@galacean/engine 1.4.9 → 1.4.10
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/browser.js +108 -97
- package/dist/browser.js.map +1 -1
- package/dist/browser.min.js +1 -1
- package/dist/browser.min.js.map +1 -1
- package/dist/main.js +1 -1
- package/dist/main.js.map +1 -1
- package/dist/module.js +1 -1
- package/dist/module.js.map +1 -1
- package/package.json +5 -5
package/dist/browser.js
CHANGED
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@@ -15227,7 +15227,7 @@
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15227
15227
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};
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15228
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_proto._createInstanceMaterial = function _createInstanceMaterial(material, index) {
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15229
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var insMaterial = material.clone();
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15230
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-
insMaterial.name =
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+
insMaterial.name = material.name + "(Instance)";
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this._addResourceReferCount(material, -1);
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this._addResourceReferCount(insMaterial, 1);
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this._materialsInstanced[index] = true;
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@@ -17191,6 +17191,7 @@
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_this = ReferResource.call(this, engine) || this, /** @internal */ _this._renderStates = [] // todo: later will as a part of shaderData when shader effect frame is OK, that is more powerful and flexible.
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, _this._shaderData = new ShaderData(ShaderDataGroup.Material);
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_this.shader = shader;
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+
_this.name = shader.name;
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return _this;
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}
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var _proto = Material.prototype;
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@@ -17198,7 +17199,7 @@
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* Clone and return the instance.
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*/ _proto.clone = function clone() {
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var dest = new Material(this._engine, this.shader);
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17201
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-
this.
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17202
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+
this._cloneToAndModifyName(dest);
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return dest;
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};
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/**
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@@ -17215,6 +17216,10 @@
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this.shaderData._addReferCount(value);
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this._shader._addReferCount(value);
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};
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+
_proto._cloneToAndModifyName = function _cloneToAndModifyName(target) {
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+
this.cloneTo(target);
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target.name = this.name + "(Clone)";
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+
};
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/**
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* @override
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*/ _proto._onDestroy = function _onDestroy() {
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@@ -17369,7 +17374,7 @@
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* Clone and return the instance.
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*/ _proto.clone = function clone() {
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var dest = new BaseMaterial(this._engine, this.shader);
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-
this.
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+
this._cloneToAndModifyName(dest);
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return dest;
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};
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/**
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@@ -17550,7 +17555,7 @@
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var _proto = BlinnPhongMaterial.prototype;
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_proto.clone = function clone() {
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var dest = new BlinnPhongMaterial(this._engine);
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-
this.
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+
this._cloneToAndModifyName(dest);
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return dest;
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};
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_create_class$2(BlinnPhongMaterial, [
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@@ -18006,7 +18011,7 @@
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* @inheritdoc
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*/ _proto.clone = function clone() {
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var dest = new PBRMaterial(this._engine);
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18009
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-
this.
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+
this._cloneToAndModifyName(dest);
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return dest;
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};
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_proto._onIridescenceRangeChanged = function _onIridescenceRangeChanged() {
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@@ -18471,7 +18476,7 @@
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* @inheritdoc
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*/ _proto.clone = function clone() {
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var dest = new PBRSpecularMaterial(this._engine);
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18474
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-
this.
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+
this._cloneToAndModifyName(dest);
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return dest;
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};
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_create_class$2(PBRSpecularMaterial, [
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@@ -18543,7 +18548,7 @@
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* @inheritdoc
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*/ _proto.clone = function clone() {
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var dest = new UnlitMaterial(this._engine);
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-
this.
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+
this._cloneToAndModifyName(dest);
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return dest;
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};
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_create_class$2(UnlitMaterial, [
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@@ -22175,7 +22180,7 @@
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}
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var _this;
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_this = EngineObject.call(this, engine) || this, /** The layer the entity belongs to. */ _this.layer = Layer.Layer0, /** @internal */ _this._isActiveInHierarchy = false, /** @internal */ _this._isActiveInScene = false, /** @internal */ _this._components = [], /** @internal */ _this._scripts = new DisorderedArray(), /** @internal */ _this._children = [], /** @internal */ _this._isRoot = false, /** @internal */ _this._isActive = true, /** @internal */ _this._siblingIndex = -1, /** @internal */ _this._isTemplate = false, /** @internal */ _this._updateFlagManager = new UpdateFlagManager(), _this._parent = null, _this._invModelMatrix = new Matrix();
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22178
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-
_this.name = name;
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22183
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+
_this.name = name != null ? name : "Entity";
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for(var i = 0, n = components.length; i < n; i++){
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_this.addComponent(components[i]);
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}
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@@ -22256,11 +22261,11 @@
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child = indexOrChild;
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}
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22258
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if (child._isRoot) {
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22259
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-
child._scene
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22264
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+
var oldScene = child._scene;
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+
Entity._removeFromChildren(oldScene._rootEntities, child);
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child._isRoot = false;
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this._addToChildrenList(index, child);
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child._parent = this;
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22263
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-
var oldScene = child._scene;
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var newScene = this._scene;
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var inActiveChangeFlag = ActiveChangeFlag.None;
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if (!this._isActiveInHierarchy) {
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@@ -22465,14 +22470,8 @@
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*/ _proto._removeFromParent = function _removeFromParent() {
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var oldParent = this._parent;
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if (oldParent != null) {
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22468
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-
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22469
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-
var index = this._siblingIndex;
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22470
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-
oldSibling.splice(index, 1);
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22471
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-
for(var n = oldSibling.length; index < n; index++){
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-
oldSibling[index]._siblingIndex--;
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-
}
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+
Entity._removeFromChildren(oldParent._children, this);
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this._parent = null;
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22475
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-
this._siblingIndex = -1;
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this._dispatchModify(EntityModifyFlags.Child, oldParent);
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}
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};
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@@ -22518,21 +22517,7 @@
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22518
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(_this__modifyFlagManager = this._modifyFlagManager) == null ? void 0 : _this__modifyFlagManager.dispatch(flag, param);
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};
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22520
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_proto._addToChildrenList = function _addToChildrenList(index, child) {
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22521
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-
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22522
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-
var childCount = children.length;
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22523
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-
if (index === undefined) {
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22524
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-
child._siblingIndex = childCount;
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22525
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-
children.push(child);
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22526
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-
} else {
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22527
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-
if (index < 0 || index > childCount) {
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-
throw "The index " + index + " is out of child list bounds " + childCount;
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-
}
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-
child._siblingIndex = index;
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22531
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-
children.splice(index, 0, child);
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22532
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-
for(var i = index + 1, n = childCount + 1; i < n; i++){
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-
children[i]._siblingIndex++;
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-
}
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22535
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-
}
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22520
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+
Entity._addToChildren(this._children, child, index);
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this._dispatchModify(EntityModifyFlags.Child, this);
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};
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_proto._setParent = function _setParent(parent, siblingIndex) {
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@@ -22711,6 +22696,39 @@
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}
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22712
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return entity;
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};
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+
/**
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22700
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+
* @internal
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22701
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+
*/ Entity._removeFromChildren = function _removeFromChildren(children, entity) {
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22702
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+
var count = children.length - 1;
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22703
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+
for(var i = entity._siblingIndex; i < count; i++){
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22704
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+
var child = children[i + 1];
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+
children[i] = child;
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22706
|
+
child._siblingIndex = i;
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22707
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+
}
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22708
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+
children.length = count;
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+
entity._siblingIndex = -1;
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+
};
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+
/**
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+
* @internal
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22713
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+
*/ Entity._addToChildren = function _addToChildren(children, entity, index) {
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22714
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+
var childCount = children.length;
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22715
|
+
children.length = childCount + 1;
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22716
|
+
if (index === undefined) {
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22717
|
+
children[childCount] = entity;
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22718
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+
entity._siblingIndex = childCount;
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22719
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+
} else {
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22720
|
+
if (index < 0 || index > childCount) {
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22721
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+
throw "The index " + index + " is out of child list bounds " + childCount;
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22722
|
+
}
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22723
|
+
for(var i = childCount; i > index; i--){
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22724
|
+
var swapChild = children[i - 1];
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22725
|
+
swapChild._siblingIndex = i;
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22726
|
+
children[i] = swapChild;
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22727
|
+
}
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22728
|
+
entity._siblingIndex = index;
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22729
|
+
children[index] = entity;
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22730
|
+
}
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22731
|
+
};
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22714
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_create_class$2(Entity, [
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22715
22733
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{
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22716
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key: "transform",
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@@ -31671,11 +31689,11 @@
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var oldScene = entity._scene;
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31672
31690
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if (oldScene !== this) {
|
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31673
31691
|
if (oldScene && isRoot) {
|
|
31674
|
-
oldScene.
|
|
31692
|
+
Entity._removeFromChildren(oldScene._rootEntities, entity);
|
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31675
31693
|
}
|
|
31676
|
-
this.
|
|
31694
|
+
Entity._addToChildren(this._rootEntities, entity, index);
|
|
31677
31695
|
} else if (!isRoot) {
|
|
31678
|
-
this.
|
|
31696
|
+
Entity._addToChildren(this._rootEntities, entity, index);
|
|
31679
31697
|
}
|
|
31680
31698
|
// Process entity active/inActive
|
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31681
31699
|
var inActiveChangeFlag = ActiveChangeFlag.None;
|
|
@@ -31702,7 +31720,7 @@
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31702
31720
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* @param entity - The root entity to remove
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31703
31721
|
*/ _proto.removeRootEntity = function removeRootEntity(entity) {
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|
31704
31722
|
if (entity._isRoot && entity._scene == this) {
|
|
31705
|
-
this.
|
|
31723
|
+
Entity._removeFromChildren(this._rootEntities, entity);
|
|
31706
31724
|
entity._isRoot = false;
|
|
31707
31725
|
var inActiveChangeFlag = ActiveChangeFlag.None;
|
|
31708
31726
|
this._isActiveInEngine && entity._isActiveInHierarchy && (inActiveChangeFlag |= ActiveChangeFlag.Hierarchy);
|
|
@@ -31801,17 +31819,6 @@
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|
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31801
31819
|
};
|
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31802
31820
|
/**
|
|
31803
31821
|
* @internal
|
|
31804
|
-
*/ _proto._removeFromEntityList = function _removeFromEntityList(entity) {
|
|
31805
|
-
var rootEntities = this._rootEntities;
|
|
31806
|
-
var index = entity._siblingIndex;
|
|
31807
|
-
rootEntities.splice(index, 1);
|
|
31808
|
-
for(var n = rootEntities.length; index < n; index++){
|
|
31809
|
-
rootEntities[index]._siblingIndex--;
|
|
31810
|
-
}
|
|
31811
|
-
entity._siblingIndex = -1;
|
|
31812
|
-
};
|
|
31813
|
-
/**
|
|
31814
|
-
* @internal
|
|
31815
31822
|
*/ _proto._onDestroy = function _onDestroy() {
|
|
31816
31823
|
EngineObject.prototype._onDestroy.call(this);
|
|
31817
31824
|
// Remove from sceneManager
|
|
@@ -31828,23 +31835,6 @@
|
|
|
31828
31835
|
var allCreatedScenes = sceneManager._allCreatedScenes;
|
|
31829
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|
allCreatedScenes.splice(allCreatedScenes.indexOf(this), 1);
|
|
31830
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|
};
|
|
31831
|
-
_proto._addToRootEntityList = function _addToRootEntityList(index, rootEntity) {
|
|
31832
|
-
var rootEntities = this._rootEntities;
|
|
31833
|
-
var rootEntityCount = rootEntities.length;
|
|
31834
|
-
if (index === undefined) {
|
|
31835
|
-
rootEntity._siblingIndex = rootEntityCount;
|
|
31836
|
-
rootEntities.push(rootEntity);
|
|
31837
|
-
} else {
|
|
31838
|
-
if (index < 0 || index > rootEntityCount) {
|
|
31839
|
-
throw "The index " + index + " is out of child list bounds " + rootEntityCount;
|
|
31840
|
-
}
|
|
31841
|
-
rootEntity._siblingIndex = index;
|
|
31842
|
-
rootEntities.splice(index, 0, rootEntity);
|
|
31843
|
-
for(var i = index + 1, n = rootEntityCount + 1; i < n; i++){
|
|
31844
|
-
rootEntities[i]._siblingIndex++;
|
|
31845
|
-
}
|
|
31846
|
-
}
|
|
31847
|
-
};
|
|
31848
31838
|
_proto._computeLinearFogParams = function _computeLinearFogParams(fogStart, fogEnd) {
|
|
31849
31839
|
var fogRange = fogEnd - fogStart;
|
|
31850
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|
var fogParams = this._fogParams;
|
|
@@ -35841,7 +35831,7 @@
|
|
|
35841
35831
|
var _proto = SkyBoxMaterial.prototype;
|
|
35842
35832
|
_proto.clone = function clone() {
|
|
35843
35833
|
var dest = new SkyBoxMaterial(this._engine);
|
|
35844
|
-
this.
|
|
35834
|
+
this._cloneToAndModifyName(dest);
|
|
35845
35835
|
return dest;
|
|
35846
35836
|
};
|
|
35847
35837
|
_create_class$2(SkyBoxMaterial, [
|
|
@@ -35946,7 +35936,7 @@
|
|
|
35946
35936
|
* @inheritDoc
|
|
35947
35937
|
*/ _proto.clone = function clone() {
|
|
35948
35938
|
var dest = new SkyProceduralMaterial(this._engine);
|
|
35949
|
-
this.
|
|
35939
|
+
this._cloneToAndModifyName(dest);
|
|
35950
35940
|
return dest;
|
|
35951
35941
|
};
|
|
35952
35942
|
_create_class$2(SkyProceduralMaterial, [
|
|
@@ -36835,6 +36825,13 @@
|
|
|
36835
36825
|
return this.constant;
|
|
36836
36826
|
case ParticleCurveMode.TwoConstants:
|
|
36837
36827
|
return this.constantMin + (this.constantMax - this.constantMin) * lerpFactor;
|
|
36828
|
+
case ParticleCurveMode.Curve:
|
|
36829
|
+
var _this_curve;
|
|
36830
|
+
return (_this_curve = this.curve) == null ? void 0 : _this_curve._evaluate(time);
|
|
36831
|
+
case ParticleCurveMode.TwoCurves:
|
|
36832
|
+
var _this_curveMin, _this_curveMax;
|
|
36833
|
+
var min = (_this_curveMin = this.curveMin) == null ? void 0 : _this_curveMin._evaluate(time);
|
|
36834
|
+
return min + (((_this_curveMax = this.curveMax) == null ? void 0 : _this_curveMax._evaluate(time)) - min) * lerpFactor;
|
|
36838
36835
|
}
|
|
36839
36836
|
};
|
|
36840
36837
|
/**
|
|
@@ -37668,9 +37665,10 @@
|
|
|
37668
37665
|
* Remove a key from the curve.
|
|
37669
37666
|
* @param index - The remove key index
|
|
37670
37667
|
*/ _proto.removeKey = function removeKey(index) {
|
|
37671
|
-
this._keys
|
|
37668
|
+
var keys = this._keys;
|
|
37669
|
+
var removeKey = keys[index];
|
|
37670
|
+
keys.splice(index, 1);
|
|
37672
37671
|
this._typeArrayDirty = true;
|
|
37673
|
-
var removeKey = this._keys[index];
|
|
37674
37672
|
removeKey._unRegisterOnValueChanged(this._updateDispatch);
|
|
37675
37673
|
this._updateDispatch();
|
|
37676
37674
|
};
|
|
@@ -37686,6 +37684,29 @@
|
|
|
37686
37684
|
};
|
|
37687
37685
|
/**
|
|
37688
37686
|
* @internal
|
|
37687
|
+
*/ _proto._evaluate = function _evaluate(normalizedAge) {
|
|
37688
|
+
var keys = this.keys;
|
|
37689
|
+
var length = keys.length;
|
|
37690
|
+
for(var i = 0; i < length; i++){
|
|
37691
|
+
var key = keys[i];
|
|
37692
|
+
var time = key.time;
|
|
37693
|
+
if (normalizedAge <= time) {
|
|
37694
|
+
if (i === 0) {
|
|
37695
|
+
// Small than first key
|
|
37696
|
+
return key.value;
|
|
37697
|
+
} else {
|
|
37698
|
+
// Between two keys
|
|
37699
|
+
var _keys_ = keys[i - 1], lastTime = _keys_.time, lastValue = _keys_.value;
|
|
37700
|
+
var age = (normalizedAge - lastTime) / (time - lastTime);
|
|
37701
|
+
return lastValue + (key.value - lastValue) * age;
|
|
37702
|
+
}
|
|
37703
|
+
}
|
|
37704
|
+
}
|
|
37705
|
+
// Large than last key
|
|
37706
|
+
return keys[length - 1].value;
|
|
37707
|
+
};
|
|
37708
|
+
/**
|
|
37709
|
+
* @internal
|
|
37689
37710
|
*/ _proto._getTypeArray = function _getTypeArray() {
|
|
37690
37711
|
var typeArray = this._typeArray || (this._typeArray = new Float32Array(4 * 2));
|
|
37691
37712
|
if (this._typeArrayDirty) {
|
|
@@ -38293,7 +38314,7 @@
|
|
|
38293
38314
|
};
|
|
38294
38315
|
/**
|
|
38295
38316
|
* @internal
|
|
38296
|
-
*/ _proto._emit = function _emit(
|
|
38317
|
+
*/ _proto._emit = function _emit(playTime, count) {
|
|
38297
38318
|
if (this.emission.enabled) {
|
|
38298
38319
|
// Wait the existing particles to be retired
|
|
38299
38320
|
var notRetireParticleCount = this._getNotRetiredParticleCount();
|
|
@@ -38306,7 +38327,7 @@
|
|
|
38306
38327
|
var shape = this.emission.shape;
|
|
38307
38328
|
for(var i = 0; i < count; i++){
|
|
38308
38329
|
if (shape == null ? void 0 : shape.enabled) {
|
|
38309
|
-
shape._generatePositionAndDirection(this.emission._shapeRand,
|
|
38330
|
+
shape._generatePositionAndDirection(this.emission._shapeRand, playTime, position, direction);
|
|
38310
38331
|
var positionScale = this.main._getPositionScale();
|
|
38311
38332
|
position.multiply(positionScale);
|
|
38312
38333
|
direction.normalize().multiply(positionScale);
|
|
@@ -38314,7 +38335,7 @@
|
|
|
38314
38335
|
position.set(0, 0, 0);
|
|
38315
38336
|
direction.set(0, 0, -1);
|
|
38316
38337
|
}
|
|
38317
|
-
this._addNewParticle(position, direction, transform,
|
|
38338
|
+
this._addNewParticle(position, direction, transform, playTime);
|
|
38318
38339
|
}
|
|
38319
38340
|
}
|
|
38320
38341
|
};
|
|
@@ -38629,7 +38650,7 @@
|
|
|
38629
38650
|
this._transformedBoundsArray[previousFreeElement * ParticleBufferUtils.boundsFloatStride + boundsTimeOffset] = this._playTime;
|
|
38630
38651
|
}
|
|
38631
38652
|
};
|
|
38632
|
-
_proto._addNewParticle = function _addNewParticle(position, direction, transform,
|
|
38653
|
+
_proto._addNewParticle = function _addNewParticle(position, direction, transform, playTime) {
|
|
38633
38654
|
var firstFreeElement = this._firstFreeElement;
|
|
38634
38655
|
var nextFreeElement = firstFreeElement + 1;
|
|
38635
38656
|
if (nextFreeElement >= this._currentParticleCount) {
|
|
@@ -38659,35 +38680,30 @@
|
|
|
38659
38680
|
var instanceVertices = this._instanceVertices;
|
|
38660
38681
|
var offset = firstFreeElement * ParticleBufferUtils.instanceVertexFloatStride;
|
|
38661
38682
|
// Position
|
|
38662
|
-
instanceVertices
|
|
38663
|
-
instanceVertices[offset + 1] = position.y;
|
|
38664
|
-
instanceVertices[offset + 2] = position.z;
|
|
38683
|
+
position.copyToArray(instanceVertices, offset);
|
|
38665
38684
|
// Start life time
|
|
38666
38685
|
instanceVertices[offset + ParticleBufferUtils.startLifeTimeOffset] = main.startLifetime.evaluate(undefined, main._startLifeTimeRand.random());
|
|
38667
38686
|
// Direction
|
|
38668
|
-
instanceVertices
|
|
38669
|
-
instanceVertices[offset + 5] = direction.y;
|
|
38670
|
-
instanceVertices[offset + 6] = direction.z;
|
|
38687
|
+
direction.copyToArray(instanceVertices, offset + 4);
|
|
38671
38688
|
// Time
|
|
38672
|
-
instanceVertices[offset + ParticleBufferUtils.timeOffset] =
|
|
38689
|
+
instanceVertices[offset + ParticleBufferUtils.timeOffset] = playTime;
|
|
38673
38690
|
// Color
|
|
38674
38691
|
var startColor = ParticleGenerator._tempColor0;
|
|
38675
38692
|
main.startColor.evaluate(undefined, main._startColorRand.random(), startColor);
|
|
38676
38693
|
if (this._renderer.engine.settings.colorSpace === ColorSpace.Linear) {
|
|
38677
38694
|
startColor.toLinear(startColor);
|
|
38678
38695
|
}
|
|
38679
|
-
instanceVertices
|
|
38680
|
-
|
|
38681
|
-
|
|
38682
|
-
instanceVertices[offset + 11] = startColor.a;
|
|
38696
|
+
startColor.copyToArray(instanceVertices, offset + 8);
|
|
38697
|
+
var duration = this.main.duration;
|
|
38698
|
+
var normalizedEmitAge = playTime % duration / duration;
|
|
38683
38699
|
// Start size
|
|
38684
38700
|
var startSizeRand = main._startSizeRand;
|
|
38685
38701
|
if (main.startSize3D) {
|
|
38686
|
-
instanceVertices[offset + 12] = main.startSizeX.evaluate(
|
|
38687
|
-
instanceVertices[offset + 13] = main.startSizeY.evaluate(
|
|
38688
|
-
instanceVertices[offset + 14] = main.startSizeZ.evaluate(
|
|
38702
|
+
instanceVertices[offset + 12] = main.startSizeX.evaluate(normalizedEmitAge, startSizeRand.random());
|
|
38703
|
+
instanceVertices[offset + 13] = main.startSizeY.evaluate(normalizedEmitAge, startSizeRand.random());
|
|
38704
|
+
instanceVertices[offset + 14] = main.startSizeZ.evaluate(normalizedEmitAge, startSizeRand.random());
|
|
38689
38705
|
} else {
|
|
38690
|
-
var size = main.startSize.evaluate(
|
|
38706
|
+
var size = main.startSize.evaluate(normalizedEmitAge, startSizeRand.random());
|
|
38691
38707
|
instanceVertices[offset + 12] = size;
|
|
38692
38708
|
instanceVertices[offset + 13] = size;
|
|
38693
38709
|
instanceVertices[offset + 14] = size;
|
|
@@ -38740,14 +38756,9 @@
|
|
|
38740
38756
|
}
|
|
38741
38757
|
if (this.main.simulationSpace === ParticleSimulationSpace.World) {
|
|
38742
38758
|
// Simulation world position
|
|
38743
|
-
instanceVertices
|
|
38744
|
-
instanceVertices[offset + 28] = pos.y;
|
|
38745
|
-
instanceVertices[offset + 29] = pos.z;
|
|
38759
|
+
pos.copyToArray(instanceVertices, offset + 27);
|
|
38746
38760
|
// Simulation world position
|
|
38747
|
-
instanceVertices
|
|
38748
|
-
instanceVertices[offset + 31] = rot.y;
|
|
38749
|
-
instanceVertices[offset + 32] = rot.z;
|
|
38750
|
-
instanceVertices[offset + 33] = rot.w;
|
|
38761
|
+
rot.copyToArray(instanceVertices, offset + 30);
|
|
38751
38762
|
}
|
|
38752
38763
|
// Simulation UV
|
|
38753
38764
|
if (textureSheetAnimation.enabled) {
|
|
@@ -39116,7 +39127,7 @@
|
|
|
39116
39127
|
* @inheritdoc
|
|
39117
39128
|
*/ _proto.clone = function clone() {
|
|
39118
39129
|
var dest = new ParticleMaterial(this._engine);
|
|
39119
|
-
this.
|
|
39130
|
+
this._cloneToAndModifyName(dest);
|
|
39120
39131
|
return dest;
|
|
39121
39132
|
};
|
|
39122
39133
|
_create_class$2(ParticleMaterial, [
|
|
@@ -47130,7 +47141,7 @@
|
|
|
47130
47141
|
*/ GLTFMaterialParser._checkOtherTextureTransform = function _checkOtherTextureTransform(texture, textureName) {
|
|
47131
47142
|
var _texture_extensions;
|
|
47132
47143
|
if ((_texture_extensions = texture.extensions) == null ? void 0 : _texture_extensions.KHR_texture_transform) {
|
|
47133
|
-
Logger.warn("" + textureName + " texture
|
|
47144
|
+
Logger.warn("" + textureName + " texture ignore KHR_texture_transform extension.");
|
|
47134
47145
|
}
|
|
47135
47146
|
};
|
|
47136
47147
|
/**
|
|
@@ -50042,7 +50053,7 @@
|
|
|
50042
50053
|
], EXT_texture_webp);
|
|
50043
50054
|
|
|
50044
50055
|
//@ts-ignore
|
|
50045
|
-
var version = "1.4.
|
|
50056
|
+
var version = "1.4.10";
|
|
50046
50057
|
console.log("Galacean Engine Version: " + version);
|
|
50047
50058
|
for(var key in CoreObjects){
|
|
50048
50059
|
Loader.registerClass(key, CoreObjects[key]);
|