@galacean/engine 1.3.6 → 1.3.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/browser.js +53 -47
- package/dist/browser.js.map +1 -1
- package/dist/browser.min.js +1 -1
- package/dist/browser.min.js.map +1 -1
- package/dist/main.js +1 -1
- package/dist/miniprogram.js +1 -1
- package/dist/module.js +1 -1
- package/package.json +5 -5
package/dist/browser.js
CHANGED
|
@@ -7138,7 +7138,7 @@
|
|
|
7138
7138
|
var rotation_over_lifetime_module = "#define GLSLIFY 1\n#if defined(RENDERER_ROL_CONSTANT_MODE) || defined(RENDERER_ROL_CURVE_MODE)\n#ifdef RENDERER_ROL_CURVE_MODE\nuniform vec2 renderer_ROLMaxCurveZ[4];\n#ifdef RENDERER_ROL_IS_RANDOM_TWO\nuniform vec2 renderer_ROLMinCurveZ[4];\n#endif\n#else\nuniform vec3 renderer_ROLMaxConst;\n#ifdef RENDERER_ROL_IS_RANDOM_TWO\nuniform vec3 renderer_ROLMinConst;\n#endif\n#endif\n#endif\nfloat computeParticleRotationFloat(in float rotation,in float age,in float normalizedAge){\n#if defined(RENDERER_ROL_CONSTANT_MODE) || defined(RENDERER_ROL_CURVE_MODE)\n#ifdef RENDERER_ROL_CURVE_MODE\nfloat lifeRotation=evaluateParticleCurveCumulative(renderer_ROLMaxCurveZ,normalizedAge);\n#ifdef RENDERER_ROL_IS_RANDOM_TWO\nlifeRotation=mix(evaluateParticleCurveCumulative(renderer_ROLMinCurveZ,normalizedAge),lifeRotation,a_Random0.w);\n#endif\nrotation+=lifeRotation*a_ShapePositionStartLifeTime.w;\n#else\nfloat lifeRotation=renderer_ROLMaxConst.z;\n#ifdef RENDERER_ROL_IS_RANDOM_TWO\nlifeRotation=mix(renderer_ROLMinConst.z,lifeRotation,a_Random0.w);\n#endif\nrotation+=lifeRotation*age;\n#endif\n#endif\nreturn rotation;}\n#if defined(RENDERER_MODE_MESH) && (defined(ROTATION_OVER_LIFETIME) || defined(ROTATION_OVER_LIFETIME_SEPARATE))\nvec3 computeParticleRotationVec3(in vec3 rotation,in float age,in float normalizedAge){\n#ifdef ROTATION_OVER_LIFETIME\n#ifdef ROTATION_OVER_LIFETIME_CONSTANT\nfloat ageRot=u_ROLAngularVelocityConst*age;rotation+=ageRot;\n#endif\n#ifdef ROTATION_OVER_LIFETIME_CURVE\nrotation+=getTotalValueFromGradientFloat(u_ROLAngularVelocityGradient,normalizedAge);\n#endif\n#ifdef ROTATION_OVER_LIFETIME_RANDOM_CONSTANTS\nfloat ageRot=mix(u_ROLAngularVelocityConst,u_ROLAngularVelocityConstMax,a_Random0.w)*age;rotation+=ageRot;\n#endif\n#ifdef ROTATION_OVER_LIFETIME_RANDOM_CURVES\nrotation+=mix(getTotalValueFromGradientFloat(u_ROLAngularVelocityGradient,normalizedAge),getTotalValueFromGradientFloat(u_ROLAngularVelocityGradientMax,normalizedAge),a_Random0.w);\n#endif\n#endif\n#ifdef ROTATION_OVER_LIFETIME_SEPARATE\n#ifdef ROTATION_OVER_LIFETIME_CONSTANT\nvec3 ageRot=u_ROLAngularVelocityConstSeparate*age;rotation+=ageRot;\n#endif\n#ifdef ROTATION_OVER_LIFETIME_CURVE\nrotation+=vec3(getTotalValueFromGradientFloat(u_ROLAngularVelocityGradientX,normalizedAge),getTotalValueFromGradientFloat(u_ROLAngularVelocityGradientY,normalizedAge),getTotalValueFromGradientFloat(u_ROLAngularVelocityGradientZ,normalizedAge));\n#endif\n#ifdef ROTATION_OVER_LIFETIME_RANDOM_CONSTANTS\nvec3 ageRot=mix(u_ROLAngularVelocityConstSeparate,renderer_ROLMaxConst,a_Random0.w)*age;rotation+=ageRot;\n#endif\n#ifdef ROTATION_OVER_LIFETIME_RANDOM_CURVES\nrotation+=vec3(mix(getTotalValueFromGradientFloat(u_ROLAngularVelocityGradientX,normalizedAge),getTotalValueFromGradientFloat(renderer_ROLMaxCurveX,normalizedAge),a_Random0.w),mix(getTotalValueFromGradientFloat(u_ROLAngularVelocityGradientY,normalizedAge),getTotalValueFromGradientFloat(renderer_ROLMaxCurveY,normalizedAge),a_Random0.w),mix(getTotalValueFromGradientFloat(u_ROLAngularVelocityGradientZ,normalizedAge),getTotalValueFromGradientFloat(renderer_ROLMaxCurveZ,normalizedAge),a_Random0.w));\n#endif\n#endif\nreturn rotation;}\n#endif\n"; // eslint-disable-line
|
|
7139
7139
|
var size_over_lifetime_module = "#define GLSLIFY 1\n#ifdef RENDERER_SOL_CURVE_MODE\nuniform vec2 renderer_SOLMaxCurveX[4];\n#ifdef RENDERER_SOL_IS_SEPARATE\nuniform vec2 renderer_SOLMaxCurveY[4];uniform vec2 renderer_SOLMaxCurveZ[4];\n#endif\n#ifdef RENDERER_SOL_IS_RANDOM_TWO\nuniform vec2 renderer_SOLMinCurveX[4];\n#ifdef RENDERER_SOL_IS_SEPARATE\nuniform vec2 renderer_SOLMinCurveY[4];uniform vec2 renderer_SOLMinCurveZ[4];\n#endif\n#endif\n#endif\nvec2 computeParticleSizeBillboard(in vec2 size,in float normalizedAge){\n#ifdef RENDERER_SOL_CURVE_MODE\nfloat lifeSizeX=evaluateParticleCurve(renderer_SOLMaxCurveX,normalizedAge);\n#ifdef RENDERER_SOL_IS_RANDOM_TWO\nlifeSizeX=mix(evaluateParticleCurve(renderer_SOLMinCurveX,normalizedAge),lifeSizeX,a_Random0.z);\n#endif\n#ifdef RENDERER_SOL_IS_SEPARATE\nfloat lifeSizeY=evaluateParticleCurve(renderer_SOLMaxCurveY,normalizedAge);\n#ifdef RENDERER_SOL_IS_RANDOM_TWO\nlifeSizeY=mix(evaluateParticleCurve(renderer_SOLMinCurveY,normalizedAge),lifeSizeY,a_Random0.z);\n#endif\nsize*=vec2(lifeSizeX,lifeSizeY);\n#else\nsize*=lifeSizeX;\n#endif\n#endif\nreturn size;}\n#ifdef RENDERER_MODE_MESH\nvec3 computeParticleSizeMesh(in vec3 size,in float normalizedAge){\n#ifdef RENDERER_SOL_CURVE\nsize*=evaluateParticleCurve(renderer_SOLMaxCurveX,normalizedAge);\n#endif\n#ifdef RENDERER_SOL_RANDOM_CURVES\nsize*=mix(evaluateParticleCurve(renderer_SOLMaxCurveX,normalizedAge),evaluateParticleCurve(u_SOLSizeGradientMax,normalizedAge),a_Random0.z);\n#endif\n#ifdef RENDERER_SOL_CURVE_SEPARATE\nsize*=vec3(evaluateParticleCurve(renderer_SOLMinCurveX,normalizedAge),evaluateParticleCurve(renderer_SOLMinCurveY,normalizedAge),evaluateParticleCurve(renderer_SOLMinCurveZ,normalizedAge));\n#endif\n#ifdef RENDERER_SOL_RANDOM_CURVES_SEPARATE\nsize*=vec3(mix(evaluateParticleCurve(renderer_SOLMinCurveX,normalizedAge),evaluateParticleCurve(renderer_SOLMaxCurveX,normalizedAge),a_Random0.z),mix(evaluateParticleCurve(renderer_SOLMinCurveY,normalizedAge),evaluateParticleCurve(renderer_SOLMaxCurveY,normalizedAge),a_Random0.z),mix(evaluateParticleCurve(renderer_SOLMinCurveZ,normalizedAge),evaluateParticleCurve(renderer_SOLMaxCurveZ,normalizedAge),a_Random0.z));\n#endif\nreturn size;}\n#endif\n"; // eslint-disable-line
|
|
7140
7140
|
var color_over_lifetime_module = "#define GLSLIFY 1\n#if defined(RENDERER_COL_GRADIENT) || defined(RENDERER_COL_RANDOM_GRADIENTS)\nuniform vec4 renderer_COLMaxGradientColor[4];uniform vec2 renderer_COLMaxGradientAlpha[4];\n#ifdef RENDERER_COL_RANDOM_GRADIENTS\nuniform vec4 renderer_COLMinGradientColor[4];uniform vec2 renderer_COLMinGradientAlpha[4];\n#endif\nuniform vec4 renderer_COLGradientKeysMaxTime;\n#endif\n#if defined(RENDERER_COL_GRADIENT) || defined(RENDERER_COL_RANDOM_GRADIENTS)\nvec4 evaluateParticleGradient(in vec4 colorKeys[4],in float colorKeysMaxTime,in vec2 alphaKeys[4],in float alphaKeysMaxTime,in float normalizedAge){vec4 value;float alphaAge=min(normalizedAge,alphaKeysMaxTime);for(int i=0;i<4;i++){vec2 key=alphaKeys[i];float time=key.x;if(alphaAge<=time){if(i==0){value.a=alphaKeys[0].y;}else{vec2 lastKey=alphaKeys[i-1];float lastTime=lastKey.x;float age=(alphaAge-lastTime)/(time-lastTime);value.a=mix(lastKey.y,key.y,age);}break;}}float colorAge=min(normalizedAge,colorKeysMaxTime);for(int i=0;i<4;i++){vec4 key=colorKeys[i];float time=key.x;if(colorAge<=time){if(i==0){value.rgb=colorKeys[0].yzw;}else{vec4 lastKey=colorKeys[i-1];float lastTime=lastKey.x;float age=(colorAge-lastTime)/(time-lastTime);value.rgb=mix(lastKey.yzw,key.yzw,age);}break;}}return value;}\n#endif\nvec4 computeParticleColor(in vec4 color,in float normalizedAge){\n#if defined(RENDERER_COL_GRADIENT) || defined(RENDERER_COL_RANDOM_GRADIENTS)\nvec4 gradientColor=evaluateParticleGradient(renderer_COLMaxGradientColor,renderer_COLGradientKeysMaxTime.z,renderer_COLMaxGradientAlpha,renderer_COLGradientKeysMaxTime.w,normalizedAge);\n#endif\n#ifdef RENDERER_COL_RANDOM_GRADIENTS\ngradientColor=mix(evaluateParticleGradient(renderer_COLMinGradientColor,renderer_COLGradientKeysMaxTime.x,renderer_COLMinGradientAlpha,renderer_COLGradientKeysMaxTime.y,normalizedAge),gradientColor,a_Random0.y);\n#endif\n#if defined(RENDERER_COL_GRADIENT) || defined(RENDERER_COL_RANDOM_GRADIENTS)\ncolor*=gradientColor;\n#endif\nreturn color;}"; // eslint-disable-line
|
|
7141
|
-
var texture_sheet_animation_module = "#define GLSLIFY 1\n#if defined(RENDERER_TSA_FRAME_CURVE) || defined(RENDERER_TSA_FRAME_RANDOM_CURVES)\nuniform float renderer_TSACycles;uniform vec3 renderer_TSATillingParams;uniform vec2 renderer_TSAFrameMaxCurve[4];\n#
|
|
7141
|
+
var texture_sheet_animation_module = "#define GLSLIFY 1\n#if defined(RENDERER_TSA_FRAME_CURVE) || defined(RENDERER_TSA_FRAME_RANDOM_CURVES)\nuniform float renderer_TSACycles;uniform vec3 renderer_TSATillingParams;uniform vec2 renderer_TSAFrameMaxCurve[4];\n#ifdef RENDERER_TSA_FRAME_RANDOM_CURVES\nuniform vec2 renderer_TSAFrameMinCurve[4];\n#endif\n#endif\nvec2 computeParticleUV(in vec2 uv,in float normalizedAge){\n#if defined(RENDERER_TSA_FRAME_CURVE) || defined(RENDERER_TSA_FRAME_RANDOM_CURVES)\nfloat scaledNormalizedAge=normalizedAge*renderer_TSACycles;float cycleNormalizedAge=scaledNormalizedAge-floor(scaledNormalizedAge);float normalizedFrame=evaluateParticleCurve(renderer_TSAFrameMaxCurve,cycleNormalizedAge);\n#ifdef RENDERER_TSA_FRAME_RANDOM_CURVES\nnormalizedFrame=mix(evaluateParticleCurve(renderer_TSAFrameMinCurve,cycleNormalizedAge),normalizedFrame,a_Random1.x);\n#endif\nfloat frame=floor(normalizedFrame*renderer_TSATillingParams.z);float tileRow=frame*renderer_TSATillingParams.x;float floorTotalULength=floor(tileRow);uv.x+=tileRow-tileRowIndex;uv.y+=tileRowIndex*renderer_TSATillingParams.y;\n#endif\nreturn uv;}"; // eslint-disable-line
|
|
7142
7142
|
var sphere_billboard = "#define GLSLIFY 1\n#ifdef RENDERER_MODE_SPHERE_BILLBOARD\nvec2 corner=a_CornerTextureCoordinate.xy+renderer_PivotOffset.xy;vec3 sideVector=normalize(cross(camera_Forward,camera_Up));vec3 upVector=normalize(cross(sideVector,camera_Forward));corner*=computeParticleSizeBillboard(a_StartSize.xy,normalizedAge);\n#if defined(RENDERER_ROL_CONSTANT_MODE) || defined(RENDERER_ROL_CURVE_MODE)\nif(renderer_ThreeDStartRotation){vec3 rotation=vec3(a_StartRotation0.xy,computeParticleRotationFloat(a_StartRotation0.z,age,normalizedAge));center+=renderer_SizeScale.xzy*rotationByEuler(corner.x*sideVector+corner.y*upVector,rotation);}else{float rot=computeParticleRotationFloat(a_StartRotation0.x,age,normalizedAge);float c=cos(rot);float s=sin(rot);mat2 rotation=mat2(c,-s,s,c);corner=rotation*corner;center+=renderer_SizeScale.xzy*(corner.x*sideVector+corner.y*upVector);}\n#else\nif(renderer_ThreeDStartRotation){center+=renderer_SizeScale.xzy*rotationByEuler(corner.x*sideVector+corner.y*upVector,a_StartRotation0);}else{float c=cos(a_StartRotation0.x);float s=sin(a_StartRotation0.x);mat2 rotation=mat2(c,-s,s,c);corner=rotation*corner;center+=renderer_SizeScale.xzy*(corner.x*sideVector+corner.y*upVector);}\n#endif\n#endif\n"; // eslint-disable-line
|
|
7143
7143
|
var stretched_billboard = "#define GLSLIFY 1\n#ifdef RENDERER_MODE_STRETCHED_BILLBOARD\nvec2 corner=a_CornerTextureCoordinate.xy+renderer_PivotOffset.xy;vec3 velocity;\n#if defined(RENDERER_VOL_CONSTANT) || defined(RENDERER_VOL_CURVE) || defined(RENDERER_VOL_RANDOM_CONSTANT) || defined(RENDERER_VOL_RANDOM_CURVE)\nif(renderer_VOLSpace==0){velocity=rotationByQuaternions(renderer_SizeScale*(startVelocity+lifeVelocity),worldRotation)+gravityVelocity;}else{velocity=rotationByQuaternions(renderer_SizeScale*startVelocity,worldRotation)+lifeVelocity+gravityVelocity;}\n#else\nvelocity=rotationByQuaternions(renderer_SizeScale*startVelocity,worldRotation)+gravityVelocity;\n#endif\nvec3 cameraUpVector=normalize(velocity);vec3 direction=normalize(center-camera_Position);vec3 sideVector=normalize(cross(direction,normalize(velocity)));sideVector=renderer_SizeScale.xzy*sideVector;cameraUpVector=length(vec3(renderer_SizeScale.x,0.0,0.0))*cameraUpVector;vec2 size=computeParticleSizeBillboard(a_StartSize.xy,normalizedAge);const mat2 rotationZHalfPI=mat2(0.0,-1.0,1.0,0.0);corner=rotationZHalfPI*corner;corner.y=corner.y-abs(corner.y);float speed=length(velocity);center+=sign(renderer_SizeScale.x)*(sign(renderer_StretchedBillboardLengthScale)*size.x*corner.x*sideVector+(speed*renderer_StretchedBillboardSpeedScale+size.y*renderer_StretchedBillboardLengthScale)*corner.y*cameraUpVector);\n#endif\n"; // eslint-disable-line
|
|
7144
7144
|
var vertical_billboard = "#define GLSLIFY 1\n#ifdef RENDERER_MODE_VERTICAL_BILLBOARD\nvec2 corner=a_CornerTextureCoordinate.xy+renderer_PivotOffset.xy;const vec3 cameraUpVector=vec3(0.0,1.0,0.0);vec3 sideVector=normalize(cross(camera_Forward,cameraUpVector));float rot=computeParticleRotationFloat(a_StartRotation0.x,age,normalizedAge);float c=cos(rot);float s=sin(rot);mat2 rotation=mat2(c,-s,s,c);corner=rotation*corner*cos(0.78539816339744830961566084581988);corner*=computeParticleSizeBillboard(a_StartSize.xy,normalizedAge);center+=renderer_SizeScale.xzy*(corner.x*sideVector+corner.y*cameraUpVector);\n#endif\n"; // eslint-disable-line
|
|
@@ -23579,39 +23579,43 @@
|
|
|
23579
23579
|
return null;
|
|
23580
23580
|
};
|
|
23581
23581
|
_proto._freeArea = function _freeArea(area) {
|
|
23582
|
-
var
|
|
23583
|
-
var
|
|
23584
|
-
|
|
23585
|
-
areas.push(area);
|
|
23586
|
-
return;
|
|
23587
|
-
}
|
|
23582
|
+
var start = area.start, size = area.size;
|
|
23583
|
+
var freeAreas = this.vertexFreeAreas;
|
|
23584
|
+
var end = start + size;
|
|
23588
23585
|
var pool = PrimitiveChunk.areaPool;
|
|
23589
|
-
var
|
|
23590
|
-
|
|
23591
|
-
|
|
23592
|
-
var
|
|
23593
|
-
|
|
23594
|
-
|
|
23595
|
-
|
|
23596
|
-
|
|
23597
|
-
if (
|
|
23598
|
-
|
|
23586
|
+
for(var i = 0, areaLen = freeAreas.length; i < areaLen; ++i){
|
|
23587
|
+
var curFreeArea = freeAreas[i];
|
|
23588
|
+
var curStart = curFreeArea.start;
|
|
23589
|
+
var curEnd = curStart + curFreeArea.size;
|
|
23590
|
+
if (end < curStart) {
|
|
23591
|
+
// The area to be freed is to the left of the current free area and is not connected
|
|
23592
|
+
freeAreas.splice(i, 0, area);
|
|
23593
|
+
return;
|
|
23594
|
+
} else if (end === curStart) {
|
|
23595
|
+
// The area to be freed is to the left of the current free area and is connected
|
|
23596
|
+
curFreeArea.start = start;
|
|
23597
|
+
curFreeArea.size += size;
|
|
23598
|
+
pool.return(area);
|
|
23599
|
+
return;
|
|
23600
|
+
} else if (start === curEnd) {
|
|
23601
|
+
// The area to be freed is to the right of the current free area and is connected
|
|
23602
|
+
curFreeArea.size += size;
|
|
23603
|
+
pool.return(area);
|
|
23604
|
+
var nextIndex = i + 1;
|
|
23605
|
+
if (nextIndex < areaLen) {
|
|
23606
|
+
var nextFreeArea = freeAreas[nextIndex];
|
|
23607
|
+
if (end === nextFreeArea.start) {
|
|
23608
|
+
// The cur free area after merge is to the left of the next free area and is connected
|
|
23609
|
+
curFreeArea.size += nextFreeArea.size;
|
|
23610
|
+
freeAreas.splice(nextIndex, 1);
|
|
23611
|
+
pool.return(nextFreeArea);
|
|
23612
|
+
}
|
|
23613
|
+
}
|
|
23599
23614
|
return;
|
|
23600
|
-
} else if (preEnd === curStart) {
|
|
23601
|
-
curArea.start = preStart;
|
|
23602
|
-
curArea.size += size;
|
|
23603
|
-
pool.return(preArea);
|
|
23604
|
-
preArea = curArea;
|
|
23605
|
-
notMerge = false;
|
|
23606
|
-
} else if (preStart === curEnd) {
|
|
23607
|
-
curArea.size += size;
|
|
23608
|
-
pool.return(preArea);
|
|
23609
|
-
preArea = curArea;
|
|
23610
|
-
notMerge = false;
|
|
23611
|
-
} else if (preStart > curEnd) {
|
|
23612
|
-
i + 1 === areaLen && areas.push(preArea);
|
|
23613
23615
|
}
|
|
23614
23616
|
}
|
|
23617
|
+
// The area to be freed is to the right of the last free area and is not connected or free areas is empty
|
|
23618
|
+
freeAreas.push(area);
|
|
23615
23619
|
};
|
|
23616
23620
|
return PrimitiveChunk;
|
|
23617
23621
|
}();
|
|
@@ -36759,7 +36763,6 @@
|
|
|
36759
36763
|
var TextureSheetAnimationModule = function TextureSheetAnimationModule() {
|
|
36760
36764
|
var _this;
|
|
36761
36765
|
_this = ParticleGeneratorModule1.apply(this, arguments) || this;
|
|
36762
|
-
/** Start frame of the texture sheet. */ _this.startFrame = new ParticleCompositeCurve(0);
|
|
36763
36766
|
/** Frame over time curve of the texture sheet. */ _this.frameOverTime = new ParticleCompositeCurve(new ParticleCurve(new CurveKey(0, 0), new CurveKey(1, 1)));
|
|
36764
36767
|
/** Texture sheet animation type. */ _this.type = /** Animate over the whole texture sheet from left to right, top to bottom. */ 0;
|
|
36765
36768
|
/** Cycle count. */ _this.cycleCount = 1;
|
|
@@ -36790,7 +36793,7 @@
|
|
|
36790
36793
|
shaderData.setVector3(TextureSheetAnimationModule._tillingParamsProperty, this._tillingInfo);
|
|
36791
36794
|
}
|
|
36792
36795
|
}
|
|
36793
|
-
this.
|
|
36796
|
+
this._frameCurveMacro = this._enableMacro(shaderData, this._frameCurveMacro, frameMacro);
|
|
36794
36797
|
};
|
|
36795
36798
|
/**
|
|
36796
36799
|
* @internal
|
|
@@ -36820,20 +36823,17 @@
|
|
|
36820
36823
|
TextureSheetAnimationModule._frameRandomCurvesMacro = ShaderMacro.getByName("RENDERER_TSA_FRAME_RANDOM_CURVES");
|
|
36821
36824
|
})();
|
|
36822
36825
|
(function() {
|
|
36823
|
-
TextureSheetAnimationModule.
|
|
36826
|
+
TextureSheetAnimationModule._frameMinCurveProperty = ShaderProperty.getByName("renderer_TSAFrameMinCurve");
|
|
36824
36827
|
})();
|
|
36825
36828
|
(function() {
|
|
36826
|
-
TextureSheetAnimationModule.
|
|
36829
|
+
TextureSheetAnimationModule._frameMaxCurveProperty = ShaderProperty.getByName("renderer_TSAFrameMaxCurve");
|
|
36827
36830
|
})();
|
|
36828
36831
|
(function() {
|
|
36829
|
-
TextureSheetAnimationModule.
|
|
36832
|
+
TextureSheetAnimationModule._cycleCountProperty = ShaderProperty.getByName("renderer_TSACycles");
|
|
36830
36833
|
})();
|
|
36831
36834
|
(function() {
|
|
36832
|
-
TextureSheetAnimationModule.
|
|
36835
|
+
TextureSheetAnimationModule._tillingParamsProperty = ShaderProperty.getByName("renderer_TSATillingParams");
|
|
36833
36836
|
})();
|
|
36834
|
-
__decorate$1([
|
|
36835
|
-
deepClone
|
|
36836
|
-
], TextureSheetAnimationModule.prototype, "startFrame", void 0);
|
|
36837
36837
|
__decorate$1([
|
|
36838
36838
|
deepClone
|
|
36839
36839
|
], TextureSheetAnimationModule.prototype, "frameOverTime", void 0);
|
|
@@ -36848,7 +36848,7 @@
|
|
|
36848
36848
|
], TextureSheetAnimationModule.prototype, "_tiling", void 0);
|
|
36849
36849
|
__decorate$1([
|
|
36850
36850
|
ignoreClone
|
|
36851
|
-
], TextureSheetAnimationModule.prototype, "
|
|
36851
|
+
], TextureSheetAnimationModule.prototype, "_frameCurveMacro", void 0);
|
|
36852
36852
|
var TextureSheetAnimationType;
|
|
36853
36853
|
(function(TextureSheetAnimationType) {
|
|
36854
36854
|
TextureSheetAnimationType[TextureSheetAnimationType["WholeSheet"] = 0] = "WholeSheet";
|
|
@@ -37580,12 +37580,18 @@
|
|
|
37580
37580
|
instanceVertices[offset + 33] = rot.w;
|
|
37581
37581
|
}
|
|
37582
37582
|
// Simulation UV
|
|
37583
|
-
if (
|
|
37584
|
-
var
|
|
37585
|
-
|
|
37586
|
-
|
|
37587
|
-
|
|
37588
|
-
|
|
37583
|
+
if (textureSheetAnimation.enabled) {
|
|
37584
|
+
var frameOverTime = textureSheetAnimation.frameOverTime;
|
|
37585
|
+
var _textureSheetAnimation__tillingInfo = textureSheetAnimation._tillingInfo, x = _textureSheetAnimation__tillingInfo.x, y = _textureSheetAnimation__tillingInfo.y, z = _textureSheetAnimation__tillingInfo.z;
|
|
37586
|
+
var tileRow = 0;
|
|
37587
|
+
if (frameOverTime.mode === exports.ParticleCurveMode.Constant || frameOverTime.mode === exports.ParticleCurveMode.TwoConstants) {
|
|
37588
|
+
tileRow = Math.floor(frameOverTime.evaluate(undefined, textureSheetAnimation._frameOverTimeRand.random()) * z) * x;
|
|
37589
|
+
}
|
|
37590
|
+
var tileRowIndex = Math.floor(tileRow);
|
|
37591
|
+
instanceVertices[offset + ParticleBufferUtils.simulationUVOffset] = x;
|
|
37592
|
+
instanceVertices[offset + 35] = y;
|
|
37593
|
+
instanceVertices[offset + 36] = tileRow - tileRowIndex;
|
|
37594
|
+
instanceVertices[offset + 37] = tileRowIndex * y;
|
|
37589
37595
|
} else {
|
|
37590
37596
|
instanceVertices[offset + ParticleBufferUtils.simulationUVOffset] = 1;
|
|
37591
37597
|
instanceVertices[offset + 35] = 1;
|
|
@@ -48086,7 +48092,7 @@
|
|
|
48086
48092
|
], EXT_texture_webp);
|
|
48087
48093
|
|
|
48088
48094
|
//@ts-ignore
|
|
48089
|
-
var version = "1.3.
|
|
48095
|
+
var version = "1.3.8";
|
|
48090
48096
|
console.log("Galacean engine version: " + version);
|
|
48091
48097
|
for(var key in CoreObjects){
|
|
48092
48098
|
Loader.registerClass(key, CoreObjects[key]);
|