@galacean/engine 1.3.0-alpha.2 → 1.3.0-beta.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/browser.js CHANGED
@@ -7953,6 +7953,38 @@
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  ShaderPlatformTarget[ShaderPlatformTarget["GLES100"] = 0] = "GLES100";
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  ShaderPlatformTarget[ShaderPlatformTarget["GLES300"] = 1] = "GLES300";
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  })(exports.ShaderPlatformTarget || (exports.ShaderPlatformTarget = {}));
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+ function _array_like_to_array$1(arr, len) {
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+ if (len == null || len > arr.length) len = arr.length;
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+ for(var i = 0, arr2 = new Array(len); i < len; i++)arr2[i] = arr[i];
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+ return arr2;
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+ }
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+ function _unsupported_iterable_to_array$1(o, minLen) {
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+ if (!o) return;
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+ if (typeof o === "string") return _array_like_to_array$1(o, minLen);
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+ var n = Object.prototype.toString.call(o).slice(8, -1);
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+ if (n === "Object" && o.constructor) n = o.constructor.name;
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+ if (n === "Map" || n === "Set") return Array.from(n);
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+ if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _array_like_to_array$1(o, minLen);
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+ }
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+ function _create_for_of_iterator_helper_loose$1(o, allowArrayLike) {
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+ var it = typeof Symbol !== "undefined" && o[Symbol.iterator] || o["@@iterator"];
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+ if (it) return (it = it.call(o)).next.bind(it);
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+ // Fallback for engines without symbol support
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+ if (Array.isArray(o) || (it = _unsupported_iterable_to_array$1(o)) || allowArrayLike && o && typeof o.length === "number") {
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+ if (it) o = it;
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+ var i = 0;
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+ return function() {
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+ if (i >= o.length) return {
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+ done: true
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+ };
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+ return {
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+ done: false,
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+ value: o[i++]
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+ };
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+ };
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+ }
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+ throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
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+ }
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  /**
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  * Shader macro。
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  */ var ShaderMacro = /*#__PURE__*/ function() {
@@ -8189,7 +8221,7 @@
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  PipelineStage[/** Forward shading stage. */ "Forward"] = "Forward";
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  })(exports.PipelineStage || (exports.PipelineStage = {}));
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  var camera_declare = "#define GLSLIFY 1\nuniform vec3 camera_Position;uniform vec3 camera_Forward;uniform vec4 camera_ProjectionParams;"; // eslint-disable-line
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- var common = "#define GLSLIFY 1\n#define PI 3.14159265359\n#define RECIPROCAL_PI 0.31830988618\n#define EPSILON 1e-6\n#define LOG2 1.442695\n#define saturate( a ) clamp( a, 0.0, 1.0 )\nfloat pow2(float x){return x*x;}vec4 RGBMToLinear(vec4 value,float maxRange){return vec4(value.rgb*value.a*maxRange,1.0);}vec4 gammaToLinear(vec4 srgbIn){return vec4(pow(srgbIn.rgb,vec3(2.2)),srgbIn.a);}vec4 linearToGamma(vec4 linearIn){return vec4(pow(linearIn.rgb,vec3(1.0/2.2)),linearIn.a);}uniform vec4 camera_DepthBufferParams;float remapDepthBufferLinear01(float z){return 1.0/(camera_DepthBufferParams.x*z+camera_DepthBufferParams.y);}\n#ifdef GRAPHICS_API_WEBGL2\n#define INVERSE_MAT(mat) inverse(mat)\n#else\nmat2 inverseMat(mat2 m){return mat2(m[1][1],-m[0][1],-m[1][0],m[0][0])/(m[0][0]*m[1][1]-m[0][1]*m[1][0]);}mat3 inverseMat(mat3 m){float a00=m[0][0],a01=m[0][1],a02=m[0][2];float a10=m[1][0],a11=m[1][1],a12=m[1][2];float a20=m[2][0],a21=m[2][1],a22=m[2][2];float b01=a22*a11-a12*a21;float b11=-a22*a10+a12*a20;float b21=a21*a10-a11*a20;float det=a00*b01+a01*b11+a02*b21;return mat3(b01,(-a22*a01+a02*a21),(a12*a01-a02*a11),b11,(a22*a00-a02*a20),(-a12*a00+a02*a10),b21,(-a21*a00+a01*a20),(a11*a00-a01*a10))/det;}mat4 inverseMat(mat4 m){float a00=m[0][0],a01=m[0][1],a02=m[0][2],a03=m[0][3],a10=m[1][0],a11=m[1][1],a12=m[1][2],a13=m[1][3],a20=m[2][0],a21=m[2][1],a22=m[2][2],a23=m[2][3],a30=m[3][0],a31=m[3][1],a32=m[3][2],a33=m[3][3],b00=a00*a11-a01*a10,b01=a00*a12-a02*a10,b02=a00*a13-a03*a10,b03=a01*a12-a02*a11,b04=a01*a13-a03*a11,b05=a02*a13-a03*a12,b06=a20*a31-a21*a30,b07=a20*a32-a22*a30,b08=a20*a33-a23*a30,b09=a21*a32-a22*a31,b10=a21*a33-a23*a31,b11=a22*a33-a23*a32,det=b00*b11-b01*b10+b02*b09+b03*b08-b04*b07+b05*b06;return mat4(a11*b11-a12*b10+a13*b09,a02*b10-a01*b11-a03*b09,a31*b05-a32*b04+a33*b03,a22*b04-a21*b05-a23*b03,a12*b08-a10*b11-a13*b07,a00*b11-a02*b08+a03*b07,a32*b02-a30*b05-a33*b01,a20*b05-a22*b02+a23*b01,a10*b10-a11*b08+a13*b06,a01*b08-a00*b10-a03*b06,a30*b04-a31*b02+a33*b00,a21*b02-a20*b04-a23*b00,a11*b07-a10*b09-a12*b06,a00*b09-a01*b07+a02*b06,a31*b01-a30*b03-a32*b00,a20*b03-a21*b01+a22*b00)/det;}\n#define INVERSE_MAT(mat) inverseMat(mat)\n#endif\n"; // eslint-disable-line
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+ var common = "#define GLSLIFY 1\n#define PI 3.14159265359\n#define RECIPROCAL_PI 0.31830988618\n#define EPSILON 1e-6\n#define LOG2 1.442695\n#define saturate( a ) clamp( a, 0.0, 1.0 )\nfloat pow2(float x){return x*x;}vec4 RGBMToLinear(vec4 value,float maxRange){return vec4(value.rgb*value.a*maxRange,1.0);}vec4 gammaToLinear(vec4 srgbIn){return vec4(pow(srgbIn.rgb,vec3(2.2)),srgbIn.a);}vec4 linearToGamma(vec4 linearIn){linearIn=max(linearIn,0.0);return vec4(pow(linearIn.rgb,vec3(1.0/2.2)),linearIn.a);}uniform vec4 camera_DepthBufferParams;float remapDepthBufferLinear01(float z){return 1.0/(camera_DepthBufferParams.x*z+camera_DepthBufferParams.y);}\n#ifdef GRAPHICS_API_WEBGL2\n#define INVERSE_MAT(mat) inverse(mat)\n#else\nmat2 inverseMat(mat2 m){return mat2(m[1][1],-m[0][1],-m[1][0],m[0][0])/(m[0][0]*m[1][1]-m[0][1]*m[1][0]);}mat3 inverseMat(mat3 m){float a00=m[0][0],a01=m[0][1],a02=m[0][2];float a10=m[1][0],a11=m[1][1],a12=m[1][2];float a20=m[2][0],a21=m[2][1],a22=m[2][2];float b01=a22*a11-a12*a21;float b11=-a22*a10+a12*a20;float b21=a21*a10-a11*a20;float det=a00*b01+a01*b11+a02*b21;return mat3(b01,(-a22*a01+a02*a21),(a12*a01-a02*a11),b11,(a22*a00-a02*a20),(-a12*a00+a02*a10),b21,(-a21*a00+a01*a20),(a11*a00-a01*a10))/det;}mat4 inverseMat(mat4 m){float a00=m[0][0],a01=m[0][1],a02=m[0][2],a03=m[0][3],a10=m[1][0],a11=m[1][1],a12=m[1][2],a13=m[1][3],a20=m[2][0],a21=m[2][1],a22=m[2][2],a23=m[2][3],a30=m[3][0],a31=m[3][1],a32=m[3][2],a33=m[3][3],b00=a00*a11-a01*a10,b01=a00*a12-a02*a10,b02=a00*a13-a03*a10,b03=a01*a12-a02*a11,b04=a01*a13-a03*a11,b05=a02*a13-a03*a12,b06=a20*a31-a21*a30,b07=a20*a32-a22*a30,b08=a20*a33-a23*a30,b09=a21*a32-a22*a31,b10=a21*a33-a23*a31,b11=a22*a33-a23*a32,det=b00*b11-b01*b10+b02*b09+b03*b08-b04*b07+b05*b06;return mat4(a11*b11-a12*b10+a13*b09,a02*b10-a01*b11-a03*b09,a31*b05-a32*b04+a33*b03,a22*b04-a21*b05-a23*b03,a12*b08-a10*b11-a13*b07,a00*b11-a02*b08+a03*b07,a32*b02-a30*b05-a33*b01,a20*b05-a22*b02+a23*b01,a10*b10-a11*b08+a13*b06,a01*b08-a00*b10-a03*b06,a30*b04-a31*b02+a33*b00,a21*b02-a20*b04-a23*b00,a11*b07-a10*b09-a12*b06,a00*b09-a01*b07+a02*b06,a31*b01-a30*b03-a32*b00,a20*b03-a21*b01+a22*b00)/det;}\n#define INVERSE_MAT(mat) inverseMat(mat)\n#endif\n"; // eslint-disable-line
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  var common_vert = "#define GLSLIFY 1\nattribute vec3 POSITION;\n#ifdef RENDERER_HAS_UV\nattribute vec2 TEXCOORD_0;\n#endif\n#ifdef RENDERER_HAS_UV1\nattribute vec2 TEXCOORD_1;\n#endif\n#ifdef RENDERER_HAS_SKIN\nattribute vec4 JOINTS_0;attribute vec4 WEIGHTS_0;\n#ifdef RENDERER_USE_JOINT_TEXTURE\nuniform sampler2D renderer_JointSampler;uniform float renderer_JointCount;mat4 getJointMatrix(sampler2D smp,float index){float base=index/renderer_JointCount;float hf=0.5/renderer_JointCount;float v=base+hf;vec4 m0=texture2D(smp,vec2(0.125,v));vec4 m1=texture2D(smp,vec2(0.375,v));vec4 m2=texture2D(smp,vec2(0.625,v));vec4 m3=texture2D(smp,vec2(0.875,v));return mat4(m0,m1,m2,m3);}\n#else\nuniform mat4 renderer_JointMatrix[RENDERER_JOINTS_NUM];\n#endif\n#endif\n#ifdef RENDERER_ENABLE_VERTEXCOLOR\nattribute vec4 COLOR_0;\n#endif\n#include <transform_declare>\n#include <camera_declare>\nuniform vec4 material_TilingOffset;\n#ifndef MATERIAL_OMIT_NORMAL\n#ifdef RENDERER_HAS_NORMAL\nattribute vec3 NORMAL;\n#endif\n#ifdef RENDERER_HAS_TANGENT\nattribute vec4 TANGENT;\n#endif\n#endif\n"; // eslint-disable-line
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  var transform_declare = "#define GLSLIFY 1\nuniform mat4 renderer_LocalMat;uniform mat4 renderer_ModelMat;uniform mat4 camera_ViewMat;uniform mat4 camera_ProjMat;uniform mat4 renderer_MVMat;uniform mat4 renderer_MVPMat;uniform mat4 renderer_NormalMat;"; // eslint-disable-line
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  var color_share = "#define GLSLIFY 1\n#ifdef RENDERER_ENABLE_VERTEXCOLOR\nvarying vec4 v_color;\n#endif\n"; // eslint-disable-line
@@ -8235,7 +8267,7 @@
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  var pbr_helper = "#define GLSLIFY 1\n#include <normal_get>\nfloat computeSpecularOcclusion(float ambientOcclusion,float roughness,float dotNV){return saturate(pow(dotNV+ambientOcclusion,exp2(-16.0*roughness-1.0))-1.0+ambientOcclusion);}float getAARoughnessFactor(vec3 normal){\n#ifdef HAS_DERIVATIVES\nvec3 dxy=max(abs(dFdx(normal)),abs(dFdy(normal)));return max(max(dxy.x,dxy.y),dxy.z);\n#else\nreturn 0.0;\n#endif\n}\n#ifdef MATERIAL_ENABLE_ANISOTROPY\nvec3 getAnisotropicBentNormal(Geometry geometry,vec3 n,float roughness){vec3 anisotropyDirection=geometry.anisotropy>=0.0 ? geometry.anisotropicB : geometry.anisotropicT;vec3 anisotropicTangent=cross(anisotropyDirection,geometry.viewDir);vec3 anisotropicNormal=cross(anisotropicTangent,anisotropyDirection);vec3 bentNormal=normalize(mix(n,anisotropicNormal,abs(geometry.anisotropy)*saturate(5.0*roughness)));return bentNormal;}\n#endif\nvoid initGeometry(out Geometry geometry,bool isFrontFacing){geometry.position=v_pos;\n#ifdef CAMERA_ORTHOGRAPHIC\ngeometry.viewDir=-camera_Forward;\n#else\ngeometry.viewDir=normalize(camera_Position-v_pos);\n#endif\n#if defined(MATERIAL_HAS_NORMALTEXTURE) || defined(MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE) || defined(MATERIAL_ENABLE_ANISOTROPY)\nmat3 tbn=getTBN(isFrontFacing);\n#endif\n#ifdef MATERIAL_HAS_NORMALTEXTURE\ngeometry.normal=getNormalByNormalTexture(tbn,material_NormalTexture,material_NormalIntensity,v_uv,isFrontFacing);\n#else\ngeometry.normal=getNormal(isFrontFacing);\n#endif\ngeometry.dotNV=saturate(dot(geometry.normal,geometry.viewDir));\n#ifdef MATERIAL_ENABLE_CLEAR_COAT\n#ifdef MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE\ngeometry.clearCoatNormal=getNormalByNormalTexture(tbn,material_ClearCoatNormalTexture,material_NormalIntensity,v_uv,isFrontFacing);\n#else\ngeometry.clearCoatNormal=getNormal(isFrontFacing);\n#endif\ngeometry.clearCoatDotNV=saturate(dot(geometry.clearCoatNormal,geometry.viewDir));\n#endif\n#ifdef MATERIAL_ENABLE_ANISOTROPY\nfloat anisotropy=material_AnisotropyInfo.z;vec3 anisotropicDirection=vec3(material_AnisotropyInfo.xy,0.0);\n#ifdef MATERIAL_HAS_ANISOTROPY_TEXTURE\nvec3 anisotropyTextureInfo=texture2D(material_AnisotropyTexture,v_uv).rgb;anisotropy*=anisotropyTextureInfo.b;anisotropicDirection.xy*=anisotropyTextureInfo.rg*2.0-1.0;\n#endif\ngeometry.anisotropy=anisotropy;geometry.anisotropicT=normalize(tbn*anisotropicDirection);geometry.anisotropicB=normalize(cross(geometry.normal,geometry.anisotropicT));\n#endif\n}void initMaterial(out Material material,inout Geometry geometry){vec4 baseColor=material_BaseColor;float metal=material_Metal;float roughness=material_Roughness;vec3 specularColor=material_PBRSpecularColor;float glossiness=material_Glossiness;float alphaCutoff=material_AlphaCutoff;float f0=pow2((material_IOR-1.0)/(material_IOR+1.0));material.f0=f0;\n#ifdef MATERIAL_HAS_BASETEXTURE\nvec4 baseTextureColor=texture2D(material_BaseTexture,v_uv);\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\nbaseTextureColor=gammaToLinear(baseTextureColor);\n#endif\nbaseColor*=baseTextureColor;\n#endif\n#ifdef RENDERER_ENABLE_VERTEXCOLOR\nbaseColor*=v_color;\n#endif\n#ifdef MATERIAL_IS_ALPHA_CUTOFF\nif(baseColor.a<alphaCutoff){discard;}\n#endif\n#ifdef MATERIAL_HAS_ROUGHNESS_METALLIC_TEXTURE\nvec4 metalRoughMapColor=texture2D(material_RoughnessMetallicTexture,v_uv);roughness*=metalRoughMapColor.g;metal*=metalRoughMapColor.b;\n#endif\n#ifdef MATERIAL_HAS_SPECULAR_GLOSSINESS_TEXTURE\nvec4 specularGlossinessColor=texture2D(material_SpecularGlossinessTexture,v_uv);\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\nspecularGlossinessColor=gammaToLinear(specularGlossinessColor);\n#endif\nspecularColor*=specularGlossinessColor.rgb;glossiness*=specularGlossinessColor.a;\n#endif\n#ifdef IS_METALLIC_WORKFLOW\nmaterial.diffuseColor=baseColor.rgb*(1.0-metal);material.specularColor=mix(vec3(f0),baseColor.rgb,metal);material.roughness=roughness;\n#else\nfloat specularStrength=max(max(specularColor.r,specularColor.g),specularColor.b);material.diffuseColor=baseColor.rgb*(1.0-specularStrength);material.specularColor=specularColor;material.roughness=1.0-glossiness;\n#endif\nmaterial.roughness=max(MIN_PERCEPTUAL_ROUGHNESS,min(material.roughness+getAARoughnessFactor(geometry.normal),1.0));\n#ifdef MATERIAL_ENABLE_CLEAR_COAT\nmaterial.clearCoat=material_ClearCoat;material.clearCoatRoughness=material_ClearCoatRoughness;\n#ifdef MATERIAL_HAS_CLEAR_COAT_TEXTURE\nmaterial.clearCoat*=texture2D(material_ClearCoatTexture,v_uv).r;\n#endif\n#ifdef MATERIAL_HAS_CLEAR_COAT_ROUGHNESS_TEXTURE\nmaterial.clearCoatRoughness*=texture2D(material_ClearCoatRoughnessTexture,v_uv).g;\n#endif\nmaterial.clearCoat=saturate(material.clearCoat);material.clearCoatRoughness=max(MIN_PERCEPTUAL_ROUGHNESS,min(material.clearCoatRoughness+getAARoughnessFactor(geometry.clearCoatNormal),1.0));\n#endif\n#ifdef MATERIAL_IS_TRANSPARENT\nmaterial.opacity=baseColor.a;\n#else\nmaterial.opacity=1.0;\n#endif\n#ifdef MATERIAL_ENABLE_ANISOTROPY\ngeometry.anisotropicN=getAnisotropicBentNormal(geometry,geometry.normal,material.roughness);\n#endif\n}\n#include <brdf>\n#include <direct_irradiance_frag_define>\n#include <ibl_frag_define>\n"; // eslint-disable-line
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  var brdf = "#define GLSLIFY 1\nfloat F_Schlick(float f0,float dotLH){return f0+0.96*(pow(1.0-dotLH,5.0));}vec3 F_Schlick(vec3 specularColor,float dotLH){float fresnel=exp2((-5.55473*dotLH-6.98316)*dotLH);return(1.0-specularColor)*fresnel+specularColor;}float G_GGX_SmithCorrelated(float alpha,float dotNL,float dotNV){float a2=pow2(alpha);float gv=dotNL*sqrt(a2+(1.0-a2)*pow2(dotNV));float gl=dotNV*sqrt(a2+(1.0-a2)*pow2(dotNL));return 0.5/max(gv+gl,EPSILON);}\n#ifdef MATERIAL_ENABLE_ANISOTROPY\nfloat G_GGX_SmithCorrelated_Anisotropic(float at,float ab,float ToV,float BoV,float ToL,float BoL,float NoV,float NoL){float lambdaV=NoL*length(vec3(at*ToV,ab*BoV,NoV));float lambdaL=NoV*length(vec3(at*ToL,ab*BoL,NoL));return 0.5/max(lambdaV+lambdaL,EPSILON);}\n#endif\nfloat D_GGX(float alpha,float dotNH){float a2=pow2(alpha);float denom=pow2(dotNH)*(a2-1.0)+1.0;return RECIPROCAL_PI*a2/pow2(denom);}\n#ifdef MATERIAL_ENABLE_ANISOTROPY\nfloat D_GGX_Anisotropic(float at,float ab,float ToH,float BoH,float NoH){float a2=at*ab;vec3 d=vec3(ab*ToH,at*BoH,a2*NoH);float d2=dot(d,d);float b2=a2/d2;return a2*b2*b2*RECIPROCAL_PI;}\n#endif\nvec3 isotropicLobe(vec3 specularColor,float alpha,float dotNV,float dotNL,float dotNH,float dotLH){vec3 F=F_Schlick(specularColor,dotLH);float D=D_GGX(alpha,dotNH);float G=G_GGX_SmithCorrelated(alpha,dotNL,dotNV);return F*(G*D);}\n#ifdef MATERIAL_ENABLE_ANISOTROPY\nvec3 anisotropicLobe(vec3 h,vec3 l,Geometry geometry,vec3 specularColor,float alpha,float dotNV,float dotNL,float dotNH,float dotLH){vec3 t=geometry.anisotropicT;vec3 b=geometry.anisotropicB;vec3 v=geometry.viewDir;float dotTV=dot(t,v);float dotBV=dot(b,v);float dotTL=dot(t,l);float dotBL=dot(b,l);float dotTH=dot(t,h);float dotBH=dot(b,h);float at=max(alpha*(1.0+geometry.anisotropy),MIN_ROUGHNESS);float ab=max(alpha*(1.0-geometry.anisotropy),MIN_ROUGHNESS);vec3 F=F_Schlick(specularColor,dotLH);float D=D_GGX_Anisotropic(at,ab,dotTH,dotBH,dotNH);float G=G_GGX_SmithCorrelated_Anisotropic(at,ab,dotTV,dotBV,dotTL,dotBL,dotNV,dotNL);return F*(G*D);}\n#endif\nvec3 BRDF_Specular_GGX(vec3 incidentDirection,Geometry geometry,vec3 normal,vec3 specularColor,float roughness){float alpha=pow2(roughness);vec3 halfDir=normalize(incidentDirection+geometry.viewDir);float dotNL=saturate(dot(normal,incidentDirection));float dotNV=saturate(dot(normal,geometry.viewDir));float dotNH=saturate(dot(normal,halfDir));float dotLH=saturate(dot(incidentDirection,halfDir));\n#ifdef MATERIAL_ENABLE_ANISOTROPY\nreturn anisotropicLobe(halfDir,incidentDirection,geometry,specularColor,alpha,dotNV,dotNL,dotNH,dotLH);\n#else\nreturn isotropicLobe(specularColor,alpha,dotNV,dotNL,dotNH,dotLH);\n#endif\n}vec3 BRDF_Diffuse_Lambert(vec3 diffuseColor){return RECIPROCAL_PI*diffuseColor;}"; // eslint-disable-line
8237
8269
  var direct_irradiance_frag_define = "#define GLSLIFY 1\n#include <ShadowFragmentDeclaration>\nvoid addDirectRadiance(vec3 incidentDirection,vec3 color,Geometry geometry,Material material,inout ReflectedLight reflectedLight){float attenuation=1.0;\n#ifdef MATERIAL_ENABLE_CLEAR_COAT\nfloat clearCoatDotNL=saturate(dot(geometry.clearCoatNormal,incidentDirection));vec3 clearCoatIrradiance=clearCoatDotNL*color;reflectedLight.directSpecular+=material.clearCoat*clearCoatIrradiance*BRDF_Specular_GGX(incidentDirection,geometry,geometry.clearCoatNormal,vec3(0.04),material.clearCoatRoughness);attenuation-=material.clearCoat*F_Schlick(material.f0,geometry.clearCoatDotNV);\n#endif\nfloat dotNL=saturate(dot(geometry.normal,incidentDirection));vec3 irradiance=dotNL*color*PI;reflectedLight.directSpecular+=attenuation*irradiance*BRDF_Specular_GGX(incidentDirection,geometry,geometry.normal,material.specularColor,material.roughness);reflectedLight.directDiffuse+=attenuation*irradiance*BRDF_Diffuse_Lambert(material.diffuseColor);}\n#ifdef SCENE_DIRECT_LIGHT_COUNT\nvoid addDirectionalDirectLightRadiance(DirectLight directionalLight,Geometry geometry,Material material,inout ReflectedLight reflectedLight){vec3 color=directionalLight.color;vec3 direction=-directionalLight.direction;addDirectRadiance(direction,color,geometry,material,reflectedLight);}\n#endif\n#ifdef SCENE_POINT_LIGHT_COUNT\nvoid addPointDirectLightRadiance(PointLight pointLight,Geometry geometry,Material material,inout ReflectedLight reflectedLight){vec3 lVector=pointLight.position-geometry.position;vec3 direction=normalize(lVector);float lightDistance=length(lVector);vec3 color=pointLight.color;color*=clamp(1.0-pow(lightDistance/pointLight.distance,4.0),0.0,1.0);addDirectRadiance(direction,color,geometry,material,reflectedLight);}\n#endif\n#ifdef SCENE_SPOT_LIGHT_COUNT\nvoid addSpotDirectLightRadiance(SpotLight spotLight,Geometry geometry,Material material,inout ReflectedLight reflectedLight){vec3 lVector=spotLight.position-geometry.position;vec3 direction=normalize(lVector);float lightDistance=length(lVector);float angleCos=dot(direction,-spotLight.direction);float spotEffect=smoothstep(spotLight.penumbraCos,spotLight.angleCos,angleCos);float decayEffect=clamp(1.0-pow(lightDistance/spotLight.distance,4.0),0.0,1.0);vec3 color=spotLight.color;color*=spotEffect*decayEffect;addDirectRadiance(direction,color,geometry,material,reflectedLight);}\n#endif\nvoid addTotalDirectRadiance(Geometry geometry,Material material,inout ReflectedLight reflectedLight){float shadowAttenuation=1.0;\n#ifdef SCENE_DIRECT_LIGHT_COUNT\nshadowAttenuation=1.0;\n#ifdef SCENE_IS_CALCULATE_SHADOWS\nshadowAttenuation*=sampleShadowMap();\n#endif\nDirectLight directionalLight;for(int i=0;i<SCENE_DIRECT_LIGHT_COUNT;i++){if(!isRendererCulledByLight(renderer_Layer.xy,scene_DirectLightCullingMask[i])){directionalLight.color=scene_DirectLightColor[i];\n#ifdef SCENE_IS_CALCULATE_SHADOWS\nif(i==0){directionalLight.color*=shadowAttenuation;}\n#endif\ndirectionalLight.direction=scene_DirectLightDirection[i];addDirectionalDirectLightRadiance(directionalLight,geometry,material,reflectedLight);}}\n#endif\n#ifdef SCENE_POINT_LIGHT_COUNT\nPointLight pointLight;for(int i=0;i<SCENE_POINT_LIGHT_COUNT;i++){if(!isRendererCulledByLight(renderer_Layer.xy,scene_PointLightCullingMask[i])){pointLight.color=scene_PointLightColor[i];pointLight.position=scene_PointLightPosition[i];pointLight.distance=scene_PointLightDistance[i];addPointDirectLightRadiance(pointLight,geometry,material,reflectedLight);}}\n#endif\n#ifdef SCENE_SPOT_LIGHT_COUNT\nSpotLight spotLight;for(int i=0;i<SCENE_SPOT_LIGHT_COUNT;i++){if(!isRendererCulledByLight(renderer_Layer.xy,scene_SpotLightCullingMask[i])){spotLight.color=scene_SpotLightColor[i];spotLight.position=scene_SpotLightPosition[i];spotLight.direction=scene_SpotLightDirection[i];spotLight.distance=scene_SpotLightDistance[i];spotLight.angleCos=scene_SpotLightAngleCos[i];spotLight.penumbraCos=scene_SpotLightPenumbraCos[i];addSpotDirectLightRadiance(spotLight,geometry,material,reflectedLight);}}\n#endif\n}"; // eslint-disable-line
8238
- var ibl_frag_define = "#define GLSLIFY 1\nvec3 getLightProbeIrradiance(vec3 sh[9],vec3 normal){normal.x=-normal.x;vec3 result=sh[0]+sh[1]*(normal.y)+sh[2]*(normal.z)+sh[3]*(normal.x)+sh[4]*(normal.y*normal.x)+sh[5]*(normal.y*normal.z)+sh[6]*(3.0*normal.z*normal.z-1.0)+sh[7]*(normal.z*normal.x)+sh[8]*(normal.x*normal.x-normal.y*normal.y);return max(result,vec3(0.0));}vec3 envBRDFApprox(vec3 specularColor,float roughness,float dotNV){const vec4 c0=vec4(-1,-0.0275,-0.572,0.022);const vec4 c1=vec4(1,0.0425,1.04,-0.04);vec4 r=roughness*c0+c1;float a004=min(r.x*r.x,exp2(-9.28*dotNV))*r.x+r.y;vec2 AB=vec2(-1.04,1.04)*a004+r.zw;return max(specularColor*AB.x+AB.y,0.0);}float getSpecularMIPLevel(float roughness,int maxMIPLevel){return roughness*float(maxMIPLevel);}vec3 getReflectedVector(Geometry geometry,vec3 n){\n#ifdef MATERIAL_ENABLE_ANISOTROPY\nvec3 r=reflect(-geometry.viewDir,geometry.anisotropicN);\n#else\nvec3 r=reflect(-geometry.viewDir,n);\n#endif\nreturn r;}vec3 getLightProbeRadiance(Geometry geometry,vec3 normal,float roughness,int maxMIPLevel,float specularIntensity){\n#ifndef SCENE_USE_SPECULAR_ENV\nreturn vec3(0);\n#else\nvec3 reflectVec=getReflectedVector(geometry,normal);reflectVec.x=-reflectVec.x;float specularMIPLevel=getSpecularMIPLevel(roughness,maxMIPLevel);\n#ifdef HAS_TEX_LOD\nvec4 envMapColor=textureCubeLodEXT(scene_EnvSpecularSampler,reflectVec,specularMIPLevel);\n#else\nvec4 envMapColor=textureCube(scene_EnvSpecularSampler,reflectVec,specularMIPLevel);\n#endif\n#ifdef SCENE_IS_DECODE_ENV_RGBM\nenvMapColor.rgb=RGBMToLinear(envMapColor,5.0).rgb;\n#ifdef ENGINE_IS_COLORSPACE_GAMMA\nenvMapColor=linearToGamma(envMapColor);\n#endif\n#else\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\nenvMapColor=gammaToLinear(envMapColor);\n#endif\n#endif\nreturn envMapColor.rgb*specularIntensity;\n#endif\n}"; // eslint-disable-line
8270
+ var ibl_frag_define = "#define GLSLIFY 1\nvec3 getLightProbeIrradiance(vec3 sh[9],vec3 normal){normal.x=-normal.x;vec3 result=sh[0]+sh[1]*(normal.y)+sh[2]*(normal.z)+sh[3]*(normal.x)+sh[4]*(normal.y*normal.x)+sh[5]*(normal.y*normal.z)+sh[6]*(3.0*normal.z*normal.z-1.0)+sh[7]*(normal.z*normal.x)+sh[8]*(normal.x*normal.x-normal.y*normal.y);return max(result,vec3(0.0));}vec3 envBRDFApprox(vec3 specularColor,float roughness,float dotNV){const vec4 c0=vec4(-1,-0.0275,-0.572,0.022);const vec4 c1=vec4(1,0.0425,1.04,-0.04);vec4 r=roughness*c0+c1;float a004=min(r.x*r.x,exp2(-9.28*dotNV))*r.x+r.y;vec2 AB=vec2(-1.04,1.04)*a004+r.zw;return specularColor*AB.x+AB.y;}float getSpecularMIPLevel(float roughness,int maxMIPLevel){return roughness*float(maxMIPLevel);}vec3 getReflectedVector(Geometry geometry,vec3 n){\n#ifdef MATERIAL_ENABLE_ANISOTROPY\nvec3 r=reflect(-geometry.viewDir,geometry.anisotropicN);\n#else\nvec3 r=reflect(-geometry.viewDir,n);\n#endif\nreturn r;}vec3 getLightProbeRadiance(Geometry geometry,vec3 normal,float roughness,int maxMIPLevel,float specularIntensity){\n#ifndef SCENE_USE_SPECULAR_ENV\nreturn vec3(0);\n#else\nvec3 reflectVec=getReflectedVector(geometry,normal);reflectVec.x=-reflectVec.x;float specularMIPLevel=getSpecularMIPLevel(roughness,maxMIPLevel);\n#ifdef HAS_TEX_LOD\nvec4 envMapColor=textureCubeLodEXT(scene_EnvSpecularSampler,reflectVec,specularMIPLevel);\n#else\nvec4 envMapColor=textureCube(scene_EnvSpecularSampler,reflectVec,specularMIPLevel);\n#endif\n#ifdef SCENE_IS_DECODE_ENV_RGBM\nenvMapColor.rgb=RGBMToLinear(envMapColor,5.0).rgb;\n#ifdef ENGINE_IS_COLORSPACE_GAMMA\nenvMapColor=linearToGamma(envMapColor);\n#endif\n#else\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\nenvMapColor=gammaToLinear(envMapColor);\n#endif\n#endif\nreturn envMapColor.rgb*specularIntensity;\n#endif\n}"; // eslint-disable-line
8239
8271
  var pbr_frag = "#define GLSLIFY 1\nGeometry geometry;Material material;ReflectedLight reflectedLight=ReflectedLight(vec3(0.0),vec3(0.0),vec3(0.0),vec3(0.0));initGeometry(geometry,gl_FrontFacing);initMaterial(material,geometry);addTotalDirectRadiance(geometry,material,reflectedLight);\n#ifdef SCENE_USE_SH\nvec3 irradiance=getLightProbeIrradiance(scene_EnvSH,geometry.normal);\n#ifdef ENGINE_IS_COLORSPACE_GAMMA\nirradiance=linearToGamma(vec4(irradiance,1.0)).rgb;\n#endif\nirradiance*=scene_EnvMapLight.diffuseIntensity;\n#else\nvec3 irradiance=scene_EnvMapLight.diffuse*scene_EnvMapLight.diffuseIntensity;irradiance*=PI;\n#endif\nreflectedLight.indirectDiffuse+=irradiance*BRDF_Diffuse_Lambert(material.diffuseColor);vec3 radiance=getLightProbeRadiance(geometry,geometry.normal,material.roughness,int(scene_EnvMapLight.mipMapLevel),scene_EnvMapLight.specularIntensity);float radianceAttenuation=1.0;\n#ifdef MATERIAL_ENABLE_CLEAR_COAT\nvec3 clearCoatRadiance=getLightProbeRadiance(geometry,geometry.clearCoatNormal,material.clearCoatRoughness,int(scene_EnvMapLight.mipMapLevel),scene_EnvMapLight.specularIntensity);reflectedLight.indirectSpecular+=clearCoatRadiance*material.clearCoat*envBRDFApprox(vec3(0.04),material.clearCoatRoughness,geometry.clearCoatDotNV);radianceAttenuation-=material.clearCoat*F_Schlick(material.f0,geometry.clearCoatDotNV);\n#endif\nreflectedLight.indirectSpecular+=radianceAttenuation*radiance*envBRDFApprox(material.specularColor,material.roughness,geometry.dotNV);\n#ifdef MATERIAL_HAS_OCCLUSION_TEXTURE\nvec2 aoUV=v_uv;\n#ifdef RENDERER_HAS_UV1\nif(material_OcclusionTextureCoord==1.0){aoUV=v_uv1;}\n#endif\nfloat ambientOcclusion=(texture2D(material_OcclusionTexture,aoUV).r-1.0)*material_OcclusionIntensity+1.0;reflectedLight.indirectDiffuse*=ambientOcclusion;\n#ifdef SCENE_USE_SPECULAR_ENV\nreflectedLight.indirectSpecular*=computeSpecularOcclusion(ambientOcclusion,material.roughness,geometry.dotNV);\n#endif\n#endif\nvec3 emissiveRadiance=material_EmissiveColor;\n#ifdef MATERIAL_HAS_EMISSIVETEXTURE\nvec4 emissiveColor=texture2D(material_EmissiveTexture,v_uv);\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\nemissiveColor=gammaToLinear(emissiveColor);\n#endif\nemissiveRadiance*=emissiveColor.rgb;\n#endif\nvec3 totalRadiance=reflectedLight.directDiffuse+reflectedLight.indirectDiffuse+reflectedLight.directSpecular+reflectedLight.indirectSpecular+emissiveRadiance;vec4 targetColor=vec4(totalRadiance,material.opacity);gl_FragColor=targetColor;"; // eslint-disable-line
8240
8272
  var PBRShaderLib = {
8241
8273
  pbr_frag_define: pbr_frag_define,
@@ -9128,6 +9160,7 @@
9128
9160
  /** @internal */ _this._shaderPassId = 0;
9129
9161
  /** @internal */ _this._renderStateDataMap = {};
9130
9162
  /** @internal */ _this._shaderProgramPools = [];
9163
+ /** @internal */ _this._path = "";
9131
9164
  _this._platformMacros = [];
9132
9165
  _this._shaderPassId = ShaderPass._shaderPassCounter++;
9133
9166
  _this._type = ShaderType.Canonical;
@@ -9189,23 +9222,24 @@
9189
9222
  /**
9190
9223
  * Shader Lab compilation
9191
9224
  */ _proto._compileShaderProgram = function _compileShaderProgram(engine, macroCollection, vertexEntry, fragmentEntry) {
9225
+ var _this = this, path = _this._path, platformMacros = _this._platformMacros;
9192
9226
  var isWebGL2 = engine._hardwareRenderer.isWebGL2;
9193
9227
  var macros = new Array();
9194
9228
  ShaderMacro._getMacrosElements(macroCollection, macros);
9195
- this._platformMacros.length = 0;
9229
+ platformMacros.length = 0;
9196
9230
  if (engine._hardwareRenderer.canIUse(exports.GLCapabilityType.shaderTextureLod)) {
9197
- this._platformMacros.push("HAS_TEX_LOD");
9231
+ platformMacros.push("HAS_TEX_LOD");
9198
9232
  }
9199
9233
  if (engine._hardwareRenderer.canIUse(exports.GLCapabilityType.standardDerivatives)) {
9200
- this._platformMacros.push("HAS_DERIVATIVES");
9234
+ platformMacros.push("HAS_DERIVATIVES");
9201
9235
  }
9202
9236
  if (isWebGL2) {
9203
- this._platformMacros.push("GRAPHICS_API_WEBGL2");
9237
+ platformMacros.push("GRAPHICS_API_WEBGL2");
9204
9238
  } else {
9205
- this._platformMacros.push("GRAPHICS_API_WEBGL1");
9239
+ platformMacros.push("GRAPHICS_API_WEBGL1");
9206
9240
  }
9207
9241
  var start = performance.now();
9208
- var _Shader__shaderLab__parseShaderPass = Shader._shaderLab._parseShaderPass(this._shaderLabSource, vertexEntry, fragmentEntry, macros, isWebGL2 ? exports.ShaderPlatformTarget.GLES300 : exports.ShaderPlatformTarget.GLES100, this._platformMacros), vertex = _Shader__shaderLab__parseShaderPass.vertex, fragment = _Shader__shaderLab__parseShaderPass.fragment;
9242
+ var _Shader__shaderLab__parseShaderPass = Shader._shaderLab._parseShaderPass(this._shaderLabSource, vertexEntry, fragmentEntry, macros, isWebGL2 ? exports.ShaderPlatformTarget.GLES300 : exports.ShaderPlatformTarget.GLES100, platformMacros, new URL(path, ShaderPass._shaderRootPath).href), vertex = _Shader__shaderLab__parseShaderPass.vertex, fragment = _Shader__shaderLab__parseShaderPass.fragment;
9209
9243
  Logger.info("[ShaderLab compilation] cost time: " + (performance.now() - start) + "ms");
9210
9244
  return new ShaderProgram(engine, vertex, fragment);
9211
9245
  };
@@ -9238,6 +9272,9 @@
9238
9272
  (function() {
9239
9273
  ShaderPass._shaderPassCounter = 0;
9240
9274
  })();
9275
+ (function() {
9276
+ /** @internal */ ShaderPass._shaderRootPath = "shaders://root/";
9277
+ })();
9241
9278
  /**
9242
9279
  * Sub shader.
9243
9280
  */ var SubShader = /*#__PURE__*/ function(ShaderPart1) {
@@ -9866,6 +9903,18 @@
9866
9903
  };
9867
9904
  var _proto = Shader.prototype;
9868
9905
  /**
9906
+ * @internal
9907
+ * path should follow the specifications of [URL.origin](https://developer.mozilla.org/en-US/docs/Web/API/URL/origin), like: `shaders://root/`
9908
+ */ _proto._registerPath = function _registerPath(path) {
9909
+ for(var _iterator = _create_for_of_iterator_helper_loose$1(this._subShaders), _step; !(_step = _iterator()).done;){
9910
+ var subShader = _step.value;
9911
+ for(var _iterator1 = _create_for_of_iterator_helper_loose$1(subShader.passes), _step1; !(_step1 = _iterator1()).done;){
9912
+ var shaderPass = _step1.value;
9913
+ shaderPass._path = path;
9914
+ }
9915
+ }
9916
+ };
9917
+ /**
9869
9918
  * Compile shader variant by macro name list.
9870
9919
  *
9871
9920
  * @remarks
@@ -15075,14 +15124,17 @@
15075
15124
  var replacementSubShaders = replacementShader.subShaders;
15076
15125
  var replacementTag = context.replacementTag;
15077
15126
  if (replacementTag) {
15127
+ var replacementSuccess = false;
15078
15128
  for(var j = 0, m = replacementSubShaders.length; j < m; j++){
15079
15129
  var subShader = replacementSubShaders[j];
15080
15130
  if (subShader.getTagValue(replacementTag) === materialSubShader.getTagValue(replacementTag)) {
15081
15131
  this.pushRenderElementByType(renderElement, subRenderElement, subShader.passes, renderStates);
15082
- break;
15132
+ replacementSuccess = true;
15083
15133
  }
15084
15134
  }
15085
- context.replacementFailureStrategy === exports.ReplacementFailureStrategy.KeepOriginalShader && this.pushRenderElementByType(renderElement, subRenderElement, materialSubShader.passes, renderStates);
15135
+ if (!replacementSuccess && context.replacementFailureStrategy === exports.ReplacementFailureStrategy.KeepOriginalShader) {
15136
+ this.pushRenderElementByType(renderElement, subRenderElement, materialSubShader.passes, renderStates);
15137
+ }
15086
15138
  } else {
15087
15139
  this.pushRenderElementByType(renderElement, subRenderElement, replacementSubShaders[0].passes, renderStates);
15088
15140
  }
@@ -15660,7 +15712,7 @@
15660
15712
  if (info) {
15661
15713
  return info;
15662
15714
  }
15663
- info = TextUtils._measureFontOrChar(fontString);
15715
+ info = TextUtils._measureFontOrChar(fontString, TextUtils._measureString, false);
15664
15716
  fontSizeInfoCache[fontString] = info;
15665
15717
  return info;
15666
15718
  };
@@ -15681,7 +15733,7 @@
15681
15733
  return str;
15682
15734
  };
15683
15735
  TextUtils.measureChar = function measureChar(char, fontString) {
15684
- return TextUtils._measureFontOrChar(fontString, char);
15736
+ return TextUtils._measureFontOrChar(fontString, char, true);
15685
15737
  };
15686
15738
  TextUtils.measureTextWithWrap = function measureTextWithWrap(renderer) {
15687
15739
  var subFont = renderer._getSubFont();
@@ -15900,15 +15952,15 @@
15900
15952
  };
15901
15953
  /**
15902
15954
  * @internal
15903
- */ TextUtils._measureFontOrChar = function _measureFontOrChar(fontString, char) {
15904
- if (char === void 0) char = "";
15955
+ */ TextUtils._measureFontOrChar = function _measureFontOrChar(fontString, measureString, isChar) {
15905
15956
  var _TextUtils_textContext = TextUtils.textContext(), canvas = _TextUtils_textContext.canvas, context = _TextUtils_textContext.context;
15906
15957
  context.font = fontString;
15907
- var measureString = char || TextUtils._measureString;
15908
15958
  // Safari gets data confusion through getImageData when the canvas width is not an integer.
15909
15959
  // The measure text width of some special invisible characters may be 0, so make sure the width is at least 1.
15910
15960
  // @todo: Text layout may vary from standard and not support emoji.
15911
- var width = Math.max(1, Math.round(context.measureText(measureString).width));
15961
+ var textMetrics = context.measureText(measureString);
15962
+ // In some case (ex: " "), actualBoundingBoxRight and actualBoundingBoxLeft will be 0, so use width.
15963
+ var width = Math.max(1, Math.round(textMetrics.actualBoundingBoxRight - textMetrics.actualBoundingBoxLeft || textMetrics.width));
15912
15964
  var baseline = Math.ceil(context.measureText(TextUtils._measureBaseline).width);
15913
15965
  var height = baseline * TextUtils._heightMultiplier;
15914
15966
  baseline = TextUtils._baselineMultiplier * baseline | 0;
@@ -15953,12 +16005,7 @@
15953
16005
  descent = bottom - baseline + 1;
15954
16006
  size = ascent + descent;
15955
16007
  }
15956
- var sizeInfo = {
15957
- ascent: ascent,
15958
- descent: descent,
15959
- size: size
15960
- };
15961
- if (char) {
16008
+ if (isChar) {
15962
16009
  var data = null;
15963
16010
  if (size > 0) {
15964
16011
  var lineIntegerW = integerW * 4;
@@ -15966,7 +16013,7 @@
15966
16013
  data = new Uint8Array(colorData.buffer, top * lineIntegerW, size * lineIntegerW);
15967
16014
  }
15968
16015
  return {
15969
- char: char,
16016
+ char: measureString,
15970
16017
  x: 0,
15971
16018
  y: 0,
15972
16019
  w: width,
@@ -15986,7 +16033,11 @@
15986
16033
  data: data
15987
16034
  };
15988
16035
  } else {
15989
- return sizeInfo;
16036
+ return {
16037
+ ascent: ascent,
16038
+ descent: descent,
16039
+ size: size
16040
+ };
15990
16041
  }
15991
16042
  };
15992
16043
  /**
@@ -22135,6 +22186,33 @@
22135
22186
  (function() {
22136
22187
  PrimitiveMesh._spherePoleIdx = 0;
22137
22188
  })();
22189
+ function _is_native_reflect_construct$1() {
22190
+ if (typeof Reflect === "undefined" || !Reflect.construct) return false;
22191
+ if (Reflect.construct.sham) return false;
22192
+ if (typeof Proxy === "function") return true;
22193
+ try {
22194
+ Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function() {}));
22195
+ return true;
22196
+ } catch (e) {
22197
+ return false;
22198
+ }
22199
+ }
22200
+ function _construct$1(Parent, args, Class) {
22201
+ if (_is_native_reflect_construct$1()) _construct$1 = Reflect.construct;
22202
+ else {
22203
+ _construct$1 = function construct(Parent, args, Class) {
22204
+ var a = [
22205
+ null
22206
+ ];
22207
+ a.push.apply(a, args);
22208
+ var Constructor = Function.bind.apply(Parent, a);
22209
+ var instance = new Constructor();
22210
+ if (Class) _set_prototype_of$2(instance, Class.prototype);
22211
+ return instance;
22212
+ };
22213
+ }
22214
+ return _construct$1.apply(null, arguments);
22215
+ }
22138
22216
  var ComponentCloner = /*#__PURE__*/ function() {
22139
22217
  var ComponentCloner = function ComponentCloner() {};
22140
22218
  /**
@@ -22181,10 +22259,14 @@
22181
22259
  /**
22182
22260
  * Add component based on the component type.
22183
22261
  * @param type - The type of the component
22262
+ * @param args - The arguments of the component
22184
22263
  * @returns The component which has been added
22185
22264
  */ _proto.addComponent = function addComponent(type) {
22265
+ for(var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++){
22266
+ args[_key - 1] = arguments[_key];
22267
+ }
22186
22268
  ComponentsDependencies._addCheck(this, type);
22187
- var component = new type(this);
22269
+ var component = _construct$1(type, [].concat(this, args));
22188
22270
  this._components.push(component);
22189
22271
  component._setActive(true, ActiveChangeFlag.All);
22190
22272
  return component;
@@ -23698,6 +23780,15 @@
23698
23780
  this._loopArrayDirty = true;
23699
23781
  };
23700
23782
  /**
23783
+ * Remove item from array that pass the specified comparison function.
23784
+ * @param filter - The comparison function
23785
+ */ _proto.findAndRemove = function findAndRemove(filter) {
23786
+ var array = this._array;
23787
+ for(var i = array.length - 1; i >= 0; i--){
23788
+ filter(array[i]) && this.removeByIndex(i);
23789
+ }
23790
+ };
23791
+ /**
23701
23792
  * The index of the item.
23702
23793
  * @param item - The item which want to get the index
23703
23794
  * @returns Index of the item
@@ -24127,17 +24218,33 @@
24127
24218
  };
24128
24219
  /**
24129
24220
  * @internal
24130
- */ _proto._onSubAssetSuccess = function _onSubAssetSuccess(assetURL, value) {
24131
- var _this__subAssetPromiseCallbacks_assetURL;
24132
- (_this__subAssetPromiseCallbacks_assetURL = this._subAssetPromiseCallbacks[assetURL]) == null ? void 0 : _this__subAssetPromiseCallbacks_assetURL.resolve(value);
24133
- delete this._subAssetPromiseCallbacks[assetURL];
24221
+ */ _proto._onSubAssetSuccess = function _onSubAssetSuccess(assetBaseURL, assetSubPath, value) {
24222
+ var _this__subAssetPromiseCallbacks_assetBaseURL;
24223
+ var subPromiseCallback = (_this__subAssetPromiseCallbacks_assetBaseURL = this._subAssetPromiseCallbacks[assetBaseURL]) == null ? void 0 : _this__subAssetPromiseCallbacks_assetBaseURL[assetSubPath];
24224
+ if (subPromiseCallback) {
24225
+ // Already resolved
24226
+ subPromiseCallback.resolve(value);
24227
+ } else {
24228
+ var _this__subAssetPromiseCallbacks, _assetBaseURL;
24229
+ ((_this__subAssetPromiseCallbacks = this._subAssetPromiseCallbacks)[_assetBaseURL = assetBaseURL] || (_this__subAssetPromiseCallbacks[_assetBaseURL] = {}))[assetSubPath] = {
24230
+ resolve: value
24231
+ };
24232
+ }
24134
24233
  };
24135
24234
  /**
24136
24235
  * @internal
24137
- */ _proto._onSubAssetFail = function _onSubAssetFail(assetURL, value) {
24138
- var _this__subAssetPromiseCallbacks_assetURL;
24139
- (_this__subAssetPromiseCallbacks_assetURL = this._subAssetPromiseCallbacks[assetURL]) == null ? void 0 : _this__subAssetPromiseCallbacks_assetURL.reject(value);
24140
- delete this._subAssetPromiseCallbacks[assetURL];
24236
+ */ _proto._onSubAssetFail = function _onSubAssetFail(assetBaseURL, assetSubPath, value) {
24237
+ var _this__subAssetPromiseCallbacks_assetBaseURL;
24238
+ var subPromiseCallback = (_this__subAssetPromiseCallbacks_assetBaseURL = this._subAssetPromiseCallbacks[assetBaseURL]) == null ? void 0 : _this__subAssetPromiseCallbacks_assetBaseURL[assetSubPath];
24239
+ if (subPromiseCallback) {
24240
+ // Already rejected
24241
+ subPromiseCallback.reject(value);
24242
+ } else {
24243
+ var _this__subAssetPromiseCallbacks, _assetBaseURL;
24244
+ ((_this__subAssetPromiseCallbacks = this._subAssetPromiseCallbacks)[_assetBaseURL = assetBaseURL] || (_this__subAssetPromiseCallbacks[_assetBaseURL] = {}))[assetSubPath] = {
24245
+ reject: value
24246
+ };
24247
+ }
24141
24248
  };
24142
24249
  /**
24143
24250
  * @internal
@@ -24282,8 +24389,21 @@
24282
24389
  if (!loader) {
24283
24390
  throw "loader not found: " + item.type;
24284
24391
  }
24285
- // Load asset
24392
+ // Check sub asset
24393
+ if (queryPath) {
24394
+ // Check whether load main asset
24395
+ var mainPromise = loadingPromises[assetBaseURL] || this._loadMainAsset(loader, item, assetBaseURL);
24396
+ mainPromise.catch(function(e) {
24397
+ _this._onSubAssetFail(assetBaseURL, queryPath, e);
24398
+ });
24399
+ return this._createSubAssetPromiseCallback(assetBaseURL, assetURL, queryPath);
24400
+ }
24401
+ return this._loadMainAsset(loader, item, assetBaseURL);
24402
+ };
24403
+ _proto._loadMainAsset = function _loadMainAsset(loader, item, assetBaseURL) {
24404
+ var _this = this;
24286
24405
  item.url = assetBaseURL;
24406
+ var loadingPromises = this._loadingPromises;
24287
24407
  var promise = loader.load(item, this);
24288
24408
  loadingPromises[assetBaseURL] = promise;
24289
24409
  promise.then(function(resource) {
@@ -24291,32 +24411,46 @@
24291
24411
  _this._addAsset(assetBaseURL, resource);
24292
24412
  }
24293
24413
  delete loadingPromises[assetBaseURL];
24414
+ _this._releaseSubAssetPromiseCallback(assetBaseURL);
24294
24415
  }, function() {
24295
- return delete loadingPromises[assetBaseURL];
24416
+ delete loadingPromises[assetBaseURL];
24417
+ _this._releaseSubAssetPromiseCallback(assetBaseURL);
24296
24418
  });
24297
- if (queryPath) {
24298
- var subPromise = new AssetPromise(function(resolve, reject) {
24299
- _this._pushSubAssetPromiseCallback(assetURL, resolve, reject);
24300
- });
24301
- loadingPromises[assetURL] = subPromise;
24302
- subPromise.then(function() {
24419
+ return promise;
24420
+ };
24421
+ _proto._createSubAssetPromiseCallback = function _createSubAssetPromiseCallback(assetBaseURL, assetURL, assetSubPath) {
24422
+ var _this = this;
24423
+ var _this__subAssetPromiseCallbacks_assetBaseURL, _subPromiseCallback, _subPromiseCallback1;
24424
+ var loadingPromises = this._loadingPromises;
24425
+ var subPromiseCallback = (_this__subAssetPromiseCallbacks_assetBaseURL = this._subAssetPromiseCallbacks[assetBaseURL]) == null ? void 0 : _this__subAssetPromiseCallbacks_assetBaseURL[assetSubPath];
24426
+ var resolvedValue = (_subPromiseCallback = subPromiseCallback) == null ? void 0 : _subPromiseCallback.resolve;
24427
+ var rejectedValue = (_subPromiseCallback1 = subPromiseCallback) == null ? void 0 : _subPromiseCallback1.reject;
24428
+ var promise = new AssetPromise(function(resolve, reject) {
24429
+ if (resolvedValue) {
24430
+ // Already resolved
24431
+ resolve(resolvedValue);
24432
+ } else if (rejectedValue) {
24433
+ // Already rejected
24434
+ reject(rejectedValue);
24435
+ } else {
24436
+ var _this__subAssetPromiseCallbacks, _assetBaseURL;
24437
+ // Pending
24438
+ loadingPromises[assetURL] = promise;
24439
+ ((_this__subAssetPromiseCallbacks = _this._subAssetPromiseCallbacks)[_assetBaseURL = assetBaseURL] || (_this__subAssetPromiseCallbacks[_assetBaseURL] = {}))[assetSubPath] = {
24440
+ resolve: resolve,
24441
+ reject: reject
24442
+ };
24443
+ }
24444
+ });
24445
+ if (!resolvedValue && !rejectedValue) {
24446
+ promise.then(function() {
24303
24447
  delete loadingPromises[assetURL];
24304
24448
  }, function() {
24305
24449
  return delete loadingPromises[assetURL];
24306
24450
  });
24307
- promise.catch(function(e) {
24308
- _this._onSubAssetFail(assetURL, e);
24309
- });
24310
- return subPromise;
24311
24451
  }
24312
24452
  return promise;
24313
24453
  };
24314
- _proto._pushSubAssetPromiseCallback = function _pushSubAssetPromiseCallback(assetURL, resolve, reject) {
24315
- this._subAssetPromiseCallbacks[assetURL] = {
24316
- resolve: resolve,
24317
- reject: reject
24318
- };
24319
- };
24320
24454
  _proto._gc = function _gc(forceDestroy) {
24321
24455
  var objects = Utils.objectValues(this._referResourcePool);
24322
24456
  for(var i = 0, n = objects.length; i < n; i++){
@@ -24373,6 +24507,9 @@
24373
24507
  });
24374
24508
  return result;
24375
24509
  };
24510
+ _proto._releaseSubAssetPromiseCallback = function _releaseSubAssetPromiseCallback(assetBaseURL) {
24511
+ delete this._subAssetPromiseCallbacks[assetBaseURL];
24512
+ };
24376
24513
  /**
24377
24514
  * @internal
24378
24515
  * @beta Just for internal editor, not recommended for developers.
@@ -29087,9 +29224,9 @@
29087
29224
  /** Shadow bias.*/ _this.shadowBias = 1;
29088
29225
  /** Shadow mapping normal-based bias. */ _this.shadowNormalBias = 1;
29089
29226
  /** Near plane value to use for shadow frustums. */ _this.shadowNearPlane = 0.1;
29090
- /** Shadow intensity, the larger the value, the clearer and darker the shadow. */ _this.shadowStrength = 1.0;
29091
29227
  /** @internal */ _this._lightIndex = -1;
29092
29228
  /** @internal */ _this._lightColor = new Color();
29229
+ _this._shadowStrength = 1.0;
29093
29230
  _this._color = new Color(1, 1, 1, 1);
29094
29231
  return _this;
29095
29232
  };
@@ -29106,6 +29243,15 @@
29106
29243
  return this._lightColor;
29107
29244
  };
29108
29245
  _create_class$2(Light, [
29246
+ {
29247
+ key: "shadowStrength",
29248
+ get: /** Shadow intensity, the larger the value, the clearer and darker the shadow, range [0,1]. */ function get() {
29249
+ return this._shadowStrength;
29250
+ },
29251
+ set: function set(value) {
29252
+ this._shadowStrength = MathUtil.clamp(value, 0, 1);
29253
+ }
29254
+ },
29109
29255
  {
29110
29256
  key: "color",
29111
29257
  get: /**
@@ -29812,7 +29958,7 @@
29812
29958
  return this._scatter;
29813
29959
  },
29814
29960
  set: function set(value) {
29815
- value = Math.min(Math.max(0, value), 1);
29961
+ value = MathUtil.clamp(value, 0, 1);
29816
29962
  if (value !== this._scatter) {
29817
29963
  this._scatter = value;
29818
29964
  var params = this._bloomMaterial.shaderData.getVector4(BloomEffect._bloomParams);
@@ -32865,10 +33011,7 @@
32865
33011
  /**
32866
33012
  * @internal
32867
33013
  */ _proto._onEnable = function _onEnable() {
32868
- var layersData = this._animatorLayersData;
32869
- for(var i = 0, n = layersData.length; i < n; i++){
32870
- layersData[i].layerState = LayerState.Standby;
32871
- }
33014
+ this._reset();
32872
33015
  this._entity.getComponentsIncludeChildren(exports.Renderer, this._controlledRenderers);
32873
33016
  };
32874
33017
  /**
@@ -33418,8 +33561,11 @@
33418
33561
  if (exitTime >= lastClipTime) {
33419
33562
  playState.currentTransitionIndex = Math.min(transitionIndex + 1, n - 1);
33420
33563
  if (this._checkConditions(state, transition)) {
33421
- this._applyTransition(layerIndex, layerData, stateMachine, transition);
33422
- return transition;
33564
+ if (this._applyTransition(layerIndex, layerData, stateMachine, transition)) {
33565
+ return transition;
33566
+ } else {
33567
+ return null;
33568
+ }
33423
33569
  }
33424
33570
  }
33425
33571
  }
@@ -33438,8 +33584,11 @@
33438
33584
  if (exitTime <= lastClipTime) {
33439
33585
  playState.currentTransitionIndex = Math.max(transitionIndex - 1, 0);
33440
33586
  if (this._checkConditions(state, transition)) {
33441
- this._applyTransition(layerIndex, layerData, stateMachine, transition);
33442
- return transition;
33587
+ if (this._applyTransition(layerIndex, layerData, stateMachine, transition)) {
33588
+ return transition;
33589
+ } else {
33590
+ return null;
33591
+ }
33443
33592
  }
33444
33593
  }
33445
33594
  }
@@ -33449,8 +33598,11 @@
33449
33598
  for(var i = 0, n = transitions.length; i < n; i++){
33450
33599
  var transition = transitions[i];
33451
33600
  if (this._checkConditions(state, transition)) {
33452
- this._applyTransition(layerIndex, layerData, stateMachine, transition);
33453
- return transition;
33601
+ if (this._applyTransition(layerIndex, layerData, stateMachine, transition)) {
33602
+ return transition;
33603
+ } else {
33604
+ return null;
33605
+ }
33454
33606
  }
33455
33607
  }
33456
33608
  };
@@ -33470,11 +33622,12 @@
33470
33622
  };
33471
33623
  _proto._applyTransition = function _applyTransition(layerIndex, layerData, stateMachine, transition) {
33472
33624
  // Need prepare first, it should crossFade when to exit
33473
- this._prepareCrossFadeByTransition(transition, layerIndex);
33625
+ var success = this._prepareCrossFadeByTransition(transition, layerIndex);
33474
33626
  if (transition.isExit) {
33475
33627
  this._checkAnyAndEntryState(layerIndex, layerData, stateMachine);
33476
- return;
33628
+ return true;
33477
33629
  }
33630
+ return success;
33478
33631
  };
33479
33632
  _proto._checkConditions = function _checkConditions(state, transition) {
33480
33633
  var _state;
@@ -33486,6 +33639,9 @@
33486
33639
  var pass = false;
33487
33640
  var _conditions_i = conditions[i], mode = _conditions_i.mode, name1 = _conditions_i.parameterName, threshold = _conditions_i.threshold;
33488
33641
  var parameter = this.getParameter(name1);
33642
+ if (!parameter) {
33643
+ return false;
33644
+ }
33489
33645
  switch(mode){
33490
33646
  case exports.AnimatorConditionMode.Equals:
33491
33647
  if (parameter.value === threshold) {
@@ -38748,9 +38904,11 @@
38748
38904
  get AnimationVector3Curve () { return exports.AnimationVector3Curve; },
38749
38905
  get AnimationVector4Curve () { return exports.AnimationVector4Curve; },
38750
38906
  Animator: Animator,
38907
+ AnimatorCondition: AnimatorCondition,
38751
38908
  get AnimatorConditionMode () { return exports.AnimatorConditionMode; },
38752
38909
  AnimatorController: AnimatorController,
38753
38910
  AnimatorControllerLayer: AnimatorControllerLayer,
38911
+ AnimatorControllerParameter: AnimatorControllerParameter,
38754
38912
  get AnimatorCullingMode () { return exports.AnimatorCullingMode; },
38755
38913
  get AnimatorLayerBlendingMode () { return exports.AnimatorLayerBlendingMode; },
38756
38914
  AnimatorLayerMask: AnimatorLayerMask,
@@ -38842,6 +39000,7 @@
38842
39000
  Keyframe: Keyframe,
38843
39001
  get Keys () { return exports.Keys; },
38844
39002
  get Layer () { return exports.Layer; },
39003
+ LayerPathMask: LayerPathMask,
38845
39004
  Light: Light,
38846
39005
  Loader: Loader,
38847
39006
  Logger: Logger,
@@ -38899,6 +39058,7 @@
38899
39058
  ResourceManager: ResourceManager,
38900
39059
  ReturnableObjectPool: ReturnableObjectPool,
38901
39060
  RotationOverLifetimeModule: RotationOverLifetimeModule,
39061
+ SafeLoopArray: SafeLoopArray,
38902
39062
  Scene: Scene,
38903
39063
  SceneManager: SceneManager,
38904
39064
  Script: Script,
@@ -42367,9 +42527,9 @@
42367
42527
  _proto.load = function load(item, resourceManager) {
42368
42528
  var _this = this;
42369
42529
  return new AssetPromise(function(resolve, reject) {
42370
- _this.request(item.url, {
42530
+ _this.request(item.url, _extends({}, item, {
42371
42531
  type: "arraybuffer"
42372
- }).then(function(data) {
42532
+ })).then(function(data) {
42373
42533
  decode(data, resourceManager.engine).then(function(mesh) {
42374
42534
  resolve(mesh);
42375
42535
  });
@@ -42392,9 +42552,9 @@
42392
42552
  _proto.load = function load(item, resourceManager) {
42393
42553
  var _this = this;
42394
42554
  return new AssetPromise(function(resolve, reject) {
42395
- _this.request(item.url, {
42555
+ _this.request(item.url, _extends({}, item, {
42396
42556
  type: "arraybuffer"
42397
- }).then(function(data) {
42557
+ })).then(function(data) {
42398
42558
  decode(data, resourceManager.engine).then(function(texture) {
42399
42559
  resolve(texture);
42400
42560
  });
@@ -42485,7 +42645,7 @@
42485
42645
  type: "json"
42486
42646
  })).then(function(data) {
42487
42647
  var animatorController = new AnimatorController();
42488
- var layers = data.layers;
42648
+ var layers = data.layers, parameters = data.parameters;
42489
42649
  var promises = [];
42490
42650
  layers.forEach(function(layerData, layerIndex) {
42491
42651
  var name = layerData.name, blendingMode = layerData.blendingMode, weight = layerData.weight, stateMachineData = layerData.stateMachine;
@@ -42493,21 +42653,21 @@
42493
42653
  layer.blendingMode = blendingMode;
42494
42654
  layer.weight = weight;
42495
42655
  if (stateMachineData) {
42496
- var states = stateMachineData.states;
42497
- var stateMachine = layer.stateMachine = new AnimatorStateMachine();
42656
+ var states = stateMachineData.states, transitions = stateMachineData.transitions, entryTransitions = stateMachineData.entryTransitions, anyTransitions = stateMachineData.anyTransitions;
42657
+ var stateMachine = layer.stateMachine;
42658
+ var statesMap = {};
42659
+ var transitionsMap = {};
42498
42660
  states.forEach(function(stateData, stateIndex) {
42499
- var _scriptsObject;
42500
- var name = stateData.name, speed = stateData.speed, wrapMode = stateData.wrapMode, clipStartNormalizedTime = stateData.clipStartNormalizedTime, clipEndNormalizedTime = stateData.clipEndNormalizedTime, isDefaultState = stateData.isDefaultState, clipData = stateData.clip, scripts = stateData.scripts;
42661
+ var id = stateData.id, name = stateData.name, speed = stateData.speed, wrapMode = stateData.wrapMode, clipStartNormalizedTime = stateData.clipStartNormalizedTime, clipEndNormalizedTime = stateData.clipEndNormalizedTime, clipData = stateData.clip, scripts = stateData.scripts;
42501
42662
  var state = stateMachine.addState(name);
42502
- isDefaultState && (stateMachine.defaultState = state);
42503
42663
  state.speed = speed;
42504
42664
  state.wrapMode = wrapMode;
42505
42665
  state.clipStartTime = clipStartNormalizedTime;
42506
42666
  state.clipEndTime = clipEndNormalizedTime;
42507
- var scriptsObject = JSON.parse(scripts);
42508
- (_scriptsObject = scriptsObject) == null ? void 0 : _scriptsObject.forEach(function(script) {
42667
+ scripts.forEach(function(script) {
42509
42668
  state.addStateMachineScript(Loader.getClass(script));
42510
42669
  });
42670
+ statesMap[id] = state;
42511
42671
  if (clipData) {
42512
42672
  promises.push(new Promise(function(resolve) {
42513
42673
  //@ts-ignore
@@ -42521,23 +42681,32 @@
42521
42681
  }));
42522
42682
  }
42523
42683
  });
42684
+ transitions.forEach(function(transitionData) {
42685
+ var transition = _this._createTransition(transitionData, statesMap[transitionData.destinationStateId]);
42686
+ transitionsMap[transitionData.id] = transition;
42687
+ });
42524
42688
  states.forEach(function(stateData) {
42525
- var name = stateData.name, transitions = stateData.transitions;
42526
- transitions.forEach(function(transitionData) {
42527
- var targetStateName = transitionData.targetStateName, duration = transitionData.duration, offset = transitionData.offset, exitTime = transitionData.exitTime;
42528
- var sourceState = stateMachine.findStateByName(name);
42529
- var destState = stateMachine.findStateByName(targetStateName);
42530
- var transition = new AnimatorStateTransition();
42531
- transition.destinationState = destState;
42532
- transition.duration = duration;
42533
- transition.exitTime = exitTime;
42534
- transition.offset = offset;
42535
- sourceState.addTransition(transition);
42689
+ var id = stateData.id, transitions = stateData.transitions;
42690
+ transitions.forEach(function(transitionId) {
42691
+ var transition = transitionsMap[transitionId];
42692
+ transition && statesMap[id].addTransition(transition);
42536
42693
  });
42537
42694
  });
42695
+ entryTransitions.forEach(function(entryTransitionData) {
42696
+ stateMachine.addEntryStateTransition(_this._createTransition(entryTransitionData, statesMap[entryTransitionData.destinationStateId]));
42697
+ });
42698
+ anyTransitions.forEach(function(anyTransitionData) {
42699
+ stateMachine.addAnyStateTransition(_this._createTransition(anyTransitionData, statesMap[anyTransitionData.destinationStateId]));
42700
+ });
42538
42701
  }
42539
42702
  animatorController.addLayer(layer);
42540
42703
  });
42704
+ parameters.forEach(function(parameterData) {
42705
+ var parameter = new AnimatorControllerParameter();
42706
+ parameter.name = parameterData.name;
42707
+ parameter.value = parameterData.value;
42708
+ animatorController.addParameter(parameter);
42709
+ });
42541
42710
  Promise.all(promises).then(function(clipData) {
42542
42711
  clipData.forEach(function(data) {
42543
42712
  var layerIndex = data.layerIndex, stateIndex = data.stateIndex, clip = data.clip;
@@ -42548,6 +42717,21 @@
42548
42717
  }).catch(reject);
42549
42718
  });
42550
42719
  };
42720
+ _proto._createTransition = function _createTransition(transitionData, destinationState) {
42721
+ var transition = new AnimatorStateTransition();
42722
+ transition.duration = transitionData.duration;
42723
+ transition.offset = transitionData.offset;
42724
+ transition.exitTime = transitionData.exitTime;
42725
+ transition.solo = transitionData.solo;
42726
+ transition.mute = transitionData.mute;
42727
+ // @ts-ignore
42728
+ transition._isExit = transitionData.isExit;
42729
+ transition.destinationState = destinationState;
42730
+ transitionData.conditions.forEach(function(conditionData) {
42731
+ transition.addCondition(conditionData.mode, conditionData.parameterName, conditionData.threshold);
42732
+ });
42733
+ return transition;
42734
+ };
42551
42735
  return AnimatorControllerLoader;
42552
42736
  }(Loader);
42553
42737
  AnimatorControllerLoader = __decorate([
@@ -42596,9 +42780,9 @@
42596
42780
  _proto.load = function load(item, resourceManager) {
42597
42781
  var _this = this;
42598
42782
  return new AssetPromise(function(resolve, reject) {
42599
- _this.request(item.url, {
42783
+ _this.request(item.url, _extends({}, item, {
42600
42784
  type: "arraybuffer"
42601
- }).then(function(arraybuffer) {
42785
+ })).then(function(arraybuffer) {
42602
42786
  var _this;
42603
42787
  var shArray = new Float32Array(arraybuffer, 0, 27);
42604
42788
  var shByteLength = 27 * 4;
@@ -42672,9 +42856,9 @@
42672
42856
  _proto.load = function load(item, resourceManager) {
42673
42857
  var _this = this;
42674
42858
  return new AssetPromise(function(resolve, reject) {
42675
- _this.request(item.url, {
42859
+ _this.request(item.url, _extends({}, item, {
42676
42860
  type: "json"
42677
- }).then(function(data) {
42861
+ })).then(function(data) {
42678
42862
  var fontName = data.fontName, fontUrl = data.fontUrl;
42679
42863
  if (fontUrl) {
42680
42864
  _this._registerFont(fontName, fontUrl).then(function() {
@@ -43056,15 +43240,15 @@
43056
43240
  for(var i = 0, length = item.length; i < length; i++){
43057
43241
  var mesh = item[i];
43058
43242
  // @ts-ignore
43059
- _this.resourceManager._onSubAssetSuccess(url + "?q=" + glTFResourceKey + "[" + index + "][" + i + "]", mesh);
43243
+ _this.resourceManager._onSubAssetSuccess(url, glTFResourceKey + "[" + index + "][" + i + "]", mesh);
43060
43244
  }
43061
43245
  } else {
43062
43246
  // @ts-ignore
43063
- _this.resourceManager._onSubAssetSuccess(url + "?q=" + glTFResourceKey + "[" + index + "]", item);
43247
+ _this.resourceManager._onSubAssetSuccess(url, "" + glTFResourceKey + (index === undefined ? "" : "[" + index + "]"), item);
43064
43248
  var _this_glTF_scene;
43065
43249
  if (type === 2 && ((_this_glTF_scene = _this.glTF.scene) != null ? _this_glTF_scene : 0) === index) {
43066
43250
  // @ts-ignore
43067
- _this.resourceManager._onSubAssetSuccess("" + url + "?q=defaultSceneRoot", item);
43251
+ _this.resourceManager._onSubAssetSuccess(url, "defaultSceneRoot", item);
43068
43252
  }
43069
43253
  }
43070
43254
  });
@@ -45486,6 +45670,8 @@
45486
45670
  sceneRoot = context.get(exports.GLTFParserType.Entity, sceneNodes[0]);
45487
45671
  } else {
45488
45672
  sceneRoot = new Entity(engine, "GLTF_ROOT");
45673
+ // @ts-ignore
45674
+ sceneRoot._markAsTemplate(glTFResource);
45489
45675
  for(var i = 0; i < sceneNodes.length; i++){
45490
45676
  var childEntity = context.get(exports.GLTFParserType.Entity, sceneNodes[i]);
45491
45677
  sceneRoot.addChild(childEntity);
@@ -45893,7 +46079,8 @@
45893
46079
  registerGLTFParser(exports.GLTFParserType.AnimatorController)
45894
46080
  ], exports.GLTFAnimatorControllerParser);
45895
46081
  // Source: https://github.com/zeux/meshoptimizer/blob/master/js/meshopt_decoder.js
45896
- var MeshoptDecoder = function() {
46082
+ var ready;
46083
+ function getMeshoptDecoder() {
45897
46084
  var unpack = function unpack(data) {
45898
46085
  var result = new Uint8Array(data.length);
45899
46086
  for(var i = 0; i < data.length; ++i){
@@ -45938,7 +46125,7 @@
45938
46125
  return worker;
45939
46126
  };
45940
46127
  var initWorkers = function initWorkers(count) {
45941
- var source = "var instance; var ready = WebAssembly.instantiate(new Uint8Array([" + new Uint8Array(unpack(wasm)) + "]), {})" + ".then(function(result) {instance = result.instance; instance.exports.__wasm_call_ctors();});\n" + "self.onmessage = workerProcess;\n" + 'function decode(fun, target, count, size, source, filter) {\n const sbrk = instance.exports.sbrk;\n const count4 = (count + 3) & ~3;\n const tp = sbrk(count4 * size);\n const sp = sbrk(source.length);\n const heap = new Uint8Array(instance.exports.memory.buffer);\n heap.set(source, sp);\n const res = fun(tp, count, size, sp, source.length);\n if (res == 0 && filter) {\n filter(tp, count4, size);\n }\n target.set(heap.subarray(tp, tp + count * size));\n sbrk(tp - sbrk(0));\n if (res != 0) {\n throw new Error("Malformed buffer data: " + res);\n }\n }\n' + 'function workerProcess(event) {\n ready.then(function () {\n const data = event.data;\n try {\n const target = new Uint8Array(data.count * data.size);\n decode(instance.exports[data.mode], target, data.count, data.size, data.source, instance.exports[data.filter]);\n self.postMessage({ id: data.id, count: data.count, action: "resolve", value: target }, [target.buffer]);\n } catch (error) {\n self.postMessage({\n id: data.id,\n count: data.count,\n action: "reject",\n value: error\n });\n }\n });\n }';
46128
+ var source = "var instance; var ready = WebAssembly.instantiate(new Uint8Array([" + new Uint8Array(unpack(wasm)) + "]), {})" + ".then(function(result) {instance = result.instance; instance.exports.__wasm_call_ctors();});\n" + "self.onmessage = workerProcess;\n" + 'function decode(fun, target, count, size, source, filter) {\n const sbrk = instance.exports.sbrk;\n const count4 = (count + 3) & ~3;\n const tp = sbrk(count4 * size);\n const sp = sbrk(source.length);\n const heap = new Uint8Array(instance.exports.memory.buffer);\n heap.set(source, sp);\n const res = fun(tp, count, size, sp, source.length);\n if (res == 0 && filter) {\n filter(tp, count4, size);\n }\n target.set(heap.subarray(tp, tp + count * size));\n sbrk(tp - sbrk(0));\n if (res != 0) {\n throw new Error("Malformed buffer data: " + res);\n }\n }\n' + 'function workerProcess(event) {\n ready.then(function () {\n const data = event.data;\n try {\n const target = new Uint8Array(data.count * data.size);\n decode(instance.exports[data.mode], target, data.count, data.size, data.source, instance.exports[data.filter]);\n self.postMessage({ id: data.id, count: data.count, action: "resolve", value: target }, [target.buffer]);\n } catch (error) {\n self.postMessage({\n id: data.id,\n count: data.count,\n action: "reject",\n value: error\n });\n }\n });\n }';
45942
46129
  var blob = new Blob([
45943
46130
  source
45944
46131
  ], {
@@ -45977,6 +46164,7 @@
45977
46164
  ]);
45978
46165
  });
45979
46166
  };
46167
+ if (ready) return ready;
45980
46168
  var wasm_base = "b9H79Tebbbe8Fv9Gbb9Gvuuuuueu9Giuuub9Geueu9Giuuueuikqbeeedddillviebeoweuec:q;iekr;leDo9TW9T9VV95dbH9F9F939H79T9F9J9H229F9Jt9VV7bb8A9TW79O9V9Wt9F9KW9J9V9KW9wWVtW949c919M9MWVbeY9TW79O9V9Wt9F9KW9J9V9KW69U9KW949c919M9MWVbdE9TW79O9V9Wt9F9KW9J9V9KW69U9KW949tWG91W9U9JWbiL9TW79O9V9Wt9F9KW9J9V9KWS9P2tWV9p9JtblK9TW79O9V9Wt9F9KW9J9V9KWS9P2tWV9r919HtbvL9TW79O9V9Wt9F9KW9J9V9KWS9P2tWVT949Wbol79IV9Rbrq:P8Yqdbk;3sezu8Jjjjjbcj;eb9Rgv8Kjjjjbc9:hodnadcefal0mbcuhoaiRbbc:Ge9hmbavaialfgrad9Radz1jjjbhwcj;abad9UhoaicefhldnadTmbaoc;WFbGgocjdaocjd6EhDcbhqinaqae9pmeaDaeaq9RaqaDfae6Egkcsfgocl4cifcd4hxdndndndnaoc9WGgmTmbcbhPcehsawcjdfhzalhHinaraH9Rax6midnaraHaxfgl9RcK6mbczhoinawcj;cbfaogifgoc9WfhOdndndndndnaHaic9WfgAco4fRbbaAci4coG4ciGPlbedibkaO9cb83ibaOcwf9cb83ibxikaOalRblalRbbgAco4gCaCciSgCE86bbaocGfalclfaCfgORbbaAcl4ciGgCaCciSgCE86bbaocVfaOaCfgORbbaAcd4ciGgCaCciSgCE86bbaoc7faOaCfgORbbaAciGgAaAciSgAE86bbaoctfaOaAfgARbbalRbegOco4gCaCciSgCE86bbaoc91faAaCfgARbbaOcl4ciGgCaCciSgCE86bbaoc4faAaCfgARbbaOcd4ciGgCaCciSgCE86bbaoc93faAaCfgARbbaOciGgOaOciSgOE86bbaoc94faAaOfgARbbalRbdgOco4gCaCciSgCE86bbaoc95faAaCfgARbbaOcl4ciGgCaCciSgCE86bbaoc96faAaCfgARbbaOcd4ciGgCaCciSgCE86bbaoc97faAaCfgARbbaOciGgOaOciSgOE86bbaoc98faAaOfgORbbalRbiglco4gAaAciSgAE86bbaoc99faOaAfgORbbalcl4ciGgAaAciSgAE86bbaoc9:faOaAfgORbbalcd4ciGgAaAciSgAE86bbaocufaOaAfgoRbbalciGglalciSglE86bbaoalfhlxdkaOalRbwalRbbgAcl4gCaCcsSgCE86bbaocGfalcwfaCfgORbbaAcsGgAaAcsSgAE86bbaocVfaOaAfgORbbalRbegAcl4gCaCcsSgCE86bbaoc7faOaCfgORbbaAcsGgAaAcsSgAE86bbaoctfaOaAfgORbbalRbdgAcl4gCaCcsSgCE86bbaoc91faOaCfgORbbaAcsGgAaAcsSgAE86bbaoc4faOaAfgORbbalRbigAcl4gCaCcsSgCE86bbaoc93faOaCfgORbbaAcsGgAaAcsSgAE86bbaoc94faOaAfgORbbalRblgAcl4gCaCcsSgCE86bbaoc95faOaCfgORbbaAcsGgAaAcsSgAE86bbaoc96faOaAfgORbbalRbvgAcl4gCaCcsSgCE86bbaoc97faOaCfgORbbaAcsGgAaAcsSgAE86bbaoc98faOaAfgORbbalRbogAcl4gCaCcsSgCE86bbaoc99faOaCfgORbbaAcsGgAaAcsSgAE86bbaoc9:faOaAfgORbbalRbrglcl4gAaAcsSgAE86bbaocufaOaAfgoRbbalcsGglalcsSglE86bbaoalfhlxekaOal8Pbb83bbaOcwfalcwf8Pbb83bbalczfhlkdnaiam9pmbaiczfhoaral9RcL0mekkaiam6mialTmidnakTmbawaPfRbbhOcbhoazhiinaiawcj;cbfaofRbbgAce4cbaAceG9R7aOfgO86bbaiadfhiaocefgoak9hmbkkazcefhzaPcefgPad6hsalhHaPad9hmexvkkcbhlasceGmdxikalaxad2fhCdnakTmbcbhHcehsawcjdfhminaral9Rax6mialTmdalaxfhlawaHfRbbhOcbhoamhiinaiawcj;cbfaofRbbgAce4cbaAceG9R7aOfgO86bbaiadfhiaocefgoak9hmbkamcefhmaHcefgHad6hsaHad9hmbkaChlxikcbhocehsinaral9Rax6mdalTmealaxfhlaocefgoad6hsadao9hmbkaChlxdkcbhlasceGTmekc9:hoxikabaqad2fawcjdfakad2z1jjjb8Aawawcjdfakcufad2fadz1jjjb8Aakaqfhqalmbkc9:hoxekcbc99aral9Radcaadca0ESEhokavcj;ebf8Kjjjjbaok;yzeHu8Jjjjjbc;ae9Rgv8Kjjjjbc9:hodnaeci9UgrcHfal0mbcuhoaiRbbgwc;WeGc;Ge9hmbawcsGgDce0mbavc;abfcFecjez:jjjjb8AavcUf9cu83ibavc8Wf9cu83ibavcyf9cu83ibavcaf9cu83ibavcKf9cu83ibavczf9cu83ibav9cu83iwav9cu83ibaialfc9WfhqaicefgwarfhodnaeTmbcmcsaDceSEhkcbhxcbhmcbhDcbhicbhlindnaoaq9nmbc9:hoxikdndnawRbbgrc;Ve0mbavc;abfalarcl4cu7fcsGcitfgPydlhsaPydbhzdnarcsGgPak9pmbavaiarcu7fcsGcdtfydbaxaPEhraPThPdndnadcd9hmbabaDcetfgHaz87ebaHcdfas87ebaHclfar87ebxekabaDcdtfgHazBdbaHclfasBdbaHcwfarBdbkaxaPfhxavc;abfalcitfgHarBdbaHasBdlavaicdtfarBdbavc;abfalcefcsGglcitfgHazBdbaHarBdlaiaPfhialcefhlxdkdndnaPcsSmbamaPfaPc987fcefhmxekaocefhrao8SbbgPcFeGhHdndnaPcu9mmbarhoxekaocvfhoaHcFbGhHcrhPdninar8SbbgOcFbGaPtaHVhHaOcu9kmearcefhraPcrfgPc8J9hmbxdkkarcefhokaHce4cbaHceG9R7amfhmkdndnadcd9hmbabaDcetfgraz87ebarcdfas87ebarclfam87ebxekabaDcdtfgrazBdbarclfasBdbarcwfamBdbkavc;abfalcitfgramBdbarasBdlavaicdtfamBdbavc;abfalcefcsGglcitfgrazBdbaramBdlaicefhialcefhlxekdnarcpe0mbaxcefgOavaiaqarcsGfRbbgPcl49RcsGcdtfydbaPcz6gHEhravaiaP9RcsGcdtfydbaOaHfgsaPcsGgOEhPaOThOdndnadcd9hmbabaDcetfgzax87ebazcdfar87ebazclfaP87ebxekabaDcdtfgzaxBdbazclfarBdbazcwfaPBdbkavaicdtfaxBdbavc;abfalcitfgzarBdbazaxBdlavaicefgicsGcdtfarBdbavc;abfalcefcsGcitfgzaPBdbazarBdlavaiaHfcsGgicdtfaPBdbavc;abfalcdfcsGglcitfgraxBdbaraPBdlalcefhlaiaOfhiasaOfhxxekaxcbaoRbbgzEgAarc;:eSgrfhsazcsGhCazcl4hXdndnazcs0mbascefhOxekashOavaiaX9RcsGcdtfydbhskdndnaCmbaOcefhxxekaOhxavaiaz9RcsGcdtfydbhOkdndnarTmbaocefhrxekaocdfhrao8SbegHcFeGhPdnaHcu9kmbaocofhAaPcFbGhPcrhodninar8SbbgHcFbGaotaPVhPaHcu9kmearcefhraocrfgoc8J9hmbkaAhrxekarcefhrkaPce4cbaPceG9R7amfgmhAkdndnaXcsSmbarhPxekarcefhPar8SbbgocFeGhHdnaocu9kmbarcvfhsaHcFbGhHcrhodninaP8SbbgrcFbGaotaHVhHarcu9kmeaPcefhPaocrfgoc8J9hmbkashPxekaPcefhPkaHce4cbaHceG9R7amfgmhskdndnaCcsSmbaPhoxekaPcefhoaP8SbbgrcFeGhHdnarcu9kmbaPcvfhOaHcFbGhHcrhrdninao8SbbgPcFbGartaHVhHaPcu9kmeaocefhoarcrfgrc8J9hmbkaOhoxekaocefhokaHce4cbaHceG9R7amfgmhOkdndnadcd9hmbabaDcetfgraA87ebarcdfas87ebarclfaO87ebxekabaDcdtfgraABdbarclfasBdbarcwfaOBdbkavc;abfalcitfgrasBdbaraABdlavaicdtfaABdbavc;abfalcefcsGcitfgraOBdbarasBdlavaicefgicsGcdtfasBdbavc;abfalcdfcsGcitfgraABdbaraOBdlavaiazcz6aXcsSVfgicsGcdtfaOBdbaiaCTaCcsSVfhialcifhlkawcefhwalcsGhlaicsGhiaDcifgDae6mbkkcbc99aoaqSEhokavc;aef8Kjjjjbaok:llevu8Jjjjjbcz9Rhvc9:hodnaecvfal0mbcuhoaiRbbc;:eGc;qe9hmbav9cb83iwaicefhraialfc98fhwdnaeTmbdnadcdSmbcbhDindnaraw6mbc9:skarcefhoar8SbbglcFeGhidndnalcu9mmbaohrxekarcvfhraicFbGhicrhldninao8SbbgdcFbGaltaiVhiadcu9kmeaocefhoalcrfglc8J9hmbxdkkaocefhrkabaDcdtfaicd4cbaice4ceG9R7avcwfaiceGcdtVgoydbfglBdbaoalBdbaDcefgDae9hmbxdkkcbhDindnaraw6mbc9:skarcefhoar8SbbglcFeGhidndnalcu9mmbaohrxekarcvfhraicFbGhicrhldninao8SbbgdcFbGaltaiVhiadcu9kmeaocefhoalcrfglc8J9hmbxdkkaocefhrkabaDcetfaicd4cbaice4ceG9R7avcwfaiceGcdtVgoydbfgl87ebaoalBdbaDcefgDae9hmbkkcbc99arawSEhokaok:Lvoeue99dud99eud99dndnadcl9hmbaeTmeindndnabcdfgd8Sbb:Yab8Sbbgi:Ygl:l:tabcefgv8Sbbgo:Ygr:l:tgwJbb;:9cawawNJbbbbawawJbbbb9GgDEgq:mgkaqaicb9iEalMgwawNakaqaocb9iEarMgqaqNMM:r:vglNJbbbZJbbb:;aDEMgr:lJbbb9p9DTmbar:Ohixekcjjjj94hikadai86bbdndnaqalNJbbbZJbbb:;aqJbbbb9GEMgq:lJbbb9p9DTmbaq:Ohdxekcjjjj94hdkavad86bbdndnawalNJbbbZJbbb:;awJbbbb9GEMgw:lJbbb9p9DTmbaw:Ohdxekcjjjj94hdkabad86bbabclfhbaecufgembxdkkaeTmbindndnabclfgd8Ueb:Yab8Uebgi:Ygl:l:tabcdfgv8Uebgo:Ygr:l:tgwJb;:FSawawNJbbbbawawJbbbb9GgDEgq:mgkaqaicb9iEalMgwawNakaqaocb9iEarMgqaqNMM:r:vglNJbbbZJbbb:;aDEMgr:lJbbb9p9DTmbar:Ohixekcjjjj94hikadai87ebdndnaqalNJbbbZJbbb:;aqJbbbb9GEMgq:lJbbb9p9DTmbaq:Ohdxekcjjjj94hdkavad87ebdndnawalNJbbbZJbbb:;awJbbbb9GEMgw:lJbbb9p9DTmbaw:Ohdxekcjjjj94hdkabad87ebabcwfhbaecufgembkkk;siliui99iue99dnaeTmbcbhiabhlindndnJ;Zl81Zalcof8UebgvciV:Y:vgoal8Ueb:YNgrJb;:FSNJbbbZJbbb:;arJbbbb9GEMgw:lJbbb9p9DTmbaw:OhDxekcjjjj94hDkalclf8Uebhqalcdf8UebhkabavcefciGaiVcetfaD87ebdndnaoak:YNgwJb;:FSNJbbbZJbbb:;awJbbbb9GEMgx:lJbbb9p9DTmbax:Ohkxekcjjjj94hkkabavcdfciGaiVcetfak87ebdndnaoaq:YNgoJb;:FSNJbbbZJbbb:;aoJbbbb9GEMgx:lJbbb9p9DTmbax:Ohqxekcjjjj94hqkabavcufciGaiVcetfaq87ebdndnJbbjZararN:tawawN:taoaoN:tgrJbbbbarJbbbb9GE:rJb;:FSNJbbbZMgr:lJbbb9p9DTmbar:Ohqxekcjjjj94hqkabavciGaiVcetfaq87ebalcwfhlaiclfhiaecufgembkkk9mbdnadcd4ae2geTmbinababydbgdcwtcw91:Yadce91cjjj;8ifcjjj98G::NUdbabclfhbaecufgembkkk9teiucbcbydj1jjbgeabcifc98GfgbBdj1jjbdndnabZbcztgd9nmbcuhiabad9RcFFifcz4nbcuSmekaehikaik;LeeeudndnaeabVciGTmbabhixekdndnadcz9pmbabhixekabhiinaiaeydbBdbaiclfaeclfydbBdbaicwfaecwfydbBdbaicxfaecxfydbBdbaiczfhiaeczfheadc9Wfgdcs0mbkkadcl6mbinaiaeydbBdbaeclfheaiclfhiadc98fgdci0mbkkdnadTmbinaiaeRbb86bbaicefhiaecefheadcufgdmbkkabk;aeedudndnabciGTmbabhixekaecFeGc:b:c:ew2hldndnadcz9pmbabhixekabhiinaialBdbaicxfalBdbaicwfalBdbaiclfalBdbaiczfhiadc9Wfgdcs0mbkkadcl6mbinaialBdbaiclfhiadc98fgdci0mbkkdnadTmbinaiae86bbaicefhiadcufgdmbkkabkkkebcjwklz9Kbb";
45981
46169
  var wasm_simd = "b9H79TebbbeKl9Gbb9Gvuuuuueu9Giuuub9Geueuikqbbebeedddilve9Weeeviebeoweuec:q;Aekr;leDo9TW9T9VV95dbH9F9F939H79T9F9J9H229F9Jt9VV7bb8A9TW79O9V9Wt9F9KW9J9V9KW9wWVtW949c919M9MWVbdY9TW79O9V9Wt9F9KW9J9V9KW69U9KW949c919M9MWVblE9TW79O9V9Wt9F9KW9J9V9KW69U9KW949tWG91W9U9JWbvL9TW79O9V9Wt9F9KW9J9V9KWS9P2tWV9p9JtboK9TW79O9V9Wt9F9KW9J9V9KWS9P2tWV9r919HtbrL9TW79O9V9Wt9F9KW9J9V9KWS9P2tWVT949Wbwl79IV9RbDq;t9tqlbzik9:evu8Jjjjjbcz9Rhbcbheincbhdcbhiinabcwfadfaicjuaead4ceGglE86bbaialfhiadcefgdcw9hmbkaec:q:yjjbfai86bbaecitc:q1jjbfab8Piw83ibaecefgecjd9hmbkk;h8JlHud97euo978Jjjjjbcj;kb9Rgv8Kjjjjbc9:hodnadcefal0mbcuhoaiRbbc:Ge9hmbavaialfgrad9Rad;8qbbcj;abad9UhoaicefhldnadTmbaoc;WFbGgocjdaocjd6EhwcbhDinaDae9pmeawaeaD9RaDawfae6Egqcsfgoc9WGgkci2hxakcethmaocl4cifcd4hPabaDad2fhscbhzdnincehHalhOcbhAdninaraO9RaP6miavcj;cbfaAak2fhCaOaPfhlcbhidnakc;ab6mbaral9Rc;Gb6mbcbhoinaCaofhidndndndndnaOaoco4fRbbgXciGPlbedibkaipxbbbbbbbbbbbbbbbbpklbxikaialpbblalpbbbgQclp:meaQpmbzeHdOiAlCvXoQrLgQcdp:meaQpmbzeHdOiAlCvXoQrLpxiiiiiiiiiiiiiiiip9ogLpxiiiiiiiiiiiiiiiip8JgQp5b9cjF;8;4;W;G;ab9:9cU1:NgKcitc:q1jjbfpbibaKc:q:yjjbfpbbbgYaYpmbbbbbbbbbbbbbbbbaQp5e9cjF;8;4;W;G;ab9:9cU1:NgKcitc:q1jjbfpbibp9UpmbedilvorzHOACXQLpPaLaQp9spklbalclfaYpQbfaKc:q:yjjbfRbbfhlxdkaialpbbwalpbbbgQclp:meaQpmbzeHdOiAlCvXoQrLpxssssssssssssssssp9ogLpxssssssssssssssssp8JgQp5b9cjF;8;4;W;G;ab9:9cU1:NgKcitc:q1jjbfpbibaKc:q:yjjbfpbbbgYaYpmbbbbbbbbbbbbbbbbaQp5e9cjF;8;4;W;G;ab9:9cU1:NgKcitc:q1jjbfpbibp9UpmbedilvorzHOACXQLpPaLaQp9spklbalcwfaYpQbfaKc:q:yjjbfRbbfhlxekaialpbbbpklbalczfhlkdndndndndnaXcd4ciGPlbedibkaipxbbbbbbbbbbbbbbbbpklzxikaialpbblalpbbbgQclp:meaQpmbzeHdOiAlCvXoQrLgQcdp:meaQpmbzeHdOiAlCvXoQrLpxiiiiiiiiiiiiiiiip9ogLpxiiiiiiiiiiiiiiiip8JgQp5b9cjF;8;4;W;G;ab9:9cU1:NgKcitc:q1jjbfpbibaKc:q:yjjbfpbbbgYaYpmbbbbbbbbbbbbbbbbaQp5e9cjF;8;4;W;G;ab9:9cU1:NgKcitc:q1jjbfpbibp9UpmbedilvorzHOACXQLpPaLaQp9spklzalclfaYpQbfaKc:q:yjjbfRbbfhlxdkaialpbbwalpbbbgQclp:meaQpmbzeHdOiAlCvXoQrLpxssssssssssssssssp9ogLpxssssssssssssssssp8JgQp5b9cjF;8;4;W;G;ab9:9cU1:NgKcitc:q1jjbfpbibaKc:q:yjjbfpbbbgYaYpmbbbbbbbbbbbbbbbbaQp5e9cjF;8;4;W;G;ab9:9cU1:NgKcitc:q1jjbfpbibp9UpmbedilvorzHOACXQLpPaLaQp9spklzalcwfaYpQbfaKc:q:yjjbfRbbfhlxekaialpbbbpklzalczfhlkdndndndndnaXcl4ciGPlbedibkaipxbbbbbbbbbbbbbbbbpklaxikaialpbblalpbbbgQclp:meaQpmbzeHdOiAlCvXoQrLgQcdp:meaQpmbzeHdOiAlCvXoQrLpxiiiiiiiiiiiiiiiip9ogLpxiiiiiiiiiiiiiiiip8JgQp5b9cjF;8;4;W;G;ab9:9cU1:NgKcitc:q1jjbfpbibaKc:q:yjjbfpbbbgYaYpmbbbbbbbbbbbbbbbbaQp5e9cjF;8;4;W;G;ab9:9cU1:NgKcitc:q1jjbfpbibp9UpmbedilvorzHOACXQLpPaLaQp9spklaalclfaYpQbfaKc:q:yjjbfRbbfhlxdkaialpbbwalpbbbgQclp:meaQpmbzeHdOiAlCvXoQrLpxssssssssssssssssp9ogLpxssssssssssssssssp8JgQp5b9cjF;8;4;W;G;ab9:9cU1:NgKcitc:q1jjbfpbibaKc:q:yjjbfpbbbgYaYpmbbbbbbbbbbbbbbbbaQp5e9cjF;8;4;W;G;ab9:9cU1:NgKcitc:q1jjbfpbibp9UpmbedilvorzHOACXQLpPaLaQp9spklaalcwfaYpQbfaKc:q:yjjbfRbbfhlxekaialpbbbpklaalczfhlkdndndndndnaXco4Plbedibkaipxbbbbbbbbbbbbbbbbpkl8WxikaialpbblalpbbbgQclp:meaQpmbzeHdOiAlCvXoQrLgQcdp:meaQpmbzeHdOiAlCvXoQrLpxiiiiiiiiiiiiiiiip9ogLpxiiiiiiiiiiiiiiiip8JgQp5b9cjF;8;4;W;G;ab9:9cU1:NgXcitc:q1jjbfpbibaXc:q:yjjbfpbbbgYaYpmbbbbbbbbbbbbbbbbaQp5e9cjF;8;4;W;G;ab9:9cU1:NgXcitc:q1jjbfpbibp9UpmbedilvorzHOACXQLpPaLaQp9spkl8WalclfaYpQbfaXc:q:yjjbfRbbfhlxdkaialpbbwalpbbbgQclp:meaQpmbzeHdOiAlCvXoQrLpxssssssssssssssssp9ogLpxssssssssssssssssp8JgQp5b9cjF;8;4;W;G;ab9:9cU1:NgXcitc:q1jjbfpbibaXc:q:yjjbfpbbbgYaYpmbbbbbbbbbbbbbbbbaQp5e9cjF;8;4;W;G;ab9:9cU1:NgXcitc:q1jjbfpbibp9UpmbedilvorzHOACXQLpPaLaQp9spkl8WalcwfaYpQbfaXc:q:yjjbfRbbfhlxekaialpbbbpkl8Walczfhlkaoc;abfhiaocjefak0meaihoaral9Rc;Fb0mbkkdndnaiak9pmbaici4hoinaral9RcK6mdaCaifhXdndndndndnaOaico4fRbbaocoG4ciGPlbedibkaXpxbbbbbbbbbbbbbbbbpklbxikaXalpbblalpbbbgQclp:meaQpmbzeHdOiAlCvXoQrLgQcdp:meaQpmbzeHdOiAlCvXoQrLpxiiiiiiiiiiiiiiiip9ogLpxiiiiiiiiiiiiiiiip8JgQp5b9cjF;8;4;W;G;ab9:9cU1:NgKcitc:q1jjbfpbibaKc:q:yjjbfpbbbgYaYpmbbbbbbbbbbbbbbbbaQp5e9cjF;8;4;W;G;ab9:9cU1:NgKcitc:q1jjbfpbibp9UpmbedilvorzHOACXQLpPaLaQp9spklbalclfaYpQbfaKc:q:yjjbfRbbfhlxdkaXalpbbwalpbbbgQclp:meaQpmbzeHdOiAlCvXoQrLpxssssssssssssssssp9ogLpxssssssssssssssssp8JgQp5b9cjF;8;4;W;G;ab9:9cU1:NgKcitc:q1jjbfpbibaKc:q:yjjbfpbbbgYaYpmbbbbbbbbbbbbbbbbaQp5e9cjF;8;4;W;G;ab9:9cU1:NgKcitc:q1jjbfpbibp9UpmbedilvorzHOACXQLpPaLaQp9spklbalcwfaYpQbfaKc:q:yjjbfRbbfhlxekaXalpbbbpklbalczfhlkaocdfhoaiczfgiak6mbkkalTmbaAci6hHalhOaAcefgohAaoclSmdxekkcbhlaHceGmdkdnakTmbavcjdfazfhiavazfpbdbhYcbhXinaiavcj;cbfaXfgopblbgLcep9TaLpxeeeeeeeeeeeeeeeegQp9op9Hp9rgLaoakfpblbg8Acep9Ta8AaQp9op9Hp9rg8ApmbzeHdOiAlCvXoQrLgEaoamfpblbg3cep9Ta3aQp9op9Hp9rg3aoaxfpblbg5cep9Ta5aQp9op9Hp9rg5pmbzeHdOiAlCvXoQrLg8EpmbezHdiOAlvCXorQLgQaQpmbedibedibedibediaYp9UgYp9AdbbaiadfgoaYaQaQpmlvorlvorlvorlvorp9UgYp9AdbbaoadfgoaYaQaQpmwDqkwDqkwDqkwDqkp9UgYp9AdbbaoadfgoaYaQaQpmxmPsxmPsxmPsxmPsp9UgYp9AdbbaoadfgoaYaEa8EpmwDKYqk8AExm35Ps8E8FgQaQpmbedibedibedibedip9UgYp9AdbbaoadfgoaYaQaQpmlvorlvorlvorlvorp9UgYp9AdbbaoadfgoaYaQaQpmwDqkwDqkwDqkwDqkp9UgYp9AdbbaoadfgoaYaQaQpmxmPsxmPsxmPsxmPsp9UgYp9AdbbaoadfgoaYaLa8ApmwKDYq8AkEx3m5P8Es8FgLa3a5pmwKDYq8AkEx3m5P8Es8Fg8ApmbezHdiOAlvCXorQLgQaQpmbedibedibedibedip9UgYp9AdbbaoadfgoaYaQaQpmlvorlvorlvorlvorp9UgYp9AdbbaoadfgoaYaQaQpmwDqkwDqkwDqkwDqkp9UgYp9AdbbaoadfgoaYaQaQpmxmPsxmPsxmPsxmPsp9UgYp9AdbbaoadfgoaYaLa8ApmwDKYqk8AExm35Ps8E8FgQaQpmbedibedibedibedip9UgYp9AdbbaoadfgoaYaQaQpmlvorlvorlvorlvorp9UgYp9AdbbaoadfgoaYaQaQpmwDqkwDqkwDqkwDqkp9UgYp9AdbbaoadfgoaYaQaQpmxmPsxmPsxmPsxmPsp9UgYp9AdbbaoadfhiaXczfgXak6mbkkazclfgzad6mbkasavcjdfaqad2;8qbbavavcjdfaqcufad2fad;8qbbaqaDfhDc9:hoalmexikkc9:hoxekcbc99aral9Radcaadca0ESEhokavcj;kbf8Kjjjjbaokwbz:bjjjbk;uzeHu8Jjjjjbc;ae9Rgv8Kjjjjbc9:hodnaeci9UgrcHfal0mbcuhoaiRbbgwc;WeGc;Ge9hmbawcsGgDce0mbavc;abfcFecje;8kbavcUf9cu83ibavc8Wf9cu83ibavcyf9cu83ibavcaf9cu83ibavcKf9cu83ibavczf9cu83ibav9cu83iwav9cu83ibaialfc9WfhqaicefgwarfhodnaeTmbcmcsaDceSEhkcbhxcbhmcbhDcbhicbhlindnaoaq9nmbc9:hoxikdndnawRbbgrc;Ve0mbavc;abfalarcl4cu7fcsGcitfgPydlhsaPydbhzdnarcsGgPak9pmbavaiarcu7fcsGcdtfydbaxaPEhraPThPdndnadcd9hmbabaDcetfgHaz87ebaHcdfas87ebaHclfar87ebxekabaDcdtfgHazBdbaHclfasBdbaHcwfarBdbkaxaPfhxavc;abfalcitfgHarBdbaHasBdlavaicdtfarBdbavc;abfalcefcsGglcitfgHazBdbaHarBdlaiaPfhialcefhlxdkdndnaPcsSmbamaPfaPc987fcefhmxekaocefhrao8SbbgPcFeGhHdndnaPcu9mmbarhoxekaocvfhoaHcFbGhHcrhPdninar8SbbgOcFbGaPtaHVhHaOcu9kmearcefhraPcrfgPc8J9hmbxdkkarcefhokaHce4cbaHceG9R7amfhmkdndnadcd9hmbabaDcetfgraz87ebarcdfas87ebarclfam87ebxekabaDcdtfgrazBdbarclfasBdbarcwfamBdbkavc;abfalcitfgramBdbarasBdlavaicdtfamBdbavc;abfalcefcsGglcitfgrazBdbaramBdlaicefhialcefhlxekdnarcpe0mbaxcefgOavaiaqarcsGfRbbgPcl49RcsGcdtfydbaPcz6gHEhravaiaP9RcsGcdtfydbaOaHfgsaPcsGgOEhPaOThOdndnadcd9hmbabaDcetfgzax87ebazcdfar87ebazclfaP87ebxekabaDcdtfgzaxBdbazclfarBdbazcwfaPBdbkavaicdtfaxBdbavc;abfalcitfgzarBdbazaxBdlavaicefgicsGcdtfarBdbavc;abfalcefcsGcitfgzaPBdbazarBdlavaiaHfcsGgicdtfaPBdbavc;abfalcdfcsGglcitfgraxBdbaraPBdlalcefhlaiaOfhiasaOfhxxekaxcbaoRbbgzEgAarc;:eSgrfhsazcsGhCazcl4hXdndnazcs0mbascefhOxekashOavaiaX9RcsGcdtfydbhskdndnaCmbaOcefhxxekaOhxavaiaz9RcsGcdtfydbhOkdndnarTmbaocefhrxekaocdfhrao8SbegHcFeGhPdnaHcu9kmbaocofhAaPcFbGhPcrhodninar8SbbgHcFbGaotaPVhPaHcu9kmearcefhraocrfgoc8J9hmbkaAhrxekarcefhrkaPce4cbaPceG9R7amfgmhAkdndnaXcsSmbarhPxekarcefhPar8SbbgocFeGhHdnaocu9kmbarcvfhsaHcFbGhHcrhodninaP8SbbgrcFbGaotaHVhHarcu9kmeaPcefhPaocrfgoc8J9hmbkashPxekaPcefhPkaHce4cbaHceG9R7amfgmhskdndnaCcsSmbaPhoxekaPcefhoaP8SbbgrcFeGhHdnarcu9kmbaPcvfhOaHcFbGhHcrhrdninao8SbbgPcFbGartaHVhHaPcu9kmeaocefhoarcrfgrc8J9hmbkaOhoxekaocefhokaHce4cbaHceG9R7amfgmhOkdndnadcd9hmbabaDcetfgraA87ebarcdfas87ebarclfaO87ebxekabaDcdtfgraABdbarclfasBdbarcwfaOBdbkavc;abfalcitfgrasBdbaraABdlavaicdtfaABdbavc;abfalcefcsGcitfgraOBdbarasBdlavaicefgicsGcdtfasBdbavc;abfalcdfcsGcitfgraABdbaraOBdlavaiazcz6aXcsSVfgicsGcdtfaOBdbaiaCTaCcsSVfhialcifhlkawcefhwalcsGhlaicsGhiaDcifgDae6mbkkcbc99aoaqSEhokavc;aef8Kjjjjbaok:llevu8Jjjjjbcz9Rhvc9:hodnaecvfal0mbcuhoaiRbbc;:eGc;qe9hmbav9cb83iwaicefhraialfc98fhwdnaeTmbdnadcdSmbcbhDindnaraw6mbc9:skarcefhoar8SbbglcFeGhidndnalcu9mmbaohrxekarcvfhraicFbGhicrhldninao8SbbgdcFbGaltaiVhiadcu9kmeaocefhoalcrfglc8J9hmbxdkkaocefhrkabaDcdtfaicd4cbaice4ceG9R7avcwfaiceGcdtVgoydbfglBdbaoalBdbaDcefgDae9hmbxdkkcbhDindnaraw6mbc9:skarcefhoar8SbbglcFeGhidndnalcu9mmbaohrxekarcvfhraicFbGhicrhldninao8SbbgdcFbGaltaiVhiadcu9kmeaocefhoalcrfglc8J9hmbxdkkaocefhrkabaDcetfaicd4cbaice4ceG9R7avcwfaiceGcdtVgoydbfgl87ebaoalBdbaDcefgDae9hmbkkcbc99arawSEhokaok:EPliuo97eue978Jjjjjbca9Rhidndnadcl9hmbdnaec98GglTmbcbhvabhdinadadpbbbgocKp:RecKp:Sep;6egraocwp:RecKp:Sep;6earp;Geaoczp:RecKp:Sep;6egwp;Gep;Kep;LegDpxbbbbbbbbbbbbbbbbp:2egqarpxbbbjbbbjbbbjbbbjgkp9op9rp;Kegrpxbb;:9cbb;:9cbb;:9cbb;:9cararp;MeaDaDp;Meawaqawakp9op9rp;Kegrarp;Mep;Kep;Kep;Jep;Negwp;Mepxbbn0bbn0bbn0bbn0gqp;KepxFbbbFbbbFbbbFbbbp9oaopxbbbFbbbFbbbFbbbFp9op9qarawp;Meaqp;Kecwp:RepxbFbbbFbbbFbbbFbbp9op9qaDawp;Meaqp;Keczp:RepxbbFbbbFbbbFbbbFbp9op9qpkbbadczfhdavclfgval6mbkkalae9pmeaiaeciGgvcdtgdVcbczad9R;8kbaiabalcdtfglad;8qbbdnavTmbaiaipblbgocKp:RecKp:Sep;6egraocwp:RecKp:Sep;6earp;Geaoczp:RecKp:Sep;6egwp;Gep;Kep;LegDpxbbbbbbbbbbbbbbbbp:2egqarpxbbbjbbbjbbbjbbbjgkp9op9rp;Kegrpxbb;:9cbb;:9cbb;:9cbb;:9cararp;MeaDaDp;Meawaqawakp9op9rp;Kegrarp;Mep;Kep;Kep;Jep;Negwp;Mepxbbn0bbn0bbn0bbn0gqp;KepxFbbbFbbbFbbbFbbbp9oaopxbbbFbbbFbbbFbbbFp9op9qarawp;Meaqp;Kecwp:RepxbFbbbFbbbFbbbFbbp9op9qaDawp;Meaqp;Keczp:RepxbbFbbbFbbbFbbbFbp9op9qpklbkalaiad;8qbbskdnaec98GgxTmbcbhvabhdinadczfglalpbbbgopxbbbbbbFFbbbbbbFFgkp9oadpbbbgDaopmlvorxmPsCXQL358E8FpxFubbFubbFubbFubbp9op;6eaDaopmbediwDqkzHOAKY8AEgoczp:Sep;6egrp;Geaoczp:Reczp:Sep;6egwp;Gep;Kep;Legopxb;:FSb;:FSb;:FSb;:FSawaopxbbbbbbbbbbbbbbbbp:2egqawpxbbbjbbbjbbbjbbbjgmp9op9rp;Kegwawp;Meaoaop;Mearaqaramp9op9rp;Kegoaop;Mep;Kep;Kep;Jep;Negrp;Mepxbbn0bbn0bbn0bbn0gqp;Keczp:Reawarp;Meaqp;KepxFFbbFFbbFFbbFFbbp9op9qgwaoarp;Meaqp;KepxFFbbFFbbFFbbFFbbp9ogopmwDKYqk8AExm35Ps8E8Fp9qpkbbadaDakp9oawaopmbezHdiOAlvCXorQLp9qpkbbadcafhdavclfgvax6mbkkaxae9pmbaiaeciGgvcitgdfcbcaad9R;8kbaiabaxcitfglad;8qbbdnavTmbaiaipblzgopxbbbbbbFFbbbbbbFFgkp9oaipblbgDaopmlvorxmPsCXQL358E8FpxFubbFubbFubbFubbp9op;6eaDaopmbediwDqkzHOAKY8AEgoczp:Sep;6egrp;Geaoczp:Reczp:Sep;6egwp;Gep;Kep;Lego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45982
46170
  var wasmpack = new Uint8Array([
@@ -46044,9 +46232,32 @@
46044
46232
  // @ts-ignore
46045
46233
  var wasm = SystemInfo._detectSIMDSupported() ? wasm_simd : wasm_base;
46046
46234
  var instance;
46047
- var ready = WebAssembly.instantiate(unpack(wasm), {}).then(function(result) {
46235
+ ready = WebAssembly.instantiate(unpack(wasm)).then(function(result) {
46048
46236
  instance = result.instance;
46049
46237
  instance.exports.__wasm_call_ctors();
46238
+ }).then(function() {
46239
+ return {
46240
+ workerCount: 4,
46241
+ ready: ready,
46242
+ useWorkers: function useWorkers(workerCount) {
46243
+ this.workerCount = workerCount != null ? workerCount : this.workerCount;
46244
+ initWorkers(this.workerCount);
46245
+ },
46246
+ decodeGltfBuffer: function decodeGltfBuffer(count, stride, source, mode, filter) {
46247
+ if (this.workerCount > 0 && workers.length === 0) this.useWorkers();
46248
+ if (workers.length > 0) return decodeWorker(count, stride, source, decoders[mode], filters[filter]);
46249
+ return ready.then(function() {
46250
+ var target = new Uint8Array(count * stride);
46251
+ decode(instance.exports[decoders[mode]], target, count, stride, source, instance.exports[filters[filter]]);
46252
+ return target;
46253
+ });
46254
+ },
46255
+ release: function release() {
46256
+ for(var i = 0; i < workers.length; i++){
46257
+ workers[i].object.terminate();
46258
+ }
46259
+ }
46260
+ };
46050
46261
  });
46051
46262
  var filters = {
46052
46263
  NONE: "",
@@ -46061,28 +46272,8 @@
46061
46272
  };
46062
46273
  var workers = [];
46063
46274
  var requestId = 0;
46064
- return {
46065
- workerCount: 4,
46066
- ready: ready,
46067
- useWorkers: function useWorkers() {
46068
- initWorkers(this.workerCount);
46069
- },
46070
- decodeGltfBuffer: function decodeGltfBuffer(count, stride, source, mode, filter) {
46071
- if (this.workerCount > 0 && workers.length === 0) this.useWorkers();
46072
- if (workers.length > 0) return decodeWorker(count, stride, source, decoders[mode], filters[filter]);
46073
- return ready.then(function() {
46074
- var target = new Uint8Array(count * stride);
46075
- decode(instance.exports[decoders[mode]], target, count, stride, source, instance.exports[filters[filter]]);
46076
- return target;
46077
- });
46078
- },
46079
- release: function release() {
46080
- for(var i = 0; i < workers.length; i++){
46081
- workers[i].object.terminate();
46082
- }
46083
- }
46084
- };
46085
- }();
46275
+ return ready;
46276
+ }
46086
46277
  exports.GLTFLoader = /*#__PURE__*/ function(Loader1) {
46087
46278
  var GLTFLoader = function GLTFLoader() {
46088
46279
  return Loader1.apply(this, arguments);
@@ -46090,11 +46281,13 @@
46090
46281
  _inherits(GLTFLoader, Loader1);
46091
46282
  var _proto = GLTFLoader.prototype;
46092
46283
  _proto.initialize = function initialize(_, configuration) {
46093
- var _configuration_glTF;
46094
- var meshOptOptions = (_configuration_glTF = configuration.glTF) == null ? void 0 : _configuration_glTF.meshOpt;
46284
+ var _configuration_glTFLoader, _configuration_glTF;
46285
+ var _configuration_glTFLoader_meshOpt;
46286
+ var meshOptOptions = (_configuration_glTFLoader_meshOpt = (_configuration_glTFLoader = configuration.glTFLoader) == null ? void 0 : _configuration_glTFLoader.meshOpt) != null ? _configuration_glTFLoader_meshOpt : (_configuration_glTF = configuration.glTF) == null ? void 0 : _configuration_glTF.meshOpt;
46095
46287
  if (meshOptOptions) {
46096
- MeshoptDecoder.workerCount = meshOptOptions.workerCount;
46097
- MeshoptDecoder.useWorkers();
46288
+ return getMeshoptDecoder().then(function(meshoptDecoder) {
46289
+ meshoptDecoder.useWorkers(meshOptOptions.workerCount);
46290
+ });
46098
46291
  }
46099
46292
  return Promise.resolve();
46100
46293
  };
@@ -46115,7 +46308,11 @@
46115
46308
  * Release glTF loader memory(includes meshopt workers).
46116
46309
  * @remarks If use loader after releasing, we should release again.
46117
46310
  */ GLTFLoader.release = function release() {
46118
- MeshoptDecoder.release();
46311
+ if (ready) {
46312
+ getMeshoptDecoder().then(function(meshoptDecoder) {
46313
+ meshoptDecoder.release();
46314
+ });
46315
+ }
46119
46316
  };
46120
46317
  return GLTFLoader;
46121
46318
  }(Loader);
@@ -46152,7 +46349,7 @@
46152
46349
  };
46153
46350
  return PrefabParser;
46154
46351
  }(HierarchyParser);
46155
- exports.PrefabLoader = /*#__PURE__*/ function(Loader1) {
46352
+ var PrefabLoader = /*#__PURE__*/ function(Loader1) {
46156
46353
  var PrefabLoader = function PrefabLoader() {
46157
46354
  return Loader1.apply(this, arguments);
46158
46355
  };
@@ -46171,11 +46368,11 @@
46171
46368
  };
46172
46369
  return PrefabLoader;
46173
46370
  }(Loader);
46174
- exports.PrefabLoader = __decorate([
46371
+ PrefabLoader = __decorate([
46175
46372
  resourceLoader(exports.AssetType.Prefab, [
46176
46373
  "prefab"
46177
46374
  ])
46178
- ], exports.PrefabLoader);
46375
+ ], PrefabLoader);
46179
46376
  var _HDRLoader;
46180
46377
  var PI = Math.PI;
46181
46378
  var HDRLoader = (_HDRLoader = /*#__PURE__*/ function(Loader1) {
@@ -46188,9 +46385,9 @@
46188
46385
  var _this = this;
46189
46386
  return new AssetPromise(function(resolve, reject) {
46190
46387
  var engine = resourceManager.engine;
46191
- _this.request(item.url, {
46388
+ _this.request(item.url, _extends({}, item, {
46192
46389
  type: "arraybuffer"
46193
- }).then(function(buffer) {
46390
+ })).then(function(buffer) {
46194
46391
  var uint8Array = new Uint8Array(buffer);
46195
46392
  var _HDRLoader__parseHeader = HDRLoader._parseHeader(uint8Array), width = _HDRLoader__parseHeader.width, height = _HDRLoader__parseHeader.height, dataPosition = _HDRLoader__parseHeader.dataPosition;
46196
46393
  var pixels = HDRLoader._readPixels(uint8Array.subarray(dataPosition), width, height);
@@ -46928,9 +47125,9 @@
46928
47125
  var _this = this;
46929
47126
  var engine = resourceManager.engine;
46930
47127
  return new AssetPromise(function(resolve, reject) {
46931
- _this.request(item.url, {
47128
+ _this.request(item.url, _extends({}, item, {
46932
47129
  type: "json"
46933
- }).then(function(data) {
47130
+ })).then(function(data) {
46934
47131
  // @ts-ignore
46935
47132
  engine.resourceManager.initVirtualResources(data.files);
46936
47133
  return resourceManager.load({
@@ -47055,12 +47252,12 @@
47055
47252
  var atlasItemsLen = atlasItems ? atlasItems.length : 0;
47056
47253
  var engine = resourceManager.engine;
47057
47254
  var spriteAtlas = new SpriteAtlas(engine);
47058
- if (atlasItemsLen < 0) {
47255
+ if (atlasItemsLen <= 0) {
47059
47256
  resolve(spriteAtlas);
47060
47257
  return;
47061
47258
  }
47062
47259
  chainPromises.length = 0;
47063
- for(var i = 0; i < atlasItems.length; i++)_loop(i);
47260
+ for(var i = 0; i < atlasItemsLen; i++)_loop(i);
47064
47261
  AssetPromise.all(chainPromises).then(function() {
47065
47262
  resolve(spriteAtlas);
47066
47263
  }).catch(reject);
@@ -47288,9 +47485,9 @@
47288
47485
  var _this = this;
47289
47486
  var engine = resourceManager.engine;
47290
47487
  return new AssetPromise(function(resolve, reject) {
47291
- _this.request(item.url, {
47488
+ _this.request(item.url, _extends({}, item, {
47292
47489
  type: "json"
47293
- }).then(function(data) {
47490
+ })).then(function(data) {
47294
47491
  return SceneParser.parse(engine, data).then(function(scene) {
47295
47492
  var promises = [];
47296
47493
  // parse ambient light
@@ -47389,6 +47586,7 @@
47389
47586
  var tonemappingEffect = postProcessManager._tonemappingEffect;
47390
47587
  postProcessManager.isActive = postProcessData.isActive;
47391
47588
  bloomEffect.enabled = postProcessData.bloom.enabled;
47589
+ bloomEffect.downScale = postProcessData.bloom.downScale;
47392
47590
  bloomEffect.threshold = postProcessData.bloom.threshold;
47393
47591
  bloomEffect.scatter = postProcessData.bloom.scatter;
47394
47592
  bloomEffect.intensity = postProcessData.bloom.intensity;
@@ -47396,12 +47594,14 @@
47396
47594
  bloomEffect.dirtIntensity = postProcessData.bloom.dirtIntensity;
47397
47595
  tonemappingEffect.enabled = postProcessData.tonemapping.enabled;
47398
47596
  tonemappingEffect.mode = postProcessData.tonemapping.mode;
47399
- // @ts-ignore
47400
- // prettier-ignore
47401
- var dirtTexturePromise = resourceManager.getResourceByRef(postProcessData.bloom.dirtTexture).then(function(texture) {
47402
- bloomEffect.dirtTexture = texture;
47403
- });
47404
- promises.push(dirtTexturePromise);
47597
+ if (postProcessData.bloom.dirtTexture) {
47598
+ // @ts-ignore
47599
+ // prettier-ignore
47600
+ var dirtTexturePromise = resourceManager.getResourceByRef(postProcessData.bloom.dirtTexture).then(function(texture) {
47601
+ bloomEffect.dirtTexture = texture;
47602
+ });
47603
+ promises.push(dirtTexturePromise);
47604
+ }
47405
47605
  }
47406
47606
  return Promise.all(promises).then(function() {
47407
47607
  resolve(scene);
@@ -47760,7 +47960,9 @@
47760
47960
  var _proto = EXT_meshopt_compression.prototype;
47761
47961
  _proto.createAndParse = function createAndParse(context, schema) {
47762
47962
  return context.get(exports.GLTFParserType.Buffer, schema.buffer).then(function(arrayBuffer) {
47763
- return MeshoptDecoder.decodeGltfBuffer(schema.count, schema.byteStride, new Uint8Array(arrayBuffer, schema.byteOffset, schema.byteLength), schema.mode, schema.filter);
47963
+ return getMeshoptDecoder().then(function(decoder) {
47964
+ return decoder.decodeGltfBuffer(schema.count, schema.byteStride, new Uint8Array(arrayBuffer, schema.byteOffset, schema.byteLength), schema.mode, schema.filter);
47965
+ });
47764
47966
  });
47765
47967
  };
47766
47968
  return EXT_meshopt_compression;
@@ -47792,7 +47994,7 @@
47792
47994
  ], KHR_materials_anisotropy);
47793
47995
 
47794
47996
  //@ts-ignore
47795
- var version = "1.3.0-alpha.2";
47997
+ var version = "1.3.0-beta.5";
47796
47998
  console.log("Galacean engine version: " + version);
47797
47999
  for(var key in CoreObjects){
47798
48000
  Loader.registerClass(key, CoreObjects[key]);
@@ -47804,8 +48006,10 @@
47804
48006
  exports.AnimationCurve = AnimationCurve;
47805
48007
  exports.AnimationEvent = AnimationEvent;
47806
48008
  exports.Animator = Animator;
48009
+ exports.AnimatorCondition = AnimatorCondition;
47807
48010
  exports.AnimatorController = AnimatorController;
47808
48011
  exports.AnimatorControllerLayer = AnimatorControllerLayer;
48012
+ exports.AnimatorControllerParameter = AnimatorControllerParameter;
47809
48013
  exports.AnimatorLayerMask = AnimatorLayerMask;
47810
48014
  exports.AnimatorState = AnimatorState;
47811
48015
  exports.AnimatorStateMachine = AnimatorStateMachine;
@@ -47828,6 +48032,7 @@
47828
48032
  exports.Buffer = Buffer;
47829
48033
  exports.BufferInfo = BufferInfo;
47830
48034
  exports.BufferMesh = BufferMesh;
48035
+ exports.BufferReader = BufferReader;
47831
48036
  exports.BufferUtil = BufferUtil;
47832
48037
  exports.Burst = Burst;
47833
48038
  exports.Canvas = Canvas;
@@ -47853,6 +48058,7 @@
47853
48058
  exports.EngineObject = EngineObject;
47854
48059
  exports.Entity = Entity;
47855
48060
  exports.EventDispatcher = EventDispatcher;
48061
+ exports.FileHeader = FileHeader;
47856
48062
  exports.FixedJoint = FixedJoint;
47857
48063
  exports.Font = Font;
47858
48064
  exports.GLTFExtensionParser = GLTFExtensionParser;
@@ -47870,6 +48076,7 @@
47870
48076
  exports.JointLimits = JointLimits;
47871
48077
  exports.JointMotor = JointMotor;
47872
48078
  exports.Keyframe = Keyframe;
48079
+ exports.LayerPathMask = LayerPathMask;
47873
48080
  exports.Light = Light;
47874
48081
  exports.Loader = Loader;
47875
48082
  exports.Logger = Logger;
@@ -47916,6 +48123,7 @@
47916
48123
  exports.ResourceManager = ResourceManager;
47917
48124
  exports.ReturnableObjectPool = ReturnableObjectPool;
47918
48125
  exports.RotationOverLifetimeModule = RotationOverLifetimeModule;
48126
+ exports.SafeLoopArray = SafeLoopArray;
47919
48127
  exports.Scene = Scene;
47920
48128
  exports.SceneManager = SceneManager;
47921
48129
  exports.SceneParser = SceneParser;
@@ -47978,6 +48186,8 @@
47978
48186
  exports._PostProcessManager = _PostProcessManager;
47979
48187
  exports.assignmentClone = assignmentClone;
47980
48188
  exports.decode = decode;
48189
+ exports.decoder = decoder;
48190
+ exports.decoderMap = decoderMap;
47981
48191
  exports.deepClone = deepClone;
47982
48192
  exports.dependentComponents = dependentComponents;
47983
48193
  exports.ignoreClone = ignoreClone;