wiki/HandlingContextLost
|
|
43898
|
+
*/ _proto.isContextLost = function isContextLost() {
|
|
43899
|
+
return this.gl.isContextLost();
|
|
43900
|
+
};
|
|
43777
43901
|
_proto.resetState = function resetState() {
|
|
43778
43902
|
this._readFrameBuffer = null;
|
|
43779
43903
|
this._enableGlobalDepthBias = false;
|
|
@@ -44576,6 +44700,9 @@
|
|
|
44576
44700
|
this.componentConfigMap = new Map();
|
|
44577
44701
|
this.rootIds = [];
|
|
44578
44702
|
this.strippedIds = [];
|
|
44703
|
+
this._tasks = new Set();
|
|
44704
|
+
this._loaded = 0;
|
|
44705
|
+
this._total = 0;
|
|
44579
44706
|
this.resourceManager = engine.resourceManager;
|
|
44580
44707
|
}
|
|
44581
44708
|
var _proto = ParserContext.prototype;
|
|
@@ -44587,6 +44714,17 @@
|
|
|
44587
44714
|
this.rootIds.length = 0;
|
|
44588
44715
|
this.strippedIds.length = 0;
|
|
44589
44716
|
};
|
|
44717
|
+
/** @internal */ _proto._addDependentAsset = function _addDependentAsset(refID, promise) {
|
|
44718
|
+
var _this = this;
|
|
44719
|
+
var tasks = this._tasks;
|
|
44720
|
+
if (tasks.has(refID)) return;
|
|
44721
|
+
++this._total;
|
|
44722
|
+
tasks.add(refID);
|
|
44723
|
+
promise.finally(function() {
|
|
44724
|
+
++_this._loaded;
|
|
44725
|
+
_this._setTaskCompleteProgress(_this._loaded, _this._total);
|
|
44726
|
+
});
|
|
44727
|
+
};
|
|
44590
44728
|
return ParserContext;
|
|
44591
44729
|
}();
|
|
44592
44730
|
var ReflectionParser = /*#__PURE__*/ function() {
|
|
@@ -45273,6 +45411,22 @@
|
|
|
45273
45411
|
};
|
|
45274
45412
|
return EditorTexture2DContentRestorer;
|
|
45275
45413
|
}(ContentRestorer);
|
|
45414
|
+
var MaterialLoaderType = /*#__PURE__*/ function(MaterialLoaderType) {
|
|
45415
|
+
MaterialLoaderType["Vector2"] = "Vector2";
|
|
45416
|
+
MaterialLoaderType["Vector3"] = "Vector3";
|
|
45417
|
+
MaterialLoaderType["Vector4"] = "Vector4";
|
|
45418
|
+
MaterialLoaderType["Color"] = "Color";
|
|
45419
|
+
MaterialLoaderType["Float"] = "Float";
|
|
45420
|
+
MaterialLoaderType["Texture"] = "Texture";
|
|
45421
|
+
MaterialLoaderType["Boolean"] = "Boolean";
|
|
45422
|
+
MaterialLoaderType["Integer"] = "Integer";
|
|
45423
|
+
return MaterialLoaderType;
|
|
45424
|
+
}({});
|
|
45425
|
+
var SpecularMode = /*#__PURE__*/ function(SpecularMode) {
|
|
45426
|
+
SpecularMode["Sky"] = "Sky";
|
|
45427
|
+
SpecularMode["Custom"] = "Custom";
|
|
45428
|
+
return SpecularMode;
|
|
45429
|
+
}({});
|
|
45276
45430
|
/** @Internal */ var SceneParser = /*#__PURE__*/ function(HierarchyParser) {
|
|
45277
45431
|
_inherits(SceneParser, HierarchyParser);
|
|
45278
45432
|
function SceneParser(data, context, scene) {
|
|
@@ -45281,6 +45435,43 @@
|
|
|
45281
45435
|
return _this;
|
|
45282
45436
|
}
|
|
45283
45437
|
var _proto = SceneParser.prototype;
|
|
45438
|
+
/**
|
|
45439
|
+
* @internal
|
|
45440
|
+
*/ _proto._collectDependentAssets = function _collectDependentAssets(data) {
|
|
45441
|
+
var context = this.context;
|
|
45442
|
+
var resourceManager = context.resourceManager;
|
|
45443
|
+
this._parseDependentAssets(data);
|
|
45444
|
+
var scene = data.scene;
|
|
45445
|
+
var ambient = scene.ambient;
|
|
45446
|
+
if (ambient) {
|
|
45447
|
+
var useCustomAmbient = ambient.specularMode === SpecularMode.Custom;
|
|
45448
|
+
var useSH = ambient.diffuseMode === DiffuseMode.SphericalHarmonics;
|
|
45449
|
+
var customAmbientLight = ambient.customAmbientLight, ambientLight = ambient.ambientLight;
|
|
45450
|
+
if (useCustomAmbient && customAmbientLight) {
|
|
45451
|
+
// @ts-ignore
|
|
45452
|
+
context._addDependentAsset(customAmbientLight.refId, resourceManager.getResourceByRef(customAmbientLight));
|
|
45453
|
+
}
|
|
45454
|
+
if (ambientLight && (!useCustomAmbient || useSH)) {
|
|
45455
|
+
// @ts-ignore
|
|
45456
|
+
context._addDependentAsset(ambientLight.refId, resourceManager.getResourceByRef(ambientLight));
|
|
45457
|
+
}
|
|
45458
|
+
}
|
|
45459
|
+
var background = scene.background;
|
|
45460
|
+
var backgroundMode = background.mode;
|
|
45461
|
+
if (backgroundMode === BackgroundMode.Texture) {
|
|
45462
|
+
var texture = background.texture;
|
|
45463
|
+
// @ts-ignore
|
|
45464
|
+
texture && context._addDependentAsset(texture.refId, resourceManager.getResourceByRef(texture));
|
|
45465
|
+
} else if (backgroundMode === BackgroundMode.Sky) {
|
|
45466
|
+
var skyMesh = background.skyMesh, skyMaterial = background.skyMaterial;
|
|
45467
|
+
if (skyMesh && skyMaterial) {
|
|
45468
|
+
// @ts-ignore
|
|
45469
|
+
context._addDependentAsset(skyMesh.refId, resourceManager.getResourceByRef(skyMesh));
|
|
45470
|
+
// @ts-ignore
|
|
45471
|
+
context._addDependentAsset(skyMaterial.refId, resourceManager.getResourceByRef(skyMaterial));
|
|
45472
|
+
}
|
|
45473
|
+
}
|
|
45474
|
+
};
|
|
45284
45475
|
_proto._handleRootEntity = function _handleRootEntity(id) {
|
|
45285
45476
|
var entityMap = this.context.entityMap;
|
|
45286
45477
|
this.scene.addRootEntity(entityMap.get(id));
|
|
@@ -45289,38 +45480,50 @@
|
|
|
45289
45480
|
this.context.clear();
|
|
45290
45481
|
return this.scene;
|
|
45291
45482
|
};
|
|
45292
|
-
|
|
45293
|
-
|
|
45294
|
-
|
|
45295
|
-
|
|
45296
|
-
|
|
45297
|
-
|
|
45298
|
-
|
|
45299
|
-
|
|
45300
|
-
|
|
45301
|
-
|
|
45302
|
-
|
|
45303
|
-
|
|
45304
|
-
|
|
45483
|
+
_proto._parseDependentAssets = function _parseDependentAssets(file) {
|
|
45484
|
+
var entities = file.entities;
|
|
45485
|
+
for(var i = 0, n = entities.length; i < n; i++){
|
|
45486
|
+
var entity = entities[i];
|
|
45487
|
+
if (!!entity.assetRefId) {
|
|
45488
|
+
var context = this.context;
|
|
45489
|
+
var refId = entity.assetRefId, key = entity.key;
|
|
45490
|
+
// @ts-ignore
|
|
45491
|
+
context._addDependentAsset(refId, context.resourceManager.getResourceByRef({
|
|
45492
|
+
refId: refId,
|
|
45493
|
+
key: key
|
|
45494
|
+
}));
|
|
45495
|
+
} else if (entity.strippedId) {
|
|
45496
|
+
continue;
|
|
45497
|
+
} else {
|
|
45498
|
+
var components = entity.components;
|
|
45499
|
+
for(var j = 0, m = components.length; j < m; j++){
|
|
45500
|
+
var component = components[j];
|
|
45501
|
+
this._searchDependentAssets(component.methods);
|
|
45502
|
+
this._searchDependentAssets(component.props);
|
|
45503
|
+
}
|
|
45504
|
+
}
|
|
45505
|
+
}
|
|
45506
|
+
};
|
|
45507
|
+
_proto._searchDependentAssets = function _searchDependentAssets(value) {
|
|
45508
|
+
if (Array.isArray(value)) {
|
|
45509
|
+
for(var i = 0, n = value.length; i < n; i++){
|
|
45510
|
+
this._searchDependentAssets(value[i]);
|
|
45511
|
+
}
|
|
45512
|
+
} else if (!!value && (typeof value === "undefined" ? "undefined" : _type_of1(value)) === "object") {
|
|
45513
|
+
// @ts-ignore
|
|
45514
|
+
if (ReflectionParser._isAssetRef(value)) {
|
|
45515
|
+
var context = this.context;
|
|
45516
|
+
// @ts-ignore
|
|
45517
|
+
context._addDependentAsset(value.refId, context.resourceManager.getResourceByRef(value));
|
|
45518
|
+
} else {
|
|
45519
|
+
for(var key in value){
|
|
45520
|
+
this._searchDependentAssets(value[key]);
|
|
45521
|
+
}
|
|
45522
|
+
}
|
|
45523
|
+
}
|
|
45305
45524
|
};
|
|
45306
45525
|
return SceneParser;
|
|
45307
45526
|
}(HierarchyParser);
|
|
45308
|
-
var MaterialLoaderType = /*#__PURE__*/ function(MaterialLoaderType) {
|
|
45309
|
-
MaterialLoaderType["Vector2"] = "Vector2";
|
|
45310
|
-
MaterialLoaderType["Vector3"] = "Vector3";
|
|
45311
|
-
MaterialLoaderType["Vector4"] = "Vector4";
|
|
45312
|
-
MaterialLoaderType["Color"] = "Color";
|
|
45313
|
-
MaterialLoaderType["Float"] = "Float";
|
|
45314
|
-
MaterialLoaderType["Texture"] = "Texture";
|
|
45315
|
-
MaterialLoaderType["Boolean"] = "Boolean";
|
|
45316
|
-
MaterialLoaderType["Integer"] = "Integer";
|
|
45317
|
-
return MaterialLoaderType;
|
|
45318
|
-
}({});
|
|
45319
|
-
var SpecularMode = /*#__PURE__*/ function(SpecularMode) {
|
|
45320
|
-
SpecularMode["Sky"] = "Sky";
|
|
45321
|
-
SpecularMode["Custom"] = "Custom";
|
|
45322
|
-
return SpecularMode;
|
|
45323
|
-
}({});
|
|
45324
45527
|
/**
|
|
45325
45528
|
* Decode engine binary resource.
|
|
45326
45529
|
* @param arrayBuffer - array buffer of decode binary file
|
|
@@ -46225,9 +46428,11 @@
|
|
|
46225
46428
|
var _this = this;
|
|
46226
46429
|
var task = this._progress.taskComplete;
|
|
46227
46430
|
task.total += 1;
|
|
46228
|
-
taskPromise.
|
|
46431
|
+
taskPromise.finally(function() {
|
|
46229
46432
|
_this._setTaskCompleteProgress(++task.loaded, task.total);
|
|
46230
|
-
}
|
|
46433
|
+
}).catch(function(e) {
|
|
46434
|
+
// Need catch to avoid unhandled rejection
|
|
46435
|
+
});
|
|
46231
46436
|
};
|
|
46232
46437
|
_proto._handleSubAsset = function _handleSubAsset(resource, type, index) {
|
|
46233
46438
|
var _this = this;
|
|
@@ -46293,8 +46498,8 @@
|
|
|
46293
46498
|
GLTFParserType[GLTFParserType["AnimatorController"] = 11] = "AnimatorController";
|
|
46294
46499
|
return GLTFParserType;
|
|
46295
46500
|
}({});
|
|
46296
|
-
var _obj$
|
|
46297
|
-
var glTFSchemaMap = (_obj$
|
|
46501
|
+
var _obj$2;
|
|
46502
|
+
var glTFSchemaMap = (_obj$2 = {}, _obj$2[2] = "scenes", _obj$2[3] = "buffers", _obj$2[5] = "textures", _obj$2[6] = "materials", _obj$2[7] = "meshes", _obj$2[8] = "nodes", _obj$2[9] = "skins", _obj$2[10] = "animations", _obj$2[4] = "bufferViews", _obj$2);
|
|
46298
46503
|
var _obj1$1;
|
|
46299
46504
|
var glTFResourceMap = (_obj1$1 = {}, _obj1$1[2] = "_sceneRoots", _obj1$1[5] = "textures", _obj1$1[6] = "materials", _obj1$1[7] = "meshes", _obj1$1[8] = "entities", _obj1$1[9] = "skins", _obj1$1[10] = "animations", _obj1$1[11] = "animatorController", _obj1$1);
|
|
46300
46505
|
function registerGLTFParser(pipeline) {
|
|
@@ -46694,12 +46899,11 @@
|
|
|
46694
46899
|
DFDTransferFunction[DFDTransferFunction["sRGB"] = 2] = "sRGB";
|
|
46695
46900
|
return DFDTransferFunction;
|
|
46696
46901
|
}({});
|
|
46697
|
-
var
|
|
46698
|
-
|
|
46699
|
-
|
|
46700
|
-
|
|
46701
|
-
|
|
46702
|
-
return SupercompressionScheme;
|
|
46902
|
+
var ColorModel = /*#__PURE__*/ function(ColorModel) {
|
|
46903
|
+
ColorModel[ColorModel["ETC1S"] = 163] = "ETC1S";
|
|
46904
|
+
ColorModel[ColorModel["UASTC_LDR_4X4"] = 166] = "UASTC_LDR_4X4";
|
|
46905
|
+
ColorModel[ColorModel["UASTC_HDR_4X4"] = 167] = "UASTC_HDR_4X4";
|
|
46906
|
+
return ColorModel;
|
|
46703
46907
|
}({});
|
|
46704
46908
|
/** @internal */ var KTX2Container = /*#__PURE__*/ function() {
|
|
46705
46909
|
function KTX2Container(buffer) {
|
|
@@ -46859,9 +47063,9 @@
|
|
|
46859
47063
|
}
|
|
46860
47064
|
},
|
|
46861
47065
|
{
|
|
46862
|
-
key: "
|
|
47066
|
+
key: "colorModel",
|
|
46863
47067
|
get: function get() {
|
|
46864
|
-
return this.dataFormatDescriptor.colorModel
|
|
47068
|
+
return this.dataFormatDescriptor.colorModel;
|
|
46865
47069
|
}
|
|
46866
47070
|
}
|
|
46867
47071
|
]);
|
|
@@ -46878,6 +47082,9 @@
|
|
|
46878
47082
|
/** R format, 8 bits per pixel. */ KTX2TargetFormat[KTX2TargetFormat["R8"] = 5] = "R8";
|
|
46879
47083
|
/** RG format, 16 bits per pixel. */ KTX2TargetFormat[KTX2TargetFormat["R8G8"] = 6] = "R8G8";
|
|
46880
47084
|
/** RGBA format, 32 bits per pixel. */ KTX2TargetFormat[KTX2TargetFormat["R8G8B8A8"] = 7] = "R8G8B8A8";
|
|
47085
|
+
/** RGB HDR compressed format, 8 bits per pixel. */ KTX2TargetFormat[KTX2TargetFormat["BC6H"] = 8] = "BC6H";
|
|
47086
|
+
/** HDR RGB(A) compressed format, 128 bits per 4x4 pixel block (currently UASTC HDR 4x4 encoders are only RGB). */ KTX2TargetFormat[KTX2TargetFormat["ASTC_HDR_4x4"] = 9] = "ASTC_HDR_4x4";
|
|
47087
|
+
/** RGBA format, 16 bits per channel. */ KTX2TargetFormat[KTX2TargetFormat["R16G16B16A16"] = 10] = "R16G16B16A16";
|
|
46881
47088
|
return KTX2TargetFormat;
|
|
46882
47089
|
}({});
|
|
46883
47090
|
/**
|
|
@@ -47020,7 +47227,7 @@
|
|
|
47020
47227
|
};
|
|
47021
47228
|
return AbstractTranscoder;
|
|
47022
47229
|
}();
|
|
47023
|
-
/** @internal */ function TranscodeWorkerCode
|
|
47230
|
+
/** @internal */ function TranscodeWorkerCode() {
|
|
47024
47231
|
var initPromise;
|
|
47025
47232
|
var init = function init(wasmBinary) {
|
|
47026
47233
|
if (!initPromise) {
|
|
@@ -47104,6 +47311,12 @@
|
|
|
47104
47311
|
return 10;
|
|
47105
47312
|
case 1:
|
|
47106
47313
|
return 7;
|
|
47314
|
+
case 8:
|
|
47315
|
+
return 22;
|
|
47316
|
+
case 9:
|
|
47317
|
+
return 23;
|
|
47318
|
+
case 10:
|
|
47319
|
+
return 25;
|
|
47107
47320
|
}
|
|
47108
47321
|
}
|
|
47109
47322
|
function concat(arrays) {
|
|
@@ -47160,6 +47373,9 @@
|
|
|
47160
47373
|
}
|
|
47161
47374
|
var dst = new Uint8Array(ktx2File.getImageTranscodedSizeInBytes(mip, layer, 0, format));
|
|
47162
47375
|
var status = ktx2File.transcodeImage(dst, mip, layer, face, format, 0, -1, -1);
|
|
47376
|
+
if (targetFormat === 10) {
|
|
47377
|
+
dst = new Uint16Array(dst.buffer, dst.byteOffset, dst.byteLength / Uint16Array.BYTES_PER_ELEMENT);
|
|
47378
|
+
}
|
|
47163
47379
|
if (!status) {
|
|
47164
47380
|
cleanup();
|
|
47165
47381
|
throw new Error("transcodeImage failed.");
|
|
@@ -47220,7 +47436,7 @@
|
|
|
47220
47436
|
};
|
|
47221
47437
|
});
|
|
47222
47438
|
} else {
|
|
47223
|
-
var funcCode = TranscodeWorkerCode
|
|
47439
|
+
var funcCode = TranscodeWorkerCode.toString();
|
|
47224
47440
|
var transcodeString = funcCode.substring(funcCode.indexOf("{"), funcCode.lastIndexOf("}") + 1);
|
|
47225
47441
|
var workerCode = "\n " + jsCode + "\n " + transcode.toString() + "\n " + transcodeString + "\n ";
|
|
47226
47442
|
var workerURL = URL.createObjectURL(new Blob([
|
|
@@ -47247,209 +47463,6 @@
|
|
|
47247
47463
|
};
|
|
47248
47464
|
return BinomialLLCTranscoder;
|
|
47249
47465
|
}(AbstractTranscoder);
|
|
47250
|
-
function TranscodeWorkerCode() {
|
|
47251
|
-
var wasmPromise;
|
|
47252
|
-
/**
|
|
47253
|
-
* ZSTD (Zstandard) decoder.
|
|
47254
|
-
*/ var ZSTDDecoder = /*#__PURE__*/ function() {
|
|
47255
|
-
function ZSTDDecoder() {}
|
|
47256
|
-
var _proto = ZSTDDecoder.prototype;
|
|
47257
|
-
_proto.init = function init() {
|
|
47258
|
-
if (!this._initPromise) {
|
|
47259
|
-
this._initPromise = fetch(ZSTDDecoder.WasmModuleURL).then(function(response) {
|
|
47260
|
-
if (response.ok) {
|
|
47261
|
-
return response.arrayBuffer();
|
|
47262
|
-
}
|
|
47263
|
-
throw new Error("Could not fetch the wasm component for the Zstandard decompression lib: " + response.status + " - " + response.statusText);
|
|
47264
|
-
}).then(function(arrayBuffer) {
|
|
47265
|
-
return WebAssembly.instantiate(arrayBuffer, ZSTDDecoder.IMPORT_OBJECT);
|
|
47266
|
-
}).then(this._init);
|
|
47267
|
-
}
|
|
47268
|
-
return this._initPromise;
|
|
47269
|
-
};
|
|
47270
|
-
_proto._init = function _init(result) {
|
|
47271
|
-
ZSTDDecoder.instance = result.instance;
|
|
47272
|
-
ZSTDDecoder.IMPORT_OBJECT.env.emscripten_notify_memory_growth(); // initialize heap.
|
|
47273
|
-
};
|
|
47274
|
-
_proto.decode = function decode(array, uncompressedSize) {
|
|
47275
|
-
if (uncompressedSize === void 0) uncompressedSize = 0;
|
|
47276
|
-
if (!ZSTDDecoder.instance) {
|
|
47277
|
-
throw new Error("ZSTDDecoder: Await .init() before decoding.");
|
|
47278
|
-
}
|
|
47279
|
-
var exports = ZSTDDecoder.instance.exports;
|
|
47280
|
-
// Write compressed data into WASM memory
|
|
47281
|
-
var compressedSize = array.byteLength;
|
|
47282
|
-
var compressedPtr = exports.malloc(compressedSize);
|
|
47283
|
-
ZSTDDecoder.heap.set(array, compressedPtr);
|
|
47284
|
-
// Decompress into WASM memory
|
|
47285
|
-
uncompressedSize = uncompressedSize || Number(exports.ZSTD_findDecompressedSize(compressedPtr, compressedSize));
|
|
47286
|
-
var uncompressedPtr = exports.malloc(uncompressedSize);
|
|
47287
|
-
var actualSize = exports.ZSTD_decompress(uncompressedPtr, uncompressedSize, compressedPtr, compressedSize);
|
|
47288
|
-
// Read decompressed data and free WASM memory
|
|
47289
|
-
var dec = ZSTDDecoder.heap.slice(uncompressedPtr, uncompressedPtr + actualSize);
|
|
47290
|
-
exports.free(compressedPtr);
|
|
47291
|
-
exports.free(uncompressedPtr);
|
|
47292
|
-
return dec;
|
|
47293
|
-
};
|
|
47294
|
-
return ZSTDDecoder;
|
|
47295
|
-
}();
|
|
47296
|
-
ZSTDDecoder.IMPORT_OBJECT = {
|
|
47297
|
-
env: {
|
|
47298
|
-
emscripten_notify_memory_growth: function emscripten_notify_memory_growth() {
|
|
47299
|
-
ZSTDDecoder.heap = new Uint8Array(ZSTDDecoder.instance.exports.memory.buffer);
|
|
47300
|
-
}
|
|
47301
|
-
}
|
|
47302
|
-
};
|
|
47303
|
-
ZSTDDecoder.WasmModuleURL = "https://mdn.alipayobjects.com/rms/afts/file/A*awNJR7KqIAEAAAAAAAAAAAAAARQnAQ/zstddec.wasm";
|
|
47304
|
-
function transcodeASTCAndBC7(wasmTranscoder, compressedData, width, height) {
|
|
47305
|
-
var nBlocks = (width + 3 >> 2) * (height + 3 >> 2);
|
|
47306
|
-
var texMemoryPages = nBlocks * 16 + 65535 >> 16;
|
|
47307
|
-
var memory = wasmTranscoder.memory;
|
|
47308
|
-
var delta = texMemoryPages + 1 - (memory.buffer.byteLength >> 16);
|
|
47309
|
-
if (delta > 0) memory.grow(delta);
|
|
47310
|
-
var textureView = new Uint8Array(memory.buffer, 65536, nBlocks * 16);
|
|
47311
|
-
textureView.set(compressedData);
|
|
47312
|
-
return wasmTranscoder.transcode(nBlocks) === 0 ? textureView : null;
|
|
47313
|
-
}
|
|
47314
|
-
function initWasm(buffer) {
|
|
47315
|
-
wasmPromise = WebAssembly.instantiate(buffer, {
|
|
47316
|
-
env: {
|
|
47317
|
-
memory: new WebAssembly.Memory({
|
|
47318
|
-
initial: 16
|
|
47319
|
-
})
|
|
47320
|
-
}
|
|
47321
|
-
}).then(function(moduleWrapper) {
|
|
47322
|
-
return moduleWrapper.instance.exports;
|
|
47323
|
-
});
|
|
47324
|
-
return wasmPromise;
|
|
47325
|
-
}
|
|
47326
|
-
var zstdDecoder = new ZSTDDecoder();
|
|
47327
|
-
function transcode(data, needZstd, wasmModule) {
|
|
47328
|
-
var faceCount = data.length;
|
|
47329
|
-
var result = new Array(faceCount);
|
|
47330
|
-
var promise = Promise.resolve();
|
|
47331
|
-
if (needZstd) {
|
|
47332
|
-
zstdDecoder.init();
|
|
47333
|
-
promise = zstdDecoder._initPromise;
|
|
47334
|
-
}
|
|
47335
|
-
return promise.then(function() {
|
|
47336
|
-
for(var faceIndex = 0; faceIndex < faceCount; faceIndex++){
|
|
47337
|
-
var mipmapCount = data[faceIndex].length;
|
|
47338
|
-
var decodedData = new Array(mipmapCount);
|
|
47339
|
-
for(var i = 0; i < mipmapCount; i++){
|
|
47340
|
-
var _data_faceIndex_i = data[faceIndex][i], buffer = _data_faceIndex_i.buffer, levelHeight = _data_faceIndex_i.levelHeight, levelWidth = _data_faceIndex_i.levelWidth, uncompressedByteLength = _data_faceIndex_i.uncompressedByteLength;
|
|
47341
|
-
if (needZstd) buffer = zstdDecoder.decode(buffer.slice(), uncompressedByteLength);
|
|
47342
|
-
var faceByteLength = buffer.byteLength / faceCount;
|
|
47343
|
-
var originByteOffset = buffer.byteOffset;
|
|
47344
|
-
var decodedBuffer = transcodeASTCAndBC7(wasmModule, new Uint8Array(buffer.buffer, originByteOffset + faceIndex * faceByteLength, faceByteLength), levelWidth, levelHeight);
|
|
47345
|
-
if (decodedBuffer) {
|
|
47346
|
-
decodedData[i] = {
|
|
47347
|
-
// use wasm memory as buffer, should slice to avoid duplicate
|
|
47348
|
-
data: decodedBuffer.slice(),
|
|
47349
|
-
width: levelWidth,
|
|
47350
|
-
height: levelHeight
|
|
47351
|
-
};
|
|
47352
|
-
} else {
|
|
47353
|
-
throw "buffer decoded error";
|
|
47354
|
-
}
|
|
47355
|
-
}
|
|
47356
|
-
result[faceIndex] = decodedData;
|
|
47357
|
-
}
|
|
47358
|
-
return result;
|
|
47359
|
-
});
|
|
47360
|
-
}
|
|
47361
|
-
self.onmessage = function onmessage(event) {
|
|
47362
|
-
var message = event.data;
|
|
47363
|
-
switch(message.type){
|
|
47364
|
-
case "init":
|
|
47365
|
-
initWasm(message.transcoderWasm).then(function() {
|
|
47366
|
-
self.postMessage("init-completed");
|
|
47367
|
-
}).catch(function(e) {
|
|
47368
|
-
self.postMessage({
|
|
47369
|
-
error: e
|
|
47370
|
-
});
|
|
47371
|
-
});
|
|
47372
|
-
break;
|
|
47373
|
-
case "transcode":
|
|
47374
|
-
wasmPromise.then(function(module) {
|
|
47375
|
-
transcode(message.data, message.needZstd, module).then(function(decodedData) {
|
|
47376
|
-
self.postMessage(decodedData);
|
|
47377
|
-
}).catch(function(e) {
|
|
47378
|
-
return self.postMessage({
|
|
47379
|
-
error: e
|
|
47380
|
-
});
|
|
47381
|
-
});
|
|
47382
|
-
});
|
|
47383
|
-
break;
|
|
47384
|
-
}
|
|
47385
|
-
};
|
|
47386
|
-
}
|
|
47387
|
-
/** @internal */ var KhronosTranscoder = /*#__PURE__*/ function(AbstractTranscoder) {
|
|
47388
|
-
_inherits(KhronosTranscoder, AbstractTranscoder);
|
|
47389
|
-
function KhronosTranscoder(workerLimitCount, type) {
|
|
47390
|
-
var _this;
|
|
47391
|
-
_this = AbstractTranscoder.call(this, workerLimitCount) || this, _this.type = type;
|
|
47392
|
-
return _this;
|
|
47393
|
-
}
|
|
47394
|
-
var _proto = KhronosTranscoder.prototype;
|
|
47395
|
-
_proto._initTranscodeWorkerPool = function _initTranscodeWorkerPool() {
|
|
47396
|
-
var _this = this;
|
|
47397
|
-
return fetch(KhronosTranscoder.transcoderMap[this.type]).then(function(res) {
|
|
47398
|
-
return res.arrayBuffer();
|
|
47399
|
-
}).then(function(wasmBuffer) {
|
|
47400
|
-
var funcCode = TranscodeWorkerCode.toString();
|
|
47401
|
-
var workerURL = URL.createObjectURL(new Blob([
|
|
47402
|
-
funcCode.substring(funcCode.indexOf("{") + 1, funcCode.lastIndexOf("}"))
|
|
47403
|
-
], {
|
|
47404
|
-
type: "application/javascript"
|
|
47405
|
-
}));
|
|
47406
|
-
return _this._createTranscodePool(workerURL, wasmBuffer);
|
|
47407
|
-
});
|
|
47408
|
-
};
|
|
47409
|
-
_proto.transcode = function transcode(ktx2Container) {
|
|
47410
|
-
var needZstd = ktx2Container.supercompressionScheme === SupercompressionScheme.Zstd;
|
|
47411
|
-
var levelCount = ktx2Container.levels.length;
|
|
47412
|
-
var faceCount = ktx2Container.faceCount;
|
|
47413
|
-
var decodedData = {
|
|
47414
|
-
width: ktx2Container.pixelWidth,
|
|
47415
|
-
height: ktx2Container.pixelHeight,
|
|
47416
|
-
mipmaps: null
|
|
47417
|
-
};
|
|
47418
|
-
var postMessageData = {
|
|
47419
|
-
type: "transcode",
|
|
47420
|
-
format: 0,
|
|
47421
|
-
needZstd: needZstd,
|
|
47422
|
-
data: new Array(faceCount)
|
|
47423
|
-
};
|
|
47424
|
-
var messageData = postMessageData.data;
|
|
47425
|
-
for(var faceIndex = 0; faceIndex < faceCount; faceIndex++){
|
|
47426
|
-
var mipmapData = new Array(levelCount);
|
|
47427
|
-
for(var mipmapIndex = 0; mipmapIndex < levelCount; mipmapIndex++){
|
|
47428
|
-
var level = ktx2Container.levels[mipmapIndex];
|
|
47429
|
-
var levelWidth = Math.floor(ktx2Container.pixelWidth / (1 << mipmapIndex)) || 1;
|
|
47430
|
-
var levelHeight = Math.floor(ktx2Container.pixelHeight / (1 << mipmapIndex)) || 1;
|
|
47431
|
-
var originBuffer = level.levelData.buffer;
|
|
47432
|
-
var originOffset = level.levelData.byteOffset;
|
|
47433
|
-
var originByteLength = level.levelData.byteLength;
|
|
47434
|
-
mipmapData[mipmapIndex] = {
|
|
47435
|
-
buffer: new Uint8Array(originBuffer, originOffset, originByteLength),
|
|
47436
|
-
levelWidth: levelWidth,
|
|
47437
|
-
levelHeight: levelHeight,
|
|
47438
|
-
uncompressedByteLength: level.uncompressedByteLength
|
|
47439
|
-
};
|
|
47440
|
-
}
|
|
47441
|
-
messageData[faceIndex] = mipmapData;
|
|
47442
|
-
}
|
|
47443
|
-
return this._transcodeWorkerPool.postMessage(postMessageData).then(function(data) {
|
|
47444
|
-
decodedData.faces = data;
|
|
47445
|
-
decodedData.hasAlpha = true;
|
|
47446
|
-
return decodedData;
|
|
47447
|
-
});
|
|
47448
|
-
};
|
|
47449
|
-
return KhronosTranscoder;
|
|
47450
|
-
}(AbstractTranscoder);
|
|
47451
|
-
var _obj$2;
|
|
47452
|
-
KhronosTranscoder.transcoderMap = (_obj$2 = {}, _obj$2[KTX2TargetFormat.ASTC] = "https://mdn.alipayobjects.com/rms/afts/file/A*0jiKRK6D1-kAAAAAAAAAAAAAARQnAQ/uastc_astc.wasm", _obj$2);
|
|
47453
47466
|
exports.KTX2Loader = /*#__PURE__*/ function(Loader) {
|
|
47454
47467
|
_inherits(KTX2Loader, Loader);
|
|
47455
47468
|
function KTX2Loader() {
|
|
@@ -47463,11 +47476,7 @@
|
|
|
47463
47476
|
KTX2Loader._priorityFormats["etc1s"] = options.priorityFormats;
|
|
47464
47477
|
KTX2Loader._priorityFormats["uastc"] = options.priorityFormats;
|
|
47465
47478
|
}
|
|
47466
|
-
|
|
47467
|
-
return KTX2Loader._getKhronosTranscoder(options.workerCount).init();
|
|
47468
|
-
} else {
|
|
47469
|
-
return KTX2Loader._getBinomialLLCTranscoder(options.workerCount).init();
|
|
47470
|
-
}
|
|
47479
|
+
return KTX2Loader._getBinomialLLCTranscoder(options.workerCount).init();
|
|
47471
47480
|
}
|
|
47472
47481
|
};
|
|
47473
47482
|
/**
|
|
@@ -47495,29 +47504,17 @@
|
|
|
47495
47504
|
* @remarks If use loader after releasing, we should release again.
|
|
47496
47505
|
*/ KTX2Loader.release = function release() {
|
|
47497
47506
|
if (this._binomialLLCTranscoder) this._binomialLLCTranscoder.destroy();
|
|
47498
|
-
if (this._khronosTranscoder) this._khronosTranscoder.destroy();
|
|
47499
47507
|
this._binomialLLCTranscoder = null;
|
|
47500
|
-
this._khronosTranscoder = null;
|
|
47501
|
-
this._isBinomialInit = false;
|
|
47502
47508
|
};
|
|
47503
47509
|
/** @internal */ KTX2Loader._parseBuffer = function _parseBuffer(buffer, engine, params) {
|
|
47504
47510
|
var ktx2Container = new KTX2Container(buffer);
|
|
47505
47511
|
var _params_priorityFormats;
|
|
47506
|
-
var formatPriorities = (_params_priorityFormats = params == null ? void 0 : params.priorityFormats) != null ? _params_priorityFormats : KTX2Loader._priorityFormats[ktx2Container.
|
|
47512
|
+
var formatPriorities = (_params_priorityFormats = params == null ? void 0 : params.priorityFormats) != null ? _params_priorityFormats : KTX2Loader._priorityFormats[ktx2Container.colorModel];
|
|
47507
47513
|
var targetFormat = KTX2Loader._decideTargetFormat(engine, ktx2Container, formatPriorities);
|
|
47508
|
-
var
|
|
47509
|
-
|
|
47510
|
-
|
|
47511
|
-
|
|
47512
|
-
return binomialLLCWorker.transcode(buffer, targetFormat);
|
|
47513
|
-
});
|
|
47514
|
-
} else {
|
|
47515
|
-
var khronosWorker = KTX2Loader._getKhronosTranscoder();
|
|
47516
|
-
transcodeResultPromise = khronosWorker.init().then(function() {
|
|
47517
|
-
return khronosWorker.transcode(ktx2Container);
|
|
47518
|
-
});
|
|
47519
|
-
}
|
|
47520
|
-
return transcodeResultPromise.then(function(result) {
|
|
47514
|
+
var binomialLLCWorker = KTX2Loader._getBinomialLLCTranscoder();
|
|
47515
|
+
return binomialLLCWorker.init().then(function() {
|
|
47516
|
+
return binomialLLCWorker.transcode(buffer, targetFormat);
|
|
47517
|
+
}).then(function(result) {
|
|
47521
47518
|
return {
|
|
47522
47519
|
ktx2Container: ktx2Container,
|
|
47523
47520
|
engine: engine,
|
|
@@ -47596,15 +47593,9 @@
|
|
|
47596
47593
|
};
|
|
47597
47594
|
KTX2Loader._getBinomialLLCTranscoder = function _getBinomialLLCTranscoder(workerCount) {
|
|
47598
47595
|
if (workerCount === void 0) workerCount = 4;
|
|
47599
|
-
KTX2Loader._isBinomialInit = true;
|
|
47600
47596
|
var _this__binomialLLCTranscoder;
|
|
47601
47597
|
return (_this__binomialLLCTranscoder = this._binomialLLCTranscoder) != null ? _this__binomialLLCTranscoder : this._binomialLLCTranscoder = new BinomialLLCTranscoder(workerCount);
|
|
47602
47598
|
};
|
|
47603
|
-
KTX2Loader._getKhronosTranscoder = function _getKhronosTranscoder(workerCount) {
|
|
47604
|
-
if (workerCount === void 0) workerCount = 4;
|
|
47605
|
-
var _this__khronosTranscoder;
|
|
47606
|
-
return (_this__khronosTranscoder = this._khronosTranscoder) != null ? _this__khronosTranscoder : this._khronosTranscoder = new KhronosTranscoder(workerCount, KTX2TargetFormat.ASTC);
|
|
47607
|
-
};
|
|
47608
47599
|
KTX2Loader._getEngineTextureFormat = function _getEngineTextureFormat(basisFormat, transcodeResult) {
|
|
47609
47600
|
var hasAlpha = transcodeResult.hasAlpha;
|
|
47610
47601
|
switch(basisFormat){
|
|
@@ -47620,52 +47611,65 @@
|
|
|
47620
47611
|
return hasAlpha ? TextureFormat.PVRTC_RGBA4 : TextureFormat.PVRTC_RGB4;
|
|
47621
47612
|
case KTX2TargetFormat.R8G8B8A8:
|
|
47622
47613
|
return TextureFormat.R8G8B8A8;
|
|
47614
|
+
case KTX2TargetFormat.BC6H:
|
|
47615
|
+
return TextureFormat.BC6H;
|
|
47616
|
+
case KTX2TargetFormat.ASTC_HDR_4x4:
|
|
47617
|
+
return TextureFormat.ASTC_4x4;
|
|
47618
|
+
case KTX2TargetFormat.R16G16B16A16:
|
|
47619
|
+
return TextureFormat.R16G16B16A16;
|
|
47623
47620
|
}
|
|
47624
47621
|
};
|
|
47625
47622
|
return KTX2Loader;
|
|
47626
47623
|
}(Loader);
|
|
47627
|
-
|
|
47628
|
-
exports.KTX2Loader._priorityFormats = {
|
|
47629
|
-
|
|
47630
|
-
|
|
47631
|
-
|
|
47632
|
-
|
|
47633
|
-
|
|
47634
|
-
|
|
47635
|
-
|
|
47636
|
-
|
|
47637
|
-
|
|
47638
|
-
|
|
47639
|
-
|
|
47640
|
-
|
|
47641
|
-
|
|
47642
|
-
|
|
47643
|
-
|
|
47644
|
-
|
|
47645
|
-
|
|
47624
|
+
var _obj$1;
|
|
47625
|
+
exports.KTX2Loader._priorityFormats = (_obj$1 = {}, _obj$1[ColorModel.ETC1S] = [
|
|
47626
|
+
KTX2TargetFormat.ETC,
|
|
47627
|
+
KTX2TargetFormat.BC7,
|
|
47628
|
+
KTX2TargetFormat.ASTC,
|
|
47629
|
+
KTX2TargetFormat.BC1_BC3,
|
|
47630
|
+
KTX2TargetFormat.PVRTC
|
|
47631
|
+
], _obj$1[ColorModel.UASTC_LDR_4X4] = [
|
|
47632
|
+
KTX2TargetFormat.ASTC,
|
|
47633
|
+
KTX2TargetFormat.BC7,
|
|
47634
|
+
KTX2TargetFormat.ETC,
|
|
47635
|
+
KTX2TargetFormat.BC1_BC3,
|
|
47636
|
+
KTX2TargetFormat.PVRTC
|
|
47637
|
+
], _obj$1[ColorModel.UASTC_HDR_4X4] = [
|
|
47638
|
+
KTX2TargetFormat.ASTC_HDR_4x4,
|
|
47639
|
+
KTX2TargetFormat.BC6H,
|
|
47640
|
+
KTX2TargetFormat.R16G16B16A16
|
|
47641
|
+
], _obj$1);
|
|
47642
|
+
var _obj1, _obj2, _obj3, _obj4, _obj5, _obj6, _obj7, _obj8, _obj9;
|
|
47643
|
+
exports.KTX2Loader._capabilityMap = (_obj9 = {}, _obj9[KTX2TargetFormat.ASTC] = (_obj1 = {}, _obj1[DFDTransferFunction.linear] = [
|
|
47646
47644
|
GLCapabilityType.astc,
|
|
47647
47645
|
GLCapabilityType.astc_webkit
|
|
47648
|
-
],
|
|
47646
|
+
], _obj1[DFDTransferFunction.sRGB] = [
|
|
47649
47647
|
GLCapabilityType.astc,
|
|
47650
47648
|
GLCapabilityType.astc_webkit
|
|
47651
|
-
],
|
|
47649
|
+
], _obj1), _obj9[KTX2TargetFormat.ETC] = (_obj2 = {}, _obj2[DFDTransferFunction.linear] = [
|
|
47652
47650
|
GLCapabilityType.etc,
|
|
47653
47651
|
GLCapabilityType.etc_webkit
|
|
47654
|
-
],
|
|
47652
|
+
], _obj2[DFDTransferFunction.sRGB] = [
|
|
47655
47653
|
GLCapabilityType.etc,
|
|
47656
47654
|
GLCapabilityType.etc_webkit
|
|
47657
|
-
],
|
|
47655
|
+
], _obj2), _obj9[KTX2TargetFormat.BC7] = (_obj3 = {}, _obj3[DFDTransferFunction.linear] = [
|
|
47658
47656
|
GLCapabilityType.bptc
|
|
47659
|
-
],
|
|
47657
|
+
], _obj3[DFDTransferFunction.sRGB] = [
|
|
47660
47658
|
GLCapabilityType.bptc
|
|
47661
|
-
],
|
|
47659
|
+
], _obj3), _obj9[KTX2TargetFormat.BC1_BC3] = (_obj4 = {}, _obj4[DFDTransferFunction.linear] = [
|
|
47662
47660
|
GLCapabilityType.s3tc
|
|
47663
|
-
],
|
|
47661
|
+
], _obj4[DFDTransferFunction.sRGB] = [
|
|
47664
47662
|
GLCapabilityType.s3tc_srgb
|
|
47665
|
-
],
|
|
47663
|
+
], _obj4), _obj9[KTX2TargetFormat.BC6H] = (_obj5 = {}, _obj5[DFDTransferFunction.linear] = [
|
|
47664
|
+
GLCapabilityType.bptc
|
|
47665
|
+
], _obj5), _obj9[KTX2TargetFormat.ASTC_HDR_4x4] = (_obj6 = {}, _obj6[DFDTransferFunction.linear] = [
|
|
47666
|
+
GLCapabilityType.astc_hdr
|
|
47667
|
+
], _obj6), _obj9[KTX2TargetFormat.R16G16B16A16] = (_obj7 = {}, _obj7[DFDTransferFunction.linear] = [
|
|
47668
|
+
GLCapabilityType.textureHalfFloat
|
|
47669
|
+
], _obj7), _obj9[KTX2TargetFormat.PVRTC] = (_obj8 = {}, _obj8[DFDTransferFunction.linear] = [
|
|
47666
47670
|
GLCapabilityType.pvrtc,
|
|
47667
47671
|
GLCapabilityType.pvrtc_webkit
|
|
47668
|
-
],
|
|
47672
|
+
], _obj8), _obj9);
|
|
47669
47673
|
exports.KTX2Loader = __decorate([
|
|
47670
47674
|
resourceLoader(AssetType.KTX2, [
|
|
47671
47675
|
"ktx2"
|
|
@@ -47695,11 +47699,6 @@
|
|
|
47695
47699
|
};
|
|
47696
47700
|
return KTX2ContentRestorer;
|
|
47697
47701
|
}(ContentRestorer);
|
|
47698
|
-
/** Used for initialize KTX2 transcoder. */ var KTX2Transcoder = /*#__PURE__*/ function(KTX2Transcoder) {
|
|
47699
|
-
/** BinomialLLC transcoder. */ KTX2Transcoder[KTX2Transcoder["BinomialLLC"] = 0] = "BinomialLLC";
|
|
47700
|
-
/** Khronos transcoder. */ KTX2Transcoder[KTX2Transcoder["Khronos"] = 1] = "Khronos";
|
|
47701
|
-
return KTX2Transcoder;
|
|
47702
|
-
}({});
|
|
47703
47702
|
/**
|
|
47704
47703
|
* @internal
|
|
47705
47704
|
*/ var GLTFContentRestorer = /*#__PURE__*/ function(ContentRestorer) {
|
|
@@ -48431,7 +48430,7 @@
|
|
|
48431
48430
|
}
|
|
48432
48431
|
}
|
|
48433
48432
|
}
|
|
48434
|
-
if (material.constructor === PBRMaterial
|
|
48433
|
+
if (material.constructor === PBRMaterial) {
|
|
48435
48434
|
if (emissiveTexture) {
|
|
48436
48435
|
GLTFMaterialParser._checkOtherTextureTransform(emissiveTexture, "Emissive");
|
|
48437
48436
|
context.get(GLTFParserType.Texture, emissiveTexture.index).then(function(texture) {
|
|
@@ -48990,7 +48989,7 @@
|
|
|
48990
48989
|
};
|
|
48991
48990
|
_proto._isSRGBColorSpace = function _isSRGBColorSpace(textureIndex, materials) {
|
|
48992
48991
|
return materials == null ? void 0 : materials.some(function(material) {
|
|
48993
|
-
var _material_emissiveTexture, _material_pbrMetallicRoughness_baseColorTexture, _material_pbrMetallicRoughness, _material_extensions_KHR_materials_sheen_sheenColorTexture, _material_extensions_KHR_materials_sheen, _material_extensions,
|
|
48992
|
+
var _material_emissiveTexture, _material_pbrMetallicRoughness_baseColorTexture, _material_pbrMetallicRoughness, _material_extensions_KHR_materials_sheen_sheenColorTexture, _material_extensions_KHR_materials_sheen, _material_extensions, _material_extensions_KHR_materials_specular_specularColorTexture, _material_extensions_KHR_materials_specular, _material_extensions1;
|
|
48994
48993
|
if (((_material_emissiveTexture = material.emissiveTexture) == null ? void 0 : _material_emissiveTexture.index) === textureIndex) {
|
|
48995
48994
|
return true;
|
|
48996
48995
|
}
|
|
@@ -49000,10 +48999,7 @@
|
|
|
49000
48999
|
if (((_material_extensions = material.extensions) == null ? void 0 : (_material_extensions_KHR_materials_sheen = _material_extensions.KHR_materials_sheen) == null ? void 0 : (_material_extensions_KHR_materials_sheen_sheenColorTexture = _material_extensions_KHR_materials_sheen.sheenColorTexture) == null ? void 0 : _material_extensions_KHR_materials_sheen_sheenColorTexture.index) === textureIndex) {
|
|
49001
49000
|
return true;
|
|
49002
49001
|
}
|
|
49003
|
-
if (((_material_extensions1 = material.extensions) == null ? void 0 : (
|
|
49004
|
-
return true;
|
|
49005
|
-
}
|
|
49006
|
-
if (((_material_extensions2 = material.extensions) == null ? void 0 : (_material_extensions_KHR_materials_pbrSpecularGlossiness1 = _material_extensions2.KHR_materials_pbrSpecularGlossiness) == null ? void 0 : (_material_extensions_KHR_materials_pbrSpecularGlossiness_specularGlossinessTexture = _material_extensions_KHR_materials_pbrSpecularGlossiness1.specularGlossinessTexture) == null ? void 0 : _material_extensions_KHR_materials_pbrSpecularGlossiness_specularGlossinessTexture.index) === textureIndex) {
|
|
49002
|
+
if (((_material_extensions1 = material.extensions) == null ? void 0 : (_material_extensions_KHR_materials_specular = _material_extensions1.KHR_materials_specular) == null ? void 0 : (_material_extensions_KHR_materials_specular_specularColorTexture = _material_extensions_KHR_materials_specular.specularColorTexture) == null ? void 0 : _material_extensions_KHR_materials_specular_specularColorTexture.index) === textureIndex) {
|
|
49007
49003
|
return true;
|
|
49008
49004
|
}
|
|
49009
49005
|
});
|
|
@@ -50092,7 +50088,7 @@
|
|
|
50092
50088
|
var _proto = ProjectLoader.prototype;
|
|
50093
50089
|
_proto.load = function load(item, resourceManager) {
|
|
50094
50090
|
var engine = resourceManager.engine;
|
|
50095
|
-
return new AssetPromise(function(resolve, reject) {
|
|
50091
|
+
return new AssetPromise(function(resolve, reject, onTaskCompeteProgress) {
|
|
50096
50092
|
resourceManager // @ts-ignore
|
|
50097
50093
|
._request(item.url, _extends({}, item, {
|
|
50098
50094
|
type: "json"
|
|
@@ -50102,7 +50098,7 @@
|
|
|
50102
50098
|
return resourceManager.load({
|
|
50103
50099
|
type: AssetType.Scene,
|
|
50104
50100
|
url: data.scene
|
|
50105
|
-
}).then(function(scene) {
|
|
50101
|
+
}).onProgress(onTaskCompeteProgress).then(function(scene) {
|
|
50106
50102
|
engine.sceneManager.activeScene = scene;
|
|
50107
50103
|
resolve();
|
|
50108
50104
|
});
|
|
@@ -50607,12 +50603,18 @@
|
|
|
50607
50603
|
var _proto = SceneLoader.prototype;
|
|
50608
50604
|
_proto.load = function load(item, resourceManager) {
|
|
50609
50605
|
var engine = resourceManager.engine;
|
|
50610
|
-
return new AssetPromise(function(resolve, reject) {
|
|
50606
|
+
return new AssetPromise(function(resolve, reject, setTaskCompleteProgress) {
|
|
50611
50607
|
resourceManager // @ts-ignore
|
|
50612
50608
|
._request(item.url, _extends({}, item, {
|
|
50613
50609
|
type: "json"
|
|
50614
50610
|
})).then(function(data) {
|
|
50615
|
-
|
|
50611
|
+
var scene = new Scene(engine);
|
|
50612
|
+
var context = new ParserContext(engine, ParserType.Scene, scene);
|
|
50613
|
+
var parser = new SceneParser(data, context, scene);
|
|
50614
|
+
parser._collectDependentAssets(data);
|
|
50615
|
+
context._setTaskCompleteProgress = setTaskCompleteProgress;
|
|
50616
|
+
parser.start();
|
|
50617
|
+
return parser.promise.then(function() {
|
|
50616
50618
|
var promises = [];
|
|
50617
50619
|
// parse ambient light
|
|
50618
50620
|
var ambient = data.scene.ambient;
|
|
@@ -50828,50 +50830,6 @@
|
|
|
50828
50830
|
KHR_materials_ior = __decorate([
|
|
50829
50831
|
registerGLTFExtension("KHR_materials_ior", GLTFExtensionMode.AdditiveParse)
|
|
50830
50832
|
], KHR_materials_ior);
|
|
50831
|
-
var KHR_materials_pbrSpecularGlossiness = /*#__PURE__*/ function(GLTFExtensionParser) {
|
|
50832
|
-
_inherits(KHR_materials_pbrSpecularGlossiness, GLTFExtensionParser);
|
|
50833
|
-
function KHR_materials_pbrSpecularGlossiness() {
|
|
50834
|
-
return GLTFExtensionParser.apply(this, arguments) || this;
|
|
50835
|
-
}
|
|
50836
|
-
var _proto = KHR_materials_pbrSpecularGlossiness.prototype;
|
|
50837
|
-
_proto.createAndParse = function createAndParse(context, schema, ownerSchema) {
|
|
50838
|
-
var engine = context.glTFResource.engine;
|
|
50839
|
-
var material = new PBRSpecularMaterial(engine);
|
|
50840
|
-
var diffuseFactor = schema.diffuseFactor, diffuseTexture = schema.diffuseTexture, specularFactor = schema.specularFactor, glossinessFactor = schema.glossinessFactor, specularGlossinessTexture = schema.specularGlossinessTexture;
|
|
50841
|
-
if (diffuseFactor) {
|
|
50842
|
-
material.baseColor.copyFromArray(diffuseFactor);
|
|
50843
|
-
}
|
|
50844
|
-
if (diffuseTexture) {
|
|
50845
|
-
context.get(GLTFParserType.Texture, diffuseTexture.index).then(function(texture) {
|
|
50846
|
-
material.baseTexture = texture;
|
|
50847
|
-
GLTFParser.executeExtensionsAdditiveAndParse(diffuseTexture.extensions, context, material, diffuseTexture);
|
|
50848
|
-
}).catch(function(e) {
|
|
50849
|
-
Logger.error("KHR_materials_pbrSpecularGlossiness: diffuse texture error", e);
|
|
50850
|
-
});
|
|
50851
|
-
}
|
|
50852
|
-
if (specularFactor) {
|
|
50853
|
-
material.specularColor.set(specularFactor[0], specularFactor[1], specularFactor[2], 1.0);
|
|
50854
|
-
}
|
|
50855
|
-
if (glossinessFactor !== undefined) {
|
|
50856
|
-
material.glossiness = glossinessFactor;
|
|
50857
|
-
}
|
|
50858
|
-
if (specularGlossinessTexture) {
|
|
50859
|
-
exports.GLTFMaterialParser._checkOtherTextureTransform(specularGlossinessTexture, "Specular glossiness");
|
|
50860
|
-
context.get(GLTFParserType.Texture, specularGlossinessTexture.index).then(function(texture) {
|
|
50861
|
-
material.specularGlossinessTexture = texture;
|
|
50862
|
-
}).catch(function(e) {
|
|
50863
|
-
Logger.error("KHR_materials_pbrSpecularGlossiness: specular glossiness texture error", e);
|
|
50864
|
-
});
|
|
50865
|
-
}
|
|
50866
|
-
material.name = ownerSchema.name;
|
|
50867
|
-
exports.GLTFMaterialParser._parseStandardProperty(context, material, ownerSchema);
|
|
50868
|
-
return material;
|
|
50869
|
-
};
|
|
50870
|
-
return KHR_materials_pbrSpecularGlossiness;
|
|
50871
|
-
}(GLTFExtensionParser);
|
|
50872
|
-
KHR_materials_pbrSpecularGlossiness = __decorate([
|
|
50873
|
-
registerGLTFExtension("KHR_materials_pbrSpecularGlossiness", GLTFExtensionMode.CreateAndParse)
|
|
50874
|
-
], KHR_materials_pbrSpecularGlossiness);
|
|
50875
50833
|
var KHR_materials_sheen = /*#__PURE__*/ function(GLTFExtensionParser) {
|
|
50876
50834
|
_inherits(KHR_materials_sheen, GLTFExtensionParser);
|
|
50877
50835
|
function KHR_materials_sheen() {
|
|
@@ -51218,6 +51176,40 @@
|
|
|
51218
51176
|
KHR_materials_iridescence = __decorate([
|
|
51219
51177
|
registerGLTFExtension("KHR_materials_iridescence", GLTFExtensionMode.AdditiveParse)
|
|
51220
51178
|
], KHR_materials_iridescence);
|
|
51179
|
+
var KHR_materials_specular = /*#__PURE__*/ function(GLTFExtensionParser) {
|
|
51180
|
+
_inherits(KHR_materials_specular, GLTFExtensionParser);
|
|
51181
|
+
function KHR_materials_specular() {
|
|
51182
|
+
return GLTFExtensionParser.apply(this, arguments) || this;
|
|
51183
|
+
}
|
|
51184
|
+
var _proto = KHR_materials_specular.prototype;
|
|
51185
|
+
_proto.additiveParse = function additiveParse(context, material, schema) {
|
|
51186
|
+
var _schema_specularFactor = schema.specularFactor, specularFactor = _schema_specularFactor === void 0 ? 1 : _schema_specularFactor, specularTexture = schema.specularTexture, specularColorFactor = schema.specularColorFactor, specularColorTexture = schema.specularColorTexture;
|
|
51187
|
+
material.specularIntensity = specularFactor;
|
|
51188
|
+
if (specularColorFactor) {
|
|
51189
|
+
material.specularColor.set(specularColorFactor[0], specularColorFactor[1], specularColorFactor[2], undefined);
|
|
51190
|
+
}
|
|
51191
|
+
if (specularTexture) {
|
|
51192
|
+
exports.GLTFMaterialParser._checkOtherTextureTransform(specularTexture, "Specular intensity texture");
|
|
51193
|
+
context.get(GLTFParserType.Texture, specularTexture.index).then(function(texture) {
|
|
51194
|
+
material.specularIntensityTexture = texture;
|
|
51195
|
+
}).catch(function(e) {
|
|
51196
|
+
Logger.error("KHR_materials_specular: specularTexture error", e);
|
|
51197
|
+
});
|
|
51198
|
+
}
|
|
51199
|
+
if (specularColorTexture) {
|
|
51200
|
+
exports.GLTFMaterialParser._checkOtherTextureTransform(specularColorTexture, "Specular color texture");
|
|
51201
|
+
context.get(GLTFParserType.Texture, specularColorTexture.index).then(function(texture) {
|
|
51202
|
+
material.specularColorTexture = texture;
|
|
51203
|
+
}).catch(function(e) {
|
|
51204
|
+
Logger.error("KHR_materials_specular: SpecularColorTexture error", e);
|
|
51205
|
+
});
|
|
51206
|
+
}
|
|
51207
|
+
};
|
|
51208
|
+
return KHR_materials_specular;
|
|
51209
|
+
}(GLTFExtensionParser);
|
|
51210
|
+
KHR_materials_specular = __decorate([
|
|
51211
|
+
registerGLTFExtension("KHR_materials_specular", GLTFExtensionMode.AdditiveParse)
|
|
51212
|
+
], KHR_materials_specular);
|
|
51221
51213
|
var EXT_texture_webp = /*#__PURE__*/ function(GLTFExtensionParser) {
|
|
51222
51214
|
_inherits(EXT_texture_webp, GLTFExtensionParser);
|
|
51223
51215
|
function EXT_texture_webp() {
|
|
@@ -51238,7 +51230,7 @@
|
|
|
51238
51230
|
], EXT_texture_webp);
|
|
51239
51231
|
|
|
51240
51232
|
//@ts-ignore
|
|
51241
|
-
var version = "1.
|
|
51233
|
+
var version = "1.6.0-alpha.0";
|
|
51242
51234
|
console.log("Galacean Engine Version: " + version);
|
|
51243
51235
|
for(var key in CoreObjects){
|
|
51244
51236
|
Loader.registerClass(key, CoreObjects[key]);
|
|
@@ -51374,7 +51366,6 @@
|
|
|
51374
51366
|
exports.JointLimits = JointLimits;
|
|
51375
51367
|
exports.JointMotor = JointMotor;
|
|
51376
51368
|
exports.KTX2TargetFormat = KTX2TargetFormat;
|
|
51377
|
-
exports.KTX2Transcoder = KTX2Transcoder;
|
|
51378
51369
|
exports.Keyframe = Keyframe;
|
|
51379
51370
|
exports.Keys = Keys;
|
|
51380
51371
|
exports.Layer = Layer;
|
|
@@ -51395,9 +51386,7 @@
|
|
|
51395
51386
|
exports.MeshTopology = MeshTopology;
|
|
51396
51387
|
exports.ModelMesh = ModelMesh;
|
|
51397
51388
|
exports.OverflowMode = OverflowMode;
|
|
51398
|
-
exports.PBRBaseMaterial = PBRBaseMaterial;
|
|
51399
51389
|
exports.PBRMaterial = PBRMaterial;
|
|
51400
|
-
exports.PBRSpecularMaterial = PBRSpecularMaterial;
|
|
51401
51390
|
exports.ParserContext = ParserContext;
|
|
51402
51391
|
exports.ParserType = ParserType;
|
|
51403
51392
|
exports.ParticleCompositeCurve = ParticleCompositeCurve;
|
|
@@ -51545,6 +51534,7 @@
|
|
|
51545
51534
|
exports.TrailMaterial = TrailMaterial;
|
|
51546
51535
|
exports.TrailRenderer = TrailRenderer;
|
|
51547
51536
|
exports.Transform = Transform;
|
|
51537
|
+
exports.TransformModifyFlags = TransformModifyFlags;
|
|
51548
51538
|
exports.UnlitMaterial = UnlitMaterial;
|
|
51549
51539
|
exports.Utils = Utils;
|
|
51550
51540
|
exports.Vector2 = Vector2;
|