@galacean/engine 1.2.0-alpha.13 → 1.2.0-alpha.15

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1 +1 @@
1
- !function(e,t){"object"==typeof exports&&"undefined"!=typeof module?t(exports):"function"==typeof define&&define.amd?define(["exports"],t):t((e="undefined"!=typeof globalThis?globalThis:e||self).Galacean={})}(this,function(e){"use strict";function t(e,t){return null!=t&&"undefined"!=typeof Symbol&&t[Symbol.hasInstance]?!!t[Symbol.hasInstance](e):e instanceof t}function r(e,t){for(var r=0;r<t.length;r++){var n=t[r];n.enumerable=n.enumerable||!1,n.configurable=!0,"value"in n&&(n.writable=!0),Object.defineProperty(e,n.key,n)}}function n(e,t,n){return t&&r(e.prototype,t),n&&r(e,n),e}e.ContainmentType=void 0,(lk=e.ContainmentType||(e.ContainmentType={}))[lk.Disjoint=0]="Disjoint",lk[lk.Contains=1]="Contains",lk[lk.Intersects=2]="Intersects",e.PlaneIntersectionType=void 0,(lz=e.PlaneIntersectionType||(e.PlaneIntersectionType={}))[lz.Back=0]="Back",lz[lz.Front=1]="Front",lz[lz.Intersecting=2]="Intersecting",e.FrustumFace=void 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r=e.center,n=t.max,a=t.min,i=d._tempVec30;return i.set(Math.max(a.x,Math.min(r.x,n.x)),Math.max(a.y,Math.min(r.y,n.y)),Math.max(a.z,Math.min(r.z,n.z))),cT.distanceSquared(r,i)<=e.radius*e.radius},d.intersectsFrustumAndBox=function(e,t){for(var r=t.min,n=t.max,a=d._tempVec30,i=0;i<6;++i){var o=e.getPlane(i),s=o.normal;if(a.set(s.x>=0?n.x:r.x,s.y>=0?n.y:r.y,s.z>=0?n.z:r.z),cT.dot(s,a)<-o.distance)return!1}return!0},d.frustumContainsPoint=function(t,r){var n=d.distancePlaneAndPoint(t.near,r);return 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c=t.getPlane(l),u=c.normal;if(u.x>=0?(i.x=a.x,o.x=n.x):(i.x=n.x,o.x=a.x),u.y>=0?(i.y=a.y,o.y=n.y):(i.y=n.y,o.y=a.y),u.z>=0?(i.z=a.z,o.z=n.z):(i.z=n.z,o.z=a.z),d.intersectsPlaneAndPoint(c,i)===e.PlaneIntersectionType.Back)return e.ContainmentType.Disjoint;d.intersectsPlaneAndPoint(c,o)===e.PlaneIntersectionType.Back&&(s=e.ContainmentType.Intersects)}return s},d.frustumContainsSphere=function(t,r){for(var n=e.ContainmentType.Contains,a=0;a<6;++a){var i=t.getPlane(a),o=d.intersectsPlaneAndSphere(i,r);if(o===e.PlaneIntersectionType.Back)return e.ContainmentType.Disjoint;if(o===e.PlaneIntersectionType.Intersecting){n=e.ContainmentType.Intersects;break}}return n},d);cR._tempVec30=new cT,cR._tempVec31=new cT,cR._tempVec32=new cT;var cM=((h=(u=function(e,t){void 0===e&&(e=null),void 0===t&&(t=0),this.normal=new cT,this.distance=0,e&&this.normal.copyFrom(e),this.distance=t}).prototype).normalize=function(){return u.normalize(this,this),this},h.clone=function(){var e=new u;return e.copyFrom(this),e},h.copyFrom=function(e){return this.normal.copyFrom(e.normal),this.distance=e.distance,this},u.normalize=function(e,t){var r=e.normal,n=1/r.length();cT.scale(r,n,t.normal),t.distance=e.distance*n},u.fromPoints=function(e,t,r,n){var a=e.x,i=e.y,o=e.z,s=t.x-a,l=t.y-i,c=t.z-o,d=r.x-a,u=r.y-i,h=r.z-o,_=l*h-c*u,f=c*d-s*h,p=s*u-l*d,m=1/Math.sqrt(_*_+f*f+p*p),g=_*m,v=f*m,y=p*m,x=n.normal;x.x=g,x.y=v,x.z=y,n.distance=-(g*a+v*i+y*o)},u),cw=((f=(_=function(e){void 0===e&&(e=null),this.near=new cM,this.far=new cM,this.left=new cM,this.right=new cM,this.top=new cM,this.bottom=new cM,e&&this.calculateFromMatrix(e)}).prototype).getPlane=function(t){switch(t){case e.FrustumFace.Near:return this.near;case e.FrustumFace.Far:return this.far;case e.FrustumFace.Left:return this.left;case e.FrustumFace.Right:return this.right;case e.FrustumFace.Bottom:return this.bottom;case e.FrustumFace.Top:return this.top;default:return null}},f.calculateFromMatrix=function(e){var t=e.elements,r=t[0],n=t[1],a=t[2],i=t[3],o=t[4],s=t[5],l=t[6],c=t[7],d=t[8],u=t[9],h=t[10],_=t[11],f=t[12],p=t[13],m=t[14],g=t[15];this.near.normal.set(i+a,c+l,_+h),this.near.distance=g+m,this.near.normalize(),this.far.normal.set(i-a,c-l,_-h),this.far.distance=g-m,this.far.normalize(),this.left.normal.set(i+r,c+o,_+d),this.left.distance=g+f,this.left.normalize(),this.right.normal.set(i-r,c-o,_-d),this.right.distance=g-f,this.right.normalize(),this.bottom.normal.set(i+n,c+s,_+u),this.bottom.distance=g+p,this.bottom.normalize(),this.top.normal.set(i-n,c-s,_-u),this.top.distance=g-p,this.top.normalize()},f.intersectsBox=function(e){return cR.intersectsFrustumAndBox(this,e)},f.intersectsSphere=function(t){return cR.frustumContainsSphere(this,t)!==e.ContainmentType.Disjoint},f.clone=function(){var e=new _;return e.copyFrom(this),e},f.copyFrom=function(e){return 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r[0]=t[0],r[1]=t[1],r[2]=t[2],r[3]=t[4],r[4]=t[5],r[5]=t[6],r[6]=t[8],r[7]=t[9],r[8]=t[10],this},p.add=function(e,t,r){var n=e.elements,a=t.elements,i=r.elements;i[0]=n[0]+a[0],i[1]=n[1]+a[1],i[2]=n[2]+a[2],i[3]=n[3]+a[3],i[4]=n[4]+a[4],i[5]=n[5]+a[5],i[6]=n[6]+a[6],i[7]=n[7]+a[7],i[8]=n[8]+a[8]},p.subtract=function(e,t,r){var n=e.elements,a=t.elements,i=r.elements;i[0]=n[0]-a[0],i[1]=n[1]-a[1],i[2]=n[2]-a[2],i[3]=n[3]-a[3],i[4]=n[4]-a[4],i[5]=n[5]-a[5],i[6]=n[6]-a[6],i[7]=n[7]-a[7],i[8]=n[8]-a[8]},p.multiply=function(e,t,r){var n=e.elements,a=t.elements,i=r.elements,o=n[0],s=n[1],l=n[2],c=n[3],d=n[4],u=n[5],h=n[6],_=n[7],f=n[8],p=a[0],m=a[1],g=a[2],v=a[3],y=a[4],x=a[5],b=a[6],S=a[7],C=a[8];i[0]=o*p+c*m+h*g,i[1]=s*p+d*m+_*g,i[2]=l*p+u*m+f*g,i[3]=o*v+c*y+h*x,i[4]=s*v+d*y+_*x,i[5]=l*v+u*y+f*x,i[6]=o*b+c*S+h*C,i[7]=s*b+d*S+_*C,i[8]=l*b+u*S+f*C},p.equals=function(e,t){var r=e.elements,n=t.elements;return cC.equals(r[0],n[0])&&cC.equals(r[1],n[1])&&cC.equals(r[2],n[2])&&cC.equals(r[3],n[3])&&cC.equals(r[4],n[4])&&cC.equals(r[5],n[5])&&cC.equals(r[6],n[6])&&cC.equals(r[7],n[7])&&cC.equals(r[8],n[8])},p.lerp=function(e,t,r,n){var a=e.elements,i=t.elements,o=n.elements,s=1-r;o[0]=a[0]*s+i[0]*r,o[1]=a[1]*s+i[1]*r,o[2]=a[2]*s+i[2]*r,o[3]=a[3]*s+i[3]*r,o[4]=a[4]*s+i[4]*r,o[5]=a[5]*s+i[5]*r,o[6]=a[6]*s+i[6]*r,o[7]=a[7]*s+i[7]*r,o[8]=a[8]*s+i[8]*r},p.rotationQuaternion=function(e,t){var r=t.elements,n=e._x,a=e._y,i=e._z,o=e._w,s=n+n,l=a+a,c=i+i,d=n*s,u=a*s,h=a*l,_=i*s,f=i*l,p=i*c,m=o*s,g=o*l,v=o*c;r[0]=1-h-p,r[3]=u-v,r[6]=_+g,r[1]=u+v,r[4]=1-d-p,r[7]=f-m,r[2]=_-g,r[5]=f+m,r[8]=1-d-h},p.scaling=function(e,t){var r=t.elements;r[0]=e._x,r[1]=0,r[2]=0,r[3]=0,r[4]=e._y,r[5]=0,r[6]=0,r[7]=0,r[8]=1},p.translation=function(e,t){var r=t.elements;r[0]=1,r[1]=0,r[2]=0,r[3]=0,r[4]=1,r[5]=0,r[6]=e._x,r[7]=e._y,r[8]=1},p.invert=function(e,t){var r=e.elements,n=t.elements,a=r[0],i=r[1],o=r[2],s=r[3],l=r[4],c=r[5],d=r[6],u=r[7],h=r[8],_=h*l-c*u,f=-h*s+c*d,p=u*s-l*d,m=a*_+i*f+o*p;m&&(m=1/m,n[0]=_*m,n[1]=(-h*i+o*u)*m,n[2]=(c*i-o*l)*m,n[3]=f*m,n[4]=(h*a-o*d)*m,n[5]=(-c*a+o*s)*m,n[6]=p*m,n[7]=(-u*a+i*d)*m,n[8]=(l*a-i*s)*m)},p.normalMatrix=function(e,t){var r=e.elements,n=t.elements,a=r[0],i=r[1],o=r[2],s=r[3],l=r[4],c=r[5],d=r[6],u=r[7],h=r[8],_=r[9],f=r[10],p=r[11],m=r[12],g=r[13],v=r[14],y=r[15],x=a*c-i*l,b=a*d-o*l,S=a*u-s*l,C=i*d-o*c,T=i*u-s*c,A=o*u-s*d,E=h*g-_*m,R=h*v-f*m,M=h*y-p*m,w=_*v-f*g,P=_*y-p*g,F=f*y-p*v,L=x*F-b*P+S*w+C*M-T*R+A*E;if(!L)return null;L=1/L,n[0]=(c*F-d*P+u*w)*L,n[1]=(d*M-l*F-u*R)*L,n[2]=(l*P-c*M+u*E)*L,n[3]=(o*P-i*F-s*w)*L,n[4]=(a*F-o*M+s*R)*L,n[5]=(i*M-a*P-s*E)*L,n[6]=(g*A-v*T+y*C)*L,n[7]=(v*S-m*A-y*b)*L,n[8]=(m*T-g*S+y*x)*L},p.rotate=function(e,t,r){var n=e.elements,a=r.elements,i=Math.sin(t),o=Math.cos(t),s=n[0],l=n[1],c=n[2],d=n[3],u=n[4],h=n[5],_=n[6],f=n[7],p=n[8];a[0]=o*s+i*d,a[1]=o*l+i*u,a[2]=o*c+i*h,a[3]=o*d-i*s,a[4]=o*u-i*l,a[5]=o*h-i*c,a[6]=_,a[7]=f,a[8]=p},p.scale=function(e,t,r){var n=t._x,a=t._y,i=e.elements,o=r.elements;o[0]=n*i[0],o[1]=n*i[1],o[2]=n*i[2],o[3]=a*i[3],o[4]=a*i[4],o[5]=a*i[5],o[6]=i[6],o[7]=i[7],o[8]=i[8]},p.translate=function(e,t,r){var n=t._x,a=t._y,i=e.elements,o=r.elements,s=i[0],l=i[1],c=i[2],d=i[3],u=i[4],h=i[5],_=i[6],f=i[7],p=i[8];o[0]=s,o[1]=l,o[2]=c,o[3]=d,o[4]=u,o[5]=h,o[6]=n*s+a*d+_,o[7]=n*l+a*u+f,o[8]=n*c+a*h+p},p.transpose=function(e,t){var r=e.elements,n=t.elements;if(t===e){var a=r[1],i=r[2],o=r[5];n[1]=r[3],n[2]=r[6],n[3]=a,n[5]=r[7],n[6]=i,n[7]=o}else n[0]=r[0],n[1]=r[3],n[2]=r[6],n[3]=r[1],n[4]=r[4],n[5]=r[7],n[6]=r[2],n[7]=r[5],n[8]=r[8]},p),cF=((v=(g=function(e,t,r,n){void 0===e&&(e=0),void 0===t&&(t=0),void 0===r&&(r=0),void 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m=this.elements;m[0]=e,m[1]=t,m[2]=r,m[3]=n,m[4]=a,m[5]=i,m[6]=o,m[7]=s,m[8]=l,m[9]=c,m[10]=d,m[11]=u,m[12]=h,m[13]=_,m[14]=f,m[15]=p}).prototype).set=function(e,t,r,n,a,i,o,s,l,c,d,u,h,_,f,p){var m=this.elements;return m[0]=e,m[1]=t,m[2]=r,m[3]=n,m[4]=a,m[5]=i,m[6]=o,m[7]=s,m[8]=l,m[9]=c,m[10]=d,m[11]=u,m[12]=h,m[13]=_,m[14]=f,m[15]=p,this},x.multiply=function(e){return y.multiply(this,e,this),this},x.determinant=function(){var e=this.elements,t=e[0],r=e[1],n=e[2],a=e[3],i=e[4],o=e[5],s=e[6],l=e[7],c=e[8],d=e[9],u=e[10],h=e[11],_=e[12],f=e[13],p=e[14],m=e[15];return(t*o-r*i)*(u*m-h*p)-(t*s-n*i)*(d*m-h*f)+(t*l-a*i)*(d*p-u*f)+(r*s-n*o)*(c*m-h*_)-(r*l-a*o)*(c*p-u*_)+(n*l-a*s)*(c*f-d*_)},x.decompose=function(e,t,r){var n=y._tempMat30,a=this.elements,i=n.elements,o=a[0],s=a[1],l=a[2],c=a[4],d=a[5],u=a[6],h=a[8],_=a[9],f=a[10];e.set(a[12],a[13],a[14]);var p=Math.sqrt(o*o+s*s+l*l),m=Math.sqrt(c*c+d*d+u*u),g=Math.sqrt(h*h+_*_+f*f);if(0>this.determinant()&&(p=-p),r.set(p,m,g),Math.abs(p)<cC.zeroTolerance||Math.abs(m)<cC.zeroTolerance||Math.abs(g)<cC.zeroTolerance)return t.identity(),!1;var v=1/p,x=1/m,b=1/g;return i[0]=o*v,i[1]=s*v,i[2]=l*v,i[3]=c*x,i[4]=d*x,i[5]=u*x,i[6]=h*b,i[7]=_*b,i[8]=f*b,cF.rotationMatrix3x3(n,t),!0},x.getRotation=function(e){var t=this.elements,r=t[0]+t[5]+t[10];if(r>cC.zeroTolerance){var n=2*Math.sqrt(r+1);e._w=.25*n,e._x=(t[6]-t[9])/n,e._y=(t[8]-t[2])/n,e._z=(t[1]-t[4])/n}else if(t[0]>t[5]&&t[0]>t[10]){var a=2*Math.sqrt(1+t[0]-t[5]-t[10]);e._w=(t[6]-t[9])/a,e._x=.25*a,e._y=(t[1]+t[4])/a,e._z=(t[8]+t[2])/a}else if(t[5]>t[10]){var i=2*Math.sqrt(1+t[5]-t[0]-t[10]);e._w=(t[8]-t[2])/i,e._x=(t[1]+t[4])/i,e._y=.25*i,e._z=(t[6]+t[9])/i}else{var o=2*Math.sqrt(1+t[10]-t[0]-t[5]);e._w=(t[1]-t[4])/o,e._x=(t[8]+t[2])/o,e._y=(t[6]+t[9])/o,e._z=.25*o}return e._onValueChanged&&e._onValueChanged(),e},x.getScaling=function(e){var 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ds=(cW(ed=function(e){var t;return(t=cZ.call(this,e.engine)||this)._awoken=!1,t._phasedActiveInScene=!1,t._phasedActive=!1,t._enabled=!0,t._entity=e,t},cZ),(eu=ed.prototype)._onAwake=function(){},eu._onEnable=function(){},eu._onDisable=function(){},eu._onEnableInScene=function(){},eu._onDisableInScene=function(){},eu._setActive=function(e,t){var r=this._entity;t&lj.Scene&&(e?!this._phasedActiveInScene&&r._isActiveInScene&&this._enabled&&(this._phasedActiveInScene=!0,this._onEnableInScene()):this._phasedActiveInScene&&!(r._isActiveInScene&&this._enabled)&&(this._phasedActiveInScene=!1,this._onDisableInScene())),t&lj.Hierarchy&&(e?(!this._awoken&&r._isActiveInHierarchy&&(this._awoken=!0,this._onAwake()),!this._phasedActive&&r._isActiveInHierarchy&&this._enabled&&(this._phasedActive=!0,this._onEnable())):this._phasedActive&&!(r._isActiveInHierarchy&&this._enabled)&&(this._phasedActive=!1,this._onDisable()))},eu._addResourceReferCount=function(e,t){this._entity._isTemplate||e._addReferCount(t)},eu._onDestroy=function(){cZ.prototype._onDestroy.call(this);var e=this._entity;e._removeComponent(this),this._enabled&&(e._isActiveInScene&&this._onDisableInScene(),e._isActiveInHierarchy&&this._onDisable())},cG(ed,[{key:"enabled",get:function(){return 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dd=((ep=(ef=function(){this._flagManagers=[]}).prototype).clearFromManagers=function(){this._removeFromManagers(),this._flagManagers.length=0},ep.destroy=function(){this._removeFromManagers(),this._flagManagers=null},ep._removeFromManagers=function(){for(var e=this._flagManagers,t=0,r=e.length;t<r;t++)c1.removeFromArray(e[t]._updateFlags,this)},cW(em=function(){var e;return e=ef.apply(this,arguments)||this,e.flag=!0,e},ef),em.prototype.dispatch=function(){this.flag=!0},em),du=(cW(eg=function(e){var t;return(t=ds.call(this,e)||this)._position=new cT,t._rotation=new cT,t._rotationQuaternion=new cF,t._scale=new cT(1,1,1),t._worldPosition=new cT,t._worldRotation=new cT,t._worldRotationQuaternion=new cF,t._lossyWorldScale=new cT(1,1,1),t._localMatrix=new cL,t._worldMatrix=new cL,t._worldForward=null,t._worldRight=null,t._worldUp=null,t._isParentDirty=!0,t._parentTransformCache=null,t._dirtyFlag=188,t._updateFlagManager=new 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e,t=this._entity._children,r=0,n=t.length;r<n;r++)null==(e=t[r].transform)||e._updateWorldPositionAndRotationFlag()}},ev._updateWorldScaleFlag=function(){if(!this._isContainDirtyFlags(160)){this._worldAssociatedChange(160);for(var e,t=this._entity._children,r=0,n=t.length;r<n;r++)null==(e=t[r].transform)||e._updateWorldPositionAndScaleFlag()}},ev._updateWorldPositionAndScaleFlag=function(){if(!this._isContainDirtyFlags(164)){this._worldAssociatedChange(164);for(var e,t=this._entity._children,r=0,n=t.length;r<n;r++)null==(e=t[r].transform)||e._updateWorldPositionAndScaleFlag()}},ev._updateAllWorldFlag=function(){if(!this._isContainDirtyFlags(188)){this._worldAssociatedChange(188);for(var e,t=this._entity._children,r=0,n=t.length;r<n;r++)null==(e=t[r].transform)||e._updateAllWorldFlag()}},ev._getParentTransform=function(){if(!this._isParentDirty)return this._parentTransformCache;for(var e=null,t=this._entity.parent;t;){var r=t.transform;if(r){e=r;break}t=t.parent}return 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e=this._worldRotation;cF.rotationEuler(cC.degreeToRadian(e.x),cC.degreeToRadian(e.y),cC.degreeToRadian(e.z),this._worldRotationQuaternion),this._setDirtyFlagFalse(8)},ev._onRotationQuaternionChanged=function(){this._setDirtyFlagTrue(65),this._setDirtyFlagFalse(2),this._updateWorldRotationFlag()},ev._onWorldRotationQuaternionChanged=function(){var e=this._worldRotationQuaternion,t=this._getParentTransform();if(t){var r=eg._tempQuat0;cF.invert(t.worldRotationQuaternion,r),cF.multiply(r,e,this._rotationQuaternion)}else this._rotationQuaternion.copyFrom(e);this._setDirtyFlagFalse(16)},ev._onScaleChanged=function(){this._setDirtyFlagTrue(64),this._updateWorldScaleFlag()},cG(eg,[{key:"position",get:function(){return this._position},set:function(e){this._position!==e&&this._position.copyFrom(e)}},{key:"worldPosition",get:function(){var e=this._worldPosition;return this._isContainDirtyFlag(4)&&(e._onValueChanged=null,this._getParentTransform()?this.worldMatrix.getTranslation(e):e.copyFrom(this._position),e._onValueChanged=this._onWorldPositionChanged,this._setDirtyFlagFalse(4)),e},set:function(e){this._worldPosition!==e&&this._worldPosition.copyFrom(e)}},{key:"rotation",get:function(){var e=this._rotation;return this._isContainDirtyFlag(1)&&(e._onValueChanged=null,this._rotationQuaternion.toEuler(e),e.scale(cC.radToDegreeFactor),e._onValueChanged=this._onRotationChanged,this._setDirtyFlagFalse(1)),e},set:function(e){this._rotation!==e&&this._rotation.copyFrom(e)}},{key:"worldRotation",get:function(){var e=this._worldRotation;return this._isContainDirtyFlag(8)&&(e._onValueChanged=null,this.worldRotationQuaternion.toEuler(e),e.scale(cC.radToDegreeFactor),e._onValueChanged=this._onWorldRotationChanged,this._setDirtyFlagFalse(8)),e},set:function(e){this._worldRotation!==e&&this._worldRotation.copyFrom(e)}},{key:"rotationQuaternion",get:function(){var e=this._rotationQuaternion;return this._isContainDirtyFlag(2)&&(e._onValueChanged=null,cF.rotationEuler(cC.degreeToRadian(this._rotation.x),cC.degreeToRadian(this._rotation.y),cC.degreeToRadian(this._rotation.z),e),e._onValueChanged=this._onRotationQuaternionChanged,this._setDirtyFlagFalse(2)),e},set:function(e){this._rotationQuaternion!==e?e.normalized?this._rotationQuaternion.copyFrom(e):cF.normalize(e,this._rotationQuaternion):e.normalized||e.normalize()}},{key:"worldRotationQuaternion",get:function(){var e=this._worldRotationQuaternion;if(this._isContainDirtyFlag(16)){e._onValueChanged=null;var t=this._getParentTransform();null!=t?cF.multiply(t.worldRotationQuaternion,this.rotationQuaternion,e):e.copyFrom(this.rotationQuaternion),e._onValueChanged=this._onWorldRotationQuaternionChanged,this._setDirtyFlagFalse(16)}return e},set:function(e){this._worldRotationQuaternion!==e&&(e.normalized?this._worldRotationQuaternion.copyFrom(e):cF.normalize(e,this._worldRotationQuaternion)),e.normalized||e.normalize()}},{key:"scale",get:function(){return this._scale},set:function(e){this._scale!==e&&this._scale.copyFrom(e)}},{key:"lossyWorldScale",get:function(){if(this._isContainDirtyFlag(32)){if(this._getParentTransform()){var e=this._getScaleMatrix().elements;this._lossyWorldScale.set(e[0],e[4],e[8])}else this._lossyWorldScale.copyFrom(this._scale);this._setDirtyFlagFalse(32)}return this._lossyWorldScale}},{key:"localMatrix",get:function(){return this._isContainDirtyFlag(64)&&(cL.affineTransformation(this._scale,this.rotationQuaternion,this._position,this._localMatrix),this._setDirtyFlagFalse(64)),this._localMatrix},set:function(e){this._localMatrix!==e&&this._localMatrix.copyFrom(e),this._position._onValueChanged=this._rotationQuaternion._onValueChanged=this._scale._onValueChanged=null,this._localMatrix.decompose(this._position,this._rotationQuaternion,this._scale),this._position._onValueChanged=this._onPositionChanged,this._rotationQuaternion._onValueChanged=this._onRotationQuaternionChanged,this._scale._onValueChanged=this._onScaleChanged,this._setDirtyFlagTrue(1),this._setDirtyFlagFalse(66),this._updateAllWorldFlag()}},{key:"worldMatrix",get:function(){if(this._isContainDirtyFlag(128)){var e=this._getParentTransform();e?cL.multiply(e.worldMatrix,this.localMatrix,this._worldMatrix):this._worldMatrix.copyFrom(this.localMatrix),this._setDirtyFlagFalse(128)}return this._worldMatrix},set:function(e){this._worldMatrix!==e&&this._worldMatrix.copyFrom(e);var t=this._getParentTransform();t?(cL.invert(t.worldMatrix,eg._tempMat42),cL.multiply(eg._tempMat42,e,this._localMatrix)):this._localMatrix.copyFrom(e),this.localMatrix=this._localMatrix,this._setDirtyFlagFalse(128)}},{key:"worldForward",get:function(){var e=this._worldForward||(this._worldForward=new cT),t=this.worldMatrix.elements;return e.set(-t[8],-t[9],-t[10]),e.normalize()}},{key:"worldRight",get:function(){var e=this._worldRight||(this._worldRight=new cT),t=this.worldMatrix.elements;return e.set(t[0],t[1],t[2]),e.normalize()}},{key:"worldUp",get:function(){var e=this._worldUp||(this._worldUp=new cT),t=this.worldMatrix.elements;return e.set(t[4],t[5],t[6]),e.normalize()}}]),eg);du._tempQuat0=new cF,du._tempVec30=new cT,du._tempVec31=new cT,du._tempVec32=new cT,du._tempMat30=new cP,du._tempMat31=new cP,du._tempMat32=new cP,du._tempMat41=new cL,du._tempMat42=new 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0,(eS=e.ColorWriteMask||(e.ColorWriteMask={}))[eS.None=0]="None",eS[eS.Red=1]="Red",eS[eS.Green=2]="Green",eS[eS.Blue=4]="Blue",eS[eS.Alpha=8]="Alpha",eS[eS.All=15]="All",e.CompareFunction=void 0,(eC=e.CompareFunction||(e.CompareFunction={}))[eC.Never=0]="Never",eC[eC.Less=1]="Less",eC[eC.Equal=2]="Equal",eC[eC.LessEqual=3]="LessEqual",eC[eC.Greater=4]="Greater",eC[eC.NotEqual=5]="NotEqual",eC[eC.GreaterEqual=6]="GreaterEqual",eC[eC.Always=7]="Always",e.CullMode=void 0,(eT=e.CullMode||(e.CullMode={}))[eT.Off=0]="Off",eT[eT.Front=1]="Front",eT[eT.Back=2]="Back",e.RenderStateDataKey=void 0,(eA=e.RenderStateDataKey||(e.RenderStateDataKey={}))[eA.BlendStateEnabled0=0]="BlendStateEnabled0",eA[eA.BlendStateColorBlendOperation0=1]="BlendStateColorBlendOperation0",eA[eA.BlendStateAlphaBlendOperation0=2]="BlendStateAlphaBlendOperation0",eA[eA.BlendStateSourceColorBlendFactor0=3]="BlendStateSourceColorBlendFactor0",eA[eA.BlendStateSourceAlphaBlendFactor0=4]="BlendStateSourceAlphaBlendFactor0",eA[eA.BlendStateDestinationColorBlendFactor0=5]="BlendStateDestinationColorBlendFactor0",eA[eA.BlendStateDestinationAlphaBlendFactor0=6]="BlendStateDestinationAlphaBlendFactor0",eA[eA.BlendStateColorWriteMask0=7]="BlendStateColorWriteMask0",eA[eA.BlendStateBlendColor=8]="BlendStateBlendColor",eA[eA.BlendStateAlphaToCoverage=9]="BlendStateAlphaToCoverage",eA[eA.DepthStateEnabled=10]="DepthStateEnabled",eA[eA.DepthStateWriteEnabled=11]="DepthStateWriteEnabled",eA[eA.DepthStateCompareFunction=12]="DepthStateCompareFunction",eA[eA.StencilStateEnabled=13]="StencilStateEnabled",eA[eA.StencilStateReferenceValue=14]="StencilStateReferenceValue",eA[eA.StencilStateMask=15]="StencilStateMask",eA[eA.StencilStateWriteMask=16]="StencilStateWriteMask",eA[eA.StencilStateCompareFunctionFront=17]="StencilStateCompareFunctionFront",eA[eA.StencilStateCompareFunctionBack=18]="StencilStateCompareFunctionBack",eA[eA.StencilStatePassOperationFront=19]="StencilStatePassOperationFront",eA[eA.StencilStatePassOperationBack=20]="StencilStatePassOperationBack",eA[eA.StencilStateFailOperationFront=21]="StencilStateFailOperationFront",eA[eA.StencilStateFailOperationBack=22]="StencilStateFailOperationBack",eA[eA.StencilStateZFailOperationFront=23]="StencilStateZFailOperationFront",eA[eA.StencilStateZFailOperationBack=24]="StencilStateZFailOperationBack",eA[eA.RasterStateCullMode=25]="RasterStateCullMode",eA[eA.RasterStateDepthBias=26]="RasterStateDepthBias",eA[eA.RasterStateSlopeScaledDepthBias=27]="RasterStateSlopeScaledDepthBias",eA[eA.RenderQueueType=28]="RenderQueueType",e.RenderQueueType=void 0,(eE=e.RenderQueueType||(e.RenderQueueType={}))[eE.Opaque=0]="Opaque",eE[eE.AlphaTest=1]="AlphaTest",eE[eE.Transparent=2]="Transparent",e.ShaderPropertyType=void 0,(eR=e.ShaderPropertyType||(e.ShaderPropertyType={}))[eR.Float=0]="Float",eR[eR.Int=1]="Int",eR[eR.Vector2=2]="Vector2",eR[eR.Vector3=3]="Vector3",eR[eR.Vector4=4]="Vector4",eR[eR.Matrix=5]="Matrix",eR[eR.Color=6]="Color",eR[eR.Texture=7]="Texture",eR[eR.FloatArray=8]="FloatArray",eR[eR.IntArray=9]="IntArray",eR[eR.TextureArray=10]="TextureArray",e.StencilOperation=void 0,(eM=e.StencilOperation||(e.StencilOperation={}))[eM.Keep=0]="Keep",eM[eM.Zero=1]="Zero",eM[eM.Replace=2]="Replace",eM[eM.IncrementSaturate=3]="IncrementSaturate",eM[eM.DecrementSaturate=4]="DecrementSaturate",eM[eM.Invert=5]="Invert",eM[eM.IncrementWrap=6]="IncrementWrap",eM[eM.DecrementWrap=7]="DecrementWrap";var dh=function(){function e(t,r,n,a){this.name=t,this._maskIndex=n,this._maskValue=a,this.value=r;var i=e._macroNameIdMap,o=i[t];void 0===i[t]&&(i[t]=o=e._macroNameCounter++),this._nameId=o}return e.getByName=function(t,r){var n=r?t+" "+r:t,a=e._macroMap[n];if(!a){var i=e._macroMaskMap,o=e._macroCounter,s=Math.floor(o/32),l=o%32;a=new e(t,r,s,1<<l),e._macroMap[n]=a,s==i.length&&(i.length++,i[s]=Array(32)),i[s][l]=n,e._macroCounter++}return a},e._getNamesByMacros=function(t,r){var n=e._macroMaskMap,a=t._mask;r.length=0;for(var i=0,o=t._length;i<o;i++)for(var s=n[i],l=a[i],c=l<0?32:Math.floor(Math.log2(l))+1,d=0;d<c;d++)l&1<<d&&r.push(s[d])},e}();dh._macroMaskMap=[],dh._macroNameIdMap=Object.create(null),dh._macroNameCounter=0,dh._macroCounter=0,dh._macroMap=Object.create(null);var d_=((eP=(ew=function(){this._mask=[],this._length=0}).prototype).enable=function(e){var t=e._maskIndex,r=t+1,n=this._mask,a=this._length;if(a<r){for(n.length<r&&(n.length=r);a<t;a++)n[a]=0;n[t]=e._maskValue,this._length=r}else n[t]|=e._maskValue},eP.disable=function(e){var t=e._maskIndex,r=this._mask,n=this._length-1;if(!(t>n)){var a=r[t]&~e._maskValue;t==n&&0===a?this._length--:r[t]=a}},eP.unionCollection=function(e){var t=e._mask,r=e._length,n=this._mask,a=this._length;if(a<r){n.length<r&&(n.length=r);for(var i=0;i<a;i++)n[i]|=t[i];for(;i<r;i++)n[i]=t[i];this._length=r}else for(var o=0;o<r;o++)n[o]|=t[o]},eP.complementaryCollection=function(e){for(var t=e._mask,r=this._mask,n=this._length-1,a=Math.min(e._length-1,n);a>=0;a--){var i=r[a]&~t[a];a==n&&0===i?(n--,this._length--):r[a]=i}},eP.intersectionCollection=function(e){for(var t=e._mask,r=this._mask,n=this._length-1;n>=0;n--){var a=r[n]&t[n];0==a&&n==this._length-1?this._length--:r[n]=a}},eP.isEnable=function(e){var t=e._maskIndex;return!(t>=this._length)&&(this._mask[t]&e._maskValue)!=0},eP.clear=function(){this._length=0},ew.unionCollection=function(e,t,r){var n,a,i,o,s=r._mask;e._length<t._length?(n=e._length,a=t._length,i=e._mask,o=t._mask):(n=t._length,a=e._length,i=t._mask,o=e._mask);var l=0;for(s.length<a&&(s.length=a);l<n;l++)s[l]=i[l]|o[l];for(;l<a;l++)s[l]=o[l];r._length=a},ew);function df(){return(df=Object.assign||function(e){for(var t=1;t<arguments.length;t++){var r=arguments[t];for(var n in r)Object.prototype.hasOwnProperty.call(r,n)&&(e[n]=r[n])}return e}).apply(this,arguments)}e.PipelineStage=void 0,(eF=e.PipelineStage||(e.PipelineStage={})).DepthOnly="DepthOnly",eF.ShadowCaster="ShadowCaster",eF.Forward="Forward";var dp=df({common:"#define GLSLIFY 1\n#define PI 3.14159265359\n#define RECIPROCAL_PI 0.31830988618\n#define EPSILON 1e-6\n#define LOG2 1.442695\n#define saturate( a ) clamp( a, 0.0, 1.0 )\nfloat pow2(float x){return x*x;}vec4 RGBMToLinear(vec4 value,float maxRange){return vec4(value.rgb*value.a*maxRange,1.0);}vec4 gammaToLinear(vec4 srgbIn){return vec4(pow(srgbIn.rgb,vec3(2.2)),srgbIn.a);}vec4 linearToGamma(vec4 linearIn){return vec4(pow(linearIn.rgb,vec3(1.0/2.2)),linearIn.a);}uniform vec4 camera_DepthBufferParams;float remapDepthBufferLinear01(float z){return 1.0/(camera_DepthBufferParams.x*z+camera_DepthBufferParams.y);}\n#ifdef GRAPHICS_API_WEBGL2\n#define INVERSE_MAT(mat) inverse(mat)\n#else\nmat2 inverseMat(mat2 m){return mat2(m[1][1],-m[0][1],-m[1][0],m[0][0])/(m[0][0]*m[1][1]-m[0][1]*m[1][0]);}mat3 inverseMat(mat3 m){float a00=m[0][0],a01=m[0][1],a02=m[0][2];float a10=m[1][0],a11=m[1][1],a12=m[1][2];float a20=m[2][0],a21=m[2][1],a22=m[2][2];float b01=a22*a11-a12*a21;float b11=-a22*a10+a12*a20;float b21=a21*a10-a11*a20;float det=a00*b01+a01*b11+a02*b21;return mat3(b01,(-a22*a01+a02*a21),(a12*a01-a02*a11),b11,(a22*a00-a02*a20),(-a12*a00+a02*a10),b21,(-a21*a00+a01*a20),(a11*a00-a01*a10))/det;}mat4 inverseMat(mat4 m){float a00=m[0][0],a01=m[0][1],a02=m[0][2],a03=m[0][3],a10=m[1][0],a11=m[1][1],a12=m[1][2],a13=m[1][3],a20=m[2][0],a21=m[2][1],a22=m[2][2],a23=m[2][3],a30=m[3][0],a31=m[3][1],a32=m[3][2],a33=m[3][3],b00=a00*a11-a01*a10,b01=a00*a12-a02*a10,b02=a00*a13-a03*a10,b03=a01*a12-a02*a11,b04=a01*a13-a03*a11,b05=a02*a13-a03*a12,b06=a20*a31-a21*a30,b07=a20*a32-a22*a30,b08=a20*a33-a23*a30,b09=a21*a32-a22*a31,b10=a21*a33-a23*a31,b11=a22*a33-a23*a32,det=b00*b11-b01*b10+b02*b09+b03*b08-b04*b07+b05*b06;return mat4(a11*b11-a12*b10+a13*b09,a02*b10-a01*b11-a03*b09,a31*b05-a32*b04+a33*b03,a22*b04-a21*b05-a23*b03,a12*b08-a10*b11-a13*b07,a00*b11-a02*b08+a03*b07,a32*b02-a30*b05-a33*b01,a20*b05-a22*b02+a23*b01,a10*b10-a11*b08+a13*b06,a01*b08-a00*b10-a03*b06,a30*b04-a31*b02+a33*b00,a21*b02-a20*b04-a23*b00,a11*b07-a10*b09-a12*b06,a00*b09-a01*b07+a02*b06,a31*b01-a30*b03-a32*b00,a20*b03-a21*b01+a22*b00)/det;}\n#define INVERSE_MAT(mat) inverseMat(mat)\n#endif\n",common_vert:"#define GLSLIFY 1\nattribute vec3 POSITION;\n#ifdef RENDERER_HAS_UV\nattribute vec2 TEXCOORD_0;\n#endif\n#ifdef RENDERER_HAS_UV1\nattribute vec2 TEXCOORD_1;\n#endif\n#ifdef RENDERER_HAS_SKIN\nattribute vec4 JOINTS_0;attribute vec4 WEIGHTS_0;\n#ifdef RENDERER_USE_JOINT_TEXTURE\nuniform sampler2D renderer_JointSampler;uniform float renderer_JointCount;mat4 getJointMatrix(sampler2D smp,float index){float base=index/renderer_JointCount;float hf=0.5/renderer_JointCount;float v=base+hf;vec4 m0=texture2D(smp,vec2(0.125,v));vec4 m1=texture2D(smp,vec2(0.375,v));vec4 m2=texture2D(smp,vec2(0.625,v));vec4 m3=texture2D(smp,vec2(0.875,v));return mat4(m0,m1,m2,m3);}\n#else\nuniform mat4 renderer_JointMatrix[RENDERER_JOINTS_NUM];\n#endif\n#endif\n#ifdef RENDERER_ENABLE_VERTEXCOLOR\nattribute vec4 COLOR_0;\n#endif\n#include <transform_declare>\n#include <camera_declare>\nuniform vec4 material_TilingOffset;\n#ifndef MATERIAL_OMIT_NORMAL\n#ifdef RENDERER_HAS_NORMAL\nattribute vec3 NORMAL;\n#endif\n#ifdef RENDERER_HAS_TANGENT\nattribute vec4 TANGENT;\n#endif\n#endif\n",transform_declare:"#define GLSLIFY 1\nuniform mat4 renderer_LocalMat;uniform mat4 renderer_ModelMat;uniform mat4 camera_ViewMat;uniform mat4 camera_ProjMat;uniform mat4 renderer_MVMat;uniform mat4 renderer_MVPMat;uniform mat4 renderer_NormalMat;",camera_declare:"#define GLSLIFY 1\nuniform vec3 camera_Position;uniform vec3 camera_Forward;uniform vec4 camera_ProjectionParams;",color_share:"#define GLSLIFY 1\n#ifdef RENDERER_ENABLE_VERTEXCOLOR\nvarying vec4 v_color;\n#endif\n",normal_share:"#define GLSLIFY 1\n#ifndef MATERIAL_OMIT_NORMAL\n#ifdef RENDERER_HAS_NORMAL\nvarying vec3 v_normal;\n#if defined(RENDERER_HAS_TANGENT) && ( defined(MATERIAL_HAS_NORMALTEXTURE) || defined(MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE) || defined(MATERIAL_ENABLE_ANISOTROPY) )\nvarying mat3 v_TBN;\n#endif\n#endif\n#endif\n",uv_share:"#define GLSLIFY 1\nvarying vec2 v_uv;\n#ifdef RENDERER_HAS_UV1\nvarying vec2 v_uv1;\n#endif\n",worldpos_share:"#define GLSLIFY 1\n#ifdef MATERIAL_NEED_WORLD_POS\nvarying vec3 v_pos;\n#endif\n",FogVertexDeclaration:"#define GLSLIFY 1\n#if SCENE_FOG_MODE != 0\nvarying vec3 v_positionVS;\n#endif\n",FogFragmentDeclaration:"#define GLSLIFY 1\n#if SCENE_FOG_MODE != 0\nvarying vec3 v_positionVS;uniform vec4 scene_FogColor;uniform vec4 scene_FogParams;float ComputeFogIntensity(float fogDepth){\n#if SCENE_FOG_MODE == 1\nreturn clamp(fogDepth*scene_FogParams.x+scene_FogParams.y,0.0,1.0);\n#elif SCENE_FOG_MODE == 2\nreturn clamp(exp2(-fogDepth*scene_FogParams.z),0.0,1.0);\n#elif SCENE_FOG_MODE == 3\nfloat factor=fogDepth*scene_FogParams.w;return clamp(exp2(-factor*factor),0.0,1.0);\n#endif\n}\n#endif\n",begin_normal_vert:"#define GLSLIFY 1\n#ifndef MATERIAL_OMIT_NORMAL\n#ifdef RENDERER_HAS_NORMAL\nvec3 normal=vec3(NORMAL);\n#endif\n#ifdef RENDERER_HAS_TANGENT\nvec4 tangent=vec4(TANGENT);\n#endif\n#endif\n",begin_position_vert:"#define GLSLIFY 1\nvec4 position=vec4(POSITION,1.0);",position_vert:"#define GLSLIFY 1\ngl_Position=renderer_MVPMat*position;",color_vert:"#define GLSLIFY 1\n#ifdef RENDERER_ENABLE_VERTEXCOLOR\nv_color=COLOR_0;\n#endif\n",normal_vert:"#define GLSLIFY 1\n#ifndef MATERIAL_OMIT_NORMAL\n#ifdef RENDERER_HAS_NORMAL\nv_normal=normalize(mat3(renderer_NormalMat)*normal);\n#if defined(RENDERER_HAS_TANGENT) && ( defined(MATERIAL_HAS_NORMALTEXTURE) || defined(MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE) || defined(MATERIAL_ENABLE_ANISOTROPY) )\nvec3 tangentW=normalize(mat3(renderer_NormalMat)*tangent.xyz);vec3 bitangentW=cross(v_normal,tangentW)*tangent.w;v_TBN=mat3(tangentW,bitangentW,v_normal);\n#endif\n#endif\n#endif\n",skinning_vert:"#define GLSLIFY 1\n#ifdef RENDERER_HAS_SKIN\n#ifdef RENDERER_USE_JOINT_TEXTURE\nmat4 skinMatrix=WEIGHTS_0.x*getJointMatrix(renderer_JointSampler,JOINTS_0.x)+WEIGHTS_0.y*getJointMatrix(renderer_JointSampler,JOINTS_0.y)+WEIGHTS_0.z*getJointMatrix(renderer_JointSampler,JOINTS_0.z)+WEIGHTS_0.w*getJointMatrix(renderer_JointSampler,JOINTS_0.w);\n#else\nmat4 skinMatrix=WEIGHTS_0.x*renderer_JointMatrix[int(JOINTS_0.x)]+WEIGHTS_0.y*renderer_JointMatrix[int(JOINTS_0.y)]+WEIGHTS_0.z*renderer_JointMatrix[int(JOINTS_0.z)]+WEIGHTS_0.w*renderer_JointMatrix[int(JOINTS_0.w)];\n#endif\nposition=skinMatrix*position;\n#if defined(RENDERER_HAS_NORMAL) && !defined(MATERIAL_OMIT_NORMAL)\nmat3 skinNormalMatrix=INVERSE_MAT(mat3(skinMatrix));normal=normal*skinNormalMatrix;\n#if defined(RENDERER_HAS_TANGENT) && ( defined(MATERIAL_HAS_NORMALTEXTURE) || defined(MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE) )\ntangent.xyz=tangent.xyz*skinNormalMatrix;\n#endif\n#endif\n#endif\n",blendShape_input:"#define GLSLIFY 1\n#ifdef RENDERER_HAS_BLENDSHAPE\n#ifdef RENDERER_BLENDSHAPE_USE_TEXTURE\nuniform mediump sampler2DArray renderer_BlendShapeTexture;uniform ivec3 renderer_BlendShapeTextureInfo;uniform float renderer_BlendShapeWeights[RENDERER_BLENDSHAPE_COUNT];\n#else\nattribute vec3 POSITION_BS0;attribute vec3 POSITION_BS1;\n#if defined( RENDERER_BLENDSHAPE_HAS_NORMAL ) && defined( RENDERER_BLENDSHAPE_HAS_TANGENT )\nattribute vec3 NORMAL_BS0;attribute vec3 NORMAL_BS1;attribute vec3 TANGENT_BS0;attribute vec3 TANGENT_BS1;uniform float renderer_BlendShapeWeights[2];\n#else\n#if defined( RENDERER_BLENDSHAPE_HAS_NORMAL ) || defined( RENDERER_BLENDSHAPE_HAS_TANGENT )\nattribute vec3 POSITION_BS2;attribute vec3 POSITION_BS3;\n#ifdef RENDERER_BLENDSHAPE_HAS_NORMAL\nattribute vec3 NORMAL_BS0;attribute vec3 NORMAL_BS1;attribute vec3 NORMAL_BS2;attribute vec3 NORMAL_BS3;\n#endif\n#ifdef RENDERER_BLENDSHAPE_HAS_TANGENT\nattribute vec3 TANGENT_BS0;attribute vec3 TANGENT_BS1;attribute vec3 TANGENT_BS2;attribute vec3 TANGENT_BS3;\n#endif\nuniform float renderer_BlendShapeWeights[4];\n#else\nattribute vec3 POSITION_BS2;attribute vec3 POSITION_BS3;attribute vec3 POSITION_BS4;attribute vec3 POSITION_BS5;attribute vec3 POSITION_BS6;attribute vec3 POSITION_BS7;uniform float renderer_BlendShapeWeights[8];\n#endif\n#endif\n#endif\n#ifdef RENDERER_BLENDSHAPE_USE_TEXTURE\nvec3 getBlendShapeVertexElement(int blendShapeIndex,int vertexElementIndex){int y=vertexElementIndex/renderer_BlendShapeTextureInfo.y;int x=vertexElementIndex-y*renderer_BlendShapeTextureInfo.y;ivec3 uv=ivec3(x,y,blendShapeIndex);return texelFetch(renderer_BlendShapeTexture,uv,0).xyz;}\n#endif\n#endif\n",blendShape_vert:"#define GLSLIFY 1\n#ifdef RENDERER_HAS_BLENDSHAPE\n#ifdef RENDERER_BLENDSHAPE_USE_TEXTURE\nint vertexOffset=gl_VertexID*renderer_BlendShapeTextureInfo.x;for(int i=0;i<RENDERER_BLENDSHAPE_COUNT;i++){int vertexElementOffset=vertexOffset;float weight=renderer_BlendShapeWeights[i];if(weight!=0.0){position.xyz+=getBlendShapeVertexElement(i,vertexElementOffset)*weight;\n#ifndef MATERIAL_OMIT_NORMAL\n#if defined( RENDERER_HAS_NORMAL ) && defined( RENDERER_BLENDSHAPE_HAS_NORMAL )\nvertexElementOffset+=1;normal+=getBlendShapeVertexElement(i,vertexElementOffset)*weight;\n#endif\n#if defined( RENDERER_HAS_TANGENT ) && defined(RENDERER_BLENDSHAPE_HAS_TANGENT) && ( defined(MATERIAL_HAS_NORMALTEXTURE) || defined(MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE) )\nvertexElementOffset+=1;tangent.xyz+=getBlendShapeVertexElement(i,vertexElementOffset)*weight;\n#endif\n#endif\n}}\n#else\nposition.xyz+=POSITION_BS0*renderer_BlendShapeWeights[0];position.xyz+=POSITION_BS1*renderer_BlendShapeWeights[1];\n#if defined( RENDERER_BLENDSHAPE_HAS_NORMAL ) && defined( RENDERER_BLENDSHAPE_HAS_TANGENT )\n#ifndef MATERIAL_OMIT_NORMAL\n#ifdef RENDERER_HAS_NORMAL\nnormal+=NORMAL_BS0*renderer_BlendShapeWeights[0];normal+=NORMAL_BS1*renderer_BlendShapeWeights[1];\n#endif\n#if defined( RENDERER_HAS_TANGENT ) && ( defined(MATERIAL_HAS_NORMALTEXTURE) || defined(MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE) )\ntangent.xyz+=TANGENT_BS0*renderer_BlendShapeWeights[0];tangent.xyz+=TANGENT_BS1*renderer_BlendShapeWeights[1];\n#endif\n#endif\n#else\n#if defined( RENDERER_BLENDSHAPE_HAS_NORMAL ) || defined( RENDERER_BLENDSHAPE_HAS_TANGENT )\n#ifndef MATERIAL_OMIT_NORMAL\nposition.xyz+=POSITION_BS2*renderer_BlendShapeWeights[2];position.xyz+=POSITION_BS3*renderer_BlendShapeWeights[3];\n#if defined( RENDERER_BLENDSHAPE_HAS_NORMAL ) && defined( RENDERER_HAS_NORMAL )\nnormal+=NORMAL_BS0*renderer_BlendShapeWeights[0];normal+=NORMAL_BS1*renderer_BlendShapeWeights[1];normal+=NORMAL_BS2*renderer_BlendShapeWeights[2];normal+=NORMAL_BS3*renderer_BlendShapeWeights[3];\n#endif\n#if defined(RENDERER_BLENDSHAPE_HAS_TANGENT) && defined( RENDERER_HAS_TANGENT ) && ( defined(MATERIAL_HAS_NORMALTEXTURE) || defined(MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE) )\ntangent.xyz+=TANGENT_BS0*renderer_BlendShapeWeights[0];tangent.xyz+=TANGENT_BS1*renderer_BlendShapeWeights[1];tangent.xyz+=TANGENT_BS2*renderer_BlendShapeWeights[2];tangent.xyz+=TANGENT_BS3*renderer_BlendShapeWeights[3];\n#endif\n#endif\n#else\nposition.xyz+=POSITION_BS2*renderer_BlendShapeWeights[2];position.xyz+=POSITION_BS3*renderer_BlendShapeWeights[3];position.xyz+=POSITION_BS4*renderer_BlendShapeWeights[4];position.xyz+=POSITION_BS5*renderer_BlendShapeWeights[5];position.xyz+=POSITION_BS6*renderer_BlendShapeWeights[6];position.xyz+=POSITION_BS7*renderer_BlendShapeWeights[7];\n#endif\n#endif\n#endif\n#endif\n",uv_vert:"#define GLSLIFY 1\n#ifdef RENDERER_HAS_UV\nv_uv=TEXCOORD_0;\n#else\nv_uv=vec2(0.,0.);\n#endif\n#ifdef RENDERER_HAS_UV1\nv_uv1=TEXCOORD_1;\n#endif\n#ifdef MATERIAL_NEED_TILING_OFFSET\nv_uv=v_uv*material_TilingOffset.xy+material_TilingOffset.zw;\n#endif\n",worldpos_vert:"#define GLSLIFY 1\n#ifdef MATERIAL_NEED_WORLD_POS\nvec4 temp_pos=renderer_ModelMat*position;v_pos=temp_pos.xyz/temp_pos.w;\n#endif\n",FogVertex:"#define GLSLIFY 1\n#if SCENE_FOG_MODE != 0\nvec4 positionVS=renderer_MVMat*position;v_positionVS=positionVS.xyz/positionVS.w;\n#endif\n",light_frag_define:"#define GLSLIFY 1\n#ifdef SCENE_DIRECT_LIGHT_COUNT\nstruct DirectLight{vec3 color;vec3 direction;};uniform ivec2 scene_DirectLightCullingMask[SCENE_DIRECT_LIGHT_COUNT];uniform vec3 scene_DirectLightColor[SCENE_DIRECT_LIGHT_COUNT];uniform vec3 scene_DirectLightDirection[SCENE_DIRECT_LIGHT_COUNT];\n#endif\n#ifdef SCENE_POINT_LIGHT_COUNT\nstruct PointLight{vec3 color;vec3 position;float distance;};uniform ivec2 scene_PointLightCullingMask[SCENE_POINT_LIGHT_COUNT];uniform vec3 scene_PointLightColor[SCENE_POINT_LIGHT_COUNT];uniform vec3 scene_PointLightPosition[SCENE_POINT_LIGHT_COUNT];uniform float scene_PointLightDistance[SCENE_POINT_LIGHT_COUNT];\n#endif\n#ifdef SCENE_SPOT_LIGHT_COUNT\nstruct SpotLight{vec3 color;vec3 position;vec3 direction;float distance;float angleCos;float penumbraCos;};uniform ivec2 scene_SpotLightCullingMask[SCENE_SPOT_LIGHT_COUNT];uniform vec3 scene_SpotLightColor[SCENE_SPOT_LIGHT_COUNT];uniform vec3 scene_SpotLightPosition[SCENE_SPOT_LIGHT_COUNT];uniform vec3 scene_SpotLightDirection[SCENE_SPOT_LIGHT_COUNT];uniform float scene_SpotLightDistance[SCENE_SPOT_LIGHT_COUNT];uniform float scene_SpotLightAngleCos[SCENE_SPOT_LIGHT_COUNT];uniform float scene_SpotLightPenumbraCos[SCENE_SPOT_LIGHT_COUNT];\n#endif\nstruct EnvMapLight{vec3 diffuse;float mipMapLevel;float diffuseIntensity;float specularIntensity;};uniform EnvMapLight scene_EnvMapLight;uniform ivec4 renderer_Layer;\n#ifdef SCENE_USE_SH\nuniform vec3 scene_EnvSH[9];\n#endif\n#ifdef SCENE_USE_SPECULAR_ENV\nuniform samplerCube scene_EnvSpecularSampler;\n#endif\n#ifndef GRAPHICS_API_WEBGL2\nbool isBitSet(float value,float mask,float bitIndex){return mod(floor(value/pow(2.0,bitIndex)),2.0)==1.0&&mod(floor(mask/pow(2.0,bitIndex)),2.0)==1.0;}\n#endif\nbool isRendererCulledByLight(ivec2 rendererLayer,ivec2 lightCullingMask){\n#ifdef GRAPHICS_API_WEBGL2\nreturn!((rendererLayer.x&lightCullingMask.x)!=0||(rendererLayer.y&lightCullingMask.y)!=0);\n#else\nfor(int i=0;i<16;i++){if(isBitSet(float(rendererLayer.x),float(lightCullingMask.x),float(i))||isBitSet(float(rendererLayer.y),float(lightCullingMask.y),float(i))){return false;}}return true;\n#endif\n}",mobile_material_frag:"#define GLSLIFY 1\nuniform vec4 material_EmissiveColor;uniform vec4 material_BaseColor;uniform vec4 material_SpecularColor;uniform float material_Shininess;uniform float material_NormalIntensity;uniform float material_AlphaCutoff;\n#ifdef MATERIAL_HAS_EMISSIVETEXTURE\nuniform sampler2D material_EmissiveTexture;\n#endif\n#ifdef MATERIAL_HAS_BASETEXTURE\nuniform sampler2D material_BaseTexture;\n#endif\n#ifdef MATERIAL_HAS_SPECULAR_TEXTURE\nuniform sampler2D material_SpecularTexture;\n#endif\n#ifdef MATERIAL_HAS_NORMALTEXTURE\nuniform sampler2D material_NormalTexture;\n#endif\n",FogFragment:"#define GLSLIFY 1\n#if SCENE_FOG_MODE != 0\nfloat fogIntensity=ComputeFogIntensity(length(v_positionVS));gl_FragColor.rgb=mix(scene_FogColor.rgb,gl_FragColor.rgb,fogIntensity);\n#endif\n",begin_mobile_frag:"#define GLSLIFY 1\nvec4 ambient=vec4(0.0);vec4 emission=material_EmissiveColor;vec4 diffuse=material_BaseColor;vec4 specular=material_SpecularColor;\n#ifdef MATERIAL_HAS_EMISSIVETEXTURE\nvec4 emissiveTextureColor=texture2D(material_EmissiveTexture,v_uv);\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\nemissiveTextureColor=gammaToLinear(emissiveTextureColor);\n#endif\nemission*=emissiveTextureColor;\n#endif\n#ifdef MATERIAL_HAS_BASETEXTURE\nvec4 diffuseTextureColor=texture2D(material_BaseTexture,v_uv);\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\ndiffuseTextureColor=gammaToLinear(diffuseTextureColor);\n#endif\ndiffuse*=diffuseTextureColor;\n#endif\n#ifdef RENDERER_ENABLE_VERTEXCOLOR\ndiffuse*=v_color;\n#endif\n#ifdef MATERIAL_HAS_SPECULAR_TEXTURE\nvec4 specularTextureColor=texture2D(material_SpecularTexture,v_uv);\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\nspecularTextureColor=gammaToLinear(specularTextureColor);\n#endif\nspecular*=specularTextureColor;\n#endif\nambient=vec4(scene_EnvMapLight.diffuse*scene_EnvMapLight.diffuseIntensity,1.0)*diffuse;",begin_viewdir_frag:"#define GLSLIFY 1\n#ifdef CAMERA_ORTHOGRAPHIC\nvec3 V=-camera_Forward;\n#else\n#ifdef MATERIAL_NEED_WORLD_POS\nvec3 V=normalize(camera_Position-v_pos);\n#endif\n#endif\n",mobile_blinnphong_frag:"#define GLSLIFY 1\n#ifdef MATERIAL_HAS_NORMALTEXTURE\nmat3 tbn=getTBN(gl_FrontFacing);vec3 N=getNormalByNormalTexture(tbn,material_NormalTexture,material_NormalIntensity,v_uv,gl_FrontFacing);\n#else\nvec3 N=getNormal(gl_FrontFacing);\n#endif\nvec3 lightDiffuse=vec3(0.0,0.0,0.0);vec3 lightSpecular=vec3(0.0,0.0,0.0);float shadowAttenuation=1.0;\n#ifdef SCENE_DIRECT_LIGHT_COUNT\nshadowAttenuation=1.0;\n#ifdef SCENE_IS_CALCULATE_SHADOWS\nshadowAttenuation*=sampleShadowMap();\n#endif\nDirectLight directionalLight;for(int i=0;i<SCENE_DIRECT_LIGHT_COUNT;i++){if(!isRendererCulledByLight(renderer_Layer.xy,scene_DirectLightCullingMask[i])){directionalLight.color=scene_DirectLightColor[i];\n#ifdef SCENE_IS_CALCULATE_SHADOWS\nif(i==0){directionalLight.color*=shadowAttenuation;}\n#endif\ndirectionalLight.direction=scene_DirectLightDirection[i];float d=max(dot(N,-directionalLight.direction),0.0);lightDiffuse+=directionalLight.color*d;vec3 halfDir=normalize(V-directionalLight.direction);float s=pow(clamp(dot(N,halfDir),0.0,1.0),material_Shininess);lightSpecular+=directionalLight.color*s;}}\n#endif\n#ifdef SCENE_POINT_LIGHT_COUNT\nPointLight pointLight;for(int i=0;i<SCENE_POINT_LIGHT_COUNT;i++){if(!isRendererCulledByLight(renderer_Layer.xy,scene_PointLightCullingMask[i])){pointLight.color=scene_PointLightColor[i];pointLight.position=scene_PointLightPosition[i];pointLight.distance=scene_PointLightDistance[i];vec3 direction=v_pos-pointLight.position;float dist=length(direction);direction/=dist;float decay=clamp(1.0-pow(dist/pointLight.distance,4.0),0.0,1.0);float d=max(dot(N,-direction),0.0)*decay;lightDiffuse+=pointLight.color*d;vec3 halfDir=normalize(V-direction);float s=pow(clamp(dot(N,halfDir),0.0,1.0),material_Shininess)*decay;lightSpecular+=pointLight.color*s;}}\n#endif\n#ifdef SCENE_SPOT_LIGHT_COUNT\nSpotLight spotLight;for(int i=0;i<SCENE_SPOT_LIGHT_COUNT;i++){if(!isRendererCulledByLight(renderer_Layer.xy,scene_SpotLightCullingMask[i])){spotLight.color=scene_SpotLightColor[i];spotLight.position=scene_SpotLightPosition[i];spotLight.direction=scene_SpotLightDirection[i];spotLight.distance=scene_SpotLightDistance[i];spotLight.angleCos=scene_SpotLightAngleCos[i];spotLight.penumbraCos=scene_SpotLightPenumbraCos[i];vec3 direction=spotLight.position-v_pos;float lightDistance=length(direction);direction/=lightDistance;float angleCos=dot(direction,-spotLight.direction);float decay=clamp(1.0-pow(lightDistance/spotLight.distance,4.0),0.0,1.0);float spotEffect=smoothstep(spotLight.penumbraCos,spotLight.angleCos,angleCos);float decayTotal=decay*spotEffect;float d=max(dot(N,direction),0.0)*decayTotal;lightDiffuse+=spotLight.color*d;vec3 halfDir=normalize(V+direction);float s=pow(clamp(dot(N,halfDir),0.0,1.0),material_Shininess)*decayTotal;lightSpecular+=spotLight.color*s;}}\n#endif\ndiffuse*=vec4(lightDiffuse,1.0);specular*=vec4(lightSpecular,1.0);\n#ifdef MATERIAL_IS_ALPHA_CUTOFF\nif(diffuse.a<material_AlphaCutoff){discard;}\n#endif\n",noise_common:"#define GLSLIFY 1\nvec4 mod289(vec4 x){return x-floor(x*(1.0/289.0))*289.0;}vec3 mod289(vec3 x){return x-floor(x*(1.0/289.0))*289.0;}vec2 mod289(vec2 x){return x-floor(x*(1.0/289.0))*289.0;}float mod289(float x){return x-floor(x*(1.0/289.0))*289.0;}vec4 mod7(vec4 x){return x-floor(x*(1.0/7.0))*7.0;}vec3 mod7(vec3 x){return x-floor(x*(1.0/7.0))*7.0;}vec4 permute(vec4 x){return mod289((34.0*x+1.0)*x);}vec3 permute(vec3 x){return mod289((34.0*x+1.0)*x);}float permute(float x){return mod289(((x*34.0)+1.0)*x);}vec4 taylorInvSqrt(vec4 r){return 1.79284291400159-0.85373472095314*r;}float taylorInvSqrt(float r){return 1.79284291400159-0.85373472095314*r;}vec4 fade(vec4 t){return t*t*t*(t*(t*6.0-15.0)+10.0);}vec3 fade(vec3 t){return t*t*t*(t*(t*6.0-15.0)+10.0);}vec2 fade(vec2 t){return t*t*t*(t*(t*6.0-15.0)+10.0);}\n#define K 0.142857142857\n#define Ko 0.428571428571\n#define K2 0.020408163265306\n#define Kd2 0.0714285714285\n#define Kz 0.166666666667\n#define Kzo 0.416666666667\n#define jitter 1.0\n#define jitter1 0.8\n",noise_cellular_2D:"#define GLSLIFY 1\nvec2 cellular(vec2 P){vec2 Pi=mod289(floor(P));vec2 Pf=fract(P);vec3 oi=vec3(-1.0,0.0,1.0);vec3 of=vec3(-0.5,0.5,1.5);vec3 px=permute(Pi.x+oi);vec3 p=permute(px.x+Pi.y+oi);vec3 ox=fract(p*K)-Ko;vec3 oy=mod7(floor(p*K))*K-Ko;vec3 dx=Pf.x+0.5+jitter*ox;vec3 dy=Pf.y-of+jitter*oy;vec3 d1=dx*dx+dy*dy;p=permute(px.y+Pi.y+oi);ox=fract(p*K)-Ko;oy=mod7(floor(p*K))*K-Ko;dx=Pf.x-0.5+jitter*ox;dy=Pf.y-of+jitter*oy;vec3 d2=dx*dx+dy*dy;p=permute(px.z+Pi.y+oi);ox=fract(p*K)-Ko;oy=mod7(floor(p*K))*K-Ko;dx=Pf.x-1.5+jitter*ox;dy=Pf.y-of+jitter*oy;vec3 d3=dx*dx+dy*dy;vec3 d1a=min(d1,d2);d2=max(d1,d2);d2=min(d2,d3);d1=min(d1a,d2);d2=max(d1a,d2);d1.xy=(d1.x<d1.y)? d1.xy : d1.yx;d1.xz=(d1.x<d1.z)? d1.xz : d1.zx;d1.yz=min(d1.yz,d2.yz);d1.y=min(d1.y,d1.z);d1.y=min(d1.y,d2.x);return sqrt(d1.xy);}",noise_cellular_2x2:"#define GLSLIFY 1\nvec2 cellular2x2(vec2 P){vec2 Pi=mod289(floor(P));vec2 Pf=fract(P);vec4 Pfx=Pf.x+vec4(-0.5,-1.5,-0.5,-1.5);vec4 Pfy=Pf.y+vec4(-0.5,-0.5,-1.5,-1.5);vec4 p=permute(Pi.x+vec4(0.0,1.0,0.0,1.0));p=permute(p+Pi.y+vec4(0.0,0.0,1.0,1.0));vec4 ox=mod7(p)*K+Kd2;vec4 oy=mod7(floor(p*K))*K+Kd2;vec4 dx=Pfx+jitter1*ox;vec4 dy=Pfy+jitter1*oy;vec4 d=dx*dx+dy*dy;d.xy=(d.x<d.y)? d.xy : d.yx;d.xz=(d.x<d.z)? d.xz : d.zx;d.xw=(d.x<d.w)? d.xw : d.wx;d.y=min(d.y,d.z);d.y=min(d.y,d.w);return sqrt(d.xy);}",noise_cellular_2x2x2:"#define GLSLIFY 1\nvec2 cellular2x2x2(vec3 P){vec3 Pi=mod289(floor(P));vec3 Pf=fract(P);vec4 Pfx=Pf.x+vec4(0.0,-1.0,0.0,-1.0);vec4 Pfy=Pf.y+vec4(0.0,0.0,-1.0,-1.0);vec4 p=permute(Pi.x+vec4(0.0,1.0,0.0,1.0));p=permute(p+Pi.y+vec4(0.0,0.0,1.0,1.0));vec4 p1=permute(p+Pi.z);vec4 p2=permute(p+Pi.z+vec4(1.0));vec4 ox1=fract(p1*K)-Ko;vec4 oy1=mod7(floor(p1*K))*K-Ko;vec4 oz1=floor(p1*K2)*Kz-Kzo;vec4 ox2=fract(p2*K)-Ko;vec4 oy2=mod7(floor(p2*K))*K-Ko;vec4 oz2=floor(p2*K2)*Kz-Kzo;vec4 dx1=Pfx+jitter1*ox1;vec4 dy1=Pfy+jitter1*oy1;vec4 dz1=Pf.z+jitter1*oz1;vec4 dx2=Pfx+jitter1*ox2;vec4 dy2=Pfy+jitter1*oy2;vec4 dz2=Pf.z-1.0+jitter1*oz2;vec4 d1=dx1*dx1+dy1*dy1+dz1*dz1;vec4 d2=dx2*dx2+dy2*dy2+dz2*dz2;vec4 d=min(d1,d2);d2=max(d1,d2);d.xy=(d.x<d.y)? d.xy : d.yx;d.xz=(d.x<d.z)? d.xz : d.zx;d.xw=(d.x<d.w)? d.xw : d.wx;d.yzw=min(d.yzw,d2.yzw);d.y=min(d.y,d.z);d.y=min(d.y,d.w);d.y=min(d.y,d2.x);return sqrt(d.xy);}",noise_cellular_3D:"#define GLSLIFY 1\nvec2 cellular(vec3 P){vec3 Pi=mod289(floor(P));vec3 Pf=fract(P)-0.5;vec3 Pfx=Pf.x+vec3(1.0,0.0,-1.0);vec3 Pfy=Pf.y+vec3(1.0,0.0,-1.0);vec3 Pfz=Pf.z+vec3(1.0,0.0,-1.0);vec3 p=permute(Pi.x+vec3(-1.0,0.0,1.0));vec3 p1=permute(p+Pi.y-1.0);vec3 p2=permute(p+Pi.y);vec3 p3=permute(p+Pi.y+1.0);vec3 p11=permute(p1+Pi.z-1.0);vec3 p12=permute(p1+Pi.z);vec3 p13=permute(p1+Pi.z+1.0);vec3 p21=permute(p2+Pi.z-1.0);vec3 p22=permute(p2+Pi.z);vec3 p23=permute(p2+Pi.z+1.0);vec3 p31=permute(p3+Pi.z-1.0);vec3 p32=permute(p3+Pi.z);vec3 p33=permute(p3+Pi.z+1.0);vec3 ox11=fract(p11*K)-Ko;vec3 oy11=mod7(floor(p11*K))*K-Ko;vec3 oz11=floor(p11*K2)*Kz-Kzo;vec3 ox12=fract(p12*K)-Ko;vec3 oy12=mod7(floor(p12*K))*K-Ko;vec3 oz12=floor(p12*K2)*Kz-Kzo;vec3 ox13=fract(p13*K)-Ko;vec3 oy13=mod7(floor(p13*K))*K-Ko;vec3 oz13=floor(p13*K2)*Kz-Kzo;vec3 ox21=fract(p21*K)-Ko;vec3 oy21=mod7(floor(p21*K))*K-Ko;vec3 oz21=floor(p21*K2)*Kz-Kzo;vec3 ox22=fract(p22*K)-Ko;vec3 oy22=mod7(floor(p22*K))*K-Ko;vec3 oz22=floor(p22*K2)*Kz-Kzo;vec3 ox23=fract(p23*K)-Ko;vec3 oy23=mod7(floor(p23*K))*K-Ko;vec3 oz23=floor(p23*K2)*Kz-Kzo;vec3 ox31=fract(p31*K)-Ko;vec3 oy31=mod7(floor(p31*K))*K-Ko;vec3 oz31=floor(p31*K2)*Kz-Kzo;vec3 ox32=fract(p32*K)-Ko;vec3 oy32=mod7(floor(p32*K))*K-Ko;vec3 oz32=floor(p32*K2)*Kz-Kzo;vec3 ox33=fract(p33*K)-Ko;vec3 oy33=mod7(floor(p33*K))*K-Ko;vec3 oz33=floor(p33*K2)*Kz-Kzo;vec3 dx11=Pfx+jitter*ox11;vec3 dy11=Pfy.x+jitter*oy11;vec3 dz11=Pfz.x+jitter*oz11;vec3 dx12=Pfx+jitter*ox12;vec3 dy12=Pfy.x+jitter*oy12;vec3 dz12=Pfz.y+jitter*oz12;vec3 dx13=Pfx+jitter*ox13;vec3 dy13=Pfy.x+jitter*oy13;vec3 dz13=Pfz.z+jitter*oz13;vec3 dx21=Pfx+jitter*ox21;vec3 dy21=Pfy.y+jitter*oy21;vec3 dz21=Pfz.x+jitter*oz21;vec3 dx22=Pfx+jitter*ox22;vec3 dy22=Pfy.y+jitter*oy22;vec3 dz22=Pfz.y+jitter*oz22;vec3 dx23=Pfx+jitter*ox23;vec3 dy23=Pfy.y+jitter*oy23;vec3 dz23=Pfz.z+jitter*oz23;vec3 dx31=Pfx+jitter*ox31;vec3 dy31=Pfy.z+jitter*oy31;vec3 dz31=Pfz.x+jitter*oz31;vec3 dx32=Pfx+jitter*ox32;vec3 dy32=Pfy.z+jitter*oy32;vec3 dz32=Pfz.y+jitter*oz32;vec3 dx33=Pfx+jitter*ox33;vec3 dy33=Pfy.z+jitter*oy33;vec3 dz33=Pfz.z+jitter*oz33;vec3 d11=dx11*dx11+dy11*dy11+dz11*dz11;vec3 d12=dx12*dx12+dy12*dy12+dz12*dz12;vec3 d13=dx13*dx13+dy13*dy13+dz13*dz13;vec3 d21=dx21*dx21+dy21*dy21+dz21*dz21;vec3 d22=dx22*dx22+dy22*dy22+dz22*dz22;vec3 d23=dx23*dx23+dy23*dy23+dz23*dz23;vec3 d31=dx31*dx31+dy31*dy31+dz31*dz31;vec3 d32=dx32*dx32+dy32*dy32+dz32*dz32;vec3 d33=dx33*dx33+dy33*dy33+dz33*dz33;vec3 d1a=min(d11,d12);d12=max(d11,d12);d11=min(d1a,d13);d13=max(d1a,d13);d12=min(d12,d13);vec3 d2a=min(d21,d22);d22=max(d21,d22);d21=min(d2a,d23);d23=max(d2a,d23);d22=min(d22,d23);vec3 d3a=min(d31,d32);d32=max(d31,d32);d31=min(d3a,d33);d33=max(d3a,d33);d32=min(d32,d33);vec3 da=min(d11,d21);d21=max(d11,d21);d11=min(da,d31);d31=max(da,d31);d11.xy=(d11.x<d11.y)? d11.xy : d11.yx;d11.xz=(d11.x<d11.z)? d11.xz : d11.zx;d12=min(d12,d21);d12=min(d12,d22);d12=min(d12,d31);d12=min(d12,d32);d11.yz=min(d11.yz,d12.xy);d11.y=min(d11.y,d12.z);d11.y=min(d11.y,d11.z);return sqrt(d11.xy);}",noise_cellular:"#define GLSLIFY 1\n#include <noise_cellular_2D>\n#include <noise_cellular_3D>\n#include <noise_cellular_2x2>\n#include <noise_cellular_2x2x2>\n",noise_perlin_2D:"#define GLSLIFY 1\nfloat perlin(vec2 P){vec4 Pi=floor(P.xyxy)+vec4(0.0,0.0,1.0,1.0);vec4 Pf=fract(P.xyxy)-vec4(0.0,0.0,1.0,1.0);Pi=mod289(Pi);vec4 ix=Pi.xzxz;vec4 iy=Pi.yyww;vec4 fx=Pf.xzxz;vec4 fy=Pf.yyww;vec4 i=permute(permute(ix)+iy);vec4 gx=fract(i*(1.0/41.0))*2.0-1.0;vec4 gy=abs(gx)-0.5;vec4 tx=floor(gx+0.5);gx=gx-tx;vec2 g00=vec2(gx.x,gy.x);vec2 g10=vec2(gx.y,gy.y);vec2 g01=vec2(gx.z,gy.z);vec2 g11=vec2(gx.w,gy.w);vec4 norm=taylorInvSqrt(vec4(dot(g00,g00),dot(g01,g01),dot(g10,g10),dot(g11,g11)));g00*=norm.x;g01*=norm.y;g10*=norm.z;g11*=norm.w;float n00=dot(g00,vec2(fx.x,fy.x));float n10=dot(g10,vec2(fx.y,fy.y));float n01=dot(g01,vec2(fx.z,fy.z));float n11=dot(g11,vec2(fx.w,fy.w));vec2 fade_xy=fade(Pf.xy);vec2 n_x=mix(vec2(n00,n01),vec2(n10,n11),fade_xy.x);float n_xy=mix(n_x.x,n_x.y,fade_xy.y);return 2.3*n_xy;}float perlin(vec2 P,vec2 rep){vec4 Pi=floor(P.xyxy)+vec4(0.0,0.0,1.0,1.0);vec4 Pf=fract(P.xyxy)-vec4(0.0,0.0,1.0,1.0);Pi=mod(Pi,rep.xyxy);Pi=mod289(Pi);vec4 ix=Pi.xzxz;vec4 iy=Pi.yyww;vec4 fx=Pf.xzxz;vec4 fy=Pf.yyww;vec4 i=permute(permute(ix)+iy);vec4 gx=fract(i*(1.0/41.0))*2.0-1.0;vec4 gy=abs(gx)-0.5;vec4 tx=floor(gx+0.5);gx=gx-tx;vec2 g00=vec2(gx.x,gy.x);vec2 g10=vec2(gx.y,gy.y);vec2 g01=vec2(gx.z,gy.z);vec2 g11=vec2(gx.w,gy.w);vec4 norm=taylorInvSqrt(vec4(dot(g00,g00),dot(g01,g01),dot(g10,g10),dot(g11,g11)));g00*=norm.x;g01*=norm.y;g10*=norm.z;g11*=norm.w;float n00=dot(g00,vec2(fx.x,fy.x));float n10=dot(g10,vec2(fx.y,fy.y));float n01=dot(g01,vec2(fx.z,fy.z));float n11=dot(g11,vec2(fx.w,fy.w));vec2 fade_xy=fade(Pf.xy);vec2 n_x=mix(vec2(n00,n01),vec2(n10,n11),fade_xy.x);float n_xy=mix(n_x.x,n_x.y,fade_xy.y);return 2.3*n_xy;}",noise_perlin_3D:"#define GLSLIFY 1\nfloat perlin(vec3 P){vec3 Pi0=floor(P);vec3 Pi1=Pi0+vec3(1.0);Pi0=mod289(Pi0);Pi1=mod289(Pi1);vec3 Pf0=fract(P);vec3 Pf1=Pf0-vec3(1.0);vec4 ix=vec4(Pi0.x,Pi1.x,Pi0.x,Pi1.x);vec4 iy=vec4(Pi0.yy,Pi1.yy);vec4 iz0=Pi0.zzzz;vec4 iz1=Pi1.zzzz;vec4 ixy=permute(permute(ix)+iy);vec4 ixy0=permute(ixy+iz0);vec4 ixy1=permute(ixy+iz1);vec4 gx0=ixy0*(1.0/7.0);vec4 gy0=fract(floor(gx0)*(1.0/7.0))-0.5;gx0=fract(gx0);vec4 gz0=vec4(0.5)-abs(gx0)-abs(gy0);vec4 sz0=step(gz0,vec4(0.0));gx0-=sz0*(step(0.0,gx0)-0.5);gy0-=sz0*(step(0.0,gy0)-0.5);vec4 gx1=ixy1*(1.0/7.0);vec4 gy1=fract(floor(gx1)*(1.0/7.0))-0.5;gx1=fract(gx1);vec4 gz1=vec4(0.5)-abs(gx1)-abs(gy1);vec4 sz1=step(gz1,vec4(0.0));gx1-=sz1*(step(0.0,gx1)-0.5);gy1-=sz1*(step(0.0,gy1)-0.5);vec3 g000=vec3(gx0.x,gy0.x,gz0.x);vec3 g100=vec3(gx0.y,gy0.y,gz0.y);vec3 g010=vec3(gx0.z,gy0.z,gz0.z);vec3 g110=vec3(gx0.w,gy0.w,gz0.w);vec3 g001=vec3(gx1.x,gy1.x,gz1.x);vec3 g101=vec3(gx1.y,gy1.y,gz1.y);vec3 g011=vec3(gx1.z,gy1.z,gz1.z);vec3 g111=vec3(gx1.w,gy1.w,gz1.w);vec4 norm0=taylorInvSqrt(vec4(dot(g000,g000),dot(g010,g010),dot(g100,g100),dot(g110,g110)));g000*=norm0.x;g010*=norm0.y;g100*=norm0.z;g110*=norm0.w;vec4 norm1=taylorInvSqrt(vec4(dot(g001,g001),dot(g011,g011),dot(g101,g101),dot(g111,g111)));g001*=norm1.x;g011*=norm1.y;g101*=norm1.z;g111*=norm1.w;float n000=dot(g000,Pf0);float n100=dot(g100,vec3(Pf1.x,Pf0.yz));float n010=dot(g010,vec3(Pf0.x,Pf1.y,Pf0.z));float n110=dot(g110,vec3(Pf1.xy,Pf0.z));float n001=dot(g001,vec3(Pf0.xy,Pf1.z));float n101=dot(g101,vec3(Pf1.x,Pf0.y,Pf1.z));float n011=dot(g011,vec3(Pf0.x,Pf1.yz));float n111=dot(g111,Pf1);vec3 fade_xyz=fade(Pf0);vec4 n_z=mix(vec4(n000,n100,n010,n110),vec4(n001,n101,n011,n111),fade_xyz.z);vec2 n_yz=mix(n_z.xy,n_z.zw,fade_xyz.y);float n_xyz=mix(n_yz.x,n_yz.y,fade_xyz.x);return 2.2*n_xyz;}float perlin(vec3 P,vec3 rep){vec3 Pi0=mod(floor(P),rep);vec3 Pi1=mod(Pi0+vec3(1.0),rep);Pi0=mod289(Pi0);Pi1=mod289(Pi1);vec3 Pf0=fract(P);vec3 Pf1=Pf0-vec3(1.0);vec4 ix=vec4(Pi0.x,Pi1.x,Pi0.x,Pi1.x);vec4 iy=vec4(Pi0.yy,Pi1.yy);vec4 iz0=Pi0.zzzz;vec4 iz1=Pi1.zzzz;vec4 ixy=permute(permute(ix)+iy);vec4 ixy0=permute(ixy+iz0);vec4 ixy1=permute(ixy+iz1);vec4 gx0=ixy0*(1.0/7.0);vec4 gy0=fract(floor(gx0)*(1.0/7.0))-0.5;gx0=fract(gx0);vec4 gz0=vec4(0.5)-abs(gx0)-abs(gy0);vec4 sz0=step(gz0,vec4(0.0));gx0-=sz0*(step(0.0,gx0)-0.5);gy0-=sz0*(step(0.0,gy0)-0.5);vec4 gx1=ixy1*(1.0/7.0);vec4 gy1=fract(floor(gx1)*(1.0/7.0))-0.5;gx1=fract(gx1);vec4 gz1=vec4(0.5)-abs(gx1)-abs(gy1);vec4 sz1=step(gz1,vec4(0.0));gx1-=sz1*(step(0.0,gx1)-0.5);gy1-=sz1*(step(0.0,gy1)-0.5);vec3 g000=vec3(gx0.x,gy0.x,gz0.x);vec3 g100=vec3(gx0.y,gy0.y,gz0.y);vec3 g010=vec3(gx0.z,gy0.z,gz0.z);vec3 g110=vec3(gx0.w,gy0.w,gz0.w);vec3 g001=vec3(gx1.x,gy1.x,gz1.x);vec3 g101=vec3(gx1.y,gy1.y,gz1.y);vec3 g011=vec3(gx1.z,gy1.z,gz1.z);vec3 g111=vec3(gx1.w,gy1.w,gz1.w);vec4 norm0=taylorInvSqrt(vec4(dot(g000,g000),dot(g010,g010),dot(g100,g100),dot(g110,g110)));g000*=norm0.x;g010*=norm0.y;g100*=norm0.z;g110*=norm0.w;vec4 norm1=taylorInvSqrt(vec4(dot(g001,g001),dot(g011,g011),dot(g101,g101),dot(g111,g111)));g001*=norm1.x;g011*=norm1.y;g101*=norm1.z;g111*=norm1.w;float n000=dot(g000,Pf0);float n100=dot(g100,vec3(Pf1.x,Pf0.yz));float n010=dot(g010,vec3(Pf0.x,Pf1.y,Pf0.z));float n110=dot(g110,vec3(Pf1.xy,Pf0.z));float n001=dot(g001,vec3(Pf0.xy,Pf1.z));float n101=dot(g101,vec3(Pf1.x,Pf0.y,Pf1.z));float n011=dot(g011,vec3(Pf0.x,Pf1.yz));float n111=dot(g111,Pf1);vec3 fade_xyz=fade(Pf0);vec4 n_z=mix(vec4(n000,n100,n010,n110),vec4(n001,n101,n011,n111),fade_xyz.z);vec2 n_yz=mix(n_z.xy,n_z.zw,fade_xyz.y);float n_xyz=mix(n_yz.x,n_yz.y,fade_xyz.x);return 2.2*n_xyz;}",noise_perlin_4D:"#define GLSLIFY 1\nfloat perlin(vec4 P){vec4 Pi0=floor(P);vec4 Pi1=Pi0+1.0;Pi0=mod289(Pi0);Pi1=mod289(Pi1);vec4 Pf0=fract(P);vec4 Pf1=Pf0-1.0;vec4 ix=vec4(Pi0.x,Pi1.x,Pi0.x,Pi1.x);vec4 iy=vec4(Pi0.yy,Pi1.yy);vec4 iz0=vec4(Pi0.zzzz);vec4 iz1=vec4(Pi1.zzzz);vec4 iw0=vec4(Pi0.wwww);vec4 iw1=vec4(Pi1.wwww);vec4 ixy=permute(permute(ix)+iy);vec4 ixy0=permute(ixy+iz0);vec4 ixy1=permute(ixy+iz1);vec4 ixy00=permute(ixy0+iw0);vec4 ixy01=permute(ixy0+iw1);vec4 ixy10=permute(ixy1+iw0);vec4 ixy11=permute(ixy1+iw1);vec4 gx00=ixy00*(1.0/7.0);vec4 gy00=floor(gx00)*(1.0/7.0);vec4 gz00=floor(gy00)*(1.0/6.0);gx00=fract(gx00)-0.5;gy00=fract(gy00)-0.5;gz00=fract(gz00)-0.5;vec4 gw00=vec4(0.75)-abs(gx00)-abs(gy00)-abs(gz00);vec4 sw00=step(gw00,vec4(0.0));gx00-=sw00*(step(0.0,gx00)-0.5);gy00-=sw00*(step(0.0,gy00)-0.5);vec4 gx01=ixy01*(1.0/7.0);vec4 gy01=floor(gx01)*(1.0/7.0);vec4 gz01=floor(gy01)*(1.0/6.0);gx01=fract(gx01)-0.5;gy01=fract(gy01)-0.5;gz01=fract(gz01)-0.5;vec4 gw01=vec4(0.75)-abs(gx01)-abs(gy01)-abs(gz01);vec4 sw01=step(gw01,vec4(0.0));gx01-=sw01*(step(0.0,gx01)-0.5);gy01-=sw01*(step(0.0,gy01)-0.5);vec4 gx10=ixy10*(1.0/7.0);vec4 gy10=floor(gx10)*(1.0/7.0);vec4 gz10=floor(gy10)*(1.0/6.0);gx10=fract(gx10)-0.5;gy10=fract(gy10)-0.5;gz10=fract(gz10)-0.5;vec4 gw10=vec4(0.75)-abs(gx10)-abs(gy10)-abs(gz10);vec4 sw10=step(gw10,vec4(0.0));gx10-=sw10*(step(0.0,gx10)-0.5);gy10-=sw10*(step(0.0,gy10)-0.5);vec4 gx11=ixy11*(1.0/7.0);vec4 gy11=floor(gx11)*(1.0/7.0);vec4 gz11=floor(gy11)*(1.0/6.0);gx11=fract(gx11)-0.5;gy11=fract(gy11)-0.5;gz11=fract(gz11)-0.5;vec4 gw11=vec4(0.75)-abs(gx11)-abs(gy11)-abs(gz11);vec4 sw11=step(gw11,vec4(0.0));gx11-=sw11*(step(0.0,gx11)-0.5);gy11-=sw11*(step(0.0,gy11)-0.5);vec4 g0000=vec4(gx00.x,gy00.x,gz00.x,gw00.x);vec4 g1000=vec4(gx00.y,gy00.y,gz00.y,gw00.y);vec4 g0100=vec4(gx00.z,gy00.z,gz00.z,gw00.z);vec4 g1100=vec4(gx00.w,gy00.w,gz00.w,gw00.w);vec4 g0010=vec4(gx10.x,gy10.x,gz10.x,gw10.x);vec4 g1010=vec4(gx10.y,gy10.y,gz10.y,gw10.y);vec4 g0110=vec4(gx10.z,gy10.z,gz10.z,gw10.z);vec4 g1110=vec4(gx10.w,gy10.w,gz10.w,gw10.w);vec4 g0001=vec4(gx01.x,gy01.x,gz01.x,gw01.x);vec4 g1001=vec4(gx01.y,gy01.y,gz01.y,gw01.y);vec4 g0101=vec4(gx01.z,gy01.z,gz01.z,gw01.z);vec4 g1101=vec4(gx01.w,gy01.w,gz01.w,gw01.w);vec4 g0011=vec4(gx11.x,gy11.x,gz11.x,gw11.x);vec4 g1011=vec4(gx11.y,gy11.y,gz11.y,gw11.y);vec4 g0111=vec4(gx11.z,gy11.z,gz11.z,gw11.z);vec4 g1111=vec4(gx11.w,gy11.w,gz11.w,gw11.w);vec4 norm00=taylorInvSqrt(vec4(dot(g0000,g0000),dot(g0100,g0100),dot(g1000,g1000),dot(g1100,g1100)));g0000*=norm00.x;g0100*=norm00.y;g1000*=norm00.z;g1100*=norm00.w;vec4 norm01=taylorInvSqrt(vec4(dot(g0001,g0001),dot(g0101,g0101),dot(g1001,g1001),dot(g1101,g1101)));g0001*=norm01.x;g0101*=norm01.y;g1001*=norm01.z;g1101*=norm01.w;vec4 norm10=taylorInvSqrt(vec4(dot(g0010,g0010),dot(g0110,g0110),dot(g1010,g1010),dot(g1110,g1110)));g0010*=norm10.x;g0110*=norm10.y;g1010*=norm10.z;g1110*=norm10.w;vec4 norm11=taylorInvSqrt(vec4(dot(g0011,g0011),dot(g0111,g0111),dot(g1011,g1011),dot(g1111,g1111)));g0011*=norm11.x;g0111*=norm11.y;g1011*=norm11.z;g1111*=norm11.w;float n0000=dot(g0000,Pf0);float n1000=dot(g1000,vec4(Pf1.x,Pf0.yzw));float n0100=dot(g0100,vec4(Pf0.x,Pf1.y,Pf0.zw));float n1100=dot(g1100,vec4(Pf1.xy,Pf0.zw));float n0010=dot(g0010,vec4(Pf0.xy,Pf1.z,Pf0.w));float n1010=dot(g1010,vec4(Pf1.x,Pf0.y,Pf1.z,Pf0.w));float n0110=dot(g0110,vec4(Pf0.x,Pf1.yz,Pf0.w));float n1110=dot(g1110,vec4(Pf1.xyz,Pf0.w));float n0001=dot(g0001,vec4(Pf0.xyz,Pf1.w));float n1001=dot(g1001,vec4(Pf1.x,Pf0.yz,Pf1.w));float n0101=dot(g0101,vec4(Pf0.x,Pf1.y,Pf0.z,Pf1.w));float n1101=dot(g1101,vec4(Pf1.xy,Pf0.z,Pf1.w));float n0011=dot(g0011,vec4(Pf0.xy,Pf1.zw));float n1011=dot(g1011,vec4(Pf1.x,Pf0.y,Pf1.zw));float n0111=dot(g0111,vec4(Pf0.x,Pf1.yzw));float n1111=dot(g1111,Pf1);vec4 fade_xyzw=fade(Pf0);vec4 n_0w=mix(vec4(n0000,n1000,n0100,n1100),vec4(n0001,n1001,n0101,n1101),fade_xyzw.w);vec4 n_1w=mix(vec4(n0010,n1010,n0110,n1110),vec4(n0011,n1011,n0111,n1111),fade_xyzw.w);vec4 n_zw=mix(n_0w,n_1w,fade_xyzw.z);vec2 n_yzw=mix(n_zw.xy,n_zw.zw,fade_xyzw.y);float n_xyzw=mix(n_yzw.x,n_yzw.y,fade_xyzw.x);return 2.2*n_xyzw;}float perlin(vec4 P,vec4 rep){vec4 Pi0=mod(floor(P),rep);vec4 Pi1=mod(Pi0+1.0,rep);Pi0=mod289(Pi0);Pi1=mod289(Pi1);vec4 Pf0=fract(P);vec4 Pf1=Pf0-1.0;vec4 ix=vec4(Pi0.x,Pi1.x,Pi0.x,Pi1.x);vec4 iy=vec4(Pi0.yy,Pi1.yy);vec4 iz0=vec4(Pi0.zzzz);vec4 iz1=vec4(Pi1.zzzz);vec4 iw0=vec4(Pi0.wwww);vec4 iw1=vec4(Pi1.wwww);vec4 ixy=permute(permute(ix)+iy);vec4 ixy0=permute(ixy+iz0);vec4 ixy1=permute(ixy+iz1);vec4 ixy00=permute(ixy0+iw0);vec4 ixy01=permute(ixy0+iw1);vec4 ixy10=permute(ixy1+iw0);vec4 ixy11=permute(ixy1+iw1);vec4 gx00=ixy00*(1.0/7.0);vec4 gy00=floor(gx00)*(1.0/7.0);vec4 gz00=floor(gy00)*(1.0/6.0);gx00=fract(gx00)-0.5;gy00=fract(gy00)-0.5;gz00=fract(gz00)-0.5;vec4 gw00=vec4(0.75)-abs(gx00)-abs(gy00)-abs(gz00);vec4 sw00=step(gw00,vec4(0.0));gx00-=sw00*(step(0.0,gx00)-0.5);gy00-=sw00*(step(0.0,gy00)-0.5);vec4 gx01=ixy01*(1.0/7.0);vec4 gy01=floor(gx01)*(1.0/7.0);vec4 gz01=floor(gy01)*(1.0/6.0);gx01=fract(gx01)-0.5;gy01=fract(gy01)-0.5;gz01=fract(gz01)-0.5;vec4 gw01=vec4(0.75)-abs(gx01)-abs(gy01)-abs(gz01);vec4 sw01=step(gw01,vec4(0.0));gx01-=sw01*(step(0.0,gx01)-0.5);gy01-=sw01*(step(0.0,gy01)-0.5);vec4 gx10=ixy10*(1.0/7.0);vec4 gy10=floor(gx10)*(1.0/7.0);vec4 gz10=floor(gy10)*(1.0/6.0);gx10=fract(gx10)-0.5;gy10=fract(gy10)-0.5;gz10=fract(gz10)-0.5;vec4 gw10=vec4(0.75)-abs(gx10)-abs(gy10)-abs(gz10);vec4 sw10=step(gw10,vec4(0.0));gx10-=sw10*(step(0.0,gx10)-0.5);gy10-=sw10*(step(0.0,gy10)-0.5);vec4 gx11=ixy11*(1.0/7.0);vec4 gy11=floor(gx11)*(1.0/7.0);vec4 gz11=floor(gy11)*(1.0/6.0);gx11=fract(gx11)-0.5;gy11=fract(gy11)-0.5;gz11=fract(gz11)-0.5;vec4 gw11=vec4(0.75)-abs(gx11)-abs(gy11)-abs(gz11);vec4 sw11=step(gw11,vec4(0.0));gx11-=sw11*(step(0.0,gx11)-0.5);gy11-=sw11*(step(0.0,gy11)-0.5);vec4 g0000=vec4(gx00.x,gy00.x,gz00.x,gw00.x);vec4 g1000=vec4(gx00.y,gy00.y,gz00.y,gw00.y);vec4 g0100=vec4(gx00.z,gy00.z,gz00.z,gw00.z);vec4 g1100=vec4(gx00.w,gy00.w,gz00.w,gw00.w);vec4 g0010=vec4(gx10.x,gy10.x,gz10.x,gw10.x);vec4 g1010=vec4(gx10.y,gy10.y,gz10.y,gw10.y);vec4 g0110=vec4(gx10.z,gy10.z,gz10.z,gw10.z);vec4 g1110=vec4(gx10.w,gy10.w,gz10.w,gw10.w);vec4 g0001=vec4(gx01.x,gy01.x,gz01.x,gw01.x);vec4 g1001=vec4(gx01.y,gy01.y,gz01.y,gw01.y);vec4 g0101=vec4(gx01.z,gy01.z,gz01.z,gw01.z);vec4 g1101=vec4(gx01.w,gy01.w,gz01.w,gw01.w);vec4 g0011=vec4(gx11.x,gy11.x,gz11.x,gw11.x);vec4 g1011=vec4(gx11.y,gy11.y,gz11.y,gw11.y);vec4 g0111=vec4(gx11.z,gy11.z,gz11.z,gw11.z);vec4 g1111=vec4(gx11.w,gy11.w,gz11.w,gw11.w);vec4 norm00=taylorInvSqrt(vec4(dot(g0000,g0000),dot(g0100,g0100),dot(g1000,g1000),dot(g1100,g1100)));g0000*=norm00.x;g0100*=norm00.y;g1000*=norm00.z;g1100*=norm00.w;vec4 norm01=taylorInvSqrt(vec4(dot(g0001,g0001),dot(g0101,g0101),dot(g1001,g1001),dot(g1101,g1101)));g0001*=norm01.x;g0101*=norm01.y;g1001*=norm01.z;g1101*=norm01.w;vec4 norm10=taylorInvSqrt(vec4(dot(g0010,g0010),dot(g0110,g0110),dot(g1010,g1010),dot(g1110,g1110)));g0010*=norm10.x;g0110*=norm10.y;g1010*=norm10.z;g1110*=norm10.w;vec4 norm11=taylorInvSqrt(vec4(dot(g0011,g0011),dot(g0111,g0111),dot(g1011,g1011),dot(g1111,g1111)));g0011*=norm11.x;g0111*=norm11.y;g1011*=norm11.z;g1111*=norm11.w;float n0000=dot(g0000,Pf0);float n1000=dot(g1000,vec4(Pf1.x,Pf0.yzw));float n0100=dot(g0100,vec4(Pf0.x,Pf1.y,Pf0.zw));float n1100=dot(g1100,vec4(Pf1.xy,Pf0.zw));float n0010=dot(g0010,vec4(Pf0.xy,Pf1.z,Pf0.w));float n1010=dot(g1010,vec4(Pf1.x,Pf0.y,Pf1.z,Pf0.w));float n0110=dot(g0110,vec4(Pf0.x,Pf1.yz,Pf0.w));float n1110=dot(g1110,vec4(Pf1.xyz,Pf0.w));float n0001=dot(g0001,vec4(Pf0.xyz,Pf1.w));float n1001=dot(g1001,vec4(Pf1.x,Pf0.yz,Pf1.w));float n0101=dot(g0101,vec4(Pf0.x,Pf1.y,Pf0.z,Pf1.w));float n1101=dot(g1101,vec4(Pf1.xy,Pf0.z,Pf1.w));float n0011=dot(g0011,vec4(Pf0.xy,Pf1.zw));float n1011=dot(g1011,vec4(Pf1.x,Pf0.y,Pf1.zw));float n0111=dot(g0111,vec4(Pf0.x,Pf1.yzw));float n1111=dot(g1111,Pf1);vec4 fade_xyzw=fade(Pf0);vec4 n_0w=mix(vec4(n0000,n1000,n0100,n1100),vec4(n0001,n1001,n0101,n1101),fade_xyzw.w);vec4 n_1w=mix(vec4(n0010,n1010,n0110,n1110),vec4(n0011,n1011,n0111,n1111),fade_xyzw.w);vec4 n_zw=mix(n_0w,n_1w,fade_xyzw.z);vec2 n_yzw=mix(n_zw.xy,n_zw.zw,fade_xyzw.y);float n_xyzw=mix(n_yzw.x,n_yzw.y,fade_xyzw.x);return 2.2*n_xyzw;}",noise_perlin:"#define GLSLIFY 1\n#include <noise_perlin_2D>\n#include <noise_perlin_3D>\n#include <noise_perlin_4D>\n",noise_psrd_2D:"#define GLSLIFY 1\nvec2 rgrad2(vec2 p,float rot){float u=permute(permute(p.x)+p.y)*0.0243902439+rot;u=fract(u)*6.28318530718;return vec2(cos(u),sin(u));}vec3 psrdnoise(vec2 pos,vec2 per,float rot){pos.y+=0.01;vec2 uv=vec2(pos.x+pos.y*0.5,pos.y);vec2 i0=floor(uv);vec2 f0=fract(uv);vec2 i1=(f0.x>f0.y)? vec2(1.0,0.0): vec2(0.0,1.0);vec2 p0=vec2(i0.x-i0.y*0.5,i0.y);vec2 p1=vec2(p0.x+i1.x-i1.y*0.5,p0.y+i1.y);vec2 p2=vec2(p0.x+0.5,p0.y+1.0);i1=i0+i1;vec2 i2=i0+vec2(1.0,1.0);vec2 d0=pos-p0;vec2 d1=pos-p1;vec2 d2=pos-p2;vec3 xw=mod(vec3(p0.x,p1.x,p2.x),per.x);vec3 yw=mod(vec3(p0.y,p1.y,p2.y),per.y);vec3 iuw=xw+0.5*yw;vec3 ivw=yw;vec2 g0=rgrad2(vec2(iuw.x,ivw.x),rot);vec2 g1=rgrad2(vec2(iuw.y,ivw.y),rot);vec2 g2=rgrad2(vec2(iuw.z,ivw.z),rot);vec3 w=vec3(dot(g0,d0),dot(g1,d1),dot(g2,d2));vec3 t=0.8-vec3(dot(d0,d0),dot(d1,d1),dot(d2,d2));vec3 dtdx=-2.0*vec3(d0.x,d1.x,d2.x);vec3 dtdy=-2.0*vec3(d0.y,d1.y,d2.y);if(t.x<0.0){dtdx.x=0.0;dtdy.x=0.0;t.x=0.0;}if(t.y<0.0){dtdx.y=0.0;dtdy.y=0.0;t.y=0.0;}if(t.z<0.0){dtdx.z=0.0;dtdy.z=0.0;t.z=0.0;}vec3 t2=t*t;vec3 t4=t2*t2;vec3 t3=t2*t;float n=dot(t4,w);vec2 dt0=vec2(dtdx.x,dtdy.x)*4.0*t3.x;vec2 dn0=t4.x*g0+dt0*w.x;vec2 dt1=vec2(dtdx.y,dtdy.y)*4.0*t3.y;vec2 dn1=t4.y*g1+dt1*w.y;vec2 dt2=vec2(dtdx.z,dtdy.z)*4.0*t3.z;vec2 dn2=t4.z*g2+dt2*w.z;return 11.0*vec3(n,dn0+dn1+dn2);}vec3 psdnoise(vec2 pos,vec2 per){return psrdnoise(pos,per,0.0);}float psrnoise(vec2 pos,vec2 per,float rot){pos.y+=0.001;vec2 uv=vec2(pos.x+pos.y*0.5,pos.y);vec2 i0=floor(uv);vec2 f0=fract(uv);vec2 i1=(f0.x>f0.y)? vec2(1.0,0.0): vec2(0.0,1.0);vec2 p0=vec2(i0.x-i0.y*0.5,i0.y);vec2 p1=vec2(p0.x+i1.x-i1.y*0.5,p0.y+i1.y);vec2 p2=vec2(p0.x+0.5,p0.y+1.0);i1=i0+i1;vec2 i2=i0+vec2(1.0,1.0);vec2 d0=pos-p0;vec2 d1=pos-p1;vec2 d2=pos-p2;vec3 xw=mod(vec3(p0.x,p1.x,p2.x),per.x);vec3 yw=mod(vec3(p0.y,p1.y,p2.y),per.y);vec3 iuw=xw+0.5*yw;vec3 ivw=yw;vec2 g0=rgrad2(vec2(iuw.x,ivw.x),rot);vec2 g1=rgrad2(vec2(iuw.y,ivw.y),rot);vec2 g2=rgrad2(vec2(iuw.z,ivw.z),rot);vec3 w=vec3(dot(g0,d0),dot(g1,d1),dot(g2,d2));vec3 t=0.8-vec3(dot(d0,d0),dot(d1,d1),dot(d2,d2));t=max(t,0.0);vec3 t2=t*t;vec3 t4=t2*t2;float n=dot(t4,w);return 11.0*n;}float psnoise(vec2 pos,vec2 per){return psrnoise(pos,per,0.0);}vec3 srdnoise(vec2 pos,float rot){pos.y+=0.001;vec2 uv=vec2(pos.x+pos.y*0.5,pos.y);vec2 i0=floor(uv);vec2 f0=fract(uv);vec2 i1=(f0.x>f0.y)? vec2(1.0,0.0): vec2(0.0,1.0);vec2 p0=vec2(i0.x-i0.y*0.5,i0.y);vec2 p1=vec2(p0.x+i1.x-i1.y*0.5,p0.y+i1.y);vec2 p2=vec2(p0.x+0.5,p0.y+1.0);i1=i0+i1;vec2 i2=i0+vec2(1.0,1.0);vec2 d0=pos-p0;vec2 d1=pos-p1;vec2 d2=pos-p2;vec3 x=vec3(p0.x,p1.x,p2.x);vec3 y=vec3(p0.y,p1.y,p2.y);vec3 iuw=x+0.5*y;vec3 ivw=y;iuw=mod289(iuw);ivw=mod289(ivw);vec2 g0=rgrad2(vec2(iuw.x,ivw.x),rot);vec2 g1=rgrad2(vec2(iuw.y,ivw.y),rot);vec2 g2=rgrad2(vec2(iuw.z,ivw.z),rot);vec3 w=vec3(dot(g0,d0),dot(g1,d1),dot(g2,d2));vec3 t=0.8-vec3(dot(d0,d0),dot(d1,d1),dot(d2,d2));vec3 dtdx=-2.0*vec3(d0.x,d1.x,d2.x);vec3 dtdy=-2.0*vec3(d0.y,d1.y,d2.y);if(t.x<0.0){dtdx.x=0.0;dtdy.x=0.0;t.x=0.0;}if(t.y<0.0){dtdx.y=0.0;dtdy.y=0.0;t.y=0.0;}if(t.z<0.0){dtdx.z=0.0;dtdy.z=0.0;t.z=0.0;}vec3 t2=t*t;vec3 t4=t2*t2;vec3 t3=t2*t;float n=dot(t4,w);vec2 dt0=vec2(dtdx.x,dtdy.x)*4.0*t3.x;vec2 dn0=t4.x*g0+dt0*w.x;vec2 dt1=vec2(dtdx.y,dtdy.y)*4.0*t3.y;vec2 dn1=t4.y*g1+dt1*w.y;vec2 dt2=vec2(dtdx.z,dtdy.z)*4.0*t3.z;vec2 dn2=t4.z*g2+dt2*w.z;return 11.0*vec3(n,dn0+dn1+dn2);}vec3 sdnoise(vec2 pos){return srdnoise(pos,0.0);}float srnoise(vec2 pos,float rot){pos.y+=0.001;vec2 uv=vec2(pos.x+pos.y*0.5,pos.y);vec2 i0=floor(uv);vec2 f0=fract(uv);vec2 i1=(f0.x>f0.y)? vec2(1.0,0.0): vec2(0.0,1.0);vec2 p0=vec2(i0.x-i0.y*0.5,i0.y);vec2 p1=vec2(p0.x+i1.x-i1.y*0.5,p0.y+i1.y);vec2 p2=vec2(p0.x+0.5,p0.y+1.0);i1=i0+i1;vec2 i2=i0+vec2(1.0,1.0);vec2 d0=pos-p0;vec2 d1=pos-p1;vec2 d2=pos-p2;vec3 x=vec3(p0.x,p1.x,p2.x);vec3 y=vec3(p0.y,p1.y,p2.y);vec3 iuw=x+0.5*y;vec3 ivw=y;iuw=mod289(iuw);ivw=mod289(ivw);vec2 g0=rgrad2(vec2(iuw.x,ivw.x),rot);vec2 g1=rgrad2(vec2(iuw.y,ivw.y),rot);vec2 g2=rgrad2(vec2(iuw.z,ivw.z),rot);vec3 w=vec3(dot(g0,d0),dot(g1,d1),dot(g2,d2));vec3 t=0.8-vec3(dot(d0,d0),dot(d1,d1),dot(d2,d2));t=max(t,0.0);vec3 t2=t*t;vec3 t4=t2*t2;float n=dot(t4,w);return 11.0*n;}float snoise(vec2 pos){return srnoise(pos,0.0);}",noise_simplex_2D:"#define GLSLIFY 1\nfloat simplex(vec2 v){const vec4 C=vec4(0.211324865405187,0.366025403784439,-0.577350269189626,0.024390243902439);vec2 i=floor(v+dot(v,C.yy));vec2 x0=v-i+dot(i,C.xx);vec2 i1;i1=(x0.x>x0.y)? vec2(1.0,0.0): vec2(0.0,1.0);vec4 x12=x0.xyxy+C.xxzz;x12.xy-=i1;i=mod289(i);vec3 p=permute(permute(i.y+vec3(0.0,i1.y,1.0))+i.x+vec3(0.0,i1.x,1.0));vec3 m=max(0.5-vec3(dot(x0,x0),dot(x12.xy,x12.xy),dot(x12.zw,x12.zw)),0.0);m=m*m;m=m*m;vec3 x=2.0*fract(p*C.www)-1.0;vec3 h=abs(x)-0.5;vec3 ox=floor(x+0.5);vec3 a0=x-ox;m*=1.79284291400159-0.85373472095314*(a0*a0+h*h);vec3 g;g.x=a0.x*x0.x+h.x*x0.y;g.yz=a0.yz*x12.xz+h.yz*x12.yw;return 130.0*dot(m,g);}",noise_simplex_3D_grad:"#define GLSLIFY 1\nfloat simplex(vec3 v,out vec3 gradient){const vec2 C=vec2(1.0/6.0,1.0/3.0);const vec4 D=vec4(0.0,0.5,1.0,2.0);vec3 i=floor(v+dot(v,C.yyy));vec3 x0=v-i+dot(i,C.xxx);vec3 g=step(x0.yzx,x0.xyz);vec3 l=1.0-g;vec3 i1=min(g.xyz,l.zxy);vec3 i2=max(g.xyz,l.zxy);vec3 x1=x0-i1+C.xxx;vec3 x2=x0-i2+C.yyy;vec3 x3=x0-D.yyy;i=mod289(i);vec4 p=permute(permute(permute(i.z+vec4(0.0,i1.z,i2.z,1.0))+i.y+vec4(0.0,i1.y,i2.y,1.0))+i.x+vec4(0.0,i1.x,i2.x,1.0));float n_=0.142857142857;vec3 ns=n_*D.wyz-D.xzx;vec4 j=p-49.0*floor(p*ns.z*ns.z);vec4 x_=floor(j*ns.z);vec4 y_=floor(j-7.0*x_);vec4 x=x_*ns.x+ns.yyyy;vec4 y=y_*ns.x+ns.yyyy;vec4 h=1.0-abs(x)-abs(y);vec4 b0=vec4(x.xy,y.xy);vec4 b1=vec4(x.zw,y.zw);vec4 s0=floor(b0)*2.0+1.0;vec4 s1=floor(b1)*2.0+1.0;vec4 sh=-step(h,vec4(0.0));vec4 a0=b0.xzyw+s0.xzyw*sh.xxyy;vec4 a1=b1.xzyw+s1.xzyw*sh.zzww;vec3 p0=vec3(a0.xy,h.x);vec3 p1=vec3(a0.zw,h.y);vec3 p2=vec3(a1.xy,h.z);vec3 p3=vec3(a1.zw,h.w);vec4 norm=taylorInvSqrt(vec4(dot(p0,p0),dot(p1,p1),dot(p2,p2),dot(p3,p3)));p0*=norm.x;p1*=norm.y;p2*=norm.z;p3*=norm.w;vec4 m=max(0.6-vec4(dot(x0,x0),dot(x1,x1),dot(x2,x2),dot(x3,x3)),0.0);vec4 m2=m*m;vec4 m4=m2*m2;vec4 pdotx=vec4(dot(p0,x0),dot(p1,x1),dot(p2,x2),dot(p3,x3));vec4 temp=m2*m*pdotx;gradient=-8.0*(temp.x*x0+temp.y*x1+temp.z*x2+temp.w*x3);gradient+=m4.x*p0+m4.y*p1+m4.z*p2+m4.w*p3;gradient*=42.0;return 42.0*dot(m4,pdotx);}",noise_simplex_3D:"#define GLSLIFY 1\nfloat simplex(vec3 v){const vec2 C=vec2(1.0/6.0,1.0/3.0);const vec4 D=vec4(0.0,0.5,1.0,2.0);vec3 i=floor(v+dot(v,C.yyy));vec3 x0=v-i+dot(i,C.xxx);vec3 g=step(x0.yzx,x0.xyz);vec3 l=1.0-g;vec3 i1=min(g.xyz,l.zxy);vec3 i2=max(g.xyz,l.zxy);vec3 x1=x0-i1+C.xxx;vec3 x2=x0-i2+C.yyy;vec3 x3=x0-D.yyy;i=mod289(i);vec4 p=permute(permute(permute(i.z+vec4(0.0,i1.z,i2.z,1.0))+i.y+vec4(0.0,i1.y,i2.y,1.0))+i.x+vec4(0.0,i1.x,i2.x,1.0));float n_=0.142857142857;vec3 ns=n_*D.wyz-D.xzx;vec4 j=p-49.0*floor(p*ns.z*ns.z);vec4 x_=floor(j*ns.z);vec4 y_=floor(j-7.0*x_);vec4 x=x_*ns.x+ns.yyyy;vec4 y=y_*ns.x+ns.yyyy;vec4 h=1.0-abs(x)-abs(y);vec4 b0=vec4(x.xy,y.xy);vec4 b1=vec4(x.zw,y.zw);vec4 s0=floor(b0)*2.0+1.0;vec4 s1=floor(b1)*2.0+1.0;vec4 sh=-step(h,vec4(0.0));vec4 a0=b0.xzyw+s0.xzyw*sh.xxyy;vec4 a1=b1.xzyw+s1.xzyw*sh.zzww;vec3 p0=vec3(a0.xy,h.x);vec3 p1=vec3(a0.zw,h.y);vec3 p2=vec3(a1.xy,h.z);vec3 p3=vec3(a1.zw,h.w);vec4 norm=taylorInvSqrt(vec4(dot(p0,p0),dot(p1,p1),dot(p2,p2),dot(p3,p3)));p0*=norm.x;p1*=norm.y;p2*=norm.z;p3*=norm.w;vec4 m=max(0.6-vec4(dot(x0,x0),dot(x1,x1),dot(x2,x2),dot(x3,x3)),0.0);m=m*m;return 42.0*dot(m*m,vec4(dot(p0,x0),dot(p1,x1),dot(p2,x2),dot(p3,x3)));}",noise_simplex_4D:"#define GLSLIFY 1\nvec4 grad4(float j,vec4 ip){const vec4 ones=vec4(1.0,1.0,1.0,-1.0);vec4 p,s;p.xyz=floor(fract(vec3(j)*ip.xyz)*7.0)*ip.z-1.0;p.w=1.5-dot(abs(p.xyz),ones.xyz);s=vec4(lessThan(p,vec4(0.0)));p.xyz=p.xyz+(s.xyz*2.0-1.0)*s.www;return p;}\n#define F4 0.309016994374947451\nfloat simplex(vec4 v){const vec4 C=vec4(0.138196601125011,0.276393202250021,0.414589803375032,-0.447213595499958);vec4 i=floor(v+dot(v,vec4(F4)));vec4 x0=v-i+dot(i,C.xxxx);vec4 i0;vec3 isX=step(x0.yzw,x0.xxx);vec3 isYZ=step(x0.zww,x0.yyz);i0.x=isX.x+isX.y+isX.z;i0.yzw=1.0-isX;i0.y+=isYZ.x+isYZ.y;i0.zw+=1.0-isYZ.xy;i0.z+=isYZ.z;i0.w+=1.0-isYZ.z;vec4 i3=clamp(i0,0.0,1.0);vec4 i2=clamp(i0-1.0,0.0,1.0);vec4 i1=clamp(i0-2.0,0.0,1.0);vec4 x1=x0-i1+C.xxxx;vec4 x2=x0-i2+C.yyyy;vec4 x3=x0-i3+C.zzzz;vec4 x4=x0+C.wwww;i=mod289(i);float j0=permute(permute(permute(permute(i.w)+i.z)+i.y)+i.x);vec4 j1=permute(permute(permute(permute(i.w+vec4(i1.w,i2.w,i3.w,1.0))+i.z+vec4(i1.z,i2.z,i3.z,1.0))+i.y+vec4(i1.y,i2.y,i3.y,1.0))+i.x+vec4(i1.x,i2.x,i3.x,1.0));vec4 ip=vec4(1.0/294.0,1.0/49.0,1.0/7.0,0.0);vec4 p0=grad4(j0,ip);vec4 p1=grad4(j1.x,ip);vec4 p2=grad4(j1.y,ip);vec4 p3=grad4(j1.z,ip);vec4 p4=grad4(j1.w,ip);vec4 norm=taylorInvSqrt(vec4(dot(p0,p0),dot(p1,p1),dot(p2,p2),dot(p3,p3)));p0*=norm.x;p1*=norm.y;p2*=norm.z;p3*=norm.w;p4*=taylorInvSqrt(dot(p4,p4));vec3 m0=max(0.6-vec3(dot(x0,x0),dot(x1,x1),dot(x2,x2)),0.0);vec2 m1=max(0.6-vec2(dot(x3,x3),dot(x4,x4)),0.0);m0=m0*m0;m1=m1*m1;return 49.0*(dot(m0*m0,vec3(dot(p0,x0),dot(p1,x1),dot(p2,x2)))+dot(m1*m1,vec2(dot(p3,x3),dot(p4,x4))));}",noise_simplex:"#define GLSLIFY 1\n#include <noise_simplex_2D>\n#include <noise_simplex_3D>\n#include <noise_simplex_3D_grad>\n#include <noise_simplex_4D>\n"},{ShadowCoord:"#define GLSLIFY 1\nuniform mat4 scene_ShadowMatrices[SCENE_SHADOW_CASCADED_COUNT+1];uniform vec4 scene_ShadowSplitSpheres[4];mediump int computeCascadeIndex(vec3 positionWS){vec3 fromCenter0=positionWS-scene_ShadowSplitSpheres[0].xyz;vec3 fromCenter1=positionWS-scene_ShadowSplitSpheres[1].xyz;vec3 fromCenter2=positionWS-scene_ShadowSplitSpheres[2].xyz;vec3 fromCenter3=positionWS-scene_ShadowSplitSpheres[3].xyz;mediump vec4 comparison=vec4(dot(fromCenter0,fromCenter0)<scene_ShadowSplitSpheres[0].w,dot(fromCenter1,fromCenter1)<scene_ShadowSplitSpheres[1].w,dot(fromCenter2,fromCenter2)<scene_ShadowSplitSpheres[2].w,dot(fromCenter3,fromCenter3)<scene_ShadowSplitSpheres[3].w);comparison.yzw=clamp(comparison.yzw-comparison.xyz,0.0,1.0);mediump vec4 indexCoefficient=vec4(4.0,3.0,2.0,1.0);mediump int index=4-int(dot(comparison,indexCoefficient));return index;}vec3 getShadowCoord(){\n#if SCENE_SHADOW_CASCADED_COUNT == 1\nmediump int cascadeIndex=0;\n#else\nmediump int cascadeIndex=computeCascadeIndex(v_pos);\n#endif\n#ifdef GRAPHICS_API_WEBGL2\nmat4 shadowMatrix=scene_ShadowMatrices[cascadeIndex];\n#else\nmat4 shadowMatrix;\n#if SCENE_SHADOW_CASCADED_COUNT == 4\nif(cascadeIndex==0){shadowMatrix=scene_ShadowMatrices[0];}else if(cascadeIndex==1){shadowMatrix=scene_ShadowMatrices[1];}else if(cascadeIndex==2){shadowMatrix=scene_ShadowMatrices[2];}else if(cascadeIndex==3){shadowMatrix=scene_ShadowMatrices[3];}else{shadowMatrix=scene_ShadowMatrices[4];}\n#endif\n#if SCENE_SHADOW_CASCADED_COUNT == 2\nif(cascadeIndex==0){shadowMatrix=scene_ShadowMatrices[0];}else if(cascadeIndex==1){shadowMatrix=scene_ShadowMatrices[1];}else{shadowMatrix=scene_ShadowMatrices[2];}\n#endif\n#if SCENE_SHADOW_CASCADED_COUNT == 1\nif(cascadeIndex==0){shadowMatrix=scene_ShadowMatrices[0];}else{shadowMatrix=scene_ShadowMatrices[1];}\n#endif\n#endif\nvec4 shadowCoord=shadowMatrix*vec4(v_pos,1.0);return shadowCoord.xyz;}",ShadowFragmentDeclaration:"#define GLSLIFY 1\n#if defined(SCENE_SHADOW_TYPE) && defined(RENDERER_IS_RECEIVE_SHADOWS)\n#define SCENE_IS_CALCULATE_SHADOWS\n#endif\n#ifdef SCENE_IS_CALCULATE_SHADOWS\n#if SCENE_SHADOW_CASCADED_COUNT == 1\nvarying vec3 v_shadowCoord;\n#else\n#include <ShadowCoord>\n#endif\nuniform vec4 scene_ShadowInfo;uniform vec4 scene_ShadowMapSize;\n#ifdef GRAPHICS_API_WEBGL2\nuniform mediump sampler2DShadow scene_ShadowMap;\n#define SAMPLE_TEXTURE2D_SHADOW(textureName, coord3) textureLod(textureName, coord3 , 0.0)\n#define TEXTURE2D_SHADOW_PARAM(shadowMap) mediump sampler2DShadow shadowMap\n#else\nuniform sampler2D scene_ShadowMap;\n#ifdef ENGINE_NO_DEPTH_TEXTURE\nconst vec4 bitShift=vec4(1.0,1.0/256.0,1.0/(256.0*256.0),1.0/(256.0*256.0*256.0));float unpack(const in vec4 rgbaDepth){return dot(rgbaDepth,bitShift);}\n#define SAMPLE_TEXTURE2D_SHADOW(textureName, coord3) (unpack(texture2D(textureName, coord3.xy)) < coord3.z ? 0.0 : 1.0)\n#else\n#define SAMPLE_TEXTURE2D_SHADOW(textureName, coord3) (texture2D(textureName, coord3.xy).r < coord3.z ? 0.0 : 1.0)\n#endif\n#define TEXTURE2D_SHADOW_PARAM(shadowMap) mediump sampler2D shadowMap\n#endif\n#if SCENE_SHADOW_TYPE == 2\nfloat sampleShadowMapFiltered4(TEXTURE2D_SHADOW_PARAM(shadowMap),vec3 shadowCoord,vec4 shadowMapSize){float attenuation;vec4 attenuation4;vec2 offset=shadowMapSize.xy/2.0;vec3 shadowCoord0=shadowCoord+vec3(-offset,0.0);vec3 shadowCoord1=shadowCoord+vec3(offset.x,-offset.y,0.0);vec3 shadowCoord2=shadowCoord+vec3(-offset.x,offset.y,0.0);vec3 shadowCoord3=shadowCoord+vec3(offset,0.0);attenuation4.x=SAMPLE_TEXTURE2D_SHADOW(shadowMap,shadowCoord0);attenuation4.y=SAMPLE_TEXTURE2D_SHADOW(shadowMap,shadowCoord1);attenuation4.z=SAMPLE_TEXTURE2D_SHADOW(shadowMap,shadowCoord2);attenuation4.w=SAMPLE_TEXTURE2D_SHADOW(shadowMap,shadowCoord3);attenuation=dot(attenuation4,vec4(0.25));return attenuation;}\n#endif\n#if SCENE_SHADOW_TYPE == 3\n#include <shadow_sample_tent>\nfloat sampleShadowMapFiltered9(TEXTURE2D_SHADOW_PARAM(shadowMap),vec3 shadowCoord,vec4 shadowmapSize){float attenuation;float fetchesWeights[9];vec2 fetchesUV[9];sampleShadowComputeSamplesTent5x5(shadowmapSize,shadowCoord.xy,fetchesWeights,fetchesUV);attenuation=fetchesWeights[0]*SAMPLE_TEXTURE2D_SHADOW(shadowMap,vec3(fetchesUV[0].xy,shadowCoord.z));attenuation+=fetchesWeights[1]*SAMPLE_TEXTURE2D_SHADOW(shadowMap,vec3(fetchesUV[1].xy,shadowCoord.z));attenuation+=fetchesWeights[2]*SAMPLE_TEXTURE2D_SHADOW(shadowMap,vec3(fetchesUV[2].xy,shadowCoord.z));attenuation+=fetchesWeights[3]*SAMPLE_TEXTURE2D_SHADOW(shadowMap,vec3(fetchesUV[3].xy,shadowCoord.z));attenuation+=fetchesWeights[4]*SAMPLE_TEXTURE2D_SHADOW(shadowMap,vec3(fetchesUV[4].xy,shadowCoord.z));attenuation+=fetchesWeights[5]*SAMPLE_TEXTURE2D_SHADOW(shadowMap,vec3(fetchesUV[5].xy,shadowCoord.z));attenuation+=fetchesWeights[6]*SAMPLE_TEXTURE2D_SHADOW(shadowMap,vec3(fetchesUV[6].xy,shadowCoord.z));attenuation+=fetchesWeights[7]*SAMPLE_TEXTURE2D_SHADOW(shadowMap,vec3(fetchesUV[7].xy,shadowCoord.z));attenuation+=fetchesWeights[8]*SAMPLE_TEXTURE2D_SHADOW(shadowMap,vec3(fetchesUV[8].xy,shadowCoord.z));return attenuation;}\n#endif\nfloat getShadowFade(vec3 positionWS){vec3 camToPixel=positionWS-camera_Position;float distanceCamToPixel2=dot(camToPixel,camToPixel);return saturate(distanceCamToPixel2*scene_ShadowInfo.z+scene_ShadowInfo.w);}float sampleShadowMap(){\n#if SCENE_SHADOW_CASCADED_COUNT == 1\nvec3 shadowCoord=v_shadowCoord;\n#else\nvec3 shadowCoord=getShadowCoord();\n#endif\nfloat attenuation=1.0;if(shadowCoord.z>0.0&&shadowCoord.z<1.0){\n#if SCENE_SHADOW_TYPE == 1\nattenuation=SAMPLE_TEXTURE2D_SHADOW(scene_ShadowMap,shadowCoord);\n#endif\n#if SCENE_SHADOW_TYPE == 2\nattenuation=sampleShadowMapFiltered4(scene_ShadowMap,shadowCoord,scene_ShadowMapSize);\n#endif\n#if SCENE_SHADOW_TYPE == 3\nattenuation=sampleShadowMapFiltered9(scene_ShadowMap,shadowCoord,scene_ShadowMapSize);\n#endif\nfloat shadowFade=getShadowFade(v_pos);attenuation=mix(1.0,mix(attenuation,1.0,shadowFade),scene_ShadowInfo.x);}return attenuation;}\n#endif\n",shadow_sample_tent:"#define GLSLIFY 1\nfloat sampleShadowGetIRTriangleTexelArea(float triangleHeight){return triangleHeight-0.5;}void sampleShadowGetTexelAreasTent3x3(float offset,out vec4 computedArea,out vec4 computedAreaUncut){float a=offset+0.5;float offsetSquaredHalved=a*a*0.5;computedAreaUncut.x=computedArea.x=offsetSquaredHalved-offset;computedAreaUncut.w=computedArea.w=offsetSquaredHalved;computedAreaUncut.y=sampleShadowGetIRTriangleTexelArea(1.5-offset);float clampedOffsetLeft=min(offset,0.0);float areaOfSmallLeftTriangle=clampedOffsetLeft*clampedOffsetLeft;computedArea.y=computedAreaUncut.y-areaOfSmallLeftTriangle;computedAreaUncut.z=sampleShadowGetIRTriangleTexelArea(1.5+offset);float clampedOffsetRight=max(offset,0.0);float areaOfSmallRightTriangle=clampedOffsetRight*clampedOffsetRight;computedArea.z=computedAreaUncut.z-areaOfSmallRightTriangle;}void sampleShadowGetTexelWeightsTent5x5(float offset,out vec3 texelsWeightsA,out vec3 texelsWeightsB){vec4 areaFrom3texelTriangle;vec4 areaUncutFrom3texelTriangle;sampleShadowGetTexelAreasTent3x3(offset,areaFrom3texelTriangle,areaUncutFrom3texelTriangle);texelsWeightsA.x=0.16*(areaFrom3texelTriangle.x);texelsWeightsA.y=0.16*(areaUncutFrom3texelTriangle.y);texelsWeightsA.z=0.16*(areaFrom3texelTriangle.y+1.0);texelsWeightsB.x=0.16*(areaFrom3texelTriangle.z+1.0);texelsWeightsB.y=0.16*(areaUncutFrom3texelTriangle.z);texelsWeightsB.z=0.16*(areaFrom3texelTriangle.w);}void sampleShadowComputeSamplesTent5x5(vec4 shadowMapTextureTexelSize,vec2 coord,out float fetchesWeights[9],out vec2 fetchesUV[9]){vec2 tentCenterInTexelSpace=coord.xy*shadowMapTextureTexelSize.zw;vec2 centerOfFetchesInTexelSpace=floor(tentCenterInTexelSpace+0.5);vec2 offsetFromTentCenterToCenterOfFetches=tentCenterInTexelSpace-centerOfFetchesInTexelSpace;vec3 texelsWeightsUA,texelsWeightsUB;vec3 texelsWeightsVA,texelsWeightsVB;sampleShadowGetTexelWeightsTent5x5(offsetFromTentCenterToCenterOfFetches.x,texelsWeightsUA,texelsWeightsUB);sampleShadowGetTexelWeightsTent5x5(offsetFromTentCenterToCenterOfFetches.y,texelsWeightsVA,texelsWeightsVB);vec3 fetchesWeightsU=vec3(texelsWeightsUA.xz,texelsWeightsUB.y)+vec3(texelsWeightsUA.y,texelsWeightsUB.xz);vec3 fetchesWeightsV=vec3(texelsWeightsVA.xz,texelsWeightsVB.y)+vec3(texelsWeightsVA.y,texelsWeightsVB.xz);vec3 fetchesOffsetsU=vec3(texelsWeightsUA.y,texelsWeightsUB.xz)/fetchesWeightsU.xyz+vec3(-2.5,-0.5,1.5);vec3 fetchesOffsetsV=vec3(texelsWeightsVA.y,texelsWeightsVB.xz)/fetchesWeightsV.xyz+vec3(-2.5,-0.5,1.5);fetchesOffsetsU*=shadowMapTextureTexelSize.xxx;fetchesOffsetsV*=shadowMapTextureTexelSize.yyy;vec2 bilinearFetchOrigin=centerOfFetchesInTexelSpace*shadowMapTextureTexelSize.xy;fetchesUV[0]=bilinearFetchOrigin+vec2(fetchesOffsetsU.x,fetchesOffsetsV.x);fetchesUV[1]=bilinearFetchOrigin+vec2(fetchesOffsetsU.y,fetchesOffsetsV.x);fetchesUV[2]=bilinearFetchOrigin+vec2(fetchesOffsetsU.z,fetchesOffsetsV.x);fetchesUV[3]=bilinearFetchOrigin+vec2(fetchesOffsetsU.x,fetchesOffsetsV.y);fetchesUV[4]=bilinearFetchOrigin+vec2(fetchesOffsetsU.y,fetchesOffsetsV.y);fetchesUV[5]=bilinearFetchOrigin+vec2(fetchesOffsetsU.z,fetchesOffsetsV.y);fetchesUV[6]=bilinearFetchOrigin+vec2(fetchesOffsetsU.x,fetchesOffsetsV.z);fetchesUV[7]=bilinearFetchOrigin+vec2(fetchesOffsetsU.y,fetchesOffsetsV.z);fetchesUV[8]=bilinearFetchOrigin+vec2(fetchesOffsetsU.z,fetchesOffsetsV.z);fetchesWeights[0]=fetchesWeightsU.x*fetchesWeightsV.x;fetchesWeights[1]=fetchesWeightsU.y*fetchesWeightsV.x;fetchesWeights[2]=fetchesWeightsU.z*fetchesWeightsV.x;fetchesWeights[3]=fetchesWeightsU.x*fetchesWeightsV.y;fetchesWeights[4]=fetchesWeightsU.y*fetchesWeightsV.y;fetchesWeights[5]=fetchesWeightsU.z*fetchesWeightsV.y;fetchesWeights[6]=fetchesWeightsU.x*fetchesWeightsV.z;fetchesWeights[7]=fetchesWeightsU.y*fetchesWeightsV.z;fetchesWeights[8]=fetchesWeightsU.z*fetchesWeightsV.z;}",ShadowVertexDeclaration:"#define GLSLIFY 1\n#if defined(SCENE_SHADOW_TYPE) && defined(RENDERER_IS_RECEIVE_SHADOWS)\n#define SCENE_IS_CALCULATE_SHADOWS\n#endif\n#ifdef SCENE_IS_CALCULATE_SHADOWS\n#if SCENE_SHADOW_CASCADED_COUNT==1\n#include <ShadowCoord>\nvarying vec3 v_shadowCoord;\n#endif\n#endif\n",ShadowVertex:"#define GLSLIFY 1\n#ifdef SCENE_IS_CALCULATE_SHADOWS\n#if SCENE_SHADOW_CASCADED_COUNT == 1\nv_shadowCoord=getShadowCoord();\n#endif\n#endif\n"},{pbr_frag_define:"#define GLSLIFY 1\n#define MIN_PERCEPTUAL_ROUGHNESS 0.045\n#define MIN_ROUGHNESS 0.002025\nuniform float material_AlphaCutoff;uniform vec4 material_BaseColor;uniform float material_Metal;uniform float material_Roughness;uniform float material_IOR;uniform vec3 material_PBRSpecularColor;uniform float material_Glossiness;uniform vec3 material_EmissiveColor;uniform float material_NormalIntensity;uniform float material_OcclusionIntensity;uniform float material_OcclusionTextureCoord;\n#ifdef MATERIAL_ENABLE_CLEAR_COAT\nuniform float material_ClearCoat;uniform float material_ClearCoatRoughness;\n#ifdef MATERIAL_HAS_CLEAR_COAT_TEXTURE\nuniform sampler2D material_ClearCoatTexture;\n#endif\n#ifdef MATERIAL_HAS_CLEAR_COAT_ROUGHNESS_TEXTURE\nuniform sampler2D material_ClearCoatRoughnessTexture;\n#endif\n#ifdef MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE\nuniform sampler2D material_ClearCoatNormalTexture;\n#endif\n#endif\n#ifdef MATERIAL_ENABLE_ANISOTROPY\nuniform vec3 material_AnisotropyInfo;\n#ifdef MATERIAL_HAS_ANISOTROPY_TEXTURE\nuniform sampler2D material_AnisotropyTexture;\n#endif\n#endif\n#ifdef MATERIAL_HAS_BASETEXTURE\nuniform sampler2D material_BaseTexture;\n#endif\n#ifdef MATERIAL_HAS_NORMALTEXTURE\nuniform sampler2D material_NormalTexture;\n#endif\n#ifdef MATERIAL_HAS_EMISSIVETEXTURE\nuniform sampler2D material_EmissiveTexture;\n#endif\n#ifdef MATERIAL_HAS_ROUGHNESS_METALLIC_TEXTURE\nuniform sampler2D material_RoughnessMetallicTexture;\n#endif\n#ifdef MATERIAL_HAS_SPECULAR_GLOSSINESS_TEXTURE\nuniform sampler2D material_SpecularGlossinessTexture;\n#endif\n#ifdef MATERIAL_HAS_OCCLUSION_TEXTURE\nuniform sampler2D material_OcclusionTexture;\n#endif\nstruct ReflectedLight{vec3 directDiffuse;vec3 directSpecular;vec3 indirectDiffuse;vec3 indirectSpecular;};struct Geometry{vec3 position;vec3 normal;vec3 viewDir;float dotNV;\n#ifdef MATERIAL_ENABLE_CLEAR_COAT\nvec3 clearCoatNormal;float clearCoatDotNV;\n#endif\n#ifdef MATERIAL_ENABLE_ANISOTROPY\nvec3 anisotropicT;vec3 anisotropicB;vec3 anisotropicN;float anisotropy;\n#endif\n};struct Material{vec3 diffuseColor;float roughness;vec3 specularColor;float opacity;float f0;\n#ifdef MATERIAL_ENABLE_CLEAR_COAT\nfloat clearCoat;float clearCoatRoughness;\n#endif\n};",pbr_helper:"#define GLSLIFY 1\n#include <normal_get>\nfloat computeSpecularOcclusion(float ambientOcclusion,float roughness,float dotNV){return saturate(pow(dotNV+ambientOcclusion,exp2(-16.0*roughness-1.0))-1.0+ambientOcclusion);}float getAARoughnessFactor(vec3 normal){\n#ifdef HAS_DERIVATIVES\nvec3 dxy=max(abs(dFdx(normal)),abs(dFdy(normal)));return MIN_PERCEPTUAL_ROUGHNESS+max(max(dxy.x,dxy.y),dxy.z);\n#else\nreturn MIN_PERCEPTUAL_ROUGHNESS;\n#endif\n}\n#ifdef MATERIAL_ENABLE_ANISOTROPY\nvec3 getAnisotropicBentNormal(Geometry geometry,vec3 n,float roughness){vec3 anisotropyDirection=geometry.anisotropy>=0.0 ? geometry.anisotropicB : geometry.anisotropicT;vec3 anisotropicTangent=cross(anisotropyDirection,geometry.viewDir);vec3 anisotropicNormal=cross(anisotropicTangent,anisotropyDirection);vec3 bentNormal=normalize(mix(n,anisotropicNormal,abs(geometry.anisotropy)*saturate(5.0*roughness)));return bentNormal;}\n#endif\nvoid initGeometry(out Geometry geometry,bool isFrontFacing){geometry.position=v_pos;\n#ifdef CAMERA_ORTHOGRAPHIC\ngeometry.viewDir=-camera_Forward;\n#else\ngeometry.viewDir=normalize(camera_Position-v_pos);\n#endif\n#if defined(MATERIAL_HAS_NORMALTEXTURE) || defined(MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE) || defined(MATERIAL_ENABLE_ANISOTROPY)\nmat3 tbn=getTBN(isFrontFacing);\n#endif\n#ifdef MATERIAL_HAS_NORMALTEXTURE\ngeometry.normal=getNormalByNormalTexture(tbn,material_NormalTexture,material_NormalIntensity,v_uv,isFrontFacing);\n#else\ngeometry.normal=getNormal(isFrontFacing);\n#endif\ngeometry.dotNV=saturate(dot(geometry.normal,geometry.viewDir));\n#ifdef MATERIAL_ENABLE_CLEAR_COAT\n#ifdef MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE\ngeometry.clearCoatNormal=getNormalByNormalTexture(tbn,material_ClearCoatNormalTexture,material_NormalIntensity,v_uv,isFrontFacing);\n#else\ngeometry.clearCoatNormal=getNormal(isFrontFacing);\n#endif\ngeometry.clearCoatDotNV=saturate(dot(geometry.clearCoatNormal,geometry.viewDir));\n#endif\n#ifdef MATERIAL_ENABLE_ANISOTROPY\nfloat anisotropy=material_AnisotropyInfo.z;vec3 anisotropicDirection=vec3(material_AnisotropyInfo.xy,0.0);\n#ifdef MATERIAL_HAS_ANISOTROPY_TEXTURE\nvec3 anisotropyTextureInfo=texture2D(material_AnisotropyTexture,v_uv).rgb;anisotropy*=anisotropyTextureInfo.b;anisotropicDirection.xy*=anisotropyTextureInfo.rg*2.0-1.0;\n#endif\ngeometry.anisotropy=anisotropy;geometry.anisotropicT=normalize(tbn*anisotropicDirection);geometry.anisotropicB=normalize(cross(geometry.normal,geometry.anisotropicT));\n#endif\n}void initMaterial(out Material material,inout Geometry geometry){vec4 baseColor=material_BaseColor;float metal=material_Metal;float roughness=material_Roughness;vec3 specularColor=material_PBRSpecularColor;float glossiness=material_Glossiness;float alphaCutoff=material_AlphaCutoff;float f0=pow2((material_IOR-1.0)/(material_IOR+1.0));material.f0=f0;\n#ifdef MATERIAL_HAS_BASETEXTURE\nvec4 baseTextureColor=texture2D(material_BaseTexture,v_uv);\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\nbaseTextureColor=gammaToLinear(baseTextureColor);\n#endif\nbaseColor*=baseTextureColor;\n#endif\n#ifdef RENDERER_ENABLE_VERTEXCOLOR\nbaseColor*=v_color;\n#endif\n#ifdef MATERIAL_IS_ALPHA_CUTOFF\nif(baseColor.a<alphaCutoff){discard;}\n#endif\n#ifdef MATERIAL_HAS_ROUGHNESS_METALLIC_TEXTURE\nvec4 metalRoughMapColor=texture2D(material_RoughnessMetallicTexture,v_uv);roughness*=metalRoughMapColor.g;metal*=metalRoughMapColor.b;\n#endif\n#ifdef MATERIAL_HAS_SPECULAR_GLOSSINESS_TEXTURE\nvec4 specularGlossinessColor=texture2D(material_SpecularGlossinessTexture,v_uv);\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\nspecularGlossinessColor=gammaToLinear(specularGlossinessColor);\n#endif\nspecularColor*=specularGlossinessColor.rgb;glossiness*=specularGlossinessColor.a;\n#endif\n#ifdef IS_METALLIC_WORKFLOW\nmaterial.diffuseColor=baseColor.rgb*(1.0-metal);material.specularColor=mix(vec3(f0),baseColor.rgb,metal);material.roughness=roughness;\n#else\nfloat specularStrength=max(max(specularColor.r,specularColor.g),specularColor.b);material.diffuseColor=baseColor.rgb*(1.0-specularStrength);material.specularColor=specularColor;material.roughness=1.0-glossiness;\n#endif\nmaterial.roughness=max(material.roughness,getAARoughnessFactor(geometry.normal));\n#ifdef MATERIAL_ENABLE_CLEAR_COAT\nmaterial.clearCoat=material_ClearCoat;material.clearCoatRoughness=material_ClearCoatRoughness;\n#ifdef MATERIAL_HAS_CLEAR_COAT_TEXTURE\nmaterial.clearCoat*=texture2D(material_ClearCoatTexture,v_uv).r;\n#endif\n#ifdef MATERIAL_HAS_CLEAR_COAT_ROUGHNESS_TEXTURE\nmaterial.clearCoatRoughness*=texture2D(material_ClearCoatRoughnessTexture,v_uv).g;\n#endif\nmaterial.clearCoat=saturate(material.clearCoat);material.clearCoatRoughness=max(material.clearCoatRoughness,getAARoughnessFactor(geometry.clearCoatNormal));\n#endif\n#ifdef MATERIAL_IS_TRANSPARENT\nmaterial.opacity=baseColor.a;\n#else\nmaterial.opacity=1.0;\n#endif\n#ifdef MATERIAL_ENABLE_ANISOTROPY\ngeometry.anisotropicN=getAnisotropicBentNormal(geometry,geometry.normal,material.roughness);\n#endif\n}\n#include <brdf>\n#include <direct_irradiance_frag_define>\n#include <ibl_frag_define>\n",brdf:"#define GLSLIFY 1\nfloat F_Schlick(float f0,float dotLH){return f0+0.96*(pow(1.0-dotLH,5.0));}vec3 F_Schlick(vec3 specularColor,float dotLH){float fresnel=exp2((-5.55473*dotLH-6.98316)*dotLH);return(1.0-specularColor)*fresnel+specularColor;}float G_GGX_SmithCorrelated(float alpha,float dotNL,float dotNV){float a2=pow2(alpha);float gv=dotNL*sqrt(a2+(1.0-a2)*pow2(dotNV));float gl=dotNV*sqrt(a2+(1.0-a2)*pow2(dotNL));return 0.5/max(gv+gl,EPSILON);}\n#ifdef MATERIAL_ENABLE_ANISOTROPY\nfloat G_GGX_SmithCorrelated_Anisotropic(float at,float ab,float ToV,float BoV,float ToL,float BoL,float NoV,float NoL){float lambdaV=NoL*length(vec3(at*ToV,ab*BoV,NoV));float lambdaL=NoV*length(vec3(at*ToL,ab*BoL,NoL));return 0.5/max(lambdaV+lambdaL,EPSILON);}\n#endif\nfloat D_GGX(float alpha,float dotNH){float a2=pow2(alpha);float denom=pow2(dotNH)*(a2-1.0)+1.0;return RECIPROCAL_PI*a2/pow2(denom);}\n#ifdef MATERIAL_ENABLE_ANISOTROPY\nfloat D_GGX_Anisotropic(float at,float ab,float ToH,float BoH,float NoH){float a2=at*ab;highp vec3 d=vec3(ab*ToH,at*BoH,a2*NoH);highp float d2=dot(d,d);float b2=a2/d2;return a2*b2*b2*RECIPROCAL_PI;}\n#endif\nvec3 isotropicLobe(vec3 specularColor,float alpha,float dotNV,float dotNL,float dotNH,float dotLH){vec3 F=F_Schlick(specularColor,dotLH);float D=D_GGX(alpha,dotNH);float G=G_GGX_SmithCorrelated(alpha,dotNL,dotNV);return F*(G*D);}\n#ifdef MATERIAL_ENABLE_ANISOTROPY\nvec3 anisotropicLobe(vec3 h,vec3 l,Geometry geometry,vec3 specularColor,float alpha,float dotNV,float dotNL,float dotNH,float dotLH){vec3 t=geometry.anisotropicT;vec3 b=geometry.anisotropicB;vec3 v=geometry.viewDir;float dotTV=dot(t,v);float dotBV=dot(b,v);float dotTL=dot(t,l);float dotBL=dot(b,l);float dotTH=dot(t,h);float dotBH=dot(b,h);float at=max(alpha*(1.0+geometry.anisotropy),MIN_ROUGHNESS);float ab=max(alpha*(1.0-geometry.anisotropy),MIN_ROUGHNESS);vec3 F=F_Schlick(specularColor,dotLH);float D=D_GGX_Anisotropic(at,ab,dotTH,dotBH,dotNH);float G=G_GGX_SmithCorrelated_Anisotropic(at,ab,dotTV,dotBV,dotTL,dotBL,dotNV,dotNL);return F*(G*D);}\n#endif\nvec3 BRDF_Specular_GGX(vec3 incidentDirection,Geometry geometry,vec3 normal,vec3 specularColor,float roughness){float alpha=pow2(roughness);vec3 halfDir=normalize(incidentDirection+geometry.viewDir);float dotNL=saturate(dot(normal,incidentDirection));float dotNV=saturate(dot(normal,geometry.viewDir));float dotNH=saturate(dot(normal,halfDir));float dotLH=saturate(dot(incidentDirection,halfDir));\n#ifdef MATERIAL_ENABLE_ANISOTROPY\nreturn anisotropicLobe(halfDir,incidentDirection,geometry,specularColor,alpha,dotNV,dotNL,dotNH,dotLH);\n#else\nreturn isotropicLobe(specularColor,alpha,dotNV,dotNL,dotNH,dotLH);\n#endif\n}vec3 BRDF_Diffuse_Lambert(vec3 diffuseColor){return RECIPROCAL_PI*diffuseColor;}",direct_irradiance_frag_define:"#define GLSLIFY 1\n#include <ShadowFragmentDeclaration>\nvoid addDirectRadiance(vec3 incidentDirection,vec3 color,Geometry geometry,Material material,inout ReflectedLight reflectedLight){float attenuation=1.0;\n#ifdef MATERIAL_ENABLE_CLEAR_COAT\nfloat clearCoatDotNL=saturate(dot(geometry.clearCoatNormal,incidentDirection));vec3 clearCoatIrradiance=clearCoatDotNL*color;reflectedLight.directSpecular+=material.clearCoat*clearCoatIrradiance*BRDF_Specular_GGX(incidentDirection,geometry,geometry.clearCoatNormal,vec3(0.04),material.clearCoatRoughness);attenuation-=material.clearCoat*F_Schlick(material.f0,geometry.clearCoatDotNV);\n#endif\nfloat dotNL=saturate(dot(geometry.normal,incidentDirection));vec3 irradiance=dotNL*color*PI;reflectedLight.directSpecular+=attenuation*irradiance*BRDF_Specular_GGX(incidentDirection,geometry,geometry.normal,material.specularColor,material.roughness);reflectedLight.directDiffuse+=attenuation*irradiance*BRDF_Diffuse_Lambert(material.diffuseColor);}\n#ifdef SCENE_DIRECT_LIGHT_COUNT\nvoid addDirectionalDirectLightRadiance(DirectLight directionalLight,Geometry geometry,Material material,inout ReflectedLight reflectedLight){vec3 color=directionalLight.color;vec3 direction=-directionalLight.direction;addDirectRadiance(direction,color,geometry,material,reflectedLight);}\n#endif\n#ifdef SCENE_POINT_LIGHT_COUNT\nvoid addPointDirectLightRadiance(PointLight pointLight,Geometry geometry,Material material,inout ReflectedLight reflectedLight){vec3 lVector=pointLight.position-geometry.position;vec3 direction=normalize(lVector);float lightDistance=length(lVector);vec3 color=pointLight.color;color*=clamp(1.0-pow(lightDistance/pointLight.distance,4.0),0.0,1.0);addDirectRadiance(direction,color,geometry,material,reflectedLight);}\n#endif\n#ifdef SCENE_SPOT_LIGHT_COUNT\nvoid addSpotDirectLightRadiance(SpotLight spotLight,Geometry geometry,Material material,inout ReflectedLight reflectedLight){vec3 lVector=spotLight.position-geometry.position;vec3 direction=normalize(lVector);float lightDistance=length(lVector);float angleCos=dot(direction,-spotLight.direction);float spotEffect=smoothstep(spotLight.penumbraCos,spotLight.angleCos,angleCos);float decayEffect=clamp(1.0-pow(lightDistance/spotLight.distance,4.0),0.0,1.0);vec3 color=spotLight.color;color*=spotEffect*decayEffect;addDirectRadiance(direction,color,geometry,material,reflectedLight);}\n#endif\nvoid addTotalDirectRadiance(Geometry geometry,Material material,inout ReflectedLight reflectedLight){float shadowAttenuation=1.0;\n#ifdef SCENE_DIRECT_LIGHT_COUNT\nshadowAttenuation=1.0;\n#ifdef SCENE_IS_CALCULATE_SHADOWS\nshadowAttenuation*=sampleShadowMap();\n#endif\nDirectLight directionalLight;for(int i=0;i<SCENE_DIRECT_LIGHT_COUNT;i++){if(!isRendererCulledByLight(renderer_Layer.xy,scene_DirectLightCullingMask[i])){directionalLight.color=scene_DirectLightColor[i];\n#ifdef SCENE_IS_CALCULATE_SHADOWS\nif(i==0){directionalLight.color*=shadowAttenuation;}\n#endif\ndirectionalLight.direction=scene_DirectLightDirection[i];addDirectionalDirectLightRadiance(directionalLight,geometry,material,reflectedLight);}}\n#endif\n#ifdef SCENE_POINT_LIGHT_COUNT\nPointLight pointLight;for(int i=0;i<SCENE_POINT_LIGHT_COUNT;i++){if(!isRendererCulledByLight(renderer_Layer.xy,scene_PointLightCullingMask[i])){pointLight.color=scene_PointLightColor[i];pointLight.position=scene_PointLightPosition[i];pointLight.distance=scene_PointLightDistance[i];addPointDirectLightRadiance(pointLight,geometry,material,reflectedLight);}}\n#endif\n#ifdef SCENE_SPOT_LIGHT_COUNT\nSpotLight spotLight;for(int i=0;i<SCENE_SPOT_LIGHT_COUNT;i++){if(!isRendererCulledByLight(renderer_Layer.xy,scene_SpotLightCullingMask[i])){spotLight.color=scene_SpotLightColor[i];spotLight.position=scene_SpotLightPosition[i];spotLight.direction=scene_SpotLightDirection[i];spotLight.distance=scene_SpotLightDistance[i];spotLight.angleCos=scene_SpotLightAngleCos[i];spotLight.penumbraCos=scene_SpotLightPenumbraCos[i];addSpotDirectLightRadiance(spotLight,geometry,material,reflectedLight);}}\n#endif\n}",ibl_frag_define:"#define GLSLIFY 1\nvec3 getLightProbeIrradiance(vec3 sh[9],vec3 normal){normal.x=-normal.x;vec3 result=sh[0]+sh[1]*(normal.y)+sh[2]*(normal.z)+sh[3]*(normal.x)+sh[4]*(normal.y*normal.x)+sh[5]*(normal.y*normal.z)+sh[6]*(3.0*normal.z*normal.z-1.0)+sh[7]*(normal.z*normal.x)+sh[8]*(normal.x*normal.x-normal.y*normal.y);return max(result,vec3(0.0));}vec3 envBRDFApprox(vec3 specularColor,float roughness,float dotNV){const vec4 c0=vec4(-1,-0.0275,-0.572,0.022);const vec4 c1=vec4(1,0.0425,1.04,-0.04);vec4 r=roughness*c0+c1;float a004=min(r.x*r.x,exp2(-9.28*dotNV))*r.x+r.y;vec2 AB=vec2(-1.04,1.04)*a004+r.zw;return specularColor*AB.x+AB.y;}float getSpecularMIPLevel(float roughness,int maxMIPLevel){return roughness*float(maxMIPLevel);}vec3 getReflectedVector(Geometry geometry,vec3 n){\n#ifdef MATERIAL_ENABLE_ANISOTROPY\nvec3 r=reflect(-geometry.viewDir,geometry.anisotropicN);\n#else\nvec3 r=reflect(-geometry.viewDir,n);\n#endif\nreturn r;}vec3 getLightProbeRadiance(Geometry geometry,vec3 normal,float roughness,int maxMIPLevel,float specularIntensity){\n#ifndef SCENE_USE_SPECULAR_ENV\nreturn vec3(0);\n#else\nvec3 reflectVec=getReflectedVector(geometry,normal);reflectVec.x=-reflectVec.x;float specularMIPLevel=getSpecularMIPLevel(roughness,maxMIPLevel);\n#ifdef HAS_TEX_LOD\nvec4 envMapColor=textureCubeLodEXT(scene_EnvSpecularSampler,reflectVec,specularMIPLevel);\n#else\nvec4 envMapColor=textureCube(scene_EnvSpecularSampler,reflectVec,specularMIPLevel);\n#endif\n#ifdef SCENE_IS_DECODE_ENV_RGBM\nenvMapColor.rgb=RGBMToLinear(envMapColor,5.0).rgb;\n#ifdef ENGINE_IS_COLORSPACE_GAMMA\nenvMapColor=linearToGamma(envMapColor);\n#endif\n#else\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\nenvMapColor=gammaToLinear(envMapColor);\n#endif\n#endif\nreturn envMapColor.rgb*specularIntensity;\n#endif\n}",pbr_frag:"#define GLSLIFY 1\nGeometry geometry;Material material;ReflectedLight reflectedLight=ReflectedLight(vec3(0.0),vec3(0.0),vec3(0.0),vec3(0.0));initGeometry(geometry,gl_FrontFacing);initMaterial(material,geometry);addTotalDirectRadiance(geometry,material,reflectedLight);\n#ifdef SCENE_USE_SH\nvec3 irradiance=getLightProbeIrradiance(scene_EnvSH,geometry.normal);\n#ifdef ENGINE_IS_COLORSPACE_GAMMA\nirradiance=linearToGamma(vec4(irradiance,1.0)).rgb;\n#endif\nirradiance*=scene_EnvMapLight.diffuseIntensity;\n#else\nvec3 irradiance=scene_EnvMapLight.diffuse*scene_EnvMapLight.diffuseIntensity;irradiance*=PI;\n#endif\nreflectedLight.indirectDiffuse+=irradiance*BRDF_Diffuse_Lambert(material.diffuseColor);vec3 radiance=getLightProbeRadiance(geometry,geometry.normal,material.roughness,int(scene_EnvMapLight.mipMapLevel),scene_EnvMapLight.specularIntensity);float radianceAttenuation=1.0;\n#ifdef MATERIAL_ENABLE_CLEAR_COAT\nvec3 clearCoatRadiance=getLightProbeRadiance(geometry,geometry.clearCoatNormal,material.clearCoatRoughness,int(scene_EnvMapLight.mipMapLevel),scene_EnvMapLight.specularIntensity);reflectedLight.indirectSpecular+=clearCoatRadiance*material.clearCoat*envBRDFApprox(vec3(0.04),material.clearCoatRoughness,geometry.clearCoatDotNV);radianceAttenuation-=material.clearCoat*F_Schlick(material.f0,geometry.clearCoatDotNV);\n#endif\nreflectedLight.indirectSpecular+=radianceAttenuation*radiance*envBRDFApprox(material.specularColor,material.roughness,geometry.dotNV);\n#ifdef MATERIAL_HAS_OCCLUSION_TEXTURE\nvec2 aoUV=v_uv;\n#ifdef RENDERER_HAS_UV1\nif(material_OcclusionTextureCoord==1.0){aoUV=v_uv1;}\n#endif\nfloat ambientOcclusion=(texture2D(material_OcclusionTexture,aoUV).r-1.0)*material_OcclusionIntensity+1.0;reflectedLight.indirectDiffuse*=ambientOcclusion;\n#ifdef SCENE_USE_SPECULAR_ENV\nreflectedLight.indirectSpecular*=computeSpecularOcclusion(ambientOcclusion,material.roughness,geometry.dotNV);\n#endif\n#endif\nvec3 emissiveRadiance=material_EmissiveColor;\n#ifdef MATERIAL_HAS_EMISSIVETEXTURE\nvec4 emissiveColor=texture2D(material_EmissiveTexture,v_uv);\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\nemissiveColor=gammaToLinear(emissiveColor);\n#endif\nemissiveRadiance*=emissiveColor.rgb;\n#endif\nvec3 totalRadiance=reflectedLight.directDiffuse+reflectedLight.indirectDiffuse+reflectedLight.directSpecular+reflectedLight.indirectSpecular+emissiveRadiance;vec4 targetColor=vec4(totalRadiance,material.opacity);gl_FragColor=targetColor;"},{normal_get:"#define GLSLIFY 1\nvec3 getNormal(bool isFrontFacing){\n#ifdef RENDERER_HAS_NORMAL\nvec3 normal=normalize(v_normal);\n#elif defined(HAS_DERIVATIVES)\nvec3 pos_dx=dFdx(v_pos);vec3 pos_dy=dFdy(v_pos);vec3 normal=normalize(cross(pos_dx,pos_dy));normal*=camera_ProjectionParams.x;\n#else\nvec3 normal=vec3(0,0,1);\n#endif\nnormal*=float(isFrontFacing)*2.0-1.0;return normal;}vec3 getNormalByNormalTexture(mat3 tbn,sampler2D normalTexture,float normalIntensity,vec2 uv,bool isFrontFacing){vec3 normal=texture2D(normalTexture,uv).rgb;normal=normalize(tbn*((2.0*normal-1.0)*vec3(normalIntensity,normalIntensity,1.0)));normal*=float(isFrontFacing)*2.0-1.0;return normal;}mat3 getTBN(bool isFrontFacing){\n#if defined(RENDERER_HAS_NORMAL) && defined(RENDERER_HAS_TANGENT) && ( defined(MATERIAL_HAS_NORMALTEXTURE) || defined(MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE) || defined(MATERIAL_ENABLE_ANISOTROPY) )\nmat3 tbn=v_TBN;\n#else\nvec3 normal=getNormal(isFrontFacing);vec3 position=v_pos;vec2 uv=isFrontFacing? v_uv:-v_uv;\n#ifdef HAS_DERIVATIVES\nvec3 dp1=dFdx(position);vec3 dp2=dFdy(position);vec2 duv1=dFdx(uv);vec2 duv2=dFdy(uv);vec3 dp2perp=cross(dp2,normal);vec3 dp1perp=cross(normal,dp1);vec3 tangent=dp2perp*duv1.x+dp1perp*duv2.x;vec3 bitangent=dp2perp*duv1.y+dp1perp*duv2.y;float denom=max(dot(tangent,tangent),dot(bitangent,bitangent));float invmax=(denom==0.0)? 0.0 : camera_ProjectionParams.x/sqrt(denom);mat3 tbn=mat3(tangent*invmax,bitangent*invmax,normal);\n#else\nmat3 tbn=mat3(vec3(0.0),vec3(0.0),normal);\n#endif\n#endif\nreturn tbn;}"},{particle_common:"#define GLSLIFY 1\nvec3 rotationByEuler(in vec3 vector,in vec3 rot){float halfRoll=rot.z*0.5;float halfPitch=rot.x*0.5;float halfYaw=rot.y*0.5;float sinRoll=sin(halfRoll);float cosRoll=cos(halfRoll);float sinPitch=sin(halfPitch);float cosPitch=cos(halfPitch);float sinYaw=sin(halfYaw);float cosYaw=cos(halfYaw);float quaX=(cosYaw*sinPitch*cosRoll)+(sinYaw*cosPitch*sinRoll);float quaY=(sinYaw*cosPitch*cosRoll)-(cosYaw*sinPitch*sinRoll);float quaZ=(cosYaw*cosPitch*sinRoll)-(sinYaw*sinPitch*cosRoll);float quaW=(cosYaw*cosPitch*cosRoll)+(sinYaw*sinPitch*sinRoll);float x=quaX+quaX;float y=quaY+quaY;float z=quaZ+quaZ;float wx=quaW*x;float wy=quaW*y;float wz=quaW*z;float xx=quaX*x;float xy=quaX*y;float xz=quaX*z;float yy=quaY*y;float yz=quaY*z;float zz=quaZ*z;return vec3(((vector.x*((1.0-yy)-zz))+(vector.y*(xy-wz)))+(vector.z*(xz+wy)),((vector.x*(xy+wz))+(vector.y*((1.0-xx)-zz)))+(vector.z*(yz-wx)),((vector.x*(xz-wy))+(vector.y*(yz+wx)))+(vector.z*((1.0-xx)-yy)));}vec3 rotationByAxis(in vec3 vector,in vec3 axis,in float angle){float halfAngle=angle*0.5;float sin=sin(halfAngle);float quaX=axis.x*sin;float quaY=axis.y*sin;float quaZ=axis.z*sin;float quaW=cos(halfAngle);float x=quaX+quaX;float y=quaY+quaY;float z=quaZ+quaZ;float wx=quaW*x;float wy=quaW*y;float wz=quaW*z;float xx=quaX*x;float xy=quaX*y;float xz=quaX*z;float yy=quaY*y;float yz=quaY*z;float zz=quaZ*z;return vec3(((vector.x*((1.0-yy)-zz))+(vector.y*(xy-wz)))+(vector.z*(xz+wy)),((vector.x*(xy+wz))+(vector.y*((1.0-xx)-zz)))+(vector.z*(yz-wx)),((vector.x*(xz-wy))+(vector.y*(yz+wx)))+(vector.z*((1.0-xx)-yy)));}vec3 rotationByQuaternions(in vec3 v,in vec4 q){return v+2.0*cross(q.xyz,cross(q.xyz,v)+q.w*v);}float evaluateParticleCurve(in vec2 keys[4],in float normalizedAge){float value;for(int i=1;i<4;i++){vec2 key=keys[i];float time=key.x;if(time>=normalizedAge){vec2 lastKey=keys[i-1];float lastTime=lastKey.x;float age=(normalizedAge-lastTime)/(time-lastTime);value=mix(lastKey.y,key.y,age);break;}}return value;}float evaluateParticleCurveCumulative(in vec2 keys[4],in float normalizedAge){float cumulativeValue=0.0;for(int i=1;i<4;i++){vec2 key=keys[i];float time=key.x;vec2 lastKey=keys[i-1];float lastValue=lastKey.y;if(time>=normalizedAge){float lastTime=lastKey.x;float offsetTime=normalizedAge-lastTime;float age=offsetTime/(time-lastTime);cumulativeValue+=(lastValue+mix(lastValue,key.y,age))*0.5*offsetTime;break;}else{cumulativeValue+=(lastValue+key.y)*0.5*(time-lastKey.x);}}return cumulativeValue;}",velocity_over_lifetime_module:"#define GLSLIFY 1\n#if defined(RENDERER_VOL_CONSTANT) || defined(RENDERER_VOL_CURVE) || defined(RENDERER_VOL_RANDOM_CONSTANT) || defined(RENDERER_VOL_RANDOM_CURVE)\nuniform int renderer_VOLSpace;\n#if defined(RENDERER_VOL_CONSTANT) || defined(RENDERER_VOL_RANDOM_CONSTANT)\nuniform vec3 renderer_VOLMaxConst;\n#ifdef RENDERER_VOL_RANDOM_CONSTANT\nuniform vec3 renderer_VOLMinConst;\n#endif\n#endif\n#if defined(RENDERER_VOL_CURVE) || defined(RENDERER_VOL_RANDOM_CURVE)\nuniform vec2 renderer_VOLMaxGradientX[4];uniform vec2 renderer_VOLMaxGradientY[4];uniform vec2 renderer_VOLMaxGradientZ[4];\n#ifdef RENDERER_VOL_RANDOM_CURVE\nuniform vec2 renderer_VOLMinGradientX[4];uniform vec2 renderer_VOLMinGradientY[4];uniform vec2 renderer_VOLMinGradientZ[4];\n#endif\n#endif\n#endif\n#if defined(RENDERER_VOL_CONSTANT) || defined(RENDERER_VOL_CURVE) || defined(RENDERER_VOL_RANDOM_CONSTANT) || defined(RENDERER_VOL_RANDOM_CURVE)\nvec3 computeParticleLifeVelocity(in float normalizedAge){vec3 velocity;\n#if defined(RENDERER_VOL_CONSTANT) || defined(RENDERER_VOL_RANDOM_CONSTANT)\nvelocity=renderer_VOLMaxConst;\n#ifdef RENDERER_VOL_RANDOM_CONSTANT\nvelocity=mix(renderer_VOLMinConst,velocity,vec3(a_Random1.y,a_Random1.z,a_Random1.w));\n#endif\n#endif\n#if defined(RENDERER_VOL_CURVE) || defined(RENDERER_VOL_RANDOM_CURVE)\nvelocity=vec3(evaluateParticleCurve(renderer_VOLMaxGradientX,normalizedAge),evaluateParticleCurve(renderer_VOLMaxGradientY,normalizedAge),evaluateParticleCurve(renderer_VOLMaxGradientZ,normalizedAge));\n#endif\n#ifdef RENDERER_VOL_RANDOM_CURVE\nvelocity=vec3(mix(velocity.x,evaluateParticleCurve(renderer_VOLMinGradientX,normalizedAge),a_Random1.y),mix(velocity.y,evaluateParticleCurve(renderer_VOLMinGradientY,normalizedAge),a_Random1.z),mix(velocity.z,evaluateParticleCurve(renderer_VOLMinGradientZ,normalizedAge),a_Random1.w));\n#endif\nreturn velocity;}\n#endif\nvec3 getStartPosition(vec3 startVelocity,float age,vec3 dragData){vec3 startPosition;float lastTime=min(startVelocity.x/dragData.x,age);startPosition=lastTime*(startVelocity-0.5*dragData*lastTime);return startPosition;}vec3 computeParticlePosition(in vec3 startVelocity,in vec3 lifeVelocity,in float age,in float normalizedAge,vec3 gravityVelocity,vec4 worldRotation,vec3 dragData){vec3 startPosition=getStartPosition(startVelocity,age,dragData);vec3 lifePosition;\n#if defined(RENDERER_VOL_CONSTANT) || defined(RENDERER_VOL_CURVE) || defined(RENDERER_VOL_RANDOM_CONSTANT) || defined(RENDERER_VOL_RANDOM_CURVE)\n#if defined(RENDERER_VOL_CONSTANT)|| defined(RENDERER_VOL_RANDOM_CONSTANT)\nlifePosition=lifeVelocity*age;\n#endif\n#if defined(RENDERER_VOL_CURVE) || defined(RENDERER_VOL_RANDOM_CURVE)\nlifePosition=vec3(evaluateParticleCurveCumulative(renderer_VOLMaxGradientX,normalizedAge)evaluateParticleCurveCumulative(renderer_VOLMaxGradientY,normalizedAge),evaluateParticleCurveCumulative(renderer_VOLMaxGradientZ,normalizedAge));\n#ifdef RENDERER_VOL_RANDOM_CURVE\nlifePosition=vec3(mix(evaluateParticleCurveCumulative(renderer_VOLMinGradientX,normalizedAge),lifePosition.x,a_Random1.y),mix(evaluateParticleCurveCumulative(renderer_VOLMinGradientY,normalizedAge),lifePosition.y,a_Random1.z),mix(evaluateParticleCurveCumulative(renderer_VOLMinGradientZ,normalizedAge),lifePosition.z,a_Random1.w));\n#endif\nlifePosition*=vec3(a_ShapePositionStartLifeTime.w);\n#endif\nvec3 finalPosition;if(renderer_VOLSpace==0){finalPosition=rotationByQuaternions(a_ShapePositionStartLifeTime.xyz+startPosition+lifePosition,worldRotation);}else{finalPosition=rotationByQuaternions(a_ShapePositionStartLifeTime.xyz+startPosition,worldRotation)+lifePosition;}\n#else\nvec3 finalPosition=rotationByQuaternions(a_ShapePositionStartLifeTime.xyz+startPosition,worldRotation);\n#endif\nif(renderer_SimulationSpace==0){finalPosition=finalPosition+renderer_WorldPosition;}else if(renderer_SimulationSpace==1){finalPosition=finalPosition+a_SimulationWorldPosition;}finalPosition+=0.5*gravityVelocity*age;return finalPosition;}",rotation_over_lifetime_module:"#define GLSLIFY 1\n#if defined(RENDERER_ROL_CONSTANT_MODE) || defined(RENDERER_ROL_CURVE_MODE)\n#ifdef RENDERER_ROL_CURVE_MODE\nuniform vec2 renderer_ROLMaxCurveZ[4];\n#ifdef RENDERER_ROL_IS_RANDOM_TWO\nuniform vec2 renderer_ROLMinCurveZ[4];\n#endif\n#else\nuniform vec3 renderer_ROLMaxConst;\n#ifdef RENDERER_ROL_IS_RANDOM_TWO\nuniform vec3 renderer_ROLMinConst;\n#endif\n#endif\n#endif\nfloat computeParticleRotationFloat(in float rotation,in float age,in float normalizedAge){\n#if defined(RENDERER_ROL_CONSTANT_MODE) || defined(RENDERER_ROL_CURVE_MODE)\n#ifdef RENDERER_ROL_CURVE_MODE\nfloat lifeRotation=evaluateParticleCurveCumulative(renderer_ROLMaxCurveZ,normalizedAge);\n#ifdef RENDERER_ROL_IS_RANDOM_TWO\nlifeRotation=mix(evaluateParticleCurveCumulative(renderer_ROLMinCurveZ,normalizedAge),lifeRotation,a_Random0.w);\n#endif\nrotation+=lifeRotation*a_ShapePositionStartLifeTime.w;\n#else\nfloat lifeRotation=renderer_ROLMaxConst.z;\n#ifdef RENDERER_ROL_IS_RANDOM_TWO\nlifeRotation=mix(renderer_ROLMinConst.z,lifeRotation,a_Random0.w);\n#endif\nrotation+=lifeRotation*age;\n#endif\n#endif\nreturn rotation;}\n#if defined(RENDERER_MODE_MESH) && (defined(ROTATION_OVER_LIFETIME) || defined(ROTATION_OVER_LIFETIME_SEPARATE))\nvec3 computeParticleRotationVec3(in vec3 rotation,in float age,in float normalizedAge){\n#ifdef ROTATION_OVER_LIFETIME\n#ifdef ROTATION_OVER_LIFETIME_CONSTANT\nfloat ageRot=u_ROLAngularVelocityConst*age;rotation+=ageRot;\n#endif\n#ifdef ROTATION_OVER_LIFETIME_CURVE\nrotation+=getTotalValueFromGradientFloat(u_ROLAngularVelocityGradient,normalizedAge);\n#endif\n#ifdef ROTATION_OVER_LIFETIME_RANDOM_CONSTANTS\nfloat ageRot=mix(u_ROLAngularVelocityConst,u_ROLAngularVelocityConstMax,a_Random0.w)*age;rotation+=ageRot;\n#endif\n#ifdef ROTATION_OVER_LIFETIME_RANDOM_CURVES\nrotation+=mix(getTotalValueFromGradientFloat(u_ROLAngularVelocityGradient,normalizedAge),getTotalValueFromGradientFloat(u_ROLAngularVelocityGradientMax,normalizedAge),a_Random0.w);\n#endif\n#endif\n#ifdef ROTATION_OVER_LIFETIME_SEPARATE\n#ifdef ROTATION_OVER_LIFETIME_CONSTANT\nvec3 ageRot=u_ROLAngularVelocityConstSeparate*age;rotation+=ageRot;\n#endif\n#ifdef ROTATION_OVER_LIFETIME_CURVE\nrotation+=vec3(getTotalValueFromGradientFloat(u_ROLAngularVelocityGradientX,normalizedAge),getTotalValueFromGradientFloat(u_ROLAngularVelocityGradientY,normalizedAge),getTotalValueFromGradientFloat(u_ROLAngularVelocityGradientZ,normalizedAge));\n#endif\n#ifdef ROTATION_OVER_LIFETIME_RANDOM_CONSTANTS\nvec3 ageRot=mix(u_ROLAngularVelocityConstSeparate,renderer_ROLMaxConst,a_Random0.w)*age;rotation+=ageRot;\n#endif\n#ifdef ROTATION_OVER_LIFETIME_RANDOM_CURVES\nrotation+=vec3(mix(getTotalValueFromGradientFloat(u_ROLAngularVelocityGradientX,normalizedAge),getTotalValueFromGradientFloat(renderer_ROLMaxCurveX,normalizedAge),a_Random0.w),mix(getTotalValueFromGradientFloat(u_ROLAngularVelocityGradientY,normalizedAge),getTotalValueFromGradientFloat(renderer_ROLMaxCurveY,normalizedAge),a_Random0.w),mix(getTotalValueFromGradientFloat(u_ROLAngularVelocityGradientZ,normalizedAge),getTotalValueFromGradientFloat(renderer_ROLMaxCurveZ,normalizedAge),a_Random0.w));\n#endif\n#endif\nreturn rotation;}\n#endif\n",size_over_lifetime_module:"#define GLSLIFY 1\n#ifdef RENDERER_SOL_CURVE_MODE\nuniform vec2 renderer_SOLMaxCurveX[4];\n#ifdef RENDERER_SOL_IS_SEPARATE\nuniform vec2 renderer_SOLMaxCurveY[4];uniform vec2 renderer_SOLMaxCurveZ[4];\n#endif\n#ifdef RENDERER_SOL_IS_RANDOM_TWO\nuniform vec2 renderer_SOLMinCurveX[4];\n#ifdef RENDERER_SOL_IS_SEPARATE\nuniform vec2 renderer_SOLMinCurveY[4];uniform vec2 renderer_SOLMinCurveZ[4];\n#endif\n#endif\n#endif\nvec2 computeParticleSizeBillboard(in vec2 size,in float normalizedAge){\n#ifdef RENDERER_SOL_CURVE_MODE\nfloat lifeSizeX=evaluateParticleCurve(renderer_SOLMaxCurveX,normalizedAge);\n#ifdef RENDERER_SOL_IS_RANDOM_TWO\nlifeSizeX=mix(evaluateParticleCurve(renderer_SOLMinCurveX,normalizedAge),lifeSizeX,a_Random0.z);\n#endif\n#ifdef RENDERER_SOL_IS_SEPARATE\nfloat lifeSizeY=evaluateParticleCurve(renderer_SOLMaxCurveY,normalizedAge);\n#ifdef RENDERER_SOL_IS_RANDOM_TWO\nlifeSizeY=mix(evaluateParticleCurve(renderer_SOLMinCurveY,normalizedAge),lifeSizeY,a_Random0.z);\n#endif\nsize*=vec2(lifeSizeX,lifeSizeY);\n#else\nsize*=lifeSizeX;\n#endif\n#endif\nreturn size;}\n#ifdef RENDERER_MODE_MESH\nvec3 computeParticleSizeMesh(in vec3 size,in float normalizedAge){\n#ifdef RENDERER_SOL_CURVE\nsize*=evaluateParticleCurve(renderer_SOLMaxCurveX,normalizedAge);\n#endif\n#ifdef RENDERER_SOL_RANDOM_CURVES\nsize*=mix(evaluateParticleCurve(renderer_SOLMaxCurveX,normalizedAge),evaluateParticleCurve(u_SOLSizeGradientMax,normalizedAge),a_Random0.z);\n#endif\n#ifdef RENDERER_SOL_CURVE_SEPARATE\nsize*=vec3(evaluateParticleCurve(renderer_SOLMinCurveX,normalizedAge),evaluateParticleCurve(renderer_SOLMinCurveY,normalizedAge),evaluateParticleCurve(renderer_SOLMinCurveZ,normalizedAge));\n#endif\n#ifdef RENDERER_SOL_RANDOM_CURVES_SEPARATE\nsize*=vec3(mix(evaluateParticleCurve(renderer_SOLMinCurveX,normalizedAge),evaluateParticleCurve(renderer_SOLMaxCurveX,normalizedAge),a_Random0.z),mix(evaluateParticleCurve(renderer_SOLMinCurveY,normalizedAge),evaluateParticleCurve(renderer_SOLMaxCurveY,normalizedAge),a_Random0.z),mix(evaluateParticleCurve(renderer_SOLMinCurveZ,normalizedAge),evaluateParticleCurve(renderer_SOLMaxCurveZ,normalizedAge),a_Random0.z));\n#endif\nreturn size;}\n#endif\n",color_over_lifetime_module:"#define GLSLIFY 1\n#if defined(RENDERER_COL_GRADIENT) || defined(RENDERER_COL_RANDOM_GRADIENTS)\nuniform vec4 renderer_COLMaxGradientColor[4];uniform vec2 renderer_COLMaxGradientAlpha[4];\n#ifdef RENDERER_COL_RANDOM_GRADIENTS\nuniform vec4 renderer_COLMinGradientColor[4];uniform vec2 renderer_COLMinGradientAlpha[4];\n#endif\nuniform vec4 renderer_COLGradientKeysMaxTime;\n#endif\n#if defined(RENDERER_COL_GRADIENT) || defined(RENDERER_COL_RANDOM_GRADIENTS)\nvec4 evaluateParticleGradient(in vec4 colorKeys[4],in float colorKeysMaxTime,in vec2 alphaKeys[4],in float alphaKeysMaxTime,in float normalizedAge){vec4 value;float alphaAge=min(normalizedAge,alphaKeysMaxTime);for(int i=0;i<4;i++){vec2 key=alphaKeys[i];float time=key.x;if(alphaAge<=time){if(i==0){value.a=colorKeys[0].y;}else{vec2 lastKey=alphaKeys[i-1];float lastTime=lastKey.x;float age=(alphaAge-lastTime)/(time-lastTime);value.a=mix(lastKey.y,key.y,age);}break;}}float colorAge=min(normalizedAge,colorKeysMaxTime);for(int i=0;i<4;i++){vec4 key=colorKeys[i];float time=key.x;if(colorAge<=time){if(i==0){value.rgb=colorKeys[0].yzw;}else{vec4 lastKey=colorKeys[i-1];float lastTime=lastKey.x;float age=(colorAge-lastTime)/(time-lastTime);value.rgb=mix(lastKey.yzw,key.yzw,age);}break;}}return value;}\n#endif\nvec4 computeParticleColor(in vec4 color,in float normalizedAge){\n#if defined(RENDERER_COL_GRADIENT) || defined(RENDERER_COL_RANDOM_GRADIENTS)\nvec4 gradientColor=evaluateParticleGradient(renderer_COLMaxGradientColor,renderer_COLGradientKeysMaxTime.z,renderer_COLMaxGradientAlpha,renderer_COLGradientKeysMaxTime.w,normalizedAge);\n#endif\n#ifdef RENDERER_COL_RANDOM_GRADIENTS\ngradientColor=mix(evaluateParticleGradient(renderer_COLMinGradientColor,renderer_COLGradientKeysMaxTime.x,renderer_COLMinGradientAlpha,renderer_COLGradientKeysMaxTime.y,normalizedAge),gradientColor,a_Random0.y);\n#endif\n#if defined(RENDERER_COL_GRADIENT) || defined(RENDERER_COL_RANDOM_GRADIENTS)\ncolor*=gradientColor;\n#endif\nreturn color;}",texture_sheet_animation_module:"#define GLSLIFY 1\n#if defined(RENDERER_TSA_FRAME_CURVE) || defined(RENDERER_TSA_FRAME_RANDOM_CURVES)\nuniform float renderer_TSACycles;uniform vec3 renderer_TSATillingParams;uniform vec2 renderer_TSAFrameMaxCurve[4];\n#endif\n#ifdef RENDERER_TSA_FRAME_RANDOM_CURVES\nuniform vec2 renderer_TSAFrameMinCurve[4];\n#endif\nvec2 computeParticleUV(in vec2 uv,in float normalizedAge){\n#if defined(RENDERER_TSA_FRAME_CURVE) || defined(RENDERER_TSA_FRAME_RANDOM_CURVES)\nfloat scaledNormalizedAge=normalizedAge*renderer_TSACycles;float cycleNormalizedAge=scaledNormalizedAge-floor(scaledNormalizedAge);float normalizedFrame=evaluateParticleCurve(renderer_TSAFrameMaxCurve,cycleNormalizedAge);\n#ifdef RENDERER_TSA_FRAME_RANDOM_CURVES\nnormalizedFrame=mix(evaluateParticleCurve(renderer_TSAFrameMinCurve,cycleNormalizedAge),normalizedFrame,a_Random1.x);\n#endif\nfloat frame=floor(normalizedFrame*renderer_TSATillingParams.z);float totalULength=frame*renderer_TSATillingParams.x;float floorTotalULength=floor(totalULength);uv.x+=totalULength-floorTotalULength;uv.y+=floorTotalULength*renderer_TSATillingParams.y;\n#endif\nreturn uv;}",sphere_billboard:"#define GLSLIFY 1\n#ifdef RENDERER_MODE_SPHERE_BILLBOARD\nvec2 corner=a_CornerTextureCoordinate.xy+renderer_PivotOffset.xy;vec3 sideVector=normalize(cross(camera_Forward,camera_Up));vec3 upVector=normalize(cross(sideVector,camera_Forward));corner*=computeParticleSizeBillboard(a_StartSize.xy,normalizedAge);\n#if defined(RENDERER_ROL_CONSTANT_MODE) || defined(RENDERER_ROL_CURVE_MODE)\nif(renderer_ThreeDStartRotation){vec3 rotation=vec3(a_StartRotation0.xy,computeParticleRotationFloat(a_StartRotation0.z,age,normalizedAge));center+=renderer_SizeScale.xzy*rotationByEuler(corner.x*sideVector+corner.y*upVector,rotation);}else{float rot=computeParticleRotationFloat(a_StartRotation0.x,age,normalizedAge);float c=cos(rot);float s=sin(rot);mat2 rotation=mat2(c,-s,s,c);corner=rotation*corner;center+=renderer_SizeScale.xzy*(corner.x*sideVector+corner.y*upVector);}\n#else\nif(renderer_ThreeDStartRotation){center+=renderer_SizeScale.xzy*rotationByEuler(corner.x*sideVector+corner.y*upVector,a_StartRotation0);}else{float c=cos(a_StartRotation0.x);float s=sin(a_StartRotation0.x);mat2 rotation=mat2(c,-s,s,c);corner=rotation*corner;center+=renderer_SizeScale.xzy*(corner.x*sideVector+corner.y*upVector);}\n#endif\n#endif\n",stretched_billboard:"#define GLSLIFY 1\n#ifdef RENDERER_MODE_STRETCHED_BILLBOARD\nvec2 corner=a_CornerTextureCoordinate.xy+renderer_PivotOffset.xy;vec3 velocity;\n#if defined(RENDERER_VOL_CONSTANT) || defined(RENDERER_VOL_CURVE) || defined(RENDERER_VOL_RANDOM_CONSTANT) || defined(RENDERER_VOL_RANDOM_CURVE)\nif(renderer_VOLSpace==0){velocity=rotationByQuaternions(renderer_SizeScale*(startVelocity+lifeVelocity),worldRotation)+gravityVelocity;}else{velocity=rotationByQuaternions(renderer_SizeScale*startVelocity,worldRotation)+lifeVelocity+gravityVelocity;}\n#else\nvelocity=rotationByQuaternions(renderer_SizeScale*startVelocity,worldRotation)+gravityVelocity;\n#endif\nvec3 cameraUpVector=normalize(velocity);vec3 direction=normalize(center-camera_Position);vec3 sideVector=normalize(cross(direction,normalize(velocity)));sideVector=renderer_SizeScale.xzy*sideVector;cameraUpVector=length(vec3(renderer_SizeScale.x,0.0,0.0))*cameraUpVector;vec2 size=computeParticleSizeBillboard(a_StartSize.xy,normalizedAge);const mat2 rotationZHalfPI=mat2(0.0,-1.0,1.0,0.0);corner=rotationZHalfPI*corner;corner.y=corner.y-abs(corner.y);float speed=length(velocity);center+=sign(renderer_SizeScale.x)*(sign(renderer_StretchedBillboardLengthScale)*size.x*corner.x*sideVector+(speed*renderer_StretchedBillboardSpeedScale+size.y*renderer_StretchedBillboardLengthScale)*corner.y*cameraUpVector);\n#endif\n",vertical_billboard:"#define GLSLIFY 1\n#ifdef RENDERER_MODE_VERTICAL_BILLBOARD\nvec2 corner=a_CornerTextureCoordinate.xy+renderer_PivotOffset.xy;const vec3 cameraUpVector=vec3(0.0,1.0,0.0);vec3 sideVector=normalize(cross(camera_Forward,cameraUpVector));float rot=computeParticleRotationFloat(a_StartRotation0.x,age,normalizedAge);float c=cos(rot);float s=sin(rot);mat2 rotation=mat2(c,-s,s,c);corner=rotation*corner*cos(0.78539816339744830961566084581988);corner*=computeParticleSizeBillboard(a_StartSize.xy,normalizedAge);center+=renderer_SizeScale.xzy*(corner.x*sideVector+corner.y*cameraUpVector);\n#endif\n",horizontal_billboard:"#define GLSLIFY 1\n#ifdef RENDERER_MODE_HORIZONTAL_BILLBOARD\nvec2 corner=a_CornerTextureCoordinate.xy+renderer_PivotOffset.xy;const vec3 cameraUpVector=vec3(0.0,0.0,1.0);const vec3 sideVector=vec3(-1.0,0.0,0.0);float rot=computeParticleRotationFloat(a_StartRotation0.x,age,normalizedAge);float c=cos(rot);float s=sin(rot);mat2 rotation=mat2(c,-s,s,c);corner=rotation*corner*cos(0.78539816339744830961566084581988);corner*=computeParticleSizeBillboard(a_StartSize.xy,normalizedAge);center+=renderer_SizeScale.xzy*(corner.x*sideVector+corner.y*cameraUpVector);\n#endif\n",particle_mesh:"#define GLSLIFY 1\n#ifdef RENDERER_MODE_MESH\nvec3 size=computeParticleSizeMesh(a_StartSize,normalizedAge);\n#if defined(RENDERER_ROL_CONSTANT_MODE) || defined(RENDERER_ROL_CURVE_MODE)\nif(renderer_ThreeDStartRotation){vec3 rotation=vec3(a_StartRotation0.xy,computeParticleRotationFloat(a_StartRotation0.z,age,normalizedAge));center+=rotationByQuaternions(renderer_SizeScale*rotationByEuler(a_MeshPosition*size,rotation),worldRotation);}else{\n#ifdef RENDERER_ROL_IS_SEPARATE\nfloat angle=computeParticleRotationFloat(a_StartRotation0.x,age,normalizedAge);if(a_ShapePositionStartLifeTime.x!=0.0||a_ShapePositionStartLifeTime.y!=0.0){center+=(rotationByQuaternions(rotationByAxis(renderer_SizeScale*a_MeshPosition*size,normalize(cross(vec3(0.0,0.0,1.0),vec3(a_ShapePositionStartLifeTime.xy,0.0))),angle),worldRotation));}else{\n#ifdef SHAPE\ncenter+=renderer_SizeScale.xzy*(rotationByQuaternions(rotationByAxis(a_MeshPosition*size,vec3(0.0,-1.0,0.0),angle),worldRotation));\n#else\nif(renderer_SimulationSpace==1)center+=rotationByAxis(renderer_SizeScale*a_MeshPosition*size,vec3(0.0,0.0,-1.0),angle);else if(renderer_SimulationSpace==0)center+=rotationByQuaternions(renderer_SizeScale*rotationByAxis(a_MeshPosition*size,vec3(0.0,0.0,-1.0),angle),worldRotation);\n#endif\n}\n#endif\n#ifdef ROTATION_OVER_LIFETIME_SEPARATE\nvec3 angle=computeParticleRotationVec3(vec3(0.0,0.0,-a_StartRotation0.x),age,normalizedAge);center+=(rotationByQuaternions(rotationByEuler(renderer_SizeScale*a_MeshPosition*size,vec3(angle.x,angle.y,angle.z)),worldRotation));\n#endif\n}\n#else\nif(renderer_ThreeDStartRotation){center+=rotationByQuaternions(renderer_SizeScale*rotationByEuler(a_MeshPosition*size,a_StartRotation0),worldRotation);}else{if(a_ShapePositionStartLifeTime.x!=0.0||a_ShapePositionStartLifeTime.y!=0.0){if(renderer_SimulationSpace==1)center+=rotationByAxis(renderer_SizeScale*a_MeshPosition*size,normalize(cross(vec3(0.0,0.0,1.0),vec3(a_ShapePositionStartLifeTime.xy,0.0))),a_StartRotation0.x);else if(renderer_SimulationSpace==0)center+=(rotationByQuaternions(renderer_SizeScale*rotationByAxis(a_MeshPosition*size,normalize(cross(vec3(0.0,0.0,1.0),vec3(a_ShapePositionStartLifeTime.xy,0.0))),a_StartRotation0.x),worldRotation));}else{\n#ifdef 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0!==t.r?(r.x!==t.r||r.y!==t.g||r.z!==t.b)&&(this._gl.uniform3i(e.location,t.r,t.g,t.b),r.x=t.r,r.y=t.g,r.z=t.b):(r.x!==t.x||r.y!==t.y||r.z!==t.z)&&(this._gl.uniform3i(e.location,t.x,t.y,t.z),r.x=t.x,r.y=t.y,r.z=t.z)},eO.upload3iv=function(e,t){this._gl.uniform3iv(e.location,t)},eO.upload4i=function(e,t){var r=this.cacheValue;void 0!==t.r?(r.x!==t.r||r.y!==t.g||r.z!==t.b||r.w!==t.a)&&(this._gl.uniform4i(e.location,t.r,t.g,t.b,t.a),r.x=t.r,r.y=t.g,r.z=t.b,r.w=t.a):(r.x!==t.x||r.y!==t.y||r.z!==t.z||r.w!==t.w)&&(this._gl.uniform4i(e.location,t.x,t.y,t.z,t.w),r.x=t.x,r.y=t.y,r.z=t.z,r.w=t.w)},eO.upload4iv=function(e,t){this._gl.uniform4iv(e.location,t)},eO.uploadMat4=function(e,t){this._gl.uniformMatrix4fv(e.location,!1,t.elements)},eO.uploadMat4v=function(e,t){this._gl.uniformMatrix4fv(e.location,!1,t)},eO.uploadTexture=function(e,t){var r=this._rhi;r.activeTexture(e.textureIndex),r.bindTexture(t._platformTexture),t._setUseDepthCompareMode(e.textureUseCompareMode)},eO.uploadTextureArray=function(e,t){for(var r=this._rhi,n=e.textureIndex,a=0;a<t.length;a++){var i=t[a];r.activeTexture(n[a]),r.bindTexture(i._platformTexture),i._setUseDepthCompareMode(e.textureUseCompareMode)}},eV),dx=function(){this.constUniforms=[],this.textureUniforms=[]};(eN=lq||(lq={}))[eN.Scene=0]="Scene",eN[eN.Camera=1]="Camera",eN[eN.Renderer=2]="Renderer",eN[eN.Material=3]="Material";var db=function(){function e(t,r,n){this.sceneUniformBlock=new dx,this.cameraUniformBlock=new dx,this.rendererUniformBlock=new dx,this.materialUniformBlock=new dx,this.otherUniformBlock=new dx,this._uploadRenderCount=-1,this.attributeLocation=Object.create(null),this._activeTextureUint=0,this._engine=t,this._gl=t._hardwareRenderer.gl,this._glProgram=this._createProgram(r,n),this._glProgram?(this._isValid=!0,this._recordLocation()):this._isValid=!1,this.id=e._counter++}var t=e.prototype;return t.uploadAll=function(e,t){this.uploadUniforms(e,t),this.uploadTextures(e,t)},t.uploadUniforms=function(e,t){for(var r=t._propertyValueMap,n=e.constUniforms,a=0,i=n.length;a<i;a++){var o=n[a],s=r[o.propertyId];null!=s&&o.applyFunc(o,s)}},t.uploadTextures=function(e,t){var r=t._propertyValueMap,n=e.textureUniforms;if(n)for(var a=0,i=n.length;a<i;a++){var o=n[a],s=r[o.propertyId];s&&!s.destroyed?o.applyFunc(o,s):o.applyFunc(o,o.textureDefault)}},t.uploadUnGroupTextures=function(){var e=this.otherUniformBlock.textureUniforms;if(e)for(var t=0,r=e.length;t<r;t++){var n=e[t];n.applyFunc(n,n.textureDefault)}},t.groupingOtherUniformBlock=function(){var e=this.otherUniformBlock,t=e.constUniforms,r=e.textureUniforms;t.length>0&&this._groupingSubOtherUniforms(t,!1),r.length>0&&this._groupingSubOtherUniforms(r,!0)},t.bind=function(){var e=this._engine._hardwareRenderer;return e._currentBindShaderProgram!==this&&(this._gl.useProgram(this._glProgram),e._currentBindShaderProgram=this,!0)},t.destroy=function(){var e=this._gl;this._glProgram&&e.deleteProgram(this._glProgram)},t._groupingSubOtherUniforms=function(e,t){for(var r=e.length-1;r>=0;r--){var n=e[r],a=da._getShaderPropertyGroup(n.name);void 0!==a&&(e.splice(e.indexOf(n),1),this._groupingUniform(n,a,t))}},t._groupingUniform=function(e,t,r){switch(t){case lq.Scene:r?this.sceneUniformBlock.textureUniforms.push(e):this.sceneUniformBlock.constUniforms.push(e);break;case lq.Camera:r?this.cameraUniformBlock.textureUniforms.push(e):this.cameraUniformBlock.constUniforms.push(e);break;case lq.Renderer:r?this.rendererUniformBlock.textureUniforms.push(e):this.rendererUniformBlock.constUniforms.push(e);break;case lq.Material:r?this.materialUniformBlock.textureUniforms.push(e):this.materialUniformBlock.constUniforms.push(e);break;default:r?this.otherUniformBlock.textureUniforms.push(e):this.otherUniformBlock.constUniforms.push(e)}},t._createProgram=function(e,t){var r=this._gl,n=this._createShader(r.VERTEX_SHADER,e);if(!n)return null;var a=this._createShader(r.FRAGMENT_SHADER,t);if(!a)return null;var i=r.createProgram();return i?(r.attachShader(i,n),r.attachShader(i,a),r.linkProgram(i),r.validateProgram(i),r.deleteShader(n),r.deleteShader(a),!dn.isEnabled||r.getProgramParameter(i,r.LINK_STATUS)||r.isContextLost())?i:(dn.error("Could not link WebGL program\n\nShader error: "+r.getError()+"\n\nValidate status: "+r.getProgramParameter(i,r.VALIDATE_STATUS)+"\n\nProgram information log: "+r.getProgramInfoLog(i)),r.deleteProgram(i),null):(console.warn("Context lost while create program."),null)},t._createShader=function(t,r){var n=this._gl,a=n.createShader(t);return a?(n.shaderSource(a,r),n.compileShader(a),!dn.isEnabled||n.getShaderParameter(a,n.COMPILE_STATUS)||n.isContextLost())?a:(console.warn("Could not compile WebGL shader\n\nShader type: "+(t==n.VERTEX_SHADER?"vertex":"fragment")+"\n\nShader information log:\n"+n.getShaderInfoLog(a)+"\nShader source:\n"+e._addLineNum(r)),n.deleteShader(a),null):(console.warn("Context lost while create shader."),null)},t._recordLocation=function(){var e=this,t=this._gl,r=this._glProgram,n=this._getUniformInfos(),a=this._getAttributeInfos();n.forEach(function(n){var a,i=n.name,o=n.size,s=n.type,l=new dy(e._engine),c=!1,d=!1;i.indexOf("[0]")>0&&(i=i.substr(0,i.length-3),c=!0);var u=t.getUniformLocation(r,i);switch(l.name=i,l.propertyId=da.getByName(i)._uniqueId,l.location=u,s){case t.FLOAT:c?l.applyFunc=l.upload1fv:(l.applyFunc=l.upload1f,l.cacheValue=0);break;case t.FLOAT_VEC2:c?l.applyFunc=l.upload2fv:(l.applyFunc=l.upload2f,l.cacheValue=new cB(0,0));break;case t.FLOAT_VEC3:c?l.applyFunc=l.upload3fv:(l.applyFunc=l.upload3f,l.cacheValue=new cT(0,0,0));break;case t.FLOAT_VEC4:c?l.applyFunc=l.upload4fv:(l.applyFunc=l.upload4f,l.cacheValue=new cI(0,0,0,0));break;case t.BOOL:case t.INT:c?l.applyFunc=l.upload1iv:(l.applyFunc=l.upload1i,l.cacheValue=0);break;case t.BOOL_VEC2:case t.INT_VEC2:c?l.applyFunc=l.upload2iv:(l.applyFunc=l.upload2i,l.cacheValue=new cB(0,0));break;case t.BOOL_VEC3:case t.INT_VEC3:c?l.applyFunc=l.upload3iv:(l.applyFunc=l.upload3i,l.cacheValue=new cT(0,0,0));break;case t.BOOL_VEC4:case t.INT_VEC4:c?l.applyFunc=l.upload4iv:(l.applyFunc=l.upload4i,l.cacheValue=new cI(0,0,0));break;case t.FLOAT_MAT4:l.applyFunc=c?l.uploadMat4v:l.uploadMat4;break;case t.SAMPLER_2D:case t.SAMPLER_CUBE:case t.UNSIGNED_INT_SAMPLER_2D:case t.SAMPLER_2D_ARRAY:case t.SAMPLER_2D_SHADOW:switch(s){case t.SAMPLER_2D:a=e._engine._magentaTexture2D;break;case t.SAMPLER_CUBE:a=e._engine._magentaTextureCube;break;case t.UNSIGNED_INT_SAMPLER_2D:a=e._engine._uintMagentaTexture2D;break;case t.SAMPLER_2D_ARRAY:a=e._engine._magentaTexture2DArray;break;case t.SAMPLER_2D_SHADOW:a=e._engine._depthTexture2D,l.textureUseCompareMode=!0}if(d=!0,c){for(var h=Array(o),_=new Int32Array(o),f=Array(o),p=0;p<o;p++)h[p]=a,_[p]=e._activeTextureUint,f[p]=t.TEXTURE0+e._activeTextureUint++;l.textureDefault=h,l.textureIndex=f,l.applyFunc=l.uploadTextureArray,e.bind(),t.uniform1iv(u,_)}else{var m=t.TEXTURE0+e._activeTextureUint;l.textureDefault=a,l.textureIndex=m,l.applyFunc=l.uploadTexture,e.bind(),t.uniform1i(u,e._activeTextureUint++)}break;default:throw Error("Unsupported uniform type")}var g=da._getShaderPropertyGroup(i);e._groupingUniform(l,g,d)}),a.forEach(function(n){var a=n.name;e.attributeLocation[a]=t.getAttribLocation(r,a)})},t._getUniformInfos=function(){for(var e=this._gl,t=this._glProgram,r=e.getProgramParameter(t,e.ACTIVE_UNIFORMS),n=Array(r),a=0;a<r;++a){var i=e.getActiveUniform(t,a);n[a]=i}return n},t._getAttributeInfos=function(){for(var e=this._gl,t=this._glProgram,r=[],n=e.getProgramParameter(t,e.ACTIVE_ATTRIBUTES),a=0;a<n;++a){var i=e.getActiveAttrib(t,a);r[a]=i}return r},e._addLineNum=function(e){var t,r=e.split("\n"),n=(r.length+1).toString().length+6;return r.map(function(e,r){if((t="0:"+(r+1)).length>=n)return t.substring(0,n)+e;for(var a=0;a<n-t.length;a++)t+=" ";return t+e}).join("\n")},cG(e,[{key:"isValid",get:function(){return this._isValid}}]),e}();db._counter=0;var dS=function(t){function r(n,a,i,o){var s;for(var l in(s=t.call(this)||this)._shaderPassId=0,s._renderStateDataMap={},s._shaderProgramPools=[],s._shaderPassId=r._shaderPassCounter++,"string"==typeof i?(s._name=n,s._vertexSource=a,s._fragmentSource=i,o=null!=o?o:{pipelineStage:e.PipelineStage.Forward}):(s._name="Default",s._vertexSource=n,s._fragmentSource=a,o=null!=i?i:{pipelineStage:e.PipelineStage.Forward}),o)s.setTag(l,o[l]);return s}cW(r,t);var n=r.prototype;return n._getShaderProgram=function(t,r){var n=t._getShaderProgramPool(this),a=n.get(r);if(a)return a;var i=t._hardwareRenderer.isWebGL2,o=[];dh._getNamesByMacros(r,o);var s=dm.parseCustomMacros(o),l=i?"#version 300 es":"#version 100",c=i?"#define GRAPHICS_API_WEBGL2":"#define GRAPHICS_API_WEBGL1",d="\n #ifdef GL_FRAGMENT_PRECISION_HIGH\n precision highp float;\n precision highp int;\n #else\n precision mediump float;\n precision mediump int;\n #endif\n ";t._hardwareRenderer.canIUse(e.GLCapabilityType.shaderTextureLod)&&(d+="#define HAS_TEX_LOD\n"),t._hardwareRenderer.canIUse(e.GLCapabilityType.standardDerivatives)&&(d+="#define HAS_DERIVATIVES\n");var u=" "+l+"\n "+c+"\n "+s+"\n "+dm.parseIncludes(this._vertexSource),h=" "+l+"\n "+c+"\n "+(i?"":dm._shaderExtension)+"\n "+d+"\n "+s+"\n "+dm.parseIncludes(this._fragmentSource);return i&&(u=dm.convertTo300(u),h=dm.convertTo300(h,!0)),a=new db(t,u,h),n.cache(a),a},n._destroy=function(){for(var e=this._shaderProgramPools,t=0,r=e.length;t<r;t++)e[t]._destroy();e.length=0},r}(dv);dS._shaderPassCounter=0;var dC=(cW(ek=function(e,t,r){var n;if((n=dv.call(this)||this)._name=e,t.length<1)throw" count must large than 0.";for(var a in n._passes=t.slice(),r)n.setTag(a,r[a]);return n},dv),cG(ek,[{key:"passes",get:function(){return this._passes}}]),ek),dT=function(){this.enabled=!1,this.colorBlendOperation=e.BlendOperation.Add,this.alphaBlendOperation=e.BlendOperation.Add,this.sourceColorBlendFactor=e.BlendFactor.One,this.sourceAlphaBlendFactor=e.BlendFactor.One,this.destinationColorBlendFactor=e.BlendFactor.Zero,this.destinationAlphaBlendFactor=e.BlendFactor.Zero,this.colorWriteMask=e.ColorWriteMask.All},dA=((eU=(ez=function(){this.targetBlendState=new dT,this.blendColor=new cV(0,0,0,0),this.alphaToCoverage=!1}).prototype)._applyShaderDataValue=function(t,r){var n,a,i,o,s,l,c,d=this.targetBlendState,u=t[e.RenderStateDataKey.BlendStateEnabled0];if(void 0!==u){var h=r.getFloat(u);d.enabled=void 0!==h&&!!h}var _=t[e.RenderStateDataKey.BlendStateColorBlendOperation0];void 0!==_&&(d.colorBlendOperation=null!=(n=r.getFloat(_))?n:e.BlendOperation.Add);var f=t[e.RenderStateDataKey.BlendStateAlphaBlendOperation0];void 0!==f&&(d.alphaBlendOperation=null!=(a=r.getFloat(f))?a:e.BlendOperation.Add);var p=t[e.RenderStateDataKey.BlendStateSourceColorBlendFactor0];void 0!==p&&(d.sourceColorBlendFactor=null!=(i=r.getFloat(p))?i:e.BlendFactor.One);var m=t[e.RenderStateDataKey.BlendStateSourceAlphaBlendFactor0];void 0!==m&&(d.sourceAlphaBlendFactor=null!=(o=r.getFloat(m))?o:e.BlendFactor.One);var g=t[e.RenderStateDataKey.BlendStateDestinationColorBlendFactor0];void 0!==g&&(d.destinationColorBlendFactor=null!=(s=r.getFloat(g))?s:e.BlendFactor.Zero);var v=t[e.RenderStateDataKey.BlendStateDestinationAlphaBlendFactor0];void 0!==v&&(d.destinationAlphaBlendFactor=null!=(l=r.getFloat(v))?l:e.BlendFactor.Zero);var y=t[e.RenderStateDataKey.BlendStateColorWriteMask0];void 0!==y&&(d.colorWriteMask=null!=(c=r.getFloat(y))?c:e.ColorWriteMask.All);var x=t[e.RenderStateDataKey.BlendStateBlendColor];if(void 0!==x){var b=r.getColor(x);void 0!==b&&this.blendColor.copyFrom(b)}var S=t[e.RenderStateDataKey.BlendStateAlphaToCoverage];if(void 0!==S){var C=r.getFloat(S);this.alphaToCoverage=void 0!==C&&!!C}},eU._apply=function(e,t){this._platformApply(e,t.blendState)},eU._platformApply=function(t,r){var n=t.gl,a=r.targetBlendState,i=this.targetBlendState,o=i.enabled,s=i.colorBlendOperation,l=i.alphaBlendOperation,c=i.sourceColorBlendFactor,d=i.destinationColorBlendFactor,u=i.sourceAlphaBlendFactor,h=i.destinationAlphaBlendFactor,_=i.colorWriteMask;if(o!==a.enabled&&(o?n.enable(n.BLEND):n.disable(n.BLEND),a.enabled=o),o){(c!==a.sourceColorBlendFactor||d!==a.destinationColorBlendFactor||u!==a.sourceAlphaBlendFactor||h!==a.destinationAlphaBlendFactor)&&(n.blendFuncSeparate(ez._getGLBlendFactor(t,c),ez._getGLBlendFactor(t,d),ez._getGLBlendFactor(t,u),ez._getGLBlendFactor(t,h)),a.sourceColorBlendFactor=c,a.destinationColorBlendFactor=d,a.sourceAlphaBlendFactor=u,a.destinationAlphaBlendFactor=h),(s!==a.colorBlendOperation||l!==a.alphaBlendOperation)&&(n.blendEquationSeparate(ez._getGLBlendOperation(t,s),ez._getGLBlendOperation(t,l)),a.colorBlendOperation=s,a.alphaBlendOperation=l);var f=this.blendColor;cV.equals(r.blendColor,f)||(n.blendColor(f.r,f.g,f.b,f.a),r.blendColor.copyFrom(f))}_!==a.colorWriteMask&&(n.colorMask((_&e.ColorWriteMask.Red)!=0,(_&e.ColorWriteMask.Green)!=0,(_&e.ColorWriteMask.Blue)!=0,(_&e.ColorWriteMask.Alpha)!=0),a.colorWriteMask=_);var p=this.alphaToCoverage;p!==r.alphaToCoverage&&(p?n.enable(n.SAMPLE_ALPHA_TO_COVERAGE):n.disable(n.SAMPLE_ALPHA_TO_COVERAGE),r.alphaToCoverage=p)},ez._getGLBlendFactor=function(t,r){var n=t.gl;switch(r){case e.BlendFactor.Zero:return n.ZERO;case e.BlendFactor.One:return n.ONE;case e.BlendFactor.SourceColor:return n.SRC_COLOR;case e.BlendFactor.OneMinusSourceColor:return n.ONE_MINUS_SRC_COLOR;case e.BlendFactor.DestinationColor:return n.DST_COLOR;case e.BlendFactor.OneMinusDestinationColor:return n.ONE_MINUS_DST_COLOR;case e.BlendFactor.SourceAlpha:return n.SRC_ALPHA;case e.BlendFactor.OneMinusSourceAlpha:return n.ONE_MINUS_SRC_ALPHA;case e.BlendFactor.DestinationAlpha:return n.DST_ALPHA;case e.BlendFactor.OneMinusDestinationAlpha:return n.ONE_MINUS_DST_ALPHA;case e.BlendFactor.SourceAlphaSaturate:return n.SRC_ALPHA_SATURATE;case e.BlendFactor.BlendColor:return n.CONSTANT_COLOR;case e.BlendFactor.OneMinusBlendColor:return n.ONE_MINUS_CONSTANT_COLOR}},ez._getGLBlendOperation=function(t,r){var n=t.gl;switch(r){case e.BlendOperation.Add:return n.FUNC_ADD;case e.BlendOperation.Subtract:return n.FUNC_SUBTRACT;case e.BlendOperation.ReverseSubtract:return n.FUNC_REVERSE_SUBTRACT;case e.BlendOperation.Min:if(!t.canIUse(e.GLCapabilityType.blendMinMax))throw Error("BlendOperation.Min is not supported in this context");return n.MIN;case e.BlendOperation.Max:if(!t.canIUse(e.GLCapabilityType.blendMinMax))throw Error("BlendOperation.Max is not supported in this context");return n.MAX}},ez);cK([cQ],dA.prototype,"targetBlendState",void 0),cK([cQ],dA.prototype,"blendColor",void 0);var dE=((eH=(eG=function(){this.enabled=!0,this.writeEnabled=!0,this.compareFunction=e.CompareFunction.Less}).prototype)._applyShaderDataValue=function(t,r){var n,a=t[e.RenderStateDataKey.DepthStateEnabled];if(void 0!==a){var i=r.getFloat(a);this.enabled=void 0!==i&&!!i}var o=t[e.RenderStateDataKey.DepthStateWriteEnabled];if(void 0!==o){var s=r.getFloat(o);this.writeEnabled=void 0!==s&&!!s}var l=t[e.RenderStateDataKey.DepthStateCompareFunction];void 0!==l&&(this.compareFunction=null!=(n=r.getFloat(l))?n:e.CompareFunction.Less)},eH._apply=function(e,t){this._platformApply(e,t.depthState)},eH._platformApply=function(e,t){var r=e.gl,n=this.enabled,a=this.compareFunction,i=this.writeEnabled;n!=t.enabled&&(n?r.enable(r.DEPTH_TEST):r.disable(r.DEPTH_TEST),t.enabled=n),n&&(a!=t.compareFunction&&(r.depthFunc(eG._getGLCompareFunction(e,a)),t.compareFunction=a),i!=t.writeEnabled&&(r.depthMask(i),t.writeEnabled=i))},eG._getGLCompareFunction=function(t,r){var n=t.gl;switch(r){case e.CompareFunction.Never:return n.NEVER;case e.CompareFunction.Less:return n.LESS;case e.CompareFunction.Equal:return n.EQUAL;case e.CompareFunction.LessEqual:return n.LEQUAL;case e.CompareFunction.Greater:return n.GREATER;case e.CompareFunction.NotEqual:return n.NOTEQUAL;case e.CompareFunction.GreaterEqual:return n.GEQUAL;case e.CompareFunction.Always:return n.ALWAYS}},eG),dR=((eK=(eW=function(){this.cullMode=e.CullMode.Back,this.depthBias=0,this.slopeScaledDepthBias=0,this._cullFaceEnable=!0,this._frontFaceInvert=!1}).prototype)._applyShaderDataValue=function(t,r){var n,a,i,o=t[e.RenderStateDataKey.RasterStateCullMode];void 0!==o&&(this.cullMode=null!=(n=r.getFloat(o))?n:e.CullMode.Back);var s=t[e.RenderStateDataKey.RasterStateDepthBias];void 0!==s&&(this.depthBias=null!=(a=r.getFloat(s))?a:0);var l=t[e.RenderStateDataKey.RasterStateSlopeScaledDepthBias];void 0!==l&&(this.slopeScaledDepthBias=null!=(i=r.getFloat(l))?i:0)},eK._apply=function(e,t,r){this._platformApply(e,t.rasterState,r)},eK._platformApply=function(t,r,n){var a=t.gl,i=this.cullMode,o=this.depthBias,s=this.slopeScaledDepthBias,l=i!==e.CullMode.Off;l!==r._cullFaceEnable&&(l?a.enable(a.CULL_FACE):a.disable(a.CULL_FACE),r._cullFaceEnable=l),l&&i!==r.cullMode&&(i==e.CullMode.Back?a.cullFace(a.BACK):a.cullFace(a.FRONT),r.cullMode=i),n!==r._frontFaceInvert&&(n?a.frontFace(a.CW):a.frontFace(a.CCW),r._frontFaceInvert=n),t._enableGlobalDepthBias||o===r.depthBias&&s===r.slopeScaledDepthBias||(0!==o||0!==s?(a.enable(a.POLYGON_OFFSET_FILL),a.polygonOffset(s,o)):a.disable(a.POLYGON_OFFSET_FILL),r.depthBias=o,r.slopeScaledDepthBias=s)},eW),dM=((eX=(ej=function(){this.enabled=!1,this.referenceValue=0,this.mask=255,this.writeMask=255,this.compareFunctionFront=e.CompareFunction.Always,this.compareFunctionBack=e.CompareFunction.Always,this.passOperationFront=e.StencilOperation.Keep,this.passOperationBack=e.StencilOperation.Keep,this.failOperationFront=e.StencilOperation.Keep,this.failOperationBack=e.StencilOperation.Keep,this.zFailOperationFront=e.StencilOperation.Keep,this.zFailOperationBack=e.StencilOperation.Keep}).prototype)._applyShaderDataValue=function(t,r){var n,a,i,o,s,l,c,d,u,h,_,f=t[e.RenderStateDataKey.StencilStateEnabled];if(void 0!==f){var p=r.getFloat(f);this.enabled=void 0!==p&&!!p}var m=t[e.RenderStateDataKey.StencilStateReferenceValue];void 0!==m&&(this.referenceValue=null!=(n=r.getFloat(m))?n:0);var g=t[e.RenderStateDataKey.StencilStateMask];void 0!==g&&(this.mask=null!=(a=r.getFloat(g))?a:255);var v=t[e.RenderStateDataKey.StencilStateWriteMask];void 0!==v&&(this.writeMask=null!=(i=r.getFloat(v))?i:255);var y=t[e.RenderStateDataKey.StencilStateCompareFunctionFront];void 0!==y&&(this.compareFunctionFront=null!=(o=r.getFloat(y))?o:e.CompareFunction.Always);var x=t[e.RenderStateDataKey.StencilStateCompareFunctionBack];void 0!==x&&(this.compareFunctionBack=null!=(s=r.getFloat(x))?s:e.CompareFunction.Always);var b=t[e.RenderStateDataKey.StencilStatePassOperationFront];void 0!==b&&(this.passOperationFront=null!=(l=r.getFloat(b))?l:e.StencilOperation.Keep);var S=t[e.RenderStateDataKey.StencilStatePassOperationBack];void 0!==S&&(this.passOperationBack=null!=(c=r.getFloat(S))?c:e.StencilOperation.Keep);var C=t[e.RenderStateDataKey.StencilStateFailOperationFront];void 0!==C&&(this.failOperationFront=null!=(d=r.getFloat(C))?d:e.StencilOperation.Keep);var T=t[e.RenderStateDataKey.StencilStateFailOperationBack];void 0!==T&&(this.failOperationBack=null!=(u=r.getFloat(T))?u:e.StencilOperation.Keep);var A=t[e.RenderStateDataKey.StencilStateZFailOperationFront];void 0!==A&&(this.zFailOperationFront=null!=(h=r.getFloat(A))?h:e.StencilOperation.Keep);var E=t[e.RenderStateDataKey.StencilStateZFailOperationBack];void 0!==E&&(this.zFailOperationBack=null!=(_=r.getFloat(E))?_:e.StencilOperation.Keep)},eX._apply=function(e,t){this._platformApply(e,t.stencilState)},eX._platformApply=function(e,t){var r=e.gl,n=this.enabled,a=this.referenceValue,i=this.mask,o=this.compareFunctionFront,s=this.compareFunctionBack,l=this.failOperationFront,c=this.zFailOperationFront,d=this.passOperationFront,u=this.failOperationBack,h=this.zFailOperationBack,_=this.passOperationBack,f=this.writeMask;if(n!=t.enabled&&(n?r.enable(r.STENCIL_TEST):r.disable(r.STENCIL_TEST),t.enabled=n),n){var p=a!==t.referenceValue||i!==t.mask;(p||o!==t.compareFunctionFront)&&(r.stencilFuncSeparate(r.FRONT,ej._getGLCompareFunction(e,o),a,i),t.compareFunctionFront=o),(p||s!==t.compareFunctionBack)&&(r.stencilFuncSeparate(r.BACK,ej._getGLCompareFunction(e,s),a,i),t.compareFunctionBack=this.compareFunctionBack),p&&(t.referenceValue=this.referenceValue,t.mask=this.mask),(l!==t.failOperationFront||c!==t.zFailOperationFront||d!==t.passOperationFront)&&(r.stencilOpSeparate(r.FRONT,ej._getGLStencilOperation(e,l),ej._getGLStencilOperation(e,c),ej._getGLStencilOperation(e,d)),t.failOperationFront=l,t.zFailOperationFront=c,t.passOperationFront=d),(u!==t.failOperationBack||h!==t.zFailOperationBack||_!==t.passOperationBack)&&(r.stencilOpSeparate(r.BACK,ej._getGLStencilOperation(e,u),ej._getGLStencilOperation(e,h),ej._getGLStencilOperation(e,_)),t.failOperationBack=u,t.zFailOperationBack=h,t.passOperationBack=_),f!==t.writeMask&&(r.stencilMask(f),t.writeMask=f)}},ej._getGLCompareFunction=function(t,r){var n=t.gl;switch(r){case e.CompareFunction.Never:return n.NEVER;case e.CompareFunction.Less:return n.LESS;case e.CompareFunction.Equal:return n.EQUAL;case e.CompareFunction.LessEqual:return n.LEQUAL;case e.CompareFunction.Greater:return n.GREATER;case e.CompareFunction.NotEqual:return n.NOTEQUAL;case e.CompareFunction.GreaterEqual:return n.GEQUAL;case e.CompareFunction.Always:return n.ALWAYS}},ej._getGLStencilOperation=function(t,r){var n=t.gl;switch(r){case e.StencilOperation.Keep:return n.KEEP;case e.StencilOperation.Zero:return n.ZERO;case e.StencilOperation.Replace:return n.REPLACE;case e.StencilOperation.IncrementSaturate:return n.INCR;case e.StencilOperation.DecrementSaturate:return n.DECR;case e.StencilOperation.Invert:return n.INVERT;case e.StencilOperation.IncrementWrap:return n.INCR_WRAP;case e.StencilOperation.DecrementWrap:return n.DECR_WRAP}},ej),dw=((eY=(eq=function(){this.blendState=new dA,this.depthState=new dE,this.stencilState=new dM,this.rasterState=new dR,this.renderQueueType=e.RenderQueueType.Opaque}).prototype)._applyShaderDataValue=function(t,r){this.blendState._applyShaderDataValue(t,r),this.depthState._applyShaderDataValue(t,r),this.stencilState._applyShaderDataValue(t,r),this.rasterState._applyShaderDataValue(t,r);var n,a=t[e.RenderStateDataKey.RenderQueueType];void 0!==a&&(this.renderQueueType=null!=(n=r.getFloat(a))?n:e.RenderQueueType.Opaque)},eY._apply=function(e,t,r,n){r&&this._applyShaderDataValue(r,n);var a=e._hardwareRenderer,i=e._lastRenderState,o=e._renderContext;this.blendState._apply(a,i),this.depthState._apply(a,i),this.stencilState._apply(a,i),this.rasterState._apply(a,i,o.flipProjection?!t:t)},eq);cK([cQ],dw.prototype,"blendState",void 0),cK([cQ],dw.prototype,"depthState",void 0),cK([cQ],dw.prototype,"stencilState",void 0),cK([cQ],dw.prototype,"rasterState",void 0);var dP=((eJ=(eQ=function(e,t){this.name=e,this._refCount=0,this._destroyed=!1,this.name=e,this._subShaders=t}).prototype).compileVariant=function(e,t){var r=eQ._compileMacros;r.clear();for(var n=0,a=t.length;n<a;n++)r.enable(dh.getByName(t[n]));for(var i=!1,o=this._subShaders,s=0,l=o.length;s<l;s++)for(var c=o[s].passes,d=0,u=c.length;d<u;d++){var h=c[d]._getShaderProgram(e,r);i=0===d?h.isValid:i&&h.isValid}return i},eJ.destroy=function(e){if(void 0===e&&(e=!1),!e&&0!==this._refCount)return!1;for(var t=this._subShaders,r=0,n=t.length;r<n;r++)for(var a=t[r].passes,i=0,o=a.length;i<o;i++)a[i]._destroy();return delete eQ._shaderMap[this.name],this._destroyed=!0,!0},eJ._getReferCount=function(){return this._refCount},eJ._addReferCount=function(e){this._refCount+=e},eQ.create=function(e,t,r){var n,a=eQ._shaderMap;if(t){if(a[e])throw'Shader named "'+e+'" already exists.';if("string"==typeof t){var i=new dS(t,r);n=new eQ(e,[new dC("Default",[i])])}else if(t.length>0)n=t[0].constructor===dS?new eQ(e,[new dC("Default",t)]):new eQ(e,t.slice());else throw"SubShader or ShaderPass count must large than 0."}else{if(!eQ._shaderLab)throw"ShaderLab has not been set up yet.";var o=eQ._shaderLab.parseShader(e);if(a[o.name])throw'Shader named "'+o.name+'" already exists.';var s=o.subShaders.map(function(e){var t=e.passes.map(function(e){if("string"==typeof e){var t,r,n=e.split("/");return null==(r=eQ.find(n[0]))?void 0:null==(t=r.subShaders.find(function(e){return e.name===n[1]}))?void 0:t.passes.find(function(e){return e.name===n[2]})}var a=new dS(e.name,e.vertexSource,e.fragmentSource,e.tags),i=e.renderStates,o=new dw;a._renderState=o;var s=i[0];for(var l in s)eQ._applyConstRenderStates(o,parseInt(l),s[l]);var c=i[1],d={};for(var u in c)d[u]=da.getByName(c[u]);return a._renderStateDataMap=d,a});return new dC(o.name,t,e.tags)});return n=new eQ(o.name,s),a[o.name]=n,n}return a[e]=n,n},eQ.find=function(e){return eQ._shaderMap[e]},eQ._applyConstRenderStates=function(t,r,n){switch(r){case e.RenderStateDataKey.BlendStateEnabled0:t.blendState.targetBlendState.enabled=n;break;case e.RenderStateDataKey.BlendStateColorBlendOperation0:t.blendState.targetBlendState.colorBlendOperation=n;break;case e.RenderStateDataKey.BlendStateAlphaBlendOperation0:t.blendState.targetBlendState.alphaBlendOperation=n;break;case e.RenderStateDataKey.BlendStateSourceColorBlendFactor0:t.blendState.targetBlendState.sourceColorBlendFactor=n;break;case e.RenderStateDataKey.BlendStateDestinationColorBlendFactor0:t.blendState.targetBlendState.destinationColorBlendFactor=n;break;case e.RenderStateDataKey.BlendStateSourceAlphaBlendFactor0:t.blendState.targetBlendState.sourceAlphaBlendFactor=n;break;case e.RenderStateDataKey.BlendStateDestinationAlphaBlendFactor0:t.blendState.targetBlendState.destinationAlphaBlendFactor=n;break;case e.RenderStateDataKey.BlendStateColorWriteMask0:t.blendState.targetBlendState.colorWriteMask=n;break;case e.RenderStateDataKey.DepthStateEnabled:t.depthState.enabled=n;break;case e.RenderStateDataKey.DepthStateWriteEnabled:t.depthState.writeEnabled=n;break;case e.RenderStateDataKey.DepthStateCompareFunction:t.depthState.compareFunction=n;break;case e.RenderStateDataKey.StencilStateEnabled:t.stencilState.enabled=n;break;case e.RenderStateDataKey.StencilStateReferenceValue:t.stencilState.referenceValue=n;break;case e.RenderStateDataKey.StencilStateMask:t.stencilState.mask=n;break;case e.RenderStateDataKey.StencilStateWriteMask:t.stencilState.writeMask=n;break;case e.RenderStateDataKey.StencilStateCompareFunctionFront:t.stencilState.compareFunctionFront=n;break;case e.RenderStateDataKey.StencilStateCompareFunctionBack:t.stencilState.compareFunctionBack=n;break;case e.RenderStateDataKey.StencilStatePassOperationFront:t.stencilState.passOperationFront=n;break;case e.RenderStateDataKey.StencilStatePassOperationBack:t.stencilState.passOperationBack=n;break;case e.RenderStateDataKey.StencilStateFailOperationFront:t.stencilState.failOperationFront=n;break;case e.RenderStateDataKey.StencilStateFailOperationBack:t.stencilState.failOperationBack=n;break;case e.RenderStateDataKey.StencilStateZFailOperationFront:t.stencilState.zFailOperationFront=n;break;case e.RenderStateDataKey.StencilStateZFailOperationBack:t.stencilState.zFailOperationBack=n;break;case e.RenderStateDataKey.RasterStateCullMode:t.rasterState.cullMode=n;break;case e.RenderStateDataKey.RasterStateDepthBias:t.rasterState.depthBias=n;break;case e.RenderStateDataKey.RasterStateSlopeScaledDepthBias:t.rasterState.slopeScaledDepthBias=n;break;case e.RenderStateDataKey.RenderQueueType:t.renderQueueType=n}},eQ.getMacroByName=function(e,t){return dh.getByName(e,t)},eQ.getPropertyByName=function(e){return da.getByName(e)},cG(eQ,[{key:"subShaders",get:function(){return this._subShaders}},{key:"destroyed",get:function(){return this._destroyed}}]),eQ);dP._compileMacros=new d_,dP._shaderMap=Object.create(null);var dF=(cW(eZ=function(e){var t;return(t=c$.call(this,e)||this)._isContentLost=!1,e.resourceManager._addGraphicResource(cz(t)),t},c$),eZ.prototype._onDestroy=function(){c$.prototype._onDestroy.call(this),this.engine.resourceManager._deleteGraphicResource(this)},cG(eZ,[{key:"isContentLost",get:function(){return this._isContentLost}}]),eZ);e.TextureFilterMode=void 0,(e$=e.TextureFilterMode||(e.TextureFilterMode={}))[e$.Point=0]="Point",e$[e$.Bilinear=1]="Bilinear",e$[e$.Trilinear=2]="Trilinear",e.TextureFormat=void 0,(e0=e.TextureFormat||(e.TextureFormat={}))[e0.R8G8B8=0]="R8G8B8",e0[e0.R8G8B8A8=1]="R8G8B8A8",e0[e0.R4G4B4A4=2]="R4G4B4A4",e0[e0.R5G5B5A1=3]="R5G5B5A1",e0[e0.R5G6B5=4]="R5G6B5",e0[e0.Alpha8=5]="Alpha8",e0[e0.LuminanceAlpha=6]="LuminanceAlpha",e0[e0.R16G16B16A16=7]="R16G16B16A16",e0[e0.R32G32B32A32=8]="R32G32B32A32",e0[e0.R32G32B32A32_UInt=9]="R32G32B32A32_UInt",e0[e0.BC1=10]="BC1",e0[e0.BC3=11]="BC3",e0[e0.BC7=12]="BC7",e0[e0.ETC1_RGB=13]="ETC1_RGB",e0[e0.ETC2_RGB=14]="ETC2_RGB",e0[e0.ETC2_RGBA5=15]="ETC2_RGBA5",e0[e0.ETC2_RGBA8=16]="ETC2_RGBA8",e0[e0.PVRTC_RGB2=17]="PVRTC_RGB2",e0[e0.PVRTC_RGBA2=18]="PVRTC_RGBA2",e0[e0.PVRTC_RGB4=19]="PVRTC_RGB4",e0[e0.PVRTC_RGBA4=20]="PVRTC_RGBA4",e0[e0.ASTC_4x4=21]="ASTC_4x4",e0[e0.ASTC_5x5=22]="ASTC_5x5",e0[e0.ASTC_6x6=23]="ASTC_6x6",e0[e0.ASTC_8x8=24]="ASTC_8x8",e0[e0.ASTC_10x10=25]="ASTC_10x10",e0[e0.ASTC_12x12=26]="ASTC_12x12",e0[e0.Depth=27]="Depth",e0[e0.DepthStencil=28]="DepthStencil",e0[e0.Depth16=29]="Depth16",e0[e0.Depth24=30]="Depth24",e0[e0.Depth32=31]="Depth32",e0[e0.Depth24Stencil8=32]="Depth24Stencil8",e0[e0.Depth32Stencil8=33]="Depth32Stencil8",e0[e0.DXT1=34]="DXT1",e0[e0.DXT5=35]="DXT5";var dL=(cW(e1=function(){var e;return e=dF.apply(this,arguments)||this,e._isDepthTexture=!1,e._anisoLevel=1,e._useDepthCompareMode=!1,e},dF),(e2=e1.prototype).generateMipmaps=function(){this._mipmap&&this._platformTexture.generateMipmaps()},e2._setUseDepthCompareMode=function(e){this._useDepthCompareMode!==e&&(this._platformTexture.setUseDepthCompareMode(e),this._useDepthCompareMode=e)},e2._rebuild=function(){var e=this._platformTexture;e.wrapModeU=this._wrapModeU,e.wrapModeV=this._wrapModeV,e.filterMode=this._filterMode,e.anisoLevel=this._anisoLevel,this._engine._hardwareRenderer._isWebGL2&&(e.depthCompareFunction=this._depthCompareFunction,e.setUseDepthCompareMode(this._useDepthCompareMode))},e2._onDestroy=function(){dF.prototype._onDestroy.call(this),this._platformTexture.destroy(),this._platformTexture=null},e2._getMaxMiplevel=function(e){return Math.floor(Math.log2(e))},e2._getMipmapCount=function(){return this._mipmap?Math.floor(Math.log2(Math.max(this._width,this._height)))+1:1},e2._isIntFormat=function(){return e.TextureFormat.R32G32B32A32_UInt===this._format},cG(e1,[{key:"format",get:function(){return this._format}},{key:"width",get:function(){return this._width}},{key:"height",get:function(){return this._height}},{key:"usage",get:function(){return this._usage}},{key:"wrapModeU",get:function(){return this._wrapModeU},set:function(e){e!==this._wrapModeU&&(this._wrapModeU=e,this._platformTexture.wrapModeU=e)}},{key:"wrapModeV",get:function(){return this._wrapModeV},set:function(e){e!==this._wrapModeV&&(this._wrapModeV=e,this._platformTexture.wrapModeV=e)}},{key:"mipmapCount",get:function(){return this._mipmapCount}},{key:"filterMode",get:function(){return this._filterMode},set:function(t){if(t!==this._filterMode){if(t!==e.TextureFilterMode.Point&&this._isIntFormat()){t=e.TextureFilterMode.Point,dn.warn("Int or UInt format texture only support TextureFilterMode.Point");return}this._filterMode=t,this._platformTexture.filterMode=t}}},{key:"anisoLevel",get:function(){return this._anisoLevel},set:function(e){var t=this._engine._hardwareRenderer.capability.maxAnisoLevel;e>t&&(dn.warn("anisoLevel:"+e+", exceeds the limit and is automatically downgraded to:"+t),e=t),e<1&&(dn.warn("anisoLevel:"+e+", must be greater than 0, and is automatically downgraded to 1"),e=1),e!==this._anisoLevel&&(this._anisoLevel=e,this._platformTexture.anisoLevel=e)}},{key:"depthCompareFunction",get:function(){return this._depthCompareFunction},set:function(e){if(!this._engine._hardwareRenderer._isWebGL2){console.warn("depthCompareFunction only support WebGL2");return}e!==this._depthCompareFunction&&(this._depthCompareFunction=e,this._platformTexture.depthCompareFunction=e)}}]),e1),dD=((e4=(e3=function(e){this._propertyValueMap=Object.create(null),this._macroCollection=new d_,this._macroMap=Object.create(null),this._refCount=0,this._group=e}).prototype).getFloat=function(e){return this.getPropertyValue(e)},e4.setFloat=function(t,r){this._setPropertyValue(t,e.ShaderPropertyType.Float,r)},e4.getInt=function(e){return this.getPropertyValue(e)},e4.setInt=function(t,r){this._setPropertyValue(t,e.ShaderPropertyType.Int,r)},e4.getFloatArray=function(e){return this.getPropertyValue(e)},e4.setFloatArray=function(t,r){this._setPropertyValue(t,e.ShaderPropertyType.FloatArray,r)},e4.getIntArray=function(e){return this.getPropertyValue(e)},e4.setIntArray=function(t,r){this._setPropertyValue(t,e.ShaderPropertyType.IntArray,r)},e4.getVector2=function(e){return this.getPropertyValue(e)},e4.setVector2=function(t,r){this._setPropertyValue(t,e.ShaderPropertyType.Vector2,r)},e4.getVector3=function(e){return this.getPropertyValue(e)},e4.setVector3=function(t,r){this._setPropertyValue(t,e.ShaderPropertyType.Vector3,r)},e4.getVector4=function(e){return this.getPropertyValue(e)},e4.setVector4=function(t,r){this._setPropertyValue(t,e.ShaderPropertyType.Vector4,r)},e4.getMatrix=function(e){return this.getPropertyValue(e)},e4.setMatrix=function(t,r){this._setPropertyValue(t,e.ShaderPropertyType.Matrix,r)},e4.getColor=function(e){return this.getPropertyValue(e)},e4.setColor=function(t,r){this._setPropertyValue(t,e.ShaderPropertyType.Color,r)},e4.getTexture=function(e){return this.getPropertyValue(e)},e4.setTexture=function(t,r){var n=this._refCount;if(n>0){var a=this.getPropertyValue(t);a&&a._addReferCount(-n),r&&r._addReferCount(n)}this._setPropertyValue(t,e.ShaderPropertyType.Texture,r)},e4.getTextureArray=function(e){return this.getPropertyValue(e)},e4.setTextureArray=function(t,r){var n=this._refCount;if(n>0){var a=this.getPropertyValue(t);if(a)for(var i=0,o=a.length;i<o;i++)a[i]._addReferCount(-n);if(r)for(var s=0,l=r.length;s<l;s++)r[s]._addReferCount(n)}this._setPropertyValue(t,e.ShaderPropertyType.TextureArray,r)},e4.getPropertyValue=function(e){return"string"==typeof e&&(e=da.getByName(e)),this._propertyValueMap[e._uniqueId]},e4.enableMacro=function(e,t){"string"==typeof e&&(e=dh.getByName(e,t));var r=e._nameId,n=this._macroMap[r];if(n!==e){var a=this._macroCollection;n&&a.disable(n),a.enable(e),this._macroMap[r]=e}},e4.disableMacro=function(e){if("string"==typeof e){if(void 0===(t=dh._macroNameIdMap[e]))return}else t=e._nameId;var t,r=this._macroMap[t];r&&(this._macroCollection.disable(r),delete this._macroMap[t])},e4.getMacros=function(e){if(!e)return Object.values(this._macroMap);var t=this._macroMap;for(var r in e.length=0,t)e.push(t[r])},e4.getProperties=function(e){e?(e.length=0,t=e):t=[];var t,r=this._propertyValueMap,n=da._propertyIdMap;for(var a in r)t.push(n[a]);if(!e)return t},e4.clone=function(){var e=new e3(this._group);return this.cloneTo(e),e},e4.cloneTo=function(e){cJ.deepCloneObject(this._macroCollection,e._macroCollection),Object.assign(e._macroMap,this._macroMap);for(var t=e._getReferCount(),r=this._propertyValueMap,n=e._propertyValueMap,a=Object.keys(r),i=0,o=a.length;i<o;i++){var s=a[i],l=r[s];if(null!=l){if("number"==typeof l)n[s]=l;else if(cj(l,dL))n[s]=l,t>0&&l._addReferCount(t);else if(cj(l,Array)||cj(l,Float32Array)||cj(l,Int32Array))n[s]=l.slice();else{var c=n[s];c?c.copyFrom(l):n[s]=l.clone()}}else n[s]=l}},e4._setPropertyValue=function(t,r,n){if("string"==typeof t&&(t=da.getByName(t)),t._group!==this._group){if(void 0===t._group)t._group=this._group;else throw"Shader property "+t.name+" has been used as "+lq[t._group]+" group."}if(t._type!==r){if(void 0===t._type)t._type=r;else throw"Shader property "+t.name+" has been used as "+e.ShaderPropertyType[t._type]+" type."}this._propertyValueMap[t._uniqueId]=n},e4._getReferCount=function(){return this._refCount},e4._addReferCount=function(e){this._refCount+=e;var t=this._propertyValueMap;for(var r in t){var n=t[r];n&&cj(n,dL)&&n._addReferCount(e)}},e3);function dB(){return function(e){}}cK([cX],dD.prototype,"_group",void 0),cK([cX],dD.prototype,"_propertyValueMap",void 0),cK([cX],dD.prototype,"_macroCollection",void 0),cK([cX],dD.prototype,"_macroMap",void 0),cK([cX],dD.prototype,"_refCount",void 0),e.Renderer=(cW(e8=function(t){(r=ds.call(this,t)||this)._onUpdateIndex=-1,r._rendererIndex=-1,r._globalShaderMacro=new d_,r._bounds=new cE,r._overrideUpdate=!1,r._materials=[],r._dirtyUpdateFlag=0,r._shaderData=new dD(lq.Renderer),r._mvMatrix=new cL,r._mvpMatrix=new cL,r._mvInvMatrix=new cL,r._normalMatrix=new cL,r._materialsInstanced=[],r._priority=0,r._receiveShadows=!0,r._rendererLayer=new cI,r.castShadows=!0;var r,n=e.Renderer.prototype,a=r.shaderData;return r._overrideUpdate=r.update!==n.update,r._addResourceReferCount(r.shaderData,1),r._onTransformChanged=r._onTransformChanged.bind(cz(r)),r._registerEntityTransformListener(),a.enableMacro(e.Renderer._receiveShadowMacro),a.setVector4(e.Renderer._rendererLayerProperty,r._rendererLayer),r},ds),(e5=e8.prototype).getInstanceMaterial=function(e){void 0===e&&(e=0);var t=this._materials;if(t.length>e){var r=t[e];if(r)return this._materialsInstanced[e]?r:this._createInstanceMaterial(r,e)}return null},e5.getMaterial=function(e){return void 0===e&&(e=0),this._materials[e]||null},e5.setMaterial=function(e,t){void 0===t&&(t=null),"number"==typeof e?this._setMaterial(e,t):this._setMaterial(0,e)},e5.getInstanceMaterials=function(){for(var e=this._materials,t=this._materialsInstanced,r=0,n=e.length;r<n;r++)t[r]||this._createInstanceMaterial(this._materials[r],r);return e},e5.getMaterials=function(){return this._materials},e5.setMaterials=function(e){for(var t=e.length,r=this._materials,n=this._materialsInstanced,a=t,i=r.length;a<i;a++){var o=r[a];o&&this._addResourceReferCount(o,-1)}r.length!==t&&(r.length=t),0!==n.length&&(n.length=0);for(var s=0;s<t;s++){var l=r[s],c=e[s];l!==c&&(r[s]=c,l&&this._addResourceReferCount(l,-1),c&&this._addResourceReferCount(c,1))}},e5.update=function(e){},e5._onEnableInScene=function(){var e=this.scene._componentsManager;this._overrideUpdate&&e.addOnUpdateRenderers(this),e.addRenderer(this)},e5._onDisableInScene=function(){var e=this.scene._componentsManager;this._overrideUpdate&&e.removeOnUpdateRenderers(this),e.removeRenderer(this)},e5._prepareRender=function(t){var r=t.virtualCamera,n=r.position,a=this.bounds.getCenter(e.Renderer._tempVector0);r.isOrthographic?(cT.subtract(a,n,a),this._distanceForSort=cT.dot(a,r.forward)):this._distanceForSort=cT.distanceSquared(a,n),this._updateShaderData(t),this._render(t),d_.unionCollection(t.camera._globalShaderMacro,this.shaderData._macroCollection,this._globalShaderMacro)},e5._cloneTo=function(e,t,r){for(var n=this._materials,a=0,i=n.length;a<i;a++)e._setMaterial(a,n[a])},e5._onDestroy=function(){ds.prototype._onDestroy.call(this),this.entity.transform._updateFlagManager.removeListener(this._onTransformChanged),this._addResourceReferCount(this.shaderData,-1);for(var e=this._materials,t=0,r=e.length;t<r;t++){var n=e[t];n&&this._addResourceReferCount(n,-1)}this._entity=null,this._globalShaderMacro=null,this._bounds=null,this._materials=null,this._shaderData=null,this._mvMatrix=null,this._mvpMatrix=null,this._mvInvMatrix=null,this._normalMatrix=null,this._materialsInstanced=null,this._rendererLayer=null},e5._updateShaderData=function(e){var t=this.entity,r=t.transform.worldMatrix;this._updateTransformShaderData(e,r);var n=t.layer;this._rendererLayer.set(65535&n,n>>>16&65535,0,0)},e5._updateTransformShaderData=function(t,r){var n=this.shaderData,a=this._mvMatrix,i=this._mvInvMatrix,o=this._normalMatrix;cL.multiply(t.viewMatrix,r,a),cL.invert(a,i),cL.invert(r,o),o.transpose(),n.setMatrix(e.Renderer._localMatrixProperty,this.entity.transform.localMatrix),n.setMatrix(e.Renderer._worldMatrixProperty,r),n.setMatrix(e.Renderer._mvMatrixProperty,a),n.setMatrix(e.Renderer._mvInvMatrixProperty,i),n.setMatrix(e.Renderer._normalMatrixProperty,o),this._updateMVPShaderData(t,r)},e5._updateMVPShaderData=function(t,r){var n=this._mvpMatrix;cL.multiply(t.viewProjectionMatrix,r,n),this.shaderData.setMatrix(e.Renderer._mvpMatrixProperty,n)},e5._registerEntityTransformListener=function(){this.entity.transform._updateFlagManager.addListener(this._onTransformChanged)},e5._updateBounds=function(e){},e5._render=function(e){throw"not implement"},e5._createInstanceMaterial=function(e,t){var r=e.clone();return r.name=r.name+"(Instance)",this._addResourceReferCount(e,-1),this._addResourceReferCount(r,1),this._materialsInstanced[t]=!0,this._materials[t]=r,r},e5._setMaterial=function(e,t){var r=this._materials;e>=r.length&&(r.length=e+1);var n=r[e];if(n!==t){var a=this._materialsInstanced;e<a.length&&(a[e]=!1),n&&this._addResourceReferCount(n,-1),t&&this._addResourceReferCount(t,1),r[e]=t}},e5._onTransformChanged=function(e){this._dirtyUpdateFlag|=1},cG(e8,[{key:"shaderData",get:function(){return this._shaderData}},{key:"isCulled",get:function(){return!(void 0===this._renderFrameCount||this._renderFrameCount===this._engine.time.frameCount-1)}},{key:"receiveShadows",get:function(){return this._receiveShadows},set:function(t){this._receiveShadows!==t&&(t?this.shaderData.enableMacro(e.Renderer._receiveShadowMacro):this.shaderData.disableMacro(e.Renderer._receiveShadowMacro),this._receiveShadows=t)}},{key:"materialCount",get:function(){return this._materials.length},set:function(e){var t=this._materials,r=this._materialsInstanced;t.length!==e&&(t.length=e),r.length>e&&(r.length=e)}},{key:"bounds",get:function(){return 1&this._dirtyUpdateFlag&&(this._updateBounds(this._bounds),this._dirtyUpdateFlag&=-2),this._bounds}},{key:"priority",get:function(){return this._priority},set:function(e){this._priority=e}}]),e8._tempVector0=new cT,e8._receiveShadowMacro=dh.getByName("RENDERER_IS_RECEIVE_SHADOWS"),e8._localMatrixProperty=da.getByName("renderer_LocalMat"),e8._worldMatrixProperty=da.getByName("renderer_ModelMat"),e8._mvMatrixProperty=da.getByName("renderer_MVMat"),e8._mvpMatrixProperty=da.getByName("renderer_MVPMat"),e8._mvInvMatrixProperty=da.getByName("renderer_MVInvMat"),e8._normalMatrixProperty=da.getByName("renderer_NormalMat"),e8._rendererLayerProperty=da.getByName("renderer_Layer"),e8),cK([cX],e.Renderer.prototype,"_distanceForSort",void 0),cK([cX],e.Renderer.prototype,"_onUpdateIndex",void 0),cK([cX],e.Renderer.prototype,"_rendererIndex",void 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dI=((e6=function(){}).resetData=function(e){var t,r,n=e._verticesData,a=n.positions,i=n.uvs;n.vertexCount=a.length=i.length=4;for(var o=0;o<4;o++)a[t=o]||(a[t]=new cT),i[r=o]||(i[r]=new cB);n.triangles=dI._rectangleTriangles},e6.updatePositions=function(e){var t=e.width,r=e.height,n=e.sprite,a=n.pivot,i=a.x,o=a.y,s=dI._worldMatrix,l=s.elements,c=e.entity.transform.worldMatrix.elements,d=e.flipX?-t:t,u=e.flipY?-r:r;l[0]=c[0]*d,l[1]=c[1]*d,l[2]=c[2]*d,l[4]=c[4]*u,l[5]=c[5]*u,l[6]=c[6]*u,l[8]=c[8],l[9]=c[9],l[10]=c[10],l[12]=c[12]-i*l[0]-o*l[4],l[13]=c[13]-i*l[1]-o*l[5],l[14]=c[14]-i*l[2]-o*l[6];for(var h=n._getPositions(),_=e._verticesData.positions,f=0;f<4;f++){var p=h[f],m=p.x,g=p.y;_[f].set(l[0]*m+l[4]*g+l[12],l[1]*m+l[5]*g+l[13],l[2]*m+l[6]*g+l[14])}cE.transform(n._getBounds(),s,e._bounds)},e6.updateUVs=function(e){var t=e.sprite._getUVs(),r=e._verticesData.uvs,n=t[0],a=n.x,i=n.y,o=t[3],s=o.x,l=o.y;r[0].set(a,i),r[1].set(s,i),r[2].set(a,l),r[3].set(s,l)},e6._rectangleTriangles=[0,1,2,2,1,3],e6._worldMatrix=new cL,e6);dI=cK([dB()],dI);var dV=((e7=function(){}).resetData=function(e){var t,r,n=e._verticesData,a=n.positions,i=n.uvs;n.vertexCount=a.length=i.length=16;for(var o=0;o<16;o++)a[t=o]||(a[t]=new cT),i[r=o]||(i[r]=new cB);n.triangles=dV._rectangleTriangles},e7.updatePositions=function(e){var t,r,n=e.width,a=e.height,i=e.sprite,o=e._verticesData,s=o.positions,l=o.uvs,c=i.border,d=i._getUVs(),u=i._getPositions(),h=u[0],_=h.x,f=h.y,p=u[3],m=p.x,g=p.y,v=i.width,y=i.height,x=v*c.x,b=y*c.y,S=v*c.z,C=y*c.w;if(x+S>n){var T=n/(x+S);t=[v*_*T,x*T,x*T,n-v*(1-m)*T]}else t=[v*_,x,n-S,n-v*(1-m)];if(C+b>a){var A=a/(C+b);r=[y*f*A,b*A,b*A,a-y*(1-g)*A]}else r=[y*f,b,a-C,a-y*(1-g)];var E=e.sprite.pivot,R=E.x,M=E.y,w=e.width*R,P=e.height*M,F=dV._worldMatrix,L=F.elements,D=e.entity.transform.worldMatrix.elements,B=e.flipX?-1:1,I=e.flipY?-1:1;L[0]=D[0]*B,L[1]=D[1]*B,L[2]=D[2]*B,L[4]=D[4]*I,L[5]=D[5]*I,L[6]=D[6]*I,L[8]=D[8],L[9]=D[9],L[10]=D[10],L[12]=D[12]-w*L[0]-P*L[4],L[13]=D[13]-w*L[1]-P*L[5],L[14]=D[14]-w*L[2]-P*L[6];for(var V=0;V<4;V++)for(var O=t[V],N=d[V].x,k=0;k<4;k++){var z=r[k],U=4*V+k;s[U].set(L[0]*O+L[4]*z+L[12],L[1]*O+L[5]*z+L[13],L[2]*O+L[6]*z+L[14]),l[U].set(N,d[k].y)}var G=e._bounds,H=G.min,W=G.max;H.set(t[0],r[0],0),W.set(t[3],r[3],0),e._bounds.transform(F)},e7.updateUVs=function(e){},e7._rectangleTriangles=[0,1,4,1,5,4,1,2,5,2,6,5,2,3,6,3,7,6,4,5,8,5,9,8,5,6,9,6,10,9,6,7,10,7,11,10,8,9,12,9,13,12,9,10,13,10,14,13,10,11,14,11,15,14],e7._worldMatrix=new cL,e7);dV=cK([dB()],dV);var dO=((tt=(te=function(e){void 0===e&&(e=0),this.length=0,this._isLooping=!1,this._blankCount=0,this._elements=Array(e)}).prototype).add=function(e){this.length===this._elements.length?this._elements.push(e):this._elements[this.length]=e,this.length++},tt.delete=function(e){var t=this._elements.indexOf(e);this.deleteByIndex(t)},tt.set=function(e,t){if(e>=this.length)throw"Index is out of range.";this._elements[e]=t},tt.get=function(e){if(e>=this.length)throw"Index is out of range.";return this._elements[e]},tt.deleteByIndex=function(e){var t,r=this._elements;if(this._isLooping)this._elements[e]=null,this._blankCount++;else{var n=this.length-1;e!==n&&(t=r[n],r[e]=t),r[n]=null,this.length--}return t},tt.forEach=function(e,t){this._startLoop();for(var r=this._elements,n=0,a=this.length;n<a;n++){var i=r[n];i&&e(i)}this._endLoop(t)},tt.forEachAndClean=function(e){this._startLoop();for(var t=this._elements,r=0,n=this.length;r<n;r++){var a=t[r];a&&e(a)}this._endLoopAndClear()},tt.sort=function(e){c1._quickSort(this._elements,0,this.length,e)},tt.garbageCollection=function(){this._elements.length=this.length},tt._startLoop=function(){this._isLooping=!0},tt._endLoop=function(e){if(this._isLooping=!1,this._blankCount){var t=0,r=this.length-1,n=this._elements;e:do{for(;n[t];)if(++t>=r)break e;for(;!n[r];)if(t>=--r)break e;var a=n[r];e(a,t),n[t++]=a,n[r--]=null}while(t<r);this.length-=this._blankCount,this._blankCount=0}},tt._endLoopAndClear=function(){this._isLooping=!1,this.length=0,this._blankCount=0},te);e.BufferUsage=void 0,(tr=e.BufferUsage||(e.BufferUsage={}))[tr.Static=0]="Static",tr[tr.Dynamic=1]="Dynamic",tr[tr.Stream=2]="Stream",e.SetDataOptions=void 0,(tn=e.SetDataOptions||(e.SetDataOptions={}))[tn.None=0]="None",tn[tn.Discard=1]="Discard";var dN=(cW(ta=function(t,r,n,a,i){if(void 0===a&&(a=e.BufferUsage.Static),void 0===i&&(i=!1),(o=dF.call(this,t)||this)._dataUpdateManager=new 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e.VertexElementFormat.Short4:r=4,n=e.DataType.SHORT;break;case e.VertexElementFormat.UShort4:r=4,n=e.DataType.UNSIGNED_SHORT;break;case e.VertexElementFormat.NormalizedShort4:r=4,n=e.DataType.SHORT,i=!0,a=1/32767;break;case e.VertexElementFormat.NormalizedUShort4:r=4,n=e.DataType.UNSIGNED_SHORT,i=!0,a=1/65535}return{size:r,type:n,normalized:i,normalizedScaleFactor:a}},tl);e.BufferBindFlag=void 0,(tc=e.BufferBindFlag||(e.BufferBindFlag={}))[tc.VertexBuffer=0]="VertexBuffer",tc[tc.IndexBuffer=1]="IndexBuffer",e.MeshTopology=void 0,(td=e.MeshTopology||(e.MeshTopology={}))[td.Points=0]="Points",td[td.Lines=1]="Lines",td[td.LineLoop=2]="LineLoop",td[td.LineStrip=3]="LineStrip",td[td.Triangles=4]="Triangles",td[td.TriangleStrip=5]="TriangleStrip",td[td.TriangleFan=6]="TriangleFan";var dz=(cG(tu=function(e,t){this._buffer=e,this._format=t},[{key:"buffer",get:function(){return this._buffer}},{key:"format",get:function(){return this._format}}]),tu),dU=((th=function(t,r,n){void 0===t&&(t=0),void 0===r&&(r=0),void 0===n&&(n=e.MeshTopology.Triangles),this.start=t,this.count=r,this.topology=n}).prototype.dispose=function(){},th),dG=(cW(t_=function(e){var t;return(t=dF.call(this,e)||this).enableVAO=!0,t.instanceCount=0,t.vertexBufferBindings=[],t._vertexElementMap={},t._bufferStructChanged=!1,t._vertexElements=[],t._platformPrimitive=e._hardwareRenderer.createPlatformPrimitive(cz(t)),t},dF),(tf=t_.prototype).addVertexElement=function(e){var t=this._vertexElementMap,r=this._vertexElements,n=e.attribute,a=t[n];a&&(console.warn("VertexElement "+n+" already exists."),r.splice(r.indexOf(a),1)),t[n]=e,r.push(e),this._bufferStructChanged=!0},tf.removeVertexElement=function(e){var t=this._vertexElements,r=t[e];t.splice(e,1),delete this._vertexElementMap[r.attribute],this._bufferStructChanged=!0},tf.clearVertexElements=function(){this._vertexElements.length=0;var e=this._vertexElementMap;for(var t in e)delete e[t];this._bufferStructChanged=!0},tf.setVertexElement=function(e,t){var r=this._vertexElementMap,n=this._vertexElements,a=n[e];a&&delete r[a.attribute],r[t.attribute]=t,n[e]=t,this._bufferStructChanged=!0},tf.setVertexElementsLength=function(e){for(var t=this._vertexElementMap,r=this._vertexElements,n=e,a=r.length;n<a;n++){var i=r[n];delete t[i.attribute]}r.length=e},tf.setVertexBufferBinding=function(e,t){var r,n=this._getReferCount(),a=this.vertexBufferBindings;n>0&&(null==(r=a[e])||r.buffer._addReferCount(-n),null==t||t.buffer._addReferCount(n)),a[e]=t,this._bufferStructChanged=!0},tf.setVertexBufferBindings=function(e,t){void 0===t&&(t=0);var r=this.vertexBufferBindings,n=e.length,a=t+n;r.length<a&&(r.length=a);for(var i=0;i<n;i++)this.setVertexBufferBinding(t+i,e[i])},tf.setIndexBufferBinding=function(e){var t=this.indexBufferBinding,r=this._getReferCount();t!==e&&(this._indexBufferBinding=e,r>0&&(null==t||t.buffer._addReferCount(-r)),e?(r>0&&e.buffer._addReferCount(r),this._glIndexType=dk._getGLIndexType(e.format),this._glIndexByteCount=dk._getGLIndexByteCount(e.format)):this._glIndexType=void 0,this._bufferStructChanged=(null==t?void 0:t.buffer)!==(null==e?void 0:e.buffer))},tf.draw=function(e,t){this._platformPrimitive.draw(e,t),this._bufferStructChanged=!1},tf._addReferCount=function(e){dF.prototype._addReferCount.call(this,e);for(var t,r,n=this.vertexBufferBindings,a=0,i=n.length;a<i;a++)null==(r=n[a])||r.buffer._addReferCount(e);null==(t=this.indexBufferBinding)||t._buffer._addReferCount(e)},tf._rebuild=function(){this._engine._hardwareRenderer.createPlatformPrimitive(this),this._isContentLost=!1},tf._onDestroy=function(){this._platformPrimitive.destroy(),this._vertexElementMap=null},cG(t_,[{key:"vertexElements",get:function(){return this._vertexElements}},{key:"indexBufferBinding",get:function(){return this._indexBufferBinding}}]),t_),dH=(cW(tp=function(e,t){(r=c$.call(this,e)||this)._updateFlagManager=new c8,r._bounds=new cE,r._subMeshes=[],r.name=t,r._primitive=new dG(e),r._onBoundsChanged=r._onBoundsChanged.bind(cz(r));var r,n=r._bounds;return n.min._onValueChanged=r._onBoundsChanged,n.max._onValueChanged=r._onBoundsChanged,r},c$),(tm=tp.prototype).addSubMesh=function(t,r,n){return void 0===n&&(n=e.MeshTopology.Triangles),"number"==typeof t&&(t=new dU(t,r,n)),this._subMeshes.push(t),t},tm.removeSubMesh=function(e){var t=this._subMeshes,r=t.indexOf(e);-1!==r&&t.splice(r,1)},tm.clearSubMesh=function(){this._subMeshes.length=0},tm._clearVertexElements=function(){this._primitive.clearVertexElements(),this._updateFlagManager.dispatch(2)},tm._addVertexElement=function(e){this._primitive.addVertexElement(e),this._updateFlagManager.dispatch(2)},tm._removeVertexElement=function(e){this._primitive.removeVertexElement(e),this._updateFlagManager.dispatch(2)},tm._setVertexElement=function(e,t){this._primitive.setVertexElement(e,t),this._updateFlagManager.dispatch(2)},tm._setVertexElementsLength=function(e){this._primitive.setVertexElementsLength(e)},tm._setVertexBufferBinding=function(e,t){this._primitive.setVertexBufferBinding(e,t)},tm._addReferCount=function(e){c$.prototype._addReferCount.call(this,e),this._primitive._addReferCount(e)},tm._onDestroy=function(){c$.prototype._onDestroy.call(this),this._primitive.destroy()},tm._setVertexElements=function(e){this._clearVertexElements();for(var t=0,r=e.length;t<r;t++)this._addVertexElement(e[t])},tm._setIndexBufferBinding=function(e){this._primitive.setIndexBufferBinding(e)},tm._onBoundsChanged=function(){this._updateFlagManager.dispatch(1)},cG(tp,[{key:"bounds",get:function(){return this._bounds},set:function(e){this._bounds!==e&&this._bounds.copyFrom(e)}},{key:"subMesh",get:function(){return this._subMeshes[0]||null}},{key:"subMeshes",get:function(){return this._subMeshes}}]),tp);(tg=lQ||(lQ={}))[tg.Bounds=1]="Bounds",tg[tg.VertexElements=2]="VertexElements";var dW=(cG(tv=function(e,t){this._buffer=e,this._stride=t},[{key:"buffer",get:function(){return this._buffer}},{key:"stride",get:function(){return this._stride}}]),tv),dK=(cG(ty=function(e,t,r,n,a){void 0===a&&(a=0),this._attributeName=e,this._offset=t,this._format=r,this._bindingIndex=n,this._formatMetaInfo=dk._getElementInfo(this.format),this._instanceStepRate=Math.floor(a)},[{key:"attribute",get:function(){return this._attributeName}},{key:"offset",get:function(){return this._offset},set:function(e){this._offset=e}},{key:"format",get:function(){return this._format}},{key:"bindingIndex",get:function(){return this._bindingIndex},set:function(e){this._bindingIndex=e}},{key:"instanceStepRate",get:function(){return this._instanceStepRate}},{key:"semantic",get:function(){return this.attribute}}]),ty),dj=((tx=function(e,t,r,n){if(void 0===r&&(r=null),void 0===n&&(n=null),this._dataChangeManager=new c8,this._dirty=7,r&&r.length!==t.length)throw"deltaNormals length must same with deltaPositions length.";if(n&&n.length!==t.length)throw"deltaTangents length must same with deltaPositions length.";this.weight=e,this._deltaPositions=t,this._deltaNormals=r,this._deltaTangents=n}).prototype._releaseData=function(){this._deltaPositions=null,this._deltaNormals=null,this._deltaTangents=null},cG(tx,[{key:"deltaPositions",get:function(){return this._deltaPositions},set:function(e){this._deltaPositions=e,this._dirty|=1,this._dataChangeManager.dispatch(this._dirty,this)}},{key:"deltaNormals",get:function(){return this._deltaNormals},set:function(e){this._deltaNormals=e,this._dirty|=2,this._dataChangeManager.dispatch(this._dirty,this)}},{key:"deltaTangents",get:function(){return this._deltaTangents},set:function(e){this._deltaTangents=e,this._dirty|=4,this._dataChangeManager.dispatch(this._dirty,this)}}]),tx);(tb=lJ||(lJ={}))[tb.Position=1]="Position",tb[tb.Normal=2]="Normal",tb[tb.Tangent=4]="Tangent",tb[tb.All=7]="All";var dX=((tC=(tS=function(e){this._useBlendShapeNormal=!0,this._useBlendShapeTangent=!0,this._layoutChangeManager=new c8,this._dataChangeManager=new c8,this._frames=[],this.name=e,this._frameDataChangeListener=this._frameDataChangeListener.bind(this)}).prototype).addFrame=function(e,t,r,n){if("number"==typeof e){var a=new dj(e,t,r,n);return this._addFrame(a),a}this._addFrame(e)},tC.clearFrames=function(){for(var e=this._frames,t=0,r=e.length;t<r;t++)e[t]._dataChangeManager.removeListener(this._frameDataChangeListener);e.length=0,this._updateUseNormalAndTangent(!0,!0),this._dataChangeManager.dispatch()},tC._releaseData=function(){for(var e=this._frames,t=0,r=e.length;t<r;t++)e[t]._releaseData()},tC._addFrame=function(e){var t=this._frames,r=t.length;if(r>0&&e.deltaPositions.length!==t[r-1].deltaPositions.length)throw"Frame's deltaPositions length must same with before frame deltaPositions length.";this._frames.push(e),this._frameDataChangeListener(lJ.All,e),e._dataChangeManager.addListener(this._frameDataChangeListener)},tC._updateUseNormalAndTangent=function(e,t){var r=this._useBlendShapeNormal&&e,n=this._useBlendShapeTangent&&t;(this._useBlendShapeNormal!==r||this._useBlendShapeTangent!==n)&&(this._useBlendShapeNormal=r,this._useBlendShapeTangent=n,this._layoutChangeManager.dispatch(0,this))},tC._frameDataChangeListener=function(e,t){this._updateUseNormalAndTangent(!!t.deltaNormals,!!t.deltaTangents),this._dataChangeManager.dispatch()},cG(tS,[{key:"frames",get:function(){return this._frames}}]),tS),dq=(cW(tT=function(){return dH.apply(this,arguments)},dH),(tA=tT.prototype).setVertexElements=function(e){this._setVertexElements(e)},tA.setVertexBufferBinding=function(e,t,r){void 0===t&&(t=0),void 0===r&&(r=0);var n=e,a=void 0!==n.buffer;a||(n=new dW(e,t));var i=this._primitive.vertexBufferBindings;i.length<=r&&(i.length=r+1),this._setVertexBufferBinding(a?t:r,n)},tA.setVertexBufferBindings=function(e,t){void 0===t&&(t=0);var r=this._primitive.vertexBufferBindings,n=e.length,a=t+n;r.length<a&&(r.length=a);for(var i=0;i<n;i++)this._setVertexBufferBinding(t+i,e[i])},tA.setIndexBufferBinding=function(e,t){var r=e;r&&(void 0!==r.buffer||(r=new dz(e,t))),this._setIndexBufferBinding(r)},cG(tT,[{key:"instanceCount",get:function(){return this._primitive.instanceCount},set:function(e){this._primitive.instanceCount=e}},{key:"vertexBufferBindings",get:function(){return this._primitive.vertexBufferBindings}},{key:"indexBufferBinding",get:function(){return this._primitive.indexBufferBinding}},{key:"vertexElements",get:function(){return this._primitive.vertexElements}}]),tT),dY=(tE=e.Renderer,cW(tR=function(e){var t;return(t=tE.call(this,e)||this)._enableVertexColor=!1,t._onMeshChanged=t._onMeshChanged.bind(cz(t)),t},tE),(tM=tR.prototype)._onDestroy=function(){var e=this._mesh;e&&(e.destroyed||this._addResourceReferCount(e,-1),e._updateFlagManager.removeListener(this._onMeshChanged),this._mesh=null),tE.prototype._onDestroy.call(this)},tM._cloneTo=function(e,t,r){tE.prototype._cloneTo.call(this,e,t,r),e.mesh=this._mesh},tM._prepareRender=function(e){if(!this._mesh){dn.error("mesh is null.");return}if(this._mesh.destroyed){dn.error("mesh is destroyed.");return}tE.prototype._prepareRender.call(this,e)},tM._updateBounds=function(e){var t=this._mesh;if(t){var r=t.bounds,n=this._entity.transform.worldMatrix;cE.transform(r,n,e)}else e.min.set(0,0,0),e.max.set(0,0,0)},tM._render=function(e){var t=this._mesh;if(2&this._dirtyUpdateFlag){var r=this.shaderData,n=t._primitive.vertexElements;r.disableMacro(tR._uvMacro),r.disableMacro(tR._uv1Macro),r.disableMacro(tR._normalMacro),r.disableMacro(tR._tangentMacro),r.disableMacro(tR._enableVertexColorMacro);for(var a=0,i=n.length;a<i;a++)switch(n[a].attribute){case"TEXCOORD_0":r.enableMacro(tR._uvMacro);break;case"TEXCOORD_1":r.enableMacro(tR._uv1Macro);break;case"NORMAL":r.enableMacro(tR._normalMacro);break;case"TANGENT":r.enableMacro(tR._tangentMacro);break;case"COLOR_0":this._enableVertexColor&&r.enableMacro(tR._enableVertexColorMacro)}this._dirtyUpdateFlag&=-3}for(var o=this._materials,s=t.subMeshes,l=e.camera._renderPipeline,c=this._engine._renderDataPool,d=0,u=s.length;d<u;d++){var h=o[d];if(h){(h.destroyed||h.shader.destroyed)&&(h=this.engine._meshMagentaMaterial);var _=c.getFromPool();_.setX(this,h,t._primitive,s[d]),l.pushRenderData(e,_)}}},tM._setMesh=function(e){var t=this._mesh;t&&(this._addResourceReferCount(t,-1),t._updateFlagManager.removeListener(this._onMeshChanged)),e&&(this._addResourceReferCount(e,1),e._updateFlagManager.addListener(this._onMeshChanged),this._dirtyUpdateFlag|=3),this._mesh=e},tM._onMeshChanged=function(e){e&lQ.Bounds&&(this._dirtyUpdateFlag|=lY.WorldVolume),e&lQ.VertexElements&&(this._dirtyUpdateFlag|=2)},cG(tR,[{key:"mesh",get:function(){return this._mesh},set:function(e){this._mesh!==e&&this._setMesh(e)}},{key:"enableVertexColor",get:function(){return this._enableVertexColor},set:function(e){e!==this._enableVertexColor&&(this._dirtyUpdateFlag|=2,this._enableVertexColor=e)}}]),tR);dY._uvMacro=dh.getByName("RENDERER_HAS_UV"),dY._uv1Macro=dh.getByName("RENDERER_HAS_UV1"),dY._normalMacro=dh.getByName("RENDERER_HAS_NORMAL"),dY._tangentMacro=dh.getByName("RENDERER_HAS_TANGENT"),dY._enableVertexColorMacro=dh.getByName("RENDERER_ENABLE_VERTEXCOLOR"),cK([cX],dY.prototype,"_mesh",void 0),cK([cX],dY.prototype,"_onMeshChanged",null),(tw=lZ||(lZ={}))[tw.VertexElementMacro=2]="VertexElementMacro",tw[tw.All=3]="All",e.RenderBufferDepthFormat=void 0,(tP=e.RenderBufferDepthFormat||(e.RenderBufferDepthFormat={}))[tP.Depth=0]="Depth",tP[tP.DepthStencil=1]="DepthStencil",tP[tP.Stencil=2]="Stencil",tP[tP.Depth16=3]="Depth16",tP[tP.Depth24=4]="Depth24",tP[tP.Depth32=5]="Depth32",tP[tP.Depth24Stencil8=6]="Depth24Stencil8",tP[tP.Depth32Stencil8=7]="Depth32Stencil8",e.TextureCubeFace=void 0,(tF=e.TextureCubeFace||(e.TextureCubeFace={}))[tF.PositiveX=0]="PositiveX",tF[tF.NegativeX=1]="NegativeX",tF[tF.PositiveY=2]="PositiveY",tF[tF.NegativeY=3]="NegativeY",tF[tF.PositiveZ=4]="PositiveZ",tF[tF.NegativeZ=5]="NegativeZ",e.TextureDepthCompareFunction=void 0,(tL=e.TextureDepthCompareFunction||(e.TextureDepthCompareFunction={}))[tL.Never=0]="Never",tL[tL.Less=1]="Less",tL[tL.Equal=2]="Equal",tL[tL.LessEqual=3]="LessEqual",tL[tL.Greater=4]="Greater",tL[tL.NotEqual=5]="NotEqual",tL[tL.GreaterEqual=6]="GreaterEqual",tL[tL.Always=7]="Always",e.TextureUsage=void 0,(tD=e.TextureUsage||(e.TextureUsage={}))[tD.Static=0]="Static",tD[tD.Dynamic=1]="Dynamic",e.TextureWrapMode=void 0,(tB=e.TextureWrapMode||(e.TextureWrapMode={}))[tB.Clamp=0]="Clamp",tB[tB.Repeat=1]="Repeat",tB[tB.Mirror=2]="Mirror";var dQ=(cW(tI=function(t,r,n,a,i,o){if(void 0===i&&(i=e.RenderBufferDepthFormat.Depth),void 0===o&&(o=1),(s=dF.call(this,t)||this)._autoGenerateMipmaps=!0,s._width=r,s._height=n,s._antiAliasing=o,s._depth=i,a){for(var s,l=cj(a,Array)?a.slice():[a],c=0,d=l.length;c<d;c++){var u=l[c];if(u._isDepthTexture)throw"Render texture can't use depth format.";u._addReferCount(1)}s._colorTextures=l}else s._colorTextures=[];if(cj(i,dL)){if(!i._isDepthTexture)throw"Depth texture must use depth format.";s._depthTexture=i,s._depthTexture._addReferCount(1)}return s._platformRenderTarget=t._hardwareRenderer.createPlatformRenderTarget(cz(s)),s},dF),(tV=tI.prototype).getColorTexture=function(e){var t;return void 0===e&&(e=0),null!=(t=this._colorTextures[e])?t:null},tV.generateMipmaps=function(){if(this._autoGenerateMipmaps){for(var e=this._colorTextures,t=0,r=e.length;t<r;t++)e[t].generateMipmaps();this._depthTexture&&this._depthTexture.generateMipmaps()}},tV._onDestroy=function(){dF.prototype._onDestroy.call(this),this._platformRenderTarget.destroy();for(var e,t=this._colorTextures,r=0,n=t.length;r<n;r++)t[r]._addReferCount(-1);t.length=0,null==(e=this._depthTexture)||e._addReferCount(-1),this._depthTexture=null,this._depth=null},tV._setRenderTargetInfo=function(e,t){this._platformRenderTarget.setRenderTargetInfo(e,t),this._isContentLost=!1},tV._blitRenderTarget=function(){this._platformRenderTarget.blitRenderTarget()},tV._rebuild=function(){this._platformRenderTarget=this._engine._hardwareRenderer.createPlatformRenderTarget(this)},cG(tI,[{key:"autoGenerateMipmaps",get:function(){return this._autoGenerateMipmaps},set:function(e){this._autoGenerateMipmaps=e}},{key:"width",get:function(){return this._width}},{key:"height",get:function(){return this._height}},{key:"colorTextureCount",get:function(){return this._colorTextures.length}},{key:"depthTexture",get:function(){return this._depthTexture}},{key:"antiAliasing",get:function(){return this._antiAliasing}}]),tI),dJ=(cW(tO=function(t,r,n,a,i,o){var s;return void 0===a&&(a=e.TextureFormat.R8G8B8A8),void 0===i&&(i=!0),void 0===o&&(o=e.TextureUsage.Static),(s=dL.call(this,t)||this)._mipmap=i,s._width=r,s._height=n,s._usage=o,s._format=a,s._mipmapCount=s._getMipmapCount(),s._isDepthTexture=a==e.TextureFormat.Depth||a==e.TextureFormat.DepthStencil||a==e.TextureFormat.Depth16||a==e.TextureFormat.Depth24||a==e.TextureFormat.Depth32||a==e.TextureFormat.Depth24Stencil8||a==e.TextureFormat.Depth32Stencil8,s._platformTexture=t._hardwareRenderer.createPlatformTexture2D(cz(s)),s.filterMode=s._isIntFormat()?e.TextureFilterMode.Point:e.TextureFilterMode.Bilinear,s.wrapModeU=s.wrapModeV=e.TextureWrapMode.Repeat,s},dL),(tN=tO.prototype).setPixelBuffer=function(e,t,r,n,a,i){void 0===t&&(t=0),void 0===r&&(r=0),void 0===n&&(n=0),this._platformTexture.setPixelBuffer(e,t,r,n,a,i),this._isContentLost=!1},tN.setImageSource=function(e,t,r,n,a,i){void 0===t&&(t=0),void 0===r&&(r=!1),void 0===n&&(n=!1),void 0===a&&(a=0),void 0===i&&(i=0),this._platformTexture.setImageSource(e,t,r,n,a,i),this._isContentLost=!1},tN.getPixelBuffer=function(e,t,r,n,a,i){var o=arguments.length;1===o?this._platformTexture.getPixelBuffer(0,0,this._width,this._height,0,e):2===o?this._platformTexture.getPixelBuffer(0,0,this._width>>e,this._height>>e,e,t):5===o?this._platformTexture.getPixelBuffer(e,t,r,n,0,a):6===o&&this._platformTexture.getPixelBuffer(e,t,r,n,a,i)},tN._rebuild=function(){this._platformTexture=this._engine._hardwareRenderer.createPlatformTexture2D(this),dL.prototype._rebuild.call(this)},tO),dZ=(cW(tk=function(t,r,n,a,i,o){var s;return void 0===i&&(i=e.TextureFormat.R8G8B8A8),void 0===o&&(o=!0),(s=dL.call(this,t)||this)._mipmap=o,s._width=r,s._height=n,s._length=a,s._format=i,s._mipmapCount=s._getMipmapCount(),s._platformTexture=t._hardwareRenderer.createPlatformTexture2DArray(cz(s)),s.filterMode=e.TextureFilterMode.Bilinear,s.wrapModeU=s.wrapModeV=e.TextureWrapMode.Repeat,s},dL),(tz=tk.prototype).setPixelBuffer=function(e,t,r,n,a,i,o,s){void 0===r&&(r=0),void 0===n&&(n=0),void 0===a&&(a=0),this._platformTexture.setPixelBuffer(e,t,r,n,a,i,o,s),this._isContentLost=!1},tz.setImageSource=function(e,t,r,n,a,i,o){void 0===r&&(r=0),void 0===n&&(n=!1),void 0===a&&(a=!1),void 0===i&&(i=0),void 0===o&&(o=0),this._platformTexture.setImageSource(e,t,r,n,a,i,o),this._isContentLost=!1},tz.getPixelBuffer=function(e,t,r,n,a,i,o){var s=arguments.length;1===s?this._platformTexture.getPixelBuffer(e,0,0,this._width,this._height,0,t):2===s?this._platformTexture.getPixelBuffer(e,0,0,this._width>>t,this._height>>t,t,r):5===s?this._platformTexture.getPixelBuffer(e,t,r,n,a,0,i):6===s&&this._platformTexture.getPixelBuffer(e,t,r,n,a,i,o)},tz._rebuild=function(){this._platformTexture=this._engine._hardwareRenderer.createPlatformTexture2DArray(this),dL.prototype._rebuild.call(this)},cG(tk,[{key:"length",get:function(){return this._length}}]),tk),d$=(cW(tU=function(t,r,n,a){var i;return void 0===n&&(n=e.TextureFormat.R8G8B8A8),void 0===a&&(a=!0),(i=dL.call(this,t)||this)._mipmap=a,i._width=r,i._height=r,i._format=n,i._mipmapCount=i._getMipmapCount(),i._platformTexture=t._hardwareRenderer.createPlatformTextureCube(cz(i)),i.filterMode=e.TextureFilterMode.Bilinear,i.wrapModeU=i.wrapModeV=e.TextureWrapMode.Clamp,i},dL),(tG=tU.prototype).setPixelBuffer=function(e,t,r,n,a,i,o){void 0===r&&(r=0),void 0===n&&(n=0),void 0===a&&(a=0),this._platformTexture.setPixelBuffer(e,t,r,n,a,i,o),this._isContentLost=!1},tG.setImageSource=function(e,t,r,n,a,i,o){void 0===r&&(r=0),void 0===n&&(n=!1),void 0===a&&(a=!1),void 0===i&&(i=0),void 0===o&&(o=0),this._platformTexture.setImageSource(e,t,r,n,a,i,o),this._isContentLost=!1},tG.getPixelBuffer=function(e,t,r,n,a,i,o){var s=arguments.length;2===s?this._platformTexture.getPixelBuffer(e,0,0,this._width,this._height,0,t):3===s?this._platformTexture.getPixelBuffer(e,0,0,this._width>>t,this._height>>t,t,r):6===s?this._platformTexture.getPixelBuffer(e,t,r,n,a,0,i):7===s&&this._platformTexture.getPixelBuffer(e,t,r,n,a,i,o)},tG._rebuild=function(){this._platformTexture=this._engine._hardwareRenderer.createPlatformTextureCube(this),dL.prototype._rebuild.call(this)},tU),d0=((tW=(tH=function(e,t){this._blendShapeCount=0,this._blendShapes=[],this._subDataDirtyFlags=[],this._vertexBuffers=[],this._uniformOccupiesCount=0,this._bufferBindingOffset=-1,this._vertexElementOffset=0,this._useBlendNormal=!1,this._useBlendTangent=!1,this._vertexElementCount=0,this._storeInVertexBufferInfo=[],this._maxCountSingleVertexBuffer=0,this._lastHostCreatedInfo=new cI,this._canUseTextureStoreData=!0,this._dataTextureInfo=new cT,this._engine=e,this._modelMesh=t,this._canUseTextureStoreData=this._engine._hardwareRenderer.capability.canUseFloatTextureBlendShape,this._updateLayoutChange=this._updateLayoutChange.bind(this)}).prototype)._addBlendShape=function(e){this._blendShapes.push(e),this._blendShapeCount++,e._layoutChangeManager.addListener(this._updateLayoutChange),this._updateLayoutChange(0,e),this._subDataDirtyFlags.push(e._dataChangeManager.createFlag(dd))},tW._clearBlendShapes=function(){for(var e=this._blendShapes,t=0,r=e.length;t<r;t++)e[t]._layoutChangeManager.removeListener(this._updateLayoutChange);this._useBlendNormal=!1,this._useBlendTangent=!1,this._vertexElementCount=0,this._blendShapes.length=0,this._blendShapeCount=0;for(var n=this._subDataDirtyFlags,a=0,i=n.length;a<i;a++)n[a].destroy();n.length=0},tW._updateShaderData=function(e,t){var r=this._blendShapeCount;if(r>0){if(e.enableMacro(tH._blendShapeMacro),this._useTextureMode())e.enableMacro(tH._blendShapeTextureMacro),e.setTexture(tH._blendShapeTextureProperty,this._vertexTexture),e.setVector3(tH._blendShapeTextureInfoProperty,this._dataTextureInfo),e.setFloatArray(tH._blendShapeWeightsProperty,t.blendShapeWeights),e.enableMacro("RENDERER_BLENDSHAPE_COUNT",r.toString()),this._uniformOccupiesCount=r+1;else{var n=this._getVertexBufferModeSupportCount();if(r>n){var a=t._condensedBlendShapeWeights;a||(a=new Float32Array(n),t._condensedBlendShapeWeights=a),this._filterCondensedBlendShapeWeights(t.blendShapeWeights,a),e.setFloatArray(tH._blendShapeWeightsProperty,a),this._modelMesh._primitive.enableVAO=!1,r=n}else e.setFloatArray(tH._blendShapeWeightsProperty,t.blendShapeWeights),this._modelMesh._primitive.enableVAO=!0;e.disableMacro(tH._blendShapeTextureMacro),e.disableMacro("RENDERER_BLENDSHAPE_COUNT"),this._uniformOccupiesCount=r}this._useBlendNormal?e.enableMacro(tH._blendShapeNormalMacro):e.disableMacro(tH._blendShapeNormalMacro),this._useBlendTangent?e.enableMacro(tH._blendShapeTangentMacro):e.disableMacro(tH._blendShapeTangentMacro)}else e.disableMacro(tH._blendShapeMacro),e.disableMacro("RENDERER_BLENDSHAPE_COUNT")},tW._useTextureMode=function(){return!!this._canUseTextureStoreData&&this._blendShapeCount>this._getVertexBufferModeSupportCount()},tW._isCreateHost=function(e){var t=this._lastHostCreatedInfo;return t.x!==this._blendShapeCount||!!t.y!==this._useBlendNormal||!!t.z!==this._useBlendTangent||t.w!==e},tW._vertexElementsNeedUpdate=function(){var e=this._getVertexBufferModeSupportCount(),t=this._lastHostCreatedInfo;return Math.min(t.x,e)!==Math.min(this._blendShapeCount,e)||!!t.y!==this._useBlendNormal||!!t.z!==this._useBlendTangent},tW._needUpdateData=function(){for(var e=this._subDataDirtyFlags,t=0,r=e.length;t<r;t++)if(e[t].flag)return!0;return!1},tW._updateVertexBufferIndex=function(){if(-1===this._bufferBindingOffset){for(var e=this._modelMesh,t=e._internalVertexBufferIndex,r=e._primitive.vertexBufferBindings,n=0,a=Math.max(r.length,t+1);n<a&&(r[n]||n===t);n++);this._bufferBindingOffset=n}},tW._addVertexElements=function(t){this._updateVertexBufferIndex();for(var r=this._vertexElementOffset,n=this._bufferBindingOffset,a=0,i=0,o=Math.min(this._blendShapeCount,this._getVertexBufferModeSupportCount());i<o;i++)t._setVertexElement(r++,new dK("POSITION_BS"+i,a,e.VertexElementFormat.Vector3,n)),a+=12,this._useBlendNormal&&(t._setVertexElement(r++,new dK("NORMAL_BS"+i,a,e.VertexElementFormat.Vector3,n)),a+=12),this._useBlendTangent&&(t._setVertexElement(r++,new dK("TANGENT_BS"+i,a,e.VertexElementFormat.Vector3,n)),a+=12);return r},tW._update=function(e){var t=this._modelMesh.vertexCount,r=this._useTextureMode(),n=this._isCreateHost(t);n&&(r?this._createTextureArray(t):this._createVertexBuffers(t,e),this._lastHostCreatedInfo.set(this._blendShapeCount,+this._useBlendNormal,+this._useBlendTangent,t)),this._needUpdateData()&&(r?this._updateTextureArray(t,n):this._updateVertexBuffers(t,n))},tW._releaseMemoryCache=function(){for(var e=this._blendShapes,t=0,r=e.length;t<r;t++)e[t]._releaseData();this._vertices=null},tW._createVertexBuffers=function(t,r){var n=this._engine,a=this._modelMesh,i=this._blendShapeCount,o=this._vertexBuffers,s=3*this._vertexElementCount,l=4*s,c=Math.floor(255/l),d=Math.ceil(i/c),u=s*t*Math.min(c,i);o.length=d,this._vertices=new Float32Array(u),this._maxCountSingleVertexBuffer=c,this._storeInVertexBufferInfo.length=i;for(var h=this._bufferBindingOffset,_=0;_<d;_++){var f=d-1,p=(_===f?i-f*c:c)*l,m=p*t,g=r?e.BufferUsage.Static:e.BufferUsage.Dynamic,v=new dN(n,e.BufferBindFlag.VertexBuffer,m,g);a._setVertexBufferBinding(h+_,new dW(v,p)),o[_]=v}},tW._createTextureArray=function(t){var r=this._engine._hardwareRenderer.capability.maxTextureSize,n=this._vertexElementCount,a=n*t,i=1;a>r&&(i=Math.ceil(a/r),a=r);var o=this._vertexTexture,s=this._blendShapes.length;o&&o.destroy(),(o=new dZ(this._engine,a,i,s,e.TextureFormat.R32G32B32A32,!1)).filterMode=e.TextureFilterMode.Point,this._vertices=new Float32Array(s*a*i*4),this._vertexTexture=o,this._dataTextureInfo.set(n,a,i)},tW._updateVertexBuffers=function(e,t){for(var r=this._blendShapes,n=this._maxCountSingleVertexBuffer,a=this._vertices,i=this._vertexBuffers,o=this._storeInVertexBufferInfo,s=this._subDataDirtyFlags,l=3*this._vertexElementCount,c=4*l,d=this._bufferBindingOffset,u=0,h=r.length;u<h;u++){var _=s[u];if(t||_.flag){var f=r[u].frames,p=f.length,m=f[p-1];if(p>0&&m.deltaPositions.length!==e)throw"BlendShape frame deltaPositions length must same with mesh vertexCount.";var g=Math.floor(u/n),v=u%n,y=i[g],x=y.byteLength/(4*e),b=v*l,S=o[u];S||(o[u]=S=new cB),S.set(d+g,v*c);for(var C=m.deltaPositions,T=0;T<e;T++){var A=b+x*T,E=C[T];E&&(a[A]=E.x,a[A+1]=E.y,a[A+2]=E.z)}if(b+=3,this._useBlendNormal){var R=m.deltaNormals;if(R)for(var M=0;M<e;M++){var w=b+x*M,P=R[M];P&&(a[w]=P.x,a[w+1]=P.y,a[w+2]=P.z)}b+=3}if(this._useBlendTangent){var F=m.deltaTangents;if(F)for(var L=0;L<e;L++){var D=b+x*L,B=F[L];B&&(a[D]=B.x,a[D+1]=B.y,a[D+2]=B.z)}b+=3}(v===n-1||u===h-1)&&y.setData(a,0,0,y.byteLength/4),_.flag=!1}}},tW._updateTextureArray=function(e,t){for(var r=this._blendShapes,n=this._vertexTexture,a=this._vertices,i=this._subDataDirtyFlags,o=0,s=r.length;o<s;o++){var l=i[o],c=n.width*n.height*4;if(t||l.flag){var d=r[o].frames,u=d.length,h=d[u-1];if(u>0&&h.deltaPositions.length!==e)throw"BlendShape frame deltaPositions length must same with mesh vertexCount.";for(var _=h.deltaPositions,f=h.deltaNormals,p=h.deltaTangents,m=o*c,g=0;g<e;g++){var v=_[g];if(a[m]=v.x,a[m+1]=v.y,a[m+2]=v.z,m+=4,f){var y=f[g];a[m]=y.x,a[m+1]=y.y,a[m+2]=y.z,m+=4}if(p){var x=p[g];a[m]=x.x,a[m+1]=x.y,a[m+2]=x.z,m+=4}}l.flag=!1}}n.setPixelBuffer(0,a)},tW._updateLayoutChange=function(e,t){var r=this._blendShapeCount>1,n=1,a=t._useBlendShapeNormal,i=t._useBlendShapeTangent;r&&(a&&(a=this._useBlendNormal),i&&(i=this._useBlendTangent)),a&&n++,i&&n++,this._useBlendNormal=a,this._useBlendTangent=i,this._vertexElementCount=n},tW._attributeModeUpdateVertexElement=function(e,t,r,n){var a=this._vertexElementOffset+this._vertexElementCount*n,i=t[r],o=i.x,s=i.y,l=e[a];if(l.bindingIndex=o,l.offset=s,this._useBlendNormal){var c=e[++a];s+=12,c.bindingIndex=o,c.offset=s}if(this._useBlendTangent){var d=e[++a];s+=12,d.bindingIndex=o,d.offset=s}},tW._getVertexBufferModeSupportCount=function(){return this._useBlendNormal&&this._useBlendTangent?2:this._useBlendNormal||this._useBlendTangent?4:8},tW._filterCondensedBlendShapeWeights=function(e,t){for(var r,n=t.length,a=this._modelMesh._primitive.vertexElements,i=this._storeInVertexBufferInfo,o=Number.POSITIVE_INFINITY,s=0,l=Math.min(e.length,this._blendShapeCount);s<l;s++){var c=e[s];if(s<n)this._attributeModeUpdateVertexElement(a,i,s,s),t[s]=c,c<o&&(o=c,r=s);else if(c>o){this._attributeModeUpdateVertexElement(a,i,s,r),t[r]=c,o=Number.POSITIVE_INFINITY;for(var d=0;d<n;d++){var u=t[d];u<o&&(o=u,r=d)}}}},tH);d0._blendShapeMacro=dh.getByName("RENDERER_HAS_BLENDSHAPE"),d0._blendShapeTextureMacro=dh.getByName("RENDERER_BLENDSHAPE_USE_TEXTURE"),d0._blendShapeNormalMacro=dh.getByName("RENDERER_BLENDSHAPE_HAS_NORMAL"),d0._blendShapeTangentMacro=dh.getByName("RENDERER_BLENDSHAPE_HAS_TANGENT"),d0._blendShapeWeightsProperty=da.getByName("renderer_BlendShapeWeights"),d0._blendShapeTextureProperty=da.getByName("renderer_BlendShapeTexture"),d0._blendShapeTextureInfoProperty=da.getByName("renderer_BlendShapeTextureInfo"),e.VertexAttribute=void 0,(tK=e.VertexAttribute||(e.VertexAttribute={})).Position="POSITION",tK.Normal="NORMAL",tK.Color="COLOR_0",tK.Tangent="TANGENT",tK.BoneWeight="WEIGHTS_0",tK.BoneIndex="JOINTS_0",tK.UV="TEXCOORD_0",tK.UV1="TEXCOORD_1",tK.UV2="TEXCOORD_2",tK.UV3="TEXCOORD_3",tK.UV4="TEXCOORD_4",tK.UV5="TEXCOORD_5",tK.UV6="TEXCOORD_6",tK.UV7="TEXCOORD_7";var d1=(cW(tj=function(e,t){var r;return(r=dH.call(this,e)||this)._internalVertexBufferIndex=-1,r._vertexCount=0,r._vertexCountDirty=!1,r._dataVersionCounter=0,r._positions=null,r._normals=null,r._colors=null,r._tangents=null,r._uv=null,r._uv1=null,r._uv2=null,r._uv3=null,r._uv4=null,r._uv5=null,r._uv6=null,r._uv7=null,r._boneWeights=null,r._boneIndices=null,r._advancedElementUpdateFlag=0,r._advancedDataUpdateFlag=0,r._advancedVertexDataVersions=Array(14),r._advancedDataSyncToBuffer=!1,r._internalVertexBufferStride=0,r._internalVertexBufferCreatedInfo=new cT(0,0,-1),r._internalVertexElementsOffset=0,r._internalVertexElementsFlags=0,r._vertexBufferInfos=[],r._indices=null,r._indicesFormat=null,r._indicesChangeFlag=!1,r._accessible=!0,r.name=t,r._blendShapeManager=new d0(e,cz(r)),r},dH),(tX=tj.prototype).setPositions=function(e){var t;(this._positions||e)&&(this._updateAdvancedVertexDataMarks(1,0),this._positions=e,this._vertexCount=null!=(t=null==e?void 0:e.length)?t:0,this._vertexCountDirty=!1)},tX.getPositions=function(){var t=this._getVertexElementData(this._positions,e.VertexAttribute.Position,0,this._readVector3VertexData);return this._positions=t,t},tX.setNormals=function(e){this._beforeSetAdvancedVertexData(e,2,1),this._normals=e},tX.getNormals=function(){var t=this._getVertexElementData(this._normals,e.VertexAttribute.Normal,1,this._readVector3VertexData);return this._normals=t,t},tX.setColors=function(e){this._beforeSetAdvancedVertexData(e,4,2),this._colors=e},tX.getColors=function(){var t=this._getVertexElementData(this._colors,e.VertexAttribute.Color,2,this._readColorVertexData);return this._colors=t,t},tX.setBoneWeights=function(e){this._beforeSetAdvancedVertexData(e,16,4),this._boneWeights=e},tX.getBoneWeights=function(){var t=this._getVertexElementData(this._boneWeights,e.VertexAttribute.BoneWeight,4,this._readVector4VertexData);return this._boneWeights=t,t},tX.setBoneIndices=function(e){this._beforeSetAdvancedVertexData(e,32,5),this._boneIndices=e},tX.getBoneIndices=function(){var t=this._getVertexElementData(this._boneIndices,e.VertexAttribute.BoneIndex,5,this._readVector4VertexData);return this._boneIndices=t,t},tX.setTangents=function(e){this._beforeSetAdvancedVertexData(e,8,3),this._tangents=e},tX.getTangents=function(){var t=this._getVertexElementData(this._tangents,e.VertexAttribute.Tangent,3,this._readVector4VertexData);return this._tangents=t,t},tX.setUVs=function(e,t){switch(t=null!=t?t:0){case 0:this._beforeSetAdvancedVertexData(e,64,6),this._uv=e;break;case 1:this._beforeSetAdvancedVertexData(e,128,7),this._uv1=e;break;case 2:this._beforeSetAdvancedVertexData(e,256,8),this._uv2=e;break;case 3:this._beforeSetAdvancedVertexData(e,512,9),this._uv3=e;break;case 4:this._beforeSetAdvancedVertexData(e,1024,10),this._uv4=e;break;case 5:this._beforeSetAdvancedVertexData(e,2048,11),this._uv5=e;break;case 6:this._beforeSetAdvancedVertexData(e,4096,12),this._uv6=e;break;case 7:this._beforeSetAdvancedVertexData(e,8192,13),this._uv7=e;break;default:throw"The index of channel needs to be in range [0 - 7]."}},tX.getUVs=function(t){switch(t=null!=t?t:0){case 0:var r=this._getVertexElementData(this._uv,e.VertexAttribute.UV,6,this._readVector2VertexData);return this._uv=r,r;case 1:var n=this._getVertexElementData(this._uv1,e.VertexAttribute.UV1,7,this._readVector2VertexData);return this._uv1=n,n;case 2:var a=this._getVertexElementData(this._uv2,e.VertexAttribute.UV2,8,this._readVector2VertexData);return this._uv2=a,a;case 3:var i=this._getVertexElementData(this._uv3,e.VertexAttribute.UV3,9,this._readVector2VertexData);return this._uv3=i,i;case 4:var o=this._getVertexElementData(this._uv4,e.VertexAttribute.UV4,10,this._readVector2VertexData);return this._uv4=o,o;case 5:var s=this._getVertexElementData(this._uv5,e.VertexAttribute.UV5,11,this._readVector2VertexData);return this._uv5=s,s;case 6:var l=this._getVertexElementData(this._uv6,e.VertexAttribute.UV6,12,this._readVector2VertexData);return this._uv6=l,l;case 7:var c=this._getVertexElementData(this._uv7,e.VertexAttribute.UV7,13,this._readVector2VertexData);return this._uv7=c,c}throw"The index of channel needs to be in range [0 - 7]."},tX.setIndices=function(t){this._indices!==t&&(this._indices=t,cj(t,Uint8Array)?this._indicesFormat=e.IndexFormat.UInt8:cj(t,Uint16Array)?this._indicesFormat=e.IndexFormat.UInt16:cj(t,Uint32Array)&&(this._indicesFormat=e.IndexFormat.UInt32)),this._indicesChangeFlag=!0},tX.getIndices=function(){if(!this._accessible)throw"Not allowed to access data while accessible is false.";return this._indices},tX.setVertexElements=function(t){this._clearVertexElements();for(var r,n=t.length,a=0;a<n;a++)this._addVertexElement(t[a]);var i=this._primitive._vertexElementMap;i[e.VertexAttribute.Position]||this.setPositions(null),i[e.VertexAttribute.Normal]||this.setNormals(null),i[e.VertexAttribute.Color]||this.setColors(null),i[e.VertexAttribute.BoneWeight]||this.setBoneWeights(null),i[e.VertexAttribute.BoneIndex]||this.setBoneIndices(null),i[e.VertexAttribute.Tangent]||this.setTangents(null),i[e.VertexAttribute.UV]||this.setUVs(null,0),i[e.VertexAttribute.UV1]||this.setUVs(null,1),i[e.VertexAttribute.UV2]||this.setUVs(null,2),i[e.VertexAttribute.UV3]||this.setUVs(null,3),i[e.VertexAttribute.UV4]||this.setUVs(null,4),i[e.VertexAttribute.UV5]||this.setUVs(null,5),i[e.VertexAttribute.UV6]||this.setUVs(null,6),i[e.VertexAttribute.UV7]||this.setUVs(null,7);var o=this._internalVertexBufferCreatedInfo.z;-1!==o&&(null==(r=this._primitive.vertexBufferBindings[o])||r.buffer.destroy(),this._setVertexBufferBinding(o,null),this._internalVertexBufferCreatedInfo.z=-1),this._internalVertexBufferStride=0,this._internalVertexElementsOffset=n,this._advancedElementUpdateFlag=0,this._vertexCountDirty=!0,this._blendShapeManager._bufferBindingOffset=-1,this._blendShapeManager._vertexElementOffset=n},tX.setVertexBufferBinding=function(e,t,r){void 0===t&&(t=0),void 0===r&&(r=0);var n=e,a=void 0!==n.buffer;a||(n=new dW(e,t));var i=a?t:r,o=this._primitive.vertexBufferBindings,s=this._vertexBufferInfos,l=i+1;o.length<l&&(o.length=l,s.length=l),this._setVertexBufferBinding(i,n),i===this._internalVertexBufferIndex&&(this._internalVertexBufferIndex=-1),i===this._blendShapeManager._bufferBindingOffset&&(this._blendShapeManager._bufferBindingOffset=-1),this._vertexCountDirty=!0},tX.setVertexBufferBindings=function(e,t){void 0===t&&(t=0);var r=e.length,n=this._primitive.vertexBufferBindings,a=this._vertexBufferInfos,i=t+r;n.length<i&&(n.length=i,a.length=i);for(var o=0;o<r;o++){var s=t+o;this._setVertexBufferBinding(s,e[o]),s===this._internalVertexBufferIndex&&(this._internalVertexBufferIndex=-1),s===this._blendShapeManager._bufferBindingOffset&&(this._blendShapeManager._bufferBindingOffset=-1)}this._vertexCountDirty=!0},tX.getVertexElement=function(e){return this._updateVertexElements(),this._primitive._vertexElementMap[e]},tX.addBlendShape=function(e){this._blendShapeManager._addBlendShape(e)},tX.clearBlendShapes=function(){this._blendShapeManager._clearBlendShapes()},tX.getBlendShapeName=function(e){return this._blendShapeManager._blendShapes[e].name},tX.uploadData=function(t){if(this._updateVertexElements(),this._advancedDataSyncToBuffer=!0,this._updateInternalVertexBuffer(t),65535&this._advancedDataUpdateFlag){this._updateAdvancedVertices();for(var r=this._vertexBufferInfos,n=this._primitive.vertexBufferBindings,a=0,i=n.length;a<i;a++){var o=r[a];if(null==o?void 0:o.uploadAdvancedData){var s,l=null==(s=n[a])?void 0:s.buffer;l.setData(l.data),o.uploadAdvancedData=!1}}}if(this._advancedDataSyncToBuffer=!1,this._indicesChangeFlag){var c=this._indices,d=null==(u=this._primitive.indexBufferBinding)?void 0:u._buffer;if(c){if(d&&c.byteLength==d.byteLength)d.setData(c),this._primitive.indexBufferBinding._format!==this._indicesFormat&&this._setIndexBufferBinding(new dz(d,this._indicesFormat));else{null==d||d.destroy();var u,h=new dN(this._engine,e.BufferBindFlag.IndexBuffer,c);this._setIndexBufferBinding(new dz(h,this._indicesFormat))}}else d&&(d.destroy(),this._setIndexBufferBinding(null));this._indicesChangeFlag=!1}var _=this._blendShapeManager;_._blendShapeCount>0&&_._update(t),t&&(this._accessible=!1,this._releaseCache(!1))},tX.calculateTangents=function(){var e=this.getPositions(),t=this.getNormals(),r=this.getUVs();if(!t||!r)throw"Set normal and uv before calculation.";for(var n=this._indices,a=this.vertexCount,i=tj._tempVec0,o=tj._tempVec1,s=tj._tempVec2,l=tj._tempVec3,c=tj._tempVec4,d=n?n.length/3:e.length/3,u=Array(a),h=Array(a),_=0;_<a;_++)u[_]=new cI,h[_]=new cT;for(var f=0;f<d;f++){var p=3*f,m=3*f+1,g=3*f+2;n&&(p=n[p],m=n[m],g=n[g]);var v=e[p],y=e[m],x=e[g],b=r[p],S=r[m],C=r[g];cT.subtract(y,v,i),cT.subtract(x,v,o);var T=S.x-b.x,A=C.x-b.x,E=S.y-b.y,R=C.y-b.y,M=1/(T*R-A*E);cT.scale(i,R*M,s),cT.scale(o,E*M,c),cT.subtract(s,c,s),cT.scale(o,T*M,l),cT.scale(i,A*M,c),cT.subtract(l,c,l);var w=u[p];w.set(w.x+s.x,w.y+s.y,w.z+s.z,1),(w=u[m]).set(w.x+s.x,w.y+s.y,w.z+s.z,1),(w=u[g]).set(w.x+s.x,w.y+s.y,w.z+s.z,1),h[p].add(l),h[m].add(l),h[g].add(l)}for(var P=0;P<a;P++){var F=t[P],L=h[P],D=u[P];s.set(D.x,D.y,D.z),cT.cross(s,L,c);var B=cT.dot(c,F)>0?1:-1;cT.scale(F,cT.dot(s,F),c),cT.subtract(s,c,s),s.normalize(),D.set(s.x,s.y,s.z,B)}this.setTangents(u)},tX._setVertexBufferBinding=function(e,t){var r=this,n=this._primitive.vertexBufferBindings,a=this._vertexBufferInfos,i=function(){r._advancedDataSyncToBuffer||(a[e].dataVersion=r._dataVersionCounter++)},o=n[e];o&&o.buffer._dataUpdateManager.removeListener(i),dH.prototype._setVertexBufferBinding.call(this,e,t),t?(t.buffer._dataUpdateManager.addListener(i),(a[e]||(a[e]=new d2)).reset(),i()):e+1==n.length&&n.length--},tX._getVertexTypedArray=function(t,r){switch(r){case e.DataType.BYTE:return new Int8Array(t);case e.DataType.UNSIGNED_BYTE:return new Uint8Array(t);case e.DataType.SHORT:return new Int16Array(t);case e.DataType.UNSIGNED_SHORT:return new Uint16Array(t);case e.DataType.FLOAT:return new Float32Array(t)}},tX._onDestroy=function(){dH.prototype._onDestroy.call(this),this._releaseCache(!0)},tX._getVertexElementData=function(e,t,r,n){var a,i=this._advancedVertexDataVersions,o=null!=(a=i[r])?a:-1,s=this._primitive._vertexElementMap[t],l=s?this._vertexBufferInfos[s.bindingIndex].dataVersion:-1;return o>=l?e:(i[r]=l,n.call(this,t))},tX._beforeSetAdvancedVertexData=function(e,t,r){if(e&&e.length!==this._vertexCount)throw"The array provided needs to be the same size as vertex count.";this._updateAdvancedVertexDataMarks(t,r)},tX._updateAdvancedVertexDataMarks=function(e,t){this._advancedElementUpdateFlag|=e,this._advancedDataUpdateFlag|=e,this._advancedVertexDataVersions[t]=this._dataVersionCounter++},tX._updateInternalVertexBuffer=function(t){var r=this._internalVertexBufferStride,n=this.vertexCount,a=this._internalVertexBufferCreatedInfo,i=r*n;if(a.x*a.y!==i){var o,s=a.z;-1!==s&&(null==(o=this._primitive.vertexBufferBindings[s])||o.buffer.destroy(),this._setVertexBufferBinding(s,null));var l=this._internalVertexBufferIndex,c=r*this.vertexCount>0;if(c){this._advancedDataUpdateFlag|=this._internalVertexElementsFlags;var d=t?e.BufferUsage.Static:e.BufferUsage.Dynamic,u=new dN(this._engine,e.BufferBindFlag.VertexBuffer,i,d,!0);this._setVertexBufferBinding(l,new dW(u,r))}a.set(r,n,c?l:-1)}},tX._readVector2VertexData=function(e){return this._readVertexData(e,function(e,t){return new cB(e[t],e[t+1])})},tX._readVector3VertexData=function(e){return this._readVertexData(e,function(e,t){return new cT(e[t],e[t+1],e[t+2])})},tX._readVector4VertexData=function(e){return this._readVertexData(e,function(e,t){return new cI(e[t],e[t+1],e[t+2],e[t+3])})},tX._readColorVertexData=function(e){return this._readVertexData(e,function(e,t){return new cV(e[t],e[t+1],e[t+2],e[t+3])})},tX._readVertexData=function(e,t){var r=this._primitive,n=r._vertexElementMap[e];if(!n)return null;var a=r.vertexBufferBindings[n.bindingIndex],i=null==a?void 0:a.buffer;if(!i)return null;if(!i.readable)throw"Not allowed to access data while vertex buffer readable is false.";for(var o=this.vertexCount,s=n._formatMetaInfo,l=Array(o),c=this._getVertexTypedArray(i.data.buffer,s.type),d=n.offset,u=a.stride,h=0;h<o;h++){var _=(h*u+d)/c.BYTES_PER_ELEMENT,f=t(c,_);s.normalized&&f.scale(s.normalizedScaleFactor),l[h]=f}return l},tX._updateAdvancedVertexElement=function(e,t,r){var n=this._primitive._vertexElementMap;if(e){if(!n[t]){var a=this._getAttributeFormat(t),i=this._internalVertexBufferStride,o=this._getInternalVertexBufferIndex();this._addVertexElement(new dK(t,i,a,o)),this._internalVertexBufferStride+=this._getAttributeByteLength(t),this._internalVertexElementsFlags|=r,this._blendShapeManager._vertexElementOffset++}}else{var s=n[t];if(s){var l=this._primitive.vertexElements.indexOf(s);l>=this._internalVertexElementsOffset?(this._internalVertexBufferStride-=this._getAttributeByteLength(t),this._internalVertexElementsFlags&=~r):this._internalVertexElementsOffset--,this._blendShapeManager._vertexElementOffset--,this._removeVertexElement(l)}}},tX._updateAdvancedVertexElements=function(){var t=this._advancedElementUpdateFlag;1&t&&this._updateAdvancedVertexElement(this._positions,e.VertexAttribute.Position,1),2&t&&this._updateAdvancedVertexElement(this._normals,e.VertexAttribute.Normal,2),4&t&&this._updateAdvancedVertexElement(this._colors,e.VertexAttribute.Color,4),16&t&&this._updateAdvancedVertexElement(this._boneWeights,e.VertexAttribute.BoneWeight,16),32&t&&this._updateAdvancedVertexElement(this._boneIndices,e.VertexAttribute.BoneIndex,32),8&t&&this._updateAdvancedVertexElement(this._tangents,e.VertexAttribute.Tangent,8),64&t&&this._updateAdvancedVertexElement(this._uv,e.VertexAttribute.UV,64),128&t&&this._updateAdvancedVertexElement(this._uv1,e.VertexAttribute.UV1,128),256&t&&this._updateAdvancedVertexElement(this._uv2,e.VertexAttribute.UV2,256),512&t&&this._updateAdvancedVertexElement(this._uv3,e.VertexAttribute.UV3,512),1024&t&&this._updateAdvancedVertexElement(this._uv4,e.VertexAttribute.UV4,1024),2048&t&&this._updateAdvancedVertexElement(this._uv5,e.VertexAttribute.UV5,2048),4096&t&&this._updateAdvancedVertexElement(this._uv6,e.VertexAttribute.UV6,4096),8192&t&&this._updateAdvancedVertexElement(this._uv7,e.VertexAttribute.UV7,8192)},tX._updateVertexElements=function(){var e=this._primitive.vertexElements,t=this._blendShapeManager,r=e.length,n=t._vertexElementOffset;65535&this._advancedElementUpdateFlag&&(this._updateAdvancedVertexElements(),this._advancedElementUpdateFlag=0);var a=!t._useTextureMode()&&t._vertexElementsNeedUpdate();if(n!==t._vertexElementOffset||a&&t._blendShapeCount>0){var i=t._addVertexElements(this);i<r&&this._setVertexElementsLength(i)}},tX._writeVector2AdvancedVertexData=function(e,t,r){this._writeAdvancedVertexData(e,t,function(e,t,n){var a=r[n];a&&(e[t]=a.x,e[t+1]=a.y)})},tX._writeVector3AdvancedVertexData=function(e,t,r){this._writeAdvancedVertexData(e,t,function(e,t,n){var a=r[n];a&&(e[t]=a.x,e[t+1]=a.y,e[t+2]=a.z)})},tX._writeVector4AdvancedVertexData=function(e,t,r){this._writeAdvancedVertexData(e,t,function(e,t,n){var a=r[n];a&&(e[t]=a.x,e[t+1]=a.y,e[t+2]=a.z,e[t+3]=a.w)})},tX._writeColorAdvancedVertexData=function(e,t,r){this._writeAdvancedVertexData(e,t,function(e,t,n){var a=r[n];a&&(e[t]=a.r,e[t+1]=a.g,e[t+2]=a.b,e[t+3]=a.a)})},tX._writeAdvancedVertexData=function(e,t,r){var n,a=this._primitive,i=a._vertexElementMap[e],o=i.bindingIndex,s=a.vertexBufferBindings[o],l=null==s?void 0:s.buffer;if(l){if(!l.readable)throw"Vertex buffer is not readable, can't write vertex data.";var c=null!=(n=this._advancedVertexDataVersions[t])?n:-1,d=this._vertexBufferInfos[o];if(c>d.dataVersion){for(var u=i._formatMetaInfo,h=this._getVertexTypedArray(l.data.buffer,u.type),_=i.offset,f=s.stride,p=h.BYTES_PER_ELEMENT,m=u.normalized,g=u.size,v=u.normalizedScaleFactor,y=0,x=this._vertexCount;y<x;y++){var b=(y*f+_)/p;if(r(h,b,y),m)for(var S=0;S<g;S++)h[b+S]/=v}d.uploadAdvancedData=!0}}},tX._updateAdvancedVertices=function(){var t=this._positions,r=this._normals,n=this._colors,a=this._advancedDataUpdateFlag,i=this._boneWeights,o=this._boneIndices,s=this._tangents,l=this._uv,c=this._uv1,d=this._uv2,u=this._uv3,h=this._uv4,_=this._uv5,f=this._uv6,p=this._uv7;1&a&&this._writeVector3AdvancedVertexData(e.VertexAttribute.Position,0,t),r&&2&a&&this._writeVector3AdvancedVertexData(e.VertexAttribute.Normal,1,r),n&&4&a&&this._writeColorAdvancedVertexData(e.VertexAttribute.Color,2,n),i&&16&a&&this._writeVector4AdvancedVertexData(e.VertexAttribute.BoneWeight,4,i),o&&32&a&&this._writeVector4AdvancedVertexData(e.VertexAttribute.BoneIndex,5,o),s&&8&a&&this._writeVector4AdvancedVertexData(e.VertexAttribute.Tangent,3,s),l&&64&a&&this._writeVector2AdvancedVertexData(e.VertexAttribute.UV,6,l),c&&128&a&&this._writeVector2AdvancedVertexData(e.VertexAttribute.UV1,7,c),d&&256&a&&this._writeVector2AdvancedVertexData(e.VertexAttribute.UV2,8,d),u&&512&a&&this._writeVector2AdvancedVertexData(e.VertexAttribute.UV3,9,u),h&&1024&a&&this._writeVector2AdvancedVertexData(e.VertexAttribute.UV4,10,h),_&&2048&a&&this._writeVector2AdvancedVertexData(e.VertexAttribute.UV5,11,_),f&&4096&a&&this._writeVector2AdvancedVertexData(e.VertexAttribute.UV6,12,f),p&&8192&a&&this._writeVector2AdvancedVertexData(e.VertexAttribute.UV7,13,p),this._advancedDataUpdateFlag=0},tX._getInternalVertexBufferIndex=function(){var e=this._internalVertexBufferIndex;if(-1!==e)return e;for(var t=0,r=this._primitive.vertexBufferBindings,n=r.length;t<n&&r[t];t++);return this._internalVertexBufferIndex=t,t},tX._getAttributeFormat=function(t){switch(t){case e.VertexAttribute.Position:case e.VertexAttribute.Normal:return e.VertexElementFormat.Vector3;case e.VertexAttribute.Color:case e.VertexAttribute.BoneWeight:case e.VertexAttribute.Tangent:return e.VertexElementFormat.Vector4;case e.VertexAttribute.BoneIndex:return e.VertexElementFormat.UByte4;case e.VertexAttribute.UV:case e.VertexAttribute.UV1:case e.VertexAttribute.UV2:case e.VertexAttribute.UV3:case e.VertexAttribute.UV4:case e.VertexAttribute.UV5:case e.VertexAttribute.UV6:case e.VertexAttribute.UV7:return e.VertexElementFormat.Vector2}},tX._getAttributeByteLength=function(t){switch(t){case e.VertexAttribute.Position:case e.VertexAttribute.Normal:return 12;case e.VertexAttribute.Color:case e.VertexAttribute.BoneWeight:case e.VertexAttribute.Tangent:return 16;case e.VertexAttribute.BoneIndex:return 4;case e.VertexAttribute.UV:case e.VertexAttribute.UV1:case e.VertexAttribute.UV2:case e.VertexAttribute.UV3:case e.VertexAttribute.UV4:case e.VertexAttribute.UV5:case e.VertexAttribute.UV6:case e.VertexAttribute.UV7:return 8}},tX._releaseCache=function(e){if(this._positions=null,this._tangents=null,this._normals=null,this._colors=null,this._boneIndices=null,this._boneWeights=null,this._uv=null,this._uv1=null,this._uv2=null,this._uv3=null,this._uv4=null,this._uv5=null,this._uv6=null,this._uv7=null,this._indices=null,this._blendShapeManager._releaseMemoryCache(),!e){null==(t=this._primitive.vertexBufferBindings[this._internalVertexBufferIndex])||t.buffer.markAsUnreadable();for(var t,r=this._dataVersionCounter++,n=this._vertexBufferInfos,a=0,i=n.length;a<i;a++){var o=n[a];o&&(o.dataVersion=r)}}},cG(tj,[{key:"vertexCount",get:function(){if(this._vertexCountDirty){var t=0,r=this._primitive._vertexElementMap[e.VertexAttribute.Position];if(r){var n=this._primitive.vertexBufferBindings[r.bindingIndex];n&&(t=n.buffer.byteLength/n.stride)}this._vertexCount=t,this._vertexCountDirty=!1}return this._vertexCount}},{key:"vertexElements",get:function(){return this._updateVertexElements(),this._primitive.vertexElements}},{key:"vertexBufferBindings",get:function(){return this._primitive.vertexBufferBindings}},{key:"blendShapes",get:function(){return this._blendShapeManager._blendShapes}},{key:"blendShapeCount",get:function(){return this._blendShapeManager._blendShapeCount}},{key:"accessible",get:function(){return this._accessible}}]),tj);d1._tempVec0=new cT,d1._tempVec1=new cT,d1._tempVec2=new cT,d1._tempVec3=new cT,d1._tempVec4=new cT;var d2=((tq=function(){this.dataVersion=-1,this.uploadAdvancedData=!1}).prototype.reset=function(){this.uploadAdvancedData=!1},tq);(tY=l$||(l$={}))[tY.None=0]="None",tY[tY.Position=1]="Position",tY[tY.Normal=2]="Normal",tY[tY.Color=4]="Color",tY[tY.Tangent=8]="Tangent",tY[tY.BoneWeight=16]="BoneWeight",tY[tY.BoneIndex=32]="BoneIndex",tY[tY.UV=64]="UV",tY[tY.UV1=128]="UV1",tY[tY.UV2=256]="UV2",tY[tY.UV3=512]="UV3",tY[tY.UV4=1024]="UV4",tY[tY.UV5=2048]="UV5",tY[tY.UV6=4096]="UV6",tY[tY.UV7=8192]="UV7",tY[tY.All=65535]="All",(tQ=l0||(l0={}))[tQ.Position=0]="Position",tQ[tQ.Normal=1]="Normal",tQ[tQ.Color=2]="Color",tQ[tQ.Tangent=3]="Tangent",tQ[tQ.BoneWeight=4]="BoneWeight",tQ[tQ.BoneIndex=5]="BoneIndex",tQ[tQ.UV=6]="UV",tQ[tQ.UV1=7]="UV1",tQ[tQ.UV2=8]="UV2",tQ[tQ.UV3=9]="UV3",tQ[tQ.UV4=10]="UV4",tQ[tQ.UV5=11]="UV5",tQ[tQ.UV6=12]="UV6",tQ[tQ.UV7=13]="UV7";var d3=function(e){this.resource=e},d4=(cW(tJ=function(e,t){var r;return(r=d3.call(this,e)||this).primitiveInfo=t,r},d3),tJ.prototype.restoreContent=function(){var e=this.primitiveInfo;switch(e.type){case 0:ua._setSphereData(this.resource,e.radius,e.segments,e.noLongerAccessible,!0,e.vertexBuffer);break;case 7:ua._setSubdivisionSurfaceSphereData(this.resource,e.radius,e.step,e.noLongerAccessible,!0,e.vertexBuffer);break;case 1:ua._setCuboidData(this.resource,e.width,e.height,e.depth,e.noLongerAccessible,!0,e.vertexBuffer);break;case 2:ua._setPlaneData(this.resource,e.width,e.height,e.horizontalSegments,e.verticalSegments,e.noLongerAccessible,!0,e.vertexBuffer);break;case 3:ua._setCylinderData(this.resource,e.radiusTop,e.radiusBottom,e.height,e.radialSegments,e.heightSegments,e.noLongerAccessible,!0,e.vertexBuffer);break;case 4:ua._setTorusData(this.resource,e.radius,e.tubeRadius,e.radialSegments,e.tubularSegments,e.arc,e.noLongerAccessible,!0,e.vertexBuffer);break;case 5:ua._setConeData(this.resource,e.radius,e.height,e.radialSegments,e.heightSegments,e.noLongerAccessible,!0,e.vertexBuffer);break;case 6:ua._setCapsuleData(this.resource,e.radius,e.height,e.radialSegments,e.heightSegments,e.noLongerAccessible,!0,e.vertexBuffer)}},tJ);(tZ=l1||(l1={}))[tZ.Sphere=0]="Sphere",tZ[tZ.Cuboid=1]="Cuboid",tZ[tZ.Plane=2]="Plane",tZ[tZ.Cylinder=3]="Cylinder",tZ[tZ.Torus=4]="Torus",tZ[tZ.Cone=5]="Cone",tZ[tZ.Capsule=6]="Capsule",tZ[tZ.CCSphere=7]="CCSphere";var d8=function(e,t,r){this.type=e,this.vertexBuffer=t,this.noLongerAccessible=r},d5=(cW(t$=function(e,t,r,n){var a;return(a=d8.call(this,0,r,n)||this).radius=e,a.segments=t,a},d8),t$),d9=(cW(t0=function(e,t,r,n){var a;return(a=d8.call(this,7,r,n)||this).radius=e,a.step=t,a},d8),t0),d6=(cW(t1=function(e,t,r,n,a){var i;return(i=d8.call(this,1,n,a)||this).width=e,i.height=t,i.depth=r,i},d8),t1),d7=(cW(t2=function(e,t,r,n,a,i){var o;return(o=d8.call(this,2,a,i)||this).width=e,o.height=t,o.horizontalSegments=r,o.verticalSegments=n,o},d8),t2),ue=(cW(t3=function(e,t,r,n,a,i,o){var s;return(s=d8.call(this,3,i,o)||this).radiusTop=e,s.radiusBottom=t,s.height=r,s.radialSegments=n,s.heightSegments=a,s},d8),t3),ut=(cW(t4=function(e,t,r,n,a,i,o){var s;return(s=d8.call(this,4,i,o)||this).radius=e,s.tubeRadius=t,s.radialSegments=r,s.tubularSegments=n,s.arc=a,s},d8),t4),ur=(cW(t8=function(e,t,r,n,a,i){var o;return(o=d8.call(this,5,a,i)||this).radius=e,o.height=t,o.radialSegments=r,o.heightSegments=n,o},d8),t8),un=(cW(t5=function(e,t,r,n,a,i){var o;return(o=d8.call(this,6,a,i)||this).radius=e,o.height=t,o.radialSegments=r,o.heightSegments=n,o},d8),t5),ua=((t9=function(){}).createSphere=function(e,t,r,n){void 0===t&&(t=.5),void 0===r&&(r=18),void 0===n&&(n=!0);var a=new d1(e);t9._setSphereData(a,t,r,n,!1);var i=a.vertexBufferBindings[0].buffer;return e.resourceManager.addContentRestorer(new d4(a,new d5(t,r,i,n))),a},t9.createSubdivisionSurfaceSphere=function(e,t,r,n){void 0===t&&(t=.5),void 0===r&&(r=3),void 0===n&&(n=!0);var a=new d1(e);t9._setSubdivisionSurfaceSphereData(a,t,r,n,!1);var i=a.vertexBufferBindings[0].buffer;return e.resourceManager.addContentRestorer(new d4(a,new d9(t,r,i,n))),a},t9.createCuboid=function(e,t,r,n,a){void 0===t&&(t=1),void 0===r&&(r=1),void 0===n&&(n=1),void 0===a&&(a=!0);var i=new d1(e);t9._setCuboidData(i,t,r,n,a,!1);var o=i.vertexBufferBindings[0].buffer;return e.resourceManager.addContentRestorer(new d4(i,new d6(t,r,n,o,a))),i},t9.createPlane=function(e,t,r,n,a,i){void 0===t&&(t=1),void 0===r&&(r=1),void 0===n&&(n=1),void 0===a&&(a=1),void 0===i&&(i=!0);var o=new d1(e);t9._setPlaneData(o,t,r,n,a,i,!1);var s=o.vertexBufferBindings[0].buffer;return e.resourceManager.addContentRestorer(new d4(o,new d7(t,r,n,a,s,i))),o},t9.createCylinder=function(e,t,r,n,a,i,o){void 0===t&&(t=.5),void 0===r&&(r=.5),void 0===n&&(n=2),void 0===a&&(a=20),void 0===i&&(i=1),void 0===o&&(o=!0);var s=new d1(e);t9._setCylinderData(s,t,r,n,a,i,o,!1);var l=s.vertexBufferBindings[0].buffer;return e.resourceManager.addContentRestorer(new d4(s,new ue(t,r,n,a,i,l,o))),s},t9.createTorus=function(e,t,r,n,a,i,o){void 0===t&&(t=.5),void 0===r&&(r=.1),void 0===n&&(n=30),void 0===a&&(a=30),void 0===i&&(i=360),void 0===o&&(o=!0);var s=new d1(e);t9._setTorusData(s,t,r,n,a,i,o,!1);var l=s.vertexBufferBindings[0].buffer;return e.resourceManager.addContentRestorer(new d4(s,new ut(t,r,n,a,i,l,o))),s},t9.createCone=function(e,t,r,n,a,i){void 0===t&&(t=.5),void 0===r&&(r=2),void 0===n&&(n=20),void 0===a&&(a=1),void 0===i&&(i=!0);var o=new d1(e);t9._setConeData(o,t,r,n,a,i,!1);var s=o.vertexBufferBindings[0].buffer;return e.resourceManager.addContentRestorer(new d4(o,new ur(t,r,n,a,s,i))),o},t9.createCapsule=function(e,t,r,n,a,i){void 0===t&&(t=.5),void 0===r&&(r=2),void 0===n&&(n=6),void 0===a&&(a=1),void 0===i&&(i=!0);var o=new d1(e);t9._setCapsuleData(o,t,r,n,a,i,!1);var s=o.vertexBufferBindings[0].buffer;return e.resourceManager.addContentRestorer(new d4(o,new un(t,r,n,a,s,i))),o},t9._setSubdivisionSurfaceSphereData=function(e,t,r,n,a,i){r=cC.clamp(Math.floor(r),1,6);var o=new Float32Array(3*(6*Math.pow(4,r)+2)),s=new Float32Array(24*Math.pow(4,r));t9._subdiveCatmullClark(r,o,s);for(var l=o.length/3,c=s.length/4,d=l+Math.pow(2,r+1)-1,u=d+16,h=new Float32Array(8*u),_=t9._generateIndices(e.engine,l,6*c),f=0,p={},m=0;m<l;m++){var g=3*m,v=o[g],y=o[g+1],x=o[g+2],b=1/Math.sqrt(v*v+y*y+x*x);if(v*=b,y*=b,x*=b,h[g=8*m]=v*t,h[g+1]=y*t,h[g+2]=x*t,h[g+3]=v,h[g+4]=y,h[g+5]=x,h[g+6]=(Math.PI-Math.atan2(x,v))/(2*Math.PI),h[g+7]=Math.acos(y)/Math.PI,0===h[g+6]){var S=8*(l+f++);h.set(h.subarray(g,g+8),S),h[S+6]=1,p[g/8]=S/8}}var C=0;this._spherePoleIdx=0;for(var T=0;T<c;T++){var A=4*T,E=s[A],R=s[A+1],M=s[A+2],w=s[A+3],P=8*E,F=8*R,L=8*M,D=8*w;h[P+2]+h[F+2]+h[L+2]<0&&(0===h[P+6]&&(E=p[E]),0===h[F+6]&&(R=p[R]),0===h[L+6]&&(M=p[M]),0===h[D+6]&&(w=p[w])),_[C]=E,_[C+1]=R,_[C+2]=M,this._generateAndReplacePoleUV(_,h,C,d),_[C+3]=E,_[C+4]=M,_[C+5]=w,this._generateAndReplacePoleUV(_,h,C+3,d),C+=6}if(!a){var B=e.bounds;B.min.set(-t,-t,-t),B.max.set(t,t,t)}t9._initialize(e,h,_,n,a,i)},t9._setSphereData=function(e,t,r,n,a,i){for(var o=(r=Math.max(2,Math.floor(r)))+1,s=o*o,l=r*r,c=t9._generateIndices(e.engine,s,6*l),d=Math.PI,u=2*d,h=1/o,_=1/r,f=new Float32Array(8*s),p=0;p<s;++p){var m=p%o*_,g=(p*h|0)*_,v=m*u,y=g*d,x=Math.sin(y),b=-t*Math.cos(v)*x,S=t*Math.cos(y),C=t*Math.sin(v)*x,T=8*p;f[T++]=b,f[T++]=S,f[T++]=C,f[T++]=b,f[T++]=S,f[T++]=C,f[T++]=m,f[T++]=g}for(var A=0,E=0;E<l;++E){var R=E%r,M=(E*_|0)*o+R,w=M+1,P=M+o,F=P+1;c[A++]=w,c[A++]=M,c[A++]=F,c[A++]=M,c[A++]=P,c[A++]=F}if(!a){var L=e.bounds;L.min.set(-t,-t,-t),L.max.set(t,t,t)}t9._initialize(e,f,c,n,a,i)},t9._subdiveCatmullClark=function(e,t,r){var n=new Map,a=[];t.set(t9._sphereSeedPositions),r.set(t9._sphereSeedCells);for(var i=0;i<e;i++){var o=6*Math.pow(4,i),s=4*o+2;n.clear(),a.length=0;for(var l=0;l<o;l++){for(var c=a[l]={facePoint:new cT,adjacentEdges:[,,,,]},d=0;d<4;d++){var u=3*r[4*l+d];c.facePoint.x+=.25*t[u],c.facePoint.y+=.25*t[u+1],c.facePoint.z+=.25*t[u+2]}for(var h=0;h<4;h++){var _=r[4*l+h],f=r[4*l+(h+1)%4],p=Math.min(_,f)*s+Math.max(_,f);if(!n.has(p)){var m={edgePoint:new cT,edgePointIndex:void 0},g=3*_,v=3*f;m.edgePoint.set(.25*(t[g]+t[v]),.25*(t[g+1]+t[v+1]),.25*(t[g+2]+t[v+2])),n.set(p,m)}var y=n.get(p);c.adjacentEdges[h]=y;var x=y.edgePoint,b=c.facePoint;x.x+=.25*b.x,x.y+=.25*b.y,x.z+=.25*b.z}}var S=o+2,C=S+o,T=0;this._sphereEdgeIdx=0;for(var A=r.slice(0,4*o),E=0;E<o;E++){var R=a[E];R.facePoint.copyToArray(t,3*(S+E));for(var M=S+E,w=void 0,P=void 0,F=void 0,L=0;L<4;L++){var D=A[T++];switch(L){case 0:var B=R.adjacentEdges[L%4],I=R.adjacentEdges[(L+3)%4];P=this._calculateEdgeIndex(t,B,C),F=w=this._calculateEdgeIndex(t,I,C);break;case 1:case 2:var V=R.adjacentEdges[L%4];w=P,P=this._calculateEdgeIndex(t,V,C);break;case 3:w=P,P=F}var O=4*(4*E+L);r[O]=D,r[O+1]=P,r[O+2]=M,r[O+3]=w}}}},t9._generateAndReplacePoleUV=function(e,t,r,n){var a=t[8*e[r]+7];if(0===a||1===a){var i=8*e[r],o=8*(n+this._spherePoleIdx);t.set(t.subarray(i,i+8),o),t[o+6]=.5*(t[i+6]+t[8*e[r+1]+6]+t[8*e[r+2]+6]-.5),e[r]=n+this._spherePoleIdx++}},t9._calculateEdgeIndex=function(e,t,r){if(void 0!==t.edgePointIndex)return t.edgePointIndex;t.edgePoint.copyToArray(e,3*(r+t9._sphereEdgeIdx));var n=r+t9._sphereEdgeIdx++;return t.edgePointIndex=n,n},t9._setCuboidData=function(e,t,r,n,a,i,o){var s=t/2,l=r/2,c=n/2,d=new Float32Array(192);d[0]=-s,d[1]=l,d[2]=-c,d[6]=0,d[7]=0,d[8]=s,d[9]=l,d[10]=-c,d[14]=1,d[15]=0,d[16]=s,d[17]=l,d[18]=c,d[22]=1,d[23]=1,d[24]=-s,d[25]=l,d[26]=c,d[30]=0,d[31]=1;for(var u=0;u<4;u++){var h=8*u+3;d[h++]=0,d[h++]=1,d[h++]=0}d[32]=-s,d[33]=-l,d[34]=-c,d[38]=0,d[39]=1,d[40]=s,d[41]=-l,d[42]=-c,d[46]=1,d[47]=1,d[48]=s,d[49]=-l,d[50]=c,d[54]=1,d[55]=0,d[56]=-s,d[57]=-l,d[58]=c,d[62]=0,d[63]=0;for(var _=0;_<4;_++){var f=8*_+35;d[f++]=0,d[f++]=-1,d[f++]=0}d[64]=-s,d[65]=l,d[66]=-c,d[70]=0,d[71]=0,d[72]=-s,d[73]=l,d[74]=c,d[78]=1,d[79]=0,d[80]=-s,d[81]=-l,d[82]=c,d[86]=1,d[87]=1,d[88]=-s,d[89]=-l,d[90]=-c,d[94]=0,d[95]=1;for(var p=0;p<4;p++){var m=8*p+67;d[m++]=-1,d[m++]=0,d[m++]=0}d[96]=s,d[97]=l,d[98]=-c,d[102]=1,d[103]=0,d[104]=s,d[105]=l,d[106]=c,d[110]=0,d[111]=0,d[112]=s,d[113]=-l,d[114]=c,d[118]=0,d[119]=1,d[120]=s,d[121]=-l,d[122]=-c,d[126]=1,d[127]=1;for(var g=0;g<4;g++){var v=8*g+99;d[v++]=1,d[v++]=0,d[v++]=0}d[128]=-s,d[129]=l,d[130]=c,d[134]=0,d[135]=0,d[136]=s,d[137]=l,d[138]=c,d[142]=1,d[143]=0,d[144]=s,d[145]=-l,d[146]=c,d[150]=1,d[151]=1,d[152]=-s,d[153]=-l,d[154]=c,d[158]=0,d[159]=1;for(var y=0;y<4;y++){var x=8*y+131;d[x++]=0,d[x++]=0,d[x++]=1}d[160]=-s,d[161]=l,d[162]=-c,d[166]=1,d[167]=0,d[168]=s,d[169]=l,d[170]=-c,d[174]=0,d[175]=0,d[176]=s,d[177]=-l,d[178]=-c,d[182]=0,d[183]=1,d[184]=-s,d[185]=-l,d[186]=-c,d[190]=1,d[191]=1;for(var b=0;b<4;b++){var S=8*b+163;d[S++]=0,d[S++]=0,d[S++]=-1}var C=new Uint16Array(36);if(C[0]=0,C[1]=2,C[2]=1,C[3]=2,C[4]=0,C[5]=3,C[6]=4,C[7]=6,C[8]=7,C[9]=6,C[10]=4,C[11]=5,C[12]=8,C[13]=10,C[14]=9,C[15]=10,C[16]=8,C[17]=11,C[18]=12,C[19]=14,C[20]=15,C[21]=14,C[22]=12,C[23]=13,C[24]=16,C[25]=18,C[26]=17,C[27]=18,C[28]=16,C[29]=19,C[30]=20,C[31]=22,C[32]=23,C[33]=22,C[34]=20,C[35]=21,!i){var T=e.bounds;T.min.set(-s,-l,-c),T.max.set(s,l,c)}t9._initialize(e,d,C,a,i,o)},t9._setPlaneData=function(e,t,r,n,a,i,o,s){for(var l=(n=Math.max(1,Math.floor(n)))+1,c=(a=Math.max(1,Math.floor(a)))+1,d=t/2,u=r/2,h=t/n,_=r/a,f=l*c,p=a*n,m=t9._generateIndices(e.engine,f,6*p),g=1/l,v=1/n,y=1/a,x=new Float32Array(8*f),b=0;b<f;++b){var S=b%l,C=b*g|0,T=8*b;x[T++]=S*h-d,x[T++]=0,x[T++]=C*_-u,x[T++]=0,x[T++]=1,x[T++]=0,x[T++]=S*v,x[T++]=C*y}for(var A=0,E=0;E<p;++E){var R=E%n,M=(E*v|0)*l+R,w=M+1,P=M+l,F=P+1;m[A++]=M,m[A++]=P,m[A++]=w,m[A++]=P,m[A++]=F,m[A++]=w}if(!o){var L=e.bounds;L.min.set(-d,0,-u),L.max.set(d,0,u)}t9._initialize(e,x,m,i,o,s)},t9._setCylinderData=function(e,t,r,n,a,i,o,s,l){void 0===t&&(t=.5),void 0===r&&(r=.5),void 0===n&&(n=2),void 0===a&&(a=20),void 0===i&&(i=1);for(var c=(a=Math.floor(a))+1,d=(i=Math.floor(i))+1,u=.5*n,h=n/i,_=c*d,f=a*i,p=2*a,m=_+2+p,g=t9._generateIndices(e.engine,m,6*f+3*p),v=1/c,y=1/a,x=1/i,b=new Float32Array(8*m),S=0,C=Math.PI,T=2*Math.PI,A=r-t,E=A/n,R=A/i,M=0;M<_;++M){var w=M%c,P=M*v|0,F=w*y,L=P*x,D=C+F*T,B=Math.sin(D),I=Math.cos(D),V=r-P*R,O=V*B,N=P*h-u,k=V*I,z=8*M;b[z++]=O,b[z++]=N,b[z++]=k,b[z++]=B,b[z++]=E,b[z++]=I,b[z++]=F,b[z++]=1-L}for(var U=0;U<f;++U){var G=U%a,H=(U*y|0)*c+G,W=H+1,K=H+c,j=K+1;g[S++]=W,g[S++]=K,g[S++]=H,g[S++]=W,g[S++]=j,g[S++]=K}var X=8*_;b[X++]=0,b[X++]=-u,b[X++]=0,b[X++]=0,b[X++]=-1,b[X++]=0,b[X++]=.5,b[X++]=.5,b[X++]=0,b[X++]=u,b[X++]=0,b[X++]=0,b[X++]=1,b[X++]=0,b[X++]=.5,b[X++]=.5,X=(_+2)*8;for(var q=1/(2*t),Y=1/(2*r),Q=c*i,J=0;J<a;++J){var Z=8*J,$=b[Z],ee=b[Z+2];b[X++]=$,b[X++]=-u,b[X++]=ee,b[X++]=0,b[X++]=-1,b[X++]=0,b[X++]=$*Y+.5,b[X++]=.5-ee*Y;var et=(J+Q)*8;$=b[et],ee=b[et+2],b[X++]=$,b[X++]=u,b[X++]=ee,b[X++]=0,b[X++]=1,b[X++]=0,b[X++]=$*q+.5,b[X++]=.5-ee*q}for(var er=_+1,en=_+2,ea=en+1,ei=0;ei<a;++ei){var eo=2*ei,es=ei===a-1?0:eo+2;g[S++]=_,g[S++]=en+es,g[S++]=en+eo,g[S++]=er,g[S++]=ea+eo,g[S++]=ea+es}if(!s){var el=e.bounds,ec=Math.max(t,r);el.min.set(-ec,-u,-ec),el.max.set(ec,u,ec)}t9._initialize(e,b,g,o,s,l)},t9._setTorusData=function(e,t,r,n,a,i,o,s,l){var c=((n=Math.floor(n))+1)*((a=Math.floor(a))+1),d=n*a,u=t9._generateIndices(e.engine,c,6*d),h=new Float32Array(8*c);i=i/180*Math.PI;for(var _=0,f=t9._tempVec30,p=0;p<=n;p++)for(var m=0;m<=a;m++){var g=m/a*i,v=p/n*Math.PI*2,y=Math.cos(v),x=Math.cos(g),b=Math.sin(g),S=(t+r*y)*x,C=(t+r*y)*b,T=r*Math.sin(v);h[_++]=S,h[_++]=C,h[_++]=T;var A=t*x,E=t*b;f.set(S-A,C-E,T).normalize(),h[_++]=f.x,h[_++]=f.y,h[_++]=f.z,h[_++]=m/a,h[_++]=p/n}_=0;for(var R=1;R<=n;R++)for(var M=1;M<=a;M++){var w=(a+1)*R+M-1,P=(a+1)*(R-1)+M-1,F=(a+1)*(R-1)+M,L=(a+1)*R+M;u[_++]=w,u[_++]=P,u[_++]=L,u[_++]=P,u[_++]=F,u[_++]=L}if(!s){var D=e.bounds,B=t+r;D.min.set(-B,-B,-r),D.max.set(B,B,r)}t9._initialize(e,h,u,o,s,l)},t9._setConeData=function(e,t,r,n,a,i,o,s){for(var l=(n=Math.floor(n))+1,c=(a=Math.floor(a))+1,d=.5*r,u=r/a,h=l*c,_=n*a,f=h+1+n,p=t9._generateIndices(e.engine,f,6*_+3*n),m=1/l,g=1/n,v=1/a,y=new Float32Array(8*f),x=0,b=Math.PI,S=2*Math.PI,C=t/r,T=0;T<h;++T){var A=T%l,E=T*m|0,R=A*g,M=E*v,w=b+R*S,P=Math.sin(w),F=Math.cos(w),L=t-M*t,D=L*P,B=E*u-d,I=L*F,V=8*T;y[V++]=D,y[V++]=B,y[V++]=I,y[V++]=P,y[V++]=C,y[V++]=F,y[V++]=R,y[V++]=1-M}for(var O=0;O<_;++O){var N=O%n,k=(O*g|0)*l+N,z=k+1,U=k+l,G=U+1;p[x++]=z,p[x++]=U,p[x++]=k,p[x++]=z,p[x++]=G,p[x++]=U}var H=8*h;y[H++]=0,y[H++]=-d,y[H++]=0,y[H++]=0,y[H++]=-1,y[H++]=0,y[H++]=.5,y[H++]=.5,H=(h+1)*8;for(var W=1/(2*t),K=0;K<n;++K){var j=y[8*K],X=y[8*K+2];y[H++]=j,y[H++]=-d,y[H++]=X,y[H++]=0,y[H++]=-1,y[H++]=0,y[H++]=j*W+.5,y[H++]=.5-X*W}for(var q=h+1,Y=0;Y<n;++Y){var Q=Y,J=Y===n-1?0:Q+1;p[x++]=h,p[x++]=q+J,p[x++]=q+Q}if(!o){var Z=e.bounds;Z.min.set(-t,-d,-t),Z.max.set(t,d,t)}t9._initialize(e,y,p,i,o,s)},t9._setCapsuleData=function(e,t,r,n,a,i,o,s){for(var l=(n=Math.max(2,Math.floor(n)))+1,c=(a=Math.floor(a))+1,d=.5*r,u=r/a,h=l*c,_=n*a,f=l*l,p=n*n,m=h+2*f,g=t9._generateIndices(e.engine,m,(_+2*p)*6),v=1/l,y=1/n,x=1/a,b=Math.PI,S=2*Math.PI,C=new Float32Array(8*m),T=0,A=0;A<h;++A){var E=A%l,R=A*v|0,M=E*y,w=R*x,P=b+M*S,F=Math.sin(P),L=Math.cos(P),D=8*A;C[D++]=t*F,C[D++]=R*u-d,C[D++]=t*L,C[D++]=F,C[D++]=0,C[D++]=L,C[D++]=M,C[D++]=1-w}for(var B=0;B<_;++B){var I=B%n,V=(B*y|0)*l+I,O=V+1,N=V+l,k=N+1;g[T++]=O,g[T++]=N,g[T++]=V,g[T++]=O,g[T++]=k,g[T++]=N}if(t9._createCapsuleCap(t,r,n,b,S,h,1,C,g,T),t9._createCapsuleCap(t,r,n,b,-S,h+f,-1,C,g,T+6*p),!o){var z=e.bounds;z.min.set(-t,-t-d,-t),z.max.set(t,t+d,t)}t9._initialize(e,C,g,i,o,s)},t9._initialize=function(t,r,n,a,i,o){if(i)o.setData(r),t.setIndices(n),t.uploadData(a);else{var s=[new dK(e.VertexAttribute.Position,0,e.VertexElementFormat.Vector3,0),new dK(e.VertexAttribute.Normal,12,e.VertexElementFormat.Vector3,0),new dK(e.VertexAttribute.UV,24,e.VertexElementFormat.Vector2,0)];t.setVertexElements(s);var l=new dN(t.engine,e.BufferBindFlag.VertexBuffer,r,e.BufferUsage.Static,!0);t.setVertexBufferBinding(l,32,0),t.setIndices(n),t.calculateTangents(),t.uploadData(a),t.addSubMesh(0,n.length)}},t9._generateIndices=function(t,r,n){var a=null;if(r>65535){if(t._hardwareRenderer.canIUse(e.GLCapabilityType.elementIndexUint))a=new Uint32Array(n);else throw Error("The vertex count is over limit.")}else a=new Uint16Array(n);return a},t9._createCapsuleCap=function(e,t,r,n,a,i,o,s,l,c){for(var d=r+1,u=.5*t*o,h=d*d,_=r*r,f=1/d,p=1/r,m=0;m<h;++m){var g=m%d*p,v=(m*f|0)*p,y=n+g*a,x=v*Math.PI*.5,b=Math.sin(x),S=e*Math.sin(y)*b,C=e*Math.cos(x)*o+u,T=e*Math.cos(y)*b,A=(m+i)*8;s[A++]=S,s[A++]=C,s[A++]=T,s[A++]=S,s[A++]=C-u,s[A++]=T,s[A++]=g,s[A++]=v}for(var E=0;E<_;++E){var R=E%r,M=(E*p|0)*d+R+i,w=M+1,P=M+d,F=P+1;l[c++]=w,l[c++]=M,l[c++]=F,l[c++]=M,l[c++]=P,l[c++]=F}},t9);ua._tempVec30=new cT,ua._sphereSeedPositions=new Float32Array([-1,1,1,-1,-1,1,1,-1,1,1,1,1,1,-1,-1,1,1,-1,-1,-1,-1,-1,1,-1]),ua._sphereSeedCells=new Float32Array([0,1,2,3,3,2,4,5,5,4,6,7,7,0,3,5,7,6,1,0,6,4,2,1]),ua._sphereEdgeIdx=0,ua._spherePoleIdx=0;var ui=(cW(t6=function(e){var t;return(t=cZ.call(this,null)||this).name=e,t._bones=[],t.inverseBindMatrices=[],t.joints=[],t.skeleton="none",t},cZ),t6),uo=(cW(t7=function(e){(t=dY.call(this,e)||this)._localBounds=new cE,t._jointDataCreateCache=new cB(-1,-1),t._skin=null;var t,r=t.entity.engine._hardwareRenderer,n=r.renderStates.getParameter(r.gl.MAX_VERTEX_UNIFORM_VECTORS);n=Math.min(n,r._options._maxAllowSkinUniformVectorCount),t._maxVertexUniformVectors=n,t._onLocalBoundsChanged=t._onLocalBoundsChanged.bind(cz(t));var a=t._localBounds;return a.min._onValueChanged=t._onLocalBoundsChanged,a.max._onValueChanged=t._onLocalBoundsChanged,t},dY),(re=t7.prototype).update=function(){var e=this._skin,t=this._bones;if(e&&t)for(var r,n=this._jointMatrices,a=e.inverseBindMatrices,i=(null!=(r=this._rootBone)?r:this.entity).getInvModelMatrix(),o=t.length-1;o>=0;o--){var s=t[o],l=16*o;s?c1._floatMatrixMultiply(s.transform.worldMatrix,a[o].elements,0,n,l):n.set(a[o].elements,l),c1._floatMatrixMultiply(i,n,l,n,l)}},re._updateShaderData=function(t){var r=this.entity,n=this._rootBone?this._rootBone.transform.worldMatrix:r.transform.worldMatrix;this._updateTransformShaderData(t,n);var a=this.shaderData,i=this.mesh._blendShapeManager;i._updateShaderData(a,this);var o=this._bones;if(o){var s=i._uniformOccupiesCount,l=o.length,c=this._jointDataCreateCache,d=l!==c.x;if(d||s!==c.y){var u,h=Math.ceil((this._maxVertexUniformVectors-(44+s))/4);if(l>h){var _,f=this.engine;f._hardwareRenderer.canIUseMoreJoints?(d&&(null==(_=this._jointTexture)||_.destroy(),this._jointTexture=new dJ(f,4,l,e.TextureFormat.R32G32B32A32,!1),this._jointTexture.filterMode=e.TextureFilterMode.Point,this._jointTexture.isGCIgnored=!0),a.disableMacro("RENDERER_JOINTS_NUM"),a.enableMacro("RENDERER_USE_JOINT_TEXTURE"),a.setTexture(t7._jointSamplerProperty,this._jointTexture)):dn.error("component's joints count("+l+") greater than device's MAX_VERTEX_UNIFORM_VECTORS number "+this._maxVertexUniformVectors+", and don't support jointTexture in this device. suggest joint count less than "+h+".",this)}else null==(u=this._jointTexture)||u.destroy(),a.disableMacro("RENDERER_USE_JOINT_TEXTURE"),a.enableMacro("RENDERER_JOINTS_NUM",h.toString()),a.setFloatArray(t7._jointMatrixProperty,this._jointMatrices);c.set(l,s)}this._jointTexture&&this._jointTexture.setPixelBuffer(this._jointMatrices)}var p=r.layer;this._rendererLayer.set(65535&p,p>>>16&65535,0,0)},re._onDestroy=function(){var e,t;dY.prototype._onDestroy.call(this),null==(e=this._rootBone)||e.transform._updateFlagManager.removeListener(this._onTransformChanged),this._rootBone=null,this._jointDataCreateCache=null,this._skin=null,this._blendShapeWeights=null,this._localBounds=null,this._jointMatrices=null,null==(t=this._jointTexture)||t.destroy(),this._jointTexture=null,this._bones=null},re._cloneTo=function(e,t,r){dY.prototype._cloneTo.call(this,e,t,r);var n=[];if(this.rootBone){var a=this._getEntityHierarchyPath(t,this.rootBone,n);e.rootBone=a?this._getEntityByHierarchyPath(r,n):this.rootBone}var i=this._bones;if(i){for(var o=i.length,s=Array(o),l=0;l<o;l++){var c=i[l],d=this._getEntityHierarchyPath(t,c,n);s[l]=d?this._getEntityByHierarchyPath(r,n):c}e.bones=s}this._blendShapeWeights&&(e._blendShapeWeights=this._blendShapeWeights.slice())},re._registerEntityTransformListener=function(){},re._updateBounds=function(e){if(this._rootBone){var t=this._localBounds,r=this._rootBone.transform.worldMatrix;cE.transform(t,r,e)}else dY.prototype._updateBounds.call(this,e)},re._checkBlendShapeWeightLength=function(){var e=this._mesh,t=e?e.blendShapeCount:0,r=this._blendShapeWeights;if(r){var n=r.length;if(n!==t){var a=new Float32Array(t);if(t>n)a.set(r);else for(var i=0;i<t;i++)a[i]=r[i];this._blendShapeWeights=a}}else this._blendShapeWeights=new Float32Array(t)},re._onLocalBoundsChanged=function(){this._dirtyUpdateFlag|=lY.WorldVolume},re._getEntityHierarchyPath=function(e,t,r){for(r.length=0;t!==e;){var n=t.parent;if(!n)return!1;r.push(t.siblingIndex),t=n}return!0},re._getEntityByHierarchyPath=function(e,t){for(var r=e,n=t.length-1;n>=0;n--)r=r.children[t[n]];return r},cG(t7,[{key:"blendShapeWeights",get:function(){return this._checkBlendShapeWeightLength(),this._blendShapeWeights},set:function(e){this._checkBlendShapeWeightLength();var t=this._blendShapeWeights;if(e.length<=t.length)t.set(e);else for(var r=0,n=t.length;r<n;r++)t[r]=e[r]}},{key:"localBounds",get:function(){return this._localBounds},set:function(e){this._localBounds!==e&&this._localBounds.copyFrom(e)}},{key:"rootBone",get:function(){return this._rootBone},set:function(e){if(this._rootBone!==e){var t;null==(t=this._rootBone)||t.transform._updateFlagManager.removeListener(this._onTransformChanged),e.transform._updateFlagManager.addListener(this._onTransformChanged),this._rootBone=e,this._dirtyUpdateFlag|=lY.WorldVolume}}},{key:"bones",get:function(){return this._bones},set:function(e){if(this._bones!==e){var t,r,n,a=null!=(r=null==(t=this._bones)?void 0:t.length)?r:0,i=null!=(n=null==e?void 0:e.length)?n:0;if(a!==i){var o=this.shaderData;i>0?(this._jointMatrices=new Float32Array(16*i),o.enableMacro("RENDERER_HAS_SKIN"),o.setInt(t7._jointCountProperty,i)):(this._jointMatrices=null,o.disableMacro("RENDERER_HAS_SKIN"))}this._bones=e}}},{key:"skin",get:function(){return this._skin},set:function(e){this._skin=e}}]),t7);uo._jointCountProperty=da.getByName("renderer_JointCount"),uo._jointSamplerProperty=da.getByName("renderer_JointSampler"),uo._jointMatrixProperty=da.getByName("renderer_JointMatrix"),cK([cQ],uo.prototype,"_localBounds",void 0),cK([cX],uo.prototype,"_jointDataCreateCache",void 0),cK([cX],uo.prototype,"_blendShapeWeights",void 0),cK([cX],uo.prototype,"_maxVertexUniformVectors",void 0),cK([cX],uo.prototype,"_rootBone",void 0),cK([cX],uo.prototype,"_jointMatrices",void 0),cK([cX],uo.prototype,"_jointTexture",void 0),cK([cX],uo.prototype,"_bones",void 0),cK([cX],uo.prototype,"_condensedBlendShapeWeights",void 0),cK([cX],uo.prototype,"_onLocalBoundsChanged",null);var us=((rr=(rt=function(e){this._elementPoolIndex=0,this._elementPool=[],this._type=e}).prototype).getFromPool=function(){var e=this._elementPoolIndex,t=this._elementPool;if(this._elementPoolIndex++,t.length!==e)return t[e];var r=new this._type;return t.push(r),r},rr.resetPool=function(){this._elementPoolIndex=0},rr.garbageCollection=function(){for(var e=this._elementPool,t=e.length-1;t>=0;t--)e[t].dispose&&e[t].dispose()},rt),ul=((ra=(rn=function(e){this._subMeshPool=new us(dU),this._batchedQueue=[],this._meshes=[],this._meshCount=1,this._vertexBuffers=[],this._indiceBuffers=[],this._flushId=0,this._vertexCount=0,this._elementCount=0,this._engine=e,this._initMeshes(e)}).prototype).drawElement=function(e,t){var r=e.data;if(r.multiRenderData)for(var n=r.charsData,a=t.engine._renderElementPool,i=0,o=n.length;i<o;++i){var s=a.getFromPool();s.set(n[i],e.shaderPasses),this._drawSubElement(s,t)}else this._drawSubElement(e,t)},ra._initMeshes=function(e){var t=rn.MAX_VERTEX_COUNT;this._vertices=new Float32Array(9*t),this._indices=new Uint16Array(3*t);for(var r=this._meshes,n=this._meshCount,a=0;a<n;a++)r[a]=this._createMesh(e,a)},ra.flush=function(e){var t=this._batchedQueue;0!==t.length&&(this._updateData(this._engine),this.drawBatches(e),!rn._canUploadSameBuffer&&this._flushId++,t.length=0,this._subMeshPool.resetPool(),this._vertexCount=0,this._elementCount=0)},ra.clear=function(){this._flushId=0,this._vertexCount=0,this._elementCount=0,this._batchedQueue.length=0},ra.destroy=function(){this._batchedQueue=null;for(var e=this._meshes,t=this._vertexBuffers,r=this._indiceBuffers,n=0,a=e.length;n<a;++n){var i=e[n];i._addReferCount(-1),i.destroy()}this._meshes=null;for(var o=0,s=t.length;o<s;++o)t[o].destroy();this._vertexBuffers=null;for(var l=0,c=r.length;l<c;++l)r[l].destroy();this._indiceBuffers=null},ra._drawSubElement=function(e,t){var r=e.data.verticesData.vertexCount;this._vertexCount+r>rn.MAX_VERTEX_COUNT&&this.flush(t),this._vertexCount+=r,this._batchedQueue[this._elementCount++]=e},ra._createMesh=function(t,r){var n=rn.MAX_VERTEX_COUNT,a=new dq(t,"BufferMesh"+r);a._addReferCount(1);var i=[],o=this.createVertexElements(i),s=this._vertexBuffers[r]=new dN(t,e.BufferBindFlag.VertexBuffer,n*o,e.BufferUsage.Dynamic);s.isGCIgnored=!0;var l=this._indiceBuffers[r]=new dN(t,e.BufferBindFlag.IndexBuffer,6*n,e.BufferUsage.Dynamic);return l.isGCIgnored=!0,a.setVertexBufferBinding(s,o),a.setIndexBufferBinding(l,e.IndexFormat.UInt16),a.setVertexElements(i),a},ra._updateData=function(t){var r=this._meshes,n=this._flushId;!rn._canUploadSameBuffer&&this._meshCount<=n&&(this._meshCount++,r[n]=this._createMesh(t,n));var a=this._batchedQueue,i=this._vertices,o=this._indices,s=r[n];s.clearSubMesh();for(var l=0,c=0,d=0,u=0,h=0,_=0,f=null,p=0,m=a.length;p<m;p++){var g=a[p],v=g.data;l=this.updateVertices(v,i,l);for(var y=v.verticesData.triangles,x=y.length,b=0;b<x;b++)o[c++]=y[b]+h;h+=v.verticesData.vertexCount,null===f?u+=x:this.canBatch(f,g)?u+=x:(s.addSubMesh(this._getSubMeshFromPool(d,u)),d+=u,u=x,a[_++]=f),f=g}s.addSubMesh(this._getSubMeshFromPool(d,u)),a[_]=f,this._vertexBuffers[n].setData(i,0,0,l,e.SetDataOptions.Discard),this._indiceBuffers[n].setData(o,0,0,c,e.SetDataOptions.Discard)},ra._getSubMeshFromPool=function(t,r){var n=this._subMeshPool.getFromPool();return n.start=t,n.count=r,n.topology=e.MeshTopology.Triangles,n},rn);ul._disableBatchTag=dg.getByName("spriteDisableBatching"),ul.MAX_VERTEX_COUNT=4096,ul._canUploadSameBuffer=!0;var uc=((ri=function(){}).resetData=function(e){e._verticesData.triangles=[]},ri.updatePositions=function(t){var r,n,a,i,o,s,l=t.width,c=t.height,d=t.sprite,u=t.tileMode,h=t.tiledAdaptiveThreshold,_=t._verticesData,f=_.positions,p=_.uvs,m=_.triangles,g=this._posRow,v=this._posColumn,y=this._uvRow,x=this._uvColumn;g.length=v.length=y.length=x.length=0,u===e.SpriteTileMode.Adaptive?this._calculateAdaptiveDividing(d,l,c,h,g,v,y,x):this._calculateContinuousDividing(d,l,c,g,v,y,x);var b=t.sprite.pivot,S=b.x,C=b.y,T=t.width*S,A=t.height*C,E=uc._worldMatrix,R=E.elements,M=t.entity.transform.worldMatrix.elements,w=t.flipX?-1:1,P=t.flipY?-1:1;r=R[0]=M[0]*w,n=R[1]=M[1]*w,a=R[2]=M[2]*w,i=R[4]=M[4]*P,o=R[5]=M[5]*P,s=R[6]=M[6]*P,R[8]=M[8],R[9]=M[9],R[10]=M[10];for(var F=R[12]=M[12]-T*R[0]-A*R[4],L=R[13]=M[13]-T*R[1]-A*R[5],D=R[14]=M[14]-T*R[2]-A*R[6],B=g.length-1,I=v.length-1,V=0,O=0,N=0;N<I;N++)for(var k=2*N,z=0;z<B;z++){var U=y.get(2*z),G=x.get(k),H=y.get(2*z+1),W=x.get(k+1);if(!(isNaN(U)||isNaN(U)||isNaN(H)||isNaN(W))){m[O++]=V,m[O++]=V+1,m[O++]=V+2,m[O++]=V+2,m[O++]=V+1,m[O++]=V+3;var K=g.get(z),j=v.get(N),X=g.get(z+1),q=v.get(N+1);p[V]?p[V].set(U,G):p[V]=new cB(U,G);var Y=f[V];Y?Y.set(r*K+i*j+F,n*K+o*j+L,a*K+s*j+D):f[V]=new cT(r*K+i*j+F,n*K+o*j+L,a*K+s*j+D),p[++V]?p[V].set(H,G):p[V]=new cB(H,G),(Y=f[V])?Y.set(r*X+i*j+F,n*X+o*j+L,a*X+s*j+D):f[V]=new cT(r*X+i*j+F,n*X+o*j+L,a*X+s*j+D),p[++V]?p[V].set(U,W):p[V]=new cB(U,W),(Y=f[V])?Y.set(r*K+i*q+F,n*K+o*q+L,a*K+s*q+D):f[V]=new cT(r*K+i*q+F,n*K+o*q+L,a*K+s*q+D),p[++V]?p[V].set(H,W):p[V]=new cB(H,W),(Y=f[V])?Y.set(r*X+i*q+F,n*X+o*q+L,a*X+s*q+D):f[V]=new cT(r*X+i*q+F,n*X+o*q+L,a*X+s*q+D),V++}}t._verticesData.vertexCount=V,m.length=O;var Q=t._bounds,J=Q.min,Z=Q.max;J.set(g.get(0),v.get(0),0),Z.set(g.get(B),v.get(I),0),t._bounds.transform(E)},ri.updateUVs=function(e){},ri._calculateAdaptiveDividing=function(e,t,r,n,a,i,o,s){var l,c,d,u,h,_,f,p=e.border,m=e._getPositions(),g=m[0],v=g.x,y=g.y,x=m[3],b=x.x,S=x.y,C=e._getUVs(),T=C[0],A=C[1],E=C[2],R=C[3],M=e.width,w=e.height,P=M*p.x,F=M*p.z,L=P+F,D=M-L,B=w*p.w,I=w*p.y,V=B+I,O=w-V;if(L>=t?(u=3,c=0):D>cC.zeroTolerance?(u=4+(_=(_=(t-L)/D)%1>=n?Math.ceil(_):Math.floor(_))-1,c=2):(u=4,c=1),V>=r?(h=3,d=0):O>cC.zeroTolerance?(h=4+(f=(f=(r-V)/O)%1>=n?Math.ceil(f):Math.floor(f))-1,d=2):(h=4,d=1),(u-1)*(h-1)*4>ul.MAX_VERTEX_COUNT){a.add(t*v),a.add(t*b),i.add(r*y),i.add(r*S),o.add(T.x),o.add(R.x),s.add(T.y),s.add(R.y),dn.warn("The number of vertices exceeds the upper limit("+ul.MAX_VERTEX_COUNT+").");return}switch(c){case 0:l=t/L,a.add(M*v*l),a.add(P*l),a.add(t-M*(1-b)*l),o.add(T.x),o.add(A.x),o.add(E.x),o.add(R.x);break;case 1:a.add(M*v),a.add(P),a.add(t-F),a.add(t-M*(1-b)),o.add(T.x),o.add(A.x),o.add(NaN),o.add(NaN),o.add(E.x),o.add(R.x);break;case 2:l=t/(L+_*D),a.add(M*v*l),a.add(P*l),o.add(T.x),o.add(A.x),o.add(A.x);for(var N=0,k=_-1;N<k;N++)a.add(P+(N+1)*D*l),o.add(E.x),o.add(A.x);a.add(t-F*l),a.add(t-M*(1-b)*l),o.add(E.x),o.add(E.x),o.add(R.x)}switch(d){case 0:l=r/V,i.add(w*y*l),i.add(I*l),i.add(r-w*(1-S)*l),s.add(T.y),s.add(A.y),s.add(E.y),s.add(R.y);break;case 1:i.add(w*y),i.add(I),i.add(r-B),i.add(r-w*(1-S)),s.add(T.y),s.add(A.y),s.add(NaN),s.add(NaN),s.add(E.y),s.add(R.y);break;case 2:l=r/(V+f*O),i.add(w*y*l),i.add(I*l),s.add(T.y),s.add(A.y),s.add(A.y);for(var z=0,U=f-1;z<U;z++)i.add(I+(z+1)*O*l),s.add(E.y),s.add(A.y);i.add(r-B*l),i.add(r-w*(1-S)*l),s.add(E.y),s.add(E.y),s.add(R.y)}},ri._calculateContinuousDividing=function(e,t,r,n,a,i,o){var s,l,c,d,u,h,_=e.border,f=e._getPositions(),p=f[0],m=p.x,g=p.y,v=f[3],y=v.x,x=v.y,b=e._getUVs(),S=b[0],C=b[1],T=b[2],A=b[3],E=e.width,R=e.height,M=E*_.x,w=E*_.z,P=M+w,F=E-P,L=R*_.w,D=R*_.y,B=L+D,I=R-B;if(P>=t?(c=3,s=0):F>cC.zeroTolerance?(c=4+(0|(u=(t-P)/F)),s=2):(c=4,s=1),B>=r?(d=3,l=0):I>cC.zeroTolerance?(d=4+(0|(h=(r-B)/I)),l=2):(d=4,l=1),(c-1)*(d-1)*4>ul.MAX_VERTEX_COUNT){n.add(t*m),n.add(t*y),a.add(r*g),a.add(r*x),i.add(S.x),i.add(A.x),o.add(S.y),o.add(A.y),dn.warn("The number of vertices exceeds the upper limit("+ul.MAX_VERTEX_COUNT+").");return}switch(s){case 0:var V=t/P;n.add(E*m*V),n.add(M*V),n.add(t-E*(1-y)*V),i.add(S.x),i.add(C.x),i.add(T.x),i.add(A.x);break;case 1:n.add(E*m),n.add(M),n.add(t-w),n.add(t-E*(1-y)),i.add(S.x),i.add(C.x),i.add(NaN),i.add(NaN),i.add(T.x),i.add(A.x);break;case 2:n.add(E*m),n.add(M),i.add(S.x),i.add(C.x),i.add(C.x);for(var O=0|u,N=0;N<O;N++)n.add(M+(N+1)*F),i.add(T.x),i.add(C.x);n.add(t-w),n.add(t-E*(1-y)),i.add((T.x-C.x)*(u-O)+C.x),i.add(T.x),i.add(A.x)}switch(l){case 0:var k=r/B;a.add(R*g*k),a.add(D*k),a.add(r-R*(1-x)*k),o.add(S.y),o.add(C.y),o.add(T.y),o.add(A.y);break;case 1:a.add(R*g),a.add(D),a.add(r-L),a.add(r-R*(1-x)),o.add(S.y),o.add(C.y),o.add(NaN),o.add(NaN),o.add(T.y),o.add(A.y);break;case 2:a.add(R*g),a.add(D),o.add(S.y),o.add(C.y),o.add(C.y);for(var z=0|h,U=0;U<z;U++)a.add(D+(U+1)*I),o.add(T.y),o.add(C.y);a.add(r-L),a.add(r-R*(1-x)),o.add((T.y-C.y)*(h-z)+C.y),o.add(T.y),o.add(A.y)}},ri._worldMatrix=new cL,ri._posRow=new dO,ri._posColumn=new dO,ri._uvRow=new dO,ri._uvColumn=new dO,ri);uc=cK([dB()],uc),(ro=l2||(l2={}))[ro.Compressed=0]="Compressed",ro[ro.WithoutTiled=1]="WithoutTiled",ro[ro.WithTiled=2]="WithTiled";var ud=function(e,t,r,n,a){void 0===n&&(n=null),void 0===a&&(a=null),this.vertexCount=e,this.positions=t,this.uvs=r,this.triangles=n,this.color=a},uu=(rs=e.Renderer,cW(rl=function(t){var r;return(r=rs.call(this,t)||this)._tileMode=e.SpriteTileMode.Continuous,r._tiledAdaptiveThreshold=.5,r._color=new cV(1,1,1,1),r._sprite=null,r._automaticWidth=0,r._automaticHeight=0,r._customWidth=void 0,r._customHeight=void 0,r._flipX=!1,r._flipY=!1,r._maskLayer=e.SpriteMaskLayer.Layer0,r._maskInteraction=e.SpriteMaskInteraction.None,r._verticesData=new ud(4,[],[],null,r._color),r.drawMode=e.SpriteDrawMode.Simple,r.setMaterial(r._engine._spriteDefaultMaterial),r._onSpriteChange=r._onSpriteChange.bind(cz(r)),r},rs),(rc=rl.prototype)._cloneTo=function(e,t,r){rs.prototype._cloneTo.call(this,e,t,r),e._assembler.resetData(e),e.sprite=this._sprite,e.drawMode=this._drawMode},rc._updateShaderData=function(e){this._updateTransformShaderData(e,cL._identity)},rc._updateBounds=function(e){this.sprite?this._assembler.updatePositions(this):(e.min.set(0,0,0),e.max.set(0,0,0))},rc._render=function(e){if((null==(t=this.sprite)?void 0:t.texture)&&this.width&&this.height){this._dirtyUpdateFlag&lY.WorldVolume&&(this._assembler.updatePositions(this),this._dirtyUpdateFlag&=~lY.WorldVolume),2&this._dirtyUpdateFlag&&(this._assembler.updateUVs(this),this._dirtyUpdateFlag&=-3);var t,r=this.getMaterial(),n=this.sprite.texture,a=this._engine._spriteRenderDataPool.getFromPool();a.set(this,r,this._verticesData,n),e.camera._renderPipeline.pushRenderData(e,a)}},rc._onDestroy=function(){var e=this._sprite;e&&(this._addResourceReferCount(e,-1),e._updateFlagManager.removeListener(this._onSpriteChange)),rs.prototype._onDestroy.call(this),this._entity=null,this._color=null,this._sprite=null,this._assembler=null,this._verticesData=null},rc._calDefaultSize=function(){var e=this._sprite;e?(this._automaticWidth=e.width,this._automaticHeight=e.height):this._automaticWidth=this._automaticHeight=0,this._dirtyUpdateFlag&=-5},rc._updateStencilState=function(t,r){var n=this.getMaterial(),a=this._engine._spriteDefaultMaterials;if(n===a[t])this.setMaterial(a[r]);else{var i=n.renderState.stencilState;r===e.SpriteMaskInteraction.None?(i.enabled=!1,i.writeMask=255,i.referenceValue=0,i.compareFunctionFront=i.compareFunctionBack=e.CompareFunction.Always):(i.enabled=!0,i.writeMask=0,i.referenceValue=1,i.compareFunctionFront=i.compareFunctionBack=r===e.SpriteMaskInteraction.VisibleInsideMask?e.CompareFunction.LessEqual:e.CompareFunction.Greater)}},rc._onSpriteChange=function(t){switch(t){case lW.texture:this.shaderData.setTexture(rl._textureProperty,this.sprite.texture);break;case lW.size:var r=this._drawMode;this._dirtyUpdateFlag|=4,this._drawMode===e.SpriteDrawMode.Sliced?this._dirtyUpdateFlag|=lY.WorldVolume:r===e.SpriteDrawMode.Tiled?this._dirtyUpdateFlag|=3:(void 0===this._customWidth||void 0===this._customHeight)&&(this._dirtyUpdateFlag|=lY.WorldVolume);break;case lW.border:this._drawMode===e.SpriteDrawMode.Sliced&&(this._dirtyUpdateFlag|=3);break;case lW.region:case lW.atlasRegionOffset:this._dirtyUpdateFlag|=3;break;case lW.atlasRegion:this._dirtyUpdateFlag|=2;break;case lW.pivot:this._dirtyUpdateFlag|=lY.WorldVolume;break;case lW.destroy:this.sprite=null}},cG(rl,[{key:"drawMode",get:function(){return this._drawMode},set:function(t){if(this._drawMode!==t){switch(this._drawMode=t,t){case e.SpriteDrawMode.Simple:this._assembler=dI;break;case e.SpriteDrawMode.Sliced:this._assembler=dV;break;case e.SpriteDrawMode.Tiled:this._assembler=uc}this._assembler.resetData(this),this._dirtyUpdateFlag|=3}}},{key:"tileMode",get:function(){return this._tileMode},set:function(t){this._tileMode!==t&&(this._tileMode=t,this.drawMode===e.SpriteDrawMode.Tiled&&(this._dirtyUpdateFlag|=3))}},{key:"tiledAdaptiveThreshold",get:function(){return this._tiledAdaptiveThreshold},set:function(t){t!==this._tiledAdaptiveThreshold&&(t=cC.clamp(t,0,1),this._tiledAdaptiveThreshold=t,this.drawMode===e.SpriteDrawMode.Tiled&&(this._dirtyUpdateFlag|=3))}},{key:"sprite",get:function(){return this._sprite},set:function(e){var t=this._sprite;t!==e&&(t&&(this._addResourceReferCount(t,-1),t._updateFlagManager.removeListener(this._onSpriteChange)),this._dirtyUpdateFlag|=7,e?(this._addResourceReferCount(e,1),e._updateFlagManager.addListener(this._onSpriteChange),this.shaderData.setTexture(rl._textureProperty,e.texture)):this.shaderData.setTexture(rl._textureProperty,null),this._sprite=e)}},{key:"color",get:function(){return this._color},set:function(e){this._color!==e&&this._color.copyFrom(e)}},{key:"width",get:function(){return void 0!==this._customWidth?this._customWidth:(4&this._dirtyUpdateFlag&&this._calDefaultSize(),this._automaticWidth)},set:function(e){this._customWidth!==e&&(this._customWidth=e,this._dirtyUpdateFlag|=lY.WorldVolume)}},{key:"height",get:function(){return void 0!==this._customHeight?this._customHeight:(4&this._dirtyUpdateFlag&&this._calDefaultSize(),this._automaticHeight)},set:function(e){this._customHeight!==e&&(this._customHeight=e,this._dirtyUpdateFlag|=lY.WorldVolume)}},{key:"flipX",get:function(){return this._flipX},set:function(e){this._flipX!==e&&(this._flipX=e,this._dirtyUpdateFlag|=lY.WorldVolume)}},{key:"flipY",get:function(){return this._flipY},set:function(e){this._flipY!==e&&(this._flipY=e,this._dirtyUpdateFlag|=lY.WorldVolume)}},{key:"maskLayer",get:function(){return this._maskLayer},set:function(e){this._maskLayer=e}},{key:"maskInteraction",get:function(){return this._maskInteraction},set:function(e){this._maskInteraction!==e&&(this._updateStencilState(this._maskInteraction,e),this._maskInteraction=e)}}]),rl);uu._textureProperty=da.getByName("renderer_SpriteTexture"),cK([cX],uu.prototype,"_verticesData",void 0),cK([cX],uu.prototype,"_drawMode",void 0),cK([cq],uu.prototype,"_assembler",void 0),cK([cq],uu.prototype,"_tileMode",void 0),cK([cq],uu.prototype,"_tiledAdaptiveThreshold",void 0),cK([cQ],uu.prototype,"_color",void 0),cK([cX],uu.prototype,"_sprite",void 0),cK([cX],uu.prototype,"_automaticWidth",void 0),cK([cX],uu.prototype,"_automaticHeight",void 0),cK([cq],uu.prototype,"_customWidth",void 0),cK([cq],uu.prototype,"_customHeight",void 0),cK([cq],uu.prototype,"_flipX",void 0),cK([cq],uu.prototype,"_flipY",void 0),cK([cq],uu.prototype,"_maskLayer",void 0),cK([cq],uu.prototype,"_maskInteraction",void 0),cK([cX],uu.prototype,"_onSpriteChange",null),(rd=l3||(l3={}))[rd.UV=2]="UV",rd[rd.RenderData=3]="RenderData",rd[rd.AutomaticSize=4]="AutomaticSize",rd[rd.All=7]="All";var uh=function(t){function r(n){var a;return(a=t.call(this,n)||this).influenceLayers=e.SpriteMaskLayer.Everything,a._sprite=null,a._automaticWidth=0,a._automaticHeight=0,a._customWidth=void 0,a._customHeight=void 0,a._flipX=!1,a._flipY=!1,a._alphaCutoff=.5,a._verticesData=new ud(4,[],[]),dI.resetData(cz(a)),a.setMaterial(a._engine._spriteMaskDefaultMaterial),a.shaderData.setFloat(r._alphaCutoffProperty,a._alphaCutoff),a._onSpriteChange=a._onSpriteChange.bind(cz(a)),a}cW(r,t);var n=r.prototype;return n._cloneTo=function(e,r,n){t.prototype._cloneTo.call(this,e,r,n),e.sprite=this._sprite},n._updateBounds=function(e){this.sprite?dI.updatePositions(this):(e.min.set(0,0,0),e.max.set(0,0,0))},n._render=function(e){if((null==(t=this.sprite)?void 0:t.texture)&&this.width&&this.height){this._dirtyUpdateFlag&lY.WorldVolume&&(dI.updatePositions(this),this._dirtyUpdateFlag&=~lY.WorldVolume),2&this._dirtyUpdateFlag&&(dI.updateUVs(this),this._dirtyUpdateFlag&=-3),e.camera._renderPipeline._allSpriteMasks.add(this);var t,r=this._engine._spriteMaskRenderDataPool.getFromPool(),n=this.getMaterial();r.set(this,n,this._verticesData);var a=this._engine._renderElementPool.getFromPool();a.set(r,n.shader.subShaders[0].passes),this._maskElement=a}},n._onDestroy=function(){var e=this._sprite;e&&(this._addResourceReferCount(e,-1),e._updateFlagManager.removeListener(this._onSpriteChange)),t.prototype._onDestroy.call(this),this._sprite=null,this._verticesData=null},n._calDefaultSize=function(){var e=this._sprite;e?(this._automaticWidth=e.width,this._automaticHeight=e.height):this._automaticWidth=this._automaticHeight=0,this._dirtyUpdateFlag&=-5},n._onSpriteChange=function(e){switch(e){case lW.texture:this.shaderData.setTexture(r._textureProperty,this.sprite.texture);break;case lW.size:this._dirtyUpdateFlag|=4,(void 0===this._customWidth||void 0===this._customHeight)&&(this._dirtyUpdateFlag|=lY.WorldVolume);break;case lW.region:case lW.atlasRegionOffset:this._dirtyUpdateFlag|=3;break;case lW.atlasRegion:this._dirtyUpdateFlag|=2;break;case lW.pivot:this._dirtyUpdateFlag|=lY.WorldVolume;break;case lW.destroy:this.sprite=null}},cG(r,[{key:"width",get:function(){return void 0!==this._customWidth?this._customWidth:(4&this._dirtyUpdateFlag&&this._calDefaultSize(),this._automaticWidth)},set:function(e){this._customWidth!==e&&(this._customWidth=e,this._dirtyUpdateFlag|=lY.WorldVolume)}},{key:"height",get:function(){return void 0!==this._customHeight?this._customHeight:(4&this._dirtyUpdateFlag&&this._calDefaultSize(),this._automaticHeight)},set:function(e){this._customHeight!==e&&(this._customHeight=e,this._dirtyUpdateFlag|=lY.WorldVolume)}},{key:"flipX",get:function(){return this._flipX},set:function(e){this._flipX!==e&&(this._flipX=e,this._dirtyUpdateFlag|=lY.WorldVolume)}},{key:"flipY",get:function(){return this._flipY},set:function(e){this._flipY!==e&&(this._flipY=e,this._dirtyUpdateFlag|=lY.WorldVolume)}},{key:"sprite",get:function(){return this._sprite},set:function(e){var t=this._sprite;t!==e&&(t&&(this._addResourceReferCount(t,-1),t._updateFlagManager.removeListener(this._onSpriteChange)),this._dirtyUpdateFlag|=7,e?(this._addResourceReferCount(e,1),e._updateFlagManager.addListener(this._onSpriteChange),this.shaderData.setTexture(r._textureProperty,e.texture)):this.shaderData.setTexture(r._textureProperty,null),this._sprite=e)}},{key:"alphaCutoff",get:function(){return this._alphaCutoff},set:function(e){this._alphaCutoff!==e&&(this._alphaCutoff=e,this.shaderData.setFloat(r._alphaCutoffProperty,e))}}]),r}(e.Renderer);uh._textureProperty=da.getByName("renderer_MaskTexture"),uh._alphaCutoffProperty=da.getByName("renderer_MaskAlphaCutoff"),cK([cq],uh.prototype,"influenceLayers",void 0),cK([cX],uh.prototype,"_verticesData",void 0),cK([cX],uh.prototype,"_sprite",void 0),cK([cX],uh.prototype,"_automaticWidth",void 0),cK([cX],uh.prototype,"_automaticHeight",void 0),cK([cq],uh.prototype,"_customWidth",void 0),cK([cq],uh.prototype,"_customHeight",void 0),cK([cq],uh.prototype,"_flipX",void 0),cK([cq],uh.prototype,"_flipY",void 0),cK([cq],uh.prototype,"_alphaCutoff",void 0),cK([cX],uh.prototype,"_onSpriteChange",null),(ru=l4||(l4={}))[ru.UV=2]="UV",ru[ru.RenderData=3]="RenderData",ru[ru.AutomaticSize=4]="AutomaticSize",ru[ru.All=7]="All";var u_=(cW(rh=function(e){var t;return(t=c$.call(this,e)||this)._charInfoMap={},t._space=1,t._curX=1,t._curY=1,t._nextY=1,t},c$),(r_=rh.prototype).uploadCharTexture=function(e){var t=e.w,r=e.h,n=e.data,a=this._space,i=this.texture,o=i.width,s=t+a,l=r+a;if(1+s>=o||1+l>=o)throw Error("The char fontSize is too large.");this._curX+s>=o&&(this._curX=a,this._curY=this._nextY+a);var c=this._curY+l;if(c>this._nextY&&(this._nextY=c),c>=o)return!1;t>0&&r>0&&n&&(e.bufferOffset=new cB(this._curX,this._curY),i.setPixelBuffer(n,0,this._curX,this._curY,t,r),i.generateMipmaps());var d=1/o,u=this._curX,h=this._curY,_=u*d,f=(u+t)*d,p=h*d,m=(h+r)*d;e.x=u,e.y=h;var g=e.uvs;return g[0].set(_,p),g[1].set(f,p),g[2].set(f,m),g[3].set(_,m),this._curX+=s+a,!0},r_.addCharInfo=function(e,t){this._charInfoMap[e.charCodeAt(0)]=t},r_.getCharInfo=function(e){return this._charInfoMap[e.charCodeAt(0)]},r_._onDestroy=function(){c$.prototype._onDestroy.call(this),this.texture.destroy(),this.texture=null,this._charInfoMap={}},rh),uf=((rf=function(){}).textContext=function(){var e=rf._textContext;if(!e){try{t=new OffscreenCanvas(0,0)}catch(e){t=document.createElement("canvas")}var t,r=t.getContext("2d",{willReadFrequently:!0});e={canvas:t,context:r},rf._textContext=e}return e},rf.measureFont=function(e){var t=rf._fontSizeInfoCache,r=t[e];return r||(r=rf._measureFontOrChar(e),t[e]=r),r},rf.getNativeFontString=function(t,r,n){var a=n&e.FontStyle.Bold?"bold ":"";return n&e.FontStyle.Italic&&(a+="italic "),/([\"\'])[^\'\"]+\1/.test(t)||-1!=rf._genericFontFamilies.indexOf(t)||(t='"'+t+'"'),a+=r+"px "+t},rf.measureChar=function(e,t){return rf._measureFontOrChar(t,e)},rf.measureTextWithWrap=function(t){var r=t._subFont,n=r.nativeFontString,a=rf.measureFont(n),i=t.text.split(/(?:\r\n|\r|\n)/),o=[],s=[],l=[],c=hi._pixelsPerUnit,d=a.size+t.lineSpacing*c,u=t.width*c,h=0;r.nativeFontString=n;for(var _=0,f=i.length;_<f;_++){var p=i[_];if(0===p.length){this._pushLine(o,s,l,"",0,0,0);continue}for(var m="",g=0,v=0,y=0,x="",b=0,S=0,C=0,T=!1,A=0,E=p.length;A<E;++A){var R=p[A],M=rf._getCharInfo(R,n,r),w=R.charCodeAt(0),P=32===w;if(!P||!T||0!==x.length||0!==m.length){var F=P||w>=19968&&w<=40959,L=M.w,D=M.offsetY,B=.5*M.h,I=B+D,V=B-D;F?(m.length>0&&(b+g>u?(b>0&&this._pushLine(o,s,l,x,b,S,C),h=Math.max(h,b),T=!0,x=m,b=g,S=v,C=y):(x+=m,b+=g,S=Math.max(S,v),C=Math.max(C,y)),m="",g=v=y=0),b+L>u&&b>0?(this._pushLine(o,s,l,x,b,S,C),h=Math.max(h,b),T=!0,P?(x="",b=S=C=0):(x=R,b=M.xAdvance,S=I,C=V)):(x+=R,b+=M.xAdvance,S=Math.max(S,I),C=Math.max(C,V))):g+M.w>u?(b>0&&(this._pushLine(o,s,l,x,b,S,C),h=Math.max(h,b),x="",b=S=C=0),g>0&&this._pushLine(o,s,l,m,g,v,y),h=Math.max(h,g),T=!0,m=R,g=M.xAdvance,v=I,y=V):(m+=R,g+=M.xAdvance,v=Math.max(v,I),y=Math.max(y,V))}}g>0&&(b+g>u?(b>0&&this._pushLine(o,s,l,x,b,S,C),h=Math.max(h,b),b=0,g>0&&this._pushLine(o,s,l,m,g,v,y),h=Math.max(h,g)):(x+=m,b+=g,S=Math.max(S,v),C=Math.max(C,y))),b>0&&(this._pushLine(o,s,l,x,b,S,C),h=Math.max(h,b))}var O=t.height*c;return t.overflowMode===e.OverflowMode.Overflow&&(O=d*o.length),{width:h,height:O,lines:o,lineWidths:s,lineHeight:d,lineMaxSizes:l}},rf.measureTextWithoutWrap=function(t){var r=t._subFont,n=r.nativeFontString,a=rf.measureFont(n),i=t.text.split(/(?:\r\n|\r|\n)/),o=i.length,s=[],l=[],c=[],d=hi._pixelsPerUnit,u=a.size+t.lineSpacing*d,h=0;r.nativeFontString=n;for(var _=0;_<o;++_){for(var f=i[_],p=0,m=0,g=0,v=0,y=f.length;v<y;++v){var x=rf._getCharInfo(f[v],n,r);p+=x.xAdvance;var b=x.offsetY,S=.5*x.h,C=S+b,T=S-b;m<C&&(m=C),g<T&&(g=T)}p>0&&(this._pushLine(s,l,c,f,p,m,g),h=Math.max(h,p))}var A=t.height*d;return t.overflowMode===e.OverflowMode.Overflow&&(A=u*s.length),{width:h,height:A,lines:s,lineWidths:l,lineHeight:u,lineMaxSizes:c}},rf.getNativeFontHash=function(t,r,n){var a=n&e.FontStyle.Bold?"bold":"";return n&e.FontStyle.Italic&&(a+="italic"),/([\"\'])[^\'\"]+\1/.test(t)||-1!=rf._genericFontFamilies.indexOf(t)||(t=""+t),a+=r+"px"+t},rf._measureFontOrChar=function(e,t){void 0===t&&(t="");var r,n=rf.textContext(),a=n.canvas,i=n.context;i.font=e;var o=t||rf._measureString,s=Math.max(1,Math.round(i.measureText(o).width)),l=Math.ceil(i.measureText(rf._measureBaseline).width),c=l*rf._heightMultiplier;l=rf._baselineMultiplier*l|0;var d=rf._extendHeight;c+=d,l+=.5*d,a.width=s,a.height=c,i.font=e,i.fillStyle="#000",i.clearRect(0,0,s,c),i.textBaseline="middle",i.fillStyle="#fff",i.fillText(o,0,l);for(var u=i.getImageData(0,0,s,c).data,h=u.length,_=-1,f=-1,p=0,m=0,g=0,v=a.width,y=1/v,x=0;x<h;x+=4)0!==u[x+3]?(r=~~(.25*x*y),-1===_&&(_=r),r>f&&(f=r)):u[x]=u[x+1]=u[x+2]=255;-1!==_&&-1!==f&&(g=(p=l-_)+(m=f-l+1));var b={ascent:p,descent:m,size:g};if(!t)return b;var S=null;if(g>0){var C=4*v;S=new Uint8Array(u.buffer,_*C,g*C)}return{char:t,x:0,y:0,w:s,h:g,offsetX:0,offsetY:(p-m)*.5,xAdvance:s,uvs:[new cB,new cB,new cB,new cB],ascent:p,descent:m,index:0,data:S}},rf._getCharInfo=function(e,t,r){var n=r._getCharInfo(e);return 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t=this._engine._spriteRenderDataPool,r=this._engine._textRenderDataPool.getFromPool(),n=r.charsData,a=this.getMaterial(),i=this._charRenderDatas,o=i.length;r.component=this,r.material=a,n.length=o;for(var s=0;s<o;++s){var l=i[s],c=t.getFromPool();c.set(this,a,l.renderData,l.texture,s),n[s]=c}e.camera._renderPipeline.pushRenderData(e,r)}},rC._updateStencilState=function(){var t=this.getInstanceMaterial().renderState.stencilState,r=this._maskInteraction;if(r===e.SpriteMaskInteraction.None)t.enabled=!1,t.writeMask=255,t.referenceValue=0,t.compareFunctionFront=t.compareFunctionBack=e.CompareFunction.Always;else{t.enabled=!0,t.writeMask=0,t.referenceValue=1;var n=r===e.SpriteMaskInteraction.VisibleInsideMask?e.CompareFunction.LessEqual:e.CompareFunction.Greater;t.compareFunctionFront=n,t.compareFunctionBack=n}},rC._resetSubFont=function(){var 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H=N.w,W=N.ascent,K=N.descent,j=D*v,X=(D+H)*v,q=(S+W)*v,Y=(S-K)*v;G.set(j,q,X,Y),P===A&&(w=Math.max(w,q)),R=Math.min(R,Y),I===B&&(E=Math.min(E,j)),M=Math.max(M,X)}D+=N.xAdvance}}S-=u}A<0?(r.set(0,0,0),n.set(0,0,0)):(r.set(E,R,0),n.set(M,w,0))}else r.set(0,0,0),n.set(0,0,0);var Q=i.length;if(Q>p){for(var J=p;J<Q;++J)_.put(i[J]);i.length=p}o._getLastIndex()>0&&i.sort(function(e,t){return e.texture.instanceId-t.texture.instanceId})},rC._onTransformChanged=function(e){rb.prototype._onTransformChanged.call(this,e),this._setDirtyFlagTrue(12)},rC._isTextNoVisible=function(){return""===this._text||0===this._fontSize||this.enableWrapping&&this.width<=0||this.overflowMode===e.OverflowMode.Truncate&&this.height<=0},cG(rS,[{key:"color",get:function(){return this._color},set:function(e){this._color!==e&&this._color.copyFrom(e)}},{key:"text",get:function(){return this._text},set:function(e){e=e||"",this._text!==e&&(this._text=e,this._setDirtyFlagTrue(14))}},{key:"width",get:function(){return 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this._horizontalAlignment},set:function(e){this._horizontalAlignment!==e&&(this._horizontalAlignment=e,this._setDirtyFlagTrue(14))}},{key:"verticalAlignment",get:function(){return this._verticalAlignment},set:function(e){this._verticalAlignment!==e&&(this._verticalAlignment=e,this._setDirtyFlagTrue(14))}},{key:"enableWrapping",get:function(){return this._enableWrapping},set:function(e){this._enableWrapping!==e&&(this._enableWrapping=e,this._setDirtyFlagTrue(14))}},{key:"overflowMode",get:function(){return this._overflowMode},set:function(e){this._overflowMode!==e&&(this._overflowMode=e,this._setDirtyFlagTrue(14))}},{key:"maskInteraction",get:function(){return this._maskInteraction},set:function(e){this._maskInteraction!==e&&(this._maskInteraction=e,this._setDirtyFlagTrue(16))}},{key:"maskLayer",get:function(){return this._maskLayer},set:function(e){this._maskLayer=e}},{key:"bounds",get:function(){if(this._isTextNoVisible()){if(this._isContainDirtyFlag(8)){var 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ux=((rE=function(){}).cloneComponent=function(e,t,r,n){var a=cJ.getCloneMode(e.constructor);for(var i in e)cJ.cloneProperty(e,t,i,a[i]);e._cloneTo&&e._cloneTo(t,r,n)},rE),ub=(cW(rR=function(t,r){var n;return(n=cZ.call(this,t)||this).layer=e.Layer.Layer0,n._isActiveInHierarchy=!1,n._isActiveInScene=!1,n._components=[],n._scripts=new dO,n._children=[],n._isRoot=!1,n._isActive=!0,n._siblingIndex=-1,n._isTemplate=!1,n._parent=null,n._invModelMatrix=new cL,n.name=r,n.transform=n.addComponent(du),n._inverseWorldMatFlag=n.transform.registerWorldChangeFlag(),n},cZ),(rM=rR.prototype).addComponent=function(e){dl._addCheck(this,e);var t=new e(this);return this._components.push(t),t._setActive(!0,lj.All),t},rM.getComponent=function(e){for(var t=this._components,r=0,n=t.length;r<n;r++){var a=t[r];if(cj(a,e))return a}return null},rM.getComponents=function(e,t){t.length=0;for(var r=this._components,n=0,a=r.length;n<a;n++){var i=r[n];cj(i,e)&&t.push(i)}return 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t=this._components;t.splice(t.indexOf(e),1)},rM._addScript=function(e){e._entityScriptsIndex=this._scripts.length,this._scripts.add(e)},rM._removeScript=function(e){var t=this._scripts.deleteByIndex(e._entityScriptsIndex);t&&(t._entityScriptsIndex=e._entityScriptsIndex),e._entityScriptsIndex=-1},rM._removeFromParent=function(){var e=this._parent;if(null!=e){var t=e._children,r=this._siblingIndex;t.splice(r,1);for(var n=t.length;r<n;r++)t[r]._siblingIndex--;this._parent=null,this._siblingIndex=-1}},rM._processActive=function(e){if(this._activeChangedComponents)throw"Note: can't set the 'main inActive entity' active in hierarchy, if the operation is in main inActive entity or it's children script's onDisable Event.";this._activeChangedComponents=this._scene._componentsManager.getActiveChangedTempList(),this._setActiveInHierarchy(this._activeChangedComponents,e),this._setActiveComponents(!0,e)},rM._processInActive=function(e){if(this._activeChangedComponents)throw"Note: can't set the 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o=lj.None;this._isActive&&(e._isActiveInHierarchy&&(this._isActiveInHierarchy||(o|=lj.Hierarchy)),e._isActiveInScene&&(this._isActiveInScene&&n===a||(o|=lj.Scene))),o&&this._processActive(o)}else{var s=lj.None;this._isActiveInHierarchy&&(s|=lj.Hierarchy),this._isActiveInScene&&(s|=lj.Scene),s&&this._processInActive(s),r&&rR._traverseSetOwnerScene(this,null)}this._setTransformDirty()}},rM._getComponentsInChildren=function(e,t){for(var r=this._components.length-1;r>=0;r--){var n=this._components[r];cj(n,e)&&t.push(n)}for(var a=this._children.length-1;a>=0;a--)this._children[a]._getComponentsInChildren(e,t)},rM._setActiveComponents=function(e,t){for(var r=this._activeChangedComponents,n=0,a=r.length;n<a;++n)r[n]._setActive(e,t);this._scene._componentsManager.putActiveChangedTempList(r),this._activeChangedComponents=null},rM._setActiveInHierarchy=function(e,t){t&lj.Hierarchy&&(this._isActiveInHierarchy=!0),t&lj.Scene&&(this._isActiveInScene=!0);for(var r=this._components,n=0,a=r.length;n<a;n++){var i=r[n];(i.enabled||!i._awoken)&&e.push(i)}for(var o=this._children,s=0,l=o.length;s<l;s++){var c=o[s];c.isActive&&c._setActiveInHierarchy(e,t)}},rM._setInActiveInHierarchy=function(e,t){t&lj.Hierarchy&&(this._isActiveInHierarchy=!1),t&lj.Scene&&(this._isActiveInScene=!1);for(var r=this._components,n=0,a=r.length;n<a;n++){var i=r[n];i.enabled&&e.push(i)}for(var o=this._children,s=0,l=o.length;s<l;s++){var c=o[s];c.isActive&&c._setInActiveInHierarchy(e,t)}},rM._setTransformDirty=function(){if(this.transform)this.transform._parentChange();else for(var e=0,t=this._children.length;e<t;e++)this._children[e]._setTransformDirty()},rM._setSiblingIndex=function(e,t){if((t=Math.min(t,e.length-1))<0)throw"Sibling index "+t+" should large than 0";if(this._siblingIndex!==t){var r=this._siblingIndex;if(t<r)for(var n=r;n>=t;n--){var a=n==t?this:e[n-1];e[n]=a,a._siblingIndex=n}else for(var i=r;i<=t;i++){var o=i==t?this:e[i+1];e[i]=o,o._siblingIndex=i}}},rM.getInvModelMatrix=function(){return this._inverseWorldMatFlag.flag&&(cL.invert(this.transform.worldMatrix,this._invModelMatrix),this._inverseWorldMatFlag.flag=!1),this._invModelMatrix},rR._findChildByName=function(e,t){for(var r=e._children,n=r.length-1;n>=0;n--){var a=r[n];if(a.name===t)return a}return null},rR._traverseSetOwnerScene=function(e,t){e._scene=t;for(var r=e._children,n=r.length-1;n>=0;n--)this._traverseSetOwnerScene(r[n],t)},cG(rR,[{key:"isActive",get:function(){return this._isActive},set:function(e){if(e!==this._isActive){if(this._isActive=e,e){var t=this._parent,r=lj.None;this._isRoot&&this._scene._isActiveInEngine?r|=lj.All:((null==t?void 0:t._isActiveInHierarchy)&&(r|=lj.Hierarchy),(null==t?void 0:t._isActiveInScene)&&(r|=lj.Scene)),r&&this._processActive(r)}else{var n=lj.None;this._isActiveInHierarchy&&(n|=lj.Hierarchy),this._isActiveInScene&&(n|=lj.Scene),n&&this._processInActive(n)}}}},{key:"isActiveInHierarchy",get:function(){return this._isActiveInHierarchy}},{key:"parent",get:function(){return this._parent},set:function(e){this._setParent(e)}},{key:"children",get:function(){return this._children}},{key:"childCount",get:function(){return this._children.length}},{key:"scene",get:function(){return this._scene}},{key:"siblingIndex",get:function(){return this._siblingIndex},set:function(e){if(-1===this._siblingIndex)throw"The entity "+this.name+" is not in the hierarchy";this._setSiblingIndex(this._isRoot?this._scene._rootEntities:this._parent._children,e)}}]),rR),uS=((rw=function(){this._projectionParams=new cI,this.flipProjection=!1}).prototype.applyVirtualCamera=function(e,t){this.virtualCamera=e,this.flipProjection=t;var r=this.camera.shaderData,n=e.viewMatrix,a=e.projectionMatrix,i=e.viewProjectionMatrix;t&&(cL.multiply(rw._flipYMatrix,a,rw._flipYProjectionMatrix),cL.multiply(rw._flipYProjectionMatrix,n,rw._flipYViewProjectionMatrix),a=rw._flipYProjectionMatrix,i=rw._flipYViewProjectionMatrix),this.viewMatrix=n,this.projectionMatrix=a,this.viewProjectionMatrix=i,r.setMatrix(rw._viewMatrixProperty,n),r.setMatrix(rw._projectionMatrixProperty,a),r.setMatrix(rw.vpMatrixProperty,i);var o=this._projectionParams;o.set(t?-1:1,e.nearClipPlane,e.farClipPlane,0),r.setVector4(rw._cameraProjectionProperty,o)},rw);uS.vpMatrixProperty=da.getByName("camera_VPMat"),uS.pipelineStageKey=dg.getByName("pipelineStage"),uS._flipYMatrix=new cL(1,0,0,0,0,-1),uS._cameraProjectionProperty=da.getByName("camera_ProjectionParams"),uS._viewMatrixProperty=da.getByName("camera_ViewMat"),uS._projectionMatrixProperty=da.getByName("camera_ProjMat"),uS._flipYProjectionMatrix=new cL,uS._flipYViewProjectionMatrix=new cL;var uC=((rF=(rP=function(){}).prototype).setX=function(e,t,r,n){this.component=e,this.material=t,this.primitive=r,this.subPrimitive=n},rF.dispose=function(){this.component=null,this.material=null,this.primitive=null,this.subPrimitive=null},rP),uT=((rD=(rL=function(){}).prototype).set=function(e,t){this.data=e,this.shaderPasses=t},rD.dispose=function(){this.data=this.shaderPasses=null},rL),uA=(cW(rB=function(){return ul.apply(this,arguments)},ul),(rI=rB.prototype).createVertexElements=function(t){return t[0]=new dK("POSITION",0,e.VertexElementFormat.Vector3,0),t[1]=new dK("TEXCOORD_0",12,e.VertexElementFormat.Vector2,0),20},rI.canBatch=function(e,t){var r=e.data,n=t.data;if(r.isAdd!==n.isAdd)return!1;var a=r.component.shaderData,i=n.component.shaderData,o=uh._textureProperty,s=uh._alphaCutoffProperty;return a.getTexture(o)===i.getTexture(o)&&a.getTexture(s)===i.getTexture(s)},rI.updateVertices=function(e,t,r){for(var n=e.verticesData,a=n.positions,i=n.uvs,o=n.vertexCount,s=0;s<o;s++){var l=a[s],c=i[s];t[r++]=l.x,t[r++]=l.y,t[r++]=l.z,t[r++]=c.x,t[r++]=c.y}return r},rI.drawBatches=function(t){for(var r=this._engine,n=this._batchedQueue,a=this._meshes[this._flushId],i=a.subMeshes,o=a._primitive,s=t.scene.shaderData,l=t.shaderData,c=0,d=i.length;c<d;c++){var u=i[c],h=n[c],_=h.data;if(!u||!h)return;var f=_.component,p=_.material,m=dP._compileMacros;d_.unionCollection(f._globalShaderMacro,p.shaderData._macroCollection,m);var g=p.renderState.stencilState,v=_.isAdd?e.StencilOperation.IncrementSaturate:e.StencilOperation.DecrementSaturate;g.passOperationFront=v,g.passOperationBack=v;var y=p.shader.subShaders[0].passes[0],x=y._getShaderProgram(r,m);if(!x.isValid)return;x.bind(),x.groupingOtherUniformBlock(),x.uploadAll(x.sceneUniformBlock,s),x.uploadAll(x.cameraUniformBlock,l),x.uploadAll(x.rendererUniformBlock,f.shaderData),x.uploadAll(x.materialUniformBlock,p.shaderData),p.renderState._apply(r,!1,y._renderStateDataMap,p.shaderData),r._hardwareRenderer.drawPrimitive(o,u,x)}},rB),uE=((rO=(rV=function(e){this._preMaskLayer=0,this._batcher=new uA(e)}).prototype).clear=function(){this._preMaskLayer=0,this._batcher.clear()},rO.preRender=function(t,r){r.maskInteraction!==e.SpriteMaskInteraction.None&&(this._batcher.clear(),this._processMasksDiff(t,r),this._batcher.flush(t))},rO.postRender=function(t){t.maskInteraction!==e.SpriteMaskInteraction.None&&(this._preMaskLayer=t.maskLayer)},rO.destroy=function(){this._batcher.destroy(),this._batcher=null},rO._processMasksDiff=function(e,t){var r=this._preMaskLayer,n=t.maskLayer;if(r!==n)for(var 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e;return(e=uC.call(this)||this).charsData=[],e.multiRenderData=!0,e},uC),rG.prototype.dispose=function(){this.component=this.material=null,this.charsData.length=0},rG);e.AssetType=void 0,(rH=e.AssetType||(e.AssetType={})).Text="Text",rH.JSON="JSON",rH.Buffer="Buffer",rH.Texture2D="Texture2D",rH.TextureCube="TextureCube",rH.Material="Material",rH.Mesh="Mesh",rH.AnimationClip="AnimationClip",rH.AnimatorController="AnimatorController",rH.GLTF="GLTF",rH.KTX="KTX",rH.KTXCube="KTXCube",rH.KTX2="KTX2",rH.Sprite="Sprite",rH.PrimitiveMesh="PrimitiveMesh",rH.SpriteAtlas="SpriteAtlas",rH.Env="Environment",rH.Scene="Scene",rH.HDR="HDR",rH.Font="Font",rH.SourceFont="SourceFont",rH.Project="project";var uP=((rK=(rW=function(){this._array=[],this._loopArray=[],this._loopArrayDirty=!1}).prototype).push=function(e){this._array.push(e),this._loopArrayDirty=!0},rK.add=function(e,t){this._array.splice(e,0,t),this._loopArrayDirty=!0},rK.removeByIndex=function(e){this._array.splice(e,1),this._loopArrayDirty=!0},rK.indexOf=function(e){return this._array.indexOf(e)},rK.getArray=function(){return this._array},rK.getLoopArray=function(){var e=this._loopArray;if(this._loopArrayDirty){var t=this._array,r=t.length;e.length=r;for(var n=0;n<r;n++)e[n]=t[n];this._loopArrayDirty=!1}return e},cG(rW,[{key:"length",get:function(){return this._array.length}}]),rW),uF=((rX=(rj=function(e){this.engine=e,this._allCreatedScenes=[],this._scenes=new uP}).prototype).addScene=function(e,t){var r,n=this._scenes;if("number"==typeof e){if(e<0||e>n.length)throw"The index is out of range.";r=e}else r=n.length,t=e;if(t.engine!==this.engine)throw"The scene is not belong to this engine.";if(t._sceneManager){var a=n.indexOf(t);a!==r&&(n.removeByIndex(a),n.add(r,t))}else t._sceneManager=this,n.add(r,t),t.isActive&&t._processActive(!0)},rX.removeScene=function(e){var t=this._scenes,r=t.indexOf(e);if(-1!==r){var n=t.getArray()[r];t.removeByIndex(r),e._sceneManager=null,n.isActive&&n._processActive(!1)}},rX.loadScene=function(t,r){void 0===r&&(r=!0);var n=this,a=this.engine.resourceManager.load({url:t,type:e.AssetType.Scene});return a.then(function(e){if(r)for(var t=n._scenes.getArray(),a=0,i=t.length;a<i;a++)t[a].destroy();n.addScene(e)}),a},rX.mergeScenes=function(e,t){for(var r=e.rootEntities;r.length>0;)t.addRootEntity(r[0])},rX._destroyAllScene=function(){for(var e=this._allCreatedScenes;e.length>0;)e[0].destroy()},cG(rj,[{key:"scenes",get:function(){return this._scenes.getArray()}},{key:"activeScene",get:function(){return this._scenes.getArray()[0]},set:function(e){var t=this.scenes[0];t&&this.removeScene(t),e&&this.addScene(0,e)}}]),rj),uL=((rY=(rq=function(e){var 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o=this._parseURL(i),s=o.assetBaseURL,l=o.queryPath,c=l?this._parseQueryPath(l):[],d=this._assetUrlPool[s];if(d)return new uL(function(e){e(r._getResolveResource(d,c))});var u=s;if(l)for(u+="?q="+c.shift();t=c.shift();)u+="["+t+"]";var h=this._loadingPromises,_=h[u];if(_)return new uL(function(e,t,r,n){_.onProgress(r,n).then(function(t){e(t)}).catch(function(e){t(e)})});var f=rJ._loaders[n.type];if(!f)throw"loader not found: "+n.type;n.url=s;var p=f.load(n,this);if(h[s]=p,p.then(function(e){f.useCache&&r._addAsset(s,e),delete h[s]},function(){return delete h[s]}),l){var m=new uL(function(e,t){r._pushSubAssetPromiseCallback(u,e,t)});return h[u]=m,m.then(function(){delete h[u]},function(){return delete h[u]}),p.catch(function(e){r._onSubAssetFail(u,e)}),m}return p},rZ._pushSubAssetPromiseCallback=function(e,t,r){this._subAssetPromiseCallbacks[e]={resolve:t,reject:r}},rZ._gc=function(e){for(var t=c1.objectValues(this._referResourcePool),r=0,n=t.length;r<n;r++){var a=t[r];(!a.isGCIgnored||e)&&a.destroy(e,!0)}},rZ._getResolveResource=function(e,t){var r=e;if(t)for(var n=0,a=t.length;n<a;n++)r=r[t[n]];return r},rZ._parseURL=function(e){var t=e.split("?"),r=t[0],n=t[1],a=void 0,i=r;if(n){for(var o=n.split("&"),s=0;s<o.length;s++){var l=o[s];if(l.startsWith("q=")){a=decodeURIComponent(l.split("=")[1]),o.splice(s,1);break}}i=o.length>0?r+"?"+o.join("&"):r}return{assetBaseURL:i,queryPath:a}},rZ._parseQueryPath=function(e){var t=[];return e.charCodeAt(0)===uI&&t.push(""),e.replace(uO,function(e,r,n,a){var i=e;n?i=a.replace(uV,"$1"):r&&(i=r.trim()),t.push(i)}),t},rZ.getResourceByRef=function(e){var t=e.refId,r=e.key,n=e.isClone,a=this._objectPool[t];if(a)i=Promise.resolve(a);else{var i,o,s=null==(o=this._editorResourceConfig[t])?void 0:o.path;if(!s)return dn.warn("refId:"+t+" is not find in this._editorResourceConfig."),Promise.resolve(null);s=r?""+s+(s.indexOf("?")>-1?"&":"?")+"q="+r:s,i=this.load({url:s,type:this._editorResourceConfig[t].type})}return i.then(function(e){return n?e.clone():e})},rZ.initVirtualResources=function(e){var t=this;e.forEach(function(e){t._virtualPathMap[e.virtualPath]=e.path,t._editorResourceConfig[e.id]=e})},rJ._addLoader=function(e,t,r){this._loaders[e]=t;for(var n=0,a=r.length;n<a;n++)this._extTypeMapping[r[n].toLowerCase()]=e},rJ._getTypeByUrl=function(e){var t=e.split("?")[0];return this._extTypeMapping[t.substring(t.lastIndexOf(".")+1).toLowerCase()]},rJ);function uB(e,t,r){return void 0===r&&(r=!0),function(n){var a=new n(r);uD._addLoader(e,a,t)}}uD._loaders={},uD._extTypeMapping={};var uI=46,uV=/\\(\\)?/g,uO=RegExp("[^.[\\]]+|\\[(?:([^\"'][^[]*)|([\"'])((?:(?!\\2)[^\\\\]|\\\\.)*?)\\2)\\]|(?=(?:\\.|\\[\\])(?:\\.|\\[\\]|$))","g");e.PointerPhase=void 0,(r$=e.PointerPhase||(e.PointerPhase={}))[r$.Down=0]="Down",r$[r$.Move=1]="Move",r$[r$.Stationary=2]="Stationary",r$[r$.Up=3]="Up",r$[r$.Leave=4]="Leave";var uN=((r1=(r0=function(t){this.phase=e.PointerPhase.Leave,this.position=new cB,this.deltaPosition=new cB,this._events=[],this._upMap=[],this._downMap=[],this._upList=new dO,this._downList=new dO,this.id=t}).prototype)._firePointerExitAndEnter=function(e){var t=this;this._currentEnteredEntity!==e&&(this._currentEnteredEntity&&this._currentEnteredEntity._scripts.forEach(function(e){e.onPointerExit(t)},function(e,t){e._entityScriptsIndex=t}),e&&e._scripts.forEach(function(e){e.onPointerEnter(t)},function(e,t){e._entityScriptsIndex=t}),this._currentEnteredEntity=e)},r1._firePointerDown=function(e){var t=this;e&&e._scripts.forEach(function(e){e.onPointerDown(t)},function(e,t){e._entityScriptsIndex=t}),this._currentPressedEntity=e},r1._firePointerDrag=function(){var e=this;this._currentPressedEntity&&this._currentPressedEntity._scripts.forEach(function(t){t.onPointerDrag(e)},function(e,t){e._entityScriptsIndex=t})},r1._firePointerUpAndClick=function(e){var t=this,r=this._currentPressedEntity;if(r){var n=r===e;r._scripts.forEach(function(e){n&&e.onPointerClick(t),e.onPointerUp(t)},function(e,t){e._entityScriptsIndex=t}),this._currentPressedEntity=null}},r0);e.PointerButton=void 0,(r2=e.PointerButton||(e.PointerButton={}))[r2.None=0]="None",r2[r2.Primary=1]="Primary",r2[r2.Secondary=2]="Secondary",r2[r2.Auxiliary=4]="Auxiliary",r2[r2.XButton1=8]="XButton1",r2[r2.XButton2=16]="XButton2",r2[r2.XButton3=32]="XButton3",r2[r2.XButton4=64]="XButton4",r2[r2.XButton5=128]="XButton5",r2[r2.XButton6=256]="XButton6",r2[r2.XButton7=512]="XButton7",r2[r2.XButton8=1024]="XButton8";var uk=[1,4,2,8,16,32,64,128,256,512,1024],uz={1:0,2:2,4:1,8:3,16:4,32:5,64:6,128:7,256:8,512:9,1024:10},uU=((r3=function(){})._initialize=function(){if("undefined"!=typeof navigator){var t,r=navigator.userAgent;switch(/iPhone/i.test(r)?r3.platform=e.Platform.IPhone:/iPad/i.test(r)?r3.platform=e.Platform.IPad:/Android/i.test(r)?r3.platform=e.Platform.Android:/Macintosh/i.test(r)&&(r3.platform=e.Platform.Mac),r3.platform){case e.Platform.IPhone:t=r.match(/OS (\d+)_?(\d+)?_?(\d+)?/),this.operatingSystem=t?"iPhone OS "+t[1]+"."+(t[2]||0)+"."+(t[3]||0):"iPhone OS";break;case e.Platform.IPad:t=r.match(/OS (\d+)_?(\d+)?_?(\d+)?/),this.operatingSystem=t?"iPad OS "+t[1]+"."+(t[2]||0)+"."+(t[3]||0):"iPad OS";break;case e.Platform.Android:t=r.match(/Android (\d+).?(\d+)?.?(\d+)?/),this.operatingSystem=t?"Android "+t[1]+"."+(t[2]||0)+"."+(t[3]||0):"Android";break;case e.Platform.Mac:t=r.match(/Mac OS X (\d+)_?(\d+)?_?(\d+)?/),this.operatingSystem=t?"Mac OS X "+t[1]+"."+(t[2]||0)+"."+(t[3]||0):"Mac OS X"}}},r3._detectSIMDSupported=function(){return null===this._simdSupported&&(this._simdSupported=WebAssembly.validate(new Uint8Array([0,97,115,109,1,0,0,0,1,4,1,96,0,0,3,3,2,0,0,5,3,1,0,1,12,1,0,10,22,2,12,0,65,0,65,0,65,0,252,10,0,0,11,7,0,65,0,253,15,26,11]))),this._simdSupported},cG(r3,null,[{key:"devicePixelRatio",get:function(){return window.devicePixelRatio}}]),r3);uU.platform=e.Platform.Unknown,uU.operatingSystem="",uU._simdSupported=null,uU._initialize(),e.Keys=void 0,(r4=e.Keys||(e.Keys={}))[r4.Backquote=0]="Backquote",r4[r4.Backslash=1]="Backslash",r4[r4.Backspace=2]="Backspace",r4[r4.BracketLeft=3]="BracketLeft",r4[r4.BracketRight=4]="BracketRight",r4[r4.Comma=5]="Comma",r4[r4.Digit0=6]="Digit0",r4[r4.Digit1=7]="Digit1",r4[r4.Digit2=8]="Digit2",r4[r4.Digit3=9]="Digit3",r4[r4.Digit4=10]="Digit4",r4[r4.Digit5=11]="Digit5",r4[r4.Digit6=12]="Digit6",r4[r4.Digit7=13]="Digit7",r4[r4.Digit8=14]="Digit8",r4[r4.Digit9=15]="Digit9",r4[r4.Equal=16]="Equal",r4[r4.IntlBackslash=17]="IntlBackslash",r4[r4.IntlRo=18]="IntlRo",r4[r4.IntlYen=19]="IntlYen",r4[r4.KeyA=20]="KeyA",r4[r4.KeyB=21]="KeyB",r4[r4.KeyC=22]="KeyC",r4[r4.KeyD=23]="KeyD",r4[r4.KeyE=24]="KeyE",r4[r4.KeyF=25]="KeyF",r4[r4.KeyG=26]="KeyG",r4[r4.KeyH=27]="KeyH",r4[r4.KeyI=28]="KeyI",r4[r4.KeyJ=29]="KeyJ",r4[r4.KeyK=30]="KeyK",r4[r4.KeyL=31]="KeyL",r4[r4.KeyM=32]="KeyM",r4[r4.KeyN=33]="KeyN",r4[r4.KeyO=34]="KeyO",r4[r4.KeyP=35]="KeyP",r4[r4.KeyQ=36]="KeyQ",r4[r4.KeyR=37]="KeyR",r4[r4.KeyS=38]="KeyS",r4[r4.KeyT=39]="KeyT",r4[r4.KeyU=40]="KeyU",r4[r4.KeyV=41]="KeyV",r4[r4.KeyW=42]="KeyW",r4[r4.KeyX=43]="KeyX",r4[r4.KeyY=44]="KeyY",r4[r4.KeyZ=45]="KeyZ",r4[r4.Minus=46]="Minus",r4[r4.Period=47]="Period",r4[r4.Quote=48]="Quote",r4[r4.Semicolon=49]="Semicolon",r4[r4.Slash=50]="Slash",r4[r4.AltLeft=51]="AltLeft",r4[r4.AltRight=52]="AltRight",r4[r4.CapsLock=53]="CapsLock",r4[r4.ContextMenu=54]="ContextMenu",r4[r4.ControlLeft=55]="ControlLeft",r4[r4.ControlRight=56]="ControlRight",r4[r4.Enter=57]="Enter",r4[r4.MetaLeft=58]="MetaLeft",r4[r4.MetaRight=59]="MetaRight",r4[r4.ShiftLeft=60]="ShiftLeft",r4[r4.ShiftRight=61]="ShiftRight",r4[r4.Space=62]="Space",r4[r4.Tab=63]="Tab",r4[r4.Convert=64]="Convert",r4[r4.KanaMode=65]="KanaMode",r4[r4.Lang1=66]="Lang1",r4[r4.Lang2=67]="Lang2",r4[r4.Lang3=68]="Lang3",r4[r4.Lang4=69]="Lang4",r4[r4.Lang5=70]="Lang5",r4[r4.NonConvert=71]="NonConvert",r4[r4.Delete=72]="Delete",r4[r4.End=73]="End",r4[r4.Help=74]="Help",r4[r4.Home=75]="Home",r4[r4.Insert=76]="Insert",r4[r4.PageDown=77]="PageDown",r4[r4.PageUp=78]="PageUp",r4[r4.ArrowDown=79]="ArrowDown",r4[r4.ArrowLeft=80]="ArrowLeft",r4[r4.ArrowRight=81]="ArrowRight",r4[r4.ArrowUp=82]="ArrowUp",r4[r4.NumLock=83]="NumLock",r4[r4.Numpad0=84]="Numpad0",r4[r4.Numpad1=85]="Numpad1",r4[r4.Numpad2=86]="Numpad2",r4[r4.Numpad3=87]="Numpad3",r4[r4.Numpad4=88]="Numpad4",r4[r4.Numpad5=89]="Numpad5",r4[r4.Numpad6=90]="Numpad6",r4[r4.Numpad7=91]="Numpad7",r4[r4.Numpad8=92]="Numpad8",r4[r4.Numpad9=93]="Numpad9",r4[r4.NumpadAdd=94]="NumpadAdd",r4[r4.NumpadBackspace=95]="NumpadBackspace",r4[r4.NumpadClear=96]="NumpadClear",r4[r4.NumpadClearEntry=97]="NumpadClearEntry",r4[r4.NumpadComma=98]="NumpadComma",r4[r4.NumpadDecimal=99]="NumpadDecimal",r4[r4.NumpadDivide=100]="NumpadDivide",r4[r4.NumpadEnter=101]="NumpadEnter",r4[r4.NumpadEqual=102]="NumpadEqual",r4[r4.NumpadHash=103]="NumpadHash",r4[r4.NumpadMemoryAdd=104]="NumpadMemoryAdd",r4[r4.NumpadMemoryClear=105]="NumpadMemoryClear",r4[r4.NumpadMemoryRecall=106]="NumpadMemoryRecall",r4[r4.NumpadMemoryStore=107]="NumpadMemoryStore",r4[r4.NumpadMemorySubtract=108]="NumpadMemorySubtract",r4[r4.NumpadMultiply=109]="NumpadMultiply",r4[r4.NumpadParenLeft=110]="NumpadParenLeft",r4[r4.NumpadParenRight=111]="NumpadParenRight",r4[r4.NumpadStar=112]="NumpadStar",r4[r4.NumpadSubtract=113]="NumpadSubtract",r4[r4.Escape=114]="Escape",r4[r4.F1=115]="F1",r4[r4.F2=116]="F2",r4[r4.F3=117]="F3",r4[r4.F4=118]="F4",r4[r4.F5=119]="F5",r4[r4.F6=120]="F6",r4[r4.F7=121]="F7",r4[r4.F8=122]="F8",r4[r4.F9=123]="F9",r4[r4.F10=124]="F10",r4[r4.F11=125]="F11",r4[r4.F12=126]="F12",r4[r4.F13=127]="F13",r4[r4.F14=128]="F14",r4[r4.F15=129]="F15",r4[r4.Fn=130]="Fn",r4[r4.FnLock=131]="FnLock",r4[r4.PrintScreen=132]="PrintScreen",r4[r4.ScrollLock=133]="ScrollLock",r4[r4.Pause=134]="Pause",r4[r4.BrowserBack=135]="BrowserBack",r4[r4.BrowserFavorites=136]="BrowserFavorites",r4[r4.BrowserForward=137]="BrowserForward",r4[r4.BrowserHome=138]="BrowserHome",r4[r4.BrowserRefresh=139]="BrowserRefresh",r4[r4.BrowserSearch=140]="BrowserSearch",r4[r4.BrowserStop=141]="BrowserStop",r4[r4.Eject=142]="Eject",r4[r4.LaunchApp1=143]="LaunchApp1",r4[r4.LaunchApp2=144]="LaunchApp2",r4[r4.LaunchMail=145]="LaunchMail",r4[r4.MediaPlayPause=146]="MediaPlayPause",r4[r4.MediaSelect=147]="MediaSelect",r4[r4.MediaStop=148]="MediaStop",r4[r4.MediaTrackNext=149]="MediaTrackNext",r4[r4.MediaTrackPrevious=150]="MediaTrackPrevious",r4[r4.Power=151]="Power",r4[r4.Sleep=152]="Sleep",r4[r4.AudioVolumeDown=153]="AudioVolumeDown",r4[r4.AudioVolumeMute=154]="AudioVolumeMute",r4[r4.AudioVolumeUp=155]="AudioVolumeUp",r4[r4.WakeUp=156]="WakeUp",r4[r4.Hyper=157]="Hyper",r4[r4.Super=158]="Super",r4[r4.Turbo=159]="Turbo",r4[r4.Abort=160]="Abort",r4[r4.Resume=161]="Resume",r4[r4.Suspend=162]="Suspend",r4[r4.Again=163]="Again",r4[r4.Copy=164]="Copy",r4[r4.Cut=165]="Cut",r4[r4.Find=166]="Find",r4[r4.Open=167]="Open",r4[r4.Paste=168]="Paste",r4[r4.Props=169]="Props",r4[r4.Select=170]="Select",r4[r4.Undo=171]="Undo",r4[r4.Hiragana=172]="Hiragana",r4[r4.Katakana=173]="Katakana",r4[r4.Unidentified=174]="Unidentified";var uG=((r5=(r8=function(e,t){this._curHeldDownKeyToIndexMap=[],this._upKeyToFrameCountMap=[],this._downKeyToFrameCountMap=[],this._curFrameHeldDownList=new dO,this._curFrameDownList=new dO,this._curFrameUpList=new dO,this._nativeEvents=[],this._engine=e,this._onBlur=this._onBlur.bind(this),this._onKeyEvent=this._onKeyEvent.bind(this),this._target=t,this._addEventListener()}).prototype)._update=function(){var t=this._nativeEvents,r=this._curFrameDownList,n=this._curFrameUpList;if(r.length=0,n.length=0,t.length>0){for(var a=this._engine.time.frameCount,i=this._curHeldDownKeyToIndexMap,o=this._curFrameHeldDownList,s=this._downKeyToFrameCountMap,l=this._upKeyToFrameCountMap,c=0,d=t.length;c<d;c++){var u=t[c],h=e.Keys[u.code];switch(u.type){case"keydown":null==i[h]&&(r.add(h),o.add(h),i[h]=o.length-1,s[h]=a);break;case"keyup":var _=i[h];if(null!=_){i[h]=null;var f=o.deleteByIndex(_);f&&(i[f]=_)}if(n.add(h),l[h]=a,uU.platform===e.Platform.Mac&&(h===e.Keys.MetaLeft||h===e.Keys.MetaRight)){for(var p=0,m=o.length;p<m;p++)i[o.get(p)]=null;o.length=0}}}t.length=0}},r5._destroy=function(){this._removeEventListener(),this._curHeldDownKeyToIndexMap.length=0,this._curHeldDownKeyToIndexMap=null,this._upKeyToFrameCountMap.length=0,this._upKeyToFrameCountMap=null,this._downKeyToFrameCountMap.length=0,this._downKeyToFrameCountMap=null,this._nativeEvents.length=0,this._nativeEvents=null,this._curFrameHeldDownList.length=0,this._curFrameHeldDownList=null,this._curFrameDownList.length=0,this._curFrameDownList=null,this._curFrameUpList.length=0,this._curFrameUpList=null,this._engine=null},r5._onBlur=function(){this._curHeldDownKeyToIndexMap.length=0,this._curFrameHeldDownList.length=0,this._curFrameDownList.length=0,this._curFrameUpList.length=0,this._nativeEvents.length=0},r5._onKeyEvent=function(e){this._nativeEvents.push(e)},r5._addEventListener=function(){var e=this._target;e.addEventListener("keydown",this._onKeyEvent),e.addEventListener("keyup",this._onKeyEvent),e.addEventListener("blur",this._onBlur)},r5._removeEventListener=function(){var e=this._target;e.removeEventListener("keydown",this._onKeyEvent),e.removeEventListener("keyup",this._onKeyEvent),e.removeEventListener("blur",this._onBlur)},r8);e.CameraClearFlags=void 0,(r9=e.CameraClearFlags||(e.CameraClearFlags={}))[r9.None=0]="None",r9[r9.Color=1]="Color",r9[r9.Depth=2]="Depth",r9[r9.Stencil=4]="Stencil",r9[r9.ColorDepth=3]="ColorDepth",r9[r9.ColorStencil=5]="ColorStencil",r9[r9.DepthStencil=6]="DepthStencil",r9[r9.All=7]="All",e.Collider=(cW(r6=function(e){var t;return(t=ds.call(this,e)||this)._index=-1,t._shapes=[],t._updateFlag=t.entity.transform.registerWorldChangeFlag(),t},ds),(r7=r6.prototype).addShape=function(e){var t=e._collider;t!==this&&(t&&t.removeShape(e),this._shapes.push(e),e._collider=this,this._nativeCollider.addShape(e._nativeShape),this._phasedActiveInScene&&this.scene.physics._addColliderShape(e))},r7.removeShape=function(e){var t=this._shapes.indexOf(e);-1!==t&&(this._shapes.splice(t,1),this._phasedActiveInScene&&this.scene.physics._removeColliderShape(e),e._collider=null,this._nativeCollider.removeShape(e._nativeShape))},r7.clearShapes=function(){for(var e=this._shapes,t=0,r=e.length;t<r;t++){var n=e[t];this._phasedActiveInScene&&this.scene.physics._removeColliderShape(n),n._destroy(),this._nativeCollider.removeShape(n._nativeShape)}e.length=0},r7._onUpdate=function(){if(this._updateFlag.flag){var e=this.entity.transform;this._nativeCollider.setWorldTransform(e.worldPosition,e.worldRotationQuaternion);for(var t=e.lossyWorldScale,r=0,n=this.shapes.length;r<n;r++)this.shapes[r]._nativeShape.setWorldScale(t);this._updateFlag.flag=!1}},r7._onLateUpdate=function(){},r7._onEnableInScene=function(){var e=this.scene.physics;e._addCollider(this);for(var t=this.shapes,r=0,n=t.length;r<n;r++)e._addColliderShape(t[r])},r7._onDisableInScene=function(){var e=this.scene.physics;e._removeCollider(this);for(var t=this.shapes,r=0,n=t.length;r<n;r++)e._removeColliderShape(t[r])},r7._cloneTo=function(e){for(var t=e._shapes,r=0,n=t.length;r<n;r++)e._addPhysicsShape(t[r])},r7._onDestroy=function(){ds.prototype._onDestroy.call(this),this.clearShapes(),this._nativeCollider.destroy()},r7._addPhysicsShape=function(e){e._collider=this,this._nativeCollider.addShape(e._nativeShape),this._phasedActiveInScene&&this.scene.physics._addColliderShape(e)},cG(r6,[{key:"shapes",get:function(){return this._shapes}}]),r6),cK([cX],e.Collider.prototype,"_index",void 0),cK([cX],e.Collider.prototype,"_nativeCollider",void 0),cK([cX],e.Collider.prototype,"_updateFlag",void 0),cK([cQ],e.Collider.prototype,"_shapes",void 0),e.Collider=cK([dc(du,e.DependentMode.CheckOnly)],e.Collider);var uH=function(){function t(e){var r=this;this._restTime=0,this._fixedTimeStep=1/60,this._colliders=new dO,this._gravity=new cT(0,-9.81,0),this._onContactEnter=function(e,n){var a=r._scene.engine._physicalObjectsMap,i=a[e],o=a[n];i.collider.entity._scripts.forEach(function(e){var r=t._collision;r.shape=o,e.onCollisionEnter(r)},function(e,t){e._entityScriptsIndex=t}),o.collider.entity._scripts.forEach(function(e){var r=t._collision;r.shape=i,e.onCollisionEnter(r)},function(e,t){e._entityScriptsIndex=t})},this._onContactExit=function(e,n){var a=r._scene.engine._physicalObjectsMap,i=a[e],o=a[n];i.collider.entity._scripts.forEach(function(e){var r=t._collision;r.shape=o,e.onCollisionExit(r)},function(e,t){e._entityScriptsIndex=t}),o.collider.entity._scripts.forEach(function(e){var r=t._collision;r.shape=i,e.onCollisionExit(r)},function(e,t){e._entityScriptsIndex=t})},this._onContactStay=function(e,n){var a=r._scene.engine._physicalObjectsMap,i=a[e],o=a[n];i.collider.entity._scripts.forEach(function(e){var r=t._collision;r.shape=o,e.onCollisionStay(r)},function(e,t){e._entityScriptsIndex=t}),o.collider.entity._scripts.forEach(function(e){var r=t._collision;r.shape=i,e.onCollisionStay(r)},function(e,t){e._entityScriptsIndex=t})},this._onTriggerEnter=function(e,t){var n=r._scene.engine._physicalObjectsMap,a=n[e],i=n[t];a.collider.entity._scripts.forEach(function(e){e.onTriggerEnter(i)},function(e,t){e._entityScriptsIndex=t}),i.collider.entity._scripts.forEach(function(e){e.onTriggerEnter(a)},function(e,t){e._entityScriptsIndex=t})},this._onTriggerExit=function(e,t){var n=r._scene.engine._physicalObjectsMap,a=n[e],i=n[t];a.collider.entity._scripts.forEach(function(e){e.onTriggerExit(i)},function(e,t){e._entityScriptsIndex=t}),i.collider.entity._scripts.forEach(function(e){e.onTriggerExit(a)},function(e,t){e._entityScriptsIndex=t})},this._onTriggerStay=function(e,t){var n=r._scene.engine._physicalObjectsMap,a=n[e],i=n[t];a.collider.entity._scripts.forEach(function(e){e.onTriggerStay(i)},function(e,t){e._entityScriptsIndex=t}),i.collider.entity._scripts.forEach(function(e){e.onTriggerStay(a)},function(e,t){e._entityScriptsIndex=t})},this._scene=e,this._setGravity=this._setGravity.bind(this),this._gravity._onValueChanged=this._setGravity;var n=e.engine;n._physicsInitialized&&(this._nativePhysicsScene=t._nativePhysics.createPhysicsScene(n._nativePhysicsManager,this._onContactEnter,this._onContactExit,this._onContactStay,this._onTriggerEnter,this._onTriggerExit,this._onTriggerStay))}var r=t.prototype;return r.raycast=function(t,r,n,a){var i,o=this,s=Number.MAX_VALUE;"number"==typeof r?s=r:void 0!=r&&(i=r);var l=e.Layer.Everything;"number"==typeof n?l=n:void 0!=n&&(i=n),a&&(i=a);var c=function(e){var t=o._scene.engine._physicalObjectsMap[e];return!!t&&t.collider.entity.layer&l&&t.isSceneQuery};return void 0==i?this._nativePhysicsScene.raycast(t,s,c):!!this._nativePhysicsScene.raycast(t,s,c,function(e,t,r,n){var a=o._scene.engine._physicalObjectsMap[e];i.entity=a._collider.entity,i.shape=a,i.distance=t,i.normal.copyFrom(n),i.point.copyFrom(r)})||(i.entity=null,i.shape=null,i.distance=0,i.point.set(0,0,0),i.normal.set(0,0,0),!1)},r._update=function(e){var t=this._fixedTimeStep,r=this._nativePhysicsScene,n=this._scene._componentsManager,a=this._restTime+e,i=Math.floor(a/t);this._restTime=a-i*t;for(var o=0;o<i;o++)n.callScriptOnPhysicsUpdate(),this._callColliderOnUpdate(),r.update(t),this._callColliderOnLateUpdate()},r._addColliderShape=function(e){this._scene.engine._physicalObjectsMap[e.id]=e,this._nativePhysicsScene.addColliderShape(e._nativeShape)},r._removeColliderShape=function(e){delete this._scene.engine._physicalObjectsMap[e.id],this._nativePhysicsScene.removeColliderShape(e._nativeShape)},r._addCollider=function(e){-1===e._index&&(e._index=this._colliders.length,this._colliders.add(e)),this._nativePhysicsScene.addCollider(e._nativeCollider)},r._addCharacterController=function(e){-1===e._index&&(e._index=this._colliders.length,this._colliders.add(e)),this._nativePhysicsScene.addCharacterController(e._nativeCollider)},r._removeCollider=function(e){var t=this._colliders.deleteByIndex(e._index);t&&(t._index=e._index),e._index=-1,this._nativePhysicsScene.removeCollider(e._nativeCollider)},r._removeCharacterController=function(e){var t=this._colliders.deleteByIndex(e._index);t&&(t._index=e._index),e._index=-1,this._nativePhysicsScene.removeCharacterController(e._nativeCollider)},r._callColliderOnUpdate=function(){for(var e=this._colliders._elements,t=this._colliders.length-1;t>=0;--t)e[t]._onUpdate()},r._callColliderOnLateUpdate=function(){for(var e=this._colliders._elements,t=this._colliders.length-1;t>=0;--t)e[t]._onLateUpdate()},r._gc=function(){this._colliders.garbageCollection()},r._setGravity=function(){this._nativePhysicsScene.setGravity(this._gravity)},cG(t,[{key:"gravity",get:function(){return this._gravity},set:function(e){var t=this._gravity;t!==e&&t.copyFrom(e)}},{key:"fixedTimeStep",get:function(){return this._fixedTimeStep},set:function(e){this._fixedTimeStep=Math.max(e,cC.zeroTolerance)}}]),t}();uH._collision=new function(){},e.ControllerNonWalkableMode=void 0,(ne=e.ControllerNonWalkableMode||(e.ControllerNonWalkableMode={}))[ne.PreventClimbing=0]="PreventClimbing",ne[ne.PreventClimbingAndForceSliding=1]="PreventClimbingAndForceSliding";var uW=(nt=e.Collider,cW(nr=function(t){var r;return(r=nt.call(this,t)||this)._stepOffset=.5,r._nonWalkableMode=e.ControllerNonWalkableMode.PreventClimbing,r._upDirection=new cT(0,1,0),r._slopeLimit=.707,r._nativeCollider=uH._nativePhysics.createCharacterController(),r._setUpDirection=r._setUpDirection.bind(cz(r)),r._upDirection._onValueChanged=r._setUpDirection,r},nt),(nn=nr.prototype).move=function(e,t,r){return this._nativeCollider.move(e,t,r)},nn.addShape=function(e){if(this._shapes.length>0)throw"only allow single shape on controller!";nt.prototype.addShape.call(this,e),this._updateFlag.flag=!0},nn.clearShapes=function(){this._shapes.length>0&&nt.prototype.removeShape.call(this,this._shapes[0])},nn._onUpdate=function(){if(this._updateFlag.flag){var e=this.entity.transform,t=this.shapes;this._nativeCollider.setWorldPosition(e.worldPosition);for(var r=e.lossyWorldScale,n=0,a=t.length;n<a;n++)t[n]._nativeShape.setWorldScale(r);this._updateFlag.flag=!1}},nn._onLateUpdate=function(){var e=this.entity.transform.worldPosition;this._nativeCollider.getWorldPosition(e),this._updateFlag.flag=!1},nn._onEnableInScene=function(){var e=this.scene.physics;e._addCharacterController(this);for(var t=this.shapes,r=0,n=t.length;r<n;r++)e._addColliderShape(t[r])},nn._onDisableInScene=function(){var e=this.scene.physics;e._removeCharacterController(this);for(var t=this.shapes,r=0,n=t.length;r<n;r++)e._removeColliderShape(t[r])},nn._setUpDirection=function(){this._nativeCollider.setUpDirection(this._upDirection)},cG(nr,[{key:"stepOffset",get:function(){return this._stepOffset},set:function(e){this._stepOffset!==e&&(this._stepOffset=e,this._nativeCollider.setStepOffset(e))}},{key:"nonWalkableMode",get:function(){return this._nonWalkableMode},set:function(e){this._nonWalkableMode!==e&&(this._nonWalkableMode=e,this._nativeCollider.setNonWalkableMode(e))}},{key:"upDirection",get:function(){return this._upDirection},set:function(e){this._upDirection!==e&&this._upDirection.copyFrom(e)}},{key:"slopeLimit",get:function(){return this._slopeLimit},set:function(e){this._slopeLimit!==e&&(this._slopeLimit=e,this._nativeCollider.setSlopeLimit(e))}}]),nr),uK=(na=e.Collider,cW(ni=function(e){(t=na.call(this,e)||this)._linearDamping=0,t._angularDamping=.05,t._linearVelocity=new cT,t._angularVelocity=new cT,t._mass=1,t._centerOfMass=new cT,t._inertiaTensor=new cT(1,1,1),t._maxAngularVelocity=100,t._maxDepenetrationVelocity=1e3,t._solverIterations=4,t._isKinematic=!1,t._constraints=0,t._collisionDetectionMode=0,t._sleepThreshold=.005;var t,r=t.entity.transform;return t._nativeCollider=uH._nativePhysics.createDynamicCollider(r.worldPosition,r.worldRotationQuaternion),t._setLinearVelocity=t._setLinearVelocity.bind(cz(t)),t._setAngularVelocity=t._setAngularVelocity.bind(cz(t)),t._setCenterOfMass=t._setCenterOfMass.bind(cz(t)),t._setInertiaTensor=t._setInertiaTensor.bind(cz(t)),t._linearVelocity._onValueChanged=t._setLinearVelocity,t._angularVelocity._onValueChanged=t._setAngularVelocity,t._centerOfMass._onValueChanged=t._setCenterOfMass,t._inertiaTensor._onValueChanged=t._setInertiaTensor,t},na),(no=ni.prototype).applyForce=function(e){this._nativeCollider.addForce(e)},no.applyTorque=function(e){this._nativeCollider.addTorque(e)},no.move=function(e,t){this._nativeCollider.move(e,t)},no.sleep=function(){this._nativeCollider.sleep()},no.wakeUp=function(){this._nativeCollider.wakeUp()},no._onLateUpdate=function(){var e=this.entity.transform,t=e.worldPosition,r=e.worldRotationQuaternion;this._nativeCollider.getWorldTransform(t,r),this._updateFlag.flag=!1},no._cloneTo=function(e){na.prototype._cloneTo.call(this,e),e.linearDamping=this.linearDamping,e.angularDamping=this.angularDamping,e.linearVelocity=this.linearVelocity,e.angularVelocity=this.angularVelocity,e.mass=this.mass,e.centerOfMass=this.centerOfMass,e.inertiaTensor=this.inertiaTensor,e.maxAngularVelocity=this.maxAngularVelocity,e.maxDepenetrationVelocity=this.maxDepenetrationVelocity,e.sleepThreshold=this.sleepThreshold,e.solverIterations=this.solverIterations,e.isKinematic=this.isKinematic,e.constraints=this.constraints,e.collisionDetectionMode=this.collisionDetectionMode},no._setLinearVelocity=function(){this._nativeCollider.setLinearVelocity(this._linearVelocity)},no._setAngularVelocity=function(){this._nativeCollider.setAngularVelocity(this._angularVelocity)},no._setCenterOfMass=function(){this._nativeCollider.setCenterOfMass(this._centerOfMass)},no._setInertiaTensor=function(){this._nativeCollider.setInertiaTensor(this._inertiaTensor)},cG(ni,[{key:"linearDamping",get:function(){return this._linearDamping},set:function(e){this._linearDamping!==e&&(this._linearDamping=e,this._nativeCollider.setLinearDamping(e))}},{key:"angularDamping",get:function(){return this._angularDamping},set:function(e){this._angularDamping!==e&&(this._angularDamping=e,this._nativeCollider.setAngularDamping(e))}},{key:"linearVelocity",get:function(){return this._linearVelocity},set:function(e){this._linearVelocity!==e&&this._linearVelocity.copyFrom(e)}},{key:"angularVelocity",get:function(){return this._angularVelocity},set:function(e){this._angularVelocity!==e&&this._angularVelocity.copyFrom(e)}},{key:"mass",get:function(){return this._mass},set:function(e){this._mass!==e&&(this._mass=e,this._nativeCollider.setMass(e))}},{key:"centerOfMass",get:function(){return this._centerOfMass},set:function(e){this._centerOfMass!==e&&this._centerOfMass.copyFrom(e)}},{key:"inertiaTensor",get:function(){return this._inertiaTensor},set:function(e){this._inertiaTensor!==e&&this._inertiaTensor.copyFrom(e)}},{key:"maxAngularVelocity",get:function(){return this._maxAngularVelocity},set:function(e){this._maxAngularVelocity!==e&&(this._maxAngularVelocity=e,this._nativeCollider.setMaxAngularVelocity(e))}},{key:"maxDepenetrationVelocity",get:function(){return this._maxDepenetrationVelocity},set:function(e){this._maxDepenetrationVelocity!==e&&(this._maxDepenetrationVelocity=e,this._nativeCollider.setMaxDepenetrationVelocity(e))}},{key:"sleepThreshold",get:function(){return this._sleepThreshold},set:function(e){e!==this._sleepThreshold&&(this._sleepThreshold=e,this._nativeCollider.setSleepThreshold(e))}},{key:"solverIterations",get:function(){return this._solverIterations},set:function(e){this._solverIterations!==e&&(this._solverIterations=e,this._nativeCollider.setSolverIterations(e))}},{key:"isKinematic",get:function(){return this._isKinematic},set:function(e){this._isKinematic!==e&&(this._isKinematic=e,this._nativeCollider.setIsKinematic(e))}},{key:"constraints",get:function(){return this._constraints},set:function(e){this._constraints!==e&&(this._constraints=e,this._nativeCollider.setConstraints(e))}},{key:"collisionDetectionMode",get:function(){return this._collisionDetectionMode},set:function(e){this._collisionDetectionMode!==e&&(this._collisionDetectionMode=e,this._nativeCollider.setCollisionDetectionMode(e))}}]),ni);cK([cX],uK.prototype,"_linearDamping",void 0),cK([cX],uK.prototype,"_angularDamping",void 0),cK([cX],uK.prototype,"_linearVelocity",void 0),cK([cX],uK.prototype,"_angularVelocity",void 0),cK([cX],uK.prototype,"_mass",void 0),cK([cX],uK.prototype,"_centerOfMass",void 0),cK([cX],uK.prototype,"_inertiaTensor",void 0),cK([cX],uK.prototype,"_maxAngularVelocity",void 0),cK([cX],uK.prototype,"_maxDepenetrationVelocity",void 0),cK([cX],uK.prototype,"_solverIterations",void 0),cK([cX],uK.prototype,"_isKinematic",void 0),cK([cX],uK.prototype,"_constraints",void 0),cK([cX],uK.prototype,"_collisionDetectionMode",void 0),cK([cX],uK.prototype,"_sleepThreshold",void 0),e.CollisionDetectionMode=void 0,(ns=e.CollisionDetectionMode||(e.CollisionDetectionMode={}))[ns.Discrete=0]="Discrete",ns[ns.Continuous=1]="Continuous",ns[ns.ContinuousDynamic=2]="ContinuousDynamic",ns[ns.ContinuousSpeculative=3]="ContinuousSpeculative",e.DynamicColliderConstraints=void 0,(nl=e.DynamicColliderConstraints||(e.DynamicColliderConstraints={}))[nl.None=0]="None",nl[nl.FreezePositionX=1]="FreezePositionX",nl[nl.FreezePositionY=2]="FreezePositionY",nl[nl.FreezePositionZ=4]="FreezePositionZ",nl[nl.FreezeRotationX=8]="FreezeRotationX",nl[nl.FreezeRotationY=16]="FreezeRotationY",nl[nl.FreezeRotationZ=32]="FreezeRotationZ";var uj=function(){this.entity=null,this.distance=0,this.point=new cT,this.normal=new cT,this.shape=null};e.PhysicsMaterialCombineMode=void 0,(nc=e.PhysicsMaterialCombineMode||(e.PhysicsMaterialCombineMode={}))[nc.Average=0]="Average",nc[nc.Minimum=1]="Minimum",nc[nc.Multiply=2]="Multiply",nc[nc.Maximum=3]="Maximum";var uX=((nd=function(){this._bounciness=.1,this._dynamicFriction=.1,this._staticFriction=.1,this._bounceCombine=e.PhysicsMaterialCombineMode.Average,this._frictionCombine=e.PhysicsMaterialCombineMode.Average,this._nativeMaterial=uH._nativePhysics.createPhysicsMaterial(this._staticFriction,this._dynamicFriction,this._bounciness,this._bounceCombine,this._frictionCombine)}).prototype._destroy=function(){this._destroyed||this._nativeMaterial.destroy(),this._destroyed=!0},cG(nd,[{key:"bounciness",get:function(){return this._bounciness},set:function(e){this._bounciness!==e&&(this._bounciness=e,this._nativeMaterial.setBounciness(e))}},{key:"dynamicFriction",get:function(){return this._dynamicFriction},set:function(e){this._dynamicFriction!==e&&(this._dynamicFriction=e,this._nativeMaterial.setDynamicFriction(e))}},{key:"staticFriction",get:function(){return this._staticFriction},set:function(e){this._staticFriction!==e&&(this._staticFriction=e,this._nativeMaterial.setStaticFriction(e))}},{key:"bounceCombine",get:function(){return this._bounceCombine},set:function(e){this._bounceCombine!==e&&(this._bounceCombine=e,this._nativeMaterial.setBounceCombine(e))}},{key:"frictionCombine",get:function(){return this._frictionCombine},set:function(e){this._frictionCombine!==e&&(this._frictionCombine=e,this._nativeMaterial.setFrictionCombine(e))}}]),nd),uq=(nu=e.Collider,cW(nh=function(e){var t,r=(t=nu.call(this,e)||this).entity.transform;return t._nativeCollider=uH._nativePhysics.createStaticCollider(r.worldPosition,r.worldRotationQuaternion),t},nu),nh);e.ColliderShapeUpAxis=void 0,(n_=e.ColliderShapeUpAxis||(e.ColliderShapeUpAxis={}))[n_.X=0]="X",n_[n_.Y=1]="Y",n_[n_.Z=2]="Z",e.ControllerCollisionFlag=void 0,(nf=e.ControllerCollisionFlag||(e.ControllerCollisionFlag={}))[nf.Sides=1]="Sides",nf[nf.Up=2]="Up",nf[nf.Down=4]="Down",e.Joint=(cW(np=function(e){var t;return(t=ds.call(this,e)||this)._colliderInfo=new uY,t._connectedColliderInfo=new uY,t._force=0,t._torque=0,t._connectedColliderInfo.localPosition=new cT,t},ds),np.prototype._cloneTo=function(e){e.connectedCollider=this.connectedCollider,e.connectedAnchor=this.connectedAnchor,e.connectedMassScale=this.connectedMassScale,e.connectedInertiaScale=this.connectedInertiaScale,e.massScale=this.massScale,e.inertiaScale=this.inertiaScale,e.breakForce=this.breakForce,e.breakTorque=this.breakTorque},cG(np,[{key:"connectedCollider",get:function(){return this._connectedColliderInfo.collider},set:function(e){this._connectedColliderInfo.collider!==e&&(this._connectedColliderInfo.collider=e,this._nativeJoint.setConnectedCollider(e._nativeCollider))}},{key:"connectedAnchor",get:function(){return this._connectedColliderInfo.localPosition},set:function(e){var t=this._connectedColliderInfo.localPosition;e!==t&&t.copyFrom(e),this._nativeJoint.setConnectedAnchor(e)}},{key:"connectedMassScale",get:function(){return this._connectedColliderInfo.massScale},set:function(e){e!==this._connectedColliderInfo.massScale&&(this._connectedColliderInfo.massScale=e,this._nativeJoint.setConnectedMassScale(e))}},{key:"connectedInertiaScale",get:function(){return this._connectedColliderInfo.inertiaScale},set:function(e){e!==this._connectedColliderInfo.inertiaScale&&(this._connectedColliderInfo.inertiaScale=e,this._nativeJoint.setConnectedInertiaScale(e))}},{key:"massScale",get:function(){return this._colliderInfo.massScale},set:function(e){e!==this._colliderInfo.massScale&&(this._colliderInfo.massScale=e,this._nativeJoint.setMassScale(e))}},{key:"inertiaScale",get:function(){return this._colliderInfo.inertiaScale},set:function(e){e!==this._colliderInfo.inertiaScale&&(this._colliderInfo.inertiaScale=e,this._nativeJoint.setInertiaScale(e))}},{key:"breakForce",get:function(){return this._force},set:function(e){e!==this._force&&(this._force=e,this._nativeJoint.setBreakForce(e))}},{key:"breakTorque",get:function(){return this._torque},set:function(e){e!==this._torque&&(this._torque=e,this._nativeJoint.setBreakTorque(e))}}]),np),cK([cX],e.Joint.prototype,"_colliderInfo",void 0),cK([cX],e.Joint.prototype,"_connectedColliderInfo",void 0),cK([cX],e.Joint.prototype,"_nativeJoint",void 0),cK([cX],e.Joint.prototype,"_force",void 0),cK([cX],e.Joint.prototype,"_torque",void 0),e.Joint=cK([dc(e.Collider,e.DependentMode.CheckOnly)],e.Joint);var uY=function(){this.collider=null,this.massScale=0,this.inertiaScale=0},uQ=(nm=e.Joint,cW(ng=function(){return nm.apply(this,arguments)},nm),ng.prototype._onAwake=function(){var t=this._colliderInfo;t.collider=this.entity.getComponent(e.Collider),this._nativeJoint=uH._nativePhysics.createFixedJoint(t.collider._nativeCollider)},ng);(nv=l9||(l9={}))[nv.None=0]="None",nv[nv.LimitEnabled=1]="LimitEnabled",nv[nv.DriveEnabled=2]="DriveEnabled",nv[nv.DriveFreeSpin=4]="DriveFreeSpin";var uJ=(ny=e.Joint,cW(nx=function(){var e;return e=ny.apply(this,arguments)||this,e._axis=new cT(1,0,0),e._hingeFlags=l9.None,e._useSpring=!1,e},ny),(nb=nx.prototype)._onAwake=function(){var t=this._colliderInfo;t.localPosition=new cT,t.collider=this.entity.getComponent(e.Collider),this._nativeJoint=uH._nativePhysics.createHingeJoint(t.collider._nativeCollider)},nb._cloneTo=function(e){e.axis=this.axis,e.swingOffset=this.swingOffset,e.useLimits=this.useLimits,e.useMotor=this.useMotor,e.useSpring=this.useSpring,e.motor=this.motor,e.limits=this.limits},cG(nx,[{key:"axis",get:function(){return this._axis},set:function(e){var t=this._axis;e!==t&&t.copyFrom(e),this._nativeJoint.setAxis(t)}},{key:"swingOffset",get:function(){return this._colliderInfo.localPosition},set:function(e){var t=this._colliderInfo.localPosition;e!==t&&t.copyFrom(e),this._nativeJoint.setSwingOffset(t)}},{key:"angle",get:function(){return this._nativeJoint.getAngle()}},{key:"velocity",get:function(){return this._nativeJoint.getVelocity()}},{key:"useLimits",get:function(){return(this._hingeFlags&l9.LimitEnabled)==l9.LimitEnabled},set:function(e){e!==this.useLimits&&(e?this._hingeFlags|=l9.LimitEnabled:this._hingeFlags&=~l9.LimitEnabled,this._nativeJoint.setHingeJointFlag(l9.LimitEnabled,e))}},{key:"useMotor",get:function(){return(this._hingeFlags&l9.DriveEnabled)==l9.DriveEnabled},set:function(e){e!==this.useMotor&&(e?this._hingeFlags|=l9.DriveEnabled:this._hingeFlags&=~l9.DriveEnabled,this._nativeJoint.setHingeJointFlag(l9.DriveEnabled,e))}},{key:"useSpring",get:function(){return this._useSpring},set:function(e){this._useSpring!==e&&(this._useSpring=e,this.limits=this._limits)}},{key:"motor",get:function(){return this._jointMonitor},set:function(e){this._jointMonitor!==e&&(this._jointMonitor=e,this._nativeJoint.setDriveVelocity(e.targetVelocity),this._nativeJoint.setDriveForceLimit(e.forceLimit),this._nativeJoint.setDriveGearRatio(e.gearRation),this._nativeJoint.setHingeJointFlag(l9.DriveFreeSpin,e.freeSpin))}},{key:"limits",get:function(){return this._limits},set:function(e){this._limits!==e&&(this._limits=e,this.useSpring?this._nativeJoint.setSoftLimit(e.min,e.max,e.stiffness,e.damping):this._nativeJoint.setHardLimit(e.min,e.max,e.contactDistance))}}]),nx);cK([cX],uJ.prototype,"_axis",void 0),cK([cX],uJ.prototype,"_hingeFlags",void 0),cK([cX],uJ.prototype,"_useSpring",void 0),cK([cX],uJ.prototype,"_jointMonitor",void 0),cK([cX],uJ.prototype,"_limits",void 0);var uZ=(nS=e.Joint,cW(nC=function(){var e;return e=nS.apply(this,arguments)||this,e._minDistance=0,e._maxDistance=0,e._tolerance=.25,e._stiffness=0,e._damping=0,e},nS),(nT=nC.prototype)._onAwake=function(){var t=this._colliderInfo;t.localPosition=new cT,t.collider=this.entity.getComponent(e.Collider),this._nativeJoint=uH._nativePhysics.createSpringJoint(t.collider._nativeCollider)},nT._cloneTo=function(e){e.swingOffset=this.swingOffset,e.minDistance=this.minDistance,e.maxDistance=this.maxDistance,e.tolerance=this.tolerance,e.stiffness=this.stiffness,e.damping=this.damping},cG(nC,[{key:"swingOffset",get:function(){return this._colliderInfo.localPosition},set:function(e){var t=this._colliderInfo.localPosition;e!==t&&t.copyFrom(e),this._nativeJoint.setSwingOffset(e)}},{key:"minDistance",get:function(){return this._minDistance},set:function(e){this._minDistance!==e&&(this._minDistance=e,this._nativeJoint.setMinDistance(e))}},{key:"maxDistance",get:function(){return this._maxDistance},set:function(e){this._maxDistance!==e&&(this._maxDistance=e,this._nativeJoint.setMaxDistance(e))}},{key:"tolerance",get:function(){return this._tolerance},set:function(e){this._tolerance!==e&&(this._tolerance=e,this._nativeJoint.setTolerance(e))}},{key:"stiffness",get:function(){return this._stiffness},set:function(e){this._stiffness!==e&&(this._stiffness=e,this._nativeJoint.setStiffness(e))}},{key:"damping",get:function(){return this._damping},set:function(e){this._damping!==e&&(this._damping=e,this._nativeJoint.setDamping(e))}}]),nC),u$=function(){this.max=0,this.min=0,this.contactDistance=-1,this.stiffness=0,this.damping=0},u0=function(){this.targetVelocity=0,this.forceLimit=Number.MAX_VALUE,this.gearRation=1,this.freeSpin=!1},u1=function(){function e(){this._isTrigger=!1,this._rotation=new cT,this._position=new cT,this._contactOffset=.02,this.isSceneQuery=!0,this._material=new uX,this._id=e._idGenerator++,this._setRotation=this._setRotation.bind(this),this._setPosition=this._setPosition.bind(this),this._rotation._onValueChanged=this._setRotation,this._position._onValueChanged=this._setPosition}var t=e.prototype;return t._cloneTo=function(e){e.contactOffset=this.contactOffset,e.rotation=this.rotation,e.position=this.position,e.isTrigger=this.isTrigger,e.material=this.material},t._destroy=function(){this._material._destroy(),this._nativeShape.destroy()},t._setPosition=function(){this._nativeShape.setPosition(this._position)},t._setRotation=function(){this._nativeShape.setRotation(this._rotation)},cG(e,[{key:"collider",get:function(){return this._collider}},{key:"id",get:function(){return this._id}},{key:"contactOffset",get:function(){return this._contactOffset},set:function(e){this._contactOffset!==e&&(this._contactOffset=e,this._nativeShape.setContactOffset(e))}},{key:"material",get:function(){return this._material},set:function(e){this._material!==e&&(this._material=e,this._nativeShape.setMaterial(e._nativeMaterial))}},{key:"rotation",get:function(){return this._rotation},set:function(e){this._rotation!=e&&this._rotation.copyFrom(e)}},{key:"position",get:function(){return this._position},set:function(e){this._position!==e&&this._position.copyFrom(e)}},{key:"isTrigger",get:function(){return this._isTrigger},set:function(e){this._isTrigger!==e&&(this._isTrigger=e,this._nativeShape.setIsTrigger(e))}}]),e}();u1._idGenerator=0,cK([cX],u1.prototype,"_collider",void 0),cK([cX],u1.prototype,"_nativeShape",void 0),cK([cX],u1.prototype,"_id",void 0),cK([cX],u1.prototype,"_material",void 0),cK([cX],u1.prototype,"_isTrigger",void 0),cK([cX],u1.prototype,"_rotation",void 0),cK([cX],u1.prototype,"_position",void 0),cK([cX],u1.prototype,"_contactOffset",void 0);var u2=(cW(nA=function(){var e;return(e=u1.call(this)||this)._size=new cT(1,1,1),e._nativeShape=uH._nativePhysics.createBoxColliderShape(e._id,e._size,e._material._nativeMaterial),e._setSize=e._setSize.bind(cz(e)),e._size._onValueChanged=e._setSize,e},u1),(nE=nA.prototype)._cloneTo=function(e){u1.prototype._cloneTo.call(this,e),e.size=this.size},nE._setSize=function(){this._nativeShape.setSize(this._size)},cG(nA,[{key:"size",get:function(){return this._size},set:function(e){this._size!==e&&this._size.copyFrom(e)}}]),nA);cK([cX],u2.prototype,"_size",void 0);var u3=(cW(nR=function(){var e;return(e=u1.call(this)||this)._radius=1,e._nativeShape=uH._nativePhysics.createSphereColliderShape(e._id,e._radius,e._material._nativeMaterial),e},u1),nR.prototype._cloneTo=function(e){u1.prototype._cloneTo.call(this,e),e.radius=this.radius},cG(nR,[{key:"radius",get:function(){return this._radius},set:function(e){this._radius!==e&&(this._radius=e,this._nativeShape.setRadius(e))}}]),nR);cK([cX],u3.prototype,"_radius",void 0);var u4=(cW(nM=function(){var e;return(e=u1.call(this)||this)._nativeShape=uH._nativePhysics.createPlaneColliderShape(e._id,e._material._nativeMaterial),e},u1),nM),u8=(cW(nw=function(){var t;return(t=u1.call(this)||this)._radius=1,t._height=2,t._upAxis=e.ColliderShapeUpAxis.Y,t._nativeShape=uH._nativePhysics.createCapsuleColliderShape(t._id,t._radius,t._height,t._material._nativeMaterial),t},u1),nw.prototype._cloneTo=function(e){u1.prototype._cloneTo.call(this,e),e.radius=this.radius,e.height=this.height,e.upAxis=this.upAxis},cG(nw,[{key:"radius",get:function(){return this._radius},set:function(e){this._radius!==e&&(this._radius=e,this._nativeShape.setRadius(e))}},{key:"height",get:function(){return this._height},set:function(e){this._height!==e&&(this._height=e,this._nativeShape.setHeight(e))}},{key:"upAxis",get:function(){return this._upAxis},set:function(e){this._upAxis!==e&&(this._upAxis=e,this._nativeShape.setUpAxis(e))}}]),nw);cK([cX],u8.prototype,"_radius",void 0),cK([cX],u8.prototype,"_height",void 0),cK([cX],u8.prototype,"_upAxis",void 0);var u5=((nF=(nP=function(t,r){if(this._pointers=[],this._multiPointerEnabled=!0,this._buttons=e.PointerButton.None,this._upMap=[],this._downMap=[],this._upList=new dO,this._downList=new dO,this._nativeEvents=[],cj(r,Window))throw"Do not set window as target because window cannot listen to pointer leave event.";this._engine=t,this._target=r,this._canvas=t.canvas,this._htmlCanvas=t._canvas._webCanvas,this._pointerPool=Array(11),this._onPointerEvent=this._onPointerEvent.bind(this),this._addEventListener()}).prototype)._update=function(){for(var t=this._pointers,r=this._nativeEvents,n=this._htmlCanvas,a=this._canvas,i=a.width,o=a.height,s=n.clientWidth,l=n.clientHeight,c=n.getBoundingClientRect(),d=c.left,u=c.top,h=i/s,_=o/l,f=t.length-1;f>=0;f--)t[f].phase===e.PointerPhase.Leave&&t.splice(f,1);for(var p=0,m=r.length;p<m;p++){var g=r[p],v=g.pointerId,y=this._getPointerByID(v);if(y)y._events.push(g);else{var x=t.length;if(0===x||this._multiPointerEnabled){for(var b,S=this._pointerPool,C=0;C<x&&!(t[C].id>C);C++);(y=S[b=C]||(S[b]=new uN(C)))._uniqueID=v,y._events.push(g),y.position.set((g.clientX-d)*h,(g.clientY-u)*_),t.splice(C,0,y)}}}r.length=0,this._upList.length=this._downList.length=0,this._buttons=e.PointerButton.None;for(var T=this._engine.time.frameCount,A=0,E=t.length;A<E;A++){var R=t[A];R._upList.length=R._downList.length=0,this._updatePointerInfo(T,R,d,u,h,_),this._buttons|=R.pressedButtons}},nF._firePointerScript=function(t){for(var r=this._pointers,n=this._canvas,a=0,i=r.length;a<i;a++){var o=r[a],s=o._events,l=o.position;o._firePointerDrag();var c=this._pointerRayCast(t,l.x/n.width,l.y/n.height);o._firePointerExitAndEnter(c);var d=s.length;if(d>0){for(var u=0;u<d;u++)switch(s[u].type){case"pointerdown":o.phase=e.PointerPhase.Down,o._firePointerDown(c);break;case"pointerup":o.phase=e.PointerPhase.Up,o._firePointerUpAndClick(c);break;case"pointerleave":case"pointercancel":o.phase=e.PointerPhase.Leave,o._firePointerExitAndEnter(null)}s.length=0}}},nF._destroy=function(){this._removeEventListener(),this._pointerPool.length=0,this._nativeEvents.length=0,this._downMap.length=0,this._upMap.length=0},nF._onPointerEvent=function(e){this._nativeEvents.push(e)},nF._getPointerByID=function(e){for(var t=this._pointers,r=t.length-1;r>=0;r--)if(t[r]._uniqueID===e)return t[r];return null},nF._updatePointerInfo=function(t,r,n,a,i,o){var s=r._events,l=r.position,c=s.length;if(c>0){var d=this._upList,u=this._upMap,h=this._downList,_=this._downMap,f=s[c-1],p=(f.clientX-n)*i,m=(f.clientY-a)*o;r.deltaPosition.set(p-l.x,m-l.y),l.set(p,m);for(var g=0;g<c;g++){var v=s[g],y=v.button;switch(r.button=uk[y]||e.PointerButton.None,r.pressedButtons=v.buttons,v.type){case"pointerdown":h.add(y),_[y]=t,r._downList.add(y),r._downMap[y]=t,r.phase=e.PointerPhase.Down;break;case"pointerup":d.add(y),u[y]=t,r._upList.add(y),r._upMap[y]=t,r.phase=e.PointerPhase.Up;break;case"pointermove":r.phase=e.PointerPhase.Move;break;case"pointerleave":case"pointercancel":r.phase=e.PointerPhase.Leave}}this._engine._physicsInitialized||(s.length=0)}else r.deltaPosition.set(0,0),r.phase=e.PointerPhase.Stationary},nF._pointerRayCast=function(t,r,n){for(var a=nP._tempPoint,i=nP._tempRay,o=nP._tempHitResult,s=t.length-1;s>=0;s--){var l=t[s];if(l.isActive&&!l.destroyed)for(var c=l._componentsManager._activeCameras,d=c._elements,u=c.length-1;u>=0;u--){var h=d[u];if(!h.renderTarget){var _=h.viewport,f=_.x,p=_.y,m=_.z,g=_.w;if(r>=f&&n>=p&&r-f<=m&&n-p<=g){if(a.set((r-f)/m,(n-p)/g),l.physics.raycast(h.viewportPointToRay(a,i),Number.MAX_VALUE,h.cullingMask,o))return o.entity;if(h.clearFlags&e.CameraClearFlags.Color)return null}}}}return null},nF._addEventListener=function(){var e=this._target,t=this._onPointerEvent;e.addEventListener("pointerdown",t),e.addEventListener("pointerup",t),e.addEventListener("pointerleave",t),e.addEventListener("pointermove",t),e.addEventListener("pointercancel",t)},nF._removeEventListener=function(){var e=this._target,t=this._onPointerEvent;e.removeEventListener("pointerdown",t),e.removeEventListener("pointerup",t),e.removeEventListener("pointerleave",t),e.removeEventListener("pointermove",t),e.removeEventListener("pointercancel",t),this._nativeEvents.length=0,this._pointers.length=0,this._downList.length=0,this._upList.length=0},nP);u5._tempRay=new cD,u5._tempPoint=new cB,u5._tempHitResult=new uj;var u9=((nD=(nL=function(e,t){this._delta=new cT,this._nativeEvents=[],this._onWheelEvent=this._onWheelEvent.bind(this),this._target=t,this._addEventListener()}).prototype)._update=function(){var e=this._delta;e.set(0,0,0);var t=this._nativeEvents;if(t.length>0){for(var r=t.length-1;r>=0;r--){var n=t[r];e.x+=n.deltaX,e.y+=n.deltaY,e.z+=n.deltaZ}t.length=0}},nD._addEventListener=function(){this._target.addEventListener("wheel",this._onWheelEvent)},nD._removeEventListener=function(){this._target.removeEventListener("wheel",this._onWheelEvent),this._nativeEvents.length=0,this._delta.set(0,0,0)},nD._destroy=function(){this._removeEventListener(),this._nativeEvents=null,this._delta=null},nD._onWheelEvent=function(e){this._nativeEvents.push(e)},nL),u6=((nI=(nB=function(e,t){this._initialized=!1,this._engine=e;var r,n,a,i=e._canvas._webCanvas;"undefined"!=typeof OffscreenCanvas&&cj(i,OffscreenCanvas)||(this._wheelManager=new u9(e,null!=(r=null==t?void 0:t.wheelTarget)?r:i),this._pointerManager=new u5(e,null!=(n=null==t?void 0:t.pointerTarget)?n:i),this._keyboardManager=new uG(e,null!=(a=null==t?void 0:t.keyboardTarget)?a:window),this._initialized=!0)}).prototype).isKeyHeldDown=function(e){return!!this._initialized&&(void 0===e?this._keyboardManager._curFrameHeldDownList.length>0:null!=this._keyboardManager._curHeldDownKeyToIndexMap[e])},nI.isKeyDown=function(e){return!!this._initialized&&(void 0===e?this._keyboardManager._curFrameDownList.length>0:this._keyboardManager._downKeyToFrameCountMap[e]===this._engine.time.frameCount)},nI.isKeyUp=function(e){return!!this._initialized&&(void 0===e?this._keyboardManager._curFrameUpList.length>0:this._keyboardManager._upKeyToFrameCountMap[e]===this._engine.time.frameCount)},nI.isPointerHeldDown=function(e){return!!this._initialized&&(void 0===e?0!==this._pointerManager._buttons:(this._pointerManager._buttons&e)!=0)},nI.isPointerDown=function(e){return!!this._initialized&&(void 0===e?this._pointerManager._downList.length>0:this._pointerManager._downMap[uz[e]]===this._engine.time.frameCount)},nI.isPointerUp=function(e){return!!this._initialized&&(void 0===e?this._pointerManager._upList.length>0:this._pointerManager._upMap[uz[e]]===this._engine.time.frameCount)},nI._update=function(){this._initialized&&(this._wheelManager._update(),this._pointerManager._update(),this._keyboardManager._update())},nI._firePointerScript=function(e){this._initialized&&this._pointerManager._firePointerScript(e)},nI._destroy=function(){this._initialized&&(this._wheelManager._destroy(),this._wheelManager=null,this._pointerManager._destroy(),this._pointerManager=null,this._keyboardManager._destroy(),this._keyboardManager=null)},cG(nB,[{key:"pointers",get:function(){return this._initialized?this._pointerManager._pointers:[]}},{key:"multiPointerEnabled",get:function(){return!!this._initialized&&this._pointerManager._multiPointerEnabled},set:function(e){this._initialized&&(this._pointerManager._multiPointerEnabled=e)}},{key:"wheelDelta",get:function(){return this._initialized?this._wheelManager._delta:null}}]),nB),u7=(cW(nV=function(e,t){var r;return(r=c$.call(this,e)||this)._renderStates=[],r._priority=0,r._shaderData=new dD(lq.Material),r.shader=t,r},c$),(nO=nV.prototype).clone=function(){var e=new nV(this._engine,this.shader);return this.cloneTo(e),e},nO.cloneTo=function(e){e.shader=this.shader,this.shaderData.cloneTo(e.shaderData),cJ.deepCloneObject(this.renderStates,e.renderStates)},nO._addReferCount=function(e){this._destroyed||(c$.prototype._addReferCount.call(this,e),this.shaderData._addReferCount(e),this._shader._addReferCount(e))},nO._onDestroy=function(){c$.prototype._onDestroy.call(this),this._shader=null,this._shaderData=null,this._renderStates.length=0,this._renderStates=null},cG(nV,[{key:"shaderData",get:function(){return this._shaderData}},{key:"shader",get:function(){return this._shader},set:function(e){var t,r=this._getReferCount();r>0&&(null==(t=this._shader)||t._addReferCount(-r),e._addReferCount(r)),this._shader=e;for(var n=this._renderStates,a=n.length,i=0,o=e.subShaders,s=0;s<o.length;s++)i=Math.max(o[s].passes.length,i);if(a<i)for(var l=a;l<i;l++)n.push(new dw);else n.length=i}},{key:"renderState",get:function(){return this._renderStates[0]}},{key:"renderStates",get:function(){return this._renderStates}}]),nV);(l6||(l6={})).cornerTextureCoordinate="a_CornerTextureCoordinate",(nN=l7||(l7={})).ShapePositionStartLifeTime="a_ShapePositionStartLifeTime",nN.DirectionTime="a_DirectionTime",nN.StartColor="a_StartColor",nN.StartSize="a_StartSize",nN.StartRotation0="a_StartRotation0",nN.StartSpeed="a_StartSpeed",nN.Random0="a_Random0",nN.Random1="a_Random1",nN.SimulationWorldPosition="a_SimulationWorldPosition",nN.SimulationWorldRotation="a_SimulationWorldRotation",nN.SimulationUV="a_SimulationUV";var he=((nk=function(t){this.billboardVertexElement=new dK(l6.cornerTextureCoordinate,0,e.VertexElementFormat.Vector4,0),this.instanceVertexElements=[new dK(l7.ShapePositionStartLifeTime,0,e.VertexElementFormat.Vector4,1,1),new dK(l7.DirectionTime,16,e.VertexElementFormat.Vector4,1,1),new dK(l7.StartColor,32,e.VertexElementFormat.Vector4,1,1),new dK(l7.StartSize,48,e.VertexElementFormat.Vector3,1,1),new dK(l7.StartRotation0,60,e.VertexElementFormat.Vector3,1,1),new dK(l7.StartSpeed,72,e.VertexElementFormat.Float,1,1),new dK(l7.Random0,76,e.VertexElementFormat.Vector4,1,1),new dK(l7.Random1,92,e.VertexElementFormat.Vector4,1,1),new dK(l7.SimulationWorldPosition,108,e.VertexElementFormat.Vector3,1,1),new dK(l7.SimulationWorldRotation,120,e.VertexElementFormat.Vector4,1,1),new dK(l7.SimulationUV,136,e.VertexElementFormat.Vector4,1,1)],this.instanceVertexStride=152,this.instanceVertexFloatStride=this.instanceVertexStride/4,this.startLifeTimeOffset=3,this.timeOffset=7,this.simulationUVOffset=34,this.billboardIndexCount=6;var r=new dN(t,e.BufferBindFlag.VertexBuffer,64,e.BufferUsage.Static,!1);this.billboardVertexBufferBinding=new dW(r,16);var n=new dN(t,e.BufferBindFlag.IndexBuffer,this.billboardIndexCount,e.BufferUsage.Static,!1);this.billboardIndexBufferBinding=new dz(n,e.IndexFormat.UInt8),this.setBufferData()}).prototype.setBufferData=function(){this.billboardVertexBufferBinding.buffer.setData(new Float32Array([-.5,-.5,0,1,.5,-.5,1,1,.5,.5,1,0,-.5,.5,0,0])),this.billboardIndexBufferBinding.buffer.setData(new Uint8Array([0,2,3,0,1,2]))},nk),ht="#define GLSLIFY 1\n#include <common>\n#include <common_vert>\n#include <blendShape_input>\n#include <uv_share>\n#include <color_share>\n#include <normal_share>\n#include <worldpos_share>\n#include <ShadowVertexDeclaration>\n#include <FogVertexDeclaration>\nvoid main(){\n#include <begin_position_vert>\n#include <begin_normal_vert>\n#include <blendShape_vert>\n#include <skinning_vert>\n#include <uv_vert>\n#include <color_vert>\n#include <normal_vert>\n#include <worldpos_vert>\n#include <position_vert>\n#include <ShadowVertex>\n#include <FogVertex>\n}",hr=((nz=function(){}).init=function(){var t=new dS("ShadowCaster","#define GLSLIFY 1\n#include <common>\n#include <common_vert>\n#include <blendShape_input>\n#include <normal_share>\nuniform mat4 camera_VPMat;uniform vec2 scene_ShadowBias;uniform vec3 scene_LightDirection;vec3 applyShadowBias(vec3 positionWS){positionWS-=scene_LightDirection*scene_ShadowBias.x;return positionWS;}vec3 applyShadowNormalBias(vec3 positionWS,vec3 normalWS){float invNdotL=1.0-clamp(dot(-scene_LightDirection,normalWS),0.0,1.0);float scale=invNdotL*scene_ShadowBias.y;positionWS+=normalWS*vec3(scale);return positionWS;}void main(){\n#include <begin_position_vert>\n#include <begin_normal_vert>\n#include <blendShape_vert>\n#include <skinning_vert>\nvec4 positionWS=renderer_ModelMat*position;positionWS.xyz=applyShadowBias(positionWS.xyz);\n#ifndef MATERIAL_OMIT_NORMAL\n#ifdef RENDERER_HAS_NORMAL\nvec3 normalWS=normalize(mat3(renderer_NormalMat)*normal);positionWS.xyz=applyShadowNormalBias(positionWS.xyz,normalWS);\n#endif\n#endif\nvec4 positionCS=camera_VPMat*positionWS;positionCS.z=max(positionCS.z,-1.0);gl_Position=positionCS;}","#define GLSLIFY 1\n#ifdef ENGINE_NO_DEPTH_TEXTURE\nvec4 pack(float depth){const vec4 bitShift=vec4(1.0,256.0,256.0*256.0,256.0*256.0*256.0);const vec4 bitMask=vec4(1.0/256.0,1.0/256.0,1.0/256.0,0.0);vec4 rgbaDepth=fract(depth*bitShift);rgbaDepth-=rgbaDepth.gbaa*bitMask;return rgbaDepth;}\n#endif\nvoid main(){\n#ifdef ENGINE_NO_DEPTH_TEXTURE\ngl_FragColor=pack(gl_FragCoord.z);\n#else\ngl_FragColor=vec4(0.0,0.0,0.0,0.0);\n#endif\n}",{pipelineStage:e.PipelineStage.ShadowCaster}),r=new dS("DepthOnly","#define GLSLIFY 1\n#include <common>\n#include <common_vert>\n#include <blendShape_input>\nuniform mat4 camera_VPMat;void main(){\n#include <begin_position_vert>\n#include <blendShape_vert>\n#include <skinning_vert>\n#include <position_vert>\n}","#define GLSLIFY 1\nvoid main(){}",{pipelineStage:e.PipelineStage.DepthOnly}),n=[t,r],a={pipelineStage:e.PipelineStage.Forward};dP.create("blinn-phong",[].concat(new dS("Forward","#define GLSLIFY 1\n#include <common>\n#include <common_vert>\n#include <blendShape_input>\n#include <uv_share>\n#include <color_share>\n#include <normal_share>\n#include <worldpos_share>\n#include <ShadowVertexDeclaration>\n#include <FogVertexDeclaration>\nvoid main(){\n#include <begin_position_vert>\n#include <begin_normal_vert>\n#include <blendShape_vert>\n#include <skinning_vert>\n#include <uv_vert>\n#include <color_vert>\n#include <normal_vert>\n#include <worldpos_vert>\n#include <position_vert>\n#include <ShadowVertex>\n#include <FogVertex>\n}","#define GLSLIFY 1\n#include <common>\n#include <camera_declare>\n#include <uv_share>\n#include <normal_share>\n#include <color_share>\n#include <worldpos_share>\n#include <light_frag_define>\n#include <ShadowFragmentDeclaration>\n#include <mobile_material_frag>\n#include <FogFragmentDeclaration>\n#include <normal_get>\nvoid main(){\n#include <begin_mobile_frag>\n#include <begin_viewdir_frag>\n#include <mobile_blinnphong_frag>\ngl_FragColor=emission+ambient+diffuse+specular;\n#ifdef MATERIAL_IS_TRANSPARENT\ngl_FragColor.a=diffuse.a;\n#else\ngl_FragColor.a=1.0;\n#endif\n#include <FogFragment>\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\ngl_FragColor=linearToGamma(gl_FragColor);\n#endif\n}",a),n)),dP.create("pbr",[].concat(new dS("Forward",ht,"#define GLSLIFY 1\n#define IS_METALLIC_WORKFLOW\n#include <common>\n#include <camera_declare>\n#include <FogFragmentDeclaration>\n#include <uv_share>\n#include <normal_share>\n#include <color_share>\n#include <worldpos_share>\n#include <light_frag_define>\n#include <pbr_frag_define>\n#include <pbr_helper>\nvoid main(){\n#include <pbr_frag>\n#include <FogFragment>\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\ngl_FragColor=linearToGamma(gl_FragColor);\n#endif\n}",a),n)),dP.create("pbr-specular",[].concat(new dS("Forward",ht,"#define GLSLIFY 1\n#include <common>\n#include <camera_declare>\n#include <FogFragmentDeclaration>\n#include <uv_share>\n#include <normal_share>\n#include <color_share>\n#include <worldpos_share>\n#include <light_frag_define>\n#include <pbr_frag_define>\n#include <pbr_helper>\nvoid main(){\n#include <pbr_frag>\n#include <FogFragment>\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\ngl_FragColor=linearToGamma(gl_FragColor);\n#endif\n}",a),n)),dP.create("unlit",[].concat(new dS("Forward","#define GLSLIFY 1\n#include <common>\n#include <common_vert>\n#include <blendShape_input>\n#include <uv_share>\n#include <FogVertexDeclaration>\nvoid main(){\n#include <begin_position_vert>\n#include <blendShape_vert>\n#include <skinning_vert>\n#include <uv_vert>\n#include <position_vert>\n#include <FogVertex>\n}","#define GLSLIFY 1\n#include <common>\n#include <uv_share>\n#include <FogFragmentDeclaration>\nuniform vec4 material_BaseColor;uniform float material_AlphaCutoff;\n#ifdef MATERIAL_HAS_BASETEXTURE\nuniform sampler2D material_BaseTexture;\n#endif\nvoid main(){vec4 baseColor=material_BaseColor;\n#ifdef MATERIAL_HAS_BASETEXTURE\nvec4 textureColor=texture2D(material_BaseTexture,v_uv);\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\ntextureColor=gammaToLinear(textureColor);\n#endif\nbaseColor*=textureColor;\n#endif\n#ifdef MATERIAL_IS_ALPHA_CUTOFF\nif(baseColor.a<material_AlphaCutoff){discard;}\n#endif\ngl_FragColor=baseColor;\n#ifndef MATERIAL_IS_TRANSPARENT\ngl_FragColor.a=1.0;\n#endif\n#include <FogFragment>\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\ngl_FragColor=linearToGamma(gl_FragColor);\n#endif\n}",a),n)),dP.create("skybox",[new dS("Forward","#define GLSLIFY 1\n#include <common_vert>\nuniform mat4 camera_VPMat;varying vec3 v_cubeUV;uniform float material_Rotation;vec4 rotateY(vec4 v,float angle){const float deg2rad=3.1415926/180.0;float radian=angle*deg2rad;float sina=sin(radian);float cosa=cos(radian);mat2 m=mat2(cosa,-sina,sina,cosa);return vec4(m*v.xz,v.yw).xzyw;}void main(){v_cubeUV=vec3(-POSITION.x,POSITION.yz);gl_Position=camera_VPMat*rotateY(vec4(POSITION,1.0),material_Rotation);}","#define GLSLIFY 1\n#include <common>\nuniform samplerCube material_CubeTexture;varying vec3 v_cubeUV;uniform float material_Exposure;uniform vec4 material_TintColor;void main(){vec4 textureColor=textureCube(material_CubeTexture,v_cubeUV);\n#ifdef MATERIAL_IS_DECODE_SKY_RGBM\ntextureColor=RGBMToLinear(textureColor,5.0);\n#elif !defined(ENGINE_IS_COLORSPACE_GAMMA)\ntextureColor=gammaToLinear(textureColor);\n#endif\ntextureColor.rgb*=material_Exposure*material_TintColor.rgb;gl_FragColor=textureColor;\n#if defined(MATERIAL_IS_DECODE_SKY_RGBM) || !defined(ENGINE_IS_COLORSPACE_GAMMA)\ngl_FragColor=linearToGamma(gl_FragColor);\n#endif\n}",a)]),dP.create("SkyProcedural",[new dS("Forward","#define GLSLIFY 1\n#define OUTER_RADIUS 1.025\n#define RAYLEIGH (mix(0.0, 0.0025, pow(material_AtmosphereThickness,2.5)))\n#define MIE 0.0010\n#define SUN_BRIGHTNESS 20.0\n#define MAX_SCATTER 50.0\nconst float SKY_GROUND_THRESHOLD=0.02;const float outerRadius=OUTER_RADIUS;const float outerRadius2=OUTER_RADIUS*OUTER_RADIUS;const float innerRadius=1.0;const float innerRadius2=1.0;const float cameraHeight=0.0001;const float HDSundiskIntensityFactor=15.0;const float simpleSundiskIntensityFactor=27.0;const float sunScale=400.0*SUN_BRIGHTNESS;const float kmESun=MIE*SUN_BRIGHTNESS;const float km4PI=MIE*4.0*3.14159265;const float scale=1.0/(OUTER_RADIUS-1.0);const float scaleDepth=0.25;const float scaleOverScaleDepth=(1.0/(OUTER_RADIUS-1.0))/0.25;const float samples=2.0;const vec3 c_DefaultScatteringWavelength=vec3(0.65,0.57,0.475);const vec3 c_VariableRangeForScatteringWavelength=vec3(0.15,0.15,0.15);attribute vec4 POSITION;uniform mat4 camera_VPMat;uniform vec3 material_SkyTint;uniform vec3 material_GroundTint;uniform float material_Exposure;uniform float material_AtmosphereThickness;uniform vec4 scene_SunlightColor;uniform vec3 scene_SunlightDirection;varying vec3 v_GroundColor;varying vec3 v_SkyColor;\n#ifdef MATERIAL_SUN_HIGH_QUALITY\nvarying vec3 v_Vertex;\n#elif defined(MATERIAL_SUN_SIMPLE)\nvarying vec3 v_RayDir;\n#else\nvarying float v_SkyGroundFactor;\n#endif\n#if defined(MATERIAL_SUN_HIGH_QUALITY)||defined(MATERIAL_SUN_SIMPLE)\nvarying vec3 v_SunColor;\n#endif\n#if defined(ENGINE_IS_COLORSPACE_GAMMA)\n#define COLOR_2_GAMMA(color) color\n#define COLOR_2_LINEAR(color) color*color\n#else\n#define GAMMA 2.2\n#define COLOR_2_GAMMA(color) pow(color,vec3(1.0/GAMMA))\n#define COLOR_2_LINEAR(color) color\n#endif\nfloat getRayleighPhase(vec3 light,vec3 ray){float eyeCos=dot(light,ray);return 0.75+0.75*eyeCos*eyeCos;}float scaleAngle(float inCos){float x=1.0-inCos;return 0.25*exp(-0.00287+x*(0.459+x*(3.83+x*(-6.80+x*5.25))));}void main(){gl_Position=camera_VPMat*vec4(POSITION.xyz,1.0);vec3 skyTintInGammaSpace=COLOR_2_GAMMA(material_SkyTint);vec3 scatteringWavelength=mix(c_DefaultScatteringWavelength-c_VariableRangeForScatteringWavelength,c_DefaultScatteringWavelength+c_VariableRangeForScatteringWavelength,vec3(1.0)-skyTintInGammaSpace);vec3 invWavelength=1.0/pow(scatteringWavelength,vec3(4.0));float krESun=RAYLEIGH*SUN_BRIGHTNESS;float kr4PI=RAYLEIGH*4.0*3.14159265;vec3 cameraPos=vec3(0.0,innerRadius+cameraHeight,0.0);vec3 eyeRay=normalize(POSITION.xyz);float far=0.0;vec3 cIn,cOut;if(eyeRay.y>=0.0){far=sqrt(outerRadius2+innerRadius2*eyeRay.y*eyeRay.y-innerRadius2)-innerRadius*eyeRay.y;float height=innerRadius+cameraHeight;float depth=exp(scaleOverScaleDepth*-cameraHeight);float startAngle=dot(eyeRay,cameraPos)/height;float startOffset=depth*scaleAngle(startAngle);float sampleLength=far/samples;float scaledLength=sampleLength*scale;vec3 sampleRay=eyeRay*sampleLength;vec3 samplePoint=cameraPos+sampleRay*0.5;vec3 frontColor=vec3(0.0);{float height=length(samplePoint);float depth=exp(scaleOverScaleDepth*(innerRadius-height));float lightAngle=dot(-scene_SunlightDirection,samplePoint)/height;float cameraAngle=dot(eyeRay,samplePoint)/height;float scatter=(startOffset+depth*(scaleAngle(lightAngle)-scaleAngle(cameraAngle)));vec3 attenuate=exp(-clamp(scatter,0.0,MAX_SCATTER)*(invWavelength*kr4PI+km4PI));frontColor+=attenuate*(depth*scaledLength);samplePoint+=sampleRay;}{float height=length(samplePoint);float depth=exp(scaleOverScaleDepth*(innerRadius-height));float lightAngle=dot(-scene_SunlightDirection,samplePoint)/height;float cameraAngle=dot(eyeRay,samplePoint)/height;float scatter=(startOffset+depth*(scaleAngle(lightAngle)-scaleAngle(cameraAngle)));vec3 attenuate=exp(-clamp(scatter,0.0,MAX_SCATTER)*(invWavelength*kr4PI+km4PI));frontColor+=attenuate*(depth*scaledLength);samplePoint+=sampleRay;}cIn=frontColor*(invWavelength*krESun);cOut=frontColor*kmESun;}else{far=(-cameraHeight)/(min(-0.001,eyeRay.y));vec3 pos=cameraPos+far*eyeRay;float depth=exp((-cameraHeight)*(1.0/scaleDepth));float cameraAngle=dot(-eyeRay,pos);float lightAngle=dot(-scene_SunlightDirection,pos);float cameraScale=scaleAngle(cameraAngle);float lightScale=scaleAngle(lightAngle);float cameraOffset=depth*cameraScale;float temp=lightScale+cameraScale;float sampleLength=far/samples;float scaledLength=sampleLength*scale;vec3 sampleRay=eyeRay*sampleLength;vec3 samplePoint=cameraPos+sampleRay*0.5;vec3 frontColor=vec3(0.0,0.0,0.0);vec3 attenuate;{float height=length(samplePoint);float depth=exp(scaleOverScaleDepth*(innerRadius-height));float scatter=depth*temp-cameraOffset;attenuate=exp(-clamp(scatter,0.0,MAX_SCATTER)*(invWavelength*kr4PI+km4PI));frontColor+=attenuate*(depth*scaledLength);samplePoint+=sampleRay;}cIn=frontColor*(invWavelength*krESun+kmESun);cOut=clamp(attenuate,0.0,1.0);}\n#ifdef MATERIAL_SUN_HIGH_QUALITY\nv_Vertex=-POSITION.xyz;\n#elif defined(MATERIAL_SUN_SIMPLE)\nv_RayDir=-eyeRay;\n#else\nv_SkyGroundFactor=-eyeRay.y/SKY_GROUND_THRESHOLD;\n#endif\nv_GroundColor=material_Exposure*(cIn+COLOR_2_LINEAR(material_GroundTint)*cOut);v_SkyColor=material_Exposure*(cIn*getRayleighPhase(-scene_SunlightDirection,-eyeRay));float lightColorIntensity=clamp(length(scene_SunlightColor.xyz),0.25,1.0);\n#ifdef MATERIAL_SUN_HIGH_QUALITY\nv_SunColor=HDSundiskIntensityFactor*clamp(cOut,0.0,1.0)*scene_SunlightColor.xyz/lightColorIntensity;\n#elif defined(MATERIAL_SUN_SIMPLE)\nv_SunColor=simpleSundiskIntensityFactor*clamp(cOut*sunScale,0.0,1.0)*scene_SunlightColor.xyz/lightColorIntensity;\n#endif\n}","#define GLSLIFY 1\n#include <common>\nconst float MIE_G=-0.990;const float MIE_G2=0.9801;const float SKY_GROUND_THRESHOLD=0.02;uniform float material_SunSize;uniform float material_SunSizeConvergence;uniform vec4 scene_SunlightColor;uniform vec3 scene_SunlightDirection;varying vec3 v_GroundColor;varying vec3 v_SkyColor;\n#ifdef MATERIAL_SUN_HIGH_QUALITY\nvarying vec3 v_Vertex;\n#elif defined(MATERIAL_SUN_SIMPLE)\nvarying vec3 v_RayDir;\n#else\nvarying float v_SkyGroundFactor;\n#endif\n#if defined(MATERIAL_SUN_HIGH_QUALITY)||defined(MATERIAL_SUN_SIMPLE)\nvarying vec3 v_SunColor;\n#endif\n#if defined(ENGINE_IS_COLORSPACE_GAMMA)\n#define LINEAR_2_OUTPUT(color) sqrt(color)\n#endif\nfloat getMiePhase(float eyeCos,float eyeCos2){float temp=1.0+MIE_G2-2.0*MIE_G*eyeCos;temp=pow(temp,pow(material_SunSize,0.65)*10.0);temp=max(temp,1.0e-4);temp=1.5*((1.0-MIE_G2)/(2.0+MIE_G2))*(1.0+eyeCos2)/temp;return temp;}float calcSunAttenuation(vec3 lightPos,vec3 ray){\n#ifdef MATERIAL_SUN_HIGH_QUALITY\nfloat focusedEyeCos=pow(clamp(dot(lightPos,ray),0.0,1.0),material_SunSizeConvergence);return getMiePhase(-focusedEyeCos,focusedEyeCos*focusedEyeCos);\n#else\nvec3 delta=lightPos-ray;float dist=length(delta);float spot=1.0-smoothstep(0.0,material_SunSize,dist);return spot*spot;\n#endif\n}void main(){vec3 col=vec3(0.0,0.0,0.0);\n#ifdef MATERIAL_SUN_HIGH_QUALITY\nvec3 ray=normalize(v_Vertex);float y=ray.y/SKY_GROUND_THRESHOLD;\n#elif defined(MATERIAL_SUN_SIMPLE)\nvec3 ray=v_RayDir;float y=ray.y/SKY_GROUND_THRESHOLD;\n#else\nfloat y=v_SkyGroundFactor;\n#endif\ncol=mix(v_SkyColor,v_GroundColor,clamp(y,0.0,1.0));\n#if defined(MATERIAL_SUN_HIGH_QUALITY)||defined(MATERIAL_SUN_SIMPLE)\nif(y<0.0)col+=v_SunColor*calcSunAttenuation(-scene_SunlightDirection,-ray);\n#endif\n#ifdef ENGINE_IS_COLORSPACE_GAMMA\ncol=LINEAR_2_OUTPUT(col);\n#endif\ngl_FragColor=vec4(col,1.0);\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\ngl_FragColor=linearToGamma(gl_FragColor);\n#endif\n}",a)]),dP.create("particle-shader",[new dS("Forward","#define GLSLIFY 1\n#if defined(RENDERER_MODE_SPHERE_BILLBOARD) || defined(RENDERER_MODE_STRETCHED_BILLBOARD) || defined(RENDERER_MODE_HORIZONTAL_BILLBOARD) || defined(RENDERER_MODE_VERTICAL_BILLBOARD)\nattribute vec4 a_CornerTextureCoordinate;\n#endif\n#ifdef RENDERER_MODE_MESH\nattribute vec3 a_MeshPosition;attribute vec4 a_MeshColor;attribute vec2 a_MeshTextureCoordinate;varying vec4 v_MeshColor;\n#endif\nattribute vec4 a_ShapePositionStartLifeTime;attribute vec4 a_DirectionTime;attribute vec4 a_StartColor;attribute vec3 a_StartSize;attribute vec3 a_StartRotation0;attribute float a_StartSpeed;attribute vec4 a_Random0;\n#if defined(RENDERER_TSA_FRAME_RANDOM_CURVES) || defined(RENDERER_VOL_RANDOM_CONSTANT) || defined(RENDERER_VOL_RANDOM_CURVE)\nattribute vec4 a_Random1;\n#endif\nattribute vec3 a_SimulationWorldPosition;attribute vec4 a_SimulationWorldRotation;varying vec4 v_Color;\n#ifdef MATERIAL_HAS_BASETEXTURE\nattribute vec4 a_SimulationUV;varying vec2 v_TextureCoordinate;\n#endif\nuniform float renderer_CurrentTime;uniform vec3 renderer_Gravity;uniform vec2 u_DragConstant;uniform vec3 renderer_WorldPosition;uniform vec4 renderer_WorldRotation;uniform bool renderer_ThreeDStartRotation;uniform int renderer_ScalingMode;uniform vec3 renderer_PositionScale;uniform vec3 renderer_SizeScale;uniform vec3 renderer_PivotOffset;uniform mat4 camera_ViewMat;uniform mat4 camera_ProjMat;\n#ifdef RENDERER_MODE_STRETCHED_BILLBOARD\nuniform vec3 camera_Position;\n#endif\nuniform vec3 camera_Forward;uniform vec3 camera_Up;uniform float renderer_StretchedBillboardLengthScale;uniform float renderer_StretchedBillboardSpeedScale;uniform int renderer_SimulationSpace;\n#include <particle_common>\n#include <velocity_over_lifetime_module>\n#include <color_over_lifetime_module>\n#include <size_over_lifetime_module>\n#include <rotation_over_lifetime_module>\n#include <texture_sheet_animation_module>\nvoid main(){float age=renderer_CurrentTime-a_DirectionTime.w;float normalizedAge=age/a_ShapePositionStartLifeTime.w;vec3 lifeVelocity;if(normalizedAge<1.0){vec3 startVelocity=a_DirectionTime.xyz*a_StartSpeed;\n#if defined(RENDERER_VOL_CONSTANT) || defined(RENDERER_VOL_CURVE) || defined(RENDERER_VOL_RANDOM_CONSTANT) || defined(RENDERER_VOL_RANDOM_CURVE)\nlifeVelocity=computeParticleLifeVelocity(normalizedAge);\n#endif\nvec3 gravityVelocity=renderer_Gravity*age;vec4 worldRotation;if(renderer_SimulationSpace==0){worldRotation=renderer_WorldRotation;}else{worldRotation=a_SimulationWorldRotation;}vec3 dragData=a_DirectionTime.xyz*mix(u_DragConstant.x,u_DragConstant.y,a_Random0.x);vec3 center=computeParticlePosition(startVelocity,lifeVelocity,age,normalizedAge,gravityVelocity,worldRotation,dragData);\n#include <sphere_billboard>\n#include <stretched_billboard>\n#include <horizontal_billboard>\n#include <vertical_billboard>\n#include <particle_mesh>\ngl_Position=camera_ProjMat*camera_ViewMat*vec4(center,1.0);v_Color=computeParticleColor(a_StartColor,normalizedAge);\n#ifdef MATERIAL_HAS_BASETEXTURE\nvec2 simulateUV;\n#if defined(RENDERER_MODE_SPHERE_BILLBOARD) || defined(RENDERER_MODE_STRETCHED_BILLBOARD) || defined(RENDERER_MODE_HORIZONTAL_BILLBOARD) || defined(RENDERER_MODE_VERTICAL_BILLBOARD)\nsimulateUV=a_CornerTextureCoordinate.zw*a_SimulationUV.xy+a_SimulationUV.zw;v_TextureCoordinate=computeParticleUV(simulateUV,normalizedAge);\n#endif\n#ifdef RENDERER_MODE_MESH\nsimulateUV=a_SimulationUV.xy+a_MeshTextureCoordinate*a_SimulationUV.zw;v_TextureCoordinate=computeParticleUV(simulateUV,normalizedAge);\n#endif\n#endif\n}else{gl_Position=vec4(2.0,2.0,2.0,1.0);}}","#define GLSLIFY 1\n#include <common>\nvarying vec4 v_Color;varying vec2 v_TextureCoordinate;uniform sampler2D material_BaseTexture;uniform vec4 material_BaseColor;\n#ifdef RENDERER_MODE_MESH\nvarying vec4 v_MeshColor;\n#endif\nvoid main(){vec4 color=material_BaseColor*v_Color;\n#ifdef RENDERER_MODE_MESH\ncolor*=v_MeshColor;\n#endif\n#ifdef MATERIAL_HAS_BASETEXTURE\nvec4 textureColor=texture2D(material_BaseTexture,v_TextureCoordinate);\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\ntextureColor=gammaToLinear(textureColor);\n#endif\ncolor*=textureColor;\n#endif\ngl_FragColor=color;\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\ngl_FragColor=linearToGamma(gl_FragColor);\n#endif\n}",a)]),dP.create("SpriteMask",[new dS("Forward","#define GLSLIFY 1\nuniform mat4 camera_VPMat;attribute vec3 POSITION;attribute vec2 TEXCOORD_0;varying vec2 v_uv;void main(){gl_Position=camera_VPMat*vec4(POSITION,1.0);v_uv=TEXCOORD_0;}","#define GLSLIFY 1\nuniform sampler2D renderer_MaskTexture;uniform float renderer_MaskAlphaCutoff;varying vec2 v_uv;void main(){vec4 color=texture2D(renderer_MaskTexture,v_uv);if(color.a<renderer_MaskAlphaCutoff){discard;}gl_FragColor=color;}",a)]),dP.create("Sprite",[new dS("Forward","#define GLSLIFY 1\nuniform mat4 renderer_MVPMat;attribute vec3 POSITION;attribute vec2 TEXCOORD_0;attribute vec4 COLOR_0;varying vec2 v_uv;varying vec4 v_color;void main(){gl_Position=renderer_MVPMat*vec4(POSITION,1.0);v_uv=TEXCOORD_0;v_color=COLOR_0;}","#define GLSLIFY 1\nuniform sampler2D renderer_SpriteTexture;varying vec2 v_uv;varying vec4 v_color;void main(){vec4 baseColor=texture2D(renderer_SpriteTexture,v_uv);gl_FragColor=baseColor*v_color;}",a)]),dP.create("background-texture",[new dS("Forward","#define GLSLIFY 1\nattribute vec3 POSITION;attribute vec2 TEXCOORD_0;varying vec2 v_uv;void main(){gl_Position=vec4(POSITION,1.0);v_uv=TEXCOORD_0;}","#define GLSLIFY 1\nuniform sampler2D material_BaseTexture;varying vec2 v_uv;void main(){gl_FragColor=texture2D(material_BaseTexture,v_uv);}",a)])},nz),hn=((nG=(nU=function(){this._cacheHierarchyDepth=1,this._cacheMap=Object.create(null)}).prototype).get=function(e){var t=this._cacheMap,r=e._length,n=this._cacheHierarchyDepth;r>n&&(this._resizeCacheMapHierarchy(t,0,n,r-n),this._cacheHierarchyDepth=r);for(var a=e._mask,i=e._length-1,o=this._cacheHierarchyDepth-1,s=0;s<o;s++){var l=i<s?0:a[s],c=t[l];c||(t[l]=c=Object.create(null)),t=c}var d=i<o?0:a[o],u=t[d];return u||(this._lastQueryKey=d,this._lastQueryMap=t),u},nG.cache=function(e){this._lastQueryMap[this._lastQueryKey]=e},nG._destroy=function(){this._recursiveDestroy(0,this._cacheMap),this._cacheMap=Object.create(null)},nG._recursiveDestroy=function(e,t){if(e===this._cacheHierarchyDepth-1){for(var r in t)t[r].destroy();return}for(var n in++e,t)this._recursiveDestroy(e,t[n])},nG._resizeCacheMapHierarchy=function(e,t,r,n){if(t==r-1)for(var a in e){for(var i=e[a],o=e,s=0;s<n;s++)o[0==s?a:0]=o=Object.create(null);o[0]=i}else for(var l in t++,e)this._resizeCacheMapHierarchy(e[l],t,r,n)},nU),ha=((nW=(nH=function(){}).prototype)._initialize=function(e,t){},nW._update=function(){},nW._destroy=function(){},nW._getRequestAnimationFrame=function(){return null},nW._getCancelAnimationFrame=function(){return null},nW._getCameraClearFlagsMask=function(t){return e.CameraClearFlags.None},nH);hr.init();var hi=function(t){function r(n,a,i){(o=t.call(this)||this)._physicsInitialized=!1,o._physicalObjectsMap={},o._lastRenderState=new dw,o._renderElementPool=new us(uT),o._renderDataPool=new us(uC),o._spriteRenderDataPool=new us(uM),o._spriteMaskRenderDataPool=new us(uR),o._textRenderDataPool=new us(uw),o._spriteDefaultMaterials=[],o._renderContext=new uS,o._renderCount=0,o._shaderProgramPools=[],o._canSpriteBatch=!0,o._fontMap={},o._macroCollection=new d_,o._settings={},o._resourceManager=new uD(cz(o)),o._sceneManager=new uF(cz(o)),o._vSyncCount=1,o._targetFrameRate=60,o._time=new di,o._isPaused=!0,o._vSyncCounter=1,o._targetFrameInterval=1e3/60,o._destroyed=!1,o._frameInProcess=!1,o._waitingDestroy=!1,o._isDeviceLost=!1,o._waitingGC=!1,o._animate=function(){if(o._vSyncCount){var e,t=(null==(e=o.xrManager)?void 0:e._getRequestAnimationFrame())||requestAnimationFrame;o._requestId=t(o._animate),o._vSyncCounter++%o._vSyncCount==0&&(o.update(),o._vSyncCounter=1)}else o._timeoutId=window.setTimeout(o._animate,o._targetFrameInterval),o.update()},o._hardwareRenderer=a,o._hardwareRenderer.init(n,o._onDeviceLost.bind(cz(o)),o._onDeviceRestored.bind(cz(o))),o._canvas=n,o._spriteMaskManager=new uE(cz(o));var o,s=cz(o)._spriteDefaultMaterials;o._spriteDefaultMaterial=s[e.SpriteMaskInteraction.None]=o._createSpriteMaterial(e.SpriteMaskInteraction.None),s[e.SpriteMaskInteraction.VisibleInsideMask]=o._createSpriteMaterial(e.SpriteMaskInteraction.VisibleInsideMask),s[e.SpriteMaskInteraction.VisibleOutsideMask]=o._createSpriteMaterial(e.SpriteMaskInteraction.VisibleOutsideMask),o._spriteMaskDefaultMaterial=o._createSpriteMaskMaterial(),o._textDefaultFont=um.createFromOS(cz(o),"Arial"),o._textDefaultFont.isGCIgnored=!0,o.inputManager=new u6(cz(o),i.input);var l=i.xrDevice;if(l&&(o.xrManager=new ha,o.xrManager._initialize(cz(o),l)),o._initMagentaTextures(a),a.canIUse(e.GLCapabilityType.depthTexture)){var c=new dJ(cz(o),1,1,e.TextureFormat.Depth16,!1);c.isGCIgnored=!0,o._depthTexture2D=c}else o._macroCollection.enable(r._noDepthTextureMacro);var d=new u7(cz(o),dP.find("unlit"));d.isGCIgnored=!0,d.shaderData.setColor("material_BaseColor",new cV(1,0,1.01,1)),o._meshMagentaMaterial=d;var u=new u7(cz(o),dP.find("particle-shader"));u.isGCIgnored=!0,u.shaderData.setColor("material_BaseColor",new cV(1,0,1.01,1)),o._particleMagentaMaterial=u;var h=o._settings,_=i.colorSpace||e.ColorSpace.Linear;return _===e.ColorSpace.Gamma&&o._macroCollection.enable(r._gammaMacro),h.colorSpace=_,o._particleBufferUtils=new he(cz(o)),o}cW(r,t);var n=r.prototype;return n.createEntity=function(e){return new ub(this,e)},n.pause=function(){var e;this._isPaused=!0,((null==(e=this.xrManager)?void 0:e._getCancelAnimationFrame())||cancelAnimationFrame)(this._requestId),clearTimeout(this._timeoutId)},n.resume=function(){if(this._isPaused){if(this._isPaused=!1,this.time._reset(),this._vSyncCount){var e,t=(null==(e=this.xrManager)?void 0:e._getRequestAnimationFrame())||requestAnimationFrame;this._requestId=t(this._animate)}else this._timeoutId=window.setTimeout(this._animate,this._targetFrameInterval)}},n.update=function(){var e,t=this._time;t._update();var r=t.deltaTime;this._frameInProcess=!0,this._renderElementPool.resetPool(),this._renderDataPool.resetPool(),this._spriteRenderDataPool.resetPool(),this._spriteMaskRenderDataPool.resetPool(),this._textRenderDataPool.resetPool(),null==(e=this.xrManager)||e._update();var n=this.inputManager,a=this._physicsInitialized;n._update();for(var i=this._sceneManager._scenes.getLoopArray(),o=i.length,s=0;s<o;s++){var l=i[s];if(l.isActive&&!l.destroyed){var c=l._componentsManager;c.sortCameras(),c.callScriptOnStart()}}if(a)for(var d=0;d<o;d++){var u=i[d];u.isActive&&!u.destroyed&&u.physics._update(r)}a&&n._firePointerScript(i);for(var h=0;h<o;h++){var _=i[h];_.isActive&&!_.destroyed&&_._componentsManager.callScriptOnUpdate(r)}for(var f=0;f<o;f++){var p=i[f];p.isActive&&!p.destroyed&&p._componentsManager.callAnimationUpdate(r)}for(var m=0;m<o;m++){var g=i[m];g.isActive&&!g.destroyed&&g._componentsManager.callScriptOnLateUpdate(r)}if(this._isDeviceLost||this._render(i),this._waitingDestroy)this._destroy();else for(var v=0;v<o;v++){var y=i[v];y.isActive&&!y.destroyed&&y._componentsManager.handlingInvalidScripts()}this._waitingGC&&(this._gc(),this._waitingGC=!1),this._frameInProcess=!1},n.run=function(){this.resume(),this.dispatch("run",this)},n.forceLoseDevice=function(){this._hardwareRenderer.forceLoseDevice()},n.forceRestoreDevice=function(){this._hardwareRenderer.forceRestoreDevice()},n._destroy=function(){var e;this._sceneManager._destroyAllScene(),this._resourceManager._destroy(),this._textDefaultFont=null,this._fontMap=null,this.inputManager._destroy(),null==(e=this.xrManager)||e._destroy(),this.dispatch("shutdown",this),this.pause(),this._spriteMaskManager.destroy(),this._hardwareRenderer.destroy(),this.removeAllEventListeners(),this._animate=null,this._sceneManager=null,this._resourceManager=null,this._canvas=null,this._time=null,this._waitingDestroy=!1,this._destroyed=!0},n.destroy=function(){this._destroyed||(this._frameInProcess?this._waitingDestroy=!0:this._destroy())},n._getShaderProgramPool=function(e){var t=e._shaderPassId,r=this._shaderProgramPools,n=r[t];if(!n){var a=t+1;a>r.length&&(r.length=a),r[t]=n=new hn,e._shaderProgramPools.push(n)}return n},n._render=function(e){for(var t=this,r=this.time.deltaTime,n=0,a=e.length;n<a;n++){var i=e[n];i.isActive&&!i.destroyed&&(i._componentsManager.callRendererOnUpdate(r),i._updateShaderData())}for(var o=0,s=e.length;o<s;o++)!function(r,n){var a=e[r];if(a.isActive&&!a.destroyed){var i=a._componentsManager._activeCameras;if(0===i.length)return dn.debug("No active camera in scene.");i.forEach(function(e){var r=a._componentsManager;r.callCameraOnBeginRender(e),e.render(),r.callCameraOnEndRender(e),t._hardwareRenderer._options._forceFlush&&t._hardwareRenderer.flush()},function(e,t){e._cameraIndex=t})}}(o)},n._initMagentaTextures=function(t){var r=new Uint8Array([255,255,255,255]),n=new dJ(this,1,1,e.TextureFormat.R8G8B8A8,!1);n.setPixelBuffer(r),n.isGCIgnored=!0;var a=new Uint8Array([255,0,255,255]),i=new dJ(this,1,1,e.TextureFormat.R8G8B8A8,!1);i.setPixelBuffer(a),i.isGCIgnored=!0,this.resourceManager.addContentRestorer(new(cW(l=function(){return d3.call(this,i)},d3),l.prototype.restoreContent=function(){this.resource.setPixelBuffer(a)},l));for(var o=new d$(this,1,e.TextureFormat.R8G8B8A8,!1),s=0;s<6;s++)o.setPixelBuffer(e.TextureCubeFace.PositiveX+s,a);if(o.isGCIgnored=!0,this.resourceManager.addContentRestorer(new(cW(c=function(){return d3.call(this,o)},d3),c.prototype.restoreContent=function(){for(var t=0;t<6;t++)this.resource.setPixelBuffer(e.TextureCubeFace.PositiveX+t,a)},c)),this._whiteTexture2D=n,this._magentaTexture2D=i,this._magentaTextureCube=o,t.isWebGL2){var l,c,d,u,h=new Uint32Array([255,0,255,255]),_=new dJ(this,1,1,e.TextureFormat.R32G32B32A32_UInt,!1);_.setPixelBuffer(h),_.isGCIgnored=!0,this.resourceManager.addContentRestorer(new(cW(d=function(){return d3.call(this,_)},d3),d.prototype.restoreContent=function(){this.resource.setPixelBuffer(h)},d));var f=new dZ(this,1,1,1,e.TextureFormat.R8G8B8A8,!1);f.setPixelBuffer(0,a),f.isGCIgnored=!0,this.resourceManager.addContentRestorer(new(cW(u=function(){return d3.call(this,f)},d3),u.prototype.restoreContent=function(){this.resource.setPixelBuffer(0,a)},u)),this._uintMagentaTexture2D=_,this._magentaTexture2DArray=f}},n._pendingGC=function(){this._frameInProcess?this._waitingGC=!0:this._gc()},n._initialize=function(e){var t=this,r=e.shaderLab,n=e.physics;r&&(dP._shaderLab=r);var a=[];n&&a.push(n.initialize().then(function(){return uH._nativePhysics=n,t._nativePhysicsManager=n.createPhysicsManager(),t._physicsInitialized=!0,t}));var i=uD._loaders;for(var o in i){var s=i[o];s.initialize&&a.push(s.initialize(this,e))}return Promise.all(a).then(function(){return t})},n._createSpriteMaterial=function(t){var r=new u7(this,dP.find("Sprite")),n=r.renderState,a=n.blendState.targetBlendState;if(a.enabled=!0,a.sourceColorBlendFactor=e.BlendFactor.SourceAlpha,a.destinationColorBlendFactor=e.BlendFactor.OneMinusSourceAlpha,a.sourceAlphaBlendFactor=e.BlendFactor.One,a.destinationAlphaBlendFactor=e.BlendFactor.OneMinusSourceAlpha,a.colorBlendOperation=a.alphaBlendOperation=e.BlendOperation.Add,t!==e.SpriteMaskInteraction.None){var i=n.stencilState;i.enabled=!0,i.writeMask=0,i.referenceValue=1;var o=t===e.SpriteMaskInteraction.VisibleInsideMask?e.CompareFunction.LessEqual:e.CompareFunction.Greater;i.compareFunctionFront=o,i.compareFunctionBack=o}return n.depthState.writeEnabled=!1,n.rasterState.cullMode=e.CullMode.Off,n.renderQueueType=e.RenderQueueType.Transparent,r.isGCIgnored=!0,r},n._createSpriteMaskMaterial=function(){var t=new u7(this,dP.find("SpriteMask")),r=t.renderState;return r.blendState.targetBlendState.colorWriteMask=e.ColorWriteMask.None,r.rasterState.cullMode=e.CullMode.Off,r.stencilState.enabled=!0,r.depthState.enabled=!1,t.isGCIgnored=!0,t},n._onDeviceLost=function(){this._isDeviceLost=!0,this.resourceManager._lostGraphicResources(),console.log("Device lost."),this.dispatch("devicelost",this)},n._onDeviceRestored=function(){var e=this;this._hardwareRenderer.resetState(),this._lastRenderState=new dw,this._shaderProgramPools.length=0;var t=this.resourceManager;t._restoreGraphicResources(),console.log("Graphic resource restored."),this._particleBufferUtils.setBufferData(),t._restoreResourcesContent().then(function(){console.log("Graphic resource content restored.\n\nDevice restored."),e.dispatch("devicerestored",e),e._isDeviceLost=!1}).catch(function(e){console.error(e)})},n._gc=function(){this._renderElementPool.garbageCollection(),this._renderDataPool.garbageCollection(),this._spriteRenderDataPool.garbageCollection(),this._spriteMaskRenderDataPool.garbageCollection(),this._textRenderDataPool.garbageCollection()},cG(r,[{key:"settings",get:function(){return this._settings}},{key:"canvas",get:function(){return this._canvas}},{key:"resourceManager",get:function(){return this._resourceManager}},{key:"sceneManager",get:function(){return this._sceneManager}},{key:"time",get:function(){return this._time}},{key:"isPaused",get:function(){return this._isPaused}},{key:"vSyncCount",get:function(){return this._vSyncCount},set:function(e){this._vSyncCount=Math.max(0,Math.floor(e))}},{key:"targetFrameRate",get:function(){return this._targetFrameRate},set:function(e){e=Math.max(1e-6,e),this._targetFrameRate=e,this._targetFrameInterval=1e3/e}},{key:"destroyed",get:function(){return this._destroyed}},{key:"physicsManager",get:function(){var e;return null==(e=this.sceneManager.scenes[0])?void 0:e.physics}}]),r}(c9);hi._gammaMacro=dh.getByName("ENGINE_IS_COLORSPACE_GAMMA"),hi._noDepthTextureMacro=dh.getByName("ENGINE_NO_DEPTH_TEXTURE"),hi._pixelsPerUnit=100;var ho=(cG(nK=function(){this._sizeUpdateFlagManager=new c8},[{key:"width",get:function(){return this._width},set:function(e){this._width!==e&&(this._width=e,this._onWidthChanged(e),this._sizeUpdateFlagManager.dispatch())}},{key:"height",get:function(){return this._height},set:function(e){this._height!==e&&(this._height=e,this._onHeightChange(e),this._sizeUpdateFlagManager.dispatch())}}]),nK);e.BackgroundMode=void 0,(nj=e.BackgroundMode||(e.BackgroundMode={}))[nj.SolidColor=0]="SolidColor",nj[nj.Sky=1]="Sky",nj[nj.Texture=2]="Texture",e.BackgroundTextureFillMode=void 0,(nX=e.BackgroundTextureFillMode||(e.BackgroundTextureFillMode={}))[nX.AspectFitWidth=0]="AspectFitWidth",nX[nX.AspectFitHeight=1]="AspectFitHeight",nX[nX.Fill=2]="Fill";var hs=((nY=(nq=function(){}).prototype).destroy=function(){this.mesh=null,this.material=null},nY._render=function(e){var t=this.material,r=this.mesh;if(!t){dn.warn("The material of sky is not defined.");return}if(t.destroyed){dn.warn("The material of sky is destroyed.");return}if(!r){dn.warn("The mesh of sky is not defined.");return}if(r.destroyed){dn.warn("The mesh of sky is destroyed.");return}var n=e.camera,a=n.engine,i=n.scene,o=n.aspectRatio,s=n.fieldOfView,l=n.viewMatrix,c=n.shaderData,d=i.shaderData,u=nq._viewProjMatrix,h=nq._projectionMatrix,_=a._hardwareRenderer,f=t.shaderData,p=t.shader,m=t.renderState;u.copyFrom(l);var g=u.elements;g[12]=g[13]=g[14]=0;var v=1/Math.tan(cC.degreeToRadian(s)/2);h.elements[0]=v/o,h.elements[5]=v,cL.multiply(h,u,u);var y=c.getMatrix(uS.vpMatrixProperty);e.flipProjection&&cL.multiply(uS._flipYMatrix,u,u),c.setMatrix(uS.vpMatrixProperty,u);var x=dP._compileMacros;d_.unionCollection(e.camera._globalShaderMacro,f._macroCollection,x);var b=p.subShaders[0].passes[0],S=b._getShaderProgram(a,x);S.bind(),S.groupingOtherUniformBlock(),S.uploadAll(S.sceneUniformBlock,d),S.uploadAll(S.cameraUniformBlock,c),S.uploadAll(S.materialUniformBlock,f),S.uploadUnGroupTextures(),m._apply(a,!1,b._renderStateDataMap,f),_.drawPrimitive(r._primitive,r.subMesh,S),c.setMatrix(uS.vpMatrixProperty,y)},cG(nq,[{key:"material",get:function(){return this._material},set:function(e){if(this._material!==e){var t;null==e||e._addReferCount(1),null==(t=this._material)||t._addReferCount(-1),this._material=e}}},{key:"mesh",get:function(){return this._mesh},set:function(e){if(this._mesh!==e){var t;null==e||e._addReferCount(1),null==(t=this._mesh)||t._addReferCount(-1),this._mesh=e}}}]),nq);hs._epsilon=1e-6,hs._viewProjMatrix=new cL,hs._projectionMatrix=new cL(1,0,0,0,0,1,0,0,0,0,hs._epsilon-1,-1,0,0,0,0);var hl=((nJ=(nQ=function(t){this._engine=t,this.mode=e.BackgroundMode.SolidColor,this.solidColor=new cV(.25,.25,.25,1),this.sky=new hs,this._textureFillMode=e.BackgroundTextureFillMode.AspectFitHeight,this._texture=null,this._initMesh(t),this._initMaterial(t)}).prototype).destroy=function(){this.texture=null,this._mesh._addReferCount(-1),this._mesh=null,this._material._addReferCount(-1),this._material=null,this.solidColor=null,this.sky.destroy()},nJ._resizeBackgroundTexture=function(){var t=this._texture,r=this._mesh;if(this._texture){var n=this._engine.canvas,a=n.width,i=n.height,o=r.getPositions();switch(this._textureFillMode){case e.BackgroundTextureFillMode.Fill:o[0].set(-1,-1,1),o[1].set(1,-1,1),o[2].set(-1,1,1),o[3].set(1,1,1);break;case e.BackgroundTextureFillMode.AspectFitWidth:var s=t.height*a/t.width/i;o[0].set(-1,-s,1),o[1].set(1,-s,1),o[2].set(-1,s,1),o[3].set(1,s,1);break;case e.BackgroundTextureFillMode.AspectFitHeight:var l=t.width*i/t.height/a;o[0].set(-l,-1,1),o[1].set(l,-1,1),o[2].set(-l,1,1),o[3].set(l,1,1)}r.setPositions(o),r.uploadData(!1)}},nJ._initMesh=function(e){this._mesh=this._createPlane(e),this._mesh._addReferCount(1)},nJ._initMaterial=function(t){var r=this._material=new u7(t,dP.find("background-texture"));r.renderState.depthState.compareFunction=e.CompareFunction.LessEqual,r._addReferCount(1)},nJ._createPlane=function(e){var t=new d1(e);t.isGCIgnored=!0;for(var r=new Uint8Array([1,2,0,1,3,2]),n=[,,,,],a=[,,,,],i=0;i<4;++i)n[i]=new cT,a[i]=new cB(i%2,1-(.5*i|0));return t.setPositions(n),t.setUVs(a),t.setIndices(r),t.uploadData(!1),t.addSubMesh(0,r.length),t},cG(nQ,[{key:"texture",get:function(){return this._texture},set:function(e){if(this._texture!==e){var t;null==e||e._addReferCount(1),null==(t=this._texture)||t._addReferCount(-1),this._texture=e,this._material.shaderData.setTexture("material_BaseTexture",e),this._resizeBackgroundTexture()}}},{key:"textureFillMode",get:function(){return this._textureFillMode},set:function(e){e!==this._textureFillMode&&(this._textureFillMode=e,this._resizeBackgroundTexture())}}]),nQ),hc=((n$=(nZ=function(){this._cameraNeedSorting=!1,this._activeCameras=new dO,this._renderers=new dO,this._onStartScripts=new dO,this._onUpdateScripts=new dO,this._onLateUpdateScripts=new dO,this._onPhysicsUpdateScripts=new dO,this._pendingDestroyScripts=[],this._disposeDestroyScripts=[],this._onUpdateAnimations=new dO,this._onUpdateRenderers=new dO,this._componentsContainerPool=[]}).prototype).addCamera=function(e){e._cameraIndex=this._activeCameras.length,this._activeCameras.add(e),this._cameraNeedSorting=!0},n$.removeCamera=function(e){var t=this._activeCameras.deleteByIndex(e._cameraIndex);t&&(t._cameraIndex=e._cameraIndex),e._cameraIndex=-1,this._cameraNeedSorting=!0},n$.sortCameras=function(){if(this._cameraNeedSorting){var e=this._activeCameras;e.sort(function(e,t){return e.priority-t.priority});for(var t=0,r=e.length;t<r;t++)e.get(t)._cameraIndex=t;this._cameraNeedSorting=!1}},n$.addRenderer=function(e){e._rendererIndex=this._renderers.length,this._renderers.add(e)},n$.removeRenderer=function(e){var t=this._renderers.deleteByIndex(e._rendererIndex);t&&(t._rendererIndex=e._rendererIndex),e._rendererIndex=-1},n$.addOnStartScript=function(e){e._onStartIndex=this._onStartScripts.length,this._onStartScripts.add(e)},n$.removeOnStartScript=function(e){var t=this._onStartScripts.deleteByIndex(e._onStartIndex);t&&(t._onStartIndex=e._onStartIndex),e._onStartIndex=-1},n$.addOnUpdateScript=function(e){e._onUpdateIndex=this._onUpdateScripts.length,this._onUpdateScripts.add(e)},n$.removeOnUpdateScript=function(e){var t=this._onUpdateScripts.deleteByIndex(e._onUpdateIndex);t&&(t._onUpdateIndex=e._onUpdateIndex),e._onUpdateIndex=-1},n$.addOnLateUpdateScript=function(e){e._onLateUpdateIndex=this._onLateUpdateScripts.length,this._onLateUpdateScripts.add(e)},n$.removeOnLateUpdateScript=function(e){var t=this._onLateUpdateScripts.deleteByIndex(e._onLateUpdateIndex);t&&(t._onLateUpdateIndex=e._onLateUpdateIndex),e._onLateUpdateIndex=-1},n$.addOnPhysicsUpdateScript=function(e){e._onPhysicsUpdateIndex=this._onPhysicsUpdateScripts.length,this._onPhysicsUpdateScripts.add(e)},n$.removeOnPhysicsUpdateScript=function(e){var t=this._onPhysicsUpdateScripts.deleteByIndex(e._onPhysicsUpdateIndex);t&&(t._onPhysicsUpdateIndex=e._onPhysicsUpdateIndex),e._onPhysicsUpdateIndex=-1},n$.addOnUpdateAnimations=function(e){e._onUpdateIndex=this._onUpdateAnimations.length,this._onUpdateAnimations.add(e)},n$.removeOnUpdateAnimations=function(e){var t=this._onUpdateAnimations.deleteByIndex(e._onUpdateIndex);t&&(t._onUpdateIndex=e._onUpdateIndex),e._onUpdateIndex=-1},n$.addOnUpdateRenderers=function(e){e._onUpdateIndex=this._onUpdateRenderers.length,this._onUpdateRenderers.add(e)},n$.removeOnUpdateRenderers=function(e){var t=this._onUpdateRenderers.deleteByIndex(e._onUpdateIndex);t&&(t._onUpdateIndex=e._onUpdateIndex),e._onUpdateIndex=-1},n$.addPendingDestroyScript=function(e){this._pendingDestroyScripts.push(e)},n$.callScriptOnStart=function(){var e=this,t=this._onStartScripts;t.length>0&&t.forEachAndClean(function(t){t._started=!0,e.removeOnStartScript(t),t.onStart()})},n$.callScriptOnUpdate=function(e){this._onUpdateScripts.forEach(function(t){t._started&&t.onUpdate(e)},function(e,t){e._onUpdateIndex=t})},n$.callScriptOnLateUpdate=function(e){this._onLateUpdateScripts.forEach(function(t){t._started&&t.onLateUpdate(e)},function(e,t){e._onLateUpdateIndex=t})},n$.callScriptOnPhysicsUpdate=function(){this._onPhysicsUpdateScripts.forEach(function(e){e._started&&e.onPhysicsUpdate()},function(e,t){e._onPhysicsUpdateIndex=t})},n$.callAnimationUpdate=function(e){this._onUpdateAnimations.forEach(function(t){t.engine.time.frameCount>t._playFrameCount&&t.update(e)},function(e,t){e._onUpdateIndex=t})},n$.callRendererOnUpdate=function(e){this._onUpdateRenderers.forEach(function(t){t.update(e)},function(e,t){e._onUpdateIndex=t})},n$.handlingInvalidScripts=function(){var e=this._disposeDestroyScripts,t=this._pendingDestroyScripts;this._disposeDestroyScripts=t,this._pendingDestroyScripts=e;var r=t.length;if(r>0){for(var n=r-1;n>=0;n--)t[n].onDestroy();t.length=0}},n$.callCameraOnBeginRender=function(e){e.entity._scripts.forEach(function(t){t.onBeginRender(e)},function(e,t){e._entityScriptsIndex=t})},n$.callCameraOnEndRender=function(e){e.entity._scripts.forEach(function(t){t.onEndRender(e)},function(e,t){e._entityScriptsIndex=t})},n$.getActiveChangedTempList=function(){return this._componentsContainerPool.length?this._componentsContainerPool.pop():[]},n$.putActiveChangedTempList=function(e){e.length=0,this._componentsContainerPool.push(e)},n$._gc=function(){this._renderers.garbageCollection(),this._onStartScripts.garbageCollection(),this._onUpdateScripts.garbageCollection(),this._onLateUpdateScripts.garbageCollection(),this._onPhysicsUpdateScripts.garbageCollection(),this._onUpdateAnimations.garbageCollection(),this._onUpdateRenderers.garbageCollection(),this._activeCameras.garbageCollection()},nZ);e.FogMode=void 0,(n0=e.FogMode||(e.FogMode={}))[n0.None=0]="None",n0[n0.Linear=1]="Linear",n0[n0.Exponential=2]="Exponential",n0[n0.ExponentialSquared=3]="ExponentialSquared",e.DiffuseMode=void 0,(n1=e.DiffuseMode||(e.DiffuseMode={}))[n1.SolidColor=0]="SolidColor",n1[n1.SphericalHarmonics=1]="SphericalHarmonics";var hd=(cW(n2=function(t){var r;return(r=c$.call(this,t)||this)._diffuseSolidColor=new cV(.212,.227,.259),r._diffuseIntensity=1,r._specularIntensity=1,r._diffuseMode=e.DiffuseMode.SolidColor,r._shArray=new Float32Array(27),r._scenes=[],r._specularTextureDecodeRGBM=!1,r},c$),(n3=n2.prototype)._addToScene=function(e){this._addReferCount(1),this._scenes.push(e);var t=e.shaderData;t.setColor(n2._diffuseColorProperty,this._diffuseSolidColor),t.setFloat(n2._diffuseIntensityProperty,this._diffuseIntensity),t.setFloat(n2._specularIntensityProperty,this._specularIntensity),t.setFloatArray(n2._diffuseSHProperty,this._shArray),this._setDiffuseMode(t),this._setSpecularTextureDecodeRGBM(t),this._setSpecularTexture(t)},n3._removeFromScene=function(e){this._addReferCount(-1);var t=this._scenes,r=t.indexOf(e);t.splice(r,1);var n=e.shaderData;n.setTexture(n2._specularTextureProperty,null),n.disableMacro(n2._specularMacro)},n3._setDiffuseMode=function(t){this._diffuseMode===e.DiffuseMode.SphericalHarmonics?t.enableMacro(n2._shMacro):t.disableMacro(n2._shMacro)},n3._setSpecularTexture=function(e){this._specularTexture?(e.setTexture(n2._specularTextureProperty,this._specularTexture),e.setFloat(n2._mipLevelProperty,this._specularTexture.mipmapCount-1),e.enableMacro(n2._specularMacro)):e.disableMacro(n2._specularMacro)},n3._setSpecularTextureDecodeRGBM=function(e){this._specularTextureDecodeRGBM?e.enableMacro(n2._decodeRGBMMacro):e.disableMacro(n2._decodeRGBMMacro)},n3._preComputeSH=function(e,t){var r=e.coefficients;t[0]=.886227*r[0],t[1]=.886227*r[1],t[2]=.886227*r[2],t[3]=-1.023327*r[3],t[4]=-1.023327*r[4],t[5]=-1.023327*r[5],t[6]=1.023327*r[6],t[7]=1.023327*r[7],t[8]=1.023327*r[8],t[9]=-1.023327*r[9],t[10]=-1.023327*r[10],t[11]=-1.023327*r[11],t[12]=.858086*r[12],t[13]=.858086*r[13],t[14]=.858086*r[14],t[15]=-.858086*r[15],t[16]=-.858086*r[16],t[17]=-.858086*r[17],t[18]=.247708*r[18],t[19]=.247708*r[19],t[20]=.247708*r[20],t[21]=-.858086*r[21],t[22]=-.858086*r[22],t[23]=-.858086*r[23],t[24]=.429042*r[24],t[25]=.429042*r[25],t[26]=.429042*r[26]},cG(n2,[{key:"specularTextureDecodeRGBM",get:function(){return this._specularTextureDecodeRGBM},set:function(e){this._specularTextureDecodeRGBM=e;for(var t=this._scenes,r=0,n=t.length;r<n;r++)this._setSpecularTextureDecodeRGBM(t[r].shaderData)}},{key:"diffuseMode",get:function(){return this._diffuseMode},set:function(e){this._diffuseMode=e;for(var t=this._scenes,r=0,n=t.length;r<n;r++)this._setDiffuseMode(t[r].shaderData)}},{key:"diffuseSolidColor",get:function(){return this._diffuseSolidColor},set:function(e){e!==this._diffuseSolidColor&&this._diffuseSolidColor.copyFrom(e)}},{key:"diffuseSphericalHarmonics",get:function(){return this._diffuseSphericalHarmonics},set:function(e){if(this._diffuseSphericalHarmonics=e,e){this._preComputeSH(e,this._shArray);for(var t=this._scenes,r=0,n=t.length;r<n;r++)t[r].shaderData.setFloatArray(n2._diffuseSHProperty,this._shArray)}}},{key:"diffuseIntensity",get:function(){return this._diffuseIntensity},set:function(e){this._diffuseIntensity=e;for(var t=this._scenes,r=0,n=t.length;r<n;r++)t[r].shaderData.setFloat(n2._diffuseIntensityProperty,e)}},{key:"specularTexture",get:function(){return this._specularTexture},set:function(e){this._specularTexture=e;for(var t=this._scenes,r=0,n=t.length;r<n;r++)this._setSpecularTexture(t[r].shaderData)}},{key:"specularIntensity",get:function(){return this._specularIntensity},set:function(e){this._specularIntensity=e;for(var t=0,r=this._scenes.length;t<r;t++)this._scenes[t].shaderData.setFloat(n2._specularIntensityProperty,e)}}]),n2);hd._shMacro=dh.getByName("SCENE_USE_SH"),hd._specularMacro=dh.getByName("SCENE_USE_SPECULAR_ENV"),hd._decodeRGBMMacro=dh.getByName("SCENE_IS_DECODE_ENV_RGBM"),hd._diffuseColorProperty=da.getByName("scene_EnvMapLight.diffuse"),hd._diffuseSHProperty=da.getByName("scene_EnvSH"),hd._diffuseIntensityProperty=da.getByName("scene_EnvMapLight.diffuseIntensity"),hd._specularTextureProperty=da.getByName("scene_EnvSpecularSampler"),hd._specularIntensityProperty=da.getByName("scene_EnvMapLight.specularIntensity"),hd._mipLevelProperty=da.getByName("scene_EnvMapLight.mipMapLevel"),e.ShadowCascadesMode=void 0,(n4=e.ShadowCascadesMode||(e.ShadowCascadesMode={}))[n4.NoCascades=1]="NoCascades",n4[n4.TwoCascades=2]="TwoCascades",n4[n4.FourCascades=4]="FourCascades",e.ShadowResolution=void 0,(n8=e.ShadowResolution||(e.ShadowResolution={}))[n8.Low=0]="Low",n8[n8.Medium=1]="Medium",n8[n8.High=2]="High",n8[n8.VeryHigh=3]="VeryHigh",e.ShadowType=void 0,(n5=e.ShadowType||(e.ShadowType={}))[n5.None=0]="None",n5[n5.Hard=1]="Hard",n5[n5.SoftLow=2]="SoftLow",n5[n5.SoftHigh=3]="SoftHigh";var hu=(cW(n9=function(){var t;return t=ds.apply(this,arguments)||this,t.intensity=1,t.cullingMask=e.Layer.Everything,t.shadowType=e.ShadowType.None,t.shadowBias=1,t.shadowNormalBias=1,t.shadowNearPlane=.1,t.shadowStrength=1,t._lightIndex=-1,t._lightColor=new cV,t._color=new cV(1,1,1,1),t},ds),n9.prototype._getLightIntensityColor=function(){return this._lightColor.r=this.color.r*this.intensity,this._lightColor.g=this.color.g*this.intensity,this._lightColor.b=this.color.b*this.intensity,this._lightColor.a=this.color.a*this.intensity,this._lightColor},cG(n9,[{key:"color",get:function(){return this._color},set:function(e){this._color!==e&&this._color.copyFrom(e)}},{key:"viewMatrix",get:function(){return this._viewMat||(this._viewMat=new cL),cL.invert(this.entity.transform.worldMatrix,this._viewMat),this._viewMat}},{key:"inverseViewMatrix",get:function(){return this._inverseViewMat||(this._inverseViewMat=new cL),cL.invert(this.viewMatrix,this._inverseViewMat),this._inverseViewMat}}]),n9);cK([cX],hu.prototype,"_lightIndex",void 0);var hh=(cW(n6=function(){var e;return e=hu.apply(this,arguments)||this,e._reverseDirection=new cT,e},hu),(n7=n6.prototype)._appendData=function(t,r){var n=2*t,a=3*t,i=3*t,o=this._getLightIntensityColor(),s=this.direction,l=this.cullingMask;r.cullingMask[n]=65535&l,r.cullingMask[n+1]=l>>>16&65535,this.engine.settings.colorSpace===e.ColorSpace.Linear?(r.color[a]=cV.gammaToLinearSpace(o.r),r.color[a+1]=cV.gammaToLinearSpace(o.g),r.color[a+2]=cV.gammaToLinearSpace(o.b)):(r.color[a]=o.r,r.color[a+1]=o.g,r.color[a+2]=o.b),r.direction[i]=s.x,r.direction[i+1]=s.y,r.direction[i+2]=s.z},n7._onEnableInScene=function(){this.scene._lightManager._attachDirectLight(this)},n7._onDisableInScene=function(){this.scene._lightManager._detachDirectLight(this)},n6._updateShaderData=function(e,t){e.setIntArray(n6._cullingMaskProperty,t.cullingMask),e.setFloatArray(n6._colorProperty,t.color),e.setFloatArray(n6._directionProperty,t.direction)},cG(n6,[{key:"direction",get:function(){return this.entity.transform.worldForward}},{key:"reverseDirection",get:function(){return cT.scale(this.direction,-1,this._reverseDirection),this._reverseDirection}},{key:"_shadowProjectionMatrix",get:function(){throw"Unknown!"}}]),n6);hh._cullingMaskProperty=da.getByName("scene_DirectLightCullingMask"),hh._colorProperty=da.getByName("scene_DirectLightColor"),hh._directionProperty=da.getByName("scene_DirectLightDirection");var h_=(cW(ae=function(){var e;return e=hu.apply(this,arguments)||this,e.distance=100,e},hu),(at=ae.prototype)._appendData=function(t,r){var n=2*t,a=3*t,i=3*t,o=this._getLightIntensityColor(),s=this.position,l=this.cullingMask;r.cullingMask[n]=65535&l,r.cullingMask[n+1]=l>>>16&65535,this.engine.settings.colorSpace===e.ColorSpace.Linear?(r.color[a]=cV.gammaToLinearSpace(o.r),r.color[a+1]=cV.gammaToLinearSpace(o.g),r.color[a+2]=cV.gammaToLinearSpace(o.b)):(r.color[a]=o.r,r.color[a+1]=o.g,r.color[a+2]=o.b),r.position[i]=s.x,r.position[i+1]=s.y,r.position[i+2]=s.z,r.distance[t]=this.distance},at._onEnableInScene=function(){this.scene._lightManager._attachPointLight(this)},at._onDisableInScene=function(){this.scene._lightManager._detachPointLight(this)},ae._updateShaderData=function(e,t){e.setIntArray(ae._cullingMaskProperty,t.cullingMask),e.setFloatArray(ae._colorProperty,t.color),e.setFloatArray(ae._positionProperty,t.position),e.setFloatArray(ae._distanceProperty,t.distance)},cG(ae,[{key:"position",get:function(){return this.entity.transform.worldPosition}},{key:"_shadowProjectionMatrix",get:function(){throw"Unknown!"}}]),ae);h_._cullingMaskProperty=da.getByName("scene_PointLightCullingMask"),h_._colorProperty=da.getByName("scene_PointLightColor"),h_._positionProperty=da.getByName("scene_PointLightPosition"),h_._distanceProperty=da.getByName("scene_PointLightDistance");var hf=(cW(ar=function(){var e;return e=hu.apply(this,arguments)||this,e.distance=100,e.angle=Math.PI/6,e.penumbra=Math.PI/12,e._inverseDirection=new cT,e._projectMatrix=new cL,e},hu),(an=ar.prototype)._appendData=function(t,r){var n=2*t,a=3*t,i=3*t,o=3*t,s=this._getLightIntensityColor(),l=this.position,c=this.direction,d=this.cullingMask;r.cullingMask[n]=65535&d,r.cullingMask[n+1]=d>>>16&65535,this.engine.settings.colorSpace===e.ColorSpace.Linear?(r.color[a]=cV.gammaToLinearSpace(s.r),r.color[a+1]=cV.gammaToLinearSpace(s.g),r.color[a+2]=cV.gammaToLinearSpace(s.b)):(r.color[a]=s.r,r.color[a+1]=s.g,r.color[a+2]=s.b),r.position[i]=l.x,r.position[i+1]=l.y,r.position[i+2]=l.z,r.direction[o]=c.x,r.direction[o+1]=c.y,r.direction[o+2]=c.z,r.distance[t]=this.distance,r.angleCos[t]=Math.cos(this.angle),r.penumbraCos[t]=Math.cos(this.angle+this.penumbra)},an._onEnableInScene=function(){this.scene._lightManager._attachSpotLight(this)},an._onDisableInScene=function(){this.scene._lightManager._detachSpotLight(this)},ar._updateShaderData=function(e,t){e.setIntArray(ar._cullingMaskProperty,t.cullingMask),e.setFloatArray(ar._colorProperty,t.color),e.setFloatArray(ar._positionProperty,t.position),e.setFloatArray(ar._directionProperty,t.direction),e.setFloatArray(ar._distanceProperty,t.distance),e.setFloatArray(ar._angleCosProperty,t.angleCos),e.setFloatArray(ar._penumbraCosProperty,t.penumbraCos)},cG(ar,[{key:"position",get:function(){return this.entity.transform.worldPosition}},{key:"direction",get:function(){return this.entity.transform.worldForward}},{key:"reverseDirection",get:function(){return cT.scale(this.direction,-1,this._inverseDirection),this._inverseDirection}},{key:"_shadowProjectionMatrix",get:function(){var e=this._projectMatrix,t=Math.min(Math.PI/2,2*this.angle*Math.sqrt(2));return cL.perspective(t,1,this.shadowNearPlane,this.distance+this.shadowNearPlane,e),e}}]),ar);hf._cullingMaskProperty=da.getByName("scene_SpotLightCullingMask"),hf._colorProperty=da.getByName("scene_SpotLightColor"),hf._positionProperty=da.getByName("scene_SpotLightPosition"),hf._directionProperty=da.getByName("scene_SpotLightDirection"),hf._distanceProperty=da.getByName("scene_SpotLightDistance"),hf._angleCosProperty=da.getByName("scene_SpotLightAngleCos"),hf._penumbraCosProperty=da.getByName("scene_SpotLightPenumbraCos");var hp=function(){function t(){this._spotLights=new dO,this._pointLights=new dO,this._directLights=new dO,this._directData={cullingMask:new Int32Array(2*t._maxLight),color:new Float32Array(3*t._maxLight),direction:new Float32Array(3*t._maxLight)},this._pointData={cullingMask:new Int32Array(2*t._maxLight),color:new Float32Array(3*t._maxLight),position:new Float32Array(3*t._maxLight),distance:new Float32Array(t._maxLight)},this._spotData={cullingMask:new Int32Array(2*t._maxLight),color:new Float32Array(3*t._maxLight),position:new Float32Array(3*t._maxLight),direction:new Float32Array(3*t._maxLight),distance:new Float32Array(t._maxLight),angleCos:new Float32Array(t._maxLight),penumbraCos:new Float32Array(t._maxLight)}}var r=t.prototype;return r._attachSpotLight=function(e){e._lightIndex=this._spotLights.length,this._spotLights.add(e)},r._detachSpotLight=function(e){var t=this._spotLights.deleteByIndex(e._lightIndex);t&&(t._lightIndex=e._lightIndex),e._lightIndex=-1},r._attachPointLight=function(e){e._lightIndex=this._pointLights.length,this._pointLights.add(e)},r._detachPointLight=function(e){var t=this._pointLights.deleteByIndex(e._lightIndex);t&&(t._lightIndex=e._lightIndex),e._lightIndex=-1},r._attachDirectLight=function(e){e._lightIndex=this._directLights.length,this._directLights.add(e)},r._detachDirectLight=function(e){var t=this._directLights.deleteByIndex(e._lightIndex);t&&(t._lightIndex=e._lightIndex),e._lightIndex=-1},r._updateShaderData=function(e){for(var t=this._spotLights,r=this._pointLights,n=this._directLights,a=this._spotData,i=this._pointData,o=this._directData,s=t.length,l=r.length,c=n.length,d=0;d<s;d++)t.get(d)._appendData(d,a);for(var u=0;u<l;u++)r.get(u)._appendData(u,i);for(var h=0;h<c;h++)n.get(h)._appendData(h,o);c?(hh._updateShaderData(e,o),e.enableMacro("SCENE_DIRECT_LIGHT_COUNT",c.toString())):e.disableMacro("SCENE_DIRECT_LIGHT_COUNT"),l?(h_._updateShaderData(e,i),e.enableMacro("SCENE_POINT_LIGHT_COUNT",l.toString())):e.disableMacro("SCENE_POINT_LIGHT_COUNT"),s?(hf._updateShaderData(e,a),e.enableMacro("SCENE_SPOT_LIGHT_COUNT",s.toString())):e.disableMacro("SCENE_SPOT_LIGHT_COUNT")},r._gc=function(){this._spotLights.garbageCollection(),this._pointLights.garbageCollection(),this._directLights.garbageCollection()},r._updateSunlightIndex=function(e){var t=this._directLights,r=e._lightIndex;if(r>0){var n=t.get(0),a=t.get(r);t.set(0,a),t.set(r,n),a._lightIndex=0,n._lightIndex=r}},r._getMaxBrightestSunlight=function(){for(var t=this._directLights,r=null,n=Number.NEGATIVE_INFINITY,a=!1,i=0,o=t.length;i<o;i++){var s=t.get(i);s.shadowType===e.ShadowType.None||a||(n=Number.NEGATIVE_INFINITY,a=!0);var l=s.intensity*s.color.getBrightness();a?s.shadowType!==e.ShadowType.None&&n<l&&(n=l,r=s):n<l&&(n=l,r=s)}return r},t}();hp._sunlightColorProperty=da.getByName("scene_SunlightColor"),hp._sunlightDirectionProperty=da.getByName("scene_SunlightDirection"),hp._maxLight=10;var hm=function(t){function r(n,a){(i=t.call(this,n)||this).physics=new uH(cz(i)),i.castShadows=!0,i.shadowResolution=e.ShadowResolution.Medium,i.shadowTwoCascadeSplits=1/3,i.shadowFourCascadeSplits=new cT(1/15,.2,7/15),i.shadowDistance=50,i.shadowFadeBorder=.1,i._lightManager=new hp,i._componentsManager=new hc,i._isActiveInEngine=!1,i._globalShaderMacro=new d_,i._rootEntities=[],i._background=new hl(i._engine),i._shaderData=new dD(lq.Scene),i._shadowCascades=e.ShadowCascadesMode.NoCascades,i._fogMode=e.FogMode.None,i._fogColor=new cV(.5,.5,.5,1),i._fogStart=0,i._fogEnd=300,i._fogDensity=.01,i._fogParams=new cI,i._isActive=!0,i.name=a||"";var i,o=i.shaderData;return o._addReferCount(1),i.ambientLight=new hd(n),n.sceneManager._allCreatedScenes.push(cz(i)),o.enableMacro("SCENE_FOG_MODE",i._fogMode.toString()),o.enableMacro("SCENE_SHADOW_CASCADED_COUNT",i.shadowCascades.toString()),o.setColor(r._fogColorProperty,i._fogColor),o.setVector4(r._fogParamsProperty,i._fogParams),i._computeLinearFogParams(i._fogStart,i._fogEnd),i._computeExponentialFogParams(i._fogDensity),i}cW(r,t);var n=r.prototype;return n.createRootEntity=function(e){var t=new ub(this._engine,e);return this.addRootEntity(t),t},n.addRootEntity=function(e,t){"number"==typeof e?r=e:(r=void 0,t=e);var r,n=t._isRoot;n||(t._isRoot=!0,t._removeFromParent());var a=t._scene;a!==this?(a&&n&&a._removeFromEntityList(t),this._addToRootEntityList(r,t)):n||this._addToRootEntityList(r,t);var i=lj.None;t._isActiveInHierarchy&&(this._isActiveInEngine||(i|=lj.Hierarchy)),t._isActiveInScene&&a!==this&&(i|=lj.Scene),i&&t._processInActive(i),a!==this&&ub._traverseSetOwnerScene(t,this);var o=lj.None;t._isActive&&(this._isActiveInEngine&&(t._isActiveInHierarchy||(o|=lj.Hierarchy)),t._isActiveInScene&&a===this||(o|=lj.Scene)),o&&t._processActive(o)},n.removeRootEntity=function(e){if(e._isRoot&&e._scene==this){this._removeFromEntityList(e),e._isRoot=!1;var t=lj.None;this._isActiveInEngine&&e._isActiveInHierarchy&&(t|=lj.Hierarchy),e._isActiveInScene&&(t|=lj.Scene),t&&e._processInActive(t),ub._traverseSetOwnerScene(e,null)}},n.getRootEntity=function(e){return void 0===e&&(e=0),this._rootEntities[e]},n.findEntityByName=function(e){for(var t=this._rootEntities,r=0,n=t.length;r<n;r++){var a=t[r].findByName(e);if(a)return a}return null},n.findEntityByPath=function(e){for(var t=e.split("/").filter(Boolean),r=0,n=this.rootEntitiesCount;r<n;r++){var a=this.getRootEntity(r);if(a.name==t[0]){for(var i=1,o=t.length;i<o&&(a=ub._findChildByName(a,t[i]));++i);return a}}return null},n._processActive=function(e){this._isActiveInEngine=e;for(var t=this._rootEntities,r=t.length-1;r>=0;r--){var n=t[r];n._isActive&&(e?n._processActive(lj.Hierarchy):n._processInActive(lj.Hierarchy))}},n._updateShaderData=function(){var t=this.shaderData,r=this._engine,n=this._lightManager;r.time._updateSceneShaderData(t),n._updateShaderData(this.shaderData);var a=this._lightManager._sunlight=this._getSunlight();a?(n._updateSunlightIndex(a),t.setColor(hp._sunlightColorProperty,a._lightColor),t.setVector3(hp._sunlightDirectionProperty,a.direction)):t.setVector3(hp._sunlightDirectionProperty,cT._zero),this.castShadows&&a&&a.shadowType!==e.ShadowType.None?t.enableMacro("SCENE_SHADOW_TYPE",a.shadowType.toString()):t.disableMacro("SCENE_SHADOW_TYPE"),d_.unionCollection(this.engine._macroCollection,t._macroCollection,this._globalShaderMacro)},n._removeFromEntityList=function(e){var t=this._rootEntities,r=e._siblingIndex;t.splice(r,1);for(var n=t.length;r<n;r++)t[r]._siblingIndex--;e._siblingIndex=-1},n._onDestroy=function(){t.prototype._onDestroy.call(this);var e=this._engine.sceneManager;for(e.removeScene(this);this.rootEntitiesCount>0;)this._rootEntities[0].destroy();this.background.destroy(),this._ambientLight&&this._ambientLight._removeFromScene(this),this.shaderData._addReferCount(-1),this._componentsManager.handlingInvalidScripts();var r=e._allCreatedScenes;r.splice(r.indexOf(this),1)},n._addToRootEntityList=function(e,t){var r=this._rootEntities,n=r.length;if(void 0===e)t._siblingIndex=n,r.push(t);else{if(e<0||e>n)throw"The index "+e+" is out of child list bounds "+n;t._siblingIndex=e,r.splice(e,0,t);for(var a=e+1,i=n+1;a<i;a++)r[a]._siblingIndex++}},n._computeLinearFogParams=function(e,t){var r=t-e,n=this._fogParams;n.x=-1/r,n.y=t/r},n._computeExponentialFogParams=function(e){this._fogParams.z=e/Math.LN2,this._fogParams.w=e/Math.sqrt(Math.LN2)},n._getSunlight=function(){return this._sun?this._sun.enabled?this._sun:null:this._lightManager._getMaxBrightestSunlight()},cG(r,[{key:"isActive",get:function(){return this._isActive},set:function(e){this._isActive!==e&&(this._isActive=e,e?this._sceneManager&&this._processActive(!0):this._sceneManager&&this._processActive(!1))}},{key:"shaderData",get:function(){return this._shaderData}},{key:"background",get:function(){return this._background}},{key:"shadowCascades",get:function(){return this._shadowCascades},set:function(e){this._shadowCascades!==e&&(this.shaderData.enableMacro("SCENE_SHADOW_CASCADED_COUNT",e.toString()),this._shadowCascades=e)}},{key:"ambientLight",get:function(){return this._ambientLight},set:function(e){if(!e){dn.warn("The scene must have one ambient light");return}var t=this._ambientLight;t!==e&&(t&&t._removeFromScene(this),e._addToScene(this),this._ambientLight=e)}},{key:"fogMode",get:function(){return this._fogMode},set:function(e){this._fogMode!==e&&(this.shaderData.enableMacro("SCENE_FOG_MODE",e.toString()),this._fogMode=e)}},{key:"fogColor",get:function(){return this._fogColor},set:function(e){this._fogColor!==e&&this._fogColor.copyFrom(e)}},{key:"fogStart",get:function(){return this._fogStart},set:function(e){this._fogStart!==e&&(this._computeLinearFogParams(e,this._fogEnd),this._fogStart=e)}},{key:"fogEnd",get:function(){return this._fogEnd},set:function(e){this._fogEnd!==e&&(this._computeLinearFogParams(this._fogStart,e),this._fogEnd=e)}},{key:"fogDensity",get:function(){return this._fogDensity},set:function(e){this._fogDensity!==e&&(this._computeExponentialFogParams(e),this._fogDensity=e)}},{key:"rootEntitiesCount",get:function(){return this._rootEntities.length}},{key:"rootEntities",get:function(){return this._rootEntities}},{key:"sun",get:function(){return this._sun},set:function(e){this._sun=e}}]),r}(cZ);hm._fogColorProperty=da.getByName("scene_FogColor"),hm._fogParamsProperty=da.getByName("scene_FogParams");var hg=(cW(aa=function(){var e;return e=ds.apply(this,arguments)||this,e._started=!1,e._onStartIndex=-1,e._onUpdateIndex=-1,e._onLateUpdateIndex=-1,e._onPhysicsUpdateIndex=-1,e._onPreRenderIndex=-1,e._onPostRenderIndex=-1,e._entityScriptsIndex=-1,e},ds),(ai=aa.prototype).onAwake=function(){},ai.onEnable=function(){},ai.onStart=function(){},ai.onUpdate=function(e){},ai.onLateUpdate=function(e){},ai.onBeginRender=function(e){},ai.onEndRender=function(e){},ai.onPhysicsUpdate=function(){},ai.onTriggerEnter=function(e){},ai.onTriggerExit=function(e){},ai.onTriggerStay=function(e){},ai.onCollisionEnter=function(e){},ai.onCollisionExit=function(e){},ai.onCollisionStay=function(e){},ai.onPointerDown=function(e){},ai.onPointerUp=function(e){},ai.onPointerClick=function(e){},ai.onPointerEnter=function(e){},ai.onPointerExit=function(e){},ai.onPointerDrag=function(e){},ai.onDisable=function(){},ai.onDestroy=function(){},ai._onAwake=function(){this.onAwake()},ai._onEnable=function(){this.onEnable()},ai._onDisable=function(){this.onDisable()},ai._onEnableInScene=function(){var e=this.scene._componentsManager,t=aa.prototype;this._started||e.addOnStartScript(this),this.onUpdate!==t.onUpdate&&e.addOnUpdateScript(this),this.onLateUpdate!==t.onLateUpdate&&e.addOnLateUpdateScript(this),this.onPhysicsUpdate!==t.onPhysicsUpdate&&e.addOnPhysicsUpdateScript(this),this._entity._addScript(this)},ai._onDisableInScene=function(){var e=this.scene._componentsManager,t=aa.prototype;this._started||e.removeOnStartScript(this),this.onUpdate!==t.onUpdate&&e.removeOnUpdateScript(this),this.onLateUpdate!==t.onLateUpdate&&e.removeOnLateUpdateScript(this),this.onPhysicsUpdate!==t.onPhysicsUpdate&&e.removeOnPhysicsUpdateScript(this),this._entity._removeScript(this)},ai._onDestroy=function(){ds.prototype._onDestroy.call(this),this.scene?this.scene._componentsManager.addPendingDestroyScript(this):this.onDestroy()},aa);cK([cX],hg.prototype,"_started",void 0),cK([cX],hg.prototype,"_onStartIndex",void 0),cK([cX],hg.prototype,"_onUpdateIndex",void 0),cK([cX],hg.prototype,"_onLateUpdateIndex",void 0),cK([cX],hg.prototype,"_onPhysicsUpdateIndex",void 0),cK([cX],hg.prototype,"_onPreRenderIndex",void 0),cK([cX],hg.prototype,"_onPostRenderIndex",void 0),cK([cX],hg.prototype,"_entityScriptsIndex",void 0),e.DepthTextureMode=void 0,(ao=e.DepthTextureMode||(e.DepthTextureMode={}))[ao.None=0]="None",ao[ao.PrePass=1]="PrePass";var hv=function(e){this._engine=e},hy=((as=function(){}).recreateTextureIfNeeded=function(e,t,r,n,a,i){if(t){if(t.width===r&&t.height===n&&t.format===a&&t.mipmapCount>1===i)return t;t.destroy();var o=new dJ(e,r,n,a,i);return o.isGCIgnored=!0,o}var s=new dJ(e,r,n,a,i);return s.isGCIgnored=!0,s},as.recreateRenderTargetIfNeeded=function(e,t,r,n,a,i,o){var s,l,c,d=null==(s=t)?void 0:s.getColorTexture(0),u=null==(l=t)?void 0:l.depthTexture,h=a?as.recreateTextureIfNeeded(e,d,r,n,a,o):null,_=i?as.recreateTextureIfNeeded(e,u,r,n,i,o):null;return(d!==h||u!==_)&&(null==(c=t)||c.destroy(),(t=new dQ(e,r,n,h,_)).isGCIgnored=!0),t},as),hx=(cW(al=function(){return ul.apply(this,arguments)},ul),(ac=al.prototype).createVertexElements=function(t){return t[0]=new dK("POSITION",0,e.VertexElementFormat.Vector3,0),t[1]=new dK("TEXCOORD_0",12,e.VertexElementFormat.Vector2,0),t[2]=new dK("COLOR_0",20,e.VertexElementFormat.Vector4,0),36},ac.canBatch=function(e,t){if(!this._engine._canSpriteBatch||!0===t.shaderPasses[0].getTagValue(ul._disableBatchTag))return!1;var r=e.data,n=t.data,a=r.component,i=n.component;return!!this.checkBatchWithMask(a,i)&&r.texture===n.texture&&r.material===n.material},ac.checkBatchWithMask=function(t,r){var n=t.maskInteraction;return n===r.maskInteraction&&(n===e.SpriteMaskInteraction.None||t.maskLayer===r.maskLayer)},ac.updateVertices=function(e,t,r){for(var n=e.verticesData,a=n.positions,i=n.uvs,o=n.color,s=n.vertexCount,l=0;l<s;l++){var c=a[l],d=i[l];t[r++]=c.x,t[r++]=c.y,t[r++]=c.z,t[r++]=d.x,t[r++]=d.y,t[r++]=o.r,t[r++]=o.g,t[r++]=o.b,t[r++]=o.a}return r},ac.drawBatches=function(e){for(var t=this._engine,r=this._batchedQueue,n=this._meshes[this._flushId],a=n.subMeshes,i=n._primitive,o=t._spriteMaskManager,s=e.scene.shaderData,l=e.shaderData,c=0,d=a.length;c<d;c++){var u=a[c],h=r[c],_=h.data;if(!u||!h)return;var f=_.component,p=_.material;o.preRender(e,f);var m=dP._compileMacros;d_.unionCollection(f._globalShaderMacro,p.shaderData._macroCollection,m);var g=h.shaderPasses[0],v=g._getShaderProgram(t,m);if(!v.isValid)return;f.shaderData.setTexture(al._textureProperty,_.texture),v.bind(),v.groupingOtherUniformBlock(),v.uploadAll(v.sceneUniformBlock,s),v.uploadAll(v.cameraUniformBlock,l),v.uploadAll(v.rendererUniformBlock,f.shaderData),v.uploadAll(v.materialUniformBlock,p.shaderData),p.renderState._apply(t,!1,g._renderStateDataMap,p.shaderData),t._hardwareRenderer.drawPrimitive(i,u,v),o.postRender(f)}},ac.destroy=function(){this._batchedQueue=null;for(var e=this._meshes,t=this._vertexBuffers,r=this._indiceBuffers,n=0,a=e.length;n<a;++n)e[n].destroy();this._meshes=null;for(var i=0,o=t.length;i<o;++i)t[i].destroy();this._vertexBuffers=null;for(var s=0,l=r.length;s<l;++s)r[s].destroy();this._indiceBuffers=null},al);hx._textureProperty=da.getByName("renderer_SpriteTexture");var hb=((au=(ad=function(e,t){this.elements=[],this._initSpriteBatcher(e),this._renderQueueType=t}).prototype).pushRenderElement=function(e){this.elements.push(e)},au.render=function(e,t,r){var n=this.elements;if(0!==n.length){for(var a=e.engine,i=e.scene,o=a._renderCount,s=a._hardwareRenderer,l=i.shaderData,c=e.shaderData,d=uS.pipelineStageKey,u=this._renderQueueType,h=0,_=n.length;h<_;h++){var f=n[h],p=f.data,m=f.shaderPasses;if(p.component.entity.layer&t){if(p.primitive){this._spriteBatcher.flush(e);var g=dP._compileMacros,v=p.primitive,y=p.component,x=p.material,b=y.shaderData,S=x.shaderData,C=x.renderStates;d_.unionCollection(y._globalShaderMacro,S._macroCollection,g);for(var T=0,A=m.length;T<A;T++){var E,R,M=m[T];if(M.getTagValue(d)===r&&(null!=(E=M._renderState)?E:C[T]).renderQueueType===u){var w=M._getShaderProgram(a,g);if(w.isValid){var P=w.bind();o!==w._uploadRenderCount?(w.groupingOtherUniformBlock(),w.uploadAll(w.sceneUniformBlock,l),w.uploadAll(w.cameraUniformBlock,c),w.uploadAll(w.rendererUniformBlock,b),w.uploadAll(w.materialUniformBlock,S),w.uploadUnGroupTextures(),w._uploadScene=i,w._uploadCamera=e,w._uploadRenderer=y,w._uploadMaterial=x,w._uploadRenderCount=o):(w._uploadScene!==i?(w.uploadAll(w.sceneUniformBlock,l),w._uploadScene=i):P&&w.uploadTextures(w.sceneUniformBlock,l),w._uploadCamera!==e?(w.uploadAll(w.cameraUniformBlock,c),w._uploadCamera=e):P&&w.uploadTextures(w.cameraUniformBlock,c),w._uploadRenderer!==y?(w.uploadAll(w.rendererUniformBlock,b),w._uploadRenderer=y):P&&w.uploadTextures(w.rendererUniformBlock,b),w._uploadMaterial!==x?(w.uploadAll(w.materialUniformBlock,S),w._uploadMaterial=x):P&&w.uploadTextures(w.materialUniformBlock,S),P&&w.uploadUnGroupTextures()),(null!=(R=M._renderState)?R:C[T])._apply(a,y.entity.transform._isFrontFaceInvert(),M._renderStateDataMap,x.shaderData),s.drawPrimitive(v,p.subPrimitive,w)}}}}else this._spriteBatcher.drawElement(f,e)}}this._spriteBatcher.flush(e)}},au.clear=function(){this.elements.length=0,this._spriteBatcher.clear()},au.destroy=function(){this._spriteBatcher.destroy(),this._spriteBatcher=null},au.sort=function(e){c1._quickSort(this.elements,0,this.elements.length,e)},au._initSpriteBatcher=function(e){this._spriteBatcher=new hx(e)},ad._compareFromNearToFar=function(e,t){var r=e.data,n=t.data,a=r.component,i=n.component,o=a.priority-i.priority;if(0!==o)return o;if(a.instanceId===i.instanceId)return r.material._priority-n.material._priority;var s=a._distanceForSort-i._distanceForSort;return 0===s?a.instanceId-i.instanceId:s},ad._compareFromFarToNear=function(e,t){var r=e.data,n=t.data,a=r.component,i=n.component,o=a.priority-i.priority;if(0!==o)return o;if(a.instanceId===i.instanceId)return r.material._priority-n.material._priority;var s=i._distanceForSort-a._distanceForSort;return 0===s?a.instanceId-i.instanceId:s},ad),hS=0,hC=((a_=(ah=function(t,r,n,a,i){void 0===t&&(t="RENDER_PASS"+hS++),void 0===r&&(r=0),void 0===n&&(n=null),void 0===a&&(a=null),void 0===i&&(i=null),this.name=t,this.enabled=!0,this.priority=r,this.renderTarget=n,this.replaceMaterial=a,this.mask=i||e.Layer.Everything,this.renderOverride=!1}).prototype).render=function(e,t,r,n){},a_.preRender=function(e,t,r,n){},a_.postRender=function(e,t,r,n){},ah),hT=function(){this.position=new cT,this.isOrthographic=!1,this.viewMatrix=new cL,this.projectionMatrix=new cL,this.viewProjectionMatrix=new cL,this.nearClipPlane=.1,this.farClipPlane=100,this.forward=new cT},hA=function(){this.virtualCamera=new hT,this.cullPlanes=[new cM(new cT),new cM(new cT),new cM(new cT),new cM(new cT),new cM(new cT),new cM(new cT),new cM(new cT),new cM(new cT),new cM(new cT),new cM(new cT)],this.splitBoundSphere=new cA(new cT,0)};(af=ce||(ce={}))[af.FarBottomLeft=0]="FarBottomLeft",af[af.FarTopLeft=1]="FarTopLeft",af[af.FarTopRight=2]="FarTopRight",af[af.FarBottomRight=3]="FarBottomRight",af[af.nearBottomLeft=4]="nearBottomLeft",af[af.nearTopLeft=5]="nearTopLeft",af[af.nearTopRight=6]="nearTopRight",af[af.nearBottomRight=7]="nearBottomRight",af[af.unknown=8]="unknown";var hE=((ap=function(){}).shadowResolution=function(t){switch(t){case e.ShadowResolution.Low:return 512;case e.ShadowResolution.Medium:return 1024;case e.ShadowResolution.High:return 2048;case e.ShadowResolution.VeryHigh:return 4096}},ap.shadowDepthFormat=function(t,r){return r?e.TextureFormat.Depth16:e.TextureFormat.R8G8B8A8},ap.cullingRenderBounds=function(e,t,r){for(var n=e.min,a=e.max,i=0;i<t;i++){var o=r[i],s=o.normal;if(s.x*(s.x>=0?a.x:n.x)+s.y*(s.y>=0?a.y:n.y)+s.z*(s.z>=0?a.z:n.z)<-o.distance)return!1}return!0},ap.shadowCullFrustum=function(e,t,r,n){var a=r._entity.layer;e.camera.cullingMask&a&&t.cullingMask&a&&r.castShadows&&ap.cullingRenderBounds(r.bounds,n.cullPlaneCount,n.cullPlanes)&&(r._renderFrameCount=r.engine.time.frameCount,r._prepareRender(e))},ap.getBoundSphereByFrustum=function(e,t,r,n,a){var i,o,s=r.aspectRatio,l=r.fieldOfView,c=Math.sqrt(1+s*s)*Math.tan(cC.degreeToRadian(l)/2),d=c*c,u=t-e,h=t+e;d>u/h?(i=t,o=t*c):(i=.5*h*(1+d),o=.5*Math.sqrt(u*u+2*(t*t+e*e)*d+h*h*d*d));var _=a.splitBoundSphere.center;a.splitBoundSphere.radius=o,cT.scale(n,i,_),cT.add(r.entity.transform.worldPosition,_,_),a.sphereCenterZ=i},ap.getDirectionLightShadowCullPlanes=function(t,r,n,a,i){var o=ap._frustumCorners,s=ap._backPlaneFaces,l=ap._frustumPlaneNeighbors,c=ap._frustumTwoPlaneCorners,d=ap._edgePlanePoint2,u=i.cullPlanes,h=t.getPlane(e.FrustumFace.Near),_=t.getPlane(e.FrustumFace.Far),f=t.getPlane(e.FrustumFace.Left),p=t.getPlane(e.FrustumFace.Right),m=t.getPlane(e.FrustumFace.Bottom),g=t.getPlane(e.FrustumFace.Top),v=ap._adjustNearPlane,y=ap._adjustFarPlane;v.normal.copyFrom(h.normal),y.normal.copyFrom(_.normal),v.distance=h.distance-(r-n),y.distance=Math.min(-h.distance+i.sphereCenterZ+i.splitBoundSphere.radius,_.distance),cR.intersectionPointThreePlanes(v,m,p,o[7]),cR.intersectionPointThreePlanes(v,g,p,o[6]),cR.intersectionPointThreePlanes(v,g,f,o[5]),cR.intersectionPointThreePlanes(v,m,f,o[4]),cR.intersectionPointThreePlanes(y,m,p,o[3]),cR.intersectionPointThreePlanes(y,g,p,o[2]),cR.intersectionPointThreePlanes(y,g,f,o[1]),cR.intersectionPointThreePlanes(y,m,f,o[0]);for(var x=0,b=0;b<6;b++){var S=void 0;switch(b){case e.FrustumFace.Near:S=v;break;case e.FrustumFace.Far:S=y;break;default:S=t.getPlane(b)}0>cT.dot(S.normal,a)&&(u[x].copyFrom(S),s[x]=b,x++)}for(var C=x,T=0;T<x;T++)for(var A=s[T],E=l[A],R=0;R<4;R++){for(var M=E[R],w=!0,P=0;P<x;P++)if(M==s[P]){w=!1;break}if(w){var F=c[A][M],L=o[F[0]],D=o[F[1]];cT.add(L,a,d),cM.fromPoints(L,D,d,u[C++])}}i.cullPlaneCount=C},ap.getDirectionalLightMatrices=function(e,t,r,n,a,i,o,s){var l=o.splitBoundSphere;o.resolution=i;var c=l.center,d=l.radius,u=i/2,h=d*u/(u-ap.atlasBorderSize),_=2*h,f=i/_,p=_/i,m=Math.ceil(cT.dot(c,e)*f)*p,g=Math.ceil(cT.dot(c,t)*f)*p,v=cT.dot(c,r);c.x=e.x*m+t.x*g+r.x*v,c.y=e.y*m+t.y*g+r.y*v,c.z=e.z*m+t.z*g+r.z*v;var y=o.virtualCamera,x=y.position,b=y.viewMatrix,S=y.projectionMatrix;cT.scale(r,d+a,x),cT.subtract(c,x,x),cL.lookAt(x,c,e,b),cL.ortho(-h,h,-h,h,0,2*d+a,S);var C=y.viewProjectionMatrix;cL.multiply(S,b,C),c1._floatMatrixMultiply(ap._shadowMapCoordMatrix,C.elements,0,s,16*n)},ap.getMaxTileResolutionInAtlas=function(e,t,r){for(var n=Math.min(e,t),a=Math.floor(e/n)*Math.floor(t/n);a<r;)a=Math.floor(e/(n=Math.floor(n>>1)))*Math.floor(t/n);return n},ap.getShadowBias=function(t,r,n,a){var i=2/r.elements[0]/n,o=-t.shadowBias*i,s=-t.shadowNormalBias*i;t.shadowType==e.ShadowType.SoftHigh&&(o*=2.5,s*=2.5),a.set(o,s)},ap.applySliceTransform=function(e,t,r,n,a,i){var o=ap._tempMatrix0,s=o.elements,l=1/t,c=1/r,d=a.x*l,u=a.y*c;s[0]=e*l,s[1]=0,s[2]=0,s[3]=0,s[4]=0,s[5]=e*c,s[6]=0,s[7]=0,s[8]=0,s[9]=0,s[10]=1,s[11]=0,s[12]=d,s[13]=u,s[14]=0,s[15]=1;var h=16*n;c1._floatMatrixMultiply(o,i,h,i,h)},ap.getScaleAndBiasForLinearDistanceFade=function(e,t,r){if(t<1e-4){r.z=1e3,r.w=-(1e3*e);return}t=1-t;var n=(t*=t)*e,a=e-n;r.z=1/a,r.w=-n/a},ap);hE._tempMatrix0=new cL,hE._shadowMapCoordMatrix=new cL(.5,0,0,0,0,-.5,0,0,0,0,.5,0,.5,.5,.5,1),hE._frustumCorners=[new cT,new cT,new cT,new cT,new cT,new cT,new cT,new cT],hE._adjustNearPlane=new cM(new cT),hE._adjustFarPlane=new cM(new cT),hE._backPlaneFaces=[,,,,,],hE._edgePlanePoint2=new cT,hE._frustumPlaneNeighbors=[[e.FrustumFace.Left,e.FrustumFace.Right,e.FrustumFace.Top,e.FrustumFace.Bottom],[e.FrustumFace.Left,e.FrustumFace.Right,e.FrustumFace.Top,e.FrustumFace.Bottom],[e.FrustumFace.Near,e.FrustumFace.Far,e.FrustumFace.Top,e.FrustumFace.Bottom],[e.FrustumFace.Near,e.FrustumFace.Far,e.FrustumFace.Top,e.FrustumFace.Bottom],[e.FrustumFace.Near,e.FrustumFace.Far,e.FrustumFace.Left,e.FrustumFace.Right],[e.FrustumFace.Near,e.FrustumFace.Far,e.FrustumFace.Left,e.FrustumFace.Right]],hE._frustumTwoPlaneCorners=[[[8,8],[8,8],[4,5],[6,7],[7,4],[5,6]],[[8,8],[8,8],[1,0],[3,2],[0,3],[2,1]],[[5,4],[0,1],[8,8],[8,8],[4,0],[1,5]],[[7,6],[2,3],[8,8],[8,8],[3,7],[6,2]],[[4,7],[3,0],[0,4],[7,3],[8,8],[8,8]],[[6,5],[1,2],[5,1],[2,6],[8,8],[8,8]]],hE.atlasBorderSize=4;var hR=function(t){function r(n){var a;return(a=t.call(this,n.engine)||this)._shadowMapSize=new cI,a._shadowBias=new cB,a._shadowSliceData=new hA,a._lightUp=new cT,a._lightSide=new cT,a._splitBoundSpheres=new Float32Array(4*r._maxCascades),a._shadowMatrices=new Float32Array((r._maxCascades+1)*16),a._shadowInfos=new cI,a._viewportOffsets=[new cB,new cB,new cB,new cB],a._camera=n,a._supportDepthTexture=n.engine._hardwareRenderer.canIUse(e.GLCapabilityType.depthTexture),a._shadowSliceData.virtualCamera.isOrthographic=!0,a}cW(r,t);var n=r.prototype;return n.onRender=function(e){var t=this._camera.scene._lightManager._sunlight;this._updateShadowSettings(),this._renderDirectShadowMap(e,t),this._updateReceiversShaderData(t)},n._renderDirectShadowMap=function(t,n){var a,i,o=this._engine,s=this._camera,l=this._viewportOffsets,c=this._shadowSliceData,d=this._splitBoundSpheres,u=this._shadowMatrices,h=s._renderPipeline._cullingResults,_=h.opaqueQueue,f=h.alphaTestQueue,p=h.transparentQueue,m=s.scene,g=m._componentsManager,v=o._hardwareRenderer,y=m.shadowCascades,x=r._cascadesSplitDistance,b=c.splitBoundSphere,S=r._tempMatrix0,C=S.elements,T=this._lightUp,A=this._lightSide,E=c.virtualCamera.forward,R=this._shadowMapSize,M=R.z,w=R.w,P=this._shadowMapFormat;(i=this._supportDepthTexture?(a=hy.recreateRenderTargetIfNeeded(o,this._renderTarget,M,w,null,P,!1)).depthTexture:(a=hy.recreateRenderTargetIfNeeded(o,this._renderTarget,M,w,P,null,!1)).getColorTexture(0)).wrapModeU=i.wrapModeV=e.TextureWrapMode.Clamp,o._hardwareRenderer._isWebGL2&&(i.depthCompareFunction=e.TextureDepthCompareFunction.Less),this._renderTarget=a,this._depthTexture=i,v.activeRenderTarget(a,r._viewport,0),this._supportDepthTexture?v.clearRenderTarget(o,e.CameraClearFlags.Depth,null):v.clearRenderTarget(o,e.CameraClearFlags.All,r._clearColor),cL.rotationQuaternion(n.entity.transform.worldRotationQuaternion,S),A.set(C[0],C[1],C[2]),T.set(C[4],C[5],C[6]),E.set(-C[8],-C[9],-C[10]);var F=r._tempVector;F.copyFrom(s.entity.transform.worldForward);for(var L=this._shadowTileResolution,D=0;D<y;D++){hE.getBoundSphereByFrustum(x[D],x[D+1],s,F,c),hE.getDirectionLightShadowCullPlanes(s._frustum,x[D],s.nearClipPlane,E,c),hE.getDirectionalLightMatrices(T,A,E,D,n.shadowNearPlane,L,c,u),y>1&&hE.applySliceTransform(L,M,w,D,this._viewportOffsets[D],u),this._updateSingleShadowCasterShaderData(n,c,t);var B=b.center,I=b.radius,V=4*D;d[V]=B.x,d[V+1]=B.y,d[V+2]=B.z,d[V+3]=I*I,_.clear(),f.clear(),p.clear();for(var O=g._renderers,N=O._elements,k=O.length-1;k>=0;--k)hE.shadowCullFrustum(t,n,N[k],c);if(_.elements.length||f.elements.length){_.sort(hb._compareFromNearToFar),f.sort(hb._compareFromNearToFar);var z=l[D],U=z.x,G=z.y;v.setGlobalDepthBias(1,1),v.viewport(U,G,L,L),v.scissor(U+1,G+1,L-2,L-2),o._renderCount++,_.render(s,e.Layer.Everything,e.PipelineStage.ShadowCaster),f.render(s,e.Layer.Everything,e.PipelineStage.ShadowCaster),v.setGlobalDepthBias(0,0)}}},n._updateReceiversShaderData=function(e){var t=this._camera,n=t.scene,a=this._splitBoundSpheres,i=this._shadowMatrices,o=n.shadowCascades,s=Math.min(n.shadowDistance,t.farClipPlane);if(hE.getScaleAndBiasForLinearDistanceFade(Math.pow(s,2),n.shadowFadeBorder,this._shadowInfos),this._shadowInfos.x=e.shadowStrength,o>1)for(var l=4*o,c=a.length;l<c;l++)a[l]=0;for(var d=16*o,u=i.length;d<u;d++)i[d]=0;var h=n.shaderData;h.setFloatArray(r._shadowMatricesProperty,this._shadowMatrices),h.setVector4(r._shadowInfosProperty,this._shadowInfos),h.setTexture(r._shadowMapsProperty,this._depthTexture),h.setFloatArray(r._shadowSplitSpheresProperty,this._splitBoundSpheres),h.setVector4(r._shadowMapSize,this._shadowMapSize)},n._getCascadesSplitDistance=function(t){var n=r._cascadesSplitDistance,a=this._camera.scene,i=a.shadowTwoCascadeSplits,o=a.shadowFourCascadeSplits,s=a.shadowCascades,l=this._camera,c=l.nearClipPlane,d=l.aspectRatio,u=l.fieldOfView;n[0]=c;var h=t-c,_=Math.tan(.5*cC.degreeToRadian(u)),f=1+_*_*(d*d+1);switch(s){case e.ShadowCascadesMode.NoCascades:n[1]=this._getFarWithRadius(t,f);break;case e.ShadowCascadesMode.TwoCascades:n[1]=this._getFarWithRadius(c+h*i,f),n[2]=this._getFarWithRadius(t,f);break;case e.ShadowCascadesMode.FourCascades:n[1]=this._getFarWithRadius(c+h*o.x,f),n[2]=this._getFarWithRadius(c+h*o.y,f),n[3]=this._getFarWithRadius(c+h*o.z,f),n[4]=this._getFarWithRadius(t,f)}},n._getFarWithRadius=function(e,t){return Math.sqrt(e*e/t)},n._updateShadowSettings=function(){var t=this._camera,r=t.scene,n=hE.shadowDepthFormat(r.shadowResolution,this._supportDepthTexture),a=hE.shadowResolution(r.shadowResolution),i=r.shadowCascades,o=Math.min(r.shadowDistance,t.farClipPlane);if(this._getCascadesSplitDistance(o),n!==this._shadowMapFormat||a!==this._shadowMapResolution||i!==this._shadowCascadeMode){if(this._shadowMapFormat=n,this._shadowMapResolution=a,this._shadowCascadeMode=i,i==e.ShadowCascadesMode.NoCascades)this._shadowTileResolution=a,this._shadowMapSize.set(1/a,1/a,a,a);else{var s=hE.getMaxTileResolutionInAtlas(a,a,i);this._shadowTileResolution=s;var l=2*s,c=i==e.ShadowCascadesMode.TwoCascades?s:2*s;this._shadowMapSize.set(1/l,1/c,l,c)}this._renderTarget=null;var d=this._viewportOffsets,u=this._shadowTileResolution;switch(i){case e.ShadowCascadesMode.NoCascades:d[0].set(0,0);break;case e.ShadowCascadesMode.TwoCascades:d[0].set(0,0),d[1].set(u,0);break;case e.ShadowCascadesMode.FourCascades:d[0].set(0,0),d[1].set(u,0),d[2].set(0,u),d[3].set(u,u)}}},n._updateSingleShadowCasterShaderData=function(e,t,n){var a=t.virtualCamera;hE.getShadowBias(e,a.projectionMatrix,this._shadowTileResolution,this._shadowBias);var i=this._camera.scene.shaderData;i.setVector2(r._lightShadowBiasProperty,this._shadowBias),i.setVector3(r._lightDirectionProperty,e.direction),n.applyVirtualCamera(a,!0)},r}(hv);hR._lightShadowBiasProperty=da.getByName("scene_ShadowBias"),hR._lightDirectionProperty=da.getByName("scene_LightDirection"),hR._shadowMatricesProperty=da.getByName("scene_ShadowMatrices"),hR._shadowMapSize=da.getByName("scene_ShadowMapSize"),hR._shadowInfosProperty=da.getByName("scene_ShadowInfo"),hR._shadowMapsProperty=da.getByName("scene_ShadowMap"),hR._shadowSplitSpheresProperty=da.getByName("scene_ShadowSplitSpheres"),hR._maxCascades=4,hR._cascadesSplitDistance=Array(hR._maxCascades+1),hR._viewport=new cI(0,0,1,1),hR._clearColor=new cV(1,1,1,1),hR._tempVector=new cT,hR._tempMatrix0=new cL;var hM=((ag=(am=function(t){this.opaqueQueue=new hb(t,e.RenderQueueType.Opaque),this.transparentQueue=new hb(t,e.RenderQueueType.Transparent),this.alphaTestQueue=new hb(t,e.RenderQueueType.AlphaTest)}).prototype).reset=function(){this.opaqueQueue.clear(),this.transparentQueue.clear(),this.alphaTestQueue.clear()},ag.sort=function(){this.opaqueQueue.sort(hb._compareFromNearToFar),this.alphaTestQueue.sort(hb._compareFromNearToFar),this.transparentQueue.sort(hb._compareFromFarToNear)},ag.destroy=function(){this.opaqueQueue.destroy(),this.transparentQueue.destroy(),this.alphaTestQueue.destroy()},am),hw=(cW(av=function(t){var r;return(r=hv.call(this,t)||this)._supportDepthTexture=t._hardwareRenderer.canIUse(e.GLCapabilityType.depthTexture),r},hv),(ay=av.prototype).onConfig=function(t){var r=this._engine,n=t.pixelViewport,a=n.width,i=n.height,o=hy.recreateRenderTargetIfNeeded(r,this._renderTarget,a,i,null,e.TextureFormat.Depth16,!1),s=o.depthTexture;s.wrapModeU=s.wrapModeV=e.TextureWrapMode.Clamp,s.filterMode=e.TextureFilterMode.Point,this._renderTarget=o},ay.onRender=function(t,r){var n=this._engine,a=this._renderTarget,i=t.camera,o=n._hardwareRenderer;o.activeRenderTarget(a,i.viewport,0),o.clearRenderTarget(n,e.CameraClearFlags.Depth,null),o.viewport(0,0,a.width,a.height),o.scissor(0,0,a.width,a.height),r.opaqueQueue.render(i,e.Layer.Everything,e.PipelineStage.DepthOnly),r.alphaTestQueue.render(i,e.Layer.Everything,e.PipelineStage.DepthOnly),i.shaderData.setTexture(e.Camera._cameraDepthTextureProperty,this._renderTarget.depthTexture)},av),hP=((ab=(ax=function(e){this._allSpriteMasks=new dO,this._lastCanvasSize=new cB,this._camera=e;var t=e.engine;this._cullingResults=new hM(t),this._cascadedShadowCaster=new hR(e),this._depthOnlyPass=new hw(t),this._renderPassArray=[],this._defaultPass=new hC("default",0,null,null,0),this.addRenderPass(this._defaultPass)}).prototype).addRenderPass=function(e,t,r,n,a){if(void 0===t&&(t=null),void 0===r&&(r=null),void 0===n&&(n=null),void 0===a&&(a=null),"string"==typeof e){var i=new hC(e,t,r,n,a);this._renderPassArray.push(i)}else cj(e,hC)&&this._renderPassArray.push(e);this._renderPassArray.sort(function(e,t){return e.priority-t.priority})},ab.removeRenderPass=function(e){var t;if("string"==typeof e?t=this.getRenderPass(e):cj(e,hC)&&(t=e),t){var r=this._renderPassArray.indexOf(t);this._renderPassArray.splice(r,1)}},ab.getRenderPass=function(e){for(var t=0,r=this._renderPassArray.length;t<r;t++){var n=this._renderPassArray[t];if(n.name===e)return n}return null},ab.destroy=function(){this._cullingResults.destroy(),this._allSpriteMasks=null,this._renderPassArray=null,this._defaultPass=null,this._camera=null},ab.render=function(t,r,n,a){var i=this._camera,o=i.scene,s=this._cullingResults,l=o._lightManager._sunlight,c=this._depthOnlyPass,d=i.depthTextureMode===e.DepthTextureMode.PrePass&&c._supportDepthTexture,u=i.renderTarget&&void 0==r;i.engine._spriteMaskManager.clear(),o.castShadows&&l&&l.shadowType!==e.ShadowType.None&&this._cascadedShadowCaster.onRender(t),s.reset(),this._allSpriteMasks.length=0,t.applyVirtualCamera(i._virtualCamera,d||u),this._prepareRender(t),s.sort(),d?(c.onConfig(i),c.onRender(t,s),u||(t.applyVirtualCamera(i._virtualCamera,!1),this._updateMVPShaderData(t))):i.shaderData.setTexture(e.Camera._cameraDepthTextureProperty,i.engine._whiteTexture2D);for(var h=0,_=this._renderPassArray.length;h<_;h++)this._drawRenderPass(t,this._renderPassArray[h],i,r,n,a)},ab._drawRenderPass=function(t,r,n,a,i,o){var s=this._cullingResults,l=s.opaqueQueue,c=s.alphaTestQueue,d=s.transparentQueue;if(r.preRender(n,l,c,d),r.enabled){var u,h,_=n.engine,f=n.scene.background,p=_._hardwareRenderer,m=n.renderTarget||r.renderTarget;p.activeRenderTarget(m,n.viewport,i),null==m||m._setRenderTargetInfo(a,i);var g=(null!=(u=r.clearFlags)?u:n.clearFlags)&~(null!=o?o:e.CameraClearFlags.None),v=null!=(h=r.clearColor)?h:f.solidColor;g!==e.CameraClearFlags.None&&p.clearRenderTarget(n.engine,g,v),r.renderOverride?r.render(n,l,c,d):(l.render(n,r.mask,e.PipelineStage.Forward),c.render(n,r.mask,e.PipelineStage.Forward),g&e.CameraClearFlags.Color&&(f.mode===e.BackgroundMode.Sky?f.sky._render(t):f.mode===e.BackgroundMode.Texture&&f.texture&&this._drawBackgroundTexture(_,f)),s.transparentQueue.render(n,r.mask,e.PipelineStage.Forward)),null==m||m._blitRenderTarget(),null==m||m.generateMipmaps()}r.postRender(n,s.opaqueQueue,s.alphaTestQueue,s.transparentQueue)},ab.pushRenderData=function(e,t){var r=t.material,n=r.renderStates,a=r.shader.subShaders[0],i=e.replacementShader;if(i){var o=i.subShaders,s=e.replacementTag;if(s)for(var l=0,c=o.length;l<c;l++){var d=o[l];if(d.getTagValue(s)===a.getTagValue(s)){this.pushRenderDataWithShader(e,t,d.passes,n);break}}else this.pushRenderDataWithShader(e,t,o[0].passes,n)}else this.pushRenderDataWithShader(e,t,a.passes,n)},ab.pushRenderDataWithShader=function(t,r,n,a){for(var i=this._cullingResults,o=i.opaqueQueue,s=i.alphaTestQueue,l=i.transparentQueue,c=t.camera.engine._renderElementPool,d=0,u=0,h=n.length;u<h;u++){var _,f=(null!=(_=n[u]._renderState)?_:a[u]).renderQueueType;if(!(d&1<<f)){var p=c.getFromPool();switch(p.set(r,n),f){case e.RenderQueueType.Opaque:o.pushRenderElement(p),d|=1;break;case e.RenderQueueType.AlphaTest:s.pushRenderElement(p),d|=2;break;case e.RenderQueueType.Transparent:l.pushRenderElement(p),d|=4}}}},ab._drawBackgroundTexture=function(t,r){var n=t._hardwareRenderer,a=t.canvas,i=r._material,o=r._mesh;(this._lastCanvasSize.x!==a.width||this._lastCanvasSize.y!==a.height)&&r._textureFillMode!==e.BackgroundTextureFillMode.Fill&&(this._lastCanvasSize.set(a.width,a.height),r._resizeBackgroundTexture());var s=i.shader.subShaders[0].passes[0],l=s._getShaderProgram(t,dP._compileMacros);l.bind(),l.uploadAll(l.materialUniformBlock,i.shaderData),l.uploadUnGroupTextures(),(s._renderState||i.renderState)._apply(t,!1,s._renderStateDataMap,i.shaderData),n.drawPrimitive(o._primitive,o.subMesh,l)},ab._prepareRender=function(e){for(var t=e.camera,r=t.engine,n=t.scene._componentsManager._renderers,a=n._elements,i=n.length-1;i>=0;--i){var o=a[i];t.cullingMask&o._entity.layer&&(!t.enableFrustumCulling||t._frustum.intersectsBox(o.bounds))&&(o._renderFrameCount=r.time.frameCount,o._prepareRender(e))}},ab._updateMVPShaderData=function(e){for(var t=e.camera.scene._componentsManager._renderers,r=t._elements,n=t.length-1;n>=0;--n){var a=r[n];a._updateMVPShaderData(e,a.entity.transform.worldMatrix)}},cG(ax,[{key:"defaultRenderPass",get:function(){return this._defaultPass}}]),ax);(aS=ct||(ct={}))[aS.None=0]="None",aS[aS.Opaque=1]="Opaque",aS[aS.AlphaTest=2]="AlphaTest",aS[aS.Transparent=4]="Transparent",e.CameraType=void 0,(aC=e.CameraType||(e.CameraType={}))[aC.Normal=0]="Normal",aC[aC.XRCenterCamera=1]="XRCenterCamera",aC[aC.XRLeftCamera=2]="XRLeftCamera",aC[aC.XRRightCamera=4]="XRRightCamera";var hF=function(){};hF.tempVec4=new cI,hF.tempVec3=new cT,hF.tempVec2=new cB,e.Camera=(cW(aT=function(t){(r=ds.call(this,t)||this).enableFrustumCulling=!0,r.clearFlags=e.CameraClearFlags.All,r.cullingMask=e.Layer.Everything,r.depthTextureMode=e.DepthTextureMode.None,r._cameraType=e.CameraType.Normal,r._globalShaderMacro=new d_,r._frustum=new cw,r._virtualCamera=new hT,r._replacementShader=null,r._replacementSubShaderTag=null,r._cameraIndex=-1,r._priority=0,r._shaderData=new dD(lq.Camera),r._isCustomViewMatrix=!1,r._isCustomProjectionMatrix=!1,r._fieldOfView=45,r._orthographicSize=10,r._isProjectionDirty=!0,r._isInvProjMatDirty=!0,r._customAspectRatio=void 0,r._renderTarget=null,r._depthBufferParams=new cI,r._viewport=new cI(0,0,1,1),r._pixelViewport=new cO(0,0,0,0),r._inverseProjectionMatrix=new cL,r._invViewProjMat=new cL;var r,n=r.entity.transform;return r._transform=n,r._isViewMatrixDirty=n.registerWorldChangeFlag(),r._isInvViewProjDirty=n.registerWorldChangeFlag(),r._frustumChangeFlag=n.registerWorldChangeFlag(),r._renderPipeline=new hP(cz(r)),r._addResourceReferCount(r.shaderData,1),r._updatePixelViewport(),r._onPixelViewportChanged=r._onPixelViewportChanged.bind(cz(r)),r._viewport._onValueChanged=r._onPixelViewportChanged,r.engine.canvas._sizeUpdateFlagManager.addListener(r._onPixelViewportChanged),r},ds),(aA=aT.prototype).resetViewMatrix=function(){this._isCustomViewMatrix=!1,this._viewMatrixChange()},aA.resetProjectionMatrix=function(){this._isCustomProjectionMatrix=!1,this._projectionMatrixChange()},aA.resetAspectRatio=function(){this._customAspectRatio=void 0,this._projectionMatrixChange()},aA.worldToViewportPoint=function(e,t){var r=hF.tempVec3,n=hF.tempVec4;cT.transformCoordinate(e,this.viewMatrix,r),cT.transformToVec4(r,this.projectionMatrix,n);var a=n.w;return t.set((n.x/a+1)*.5,(1-n.y/a)*.5,-r.z),t},aA.viewportToWorldPoint=function(e,t){var r,n=this.nearClipPlane,a=this.farClipPlane,i=1/(n-a);if(this.isOrthographic)r=-(2*e.z)*i+(a+n)*i;else{var o=e.z;r=(-o*(n+a)*i+2*n*a*i)/o}return this._innerViewportToWorldPoint(e.x,e.y,(r+1)/2,this._getInvViewProjMat(),t),t},aA.viewportPointToRay=function(e,t){var r=this._getInvViewProjMat(),n=this._innerViewportToWorldPoint(e.x,e.y,0,r,t.origin),a=this._innerViewportToWorldPoint(e.x,e.y,1-cC.zeroTolerance,r,t.direction);return cT.subtract(a,n,a),a.normalize(),t},aA.screenToViewportPoint=function(e,t){var r=this.engine.canvas,n=this.viewport;return t.x=(e.x/r.width-n.x)/n.z,t.y=(e.y/r.height-n.y)/n.w,void 0!==e.z&&(t.z=e.z),t},aA.viewportToScreenPoint=function(e,t){var r=this.engine.canvas,n=this.viewport;return t.x=(n.x+e.x*n.z)*r.width,t.y=(n.y+e.y*n.w)*r.height,void 0!==e.z&&(t.z=e.z),t},aA.worldToScreenPoint=function(e,t){return this.worldToViewportPoint(e,t),this.viewportToScreenPoint(t,t)},aA.screenToWorldPoint=function(e,t){return this.screenToViewportPoint(e,t),this.viewportToWorldPoint(t,t)},aA.screenPointToRay=function(e,t){var r=hF.tempVec2;return this.screenToViewportPoint(e,r),this.viewportPointToRay(r,t)},aA.render=function(t,r){void 0===r&&(r=0);var n,a=this.engine._renderContext,i=this._virtualCamera,o=this.entity.transform;cL.multiply(this.projectionMatrix,this.viewMatrix,i.viewProjectionMatrix),i.position.copyFrom(o.worldPosition),i.isOrthographic&&i.forward.copyFrom(o.worldForward),a.camera=this,a.virtualCamera=i,a.replacementShader=this._replacementShader,a.replacementTag=this._replacementSubShaderTag,this.enableFrustumCulling&&this._frustumChangeFlag.flag&&(this._frustum.calculateFromMatrix(i.viewProjectionMatrix),this._frustumChangeFlag.flag=!1),this._updateShaderData(),d_.unionCollection(this.scene._globalShaderMacro,this.shaderData._macroCollection,this._globalShaderMacro),r>0&&!this.engine._hardwareRenderer.isWebGL2&&(r=0,dn.error("mipLevel only take effect in WebGL2.0")),this._cameraType!==e.CameraType.Normal&&(n=this.engine.xrManager._getCameraClearFlagsMask(this._cameraType)),this._renderPipeline.render(a,t,r,n),this._engine._renderCount++},aA.setReplacementShader=function(e,t){this._replacementShader=e,this._replacementSubShaderTag="string"==typeof t?dg.getByName(t):t},aA.resetReplacementShader=function(){this._replacementShader=null,this._replacementSubShaderTag=null},aA._onEnableInScene=function(){this.scene._componentsManager.addCamera(this)},aA._onDisableInScene=function(){this.scene._componentsManager.removeCamera(this)},aA._onDestroy=function(){var e;ds.prototype._onDestroy.call(this),null==(e=this._renderPipeline)||e.destroy(),this._isInvViewProjDirty.destroy(),this._isViewMatrixDirty.destroy(),this._addResourceReferCount(this.shaderData,-1),this._viewport._onValueChanged=null,this.engine.canvas._sizeUpdateFlagManager.removeListener(this._onPixelViewportChanged),this._entity=null,this._globalShaderMacro=null,this._frustum=null,this._renderPipeline=null,this._virtualCamera=null,this._shaderData=null,this._frustumChangeFlag=null,this._transform=null,this._isViewMatrixDirty=null,this._isInvViewProjDirty=null,this._viewport=null,this._inverseProjectionMatrix=null,this._invViewProjMat=null},aA._updatePixelViewport=function(){var e,t,r=this._renderTarget;if(r)e=r.width,t=r.height;else{var n=this.engine.canvas;e=n.width,t=n.height}var a=this._viewport;this._pixelViewport.set(a.x*e,a.y*t,a.z*e,a.w*t)},aA._viewMatrixChange=function(){this._isViewMatrixDirty.flag=!0,this._isInvViewProjDirty.flag=!0,this._frustumChangeFlag.flag=!0},aA._projectionMatrixChange=function(){this._isProjectionDirty=!0,this._isInvProjMatDirty=!0,this._isInvViewProjDirty.flag=!0,this._frustumChangeFlag.flag=!0},aA._innerViewportToWorldPoint=function(e,t,r,n,a){var i=hF.tempVec3;return i.set(2*e-1,1-2*t,2*r-1),cT.transformCoordinate(i,n,a),a},aA._updateShaderData=function(){var t=this.shaderData,r=this._transform;t.setMatrix(e.Camera._inverseViewMatrixProperty,r.worldMatrix),t.setVector3(e.Camera._cameraPositionProperty,r.worldPosition),t.setVector3(e.Camera._cameraForwardProperty,r.worldForward),t.setVector3(e.Camera._cameraUpProperty,r.worldUp);var n=this._depthBufferParams,a=this.farClipPlane/this.nearClipPlane;n.set(1-a,a,0,0),t.setVector4(e.Camera._cameraDepthBufferParamsProperty,n)},aA._getInvViewProjMat=function(){return this._isInvViewProjDirty.flag&&(this._isInvViewProjDirty.flag=!1,cL.multiply(this._transform.worldMatrix,this._getInverseProjectionMatrix(),this._invViewProjMat)),this._invViewProjMat},aA._getInverseProjectionMatrix=function(){return this._isInvProjMatDirty&&(this._isInvProjMatDirty=!1,cL.invert(this.projectionMatrix,this._inverseProjectionMatrix)),this._inverseProjectionMatrix},aA._onPixelViewportChanged=function(){this._updatePixelViewport(),null!=this._customAspectRatio||this._projectionMatrixChange()},cG(aT,[{key:"shaderData",get:function(){return this._shaderData}},{key:"nearClipPlane",get:function(){return this._virtualCamera.nearClipPlane},set:function(e){this._virtualCamera.nearClipPlane=e,this._projectionMatrixChange()}},{key:"farClipPlane",get:function(){return this._virtualCamera.farClipPlane},set:function(e){this._virtualCamera.farClipPlane=e,this._projectionMatrixChange()}},{key:"fieldOfView",get:function(){return this._fieldOfView},set:function(e){this._fieldOfView=e,this._projectionMatrixChange()}},{key:"aspectRatio",get:function(){var e,t=this.pixelViewport;return null!=(e=this._customAspectRatio)?e:t.width/t.height},set:function(e){this._customAspectRatio=e,this._projectionMatrixChange()}},{key:"viewport",get:function(){return this._viewport},set:function(e){e!==this._viewport&&this._viewport.copyFrom(e)}},{key:"pixelViewport",get:function(){return this._pixelViewport}},{key:"priority",get:function(){return this._priority},set:function(e){this._priority!==e&&(this._phasedActiveInScene&&(this.scene._componentsManager._cameraNeedSorting=!0),this._priority=e)}},{key:"isOrthographic",get:function(){return this._virtualCamera.isOrthographic},set:function(e){this._virtualCamera.isOrthographic=e,this._projectionMatrixChange(),e?this.shaderData.enableMacro("CAMERA_ORTHOGRAPHIC"):this.shaderData.disableMacro("CAMERA_ORTHOGRAPHIC")}},{key:"orthographicSize",get:function(){return this._orthographicSize},set:function(e){this._orthographicSize=e,this._projectionMatrixChange()}},{key:"viewMatrix",get:function(){var e=this._virtualCamera.viewMatrix;if(!this._isViewMatrixDirty.flag||this._isCustomViewMatrix)return e;this._isViewMatrixDirty.flag=!1;var t=this._transform;return cL.rotationTranslation(t.worldRotationQuaternion,t.worldPosition,e),e.invert(),e},set:function(e){this._virtualCamera.viewMatrix.copyFrom(e),this._isCustomViewMatrix=!0,this._viewMatrixChange()}},{key:"projectionMatrix",get:function(){var e=this._virtualCamera,t=e.projectionMatrix;if(!this._isProjectionDirty||this._isCustomProjectionMatrix)return t;this._isProjectionDirty=!1;var r=this.aspectRatio;if(e.isOrthographic){var n=this._orthographicSize*r,a=this._orthographicSize;cL.ortho(-n,n,-a,a,this.nearClipPlane,this.farClipPlane,t)}else cL.perspective(cC.degreeToRadian(this._fieldOfView),r,this.nearClipPlane,this.farClipPlane,t);return t},set:function(e){this._virtualCamera.projectionMatrix.copyFrom(e),this._isCustomProjectionMatrix=!0,this._projectionMatrixChange()}},{key:"enableHDR",get:function(){return console.log("not implementation"),!1},set:function(e){console.log("not implementation")}},{key:"renderTarget",get:function(){return this._renderTarget},set:function(e){this._renderTarget!==e&&(this._renderTarget&&this._addResourceReferCount(this._renderTarget,-1),e&&this._addResourceReferCount(e,1),this._renderTarget=e,this._onPixelViewportChanged())}}]),aT._cameraDepthTextureProperty=da.getByName("camera_DepthTexture"),aT._inverseViewMatrixProperty=da.getByName("camera_ViewInvMat"),aT._cameraPositionProperty=da.getByName("camera_Position"),aT._cameraForwardProperty=da.getByName("camera_Forward"),aT._cameraUpProperty=da.getByName("camera_Up"),aT._cameraDepthBufferParamsProperty=da.getByName("camera_DepthBufferParams"),aT),cK([cQ],e.Camera.prototype,"_frustum",void 0),cK([cX],e.Camera.prototype,"_renderPipeline",void 0),cK([cX],e.Camera.prototype,"_virtualCamera",void 0),cK([cX],e.Camera.prototype,"_cameraIndex",void 0),cK([cX],e.Camera.prototype,"_frustumChangeFlag",void 0),cK([cX],e.Camera.prototype,"_transform",void 0),cK([cX],e.Camera.prototype,"_isViewMatrixDirty",void 0),cK([cX],e.Camera.prototype,"_isInvViewProjDirty",void 0),cK([cQ],e.Camera.prototype,"_viewport",void 0),cK([cQ],e.Camera.prototype,"_pixelViewport",void 0),cK([cQ],e.Camera.prototype,"_inverseProjectionMatrix",void 0),cK([cQ],e.Camera.prototype,"_invViewProjMat",void 0),cK([cX],e.Camera.prototype,"_onPixelViewportChanged",null),e.Camera=cK([dc(du,e.DependentMode.CheckOnly)],e.Camera);var hL={json:"json",gltf:"json",mtl:"json",prefab:"json",txt:"text",bin:"arraybuffer",png:"image",webp:"image",jpg:"image"},hD=1/0;function hB(e,t){return void 0===t&&(t={}),new uL(function(r,n,a,i){var o,s,l,c,d=null!=(o=t.retryCount)?o:1,u=null!=(s=t.retryInterval)?s:500;t.timeout=null!=(l=t.timeout)?l:hD,t.type=null!=(c=t.type)?c:hL[e.substring(e.lastIndexOf(".")+1)],new hI(function(){var r;return(r=t,new uL(function(t,n,a,i){var o,s=new XMLHttpRequest,l="image"===r.type;s.timeout=r.timeout,r.method=null!=(o=r.method)?o:"get",s.onload=function(){if(s.status<200||s.status>=300){n(Error("request failed from: "+e));return}var r,i=null!=(r=s.response)?r:s.responseText;if(l){var o=new Image;o.onload=function(){requestAnimationFrame(function(){a(1,1),t(o),o.onload=null,o.onerror=null,o.onabort=null,URL.revokeObjectURL(o.src)})},o.onerror=o.onabort=function(){n(Error("request "+o.src+" fail")),URL.revokeObjectURL(o.src)},o.crossOrigin="anonymous",o.src=URL.createObjectURL(i)}else a(1,1),t(i)},s.onerror=function(){n(Error("request failed from: "+e))},s.ontimeout=function(){n(Error("request timeout from: 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e._onComplete&&e._onComplete(t)}).catch(function(t){e._error=t,e._timeoutId=window.setTimeout(e.exec,e.interval)})},aE),hV=((aM=function(e){this.useCache=e,this.request=hB}).registerClass=function(e,t){this._engineObjects[e]=t,this._classNameMap.set(t,e)},aM.getClass=function(e){return this._engineObjects[e]},aM.getClassName=function(e){return this._classNameMap.get(e)},aM);hV._engineObjects={},hV._classNameMap=new Map,e.BlendMode=void 0,(aw=e.BlendMode||(e.BlendMode={}))[aw.Normal=0]="Normal",aw[aw.Additive=1]="Additive",e.RenderFace=void 0,(aP=e.RenderFace||(e.RenderFace={}))[aP.Front=0]="Front",aP[aP.Back=1]="Back",aP[aP.Double=2]="Double";var hO=function(t){function r(n,a){var i;return(i=t.call(this,n,a)||this)._renderFace=e.RenderFace.Front,i._isTransparent=!1,i._blendMode=e.BlendMode.Normal,i.shaderData.setFloat(r._alphaCutoffProp,0),i}cW(r,t);var n=r.prototype;return n.setIsTransparent=function(t,n){var a=this.renderStates;if(a.length<t)throw"Pass should less than pass count.";var i=a[t];n?(i.blendState.targetBlendState.enabled=!0,i.depthState.writeEnabled=!1,i.renderQueueType=e.RenderQueueType.Transparent,this.shaderData.enableMacro(r._transparentMacro)):(i.blendState.targetBlendState.enabled=!1,i.depthState.writeEnabled=!0,i.renderQueueType=this.shaderData.getFloat(r._alphaCutoffProp)?e.RenderQueueType.AlphaTest:e.RenderQueueType.Opaque,this.shaderData.disableMacro(r._transparentMacro))},n.setBlendMode=function(t,r){var n=this.renderStates;if(n.length<t)throw"Pass should less than pass count.";var a=n[t].blendState.targetBlendState;switch(r){case e.BlendMode.Normal:a.sourceColorBlendFactor=e.BlendFactor.SourceAlpha,a.destinationColorBlendFactor=e.BlendFactor.OneMinusSourceAlpha,a.sourceAlphaBlendFactor=e.BlendFactor.One,a.destinationAlphaBlendFactor=e.BlendFactor.OneMinusSourceAlpha,a.colorBlendOperation=a.alphaBlendOperation=e.BlendOperation.Add;break;case e.BlendMode.Additive:a.sourceColorBlendFactor=e.BlendFactor.SourceAlpha,a.destinationColorBlendFactor=e.BlendFactor.One,a.sourceAlphaBlendFactor=e.BlendFactor.One,a.destinationAlphaBlendFactor=e.BlendFactor.OneMinusSourceAlpha,a.colorBlendOperation=a.alphaBlendOperation=e.BlendOperation.Add}},n.setRenderFace=function(t,r){var n=this.renderStates;if(n.length<t)throw"Pass should less than pass count.";switch(r){case e.RenderFace.Front:n[t].rasterState.cullMode=e.CullMode.Back;break;case e.RenderFace.Back:n[t].rasterState.cullMode=e.CullMode.Front;break;case e.RenderFace.Double:n[t].rasterState.cullMode=e.CullMode.Off}},n.clone=function(){var e=new r(this._engine,this.shader);return this.cloneTo(e),e},n.cloneTo=function(e){t.prototype.cloneTo.call(this,e),e._renderFace=this._renderFace,e._isTransparent=this._isTransparent,e._blendMode=this._blendMode},cG(r,[{key:"shader",get:function(){return this._shader},set:function(t){var r,n=this._getReferCount();n>0&&(null==(r=this._shader)||r._addReferCount(-n),t._addReferCount(n)),this._shader=t;for(var a=this._renderStates,i=a.length,o=0,s=t.subShaders,l=0;l<s.length;l++)o=Math.max(s[l].passes.length,o);if(i<o)for(var c=i;c<o;c++)a.push(new dw),this.setBlendMode(c,e.BlendMode.Normal);else a.length=o}},{key:"isTransparent",get:function(){return this._isTransparent},set:function(e){e!==this._isTransparent&&(this.setIsTransparent(0,e),this._isTransparent=e)}},{key:"blendMode",get:function(){return this._blendMode},set:function(e){e!==this._blendMode&&(this.setBlendMode(0,e),this._blendMode=e)}},{key:"alphaCutoff",get:function(){return this.shaderData.getFloat(r._alphaCutoffProp)},set:function(t){var n=this.shaderData;if(n.getFloat(r._alphaCutoffProp)!==t){t?n.enableMacro(r._alphaCutoffMacro):n.disableMacro(r._alphaCutoffMacro);for(var a=this.renderStates,i=0,o=a.length;i<o;i++){var s=a[i];t>0?s.renderQueueType=s.blendState.targetBlendState.enabled?e.RenderQueueType.Transparent:e.RenderQueueType.AlphaTest:s.renderQueueType=s.blendState.targetBlendState.enabled?e.RenderQueueType.Transparent:e.RenderQueueType.Opaque}n.setFloat(r._alphaCutoffProp,t)}}},{key:"renderFace",get:function(){return this._renderFace},set:function(e){e!==this._renderFace&&(this.setRenderFace(0,e),this._renderFace=e)}}]),r}(u7);hO._baseTextureMacro=dh.getByName("MATERIAL_HAS_BASETEXTURE"),hO._normalTextureMacro=dh.getByName("MATERIAL_HAS_NORMALTEXTURE"),hO._emissiveTextureMacro=dh.getByName("MATERIAL_HAS_EMISSIVETEXTURE"),hO._transparentMacro=dh.getByName("MATERIAL_IS_TRANSPARENT"),hO._baseColorProp=da.getByName("material_BaseColor"),hO._baseTextureProp=da.getByName("material_BaseTexture"),hO._tilingOffsetProp=da.getByName("material_TilingOffset"),hO._normalTextureProp=da.getByName("material_NormalTexture"),hO._normalIntensityProp=da.getByName("material_NormalIntensity"),hO._emissiveColorProp=da.getByName("material_EmissiveColor"),hO._emissiveTextureProp=da.getByName("material_EmissiveTexture"),hO._alphaCutoffProp=da.getByName("material_AlphaCutoff"),hO._alphaCutoffMacro=dh.getByName("MATERIAL_IS_ALPHA_CUTOFF");var hN=function(e){function t(r){var n,a=(n=e.call(this,r,dP.find("blinn-phong"))||this).shaderData;return a.enableMacro("MATERIAL_NEED_WORLD_POS"),a.enableMacro("MATERIAL_NEED_TILING_OFFSET"),a.setColor(t._baseColorProp,new cV(1,1,1,1)),a.setColor(t._specularColorProp,new cV(1,1,1,1)),a.setColor(t._emissiveColorProp,new cV(0,0,0,1)),a.setVector4(t._tilingOffsetProp,new cI(1,1,0,0)),a.setFloat(t._shininessProp,16),a.setFloat(t._normalIntensityProp,1),n}return cW(t,e),t.prototype.clone=function(){var e=new t(this._engine);return this.cloneTo(e),e},cG(t,[{key:"baseColor",get:function(){return this.shaderData.getColor(t._baseColorProp)},set:function(e){var r=this.shaderData.getColor(t._baseColorProp);e!==r&&r.copyFrom(e)}},{key:"baseTexture",get:function(){return this.shaderData.getTexture(t._baseTextureProp)},set:function(e){this.shaderData.setTexture(t._baseTextureProp,e),e?this.shaderData.enableMacro(t._baseTextureMacro):this.shaderData.disableMacro(t._baseTextureMacro)}},{key:"specularColor",get:function(){return this.shaderData.getColor(t._specularColorProp)},set:function(e){var r=this.shaderData.getColor(t._specularColorProp);e!==r&&r.copyFrom(e)}},{key:"specularTexture",get:function(){return this.shaderData.getTexture(t._specularTextureProp)},set:function(e){this.shaderData.setTexture(t._specularTextureProp,e),e?this.shaderData.enableMacro("MATERIAL_HAS_SPECULAR_TEXTURE"):this.shaderData.disableMacro("MATERIAL_HAS_SPECULAR_TEXTURE")}},{key:"emissiveColor",get:function(){return this.shaderData.getColor(t._emissiveColorProp)},set:function(e){var r=this.shaderData.getColor(t._emissiveColorProp);e!==r&&r.copyFrom(e)}},{key:"emissiveTexture",get:function(){return this.shaderData.getTexture(t._emissiveTextureProp)},set:function(e){this.shaderData.setTexture(t._emissiveTextureProp,e),e?this.shaderData.enableMacro(t._emissiveTextureMacro):this.shaderData.disableMacro(t._emissiveTextureMacro)}},{key:"normalTexture",get:function(){return this.shaderData.getTexture(t._normalTextureProp)},set:function(e){this.shaderData.setTexture(t._normalTextureProp,e),e?this.shaderData.enableMacro(t._normalTextureMacro):this.shaderData.disableMacro(t._normalTextureMacro)}},{key:"normalIntensity",get:function(){return this.shaderData.getFloat(t._normalIntensityProp)},set:function(e){this.shaderData.setFloat(t._normalIntensityProp,e)}},{key:"shininess",get:function(){return this.shaderData.getFloat(t._shininessProp)},set:function(e){this.shaderData.setFloat(t._shininessProp,Math.max(e,1e-4))}},{key:"tilingOffset",get:function(){return this.shaderData.getVector4(t._tilingOffsetProp)},set:function(e){var r=this.shaderData.getVector4(t._tilingOffsetProp);e!==r&&r.copyFrom(e)}}]),t}(hO);hN._specularColorProp=da.getByName("material_SpecularColor"),hN._shininessProp=da.getByName("material_Shininess"),hN._specularTextureProp=da.getByName("material_SpecularTexture"),e.TextureCoordinate=void 0,(aF=e.TextureCoordinate||(e.TextureCoordinate={}))[aF.UV0=0]="UV0",aF[aF.UV1=1]="UV1",aF[aF.UV2=2]="UV2",aF[aF.UV3=3]="UV3",aF[aF.UV4=4]="UV4",aF[aF.UV5=5]="UV5",aF[aF.UV6=6]="UV6",aF[aF.UV7=7]="UV7";var hk=function(t){function r(n,a){var i,o=(i=t.call(this,n,a)||this).shaderData;return o.enableMacro("MATERIAL_NEED_WORLD_POS"),o.enableMacro("MATERIAL_NEED_TILING_OFFSET"),o.setColor(r._baseColorProp,new cV(1,1,1,1)),o.setColor(r._emissiveColorProp,new cV(0,0,0,1)),o.setVector4(r._tilingOffsetProp,new cI(1,1,0,0)),o.setFloat(r._normalIntensityProp,1),o.setFloat(r._occlusionTextureIntensityProp,1),o.setFloat(r._occlusionTextureCoordProp,e.TextureCoordinate.UV0),o.setFloat(r._clearCoatProp,0),o.setFloat(r._clearCoatRoughnessProp,0),i}return cW(r,t),cG(r,[{key:"baseColor",get:function(){return this.shaderData.getColor(r._baseColorProp)},set:function(e){var t=this.shaderData.getColor(r._baseColorProp);e!==t&&t.copyFrom(e)}},{key:"baseTexture",get:function(){return this.shaderData.getTexture(r._baseTextureProp)},set:function(e){this.shaderData.setTexture(r._baseTextureProp,e),e?this.shaderData.enableMacro(r._baseTextureMacro):this.shaderData.disableMacro(r._baseTextureMacro)}},{key:"normalTexture",get:function(){return this.shaderData.getTexture(r._normalTextureProp)},set:function(e){this.shaderData.setTexture(r._normalTextureProp,e),e?this.shaderData.enableMacro(r._normalTextureMacro):this.shaderData.disableMacro(r._normalTextureMacro)}},{key:"normalTextureIntensity",get:function(){return this.shaderData.getFloat(r._normalIntensityProp)},set:function(e){this.shaderData.setFloat(r._normalIntensityProp,e)}},{key:"emissiveColor",get:function(){return this.shaderData.getColor(r._emissiveColorProp)},set:function(e){var t=this.shaderData.getColor(r._emissiveColorProp);e!==t&&t.copyFrom(e)}},{key:"emissiveTexture",get:function(){return this.shaderData.getTexture(r._emissiveTextureProp)},set:function(e){this.shaderData.setTexture(r._emissiveTextureProp,e),e?this.shaderData.enableMacro(r._emissiveTextureMacro):this.shaderData.disableMacro(r._emissiveTextureMacro)}},{key:"occlusionTexture",get:function(){return this.shaderData.getTexture(r._occlusionTextureProp)},set:function(e){this.shaderData.setTexture(r._occlusionTextureProp,e),e?this.shaderData.enableMacro("MATERIAL_HAS_OCCLUSION_TEXTURE"):this.shaderData.disableMacro("MATERIAL_HAS_OCCLUSION_TEXTURE")}},{key:"occlusionTextureIntensity",get:function(){return this.shaderData.getFloat(r._occlusionTextureIntensityProp)},set:function(e){this.shaderData.setFloat(r._occlusionTextureIntensityProp,e)}},{key:"occlusionTextureCoord",get:function(){return this.shaderData.getFloat(r._occlusionTextureCoordProp)},set:function(t){t>e.TextureCoordinate.UV1&&dn.warn("Occlusion texture uv coordinate must be UV0 or UV1."),this.shaderData.setFloat(r._occlusionTextureCoordProp,t)}},{key:"tilingOffset",get:function(){return this.shaderData.getVector4(r._tilingOffsetProp)},set:function(e){var t=this.shaderData.getVector4(r._tilingOffsetProp);e!==t&&t.copyFrom(e)}},{key:"clearCoat",get:function(){return this.shaderData.getFloat(r._clearCoatProp)},set:function(e){!!this.shaderData.getFloat(r._clearCoatProp)!=!!e&&(0===e?this.shaderData.disableMacro("MATERIAL_ENABLE_CLEAR_COAT"):this.shaderData.enableMacro("MATERIAL_ENABLE_CLEAR_COAT")),this.shaderData.setFloat(r._clearCoatProp,e)}},{key:"clearCoatTexture",get:function(){return this.shaderData.getTexture(r._clearCoatTextureProp)},set:function(e){this.shaderData.setTexture(r._clearCoatTextureProp,e),e?this.shaderData.enableMacro("MATERIAL_HAS_CLEAR_COAT_TEXTURE"):this.shaderData.disableMacro("MATERIAL_HAS_CLEAR_COAT_TEXTURE")}},{key:"clearCoatRoughness",get:function(){return this.shaderData.getFloat(r._clearCoatRoughnessProp)},set:function(e){this.shaderData.setFloat(r._clearCoatRoughnessProp,e)}},{key:"clearCoatRoughnessTexture",get:function(){return this.shaderData.getTexture(r._clearCoatRoughnessTextureProp)},set:function(e){this.shaderData.setTexture(r._clearCoatRoughnessTextureProp,e),e?this.shaderData.enableMacro("MATERIAL_HAS_CLEAR_COAT_ROUGHNESS_TEXTURE"):this.shaderData.disableMacro("MATERIAL_HAS_CLEAR_COAT_ROUGHNESS_TEXTURE")}},{key:"clearCoatNormalTexture",get:function(){return this.shaderData.getTexture(r._clearCoatNormalTextureProp)},set:function(e){this.shaderData.setTexture(r._clearCoatNormalTextureProp,e),e?this.shaderData.enableMacro("MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE"):this.shaderData.disableMacro("MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE")}}]),r}(hO);hk._occlusionTextureIntensityProp=da.getByName("material_OcclusionIntensity"),hk._occlusionTextureCoordProp=da.getByName("material_OcclusionTextureCoord"),hk._occlusionTextureProp=da.getByName("material_OcclusionTexture"),hk._clearCoatProp=da.getByName("material_ClearCoat"),hk._clearCoatTextureProp=da.getByName("material_ClearCoatTexture"),hk._clearCoatRoughnessProp=da.getByName("material_ClearCoatRoughness"),hk._clearCoatRoughnessTextureProp=da.getByName("material_ClearCoatRoughnessTexture"),hk._clearCoatNormalTextureProp=da.getByName("material_ClearCoatNormalTexture");var hz=function(e){function t(r){(n=e.call(this,r,dP.find("pbr"))||this)._anisotropyRotation=0;var n,a=n.shaderData;return a.setFloat(t._metallicProp,1),a.setFloat(t._roughnessProp,1),a.setFloat(t._iorProp,1.5),a.setVector3(t._anisotropyInfoProp,new cT(1,0,0)),n}return cW(t,e),t.prototype.clone=function(){var e=new t(this._engine);return this.cloneTo(e),e},cG(t,[{key:"ior",get:function(){return this.shaderData.getFloat(t._iorProp)},set:function(e){this.shaderData.setFloat(t._iorProp,Math.max(e,0))}},{key:"metallic",get:function(){return this.shaderData.getFloat(t._metallicProp)},set:function(e){this.shaderData.setFloat(t._metallicProp,e)}},{key:"roughness",get:function(){return this.shaderData.getFloat(t._roughnessProp)},set:function(e){this.shaderData.setFloat(t._roughnessProp,e)}},{key:"roughnessMetallicTexture",get:function(){return this.shaderData.getTexture(t._roughnessMetallicTextureProp)},set:function(e){this.shaderData.setTexture(t._roughnessMetallicTextureProp,e),e?this.shaderData.enableMacro("MATERIAL_HAS_ROUGHNESS_METALLIC_TEXTURE"):this.shaderData.disableMacro("MATERIAL_HAS_ROUGHNESS_METALLIC_TEXTURE")}},{key:"anisotropy",get:function(){return this.shaderData.getVector3(t._anisotropyInfoProp).z},set:function(e){var r=this.shaderData.getVector3(t._anisotropyInfoProp);!!r.z!=!!e&&(0===e?this.shaderData.disableMacro("MATERIAL_ENABLE_ANISOTROPY"):this.shaderData.enableMacro("MATERIAL_ENABLE_ANISOTROPY")),r.z=e}},{key:"anisotropyRotation",get:function(){return this._anisotropyRotation},set:function(e){if(this._anisotropyRotation!==e){this._anisotropyRotation=e;var r=this.shaderData.getVector3(t._anisotropyInfoProp),n=cC.degreeToRadFactor*e;r.x=Math.cos(n),r.y=Math.sin(n)}}},{key:"anisotropyTexture",get:function(){return this.shaderData.getTexture(t._anisotropyTextureProp)},set:function(e){this.shaderData.setTexture(t._anisotropyTextureProp,e),e?this.shaderData.enableMacro("MATERIAL_HAS_ANISOTROPY_TEXTURE"):this.shaderData.disableMacro("MATERIAL_HAS_ANISOTROPY_TEXTURE")}}]),t}(hk);hz._metallicProp=da.getByName("material_Metal"),hz._roughnessProp=da.getByName("material_Roughness"),hz._roughnessMetallicTextureProp=da.getByName("material_RoughnessMetallicTexture"),hz._iorProp=da.getByName("material_IOR"),hz._anisotropyInfoProp=da.getByName("material_AnisotropyInfo"),hz._anisotropyTextureProp=da.getByName("material_AnisotropyTexture");var hU=function(e){function t(r){var n;return(n=e.call(this,r,dP.find("pbr-specular"))||this).shaderData.setColor(t._specularColorProp,new cV(1,1,1,1)),n.shaderData.setFloat(t._glossinessProp,1),n}return cW(t,e),t.prototype.clone=function(){var e=new t(this._engine);return this.cloneTo(e),e},cG(t,[{key:"specularColor",get:function(){return this.shaderData.getColor(t._specularColorProp)},set:function(e){var r=this.shaderData.getColor(t._specularColorProp);e!==r&&r.copyFrom(e)}},{key:"glossiness",get:function(){return this.shaderData.getFloat(t._glossinessProp)},set:function(e){this.shaderData.setFloat(t._glossinessProp,e)}},{key:"specularGlossinessTexture",get:function(){return this.shaderData.getTexture(t._specularGlossinessTextureProp)},set:function(e){this.shaderData.setTexture(t._specularGlossinessTextureProp,e),e?this.shaderData.enableMacro(t._specularGlossinessTextureMacro):this.shaderData.disableMacro(t._specularGlossinessTextureMacro)}}]),t}(hk);hU._specularColorProp=da.getByName("material_PBRSpecularColor"),hU._glossinessProp=da.getByName("material_Glossiness"),hU._specularGlossinessTextureProp=da.getByName("material_SpecularGlossinessTexture"),hU._specularGlossinessTextureMacro=dh.getByName("MATERIAL_HAS_SPECULAR_GLOSSINESS_TEXTURE");var hG=function(e){function t(r){var n,a=(n=e.call(this,r,dP.find("unlit"))||this).shaderData;return a.enableMacro("MATERIAL_OMIT_NORMAL"),a.enableMacro("MATERIAL_NEED_TILING_OFFSET"),a.setColor(t._baseColorProp,new cV(1,1,1,1)),a.setVector4(t._tilingOffsetProp,new cI(1,1,0,0)),n}return cW(t,e),t.prototype.clone=function(){var e=new t(this._engine);return this.cloneTo(e),e},cG(t,[{key:"baseColor",get:function(){return this.shaderData.getColor(t._baseColorProp)},set:function(e){var r=this.shaderData.getColor(t._baseColorProp);e!==r&&r.copyFrom(e)}},{key:"baseTexture",get:function(){return this.shaderData.getTexture(t._baseTextureProp)},set:function(e){this.shaderData.setTexture(t._baseTextureProp,e),e?this.shaderData.enableMacro(t._baseTextureMacro):this.shaderData.disableMacro(t._baseTextureMacro)}},{key:"tilingOffset",get:function(){return this.shaderData.getVector4(t._tilingOffsetProp)},set:function(e){var r=this.shaderData.getVector4(t._tilingOffsetProp);e!==r&&r.copyFrom(e)}}]),t}(hO),hH=((aD=(aL=function(){}).prototype).initialize=function(e){var t=e.component,r=e.property.split(".");if(e.getProperty){var n=e.getProperty.split(".");this._initializeMounted(t,n,1),this._initializeMounted(t,r,2)}else this._initializeMounted(t,r,3)},aD.getTargetValue=function(){switch(this._getType){case 2:return this._getMounted[this._getArrayIndex];case 1:return this._getMounted[this._getValueName].apply(this._getMounted,this._getArgs);case 0:return this._getMounted[this._getValueName]}},aD.setTargetValue=function(e){switch(this._setType){case 2:this._setMounted[this._setArrayIndex]=e;break;case 1:var t=this._setArgs;t[this._replaceValueIndex]=e,this._setMounted[this._setValueName].apply(this._setMounted,t);break;case 0:this._setMounted[this._setValueName]=e}},aD._initializeMounted=function(e,t,r){for(var n,a,i,o,s=t.length-1,l=0;l<s;l++){var c=t[l];if(c.indexOf("[")>-1){var d=c.indexOf("[");e=(e=e[c.slice(0,d)])[parseInt(c.slice(d+1,-1))]}else if(c.endsWith(")")){var u=c.slice(0,c.indexOf("(")),h=c.match(/\w+\(([^)]*)\)/)[1].split(",").map(function(e){return e.trim().replace(/['"]+/g,"")}).filter(function(e){return""!==e});e=e[u].apply(e,h)}else e=e[c]}var _=t[s];if(_.indexOf("[")>-1){var f=_.indexOf("[");n=2,e=e[_.slice(0,f)],a=parseInt(_.slice(f+1,-1))}else if(_.endsWith(")")){if(i=_.slice(0,_.indexOf("(")),o=_.match(/\w+\(([^)]*)\)/)[1].split(",").map(function(e){return e.trim().replace(/['"]+/g,"")}).filter(function(e){return""!==e}),n=1,2&r){var p=o.indexOf("$value");this._replaceValueIndex=p>-1?p:o.length}}else n=0;2&r&&(this._setMounted=e,this._setType=n,this._setArrayIndex=a,this._setValueName=_,i&&(this._setValueName=i),this._setArgs=o),1&r&&(this._getMounted=e,this._getType=n,this._getArrayIndex=a,this._getValueName=_,i&&(this._getValueName=i),this._getArgs=o)},aL);(aB=cr||(cr={}))[aB.Property=0]="Property",aB[aB.Method=1]="Method",aB[aB.Array=2]="Array",(aI=cn||(cn={}))[aI.Get=1]="Get",aI[aI.Set=2]="Set",aI[aI.Both=3]="Both";var hW=function(){function e(t,r,n,a,i,o){this.baseEvaluateData={curKeyframeIndex:0,value:null},this.crossEvaluateData={curKeyframeIndex:0,value:null},this.updateMark=0,this.target=t,this.property=a,this.getProperty=i,this.component=n,this.cureType=o;var s=e.getAssemblerType(r,a);this._assembler=new s,this._assembler.initialize(this),o._isCopyMode&&(this.referenceTargetValue=this._assembler.getTargetValue())}var t=e.prototype;return t.evaluateValue=function(e,t,r){return r?e._evaluateAdditive(t,this.baseEvaluateData):e._evaluate(t,this.baseEvaluateData)},t.evaluateCrossFadeValue=function(e,t,r,n,a,i){if(!this.cureType._supportInterpolationMode)return this.evaluateValue(t,n,!1);var o=e&&e.keys.length?i?e._evaluateAdditive(r,this.baseEvaluateData):e._evaluate(r,this.baseEvaluateData):i?this.cureType._getZeroValue(this.baseEvaluateData.value):this.defaultValue,s=t&&t.keys.length?i?t._evaluateAdditive(n,this.crossEvaluateData):t._evaluate(n,this.crossEvaluateData):i?this.cureType._getZeroValue(this.crossEvaluateData.value):this.defaultValue;return this._lerpValue(o,s,a)},t.crossFadeFromPoseAndApplyValue=function(e,t,r,n){if(!this.cureType._supportInterpolationMode)return this.evaluateValue(e,t,!1);var a=n?this.cureType._subtractValue(this.fixedPoseValue,this.defaultValue,this.baseEvaluateData.value):this.fixedPoseValue,i=e&&e.keys.length?n?e._evaluateAdditive(t,this.crossEvaluateData):e._evaluate(t,this.crossEvaluateData):n?this.cureType._getZeroValue(this.crossEvaluateData.value):this.defaultValue;return this._lerpValue(a,i,r)},t.revertDefaultValue=function(){this._assembler.setTargetValue(this.defaultValue)},t.getEvaluateValue=function(e){return this.cureType._isCopyMode?(this.cureType._setValue(this.baseEvaluateData.value,e),e):this.baseEvaluateData.value},t.saveDefaultValue=function(){this.cureType._isCopyMode?this.cureType._setValue(this.referenceTargetValue,this.defaultValue):this.defaultValue=this._assembler.getTargetValue()},t.saveFixedPoseValue=function(){this.cureType._isCopyMode?this.cureType._setValue(this.referenceTargetValue,this.fixedPoseValue):this.fixedPoseValue=this._assembler.getTargetValue()},t.applyValue=function(e,t,r){var n=this.cureType;if(r){var a=this._assembler;if(n._isCopyMode)n._additiveValue(e,t,this.referenceTargetValue);else{var i=a.getTargetValue(),o=n._additiveValue(e,t,i);a.setTargetValue(o)}}else if(1===t)n._isCopyMode?n._setValue(e,this.referenceTargetValue):this._assembler.setTargetValue(e);else if(n._isCopyMode){var s=this.referenceTargetValue;n._lerpValue(s,e,t,s)}else{var l=this._assembler.getTargetValue(),c=n._lerpValue(l,e,t);this._assembler.setTargetValue(c)}},t._lerpValue=function(e,t,r){return this.cureType._isCopyMode?this.cureType._lerpValue(e,t,r,this.baseEvaluateData.value):(this.baseEvaluateData.value=this.cureType._lerpValue(e,t,r),this.baseEvaluateData.value)},e.registerAssembler=function(t,r,n){var a=e._assemblerMap.get(t);a||(a={},e._assemblerMap.set(t,a)),a[r]=n},e.getAssemblerType=function(t,r){var n=e._assemblerMap.get(t),a=n?n[r]:void 0;return null!=a?a:hH},e}();hW._components=[],hW._assemblerMap=new Map;var hK=((aO=(aV=function(){}).prototype).initialize=function(e){this._transform=e.target.transform},aO.getTargetValue=function(){return this._transform.position},aO.setTargetValue=function(e){this._transform.position=e},aV);hW.registerAssembler(du,"position",hK);var hj=((ak=(aN=function(){}).prototype).initialize=function(e){this._transform=e.target.transform},ak.getTargetValue=function(){return this._transform.rotationQuaternion},ak.setTargetValue=function(e){this._transform.rotationQuaternion=e},aN);hW.registerAssembler(du,"rotationQuaternion",hj);var hX=((aU=(az=function(){}).prototype).initialize=function(e){this._transform=e.target.transform},aU.getTargetValue=function(){return this._transform.scale},aU.setTargetValue=function(e){this._transform.scale=e},az);hW.registerAssembler(du,"scale",hX);var hq=((aH=(aG=function(){}).prototype).initialize=function(e){this._skinnedMeshRenderer=e.component},aH.getTargetValue=function(){return this._skinnedMeshRenderer.blendShapeWeights},aH.setTargetValue=function(e){this._skinnedMeshRenderer.blendShapeWeights=e},aG);hW.registerAssembler(uo,"blendShapeWeights",hq);var hY=((aK=(aW=function(){this.crossCurveMark=0,this.isActive=!0}).prototype).initFinalValue=function(){var e=this.curveOwner,t=e.cureType,r=e.defaultValue;t._isCopyMode?t._setValue(r,this.finalValue):this.finalValue=r},aK.saveFinalValue=function(){this.finalValue=this.curveOwner.getEvaluateValue(this.finalValue)},aW),hQ=((aX=(aj=function(){this.typeIndex=0,this._tempCurveOwner={}}).prototype)._createCurveOwner=function(e,t){var r=this.curve.constructor,n=new hW(e,this.type,t,this.property,this.getProperty,r);return r._initializeOwner(n),n.saveDefaultValue(),n},aX._createCurveLayerOwner=function(e){var t=this.curve.constructor,r=new hY;return r.curveOwner=e,t._initializeLayerOwner(r),r.initFinalValue(),r},aX._getTempCurveOwner=function(e,t){var r=e.instanceId;return this._tempCurveOwner[r]||(this._tempCurveOwner[r]=this._createCurveOwner(e,t)),this._tempCurveOwner[r]},aj),hJ=function(){},hZ=(cW(aq=function(e){var t;return(t=cZ.call(this,null)||this).name=e,t._curveBindings=[],t._updateFlagManager=new c8,t._length=0,t._events=[],t},cZ),(aY=aq.prototype).addEvent=function(e,t,r){if("string"==typeof e){var n,a=new hJ;a.functionName=e,a.time=t,a.parameter=r,n=a}else n=e;var i=this._events,o=i.length,s=n.time;if(s>=(o?i[o-1].time:0))i.push(n);else{for(var l=o;--l>=0&&s<i[l].time;);i.splice(l+1,0,n)}this._updateFlagManager.dispatch()},aY.clearEvents=function(){this._events.length=0,this._updateFlagManager.dispatch()},aY.addCurveBinding=function(e,t,r,n,a,i){var o=new hQ;o.relativePath=e,o.type=t,"number"==typeof r?(o.typeIndex=r,o.property=n,"string"==typeof a?(o.getProperty=a,o.curve=i):o.curve=a):(o.property=r,"string"==typeof n?(o.getProperty=n,o.curve=a):o.curve=n),this._length=Math.max(this._length,o.curve.length),this._curveBindings.push(o)},aY.clearCurveBindings=function(){this._curveBindings.length=0,this._length=0},aY._sampleAnimation=function(e,t){for(var r=this._curveBindings,n=r.length-1;n>=0;n--){var a=r[n],i=e.findByPath(a.relativePath);if(i){var o=a.typeIndex>0?i.getComponents(a.type,hW._components)[a.typeIndex]:i.getComponent(a.type);if(!o)continue;var s=a._getTempCurveOwner(i,o);if(s&&a.curve.keys.length){var l=s.evaluateValue(a.curve,t,!1);s.applyValue(l,1,!1)}}}},cG(aq,[{key:"events",get:function(){return this._events}},{key:"curveBindings",get:function(){return this._curveBindings}},{key:"length",get:function(){return this._length}}]),aq);e.InterpolationType=void 0,(aQ=e.InterpolationType||(e.InterpolationType={}))[aQ.Linear=0]="Linear",aQ[aQ.CubicSpine=1]="CubicSpine",aQ[aQ.Step=2]="Step",aQ[aQ.Hermite=3]="Hermite";var h$=((aZ=(aJ=function(){this.keys=[],this._evaluateData={curKeyframeIndex:0,value:null},this._length=0;var t=this.constructor;this._interpolation=t._supportInterpolationMode?e.InterpolationType.Linear:e.InterpolationType.Step,this._type=t}).prototype).addKey=function(e){var t=e.time,r=this.keys;if(t>=this._length)r.push(e),this._length=t;else{for(var n=r.length;--n>=0&&t<r[n].time;);r.splice(n+1,0,e)}},aZ.evaluate=function(e){return this._evaluate(e,this._evaluateData)},aZ.removeKey=function(e){this.keys.splice(e,1);for(var t=this.keys,r=0,n=t.length-1;n>=0;n--){var a=t[n];a.time>this._length&&(r=a.time)}this._length=r},aZ._evaluate=function(t,r){var n,a=this.keys.length;if(!a){console.warn("This curve don't have any keyframes: ",this);return}var i=this.keys,o=this.interpolation,s=r.curKeyframeIndex;-1!==s&&(s>=a||t<i[s].time)&&(s=-1);for(var l=s+1;l<a&&!(t<i[l].time);)s++,l++;if(r.curKeyframeIndex=s,-1===s)n=this._type._setValue(i[0].value,r.value);else if(l===a)n=this._type._setValue(i[s].value,r.value);else{var c=i[s],d=i[l],u=c.time,h=d.time-u,_=(t-u)/h;switch(o){case e.InterpolationType.Linear:n=this._type._lerpValue(c.value,d.value,_,r.value);break;case e.InterpolationType.Step:n=this._type._setValue(c.value,r.value);break;case e.InterpolationType.CubicSpine:case e.InterpolationType.Hermite:n=this._type._hermiteInterpolationValue(c,d,_,h,r.value)}}return r.value=n,n},aZ._evaluateAdditive=function(e,t){var r=this._evaluate(e,t);return this._type._subtractValue(r,this.keys[0].value,t.value)},cG(aJ,[{key:"interpolation",get:function(){return this._interpolation},set:function(t){this._type._supportInterpolationMode||t===e.InterpolationType.Step?this._interpolation=t:(this._interpolation=e.InterpolationType.Step,console.warn("The interpolation type must be `InterpolationType.Step`."))}},{key:"length",get:function(){return this._length}}]),aJ);e.AnimationArrayCurve=(cW(a$=function(){var e;return(e=h$.call(this)||this)._evaluateData.value=[],e},h$),a$._initializeOwner=function(e){e.defaultValue=[],e.fixedPoseValue=[],e.baseEvaluateData.value=[],e.crossEvaluateData.value=[]},a$._initializeLayerOwner=function(e){e.finalValue=[]},a$._lerpValue=function(e,t,r,n){for(var a=0,i=n.length;a<i;++a){var o=e[a];n[a]=o+(t[a]-o)*r}return n},a$._subtractValue=function(e,t,r){for(var n=0,a=e.length;n<a;n++)r[n]=e[n]-t[n];return r},a$._getZeroValue=function(e){for(var t=0,r=e.length;t<r;t++)e[t]=0;return e},a$._additiveValue=function(e,t,r){for(var n=0,a=r.length;n<a;++n)r[n]+=e[n]*t;return r},a$._setValue=function(e,t){for(var r=0,n=t.length;r<n;++r)t[r]=e[r];return t},a$._hermiteInterpolationValue=function(e,t,r,n,a){for(var i=e.outTangent,o=t.inTangent,s=e.value,l=t.value,c=r*r,d=c*r,u=2*d-3*c+1,h=d-2*c+r,_=d-c,f=-2*d+3*c,p=0,m=s.length;p<m;++p)Number.isFinite(i[p])&&Number.isFinite(o[p])?a[p]=u*s[p]+h*i[p]*n+_*o[p]*n+f*l[p]:a[p]=e.value[p];return a},a$._isCopyMode=!0,a$._supportInterpolationMode=!0,a$),e.AnimationArrayCurve=cK([dB()],e.AnimationArrayCurve),e.AnimationBoolCurve=(cW(a0=function(){var e;return(e=h$.call(this)||this)._evaluateData.value=!1,e},h$),a0._initializeOwner=function(e){e.defaultValue=!1,e.fixedPoseValue=!1,e.baseEvaluateData.value=!1,e.crossEvaluateData.value=!1},a0._initializeLayerOwner=function(e){e.finalValue=!1},a0._lerpValue=function(e,t){return e},a0._subtractValue=function(e,t,r){return e},a0._getZeroValue=function(){return!1},a0._additiveValue=function(e,t,r){return e},a0._setValue=function(e){return e},a0._hermiteInterpolationValue=function(e){return e.value},a0._isCopyMode=!1,a0._supportInterpolationMode=!1,a0),e.AnimationBoolCurve=cK([dB()],e.AnimationBoolCurve),e.AnimationColorCurve=(cW(a1=function(){var e;return(e=h$.call(this)||this)._evaluateData.value=new cV,e},h$),a1._initializeOwner=function(e){e.defaultValue=new cV,e.fixedPoseValue=new cV,e.baseEvaluateData.value=new 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e=this.destPlayData,t=this.srcPlayData;this.srcPlayData=e,this.destPlayData=t},id),h4=function(){this.curveLayerOwner=[],this.eventHandlers=[]},h8=(cW(iu=function(t){var r;return(r=ds.call(this,t)||this).cullingMode=e.AnimatorCullingMode.None,r.speed=1,r._playFrameCount=-1,r._onUpdateIndex=-1,r._updateMark=0,r._animatorLayersData=[],r._curveOwnerPool=Object.create(null),r._animationEventHandlerPool=new us(h0),r._tempAnimatorStateInfo={layerIndex:-1,state:null},r._controlledRenderers=[],r},ds),(ih=iu.prototype).play=function(e,t,r){void 0===t&&(t=-1),void 0===r&&(r=0),(null==(n=this._controllerUpdateFlag)?void 0:n.flag)&&this._reset(),this._playFrameCount=this.engine.time.frameCount;var n,a=this._getAnimatorStateInfo(e,t),i=a.state,o=a.layerIndex;if(i){if(!i.clip){dn.warn("The state named "+e+" has no AnimationClip data.");return}var 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l=0,c=s.layers.length;l<c;l++)this._getAnimatorLayerData(l).layerState!==ci.Standby&&this._updateLayer(l,0===l,t,n)}},ih.getCurrentAnimatorState=function(e){var t,r;return null==(r=this._animatorLayersData[e])?void 0:null==(t=r.srcPlayData)?void 0:t.state},ih.findAnimatorState=function(e,t){return void 0===t&&(t=-1),this._getAnimatorStateInfo(e,t).state},ih._onEnable=function(){this.animatorController&&this._checkAutoPlay(),this._entity.getComponentsIncludeChildren(e.Renderer,this._controlledRenderers)},ih._onEnableInScene=function(){this.scene._componentsManager.addOnUpdateAnimations(this)},ih._onDisableInScene=function(){this.scene._componentsManager.removeOnUpdateAnimations(this)},ih._reset=function(){var e=this._curveOwnerPool;for(var t in e){var r=e[t];for(var n in 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f=""+u.typeIndex+"."+u.property,p=u.typeIndex>0?_.getComponents(u.type,hW._components)[u.typeIndex]:_.getComponent(u.type);if(!p)continue;var m=u.property,g=_.instanceId,v=i[g]||(i[g]=Object.create(null)),y=v[m]||(v[m]=u._createCurveOwner(_,p)),x=c[g]||(c[g]=Object.create(null)),b=x[f]||(x[f]=u._createCurveLayerOwner(y));o&&o.pathMasks.length&&(b.isActive=o.getPathMask(h).active),s[d]=b}else s[d]=null,dn.warn("The entity don't have the child entity which path is "+u.relativePath+".")}},ih._saveAnimatorEventHandlers=function(e,t){var r=this,n=this._animationEventHandlerPool,a=[],i=t.eventHandlers,o=function(){r._entity.getComponents(hg,a);var t=a.length,o=e.clip.events;i.length=0;for(var s=0,l=o.length;s<l;s++){var c=o[s],d=n.getFromPool(),u=c.functionName,h=d.handlers;d.event=c,h.length=0;for(var _=t-1;_>=0;_--){var f=a[_][u];f&&h.push(f)}i.push(d)}};o(),e._updateFlagManager.addListener(o)},ih._clearCrossData=function(e){e.crossCurveMark++,e.crossLayerOwnerCollection.length=0},ih._addCrossOwner=function(e,t,r,n){t.crossSrcCurveIndex=r,t.crossDestCurveIndex=n,e.crossLayerOwnerCollection.push(t)},ih._prepareCrossFading=function(e){this._prepareSrcCrossData(e,!1),this._prepareDestCrossData(e,!1)},ih._prepareStandbyCrossFading=function(e){e.srcPlayData.state&&this._prepareSrcCrossData(e,!0),this._prepareDestCrossData(e,!0)},ih._prepareFixedPoseCrossFading=function(e){for(var t=e.crossLayerOwnerCollection,r=t.length-1;r>=0;r--){var n=t[r];n&&(n.curveOwner.saveFixedPoseValue(),n.crossDestCurveIndex=-1)}this._prepareDestCrossData(e,!0)},ih._prepareSrcCrossData=function(e,t){for(var r=e.srcPlayData.stateData.curveLayerOwner,n=r.length-1;n>=0;n--){var a=r[n];a&&(a.crossCurveMark=e.crossCurveMark,t&&a.curveOwner.saveFixedPoseValue(),this._addCrossOwner(e,a,n,-1))}},ih._prepareDestCrossData=function(e,t){for(var r=e.destPlayData.stateData.curveLayerOwner,n=r.length-1;n>=0;n--){var a=r[n];if(a){if(a.crossCurveMark===e.crossCurveMark)a.crossDestCurveIndex=n;else{var i=a.curveOwner;t&&i.saveFixedPoseValue(),a.crossCurveMark=e.crossCurveMark,this._addCrossOwner(e,a,-1,n)}}}},ih._getAnimatorLayerData=function(e){var t=this._animatorLayersData[e];return t||(this._animatorLayersData[e]=t=new h3),t},ih._updateLayer=function(t,r,n,a){var i=this._animatorController.layers[t],o=i.blendingMode,s=i.weight,l=this._animatorLayersData[t],c=l.srcPlayData,d=l.destPlayData,u=o===e.AnimatorLayerBlendingMode.Additive;switch(r&&(s=1),l.layerState){case ci.Playing:this._updatePlayingState(c,l,t,s,n,u,a);break;case ci.FixedCrossFading:this._updateCrossFadeFromPose(d,l,t,s,n,u,a);break;case ci.CrossFading:this._updateCrossFade(c,d,l,t,s,n,u,a);break;case ci.Finished:this._updateFinishedState(c,s,u,a)}},ih._updatePlayingState=function(e,t,r,n,a,i,o){var s=e.stateData,l=s.curveLayerOwner,c=s.eventHandlers,d=e.state,u=e.playState,h=e.clipTime,_=d.transitions,f=d.clip._curveBindings,p=d.speed*this.speed;e.frameTime+=p*a,e.update(p<0);var m=e.clipTime,g=e.playState,v=g===ca.Finished;if(o||v)for(var y=f.length-1;y>=0;y--){var x=l[y],b=null==x?void 0:x.curveOwner;if(b&&x.isActive){var S=f[y].curve;if(S.keys.length){this._checkRevertOwner(b,i);var C=b.evaluateValue(S,m,i);o&&b.applyValue(C,n,i),v&&x.saveFinalValue()}}}if(g===ca.Finished&&(t.layerState=ci.Finished),c.length&&this._fireAnimationEvents(e,c,h,m),u===ca.UnStarted&&this._callAnimatorScriptOnEnter(d,r),g===ca.Finished?this._callAnimatorScriptOnExit(d,r):this._callAnimatorScriptOnUpdate(d,r),_.length){var T=t.layerState;T!==ci.CrossFading&&T!==ci.FixedCrossFading&&this._checkTransition(e,_,r,h,m)}},ih._updateCrossFade=function(e,t,r,n,a,i,o,s){var l=this.speed,c=r.crossLayerOwnerCollection,d=e.state.clip._curveBindings,u=e.state,h=e.stateData,_=e.playState,f=h.eventHandlers,p=t.state,m=t.stateData,g=t.playState,v=m.eventHandlers,y=p.clip._curveBindings,x=e.clipTime,b=t.clipTime,S=p._getDuration()*r.crossFadeTransition.duration,C=Math.abs(t.frameTime)/S;(C>=1||0===S)&&(C=1);var T=u.speed*l,A=p.speed*l;e.frameTime+=T*i,t.frameTime+=A*i,e.update(T<0),t.update(A<0);var E=e.clipTime,R=e.playState,M=t.clipTime,w=t.playState,P=t.playState===ca.Finished;if(s||P)for(var F=c.length-1;F>=0;F--){var L=c[F],D=null==L?void 0:L.curveOwner;if(D){var B=L.crossSrcCurveIndex,I=L.crossDestCurveIndex;this._checkRevertOwner(D,o);var V=D.evaluateCrossFadeValue(B>=0?d[B].curve:null,I>=0?y[I].curve:null,E,M,C,o);s&&D.applyValue(V,a,o),P&&L.saveFinalValue()}}this._updateCrossFadeData(r,C),f.length&&this._fireAnimationEvents(e,f,x,E),v.length&&this._fireAnimationEvents(t,v,b,M),_===ca.UnStarted&&this._callAnimatorScriptOnEnter(u,n),1===C||R===ca.Finished?this._callAnimatorScriptOnExit(u,n):this._callAnimatorScriptOnUpdate(u,n),g===ca.UnStarted&&this._callAnimatorScriptOnEnter(p,n),w===ca.Finished?this._callAnimatorScriptOnExit(p,n):this._callAnimatorScriptOnUpdate(p,n)},ih._updateCrossFadeFromPose=function(e,t,r,n,a,i,o){var s=t.crossLayerOwnerCollection,l=e.state,c=e.stateData,d=e.playState,u=c.eventHandlers,h=l.clip._curveBindings,_=e.clipTime,f=l._getDuration()*t.crossFadeTransition.duration,p=Math.abs(e.frameTime)/f;(p>=1||0===f)&&(p=1);var m=l.speed*this.speed;e.frameTime+=m*a,e.update(m<0);var g=e.clipTime,v=e.playState,y=v===ca.Finished;if(o||y)for(var x=s.length-1;x>=0;x--){var b=s[x],S=null==b?void 0:b.curveOwner;if(S){var C=b.crossDestCurveIndex;this._checkRevertOwner(S,i);var T=b.curveOwner.crossFadeFromPoseAndApplyValue(C>=0?h[C].curve:null,g,p,i);o&&S.applyValue(T,n,i),y&&b.saveFinalValue()}}this._updateCrossFadeData(t,p),u.length&&this._fireAnimationEvents(e,u,_,g),d===ca.UnStarted&&this._callAnimatorScriptOnEnter(l,r),v===ca.Finished?this._callAnimatorScriptOnExit(l,r):this._callAnimatorScriptOnUpdate(l,r)},ih._updateFinishedState=function(e,t,r,n){if(n)for(var a=e.stateData.curveLayerOwner,i=e.state.clip._curveBindings,o=i.length-1;o>=0;o--){var s=a[o],l=null==s?void 0:s.curveOwner;l&&(this._checkRevertOwner(l,r),l.applyValue(s.finalValue,t,r))}},ih._updateCrossFadeData=function(e,t){var r=e.destPlayData;1===t&&(r.playState===ca.Finished?e.layerState=ci.Finished:e.layerState=ci.Playing,e.switchPlayData(),e.crossFadeTransition=null)},ih._preparePlay=function(e,t){if(e.layerState===ci.Playing){var r=e.srcPlayData;if(r.state!==t)for(var n,a=r.stateData.curveLayerOwner,i=a.length-1;i>=0;i--)null==(n=a[i])||n.curveOwner.revertDefaultValue()}else for(var o=e.crossLayerOwnerCollection,s=o.length-1;s>=0;s--)o[s].curveOwner.revertDefaultValue()},ih._checkTransition=function(e,t,r,n,a){var i=e.state,o=i.clip.length;this.speed*i.speed>=0?a<n?(this._checkSubTransition(e,t,r,n,i.clipEndTime*o),e.currentTransitionIndex=0,this._checkSubTransition(e,t,r,i.clipStartTime*o,a)):this._checkSubTransition(e,t,r,n,a):a>n?(this._checkBackwardsSubTransition(e,t,r,n,i.clipStartTime*o),e.currentTransitionIndex=t.length-1,this._checkBackwardsSubTransition(e,t,r,a,i.clipEndTime*o)):this._checkBackwardsSubTransition(e,t,r,n,a)},ih._checkSubTransition=function(e,t,r,n,a){for(var i=e.currentTransitionIndex,o=e.state._getDuration(),s=t.length;i<s;i++){var l=t[i],c=l.exitTime*o;if(c>a)break;c>=n&&(this._crossFadeByTransition(l,r),e.currentTransitionIndex=Math.min(i+1,s-1))}},ih._checkBackwardsSubTransition=function(e,t,r,n,a){for(var i=e.currentTransitionIndex,o=e.state._getDuration();i>=0;i--){var s=t[i],l=s.exitTime*o;if(l<a)break;l<=n&&(this._crossFadeByTransition(s,r),e.currentTransitionIndex=Math.max(i-1,0))}},ih._crossFadeByTransition=function(e,t){var r=e.destinationState;if(!r)return!1;if(!r.clip)return dn.warn("The state named "+name+" has no AnimationClip data."),!1;var n=this._getAnimatorLayerData(t),a=n.layerState,i=n.destPlayData,o=this._getAnimatorStateData(r.name,r,n,t),s=r._getDuration()*e.offset;switch(i.reset(r,o,s),a){case ci.Standby:case ci.Finished:n.layerState=ci.FixedCrossFading,this._clearCrossData(n),this._prepareStandbyCrossFading(n);break;case ci.Playing:n.layerState=ci.CrossFading,this._clearCrossData(n),this._prepareCrossFading(n);break;case ci.CrossFading:n.layerState=ci.FixedCrossFading,this._prepareFixedPoseCrossFading(n);break;case ci.FixedCrossFading:this._prepareFixedPoseCrossFading(n)}return n.crossFadeTransition=e,!0},ih._fireAnimationEvents=function(e,t,r,n){var a=e.state,i=a.clip.length;this.speed*a.speed>=0?n<r?(this._fireSubAnimationEvents(e,t,r,a.clipEndTime*i),e.currentEventIndex=0,this._fireSubAnimationEvents(e,t,a.clipStartTime*i,n)):this._fireSubAnimationEvents(e,t,r,n):n>r?(this._fireBackwardSubAnimationEvents(e,t,r,a.clipStartTime*i),e.currentEventIndex=t.length-1,this._fireBackwardSubAnimationEvents(e,t,a.clipEndTime*i,n)):this._fireBackwardSubAnimationEvents(e,t,r,n)},ih._fireSubAnimationEvents=function(e,t,r,n){for(var a=e.currentEventIndex,i=t.length;a<i;a++){var o=t[a],s=o.event,l=s.time,c=s.parameter;if(l>n)break;var d=o.handlers;if(l>=r){for(var u=d.length-1;u>=0;u--)d[u](c);e.currentEventIndex=Math.min(a+1,i-1)}}},ih._fireBackwardSubAnimationEvents=function(e,t,r,n){for(var a=e.currentEventIndex;a>=0;a--){var i=t[a],o=i.event,s=o.time,l=o.parameter;if(s<n)break;if(s<=r){for(var c=i.handlers,d=c.length-1;d>=0;d--)c[d](l);e.currentEventIndex=Math.max(a-1,0)}}},ih._callAnimatorScriptOnEnter=function(e,t){for(var r=e._onStateEnterScripts,n=0,a=r.length;n<a;n++)r[n].onStateEnter(this,e,t)},ih._callAnimatorScriptOnUpdate=function(e,t){for(var r=e._onStateUpdateScripts,n=0,a=r.length;n<a;n++)r[n].onStateUpdate(this,e,t)},ih._callAnimatorScriptOnExit=function(e,t){for(var r=e._onStateExitScripts,n=0,a=r.length;n<a;n++)r[n].onStateExit(this,e,t)},ih._checkAutoPlay=function(){for(var e=this._animatorController.layers,t=0,r=e.length;t<r;++t){var n=e[t].stateMachine;(null==n?void 0:n.defaultState)&&this.play(n.defaultState.name,t)}},ih._checkRevertOwner=function(e,t){t&&e.updateMark!==this._updateMark&&e.revertDefaultValue(),e.updateMark=this._updateMark},cG(iu,[{key:"animatorController",get:function(){return this._animatorController},set:function(e){e!==this._animatorController&&(this._reset(),this._controllerUpdateFlag&&this._controllerUpdateFlag.destroy(),this._controllerUpdateFlag=e&&e._registerChangeFlag(),this._animatorController=e)}}]),iu);cK([cq],h8.prototype,"speed",void 0),cK([cX],h8.prototype,"_controllerUpdateFlag",void 0),cK([cX],h8.prototype,"_updateMark",void 0),cK([cX],h8.prototype,"_animatorLayersData",void 0),cK([cX],h8.prototype,"_curveOwnerPool",void 0),cK([cX],h8.prototype,"_animationEventHandlerPool",void 0),cK([cX],h8.prototype,"_tempAnimatorStateInfo",void 0),cK([cX],h8.prototype,"_controlledRenderers",void 0);var h5=((ip=(i_=function(){this._updateFlagManager=new c8,this._layers=[],this._layersMap={}}).prototype).findLayerByName=function(e){return this._layersMap[e]},ip.addLayer=function(e){this._layers.push(e),this._layersMap[e.name]=e,this._updateFlagManager.dispatch()},ip.removeLayer=function(e){var t=this.layers[e];this._layers.splice(e,1),delete this._layersMap[t.name],this._updateFlagManager.dispatch()},ip.clearLayers=function(){for(var e in this._layers.length=0,this._layersMap)delete this._layersMap[e];this._updateFlagManager.dispatch()},ip._registerChangeFlag=function(){return this._updateFlagManager.createFlag(dd)},cG(i_,[{key:"layers",get:function(){return this._layers}}]),i_),h9=function(t){this.name=t,this.weight=1,this.blendingMode=e.AnimatorLayerBlendingMode.Override},h6=((ig=(im=function(){this._destroyed=!1}).prototype).onStateEnter=function(e,t,r){},ig.onStateUpdate=function(e,t,r){},ig.onStateExit=function(e,t,r){},ig.destroy=function(){this._destroyed||(this._state._removeStateMachineScript(this),this._destroyed=!0)},im),h7=((iy=(iv=function(t){this.name=t,this.speed=1,this.wrapMode=e.WrapMode.Loop,this._onStateEnterScripts=[],this._onStateUpdateScripts=[],this._onStateExitScripts=[],this._updateFlagManager=new c8,this._clipStartTime=0,this._clipEndTime=1,this._transitions=[],this._onClipChanged=this._onClipChanged.bind(this)}).prototype).addTransition=function(e){var t=this._transitions,r=t.length,n=e.exitTime;if(n>=(r?t[r-1].exitTime:0))t.push(e);else{for(var a=r;--a>=0&&n<t[a].exitTime;);t.splice(a+1,0,e)}},iy.removeTransition=function(e){var t=this._transitions.indexOf(e);-1!==t&&this._transitions.splice(t,1)},iy.addStateMachineScript=function(e){var t=new e;t._state=this;var r=h6.prototype;return t.onStateEnter!==r.onStateEnter&&this._onStateEnterScripts.push(t),t.onStateUpdate!==r.onStateUpdate&&this._onStateUpdateScripts.push(t),t.onStateExit!==r.onStateExit&&this._onStateExitScripts.push(t),t},iy.clearTransitions=function(){this._transitions.length=0},iy._getDuration=function(){return this.clip?(this._clipEndTime-this._clipStartTime)*this.clip.length:null},iy._removeStateMachineScript=function(e){var t=h6.prototype;if(e.onStateEnter!==t.onStateEnter){var r=this._onStateEnterScripts.indexOf(e);-1!==r&&this._onStateEnterScripts.splice(r,1)}if(e.onStateUpdate!==t.onStateUpdate){var n=this._onStateUpdateScripts.indexOf(e);-1!==n&&this._onStateUpdateScripts.splice(n,1)}if(e.onStateExit!==t.onStateExit){var a=this._onStateExitScripts.indexOf(e);-1!==a&&this._onStateExitScripts.splice(a,1)}},iy._onClipChanged=function(){this._updateFlagManager.dispatch()},cG(iv,[{key:"transitions",get:function(){return this._transitions}},{key:"clip",get:function(){return this._clip},set:function(e){var t=this._clip;t!==e&&(t&&t._updateFlagManager.removeListener(this._onClipChanged),this._clip=e,this._clipEndTime=Math.min(this._clipEndTime,1),this._onClipChanged(),e&&e._updateFlagManager.addListener(this._onClipChanged))}},{key:"clipStartTime",get:function(){return this._clipStartTime},set:function(e){this._clipStartTime=Math.max(e,0)}},{key:"clipEndTime",get:function(){return this._clipEndTime},set:function(e){this._clipEndTime=Math.min(e,1)}}]),iv),_e=((ib=(ix=function(){this.states=[],this._statesMap={}}).prototype).addState=function(e){var t=this.findStateByName(e);return t?console.warn("The state named "+e+" has existed."):(t=new h7(e),this.states.push(t),this._statesMap[e]=t),t},ib.removeState=function(e){var t=e.name,r=this.states.indexOf(e);r>-1&&this.states.splice(r,1),delete this._statesMap[t]},ib.findStateByName=function(e){return this._statesMap[e]},ib.makeUniqueStateName=function(e){for(var t=this._statesMap,r=e,n=0;t[e];)e=r+" "+n,n++;return e},ix);e.AnimatorConditionMode=void 0,(iS=e.AnimatorConditionMode||(e.AnimatorConditionMode={}))[iS.If=0]="If",iS[iS.IfNot=1]="IfNot",iS[iS.Greater=2]="Greater",iS[iS.Less=3]="Less",iS[iS.Equals=4]="Equals",iS[iS.NotEquals=5]="NotEquals";var _t=function(){},_r=function(){},_n=((iT=(iC=function(){this._pathMasks=[],this._pathMaskMap={}}).prototype).addPathMask=function(e){var t=this._pathMaskMap[e];if(t)return t;var r=new _r;return r.path=e,r.active=!0,this._pathMasks.push(r),this._pathMaskMap[e]=r,r},iT.removePathMask=function(e){for(var t=this._pathMasks,r=0,n=this._pathMasks.length;r<n;++r)if(t[r]===e){t.splice(r,1),delete this._pathMaskMap[e];break}},iT.getPathMask=function(e){return this._pathMaskMap[e]},iT.setPathMaskActive=function(e,t,r){void 0===r&&(r=!1);var n=this._pathMaskMap[e];if(n&&(n.active=t),r)for(var a in this._pathMaskMap)a.startsWith(e)&&(this._pathMaskMap[a].active=t)},iC.createByEntity=function(e){var t=new iC;return t.addPathMask(""),iC._addPathMaskWithChildren(t,e,""),t},iC._addPathMaskWithChildren=function(e,t,r){for(var n=t.children,a=0,i=n.length;a<i;++a){var o=n[a],s=r?r+"/"+o.name:o.name;e.addPathMask(s),iC._addPathMaskWithChildren(e,o,s)}},cG(iC,[{key:"pathMasks",get:function(){return this._pathMasks}}]),iC),_a=function(t){function r(n){var a;return(a=t.call(this,n,dP.find("skybox"))||this)._textureDecodeRGBM=!1,a._tintColor=new cV(1,1,1,1),a.renderState.rasterState.cullMode=e.CullMode.Off,a.renderState.depthState.compareFunction=e.CompareFunction.LessEqual,a.shaderData.setFloat(r._rotationProp,0),a.shaderData.setFloat(r._exposureProp,1),a.shaderData.setColor(r._tintColorProp,a._tintColor),a}return cW(r,t),r.prototype.clone=function(){var e=new r(this._engine);return this.cloneTo(e),e},cG(r,[{key:"textureDecodeRGBM",get:function(){return this._textureDecodeRGBM},set:function(e){this._textureDecodeRGBM=e,e?this.shaderData.enableMacro(r._decodeSkyRGBMMacro):this.shaderData.disableMacro(r._decodeSkyRGBMMacro)}},{key:"texture",get:function(){return this.shaderData.getTexture(r._textureCubeProp)},set:function(e){this.shaderData.setTexture(r._textureCubeProp,e)}},{key:"rotation",get:function(){return this.shaderData.getFloat(r._rotationProp)},set:function(e){this.shaderData.setFloat(r._rotationProp,e)}},{key:"exposure",get:function(){return this.shaderData.getFloat(r._exposureProp)},set:function(e){this.shaderData.setFloat(r._exposureProp,e)}},{key:"tintColor",get:function(){return this._tintColor},set:function(e){this._tintColor!=e&&this._tintColor.copyFrom(e)}}]),r}(u7);_a._tintColorProp=da.getByName("material_TintColor"),_a._textureCubeProp=da.getByName("material_CubeTexture"),_a._rotationProp=da.getByName("material_Rotation"),_a._exposureProp=da.getByName("material_Exposure"),_a._decodeSkyRGBMMacro=dh.getByName("MATERIAL_IS_DECODE_SKY_RGBM"),e.SunMode=void 0,(iA=e.SunMode||(e.SunMode={}))[iA.None=0]="None",iA[iA.Simple=1]="Simple",iA[iA.HighQuality=2]="HighQuality";var _i=(cW(iE=function(t){var r;return(r=u7.call(this,t,dP.find("SkyProcedural"))||this).sunMode=2,r.sunSize=.04,r.sunSizeConvergence=5,r.atmosphereThickness=1,r.skyTint=new cV(.5,.5,.5,1),r.groundTint=new cV(.369,.349,.341,1),r.exposure=1.3,r.renderState.rasterState.cullMode=e.CullMode.Off,r.renderState.depthState.compareFunction=e.CompareFunction.LessEqual,r},u7),iE.prototype.clone=function(){var e=new iE(this._engine);return this.cloneTo(e),e},cG(iE,[{key:"sunMode",get:function(){return this._sunDisk},set:function(e){var t=this.shaderData;switch(e){case 2:t.disableMacro(iE._sunSimpleMacro),t.enableMacro(iE._sunHighQualityMacro);break;case 1:t.disableMacro(iE._sunHighQualityMacro),t.enableMacro(iE._sunSimpleMacro);break;case 0:t.disableMacro(iE._sunHighQualityMacro),t.disableMacro(iE._sunSimpleMacro);break;default:throw"SkyBoxProceduralMaterial: unknown sun value."}this._sunDisk=e}},{key:"sunSize",get:function(){return this.shaderData.getFloat(iE._sunSizeProp)},set:function(e){this.shaderData.setFloat(iE._sunSizeProp,Math.min(Math.max(0,e),1))}},{key:"sunSizeConvergence",get:function(){return this.shaderData.getFloat(iE._sunSizeConvergenceProp)},set:function(e){this.shaderData.setFloat(iE._sunSizeConvergenceProp,Math.min(Math.max(0,e),20))}},{key:"atmosphereThickness",get:function(){return this.shaderData.getFloat(iE._atmosphereThicknessProp)},set:function(e){this.shaderData.setFloat(iE._atmosphereThicknessProp,Math.min(Math.max(0,e),5))}},{key:"skyTint",get:function(){return this.shaderData.getColor(iE._skyTintProp)},set:function(e){this.shaderData.setColor(iE._skyTintProp,e)}},{key:"groundTint",get:function(){return this.shaderData.getColor(iE._groundTintProp)},set:function(e){this.shaderData.setColor(iE._groundTintProp,e)}},{key:"exposure",get:function(){return this.shaderData.getFloat(iE._exposureProp)},set:function(e){this.shaderData.setFloat(iE._exposureProp,Math.min(Math.max(0,e),8))}}]),iE);_i._sunSizeProp=da.getByName("material_SunSize"),_i._sunSizeConvergenceProp=da.getByName("material_SunSizeConvergence"),_i._atmosphereThicknessProp=da.getByName("material_AtmosphereThickness"),_i._skyTintProp=da.getByName("material_SkyTint"),_i._groundTintProp=da.getByName("material_GroundTint"),_i._exposureProp=da.getByName("material_Exposure"),_i._sunHighQualityMacro=dh.getByName("MATERIAL_SUN_HIGH_QUALITY"),_i._sunSimpleMacro=dh.getByName("MATERIAL_SUN_SIMPLE");var _o=function(){};e.ParticleRenderMode=void 0,(iR=e.ParticleRenderMode||(e.ParticleRenderMode={}))[iR.Billboard=0]="Billboard",iR[iR.StretchBillboard=1]="StretchBillboard",iR[iR.HorizontalBillboard=2]="HorizontalBillboard",iR[iR.VerticalBillboard=3]="VerticalBillboard",iR[iR.Mesh=4]="Mesh",iR[iR.None=5]="None",e.ParticleStopMode=void 0,(iM=e.ParticleStopMode||(e.ParticleStopMode={}))[iM.StopEmittingAndClear=0]="StopEmittingAndClear",iM[iM.StopEmitting=1]="StopEmitting";var _s=function(t){function r(n){var a;return(a=t.call(this,n)||this).generator=new _C(cz(a)),a.velocityScale=0,a.lengthScale=2,a.pivot=new cT,a._currentRenderModeMacro=r._billboardModeMacro,a.shaderData.enableMacro(r._billboardModeMacro),a._supportInstancedArrays=a.engine._hardwareRenderer.canIUse(e.GLCapabilityType.instancedArrays),a}cW(r,t);var n=r.prototype;return n._onEnable=function(){this.generator.main.playOnEnabled&&this.generator.play(!1)},n._onDisable=function(){this.generator.stop(!1,e.ParticleStopMode.StopEmittingAndClear)},n._prepareRender=function(e){if(this._supportInstancedArrays){var r=this.generator;r._update(this.engine.time.deltaTime),r._firstActiveElement!==r._firstFreeElement&&t.prototype._prepareRender.call(this,e)}},n._updateBounds=function(e){e.min.set(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE),e.max.set(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE)},n._updateShaderData=function(e){var t=this.shaderData;t.setFloat(r._lengthScale,this.lengthScale),t.setFloat(r._speedScale,this.velocityScale),t.setFloat(r._currentTime,this.generator._playTime),t.setVector3(r._pivotOffsetProperty,this.pivot),this.generator._updateShaderData(t)},n._render=function(e){var t=this.generator;t._primitive.instanceCount=t._getAliveParticleCount();var r=this.getMaterial();if(r){(r.destroyed||r.shader.destroyed)&&(r=this.engine._particleMagentaMaterial);var n=this._engine._renderDataPool.getFromPool();n.setX(this,r,t._primitive,t._subPrimitive),e.camera._renderPipeline.pushRenderData(e,n)}},n._onDestroy=function(){t.prototype._onDestroy.call(this);var e=this._mesh;e&&(e.destroyed||this._addResourceReferCount(e,-1)),this.generator._destroy()},cG(r,[{key:"renderMode",get:function(){return this._renderMode},set:function(t){if(this._renderMode!==t){var n=this._renderMode;this._renderMode=t;var a=null,i=this.shaderData;switch(t){case e.ParticleRenderMode.Billboard:a=r._billboardModeMacro;break;case e.ParticleRenderMode.StretchBillboard:a=r._stretchedBillboardModeMacro;break;case e.ParticleRenderMode.HorizontalBillboard:case e.ParticleRenderMode.VerticalBillboard:case e.ParticleRenderMode.Mesh:throw"Not implemented"}this._currentRenderModeMacro!==a&&(this._currentRenderModeMacro&&i.disableMacro(this._currentRenderModeMacro),a&&i.enableMacro(a),this._currentRenderModeMacro=a),n!==e.ParticleRenderMode.Mesh!=(t===e.ParticleRenderMode.Mesh)&&this.generator._reorganizeGeometryBuffers()}}},{key:"mesh",get:function(){return this._mesh},set:function(t){var r=this._mesh;r!==t&&(this._mesh=t,r&&this._addResourceReferCount(r,-1),t&&this._addResourceReferCount(t,1),this.renderMode===e.ParticleRenderMode.Mesh&&this.generator._reorganizeGeometryBuffers())}}]),r}(e.Renderer);_s._billboardModeMacro=dh.getByName("RENDERER_MODE_SPHERE_BILLBOARD"),_s._stretchedBillboardModeMacro=dh.getByName("RENDERER_MODE_STRETCHED_BILLBOARD"),_s._horizontalBillboardModeMacro=dh.getByName("RENDERER_MODE_HORIZONTAL_BILLBOARD"),_s._verticalBillboardModeMacro=dh.getByName("RENDERER_MODE_VERTICAL_BILLBOARD"),_s._renderModeMeshMacro=dh.getByName("RENDERER_MODE_MESH"),_s._pivotOffsetProperty=da.getByName("renderer_PivotOffset"),_s._lengthScale=da.getByName("renderer_StretchedBillboardLengthScale"),_s._speedScale=da.getByName("renderer_StretchedBillboardSpeedScale"),_s._currentTime=da.getByName("renderer_CurrentTime"),cK([cQ],_s.prototype,"generator",void 0),cK([cY],_s.prototype,"pivot",void 0),e.ParticleCurveMode=void 0,(iw=e.ParticleCurveMode||(e.ParticleCurveMode={}))[iw.Constant=0]="Constant",iw[iw.TwoConstants=1]="TwoConstants",iw[iw.Curve=2]="Curve",iw[iw.TwoCurves=3]="TwoCurves",e.ParticleGradientMode=void 0,(iP=e.ParticleGradientMode||(e.ParticleGradientMode={}))[iP.Constant=0]="Constant",iP[iP.TwoConstants=1]="TwoConstants",iP[iP.Gradient=2]="Gradient",iP[iP.TwoGradients=3]="TwoGradients",e.ParticleSimulationSpace=void 0,(iF=e.ParticleSimulationSpace||(e.ParticleSimulationSpace={}))[iF.Local=0]="Local",iF[iF.World=1]="World",(iL=co||(co={}))[iL.Burst=592910910]="Burst",iL[iL.StartDelay=322376503]="StartDelay",iL[iL.StartColor=306581307]="StartColor",iL[iL.StartSize=1793934638]="StartSize",iL[iL.StartRotation=3737431713]="StartRotation",iL[iL.randomizeRotationDirection=2527743459]="randomizeRotationDirection",iL[iL.StartLifetime=2368504881]="StartLifetime",iL[iL.StartSpeed=4085612399]="StartSpeed",iL[iL.VelocityOverLifetime=3774601268]="VelocityOverLifetime",iL[iL.ColorOverLifetime=326370691]="ColorOverLifetime",iL[iL.SizeOverLifetime=1494990940]="SizeOverLifetime",iL[iL.RotationOverLifetime=1089181156]="RotationOverLifetime",iL[iL.TextureSheetAnimation=197469413]="TextureSheetAnimation",iL[iL.Shape=2941263940]="Shape",iL[iL.GravityModifier=2759560269]="GravityModifier";var _l=((iB=(iD=function(e,t){if(void 0===e&&(e=null),void 0===t&&(t=null),this._colorKeys=[],this._alphaKeys=[],this._colorTypeArrayDirty=!1,this._alphaTypeArrayDirty=!1,e)for(var r=0,n=e.length;r<n;r++){var a=e[r];this.addColorKey(a)}if(t)for(var i=0,o=t.length;i<o;i++){var s=t[i];this.addAlphaKey(s)}}).prototype).addColorKey=function(e,t){var r=this._colorKeys;if(4===r.length)throw Error("Gradient can only have 4 color keys");var n="number"==typeof e?new _c(e,t):e;n._onValueChanged=this._setColorTypeArrayDirty.bind(this),this._addKey(r,n),this._colorTypeArrayDirty=!0},iB.addAlphaKey=function(e,t){var r=this._alphaKeys;if(4===r.length)throw Error("Gradient can only have 4 alpha keys");var n="number"==typeof e?new _d(e,t):e;n._onValueChanged=this._setAlphaTypeArrayDirty.bind(this),this._addKey(r,n),this._alphaTypeArrayDirty=!0},iB.removeColorKey=function(e){this._colorKeys[e]._onValueChanged=null,this._removeKey(this._colorKeys,e),this._colorTypeArrayDirty=!0},iB.removeAlphaKey=function(e){this._alphaKeys[e]._onValueChanged=null,this._removeKey(this._alphaKeys,e),this._alphaTypeArrayDirty=!0},iB.setKeys=function(e,t){for(var r=this._colorKeys,n=this._alphaKeys,a=0,i=r.length;a<i;a++)r[a]._onValueChanged=null;for(var o=0,s=n.length;o<s;o++)n[o]._onValueChanged=null;r.length=0,n.length=0;for(var l=0,c=e.length;l<c;l++)this._addKey(r,e[l]);for(var d=0,u=t.length;d<u;d++)this._addKey(n,t[d]);this._alphaTypeArrayDirty=!0,this._colorTypeArrayDirty=!0},iB._getColorTypeArray=function(t){var r=this._colorTypeArray||(this._colorTypeArray=new Float32Array(16));if(this._colorTypeArrayDirty){for(var n=this._colorKeys,a=0,i=Math.min(n.length,4);a<i;a++){var o=4*a,s=n[a];r[o]=s.time;var l=s.color;t===e.ColorSpace.Linear?(r[o+1]=cV.gammaToLinearSpace(l.r),r[o+2]=cV.gammaToLinearSpace(l.g),r[o+3]=cV.gammaToLinearSpace(l.b)):(r[o+1]=l.r,r[o+2]=l.g,r[o+3]=l.b)}this._colorTypeArrayDirty=!1}return r},iB._getAlphaTypeArray=function(){var e=this._alphaTypeArray||(this._alphaTypeArray=new Float32Array(8));if(this._alphaTypeArrayDirty){for(var t=this._alphaKeys,r=0,n=Math.min(t.length,4);r<n;r++){var a=2*r,i=t[r];e[a]=i.time,e[a+1]=i.alpha}this._alphaTypeArrayDirty=!1}return e},iB._addKey=function(e,t){var r=t.time,n=e.length;if(r>=(n?e[n-1].time:0))e.push(t);else{for(var a=n;--a>=0&&r<e[a].time;);e.splice(a+1,0,t)}},iB._removeKey=function(e,t){e.splice(t,1)},iB._setColorTypeArrayDirty=function(){this._colorTypeArrayDirty=!0},iB._setAlphaTypeArrayDirty=function(){this._alphaTypeArrayDirty=!0},cG(iD,[{key:"colorKeys",get:function(){return this._colorKeys}},{key:"alphaKeys",get:function(){return this._alphaKeys}}]),iD);cK([cQ],_l.prototype,"_colorKeys",void 0),cK([cQ],_l.prototype,"_alphaKeys",void 0),cK([cX],_l.prototype,"_colorTypeArray",void 0),cK([cX],_l.prototype,"_alphaTypeArray",void 0);var _c=(cG(iI=function(e,t){this._onValueChanged=null,this._color=new cV,this._time=e,t&&this._color.copyFrom(t),this._color._onValueChanged=this._onValueChanged},[{key:"time",get:function(){return this._time},set:function(e){this._time=e,this._onValueChanged&&this._onValueChanged()}},{key:"color",get:function(){return this._color},set:function(e){this._color!==e&&this._color.copyFrom(e)}}]),iI),_d=(cG(iV=function(e,t){this._onValueChanged=null,this._time=e,this._alpha=t},[{key:"time",get:function(){return this._time},set:function(e){this._time=e,this._onValueChanged&&this._onValueChanged()}},{key:"alpha",get:function(){return this._alpha},set:function(e){this._alpha=e,this._onValueChanged&&this._onValueChanged()}}]),iV),_u=((iO=function(t,r){this.mode=e.ParticleGradientMode.Constant,this.constantMin=new cV,this.constantMax=new cV,this.gradientMin=new _l,this.gradientMax=new _l,t.constructor===cV?r?(this.constantMin.copyFrom(t),this.constantMax.copyFrom(r),this.mode=e.ParticleGradientMode.TwoConstants):(this.constant.copyFrom(t),this.mode=e.ParticleGradientMode.Constant):r?(this.gradientMin=t,this.gradientMax=r,this.mode=e.ParticleGradientMode.TwoGradients):(this.gradient=t,this.mode=e.ParticleGradientMode.Gradient)}).prototype.evaluate=function(t,r,n){switch(this.mode){case e.ParticleGradientMode.Constant:n.copyFrom(this.constant);break;case e.ParticleGradientMode.TwoConstants:cV.lerp(this.constantMin,this.constantMax,r,n)}},cG(iO,[{key:"constant",get:function(){return this.constantMax},set:function(e){this.constantMax=e}},{key:"gradient",get:function(){return this.gradientMax},set:function(e){this.gradientMax=e}}]),iO);cK([cQ],_u.prototype,"constantMin",void 0),cK([cQ],_u.prototype,"constantMax",void 0),cK([cQ],_u.prototype,"gradientMin",void 0),cK([cQ],_u.prototype,"gradientMax",void 0);var _h=((iN=function(e){this.enabled=!1,this._generator=e}).prototype._enableMacro=function(e,t,r){return t!==r&&(t&&e.disableMacro(t),r&&e.enableMacro(r)),r},iN);cK([cX],_h.prototype,"_generator",void 0);var __=(cW(ik=function(){var e;return e=_h.apply(this,arguments)||this,e.color=new _u(new _l([new _c(0,new cV(1,1,1)),new _c(1,new cV(1,1,1))],[new _d(0,1),new _d(1,1)])),e._colorGradientRand=new ck(0,co.ColorOverLifetime),e._gradientKeysCount=new cI(0,0,0,0),e},_h),(iz=ik.prototype)._updateShaderData=function(t){var r=null;if(this.enabled){var n=this.color.mode;if(n!==e.ParticleGradientMode.Gradient&&n!==e.ParticleGradientMode.TwoGradients)throw Error("Invalid color mode, only gradient and two gradients are supported in color over lifetime.");var a=this.color,i=this._generator._renderer.engine.settings.colorSpace;t.setFloatArray(ik._maxGradientColor,a.gradientMax._getColorTypeArray(i)),t.setFloatArray(ik._maxGradientAlpha,a.gradientMax._getAlphaTypeArray()),n===e.ParticleGradientMode.Gradient?r=ik._gradientMacro:(t.setFloatArray(ik._minGradientColor,a.gradientMin._getColorTypeArray(i)),t.setFloatArray(ik._minGradientAlpha,a.gradientMin._getAlphaTypeArray()),r=ik._randomGradientsMacro);var o=a.gradientMin.colorKeys,s=a.gradientMin.alphaKeys,l=a.gradientMax.colorKeys,c=a.gradientMax.alphaKeys;this._gradientKeysCount.set(o.length?o[o.length-1].time:0,s.length?s[s.length-1].time:0,l.length?l[l.length-1].time:0,c.length?c[c.length-1].time:0),t.setVector4(ik._gradientKeysCount,this._gradientKeysCount)}this._colorMacro=this._enableMacro(t,this._colorMacro,r)},iz._resetRandomSeed=function(e){this._colorGradientRand.reset(e,co.ColorOverLifetime)},ik);__._gradientMacro=dh.getByName("RENDERER_COL_GRADIENT"),__._randomGradientsMacro=dh.getByName("RENDERER_COL_RANDOM_GRADIENTS"),__._minGradientColor=da.getByName("renderer_COLMinGradientColor"),__._minGradientAlpha=da.getByName("renderer_COLMinGradientAlpha"),__._maxGradientColor=da.getByName("renderer_COLMaxGradientColor"),__._maxGradientAlpha=da.getByName("renderer_COLMaxGradientAlpha"),__._gradientKeysCount=da.getByName("renderer_COLGradientKeysMaxTime"),cK([cQ],__.prototype,"color",void 0),cK([cX],__.prototype,"_colorGradientRand",void 0),cK([cX],__.prototype,"_gradientKeysCount",void 0),cK([cX],__.prototype,"_colorMacro",void 0);var _f=((iU=function(t,r){this.mode=e.ParticleCurveMode.Constant,this.constantMin=0,this.constantMax=0,"number"==typeof t?r?(this.constantMin=t,this.constantMax=r,this.mode=e.ParticleCurveMode.TwoConstants):(this.constant=t,this.mode=e.ParticleCurveMode.Constant):r?(this.curveMin=t,this.curveMax=r,this.mode=e.ParticleCurveMode.TwoCurves):(this.curve=t,this.mode=e.ParticleCurveMode.Curve)}).prototype.evaluate=function(t,r){switch(this.mode){case e.ParticleCurveMode.Constant:return this.constant;case e.ParticleCurveMode.TwoConstants:return this.constantMin+(this.constantMax-this.constantMin)*r}},cG(iU,[{key:"constant",get:function(){return this.constantMax},set:function(e){this.constantMax=e}},{key:"curve",get:function(){return this.curveMax},set:function(e){this.curveMax=e}}]),iU);cK([cQ],_f.prototype,"curveMin",void 0),cK([cQ],_f.prototype,"curveMax",void 0);var _p=(cW(iG=function(){var e;return e=_h.apply(this,arguments)||this,e.rateOverTime=new _f(10),e.rateOverDistance=new _f(0),e._shapeRand=new ck(0,co.Shape),e._frameRateTime=0,e._bursts=[],e._currentBurstIndex=0,e._burstRand=new ck(0,co.Burst),e},_h),(iH=iG.prototype).addBurst=function(e){for(var t=this._bursts,r=t.length;--r>=0&&e.time<t[r].time;);t.splice(r+1,0,e)},iH.removeBurst=function(e){var t=this._bursts.indexOf(e);-1!==t&&this._bursts.splice(t,1)},iH.removeBurstByIndex=function(e){this._bursts.splice(e,1)},iH.clearBurst=function(){this._bursts.length=0},iH._emit=function(e,t){this._emitByRateOverTime(t),this._emitByBurst(e,t)},iH._resetRandomSeed=function(e){this._burstRand.reset(e,co.Burst),this._shapeRand.reset(e,co.Shape)},iH._reset=function(){this._frameRateTime=0,this._currentBurstIndex=0},iH._emitByRateOverTime=function(e){var t=this.rateOverTime.evaluate(void 0,void 0);if(t>0)for(var r=this._generator,n=1/t,a=e-this._frameRateTime;a>=n;)a-=n,this._frameRateTime+=n,r._emit(this._frameRateTime,1)},iH._emitByBurst=function(e,t){var r=this._generator.main,n=r.duration,a=Math.floor((t-e)/n);if(r.isLoop&&(a>0||t%n<e%n)){var i=Math.ceil(e/n)*n;this._emitBySubBurst(e,i,n),this._currentBurstIndex=0;for(var o=0;o<a;o++){var s=i;i+=n,this._emitBySubBurst(s,i,n),this._currentBurstIndex=0}this._emitBySubBurst(i,t,n)}else this._emitBySubBurst(e,t,n)},iH._emitBySubBurst=function(e,t,r){for(var n=this._generator,a=this._burstRand,i=this.bursts,o=Math.floor(e/r)*r,s=e%r,l=s+(t-e),c=this._currentBurstIndex,d=i.length;c<d;c++){var u=i[c],h=u.time;if(h>l)break;if(h>=s){var _=u.count.evaluate(void 0,a.random());n._emit(o+h,_)}}this._currentBurstIndex=c},cG(iG,[{key:"bursts",get:function(){return this._bursts}}]),iG);cK([cQ],_p.prototype,"rateOverTime",void 0),cK([cQ],_p.prototype,"rateOverDistance",void 0),cK([cQ],_p.prototype,"shape",void 0),cK([cX],_p.prototype,"_shapeRand",void 0),cK([cQ],_p.prototype,"_bursts",void 0),cK([cX],_p.prototype,"_burstRand",void 0),e.ParticleScaleMode=void 0,(iW=e.ParticleScaleMode||(e.ParticleScaleMode={}))[iW.Hierarchy=0]="Hierarchy",iW[iW.Local=1]="Local",iW[iW.World=2]="World";var _m=((ij=(iK=function(t){this.duration=5,this.isLoop=!0,this.startDelay=new _f(0),this.startLifetime=new _f(5),this.startSpeed=new _f(5),this.startSize3D=!1,this.startSizeX=new _f(1),this.startSizeY=new _f(1),this.startSizeZ=new _f(1),this.startRotation3D=!1,this.startRotationX=new _f(0),this.startRotationY=new _f(0),this.startRotationZ=new _f(0),this.flipRotation=0,this.startColor=new _u(new cV(1,1,1,1)),this.gravityModifier=new _f(0),this.simulationSpace=e.ParticleSimulationSpace.Local,this.simulationSpeed=1,this.scalingMode=e.ParticleScaleMode.Local,this.playOnEnabled=!0,this._maxParticleBuffer=1e3,this._startSpeedRand=new ck(0,co.StartSpeed),this._startLifeTimeRand=new ck(0,co.StartLifetime),this._startColorRand=new ck(0,co.StartColor),this._startSizeRand=new ck(0,co.StartSize),this._startRotationRand=new ck(0,co.StartRotation),this._gravityModifierRand=new ck(0,co.GravityModifier),this._gravity=new cT,this._generator=t}).prototype)._resetRandomSeed=function(e){this._startSpeedRand.reset(e,co.StartSpeed),this._startLifeTimeRand.reset(e,co.StartLifetime),this._startColorRand.reset(e,co.StartColor),this._startSizeRand.reset(e,co.StartSize),this._startRotationRand.reset(e,co.StartRotation)},ij._getPositionScale=function(){var t=this._generator._renderer.entity.transform;switch(this.scalingMode){case e.ParticleScaleMode.Hierarchy:case e.ParticleScaleMode.World:return t.lossyWorldScale;case e.ParticleScaleMode.Local:return t.scale}},ij._updateShaderData=function(t){var r=this._generator._renderer,n=r.entity.transform;switch(this.simulationSpace){case e.ParticleSimulationSpace.Local:t.setVector3(iK._worldPosition,n.worldPosition);var a=n.worldRotationQuaternion,i=iK._tempVector40;i.copyFrom(a),t.setVector4(iK._worldRotation,i);break;case e.ParticleSimulationSpace.World:break;default:throw Error("ParticleRenderer: SimulationSpace value is invalid.")}switch(this.scalingMode){case e.ParticleScaleMode.Hierarchy:var o=n.lossyWorldScale;t.setVector3(iK._positionScale,o),t.setVector3(iK._sizeScale,o);break;case e.ParticleScaleMode.Local:var o=n.scale;t.setVector3(iK._positionScale,o),t.setVector3(iK._sizeScale,o);break;case e.ParticleScaleMode.World:t.setVector3(iK._positionScale,n.lossyWorldScale),t.setVector3(iK._sizeScale,iK._vector3One)}var s=this._gravity,l=this.gravityModifier.evaluate(void 0,this._gravityModifierRand.random());cT.scale(r.scene.physics.gravity,l,s),t.setVector3(iK._gravity,s),t.setInt(iK._simulationSpace,this.simulationSpace),t.setFloat(iK._startRotation3D,+this.startRotation3D),t.setInt(iK._scaleMode,this.scalingMode)},ij._cloneTo=function(e){e.maxParticles=this.maxParticles},cG(iK,[{key:"maxParticles",get:function(){return this._maxParticleBuffer-1},set:function(e){this._maxParticleBuffer=e+1}},{key:"startSize",get:function(){return this.startSizeX},set:function(e){this.startSizeX=e}}]),iK);_m._tempVector40=new cI,_m._vector3One=new cT(1,1,1),_m._positionScale=da.getByName("renderer_PositionScale"),_m._sizeScale=da.getByName("renderer_SizeScale"),_m._worldPosition=da.getByName("renderer_WorldPosition"),_m._worldRotation=da.getByName("renderer_WorldRotation"),_m._gravity=da.getByName("renderer_Gravity"),_m._simulationSpace=da.getByName("renderer_SimulationSpace"),_m._startRotation3D=da.getByName("renderer_ThreeDStartRotation"),_m._scaleMode=da.getByName("renderer_ScalingMode"),cK([cQ],_m.prototype,"startDelay",void 0),cK([cQ],_m.prototype,"startLifetime",void 0),cK([cQ],_m.prototype,"startSpeed",void 0),cK([cQ],_m.prototype,"startSizeX",void 0),cK([cQ],_m.prototype,"startSizeY",void 0),cK([cQ],_m.prototype,"startSizeZ",void 0),cK([cQ],_m.prototype,"startRotationX",void 0),cK([cQ],_m.prototype,"startRotationY",void 0),cK([cQ],_m.prototype,"startRotationZ",void 0),cK([cQ],_m.prototype,"startColor",void 0),cK([cQ],_m.prototype,"gravityModifier",void 0),cK([cX],_m.prototype,"_maxParticleBuffer",void 0),cK([cX],_m.prototype,"_startSpeedRand",void 0),cK([cX],_m.prototype,"_startLifeTimeRand",void 0),cK([cX],_m.prototype,"_startColorRand",void 0),cK([cX],_m.prototype,"_startSizeRand",void 0),cK([cX],_m.prototype,"_startRotationRand",void 0),cK([cX],_m.prototype,"_gravityModifierRand",void 0),cK([cX],_m.prototype,"_generator",void 0),cK([cX],_m.prototype,"_gravity",void 0);var _g=(cW(iX=function(){var e;return e=_h.apply(this,arguments)||this,e.separateAxes=!1,e.rotationX=new _f(0),e.rotationY=new _f(0),e.rotationZ=new _f(45),e._rotationRand=new ck(0,co.RotationOverLifetime),e._rotationMinConstant=new cT,e._rotationMaxConstant=new cT,e},_h),(iq=iX.prototype)._updateShaderData=function(t){var r=null,n=null,a=null;if(this.enabled){var i=this.rotationX,o=this.rotationY,s=this.rotationZ,l=this.separateAxes,c=l?i.mode===e.ParticleCurveMode.TwoCurves&&o.mode===e.ParticleCurveMode.TwoCurves&&s.mode===e.ParticleCurveMode.TwoCurves:s.mode===e.ParticleCurveMode.TwoCurves;if(c||l?i.mode===e.ParticleCurveMode.Curve&&o.mode===e.ParticleCurveMode.Curve&&s.mode===e.ParticleCurveMode.Curve:s.mode===e.ParticleCurveMode.Curve)t.setFloatArray(iX._maxCurveZProperty,s.curveMax._getTypeArray()),l&&(t.setFloatArray(iX._maxCurveXProperty,i.curveMax._getTypeArray()),t.setFloatArray(iX._maxCurveYProperty,o.curveMax._getTypeArray())),c&&(t.setFloatArray(iX._minCurveZProperty,s.curveMin._getTypeArray()),l&&(t.setFloatArray(iX._minCurveXProperty,i.curveMin._getTypeArray()),t.setFloatArray(iX._minCurveYProperty,o.curveMin._getTypeArray())),a=iX._isRandomTwoMacro),n=iX._curveModeMacro;else{var d=this._rotationMaxConstant;if(d.set(cC.degreeToRadian(i.constantMax),cC.degreeToRadian(o.constantMax),cC.degreeToRadian(s.constantMax)),t.setVector3(iX._maxConstantProperty,d),l?i.mode===e.ParticleCurveMode.TwoConstants&&o.mode===e.ParticleCurveMode.TwoConstants&&s.mode===e.ParticleCurveMode.TwoConstants:s.mode===e.ParticleCurveMode.TwoConstants){var u=this._rotationMinConstant;u.set(cC.degreeToRadian(i.constantMin),cC.degreeToRadian(o.constantMin),cC.degreeToRadian(s.constantMin)),t.setVector3(iX._minConstantProperty,u),a=iX._isRandomTwoMacro}n=iX._constantModeMacro}l&&(r=iX._isSeparateMacro)}this._enableSeparateMacro=this._enableMacro(t,this._enableSeparateMacro,r),this._isCurveMacro=this._enableMacro(t,this._isCurveMacro,n),this._isRandomTwoMacro=this._enableMacro(t,this._isRandomTwoMacro,a)},iq._resetRandomSeed=function(e){this._rotationRand.reset(e,co.RotationOverLifetime)},iX);_g._constantModeMacro=dh.getByName("RENDERER_ROL_CONSTANT_MODE"),_g._curveModeMacro=dh.getByName("RENDERER_ROL_CURVE_MODE"),_g._isSeparateMacro=dh.getByName("RENDERER_ROL_IS_SEPARATE"),_g._isRandomTwoMacro=dh.getByName("RENDERER_ROL_IS_RANDOM_TWO"),_g._minConstantProperty=da.getByName("renderer_ROLMinConst"),_g._minCurveXProperty=da.getByName("renderer_ROLMinCurveX"),_g._minCurveYProperty=da.getByName("renderer_ROLMinCurveY"),_g._minCurveZProperty=da.getByName("renderer_ROLMinCurveZ"),_g._maxConstantProperty=da.getByName("renderer_ROLMaxConst"),_g._maxCurveXProperty=da.getByName("renderer_ROLMaxCurveX"),_g._maxCurveYProperty=da.getByName("renderer_ROLMaxCurveY"),_g._maxCurveZProperty=da.getByName("renderer_ROLMaxCurveZ"),cK([cQ],_g.prototype,"rotationX",void 0),cK([cQ],_g.prototype,"rotationY",void 0),cK([cQ],_g.prototype,"rotationZ",void 0),cK([cX],_g.prototype,"_rotationRand",void 0),cK([cX],_g.prototype,"_rotationMinConstant",void 0),cK([cX],_g.prototype,"_rotationMaxConstant",void 0),cK([cX],_g.prototype,"_enableSeparateMacro",void 0),cK([cX],_g.prototype,"_isCurveMacro",void 0),cK([cX],_g.prototype,"_isRandomTwoMacro",void 0);var _v=((iQ=(iY=function(){for(var e=arguments.length,t=Array(e),r=0;r<e;r++)t[r]=arguments[r];this._keys=[],this._typeArrayDirty=!1;for(var n=0,a=t.length;n<a;n++){var i=t[n];this.addKey(i)}}).prototype).addKey=function(e,t){var r=this._keys;if(4===r.length)throw Error("Curve can only have 4 keys");var n="number"==typeof e?new _y(e,t):e;this._addKey(r,n),this._typeArrayDirty=!0},iQ.removeKey=function(e){this._keys.splice(e,1),this._typeArrayDirty=!0},iQ.setKeys=function(e){this._keys.length=0;for(var t=0,r=e.length;t<r;t++)this.addKey(e[t]);this._typeArrayDirty=!0},iQ._getTypeArray=function(){var e=this._typeArray||(this._typeArray=new Float32Array(8));if(this._typeArrayDirty){for(var t=this._keys,r=0,n=Math.min(t.length,4);r<n;r++){var a=2*r,i=t[r];e[a]=i.time,e[a+1]=i.value}this._typeArrayDirty=!1}return e},iQ._addKey=function(e,t){var r=e.length,n=t.time;if(n>=(r?e[r-1].time:0))e.push(t);else{for(var a=r;--a>=0&&n<e[a].time;);e.splice(a+1,0,t)}},cG(iY,[{key:"keys",get:function(){return this._keys}}]),iY);cK([cQ],_v.prototype,"_keys",void 0),cK([cX],_v.prototype,"_typeArray",void 0);var _y=function(e,t){this.time=e,this.value=t},_x=(cW(iJ=function(){var e;return e=_h.apply(this,arguments)||this,e.separateAxes=!1,e.sizeX=new _f(new _v(new _y(0,0),new _y(1,1))),e.sizeY=new _f(new _v(new _y(0,0),new _y(1,1))),e.sizeZ=new _f(new _v(new _y(0,0),new _y(1,1))),e},_h),iJ.prototype._updateShaderData=function(t){var r=null,n=null,a=null;if(this.enabled){var i=this.sizeX,o=this.sizeY,s=this.sizeZ,l=this.separateAxes,c=l?i.mode===e.ParticleCurveMode.TwoCurves&&o.mode===e.ParticleCurveMode.TwoCurves&&s.mode===e.ParticleCurveMode.TwoCurves:i.mode===e.ParticleCurveMode.TwoCurves;(c||l?i.mode===e.ParticleCurveMode.Curve&&o.mode===e.ParticleCurveMode.Curve&&s.mode===e.ParticleCurveMode.Curve:i.mode===e.ParticleCurveMode.Curve)&&(t.setFloatArray(iJ._maxCurveXProperty,i.curveMax._getTypeArray()),l&&(t.setFloatArray(iJ._maxCurveYProperty,o.curveMax._getTypeArray()),t.setFloatArray(iJ._maxCurveZProperty,s.curveMax._getTypeArray())),c&&(t.setFloatArray(iJ._minCurveXProperty,i.curveMin._getTypeArray()),l&&(t.setFloatArray(iJ._minCurveYProperty,o.curveMin._getTypeArray()),t.setFloatArray(iJ._minCurveZProperty,s.curveMin._getTypeArray())),a=iJ._isRandomTwoMacro),n=iJ._curveModeMacro),l&&(r=iJ._isSeparateMacro)}this._enableSeparateMacro=this._enableMacro(t,this._enableSeparateMacro,r),this._isCurveMacro=this._enableMacro(t,this._isCurveMacro,n),this._isRandomTwoMacro=this._enableMacro(t,this._isRandomTwoMacro,a)},cG(iJ,[{key:"size",get:function(){return this.sizeX},set:function(e){this.sizeX=e}}]),iJ);_x._curveModeMacro=dh.getByName("RENDERER_SOL_CURVE_MODE"),_x._isSeparateMacro=dh.getByName("RENDERER_SOL_IS_SEPARATE"),_x._isRandomTwoMacro=dh.getByName("RENDERER_SOL_IS_RANDOM_TWO"),_x._minCurveXProperty=da.getByName("renderer_SOLMinCurveX"),_x._minCurveYProperty=da.getByName("renderer_SOLMinCurveY"),_x._minCurveZProperty=da.getByName("renderer_SOLMinCurveZ"),_x._maxCurveXProperty=da.getByName("renderer_SOLMaxCurveX"),_x._maxCurveYProperty=da.getByName("renderer_SOLMaxCurveY"),_x._maxCurveZProperty=da.getByName("renderer_SOLMaxCurveZ"),cK([cQ],_x.prototype,"sizeX",void 0),cK([cQ],_x.prototype,"sizeY",void 0),cK([cQ],_x.prototype,"sizeZ",void 0),cK([cX],_x.prototype,"_enableSeparateMacro",void 0),cK([cX],_x.prototype,"_isCurveMacro",void 0),cK([cX],_x.prototype,"_isRandomTwoMacro",void 0);var _b=(cW(iZ=function(){var e;return e=_h.apply(this,arguments)||this,e.startFrame=new _f(0),e.frameOverTime=new _f(new _v(new _y(0,0),new _y(1,1))),e.type=0,e.cycleCount=1,e._tillingInfo=new cT(1,1,1),e._frameOverTimeRand=new ck(0,co.TextureSheetAnimation),e._tiling=new cB(1,1),e},_h),(i$=iZ.prototype)._updateShaderData=function(t){var r=null;if(this.enabled){var n=this.frameOverTime.mode;if(n===e.ParticleCurveMode.Curve||n===e.ParticleCurveMode.TwoCurves){var a=this.frameOverTime;t.setFloatArray(iZ._frameMaxCurveProperty,a.curveMax._getTypeArray()),n===e.ParticleCurveMode.Curve?r=iZ._frameCurveMacro:(t.setFloatArray(iZ._frameMinCurveProperty,a.curveMin._getTypeArray()),r=iZ._frameRandomCurvesMacro),t.setFloat(iZ._cycleCountProperty,this.cycleCount),t.setVector3(iZ._tillingParamsProperty,this._tillingInfo)}}this._textureSheetMacro=this._enableMacro(t,this._textureSheetMacro,r)},i$._resetRandomSeed=function(e){this._frameOverTimeRand.reset(e,co.TextureSheetAnimation)},cG(iZ,[{key:"tiling",get:function(){return this._tiling},set:function(e){this._tiling=e,this._tillingInfo.set(1/e.x,1/e.y,e.x*e.y)}}]),iZ);_b._frameCurveMacro=dh.getByName("RENDERER_TSA_FRAME_CURVE"),_b._frameRandomCurvesMacro=dh.getByName("RENDERER_TSA_FRAME_RANDOM_CURVES"),_b._cycleCountProperty=da.getByName("renderer_TSACycles"),_b._tillingParamsProperty=da.getByName("renderer_TSATillingParams"),_b._frameMinCurveProperty=da.getByName("renderer_TSAFrameMinCurve"),_b._frameMaxCurveProperty=da.getByName("renderer_TSAFrameMaxCurve"),cK([cQ],_b.prototype,"startFrame",void 0),cK([cQ],_b.prototype,"frameOverTime",void 0),cK([cY],_b.prototype,"_tillingInfo",void 0),cK([cX],_b.prototype,"_frameOverTimeRand",void 0),cK([cQ],_b.prototype,"_tiling",void 0),cK([cX],_b.prototype,"_textureSheetMacro",void 0),(i0=cs||(cs={}))[i0.WholeSheet=0]="WholeSheet",i0[i0.SingleRow=1]="SingleRow";var _S=(cW(i1=function(){var t;return t=_h.apply(this,arguments)||this,t.velocityX=new _f(0),t.velocityY=new _f(0),t.velocityZ=new _f(0),t.space=e.ParticleSimulationSpace.Local,t._velocityRand=new ck(0,co.VelocityOverLifetime),t._velocityMinConstant=new cT,t._velocityMaxConstant=new cT,t},_h),(i2=i1.prototype)._updateShaderData=function(t){var r=null;if(this.enabled){var n=this.velocityX,a=this.velocityY,i=this.velocityZ,o=n.mode===e.ParticleCurveMode.TwoCurves&&a.mode===e.ParticleCurveMode.TwoCurves&&i.mode===e.ParticleCurveMode.TwoCurves;if(o||n.mode===e.ParticleCurveMode.Curve&&a.mode===e.ParticleCurveMode.Curve&&i.mode===e.ParticleCurveMode.Curve)t.setFloatArray(i1._maxGradientXProperty,n.curveMax._getTypeArray()),t.setFloatArray(i1._maxGradientYProperty,a.curveMax._getTypeArray()),t.setFloatArray(i1._maxGradientZProperty,i.curveMax._getTypeArray()),o?(t.setFloatArray(i1._minGradientXProperty,n.curveMin._getTypeArray()),t.setFloatArray(i1._minGradientYProperty,a.curveMin._getTypeArray()),t.setFloatArray(i1._minGradientZProperty,i.curveMin._getTypeArray()),r=i1._randomCurveMacro):r=i1._curveMacro;else{var s=this._velocityMaxConstant;if(s.set(n.constantMax,a.constantMax,i.constantMax),t.setVector3(i1._maxConstantProperty,s),n.mode===e.ParticleCurveMode.TwoConstants&&a.mode===e.ParticleCurveMode.TwoConstants&&i.mode===e.ParticleCurveMode.TwoConstants){var l=this._velocityMinConstant;l.set(n.constantMin,a.constantMin,i.constantMin),t.setVector3(i1._minConstantProperty,l),r=i1._randomConstantMacro}else r=i1._constantMacro}t.setInt(i1._spaceProperty,this.space)}this._velocityMacro=this._enableMacro(t,this._velocityMacro,r)},i2._resetRandomSeed=function(e){this._velocityRand.reset(e,co.VelocityOverLifetime)},i1);_S._constantMacro=dh.getByName("RENDERER_VOL_CONSTANT"),_S._curveMacro=dh.getByName("RENDERER_VOL_CURVE"),_S._randomConstantMacro=dh.getByName("RENDERER_VOL_RANDOM_CONSTANT"),_S._randomCurveMacro=dh.getByName("RENDERER_VOL_RANDOM_CURVE"),_S._minConstantProperty=da.getByName("renderer_VOLMinConst"),_S._maxConstantProperty=da.getByName("renderer_VOLMaxConst"),_S._minGradientXProperty=da.getByName("renderer_VOLMinGradientX"),_S._minGradientYProperty=da.getByName("renderer_VOLMinGradientY"),_S._minGradientZProperty=da.getByName("renderer_VOLMinGradientZ"),_S._maxGradientXProperty=da.getByName("renderer_VOLMaxGradientX"),_S._maxGradientYProperty=da.getByName("renderer_VOLMaxGradientY"),_S._maxGradientZProperty=da.getByName("renderer_VOLMaxGradientZ"),_S._spaceProperty=da.getByName("renderer_VOLSpace"),cK([cQ],_S.prototype,"velocityX",void 0),cK([cQ],_S.prototype,"velocityY",void 0),cK([cQ],_S.prototype,"velocityZ",void 0),cK([cX],_S.prototype,"_velocityRand",void 0),cK([cX],_S.prototype,"_velocityMinConstant",void 0),cK([cX],_S.prototype,"_velocityMaxConstant",void 0),cK([cX],_S.prototype,"_velocityMacro",void 0);var _C=function(){function t(r){this.useAutoRandomSeed=!0,this.main=new _m(this),this.emission=new _p(this),this.velocityOverLifetime=new _S(this),this.sizeOverLifetime=new _x(this),this.rotationOverLifetime=new _g(this),this.colorOverLifetime=new __(this),this.textureSheetAnimation=new _b(this),this._currentParticleCount=0,this._playTime=0,this._firstNewElement=0,this._firstActiveElement=0,this._firstFreeElement=0,this._firstRetiredElement=0,this._vertexBufferBindings=[],this._subPrimitive=new dU(0,0,e.MeshTopology.Triangles),this._isPlaying=!1,this._instanceBufferResized=!1,this._waitProcessRetiredElementCount=0,this._randomSeed=0,this._renderer=r,new _o().start=0,this._primitive=new dG(r.engine),this._reorganizeGeometryBuffers(),this._resizeInstanceBuffer(!0,t._particleIncreaseCount),this.emission.enabled=!0}var r=t.prototype;return r.play=function(e){if(void 0===e&&(e=!0),e)for(var r=this._renderer.entity.getComponentsIncludeChildren(_s,t._tempParticleRenderers),n=0,a=r.length;n<a;n++)r[n].generator.play(!1);else this._isPlaying=!0,this.useAutoRandomSeed&&this._resetGlobalRandSeed(Math.floor(4294967295*Math.random()))},r.stop=function(r,n){if(void 0===r&&(r=!0),void 0===n&&(n=e.ParticleStopMode.StopEmitting),r)for(var a=this._renderer.entity.getComponentsIncludeChildren(_s,t._tempParticleRenderers),i=0,o=a.length;i<o;i++)a[i].generator.stop(!1,n);else if(this._isPlaying=!1,n===e.ParticleStopMode.StopEmittingAndClear){var s=this._firstFreeElement;this._firstRetiredElement=s,this._firstActiveElement=s,this._firstNewElement=s,this._playTime=0,this.emission._reset()}},r.emit=function(e){this._emit(this._playTime,e)},r._emit=function(e,r){if(this.emission.enabled&&!(this.main._maxParticleBuffer<this._currentParticleCount))for(var n=t._tempVector30,a=t._tempVector31,i=this._renderer.entity.transform,o=this.emission.shape,s=0;s<r;s++){if(null==o?void 0:o.enabled){o._generatePositionAndDirection(this.emission._shapeRand,e,n,a);var l=this.main._getPositionScale();n.multiply(l),a.normalize().multiply(l)}else n.set(0,0,0),a.set(0,0,-1);this._addNewParticle(n,a,i,e)}},r._update=function(e){var t=this.main,r=this.emission,n=t.duration,a=this._playTime;if(this._playTime+=e*t.simulationSpeed,this._retireActiveParticles(),this._freeRetiredParticles(),r.enabled&&this._isPlaying&&(this._currentParticleCount>t._maxParticleBuffer&&this._getNotRetiredParticleCount()<t._maxParticleBuffer&&this._resizeInstanceBuffer(!1),r._emit(a,this._playTime),!t.isLoop&&this._playTime>n&&(this._isPlaying=!1)),!this.isAlive){var i=Math.min(r._frameRateTime,Math.floor(this._playTime/n)*n);this._playTime-=i,r._frameRateTime-=i}(this._firstNewElement!=this._firstFreeElement||this._waitProcessRetiredElementCount>0||this._instanceBufferResized||this._instanceVertexBufferBinding._buffer.isContentLost)&&this._addActiveParticlesToVertexBuffer()},r._reorganizeGeometryBuffers=function(){var t=this._renderer,r=t.engine._particleBufferUtils,n=this._primitive,a=this._vertexBufferBindings;if(n.clearVertexElements(),a.length=0,t.renderMode===e.ParticleRenderMode.Mesh){var i=t.mesh;if(!i)return;var o=i.getVertexElement(e.VertexAttribute.Position),s=i.getVertexElement(e.VertexAttribute.Color),l=i.getVertexElement(e.VertexAttribute.UV),c=o?i.vertexBufferBindings[o.bindingIndex]:null,d=s?i.vertexBufferBindings[s.bindingIndex]:null,u=l?i.vertexBufferBindings[l.bindingIndex]:null;if(c){var h=this._addVertexBufferBindingsFilterDuplicate(c,a);n.addVertexElement(new dK(e.VertexAttribute.Position,o.offset,o.format,h))}if(d){var _=this._addVertexBufferBindingsFilterDuplicate(d,a);n.addVertexElement(new dK(e.VertexAttribute.Color,s.offset,s.format,_))}if(u){var f=this._addVertexBufferBindingsFilterDuplicate(u,a);n.addVertexElement(new dK(e.VertexAttribute.UV,l.offset,l.format,f))}var p=i._primitive.indexBufferBinding;n.setIndexBufferBinding(p),this._subPrimitive.count=p.buffer.byteLength/n._glIndexByteCount}else n.addVertexElement(r.billboardVertexElement),a.push(r.billboardVertexBufferBinding),n.setIndexBufferBinding(r.billboardIndexBufferBinding),this._subPrimitive.count=r.billboardIndexCount;n.setVertexBufferBindings(a);for(var m=r.instanceVertexElements,g=a.length,v=0,y=m.length;v<y;v++){var x=m[v];n.addVertexElement(new dK(x.attribute,x.offset,x.format,g,x.instanceStepRate))}},r._resizeInstanceBuffer=function(t,r){null==(_=this._instanceVertexBufferBinding)||_.buffer.destroy();var n=this._renderer.engine._particleBufferUtils,a=n.instanceVertexStride,i=t?this._currentParticleCount+r:this.main._maxParticleBuffer,o=a*i,s=this._renderer.engine,l=new dN(s,e.BufferBindFlag.VertexBuffer,o,e.BufferUsage.Dynamic,!1);l.isGCIgnored=!0;var c=this._primitive.vertexBufferBindings,d=new dW(l,a),u=new Float32Array(o/4),h=this._instanceVertices;if(h){var _,f,p,m=n.instanceVertexFloatStride,g=this._firstFreeElement,v=this._firstRetiredElement;if(t){var y=this._firstFreeElement*m;u.set(new Float32Array(h.buffer,0,y));var x=(this._firstFreeElement+r)*m;u.set(new Float32Array(h.buffer,4*y),x),this._firstNewElement>g&&(this._firstNewElement+=r),this._firstActiveElement>g&&(this._firstActiveElement+=r),v>g&&(this._firstRetiredElement+=r)}else v<=g?(f=g-v,p=0,this._firstFreeElement-=v,this._firstNewElement-=v,this._firstActiveElement-=v,this._firstRetiredElement=0):(f=this._currentParticleCount-v,p=g,this._firstNewElement>g&&(this._firstNewElement-=g),this._firstActiveElement>g&&(this._firstActiveElement-=g),v>g&&(this._firstRetiredElement-=g)),u.set(new Float32Array(h.buffer,v*m*4,f*m),p*m);this._instanceBufferResized=!0}this._primitive.setVertexBufferBinding(h?c.length-1:c.length,d),this._instanceVertices=u,this._instanceVertexBufferBinding=d,this._currentParticleCount=i},r._updateShaderData=function(e){this.main._updateShaderData(e),this.velocityOverLifetime._updateShaderData(e),this.textureSheetAnimation._updateShaderData(e),this.sizeOverLifetime._updateShaderData(e),this.rotationOverLifetime._updateShaderData(e),this.colorOverLifetime._updateShaderData(e)},r._resetGlobalRandSeed=function(e){this._randomSeed=e,this.main._resetRandomSeed(e),this.emission._resetRandomSeed(e),this.textureSheetAnimation._resetRandomSeed(e),this.velocityOverLifetime._resetRandomSeed(e),this.rotationOverLifetime._resetRandomSeed(e),this.colorOverLifetime._resetRandomSeed(e)},r._getAliveParticleCount=function(){if(this._firstActiveElement<=this._firstFreeElement)return this._firstFreeElement-this._firstActiveElement;var e=this._currentParticleCount-this._firstActiveElement;return this._firstFreeElement>0&&(e+=this._firstFreeElement),e},r._getNotRetiredParticleCount=function(){if(this._firstRetiredElement<=this._firstFreeElement)return this._firstFreeElement-this._firstRetiredElement;var e=this._currentParticleCount-this._firstRetiredElement;return this._firstFreeElement>0&&(e+=this._firstFreeElement),e},r._destroy=function(){this._instanceVertexBufferBinding.buffer.destroy(),this._primitive.destroy()},r._addNewParticle=function(r,n,a,i){var o,s,l=this._firstFreeElement,c=l+1;c>=this._currentParticleCount&&(c=0);var d=this.main;if(c===this._firstRetiredElement){var u=Math.min(t._particleIncreaseCount,d._maxParticleBuffer-this._currentParticleCount);if(0===u)return;this._resizeInstanceBuffer(!0,u),c=l+1}d.simulationSpace===e.ParticleSimulationSpace.World&&(o=a.worldPosition,s=a.worldRotationQuaternion);var h=this._renderer.engine._particleBufferUtils,_=d.startSpeed.evaluate(void 0,d._startSpeedRand.random()),f=this._instanceVertices,p=l*h.instanceVertexFloatStride;f[p]=r.x,f[p+1]=r.y,f[p+2]=r.z,f[p+h.startLifeTimeOffset]=d.startLifetime.evaluate(void 0,d._startLifeTimeRand.random()),f[p+4]=n.x,f[p+5]=n.y,f[p+6]=n.z,f[p+h.timeOffset]=i;var m=t._tempColor0;d.startColor.evaluate(void 0,d._startColorRand.random(),m),this._renderer.engine.settings.colorSpace===e.ColorSpace.Linear&&m.toLinear(m),f[p+8]=m.r,f[p+9]=m.g,f[p+10]=m.b,f[p+11]=m.a;var g=d._startSizeRand;if(d.startSize3D)f[p+12]=d.startSizeX.evaluate(void 0,g.random()),f[p+13]=d.startSizeY.evaluate(void 0,g.random()),f[p+14]=d.startSizeZ.evaluate(void 0,g.random());else{var v=d.startSize.evaluate(void 0,g.random());f[p+12]=v,f[p+13]=v,f[p+14]=v}var y=d._startRotationRand;d.startRotation3D?(f[p+15]=cC.degreeToRadian(d.startRotationX.evaluate(void 0,y.random())),f[p+16]=cC.degreeToRadian(d.startRotationY.evaluate(void 0,y.random())),f[p+17]=cC.degreeToRadian(d.startRotationZ.evaluate(void 0,y.random()))):f[p+15]=cC.degreeToRadian(d.startRotationZ.evaluate(void 0,y.random())),f[p+18]=_;var x=this.colorOverLifetime;x.enabled&&x.color.mode===e.ParticleGradientMode.TwoGradients&&(f[p+20]=x._colorGradientRand.random());var b=this.rotationOverLifetime;b.enabled&&b.rotationZ.mode===e.ParticleCurveMode.TwoConstants&&(f[p+22]=b._rotationRand.random());var S=this.textureSheetAnimation;S.enabled&&S.frameOverTime.mode===e.ParticleCurveMode.TwoCurves&&(f[p+23]=S._frameOverTimeRand.random());var C=this.velocityOverLifetime;if(C.enabled&&C.velocityX.mode===e.ParticleCurveMode.TwoConstants&&C.velocityY.mode===e.ParticleCurveMode.TwoConstants&&C.velocityZ.mode===e.ParticleCurveMode.TwoConstants){var T=C._velocityRand;f[p+24]=T.random(),f[p+25]=T.random(),f[p+26]=T.random()}if(this.main.simulationSpace===e.ParticleSimulationSpace.World&&(f[p+27]=o.x,f[p+28]=o.y,f[p+29]=o.z,f[p+30]=s.x,f[p+31]=s.y,f[p+32]=s.z,f[p+33]=s.w),this.textureSheetAnimation.enabled){var A=this.textureSheetAnimation._tillingInfo;f[p+h.simulationUVOffset]=A.x,f[p+35]=A.y,f[p+36]=0,f[p+37]=0}else f[p+h.simulationUVOffset]=1,f[p+35]=1,f[p+36]=0,f[p+37]=0;this._firstFreeElement=c},r._retireActiveParticles=function(){for(var e=this._renderer.engine,t=e._particleBufferUtils,r=e.time.frameCount,n=this._instanceVertices;this._firstActiveElement!==this._firstNewElement;){var a=this._firstActiveElement*t.instanceVertexFloatStride,i=a+t.timeOffset;if(Math.fround(this._playTime-n[i])<n[a+t.startLifeTimeOffset])break;n[i]=r,++this._firstActiveElement>=this._currentParticleCount&&(this._firstActiveElement=0),this._waitProcessRetiredElementCount++}},r._freeRetiredParticles=function(){for(var e=this._renderer.engine._particleBufferUtils,t=this._renderer.engine.time.frameCount;this._firstRetiredElement!==this._firstActiveElement;){var r=this._firstRetiredElement*e.instanceVertexFloatStride+e.startLifeTimeOffset;if(t-this._instanceVertices[r]<0)break;++this._firstRetiredElement>=this._currentParticleCount&&(this._firstRetiredElement=0)}},r._addActiveParticlesToVertexBuffer=function(){var t=this._firstActiveElement,r=this._firstFreeElement;if(t!==r){var n=this._renderer.engine._particleBufferUtils.instanceVertexStride,a=t*n,i=this._instanceVertexBufferBinding.buffer,o=this._instanceVertices.buffer;if(t<r)i.setData(o,0,a,(r-t)*n,e.SetDataOptions.Discard);else{var s=(this._currentParticleCount-t)*n;i.setData(o,0,a,s,e.SetDataOptions.Discard),r>0&&i.setData(o,s,0,r*n)}this._firstNewElement=r,this._waitProcessRetiredElementCount=0,this._instanceBufferResized=!1}},r._addVertexBufferBindingsFilterDuplicate=function(e,t){for(var r=0,n=t.length;r<n;r++)if(t[r]===e)return r;return t.push(e),r},cG(t,[{key:"isAlive",get:function(){return!!this._isPlaying||this._firstActiveElement!==this._firstFreeElement}},{key:"randomSeed",get:function(){return this._randomSeed},set:function(e){this._resetGlobalRandSeed(e),this.useAutoRandomSeed=!1}}]),t}();_C._tempVector30=new cT,_C._tempVector31=new cT,_C._tempColor0=new cV,_C._tempParticleRenderers=[],_C._particleIncreaseCount=128,cK([cQ],_C.prototype,"main",void 0),cK([cQ],_C.prototype,"emission",void 0),cK([cQ],_C.prototype,"velocityOverLifetime",void 0),cK([cQ],_C.prototype,"sizeOverLifetime",void 0),cK([cQ],_C.prototype,"rotationOverLifetime",void 0),cK([cQ],_C.prototype,"colorOverLifetime",void 0),cK([cQ],_C.prototype,"textureSheetAnimation",void 0),cK([cX],_C.prototype,"_playTime",void 0),cK([cX],_C.prototype,"_firstNewElement",void 0),cK([cX],_C.prototype,"_firstActiveElement",void 0),cK([cX],_C.prototype,"_firstFreeElement",void 0),cK([cX],_C.prototype,"_firstRetiredElement",void 0),cK([cX],_C.prototype,"_primitive",void 0),cK([cX],_C.prototype,"_vertexBufferBindings",void 0),cK([cX],_C.prototype,"_subPrimitive",void 0),cK([cX],_C.prototype,"_renderer",void 0),cK([cX],_C.prototype,"_isPlaying",void 0),cK([cX],_C.prototype,"_instanceBufferResized",void 0),cK([cX],_C.prototype,"_waitProcessRetiredElementCount",void 0),cK([cX],_C.prototype,"_instanceVertexBufferBinding",void 0),cK([cX],_C.prototype,"_instanceVertices",void 0);var _T=(cW(i3=function(e){var t;return(t=hO.call(this,e,dP.find("particle-shader"))||this).shaderData.setColor(hO._baseColorProp,new cV(1,1,1,1)),t.isTransparent=!0,t},hO),i3.prototype.clone=function(){var e=new i3(this._engine);return this.cloneTo(e),e},cG(i3,[{key:"baseColor",get:function(){return this.shaderData.getColor(hO._baseColorProp)},set:function(e){var t=this.shaderData.getColor(hO._baseColorProp);e!==t&&t.copyFrom(e)}},{key:"baseTexture",get:function(){return this.shaderData.getTexture(hO._baseTextureProp)},set:function(e){this.shaderData.setTexture(hO._baseTextureProp,e),e?this.shaderData.enableMacro(hO._baseTextureMacro):this.shaderData.disableMacro(hO._baseTextureMacro)}}]),i3),_A=function(e,t){this.time=e,this.count=t};cK([cQ],_A.prototype,"count",void 0);var _E=((i4=function(){this.enabled=!0,this.randomDirectionAmount=0}).prototype._generatePositionAndDirection=function(e,t,r,n){throw Error("BaseShape: must override it.")},i4),_R=((i8=function(){}).randomPointUnitArcCircle=function(e,t,r){var n=r.random()*e;t.x=Math.cos(n),t.y=Math.sin(n)},i8.randomPointInsideUnitArcCircle=function(e,t,r){i8.randomPointUnitArcCircle(e,t,r);var n=Math.sqrt(r.random());t.x=t.x*n,t.y=t.y*n},i8.randomPointUnitCircle=function(e,t){var r=t.random()*Math.PI*2;e.x=Math.cos(r),e.y=Math.sin(r)},i8.randomPointInsideUnitCircle=function(e,t){i8.randomPointUnitCircle(e,t);var r=Math.sqrt(t.random());e.x=e.x*r,e.y=e.y*r},i8._randomPointUnitSphere=function(e,t){var r=2*t.random()-1,n=t.random()*Math.PI*2,a=Math.sqrt(1-r*r);e.x=a*Math.cos(n),e.y=a*Math.sin(n),e.z=r},i8._randomPointInsideUnitSphere=function(e,t){i8._randomPointUnitSphere(e,t);var r=Math.pow(t.random(),1/3);e.x=e.x*r,e.y=e.y*r,e.z=e.z*r},i8._randomPointInsideHalfUnitBox=function(e,t){void 0===t&&(t=null),e.x=t.random()-.5,e.y=t.random()-.5,e.z=t.random()-.5},i8);e.ParticleShapeType=void 0,(i5=e.ParticleShapeType||(e.ParticleShapeType={}))[i5.Box=0]="Box",i5[i5.Circle=1]="Circle",i5[i5.Cone=2]="Cone",i5[i5.Hemisphere=3]="Hemisphere",i5[i5.Sphere=4]="Sphere";var _M=(cW(i9=function(){var t;return t=_E.apply(this,arguments)||this,t.shapeType=e.ParticleShapeType.Box,t.size=new cT(1,1,1),t},_E),i9.prototype._generatePositionAndDirection=function(e,t,r,n){_R._randomPointInsideHalfUnitBox(r,e),r.multiply(this.size);var a=i9._tempVector30;a.set(0,0,-1),_R._randomPointUnitSphere(n,e),cT.lerp(a,n,this.randomDirectionAmount,n)},i9);_M._tempVector30=new cT,cK([cQ],_M.prototype,"size",void 0),e.ParticleShapeArcMode=void 0,(i6=e.ParticleShapeArcMode||(e.ParticleShapeArcMode={}))[i6.Random=0]="Random",i6[i6.Loop=1]="Loop";var _w=(cW(i7=function(){var t;return t=_E.apply(this,arguments)||this,t.shapeType=e.ParticleShapeType.Circle,t.radius=1,t.arc=360,t.arcMode=e.ParticleShapeArcMode.Random,t.arcSpeed=1,t},_E),i7.prototype._generatePositionAndDirection=function(t,r,n,a){var i=i7._tempPositionPoint;switch(this.arcMode){case e.ParticleShapeArcMode.Loop:var o=r*this.arcSpeed*(360/this.arc)%1,s=cC.degreeToRadian(this.arc*o);i.set(Math.cos(s),Math.sin(s)),i.scale(t.random());break;case e.ParticleShapeArcMode.Random:_R.randomPointInsideUnitArcCircle(cC.degreeToRadian(this.arc),i,t)}n.set(i.x,i.y,0),n.scale(this.radius),_R._randomPointUnitSphere(a,t),cT.lerp(n,a,this.randomDirectionAmount,a)},i7);_w._tempPositionPoint=new cB;var _P=(cW(oe=function(){var t;return t=_E.apply(this,arguments)||this,t.shapeType=e.ParticleShapeType.Cone,t.angle=25,t.radius=1,t.length=5,t.emitType=0,t},_E),oe.prototype._generatePositionAndDirection=function(e,t,r,n){var a=oe._tempVector20,i=cC.degreeToRadian(this.angle),o=Math.sin(i),s=Math.cos(i);switch(this.emitType){case 0:_R.randomPointInsideUnitCircle(a,e),r.set(a.x*this.radius,a.y*this.radius,0);var l=oe._tempVector21;_R.randomPointInsideUnitCircle(l,e),cB.lerp(a,l,this.randomDirectionAmount,l),n.set(l.x*o,l.y*o,-s);break;case 1:_R.randomPointInsideUnitCircle(a,e),r.set(a.x*this.radius,a.y*this.radius,0),n.set(a.x*o,a.y*o,-s),n.normalize();var c=oe._tempVector30;cT.scale(n,this.length*e.random(),c),r.add(c);var d=oe._tempVector31;_R._randomPointUnitSphere(d,e),cT.lerp(n,d,this.randomDirectionAmount,n)}},oe);_P._tempVector20=new cB,_P._tempVector21=new cB,_P._tempVector30=new cT,_P._tempVector31=new cT,e.ConeEmitType=void 0,(ot=e.ConeEmitType||(e.ConeEmitType={}))[ot.Base=0]="Base",ot[ot.Volume=1]="Volume";var _F=(cW(or=function(){var t;return t=_E.apply(this,arguments)||this,t.shapeType=e.ParticleShapeType.Hemisphere,t.radius=1,t},_E),or.prototype._generatePositionAndDirection=function(e,t,r,n){_R._randomPointInsideUnitSphere(r,e),r.scale(this.radius);var a=r.z;a>0&&(r.z=-a),_R._randomPointUnitSphere(n,e),cT.lerp(r,n,this.randomDirectionAmount,n)},or),_L=(cW(on=function(){var t;return t=_E.apply(this,arguments)||this,t.shapeType=e.ParticleShapeType.Sphere,t.radius=1,t},_E),on.prototype._generatePositionAndDirection=function(e,t,r,n){_R._randomPointInsideUnitSphere(r,e),r.scale(this.radius),_R._randomPointUnitSphere(n,e),cT.lerp(r,n,this.randomDirectionAmount,n)},on);dP.create("trail","#define GLSLIFY 1\nattribute vec3 POSITION;attribute vec2 TEXCOORD_0;varying vec2 v_uv;uniform mat4 camera_ProjMat;uniform mat4 camera_ViewMat;void main(){gl_Position=camera_ProjMat*camera_ViewMat*vec4(POSITION,1.0);v_uv=TEXCOORD_0;}","#define GLSLIFY 1\nvarying vec2 v_uv;uniform sampler2D u_texture;void main(void){gl_FragColor=texture2D(u_texture,v_uv);}");var _D=(cW(oa=function(t){var r,n=(r=u7.call(this,t,dP.find("trail"))||this).renderState.blendState.targetBlendState;return n.enabled=!0,n.sourceColorBlendFactor=n.sourceAlphaBlendFactor=e.BlendFactor.SourceAlpha,n.destinationColorBlendFactor=n.destinationAlphaBlendFactor=e.BlendFactor.One,r.renderState.depthState.writeEnabled=!1,r},u7),oa),_B=new cT,_I=(cW(oi=function(e,t){(r=dY.call(this,e)||this)._stroke=t.stroke||.2,r._minSeg=t.minSeg||.02,r._lifetime=t.lifetime||1e3,r._maxPointNum=r._lifetime/1e3*e.engine.targetFrameRate,r._points=[],r._pointStates=[],r._strapPoints=[];for(var r,n=0;n<r._maxPointNum;n++)r._points.push(new cT),r._pointStates.push(r._lifetime),r._strapPoints.push(new cT),r._strapPoints.push(new cT);r._curPointNum=0;var a=t.material||new _D(r.engine);return r.setMaterial(a),r.setTexture(t.texture),r._initGeometry(),r},dY),(oo=oi.prototype).update=function(e){for(var t=0,r=0,n=0;n<this._curPointNum;n++)this._pointStates[n]-=e,this._pointStates[n]<0?t++:t>0&&(r=n-t,this._pointStates[r]=this._pointStates[n],this._points[r].copyFrom(this._points[n]));this._curPointNum-=t;var a=!0;if(this._curPointNum===this._maxPointNum)a=!1;else if(this._curPointNum>0){var i=this._points[this._points.length-1];cT.distance(this.entity.transform.worldPosition,i)<this._minSeg&&(a=!1)}a&&(this._pointStates[this._curPointNum]=this._lifetime,this._points[this._curPointNum].copyFrom(this.entity.transform.worldPosition),this._curPointNum++)},oo.setTexture=function(e){e&&this.getMaterial().shaderData.setTexture("u_texture",e)},oo._render=function(e){this._updateStrapVertices(e.camera,this._points),this._updateStrapCoords(),this._vertexBuffer.setData(this._vertices),dY.prototype._render.call(this,e)},oo._initGeometry=function(){var t=new dq(this._entity.engine),r=2*this._maxPointNum,n=20*r,a=new Float32Array(n),i=[new dK("POSITION",0,e.VertexElementFormat.Vector3,0),new dK("TEXCOORD_0",12,e.VertexElementFormat.Vector2,0)],o=new dN(this.engine,4*n,e.BufferUsage.Dynamic);t.setVertexBufferBinding(o,20),t.setVertexElements(i),t.addSubMesh(0,r,e.MeshTopology.TriangleStrip),this._vertexBuffer=o,this._vertexStride=20,this._vertices=a,this.mesh=t},oo._updateStrapVertices=function(e,t){var r=e.viewMatrix.elements,n=new cT(r[0],r[4],r[8]),a=new cT(r[1],r[5],r[9]),i=new cT(r[2],r[6],r[10]),o=this._stroke;a.scale(o);var s=new cT,l=new cT,c=new cF;cT.transformByQuat(n,c,n),cT.transformByQuat(a,c,a);var d=new cT,u=new cT,h=new cT;n.normalize();for(var _=this._vertices,f=0;f<this._maxPointNum;f++){if(f<this._curPointNum){var p=t[f];f===this._curPointNum-1&&0!==f?cT.subtract(p,t[f-1],h):cT.subtract(t[f+1],p,h),this._projectOnPlane(h,i,h),h.normalize();var m=Math.acos(cT.dot(n,h));cT.cross(n,h,u),0>=cT.dot(u,i)&&(m=2*Math.PI-m),cF.rotationAxisAngle(i,m,c),cT.transformByQuat(a,c,d),cT.add(p,d,s),cT.subtract(p,d,l)}var g=2*f*this._vertexStride/4,v=(2*f+1)*this._vertexStride/4;_[g]=s.x,_[g+1]=s.y,_[g+2]=s.z,_[v]=l.x,_[v+1]=l.y,_[v+2]=l.z}},oo._updateStrapCoords=function(){if(this._prePointsNum!==this._curPointNum){this._prePointsNum=this._curPointNum;for(var e=this._curPointNum,t=1/e,r=this._vertices,n=0;n<e;n++){var a=1-n*t,i=2*n*this._vertexStride/4,o=(2*n+1)*this._vertexStride/4;r[i]=0,r[i+1]=a,r[o]=1,r[o+1]=a}}},oo._projectOnVector=function(e,t,r){var n=t.clone();cT.normalize(n,n);var a=cT.dot(e,n);r.x=n.x*a,r.y=n.y*a,r.z=n.z*a},oo._projectOnPlane=function(e,t,r){this._projectOnVector(e,t,_B),cT.subtract(e,_B,r)},oi),_V=(cW(os=function(){var t;return t=hg.apply(this,arguments)||this,t.probeLayer=e.Layer.Everything,t.width=1024,t.height=1024,t.antiAliasing=1,t._isCube=!1,t},hg),(ol=os.prototype).onTextureChange=function(e){},ol.onBeginRender=function(t){this.enabled&&(this._camera=t,this._oriCameraCullingMask=t.cullingMask,t.cullingMask=this.probeLayer,this._activeRenderTarget&&this._activeRenderTarget.width===this.width&&this._activeRenderTarget.height===this.height&&this._activeRenderTarget.antiAliasing===this.antiAliasing||(this._renderTarget=new dQ(this.engine,this.width,this.height,this._isCube?new d$(this.engine,this.width):new dJ(this.engine,this.width,this.height),e.RenderBufferDepthFormat.Depth,this.antiAliasing),this._renderTargetSwap=new dQ(this.engine,this.width,this.height,this._isCube?new d$(this.engine,this.width):new dJ(this.engine,this.width,this.height),e.RenderBufferDepthFormat.Depth,this.antiAliasing),this._activeRenderTarget=this._renderTarget),this._oriCameraRenderTarget=t.renderTarget,t.renderTarget=this._activeRenderTarget)},ol.onEndRender=function(e){this.enabled&&(this.onTextureChange&&this.onTextureChange(this._texture),this._activeRenderTarget=this._activeRenderTarget===this._renderTarget?this._renderTargetSwap:this._renderTarget)},ol._reset=function(){this.enabled&&(this._camera.renderTarget=this._oriCameraRenderTarget,this._camera.cullingMask=this._oriCameraCullingMask)},cG(os,[{key:"_texture",get:function(){var e;return null==(e=this._activeRenderTarget)?void 0:e.getColorTexture()}}]),os),_O=new cT,_N=new cT,_k=new cT,_z=(cW(oc=function(){var e;return e=_V.apply(this,arguments)||this,e.position=new cT(0,0,0),e._isCube=!0,e.oriViewMatrix=new cL,e},_V),(od=oc.prototype).onBeginRender=function(t){if(this.enabled){_V.prototype.onBeginRender.call(this,t),this._storeCamera(t);for(var r=0;r<6;r++)this._setCamera(r,t),t.render(e.TextureCubeFace.PositiveX+r);this._restoreCamera(t),_V.prototype._reset.call(this)}},od._storeCamera=function(e){this.oriViewMatrix.copyFrom(e.viewMatrix),this._oriFieldOfView=e.fieldOfView},od._restoreCamera=function(e){e.viewMatrix.copyFrom(this.oriViewMatrix),e.fieldOfView=this._oriFieldOfView},od._setCamera=function(e,t){switch(e){case 0:_N.set(0,-1,0),_k.set(1,0,0);break;case 1:_N.set(0,-1,0),_k.set(-1,0,0);break;case 2:_N.set(0,0,1),_k.set(0,1,0);break;case 3:_N.set(0,0,-1),_k.set(0,-1,0);break;case 4:_N.set(0,-1,0),_k.set(0,0,1);break;case 5:_N.set(0,-1,0),_k.set(0,0,-1)}cT.add(this.position,_k,_O),cL.lookAt(this.position,_O,_N,t.viewMatrix),t.fieldOfView=90},oc),_U=Object.freeze({__proto__:null,AmbientLight:hd,get AnimationArrayCurve(){return e.AnimationArrayCurve},get AnimationBoolCurve(){return e.AnimationBoolCurve},AnimationClip:hZ,AnimationClipCurveBinding:hQ,get AnimationColorCurve(){return e.AnimationColorCurve},AnimationCurve:h$,AnimationEvent:hJ,get AnimationFloatArrayCurve(){return e.AnimationFloatArrayCurve},get AnimationFloatCurve(){return e.AnimationFloatCurve},get AnimationQuaternionCurve(){return e.AnimationQuaternionCurve},get AnimationRectCurve(){return e.AnimationRectCurve},get AnimationRefCurve(){return e.AnimationRefCurve},get AnimationStringCurve(){return e.AnimationStringCurve},get AnimationVector2Curve(){return e.AnimationVector2Curve},get AnimationVector3Curve(){return e.AnimationVector3Curve},get AnimationVector4Curve(){return e.AnimationVector4Curve},Animator:h8,get AnimatorConditionMode(){return e.AnimatorConditionMode},AnimatorController:h5,AnimatorControllerLayer:h9,get AnimatorCullingMode(){return e.AnimatorCullingMode},get AnimatorLayerBlendingMode(){return e.AnimatorLayerBlendingMode},AnimatorLayerMask:_n,AnimatorState:h7,AnimatorStateMachine:_e,AnimatorStateTransition:h1,AssetPromise:uL,get AssetType(){return e.AssetType},Background:hl,get 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e.IndexFormat},InputManager:u6,get InterpolationType(){return e.InterpolationType},get Joint(){return e.Joint},JointLimits:u$,JointMotor:u0,Keyframe:_t,get Keys(){return e.Keys},get Layer(){return e.Layer},Light:hu,Loader:hV,Logger:dn,MainModule:_m,Material:u7,Mesh:dH,MeshRenderer:dY,get MeshTopology(){return e.MeshTopology},ModelMesh:d1,get OverflowMode(){return e.OverflowMode},PBRBaseMaterial:hk,PBRMaterial:hz,PBRSpecularMaterial:hU,ParticleCompositeCurve:_f,ParticleCompositeGradient:_u,ParticleCurve:_v,get ParticleCurveMode(){return e.ParticleCurveMode},ParticleGenerator:_C,ParticleGradient:_l,get ParticleGradientMode(){return e.ParticleGradientMode},ParticleMaterial:_T,get ParticleRenderMode(){return e.ParticleRenderMode},ParticleRenderer:_s,get ParticleScaleMode(){return e.ParticleScaleMode},get ParticleShapeArcMode(){return e.ParticleShapeArcMode},get ParticleShapeType(){return e.ParticleShapeType},get ParticleSimulationSpace(){return e.ParticleSimulationSpace},get 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e.SetDataOptions},Shader:dP,ShaderData:dD,ShaderFactory:dm,ShaderLib:dp,ShaderMacro:dh,ShaderMacroCollection:d_,ShaderPass:dS,ShaderProperty:da,get ShaderPropertyType(){return e.ShaderPropertyType},ShaderTagKey:dg,get ShadowCascadesMode(){return e.ShadowCascadesMode},get ShadowResolution(){return e.ShadowResolution},get ShadowType(){return e.ShadowType},SizeOverLifetimeModule:_x,Skin:ui,SkinnedMeshRenderer:uo,Sky:hs,SkyBoxMaterial:_a,SkyProceduralMaterial:_i,SphereColliderShape:u3,SphereShape:_L,SpotLight:hf,SpringJoint:uZ,Sprite:c5,SpriteAtlas:c0,get SpriteDrawMode(){return e.SpriteDrawMode},SpriteMask:uh,get SpriteMaskInteraction(){return e.SpriteMaskInteraction},get SpriteMaskLayer(){return e.SpriteMaskLayer},SpriteRenderer:uu,get SpriteTileMode(){return e.SpriteTileMode},StateMachineScript:h6,StaticCollider:uq,get StencilOperation(){return e.StencilOperation},StencilState:dM,SubMesh:dU,SubShader:dC,get SunMode(){return e.SunMode},SystemInfo:uU,get TextHorizontalAlignment(){return 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r=e.GLCompressedTextureInternalFormat.RGBA_ASTC_4X4_KHR,n=e.GLCompressedTextureInternalFormat.RGBA_ASTC_12X12_KHR,a=e.GLCompressedTextureInternalFormat.SRGB8_ALPHA8_ASTC_4X4_KHR,i=e.GLCompressedTextureInternalFormat.SRGB8_ALPHA8_ASTC_12X12_KHR,o=e.GLCompressedTextureInternalFormat.RGB_ETC1_WEBGL,s=e.GLCompressedTextureInternalFormat.R11_EAC,l=e.GLCompressedTextureInternalFormat.SRGB8_ALPHA8_ETC2_EAC,c=e.GLCompressedTextureInternalFormat.RGB_PVRTC_4BPPV1_IMG,d=e.GLCompressedTextureInternalFormat.RGBA_PVRTC_2BPPV1_IMG,u=e.GLCompressedTextureInternalFormat.RGB_S3TC_DXT1_EXT,h=e.GLCompressedTextureInternalFormat.RGBA_S3TC_DXT5_EXT,_=e.GLCompressedTextureInternalFormat.RGBA_BPTC_UNORM_EXT,f=e.GLCompressedTextureInternalFormat.RGB_BPTC_UNSIGNED_FLOAT_EXT;return t>=r&&n<=n||t>=a&&t<=i?this.canIUse(e.GLCapabilityType.astc):t===o?this.canIUse(e.GLCapabilityType.etc1):t>=s&&t<=l?this.canIUse(e.GLCapabilityType.etc):t>=c&&t<=d?this.canIUse(e.GLCapabilityType.pvrtc):t>=u&&t<=h?this.canIUse(e.GLCapabilityType.s3tc):!!(t>=_)&&!!(t<=f)&&this.canIUse(e.GLCapabilityType.bptc)},ov._init=function(){var t=this.capabilityList,r=this.rhi.isWebGL2,n=this.rhi.requireExtension.bind(this.rhi),a=e.GLCapabilityType.shaderVertexID,i=e.GLCapabilityType.standardDerivatives,o=e.GLCapabilityType.shaderTextureLod,s=e.GLCapabilityType.elementIndexUint,l=e.GLCapabilityType.depthTexture,c=e.GLCapabilityType.vertexArrayObject,d=e.GLCapabilityType.instancedArrays,u=e.GLCapabilityType.multipleSample,h=e.GLCapabilityType.drawBuffers,_=e.GLCapabilityType.blendMinMax,f=e.GLCapabilityType.astc,p=e.GLCapabilityType.astc_webkit,m=e.GLCapabilityType.etc,g=e.GLCapabilityType.etc_webkit,v=e.GLCapabilityType.etc1,y=e.GLCapabilityType.etc1_webkit,x=e.GLCapabilityType.pvrtc,b=e.GLCapabilityType.pvrtc_webkit,S=e.GLCapabilityType.s3tc,C=e.GLCapabilityType.s3tc_webkit,T=e.GLCapabilityType.bptc,A=e.GLCapabilityType.textureFloat,E=e.GLCapabilityType.textureHalfFloat,R=e.GLCapabilityType.textureFloatLinear,M=e.GLCapabilityType.textureHalfFloatLinear,w=e.GLCapabilityType.WEBGL_colorBufferFloat,P=e.GLCapabilityType.colorBufferFloat,F=e.GLCapabilityType.colorBufferHalfFloat,L=e.GLCapabilityType.textureFilterAnisotropic;t.set(a,r),t.set(i,r||!!n(i)),t.set(o,r||!!n(o)),t.set(s,r||!!n(s)),t.set(l,r||!!n(l)),t.set(c,r||!!n(c)),t.set(d,r||!!n(d)),t.set(u,r),t.set(h,r||!!n(h)),t.set(_,r||!!n(_)),t.set(A,r||!!n(A)),t.set(E,r||!!n(E)),t.set(R,!!n(R)),t.set(M,r||!!n(M)),t.set(P,r&&!!n(P)||!!n(w)),t.set(F,r&&!!n(P)||!!n(F)),t.set(L,!!n(L)),t.set(f,!!(n(f)||n(p))),t.set(m,!!(n(m)||n(g))),t.set(v,!!(n(v)||n(y))),t.set(x,!!(n(x)||n(b))),t.set(S,!!(n(S)||n(C))),t.set(T,!!n(T))},ov._compatibleInterface=function(e,t){var r=this.rhi,n=r.gl,a=null;if(a=r.requireExtension(e))for(var i in t){var o=a[t[i]];(null==o?void 0:o.bind)?n[i]=o.bind(a):n[i]=o}},ov._compatibleAllInterface=function(){var t=e.GLCapabilityType.depthTexture,r=e.GLCapabilityType.vertexArrayObject,n=e.GLCapabilityType.instancedArrays,a=e.GLCapabilityType.drawBuffers,i=e.GLCapabilityType.textureFilterAnisotropic,o=e.GLCapabilityType.textureHalfFloat,s=e.GLCapabilityType.colorBufferHalfFloat,l=e.GLCapabilityType.WEBGL_colorBufferFloat,c=e.GLCapabilityType.blendMinMax;if(!this.rhi.isWebGL2){this._compatibleInterface(c,{MIN:"MIN_EXT",MAX:"MAX_EXT"}),this._compatibleInterface(t,{UNSIGNED_INT_24_8:"UNSIGNED_INT_24_8_WEBGL"}),this._compatibleInterface(r,{createVertexArray:"createVertexArrayOES",deleteVertexArray:"deleteVertexArrayOES",isVertexArray:"isVertexArrayOES",bindVertexArray:"bindVertexArrayOES"}),this._compatibleInterface(n,{drawArraysInstanced:"drawArraysInstancedANGLE",drawElementsInstanced:"drawElementsInstancedANGLE",vertexAttribDivisor:"vertexAttribDivisorANGLE"}),this._compatibleInterface(a,{MAX_DRAW_BUFFERS:"MAX_DRAW_BUFFERS_WEBGL"});var d={};if(this.canIUse(e.GLCapabilityType.drawBuffers)){for(var u=this.maxDrawBuffers,h=0;h<u;h++)0!=h&&(d["COLOR_ATTACHMENT"+h]="COLOR_ATTACHMENT"+h+"_WEBGL"),d["DRAW_BUFFER"+h]="DRAW_BUFFER"+h+"_WEBGL";this._compatibleInterface(a,_Y({drawBuffers:"drawBuffersWEBGL"},d))}this._compatibleInterface(o,{HALF_FLOAT:"HALF_FLOAT_OES"}),this._compatibleInterface(s,{RGBA16F:"RBGA16F_EXT"}),this._compatibleInterface(l,{RGBA32F:"RBGA32F_EXT"})}this._compatibleInterface(i,{TEXTURE_MAX_ANISOTROPY_EXT:"TEXTURE_MAX_ANISOTROPY_EXT"})},_H(og,[{key:"maxTextureSize",get:function(){return this.rhi.renderStates.getParameter(this.rhi.gl.MAX_TEXTURE_SIZE)}},{key:"canUseFloatTextureBlendShape",get:function(){return this.canIUse(e.GLCapabilityType.shaderVertexID)&&this.canIUse(e.GLCapabilityType.textureFloat)&&this.rhi.renderStates.getParameter(this.rhi.gl.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0}},{key:"canIUseMoreJoints",get:function(){return this.canIUse(e.GLCapabilityType.textureFloat)&&this.rhi.renderStates.getParameter(this.rhi.gl.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0}},{key:"maxDrawBuffers",get:function(){return this._maxDrawBuffers||(this.canIUse(e.GLCapabilityType.drawBuffers)?this._maxDrawBuffers=this._rhi.gl.getParameter(this._rhi.gl.MAX_DRAW_BUFFERS):this._maxDrawBuffers=1),this._maxDrawBuffers}},{key:"maxAnisoLevel",get:function(){if(!this._maxAnisoLevel){var t=this._rhi.requireExtension(e.GLCapabilityType.textureFilterAnisotropic);this._maxAnisoLevel=t?this._rhi.gl.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT):1}return this._maxAnisoLevel}},{key:"maxAntiAliasing",get:function(){if(!this._maxAntiAliasing){var t=this._rhi.gl,r=this.canIUse(e.GLCapabilityType.multipleSample);this._maxAntiAliasing=r?t.getParameter(t.MAX_SAMPLES):1}return this._maxAntiAliasing}},{key:"rhi",get:function(){return this._rhi}}]),og),_Z=((oy=function(e){this.rhi=e,this._requireResult={}}).prototype.requireExtension=function(e){return void 0!==this._requireResult[e]||(this._requireResult[e]=this.rhi.gl.getExtension(e)),this._requireResult[e]},oy),_$=((ob=(ox=function(t,r){this._attribLocArray=[],this._vaoMap=new Map,this._primitive=r,this._canUseInstancedArrays=t.canIUse(e.GLCapabilityType.instancedArrays),this._isSupportVAO=t.canIUse(e.GLCapabilityType.vertexArrayObject),this._gl=t.gl}).prototype).draw=function(e,t){var r=this._gl,n=this._primitive,a=this._isSupportVAO&&n.enableVAO;if(a){n._bufferStructChanged&&this._clearVAO(),this._vaoMap.has(e.id)||this._registerVAO(e);var i=this._vaoMap.get(e.id);r.bindVertexArray(i)}else this._bindBufferAndAttrib(e);var o=n.indexBufferBinding,s=n.instanceCount,l=n._glIndexType,c=n._glIndexByteCount,d=t.topology,u=t.start,h=t.count;if(s){if(this._canUseInstancedArrays){if(o){if(a)r.drawElementsInstanced(d,h,l,u*c,s);else{var _=o.buffer._platformBuffer._glBuffer;r.bindBuffer(r.ELEMENT_ARRAY_BUFFER,_),r.drawElementsInstanced(d,h,l,u*c,s),r.bindBuffer(r.ELEMENT_ARRAY_BUFFER,null)}}else r.drawArraysInstanced(d,u,h,s)}else dn.error("ANGLE_instanced_arrays extension is not supported")}else if(o){if(a)r.drawElements(d,h,l,u*c);else{var f=o.buffer._platformBuffer._glBuffer;r.bindBuffer(r.ELEMENT_ARRAY_BUFFER,f),r.drawElements(d,h,l,u*c),r.bindBuffer(r.ELEMENT_ARRAY_BUFFER,null)}}else r.drawArrays(d,u,h);a?r.bindVertexArray(null):this._disableAttrib()},ob.destroy=function(){this._isSupportVAO&&this._clearVAO()},ob._bindBufferAndAttrib=function(e){var t,r,n=this._gl,a=this._primitive,i=a.vertexBufferBindings;this._attribLocArray.length=0;var o=e.attributeLocation,s=a._vertexElementMap;for(var l in o){var c=o[l];if(-1!==c){var d=s[l];if(d){var u=i[d.bindingIndex],h=u.buffer,_=u.stride;r!==(t=h._platformBuffer._glBuffer)&&(r=t,n.bindBuffer(n.ARRAY_BUFFER,t)),n.enableVertexAttribArray(c);var f=d._formatMetaInfo;n.vertexAttribPointer(c,f.size,f.type,f.normalized,_,d.offset),this._canUseInstancedArrays&&n.vertexAttribDivisor(c,d.instanceStepRate),this._attribLocArray.push(c)}else dn.warn("vertex attribute not found: "+l)}}n.bindBuffer(n.ARRAY_BUFFER,null)},ob._disableAttrib=function(){for(var e=this._gl,t=0,r=this._attribLocArray.length;t<r;t++)e.disableVertexAttribArray(this._attribLocArray[t])},ob._registerVAO=function(e){var t=this._gl,r=t.createVertexArray();t.bindVertexArray(r);var n=this._primitive.indexBufferBinding;n&&t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,n.buffer._platformBuffer._glBuffer),this._bindBufferAndAttrib(e),t.bindVertexArray(null),t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,null),this._disableAttrib(),this._vaoMap.set(e.id,r)},ob._clearVAO=function(){var e=this._gl;this._vaoMap.forEach(function(t){e.deleteVertexArray(t)}),this._vaoMap.clear()},ox),_0=((oS=function(e){this._parameters={},this._gl=e,this._parameters={},this._parameters[e.MAX_COMBINED_TEXTURE_IMAGE_UNITS]=e.getParameter(e.MAX_COMBINED_TEXTURE_IMAGE_UNITS),this._parameters[e.MAX_VERTEX_UNIFORM_VECTORS]=e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),this._parameters[e.MAX_VERTEX_ATTRIBS]=e.getParameter(e.MAX_VERTEX_ATTRIBS),this._parameters[e.MAX_VERTEX_TEXTURE_IMAGE_UNITS]=e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),this._parameters[e.MAX_TEXTURE_SIZE]=e.getParameter(e.MAX_TEXTURE_SIZE),e.blendFuncSeparate(e.ONE,e.ZERO,e.ONE,e.ZERO),e.blendEquationSeparate(e.FUNC_ADD,e.FUNC_ADD),e.colorMask(!0,!0,!0,!0),e.blendColor(0,0,0,0),e.disable(e.SAMPLE_ALPHA_TO_COVERAGE),e.enable(e.DEPTH_TEST),e.depthFunc(e.LESS),e.depthMask(!0),e.disable(e.STENCIL_TEST),e.stencilFuncSeparate(e.FRONT,e.ALWAYS,0,255),e.stencilFuncSeparate(e.BACK,e.ALWAYS,0,255),e.stencilOpSeparate(e.FRONT,e.KEEP,e.KEEP,e.KEEP),e.stencilOpSeparate(e.BACK,e.KEEP,e.KEEP,e.KEEP),e.stencilMask(255),e.enable(e.CULL_FACE),e.cullFace(e.BACK),e.disable(e.POLYGON_OFFSET_FILL),e.polygonOffset(0,0)}).prototype.getParameter=function(e){return this._parameters[e]},oS),_1=((oT=(oC=function(e,t,r){this._texture=t,this._rhi=e,this._gl=e.gl,this._isWebGL2=e.isWebGL2,this._target=r,this._glTexture=this._gl.createTexture()}).prototype).destroy=function(){this._gl.deleteTexture(this._glTexture),this._texture=null,this._glTexture=null,this._formatDetail=null},oT.setUseDepthCompareMode=function(e){var t=this._gl;t.texParameteri(this._target,t.TEXTURE_COMPARE_MODE,e?t.COMPARE_REF_TO_TEXTURE:t.NONE)},oT.generateMipmaps=function(){(1!==this._texture.width||1!==this._texture.height)&&(this._bind(),this._gl.generateMipmap(this._target))},oT._bind=function(){this._rhi.bindTexture(this)},oT._init=function(t){var r=this._gl,n=this._isWebGL2,a=this._formatDetail,i=a.internalFormat,o=a.baseFormat,s=a.dataType,l=this._texture,c=l.mipmapCount,d=l.width,u=l.height,h=l.usage,_=l._isDepthTexture;if(this._bind(),n&&!(o===r.LUMINANCE_ALPHA||o===r.ALPHA)&&h!==e.TextureUsage.Dynamic)r.texStorage2D(this._target,c,i,d,u);else if(t)for(var f=0;f<c;f++)for(var p=Math.max(1,d>>f),m=0;m<6;m++)r.texImage2D(r.TEXTURE_CUBE_MAP_POSITIVE_X+m,f,i,p,p,0,o,s,null);else if(_)r.texImage2D(this._target,0,i,d,u,0,o,s,null);else for(var g=0;g<c;g++){var v=Math.max(1,d>>g),y=Math.max(1,u>>g);r.texImage2D(this._target,g,i,v,y,0,o,s,null)}},oT._getPixelBuffer=function(e,t,r,n,a,i,o){var s=this._gl,l=this._formatDetail,c=l.baseFormat,d=l.dataType;s.bindFramebuffer(s.FRAMEBUFFER,this._getReadFrameBuffer()),i>0&&!this._isWebGL2&&(i=0,dn.error("mipLevel only take effect in WebGL2.0")),null!=e?s.framebufferTexture2D(s.FRAMEBUFFER,s.COLOR_ATTACHMENT0,s.TEXTURE_CUBE_MAP_POSITIVE_X+e,this._glTexture,i):s.framebufferTexture2D(s.FRAMEBUFFER,s.COLOR_ATTACHMENT0,s.TEXTURE_2D,this._glTexture,i),s.readPixels(t,r,n,a,c,d,o),s.bindFramebuffer(s.FRAMEBUFFER,null)},oT._setWrapMode=function(t,r){var n=this._gl,a=this._isWebGL2,i=this._target,o=this._texture,s=o.width,l=o.height;switch(a||t===e.TextureWrapMode.Clamp||oC._isPowerOf2(s)&&oC._isPowerOf2(l)||(dn.warn("non-power-2 texture is not supported for REPEAT or MIRRORED_REPEAT in WebGL1,and has automatically downgraded to CLAMP_TO_EDGE"),t=e.TextureWrapMode.Clamp),t){case e.TextureWrapMode.Clamp:n.texParameteri(i,r,n.CLAMP_TO_EDGE);break;case e.TextureWrapMode.Repeat:n.texParameteri(i,r,n.REPEAT);break;case e.TextureWrapMode.Mirror:n.texParameteri(i,r,n.MIRRORED_REPEAT)}},oT._getReadFrameBuffer=function(){var e=this._rhi._readFrameBuffer;return e||(this._rhi._readFrameBuffer=e=this._gl.createFramebuffer()),e},oC._isPowerOf2=function(e){return(e&e-1)==0},oC._getFormatDetail=function(t,r,n){switch(t){case e.TextureFormat.R8G8B8:return{internalFormat:n?r.RGB8:r.RGB,baseFormat:r.RGB,dataType:r.UNSIGNED_BYTE,isCompressed:!1};case e.TextureFormat.R8G8B8A8:return{internalFormat:n?r.RGBA8:r.RGBA,baseFormat:r.RGBA,dataType:r.UNSIGNED_BYTE,isCompressed:!1};case e.TextureFormat.R4G4B4A4:return{internalFormat:n?r.RGBA4:r.RGBA,baseFormat:r.RGBA,dataType:r.UNSIGNED_SHORT_4_4_4_4,isCompressed:!1};case e.TextureFormat.R5G5B5A1:return{internalFormat:n?r.RGB5_A1:r.RGBA,baseFormat:r.RGBA,dataType:r.UNSIGNED_SHORT_5_5_5_1,isCompressed:!1};case e.TextureFormat.R5G6B5:return{internalFormat:n?r.RGB565:r.RGB,baseFormat:r.RGB,dataType:r.UNSIGNED_SHORT_5_6_5,isCompressed:!1};case e.TextureFormat.Alpha8:return{internalFormat:r.ALPHA,baseFormat:r.ALPHA,dataType:r.UNSIGNED_BYTE,isCompressed:!1};case e.TextureFormat.LuminanceAlpha:return{internalFormat:r.LUMINANCE_ALPHA,baseFormat:r.LUMINANCE_ALPHA,dataType:r.UNSIGNED_BYTE,isCompressed:!1};case e.TextureFormat.R16G16B16A16:return{internalFormat:n?r.RGBA16F:r.RGBA,baseFormat:r.RGBA,dataType:r.HALF_FLOAT,isCompressed:!1};case e.TextureFormat.R32G32B32A32:return{internalFormat:n?r.RGBA32F:r.RGBA,baseFormat:r.RGBA,dataType:r.FLOAT,isCompressed:!1};case e.TextureFormat.R32G32B32A32_UInt:return{internalFormat:n?r.RGBA32UI:r.NONE,baseFormat:r.RGBA_INTEGER,dataType:r.UNSIGNED_INT,isCompressed:!1};case e.TextureFormat.BC1:return{internalFormat:e.GLCompressedTextureInternalFormat.RGB_S3TC_DXT1_EXT,isCompressed:!0};case e.TextureFormat.BC3:return{internalFormat:e.GLCompressedTextureInternalFormat.RGBA_S3TC_DXT5_EXT,isCompressed:!0};case e.TextureFormat.BC7:return{internalFormat:e.GLCompressedTextureInternalFormat.RGBA_BPTC_UNORM_EXT,isCompressed:!0};case e.TextureFormat.ETC1_RGB:return{internalFormat:e.GLCompressedTextureInternalFormat.RGB_ETC1_WEBGL,isCompressed:!0};case e.TextureFormat.ETC2_RGB:return{internalFormat:e.GLCompressedTextureInternalFormat.RGB8_ETC2,isCompressed:!0};case e.TextureFormat.ETC2_RGBA5:return{internalFormat:e.GLCompressedTextureInternalFormat.RGB8_PUNCHTHROUGH_ALPHA1_ETC2,isCompressed:!0};case e.TextureFormat.ETC2_RGBA8:return{internalFormat:e.GLCompressedTextureInternalFormat.RGBA8_ETC2_EAC,isCompressed:!0};case e.TextureFormat.PVRTC_RGB2:return{internalFormat:e.GLCompressedTextureInternalFormat.RGB_PVRTC_2BPPV1_IMG,isCompressed:!0};case e.TextureFormat.PVRTC_RGBA2:return{internalFormat:e.GLCompressedTextureInternalFormat.RGBA_PVRTC_2BPPV1_IMG,isCompressed:!0};case e.TextureFormat.PVRTC_RGB4:return{internalFormat:e.GLCompressedTextureInternalFormat.RGB_PVRTC_4BPPV1_IMG,isCompressed:!0};case e.TextureFormat.PVRTC_RGBA4:return{internalFormat:e.GLCompressedTextureInternalFormat.RGBA_PVRTC_4BPPV1_IMG,isCompressed:!0};case e.TextureFormat.ASTC_4x4:return{internalFormat:e.GLCompressedTextureInternalFormat.RGBA_ASTC_4X4_KHR,isCompressed:!0};case e.TextureFormat.ASTC_5x5:return{internalFormat:e.GLCompressedTextureInternalFormat.RGBA_ASTC_5X5_KHR,isCompressed:!0};case e.TextureFormat.ASTC_6x6:return{internalFormat:e.GLCompressedTextureInternalFormat.RGBA_ASTC_6X6_KHR,isCompressed:!0};case e.TextureFormat.ASTC_8x8:return{internalFormat:e.GLCompressedTextureInternalFormat.RGBA_ASTC_8X8_KHR,isCompressed:!0};case e.TextureFormat.ASTC_10x10:return{internalFormat:e.GLCompressedTextureInternalFormat.RGBA_ASTC_10X10_KHR,isCompressed:!0};case e.TextureFormat.ASTC_12x12:return{internalFormat:e.GLCompressedTextureInternalFormat.RGBA_ASTC_12X12_KHR,isCompressed:!0};case e.TextureFormat.Depth:return{internalFormat:n?r.DEPTH_COMPONENT32F:r.DEPTH_COMPONENT,baseFormat:r.DEPTH_COMPONENT,dataType:n?r.FLOAT:r.UNSIGNED_SHORT,isCompressed:!1,attachment:r.DEPTH_ATTACHMENT};case e.TextureFormat.DepthStencil:return{internalFormat:n?r.DEPTH32F_STENCIL8:r.DEPTH_STENCIL,baseFormat:r.DEPTH_STENCIL,dataType:n?r.FLOAT_32_UNSIGNED_INT_24_8_REV:r.UNSIGNED_INT_24_8,isCompressed:!1,attachment:r.DEPTH_STENCIL_ATTACHMENT};case e.TextureFormat.Depth16:return{internalFormat:n?r.DEPTH_COMPONENT16:r.DEPTH_COMPONENT,baseFormat:r.DEPTH_COMPONENT,dataType:r.UNSIGNED_SHORT,isCompressed:!1,attachment:r.DEPTH_ATTACHMENT};case e.TextureFormat.Depth24Stencil8:return{internalFormat:n?r.DEPTH24_STENCIL8:r.DEPTH_STENCIL,baseFormat:r.DEPTH_STENCIL,dataType:r.UNSIGNED_INT_24_8,isCompressed:!1,attachment:r.DEPTH_STENCIL_ATTACHMENT};case e.TextureFormat.Depth24:return{internalFormat:r.DEPTH_COMPONENT24,baseFormat:r.DEPTH_COMPONENT,dataType:r.UNSIGNED_INT,isCompressed:!1,attachment:r.DEPTH_ATTACHMENT};case e.TextureFormat.Depth32:return{internalFormat:r.DEPTH_COMPONENT32F,baseFormat:r.DEPTH_COMPONENT,dataType:r.FLOAT,isCompressed:!1,attachment:r.DEPTH_ATTACHMENT};case e.TextureFormat.Depth32Stencil8:return{internalFormat:r.DEPTH32F_STENCIL8,baseFormat:r.DEPTH_STENCIL,dataType:r.FLOAT_32_UNSIGNED_INT_24_8_REV,isCompressed:!1,attachment:r.DEPTH_STENCIL_ATTACHMENT};default:throw Error("this TextureFormat is not supported in Galacean Engine: "+t)}},oC._getRenderBufferDepthFormatDetail=function(t,r,n){switch(t){case e.RenderBufferDepthFormat.Depth:return{internalFormat:n?r.DEPTH_COMPONENT32F:r.DEPTH_COMPONENT16,baseFormat:r.DEPTH_COMPONENT,dataType:n?r.FLOAT:r.UNSIGNED_SHORT,isCompressed:!1,attachment:r.DEPTH_ATTACHMENT};case e.RenderBufferDepthFormat.DepthStencil:return{internalFormat:n?r.DEPTH32F_STENCIL8:r.DEPTH_STENCIL,baseFormat:r.DEPTH_STENCIL,dataType:n?r.FLOAT_32_UNSIGNED_INT_24_8_REV:r.UNSIGNED_INT_24_8,isCompressed:!1,attachment:r.DEPTH_STENCIL_ATTACHMENT};case e.RenderBufferDepthFormat.Stencil:return{internalFormat:r.STENCIL_INDEX8,baseFormat:r.STENCIL_ATTACHMENT,dataType:r.UNSIGNED_BYTE,isCompressed:!1,attachment:r.STENCIL_ATTACHMENT};case e.RenderBufferDepthFormat.Depth16:return{internalFormat:r.DEPTH_COMPONENT16,baseFormat:r.DEPTH_COMPONENT,dataType:r.UNSIGNED_SHORT,isCompressed:!1,attachment:r.DEPTH_ATTACHMENT};case e.RenderBufferDepthFormat.Depth24Stencil8:return{internalFormat:n?r.DEPTH24_STENCIL8:r.DEPTH_STENCIL,baseFormat:r.DEPTH_STENCIL,dataType:r.UNSIGNED_INT_24_8,isCompressed:!1,attachment:r.DEPTH_STENCIL_ATTACHMENT};case e.RenderBufferDepthFormat.Depth24:return{internalFormat:r.DEPTH_COMPONENT24,baseFormat:r.DEPTH_COMPONENT,dataType:r.UNSIGNED_INT,isCompressed:!1,attachment:r.DEPTH_ATTACHMENT};case e.RenderBufferDepthFormat.Depth32:return{internalFormat:r.DEPTH_COMPONENT32F,baseFormat:r.DEPTH_COMPONENT,dataType:r.FLOAT,isCompressed:!1,attachment:r.DEPTH_ATTACHMENT};case e.RenderBufferDepthFormat.Depth32Stencil8:return{internalFormat:r.DEPTH32F_STENCIL8,baseFormat:r.DEPTH_STENCIL,dataType:r.FLOAT_32_UNSIGNED_INT_24_8_REV,isCompressed:!1,attachment:r.DEPTH_STENCIL_ATTACHMENT};default:throw Error("this TextureFormat is not supported in Galacean Engine: "+t)}},oC._supportTextureFormat=function(t,r){switch(t){case e.TextureFormat.R16G16B16A16:if(!r.canIUse(e.GLCapabilityType.textureHalfFloat))return!1;break;case e.TextureFormat.R32G32B32A32:if(!r.canIUse(e.GLCapabilityType.textureFloat))return!1;break;case e.TextureFormat.Depth16:case e.TextureFormat.Depth24Stencil8:case e.TextureFormat.Depth:case e.TextureFormat.DepthStencil:if(!r.canIUse(e.GLCapabilityType.depthTexture))return!1;break;case e.TextureFormat.R32G32B32A32_UInt:case e.TextureFormat.Depth24:case e.TextureFormat.Depth32:case e.TextureFormat.Depth32Stencil8:return r.isWebGL2}return!0},oC._supportRenderBufferColorFormat=function(t,r){var n=!0;switch(t){case e.TextureFormat.R16G16B16A16:r.canIUse(e.GLCapabilityType.colorBufferHalfFloat)&&r.canIUse(e.GLCapabilityType.textureHalfFloat)||(n=!1);break;case e.TextureFormat.R32G32B32A32:r.canIUse(e.GLCapabilityType.colorBufferFloat)&&r.canIUse(e.GLCapabilityType.textureFloat)||(n=!1)}return n},oC._supportRenderBufferDepthFormat=function(t,r){if(!r.isWebGL2)switch(t){case e.RenderBufferDepthFormat.Depth24:case e.RenderBufferDepthFormat.Depth32:case e.RenderBufferDepthFormat.Depth32Stencil8:return!1}return!0},_H(oC,[{key:"wrapModeU",set:function(e){this._bind(),this._setWrapMode(e,this._gl.TEXTURE_WRAP_S)}},{key:"wrapModeV",set:function(e){this._bind(),this._setWrapMode(e,this._gl.TEXTURE_WRAP_T)}},{key:"filterMode",set:function(t){var r=this._gl,n=this._target,a=this._texture._mipmap;switch(this._bind(),t){case e.TextureFilterMode.Point:r.texParameteri(n,r.TEXTURE_MAG_FILTER,r.NEAREST),r.texParameteri(n,r.TEXTURE_MIN_FILTER,a?r.NEAREST_MIPMAP_NEAREST:r.NEAREST);break;case e.TextureFilterMode.Bilinear:r.texParameteri(n,r.TEXTURE_MAG_FILTER,r.LINEAR),r.texParameteri(n,r.TEXTURE_MIN_FILTER,a?r.LINEAR_MIPMAP_NEAREST:r.LINEAR);break;case e.TextureFilterMode.Trilinear:r.texParameteri(n,r.TEXTURE_MAG_FILTER,r.LINEAR),r.texParameteri(n,r.TEXTURE_MIN_FILTER,a?r.LINEAR_MIPMAP_LINEAR:r.LINEAR)}}},{key:"anisoLevel",set:function(e){var t=this._gl;this._bind(),t.texParameterf(this._target,t.TEXTURE_MAX_ANISOTROPY_EXT,e)}},{key:"depthCompareFunction",set:function(t){this._bind();var r=this._gl;switch(t){case e.TextureDepthCompareFunction.Never:r.texParameteri(this._target,r.TEXTURE_COMPARE_FUNC,r.NEVER);break;case e.TextureDepthCompareFunction.Less:r.texParameteri(this._target,r.TEXTURE_COMPARE_FUNC,r.LESS);break;case e.TextureDepthCompareFunction.Equal:r.texParameteri(this._target,r.TEXTURE_COMPARE_FUNC,r.EQUAL);break;case e.TextureDepthCompareFunction.LessEqual:r.texParameteri(this._target,r.TEXTURE_COMPARE_FUNC,r.LEQUAL);break;case e.TextureDepthCompareFunction.Greater:r.texParameteri(this._target,r.TEXTURE_COMPARE_FUNC,r.GREATER);break;case e.TextureDepthCompareFunction.NotEqual:r.texParameteri(this._target,r.TEXTURE_COMPARE_FUNC,r.NOTEQUAL);break;case e.TextureDepthCompareFunction.GreaterEqual:r.texParameteri(this._target,r.TEXTURE_COMPARE_FUNC,r.GEQUAL);break;case e.TextureDepthCompareFunction.Always:r.texParameteri(this._target,r.TEXTURE_COMPARE_FUNC,r.ALWAYS)}}}]),oC),_2=((oE=(oA=function(t,r){this._MSAAColorRenderBuffers=[],this._curMipLevel=0,this._gl=t.gl,this._isWebGL2=t.isWebGL2,this._target=r;for(var n=r._colorTextures,a=r._depth,i=r.width,o=r.height,s=_j(a,dL),l=0,c=n.length;l<c;l++){var d=n[l]._format;if(!_1._supportRenderBufferColorFormat(d,t))throw Error("TextureFormat is not supported:"+e.TextureFormat[d]+" in RenderTarget")}if(!s&&!_1._supportRenderBufferDepthFormat(a,t))throw Error("TextureFormat is not supported:"+e.TextureFormat[a]+" in RenderTarget");if(n.length>1&&!t.canIUse(e.GLCapabilityType.drawBuffers))throw Error("MRT is not supported");if(n.some(function(e){return e.width!==i||e.height!==o}))throw Error("ColorTexture's size must as same as RenderTarget");if(s&&(a.width!==i||a.height!==o))throw Error("DepthTexture's size must as same as RenderTarget");if(n.length>1&&n.some(function(e){return _j(e,d$)}))throw Error("MRT+Cube+[,MSAA] is not supported");var u=t.capability.maxAntiAliasing;r.antiAliasing>u&&(dn.warn("MSAA antiAliasing exceeds the limit and is automatically downgraded to:"+u),r._antiAliasing=u),this._frameBuffer=this._gl.createFramebuffer(),this._bindMainFBO(),r.antiAliasing>1&&(this._MSAAFrameBuffer=this._gl.createFramebuffer(),this._bindMSAAFBO())}).prototype).setRenderTargetInfo=function(e,t){var r=this._gl,n=this._target,a=n.depthTexture,i=n.getColorTexture(0),o=t!==this._curMipLevel;if(r.bindFramebuffer(r.FRAMEBUFFER,this._frameBuffer),i){var s=_j(i,d$);(o||s)&&r.framebufferTexture2D(r.FRAMEBUFFER,r.COLOR_ATTACHMENT0,s?r.TEXTURE_CUBE_MAP_POSITIVE_X+e:r.TEXTURE_2D,i._platformTexture._glTexture,t)}if(a){var l=_j(a,d$);if(o||l){var c=a._platformTexture;r.framebufferTexture2D(r.FRAMEBUFFER,c._formatDetail.attachment,l?r.TEXTURE_CUBE_MAP_POSITIVE_X+e:r.TEXTURE_2D,c._glTexture,t)}}else if(o){var d=_1._getRenderBufferDepthFormatDetail(n._depth,r,this._isWebGL2).internalFormat;r.bindRenderbuffer(r.RENDERBUFFER,this._depthRenderBuffer),r.renderbufferStorage(r.RENDERBUFFER,d,n.width>>t,n.height>>t)}this._curMipLevel=t,this._activeRenderTarget()},oE.blitRenderTarget=function(){if(this._MSAAFrameBuffer){var e=this._gl,t=e.COLOR_BUFFER_BIT|(this._target.depthTexture?e.DEPTH_BUFFER_BIT:0),r=this._target,n=r.colorTextureCount,a=r.width,i=r.height;e.bindFramebuffer(e.READ_FRAMEBUFFER,this._MSAAFrameBuffer),e.bindFramebuffer(e.DRAW_FRAMEBUFFER,this._frameBuffer);for(var o=0;o<n;o++){var s=e.COLOR_ATTACHMENT0+o;this._blitDrawBuffers[o]=s,e.readBuffer(s),e.drawBuffers(this._blitDrawBuffers),e.blitFramebuffer(0,0,a,i,0,0,a,i,t,e.NEAREST),this._blitDrawBuffers[o]=e.NONE}e.bindFramebuffer(e.FRAMEBUFFER,null)}},oE.destroy=function(){var e=this._gl;this._frameBuffer&&e.deleteFramebuffer(this._frameBuffer),this._depthRenderBuffer&&e.deleteRenderbuffer(this._depthRenderBuffer),this._MSAAFrameBuffer&&e.deleteFramebuffer(this._MSAAFrameBuffer),this._MSAADepthRenderBuffer&&e.deleteRenderbuffer(this._MSAADepthRenderBuffer);for(var t=0;t<this._MSAAColorRenderBuffers.length;t++)e.deleteRenderbuffer(this._MSAAColorRenderBuffers[t]);this._frameBuffer=null,this._depthRenderBuffer=null,this._MSAAFrameBuffer=null,this._MSAAColorRenderBuffers.length=0,this._MSAADepthRenderBuffer=null},oE._activeRenderTarget=function(){var e=this._gl;this._MSAAFrameBuffer?e.bindFramebuffer(e.FRAMEBUFFER,this._MSAAFrameBuffer):e.bindFramebuffer(e.FRAMEBUFFER,this._frameBuffer)},oE._bindMainFBO=function(){var e=this._gl,t=this._isWebGL2,r=this._target,n=r._depth,a=r.colorTextureCount,i=r.width,o=r.height,s=Array(a);e.bindFramebuffer(e.FRAMEBUFFER,this._frameBuffer);for(var l=0;l<a;l++){var c=this._target.getColorTexture(l),d=e.COLOR_ATTACHMENT0+l;s[l]=d,_j(c,d$)||e.framebufferTexture2D(e.FRAMEBUFFER,d,e.TEXTURE_2D,c._platformTexture._glTexture,0)}if(a>1&&e.drawBuffers(s),this._oriDrawBuffers=s,null!==n){if(_j(n,dL)&&!_j(n,d$)){var u=n._platformTexture;e.framebufferTexture2D(e.FRAMEBUFFER,u._formatDetail.attachment,e.TEXTURE_2D,u._glTexture,0)}else if(this._target.antiAliasing<=1){var h=_1._getRenderBufferDepthFormatDetail(n,e,t),_=h.internalFormat,f=h.attachment,p=e.createRenderbuffer();this._depthRenderBuffer=p,e.bindRenderbuffer(e.RENDERBUFFER,p),e.renderbufferStorage(e.RENDERBUFFER,_,i,o),e.framebufferRenderbuffer(e.FRAMEBUFFER,f,e.RENDERBUFFER,p)}}e.bindFramebuffer(e.FRAMEBUFFER,null),e.bindRenderbuffer(e.RENDERBUFFER,null)},oE._bindMSAAFBO=function(){var e=this._gl,t=this._isWebGL2,r=e.createRenderbuffer(),n=this._target,a=n._depth,i=n.colorTextureCount,o=n.antiAliasing,s=n.width,l=n.height;this._blitDrawBuffers=Array(i),this._MSAADepthRenderBuffer=r,e.bindFramebuffer(e.FRAMEBUFFER,this._MSAAFrameBuffer);for(var c=0;c<i;c++){var d=e.createRenderbuffer();this._MSAAColorRenderBuffers[c]=d,this._blitDrawBuffers[c]=e.NONE,e.bindRenderbuffer(e.RENDERBUFFER,d),e.renderbufferStorageMultisample(e.RENDERBUFFER,o,this._target.getColorTexture(c)._platformTexture._formatDetail.internalFormat,s,l),e.framebufferRenderbuffer(e.FRAMEBUFFER,e.COLOR_ATTACHMENT0+c,e.RENDERBUFFER,d)}if(e.drawBuffers(this._oriDrawBuffers),null!==a){var u=_j(a,dL)?a._platformTexture._formatDetail:_1._getRenderBufferDepthFormatDetail(a,e,t),h=u.internalFormat,_=u.attachment;e.bindRenderbuffer(e.RENDERBUFFER,r),e.renderbufferStorageMultisample(e.RENDERBUFFER,o,h,s,l),e.framebufferRenderbuffer(e.FRAMEBUFFER,_,e.RENDERBUFFER,r)}this._checkFrameBuffer(),e.bindFramebuffer(e.FRAMEBUFFER,null),e.bindRenderbuffer(e.RENDERBUFFER,null)},oE._checkFrameBuffer=function(){var e=this._gl,t=this._isWebGL2,r=e.checkFramebufferStatus(e.FRAMEBUFFER);switch(r){case e.FRAMEBUFFER_INCOMPLETE_ATTACHMENT:throw Error("The attachment types are mismatched or not all framebuffer attachment points are framebuffer attachment complete");case e.FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT:throw Error("There is no attachment");case e.FRAMEBUFFER_INCOMPLETE_DIMENSIONS:throw Error(" Height and width of the attachment are not the same.");case e.FRAMEBUFFER_UNSUPPORTED:throw Error("The format of the attachment is not supported or if depth and stencil attachments are not the same renderbuffer")}if(t&&r===e.FRAMEBUFFER_INCOMPLETE_MULTISAMPLE)throw Error("The values of gl.RENDERBUFFER_SAMPLES are different among attached renderbuffers, or are non-zero if the attached images are a mix of renderbuffers and textures.")},oA),_3=(_K(oR=function(t,r){(n=_1.call(this,t,r,t.gl.TEXTURE_2D)||this)._compressedMipFilled=0;var n,a=r.format,i=r._mipmap,o=r.width,s=r.height,l=n._isWebGL2;if(!_1._supportTextureFormat(a,t))throw Error("Texture format is not supported:"+e.TextureFormat[a]);return!i||l||_1._isPowerOf2(o)&&_1._isPowerOf2(s)||(dn.warn("non-power-2 texture is not supported for mipmap in WebGL1,and has automatically downgraded to non-mipmap"),r._mipmap=!1,r._mipmapCount=r._getMipmapCount()),n._formatDetail=_1._getFormatDetail(a,n._gl,l),n._formatDetail.isCompressed&&!l||n._init(!1),n},_1),(oM=oR.prototype).setPixelBuffer=function(e,t,r,n,a,i){void 0===t&&(t=0);var o=this._gl,s=this._isWebGL2,l=this._formatDetail,c=l.internalFormat,d=l.baseFormat,u=l.dataType,h=l.isCompressed,_=Math.max(1,this._texture.width>>t),f=Math.max(1,this._texture.height>>t);if(a=a||_-r,i=i||f-n,this._bind(),o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL,0),o.pixelStorei(o.UNPACK_PREMULTIPLY_ALPHA_WEBGL,0),h){var p=1<<t;s||this._compressedMipFilled&p?o.compressedTexSubImage2D(this._target,t,r,n,a,i,c,e):(o.compressedTexImage2D(this._target,t,c,a,i,0,e),this._compressedMipFilled|=p)}else o.texSubImage2D(this._target,t,r,n,a,i,d,u,e)},oM.setImageSource=function(t,r,n,a,i,o){var s=this._gl,l=this._formatDetail,c=l.internalFormat,d=l.baseFormat,u=l.dataType;this._bind(),s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,+n),s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,+a),this._texture.usage===e.TextureUsage.Dynamic?s.texImage2D(this._target,r,c,d,u,t):s.texSubImage2D(this._target,r,i||0,o||0,d,u,t)},oM.getPixelBuffer=function(e,t,r,n,a,i){if(this._formatDetail.isCompressed)throw Error("Unable to read compressed texture");_1.prototype._getPixelBuffer.call(this,null,e,t,r,n,a,i)},oR),_4=(_K(ow=function(t,r){n=_1.call(this,t,r,t.gl.TEXTURE_2D_ARRAY)||this;var n,a=r.format,i=r.width,o=r.height,s=r.length,l=r.mipmapCount;if(!n._isWebGL2)throw Error("Texture2D Array is not supported in WebGL1.0");if(!_1._supportTextureFormat(a,t))throw Error("Texture format is not supported:"+e.TextureFormat[a]);return n._bind(),n._formatDetail=_1._getFormatDetail(a,n._gl,!0),n._gl.texStorage3D(n._target,l,n._formatDetail.internalFormat,i,o,s),n},_1),(oP=ow.prototype).setPixelBuffer=function(e,t,r,n,a,i,o,s){var l=this._target,c=this._gl,d=this._formatDetail,u=d.internalFormat,h=d.baseFormat,_=d.dataType,f=d.isCompressed;i=i||Math.max(1,this._texture.width>>r)-n,o=o||Math.max(1,this._texture.height>>r)-a,s=s||this._texture.length,this._bind(),c.pixelStorei(c.UNPACK_FLIP_Y_WEBGL,0),c.pixelStorei(c.UNPACK_PREMULTIPLY_ALPHA_WEBGL,0),f?c.compressedTexSubImage3D(l,r,n,a,e,i,o,s,u,t):c.texSubImage3D(l,r,n,a,e,i,o,s,h,_,t)},oP.setImageSource=function(e,t,r,n,a,i,o){var s,l,c=this._gl,d=this._formatDetail,u=d.baseFormat,h=d.dataType;this._bind(),c.pixelStorei(c.UNPACK_FLIP_Y_WEBGL,+n),c.pixelStorei(c.UNPACK_PREMULTIPLY_ALPHA_WEBGL,+a),c.texSubImage3D(this._target,r,i,o,e,null!=(s=t.width)?s:t.codedWidth,null!=(l=t.height)?l:t.codedHeight,1,u,h,t)},oP.getPixelBuffer=function(e,t,r,n,a,i,o){var s=this._gl,l=this._formatDetail;if(l.isCompressed)throw Error("Unable to read compressed texture");s.bindFramebuffer(s.FRAMEBUFFER,this._getReadFrameBuffer()),s.framebufferTextureLayer(s.FRAMEBUFFER,s.COLOR_ATTACHMENT0,this._glTexture,i,e),s.readPixels(t,r,n,a,l.baseFormat,l.dataType,o),s.bindFramebuffer(s.FRAMEBUFFER,null)},ow),_8=(_K(oF=function(t,r){(n=_1.call(this,t,r,t.gl.TEXTURE_CUBE_MAP)||this)._compressedFaceFilled=[0,0,0,0,0,0];var n,a=r.format,i=r._mipmap,o=r.width,s=n._isWebGL2;if(!_1._supportTextureFormat(a,t))throw Error("Texture format is not supported:"+e.TextureFormat[a]);return!i||s||_1._isPowerOf2(o)||(dn.warn("non-power-2 texture is not supported for mipmap in WebGL1,and has automatically downgraded to non-mipmap"),r._mipmap=!1,r._mipmapCount=r._getMipmapCount()),n._formatDetail=_1._getFormatDetail(a,n._gl,s),n._formatDetail.isCompressed&&!s||n._init(!0),n},_1),(oL=oF.prototype).setPixelBuffer=function(e,t,r,n,a,i,o){var s=this._gl,l=this._isWebGL2,c=this._formatDetail,d=c.internalFormat,u=c.baseFormat,h=c.dataType,_=c.isCompressed,f=Math.max(1,this._texture.width>>r);if(i=i||f-n,o=o||f-a,this._bind(),s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,0),s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,0),_){var p=1<<r;l||this._compressedFaceFilled[e]&p?s.compressedTexSubImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X+e,r,n,a,i,o,d,t):(s.compressedTexImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X+e,r,d,i,o,0,t),this._compressedFaceFilled[e]|=p)}else s.texSubImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X+e,r,n,a,i,o,u,h,t)},oL.setImageSource=function(e,t,r,n,a,i,o){var s=this._gl,l=this._formatDetail,c=l.baseFormat,d=l.dataType;this._bind(),s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,+n),s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,+a),s.texSubImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X+e,r,i||0,o||0,c,d,t)},oL.getPixelBuffer=function(e,t,r,n,a,i,o){if(this._formatDetail.isCompressed)throw Error("Unable to read compressed texture");_1.prototype._getPixelBuffer.call(this,e,t,r,n,a,i,o)},oF);e.WebGLMode=void 0,(oD=e.WebGLMode||(e.WebGLMode={}))[oD.Auto=0]="Auto",oD[oD.WebGL2=1]="WebGL2",oD[oD.WebGL1=2]="WebGL1";var _5=((oI=(oB=function(t){void 0===t&&(t={}),this._readFrameBuffer=null,this._mainFrameBuffer=null,this._mainFrameWidth=0,this._mainFrameHeight=0,this._enableGlobalDepthBias=!1,this._activeTextures=Array(32),this._lastViewport=new cI(null,null,null,null),this._lastScissor=new cI(null,null,null,null),this._lastClearColor=new cV(null,null,null,null),this._scissorEnable=!1;var r=_Y({webGLMode:0,stencil:!0,_forceFlush:!1,_maxAllowSkinUniformVectorCount:256},t);if(uU.platform===e.Platform.IPhone||uU.platform===e.Platform.IPad){var n=uU.operatingSystem.match(/(\d+).?(\d+)?.?(\d+)?/);if(n){var a=parseInt(n[1]),i=parseInt(n[2]);15===a&&i>=0&&i<=4&&(r._forceFlush=!0)}}this._options=r,this._onWebGLContextLost=this._onWebGLContextLost.bind(this),this._onWebGLContextRestored=this._onWebGLContextRestored.bind(this)}).prototype).init=function(e,t,r){var n,a=this._options,i=e._webCanvas,o=a.webGLMode;if(this._onDeviceLost=t,this._onDeviceRestored=r,i.addEventListener("webglcontextlost",this._onWebGLContextLost,!1),i.addEventListener("webglcontextrestored",this._onWebGLContextRestored,!1),i.addEventListener("webglcontextcreationerror",this._onContextCreationError,!1),this._webCanvas=i,(0==o||1==o)&&((n=i.getContext("webgl2",a))||"undefined"!=typeof OffscreenCanvas&&_j(i,OffscreenCanvas)||(n=i.getContext("experimental-webgl2",a)),this._isWebGL2=!0,n&&!n.deleteQuery&&(this._isWebGL2=!1)),n||0!=o&&2!=o||((n=i.getContext("webgl",a))||"undefined"!=typeof OffscreenCanvas&&_j(i,OffscreenCanvas)||(n=i.getContext("experimental-webgl",a)),this._isWebGL2=!1),!n)throw Error("Get GL Context FAILED.");this._gl=n,this._initGLState(n)},oI.createPlatformPrimitive=function(e){return new _$(this,e)},oI.createPlatformTexture2D=function(e){return new _3(this,e)},oI.createPlatformTexture2DArray=function(e){return new _4(this,e)},oI.createPlatformTextureCube=function(e){return new _8(this,e)},oI.createPlatformRenderTarget=function(e){return new _2(this,e)},oI.createPlatformBuffer=function(t,r,n,a){return void 0===n&&(n=e.BufferUsage.Static),new _Q(this,t,r,n,a)},oI.requireExtension=function(e){return this._extensions.requireExtension(e)},oI.canIUse=function(e){return this.capability.canIUse(e)},oI.canIUseCompressedTextureInternalFormat=function(e){return this.capability.canIUseCompressedTextureInternalFormat(e)},oI.viewport=function(e,t,r,n){var a=this._gl,i=this._lastViewport;(e!==i.x||t!==i.y||r!==i.z||n!==i.w)&&(a.viewport(e,t,r,n),i.set(e,t,r,n))},oI.scissor=function(e,t,r,n){var a=this._gl,i=this._lastScissor;if(e!==i.x||t!==i.y||r!==i.z||n!==i.w){var o=this._webCanvas;0===e&&0===t&&r===o.width&&n===o.height?this._scissorEnable&&(a.disable(a.SCISSOR_TEST),this._scissorEnable=!1):(this._scissorEnable||(a.enable(a.SCISSOR_TEST),this._scissorEnable=!0),a.scissor(e,t,r,n)),i.set(e,t,r,n)}},oI.colorMask=function(e,t,r,n){this._gl.colorMask(e,t,r,n)},oI.clearRenderTarget=function(t,r,n){var a=this._gl,i=t._lastRenderState,o=i.blendState.targetBlendState,s=i.depthState,l=i.stencilState,c=0;if(r&e.CameraClearFlags.Color){c|=a.COLOR_BUFFER_BIT;var d=this._lastClearColor,u=n.r,h=n.g,_=n.b,f=n.a;n&&(u!==d.r||h!==d.g||_!==d.b||f!==d.a)&&(a.clearColor(u,h,_,f),d.set(u,h,_,f)),o.colorWriteMask!==e.ColorWriteMask.All&&(a.colorMask(!0,!0,!0,!0),o.colorWriteMask=e.ColorWriteMask.All)}r&e.CameraClearFlags.Depth&&(c|=a.DEPTH_BUFFER_BIT,!0!==s.writeEnabled&&(a.depthMask(!0),s.writeEnabled=!0)),r&e.CameraClearFlags.Stencil&&(c|=a.STENCIL_BUFFER_BIT,255!==l.writeMask&&(a.stencilMask(255),l.writeMask=255)),a.clear(c)},oI.drawPrimitive=function(e,t,r){e?e.draw(r,t):dn.error("draw primitive failed.")},oI.activeRenderTarget=function(e,t,r){var n,a,i,o=this._gl;e?(null==(i=e._platformRenderTarget)||i._activeRenderTarget(),n=e.width>>r,a=e.height>>r):(o.bindFramebuffer(o.FRAMEBUFFER,this._mainFrameBuffer),n=this._mainFrameWidth||o.drawingBufferWidth,a=this._mainFrameHeight||o.drawingBufferHeight);var s=n*t.z,l=a*t.w,c=t.x*n,d=a-t.y*a-l;this.viewport(c,d,s,l),this.scissor(c,d,s,l)},oI.activeTexture=function(e){this._activeTextureID!==e&&(this._gl.activeTexture(e),this._activeTextureID=e)},oI.bindTexture=function(e){var t=this._activeTextureID-this._gl.TEXTURE0;this._activeTextures[t]!==e&&(this._gl.bindTexture(e._target,e._glTexture),this._activeTextures[t]=e)},oI.setGlobalDepthBias=function(e,t){var r=this._gl,n=0!==e||0!==t;n?(r.enable(r.POLYGON_OFFSET_FILL),r.polygonOffset(t,e)):r.disable(r.POLYGON_OFFSET_FILL),this._enableGlobalDepthBias=n},oI.flush=function(){this._gl.flush()},oI.forceLoseDevice=function(){this.requireExtension(e.GLCapabilityType.WEBGL_lose_context).loseContext()},oI.forceRestoreDevice=function(){this.requireExtension(e.GLCapabilityType.WEBGL_lose_context).restoreContext()},oI.resetState=function(){this._readFrameBuffer=null,this._enableGlobalDepthBias=!1,this._currentBindShaderProgram=null;for(var e=this._activeTextures,t=0,r=e.length;t<r;t++)e[t]=null;this._lastViewport.set(null,null,null,null),this._lastScissor.set(null,null,null,null),this._lastClearColor.set(null,null,null,null),this._scissorEnable=!1,this._initGLState(this._gl)},oI._initGLState=function(e){this._activeTextureID=e.TEXTURE0,this._renderStates=new _0(e),this._extensions=new _Z(this),this._capability=new _J(this),e.activeTexture(e.TEXTURE0);var t=e.getExtension("WEBGL_debug_renderer_info");null!=t&&(this._renderer=e.getParameter(t.UNMASKED_RENDERER_WEBGL))},oI.destroy=function(){var e=this._webCanvas;e.removeEventListener("webglcontextcreationerror",this._onContextCreationError,!1),e.removeEventListener("webglcontextlost",this._onWebGLContextLost,!1),e.removeEventListener("webglcontextrestored",this._onWebGLContextRestored,!1)},oI._onContextCreationError=function(e){console.error("WebGLRenderer: WebGL context could not be created. 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r,a,l,c=s.buffer,d=null!=(r=e.byteOffset)?r:0,u=null!=(a=n.byteOffset)?a:0,h=s_.getComponentType(i),_=s_.getAccessorTypeSize(n.type),f=h.BYTES_PER_ELEMENT,p=_*f,m=n.count,g=s.byteStride;if(void 0!==g&&g!==p){var v=Math.floor(u/g),y=o+":"+i+":"+v+":"+m,x=t.accessorBufferCache;if(!(l=x[y])){var b=d+v*g,S=m*(g/f),C=new h(e.buffer,b,S);x[y]=l=new fF(C,!0,g),l.restoreInfo=new fQ(new fJ(c,h,b,S))}}else{var T=d+u,A=m*_,E=new h(e.buffer,T,A);(l=new fF(E,!1,p)).restoreInfo=new fQ(new fJ(c,h,T,A))}return n.sparse?s_.processingSparseData(t,n,l).then(function(){return l}):l})},s_.bufferToVector3Array=function(e,t,r,n){for(var a=e.BYTES_PER_ELEMENT,i=r%t/a,o=t/a,s=Array(n),l=0;l<n;l++){var c=i+l*o;s[l]=new cT(e[c],e[c+1],e[c+2])}return s},s_.getAccessorData=function(e,t,r){var n=e.bufferViews,a=n[null!=(v=t.bufferView)?v:0],i=r[a.buffer],o=t.hasOwnProperty("byteOffset")?t.byteOffset:0,s=a.hasOwnProperty("byteOffset")?a.byteOffset:0,l=o+s,c=s_.getAccessorTypeSize(t.type),d=c*t.count,u=null!=(y=a.byteStride)?y:0,h=s_.getComponentType(t.componentType);if(u){var _=c*h.BYTES_PER_ELEMENT;x=new Uint8Array(t.count*_);for(var f=new Uint8Array(i,s,a.byteLength),p=0;p<t.count;p++)for(var m=0;m<_;m++)x[p*_+m]=f[p*u+o+m]}else x=new Uint8Array(i.slice(l,l+d*h.BYTES_PER_ELEMENT));var g=new h(x.buffer);if(t.sparse)for(var v,y,x,b,S,C,T,A=t.sparse,E=A.count,R=A.indices,M=A.values,w=n[R.bufferView],P=n[M.bufferView],F=r[w.buffer],L=r[P.buffer],D=(null!=(b=R.byteOffset)?b:0)+(null!=(S=w.byteOffset)?S:0),B=w.byteLength,I=(null!=(C=M.byteOffset)?C:0)+(null!=(T=P.byteOffset)?T:0),V=P.byteLength,O=s_.getComponentType(R.componentType),N=new O(F,D,B/O.BYTES_PER_ELEMENT),k=new h(L,I,V/h.BYTES_PER_ELEMENT),z=0;z<E;z++)for(var U=N[z],G=0;G<c;G++)g[U*c+G]=k[z*c+G];return g},s_.getBufferViewData=function(e,t){var r=e.byteOffset,n=void 0===r?0:r;return t[e.buffer].slice(n,n+e.byteLength)},s_.processingSparseData=function(t,r,n){var a=n.restoreInfo,i=t.glTF.bufferViews,o=s_.getAccessorTypeSize(r.type),s=s_.getComponentType(r.componentType),l=n.data.slice(),c=r.sparse,d=c.count,u=c.indices,h=c.values,_=i[u.bufferView],f=i[h.bufferView];return Promise.all([t.get(e.GLTFParserType.BufferView,u.bufferView),t.get(e.GLTFParserType.BufferView,h.bufferView)]).then(function(e){var t,r,i,c,p=e[0],m=e[1],g=(null!=(t=u.byteOffset)?t:0)+(null!=(r=p.byteOffset)?r:0),v=p.byteLength,y=(null!=(i=h.byteOffset)?i:0)+(null!=(c=m.byteOffset)?c:0),x=m.byteLength;a.typeSize=o,a.sparseCount=d;var b=s_.getComponentType(u.componentType),S=v/b.BYTES_PER_ELEMENT,C=new b(p.buffer,g,S);a.sparseIndices=new fJ(_.buffer,b,g,S);var T=x/s.BYTES_PER_ELEMENT,A=new s(m.buffer,y,T);a.sparseValues=new fJ(f.buffer,s,y,T);for(var E=0;E<d;E++)for(var R=C[E],M=0;M<o;M++)l[R*o+M]=A[E*o+M];n.data=l})},s_.getIndexFormat=function(t){switch(t){case cl.UNSIGNED_BYTE:return e.IndexFormat.UInt8;case cl.UNSIGNED_SHORT:return e.IndexFormat.UInt16;case cl.UNSIGNED_INT:return e.IndexFormat.UInt32}},s_.getElementFormat=function(t,r,n){if(void 0===n&&(n=!1),t==cl.FLOAT)switch(r){case 1:return e.VertexElementFormat.Float;case 2:return e.VertexElementFormat.Vector2;case 3:return e.VertexElementFormat.Vector3;case 4:return e.VertexElementFormat.Vector4}if(t==cl.SHORT)switch(r){case 2:return n?e.VertexElementFormat.NormalizedShort2:e.VertexElementFormat.Short2;case 3:case 4:return n?e.VertexElementFormat.NormalizedShort4:e.VertexElementFormat.Short4}if(t==cl.UNSIGNED_SHORT)switch(r){case 2:return n?e.VertexElementFormat.NormalizedUShort2:e.VertexElementFormat.UShort2;case 3:case 4:return n?e.VertexElementFormat.NormalizedUShort4:e.VertexElementFormat.UShort4}if(t==cl.BYTE)switch(r){case 2:case 3:case 4:return n?e.VertexElementFormat.NormalizedByte4:e.VertexElementFormat.Byte4}if(t==cl.UNSIGNED_BYTE)switch(r){case 2:case 3:case 4:return n?e.VertexElementFormat.NormalizedUByte4:e.VertexElementFormat.UByte4}},s_.loadImageBuffer=function(e,t){return new Promise(function(r,n){var a=new window.Blob([e],{type:t}),i=new Image;i.onerror=function(){n(Error("Failed to load image buffer"))},i.onload=function(){requestAnimationFrame(function(){r(i),i.onload=null,i.onerror=null,i.onabort=null})},i.crossOrigin="anonymous",i.src=URL.createObjectURL(a)})},s_.parseGLB=function(e,t){var r={JSON:1313821514,BIN:5130562},n=new DataView(t),a={magic:n.getUint32(0,!0),version:n.getUint32(4,!0),length:n.getUint32(8,!0)};if(1179937895!==a.magic)return{originBuffer:t};var i=n.getUint32(12,!0),o=n.getUint32(16,!0);if(o!==r.JSON)return console.error("Invalid glb chunk type. Expected 0x4E4F534A, found 0x"+o.toString(16)),null;for(var s=new Uint8Array(t,20,i),l=JSON.parse(c1.decodeText(s)),c=[],d=20+i,u=e.contentRestorer.glbBufferSlices;d<a.length;){if(i=n.getUint32(d,!0),(o=n.getUint32(d+4,!0))!==r.BIN)return console.error("Invalid glb chunk type. Expected 0x004E4942, found 0x"+o.toString(16)),null;var h=d+8,_=t.slice(h,h+i);c.push(_),u.push(new cB(h,i)),d+=i+8}return{glTF:l,buffers:c}},s_.parseSampler=function(e,t){var r=t.filterMode,n=t.wrapModeU,a=t.wrapModeV;void 0!==r&&(e.filterMode=r),void 0!==n&&(e.wrapModeU=n),void 0!==a&&(e.wrapModeV=a)},s_.getSamplerInfo=function(t){var r=t.minFilter,n=t.magFilter,a=t.wrapS,i=t.wrapT,o={};return(r||n)&&(o.mipmap=r>=cp.NEAREST_MIPMAP_NEAREST,n===cf.NEAREST?o.filterMode=e.TextureFilterMode.Point:r<=cp.LINEAR_MIPMAP_NEAREST?o.filterMode=e.TextureFilterMode.Bilinear:o.filterMode=e.TextureFilterMode.Trilinear),a&&(o.wrapModeU=e.GLTFTextureParser._wrapMap[a]),i&&(o.wrapModeV=e.GLTFTextureParser._wrapMap[i]),o},s_);(sf=cy||(cy={}))[sf.linear=1]="linear",sf[sf.sRGB=2]="sRGB",(sp=cx||(cx={}))[sp.ETC1S=163]="ETC1S",sp[sp.UASTC=166]="UASTC",(sm=cb||(cb={}))[sm.None=0]="None",sm[sm.BasisLZ=1]="BasisLZ",sm[sm.Zstd=2]="Zstd",sm[sm.ZLib=3]="ZLib";var fV=((sg=function(e){this.vkFormat=0,this.typeSize=1,this.pixelWidth=0,this.pixelHeight=0,this.pixelDepth=0,this.layerCount=0,this.faceCount=1,this.supercompressionScheme=0,this.levels=[],this.keyValue={},this.globalData=null,this.parse(e)}).prototype.parse=function(e){var t=e.buffer,r=e.byteOffset,n=new fa(e,12);this.vkFormat=n.nextUint32(),this.typeSize=n.nextUint32(),this.pixelWidth=n.nextUint32(),this.pixelHeight=n.nextUint32(),this.pixelDepth=n.nextUint32(),this.layerCount=n.nextUint32(),this.faceCount=n.nextUint32();var a=Math.max(1,n.nextUint32());this.supercompressionScheme=n.nextUint32();var i=n.nextUint32(),o=n.nextUint32(),s=n.nextUint32(),l=n.nextUint32(),c=n.nextUint64(),d=n.nextUint64(),u=Array(a),h=24*a,_=new fa(e,n.offset,h);this.levels=u;for(var f=0;f<a;f++)u[f]={levelData:new Uint8Array(t,r+_.nextUint64(),_.nextUint64()),uncompressedByteLength:_.nextUint64()};var p=new fa(e,i,o),m={vendorId:p.skip(4).nextUint16(),descriptorType:p.nextUint16(),versionNumber:p.nextUint16(),descriptorBlockSize:p.nextUint16(),colorModel:p.nextUint8(),colorPrimaries:p.nextUint8(),transferFunction:p.nextUint8(),flags:p.nextUint8(),texelBlockDimension:[p.nextUint8(),p.nextUint8(),p.nextUint8(),p.nextUint8()],bytesPlane:[p.nextUint8(),p.nextUint8(),p.nextUint8(),p.nextUint8(),p.nextUint8(),p.nextUint8(),p.nextUint8(),p.nextUint8()],samples:[]};this.dataFormatDescriptor=m;for(var g=(m.descriptorBlockSize/4-6)/4,v=0;v<g;v++){var y={bitOffset:p.nextUint16(),bitLength:p.nextUint8(),channelType:p.nextUint8(),samplePosition:[p.nextUint8(),p.nextUint8(),p.nextUint8(),p.nextUint8()],sampleLower:-1/0,sampleUpper:1/0};64&y.channelType?(y.sampleLower=p.nextInt32(),y.sampleUpper=p.nextInt32()):(y.sampleLower=p.nextUint32(),y.sampleUpper=p.nextUint32()),m.samples[v]=y}for(var x=new fa(e,s,l,!0);x.position<l;){var b=x.nextUint32(),S=x.scan(b),C=c1.decodeText(S),T=x.nextUint8Array(b-S.byteLength-1);this.keyValue[C]=C.match(/^ktx/i)?c1.decodeText(T).replace(/^(.*)\x00$/,"$1"):T;var A=b%4?4-b%4:0;x.skip(A)}if(d<=0)return this;for(var E=new fa(e,c,d,!0),R=E.nextUint16(),M=E.nextUint16(),w=E.nextUint32(),P=E.nextUint32(),F=E.nextUint32(),L=E.nextUint32(),D=Array(a),B=0;B<a;B++)D[B]={imageFlags:E.nextUint32(),rgbSliceByteOffset:E.nextUint32(),rgbSliceByteLength:E.nextUint32(),alphaSliceByteOffset:E.nextUint32(),alphaSliceByteLength:E.nextUint32()};var I=c+E.position,V=I+w,O=V+P,N=O+F,k=new Uint8Array(t,r+I,w),z=new Uint8Array(t,r+V,P),U=new Uint8Array(t,r+O,F),G=new Uint8Array(t,r+N,L);this.globalData={endpointCount:R,selectorCount:M,imageDescs:D,endpointsData:k,selectorsData:z,tablesData:U,extendedData:G}},fn(sg,[{key:"isSRGB",get:function(){return 2===this.dataFormatDescriptor.transferFunction}},{key:"isUASTC",get:function(){return 166===this.dataFormatDescriptor.colorModel}}]),sg);e.KTX2TargetFormat=void 0,(sv=e.KTX2TargetFormat||(e.KTX2TargetFormat={}))[sv.ASTC=0]="ASTC",sv[sv.BC7=1]="BC7",sv[sv.BC1_BC3=2]="BC1_BC3",sv[sv.PVRTC=3]="PVRTC",sv[sv.ETC=4]="ETC",sv[sv.R8=5]="R8",sv[sv.R8G8=6]="R8G8",sv[sv.R8G8B8A8=7]="R8G8B8A8";var fO=((sx=(sy=function(e,t){void 0===e&&(e=4),this.limitedCount=e,this._workerCreator=t,this._taskQueue=[],this._workerStatus=0,this._workerItems=Array(e)}).prototype).prepareWorker=function(){for(var e=this.limitedCount,t=Array(e),r=0;r<e;r++)t.push(this._initWorker(r));return Promise.all(t)},sx.postMessage=function(e){var t=this;return new Promise(function(r,n){var a=t._getIdleWorkerId();if(-1!==a){t._workerStatus|=1<<a;var i,o=t._workerItems;Promise.resolve(null!=(i=o[a])?i:t._initWorker(a)).then(function(){var t=o[a];t.resolve=r,t.reject=n,t.worker.postMessage(e)}).catch(n)}else t._taskQueue.push({resolve:r,reject:n,message:e})})},sx.destroy=function(){for(var e=this._workerItems,t=0,r=e.length;t<r;t++){var n=e[t];n.worker.terminate(),n.reject=null,n.resolve=null}e.length=0,this._taskQueue.length=0,this._workerStatus=0},sx._initWorker=function(e){var t=this;return Promise.resolve(this._workerCreator()).then(function(r){return r.addEventListener("message",t._onMessage.bind(t,e)),t._workerItems[e]={worker:r,resolve:null,reject:null},r})},sx._getIdleWorkerId=function(){for(var e=0,t=this.limitedCount;e<t;e++)if(!(this._workerStatus&1<<e))return e;return -1},sx._onMessage=function(e,t){var r=t.data.error;r?this._workerItems[e].reject(r):this._workerItems[e].resolve(t.data),this._nextTask(e)},sx._nextTask=function(e){if(this._taskQueue.length){var t=this._taskQueue.shift(),r=this._workerItems[e];r.resolve=t.resolve,r.reject=t.reject,r.worker.postMessage(t.message)}else this._workerStatus^=1<<e},sy),fN=((sS=(sb=function(e){this.workerLimitCount=e}).prototype).init=function(){return this._initPromise||(this._initPromise=this._initTranscodeWorkerPool()),this._initPromise},sS.destroy=function(){this._transcodeWorkerPool.destroy()},sS._createTranscodePool=function(e,t){return this._transcodeWorkerPool=new fO(this.workerLimitCount,function(){return new Promise(function(r,n){var a=new Worker(e);a.addEventListener("message",function(e){e.data.error?n(e.data.error):r(a)}),a.postMessage({type:"init",transcoderWasm:t})})}),this._transcodeWorkerPool.prepareWorker()},sb);function fk(){var e,t=function(t){return e||(e=new Promise(function(e,r){var n={wasmBinary:t,onRuntimeInitialized:function(){return e(n)},onAbort:r};self.BASIS(n)}).then(function(e){return e.initializeBasis(),e.KTX2File})),e};self.onmessage=function(e){var r=e.data;switch(r.type){case"init":t(r.transcoderWasm).then(function(){self.postMessage("init-completed")}).catch(function(e){return self.postMessage({error:e})});break;case"transcode":t().then(function(e){var t=fU(r.buffer,r.format,e);t.type="transcoded",self.postMessage(t)}).catch(function(e){return self.postMessage({error:e})})}}}var fz=function(e){return sC||(sC=new Promise(function(t,r){var n={wasmBinary:e,onRuntimeInitialized:function(){return t(n)},onAbort:r};self.BASIS(n)}).then(function(e){return e.initializeBasis(),e.KTX2File})),sC};function fU(e,t,r){var n,a,i,o,s=function(){l.close(),l.delete()};(i=n||(n={}))[i.ETC1=0]="ETC1",i[i.ETC2=1]="ETC2",i[i.BC1=2]="BC1",i[i.BC3=3]="BC3",i[i.BC4=4]="BC4",i[i.BC5=5]="BC5",i[i.BC7=7]="BC7",i[i.PVRTC1_4_RGB=8]="PVRTC1_4_RGB",i[i.PVRTC1_4_RGBA=9]="PVRTC1_4_RGBA",i[i.ASTC_4x4=10]="ASTC_4x4",i[i.RGBA8=13]="RGBA8",(o=a||(a={}))[o.ASTC=0]="ASTC",o[o.BC7=1]="BC7",o[o.BC1_BC3=2]="BC1_BC3",o[o.PVRTC=3]="PVRTC",o[o.ETC=4]="ETC",o[o.R8=5]="R8",o[o.RG8=6]="RG8",o[o.RGBA8=7]="RGBA8";var l=new r(new Uint8Array(e));if(!l.isValid())throw s(),Error("Invalid or unsupported .ktx2 file");if(!l.startTranscoding())throw s(),Error("KTX2 startTranscoding failed");for(var c=l.getWidth(),d=l.getHeight(),u=l.getLayers()||1,h=l.getLevels(),_=l.getHasAlpha(),f=l.getFaces(),p=function(e,t){switch(e){case 2:return t?3:2;case 4:return t?1:0;case 3:return t?9:8;case 7:return 13;case 0:return 10;case 1:return 7}}(t,_),m=Array(f),g=2===p||3===p||7===p,v=0;v<f;v++){for(var y=Array(h),x=0;x<h;x++){for(var b=Array(u),S=void 0,C=void 0,T=0;T<u;T++){var A=l.getImageLevelInfo(x,T,v);g&&0===x&&(c!==A.width||d!==A.height)?console.warn("KTX2 transcode to BC will resize to width: "+(c=S=A.width)+", height: "+(d=C=A.height)+". You'd better use an image whose size if multiple of 4."):(S=A.origWidth,C=A.origHeight);var E=new Uint8Array(l.getImageTranscodedSizeInBytes(x,T,0,p));if(!l.transcodeImage(E,x,T,v,p,0,-1,-1))throw s(),Error("transcodeImage failed.");b[T]=E}y[x]={data:function(e){if(1===e.length)return e[0];for(var t=0,r=0;r<e.length;r++)t+=e[r].byteLength;for(var n=new Uint8Array(t),a=0,i=0;i<e.length;i++)n.set(e[i],a),a+=e[i].byteLength;return n}(b),width:S,height:C}}m[v]=y}return s(),{faces:m,width:c,height:d,hasAlpha:_,faceCount:f,format:p}}var fG=(_7(sT=function(e){return fN.call(this,e)},fN),(sA=sT.prototype)._initTranscodeWorkerPool=function(){var e=this;return Promise.all([fetch("https://mdn.alipayobjects.com/rms/afts/file/A*nG8SR6vCgXgAAAAAAAAAAAAAARQnAQ/basis_transcoder.js").then(function(e){return e.text()}),fetch("https://mdn.alipayobjects.com/rms/afts/file/A*qEUfQ7317KsAAAAAAAAAAAAAARQnAQ/basis_transcoder.wasm").then(function(e){return e.arrayBuffer()})]).then(function(t){var r=t[0],n=t[1];if(0===e.workerLimitCount)return new Promise(function(e,t){var a=document.createElement("script");a.src=URL.createObjectURL(new Blob([r],{type:"application/javascript"})),document.body.appendChild(a),a.onload=function(){fz(n).then(function(){e(null)})},a.onerror=function(){t()}});var a=fk.toString(),i=a.substring(a.indexOf("{"),a.lastIndexOf("}")+1),o="\n "+r+"\n "+fU.toString()+"\n "+i+"\n ",s=URL.createObjectURL(new Blob([o],{type:"application/javascript"}));return e._createTranscodePool(s,n)})},sA.transcode=function(e,t){return 0===this.workerLimitCount?fz().then(function(r){return fU(e,t,r)}):this._transcodeWorkerPool.postMessage({buffer:e,format:t,type:"transcode"})},sT);function fH(){var e,t,r,n=function(e,t,r,n){var a=(r+3>>2)*(n+3>>2),i=16*a+65535>>16,o=e.memory,s=i+1-(o.buffer.byteLength>>16);s>0&&o.grow(s);var l=new Uint8Array(o.buffer,65536,16*a);return l.set(t),0===e.transcode(a)?l:null},a=function(e,t,r){var a=e.length,i=Array(a),s=Promise.resolve();return t&&(o.init(),s=o._initPromise),s.then(function(){for(var s=0;s<a;s++){for(var l=e[s].length,c=Array(l),d=0;d<l;d++){var u=e[s][d],h=u.buffer,_=u.levelHeight,f=u.levelWidth,p=u.uncompressedByteLength;t&&(h=o.decode(h.slice(),p));var m=h.byteLength/a,g=h.byteOffset,v=n(r,new Uint8Array(h.buffer,g+s*m,m),f,_);if(v)c[d]={data:v.slice(),width:f,height:_};else throw"buffer decoded error"}i[s]=c}return i})},i=((t=(e=function(){}).prototype).init=function(){return this._initPromise||(this._initPromise=fetch(e.WasmModuleURL).then(function(e){if(e.ok)return e.arrayBuffer();throw Error("Could not fetch the wasm component for the Zstandard decompression lib: "+e.status+" - "+e.statusText)}).then(function(t){return WebAssembly.instantiate(t,e.IMPORT_OBJECT)}).then(this._init)),this._initPromise},t._init=function(t){e.instance=t.instance,e.IMPORT_OBJECT.env.emscripten_notify_memory_growth()},t.decode=function(t,r){if(void 0===r&&(r=0),!e.instance)throw Error("ZSTDDecoder: Await .init() before 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r;return(r=fN.call(this,e)||this).type=t,r},fN),(sR=sE.prototype)._initTranscodeWorkerPool=function(){var e=this;return fetch(sE.transcoderMap[this.type]).then(function(e){return e.arrayBuffer()}).then(function(t){var r=fH.toString(),n=URL.createObjectURL(new Blob([r.substring(r.indexOf("{")+1,r.lastIndexOf("}"))],{type:"application/javascript"}));return e._createTranscodePool(n,t)})},sR.transcode=function(e){for(var t=e.supercompressionScheme===cb.Zstd,r=e.levels.length,n=e.faceCount,a={width:e.pixelWidth,height:e.pixelHeight,mipmaps:null},i={type:"transcode",format:0,needZstd:t,data:Array(n)},o=i.data,s=0;s<n;s++){for(var l=Array(r),c=0;c<r;c++){var d=e.levels[c],u=Math.floor(e.pixelWidth/(1<<c))||1,h=Math.floor(e.pixelHeight/(1<<c))||1,_=d.levelData.buffer,f=d.levelData.byteOffset,p=d.levelData.byteLength;l[c]={buffer:new Uint8Array(_,f,p),levelWidth:u,levelHeight:h,uncompressedByteLength:d.uncompressedByteLength}}o[s]=l}return this._transcodeWorkerPool.postMessage(i).then(function(e){return a.faces=e,a.hasAlpha=!0,a})},sE);fW.transcoderMap=((sM={})[e.KTX2TargetFormat.ASTC]="https://mdn.alipayobjects.com/rms/afts/file/A*0jiKRK6D1-kAAAAAAAAAAAAAARQnAQ/uastc_astc.wasm",sM),e.KTX2Loader=(_7(sw=function(){return hV.apply(this,arguments)},hV),(sP=sw.prototype).initialize=function(t,r){if(r.ktx2Loader){var n=r.ktx2Loader;return(n.priorityFormats&&(e.KTX2Loader._priorityFormats.etc1s=n.priorityFormats,e.KTX2Loader._priorityFormats.uastc=n.priorityFormats),1===n.transcoder)?e.KTX2Loader._getKhronosTranscoder(n.workerCount).init():e.KTX2Loader._getBinomialLLCTranscoder(n.workerCount).init()}},sP.load=function(t,r){var n=this;return new uL(function(a,i,o,s){n.request(t.url,{type:"arraybuffer"}).onProgress(o,s).then(function(n){return e.KTX2Loader._parseBuffer(new Uint8Array(n),r.engine,t.params).then(function(t){var r=t.engine,n=t.result,a=t.targetFormat,i=t.params;return e.KTX2Loader._createTextureByBuffer(r,n,a,i)})}).then(a).catch(i)})},sw.release=function(){this._binomialLLCTranscoder&&this._binomialLLCTranscoder.destroy(),this._khronosTranscoder&&this._khronosTranscoder.destroy(),this._binomialLLCTranscoder=null,this._khronosTranscoder=null,this._isBinomialInit=!1},sw._parseBuffer=function(t,r,n){var a,i,o=new fV(t),s=null!=(a=null==n?void 0:n.priorityFormats)?a:e.KTX2Loader._priorityFormats[o.isUASTC?"uastc":"etc1s"],l=e.KTX2Loader._decideTargetFormat(r,o,s);if(!e.KTX2Loader._isBinomialInit&&fW.transcoderMap[l]&&o.isUASTC){var c=e.KTX2Loader._getKhronosTranscoder();i=c.init().then(function(){return c.transcode(o)})}else{var d=e.KTX2Loader._getBinomialLLCTranscoder();i=d.init().then(function(){return d.transcode(t,l)})}return i.then(function(e){return{engine:r,result:e,targetFormat:l,params:o.keyValue.GalaceanTextureParams}})},sw._createTextureByBuffer=function(t,r,n,a){var i,o=r.width,s=r.height,l=r.faces,c=l.length,d=l[0],u=d.length>1,h=this._getEngineTextureFormat(n,r);if(6!==c){i=new dJ(t,o,s,h,u);for(var _=0;_<d.length;_++){var f=d[_].data;i.setPixelBuffer(f,_)}}else{i=new d$(t,s,h,u);for(var p=0;p<l.length;p++)for(var m=l[p],g=0;g<d.length;g++)i.setPixelBuffer(e.TextureCubeFace.PositiveX+p,m[g].data,g)}return a&&(i.wrapModeU=a[0],i.wrapModeV=a[1],i.filterMode=a[2],i.anisoLevel=a[3]),i},sw._decideTargetFormat=function(t,r,n){var a=t._hardwareRenderer,i=this._detectSupportedFormat(a,n);return i!==e.KTX2TargetFormat.PVRTC||cC.isPowerOf2(r.pixelWidth)&&cC.isPowerOf2(r.pixelHeight)&&r.pixelWidth===r.pixelHeight?null===i?(dn.warn("Can't support any compressed texture, downgrade to RGBA8"),e.KTX2TargetFormat.R8G8B8A8):i:(dn.warn("PVRTC image need power of 2 and width===height, downgrade to RGBA8"),e.KTX2TargetFormat.R8G8B8A8)},sw._detectSupportedFormat=function(t,r){for(var n=0;n<r.length;n++){var a=r[n],i=this._supportedMap[a];if(i){for(var o=0;o<i.length;o++)if(t.canIUse(i[o]))return a}else switch(r[n]){case e.KTX2TargetFormat.R8G8B8A8:return a;case e.KTX2TargetFormat.R8:case e.KTX2TargetFormat.R8G8:if(t.isWebGL2)return a}}return null},sw._getBinomialLLCTranscoder=function(t){var r;return void 0===t&&(t=4),e.KTX2Loader._isBinomialInit=!0,null!=(r=this._binomialLLCTranscoder)?r:this._binomialLLCTranscoder=new fG(t)},sw._getKhronosTranscoder=function(t){var r;return void 0===t&&(t=4),null!=(r=this._khronosTranscoder)?r:this._khronosTranscoder=new fW(t,e.KTX2TargetFormat.ASTC)},sw._getEngineTextureFormat=function(t,r){var n=r.hasAlpha;switch(t){case e.KTX2TargetFormat.ASTC:return e.TextureFormat.ASTC_4x4;case e.KTX2TargetFormat.ETC:return n?e.TextureFormat.ETC2_RGBA8:e.TextureFormat.ETC2_RGB;case e.KTX2TargetFormat.BC7:return e.TextureFormat.BC7;case e.KTX2TargetFormat.BC1_BC3:return n?e.TextureFormat.BC3:e.TextureFormat.BC1;case e.KTX2TargetFormat.PVRTC:return n?e.TextureFormat.PVRTC_RGBA4:e.TextureFormat.PVRTC_RGB4;case e.KTX2TargetFormat.R8G8B8A8:return e.TextureFormat.R8G8B8A8}},sw._isBinomialInit=!1,sw._priorityFormats={etc1s:[e.KTX2TargetFormat.ETC,e.KTX2TargetFormat.BC7,e.KTX2TargetFormat.ASTC,e.KTX2TargetFormat.BC1_BC3,e.KTX2TargetFormat.PVRTC],uastc:[e.KTX2TargetFormat.ASTC,e.KTX2TargetFormat.BC7,e.KTX2TargetFormat.ETC,e.KTX2TargetFormat.BC1_BC3,e.KTX2TargetFormat.PVRTC]},sw._supportedMap=((sF={})[e.KTX2TargetFormat.ASTC]=[e.GLCapabilityType.astc],sF[e.KTX2TargetFormat.ETC]=[e.GLCapabilityType.etc],sF[e.KTX2TargetFormat.BC7]=[e.GLCapabilityType.bptc],sF[e.KTX2TargetFormat.BC1_BC3]=[e.GLCapabilityType.s3tc],sF[e.KTX2TargetFormat.PVRTC]=[e.GLCapabilityType.pvrtc,e.GLCapabilityType.pvrtc_webkit],sF),sw),e.KTX2Loader=fe([uB(e.AssetType.KTX2,["ktx2"])],e.KTX2Loader),e.KTX2Transcoder=void 0,(sL=e.KTX2Transcoder||(e.KTX2Transcoder={}))[sL.BinomialLLC=0]="BinomialLLC",sL[sL.Khronos=1]="Khronos";var fK=(_7(sD=function(){var e;return e=d3.apply(this,arguments)||this,e.bufferRequests=[],e.glbBufferSlices=[],e.bufferTextures=[],e.meshes=[],e},d3),(sB=sD.prototype).restoreContent=function(){var t=this;return new uL(function(r,n){Promise.all(t.bufferRequests.map(function(e){return hB(e.url,e.config)})).then(function(a){if(t.isGLB){var i=t.glbBufferSlices,o=a[0],s=i.length;a.length=s;for(var l=0;l<s;l++){var c=i[l];a[l]=o.slice(c.x,c.x+c.y)}}uL.all(t.bufferTextures.map(function(t){var r,n=t.bufferView,i=a[n.buffer],o=new Uint8Array(i,null!=(r=n.byteOffset)?r:0,n.byteLength),s=t.texture;return"image/ktx2"===t.mimeType?e.KTX2Loader._parseBuffer(o,s.engine).then(function(e){for(var t=e.result.faces[0],r=0;r<t.length;r++)s.setPixelBuffer(t[r].data,r)}):fI.loadImageBuffer(o,t.mimeType).then(function(e){s.setImageSource(e),s.generateMipmaps()})})).then(function(){for(var e,n=fm(t.meshes);!(e=n()).done;){for(var i,o=e.value,s=o.mesh,l=fm(o.vertexBuffers);!(i=l()).done;){var c=i.value,d=t._getBufferData(a,c.data);c.buffer.setData(d)}if(o.indexBuffer){var u=t._getBufferData(a,o.indexBuffer);s.setIndices(u)}for(var h,_=fm(o.blendShapes);!(h=_()).done;){var f=h.value,p=f.blendShape.frames[0],m=f.position,g=t._getBufferData(a,m.buffer);if(p.deltaPositions=fI.bufferToVector3Array(g,m.stride,m.byteOffset,m.count),f.normal){var v=f.normal,y=t._getBufferData(a,v.buffer);p.deltaNormals=fI.bufferToVector3Array(y,v.stride,v.byteOffset,v.count)}if(f.tangent){var x=f.tangent,b=t._getBufferData(a,x.buffer);p.deltaTangents=fI.bufferToVector3Array(b,x.stride,x.byteOffset,x.count)}}s.uploadData(!0)}r(t.resource)}).catch(n)}).catch(n)})},sB._getBufferData=function(e,t){var r=t.main,n=e[r.bufferIndex],a=new r.TypedArray(n,r.byteOffset,r.length),i=t.sparseCount;if(i)for(var o=t.sparseIndices,s=e[o.bufferIndex],l=new o.TypedArray(s,o.byteOffset,o.length),c=t.sparseValues,d=e[c.bufferIndex],u=new c.TypedArray(d,c.byteOffset,c.length),h=t.typeSize,_=0;_<i;_++)for(var f=l[_],p=0;p<h;p++)a[f*h+p]=u[_*h+p];return a},sD),fj=function(e,t){this.url=e,this.config=t},fX=function(e,t,r){this.texture=e,this.bufferView=t,this.mimeType=r},fq=function(){this.vertexBuffers=[],this.blendShapes=[]},fY=function(e,t){this.buffer=e,this.data=t},fQ=function(e,t,r,n,a){this.main=e,this.typeSize=t,this.sparseCount=r,this.sparseIndices=n,this.sparseValues=a},fJ=function(e,t,r,n){this.bufferIndex=e,this.TypedArray=t,this.byteOffset=r,this.length=n},fZ=function(e,t,r,n){this.blendShape=e,this.position=t,this.normal=r,this.tangent=n},f$=function(e,t,r,n){this.buffer=e,this.stride=t,this.byteOffset=r,this.count=n},f0=((sV=(sI=function(){}).prototype).createAndParse=function(e,t,r){for(var n=arguments.length,a=Array(n>3?n-3:0),i=3;i<n;i++)a[i-3]=arguments[i];throw"Not implemented."},sV.additiveParse=function(e,t,r,n){for(var a=arguments.length,i=Array(a>4?a-4:0),o=4;o<a;o++)i[o-4]=arguments[o];throw"Not implemented."},sI);e.GLTFExtensionMode=void 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t=e.glTFResource,r=e.contentRestorer,n=t.url,a=r.bufferRequests,i={type:"arraybuffer"};return hB(n,i).onProgress(void 0,e._onTaskDetail).then(function(t){return a.push(new fj(n,i)),fI.parseGLB(e,t)}).then(function(t){return(null==t?void 0:t.glTF)?(r.isGLB=!0,e.buffers=t.buffers,t.glTF):(r.isGLB=!1,JSON.parse(c1.decodeText(new Uint8Array(t.originBuffer))))})},sk),e.GLTFSchemaParser=fe([fB(e.GLTFParserType.Schema)],e.GLTFSchemaParser),e.GLTFAnimationParser=(_7(sz=function(){return f1.apply(this,arguments)},f1),sz.prototype.parse=function(t,r){var n=t.glTF.animations[r],a=n.name,i=void 0===a?"AnimationClip"+r:a;return Promise.resolve(f1.executeExtensionsCreateAndParse(n.extensions,t,n)||e.GLTFAnimationParser._parseStandardProperty(t,new hZ(i),n)).then(function(e){return f1.executeExtensionsAdditiveAndParse(n.extensions,t,e,n),e})},sz._parseStandardProperty=function(t,r,n){for(var a=function(r,n){var a=d[r],i=s[a.input],o=s[a.output],c=Promise.all([fI.getAccessorBuffer(t,l,i),fI.getAccessorBuffer(t,l,o)]).then(function(t){var n,i,s=t[0].data,l=t[1].data;if(o.normalized){for(var c=fI.getNormalizedComponentScale(o.componentType),d=new Float32Array(l.length),u=0,_=l.length;u<_;u++)d[u]=l[u]*c;l=d}var f=l.length/s.length;switch(null!=(n=a.interpolation)?n:cd.Linear){case cd.CubicSpine:i=e.InterpolationType.CubicSpine;break;case cd.Step:i=e.InterpolationType.Step;break;case cd.Linear:i=e.InterpolationType.Linear}s[s.length-1],h[r]={type:o.type,interpolation:i,input:s,output:l,outputSize:f}});f.push(c)},i=this,o=t.glTF,s=o.accessors,l=o.bufferViews,c=n.channels,d=n.samplers,u=d.length,h=Array(u),_=t.get(e.GLTFParserType.Entity),f=[],p=0;p<u;p++)a(p);return f.push(t.get(e.GLTFParserType.Scene)),Promise.all(f).then(function(){for(var e=0,n=c.length;e<n;e++){for(var a=c[e],s=a.target,l=_[s.node],d="",u=l;u.parent;)d=""===d?""+u.name:u.name+"/"+d,u=u.parent;if(-1!==t.glTFResource.sceneRoots.indexOf(u)){var f=void 0,p=void 0;switch(s.path){case cc.TRANSLATION:f=du,p="position";break;case cc.ROTATION:f=du,p="rotationQuaternion";break;case cc.SCALE:f=du,p="scale";break;case cc.WEIGHTS:f=uo,p="blendShapeWeights"}var m=i._addCurve(s.path,a,h);if(s.path===cc.WEIGHTS)for(var g=o.nodes[s.node].mesh,v=0,y=o.meshes[g].primitives.length;v<y;v++)r.addCurveBinding(d,f,v,p,m);else r.addCurveBinding(d,f,p,m)}}return r})},sz._addCurve=function(t,r,n){var a=n[r.sampler],i=a.input,o=a.output,s=a.outputSize;switch(t){case cc.TRANSLATION:case cc.SCALE:for(var l=new e.AnimationVector3Curve,c=l.interpolation=a.interpolation,d=0,u=0,h=i.length;u<h;u++){var _=new _t;_.time=i[u],c===e.InterpolationType.CubicSpine?(_.inTangent=new cT(o[d++],o[d++],o[d++]),_.value=new cT(o[d++],o[d++],o[d++]),_.outTangent=new cT(o[d++],o[d++],o[d++])):_.value=new cT(o[d++],o[d++],o[d++]),l.addKey(_)}return l;case cc.ROTATION:for(var f=new e.AnimationQuaternionCurve,p=f.interpolation=a.interpolation,m=0,g=0,v=i.length;g<v;g++){var y=new _t;y.time=i[g],p===e.InterpolationType.CubicSpine?(y.inTangent=new cI(o[m++],o[m++],o[m++],o[m++]),y.value=new cF(o[m++],o[m++],o[m++],o[m++]),y.outTangent=new cI(o[m++],o[m++],o[m++],o[m++])):y.value=new cF(o[m++],o[m++],o[m++],o[m++]),f.addKey(y)}return f;case cc.WEIGHTS:var x=new e.AnimationFloatArrayCurve;x.interpolation=a.interpolation;for(var b=0,S=0,C=i.length;S<C;S++){var T=new _t;T.time=i[S],x.interpolation===e.InterpolationType.CubicSpine?(T.inTangent=Array.from(o.subarray(b,b+s)),b+=s,T.value=o.slice(b,b+s),b+=s,T.outTangent=Array.from(o.subarray(b,b+s))):T.value=o.slice(b,b+s),b+=s,x.addKey(T)}return x}},sz),e.GLTFAnimationParser=fe([fB(e.GLTFParserType.Animation)],e.GLTFAnimationParser),e.GLTFBufferParser=(_7(sU=function(){return f1.apply(this,arguments)},f1),(sG=sU.prototype).parse=function(e,t){var r=e.glTF.buffers;return e.buffers?Promise.resolve(e.buffers[t]):this._parseSingleBuffer(e,r[t])},sG._parseSingleBuffer=function(e,t){var r=e.glTFResource,n=e.contentRestorer,a=r.url,i=n.bufferRequests,o={type:"arraybuffer"},s=c1.resolveAbsoluteUrl(a,t.uri);i.push(new fj(s,o));var l=hB(s,o).onProgress(void 0,e._onTaskDetail);return e._addTaskCompletePromise(l),l},sU),e.GLTFBufferParser=fe([fB(e.GLTFParserType.Buffer)],e.GLTFBufferParser),e.GLTFEntityParser=(_7(sH=function(){return f1.apply(this,arguments)},f1),sH.prototype.parse=function(t,r){var n=t.glTFResource,a=t.glTF.nodes[r],i=n.engine,o=a.matrix,s=a.translation,l=a.rotation,c=a.scale,d=a.extensions,u=new ub(i,a.name||"_GLTF_ENTITY_"+r);u._markAsTemplate(n);var h=u.transform;if(o){var _=h.localMatrix;_.copyFromArray(o),h.localMatrix=_}else s&&h.setPosition(s[0],s[1],s[2]),l&&h.setRotationQuaternion(l[0],l[1],l[2],l[3]),c&&h.setScale(c[0],c[1],c[2]);var f=a.children;if(f)for(var p=0;p<f.length;p++){var m=f[p],g=t.get(e.GLTFParserType.Entity,m);u.addChild(g)}return f1.executeExtensionsAdditiveAndParse(d,t,u,a),u},sH),e.GLTFEntityParser=fe([fB(e.GLTFParserType.Entity)],e.GLTFEntityParser),e.GLTFMaterialParser=(_7(sW=function(){return f1.apply(this,arguments)},f1),sW.prototype.parse=function(t,r){var n=t.glTF.materials[r],a=t.glTFResource,i=a.engine,o=f1.executeExtensionsCreateAndParse(n.extensions,t,n);return o||((o=new hz(i)).name=n.name,e.GLTFMaterialParser._parseStandardProperty(t,o,n)),Promise.resolve(o).then(function(r){return r||(r=e.GLTFMaterialParser._getDefaultMaterial(i)),f1.executeExtensionsAdditiveAndParse(n.extensions,t,r,n),r._associationSuperResource(a),r})},sW._getDefaultMaterial=function(t){var r;return(r=e.GLTFMaterialParser)._defaultMaterial||(r._defaultMaterial=new hN(t))},sW._checkOtherTextureTransform=function(e,t){var r;(null==(r=e.extensions)?void 0:r.KHR_texture_transform)&&dn.warn(""+t+" texture always use the KHR_texture_transform of the base texture.")},sW._parseStandardProperty=function(t,r,n){var a=n.pbrMetallicRoughness,i=n.normalTexture,o=n.occlusionTexture,s=n.emissiveTexture,l=n.emissiveFactor,c=n.alphaMode,d=n.alphaCutoff,u=n.doubleSided;if(a){var h=a.baseColorFactor,_=a.baseColorTexture,f=a.metallicFactor,p=a.roughnessFactor,m=a.metallicRoughnessTexture;h&&(r.baseColor=new cV(cV.linearToGammaSpace(h[0]),cV.linearToGammaSpace(h[1]),cV.linearToGammaSpace(h[2]),h[3])),_&&t.get(e.GLTFParserType.Texture,_.index).then(function(e){r.baseTexture=e,f1.executeExtensionsAdditiveAndParse(_.extensions,t,r,_)}),r.constructor===hz&&(r.metallic=null!=f?f:1,r.roughness=null!=p?p:1,m&&(e.GLTFMaterialParser._checkOtherTextureTransform(m,"Roughness metallic"),t.get(e.GLTFParserType.Texture,m.index).then(function(e){r.roughnessMetallicTexture=e})))}if(r.constructor===hz||r.constructor===hU){if(s&&(e.GLTFMaterialParser._checkOtherTextureTransform(s,"Emissive"),t.get(e.GLTFParserType.Texture,s.index).then(function(e){r.emissiveTexture=e})),l&&(r.emissiveColor=new cV(cV.linearToGammaSpace(l[0]),cV.linearToGammaSpace(l[1]),cV.linearToGammaSpace(l[2]))),i){var g=i.index,v=i.scale;e.GLTFMaterialParser._checkOtherTextureTransform(i,"Normal"),t.get(e.GLTFParserType.Texture,g).then(function(e){r.normalTexture=e}),void 0!==v&&(r.normalTextureIntensity=v)}if(o){var y=o.index,x=o.strength,b=o.texCoord;e.GLTFMaterialParser._checkOtherTextureTransform(o,"Occlusion"),t.get(e.GLTFParserType.Texture,y).then(function(e){r.occlusionTexture=e}),void 0!==x&&(r.occlusionTextureIntensity=x),b===e.TextureCoordinate.UV1?r.occlusionTextureCoord=e.TextureCoordinate.UV1:b>e.TextureCoordinate.UV1&&dn.warn("Occlusion texture uv coordinate must be UV0 or UV1.")}}switch(u?r.renderFace=e.RenderFace.Double:r.renderFace=e.RenderFace.Front,c){case c_.OPAQUE:r.isTransparent=!1;break;case c_.BLEND:r.isTransparent=!0;break;case c_.MASK:r.alphaCutoff=null!=d?d:.5}},sW),e.GLTFMaterialParser=fe([fB(e.GLTFParserType.Material)],e.GLTFMaterialParser),e.GLTFMeshParser=(_7(sK=function(){return f1.apply(this,arguments)},f1),sK.prototype.parse=function(t,r){for(var n=function(r,n){var c=a.primitives[r];l[r]=new Promise(function(n){var l=f1.executeExtensionsCreateAndParse(c.extensions,t,c,a);if(l)f3(l,d1)?(l._associationSuperResource(o),n(l)):l.then(function(e){e._associationSuperResource(o),n(e)});else{var d=new d1(s,a.name||r+"");d._associationSuperResource(o);var u=new fq;u.mesh=d,t.contentRestorer.meshes.push(u),e.GLTFMeshParser._parseMeshFromGLTFPrimitive(t,d,u,a,c,i,function(e){return null},function(e,r){var n=c.targets[r][e];if(!n)return null;var a=i.accessors[n];return fI.getAccessorBuffer(t,t.glTF.bufferViews,a)},function(){var r=i.accessors[c.indices];return t.get(e.GLTFParserType.Buffer).then(function(e){return fI.getAccessorData(i,r,e)})},t.params.keepMeshData).then(n)}})},a=t.glTF.meshes[r],i=t.glTF,o=t.glTFResource,s=o.engine,l=[],c=0,d=a.primitives.length;c<d;c++)n(c);return Promise.all(l)},sK._parseMeshFromGLTFPrimitive=function(t,r,n,a,i,o,s,l,c,d){var u,h=function(a){var i=_[f[a]],s=fI.getAccessorBuffer(t,o.bufferViews,i).then(function(t){var o,s,l,c=fI.getAccessorTypeSize(i.type),h=i.count,_=t.data,f=r.instanceId,p=t.vertexBindingInfos,m=i.normalized,g=fI.getElementFormat(i.componentType,c,m);if(m&&(s=fI.getNormalizedComponentScale(i.componentType)),t.interleaved){var b=i.byteOffset||0,S=t.stride;if(l=b%S,void 0===p[f]){o=new dK(a,l,g,x);var C=t.vertexBuffer;C||(C=new dN(v,e.BufferBindFlag.VertexBuffer,_,e.BufferUsage.Static,d),t.vertexBuffer=C,n.vertexBuffers.push(new fY(C,t.restoreInfo))),r.setVertexBufferBinding(C,S,x),p[f]=x++}else o=new dK(a,l,g,p[f])}else{l=0,o=new dK(a,l,g,x);var T=t.vertexBuffer;T||(T=new dN(v,e.BufferBindFlag.VertexBuffer,_,e.BufferUsage.Static,d),n.vertexBuffers.push(new fY(T,t.restoreInfo))),r.setVertexBufferBinding(T,t.stride,x),p[f]=x++}if(y.push(o),"POSITION"===a){u=h;var A=r.bounds,E=A.min,R=A.max;if(i.min&&i.max)E.copyFromArray(i.min),R.copyFromArray(i.max);else{var M=e.GLTFMeshParser._tempVector3;E.set(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),R.set(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE);for(var w=l/_.BYTES_PER_ELEMENT,P=_.length/h,F=0;F<h;F++){var L=w+F*P;M.copyFromArray(_,L),cT.min(E,M,E),cT.max(R,M,R)}}m&&(E.scale(s),R.scale(s))}});b.push(s)},_=o.accessors,f=i.attributes,p=i.targets,m=i.indices,g=i.mode,v=r.engine,y=[],x=0,b=[];for(var S in f)h(S);return Promise.all(b).then(function(){if(r.setVertexElements(y),void 0!==m){var i=o.accessors[m],s=fI.getAccessorBuffer(t,o.bufferViews,i).then(function(e){r.setIndices(e.data),r.addSubMesh(0,i.count,g),n.indexBuffer=e.restoreInfo});b.push(s)}else r.addSubMesh(0,u,g);return p&&b.push(e.GLTFMeshParser._createBlendShape(r,n,a,_,p,l)),Promise.all(b).then(function(){return r.uploadData(!d),Promise.resolve(r)})})},sK._createBlendShape=function(e,t,r,n,a,i){for(var o=function(r,o){var c=s?s[r]:"blendShape"+r;l.push(Promise.all([i("POSITION",r),i("NORMAL",r),i("TANGENT",r)]).then(function(i){var o,s,l,d,u,h,_,f,p,m=i[0],g=i[1],v=i[2],y=a[r],x=null;m&&(o=n[y.POSITION],x=fI.bufferToVector3Array(m.data,m.stride,null!=(d=o.byteOffset)?d:0,o.count));var b=null;g&&(s=n[y.NORMAL],b=fI.bufferToVector3Array(g.data,g.stride,null!=(u=s.byteOffset)?u:0,s.count));var S=null;v&&(l=n[y.NORMAL],S=fI.bufferToVector3Array(v.data,v.stride,null!=(h=l.byteOffset)?h:0,l.count));var C=new dX(c);C.addFrame(1,x,b,S),e.addBlendShape(C),t.blendShapes.push(new fZ(C,new f$(m.restoreInfo,m.stride,null!=(_=o.byteOffset)?_:0,o.count),g?new f$(g.restoreInfo,g.stride,null!=(f=s.byteOffset)?f:0,s.count):null,v?new f$(v.restoreInfo,v.stride,null!=(p=l.byteOffset)?p:0,l.count):null))}))},s=r.extras?r.extras.targetNames:null,l=[],c=0,d=a.length;c<d;c++)o(c);return Promise.all(l)},sK._tempVector3=new cT,sK),e.GLTFMeshParser=fe([fB(e.GLTFParserType.Mesh)],e.GLTFMeshParser),e.GLTFSceneParser=(_7(sj=function(){return f1.apply(this,arguments)},f1),(sX=sj.prototype).parse=function(t,r){var n,a=t.glTF,i=a.scene,o=t.glTFResource,s=a.scenes[r],l=s.extensions,c=o.engine,d=s.nodes;if(1===d.length)n=t.get(e.GLTFParserType.Entity,d[0]);else{n=new ub(c,"GLTF_ROOT");for(var u=0;u<d.length;u++){var h=t.get(e.GLTFParserType.Entity,d[u]);n.addChild(h)}}(void 0===i?0:i)===r&&(o._defaultSceneRoot=n);for(var _=[],f=0;f<d.length;f++)_.push(this._parseEntityComponent(t,d[f]));return Promise.all(_).then(function(){return f1.executeExtensionsAdditiveAndParse(l,t,n,s),n})},sX._parseEntityComponent=function(t,r){var n,a=this,i=t.glTF,o=t.glTFResource,s=i.nodes[r],l=s.camera,c=s.mesh,d=t.get(e.GLTFParserType.Entity,r);return void 0!==l&&this._createCamera(o,i.cameras[l],d),void 0!==c&&(n=this._createRenderer(t,s,d)),Promise.resolve(n).then(function(){var e=[],r=s.children;if(r)for(var n=0;n<r.length;n++)e.push(a._parseEntityComponent(t,r[n]));return Promise.all(e)})},sX._createCamera=function(t,r,n){var a=r.orthographic,i=r.perspective,o=r.type,s=n.addComponent(e.Camera);if(o===cu.ORTHOGRAPHIC){var l=a.xmag,c=a.ymag,d=a.zfar,u=a.znear;s.isOrthographic=!0,void 0!==u&&(s.nearClipPlane=u),void 0!==d&&(s.farClipPlane=d),s.orthographicSize=Math.max(null!=c?c:0,null!=l?l:0)/2}else if(o===cu.PERSPECTIVE){var h=i.aspectRatio,_=i.yfov,f=i.zfar,p=i.znear;void 0!==h&&(s.aspectRatio=h),void 0!==_&&(s.fieldOfView=180*_/Math.PI),void 0!==f&&(s.farClipPlane=f),void 0!==p&&(s.nearClipPlane=p)}t.cameras||(t.cameras=[]),t.cameras.push(s),s.enabled=!1},sX._createRenderer=function(t,r,n){for(var a=function(r){var a=c[r],l=a.material;u.push(Promise.all([t.get(e.GLTFParserType.Mesh,o),void 0!==s&&t.get(e.GLTFParserType.Skin,s),void 0!==l&&t.get(e.GLTFParserType.Material,l)]).then(function(o){var s,l=o[1],c=o[2],u=o[0][r];if(c||(c=e.GLTFMaterialParser._getDefaultMaterial(t.glTFResource.engine)),l||d){var h=n.addComponent(uo);h.mesh=u,l&&(h.rootBone=l._rootBone,h.bones=l._bones,i._computeLocalBounds(h,u,l._bones,l._rootBone,l.inverseBindMatrices),h.skin=l),d&&(h.blendShapeWeights=new Float32Array(d)),s=h}else(s=n.addComponent(dY)).mesh=u;s.setMaterial(c),u.vertexElements.forEach(function(e){"COLOR_0"===e.semantic&&(s.enableVertexColor=!0)}),f1.executeExtensionsAdditiveAndParse(a.extensions,t,s,a)}))},i=this,o=r.mesh,s=r.skin,l=t.glTF.meshes[o],c=l.primitives,d=r.weights||l.weights,u=[],h=0;h<c.length;h++)a(h);return Promise.all(u)},sX._computeLocalBounds=function(e,t,r,n,a){var i=r.indexOf(n);if(-1!==i)cE.transform(t.bounds,a[i],e.localBounds);else{var o=new cL(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0),s=this._computeApproximateBindMatrix(r,a,n,o);0!==s?(cL.multiplyScalar(o,1/s,o),cE.transform(t.bounds,o,e.localBounds)):e.localBounds.copyFrom(t.bounds)}},sX._computeApproximateBindMatrix=function(e,t,r,n){for(var a=0,i=r.children,o=0,s=i.length;o<s;o++){var l=i[o],c=e.indexOf(l);-1!==c?(cL.add(n,t[c],n),a++):a+=this._computeApproximateBindMatrix(e,t,l,n)}return a},sj),e.GLTFSceneParser=fe([fB(e.GLTFParserType.Scene)],e.GLTFSceneParser),e.GLTFSkinParser=(_7(sq=function(){return f1.apply(this,arguments)},f1),(sY=sq.prototype).parse=function(t,r){var n=this,a=t.glTF,i=a.skins[r],o=i.inverseBindMatrices,s=i.skeleton,l=i.joints,c=i.name,d=l.length,u=new ui(void 0===c?"SKIN_"+r:c);u.inverseBindMatrices.length=d,u._bones.length=d;var h=a.accessors[o];return Promise.resolve(fI.getAccessorBuffer(t,a.bufferViews,h).then(function(r){for(var a=t.get(e.GLTFParserType.Entity),i=r.data,o=0;o<d;o++){var c=new cL;c.copyFromArray(i,16*o),u.inverseBindMatrices[o]=c;var h=a[l[o]];if(u._bones[o]=h,u.joints[o]=h.name,void 0!==s){var _=a[s];u._rootBone=_,u.skeleton=_.name}else{var f=n._findSkeletonRootBone(l,a);if(f)u._rootBone=f,u.skeleton=f.name;else throw"Failed to find skeleton root bone."}}return u}))},sY._findSkeletonRootBone=function(e,t){for(var r,n={},a=fm(e);!(r=a()).done;){for(var i=r.value,o=[],s=t[i];s;)o.unshift(s),s=s.parent;n[i]=o}for(var l=null,c=0;;c++){var d=n[e[0]];if(c>=d.length)return l;for(var u=d[c],h=1,_=e.length;h<_;h++)if(c>=(d=n[e[h]]).length||u!==d[c])return l;l=u}},sq),e.GLTFSkinParser=fe([fB(e.GLTFParserType.Skin)],e.GLTFSkinParser),e.GLTFTextureParser=(_7(sQ=function(){return f1.apply(this,arguments)},f1),sQ.prototype.parse=function(t,r){var n=t.glTF.textures[r],a=t.glTFResource,i=t.glTF,o=a.engine,s=a.url,l=n.sampler,c=n.source,d=n.name,u=n.extensions,h=i.images[void 0===c?0:c],_=h.uri,f=h.bufferView,p=h.mimeType,m=h.name,g=f1.executeExtensionsCreateAndParse(u,t,n);if(!g){var v=void 0!==l,y=void 0!==l&&fI.getSamplerInfo(i.samplers[l]);if(_){var x=_.lastIndexOf("."),b=_.substring(x+1).startsWith("ktx")?e.AssetType.KTX:e.AssetType.Texture2D;g=o.resourceManager.load({url:c1.resolveAbsoluteUrl(s,_),type:b,params:{mipmap:null==y?void 0:y.mipmap}}).onProgress(void 0,t._onTaskDetail).then(function(e){return e.name=d||m||e.name||"texture_"+r,v&&fI.parseSampler(e,y),e}),t._addTaskCompletePromise(g)}else{var S=i.bufferViews[f];g=t.get(e.GLTFParserType.Buffer).then(function(e){var n=e[S.buffer],a=new Uint8Array(n,S.byteOffset,S.byteLength);return fI.loadImageBuffer(a,p).then(function(e){var n=new dJ(o,e.width,e.height,void 0,null==y?void 0:y.mipmap);n.setImageSource(e),n.generateMipmaps(),n.name=d||m||"texture_"+r,v&&fI.parseSampler(n,y);var a=new fX(n,S,p);return t.contentRestorer.bufferTextures.push(a),n})})}}return Promise.resolve(g).then(function(e){return f1.executeExtensionsAdditiveAndParse(u,t,e,n),e._associationSuperResource(a),e})},sQ._wrapMap=((sJ={})[cm.CLAMP_TO_EDGE]=e.TextureWrapMode.Clamp,sJ[cm.MIRRORED_REPEAT]=e.TextureWrapMode.Mirror,sJ[cm.REPEAT]=e.TextureWrapMode.Repeat,sJ),sQ),e.GLTFTextureParser=fe([fB(e.GLTFParserType.Texture)],e.GLTFTextureParser),e.GLTFValidator=(_7(sZ=function(){return f1.apply(this,arguments)},f1),sZ.prototype.parse=function(e){var t=e.glTF,r=t.asset.version,n=t.extensionsUsed,a=t.extensionsRequired,i=Number(r);if(!(i>=2&&i<3))throw"Only support glTF 2.x.";if(n){dn.info("extensionsUsed: ",n);for(var o=0;o<n.length;o++){var s=n[o];f1.hasExtensionParser(s)||dn.warn("Extension "+s+" is not implemented, you can customize this extension in gltf.")}}if(a){dn.info("extensionsRequired: "+a);for(var l=0;l<a.length;l++){var c=a[l];f1.hasExtensionParser(c)||dn.error("GLTF parser has not supported required extension "+c+".")}}return Promise.resolve(null)},sZ),e.GLTFValidator=fe([fB(e.GLTFParserType.Validator)],e.GLTFValidator),e.GLTFBufferViewParser=(_7(s$=function(){return f1.apply(this,arguments)},f1),s$.prototype.parse=function(t,r){var n=t.glTF.bufferViews[r],a=n.extensions,i=n.byteOffset,o=void 0===i?0:i,s=n.byteLength,l=n.buffer;return a?f1.executeExtensionsCreateAndParse(a,t,n):t.get(e.GLTFParserType.Buffer,l).then(function(e){return new Uint8Array(e,o,s)})},s$),e.GLTFBufferViewParser=fe([fB(e.GLTFParserType.BufferView)],e.GLTFBufferViewParser);var f4=(s1=function(e){for(var t=new Uint8Array(e.length),r=0;r<e.length;++r){var n=e.charCodeAt(r);t[r]=n>96?n-97:n>64?n-39:n+4}for(var a=0,i=0;i<e.length;++i)t[a++]=t[i]<60?s9[t[i]]:(t[i]-60)*64+t[++i];return t.buffer.slice(0,a)},s2=function(e,t,r,n,a,i){var o=s0.exports.sbrk,s=r+3&-4,l=o(s*n),c=o(a.length),d=new Uint8Array(s0.exports.memory.buffer);d.set(a,c);var u=e(l,r,n,c,a.length);if(0==u&&i&&i(l,s,n),t.set(d.subarray(l,l+r*n)),o(l-o(0)),0!=u)throw 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s=[];i.extensionsData.variants=s;for(var l=0;l<o.length;l++)!function(n){var i=o[n],l=i.material,c=i.variants;t.get(e.GLTFParserType.Material,l).then(function(e){s.push({renderer:r,material:e,variants:c.map(function(e){return a[e].name})})})}(l)},lF);py=fe([f2("KHR_materials_variants",e.GLTFExtensionMode.AdditiveParse)],py);var px=(_7(lL=function(){return f0.apply(this,arguments)},f0),lL);px=fe([f2("KHR_mesh_quantization",e.GLTFExtensionMode.AdditiveParse)],px);var pb=(_7(lD=function(){return f0.apply(this,arguments)},f0),lD.prototype.createAndParse=function(t,r,n){return fR(function(){var a,i,o,s,l,c,d,u,h,_,f,p,m,g,v,y;return ft(this,function(x){return(a=t.glTF,o=(i=t.glTFResource).engine,s=i.url,l=n.sampler,c=n.name,d=r.source,h=(u=a.images[d]).uri,_=u.bufferView,f=u.mimeType,p=u.name,m=void 0!==l&&fI.getSamplerInfo(a.samplers[l]),h)?(g=h.lastIndexOf("."),v=o.resourceManager.load({url:c1.resolveAbsoluteUrl(s,h),type:e.AssetType.KTX2}).onProgress(void 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c=t.getPlane(l),u=c.normal;if(u.x>=0?(i.x=a.x,o.x=n.x):(i.x=n.x,o.x=a.x),u.y>=0?(i.y=a.y,o.y=n.y):(i.y=n.y,o.y=a.y),u.z>=0?(i.z=a.z,o.z=n.z):(i.z=n.z,o.z=a.z),d.intersectsPlaneAndPoint(c,i)===e.PlaneIntersectionType.Back)return e.ContainmentType.Disjoint;d.intersectsPlaneAndPoint(c,o)===e.PlaneIntersectionType.Back&&(s=e.ContainmentType.Intersects)}return s},d.frustumContainsSphere=function(t,r){for(var n=e.ContainmentType.Contains,a=0;a<6;++a){var i=t.getPlane(a),o=d.intersectsPlaneAndSphere(i,r);if(o===e.PlaneIntersectionType.Back)return e.ContainmentType.Disjoint;if(o===e.PlaneIntersectionType.Intersecting){n=e.ContainmentType.Intersects;break}}return n},d);cw._tempVec30=new cE,cw._tempVec31=new cE,cw._tempVec32=new cE;var cP=((h=(u=function(e,t){void 0===e&&(e=null),void 0===t&&(t=0),this.normal=new cE,this.distance=0,e&&this.normal.copyFrom(e),this.distance=t}).prototype).normalize=function(){return u.normalize(this,this),this},h.clone=function(){var e=new u;return e.copyFrom(this),e},h.copyFrom=function(e){return this.normal.copyFrom(e.normal),this.distance=e.distance,this},u.normalize=function(e,t){var r=e.normal,n=1/r.length();cE.scale(r,n,t.normal),t.distance=e.distance*n},u.fromPoints=function(e,t,r,n){var a=e.x,i=e.y,o=e.z,s=t.x-a,l=t.y-i,c=t.z-o,d=r.x-a,u=r.y-i,h=r.z-o,_=l*h-c*u,f=c*d-s*h,p=s*u-l*d,m=1/Math.sqrt(_*_+f*f+p*p),g=_*m,v=f*m,y=p*m,x=n.normal;x.x=g,x.y=v,x.z=y,n.distance=-(g*a+v*i+y*o)},u),cF=((f=(_=function(e){void 0===e&&(e=null),this.near=new cP,this.far=new cP,this.left=new cP,this.right=new cP,this.top=new cP,this.bottom=new cP,e&&this.calculateFromMatrix(e)}).prototype).getPlane=function(t){switch(t){case e.FrustumFace.Near:return this.near;case e.FrustumFace.Far:return this.far;case e.FrustumFace.Left:return this.left;case e.FrustumFace.Right:return this.right;case e.FrustumFace.Bottom:return this.bottom;case e.FrustumFace.Top:return this.top;default:return null}},f.calculateFromMatrix=function(e){var t=e.elements,r=t[0],n=t[1],a=t[2],i=t[3],o=t[4],s=t[5],l=t[6],c=t[7],d=t[8],u=t[9],h=t[10],_=t[11],f=t[12],p=t[13],m=t[14],g=t[15];this.near.normal.set(i+a,c+l,_+h),this.near.distance=g+m,this.near.normalize(),this.far.normal.set(i-a,c-l,_-h),this.far.distance=g-m,this.far.normalize(),this.left.normal.set(i+r,c+o,_+d),this.left.distance=g+f,this.left.normalize(),this.right.normal.set(i-r,c-o,_-d),this.right.distance=g-f,this.right.normalize(),this.bottom.normal.set(i+n,c+s,_+u),this.bottom.distance=g+p,this.bottom.normalize(),this.top.normal.set(i-n,c-s,_-u),this.top.distance=g-p,this.top.normalize()},f.intersectsBox=function(e){return cw.intersectsFrustumAndBox(this,e)},f.intersectsSphere=function(t){return cw.frustumContainsSphere(this,t)!==e.ContainmentType.Disjoint},f.clone=function(){var e=new _;return e.copyFrom(this),e},f.copyFrom=function(e){return this.near.copyFrom(e.near),this.far.copyFrom(e.far),this.left.copyFrom(e.left),this.right.copyFrom(e.right),this.bottom.copyFrom(e.bottom),this.top.copyFrom(e.top),this},_),cL=((m=(p=function(e,t,r,n,a,i,o,s,l){void 0===e&&(e=1),void 0===t&&(t=0),void 0===r&&(r=0),void 0===n&&(n=0),void 0===a&&(a=1),void 0===i&&(i=0),void 0===o&&(o=0),void 0===s&&(s=0),void 0===l&&(l=1),this.elements=new Float32Array(9);var c=this.elements;c[0]=e,c[1]=t,c[2]=r,c[3]=n,c[4]=a,c[5]=i,c[6]=o,c[7]=s,c[8]=l}).prototype).set=function(e,t,r,n,a,i,o,s,l){var c=this.elements;return c[0]=e,c[1]=t,c[2]=r,c[3]=n,c[4]=a,c[5]=i,c[6]=o,c[7]=s,c[8]=l,this},m.add=function(e){return p.add(this,e,this),this},m.subtract=function(e){return p.subtract(this,e,this),this},m.multiply=function(e){return p.multiply(this,e,this),this},m.determinant=function(){var e=this.elements,t=e[0],r=e[1],n=e[2],a=e[3],i=e[4],o=e[5],s=e[6],l=e[7],c=e[8];return t*(c*i-o*l)+r*(-c*a+o*s)+n*(l*a-i*s)},m.identity=function(){var e=this.elements;return e[0]=1,e[1]=0,e[2]=0,e[3]=0,e[4]=1,e[5]=0,e[6]=0,e[7]=0,e[8]=1,this},m.invert=function(){return p.invert(this,this),this},m.rotate=function(e){return p.rotate(this,e,this),this},m.scale=function(e){return p.scale(this,e,this),this},m.translate=function(e){return p.translate(this,e,this),this},m.transpose=function(){return p.transpose(this,this),this},m.clone=function(){var e=this.elements;return new p(e[0],e[1],e[2],e[3],e[4],e[5],e[6],e[7],e[8])},m.copyFrom=function(e){var t=this.elements,r=e.elements;return t[0]=r[0],t[1]=r[1],t[2]=r[2],t[3]=r[3],t[4]=r[4],t[5]=r[5],t[6]=r[6],t[7]=r[7],t[8]=r[8],this},m.copyFromArray=function(e,t){void 0===t&&(t=0);for(var r=this.elements,n=0;n<12;n++)r[n]=e[n+t];return this},m.copyToArray=function(e,t){void 0===t&&(t=0);var r=this.elements;e[t]=r[0],e[t+1]=r[1],e[t+2]=r[2],e[t+3]=r[3],e[t+4]=r[4],e[t+5]=r[5],e[t+6]=r[6],e[t+7]=r[7],e[t+8]=r[8]},m.copyFromMatrix=function(e){var t=e.elements,r=this.elements;return r[0]=t[0],r[1]=t[1],r[2]=t[2],r[3]=t[4],r[4]=t[5],r[5]=t[6],r[6]=t[8],r[7]=t[9],r[8]=t[10],this},p.add=function(e,t,r){var n=e.elements,a=t.elements,i=r.elements;i[0]=n[0]+a[0],i[1]=n[1]+a[1],i[2]=n[2]+a[2],i[3]=n[3]+a[3],i[4]=n[4]+a[4],i[5]=n[5]+a[5],i[6]=n[6]+a[6],i[7]=n[7]+a[7],i[8]=n[8]+a[8]},p.subtract=function(e,t,r){var n=e.elements,a=t.elements,i=r.elements;i[0]=n[0]-a[0],i[1]=n[1]-a[1],i[2]=n[2]-a[2],i[3]=n[3]-a[3],i[4]=n[4]-a[4],i[5]=n[5]-a[5],i[6]=n[6]-a[6],i[7]=n[7]-a[7],i[8]=n[8]-a[8]},p.multiply=function(e,t,r){var n=e.elements,a=t.elements,i=r.elements,o=n[0],s=n[1],l=n[2],c=n[3],d=n[4],u=n[5],h=n[6],_=n[7],f=n[8],p=a[0],m=a[1],g=a[2],v=a[3],y=a[4],x=a[5],b=a[6],S=a[7],T=a[8];i[0]=o*p+c*m+h*g,i[1]=s*p+d*m+_*g,i[2]=l*p+u*m+f*g,i[3]=o*v+c*y+h*x,i[4]=s*v+d*y+_*x,i[5]=l*v+u*y+f*x,i[6]=o*b+c*S+h*T,i[7]=s*b+d*S+_*T,i[8]=l*b+u*S+f*T},p.equals=function(e,t){var r=e.elements,n=t.elements;return cA.equals(r[0],n[0])&&cA.equals(r[1],n[1])&&cA.equals(r[2],n[2])&&cA.equals(r[3],n[3])&&cA.equals(r[4],n[4])&&cA.equals(r[5],n[5])&&cA.equals(r[6],n[6])&&cA.equals(r[7],n[7])&&cA.equals(r[8],n[8])},p.lerp=function(e,t,r,n){var a=e.elements,i=t.elements,o=n.elements,s=1-r;o[0]=a[0]*s+i[0]*r,o[1]=a[1]*s+i[1]*r,o[2]=a[2]*s+i[2]*r,o[3]=a[3]*s+i[3]*r,o[4]=a[4]*s+i[4]*r,o[5]=a[5]*s+i[5]*r,o[6]=a[6]*s+i[6]*r,o[7]=a[7]*s+i[7]*r,o[8]=a[8]*s+i[8]*r},p.rotationQuaternion=function(e,t){var r=t.elements,n=e._x,a=e._y,i=e._z,o=e._w,s=n+n,l=a+a,c=i+i,d=n*s,u=a*s,h=a*l,_=i*s,f=i*l,p=i*c,m=o*s,g=o*l,v=o*c;r[0]=1-h-p,r[3]=u-v,r[6]=_+g,r[1]=u+v,r[4]=1-d-p,r[7]=f-m,r[2]=_-g,r[5]=f+m,r[8]=1-d-h},p.scaling=function(e,t){var r=t.elements;r[0]=e._x,r[1]=0,r[2]=0,r[3]=0,r[4]=e._y,r[5]=0,r[6]=0,r[7]=0,r[8]=1},p.translation=function(e,t){var r=t.elements;r[0]=1,r[1]=0,r[2]=0,r[3]=0,r[4]=1,r[5]=0,r[6]=e._x,r[7]=e._y,r[8]=1},p.invert=function(e,t){var r=e.elements,n=t.elements,a=r[0],i=r[1],o=r[2],s=r[3],l=r[4],c=r[5],d=r[6],u=r[7],h=r[8],_=h*l-c*u,f=-h*s+c*d,p=u*s-l*d,m=a*_+i*f+o*p;m&&(m=1/m,n[0]=_*m,n[1]=(-h*i+o*u)*m,n[2]=(c*i-o*l)*m,n[3]=f*m,n[4]=(h*a-o*d)*m,n[5]=(-c*a+o*s)*m,n[6]=p*m,n[7]=(-u*a+i*d)*m,n[8]=(l*a-i*s)*m)},p.normalMatrix=function(e,t){var r=e.elements,n=t.elements,a=r[0],i=r[1],o=r[2],s=r[3],l=r[4],c=r[5],d=r[6],u=r[7],h=r[8],_=r[9],f=r[10],p=r[11],m=r[12],g=r[13],v=r[14],y=r[15],x=a*c-i*l,b=a*d-o*l,S=a*u-s*l,T=i*d-o*c,C=i*u-s*c,A=o*u-s*d,E=h*g-_*m,M=h*v-f*m,R=h*y-p*m,w=_*v-f*g,P=_*y-p*g,F=f*y-p*v,L=x*F-b*P+S*w+T*R-C*M+A*E;if(!L)return null;L=1/L,n[0]=(c*F-d*P+u*w)*L,n[1]=(d*R-l*F-u*M)*L,n[2]=(l*P-c*R+u*E)*L,n[3]=(o*P-i*F-s*w)*L,n[4]=(a*F-o*R+s*M)*L,n[5]=(i*R-a*P-s*E)*L,n[6]=(g*A-v*C+y*T)*L,n[7]=(v*S-m*A-y*b)*L,n[8]=(m*C-g*S+y*x)*L},p.rotate=function(e,t,r){var n=e.elements,a=r.elements,i=Math.sin(t),o=Math.cos(t),s=n[0],l=n[1],c=n[2],d=n[3],u=n[4],h=n[5],_=n[6],f=n[7],p=n[8];a[0]=o*s+i*d,a[1]=o*l+i*u,a[2]=o*c+i*h,a[3]=o*d-i*s,a[4]=o*u-i*l,a[5]=o*h-i*c,a[6]=_,a[7]=f,a[8]=p},p.scale=function(e,t,r){var n=t._x,a=t._y,i=e.elements,o=r.elements;o[0]=n*i[0],o[1]=n*i[1],o[2]=n*i[2],o[3]=a*i[3],o[4]=a*i[4],o[5]=a*i[5],o[6]=i[6],o[7]=i[7],o[8]=i[8]},p.translate=function(e,t,r){var n=t._x,a=t._y,i=e.elements,o=r.elements,s=i[0],l=i[1],c=i[2],d=i[3],u=i[4],h=i[5],_=i[6],f=i[7],p=i[8];o[0]=s,o[1]=l,o[2]=c,o[3]=d,o[4]=u,o[5]=h,o[6]=n*s+a*d+_,o[7]=n*l+a*u+f,o[8]=n*c+a*h+p},p.transpose=function(e,t){var r=e.elements,n=t.elements;if(t===e){var a=r[1],i=r[2],o=r[5];n[1]=r[3],n[2]=r[6],n[3]=a,n[5]=r[7],n[6]=i,n[7]=o}else n[0]=r[0],n[1]=r[3],n[2]=r[6],n[3]=r[1],n[4]=r[4],n[5]=r[7],n[6]=r[2],n[7]=r[5],n[8]=r[8]},p),cD=((v=(g=function(e,t,r,n){void 0===e&&(e=0),void 0===t&&(t=0),void 0===r&&(r=0),void 0===n&&(n=1),this._onValueChanged=null,this._x=e,this._y=t,this._z=r,this._w=n}).prototype).set=function(e,t,r,n){return this._x=e,this._y=t,this._z=r,this._w=n,this._onValueChanged&&this._onValueChanged(),this},v.conjugate=function(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onValueChanged&&this._onValueChanged(),this},v.getAxisAngle=function(e){var t=this._x,r=this._y,n=this._z,a=t*t+r*r+n*n;if(a<cA.zeroTolerance)return e._x=1,e._y=0,e._z=0,0;var i=1/a;return e._x=this._x*i,e._y=this._y*i,e._z=this._z*i,2*Math.acos(this._w)},v.identity=function(){return this._x=0,this._y=0,this._z=0,this._w=1,this._onValueChanged&&this._onValueChanged(),this},v.length=function(){var e=this._x,t=this._y,r=this._z,n=this._w;return Math.sqrt(e*e+t*t+r*r+n*n)},v.lengthSquared=function(){var e=this._x,t=this._y,r=this._z,n=this._w;return e*e+t*t+r*r+n*n},v.normalize=function(){return g.normalize(this,this),this},v.toEuler=function(e){this._toYawPitchRoll(e);var t=e._x;return e._x=e._y,e._y=t,e._onValueChanged&&e._onValueChanged(),e},v.toYawPitchRoll=function(e){return this._toYawPitchRoll(e),e._onValueChanged&&e._onValueChanged(),e},v.rotateX=function(e){return g.rotateX(this,e,this),this},v.rotateY=function(e){return g.rotateY(this,e,this),this},v.rotateZ=function(e){return g.rotateZ(this,e,this),this},v.rotationAxisAngle=function(e,t){return g.rotationAxisAngle(e,t,this),this},v.multiply=function(e){return g.multiply(this,e,this),this},v.invert=function(){return g.invert(this,this),this},v.dot=function(e){return g.dot(this,e)},v.lerp=function(e,t){return g.lerp(this,e,t,this),this},v.rotateAxisAngle=function(e,t){return g._tempQuat1.rotationAxisAngle(e,t),this.multiply(g._tempQuat1),this},v.clone=function(){return new g(this._x,this._y,this._z,this._w)},v.copyFrom=function(e){return this._x=e.x,this._y=e.y,this._z=e.z,this._w=e.w,this._onValueChanged&&this._onValueChanged(),this},v.copyFromArray=function(e,t){return void 0===t&&(t=0),this._x=e[t],this._y=e[t+1],this._z=e[t+2],this._w=e[t+3],this._onValueChanged&&this._onValueChanged(),this},v.copyToArray=function(e,t){void 0===t&&(t=0),e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._w},v.toJSON=function(){return{x:this._x,y:this._y,z:this._z,w:this._w}},v._toYawPitchRoll=function(e){var t=this._x,r=this._y,n=this._z,a=this._w,i=t*t,o=r*r,s=n*n,l=a*a,c=i+o+s+l,d=2*(t*a-r*n);d>(1-cA.zeroTolerance)*c?(e._x=Math.atan2(2*(a*r-t*n),s+l-o-s),e._y=Math.PI/2,e._z=0):d<-(1-cA.zeroTolerance)*c?(e._x=Math.atan2(2*(a*r-t*n),s+l-o-s),e._y=-Math.PI/2,e._z=0):(e._x=Math.atan2(2*(n*t+r*a),s+l-o-i),e._y=Math.asin(d/c),e._z=Math.atan2(2*(t*r+n*a),o+l-s-i))},g.add=function(e,t,r){r._x=e._x+t._x,r._y=e._y+t._y,r._z=e._z+t._z,r._w=e._w+t._w,r._onValueChanged&&r._onValueChanged()},g.multiply=function(e,t,r){var 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dh=((ep=(ef=function(){this._flagManagers=[]}).prototype).clearFromManagers=function(){this._removeFromManagers(),this._flagManagers.length=0},ep.destroy=function(){this._removeFromManagers(),this._flagManagers=null},ep._removeFromManagers=function(){for(var e=this._flagManagers,t=0,r=e.length;t<r;t++)c3.removeFromArray(e[t]._updateFlags,this)},cj(em=function(){var e;return e=ef.apply(this,arguments)||this,e.flag=!0,e},ef),em.prototype.dispatch=function(){this.flag=!0},em),d_=(cj(eg=function(e){var t;return(t=dc.call(this,e)||this)._position=new cE,t._rotation=new cE,t._rotationQuaternion=new cD,t._scale=new cE(1,1,1),t._worldPosition=new cE,t._worldRotation=new cE,t._worldRotationQuaternion=new cD,t._lossyWorldScale=new cE(1,1,1),t._localMatrix=new cB,t._worldMatrix=new cB,t._worldForward=null,t._worldRight=null,t._worldUp=null,t._isParentDirty=!0,t._parentTransformCache=null,t._dirtyFlag=188,t._updateFlagManager=new 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e=this.lossyWorldScale,t=e.x<0;return e.y<0&&(t=!t),e.z<0&&(t=!t),t},ev._onDestroy=function(){dc.prototype._onDestroy.call(this),this._worldPosition._onValueChanged=null,this._rotation._onValueChanged=null,this._worldRotation._onValueChanged=null,this._rotationQuaternion._onValueChanged=null,this._worldRotationQuaternion._onValueChanged=null,this._position._onValueChanged=null,this._scale._onValueChanged=null},ev._updateWorldPositionFlag=function(){if(!this._isContainDirtyFlags(132)){this._worldAssociatedChange(132);for(var e,t=this._entity._children,r=0,n=t.length;r<n;r++)null==(e=t[r].transform)||e._updateWorldPositionFlag()}},ev._updateWorldRotationFlag=function(){if(!this._isContainDirtyFlags(152)){this._worldAssociatedChange(152);for(var e,t=this._entity._children,r=0,n=t.length;r<n;r++)null==(e=t[r].transform)||e._updateWorldPositionAndRotationFlag()}},ev._updateWorldPositionAndRotationFlag=function(){if(!this._isContainDirtyFlags(156)){this._worldAssociatedChange(156);for(var e,t=this._entity._children,r=0,n=t.length;r<n;r++)null==(e=t[r].transform)||e._updateWorldPositionAndRotationFlag()}},ev._updateWorldScaleFlag=function(){if(!this._isContainDirtyFlags(160)){this._worldAssociatedChange(160);for(var e,t=this._entity._children,r=0,n=t.length;r<n;r++)null==(e=t[r].transform)||e._updateWorldPositionAndScaleFlag()}},ev._updateWorldPositionAndScaleFlag=function(){if(!this._isContainDirtyFlags(164)){this._worldAssociatedChange(164);for(var e,t=this._entity._children,r=0,n=t.length;r<n;r++)null==(e=t[r].transform)||e._updateWorldPositionAndScaleFlag()}},ev._updateAllWorldFlag=function(){if(!this._isContainDirtyFlags(188)){this._worldAssociatedChange(188);for(var e,t=this._entity._children,r=0,n=t.length;r<n;r++)null==(e=t[r].transform)||e._updateAllWorldFlag()}},ev._getParentTransform=function(){if(!this._isParentDirty)return this._parentTransformCache;for(var e=null,t=this._entity.parent;t;){var r=t.transform;if(r){e=r;break}t=t.parent}return 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e=this._worldRotation;cD.rotationEuler(cA.degreeToRadian(e.x),cA.degreeToRadian(e.y),cA.degreeToRadian(e.z),this._worldRotationQuaternion),this._setDirtyFlagFalse(8)},ev._onRotationQuaternionChanged=function(){this._setDirtyFlagTrue(65),this._setDirtyFlagFalse(2),this._updateWorldRotationFlag()},ev._onWorldRotationQuaternionChanged=function(){var e=this._worldRotationQuaternion,t=this._getParentTransform();if(t){var r=eg._tempQuat0;cD.invert(t.worldRotationQuaternion,r),cD.multiply(r,e,this._rotationQuaternion)}else this._rotationQuaternion.copyFrom(e);this._setDirtyFlagFalse(16)},ev._onScaleChanged=function(){this._setDirtyFlagTrue(64),this._updateWorldScaleFlag()},cW(eg,[{key:"position",get:function(){return this._position},set:function(e){this._position!==e&&this._position.copyFrom(e)}},{key:"worldPosition",get:function(){var e=this._worldPosition;return this._isContainDirtyFlag(4)&&(e._onValueChanged=null,this._getParentTransform()?this.worldMatrix.getTranslation(e):e.copyFrom(this._position),e._onValueChanged=this._onWorldPositionChanged,this._setDirtyFlagFalse(4)),e},set:function(e){this._worldPosition!==e&&this._worldPosition.copyFrom(e)}},{key:"rotation",get:function(){var e=this._rotation;return this._isContainDirtyFlag(1)&&(e._onValueChanged=null,this._rotationQuaternion.toEuler(e),e.scale(cA.radToDegreeFactor),e._onValueChanged=this._onRotationChanged,this._setDirtyFlagFalse(1)),e},set:function(e){this._rotation!==e&&this._rotation.copyFrom(e)}},{key:"worldRotation",get:function(){var e=this._worldRotation;return this._isContainDirtyFlag(8)&&(e._onValueChanged=null,this.worldRotationQuaternion.toEuler(e),e.scale(cA.radToDegreeFactor),e._onValueChanged=this._onWorldRotationChanged,this._setDirtyFlagFalse(8)),e},set:function(e){this._worldRotation!==e&&this._worldRotation.copyFrom(e)}},{key:"rotationQuaternion",get:function(){var 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this._isContainDirtyFlag(64)&&(cB.affineTransformation(this._scale,this.rotationQuaternion,this._position,this._localMatrix),this._setDirtyFlagFalse(64)),this._localMatrix},set:function(e){this._localMatrix!==e&&this._localMatrix.copyFrom(e),this._position._onValueChanged=this._rotationQuaternion._onValueChanged=this._scale._onValueChanged=null,this._localMatrix.decompose(this._position,this._rotationQuaternion,this._scale),this._position._onValueChanged=this._onPositionChanged,this._rotationQuaternion._onValueChanged=this._onRotationQuaternionChanged,this._scale._onValueChanged=this._onScaleChanged,this._setDirtyFlagTrue(1),this._setDirtyFlagFalse(66),this._updateAllWorldFlag()}},{key:"worldMatrix",get:function(){if(this._isContainDirtyFlag(128)){var e=this._getParentTransform();e?cB.multiply(e.worldMatrix,this.localMatrix,this._worldMatrix):this._worldMatrix.copyFrom(this.localMatrix),this._setDirtyFlagFalse(128)}return 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0,(eE=e.RenderQueueType||(e.RenderQueueType={}))[eE.Opaque=0]="Opaque",eE[eE.AlphaTest=1]="AlphaTest",eE[eE.Transparent=2]="Transparent",e.ShaderPropertyType=void 0,(eM=e.ShaderPropertyType||(e.ShaderPropertyType={}))[eM.Float=0]="Float",eM[eM.Int=1]="Int",eM[eM.Vector2=2]="Vector2",eM[eM.Vector3=3]="Vector3",eM[eM.Vector4=4]="Vector4",eM[eM.Matrix=5]="Matrix",eM[eM.Color=6]="Color",eM[eM.Texture=7]="Texture",eM[eM.FloatArray=8]="FloatArray",eM[eM.IntArray=9]="IntArray",eM[eM.TextureArray=10]="TextureArray",e.StencilOperation=void 0,(eR=e.StencilOperation||(e.StencilOperation={}))[eR.Keep=0]="Keep",eR[eR.Zero=1]="Zero",eR[eR.Replace=2]="Replace",eR[eR.IncrementSaturate=3]="IncrementSaturate",eR[eR.DecrementSaturate=4]="DecrementSaturate",eR[eR.Invert=5]="Invert",eR[eR.IncrementWrap=6]="IncrementWrap",eR[eR.DecrementWrap=7]="DecrementWrap";var df=function(){function e(t,r,n,a){this.name=t,this._maskIndex=n,this._maskValue=a,this.value=r;var i=e._macroNameIdMap,o=i[t];void 0===i[t]&&(i[t]=o=e._macroNameCounter++),this._nameId=o}return e.getByName=function(t,r){var n=r?t+" "+r:t,a=e._macroMap[n];if(!a){var i=e._macroMaskMap,o=e._macroCounter,s=Math.floor(o/32),l=o%32;a=new e(t,r,s,1<<l),e._macroMap[n]=a,s==i.length&&(i.length++,i[s]=Array(32)),i[s][l]=n,e._macroCounter++}return a},e._getNamesByMacros=function(t,r){var n=e._macroMaskMap,a=t._mask;r.length=0;for(var i=0,o=t._length;i<o;i++)for(var s=n[i],l=a[i],c=l<0?32:Math.floor(Math.log2(l))+1,d=0;d<c;d++)l&1<<d&&r.push(s[d])},e}();df._macroMaskMap=[],df._macroNameIdMap=Object.create(null),df._macroNameCounter=0,df._macroCounter=0,df._macroMap=Object.create(null);var dp=((eP=(ew=function(){this._mask=[],this._length=0}).prototype).enable=function(e){var t=e._maskIndex,r=t+1,n=this._mask,a=this._length;if(a<r){for(n.length<r&&(n.length=r);a<t;a++)n[a]=0;n[t]=e._maskValue,this._length=r}else n[t]|=e._maskValue},eP.disable=function(e){var t=e._maskIndex,r=this._mask,n=this._length-1;if(!(t>n)){var a=r[t]&~e._maskValue;t==n&&0===a?this._length--:r[t]=a}},eP.unionCollection=function(e){var t=e._mask,r=e._length,n=this._mask,a=this._length;if(a<r){n.length<r&&(n.length=r);for(var i=0;i<a;i++)n[i]|=t[i];for(;i<r;i++)n[i]=t[i];this._length=r}else for(var o=0;o<r;o++)n[o]|=t[o]},eP.complementaryCollection=function(e){for(var t=e._mask,r=this._mask,n=this._length-1,a=Math.min(e._length-1,n);a>=0;a--){var i=r[a]&~t[a];a==n&&0===i?(n--,this._length--):r[a]=i}},eP.intersectionCollection=function(e){for(var t=e._mask,r=this._mask,n=this._length-1;n>=0;n--){var a=r[n]&t[n];0==a&&n==this._length-1?this._length--:r[n]=a}},eP.isEnable=function(e){var t=e._maskIndex;return!(t>=this._length)&&(this._mask[t]&e._maskValue)!=0},eP.clear=function(){this._length=0},ew.unionCollection=function(e,t,r){var n,a,i,o,s=r._mask;e._length<t._length?(n=e._length,a=t._length,i=e._mask,o=t._mask):(n=t._length,a=e._length,i=t._mask,o=e._mask);var l=0;for(s.length<a&&(s.length=a);l<n;l++)s[l]=i[l]|o[l];for(;l<a;l++)s[l]=o[l];r._length=a},ew);function dm(){return(dm=Object.assign||function(e){for(var t=1;t<arguments.length;t++){var r=arguments[t];for(var n in r)Object.prototype.hasOwnProperty.call(r,n)&&(e[n]=r[n])}return e}).apply(this,arguments)}e.PipelineStage=void 0,(eF=e.PipelineStage||(e.PipelineStage={})).DepthOnly="DepthOnly",eF.ShadowCaster="ShadowCaster",eF.Forward="Forward";var dg=dm({common:"#define GLSLIFY 1\n#define PI 3.14159265359\n#define RECIPROCAL_PI 0.31830988618\n#define EPSILON 1e-6\n#define LOG2 1.442695\n#define saturate( a ) clamp( a, 0.0, 1.0 )\nfloat pow2(float x){return x*x;}vec4 RGBMToLinear(vec4 value,float maxRange){return vec4(value.rgb*value.a*maxRange,1.0);}vec4 gammaToLinear(vec4 srgbIn){return vec4(pow(srgbIn.rgb,vec3(2.2)),srgbIn.a);}vec4 linearToGamma(vec4 linearIn){return vec4(pow(linearIn.rgb,vec3(1.0/2.2)),linearIn.a);}uniform vec4 camera_DepthBufferParams;float remapDepthBufferLinear01(float z){return 1.0/(camera_DepthBufferParams.x*z+camera_DepthBufferParams.y);}\n#ifdef GRAPHICS_API_WEBGL2\n#define INVERSE_MAT(mat) inverse(mat)\n#else\nmat2 inverseMat(mat2 m){return mat2(m[1][1],-m[0][1],-m[1][0],m[0][0])/(m[0][0]*m[1][1]-m[0][1]*m[1][0]);}mat3 inverseMat(mat3 m){float a00=m[0][0],a01=m[0][1],a02=m[0][2];float a10=m[1][0],a11=m[1][1],a12=m[1][2];float a20=m[2][0],a21=m[2][1],a22=m[2][2];float b01=a22*a11-a12*a21;float b11=-a22*a10+a12*a20;float b21=a21*a10-a11*a20;float det=a00*b01+a01*b11+a02*b21;return mat3(b01,(-a22*a01+a02*a21),(a12*a01-a02*a11),b11,(a22*a00-a02*a20),(-a12*a00+a02*a10),b21,(-a21*a00+a01*a20),(a11*a00-a01*a10))/det;}mat4 inverseMat(mat4 m){float a00=m[0][0],a01=m[0][1],a02=m[0][2],a03=m[0][3],a10=m[1][0],a11=m[1][1],a12=m[1][2],a13=m[1][3],a20=m[2][0],a21=m[2][1],a22=m[2][2],a23=m[2][3],a30=m[3][0],a31=m[3][1],a32=m[3][2],a33=m[3][3],b00=a00*a11-a01*a10,b01=a00*a12-a02*a10,b02=a00*a13-a03*a10,b03=a01*a12-a02*a11,b04=a01*a13-a03*a11,b05=a02*a13-a03*a12,b06=a20*a31-a21*a30,b07=a20*a32-a22*a30,b08=a20*a33-a23*a30,b09=a21*a32-a22*a31,b10=a21*a33-a23*a31,b11=a22*a33-a23*a32,det=b00*b11-b01*b10+b02*b09+b03*b08-b04*b07+b05*b06;return mat4(a11*b11-a12*b10+a13*b09,a02*b10-a01*b11-a03*b09,a31*b05-a32*b04+a33*b03,a22*b04-a21*b05-a23*b03,a12*b08-a10*b11-a13*b07,a00*b11-a02*b08+a03*b07,a32*b02-a30*b05-a33*b01,a20*b05-a22*b02+a23*b01,a10*b10-a11*b08+a13*b06,a01*b08-a00*b10-a03*b06,a30*b04-a31*b02+a33*b00,a21*b02-a20*b04-a23*b00,a11*b07-a10*b09-a12*b06,a00*b09-a01*b07+a02*b06,a31*b01-a30*b03-a32*b00,a20*b03-a21*b01+a22*b00)/det;}\n#define INVERSE_MAT(mat) inverseMat(mat)\n#endif\n",common_vert:"#define GLSLIFY 1\nattribute vec3 POSITION;\n#ifdef RENDERER_HAS_UV\nattribute vec2 TEXCOORD_0;\n#endif\n#ifdef RENDERER_HAS_UV1\nattribute vec2 TEXCOORD_1;\n#endif\n#ifdef RENDERER_HAS_SKIN\nattribute vec4 JOINTS_0;attribute vec4 WEIGHTS_0;\n#ifdef RENDERER_USE_JOINT_TEXTURE\nuniform sampler2D renderer_JointSampler;uniform float renderer_JointCount;mat4 getJointMatrix(sampler2D smp,float index){float base=index/renderer_JointCount;float hf=0.5/renderer_JointCount;float v=base+hf;vec4 m0=texture2D(smp,vec2(0.125,v));vec4 m1=texture2D(smp,vec2(0.375,v));vec4 m2=texture2D(smp,vec2(0.625,v));vec4 m3=texture2D(smp,vec2(0.875,v));return mat4(m0,m1,m2,m3);}\n#else\nuniform mat4 renderer_JointMatrix[RENDERER_JOINTS_NUM];\n#endif\n#endif\n#ifdef RENDERER_ENABLE_VERTEXCOLOR\nattribute vec4 COLOR_0;\n#endif\n#include <transform_declare>\n#include <camera_declare>\nuniform vec4 material_TilingOffset;\n#ifndef MATERIAL_OMIT_NORMAL\n#ifdef RENDERER_HAS_NORMAL\nattribute vec3 NORMAL;\n#endif\n#ifdef RENDERER_HAS_TANGENT\nattribute vec4 TANGENT;\n#endif\n#endif\n",transform_declare:"#define GLSLIFY 1\nuniform mat4 renderer_LocalMat;uniform mat4 renderer_ModelMat;uniform mat4 camera_ViewMat;uniform mat4 camera_ProjMat;uniform mat4 renderer_MVMat;uniform mat4 renderer_MVPMat;uniform mat4 renderer_NormalMat;",camera_declare:"#define GLSLIFY 1\nuniform vec3 camera_Position;uniform vec3 camera_Forward;uniform vec4 camera_ProjectionParams;",color_share:"#define GLSLIFY 1\n#ifdef RENDERER_ENABLE_VERTEXCOLOR\nvarying vec4 v_color;\n#endif\n",normal_share:"#define GLSLIFY 1\n#ifndef MATERIAL_OMIT_NORMAL\n#ifdef RENDERER_HAS_NORMAL\nvarying vec3 v_normal;\n#if defined(RENDERER_HAS_TANGENT) && ( defined(MATERIAL_HAS_NORMALTEXTURE) || defined(MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE) || defined(MATERIAL_ENABLE_ANISOTROPY) )\nvarying mat3 v_TBN;\n#endif\n#endif\n#endif\n",uv_share:"#define GLSLIFY 1\nvarying vec2 v_uv;\n#ifdef RENDERER_HAS_UV1\nvarying vec2 v_uv1;\n#endif\n",worldpos_share:"#define GLSLIFY 1\n#ifdef MATERIAL_NEED_WORLD_POS\nvarying vec3 v_pos;\n#endif\n",FogVertexDeclaration:"#define GLSLIFY 1\n#if SCENE_FOG_MODE != 0\nvarying vec3 v_positionVS;\n#endif\n",FogFragmentDeclaration:"#define GLSLIFY 1\n#if SCENE_FOG_MODE != 0\nvarying vec3 v_positionVS;uniform vec4 scene_FogColor;uniform vec4 scene_FogParams;float ComputeFogIntensity(float fogDepth){\n#if SCENE_FOG_MODE == 1\nreturn clamp(fogDepth*scene_FogParams.x+scene_FogParams.y,0.0,1.0);\n#elif SCENE_FOG_MODE == 2\nreturn clamp(exp2(-fogDepth*scene_FogParams.z),0.0,1.0);\n#elif SCENE_FOG_MODE == 3\nfloat factor=fogDepth*scene_FogParams.w;return clamp(exp2(-factor*factor),0.0,1.0);\n#endif\n}\n#endif\n",begin_normal_vert:"#define GLSLIFY 1\n#ifndef MATERIAL_OMIT_NORMAL\n#ifdef RENDERER_HAS_NORMAL\nvec3 normal=vec3(NORMAL);\n#endif\n#ifdef RENDERER_HAS_TANGENT\nvec4 tangent=vec4(TANGENT);\n#endif\n#endif\n",begin_position_vert:"#define GLSLIFY 1\nvec4 position=vec4(POSITION,1.0);",position_vert:"#define GLSLIFY 1\ngl_Position=renderer_MVPMat*position;",color_vert:"#define GLSLIFY 1\n#ifdef RENDERER_ENABLE_VERTEXCOLOR\nv_color=COLOR_0;\n#endif\n",normal_vert:"#define GLSLIFY 1\n#ifndef MATERIAL_OMIT_NORMAL\n#ifdef RENDERER_HAS_NORMAL\nv_normal=normalize(mat3(renderer_NormalMat)*normal);\n#if defined(RENDERER_HAS_TANGENT) && ( defined(MATERIAL_HAS_NORMALTEXTURE) || defined(MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE) || defined(MATERIAL_ENABLE_ANISOTROPY) )\nvec3 tangentW=normalize(mat3(renderer_NormalMat)*tangent.xyz);vec3 bitangentW=cross(v_normal,tangentW)*tangent.w;v_TBN=mat3(tangentW,bitangentW,v_normal);\n#endif\n#endif\n#endif\n",skinning_vert:"#define GLSLIFY 1\n#ifdef RENDERER_HAS_SKIN\n#ifdef RENDERER_USE_JOINT_TEXTURE\nmat4 skinMatrix=WEIGHTS_0.x*getJointMatrix(renderer_JointSampler,JOINTS_0.x)+WEIGHTS_0.y*getJointMatrix(renderer_JointSampler,JOINTS_0.y)+WEIGHTS_0.z*getJointMatrix(renderer_JointSampler,JOINTS_0.z)+WEIGHTS_0.w*getJointMatrix(renderer_JointSampler,JOINTS_0.w);\n#else\nmat4 skinMatrix=WEIGHTS_0.x*renderer_JointMatrix[int(JOINTS_0.x)]+WEIGHTS_0.y*renderer_JointMatrix[int(JOINTS_0.y)]+WEIGHTS_0.z*renderer_JointMatrix[int(JOINTS_0.z)]+WEIGHTS_0.w*renderer_JointMatrix[int(JOINTS_0.w)];\n#endif\nposition=skinMatrix*position;\n#if defined(RENDERER_HAS_NORMAL) && !defined(MATERIAL_OMIT_NORMAL)\nmat3 skinNormalMatrix=INVERSE_MAT(mat3(skinMatrix));normal=normal*skinNormalMatrix;\n#if defined(RENDERER_HAS_TANGENT) && ( defined(MATERIAL_HAS_NORMALTEXTURE) || defined(MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE) )\ntangent.xyz=tangent.xyz*skinNormalMatrix;\n#endif\n#endif\n#endif\n",blendShape_input:"#define GLSLIFY 1\n#ifdef RENDERER_HAS_BLENDSHAPE\n#ifdef RENDERER_BLENDSHAPE_USE_TEXTURE\nuniform mediump sampler2DArray renderer_BlendShapeTexture;uniform ivec3 renderer_BlendShapeTextureInfo;uniform float renderer_BlendShapeWeights[RENDERER_BLENDSHAPE_COUNT];\n#else\nattribute vec3 POSITION_BS0;attribute vec3 POSITION_BS1;\n#if defined( RENDERER_BLENDSHAPE_HAS_NORMAL ) && defined( RENDERER_BLENDSHAPE_HAS_TANGENT )\nattribute vec3 NORMAL_BS0;attribute vec3 NORMAL_BS1;attribute vec3 TANGENT_BS0;attribute vec3 TANGENT_BS1;uniform float renderer_BlendShapeWeights[2];\n#else\n#if defined( RENDERER_BLENDSHAPE_HAS_NORMAL ) || defined( RENDERER_BLENDSHAPE_HAS_TANGENT )\nattribute vec3 POSITION_BS2;attribute vec3 POSITION_BS3;\n#ifdef RENDERER_BLENDSHAPE_HAS_NORMAL\nattribute vec3 NORMAL_BS0;attribute vec3 NORMAL_BS1;attribute vec3 NORMAL_BS2;attribute vec3 NORMAL_BS3;\n#endif\n#ifdef RENDERER_BLENDSHAPE_HAS_TANGENT\nattribute vec3 TANGENT_BS0;attribute vec3 TANGENT_BS1;attribute vec3 TANGENT_BS2;attribute vec3 TANGENT_BS3;\n#endif\nuniform float renderer_BlendShapeWeights[4];\n#else\nattribute vec3 POSITION_BS2;attribute vec3 POSITION_BS3;attribute vec3 POSITION_BS4;attribute vec3 POSITION_BS5;attribute vec3 POSITION_BS6;attribute vec3 POSITION_BS7;uniform float renderer_BlendShapeWeights[8];\n#endif\n#endif\n#endif\n#ifdef RENDERER_BLENDSHAPE_USE_TEXTURE\nvec3 getBlendShapeVertexElement(int blendShapeIndex,int vertexElementIndex){int y=vertexElementIndex/renderer_BlendShapeTextureInfo.y;int x=vertexElementIndex-y*renderer_BlendShapeTextureInfo.y;ivec3 uv=ivec3(x,y,blendShapeIndex);return texelFetch(renderer_BlendShapeTexture,uv,0).xyz;}\n#endif\n#endif\n",blendShape_vert:"#define GLSLIFY 1\n#ifdef RENDERER_HAS_BLENDSHAPE\n#ifdef RENDERER_BLENDSHAPE_USE_TEXTURE\nint vertexOffset=gl_VertexID*renderer_BlendShapeTextureInfo.x;for(int i=0;i<RENDERER_BLENDSHAPE_COUNT;i++){int vertexElementOffset=vertexOffset;float weight=renderer_BlendShapeWeights[i];if(weight!=0.0){position.xyz+=getBlendShapeVertexElement(i,vertexElementOffset)*weight;\n#ifndef MATERIAL_OMIT_NORMAL\n#if defined( RENDERER_HAS_NORMAL ) && defined( RENDERER_BLENDSHAPE_HAS_NORMAL )\nvertexElementOffset+=1;normal+=getBlendShapeVertexElement(i,vertexElementOffset)*weight;\n#endif\n#if defined( RENDERER_HAS_TANGENT ) && defined(RENDERER_BLENDSHAPE_HAS_TANGENT) && ( defined(MATERIAL_HAS_NORMALTEXTURE) || defined(MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE) )\nvertexElementOffset+=1;tangent.xyz+=getBlendShapeVertexElement(i,vertexElementOffset)*weight;\n#endif\n#endif\n}}\n#else\nposition.xyz+=POSITION_BS0*renderer_BlendShapeWeights[0];position.xyz+=POSITION_BS1*renderer_BlendShapeWeights[1];\n#if defined( RENDERER_BLENDSHAPE_HAS_NORMAL ) && defined( RENDERER_BLENDSHAPE_HAS_TANGENT )\n#ifndef MATERIAL_OMIT_NORMAL\n#ifdef RENDERER_HAS_NORMAL\nnormal+=NORMAL_BS0*renderer_BlendShapeWeights[0];normal+=NORMAL_BS1*renderer_BlendShapeWeights[1];\n#endif\n#if defined( RENDERER_HAS_TANGENT ) && ( defined(MATERIAL_HAS_NORMALTEXTURE) || defined(MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE) )\ntangent.xyz+=TANGENT_BS0*renderer_BlendShapeWeights[0];tangent.xyz+=TANGENT_BS1*renderer_BlendShapeWeights[1];\n#endif\n#endif\n#else\n#if defined( RENDERER_BLENDSHAPE_HAS_NORMAL ) || defined( RENDERER_BLENDSHAPE_HAS_TANGENT )\n#ifndef MATERIAL_OMIT_NORMAL\nposition.xyz+=POSITION_BS2*renderer_BlendShapeWeights[2];position.xyz+=POSITION_BS3*renderer_BlendShapeWeights[3];\n#if defined( RENDERER_BLENDSHAPE_HAS_NORMAL ) && defined( RENDERER_HAS_NORMAL )\nnormal+=NORMAL_BS0*renderer_BlendShapeWeights[0];normal+=NORMAL_BS1*renderer_BlendShapeWeights[1];normal+=NORMAL_BS2*renderer_BlendShapeWeights[2];normal+=NORMAL_BS3*renderer_BlendShapeWeights[3];\n#endif\n#if defined(RENDERER_BLENDSHAPE_HAS_TANGENT) && defined( RENDERER_HAS_TANGENT ) && ( defined(MATERIAL_HAS_NORMALTEXTURE) || defined(MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE) )\ntangent.xyz+=TANGENT_BS0*renderer_BlendShapeWeights[0];tangent.xyz+=TANGENT_BS1*renderer_BlendShapeWeights[1];tangent.xyz+=TANGENT_BS2*renderer_BlendShapeWeights[2];tangent.xyz+=TANGENT_BS3*renderer_BlendShapeWeights[3];\n#endif\n#endif\n#else\nposition.xyz+=POSITION_BS2*renderer_BlendShapeWeights[2];position.xyz+=POSITION_BS3*renderer_BlendShapeWeights[3];position.xyz+=POSITION_BS4*renderer_BlendShapeWeights[4];position.xyz+=POSITION_BS5*renderer_BlendShapeWeights[5];position.xyz+=POSITION_BS6*renderer_BlendShapeWeights[6];position.xyz+=POSITION_BS7*renderer_BlendShapeWeights[7];\n#endif\n#endif\n#endif\n#endif\n",uv_vert:"#define GLSLIFY 1\n#ifdef RENDERER_HAS_UV\nv_uv=TEXCOORD_0;\n#else\nv_uv=vec2(0.,0.);\n#endif\n#ifdef RENDERER_HAS_UV1\nv_uv1=TEXCOORD_1;\n#endif\n#ifdef MATERIAL_NEED_TILING_OFFSET\nv_uv=v_uv*material_TilingOffset.xy+material_TilingOffset.zw;\n#endif\n",worldpos_vert:"#define GLSLIFY 1\n#ifdef MATERIAL_NEED_WORLD_POS\nvec4 temp_pos=renderer_ModelMat*position;v_pos=temp_pos.xyz/temp_pos.w;\n#endif\n",FogVertex:"#define GLSLIFY 1\n#if SCENE_FOG_MODE != 0\nvec4 positionVS=renderer_MVMat*position;v_positionVS=positionVS.xyz/positionVS.w;\n#endif\n",light_frag_define:"#define GLSLIFY 1\n#ifdef SCENE_DIRECT_LIGHT_COUNT\nstruct DirectLight{vec3 color;vec3 direction;};uniform ivec2 scene_DirectLightCullingMask[SCENE_DIRECT_LIGHT_COUNT];uniform vec3 scene_DirectLightColor[SCENE_DIRECT_LIGHT_COUNT];uniform vec3 scene_DirectLightDirection[SCENE_DIRECT_LIGHT_COUNT];\n#endif\n#ifdef SCENE_POINT_LIGHT_COUNT\nstruct PointLight{vec3 color;vec3 position;float distance;};uniform ivec2 scene_PointLightCullingMask[SCENE_POINT_LIGHT_COUNT];uniform vec3 scene_PointLightColor[SCENE_POINT_LIGHT_COUNT];uniform vec3 scene_PointLightPosition[SCENE_POINT_LIGHT_COUNT];uniform float scene_PointLightDistance[SCENE_POINT_LIGHT_COUNT];\n#endif\n#ifdef SCENE_SPOT_LIGHT_COUNT\nstruct SpotLight{vec3 color;vec3 position;vec3 direction;float distance;float angleCos;float penumbraCos;};uniform ivec2 scene_SpotLightCullingMask[SCENE_SPOT_LIGHT_COUNT];uniform vec3 scene_SpotLightColor[SCENE_SPOT_LIGHT_COUNT];uniform vec3 scene_SpotLightPosition[SCENE_SPOT_LIGHT_COUNT];uniform vec3 scene_SpotLightDirection[SCENE_SPOT_LIGHT_COUNT];uniform float scene_SpotLightDistance[SCENE_SPOT_LIGHT_COUNT];uniform float scene_SpotLightAngleCos[SCENE_SPOT_LIGHT_COUNT];uniform float scene_SpotLightPenumbraCos[SCENE_SPOT_LIGHT_COUNT];\n#endif\nstruct EnvMapLight{vec3 diffuse;float mipMapLevel;float diffuseIntensity;float specularIntensity;};uniform EnvMapLight scene_EnvMapLight;uniform ivec4 renderer_Layer;\n#ifdef SCENE_USE_SH\nuniform vec3 scene_EnvSH[9];\n#endif\n#ifdef SCENE_USE_SPECULAR_ENV\nuniform samplerCube scene_EnvSpecularSampler;\n#endif\n#ifndef GRAPHICS_API_WEBGL2\nbool isBitSet(float value,float mask,float bitIndex){return mod(floor(value/pow(2.0,bitIndex)),2.0)==1.0&&mod(floor(mask/pow(2.0,bitIndex)),2.0)==1.0;}\n#endif\nbool isRendererCulledByLight(ivec2 rendererLayer,ivec2 lightCullingMask){\n#ifdef GRAPHICS_API_WEBGL2\nreturn!((rendererLayer.x&lightCullingMask.x)!=0||(rendererLayer.y&lightCullingMask.y)!=0);\n#else\nfor(int i=0;i<16;i++){if(isBitSet(float(rendererLayer.x),float(lightCullingMask.x),float(i))||isBitSet(float(rendererLayer.y),float(lightCullingMask.y),float(i))){return false;}}return true;\n#endif\n}",mobile_material_frag:"#define GLSLIFY 1\nuniform vec4 material_EmissiveColor;uniform vec4 material_BaseColor;uniform vec4 material_SpecularColor;uniform float material_Shininess;uniform float material_NormalIntensity;uniform float material_AlphaCutoff;\n#ifdef MATERIAL_HAS_EMISSIVETEXTURE\nuniform sampler2D material_EmissiveTexture;\n#endif\n#ifdef MATERIAL_HAS_BASETEXTURE\nuniform sampler2D material_BaseTexture;\n#endif\n#ifdef MATERIAL_HAS_SPECULAR_TEXTURE\nuniform sampler2D material_SpecularTexture;\n#endif\n#ifdef MATERIAL_HAS_NORMALTEXTURE\nuniform sampler2D material_NormalTexture;\n#endif\n",FogFragment:"#define GLSLIFY 1\n#if SCENE_FOG_MODE != 0\nfloat fogIntensity=ComputeFogIntensity(length(v_positionVS));gl_FragColor.rgb=mix(scene_FogColor.rgb,gl_FragColor.rgb,fogIntensity);\n#endif\n",begin_mobile_frag:"#define GLSLIFY 1\nvec4 ambient=vec4(0.0);vec4 emission=material_EmissiveColor;vec4 diffuse=material_BaseColor;vec4 specular=material_SpecularColor;\n#ifdef MATERIAL_HAS_EMISSIVETEXTURE\nvec4 emissiveTextureColor=texture2D(material_EmissiveTexture,v_uv);\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\nemissiveTextureColor=gammaToLinear(emissiveTextureColor);\n#endif\nemission*=emissiveTextureColor;\n#endif\n#ifdef MATERIAL_HAS_BASETEXTURE\nvec4 diffuseTextureColor=texture2D(material_BaseTexture,v_uv);\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\ndiffuseTextureColor=gammaToLinear(diffuseTextureColor);\n#endif\ndiffuse*=diffuseTextureColor;\n#endif\n#ifdef RENDERER_ENABLE_VERTEXCOLOR\ndiffuse*=v_color;\n#endif\n#ifdef MATERIAL_HAS_SPECULAR_TEXTURE\nvec4 specularTextureColor=texture2D(material_SpecularTexture,v_uv);\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\nspecularTextureColor=gammaToLinear(specularTextureColor);\n#endif\nspecular*=specularTextureColor;\n#endif\nambient=vec4(scene_EnvMapLight.diffuse*scene_EnvMapLight.diffuseIntensity,1.0)*diffuse;",begin_viewdir_frag:"#define GLSLIFY 1\n#ifdef CAMERA_ORTHOGRAPHIC\nvec3 V=-camera_Forward;\n#else\n#ifdef MATERIAL_NEED_WORLD_POS\nvec3 V=normalize(camera_Position-v_pos);\n#endif\n#endif\n",mobile_blinnphong_frag:"#define GLSLIFY 1\n#ifdef MATERIAL_HAS_NORMALTEXTURE\nmat3 tbn=getTBN(gl_FrontFacing);vec3 N=getNormalByNormalTexture(tbn,material_NormalTexture,material_NormalIntensity,v_uv,gl_FrontFacing);\n#else\nvec3 N=getNormal(gl_FrontFacing);\n#endif\nvec3 lightDiffuse=vec3(0.0,0.0,0.0);vec3 lightSpecular=vec3(0.0,0.0,0.0);float shadowAttenuation=1.0;\n#ifdef SCENE_DIRECT_LIGHT_COUNT\nshadowAttenuation=1.0;\n#ifdef SCENE_IS_CALCULATE_SHADOWS\nshadowAttenuation*=sampleShadowMap();\n#endif\nDirectLight directionalLight;for(int i=0;i<SCENE_DIRECT_LIGHT_COUNT;i++){if(!isRendererCulledByLight(renderer_Layer.xy,scene_DirectLightCullingMask[i])){directionalLight.color=scene_DirectLightColor[i];\n#ifdef SCENE_IS_CALCULATE_SHADOWS\nif(i==0){directionalLight.color*=shadowAttenuation;}\n#endif\ndirectionalLight.direction=scene_DirectLightDirection[i];float d=max(dot(N,-directionalLight.direction),0.0);lightDiffuse+=directionalLight.color*d;vec3 halfDir=normalize(V-directionalLight.direction);float s=pow(clamp(dot(N,halfDir),0.0,1.0),material_Shininess);lightSpecular+=directionalLight.color*s;}}\n#endif\n#ifdef SCENE_POINT_LIGHT_COUNT\nPointLight pointLight;for(int i=0;i<SCENE_POINT_LIGHT_COUNT;i++){if(!isRendererCulledByLight(renderer_Layer.xy,scene_PointLightCullingMask[i])){pointLight.color=scene_PointLightColor[i];pointLight.position=scene_PointLightPosition[i];pointLight.distance=scene_PointLightDistance[i];vec3 direction=v_pos-pointLight.position;float dist=length(direction);direction/=dist;float decay=clamp(1.0-pow(dist/pointLight.distance,4.0),0.0,1.0);float d=max(dot(N,-direction),0.0)*decay;lightDiffuse+=pointLight.color*d;vec3 halfDir=normalize(V-direction);float s=pow(clamp(dot(N,halfDir),0.0,1.0),material_Shininess)*decay;lightSpecular+=pointLight.color*s;}}\n#endif\n#ifdef SCENE_SPOT_LIGHT_COUNT\nSpotLight spotLight;for(int i=0;i<SCENE_SPOT_LIGHT_COUNT;i++){if(!isRendererCulledByLight(renderer_Layer.xy,scene_SpotLightCullingMask[i])){spotLight.color=scene_SpotLightColor[i];spotLight.position=scene_SpotLightPosition[i];spotLight.direction=scene_SpotLightDirection[i];spotLight.distance=scene_SpotLightDistance[i];spotLight.angleCos=scene_SpotLightAngleCos[i];spotLight.penumbraCos=scene_SpotLightPenumbraCos[i];vec3 direction=spotLight.position-v_pos;float lightDistance=length(direction);direction/=lightDistance;float angleCos=dot(direction,-spotLight.direction);float decay=clamp(1.0-pow(lightDistance/spotLight.distance,4.0),0.0,1.0);float spotEffect=smoothstep(spotLight.penumbraCos,spotLight.angleCos,angleCos);float decayTotal=decay*spotEffect;float d=max(dot(N,direction),0.0)*decayTotal;lightDiffuse+=spotLight.color*d;vec3 halfDir=normalize(V+direction);float s=pow(clamp(dot(N,halfDir),0.0,1.0),material_Shininess)*decayTotal;lightSpecular+=spotLight.color*s;}}\n#endif\ndiffuse*=vec4(lightDiffuse,1.0);specular*=vec4(lightSpecular,1.0);\n#ifdef MATERIAL_IS_ALPHA_CUTOFF\nif(diffuse.a<material_AlphaCutoff){discard;}\n#endif\n",noise_common:"#define GLSLIFY 1\nvec4 mod289(vec4 x){return x-floor(x*(1.0/289.0))*289.0;}vec3 mod289(vec3 x){return x-floor(x*(1.0/289.0))*289.0;}vec2 mod289(vec2 x){return x-floor(x*(1.0/289.0))*289.0;}float mod289(float x){return x-floor(x*(1.0/289.0))*289.0;}vec4 mod7(vec4 x){return x-floor(x*(1.0/7.0))*7.0;}vec3 mod7(vec3 x){return x-floor(x*(1.0/7.0))*7.0;}vec4 permute(vec4 x){return mod289((34.0*x+1.0)*x);}vec3 permute(vec3 x){return mod289((34.0*x+1.0)*x);}float permute(float x){return mod289(((x*34.0)+1.0)*x);}vec4 taylorInvSqrt(vec4 r){return 1.79284291400159-0.85373472095314*r;}float taylorInvSqrt(float r){return 1.79284291400159-0.85373472095314*r;}vec4 fade(vec4 t){return t*t*t*(t*(t*6.0-15.0)+10.0);}vec3 fade(vec3 t){return t*t*t*(t*(t*6.0-15.0)+10.0);}vec2 fade(vec2 t){return t*t*t*(t*(t*6.0-15.0)+10.0);}\n#define K 0.142857142857\n#define Ko 0.428571428571\n#define K2 0.020408163265306\n#define Kd2 0.0714285714285\n#define Kz 0.166666666667\n#define Kzo 0.416666666667\n#define jitter 1.0\n#define jitter1 0.8\n",noise_cellular_2D:"#define GLSLIFY 1\nvec2 cellular(vec2 P){vec2 Pi=mod289(floor(P));vec2 Pf=fract(P);vec3 oi=vec3(-1.0,0.0,1.0);vec3 of=vec3(-0.5,0.5,1.5);vec3 px=permute(Pi.x+oi);vec3 p=permute(px.x+Pi.y+oi);vec3 ox=fract(p*K)-Ko;vec3 oy=mod7(floor(p*K))*K-Ko;vec3 dx=Pf.x+0.5+jitter*ox;vec3 dy=Pf.y-of+jitter*oy;vec3 d1=dx*dx+dy*dy;p=permute(px.y+Pi.y+oi);ox=fract(p*K)-Ko;oy=mod7(floor(p*K))*K-Ko;dx=Pf.x-0.5+jitter*ox;dy=Pf.y-of+jitter*oy;vec3 d2=dx*dx+dy*dy;p=permute(px.z+Pi.y+oi);ox=fract(p*K)-Ko;oy=mod7(floor(p*K))*K-Ko;dx=Pf.x-1.5+jitter*ox;dy=Pf.y-of+jitter*oy;vec3 d3=dx*dx+dy*dy;vec3 d1a=min(d1,d2);d2=max(d1,d2);d2=min(d2,d3);d1=min(d1a,d2);d2=max(d1a,d2);d1.xy=(d1.x<d1.y)? d1.xy : d1.yx;d1.xz=(d1.x<d1.z)? d1.xz : d1.zx;d1.yz=min(d1.yz,d2.yz);d1.y=min(d1.y,d1.z);d1.y=min(d1.y,d2.x);return sqrt(d1.xy);}",noise_cellular_2x2:"#define GLSLIFY 1\nvec2 cellular2x2(vec2 P){vec2 Pi=mod289(floor(P));vec2 Pf=fract(P);vec4 Pfx=Pf.x+vec4(-0.5,-1.5,-0.5,-1.5);vec4 Pfy=Pf.y+vec4(-0.5,-0.5,-1.5,-1.5);vec4 p=permute(Pi.x+vec4(0.0,1.0,0.0,1.0));p=permute(p+Pi.y+vec4(0.0,0.0,1.0,1.0));vec4 ox=mod7(p)*K+Kd2;vec4 oy=mod7(floor(p*K))*K+Kd2;vec4 dx=Pfx+jitter1*ox;vec4 dy=Pfy+jitter1*oy;vec4 d=dx*dx+dy*dy;d.xy=(d.x<d.y)? d.xy : d.yx;d.xz=(d.x<d.z)? d.xz : d.zx;d.xw=(d.x<d.w)? d.xw : d.wx;d.y=min(d.y,d.z);d.y=min(d.y,d.w);return sqrt(d.xy);}",noise_cellular_2x2x2:"#define GLSLIFY 1\nvec2 cellular2x2x2(vec3 P){vec3 Pi=mod289(floor(P));vec3 Pf=fract(P);vec4 Pfx=Pf.x+vec4(0.0,-1.0,0.0,-1.0);vec4 Pfy=Pf.y+vec4(0.0,0.0,-1.0,-1.0);vec4 p=permute(Pi.x+vec4(0.0,1.0,0.0,1.0));p=permute(p+Pi.y+vec4(0.0,0.0,1.0,1.0));vec4 p1=permute(p+Pi.z);vec4 p2=permute(p+Pi.z+vec4(1.0));vec4 ox1=fract(p1*K)-Ko;vec4 oy1=mod7(floor(p1*K))*K-Ko;vec4 oz1=floor(p1*K2)*Kz-Kzo;vec4 ox2=fract(p2*K)-Ko;vec4 oy2=mod7(floor(p2*K))*K-Ko;vec4 oz2=floor(p2*K2)*Kz-Kzo;vec4 dx1=Pfx+jitter1*ox1;vec4 dy1=Pfy+jitter1*oy1;vec4 dz1=Pf.z+jitter1*oz1;vec4 dx2=Pfx+jitter1*ox2;vec4 dy2=Pfy+jitter1*oy2;vec4 dz2=Pf.z-1.0+jitter1*oz2;vec4 d1=dx1*dx1+dy1*dy1+dz1*dz1;vec4 d2=dx2*dx2+dy2*dy2+dz2*dz2;vec4 d=min(d1,d2);d2=max(d1,d2);d.xy=(d.x<d.y)? d.xy : d.yx;d.xz=(d.x<d.z)? d.xz : d.zx;d.xw=(d.x<d.w)? d.xw : d.wx;d.yzw=min(d.yzw,d2.yzw);d.y=min(d.y,d.z);d.y=min(d.y,d.w);d.y=min(d.y,d2.x);return sqrt(d.xy);}",noise_cellular_3D:"#define GLSLIFY 1\nvec2 cellular(vec3 P){vec3 Pi=mod289(floor(P));vec3 Pf=fract(P)-0.5;vec3 Pfx=Pf.x+vec3(1.0,0.0,-1.0);vec3 Pfy=Pf.y+vec3(1.0,0.0,-1.0);vec3 Pfz=Pf.z+vec3(1.0,0.0,-1.0);vec3 p=permute(Pi.x+vec3(-1.0,0.0,1.0));vec3 p1=permute(p+Pi.y-1.0);vec3 p2=permute(p+Pi.y);vec3 p3=permute(p+Pi.y+1.0);vec3 p11=permute(p1+Pi.z-1.0);vec3 p12=permute(p1+Pi.z);vec3 p13=permute(p1+Pi.z+1.0);vec3 p21=permute(p2+Pi.z-1.0);vec3 p22=permute(p2+Pi.z);vec3 p23=permute(p2+Pi.z+1.0);vec3 p31=permute(p3+Pi.z-1.0);vec3 p32=permute(p3+Pi.z);vec3 p33=permute(p3+Pi.z+1.0);vec3 ox11=fract(p11*K)-Ko;vec3 oy11=mod7(floor(p11*K))*K-Ko;vec3 oz11=floor(p11*K2)*Kz-Kzo;vec3 ox12=fract(p12*K)-Ko;vec3 oy12=mod7(floor(p12*K))*K-Ko;vec3 oz12=floor(p12*K2)*Kz-Kzo;vec3 ox13=fract(p13*K)-Ko;vec3 oy13=mod7(floor(p13*K))*K-Ko;vec3 oz13=floor(p13*K2)*Kz-Kzo;vec3 ox21=fract(p21*K)-Ko;vec3 oy21=mod7(floor(p21*K))*K-Ko;vec3 oz21=floor(p21*K2)*Kz-Kzo;vec3 ox22=fract(p22*K)-Ko;vec3 oy22=mod7(floor(p22*K))*K-Ko;vec3 oz22=floor(p22*K2)*Kz-Kzo;vec3 ox23=fract(p23*K)-Ko;vec3 oy23=mod7(floor(p23*K))*K-Ko;vec3 oz23=floor(p23*K2)*Kz-Kzo;vec3 ox31=fract(p31*K)-Ko;vec3 oy31=mod7(floor(p31*K))*K-Ko;vec3 oz31=floor(p31*K2)*Kz-Kzo;vec3 ox32=fract(p32*K)-Ko;vec3 oy32=mod7(floor(p32*K))*K-Ko;vec3 oz32=floor(p32*K2)*Kz-Kzo;vec3 ox33=fract(p33*K)-Ko;vec3 oy33=mod7(floor(p33*K))*K-Ko;vec3 oz33=floor(p33*K2)*Kz-Kzo;vec3 dx11=Pfx+jitter*ox11;vec3 dy11=Pfy.x+jitter*oy11;vec3 dz11=Pfz.x+jitter*oz11;vec3 dx12=Pfx+jitter*ox12;vec3 dy12=Pfy.x+jitter*oy12;vec3 dz12=Pfz.y+jitter*oz12;vec3 dx13=Pfx+jitter*ox13;vec3 dy13=Pfy.x+jitter*oy13;vec3 dz13=Pfz.z+jitter*oz13;vec3 dx21=Pfx+jitter*ox21;vec3 dy21=Pfy.y+jitter*oy21;vec3 dz21=Pfz.x+jitter*oz21;vec3 dx22=Pfx+jitter*ox22;vec3 dy22=Pfy.y+jitter*oy22;vec3 dz22=Pfz.y+jitter*oz22;vec3 dx23=Pfx+jitter*ox23;vec3 dy23=Pfy.y+jitter*oy23;vec3 dz23=Pfz.z+jitter*oz23;vec3 dx31=Pfx+jitter*ox31;vec3 dy31=Pfy.z+jitter*oy31;vec3 dz31=Pfz.x+jitter*oz31;vec3 dx32=Pfx+jitter*ox32;vec3 dy32=Pfy.z+jitter*oy32;vec3 dz32=Pfz.y+jitter*oz32;vec3 dx33=Pfx+jitter*ox33;vec3 dy33=Pfy.z+jitter*oy33;vec3 dz33=Pfz.z+jitter*oz33;vec3 d11=dx11*dx11+dy11*dy11+dz11*dz11;vec3 d12=dx12*dx12+dy12*dy12+dz12*dz12;vec3 d13=dx13*dx13+dy13*dy13+dz13*dz13;vec3 d21=dx21*dx21+dy21*dy21+dz21*dz21;vec3 d22=dx22*dx22+dy22*dy22+dz22*dz22;vec3 d23=dx23*dx23+dy23*dy23+dz23*dz23;vec3 d31=dx31*dx31+dy31*dy31+dz31*dz31;vec3 d32=dx32*dx32+dy32*dy32+dz32*dz32;vec3 d33=dx33*dx33+dy33*dy33+dz33*dz33;vec3 d1a=min(d11,d12);d12=max(d11,d12);d11=min(d1a,d13);d13=max(d1a,d13);d12=min(d12,d13);vec3 d2a=min(d21,d22);d22=max(d21,d22);d21=min(d2a,d23);d23=max(d2a,d23);d22=min(d22,d23);vec3 d3a=min(d31,d32);d32=max(d31,d32);d31=min(d3a,d33);d33=max(d3a,d33);d32=min(d32,d33);vec3 da=min(d11,d21);d21=max(d11,d21);d11=min(da,d31);d31=max(da,d31);d11.xy=(d11.x<d11.y)? d11.xy : d11.yx;d11.xz=(d11.x<d11.z)? d11.xz : d11.zx;d12=min(d12,d21);d12=min(d12,d22);d12=min(d12,d31);d12=min(d12,d32);d11.yz=min(d11.yz,d12.xy);d11.y=min(d11.y,d12.z);d11.y=min(d11.y,d11.z);return sqrt(d11.xy);}",noise_cellular:"#define GLSLIFY 1\n#include <noise_cellular_2D>\n#include <noise_cellular_3D>\n#include <noise_cellular_2x2>\n#include <noise_cellular_2x2x2>\n",noise_perlin_2D:"#define GLSLIFY 1\nfloat perlin(vec2 P){vec4 Pi=floor(P.xyxy)+vec4(0.0,0.0,1.0,1.0);vec4 Pf=fract(P.xyxy)-vec4(0.0,0.0,1.0,1.0);Pi=mod289(Pi);vec4 ix=Pi.xzxz;vec4 iy=Pi.yyww;vec4 fx=Pf.xzxz;vec4 fy=Pf.yyww;vec4 i=permute(permute(ix)+iy);vec4 gx=fract(i*(1.0/41.0))*2.0-1.0;vec4 gy=abs(gx)-0.5;vec4 tx=floor(gx+0.5);gx=gx-tx;vec2 g00=vec2(gx.x,gy.x);vec2 g10=vec2(gx.y,gy.y);vec2 g01=vec2(gx.z,gy.z);vec2 g11=vec2(gx.w,gy.w);vec4 norm=taylorInvSqrt(vec4(dot(g00,g00),dot(g01,g01),dot(g10,g10),dot(g11,g11)));g00*=norm.x;g01*=norm.y;g10*=norm.z;g11*=norm.w;float n00=dot(g00,vec2(fx.x,fy.x));float n10=dot(g10,vec2(fx.y,fy.y));float n01=dot(g01,vec2(fx.z,fy.z));float n11=dot(g11,vec2(fx.w,fy.w));vec2 fade_xy=fade(Pf.xy);vec2 n_x=mix(vec2(n00,n01),vec2(n10,n11),fade_xy.x);float n_xy=mix(n_x.x,n_x.y,fade_xy.y);return 2.3*n_xy;}float perlin(vec2 P,vec2 rep){vec4 Pi=floor(P.xyxy)+vec4(0.0,0.0,1.0,1.0);vec4 Pf=fract(P.xyxy)-vec4(0.0,0.0,1.0,1.0);Pi=mod(Pi,rep.xyxy);Pi=mod289(Pi);vec4 ix=Pi.xzxz;vec4 iy=Pi.yyww;vec4 fx=Pf.xzxz;vec4 fy=Pf.yyww;vec4 i=permute(permute(ix)+iy);vec4 gx=fract(i*(1.0/41.0))*2.0-1.0;vec4 gy=abs(gx)-0.5;vec4 tx=floor(gx+0.5);gx=gx-tx;vec2 g00=vec2(gx.x,gy.x);vec2 g10=vec2(gx.y,gy.y);vec2 g01=vec2(gx.z,gy.z);vec2 g11=vec2(gx.w,gy.w);vec4 norm=taylorInvSqrt(vec4(dot(g00,g00),dot(g01,g01),dot(g10,g10),dot(g11,g11)));g00*=norm.x;g01*=norm.y;g10*=norm.z;g11*=norm.w;float n00=dot(g00,vec2(fx.x,fy.x));float n10=dot(g10,vec2(fx.y,fy.y));float n01=dot(g01,vec2(fx.z,fy.z));float n11=dot(g11,vec2(fx.w,fy.w));vec2 fade_xy=fade(Pf.xy);vec2 n_x=mix(vec2(n00,n01),vec2(n10,n11),fade_xy.x);float n_xy=mix(n_x.x,n_x.y,fade_xy.y);return 2.3*n_xy;}",noise_perlin_3D:"#define GLSLIFY 1\nfloat perlin(vec3 P){vec3 Pi0=floor(P);vec3 Pi1=Pi0+vec3(1.0);Pi0=mod289(Pi0);Pi1=mod289(Pi1);vec3 Pf0=fract(P);vec3 Pf1=Pf0-vec3(1.0);vec4 ix=vec4(Pi0.x,Pi1.x,Pi0.x,Pi1.x);vec4 iy=vec4(Pi0.yy,Pi1.yy);vec4 iz0=Pi0.zzzz;vec4 iz1=Pi1.zzzz;vec4 ixy=permute(permute(ix)+iy);vec4 ixy0=permute(ixy+iz0);vec4 ixy1=permute(ixy+iz1);vec4 gx0=ixy0*(1.0/7.0);vec4 gy0=fract(floor(gx0)*(1.0/7.0))-0.5;gx0=fract(gx0);vec4 gz0=vec4(0.5)-abs(gx0)-abs(gy0);vec4 sz0=step(gz0,vec4(0.0));gx0-=sz0*(step(0.0,gx0)-0.5);gy0-=sz0*(step(0.0,gy0)-0.5);vec4 gx1=ixy1*(1.0/7.0);vec4 gy1=fract(floor(gx1)*(1.0/7.0))-0.5;gx1=fract(gx1);vec4 gz1=vec4(0.5)-abs(gx1)-abs(gy1);vec4 sz1=step(gz1,vec4(0.0));gx1-=sz1*(step(0.0,gx1)-0.5);gy1-=sz1*(step(0.0,gy1)-0.5);vec3 g000=vec3(gx0.x,gy0.x,gz0.x);vec3 g100=vec3(gx0.y,gy0.y,gz0.y);vec3 g010=vec3(gx0.z,gy0.z,gz0.z);vec3 g110=vec3(gx0.w,gy0.w,gz0.w);vec3 g001=vec3(gx1.x,gy1.x,gz1.x);vec3 g101=vec3(gx1.y,gy1.y,gz1.y);vec3 g011=vec3(gx1.z,gy1.z,gz1.z);vec3 g111=vec3(gx1.w,gy1.w,gz1.w);vec4 norm0=taylorInvSqrt(vec4(dot(g000,g000),dot(g010,g010),dot(g100,g100),dot(g110,g110)));g000*=norm0.x;g010*=norm0.y;g100*=norm0.z;g110*=norm0.w;vec4 norm1=taylorInvSqrt(vec4(dot(g001,g001),dot(g011,g011),dot(g101,g101),dot(g111,g111)));g001*=norm1.x;g011*=norm1.y;g101*=norm1.z;g111*=norm1.w;float n000=dot(g000,Pf0);float n100=dot(g100,vec3(Pf1.x,Pf0.yz));float n010=dot(g010,vec3(Pf0.x,Pf1.y,Pf0.z));float n110=dot(g110,vec3(Pf1.xy,Pf0.z));float n001=dot(g001,vec3(Pf0.xy,Pf1.z));float n101=dot(g101,vec3(Pf1.x,Pf0.y,Pf1.z));float n011=dot(g011,vec3(Pf0.x,Pf1.yz));float n111=dot(g111,Pf1);vec3 fade_xyz=fade(Pf0);vec4 n_z=mix(vec4(n000,n100,n010,n110),vec4(n001,n101,n011,n111),fade_xyz.z);vec2 n_yz=mix(n_z.xy,n_z.zw,fade_xyz.y);float n_xyz=mix(n_yz.x,n_yz.y,fade_xyz.x);return 2.2*n_xyz;}float perlin(vec3 P,vec3 rep){vec3 Pi0=mod(floor(P),rep);vec3 Pi1=mod(Pi0+vec3(1.0),rep);Pi0=mod289(Pi0);Pi1=mod289(Pi1);vec3 Pf0=fract(P);vec3 Pf1=Pf0-vec3(1.0);vec4 ix=vec4(Pi0.x,Pi1.x,Pi0.x,Pi1.x);vec4 iy=vec4(Pi0.yy,Pi1.yy);vec4 iz0=Pi0.zzzz;vec4 iz1=Pi1.zzzz;vec4 ixy=permute(permute(ix)+iy);vec4 ixy0=permute(ixy+iz0);vec4 ixy1=permute(ixy+iz1);vec4 gx0=ixy0*(1.0/7.0);vec4 gy0=fract(floor(gx0)*(1.0/7.0))-0.5;gx0=fract(gx0);vec4 gz0=vec4(0.5)-abs(gx0)-abs(gy0);vec4 sz0=step(gz0,vec4(0.0));gx0-=sz0*(step(0.0,gx0)-0.5);gy0-=sz0*(step(0.0,gy0)-0.5);vec4 gx1=ixy1*(1.0/7.0);vec4 gy1=fract(floor(gx1)*(1.0/7.0))-0.5;gx1=fract(gx1);vec4 gz1=vec4(0.5)-abs(gx1)-abs(gy1);vec4 sz1=step(gz1,vec4(0.0));gx1-=sz1*(step(0.0,gx1)-0.5);gy1-=sz1*(step(0.0,gy1)-0.5);vec3 g000=vec3(gx0.x,gy0.x,gz0.x);vec3 g100=vec3(gx0.y,gy0.y,gz0.y);vec3 g010=vec3(gx0.z,gy0.z,gz0.z);vec3 g110=vec3(gx0.w,gy0.w,gz0.w);vec3 g001=vec3(gx1.x,gy1.x,gz1.x);vec3 g101=vec3(gx1.y,gy1.y,gz1.y);vec3 g011=vec3(gx1.z,gy1.z,gz1.z);vec3 g111=vec3(gx1.w,gy1.w,gz1.w);vec4 norm0=taylorInvSqrt(vec4(dot(g000,g000),dot(g010,g010),dot(g100,g100),dot(g110,g110)));g000*=norm0.x;g010*=norm0.y;g100*=norm0.z;g110*=norm0.w;vec4 norm1=taylorInvSqrt(vec4(dot(g001,g001),dot(g011,g011),dot(g101,g101),dot(g111,g111)));g001*=norm1.x;g011*=norm1.y;g101*=norm1.z;g111*=norm1.w;float n000=dot(g000,Pf0);float n100=dot(g100,vec3(Pf1.x,Pf0.yz));float n010=dot(g010,vec3(Pf0.x,Pf1.y,Pf0.z));float n110=dot(g110,vec3(Pf1.xy,Pf0.z));float n001=dot(g001,vec3(Pf0.xy,Pf1.z));float n101=dot(g101,vec3(Pf1.x,Pf0.y,Pf1.z));float n011=dot(g011,vec3(Pf0.x,Pf1.yz));float n111=dot(g111,Pf1);vec3 fade_xyz=fade(Pf0);vec4 n_z=mix(vec4(n000,n100,n010,n110),vec4(n001,n101,n011,n111),fade_xyz.z);vec2 n_yz=mix(n_z.xy,n_z.zw,fade_xyz.y);float n_xyz=mix(n_yz.x,n_yz.y,fade_xyz.x);return 2.2*n_xyz;}",noise_perlin_4D:"#define GLSLIFY 1\nfloat perlin(vec4 P){vec4 Pi0=floor(P);vec4 Pi1=Pi0+1.0;Pi0=mod289(Pi0);Pi1=mod289(Pi1);vec4 Pf0=fract(P);vec4 Pf1=Pf0-1.0;vec4 ix=vec4(Pi0.x,Pi1.x,Pi0.x,Pi1.x);vec4 iy=vec4(Pi0.yy,Pi1.yy);vec4 iz0=vec4(Pi0.zzzz);vec4 iz1=vec4(Pi1.zzzz);vec4 iw0=vec4(Pi0.wwww);vec4 iw1=vec4(Pi1.wwww);vec4 ixy=permute(permute(ix)+iy);vec4 ixy0=permute(ixy+iz0);vec4 ixy1=permute(ixy+iz1);vec4 ixy00=permute(ixy0+iw0);vec4 ixy01=permute(ixy0+iw1);vec4 ixy10=permute(ixy1+iw0);vec4 ixy11=permute(ixy1+iw1);vec4 gx00=ixy00*(1.0/7.0);vec4 gy00=floor(gx00)*(1.0/7.0);vec4 gz00=floor(gy00)*(1.0/6.0);gx00=fract(gx00)-0.5;gy00=fract(gy00)-0.5;gz00=fract(gz00)-0.5;vec4 gw00=vec4(0.75)-abs(gx00)-abs(gy00)-abs(gz00);vec4 sw00=step(gw00,vec4(0.0));gx00-=sw00*(step(0.0,gx00)-0.5);gy00-=sw00*(step(0.0,gy00)-0.5);vec4 gx01=ixy01*(1.0/7.0);vec4 gy01=floor(gx01)*(1.0/7.0);vec4 gz01=floor(gy01)*(1.0/6.0);gx01=fract(gx01)-0.5;gy01=fract(gy01)-0.5;gz01=fract(gz01)-0.5;vec4 gw01=vec4(0.75)-abs(gx01)-abs(gy01)-abs(gz01);vec4 sw01=step(gw01,vec4(0.0));gx01-=sw01*(step(0.0,gx01)-0.5);gy01-=sw01*(step(0.0,gy01)-0.5);vec4 gx10=ixy10*(1.0/7.0);vec4 gy10=floor(gx10)*(1.0/7.0);vec4 gz10=floor(gy10)*(1.0/6.0);gx10=fract(gx10)-0.5;gy10=fract(gy10)-0.5;gz10=fract(gz10)-0.5;vec4 gw10=vec4(0.75)-abs(gx10)-abs(gy10)-abs(gz10);vec4 sw10=step(gw10,vec4(0.0));gx10-=sw10*(step(0.0,gx10)-0.5);gy10-=sw10*(step(0.0,gy10)-0.5);vec4 gx11=ixy11*(1.0/7.0);vec4 gy11=floor(gx11)*(1.0/7.0);vec4 gz11=floor(gy11)*(1.0/6.0);gx11=fract(gx11)-0.5;gy11=fract(gy11)-0.5;gz11=fract(gz11)-0.5;vec4 gw11=vec4(0.75)-abs(gx11)-abs(gy11)-abs(gz11);vec4 sw11=step(gw11,vec4(0.0));gx11-=sw11*(step(0.0,gx11)-0.5);gy11-=sw11*(step(0.0,gy11)-0.5);vec4 g0000=vec4(gx00.x,gy00.x,gz00.x,gw00.x);vec4 g1000=vec4(gx00.y,gy00.y,gz00.y,gw00.y);vec4 g0100=vec4(gx00.z,gy00.z,gz00.z,gw00.z);vec4 g1100=vec4(gx00.w,gy00.w,gz00.w,gw00.w);vec4 g0010=vec4(gx10.x,gy10.x,gz10.x,gw10.x);vec4 g1010=vec4(gx10.y,gy10.y,gz10.y,gw10.y);vec4 g0110=vec4(gx10.z,gy10.z,gz10.z,gw10.z);vec4 g1110=vec4(gx10.w,gy10.w,gz10.w,gw10.w);vec4 g0001=vec4(gx01.x,gy01.x,gz01.x,gw01.x);vec4 g1001=vec4(gx01.y,gy01.y,gz01.y,gw01.y);vec4 g0101=vec4(gx01.z,gy01.z,gz01.z,gw01.z);vec4 g1101=vec4(gx01.w,gy01.w,gz01.w,gw01.w);vec4 g0011=vec4(gx11.x,gy11.x,gz11.x,gw11.x);vec4 g1011=vec4(gx11.y,gy11.y,gz11.y,gw11.y);vec4 g0111=vec4(gx11.z,gy11.z,gz11.z,gw11.z);vec4 g1111=vec4(gx11.w,gy11.w,gz11.w,gw11.w);vec4 norm00=taylorInvSqrt(vec4(dot(g0000,g0000),dot(g0100,g0100),dot(g1000,g1000),dot(g1100,g1100)));g0000*=norm00.x;g0100*=norm00.y;g1000*=norm00.z;g1100*=norm00.w;vec4 norm01=taylorInvSqrt(vec4(dot(g0001,g0001),dot(g0101,g0101),dot(g1001,g1001),dot(g1101,g1101)));g0001*=norm01.x;g0101*=norm01.y;g1001*=norm01.z;g1101*=norm01.w;vec4 norm10=taylorInvSqrt(vec4(dot(g0010,g0010),dot(g0110,g0110),dot(g1010,g1010),dot(g1110,g1110)));g0010*=norm10.x;g0110*=norm10.y;g1010*=norm10.z;g1110*=norm10.w;vec4 norm11=taylorInvSqrt(vec4(dot(g0011,g0011),dot(g0111,g0111),dot(g1011,g1011),dot(g1111,g1111)));g0011*=norm11.x;g0111*=norm11.y;g1011*=norm11.z;g1111*=norm11.w;float n0000=dot(g0000,Pf0);float n1000=dot(g1000,vec4(Pf1.x,Pf0.yzw));float n0100=dot(g0100,vec4(Pf0.x,Pf1.y,Pf0.zw));float n1100=dot(g1100,vec4(Pf1.xy,Pf0.zw));float n0010=dot(g0010,vec4(Pf0.xy,Pf1.z,Pf0.w));float n1010=dot(g1010,vec4(Pf1.x,Pf0.y,Pf1.z,Pf0.w));float n0110=dot(g0110,vec4(Pf0.x,Pf1.yz,Pf0.w));float n1110=dot(g1110,vec4(Pf1.xyz,Pf0.w));float n0001=dot(g0001,vec4(Pf0.xyz,Pf1.w));float n1001=dot(g1001,vec4(Pf1.x,Pf0.yz,Pf1.w));float n0101=dot(g0101,vec4(Pf0.x,Pf1.y,Pf0.z,Pf1.w));float n1101=dot(g1101,vec4(Pf1.xy,Pf0.z,Pf1.w));float n0011=dot(g0011,vec4(Pf0.xy,Pf1.zw));float n1011=dot(g1011,vec4(Pf1.x,Pf0.y,Pf1.zw));float n0111=dot(g0111,vec4(Pf0.x,Pf1.yzw));float n1111=dot(g1111,Pf1);vec4 fade_xyzw=fade(Pf0);vec4 n_0w=mix(vec4(n0000,n1000,n0100,n1100),vec4(n0001,n1001,n0101,n1101),fade_xyzw.w);vec4 n_1w=mix(vec4(n0010,n1010,n0110,n1110),vec4(n0011,n1011,n0111,n1111),fade_xyzw.w);vec4 n_zw=mix(n_0w,n_1w,fade_xyzw.z);vec2 n_yzw=mix(n_zw.xy,n_zw.zw,fade_xyzw.y);float n_xyzw=mix(n_yzw.x,n_yzw.y,fade_xyzw.x);return 2.2*n_xyzw;}float perlin(vec4 P,vec4 rep){vec4 Pi0=mod(floor(P),rep);vec4 Pi1=mod(Pi0+1.0,rep);Pi0=mod289(Pi0);Pi1=mod289(Pi1);vec4 Pf0=fract(P);vec4 Pf1=Pf0-1.0;vec4 ix=vec4(Pi0.x,Pi1.x,Pi0.x,Pi1.x);vec4 iy=vec4(Pi0.yy,Pi1.yy);vec4 iz0=vec4(Pi0.zzzz);vec4 iz1=vec4(Pi1.zzzz);vec4 iw0=vec4(Pi0.wwww);vec4 iw1=vec4(Pi1.wwww);vec4 ixy=permute(permute(ix)+iy);vec4 ixy0=permute(ixy+iz0);vec4 ixy1=permute(ixy+iz1);vec4 ixy00=permute(ixy0+iw0);vec4 ixy01=permute(ixy0+iw1);vec4 ixy10=permute(ixy1+iw0);vec4 ixy11=permute(ixy1+iw1);vec4 gx00=ixy00*(1.0/7.0);vec4 gy00=floor(gx00)*(1.0/7.0);vec4 gz00=floor(gy00)*(1.0/6.0);gx00=fract(gx00)-0.5;gy00=fract(gy00)-0.5;gz00=fract(gz00)-0.5;vec4 gw00=vec4(0.75)-abs(gx00)-abs(gy00)-abs(gz00);vec4 sw00=step(gw00,vec4(0.0));gx00-=sw00*(step(0.0,gx00)-0.5);gy00-=sw00*(step(0.0,gy00)-0.5);vec4 gx01=ixy01*(1.0/7.0);vec4 gy01=floor(gx01)*(1.0/7.0);vec4 gz01=floor(gy01)*(1.0/6.0);gx01=fract(gx01)-0.5;gy01=fract(gy01)-0.5;gz01=fract(gz01)-0.5;vec4 gw01=vec4(0.75)-abs(gx01)-abs(gy01)-abs(gz01);vec4 sw01=step(gw01,vec4(0.0));gx01-=sw01*(step(0.0,gx01)-0.5);gy01-=sw01*(step(0.0,gy01)-0.5);vec4 gx10=ixy10*(1.0/7.0);vec4 gy10=floor(gx10)*(1.0/7.0);vec4 gz10=floor(gy10)*(1.0/6.0);gx10=fract(gx10)-0.5;gy10=fract(gy10)-0.5;gz10=fract(gz10)-0.5;vec4 gw10=vec4(0.75)-abs(gx10)-abs(gy10)-abs(gz10);vec4 sw10=step(gw10,vec4(0.0));gx10-=sw10*(step(0.0,gx10)-0.5);gy10-=sw10*(step(0.0,gy10)-0.5);vec4 gx11=ixy11*(1.0/7.0);vec4 gy11=floor(gx11)*(1.0/7.0);vec4 gz11=floor(gy11)*(1.0/6.0);gx11=fract(gx11)-0.5;gy11=fract(gy11)-0.5;gz11=fract(gz11)-0.5;vec4 gw11=vec4(0.75)-abs(gx11)-abs(gy11)-abs(gz11);vec4 sw11=step(gw11,vec4(0.0));gx11-=sw11*(step(0.0,gx11)-0.5);gy11-=sw11*(step(0.0,gy11)-0.5);vec4 g0000=vec4(gx00.x,gy00.x,gz00.x,gw00.x);vec4 g1000=vec4(gx00.y,gy00.y,gz00.y,gw00.y);vec4 g0100=vec4(gx00.z,gy00.z,gz00.z,gw00.z);vec4 g1100=vec4(gx00.w,gy00.w,gz00.w,gw00.w);vec4 g0010=vec4(gx10.x,gy10.x,gz10.x,gw10.x);vec4 g1010=vec4(gx10.y,gy10.y,gz10.y,gw10.y);vec4 g0110=vec4(gx10.z,gy10.z,gz10.z,gw10.z);vec4 g1110=vec4(gx10.w,gy10.w,gz10.w,gw10.w);vec4 g0001=vec4(gx01.x,gy01.x,gz01.x,gw01.x);vec4 g1001=vec4(gx01.y,gy01.y,gz01.y,gw01.y);vec4 g0101=vec4(gx01.z,gy01.z,gz01.z,gw01.z);vec4 g1101=vec4(gx01.w,gy01.w,gz01.w,gw01.w);vec4 g0011=vec4(gx11.x,gy11.x,gz11.x,gw11.x);vec4 g1011=vec4(gx11.y,gy11.y,gz11.y,gw11.y);vec4 g0111=vec4(gx11.z,gy11.z,gz11.z,gw11.z);vec4 g1111=vec4(gx11.w,gy11.w,gz11.w,gw11.w);vec4 norm00=taylorInvSqrt(vec4(dot(g0000,g0000),dot(g0100,g0100),dot(g1000,g1000),dot(g1100,g1100)));g0000*=norm00.x;g0100*=norm00.y;g1000*=norm00.z;g1100*=norm00.w;vec4 norm01=taylorInvSqrt(vec4(dot(g0001,g0001),dot(g0101,g0101),dot(g1001,g1001),dot(g1101,g1101)));g0001*=norm01.x;g0101*=norm01.y;g1001*=norm01.z;g1101*=norm01.w;vec4 norm10=taylorInvSqrt(vec4(dot(g0010,g0010),dot(g0110,g0110),dot(g1010,g1010),dot(g1110,g1110)));g0010*=norm10.x;g0110*=norm10.y;g1010*=norm10.z;g1110*=norm10.w;vec4 norm11=taylorInvSqrt(vec4(dot(g0011,g0011),dot(g0111,g0111),dot(g1011,g1011),dot(g1111,g1111)));g0011*=norm11.x;g0111*=norm11.y;g1011*=norm11.z;g1111*=norm11.w;float n0000=dot(g0000,Pf0);float n1000=dot(g1000,vec4(Pf1.x,Pf0.yzw));float n0100=dot(g0100,vec4(Pf0.x,Pf1.y,Pf0.zw));float n1100=dot(g1100,vec4(Pf1.xy,Pf0.zw));float n0010=dot(g0010,vec4(Pf0.xy,Pf1.z,Pf0.w));float n1010=dot(g1010,vec4(Pf1.x,Pf0.y,Pf1.z,Pf0.w));float n0110=dot(g0110,vec4(Pf0.x,Pf1.yz,Pf0.w));float n1110=dot(g1110,vec4(Pf1.xyz,Pf0.w));float n0001=dot(g0001,vec4(Pf0.xyz,Pf1.w));float n1001=dot(g1001,vec4(Pf1.x,Pf0.yz,Pf1.w));float n0101=dot(g0101,vec4(Pf0.x,Pf1.y,Pf0.z,Pf1.w));float n1101=dot(g1101,vec4(Pf1.xy,Pf0.z,Pf1.w));float n0011=dot(g0011,vec4(Pf0.xy,Pf1.zw));float n1011=dot(g1011,vec4(Pf1.x,Pf0.y,Pf1.zw));float n0111=dot(g0111,vec4(Pf0.x,Pf1.yzw));float n1111=dot(g1111,Pf1);vec4 fade_xyzw=fade(Pf0);vec4 n_0w=mix(vec4(n0000,n1000,n0100,n1100),vec4(n0001,n1001,n0101,n1101),fade_xyzw.w);vec4 n_1w=mix(vec4(n0010,n1010,n0110,n1110),vec4(n0011,n1011,n0111,n1111),fade_xyzw.w);vec4 n_zw=mix(n_0w,n_1w,fade_xyzw.z);vec2 n_yzw=mix(n_zw.xy,n_zw.zw,fade_xyzw.y);float n_xyzw=mix(n_yzw.x,n_yzw.y,fade_xyzw.x);return 2.2*n_xyzw;}",noise_perlin:"#define GLSLIFY 1\n#include <noise_perlin_2D>\n#include <noise_perlin_3D>\n#include <noise_perlin_4D>\n",noise_psrd_2D:"#define GLSLIFY 1\nvec2 rgrad2(vec2 p,float rot){float u=permute(permute(p.x)+p.y)*0.0243902439+rot;u=fract(u)*6.28318530718;return vec2(cos(u),sin(u));}vec3 psrdnoise(vec2 pos,vec2 per,float rot){pos.y+=0.01;vec2 uv=vec2(pos.x+pos.y*0.5,pos.y);vec2 i0=floor(uv);vec2 f0=fract(uv);vec2 i1=(f0.x>f0.y)? vec2(1.0,0.0): vec2(0.0,1.0);vec2 p0=vec2(i0.x-i0.y*0.5,i0.y);vec2 p1=vec2(p0.x+i1.x-i1.y*0.5,p0.y+i1.y);vec2 p2=vec2(p0.x+0.5,p0.y+1.0);i1=i0+i1;vec2 i2=i0+vec2(1.0,1.0);vec2 d0=pos-p0;vec2 d1=pos-p1;vec2 d2=pos-p2;vec3 xw=mod(vec3(p0.x,p1.x,p2.x),per.x);vec3 yw=mod(vec3(p0.y,p1.y,p2.y),per.y);vec3 iuw=xw+0.5*yw;vec3 ivw=yw;vec2 g0=rgrad2(vec2(iuw.x,ivw.x),rot);vec2 g1=rgrad2(vec2(iuw.y,ivw.y),rot);vec2 g2=rgrad2(vec2(iuw.z,ivw.z),rot);vec3 w=vec3(dot(g0,d0),dot(g1,d1),dot(g2,d2));vec3 t=0.8-vec3(dot(d0,d0),dot(d1,d1),dot(d2,d2));vec3 dtdx=-2.0*vec3(d0.x,d1.x,d2.x);vec3 dtdy=-2.0*vec3(d0.y,d1.y,d2.y);if(t.x<0.0){dtdx.x=0.0;dtdy.x=0.0;t.x=0.0;}if(t.y<0.0){dtdx.y=0.0;dtdy.y=0.0;t.y=0.0;}if(t.z<0.0){dtdx.z=0.0;dtdy.z=0.0;t.z=0.0;}vec3 t2=t*t;vec3 t4=t2*t2;vec3 t3=t2*t;float n=dot(t4,w);vec2 dt0=vec2(dtdx.x,dtdy.x)*4.0*t3.x;vec2 dn0=t4.x*g0+dt0*w.x;vec2 dt1=vec2(dtdx.y,dtdy.y)*4.0*t3.y;vec2 dn1=t4.y*g1+dt1*w.y;vec2 dt2=vec2(dtdx.z,dtdy.z)*4.0*t3.z;vec2 dn2=t4.z*g2+dt2*w.z;return 11.0*vec3(n,dn0+dn1+dn2);}vec3 psdnoise(vec2 pos,vec2 per){return psrdnoise(pos,per,0.0);}float psrnoise(vec2 pos,vec2 per,float rot){pos.y+=0.001;vec2 uv=vec2(pos.x+pos.y*0.5,pos.y);vec2 i0=floor(uv);vec2 f0=fract(uv);vec2 i1=(f0.x>f0.y)? vec2(1.0,0.0): vec2(0.0,1.0);vec2 p0=vec2(i0.x-i0.y*0.5,i0.y);vec2 p1=vec2(p0.x+i1.x-i1.y*0.5,p0.y+i1.y);vec2 p2=vec2(p0.x+0.5,p0.y+1.0);i1=i0+i1;vec2 i2=i0+vec2(1.0,1.0);vec2 d0=pos-p0;vec2 d1=pos-p1;vec2 d2=pos-p2;vec3 xw=mod(vec3(p0.x,p1.x,p2.x),per.x);vec3 yw=mod(vec3(p0.y,p1.y,p2.y),per.y);vec3 iuw=xw+0.5*yw;vec3 ivw=yw;vec2 g0=rgrad2(vec2(iuw.x,ivw.x),rot);vec2 g1=rgrad2(vec2(iuw.y,ivw.y),rot);vec2 g2=rgrad2(vec2(iuw.z,ivw.z),rot);vec3 w=vec3(dot(g0,d0),dot(g1,d1),dot(g2,d2));vec3 t=0.8-vec3(dot(d0,d0),dot(d1,d1),dot(d2,d2));t=max(t,0.0);vec3 t2=t*t;vec3 t4=t2*t2;float n=dot(t4,w);return 11.0*n;}float psnoise(vec2 pos,vec2 per){return psrnoise(pos,per,0.0);}vec3 srdnoise(vec2 pos,float rot){pos.y+=0.001;vec2 uv=vec2(pos.x+pos.y*0.5,pos.y);vec2 i0=floor(uv);vec2 f0=fract(uv);vec2 i1=(f0.x>f0.y)? vec2(1.0,0.0): vec2(0.0,1.0);vec2 p0=vec2(i0.x-i0.y*0.5,i0.y);vec2 p1=vec2(p0.x+i1.x-i1.y*0.5,p0.y+i1.y);vec2 p2=vec2(p0.x+0.5,p0.y+1.0);i1=i0+i1;vec2 i2=i0+vec2(1.0,1.0);vec2 d0=pos-p0;vec2 d1=pos-p1;vec2 d2=pos-p2;vec3 x=vec3(p0.x,p1.x,p2.x);vec3 y=vec3(p0.y,p1.y,p2.y);vec3 iuw=x+0.5*y;vec3 ivw=y;iuw=mod289(iuw);ivw=mod289(ivw);vec2 g0=rgrad2(vec2(iuw.x,ivw.x),rot);vec2 g1=rgrad2(vec2(iuw.y,ivw.y),rot);vec2 g2=rgrad2(vec2(iuw.z,ivw.z),rot);vec3 w=vec3(dot(g0,d0),dot(g1,d1),dot(g2,d2));vec3 t=0.8-vec3(dot(d0,d0),dot(d1,d1),dot(d2,d2));vec3 dtdx=-2.0*vec3(d0.x,d1.x,d2.x);vec3 dtdy=-2.0*vec3(d0.y,d1.y,d2.y);if(t.x<0.0){dtdx.x=0.0;dtdy.x=0.0;t.x=0.0;}if(t.y<0.0){dtdx.y=0.0;dtdy.y=0.0;t.y=0.0;}if(t.z<0.0){dtdx.z=0.0;dtdy.z=0.0;t.z=0.0;}vec3 t2=t*t;vec3 t4=t2*t2;vec3 t3=t2*t;float n=dot(t4,w);vec2 dt0=vec2(dtdx.x,dtdy.x)*4.0*t3.x;vec2 dn0=t4.x*g0+dt0*w.x;vec2 dt1=vec2(dtdx.y,dtdy.y)*4.0*t3.y;vec2 dn1=t4.y*g1+dt1*w.y;vec2 dt2=vec2(dtdx.z,dtdy.z)*4.0*t3.z;vec2 dn2=t4.z*g2+dt2*w.z;return 11.0*vec3(n,dn0+dn1+dn2);}vec3 sdnoise(vec2 pos){return srdnoise(pos,0.0);}float srnoise(vec2 pos,float rot){pos.y+=0.001;vec2 uv=vec2(pos.x+pos.y*0.5,pos.y);vec2 i0=floor(uv);vec2 f0=fract(uv);vec2 i1=(f0.x>f0.y)? vec2(1.0,0.0): vec2(0.0,1.0);vec2 p0=vec2(i0.x-i0.y*0.5,i0.y);vec2 p1=vec2(p0.x+i1.x-i1.y*0.5,p0.y+i1.y);vec2 p2=vec2(p0.x+0.5,p0.y+1.0);i1=i0+i1;vec2 i2=i0+vec2(1.0,1.0);vec2 d0=pos-p0;vec2 d1=pos-p1;vec2 d2=pos-p2;vec3 x=vec3(p0.x,p1.x,p2.x);vec3 y=vec3(p0.y,p1.y,p2.y);vec3 iuw=x+0.5*y;vec3 ivw=y;iuw=mod289(iuw);ivw=mod289(ivw);vec2 g0=rgrad2(vec2(iuw.x,ivw.x),rot);vec2 g1=rgrad2(vec2(iuw.y,ivw.y),rot);vec2 g2=rgrad2(vec2(iuw.z,ivw.z),rot);vec3 w=vec3(dot(g0,d0),dot(g1,d1),dot(g2,d2));vec3 t=0.8-vec3(dot(d0,d0),dot(d1,d1),dot(d2,d2));t=max(t,0.0);vec3 t2=t*t;vec3 t4=t2*t2;float n=dot(t4,w);return 11.0*n;}float snoise(vec2 pos){return srnoise(pos,0.0);}",noise_simplex_2D:"#define GLSLIFY 1\nfloat simplex(vec2 v){const vec4 C=vec4(0.211324865405187,0.366025403784439,-0.577350269189626,0.024390243902439);vec2 i=floor(v+dot(v,C.yy));vec2 x0=v-i+dot(i,C.xx);vec2 i1;i1=(x0.x>x0.y)? vec2(1.0,0.0): vec2(0.0,1.0);vec4 x12=x0.xyxy+C.xxzz;x12.xy-=i1;i=mod289(i);vec3 p=permute(permute(i.y+vec3(0.0,i1.y,1.0))+i.x+vec3(0.0,i1.x,1.0));vec3 m=max(0.5-vec3(dot(x0,x0),dot(x12.xy,x12.xy),dot(x12.zw,x12.zw)),0.0);m=m*m;m=m*m;vec3 x=2.0*fract(p*C.www)-1.0;vec3 h=abs(x)-0.5;vec3 ox=floor(x+0.5);vec3 a0=x-ox;m*=1.79284291400159-0.85373472095314*(a0*a0+h*h);vec3 g;g.x=a0.x*x0.x+h.x*x0.y;g.yz=a0.yz*x12.xz+h.yz*x12.yw;return 130.0*dot(m,g);}",noise_simplex_3D_grad:"#define GLSLIFY 1\nfloat simplex(vec3 v,out vec3 gradient){const vec2 C=vec2(1.0/6.0,1.0/3.0);const vec4 D=vec4(0.0,0.5,1.0,2.0);vec3 i=floor(v+dot(v,C.yyy));vec3 x0=v-i+dot(i,C.xxx);vec3 g=step(x0.yzx,x0.xyz);vec3 l=1.0-g;vec3 i1=min(g.xyz,l.zxy);vec3 i2=max(g.xyz,l.zxy);vec3 x1=x0-i1+C.xxx;vec3 x2=x0-i2+C.yyy;vec3 x3=x0-D.yyy;i=mod289(i);vec4 p=permute(permute(permute(i.z+vec4(0.0,i1.z,i2.z,1.0))+i.y+vec4(0.0,i1.y,i2.y,1.0))+i.x+vec4(0.0,i1.x,i2.x,1.0));float n_=0.142857142857;vec3 ns=n_*D.wyz-D.xzx;vec4 j=p-49.0*floor(p*ns.z*ns.z);vec4 x_=floor(j*ns.z);vec4 y_=floor(j-7.0*x_);vec4 x=x_*ns.x+ns.yyyy;vec4 y=y_*ns.x+ns.yyyy;vec4 h=1.0-abs(x)-abs(y);vec4 b0=vec4(x.xy,y.xy);vec4 b1=vec4(x.zw,y.zw);vec4 s0=floor(b0)*2.0+1.0;vec4 s1=floor(b1)*2.0+1.0;vec4 sh=-step(h,vec4(0.0));vec4 a0=b0.xzyw+s0.xzyw*sh.xxyy;vec4 a1=b1.xzyw+s1.xzyw*sh.zzww;vec3 p0=vec3(a0.xy,h.x);vec3 p1=vec3(a0.zw,h.y);vec3 p2=vec3(a1.xy,h.z);vec3 p3=vec3(a1.zw,h.w);vec4 norm=taylorInvSqrt(vec4(dot(p0,p0),dot(p1,p1),dot(p2,p2),dot(p3,p3)));p0*=norm.x;p1*=norm.y;p2*=norm.z;p3*=norm.w;vec4 m=max(0.6-vec4(dot(x0,x0),dot(x1,x1),dot(x2,x2),dot(x3,x3)),0.0);vec4 m2=m*m;vec4 m4=m2*m2;vec4 pdotx=vec4(dot(p0,x0),dot(p1,x1),dot(p2,x2),dot(p3,x3));vec4 temp=m2*m*pdotx;gradient=-8.0*(temp.x*x0+temp.y*x1+temp.z*x2+temp.w*x3);gradient+=m4.x*p0+m4.y*p1+m4.z*p2+m4.w*p3;gradient*=42.0;return 42.0*dot(m4,pdotx);}",noise_simplex_3D:"#define GLSLIFY 1\nfloat simplex(vec3 v){const vec2 C=vec2(1.0/6.0,1.0/3.0);const vec4 D=vec4(0.0,0.5,1.0,2.0);vec3 i=floor(v+dot(v,C.yyy));vec3 x0=v-i+dot(i,C.xxx);vec3 g=step(x0.yzx,x0.xyz);vec3 l=1.0-g;vec3 i1=min(g.xyz,l.zxy);vec3 i2=max(g.xyz,l.zxy);vec3 x1=x0-i1+C.xxx;vec3 x2=x0-i2+C.yyy;vec3 x3=x0-D.yyy;i=mod289(i);vec4 p=permute(permute(permute(i.z+vec4(0.0,i1.z,i2.z,1.0))+i.y+vec4(0.0,i1.y,i2.y,1.0))+i.x+vec4(0.0,i1.x,i2.x,1.0));float n_=0.142857142857;vec3 ns=n_*D.wyz-D.xzx;vec4 j=p-49.0*floor(p*ns.z*ns.z);vec4 x_=floor(j*ns.z);vec4 y_=floor(j-7.0*x_);vec4 x=x_*ns.x+ns.yyyy;vec4 y=y_*ns.x+ns.yyyy;vec4 h=1.0-abs(x)-abs(y);vec4 b0=vec4(x.xy,y.xy);vec4 b1=vec4(x.zw,y.zw);vec4 s0=floor(b0)*2.0+1.0;vec4 s1=floor(b1)*2.0+1.0;vec4 sh=-step(h,vec4(0.0));vec4 a0=b0.xzyw+s0.xzyw*sh.xxyy;vec4 a1=b1.xzyw+s1.xzyw*sh.zzww;vec3 p0=vec3(a0.xy,h.x);vec3 p1=vec3(a0.zw,h.y);vec3 p2=vec3(a1.xy,h.z);vec3 p3=vec3(a1.zw,h.w);vec4 norm=taylorInvSqrt(vec4(dot(p0,p0),dot(p1,p1),dot(p2,p2),dot(p3,p3)));p0*=norm.x;p1*=norm.y;p2*=norm.z;p3*=norm.w;vec4 m=max(0.6-vec4(dot(x0,x0),dot(x1,x1),dot(x2,x2),dot(x3,x3)),0.0);m=m*m;return 42.0*dot(m*m,vec4(dot(p0,x0),dot(p1,x1),dot(p2,x2),dot(p3,x3)));}",noise_simplex_4D:"#define GLSLIFY 1\nvec4 grad4(float j,vec4 ip){const vec4 ones=vec4(1.0,1.0,1.0,-1.0);vec4 p,s;p.xyz=floor(fract(vec3(j)*ip.xyz)*7.0)*ip.z-1.0;p.w=1.5-dot(abs(p.xyz),ones.xyz);s=vec4(lessThan(p,vec4(0.0)));p.xyz=p.xyz+(s.xyz*2.0-1.0)*s.www;return p;}\n#define F4 0.309016994374947451\nfloat simplex(vec4 v){const vec4 C=vec4(0.138196601125011,0.276393202250021,0.414589803375032,-0.447213595499958);vec4 i=floor(v+dot(v,vec4(F4)));vec4 x0=v-i+dot(i,C.xxxx);vec4 i0;vec3 isX=step(x0.yzw,x0.xxx);vec3 isYZ=step(x0.zww,x0.yyz);i0.x=isX.x+isX.y+isX.z;i0.yzw=1.0-isX;i0.y+=isYZ.x+isYZ.y;i0.zw+=1.0-isYZ.xy;i0.z+=isYZ.z;i0.w+=1.0-isYZ.z;vec4 i3=clamp(i0,0.0,1.0);vec4 i2=clamp(i0-1.0,0.0,1.0);vec4 i1=clamp(i0-2.0,0.0,1.0);vec4 x1=x0-i1+C.xxxx;vec4 x2=x0-i2+C.yyyy;vec4 x3=x0-i3+C.zzzz;vec4 x4=x0+C.wwww;i=mod289(i);float j0=permute(permute(permute(permute(i.w)+i.z)+i.y)+i.x);vec4 j1=permute(permute(permute(permute(i.w+vec4(i1.w,i2.w,i3.w,1.0))+i.z+vec4(i1.z,i2.z,i3.z,1.0))+i.y+vec4(i1.y,i2.y,i3.y,1.0))+i.x+vec4(i1.x,i2.x,i3.x,1.0));vec4 ip=vec4(1.0/294.0,1.0/49.0,1.0/7.0,0.0);vec4 p0=grad4(j0,ip);vec4 p1=grad4(j1.x,ip);vec4 p2=grad4(j1.y,ip);vec4 p3=grad4(j1.z,ip);vec4 p4=grad4(j1.w,ip);vec4 norm=taylorInvSqrt(vec4(dot(p0,p0),dot(p1,p1),dot(p2,p2),dot(p3,p3)));p0*=norm.x;p1*=norm.y;p2*=norm.z;p3*=norm.w;p4*=taylorInvSqrt(dot(p4,p4));vec3 m0=max(0.6-vec3(dot(x0,x0),dot(x1,x1),dot(x2,x2)),0.0);vec2 m1=max(0.6-vec2(dot(x3,x3),dot(x4,x4)),0.0);m0=m0*m0;m1=m1*m1;return 49.0*(dot(m0*m0,vec3(dot(p0,x0),dot(p1,x1),dot(p2,x2)))+dot(m1*m1,vec2(dot(p3,x3),dot(p4,x4))));}",noise_simplex:"#define GLSLIFY 1\n#include <noise_simplex_2D>\n#include <noise_simplex_3D>\n#include <noise_simplex_3D_grad>\n#include <noise_simplex_4D>\n"},{ShadowCoord:"#define GLSLIFY 1\nuniform mat4 scene_ShadowMatrices[SCENE_SHADOW_CASCADED_COUNT+1];uniform vec4 scene_ShadowSplitSpheres[4];mediump int computeCascadeIndex(vec3 positionWS){vec3 fromCenter0=positionWS-scene_ShadowSplitSpheres[0].xyz;vec3 fromCenter1=positionWS-scene_ShadowSplitSpheres[1].xyz;vec3 fromCenter2=positionWS-scene_ShadowSplitSpheres[2].xyz;vec3 fromCenter3=positionWS-scene_ShadowSplitSpheres[3].xyz;mediump vec4 comparison=vec4(dot(fromCenter0,fromCenter0)<scene_ShadowSplitSpheres[0].w,dot(fromCenter1,fromCenter1)<scene_ShadowSplitSpheres[1].w,dot(fromCenter2,fromCenter2)<scene_ShadowSplitSpheres[2].w,dot(fromCenter3,fromCenter3)<scene_ShadowSplitSpheres[3].w);comparison.yzw=clamp(comparison.yzw-comparison.xyz,0.0,1.0);mediump vec4 indexCoefficient=vec4(4.0,3.0,2.0,1.0);mediump int index=4-int(dot(comparison,indexCoefficient));return index;}vec3 getShadowCoord(){\n#if SCENE_SHADOW_CASCADED_COUNT == 1\nmediump int cascadeIndex=0;\n#else\nmediump int cascadeIndex=computeCascadeIndex(v_pos);\n#endif\n#ifdef GRAPHICS_API_WEBGL2\nmat4 shadowMatrix=scene_ShadowMatrices[cascadeIndex];\n#else\nmat4 shadowMatrix;\n#if SCENE_SHADOW_CASCADED_COUNT == 4\nif(cascadeIndex==0){shadowMatrix=scene_ShadowMatrices[0];}else if(cascadeIndex==1){shadowMatrix=scene_ShadowMatrices[1];}else if(cascadeIndex==2){shadowMatrix=scene_ShadowMatrices[2];}else if(cascadeIndex==3){shadowMatrix=scene_ShadowMatrices[3];}else{shadowMatrix=scene_ShadowMatrices[4];}\n#endif\n#if SCENE_SHADOW_CASCADED_COUNT == 2\nif(cascadeIndex==0){shadowMatrix=scene_ShadowMatrices[0];}else if(cascadeIndex==1){shadowMatrix=scene_ShadowMatrices[1];}else{shadowMatrix=scene_ShadowMatrices[2];}\n#endif\n#if SCENE_SHADOW_CASCADED_COUNT == 1\nif(cascadeIndex==0){shadowMatrix=scene_ShadowMatrices[0];}else{shadowMatrix=scene_ShadowMatrices[1];}\n#endif\n#endif\nvec4 shadowCoord=shadowMatrix*vec4(v_pos,1.0);return shadowCoord.xyz;}",ShadowFragmentDeclaration:"#define GLSLIFY 1\n#if defined(SCENE_SHADOW_TYPE) && defined(RENDERER_IS_RECEIVE_SHADOWS)\n#define SCENE_IS_CALCULATE_SHADOWS\n#endif\n#ifdef SCENE_IS_CALCULATE_SHADOWS\n#if SCENE_SHADOW_CASCADED_COUNT == 1\nvarying vec3 v_shadowCoord;\n#else\n#include <ShadowCoord>\n#endif\nuniform vec4 scene_ShadowInfo;uniform vec4 scene_ShadowMapSize;\n#ifdef GRAPHICS_API_WEBGL2\nuniform mediump sampler2DShadow scene_ShadowMap;\n#define SAMPLE_TEXTURE2D_SHADOW(textureName, coord3) textureLod(textureName, coord3 , 0.0)\n#define TEXTURE2D_SHADOW_PARAM(shadowMap) mediump sampler2DShadow shadowMap\n#else\nuniform sampler2D scene_ShadowMap;\n#ifdef ENGINE_NO_DEPTH_TEXTURE\nconst vec4 bitShift=vec4(1.0,1.0/256.0,1.0/(256.0*256.0),1.0/(256.0*256.0*256.0));float unpack(const in vec4 rgbaDepth){return dot(rgbaDepth,bitShift);}\n#define SAMPLE_TEXTURE2D_SHADOW(textureName, coord3) (unpack(texture2D(textureName, coord3.xy)) < coord3.z ? 0.0 : 1.0)\n#else\n#define SAMPLE_TEXTURE2D_SHADOW(textureName, coord3) (texture2D(textureName, coord3.xy).r < coord3.z ? 0.0 : 1.0)\n#endif\n#define TEXTURE2D_SHADOW_PARAM(shadowMap) mediump sampler2D shadowMap\n#endif\n#if SCENE_SHADOW_TYPE == 2\nfloat sampleShadowMapFiltered4(TEXTURE2D_SHADOW_PARAM(shadowMap),vec3 shadowCoord,vec4 shadowMapSize){float attenuation;vec4 attenuation4;vec2 offset=shadowMapSize.xy/2.0;vec3 shadowCoord0=shadowCoord+vec3(-offset,0.0);vec3 shadowCoord1=shadowCoord+vec3(offset.x,-offset.y,0.0);vec3 shadowCoord2=shadowCoord+vec3(-offset.x,offset.y,0.0);vec3 shadowCoord3=shadowCoord+vec3(offset,0.0);attenuation4.x=SAMPLE_TEXTURE2D_SHADOW(shadowMap,shadowCoord0);attenuation4.y=SAMPLE_TEXTURE2D_SHADOW(shadowMap,shadowCoord1);attenuation4.z=SAMPLE_TEXTURE2D_SHADOW(shadowMap,shadowCoord2);attenuation4.w=SAMPLE_TEXTURE2D_SHADOW(shadowMap,shadowCoord3);attenuation=dot(attenuation4,vec4(0.25));return attenuation;}\n#endif\n#if SCENE_SHADOW_TYPE == 3\n#include <shadow_sample_tent>\nfloat sampleShadowMapFiltered9(TEXTURE2D_SHADOW_PARAM(shadowMap),vec3 shadowCoord,vec4 shadowmapSize){float attenuation;float fetchesWeights[9];vec2 fetchesUV[9];sampleShadowComputeSamplesTent5x5(shadowmapSize,shadowCoord.xy,fetchesWeights,fetchesUV);attenuation=fetchesWeights[0]*SAMPLE_TEXTURE2D_SHADOW(shadowMap,vec3(fetchesUV[0].xy,shadowCoord.z));attenuation+=fetchesWeights[1]*SAMPLE_TEXTURE2D_SHADOW(shadowMap,vec3(fetchesUV[1].xy,shadowCoord.z));attenuation+=fetchesWeights[2]*SAMPLE_TEXTURE2D_SHADOW(shadowMap,vec3(fetchesUV[2].xy,shadowCoord.z));attenuation+=fetchesWeights[3]*SAMPLE_TEXTURE2D_SHADOW(shadowMap,vec3(fetchesUV[3].xy,shadowCoord.z));attenuation+=fetchesWeights[4]*SAMPLE_TEXTURE2D_SHADOW(shadowMap,vec3(fetchesUV[4].xy,shadowCoord.z));attenuation+=fetchesWeights[5]*SAMPLE_TEXTURE2D_SHADOW(shadowMap,vec3(fetchesUV[5].xy,shadowCoord.z));attenuation+=fetchesWeights[6]*SAMPLE_TEXTURE2D_SHADOW(shadowMap,vec3(fetchesUV[6].xy,shadowCoord.z));attenuation+=fetchesWeights[7]*SAMPLE_TEXTURE2D_SHADOW(shadowMap,vec3(fetchesUV[7].xy,shadowCoord.z));attenuation+=fetchesWeights[8]*SAMPLE_TEXTURE2D_SHADOW(shadowMap,vec3(fetchesUV[8].xy,shadowCoord.z));return attenuation;}\n#endif\nfloat getShadowFade(vec3 positionWS){vec3 camToPixel=positionWS-camera_Position;float distanceCamToPixel2=dot(camToPixel,camToPixel);return saturate(distanceCamToPixel2*scene_ShadowInfo.z+scene_ShadowInfo.w);}float sampleShadowMap(){\n#if SCENE_SHADOW_CASCADED_COUNT == 1\nvec3 shadowCoord=v_shadowCoord;\n#else\nvec3 shadowCoord=getShadowCoord();\n#endif\nfloat attenuation=1.0;if(shadowCoord.z>0.0&&shadowCoord.z<1.0){\n#if SCENE_SHADOW_TYPE == 1\nattenuation=SAMPLE_TEXTURE2D_SHADOW(scene_ShadowMap,shadowCoord);\n#endif\n#if SCENE_SHADOW_TYPE == 2\nattenuation=sampleShadowMapFiltered4(scene_ShadowMap,shadowCoord,scene_ShadowMapSize);\n#endif\n#if SCENE_SHADOW_TYPE == 3\nattenuation=sampleShadowMapFiltered9(scene_ShadowMap,shadowCoord,scene_ShadowMapSize);\n#endif\nfloat shadowFade=getShadowFade(v_pos);attenuation=mix(1.0,mix(attenuation,1.0,shadowFade),scene_ShadowInfo.x);}return attenuation;}\n#endif\n",shadow_sample_tent:"#define GLSLIFY 1\nfloat sampleShadowGetIRTriangleTexelArea(float triangleHeight){return triangleHeight-0.5;}void sampleShadowGetTexelAreasTent3x3(float offset,out vec4 computedArea,out vec4 computedAreaUncut){float a=offset+0.5;float offsetSquaredHalved=a*a*0.5;computedAreaUncut.x=computedArea.x=offsetSquaredHalved-offset;computedAreaUncut.w=computedArea.w=offsetSquaredHalved;computedAreaUncut.y=sampleShadowGetIRTriangleTexelArea(1.5-offset);float clampedOffsetLeft=min(offset,0.0);float areaOfSmallLeftTriangle=clampedOffsetLeft*clampedOffsetLeft;computedArea.y=computedAreaUncut.y-areaOfSmallLeftTriangle;computedAreaUncut.z=sampleShadowGetIRTriangleTexelArea(1.5+offset);float clampedOffsetRight=max(offset,0.0);float areaOfSmallRightTriangle=clampedOffsetRight*clampedOffsetRight;computedArea.z=computedAreaUncut.z-areaOfSmallRightTriangle;}void sampleShadowGetTexelWeightsTent5x5(float offset,out vec3 texelsWeightsA,out vec3 texelsWeightsB){vec4 areaFrom3texelTriangle;vec4 areaUncutFrom3texelTriangle;sampleShadowGetTexelAreasTent3x3(offset,areaFrom3texelTriangle,areaUncutFrom3texelTriangle);texelsWeightsA.x=0.16*(areaFrom3texelTriangle.x);texelsWeightsA.y=0.16*(areaUncutFrom3texelTriangle.y);texelsWeightsA.z=0.16*(areaFrom3texelTriangle.y+1.0);texelsWeightsB.x=0.16*(areaFrom3texelTriangle.z+1.0);texelsWeightsB.y=0.16*(areaUncutFrom3texelTriangle.z);texelsWeightsB.z=0.16*(areaFrom3texelTriangle.w);}void sampleShadowComputeSamplesTent5x5(vec4 shadowMapTextureTexelSize,vec2 coord,out float fetchesWeights[9],out vec2 fetchesUV[9]){vec2 tentCenterInTexelSpace=coord.xy*shadowMapTextureTexelSize.zw;vec2 centerOfFetchesInTexelSpace=floor(tentCenterInTexelSpace+0.5);vec2 offsetFromTentCenterToCenterOfFetches=tentCenterInTexelSpace-centerOfFetchesInTexelSpace;vec3 texelsWeightsUA,texelsWeightsUB;vec3 texelsWeightsVA,texelsWeightsVB;sampleShadowGetTexelWeightsTent5x5(offsetFromTentCenterToCenterOfFetches.x,texelsWeightsUA,texelsWeightsUB);sampleShadowGetTexelWeightsTent5x5(offsetFromTentCenterToCenterOfFetches.y,texelsWeightsVA,texelsWeightsVB);vec3 fetchesWeightsU=vec3(texelsWeightsUA.xz,texelsWeightsUB.y)+vec3(texelsWeightsUA.y,texelsWeightsUB.xz);vec3 fetchesWeightsV=vec3(texelsWeightsVA.xz,texelsWeightsVB.y)+vec3(texelsWeightsVA.y,texelsWeightsVB.xz);vec3 fetchesOffsetsU=vec3(texelsWeightsUA.y,texelsWeightsUB.xz)/fetchesWeightsU.xyz+vec3(-2.5,-0.5,1.5);vec3 fetchesOffsetsV=vec3(texelsWeightsVA.y,texelsWeightsVB.xz)/fetchesWeightsV.xyz+vec3(-2.5,-0.5,1.5);fetchesOffsetsU*=shadowMapTextureTexelSize.xxx;fetchesOffsetsV*=shadowMapTextureTexelSize.yyy;vec2 bilinearFetchOrigin=centerOfFetchesInTexelSpace*shadowMapTextureTexelSize.xy;fetchesUV[0]=bilinearFetchOrigin+vec2(fetchesOffsetsU.x,fetchesOffsetsV.x);fetchesUV[1]=bilinearFetchOrigin+vec2(fetchesOffsetsU.y,fetchesOffsetsV.x);fetchesUV[2]=bilinearFetchOrigin+vec2(fetchesOffsetsU.z,fetchesOffsetsV.x);fetchesUV[3]=bilinearFetchOrigin+vec2(fetchesOffsetsU.x,fetchesOffsetsV.y);fetchesUV[4]=bilinearFetchOrigin+vec2(fetchesOffsetsU.y,fetchesOffsetsV.y);fetchesUV[5]=bilinearFetchOrigin+vec2(fetchesOffsetsU.z,fetchesOffsetsV.y);fetchesUV[6]=bilinearFetchOrigin+vec2(fetchesOffsetsU.x,fetchesOffsetsV.z);fetchesUV[7]=bilinearFetchOrigin+vec2(fetchesOffsetsU.y,fetchesOffsetsV.z);fetchesUV[8]=bilinearFetchOrigin+vec2(fetchesOffsetsU.z,fetchesOffsetsV.z);fetchesWeights[0]=fetchesWeightsU.x*fetchesWeightsV.x;fetchesWeights[1]=fetchesWeightsU.y*fetchesWeightsV.x;fetchesWeights[2]=fetchesWeightsU.z*fetchesWeightsV.x;fetchesWeights[3]=fetchesWeightsU.x*fetchesWeightsV.y;fetchesWeights[4]=fetchesWeightsU.y*fetchesWeightsV.y;fetchesWeights[5]=fetchesWeightsU.z*fetchesWeightsV.y;fetchesWeights[6]=fetchesWeightsU.x*fetchesWeightsV.z;fetchesWeights[7]=fetchesWeightsU.y*fetchesWeightsV.z;fetchesWeights[8]=fetchesWeightsU.z*fetchesWeightsV.z;}",ShadowVertexDeclaration:"#define GLSLIFY 1\n#if defined(SCENE_SHADOW_TYPE) && defined(RENDERER_IS_RECEIVE_SHADOWS)\n#define SCENE_IS_CALCULATE_SHADOWS\n#endif\n#ifdef SCENE_IS_CALCULATE_SHADOWS\n#if SCENE_SHADOW_CASCADED_COUNT==1\n#include <ShadowCoord>\nvarying vec3 v_shadowCoord;\n#endif\n#endif\n",ShadowVertex:"#define GLSLIFY 1\n#ifdef SCENE_IS_CALCULATE_SHADOWS\n#if SCENE_SHADOW_CASCADED_COUNT == 1\nv_shadowCoord=getShadowCoord();\n#endif\n#endif\n"},{pbr_frag_define:"#define GLSLIFY 1\n#define MIN_PERCEPTUAL_ROUGHNESS 0.045\n#define MIN_ROUGHNESS 0.002025\nuniform float material_AlphaCutoff;uniform vec4 material_BaseColor;uniform float material_Metal;uniform float material_Roughness;uniform float material_IOR;uniform vec3 material_PBRSpecularColor;uniform float material_Glossiness;uniform vec3 material_EmissiveColor;uniform float material_NormalIntensity;uniform float material_OcclusionIntensity;uniform float material_OcclusionTextureCoord;\n#ifdef MATERIAL_ENABLE_CLEAR_COAT\nuniform float material_ClearCoat;uniform float material_ClearCoatRoughness;\n#ifdef MATERIAL_HAS_CLEAR_COAT_TEXTURE\nuniform sampler2D material_ClearCoatTexture;\n#endif\n#ifdef MATERIAL_HAS_CLEAR_COAT_ROUGHNESS_TEXTURE\nuniform sampler2D material_ClearCoatRoughnessTexture;\n#endif\n#ifdef MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE\nuniform sampler2D material_ClearCoatNormalTexture;\n#endif\n#endif\n#ifdef MATERIAL_ENABLE_ANISOTROPY\nuniform vec3 material_AnisotropyInfo;\n#ifdef MATERIAL_HAS_ANISOTROPY_TEXTURE\nuniform sampler2D material_AnisotropyTexture;\n#endif\n#endif\n#ifdef MATERIAL_HAS_BASETEXTURE\nuniform sampler2D material_BaseTexture;\n#endif\n#ifdef MATERIAL_HAS_NORMALTEXTURE\nuniform sampler2D material_NormalTexture;\n#endif\n#ifdef MATERIAL_HAS_EMISSIVETEXTURE\nuniform sampler2D material_EmissiveTexture;\n#endif\n#ifdef MATERIAL_HAS_ROUGHNESS_METALLIC_TEXTURE\nuniform sampler2D material_RoughnessMetallicTexture;\n#endif\n#ifdef MATERIAL_HAS_SPECULAR_GLOSSINESS_TEXTURE\nuniform sampler2D material_SpecularGlossinessTexture;\n#endif\n#ifdef MATERIAL_HAS_OCCLUSION_TEXTURE\nuniform sampler2D material_OcclusionTexture;\n#endif\nstruct ReflectedLight{vec3 directDiffuse;vec3 directSpecular;vec3 indirectDiffuse;vec3 indirectSpecular;};struct Geometry{vec3 position;vec3 normal;vec3 viewDir;float dotNV;\n#ifdef MATERIAL_ENABLE_CLEAR_COAT\nvec3 clearCoatNormal;float clearCoatDotNV;\n#endif\n#ifdef MATERIAL_ENABLE_ANISOTROPY\nvec3 anisotropicT;vec3 anisotropicB;vec3 anisotropicN;float anisotropy;\n#endif\n};struct Material{vec3 diffuseColor;float roughness;vec3 specularColor;float opacity;float f0;\n#ifdef MATERIAL_ENABLE_CLEAR_COAT\nfloat clearCoat;float clearCoatRoughness;\n#endif\n};",pbr_helper:"#define GLSLIFY 1\n#include <normal_get>\nfloat computeSpecularOcclusion(float ambientOcclusion,float roughness,float dotNV){return saturate(pow(dotNV+ambientOcclusion,exp2(-16.0*roughness-1.0))-1.0+ambientOcclusion);}float getAARoughnessFactor(vec3 normal){\n#ifdef HAS_DERIVATIVES\nvec3 dxy=max(abs(dFdx(normal)),abs(dFdy(normal)));return MIN_PERCEPTUAL_ROUGHNESS+max(max(dxy.x,dxy.y),dxy.z);\n#else\nreturn MIN_PERCEPTUAL_ROUGHNESS;\n#endif\n}\n#ifdef MATERIAL_ENABLE_ANISOTROPY\nvec3 getAnisotropicBentNormal(Geometry geometry,vec3 n,float roughness){vec3 anisotropyDirection=geometry.anisotropy>=0.0 ? geometry.anisotropicB : geometry.anisotropicT;vec3 anisotropicTangent=cross(anisotropyDirection,geometry.viewDir);vec3 anisotropicNormal=cross(anisotropicTangent,anisotropyDirection);vec3 bentNormal=normalize(mix(n,anisotropicNormal,abs(geometry.anisotropy)*saturate(5.0*roughness)));return bentNormal;}\n#endif\nvoid initGeometry(out Geometry geometry,bool isFrontFacing){geometry.position=v_pos;\n#ifdef CAMERA_ORTHOGRAPHIC\ngeometry.viewDir=-camera_Forward;\n#else\ngeometry.viewDir=normalize(camera_Position-v_pos);\n#endif\n#if defined(MATERIAL_HAS_NORMALTEXTURE) || defined(MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE) || defined(MATERIAL_ENABLE_ANISOTROPY)\nmat3 tbn=getTBN(isFrontFacing);\n#endif\n#ifdef MATERIAL_HAS_NORMALTEXTURE\ngeometry.normal=getNormalByNormalTexture(tbn,material_NormalTexture,material_NormalIntensity,v_uv,isFrontFacing);\n#else\ngeometry.normal=getNormal(isFrontFacing);\n#endif\ngeometry.dotNV=saturate(dot(geometry.normal,geometry.viewDir));\n#ifdef MATERIAL_ENABLE_CLEAR_COAT\n#ifdef MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE\ngeometry.clearCoatNormal=getNormalByNormalTexture(tbn,material_ClearCoatNormalTexture,material_NormalIntensity,v_uv,isFrontFacing);\n#else\ngeometry.clearCoatNormal=getNormal(isFrontFacing);\n#endif\ngeometry.clearCoatDotNV=saturate(dot(geometry.clearCoatNormal,geometry.viewDir));\n#endif\n#ifdef MATERIAL_ENABLE_ANISOTROPY\nfloat anisotropy=material_AnisotropyInfo.z;vec3 anisotropicDirection=vec3(material_AnisotropyInfo.xy,0.0);\n#ifdef MATERIAL_HAS_ANISOTROPY_TEXTURE\nvec3 anisotropyTextureInfo=texture2D(material_AnisotropyTexture,v_uv).rgb;anisotropy*=anisotropyTextureInfo.b;anisotropicDirection.xy*=anisotropyTextureInfo.rg*2.0-1.0;\n#endif\ngeometry.anisotropy=anisotropy;geometry.anisotropicT=normalize(tbn*anisotropicDirection);geometry.anisotropicB=normalize(cross(geometry.normal,geometry.anisotropicT));\n#endif\n}void initMaterial(out Material material,inout Geometry geometry){vec4 baseColor=material_BaseColor;float metal=material_Metal;float roughness=material_Roughness;vec3 specularColor=material_PBRSpecularColor;float glossiness=material_Glossiness;float alphaCutoff=material_AlphaCutoff;float f0=pow2((material_IOR-1.0)/(material_IOR+1.0));material.f0=f0;\n#ifdef MATERIAL_HAS_BASETEXTURE\nvec4 baseTextureColor=texture2D(material_BaseTexture,v_uv);\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\nbaseTextureColor=gammaToLinear(baseTextureColor);\n#endif\nbaseColor*=baseTextureColor;\n#endif\n#ifdef RENDERER_ENABLE_VERTEXCOLOR\nbaseColor*=v_color;\n#endif\n#ifdef MATERIAL_IS_ALPHA_CUTOFF\nif(baseColor.a<alphaCutoff){discard;}\n#endif\n#ifdef MATERIAL_HAS_ROUGHNESS_METALLIC_TEXTURE\nvec4 metalRoughMapColor=texture2D(material_RoughnessMetallicTexture,v_uv);roughness*=metalRoughMapColor.g;metal*=metalRoughMapColor.b;\n#endif\n#ifdef MATERIAL_HAS_SPECULAR_GLOSSINESS_TEXTURE\nvec4 specularGlossinessColor=texture2D(material_SpecularGlossinessTexture,v_uv);\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\nspecularGlossinessColor=gammaToLinear(specularGlossinessColor);\n#endif\nspecularColor*=specularGlossinessColor.rgb;glossiness*=specularGlossinessColor.a;\n#endif\n#ifdef IS_METALLIC_WORKFLOW\nmaterial.diffuseColor=baseColor.rgb*(1.0-metal);material.specularColor=mix(vec3(f0),baseColor.rgb,metal);material.roughness=roughness;\n#else\nfloat specularStrength=max(max(specularColor.r,specularColor.g),specularColor.b);material.diffuseColor=baseColor.rgb*(1.0-specularStrength);material.specularColor=specularColor;material.roughness=1.0-glossiness;\n#endif\nmaterial.roughness=max(material.roughness,getAARoughnessFactor(geometry.normal));\n#ifdef MATERIAL_ENABLE_CLEAR_COAT\nmaterial.clearCoat=material_ClearCoat;material.clearCoatRoughness=material_ClearCoatRoughness;\n#ifdef MATERIAL_HAS_CLEAR_COAT_TEXTURE\nmaterial.clearCoat*=texture2D(material_ClearCoatTexture,v_uv).r;\n#endif\n#ifdef MATERIAL_HAS_CLEAR_COAT_ROUGHNESS_TEXTURE\nmaterial.clearCoatRoughness*=texture2D(material_ClearCoatRoughnessTexture,v_uv).g;\n#endif\nmaterial.clearCoat=saturate(material.clearCoat);material.clearCoatRoughness=max(material.clearCoatRoughness,getAARoughnessFactor(geometry.clearCoatNormal));\n#endif\n#ifdef MATERIAL_IS_TRANSPARENT\nmaterial.opacity=baseColor.a;\n#else\nmaterial.opacity=1.0;\n#endif\n#ifdef MATERIAL_ENABLE_ANISOTROPY\ngeometry.anisotropicN=getAnisotropicBentNormal(geometry,geometry.normal,material.roughness);\n#endif\n}\n#include <brdf>\n#include <direct_irradiance_frag_define>\n#include <ibl_frag_define>\n",brdf:"#define GLSLIFY 1\nfloat F_Schlick(float f0,float dotLH){return f0+0.96*(pow(1.0-dotLH,5.0));}vec3 F_Schlick(vec3 specularColor,float dotLH){float fresnel=exp2((-5.55473*dotLH-6.98316)*dotLH);return(1.0-specularColor)*fresnel+specularColor;}float G_GGX_SmithCorrelated(float alpha,float dotNL,float dotNV){float a2=pow2(alpha);float gv=dotNL*sqrt(a2+(1.0-a2)*pow2(dotNV));float gl=dotNV*sqrt(a2+(1.0-a2)*pow2(dotNL));return 0.5/max(gv+gl,EPSILON);}\n#ifdef MATERIAL_ENABLE_ANISOTROPY\nfloat G_GGX_SmithCorrelated_Anisotropic(float at,float ab,float ToV,float BoV,float ToL,float BoL,float NoV,float NoL){float lambdaV=NoL*length(vec3(at*ToV,ab*BoV,NoV));float lambdaL=NoV*length(vec3(at*ToL,ab*BoL,NoL));return 0.5/max(lambdaV+lambdaL,EPSILON);}\n#endif\nfloat D_GGX(float alpha,float dotNH){float a2=pow2(alpha);float denom=pow2(dotNH)*(a2-1.0)+1.0;return RECIPROCAL_PI*a2/pow2(denom);}\n#ifdef MATERIAL_ENABLE_ANISOTROPY\nfloat D_GGX_Anisotropic(float at,float ab,float ToH,float BoH,float NoH){float a2=at*ab;highp vec3 d=vec3(ab*ToH,at*BoH,a2*NoH);highp float d2=dot(d,d);float b2=a2/d2;return a2*b2*b2*RECIPROCAL_PI;}\n#endif\nvec3 isotropicLobe(vec3 specularColor,float alpha,float dotNV,float dotNL,float dotNH,float dotLH){vec3 F=F_Schlick(specularColor,dotLH);float D=D_GGX(alpha,dotNH);float G=G_GGX_SmithCorrelated(alpha,dotNL,dotNV);return F*(G*D);}\n#ifdef MATERIAL_ENABLE_ANISOTROPY\nvec3 anisotropicLobe(vec3 h,vec3 l,Geometry geometry,vec3 specularColor,float alpha,float dotNV,float dotNL,float dotNH,float dotLH){vec3 t=geometry.anisotropicT;vec3 b=geometry.anisotropicB;vec3 v=geometry.viewDir;float dotTV=dot(t,v);float dotBV=dot(b,v);float dotTL=dot(t,l);float dotBL=dot(b,l);float dotTH=dot(t,h);float dotBH=dot(b,h);float at=max(alpha*(1.0+geometry.anisotropy),MIN_ROUGHNESS);float ab=max(alpha*(1.0-geometry.anisotropy),MIN_ROUGHNESS);vec3 F=F_Schlick(specularColor,dotLH);float D=D_GGX_Anisotropic(at,ab,dotTH,dotBH,dotNH);float G=G_GGX_SmithCorrelated_Anisotropic(at,ab,dotTV,dotBV,dotTL,dotBL,dotNV,dotNL);return F*(G*D);}\n#endif\nvec3 BRDF_Specular_GGX(vec3 incidentDirection,Geometry geometry,vec3 normal,vec3 specularColor,float roughness){float alpha=pow2(roughness);vec3 halfDir=normalize(incidentDirection+geometry.viewDir);float dotNL=saturate(dot(normal,incidentDirection));float dotNV=saturate(dot(normal,geometry.viewDir));float dotNH=saturate(dot(normal,halfDir));float dotLH=saturate(dot(incidentDirection,halfDir));\n#ifdef MATERIAL_ENABLE_ANISOTROPY\nreturn anisotropicLobe(halfDir,incidentDirection,geometry,specularColor,alpha,dotNV,dotNL,dotNH,dotLH);\n#else\nreturn isotropicLobe(specularColor,alpha,dotNV,dotNL,dotNH,dotLH);\n#endif\n}vec3 BRDF_Diffuse_Lambert(vec3 diffuseColor){return RECIPROCAL_PI*diffuseColor;}",direct_irradiance_frag_define:"#define GLSLIFY 1\n#include <ShadowFragmentDeclaration>\nvoid addDirectRadiance(vec3 incidentDirection,vec3 color,Geometry geometry,Material material,inout ReflectedLight reflectedLight){float attenuation=1.0;\n#ifdef MATERIAL_ENABLE_CLEAR_COAT\nfloat clearCoatDotNL=saturate(dot(geometry.clearCoatNormal,incidentDirection));vec3 clearCoatIrradiance=clearCoatDotNL*color;reflectedLight.directSpecular+=material.clearCoat*clearCoatIrradiance*BRDF_Specular_GGX(incidentDirection,geometry,geometry.clearCoatNormal,vec3(0.04),material.clearCoatRoughness);attenuation-=material.clearCoat*F_Schlick(material.f0,geometry.clearCoatDotNV);\n#endif\nfloat dotNL=saturate(dot(geometry.normal,incidentDirection));vec3 irradiance=dotNL*color*PI;reflectedLight.directSpecular+=attenuation*irradiance*BRDF_Specular_GGX(incidentDirection,geometry,geometry.normal,material.specularColor,material.roughness);reflectedLight.directDiffuse+=attenuation*irradiance*BRDF_Diffuse_Lambert(material.diffuseColor);}\n#ifdef SCENE_DIRECT_LIGHT_COUNT\nvoid addDirectionalDirectLightRadiance(DirectLight directionalLight,Geometry geometry,Material material,inout ReflectedLight reflectedLight){vec3 color=directionalLight.color;vec3 direction=-directionalLight.direction;addDirectRadiance(direction,color,geometry,material,reflectedLight);}\n#endif\n#ifdef SCENE_POINT_LIGHT_COUNT\nvoid addPointDirectLightRadiance(PointLight pointLight,Geometry geometry,Material material,inout ReflectedLight reflectedLight){vec3 lVector=pointLight.position-geometry.position;vec3 direction=normalize(lVector);float lightDistance=length(lVector);vec3 color=pointLight.color;color*=clamp(1.0-pow(lightDistance/pointLight.distance,4.0),0.0,1.0);addDirectRadiance(direction,color,geometry,material,reflectedLight);}\n#endif\n#ifdef SCENE_SPOT_LIGHT_COUNT\nvoid addSpotDirectLightRadiance(SpotLight spotLight,Geometry geometry,Material material,inout ReflectedLight reflectedLight){vec3 lVector=spotLight.position-geometry.position;vec3 direction=normalize(lVector);float lightDistance=length(lVector);float angleCos=dot(direction,-spotLight.direction);float spotEffect=smoothstep(spotLight.penumbraCos,spotLight.angleCos,angleCos);float decayEffect=clamp(1.0-pow(lightDistance/spotLight.distance,4.0),0.0,1.0);vec3 color=spotLight.color;color*=spotEffect*decayEffect;addDirectRadiance(direction,color,geometry,material,reflectedLight);}\n#endif\nvoid addTotalDirectRadiance(Geometry geometry,Material material,inout ReflectedLight reflectedLight){float shadowAttenuation=1.0;\n#ifdef SCENE_DIRECT_LIGHT_COUNT\nshadowAttenuation=1.0;\n#ifdef SCENE_IS_CALCULATE_SHADOWS\nshadowAttenuation*=sampleShadowMap();\n#endif\nDirectLight directionalLight;for(int i=0;i<SCENE_DIRECT_LIGHT_COUNT;i++){if(!isRendererCulledByLight(renderer_Layer.xy,scene_DirectLightCullingMask[i])){directionalLight.color=scene_DirectLightColor[i];\n#ifdef SCENE_IS_CALCULATE_SHADOWS\nif(i==0){directionalLight.color*=shadowAttenuation;}\n#endif\ndirectionalLight.direction=scene_DirectLightDirection[i];addDirectionalDirectLightRadiance(directionalLight,geometry,material,reflectedLight);}}\n#endif\n#ifdef SCENE_POINT_LIGHT_COUNT\nPointLight pointLight;for(int i=0;i<SCENE_POINT_LIGHT_COUNT;i++){if(!isRendererCulledByLight(renderer_Layer.xy,scene_PointLightCullingMask[i])){pointLight.color=scene_PointLightColor[i];pointLight.position=scene_PointLightPosition[i];pointLight.distance=scene_PointLightDistance[i];addPointDirectLightRadiance(pointLight,geometry,material,reflectedLight);}}\n#endif\n#ifdef SCENE_SPOT_LIGHT_COUNT\nSpotLight spotLight;for(int i=0;i<SCENE_SPOT_LIGHT_COUNT;i++){if(!isRendererCulledByLight(renderer_Layer.xy,scene_SpotLightCullingMask[i])){spotLight.color=scene_SpotLightColor[i];spotLight.position=scene_SpotLightPosition[i];spotLight.direction=scene_SpotLightDirection[i];spotLight.distance=scene_SpotLightDistance[i];spotLight.angleCos=scene_SpotLightAngleCos[i];spotLight.penumbraCos=scene_SpotLightPenumbraCos[i];addSpotDirectLightRadiance(spotLight,geometry,material,reflectedLight);}}\n#endif\n}",ibl_frag_define:"#define GLSLIFY 1\nvec3 getLightProbeIrradiance(vec3 sh[9],vec3 normal){normal.x=-normal.x;vec3 result=sh[0]+sh[1]*(normal.y)+sh[2]*(normal.z)+sh[3]*(normal.x)+sh[4]*(normal.y*normal.x)+sh[5]*(normal.y*normal.z)+sh[6]*(3.0*normal.z*normal.z-1.0)+sh[7]*(normal.z*normal.x)+sh[8]*(normal.x*normal.x-normal.y*normal.y);return max(result,vec3(0.0));}vec3 envBRDFApprox(vec3 specularColor,float roughness,float dotNV){const vec4 c0=vec4(-1,-0.0275,-0.572,0.022);const vec4 c1=vec4(1,0.0425,1.04,-0.04);vec4 r=roughness*c0+c1;float a004=min(r.x*r.x,exp2(-9.28*dotNV))*r.x+r.y;vec2 AB=vec2(-1.04,1.04)*a004+r.zw;return specularColor*AB.x+AB.y;}float getSpecularMIPLevel(float roughness,int maxMIPLevel){return roughness*float(maxMIPLevel);}vec3 getReflectedVector(Geometry geometry,vec3 n){\n#ifdef MATERIAL_ENABLE_ANISOTROPY\nvec3 r=reflect(-geometry.viewDir,geometry.anisotropicN);\n#else\nvec3 r=reflect(-geometry.viewDir,n);\n#endif\nreturn r;}vec3 getLightProbeRadiance(Geometry geometry,vec3 normal,float roughness,int maxMIPLevel,float specularIntensity){\n#ifndef SCENE_USE_SPECULAR_ENV\nreturn vec3(0);\n#else\nvec3 reflectVec=getReflectedVector(geometry,normal);reflectVec.x=-reflectVec.x;float specularMIPLevel=getSpecularMIPLevel(roughness,maxMIPLevel);\n#ifdef HAS_TEX_LOD\nvec4 envMapColor=textureCubeLodEXT(scene_EnvSpecularSampler,reflectVec,specularMIPLevel);\n#else\nvec4 envMapColor=textureCube(scene_EnvSpecularSampler,reflectVec,specularMIPLevel);\n#endif\n#ifdef SCENE_IS_DECODE_ENV_RGBM\nenvMapColor.rgb=RGBMToLinear(envMapColor,5.0).rgb;\n#ifdef ENGINE_IS_COLORSPACE_GAMMA\nenvMapColor=linearToGamma(envMapColor);\n#endif\n#else\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\nenvMapColor=gammaToLinear(envMapColor);\n#endif\n#endif\nreturn envMapColor.rgb*specularIntensity;\n#endif\n}",pbr_frag:"#define GLSLIFY 1\nGeometry geometry;Material material;ReflectedLight reflectedLight=ReflectedLight(vec3(0.0),vec3(0.0),vec3(0.0),vec3(0.0));initGeometry(geometry,gl_FrontFacing);initMaterial(material,geometry);addTotalDirectRadiance(geometry,material,reflectedLight);\n#ifdef SCENE_USE_SH\nvec3 irradiance=getLightProbeIrradiance(scene_EnvSH,geometry.normal);\n#ifdef ENGINE_IS_COLORSPACE_GAMMA\nirradiance=linearToGamma(vec4(irradiance,1.0)).rgb;\n#endif\nirradiance*=scene_EnvMapLight.diffuseIntensity;\n#else\nvec3 irradiance=scene_EnvMapLight.diffuse*scene_EnvMapLight.diffuseIntensity;irradiance*=PI;\n#endif\nreflectedLight.indirectDiffuse+=irradiance*BRDF_Diffuse_Lambert(material.diffuseColor);vec3 radiance=getLightProbeRadiance(geometry,geometry.normal,material.roughness,int(scene_EnvMapLight.mipMapLevel),scene_EnvMapLight.specularIntensity);float radianceAttenuation=1.0;\n#ifdef MATERIAL_ENABLE_CLEAR_COAT\nvec3 clearCoatRadiance=getLightProbeRadiance(geometry,geometry.clearCoatNormal,material.clearCoatRoughness,int(scene_EnvMapLight.mipMapLevel),scene_EnvMapLight.specularIntensity);reflectedLight.indirectSpecular+=clearCoatRadiance*material.clearCoat*envBRDFApprox(vec3(0.04),material.clearCoatRoughness,geometry.clearCoatDotNV);radianceAttenuation-=material.clearCoat*F_Schlick(material.f0,geometry.clearCoatDotNV);\n#endif\nreflectedLight.indirectSpecular+=radianceAttenuation*radiance*envBRDFApprox(material.specularColor,material.roughness,geometry.dotNV);\n#ifdef MATERIAL_HAS_OCCLUSION_TEXTURE\nvec2 aoUV=v_uv;\n#ifdef RENDERER_HAS_UV1\nif(material_OcclusionTextureCoord==1.0){aoUV=v_uv1;}\n#endif\nfloat ambientOcclusion=(texture2D(material_OcclusionTexture,aoUV).r-1.0)*material_OcclusionIntensity+1.0;reflectedLight.indirectDiffuse*=ambientOcclusion;\n#ifdef SCENE_USE_SPECULAR_ENV\nreflectedLight.indirectSpecular*=computeSpecularOcclusion(ambientOcclusion,material.roughness,geometry.dotNV);\n#endif\n#endif\nvec3 emissiveRadiance=material_EmissiveColor;\n#ifdef MATERIAL_HAS_EMISSIVETEXTURE\nvec4 emissiveColor=texture2D(material_EmissiveTexture,v_uv);\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\nemissiveColor=gammaToLinear(emissiveColor);\n#endif\nemissiveRadiance*=emissiveColor.rgb;\n#endif\nvec3 totalRadiance=reflectedLight.directDiffuse+reflectedLight.indirectDiffuse+reflectedLight.directSpecular+reflectedLight.indirectSpecular+emissiveRadiance;vec4 targetColor=vec4(totalRadiance,material.opacity);gl_FragColor=targetColor;"},{normal_get:"#define GLSLIFY 1\nvec3 getNormal(bool isFrontFacing){\n#ifdef RENDERER_HAS_NORMAL\nvec3 normal=normalize(v_normal);\n#elif defined(HAS_DERIVATIVES)\nvec3 pos_dx=dFdx(v_pos);vec3 pos_dy=dFdy(v_pos);vec3 normal=normalize(cross(pos_dx,pos_dy));normal*=camera_ProjectionParams.x;\n#else\nvec3 normal=vec3(0,0,1);\n#endif\nnormal*=float(isFrontFacing)*2.0-1.0;return normal;}vec3 getNormalByNormalTexture(mat3 tbn,sampler2D normalTexture,float normalIntensity,vec2 uv,bool isFrontFacing){vec3 normal=texture2D(normalTexture,uv).rgb;normal=normalize(tbn*((2.0*normal-1.0)*vec3(normalIntensity,normalIntensity,1.0)));normal*=float(isFrontFacing)*2.0-1.0;return normal;}mat3 getTBN(bool isFrontFacing){\n#if defined(RENDERER_HAS_NORMAL) && defined(RENDERER_HAS_TANGENT) && ( defined(MATERIAL_HAS_NORMALTEXTURE) || defined(MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE) || defined(MATERIAL_ENABLE_ANISOTROPY) )\nmat3 tbn=v_TBN;\n#else\nvec3 normal=getNormal(isFrontFacing);vec3 position=v_pos;vec2 uv=isFrontFacing? v_uv:-v_uv;\n#ifdef HAS_DERIVATIVES\nvec3 dp1=dFdx(position);vec3 dp2=dFdy(position);vec2 duv1=dFdx(uv);vec2 duv2=dFdy(uv);vec3 dp2perp=cross(dp2,normal);vec3 dp1perp=cross(normal,dp1);vec3 tangent=dp2perp*duv1.x+dp1perp*duv2.x;vec3 bitangent=dp2perp*duv1.y+dp1perp*duv2.y;float denom=max(dot(tangent,tangent),dot(bitangent,bitangent));float invmax=(denom==0.0)? 0.0 : camera_ProjectionParams.x/sqrt(denom);mat3 tbn=mat3(tangent*invmax,bitangent*invmax,normal);\n#else\nmat3 tbn=mat3(vec3(0.0),vec3(0.0),normal);\n#endif\n#endif\nreturn tbn;}"},{particle_common:"#define GLSLIFY 1\nvec3 rotationByEuler(in vec3 vector,in vec3 rot){float halfRoll=rot.z*0.5;float halfPitch=rot.x*0.5;float halfYaw=rot.y*0.5;float sinRoll=sin(halfRoll);float cosRoll=cos(halfRoll);float sinPitch=sin(halfPitch);float cosPitch=cos(halfPitch);float sinYaw=sin(halfYaw);float cosYaw=cos(halfYaw);float quaX=(cosYaw*sinPitch*cosRoll)+(sinYaw*cosPitch*sinRoll);float quaY=(sinYaw*cosPitch*cosRoll)-(cosYaw*sinPitch*sinRoll);float quaZ=(cosYaw*cosPitch*sinRoll)-(sinYaw*sinPitch*cosRoll);float quaW=(cosYaw*cosPitch*cosRoll)+(sinYaw*sinPitch*sinRoll);float x=quaX+quaX;float y=quaY+quaY;float z=quaZ+quaZ;float wx=quaW*x;float wy=quaW*y;float wz=quaW*z;float xx=quaX*x;float xy=quaX*y;float xz=quaX*z;float yy=quaY*y;float yz=quaY*z;float zz=quaZ*z;return vec3(((vector.x*((1.0-yy)-zz))+(vector.y*(xy-wz)))+(vector.z*(xz+wy)),((vector.x*(xy+wz))+(vector.y*((1.0-xx)-zz)))+(vector.z*(yz-wx)),((vector.x*(xz-wy))+(vector.y*(yz+wx)))+(vector.z*((1.0-xx)-yy)));}vec3 rotationByAxis(in vec3 vector,in vec3 axis,in float angle){float halfAngle=angle*0.5;float sin=sin(halfAngle);float quaX=axis.x*sin;float quaY=axis.y*sin;float quaZ=axis.z*sin;float quaW=cos(halfAngle);float x=quaX+quaX;float y=quaY+quaY;float z=quaZ+quaZ;float wx=quaW*x;float wy=quaW*y;float wz=quaW*z;float xx=quaX*x;float xy=quaX*y;float xz=quaX*z;float yy=quaY*y;float yz=quaY*z;float zz=quaZ*z;return vec3(((vector.x*((1.0-yy)-zz))+(vector.y*(xy-wz)))+(vector.z*(xz+wy)),((vector.x*(xy+wz))+(vector.y*((1.0-xx)-zz)))+(vector.z*(yz-wx)),((vector.x*(xz-wy))+(vector.y*(yz+wx)))+(vector.z*((1.0-xx)-yy)));}vec3 rotationByQuaternions(in vec3 v,in vec4 q){return v+2.0*cross(q.xyz,cross(q.xyz,v)+q.w*v);}float evaluateParticleCurve(in vec2 keys[4],in float normalizedAge){float value;for(int i=1;i<4;i++){vec2 key=keys[i];float time=key.x;if(time>=normalizedAge){vec2 lastKey=keys[i-1];float lastTime=lastKey.x;float age=(normalizedAge-lastTime)/(time-lastTime);value=mix(lastKey.y,key.y,age);break;}}return value;}float evaluateParticleCurveCumulative(in vec2 keys[4],in float normalizedAge){float cumulativeValue=0.0;for(int i=1;i<4;i++){vec2 key=keys[i];float time=key.x;vec2 lastKey=keys[i-1];float lastValue=lastKey.y;if(time>=normalizedAge){float lastTime=lastKey.x;float offsetTime=normalizedAge-lastTime;float age=offsetTime/(time-lastTime);cumulativeValue+=(lastValue+mix(lastValue,key.y,age))*0.5*offsetTime;break;}else{cumulativeValue+=(lastValue+key.y)*0.5*(time-lastKey.x);}}return cumulativeValue;}",velocity_over_lifetime_module:"#define GLSLIFY 1\n#if defined(RENDERER_VOL_CONSTANT) || defined(RENDERER_VOL_CURVE) || defined(RENDERER_VOL_RANDOM_CONSTANT) || defined(RENDERER_VOL_RANDOM_CURVE)\nuniform int renderer_VOLSpace;\n#if defined(RENDERER_VOL_CONSTANT) || defined(RENDERER_VOL_RANDOM_CONSTANT)\nuniform vec3 renderer_VOLMaxConst;\n#ifdef RENDERER_VOL_RANDOM_CONSTANT\nuniform vec3 renderer_VOLMinConst;\n#endif\n#endif\n#if defined(RENDERER_VOL_CURVE) || defined(RENDERER_VOL_RANDOM_CURVE)\nuniform vec2 renderer_VOLMaxGradientX[4];uniform vec2 renderer_VOLMaxGradientY[4];uniform vec2 renderer_VOLMaxGradientZ[4];\n#ifdef RENDERER_VOL_RANDOM_CURVE\nuniform vec2 renderer_VOLMinGradientX[4];uniform vec2 renderer_VOLMinGradientY[4];uniform vec2 renderer_VOLMinGradientZ[4];\n#endif\n#endif\n#endif\n#if defined(RENDERER_VOL_CONSTANT) || defined(RENDERER_VOL_CURVE) || defined(RENDERER_VOL_RANDOM_CONSTANT) || defined(RENDERER_VOL_RANDOM_CURVE)\nvec3 computeParticleLifeVelocity(in float normalizedAge){vec3 velocity;\n#if defined(RENDERER_VOL_CONSTANT) || defined(RENDERER_VOL_RANDOM_CONSTANT)\nvelocity=renderer_VOLMaxConst;\n#ifdef RENDERER_VOL_RANDOM_CONSTANT\nvelocity=mix(renderer_VOLMinConst,velocity,vec3(a_Random1.y,a_Random1.z,a_Random1.w));\n#endif\n#endif\n#if defined(RENDERER_VOL_CURVE) || defined(RENDERER_VOL_RANDOM_CURVE)\nvelocity=vec3(evaluateParticleCurve(renderer_VOLMaxGradientX,normalizedAge),evaluateParticleCurve(renderer_VOLMaxGradientY,normalizedAge),evaluateParticleCurve(renderer_VOLMaxGradientZ,normalizedAge));\n#endif\n#ifdef RENDERER_VOL_RANDOM_CURVE\nvelocity=vec3(mix(velocity.x,evaluateParticleCurve(renderer_VOLMinGradientX,normalizedAge),a_Random1.y),mix(velocity.y,evaluateParticleCurve(renderer_VOLMinGradientY,normalizedAge),a_Random1.z),mix(velocity.z,evaluateParticleCurve(renderer_VOLMinGradientZ,normalizedAge),a_Random1.w));\n#endif\nreturn velocity;}\n#endif\nvec3 getStartPosition(vec3 startVelocity,float age,vec3 dragData){vec3 startPosition;float lastTime=min(startVelocity.x/dragData.x,age);startPosition=lastTime*(startVelocity-0.5*dragData*lastTime);return startPosition;}vec3 computeParticlePosition(in vec3 startVelocity,in vec3 lifeVelocity,in float age,in float normalizedAge,vec3 gravityVelocity,vec4 worldRotation,vec3 dragData){vec3 startPosition=getStartPosition(startVelocity,age,dragData);vec3 lifePosition;\n#if defined(RENDERER_VOL_CONSTANT) || defined(RENDERER_VOL_CURVE) || defined(RENDERER_VOL_RANDOM_CONSTANT) || defined(RENDERER_VOL_RANDOM_CURVE)\n#if defined(RENDERER_VOL_CONSTANT)|| defined(RENDERER_VOL_RANDOM_CONSTANT)\nlifePosition=lifeVelocity*age;\n#endif\n#if defined(RENDERER_VOL_CURVE) || defined(RENDERER_VOL_RANDOM_CURVE)\nlifePosition=vec3(evaluateParticleCurveCumulative(renderer_VOLMaxGradientX,normalizedAge)evaluateParticleCurveCumulative(renderer_VOLMaxGradientY,normalizedAge),evaluateParticleCurveCumulative(renderer_VOLMaxGradientZ,normalizedAge));\n#ifdef RENDERER_VOL_RANDOM_CURVE\nlifePosition=vec3(mix(evaluateParticleCurveCumulative(renderer_VOLMinGradientX,normalizedAge),lifePosition.x,a_Random1.y),mix(evaluateParticleCurveCumulative(renderer_VOLMinGradientY,normalizedAge),lifePosition.y,a_Random1.z),mix(evaluateParticleCurveCumulative(renderer_VOLMinGradientZ,normalizedAge),lifePosition.z,a_Random1.w));\n#endif\nlifePosition*=vec3(a_ShapePositionStartLifeTime.w);\n#endif\nvec3 finalPosition;if(renderer_VOLSpace==0){finalPosition=rotationByQuaternions(a_ShapePositionStartLifeTime.xyz+startPosition+lifePosition,worldRotation);}else{finalPosition=rotationByQuaternions(a_ShapePositionStartLifeTime.xyz+startPosition,worldRotation)+lifePosition;}\n#else\nvec3 finalPosition=rotationByQuaternions(a_ShapePositionStartLifeTime.xyz+startPosition,worldRotation);\n#endif\nif(renderer_SimulationSpace==0){finalPosition=finalPosition+renderer_WorldPosition;}else if(renderer_SimulationSpace==1){finalPosition=finalPosition+a_SimulationWorldPosition;}finalPosition+=0.5*gravityVelocity*age;return finalPosition;}",rotation_over_lifetime_module:"#define GLSLIFY 1\n#if defined(RENDERER_ROL_CONSTANT_MODE) || defined(RENDERER_ROL_CURVE_MODE)\n#ifdef RENDERER_ROL_CURVE_MODE\nuniform vec2 renderer_ROLMaxCurveZ[4];\n#ifdef RENDERER_ROL_IS_RANDOM_TWO\nuniform vec2 renderer_ROLMinCurveZ[4];\n#endif\n#else\nuniform vec3 renderer_ROLMaxConst;\n#ifdef RENDERER_ROL_IS_RANDOM_TWO\nuniform vec3 renderer_ROLMinConst;\n#endif\n#endif\n#endif\nfloat computeParticleRotationFloat(in float rotation,in float age,in float normalizedAge){\n#if defined(RENDERER_ROL_CONSTANT_MODE) || defined(RENDERER_ROL_CURVE_MODE)\n#ifdef RENDERER_ROL_CURVE_MODE\nfloat lifeRotation=evaluateParticleCurveCumulative(renderer_ROLMaxCurveZ,normalizedAge);\n#ifdef RENDERER_ROL_IS_RANDOM_TWO\nlifeRotation=mix(evaluateParticleCurveCumulative(renderer_ROLMinCurveZ,normalizedAge),lifeRotation,a_Random0.w);\n#endif\nrotation+=lifeRotation*a_ShapePositionStartLifeTime.w;\n#else\nfloat lifeRotation=renderer_ROLMaxConst.z;\n#ifdef RENDERER_ROL_IS_RANDOM_TWO\nlifeRotation=mix(renderer_ROLMinConst.z,lifeRotation,a_Random0.w);\n#endif\nrotation+=lifeRotation*age;\n#endif\n#endif\nreturn rotation;}\n#if defined(RENDERER_MODE_MESH) && (defined(ROTATION_OVER_LIFETIME) || defined(ROTATION_OVER_LIFETIME_SEPARATE))\nvec3 computeParticleRotationVec3(in vec3 rotation,in float age,in float normalizedAge){\n#ifdef ROTATION_OVER_LIFETIME\n#ifdef ROTATION_OVER_LIFETIME_CONSTANT\nfloat ageRot=u_ROLAngularVelocityConst*age;rotation+=ageRot;\n#endif\n#ifdef ROTATION_OVER_LIFETIME_CURVE\nrotation+=getTotalValueFromGradientFloat(u_ROLAngularVelocityGradient,normalizedAge);\n#endif\n#ifdef ROTATION_OVER_LIFETIME_RANDOM_CONSTANTS\nfloat ageRot=mix(u_ROLAngularVelocityConst,u_ROLAngularVelocityConstMax,a_Random0.w)*age;rotation+=ageRot;\n#endif\n#ifdef ROTATION_OVER_LIFETIME_RANDOM_CURVES\nrotation+=mix(getTotalValueFromGradientFloat(u_ROLAngularVelocityGradient,normalizedAge),getTotalValueFromGradientFloat(u_ROLAngularVelocityGradientMax,normalizedAge),a_Random0.w);\n#endif\n#endif\n#ifdef ROTATION_OVER_LIFETIME_SEPARATE\n#ifdef ROTATION_OVER_LIFETIME_CONSTANT\nvec3 ageRot=u_ROLAngularVelocityConstSeparate*age;rotation+=ageRot;\n#endif\n#ifdef ROTATION_OVER_LIFETIME_CURVE\nrotation+=vec3(getTotalValueFromGradientFloat(u_ROLAngularVelocityGradientX,normalizedAge),getTotalValueFromGradientFloat(u_ROLAngularVelocityGradientY,normalizedAge),getTotalValueFromGradientFloat(u_ROLAngularVelocityGradientZ,normalizedAge));\n#endif\n#ifdef ROTATION_OVER_LIFETIME_RANDOM_CONSTANTS\nvec3 ageRot=mix(u_ROLAngularVelocityConstSeparate,renderer_ROLMaxConst,a_Random0.w)*age;rotation+=ageRot;\n#endif\n#ifdef ROTATION_OVER_LIFETIME_RANDOM_CURVES\nrotation+=vec3(mix(getTotalValueFromGradientFloat(u_ROLAngularVelocityGradientX,normalizedAge),getTotalValueFromGradientFloat(renderer_ROLMaxCurveX,normalizedAge),a_Random0.w),mix(getTotalValueFromGradientFloat(u_ROLAngularVelocityGradientY,normalizedAge),getTotalValueFromGradientFloat(renderer_ROLMaxCurveY,normalizedAge),a_Random0.w),mix(getTotalValueFromGradientFloat(u_ROLAngularVelocityGradientZ,normalizedAge),getTotalValueFromGradientFloat(renderer_ROLMaxCurveZ,normalizedAge),a_Random0.w));\n#endif\n#endif\nreturn rotation;}\n#endif\n",size_over_lifetime_module:"#define GLSLIFY 1\n#ifdef RENDERER_SOL_CURVE_MODE\nuniform vec2 renderer_SOLMaxCurveX[4];\n#ifdef RENDERER_SOL_IS_SEPARATE\nuniform vec2 renderer_SOLMaxCurveY[4];uniform vec2 renderer_SOLMaxCurveZ[4];\n#endif\n#ifdef RENDERER_SOL_IS_RANDOM_TWO\nuniform vec2 renderer_SOLMinCurveX[4];\n#ifdef RENDERER_SOL_IS_SEPARATE\nuniform vec2 renderer_SOLMinCurveY[4];uniform vec2 renderer_SOLMinCurveZ[4];\n#endif\n#endif\n#endif\nvec2 computeParticleSizeBillboard(in vec2 size,in float normalizedAge){\n#ifdef RENDERER_SOL_CURVE_MODE\nfloat lifeSizeX=evaluateParticleCurve(renderer_SOLMaxCurveX,normalizedAge);\n#ifdef RENDERER_SOL_IS_RANDOM_TWO\nlifeSizeX=mix(evaluateParticleCurve(renderer_SOLMinCurveX,normalizedAge),lifeSizeX,a_Random0.z);\n#endif\n#ifdef RENDERER_SOL_IS_SEPARATE\nfloat lifeSizeY=evaluateParticleCurve(renderer_SOLMaxCurveY,normalizedAge);\n#ifdef RENDERER_SOL_IS_RANDOM_TWO\nlifeSizeY=mix(evaluateParticleCurve(renderer_SOLMinCurveY,normalizedAge),lifeSizeY,a_Random0.z);\n#endif\nsize*=vec2(lifeSizeX,lifeSizeY);\n#else\nsize*=lifeSizeX;\n#endif\n#endif\nreturn size;}\n#ifdef RENDERER_MODE_MESH\nvec3 computeParticleSizeMesh(in vec3 size,in float normalizedAge){\n#ifdef RENDERER_SOL_CURVE\nsize*=evaluateParticleCurve(renderer_SOLMaxCurveX,normalizedAge);\n#endif\n#ifdef RENDERER_SOL_RANDOM_CURVES\nsize*=mix(evaluateParticleCurve(renderer_SOLMaxCurveX,normalizedAge),evaluateParticleCurve(u_SOLSizeGradientMax,normalizedAge),a_Random0.z);\n#endif\n#ifdef RENDERER_SOL_CURVE_SEPARATE\nsize*=vec3(evaluateParticleCurve(renderer_SOLMinCurveX,normalizedAge),evaluateParticleCurve(renderer_SOLMinCurveY,normalizedAge),evaluateParticleCurve(renderer_SOLMinCurveZ,normalizedAge));\n#endif\n#ifdef RENDERER_SOL_RANDOM_CURVES_SEPARATE\nsize*=vec3(mix(evaluateParticleCurve(renderer_SOLMinCurveX,normalizedAge),evaluateParticleCurve(renderer_SOLMaxCurveX,normalizedAge),a_Random0.z),mix(evaluateParticleCurve(renderer_SOLMinCurveY,normalizedAge),evaluateParticleCurve(renderer_SOLMaxCurveY,normalizedAge),a_Random0.z),mix(evaluateParticleCurve(renderer_SOLMinCurveZ,normalizedAge),evaluateParticleCurve(renderer_SOLMaxCurveZ,normalizedAge),a_Random0.z));\n#endif\nreturn size;}\n#endif\n",color_over_lifetime_module:"#define GLSLIFY 1\n#if defined(RENDERER_COL_GRADIENT) || defined(RENDERER_COL_RANDOM_GRADIENTS)\nuniform vec4 renderer_COLMaxGradientColor[4];uniform vec2 renderer_COLMaxGradientAlpha[4];\n#ifdef RENDERER_COL_RANDOM_GRADIENTS\nuniform vec4 renderer_COLMinGradientColor[4];uniform vec2 renderer_COLMinGradientAlpha[4];\n#endif\nuniform vec4 renderer_COLGradientKeysMaxTime;\n#endif\n#if defined(RENDERER_COL_GRADIENT) || defined(RENDERER_COL_RANDOM_GRADIENTS)\nvec4 evaluateParticleGradient(in vec4 colorKeys[4],in float colorKeysMaxTime,in vec2 alphaKeys[4],in float alphaKeysMaxTime,in float normalizedAge){vec4 value;float alphaAge=min(normalizedAge,alphaKeysMaxTime);for(int i=0;i<4;i++){vec2 key=alphaKeys[i];float time=key.x;if(alphaAge<=time){if(i==0){value.a=colorKeys[0].y;}else{vec2 lastKey=alphaKeys[i-1];float lastTime=lastKey.x;float age=(alphaAge-lastTime)/(time-lastTime);value.a=mix(lastKey.y,key.y,age);}break;}}float colorAge=min(normalizedAge,colorKeysMaxTime);for(int i=0;i<4;i++){vec4 key=colorKeys[i];float time=key.x;if(colorAge<=time){if(i==0){value.rgb=colorKeys[0].yzw;}else{vec4 lastKey=colorKeys[i-1];float lastTime=lastKey.x;float age=(colorAge-lastTime)/(time-lastTime);value.rgb=mix(lastKey.yzw,key.yzw,age);}break;}}return value;}\n#endif\nvec4 computeParticleColor(in vec4 color,in float normalizedAge){\n#if defined(RENDERER_COL_GRADIENT) || defined(RENDERER_COL_RANDOM_GRADIENTS)\nvec4 gradientColor=evaluateParticleGradient(renderer_COLMaxGradientColor,renderer_COLGradientKeysMaxTime.z,renderer_COLMaxGradientAlpha,renderer_COLGradientKeysMaxTime.w,normalizedAge);\n#endif\n#ifdef RENDERER_COL_RANDOM_GRADIENTS\ngradientColor=mix(evaluateParticleGradient(renderer_COLMinGradientColor,renderer_COLGradientKeysMaxTime.x,renderer_COLMinGradientAlpha,renderer_COLGradientKeysMaxTime.y,normalizedAge),gradientColor,a_Random0.y);\n#endif\n#if defined(RENDERER_COL_GRADIENT) || defined(RENDERER_COL_RANDOM_GRADIENTS)\ncolor*=gradientColor;\n#endif\nreturn color;}",texture_sheet_animation_module:"#define GLSLIFY 1\n#if defined(RENDERER_TSA_FRAME_CURVE) || defined(RENDERER_TSA_FRAME_RANDOM_CURVES)\nuniform float renderer_TSACycles;uniform vec3 renderer_TSATillingParams;uniform vec2 renderer_TSAFrameMaxCurve[4];\n#endif\n#ifdef RENDERER_TSA_FRAME_RANDOM_CURVES\nuniform vec2 renderer_TSAFrameMinCurve[4];\n#endif\nvec2 computeParticleUV(in vec2 uv,in float normalizedAge){\n#if defined(RENDERER_TSA_FRAME_CURVE) || defined(RENDERER_TSA_FRAME_RANDOM_CURVES)\nfloat scaledNormalizedAge=normalizedAge*renderer_TSACycles;float cycleNormalizedAge=scaledNormalizedAge-floor(scaledNormalizedAge);float normalizedFrame=evaluateParticleCurve(renderer_TSAFrameMaxCurve,cycleNormalizedAge);\n#ifdef RENDERER_TSA_FRAME_RANDOM_CURVES\nnormalizedFrame=mix(evaluateParticleCurve(renderer_TSAFrameMinCurve,cycleNormalizedAge),normalizedFrame,a_Random1.x);\n#endif\nfloat frame=floor(normalizedFrame*renderer_TSATillingParams.z);float totalULength=frame*renderer_TSATillingParams.x;float floorTotalULength=floor(totalULength);uv.x+=totalULength-floorTotalULength;uv.y+=floorTotalULength*renderer_TSATillingParams.y;\n#endif\nreturn uv;}",sphere_billboard:"#define GLSLIFY 1\n#ifdef RENDERER_MODE_SPHERE_BILLBOARD\nvec2 corner=a_CornerTextureCoordinate.xy+renderer_PivotOffset.xy;vec3 sideVector=normalize(cross(camera_Forward,camera_Up));vec3 upVector=normalize(cross(sideVector,camera_Forward));corner*=computeParticleSizeBillboard(a_StartSize.xy,normalizedAge);\n#if defined(RENDERER_ROL_CONSTANT_MODE) || defined(RENDERER_ROL_CURVE_MODE)\nif(renderer_ThreeDStartRotation){vec3 rotation=vec3(a_StartRotation0.xy,computeParticleRotationFloat(a_StartRotation0.z,age,normalizedAge));center+=renderer_SizeScale.xzy*rotationByEuler(corner.x*sideVector+corner.y*upVector,rotation);}else{float rot=computeParticleRotationFloat(a_StartRotation0.x,age,normalizedAge);float c=cos(rot);float s=sin(rot);mat2 rotation=mat2(c,-s,s,c);corner=rotation*corner;center+=renderer_SizeScale.xzy*(corner.x*sideVector+corner.y*upVector);}\n#else\nif(renderer_ThreeDStartRotation){center+=renderer_SizeScale.xzy*rotationByEuler(corner.x*sideVector+corner.y*upVector,a_StartRotation0);}else{float c=cos(a_StartRotation0.x);float s=sin(a_StartRotation0.x);mat2 rotation=mat2(c,-s,s,c);corner=rotation*corner;center+=renderer_SizeScale.xzy*(corner.x*sideVector+corner.y*upVector);}\n#endif\n#endif\n",stretched_billboard:"#define GLSLIFY 1\n#ifdef RENDERER_MODE_STRETCHED_BILLBOARD\nvec2 corner=a_CornerTextureCoordinate.xy+renderer_PivotOffset.xy;vec3 velocity;\n#if defined(RENDERER_VOL_CONSTANT) || defined(RENDERER_VOL_CURVE) || defined(RENDERER_VOL_RANDOM_CONSTANT) || defined(RENDERER_VOL_RANDOM_CURVE)\nif(renderer_VOLSpace==0){velocity=rotationByQuaternions(renderer_SizeScale*(startVelocity+lifeVelocity),worldRotation)+gravityVelocity;}else{velocity=rotationByQuaternions(renderer_SizeScale*startVelocity,worldRotation)+lifeVelocity+gravityVelocity;}\n#else\nvelocity=rotationByQuaternions(renderer_SizeScale*startVelocity,worldRotation)+gravityVelocity;\n#endif\nvec3 cameraUpVector=normalize(velocity);vec3 direction=normalize(center-camera_Position);vec3 sideVector=normalize(cross(direction,normalize(velocity)));sideVector=renderer_SizeScale.xzy*sideVector;cameraUpVector=length(vec3(renderer_SizeScale.x,0.0,0.0))*cameraUpVector;vec2 size=computeParticleSizeBillboard(a_StartSize.xy,normalizedAge);const mat2 rotationZHalfPI=mat2(0.0,-1.0,1.0,0.0);corner=rotationZHalfPI*corner;corner.y=corner.y-abs(corner.y);float speed=length(velocity);center+=sign(renderer_SizeScale.x)*(sign(renderer_StretchedBillboardLengthScale)*size.x*corner.x*sideVector+(speed*renderer_StretchedBillboardSpeedScale+size.y*renderer_StretchedBillboardLengthScale)*corner.y*cameraUpVector);\n#endif\n",vertical_billboard:"#define GLSLIFY 1\n#ifdef RENDERER_MODE_VERTICAL_BILLBOARD\nvec2 corner=a_CornerTextureCoordinate.xy+renderer_PivotOffset.xy;const vec3 cameraUpVector=vec3(0.0,1.0,0.0);vec3 sideVector=normalize(cross(camera_Forward,cameraUpVector));float rot=computeParticleRotationFloat(a_StartRotation0.x,age,normalizedAge);float c=cos(rot);float s=sin(rot);mat2 rotation=mat2(c,-s,s,c);corner=rotation*corner*cos(0.78539816339744830961566084581988);corner*=computeParticleSizeBillboard(a_StartSize.xy,normalizedAge);center+=renderer_SizeScale.xzy*(corner.x*sideVector+corner.y*cameraUpVector);\n#endif\n",horizontal_billboard:"#define GLSLIFY 1\n#ifdef RENDERER_MODE_HORIZONTAL_BILLBOARD\nvec2 corner=a_CornerTextureCoordinate.xy+renderer_PivotOffset.xy;const vec3 cameraUpVector=vec3(0.0,0.0,1.0);const vec3 sideVector=vec3(-1.0,0.0,0.0);float rot=computeParticleRotationFloat(a_StartRotation0.x,age,normalizedAge);float c=cos(rot);float s=sin(rot);mat2 rotation=mat2(c,-s,s,c);corner=rotation*corner*cos(0.78539816339744830961566084581988);corner*=computeParticleSizeBillboard(a_StartSize.xy,normalizedAge);center+=renderer_SizeScale.xzy*(corner.x*sideVector+corner.y*cameraUpVector);\n#endif\n",particle_mesh:"#define GLSLIFY 1\n#ifdef RENDERER_MODE_MESH\nvec3 size=computeParticleSizeMesh(a_StartSize,normalizedAge);\n#if defined(RENDERER_ROL_CONSTANT_MODE) || defined(RENDERER_ROL_CURVE_MODE)\nif(renderer_ThreeDStartRotation){vec3 rotation=vec3(a_StartRotation0.xy,computeParticleRotationFloat(a_StartRotation0.z,age,normalizedAge));center+=rotationByQuaternions(renderer_SizeScale*rotationByEuler(a_MeshPosition*size,rotation),worldRotation);}else{\n#ifdef RENDERER_ROL_IS_SEPARATE\nfloat angle=computeParticleRotationFloat(a_StartRotation0.x,age,normalizedAge);if(a_ShapePositionStartLifeTime.x!=0.0||a_ShapePositionStartLifeTime.y!=0.0){center+=(rotationByQuaternions(rotationByAxis(renderer_SizeScale*a_MeshPosition*size,normalize(cross(vec3(0.0,0.0,1.0),vec3(a_ShapePositionStartLifeTime.xy,0.0))),angle),worldRotation));}else{\n#ifdef SHAPE\ncenter+=renderer_SizeScale.xzy*(rotationByQuaternions(rotationByAxis(a_MeshPosition*size,vec3(0.0,-1.0,0.0),angle),worldRotation));\n#else\nif(renderer_SimulationSpace==1)center+=rotationByAxis(renderer_SizeScale*a_MeshPosition*size,vec3(0.0,0.0,-1.0),angle);else if(renderer_SimulationSpace==0)center+=rotationByQuaternions(renderer_SizeScale*rotationByAxis(a_MeshPosition*size,vec3(0.0,0.0,-1.0),angle),worldRotation);\n#endif\n}\n#endif\n#ifdef ROTATION_OVER_LIFETIME_SEPARATE\nvec3 angle=computeParticleRotationVec3(vec3(0.0,0.0,-a_StartRotation0.x),age,normalizedAge);center+=(rotationByQuaternions(rotationByEuler(renderer_SizeScale*a_MeshPosition*size,vec3(angle.x,angle.y,angle.z)),worldRotation));\n#endif\n}\n#else\nif(renderer_ThreeDStartRotation){center+=rotationByQuaternions(renderer_SizeScale*rotationByEuler(a_MeshPosition*size,a_StartRotation0),worldRotation);}else{if(a_ShapePositionStartLifeTime.x!=0.0||a_ShapePositionStartLifeTime.y!=0.0){if(renderer_SimulationSpace==1)center+=rotationByAxis(renderer_SizeScale*a_MeshPosition*size,normalize(cross(vec3(0.0,0.0,1.0),vec3(a_ShapePositionStartLifeTime.xy,0.0))),a_StartRotation0.x);else if(renderer_SimulationSpace==0)center+=(rotationByQuaternions(renderer_SizeScale*rotationByAxis(a_MeshPosition*size,normalize(cross(vec3(0.0,0.0,1.0),vec3(a_ShapePositionStartLifeTime.xy,0.0))),a_StartRotation0.x),worldRotation));}else{\n#ifdef 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e=this.otherUniformBlock,t=e.constUniforms,r=e.textureUniforms;t.length>0&&this._groupingSubOtherUniforms(t,!1),r.length>0&&this._groupingSubOtherUniforms(r,!0)},t.bind=function(){var e=this._engine._hardwareRenderer;return e._currentBindShaderProgram!==this&&(this._gl.useProgram(this._glProgram),e._currentBindShaderProgram=this,!0)},t.destroy=function(){var e=this._gl;this._glProgram&&e.deleteProgram(this._glProgram)},t._groupingSubOtherUniforms=function(e,t){for(var r=e.length-1;r>=0;r--){var n=e[r],a=ds._getShaderPropertyGroup(n.name);void 0!==a&&(e.splice(e.indexOf(n),1),this._groupingUniform(n,a,t))}},t._groupingUniform=function(e,t,r){switch(t){case lQ.Scene:r?this.sceneUniformBlock.textureUniforms.push(e):this.sceneUniformBlock.constUniforms.push(e);break;case lQ.Camera:r?this.cameraUniformBlock.textureUniforms.push(e):this.cameraUniformBlock.constUniforms.push(e);break;case lQ.Renderer:r?this.rendererUniformBlock.textureUniforms.push(e):this.rendererUniformBlock.constUniforms.push(e);break;case lQ.Material:r?this.materialUniformBlock.textureUniforms.push(e):this.materialUniformBlock.constUniforms.push(e);break;default:r?this.otherUniformBlock.textureUniforms.push(e):this.otherUniformBlock.constUniforms.push(e)}},t._createProgram=function(e,t){var r=this._gl,n=this._createShader(r.VERTEX_SHADER,e);if(!n)return null;var a=this._createShader(r.FRAGMENT_SHADER,t);if(!a)return null;var i=r.createProgram();return i?(r.attachShader(i,n),r.attachShader(i,a),r.linkProgram(i),r.validateProgram(i),r.deleteShader(n),r.deleteShader(a),!di.isEnabled||r.getProgramParameter(i,r.LINK_STATUS)||r.isContextLost())?i:(di.error("Could not link WebGL program\n\nShader error: "+r.getError()+"\n\nValidate status: "+r.getProgramParameter(i,r.VALIDATE_STATUS)+"\n\nProgram information log: "+r.getProgramInfoLog(i)),r.deleteProgram(i),null):(console.warn("Context lost while create program."),null)},t._createShader=function(t,r){var n=this._gl,a=n.createShader(t);return a?(n.shaderSource(a,r),n.compileShader(a),!di.isEnabled||n.getShaderParameter(a,n.COMPILE_STATUS)||n.isContextLost())?a:(console.warn("Could not compile WebGL shader\n\nShader type: "+(t==n.VERTEX_SHADER?"vertex":"fragment")+"\n\nShader information log:\n"+n.getShaderInfoLog(a)+"\nShader source:\n"+e._addLineNum(r)),n.deleteShader(a),null):(console.warn("Context lost while create shader."),null)},t._recordLocation=function(){var e=this,t=this._gl,r=this._glProgram,n=this._getUniformInfos(),a=this._getAttributeInfos();n.forEach(function(n){var a,i=n.name,o=n.size,s=n.type,l=new db(e._engine),c=!1,d=!1;i.indexOf("[0]")>0&&(i=i.substr(0,i.length-3),c=!0);var u=t.getUniformLocation(r,i);switch(l.name=i,l.propertyId=ds.getByName(i)._uniqueId,l.location=u,s){case t.FLOAT:c?l.applyFunc=l.upload1fv:(l.applyFunc=l.upload1f,l.cacheValue=0);break;case t.FLOAT_VEC2:c?l.applyFunc=l.upload2fv:(l.applyFunc=l.upload2f,l.cacheValue=new cV(0,0));break;case t.FLOAT_VEC3:c?l.applyFunc=l.upload3fv:(l.applyFunc=l.upload3f,l.cacheValue=new cE(0,0,0));break;case t.FLOAT_VEC4:c?l.applyFunc=l.upload4fv:(l.applyFunc=l.upload4f,l.cacheValue=new cO(0,0,0,0));break;case t.BOOL:case t.INT:c?l.applyFunc=l.upload1iv:(l.applyFunc=l.upload1i,l.cacheValue=0);break;case t.BOOL_VEC2:case t.INT_VEC2:c?l.applyFunc=l.upload2iv:(l.applyFunc=l.upload2i,l.cacheValue=new cV(0,0));break;case t.BOOL_VEC3:case t.INT_VEC3:c?l.applyFunc=l.upload3iv:(l.applyFunc=l.upload3i,l.cacheValue=new cE(0,0,0));break;case t.BOOL_VEC4:case t.INT_VEC4:c?l.applyFunc=l.upload4iv:(l.applyFunc=l.upload4i,l.cacheValue=new cO(0,0,0));break;case t.FLOAT_MAT4:l.applyFunc=c?l.uploadMat4v:l.uploadMat4;break;case t.SAMPLER_2D:case t.SAMPLER_CUBE:case t.UNSIGNED_INT_SAMPLER_2D:case t.SAMPLER_2D_ARRAY:case t.SAMPLER_2D_SHADOW:switch(s){case t.SAMPLER_2D:a=e._engine._magentaTexture2D;break;case t.SAMPLER_CUBE:a=e._engine._magentaTextureCube;break;case t.UNSIGNED_INT_SAMPLER_2D:a=e._engine._uintMagentaTexture2D;break;case t.SAMPLER_2D_ARRAY:a=e._engine._magentaTexture2DArray;break;case t.SAMPLER_2D_SHADOW:a=e._engine._depthTexture2D,l.textureUseCompareMode=!0}if(d=!0,c){for(var h=Array(o),_=new Int32Array(o),f=Array(o),p=0;p<o;p++)h[p]=a,_[p]=e._activeTextureUint,f[p]=t.TEXTURE0+e._activeTextureUint++;l.textureDefault=h,l.textureIndex=f,l.applyFunc=l.uploadTextureArray,e.bind(),t.uniform1iv(u,_)}else{var m=t.TEXTURE0+e._activeTextureUint;l.textureDefault=a,l.textureIndex=m,l.applyFunc=l.uploadTexture,e.bind(),t.uniform1i(u,e._activeTextureUint++)}break;default:throw Error("Unsupported uniform type")}var g=ds._getShaderPropertyGroup(i);e._groupingUniform(l,g,d)}),a.forEach(function(n){var a=n.name;e.attributeLocation[a]=t.getAttribLocation(r,a)})},t._getUniformInfos=function(){for(var e=this._gl,t=this._glProgram,r=e.getProgramParameter(t,e.ACTIVE_UNIFORMS),n=Array(r),a=0;a<r;++a){var i=e.getActiveUniform(t,a);n[a]=i}return n},t._getAttributeInfos=function(){for(var e=this._gl,t=this._glProgram,r=[],n=e.getProgramParameter(t,e.ACTIVE_ATTRIBUTES),a=0;a<n;++a){var i=e.getActiveAttrib(t,a);r[a]=i}return r},e._addLineNum=function(e){var t,r=e.split("\n"),n=(r.length+1).toString().length+6;return r.map(function(e,r){if((t="0:"+(r+1)).length>=n)return t.substring(0,n)+e;for(var a=0;a<n-t.length;a++)t+=" ";return t+e}).join("\n")},cW(e,[{key:"isValid",get:function(){return this._isValid}}]),e}();dT._counter=0;var dC=function(t){function r(n,a,i,o){var s;for(var l in(s=t.call(this)||this)._shaderPassId=0,s._renderStateDataMap={},s._shaderProgramPools=[],s._shaderPassId=r._shaderPassCounter++,"string"==typeof i?(s._name=n,s._vertexSource=a,s._fragmentSource=i,o=null!=o?o:{pipelineStage:e.PipelineStage.Forward}):(s._name="Default",s._vertexSource=n,s._fragmentSource=a,o=null!=i?i:{pipelineStage:e.PipelineStage.Forward}),o)s.setTag(l,o[l]);return s}cj(r,t);var n=r.prototype;return n._getShaderProgram=function(t,r){var n=t._getShaderProgramPool(this),a=n.get(r);if(a)return a;var i=t._hardwareRenderer.isWebGL2,o=[];df._getNamesByMacros(r,o);var s=dv.parseCustomMacros(o),l=i?"#version 300 es":"#version 100",c=i?"#define GRAPHICS_API_WEBGL2":"#define GRAPHICS_API_WEBGL1",d="\n #ifdef GL_FRAGMENT_PRECISION_HIGH\n precision highp float;\n precision highp int;\n #else\n precision mediump float;\n precision mediump int;\n #endif\n ";t._hardwareRenderer.canIUse(e.GLCapabilityType.shaderTextureLod)&&(d+="#define HAS_TEX_LOD\n"),t._hardwareRenderer.canIUse(e.GLCapabilityType.standardDerivatives)&&(d+="#define HAS_DERIVATIVES\n");var u=" "+l+"\n "+c+"\n "+s+"\n "+dv.parseIncludes(this._vertexSource),h=" "+l+"\n "+c+"\n "+(i?"":dv._shaderExtension)+"\n "+d+"\n "+s+"\n "+dv.parseIncludes(this._fragmentSource);return i&&(u=dv.convertTo300(u),h=dv.convertTo300(h,!0)),a=new dT(t,u,h),n.cache(a),a},n._destroy=function(){for(var e=this._shaderProgramPools,t=0,r=e.length;t<r;t++)e[t]._destroy();e.length=0},r}(dx);dC._shaderPassCounter=0;var dA=(cj(ek=function(e,t,r){var n;if((n=dx.call(this)||this)._name=e,t.length<1)throw" count must large than 0.";for(var a in n._passes=t.slice(),r)n.setTag(a,r[a]);return n},dx),cW(ek,[{key:"passes",get:function(){return this._passes}}]),ek),dE=function(){this.enabled=!1,this.colorBlendOperation=e.BlendOperation.Add,this.alphaBlendOperation=e.BlendOperation.Add,this.sourceColorBlendFactor=e.BlendFactor.One,this.sourceAlphaBlendFactor=e.BlendFactor.One,this.destinationColorBlendFactor=e.BlendFactor.Zero,this.destinationAlphaBlendFactor=e.BlendFactor.Zero,this.colorWriteMask=e.ColorWriteMask.All},dM=((eU=(ez=function(){this.targetBlendState=new dE,this.blendColor=new cN(0,0,0,0),this.alphaToCoverage=!1}).prototype)._applyShaderDataValue=function(t,r){var n,a,i,o,s,l,c,d=this.targetBlendState,u=t[e.RenderStateDataKey.BlendStateEnabled0];if(void 0!==u){var h=r.getFloat(u);d.enabled=void 0!==h&&!!h}var _=t[e.RenderStateDataKey.BlendStateColorBlendOperation0];void 0!==_&&(d.colorBlendOperation=null!=(n=r.getFloat(_))?n:e.BlendOperation.Add);var f=t[e.RenderStateDataKey.BlendStateAlphaBlendOperation0];void 0!==f&&(d.alphaBlendOperation=null!=(a=r.getFloat(f))?a:e.BlendOperation.Add);var p=t[e.RenderStateDataKey.BlendStateSourceColorBlendFactor0];void 0!==p&&(d.sourceColorBlendFactor=null!=(i=r.getFloat(p))?i:e.BlendFactor.One);var m=t[e.RenderStateDataKey.BlendStateSourceAlphaBlendFactor0];void 0!==m&&(d.sourceAlphaBlendFactor=null!=(o=r.getFloat(m))?o:e.BlendFactor.One);var g=t[e.RenderStateDataKey.BlendStateDestinationColorBlendFactor0];void 0!==g&&(d.destinationColorBlendFactor=null!=(s=r.getFloat(g))?s:e.BlendFactor.Zero);var v=t[e.RenderStateDataKey.BlendStateDestinationAlphaBlendFactor0];void 0!==v&&(d.destinationAlphaBlendFactor=null!=(l=r.getFloat(v))?l:e.BlendFactor.Zero);var y=t[e.RenderStateDataKey.BlendStateColorWriteMask0];void 0!==y&&(d.colorWriteMask=null!=(c=r.getFloat(y))?c:e.ColorWriteMask.All);var x=t[e.RenderStateDataKey.BlendStateBlendColor];if(void 0!==x){var b=r.getColor(x);void 0!==b&&this.blendColor.copyFrom(b)}var S=t[e.RenderStateDataKey.BlendStateAlphaToCoverage];if(void 0!==S){var T=r.getFloat(S);this.alphaToCoverage=void 0!==T&&!!T}},eU._apply=function(e,t){this._platformApply(e,t.blendState)},eU._platformApply=function(t,r){var n=t.gl,a=r.targetBlendState,i=this.targetBlendState,o=i.enabled,s=i.colorBlendOperation,l=i.alphaBlendOperation,c=i.sourceColorBlendFactor,d=i.destinationColorBlendFactor,u=i.sourceAlphaBlendFactor,h=i.destinationAlphaBlendFactor,_=i.colorWriteMask;if(o!==a.enabled&&(o?n.enable(n.BLEND):n.disable(n.BLEND),a.enabled=o),o){(c!==a.sourceColorBlendFactor||d!==a.destinationColorBlendFactor||u!==a.sourceAlphaBlendFactor||h!==a.destinationAlphaBlendFactor)&&(n.blendFuncSeparate(ez._getGLBlendFactor(t,c),ez._getGLBlendFactor(t,d),ez._getGLBlendFactor(t,u),ez._getGLBlendFactor(t,h)),a.sourceColorBlendFactor=c,a.destinationColorBlendFactor=d,a.sourceAlphaBlendFactor=u,a.destinationAlphaBlendFactor=h),(s!==a.colorBlendOperation||l!==a.alphaBlendOperation)&&(n.blendEquationSeparate(ez._getGLBlendOperation(t,s),ez._getGLBlendOperation(t,l)),a.colorBlendOperation=s,a.alphaBlendOperation=l);var f=this.blendColor;cN.equals(r.blendColor,f)||(n.blendColor(f.r,f.g,f.b,f.a),r.blendColor.copyFrom(f))}_!==a.colorWriteMask&&(n.colorMask((_&e.ColorWriteMask.Red)!=0,(_&e.ColorWriteMask.Green)!=0,(_&e.ColorWriteMask.Blue)!=0,(_&e.ColorWriteMask.Alpha)!=0),a.colorWriteMask=_);var p=this.alphaToCoverage;p!==r.alphaToCoverage&&(p?n.enable(n.SAMPLE_ALPHA_TO_COVERAGE):n.disable(n.SAMPLE_ALPHA_TO_COVERAGE),r.alphaToCoverage=p)},ez._getGLBlendFactor=function(t,r){var n=t.gl;switch(r){case e.BlendFactor.Zero:return n.ZERO;case e.BlendFactor.One:return n.ONE;case e.BlendFactor.SourceColor:return n.SRC_COLOR;case e.BlendFactor.OneMinusSourceColor:return n.ONE_MINUS_SRC_COLOR;case e.BlendFactor.DestinationColor:return n.DST_COLOR;case e.BlendFactor.OneMinusDestinationColor:return n.ONE_MINUS_DST_COLOR;case e.BlendFactor.SourceAlpha:return n.SRC_ALPHA;case e.BlendFactor.OneMinusSourceAlpha:return n.ONE_MINUS_SRC_ALPHA;case e.BlendFactor.DestinationAlpha:return n.DST_ALPHA;case e.BlendFactor.OneMinusDestinationAlpha:return n.ONE_MINUS_DST_ALPHA;case e.BlendFactor.SourceAlphaSaturate:return n.SRC_ALPHA_SATURATE;case e.BlendFactor.BlendColor:return n.CONSTANT_COLOR;case e.BlendFactor.OneMinusBlendColor:return n.ONE_MINUS_CONSTANT_COLOR}},ez._getGLBlendOperation=function(t,r){var n=t.gl;switch(r){case e.BlendOperation.Add:return n.FUNC_ADD;case e.BlendOperation.Subtract:return n.FUNC_SUBTRACT;case e.BlendOperation.ReverseSubtract:return n.FUNC_REVERSE_SUBTRACT;case e.BlendOperation.Min:if(!t.canIUse(e.GLCapabilityType.blendMinMax))throw Error("BlendOperation.Min is not supported in this context");return n.MIN;case e.BlendOperation.Max:if(!t.canIUse(e.GLCapabilityType.blendMinMax))throw Error("BlendOperation.Max is not supported in this context");return n.MAX}},ez);cX([cZ],dM.prototype,"targetBlendState",void 0),cX([cZ],dM.prototype,"blendColor",void 0);var dR=((eH=(eG=function(){this.enabled=!0,this.compareFunction=e.CompareFunction.Less,this.writeEnabled=!0}).prototype)._applyShaderDataValue=function(t,r){var n,a=t[e.RenderStateDataKey.DepthStateEnabled];if(void 0!==a){var i=r.getFloat(a);this.enabled=void 0!==i&&!!i}var o=t[e.RenderStateDataKey.DepthStateWriteEnabled];if(void 0!==o){var s=r.getFloat(o);this.writeEnabled=void 0!==s&&!!s}var l=t[e.RenderStateDataKey.DepthStateCompareFunction];void 0!==l&&(this.compareFunction=null!=(n=r.getFloat(l))?n:e.CompareFunction.Less)},eH._apply=function(e,t){this._platformApply(e,t.depthState)},eH._platformApply=function(e,t){var r=e.gl,n=this.enabled,a=this.compareFunction,i=this.writeEnabled;n!=t.enabled&&(n?r.enable(r.DEPTH_TEST):r.disable(r.DEPTH_TEST),t.enabled=n),n&&a!=t.compareFunction&&(r.depthFunc(eG._getGLCompareFunction(e,a)),t.compareFunction=a),i!=t.writeEnabled&&(r.depthMask(i),t.writeEnabled=i)},eG._getGLCompareFunction=function(t,r){var n=t.gl;switch(r){case e.CompareFunction.Never:return n.NEVER;case e.CompareFunction.Less:return n.LESS;case e.CompareFunction.Equal:return n.EQUAL;case e.CompareFunction.LessEqual:return n.LEQUAL;case e.CompareFunction.Greater:return n.GREATER;case e.CompareFunction.NotEqual:return n.NOTEQUAL;case e.CompareFunction.GreaterEqual:return n.GEQUAL;case e.CompareFunction.Always:return n.ALWAYS}},eG),dw=((eK=(eW=function(){this.cullMode=e.CullMode.Back,this.depthBias=0,this.slopeScaledDepthBias=0,this._cullFaceEnable=!0,this._frontFaceInvert=!1}).prototype)._applyShaderDataValue=function(t,r){var n,a,i,o=t[e.RenderStateDataKey.RasterStateCullMode];void 0!==o&&(this.cullMode=null!=(n=r.getFloat(o))?n:e.CullMode.Back);var s=t[e.RenderStateDataKey.RasterStateDepthBias];void 0!==s&&(this.depthBias=null!=(a=r.getFloat(s))?a:0);var l=t[e.RenderStateDataKey.RasterStateSlopeScaledDepthBias];void 0!==l&&(this.slopeScaledDepthBias=null!=(i=r.getFloat(l))?i:0)},eK._apply=function(e,t,r){this._platformApply(e,t.rasterState,r)},eK._platformApply=function(t,r,n){var a=t.gl,i=this.cullMode,o=this.depthBias,s=this.slopeScaledDepthBias,l=i!==e.CullMode.Off;l!==r._cullFaceEnable&&(l?a.enable(a.CULL_FACE):a.disable(a.CULL_FACE),r._cullFaceEnable=l),l&&i!==r.cullMode&&(i==e.CullMode.Back?a.cullFace(a.BACK):a.cullFace(a.FRONT),r.cullMode=i),n!==r._frontFaceInvert&&(n?a.frontFace(a.CW):a.frontFace(a.CCW),r._frontFaceInvert=n),t._enableGlobalDepthBias||o===r.depthBias&&s===r.slopeScaledDepthBias||(0!==o||0!==s?(a.enable(a.POLYGON_OFFSET_FILL),a.polygonOffset(s,o)):a.disable(a.POLYGON_OFFSET_FILL),r.depthBias=o,r.slopeScaledDepthBias=s)},eW),dP=((eX=(ej=function(){this.enabled=!1,this.referenceValue=0,this.mask=255,this.writeMask=255,this.compareFunctionFront=e.CompareFunction.Always,this.compareFunctionBack=e.CompareFunction.Always,this.passOperationFront=e.StencilOperation.Keep,this.passOperationBack=e.StencilOperation.Keep,this.failOperationFront=e.StencilOperation.Keep,this.failOperationBack=e.StencilOperation.Keep,this.zFailOperationFront=e.StencilOperation.Keep,this.zFailOperationBack=e.StencilOperation.Keep}).prototype)._applyShaderDataValue=function(t,r){var n,a,i,o,s,l,c,d,u,h,_,f=t[e.RenderStateDataKey.StencilStateEnabled];if(void 0!==f){var p=r.getFloat(f);this.enabled=void 0!==p&&!!p}var m=t[e.RenderStateDataKey.StencilStateReferenceValue];void 0!==m&&(this.referenceValue=null!=(n=r.getFloat(m))?n:0);var g=t[e.RenderStateDataKey.StencilStateMask];void 0!==g&&(this.mask=null!=(a=r.getFloat(g))?a:255);var v=t[e.RenderStateDataKey.StencilStateWriteMask];void 0!==v&&(this.writeMask=null!=(i=r.getFloat(v))?i:255);var y=t[e.RenderStateDataKey.StencilStateCompareFunctionFront];void 0!==y&&(this.compareFunctionFront=null!=(o=r.getFloat(y))?o:e.CompareFunction.Always);var x=t[e.RenderStateDataKey.StencilStateCompareFunctionBack];void 0!==x&&(this.compareFunctionBack=null!=(s=r.getFloat(x))?s:e.CompareFunction.Always);var b=t[e.RenderStateDataKey.StencilStatePassOperationFront];void 0!==b&&(this.passOperationFront=null!=(l=r.getFloat(b))?l:e.StencilOperation.Keep);var S=t[e.RenderStateDataKey.StencilStatePassOperationBack];void 0!==S&&(this.passOperationBack=null!=(c=r.getFloat(S))?c:e.StencilOperation.Keep);var T=t[e.RenderStateDataKey.StencilStateFailOperationFront];void 0!==T&&(this.failOperationFront=null!=(d=r.getFloat(T))?d:e.StencilOperation.Keep);var C=t[e.RenderStateDataKey.StencilStateFailOperationBack];void 0!==C&&(this.failOperationBack=null!=(u=r.getFloat(C))?u:e.StencilOperation.Keep);var A=t[e.RenderStateDataKey.StencilStateZFailOperationFront];void 0!==A&&(this.zFailOperationFront=null!=(h=r.getFloat(A))?h:e.StencilOperation.Keep);var E=t[e.RenderStateDataKey.StencilStateZFailOperationBack];void 0!==E&&(this.zFailOperationBack=null!=(_=r.getFloat(E))?_:e.StencilOperation.Keep)},eX._apply=function(e,t){this._platformApply(e,t.stencilState)},eX._platformApply=function(e,t){var r=e.gl,n=this.enabled,a=this.referenceValue,i=this.mask,o=this.compareFunctionFront,s=this.compareFunctionBack,l=this.failOperationFront,c=this.zFailOperationFront,d=this.passOperationFront,u=this.failOperationBack,h=this.zFailOperationBack,_=this.passOperationBack,f=this.writeMask;if(n!=t.enabled&&(n?r.enable(r.STENCIL_TEST):r.disable(r.STENCIL_TEST),t.enabled=n),n){var p=a!==t.referenceValue||i!==t.mask;(p||o!==t.compareFunctionFront)&&(r.stencilFuncSeparate(r.FRONT,ej._getGLCompareFunction(e,o),a,i),t.compareFunctionFront=o),(p||s!==t.compareFunctionBack)&&(r.stencilFuncSeparate(r.BACK,ej._getGLCompareFunction(e,s),a,i),t.compareFunctionBack=this.compareFunctionBack),p&&(t.referenceValue=this.referenceValue,t.mask=this.mask),(l!==t.failOperationFront||c!==t.zFailOperationFront||d!==t.passOperationFront)&&(r.stencilOpSeparate(r.FRONT,ej._getGLStencilOperation(e,l),ej._getGLStencilOperation(e,c),ej._getGLStencilOperation(e,d)),t.failOperationFront=l,t.zFailOperationFront=c,t.passOperationFront=d),(u!==t.failOperationBack||h!==t.zFailOperationBack||_!==t.passOperationBack)&&(r.stencilOpSeparate(r.BACK,ej._getGLStencilOperation(e,u),ej._getGLStencilOperation(e,h),ej._getGLStencilOperation(e,_)),t.failOperationBack=u,t.zFailOperationBack=h,t.passOperationBack=_),f!==t.writeMask&&(r.stencilMask(f),t.writeMask=f)}},ej._getGLCompareFunction=function(t,r){var n=t.gl;switch(r){case e.CompareFunction.Never:return n.NEVER;case e.CompareFunction.Less:return n.LESS;case e.CompareFunction.Equal:return n.EQUAL;case e.CompareFunction.LessEqual:return n.LEQUAL;case e.CompareFunction.Greater:return n.GREATER;case e.CompareFunction.NotEqual:return n.NOTEQUAL;case e.CompareFunction.GreaterEqual:return n.GEQUAL;case e.CompareFunction.Always:return n.ALWAYS}},ej._getGLStencilOperation=function(t,r){var n=t.gl;switch(r){case e.StencilOperation.Keep:return n.KEEP;case e.StencilOperation.Zero:return n.ZERO;case e.StencilOperation.Replace:return n.REPLACE;case e.StencilOperation.IncrementSaturate:return n.INCR;case e.StencilOperation.DecrementSaturate:return n.DECR;case e.StencilOperation.Invert:return n.INVERT;case e.StencilOperation.IncrementWrap:return n.INCR_WRAP;case e.StencilOperation.DecrementWrap:return n.DECR_WRAP}},ej),dF=((eY=(eq=function(){this.blendState=new dM,this.depthState=new dR,this.stencilState=new dP,this.rasterState=new dw,this.renderQueueType=e.RenderQueueType.Opaque}).prototype)._applyShaderDataValue=function(t,r){this.blendState._applyShaderDataValue(t,r),this.depthState._applyShaderDataValue(t,r),this.stencilState._applyShaderDataValue(t,r),this.rasterState._applyShaderDataValue(t,r);var n,a=t[e.RenderStateDataKey.RenderQueueType];void 0!==a&&(this.renderQueueType=null!=(n=r.getFloat(a))?n:e.RenderQueueType.Opaque)},eY._apply=function(e,t,r,n){r&&this._applyShaderDataValue(r,n);var a=e._hardwareRenderer,i=e._lastRenderState,o=e._renderContext;this.blendState._apply(a,i),this.depthState._apply(a,i),this.stencilState._apply(a,i),this.rasterState._apply(a,i,o.flipProjection?!t:t)},eq);cX([cZ],dF.prototype,"blendState",void 0),cX([cZ],dF.prototype,"depthState",void 0),cX([cZ],dF.prototype,"stencilState",void 0),cX([cZ],dF.prototype,"rasterState",void 0);var dL=((eJ=(eQ=function(e,t){this.name=e,this._refCount=0,this._destroyed=!1,this.name=e,this._subShaders=t}).prototype).compileVariant=function(e,t){var r=eQ._compileMacros;r.clear();for(var n=0,a=t.length;n<a;n++)r.enable(df.getByName(t[n]));for(var i=!1,o=this._subShaders,s=0,l=o.length;s<l;s++)for(var c=o[s].passes,d=0,u=c.length;d<u;d++){var h=c[d]._getShaderProgram(e,r);i=0===d?h.isValid:i&&h.isValid}return i},eJ.destroy=function(e){if(void 0===e&&(e=!1),!e&&0!==this._refCount)return!1;for(var t=this._subShaders,r=0,n=t.length;r<n;r++)for(var a=t[r].passes,i=0,o=a.length;i<o;i++)a[i]._destroy();return delete eQ._shaderMap[this.name],this._destroyed=!0,!0},eJ._getReferCount=function(){return this._refCount},eJ._addReferCount=function(e){this._refCount+=e},eQ.create=function(e,t,r){var n,a=eQ._shaderMap;if(t){if(a[e])throw'Shader named "'+e+'" already exists.';if("string"==typeof t){var i=new dC(t,r);n=new eQ(e,[new dA("Default",[i])])}else if(t.length>0)n=t[0].constructor===dC?new eQ(e,[new dA("Default",t)]):new eQ(e,t.slice());else throw"SubShader or ShaderPass count must large than 0."}else{if(!eQ._shaderLab)throw"ShaderLab has not been set up yet.";var o=eQ._shaderLab.parseShader(e);if(a[o.name])throw'Shader named "'+o.name+'" already exists.';var s=o.subShaders.map(function(e){var t=e.passes.map(function(e){if("string"==typeof e){var t,r,n=e.split("/");return null==(r=eQ.find(n[0]))?void 0:null==(t=r.subShaders.find(function(e){return e.name===n[1]}))?void 0:t.passes.find(function(e){return e.name===n[2]})}var a=new dC(e.name,e.vertexSource,e.fragmentSource,e.tags),i=e.renderStates,o=new dF;a._renderState=o;var s=i[0];for(var l in s)eQ._applyConstRenderStates(o,parseInt(l),s[l]);var c=i[1],d={};for(var u in c)d[u]=ds.getByName(c[u]);return a._renderStateDataMap=d,a});return new dA(o.name,t,e.tags)});return n=new eQ(o.name,s),a[o.name]=n,n}return a[e]=n,n},eQ.find=function(e){return eQ._shaderMap[e]},eQ._applyConstRenderStates=function(t,r,n){switch(r){case e.RenderStateDataKey.BlendStateEnabled0:t.blendState.targetBlendState.enabled=n;break;case e.RenderStateDataKey.BlendStateColorBlendOperation0:t.blendState.targetBlendState.colorBlendOperation=n;break;case e.RenderStateDataKey.BlendStateAlphaBlendOperation0:t.blendState.targetBlendState.alphaBlendOperation=n;break;case e.RenderStateDataKey.BlendStateSourceColorBlendFactor0:t.blendState.targetBlendState.sourceColorBlendFactor=n;break;case e.RenderStateDataKey.BlendStateDestinationColorBlendFactor0:t.blendState.targetBlendState.destinationColorBlendFactor=n;break;case e.RenderStateDataKey.BlendStateSourceAlphaBlendFactor0:t.blendState.targetBlendState.sourceAlphaBlendFactor=n;break;case e.RenderStateDataKey.BlendStateDestinationAlphaBlendFactor0:t.blendState.targetBlendState.destinationAlphaBlendFactor=n;break;case e.RenderStateDataKey.BlendStateColorWriteMask0:t.blendState.targetBlendState.colorWriteMask=n;break;case e.RenderStateDataKey.DepthStateEnabled:t.depthState.enabled=n;break;case e.RenderStateDataKey.DepthStateWriteEnabled:t.depthState.writeEnabled=n;break;case e.RenderStateDataKey.DepthStateCompareFunction:t.depthState.compareFunction=n;break;case e.RenderStateDataKey.StencilStateEnabled:t.stencilState.enabled=n;break;case e.RenderStateDataKey.StencilStateReferenceValue:t.stencilState.referenceValue=n;break;case e.RenderStateDataKey.StencilStateMask:t.stencilState.mask=n;break;case e.RenderStateDataKey.StencilStateWriteMask:t.stencilState.writeMask=n;break;case e.RenderStateDataKey.StencilStateCompareFunctionFront:t.stencilState.compareFunctionFront=n;break;case e.RenderStateDataKey.StencilStateCompareFunctionBack:t.stencilState.compareFunctionBack=n;break;case e.RenderStateDataKey.StencilStatePassOperationFront:t.stencilState.passOperationFront=n;break;case e.RenderStateDataKey.StencilStatePassOperationBack:t.stencilState.passOperationBack=n;break;case e.RenderStateDataKey.StencilStateFailOperationFront:t.stencilState.failOperationFront=n;break;case e.RenderStateDataKey.StencilStateFailOperationBack:t.stencilState.failOperationBack=n;break;case e.RenderStateDataKey.StencilStateZFailOperationFront:t.stencilState.zFailOperationFront=n;break;case e.RenderStateDataKey.StencilStateZFailOperationBack:t.stencilState.zFailOperationBack=n;break;case e.RenderStateDataKey.RasterStateCullMode:t.rasterState.cullMode=n;break;case e.RenderStateDataKey.RasterStateDepthBias:t.rasterState.depthBias=n;break;case e.RenderStateDataKey.RasterStateSlopeScaledDepthBias:t.rasterState.slopeScaledDepthBias=n;break;case e.RenderStateDataKey.RenderQueueType:t.renderQueueType=n}},eQ.getMacroByName=function(e,t){return df.getByName(e,t)},eQ.getPropertyByName=function(e){return ds.getByName(e)},cW(eQ,[{key:"subShaders",get:function(){return this._subShaders}},{key:"destroyed",get:function(){return this._destroyed}}]),eQ);dL._compileMacros=new dp,dL._shaderMap=Object.create(null);var dD=(cj(eZ=function(e){var t;return(t=c1.call(this,e)||this)._isContentLost=!1,e.resourceManager._addGraphicResource(cG(t)),t},c1),eZ.prototype._onDestroy=function(){c1.prototype._onDestroy.call(this),this.engine.resourceManager._deleteGraphicResource(this)},cW(eZ,[{key:"isContentLost",get:function(){return this._isContentLost}}]),eZ);e.TextureFilterMode=void 0,(e$=e.TextureFilterMode||(e.TextureFilterMode={}))[e$.Point=0]="Point",e$[e$.Bilinear=1]="Bilinear",e$[e$.Trilinear=2]="Trilinear",e.TextureFormat=void 0,(e0=e.TextureFormat||(e.TextureFormat={}))[e0.R8G8B8=0]="R8G8B8",e0[e0.R8G8B8A8=1]="R8G8B8A8",e0[e0.R4G4B4A4=2]="R4G4B4A4",e0[e0.R5G5B5A1=3]="R5G5B5A1",e0[e0.R5G6B5=4]="R5G6B5",e0[e0.Alpha8=5]="Alpha8",e0[e0.LuminanceAlpha=6]="LuminanceAlpha",e0[e0.R16G16B16A16=7]="R16G16B16A16",e0[e0.R32G32B32A32=8]="R32G32B32A32",e0[e0.R32G32B32A32_UInt=9]="R32G32B32A32_UInt",e0[e0.BC1=10]="BC1",e0[e0.BC3=11]="BC3",e0[e0.BC7=12]="BC7",e0[e0.ETC1_RGB=13]="ETC1_RGB",e0[e0.ETC2_RGB=14]="ETC2_RGB",e0[e0.ETC2_RGBA5=15]="ETC2_RGBA5",e0[e0.ETC2_RGBA8=16]="ETC2_RGBA8",e0[e0.PVRTC_RGB2=17]="PVRTC_RGB2",e0[e0.PVRTC_RGBA2=18]="PVRTC_RGBA2",e0[e0.PVRTC_RGB4=19]="PVRTC_RGB4",e0[e0.PVRTC_RGBA4=20]="PVRTC_RGBA4",e0[e0.ASTC_4x4=21]="ASTC_4x4",e0[e0.ASTC_5x5=22]="ASTC_5x5",e0[e0.ASTC_6x6=23]="ASTC_6x6",e0[e0.ASTC_8x8=24]="ASTC_8x8",e0[e0.ASTC_10x10=25]="ASTC_10x10",e0[e0.ASTC_12x12=26]="ASTC_12x12",e0[e0.Depth=27]="Depth",e0[e0.Stencil=28]="Stencil",e0[e0.DepthStencil=29]="DepthStencil",e0[e0.Depth16=30]="Depth16",e0[e0.Depth24=31]="Depth24",e0[e0.Depth32=32]="Depth32",e0[e0.Depth24Stencil8=33]="Depth24Stencil8",e0[e0.Depth32Stencil8=34]="Depth32Stencil8",e0[e0.DXT1=10]="DXT1",e0[e0.DXT5=11]="DXT5";var dB=(cj(e1=function(){var e;return e=dD.apply(this,arguments)||this,e._isDepthTexture=!1,e._anisoLevel=1,e._useDepthCompareMode=!1,e},dD),(e2=e1.prototype).generateMipmaps=function(){this._mipmap&&this._platformTexture.generateMipmaps()},e2._setUseDepthCompareMode=function(e){this._useDepthCompareMode!==e&&(this._platformTexture.setUseDepthCompareMode(e),this._useDepthCompareMode=e)},e2._rebuild=function(){var e=this._platformTexture;e.wrapModeU=this._wrapModeU,e.wrapModeV=this._wrapModeV,e.filterMode=this._filterMode,e.anisoLevel=this._anisoLevel,this._engine._hardwareRenderer._isWebGL2&&(e.depthCompareFunction=this._depthCompareFunction,e.setUseDepthCompareMode(this._useDepthCompareMode))},e2._onDestroy=function(){dD.prototype._onDestroy.call(this),this._platformTexture.destroy(),this._platformTexture=null},e2._getMaxMiplevel=function(e){return Math.floor(Math.log2(e))},e2._getMipmapCount=function(){return this._mipmap?Math.floor(Math.log2(Math.max(this._width,this._height)))+1:1},e2._isIntFormat=function(){return e.TextureFormat.R32G32B32A32_UInt===this._format},cW(e1,[{key:"format",get:function(){return this._format}},{key:"width",get:function(){return this._width}},{key:"height",get:function(){return this._height}},{key:"usage",get:function(){return this._usage}},{key:"wrapModeU",get:function(){return this._wrapModeU},set:function(e){e!==this._wrapModeU&&(this._wrapModeU=e,this._platformTexture.wrapModeU=e)}},{key:"wrapModeV",get:function(){return this._wrapModeV},set:function(e){e!==this._wrapModeV&&(this._wrapModeV=e,this._platformTexture.wrapModeV=e)}},{key:"mipmapCount",get:function(){return this._mipmapCount}},{key:"filterMode",get:function(){return this._filterMode},set:function(t){if(t!==this._filterMode){if(t!==e.TextureFilterMode.Point&&this._isIntFormat()){t=e.TextureFilterMode.Point,di.warn("Int or UInt format texture only support TextureFilterMode.Point");return}this._filterMode=t,this._platformTexture.filterMode=t}}},{key:"anisoLevel",get:function(){return this._anisoLevel},set:function(e){var t=this._engine._hardwareRenderer.capability.maxAnisoLevel;e>t&&(di.warn("anisoLevel:"+e+", exceeds the limit and is automatically downgraded to:"+t),e=t),e<1&&(di.warn("anisoLevel:"+e+", must be greater than 0, and is automatically downgraded to 1"),e=1),e!==this._anisoLevel&&(this._anisoLevel=e,this._platformTexture.anisoLevel=e)}},{key:"depthCompareFunction",get:function(){return this._depthCompareFunction},set:function(e){if(!this._engine._hardwareRenderer._isWebGL2){console.warn("depthCompareFunction only support WebGL2");return}e!==this._depthCompareFunction&&(this._depthCompareFunction=e,this._platformTexture.depthCompareFunction=e)}}]),e1),dI=((e4=(e3=function(e){this._propertyValueMap=Object.create(null),this._macroCollection=new dp,this._macroMap=Object.create(null),this._refCount=0,this._group=e}).prototype).getFloat=function(e){return this.getPropertyValue(e)},e4.setFloat=function(t,r){this._setPropertyValue(t,e.ShaderPropertyType.Float,r)},e4.getInt=function(e){return this.getPropertyValue(e)},e4.setInt=function(t,r){this._setPropertyValue(t,e.ShaderPropertyType.Int,r)},e4.getFloatArray=function(e){return this.getPropertyValue(e)},e4.setFloatArray=function(t,r){this._setPropertyValue(t,e.ShaderPropertyType.FloatArray,r)},e4.getIntArray=function(e){return this.getPropertyValue(e)},e4.setIntArray=function(t,r){this._setPropertyValue(t,e.ShaderPropertyType.IntArray,r)},e4.getVector2=function(e){return this.getPropertyValue(e)},e4.setVector2=function(t,r){this._setPropertyValue(t,e.ShaderPropertyType.Vector2,r)},e4.getVector3=function(e){return this.getPropertyValue(e)},e4.setVector3=function(t,r){this._setPropertyValue(t,e.ShaderPropertyType.Vector3,r)},e4.getVector4=function(e){return this.getPropertyValue(e)},e4.setVector4=function(t,r){this._setPropertyValue(t,e.ShaderPropertyType.Vector4,r)},e4.getMatrix=function(e){return this.getPropertyValue(e)},e4.setMatrix=function(t,r){this._setPropertyValue(t,e.ShaderPropertyType.Matrix,r)},e4.getColor=function(e){return this.getPropertyValue(e)},e4.setColor=function(t,r){this._setPropertyValue(t,e.ShaderPropertyType.Color,r)},e4.getTexture=function(e){return this.getPropertyValue(e)},e4.setTexture=function(t,r){var n=this._refCount;if(n>0){var a=this.getPropertyValue(t);a&&a._addReferCount(-n),r&&r._addReferCount(n)}this._setPropertyValue(t,e.ShaderPropertyType.Texture,r)},e4.getTextureArray=function(e){return this.getPropertyValue(e)},e4.setTextureArray=function(t,r){var n=this._refCount;if(n>0){var a=this.getPropertyValue(t);if(a)for(var i=0,o=a.length;i<o;i++)a[i]._addReferCount(-n);if(r)for(var s=0,l=r.length;s<l;s++)r[s]._addReferCount(n)}this._setPropertyValue(t,e.ShaderPropertyType.TextureArray,r)},e4.getPropertyValue=function(e){return"string"==typeof e&&(e=ds.getByName(e)),this._propertyValueMap[e._uniqueId]},e4.enableMacro=function(e,t){"string"==typeof e&&(e=df.getByName(e,t));var r=e._nameId,n=this._macroMap[r];if(n!==e){var a=this._macroCollection;n&&a.disable(n),a.enable(e),this._macroMap[r]=e}},e4.disableMacro=function(e){if("string"==typeof e){if(void 0===(t=df._macroNameIdMap[e]))return}else t=e._nameId;var t,r=this._macroMap[t];r&&(this._macroCollection.disable(r),delete this._macroMap[t])},e4.getMacros=function(e){if(!e)return Object.values(this._macroMap);var t=this._macroMap;for(var r in e.length=0,t)e.push(t[r])},e4.getProperties=function(e){e?(e.length=0,t=e):t=[];var t,r=this._propertyValueMap,n=ds._propertyIdMap;for(var a in r)t.push(n[a]);if(!e)return t},e4.clone=function(){var e=new e3(this._group);return this.cloneTo(e),e},e4.cloneTo=function(e){c$.deepCloneObject(this._macroCollection,e._macroCollection),Object.assign(e._macroMap,this._macroMap);for(var t=e._getReferCount(),r=this._propertyValueMap,n=e._propertyValueMap,a=Object.keys(r),i=0,o=a.length;i<o;i++){var s=a[i],l=r[s];if(null!=l){if("number"==typeof l)n[s]=l;else if(cq(l,dB))n[s]=l,t>0&&l._addReferCount(t);else if(cq(l,Array)||cq(l,Float32Array)||cq(l,Int32Array))n[s]=l.slice();else{var c=n[s];c?c.copyFrom(l):n[s]=l.clone()}}else n[s]=l}},e4._setPropertyValue=function(t,r,n){if("string"==typeof t&&(t=ds.getByName(t)),t._group!==this._group){if(void 0===t._group)t._group=this._group;else throw"Shader property "+t.name+" has been used as "+lQ[t._group]+" group."}if(t._type!==r){if(void 0===t._type)t._type=r;else throw"Shader property "+t.name+" has been used as "+e.ShaderPropertyType[t._type]+" type."}this._propertyValueMap[t._uniqueId]=n},e4._getReferCount=function(){return this._refCount},e4._addReferCount=function(e){this._refCount+=e;var t=this._propertyValueMap;for(var r in t){var n=t[r];n&&cq(n,dB)&&n._addReferCount(e)}},e3);function dV(){return function(e){}}cX([cY],dI.prototype,"_group",void 0),cX([cY],dI.prototype,"_propertyValueMap",void 0),cX([cY],dI.prototype,"_macroCollection",void 0),cX([cY],dI.prototype,"_macroMap",void 0),cX([cY],dI.prototype,"_refCount",void 0),e.Renderer=(cj(e8=function(t){(r=dc.call(this,t)||this)._onUpdateIndex=-1,r._rendererIndex=-1,r._globalShaderMacro=new dp,r._bounds=new cR,r._overrideUpdate=!1,r._materials=[],r._dirtyUpdateFlag=0,r._shaderData=new dI(lQ.Renderer),r._mvMatrix=new cB,r._mvpMatrix=new cB,r._mvInvMatrix=new cB,r._normalMatrix=new cB,r._materialsInstanced=[],r._priority=0,r._receiveShadows=!0,r._rendererLayer=new cO,r.castShadows=!0;var r,n=e.Renderer.prototype,a=r.shaderData;return r._overrideUpdate=r.update!==n.update,r._addResourceReferCount(r.shaderData,1),r._onTransformChanged=r._onTransformChanged.bind(cG(r)),r._registerEntityTransformListener(),a.enableMacro(e.Renderer._receiveShadowMacro),a.setVector4(e.Renderer._rendererLayerProperty,r._rendererLayer),r},dc),(e5=e8.prototype).getInstanceMaterial=function(e){void 0===e&&(e=0);var t=this._materials;if(t.length>e){var r=t[e];if(r)return this._materialsInstanced[e]?r:this._createInstanceMaterial(r,e)}return null},e5.getMaterial=function(e){return void 0===e&&(e=0),this._materials[e]||null},e5.setMaterial=function(e,t){void 0===t&&(t=null),"number"==typeof e?this._setMaterial(e,t):this._setMaterial(0,e)},e5.getInstanceMaterials=function(){for(var e=this._materials,t=this._materialsInstanced,r=0,n=e.length;r<n;r++)t[r]||this._createInstanceMaterial(this._materials[r],r);return e},e5.getMaterials=function(){return this._materials},e5.setMaterials=function(e){for(var t=e.length,r=this._materials,n=this._materialsInstanced,a=t,i=r.length;a<i;a++){var o=r[a];o&&this._addResourceReferCount(o,-1)}r.length!==t&&(r.length=t),0!==n.length&&(n.length=0);for(var s=0;s<t;s++){var l=r[s],c=e[s];l!==c&&(r[s]=c,l&&this._addResourceReferCount(l,-1),c&&this._addResourceReferCount(c,1))}},e5.update=function(e){},e5._onEnableInScene=function(){var e=this.scene._componentsManager;this._overrideUpdate&&e.addOnUpdateRenderers(this),e.addRenderer(this)},e5._onDisableInScene=function(){var e=this.scene._componentsManager;this._overrideUpdate&&e.removeOnUpdateRenderers(this),e.removeRenderer(this)},e5._prepareRender=function(t){var r=t.virtualCamera,n=r.position,a=this.bounds.getCenter(e.Renderer._tempVector0);r.isOrthographic?(cE.subtract(a,n,a),this._distanceForSort=cE.dot(a,r.forward)):this._distanceForSort=cE.distanceSquared(a,n),this._updateShaderData(t,!1),this._render(t),dp.unionCollection(t.camera._globalShaderMacro,this.shaderData._macroCollection,this._globalShaderMacro)},e5._cloneTo=function(e,t,r){for(var n=this._materials,a=0,i=n.length;a<i;a++)e._setMaterial(a,n[a])},e5._onDestroy=function(){dc.prototype._onDestroy.call(this),this.entity.transform._updateFlagManager.removeListener(this._onTransformChanged),this._addResourceReferCount(this.shaderData,-1);for(var e=this._materials,t=0,r=e.length;t<r;t++){var n=e[t];n&&this._addResourceReferCount(n,-1)}this._entity=null,this._globalShaderMacro=null,this._bounds=null,this._materials=null,this._shaderData=null,this._mvMatrix=null,this._mvpMatrix=null,this._mvInvMatrix=null,this._normalMatrix=null,this._materialsInstanced=null,this._rendererLayer=null},e5._updateShaderData=function(e,t){var r=this.entity,n=r.transform.worldMatrix;if(t){this._updateMVPShaderData(e,n);return}this._updateTransformShaderData(e,n);var a=r.layer;this._rendererLayer.set(65535&a,a>>>16&65535,0,0)},e5._updateTransformShaderData=function(t,r){var 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t=0,r=e.length;t<r;t++)this._addVertexElement(e[t])},tm._setIndexBufferBinding=function(e){this._primitive.setIndexBufferBinding(e)},tm._onBoundsChanged=function(){this._updateFlagManager.dispatch(1)},cW(tp,[{key:"bounds",get:function(){return this._bounds},set:function(e){this._bounds!==e&&this._bounds.copyFrom(e)}},{key:"subMesh",get:function(){return this._subMeshes[0]||null}},{key:"subMeshes",get:function(){return this._subMeshes}}]),tp);(tg=lZ||(lZ={}))[tg.Bounds=1]="Bounds",tg[tg.VertexElements=2]="VertexElements";var dj=(cW(tv=function(e,t){this._buffer=e,this._stride=t},[{key:"buffer",get:function(){return this._buffer}},{key:"stride",get:function(){return this._stride}}]),tv),dX=(cW(ty=function(e,t,r,n,a){void 0===a&&(a=0),this._attributeName=e,this._offset=t,this._format=r,this._bindingIndex=n,this._formatMetaInfo=dU._getElementInfo(this.format),this._instanceStepRate=Math.floor(a)},[{key:"attribute",get:function(){return this._attributeName}},{key:"offset",get:function(){return this._offset},set:function(e){this._offset=e}},{key:"format",get:function(){return this._format}},{key:"bindingIndex",get:function(){return this._bindingIndex},set:function(e){this._bindingIndex=e}},{key:"instanceStepRate",get:function(){return this._instanceStepRate}},{key:"semantic",get:function(){return this.attribute}}]),ty),dq=((tx=function(e,t,r,n){if(void 0===r&&(r=null),void 0===n&&(n=null),this._dataChangeManager=new c9,this._dirty=7,r&&r.length!==t.length)throw"deltaNormals length must same with deltaPositions length.";if(n&&n.length!==t.length)throw"deltaTangents length must same with deltaPositions length.";this.weight=e,this._deltaPositions=t,this._deltaNormals=r,this._deltaTangents=n}).prototype._releaseData=function(){this._deltaPositions=null,this._deltaNormals=null,this._deltaTangents=null},cW(tx,[{key:"deltaPositions",get:function(){return this._deltaPositions},set:function(e){this._deltaPositions=e,this._dirty|=1,this._dataChangeManager.dispatch(this._dirty,this)}},{key:"deltaNormals",get:function(){return this._deltaNormals},set:function(e){this._deltaNormals=e,this._dirty|=2,this._dataChangeManager.dispatch(this._dirty,this)}},{key:"deltaTangents",get:function(){return this._deltaTangents},set:function(e){this._deltaTangents=e,this._dirty|=4,this._dataChangeManager.dispatch(this._dirty,this)}}]),tx);(tb=l$||(l$={}))[tb.Position=1]="Position",tb[tb.Normal=2]="Normal",tb[tb.Tangent=4]="Tangent",tb[tb.All=7]="All";var dY=((tT=(tS=function(e){this._useBlendShapeNormal=!0,this._useBlendShapeTangent=!0,this._layoutChangeManager=new c9,this._dataChangeManager=new c9,this._frames=[],this.name=e,this._frameDataChangeListener=this._frameDataChangeListener.bind(this)}).prototype).addFrame=function(e,t,r,n){if("number"==typeof e){var a=new dq(e,t,r,n);return this._addFrame(a),a}this._addFrame(e)},tT.clearFrames=function(){for(var e=this._frames,t=0,r=e.length;t<r;t++)e[t]._dataChangeManager.removeListener(this._frameDataChangeListener);e.length=0,this._updateUseNormalAndTangent(!0,!0),this._dataChangeManager.dispatch()},tT._releaseData=function(){for(var e=this._frames,t=0,r=e.length;t<r;t++)e[t]._releaseData()},tT._addFrame=function(e){var t=this._frames,r=t.length;if(r>0&&e.deltaPositions.length!==t[r-1].deltaPositions.length)throw"Frame's deltaPositions length must same with before frame deltaPositions length.";this._frames.push(e),this._frameDataChangeListener(l$.All,e),e._dataChangeManager.addListener(this._frameDataChangeListener)},tT._updateUseNormalAndTangent=function(e,t){var r=this._useBlendShapeNormal&&e,n=this._useBlendShapeTangent&&t;(this._useBlendShapeNormal!==r||this._useBlendShapeTangent!==n)&&(this._useBlendShapeNormal=r,this._useBlendShapeTangent=n,this._layoutChangeManager.dispatch(0,this))},tT._frameDataChangeListener=function(e,t){this._updateUseNormalAndTangent(!!t.deltaNormals,!!t.deltaTangents),this._dataChangeManager.dispatch()},cW(tS,[{key:"frames",get:function(){return this._frames}}]),tS),dQ=(cj(tC=function(){return dK.apply(this,arguments)},dK),(tA=tC.prototype).setVertexElements=function(e){this._setVertexElements(e)},tA.setVertexBufferBinding=function(e,t,r){void 0===t&&(t=0),void 0===r&&(r=0);var n=e,a=void 0!==n.buffer;a||(n=new dj(e,t));var i=this._primitive.vertexBufferBindings;i.length<=r&&(i.length=r+1),this._setVertexBufferBinding(a?t:r,n)},tA.setVertexBufferBindings=function(e,t){void 0===t&&(t=0);var r=this._primitive.vertexBufferBindings,n=e.length,a=t+n;r.length<a&&(r.length=a);for(var i=0;i<n;i++)this._setVertexBufferBinding(t+i,e[i])},tA.setIndexBufferBinding=function(e,t){var r=e;r&&(void 0!==r.buffer||(r=new dG(e,t))),this._setIndexBufferBinding(r)},cW(tC,[{key:"instanceCount",get:function(){return this._primitive.instanceCount},set:function(e){this._primitive.instanceCount=e}},{key:"vertexBufferBindings",get:function(){return this._primitive.vertexBufferBindings}},{key:"indexBufferBinding",get:function(){return this._primitive.indexBufferBinding}},{key:"vertexElements",get:function(){return this._primitive.vertexElements}}]),tC),dJ=(tE=e.Renderer,cj(tM=function(e){var t;return(t=tE.call(this,e)||this)._enableVertexColor=!1,t._onMeshChanged=t._onMeshChanged.bind(cG(t)),t},tE),(tR=tM.prototype)._onDestroy=function(){var e=this._mesh;e&&(e.destroyed||this._addResourceReferCount(e,-1),e._updateFlagManager.removeListener(this._onMeshChanged),this._mesh=null),tE.prototype._onDestroy.call(this)},tR._cloneTo=function(e,t,r){tE.prototype._cloneTo.call(this,e,t,r),e.mesh=this._mesh},tR._prepareRender=function(e){if(!this._mesh){di.error("mesh is null.");return}if(this._mesh.destroyed){di.error("mesh is destroyed.");return}tE.prototype._prepareRender.call(this,e)},tR._updateBounds=function(e){var t=this._mesh;if(t){var r=t.bounds,n=this._entity.transform.worldMatrix;cR.transform(r,n,e)}else e.min.set(0,0,0),e.max.set(0,0,0)},tR._render=function(e){var t=this._mesh;if(2&this._dirtyUpdateFlag){var r=this.shaderData,n=t._primitive.vertexElements;r.disableMacro(tM._uvMacro),r.disableMacro(tM._uv1Macro),r.disableMacro(tM._normalMacro),r.disableMacro(tM._tangentMacro),r.disableMacro(tM._enableVertexColorMacro);for(var a=0,i=n.length;a<i;a++)switch(n[a].attribute){case"TEXCOORD_0":r.enableMacro(tM._uvMacro);break;case"TEXCOORD_1":r.enableMacro(tM._uv1Macro);break;case"NORMAL":r.enableMacro(tM._normalMacro);break;case"TANGENT":r.enableMacro(tM._tangentMacro);break;case"COLOR_0":this._enableVertexColor&&r.enableMacro(tM._enableVertexColorMacro)}this._dirtyUpdateFlag&=-3}for(var o=this._materials,s=t.subMeshes,l=e.camera._renderPipeline,c=this._engine._renderDataPool,d=0,u=s.length;d<u;d++){var h=o[d];if(h){(h.destroyed||h.shader.destroyed)&&(h=this.engine._meshMagentaMaterial);var _=c.getFromPool();_.setX(this,h,t._primitive,s[d]),l.pushRenderData(e,_)}}},tR._setMesh=function(e){var t=this._mesh;t&&(this._addResourceReferCount(t,-1),t._updateFlagManager.removeListener(this._onMeshChanged)),e&&(this._addResourceReferCount(e,1),e._updateFlagManager.addListener(this._onMeshChanged),this._dirtyUpdateFlag|=3),this._mesh=e},tR._onMeshChanged=function(e){e&lZ.Bounds&&(this._dirtyUpdateFlag|=lJ.WorldVolume),e&lZ.VertexElements&&(this._dirtyUpdateFlag|=2)},cW(tM,[{key:"mesh",get:function(){return this._mesh},set:function(e){this._mesh!==e&&this._setMesh(e)}},{key:"enableVertexColor",get:function(){return this._enableVertexColor},set:function(e){e!==this._enableVertexColor&&(this._dirtyUpdateFlag|=2,this._enableVertexColor=e)}}]),tM);dJ._uvMacro=df.getByName("RENDERER_HAS_UV"),dJ._uv1Macro=df.getByName("RENDERER_HAS_UV1"),dJ._normalMacro=df.getByName("RENDERER_HAS_NORMAL"),dJ._tangentMacro=df.getByName("RENDERER_HAS_TANGENT"),dJ._enableVertexColorMacro=df.getByName("RENDERER_ENABLE_VERTEXCOLOR"),cX([cY],dJ.prototype,"_mesh",void 0),cX([cY],dJ.prototype,"_onMeshChanged",null),(tw=l0||(l0={}))[tw.VertexElementMacro=2]="VertexElementMacro",tw[tw.All=3]="All",e.RenderBufferDepthFormat=void 0,(tP=e.RenderBufferDepthFormat||(e.RenderBufferDepthFormat={}))[tP.Depth=27]="Depth",tP[tP.Stencil=28]="Stencil",tP[tP.DepthStencil=29]="DepthStencil",tP[tP.Depth16=30]="Depth16",tP[tP.Depth24=31]="Depth24",tP[tP.Depth32=32]="Depth32",tP[tP.Depth24Stencil8=33]="Depth24Stencil8",tP[tP.Depth32Stencil8=34]="Depth32Stencil8",e.TextureCubeFace=void 0,(tF=e.TextureCubeFace||(e.TextureCubeFace={}))[tF.PositiveX=0]="PositiveX",tF[tF.NegativeX=1]="NegativeX",tF[tF.PositiveY=2]="PositiveY",tF[tF.NegativeY=3]="NegativeY",tF[tF.PositiveZ=4]="PositiveZ",tF[tF.NegativeZ=5]="NegativeZ",e.TextureDepthCompareFunction=void 0,(tL=e.TextureDepthCompareFunction||(e.TextureDepthCompareFunction={}))[tL.Never=0]="Never",tL[tL.Less=1]="Less",tL[tL.Equal=2]="Equal",tL[tL.LessEqual=3]="LessEqual",tL[tL.Greater=4]="Greater",tL[tL.NotEqual=5]="NotEqual",tL[tL.GreaterEqual=6]="GreaterEqual",tL[tL.Always=7]="Always",e.TextureUsage=void 0,(tD=e.TextureUsage||(e.TextureUsage={}))[tD.Static=0]="Static",tD[tD.Dynamic=1]="Dynamic",e.TextureWrapMode=void 0,(tB=e.TextureWrapMode||(e.TextureWrapMode={}))[tB.Clamp=0]="Clamp",tB[tB.Repeat=1]="Repeat",tB[tB.Mirror=2]="Mirror";var dZ=(cj(tI=function(t,r,n,a,i,o){if(void 0===i&&(i=e.TextureFormat.Depth),void 0===o&&(o=1),(s=dD.call(this,t)||this)._depthFormat=null,s._autoGenerateMipmaps=!0,s._depthTexture=null,s._width=r,s._height=n,s._antiAliasing=o,s._depth=i,a){for(var s,l=cq(a,Array)?a.slice():[a],c=0,d=l.length;c<d;c++){var u=l[c];if(u._isDepthTexture)throw"Render texture can't use depth format.";u._addReferCount(1)}s._colorTextures=l}else s._colorTextures=[];if(cq(i,dB)){if(!i._isDepthTexture)throw"Depth texture must use depth format.";s._depthTexture=i,s._depthTexture._addReferCount(1),s._depthFormat=i.format}else"number"==typeof i&&(s._depthFormat=i);return s._platformRenderTarget=t._hardwareRenderer.createPlatformRenderTarget(cG(s)),s},dD),(tV=tI.prototype).getColorTexture=function(e){var t;return void 0===e&&(e=0),null!=(t=this._colorTextures[e])?t:null},tV.generateMipmaps=function(){if(this._autoGenerateMipmaps){for(var e=this._colorTextures,t=0,r=e.length;t<r;t++)e[t].generateMipmaps();this._depthTexture&&this._depthTexture.generateMipmaps()}},tV._onDestroy=function(){dD.prototype._onDestroy.call(this),this._platformRenderTarget.destroy();for(var e,t=this._colorTextures,r=0,n=t.length;r<n;r++)t[r]._addReferCount(-1);t.length=0,null==(e=this._depthTexture)||e._addReferCount(-1),this._depthTexture=null,this._depth=null},tV._blitRenderTarget=function(){this._platformRenderTarget.blitRenderTarget()},tV._rebuild=function(){this._platformRenderTarget=this._engine._hardwareRenderer.createPlatformRenderTarget(this)},cW(tI,[{key:"autoGenerateMipmaps",get:function(){return this._autoGenerateMipmaps},set:function(e){this._autoGenerateMipmaps=e}},{key:"width",get:function(){return this._width}},{key:"height",get:function(){return this._height}},{key:"colorTextureCount",get:function(){return this._colorTextures.length}},{key:"depthTexture",get:function(){return this._depthTexture}},{key:"antiAliasing",get:function(){return this._antiAliasing}}]),tI),d$=(cj(tO=function(t,r,n,a,i,o){var s;return void 0===a&&(a=e.TextureFormat.R8G8B8A8),void 0===i&&(i=!0),void 0===o&&(o=e.TextureUsage.Static),(s=dB.call(this,t)||this)._mipmap=i,s._width=r,s._height=n,s._usage=o,s._format=a,s._mipmapCount=s._getMipmapCount(),s._isDepthTexture=a==e.TextureFormat.Depth||a==e.TextureFormat.DepthStencil||a==e.TextureFormat.Depth16||a==e.TextureFormat.Depth24||a==e.TextureFormat.Depth32||a==e.TextureFormat.Depth24Stencil8||a==e.TextureFormat.Depth32Stencil8,s._platformTexture=t._hardwareRenderer.createPlatformTexture2D(cG(s)),s.filterMode=s._isIntFormat()?e.TextureFilterMode.Point:e.TextureFilterMode.Bilinear,s.wrapModeU=s.wrapModeV=e.TextureWrapMode.Repeat,s},dB),(tN=tO.prototype).setPixelBuffer=function(e,t,r,n,a,i){void 0===t&&(t=0),void 0===r&&(r=0),void 0===n&&(n=0),this._platformTexture.setPixelBuffer(e,t,r,n,a,i),this._isContentLost=!1},tN.setImageSource=function(e,t,r,n,a,i){void 0===t&&(t=0),void 0===r&&(r=!1),void 0===n&&(n=!1),void 0===a&&(a=0),void 0===i&&(i=0),this._platformTexture.setImageSource(e,t,r,n,a,i),this._isContentLost=!1},tN.getPixelBuffer=function(e,t,r,n,a,i){var o=arguments.length;1===o?this._platformTexture.getPixelBuffer(0,0,this._width,this._height,0,e):2===o?this._platformTexture.getPixelBuffer(0,0,this._width>>e,this._height>>e,e,t):5===o?this._platformTexture.getPixelBuffer(e,t,r,n,0,a):6===o&&this._platformTexture.getPixelBuffer(e,t,r,n,a,i)},tN._rebuild=function(){this._platformTexture=this._engine._hardwareRenderer.createPlatformTexture2D(this),dB.prototype._rebuild.call(this)},tO),d0=(cj(tk=function(t,r,n,a,i,o){var s;return void 0===i&&(i=e.TextureFormat.R8G8B8A8),void 0===o&&(o=!0),(s=dB.call(this,t)||this)._mipmap=o,s._width=r,s._height=n,s._length=a,s._format=i,s._mipmapCount=s._getMipmapCount(),s._platformTexture=t._hardwareRenderer.createPlatformTexture2DArray(cG(s)),s.filterMode=e.TextureFilterMode.Bilinear,s.wrapModeU=s.wrapModeV=e.TextureWrapMode.Repeat,s},dB),(tz=tk.prototype).setPixelBuffer=function(e,t,r,n,a,i,o,s){void 0===r&&(r=0),void 0===n&&(n=0),void 0===a&&(a=0),this._platformTexture.setPixelBuffer(e,t,r,n,a,i,o,s),this._isContentLost=!1},tz.setImageSource=function(e,t,r,n,a,i,o){void 0===r&&(r=0),void 0===n&&(n=!1),void 0===a&&(a=!1),void 0===i&&(i=0),void 0===o&&(o=0),this._platformTexture.setImageSource(e,t,r,n,a,i,o),this._isContentLost=!1},tz.getPixelBuffer=function(e,t,r,n,a,i,o){var s=arguments.length;1===s?this._platformTexture.getPixelBuffer(e,0,0,this._width,this._height,0,t):2===s?this._platformTexture.getPixelBuffer(e,0,0,this._width>>t,this._height>>t,t,r):5===s?this._platformTexture.getPixelBuffer(e,t,r,n,a,0,i):6===s&&this._platformTexture.getPixelBuffer(e,t,r,n,a,i,o)},tz._rebuild=function(){this._platformTexture=this._engine._hardwareRenderer.createPlatformTexture2DArray(this),dB.prototype._rebuild.call(this)},cW(tk,[{key:"length",get:function(){return this._length}}]),tk),d1=(cj(tU=function(t,r,n,a){var i;return void 0===n&&(n=e.TextureFormat.R8G8B8A8),void 0===a&&(a=!0),(i=dB.call(this,t)||this)._mipmap=a,i._width=r,i._height=r,i._format=n,i._mipmapCount=i._getMipmapCount(),i._platformTexture=t._hardwareRenderer.createPlatformTextureCube(cG(i)),i.filterMode=e.TextureFilterMode.Bilinear,i.wrapModeU=i.wrapModeV=e.TextureWrapMode.Clamp,i},dB),(tG=tU.prototype).setPixelBuffer=function(e,t,r,n,a,i,o){void 0===r&&(r=0),void 0===n&&(n=0),void 0===a&&(a=0),this._platformTexture.setPixelBuffer(e,t,r,n,a,i,o),this._isContentLost=!1},tG.setImageSource=function(e,t,r,n,a,i,o){void 0===r&&(r=0),void 0===n&&(n=!1),void 0===a&&(a=!1),void 0===i&&(i=0),void 0===o&&(o=0),this._platformTexture.setImageSource(e,t,r,n,a,i,o),this._isContentLost=!1},tG.getPixelBuffer=function(e,t,r,n,a,i,o){var s=arguments.length;2===s?this._platformTexture.getPixelBuffer(e,0,0,this._width,this._height,0,t):3===s?this._platformTexture.getPixelBuffer(e,0,0,this._width>>t,this._height>>t,t,r):6===s?this._platformTexture.getPixelBuffer(e,t,r,n,a,0,i):7===s&&this._platformTexture.getPixelBuffer(e,t,r,n,a,i,o)},tG._rebuild=function(){this._platformTexture=this._engine._hardwareRenderer.createPlatformTextureCube(this),dB.prototype._rebuild.call(this)},tU),d2=((tW=(tH=function(e,t){this._blendShapeCount=0,this._blendShapes=[],this._subDataDirtyFlags=[],this._vertexBuffers=[],this._uniformOccupiesCount=0,this._bufferBindingOffset=-1,this._vertexElementOffset=0,this._useBlendNormal=!1,this._useBlendTangent=!1,this._vertexElementCount=0,this._storeInVertexBufferInfo=[],this._maxCountSingleVertexBuffer=0,this._lastHostCreatedInfo=new cO,this._canUseTextureStoreData=!0,this._dataTextureInfo=new cE,this._engine=e,this._modelMesh=t,this._canUseTextureStoreData=this._engine._hardwareRenderer.capability.canUseFloatTextureBlendShape,this._updateLayoutChange=this._updateLayoutChange.bind(this)}).prototype)._addBlendShape=function(e){this._blendShapes.push(e),this._blendShapeCount++,e._layoutChangeManager.addListener(this._updateLayoutChange),this._updateLayoutChange(0,e),this._subDataDirtyFlags.push(e._dataChangeManager.createFlag(dh))},tW._clearBlendShapes=function(){for(var e=this._blendShapes,t=0,r=e.length;t<r;t++)e[t]._layoutChangeManager.removeListener(this._updateLayoutChange);this._useBlendNormal=!1,this._useBlendTangent=!1,this._vertexElementCount=0,this._blendShapes.length=0,this._blendShapeCount=0;for(var n=this._subDataDirtyFlags,a=0,i=n.length;a<i;a++)n[a].destroy();n.length=0},tW._updateShaderData=function(e,t){var r=this._blendShapeCount;if(r>0){if(e.enableMacro(tH._blendShapeMacro),this._useTextureMode())e.enableMacro(tH._blendShapeTextureMacro),e.setTexture(tH._blendShapeTextureProperty,this._vertexTexture),e.setVector3(tH._blendShapeTextureInfoProperty,this._dataTextureInfo),e.setFloatArray(tH._blendShapeWeightsProperty,t.blendShapeWeights),e.enableMacro("RENDERER_BLENDSHAPE_COUNT",r.toString()),this._uniformOccupiesCount=r+1;else{var n=this._getVertexBufferModeSupportCount();if(r>n){var a=t._condensedBlendShapeWeights;a||(a=new Float32Array(n),t._condensedBlendShapeWeights=a),this._filterCondensedBlendShapeWeights(t.blendShapeWeights,a),e.setFloatArray(tH._blendShapeWeightsProperty,a),this._modelMesh._primitive.enableVAO=!1,r=n}else e.setFloatArray(tH._blendShapeWeightsProperty,t.blendShapeWeights),this._modelMesh._primitive.enableVAO=!0;e.disableMacro(tH._blendShapeTextureMacro),e.disableMacro("RENDERER_BLENDSHAPE_COUNT"),this._uniformOccupiesCount=r}this._useBlendNormal?e.enableMacro(tH._blendShapeNormalMacro):e.disableMacro(tH._blendShapeNormalMacro),this._useBlendTangent?e.enableMacro(tH._blendShapeTangentMacro):e.disableMacro(tH._blendShapeTangentMacro)}else e.disableMacro(tH._blendShapeMacro),e.disableMacro("RENDERER_BLENDSHAPE_COUNT")},tW._useTextureMode=function(){return!!this._canUseTextureStoreData&&this._blendShapeCount>this._getVertexBufferModeSupportCount()},tW._isCreateHost=function(e){var t=this._lastHostCreatedInfo;return t.x!==this._blendShapeCount||!!t.y!==this._useBlendNormal||!!t.z!==this._useBlendTangent||t.w!==e},tW._vertexElementsNeedUpdate=function(){var e=this._getVertexBufferModeSupportCount(),t=this._lastHostCreatedInfo;return Math.min(t.x,e)!==Math.min(this._blendShapeCount,e)||!!t.y!==this._useBlendNormal||!!t.z!==this._useBlendTangent},tW._needUpdateData=function(){for(var e=this._subDataDirtyFlags,t=0,r=e.length;t<r;t++)if(e[t].flag)return!0;return!1},tW._updateVertexBufferIndex=function(){if(-1===this._bufferBindingOffset){for(var e=this._modelMesh,t=e._internalVertexBufferIndex,r=e._primitive.vertexBufferBindings,n=0,a=Math.max(r.length,t+1);n<a&&(r[n]||n===t);n++);this._bufferBindingOffset=n}},tW._addVertexElements=function(t){this._updateVertexBufferIndex();for(var r=this._vertexElementOffset,n=this._bufferBindingOffset,a=0,i=0,o=Math.min(this._blendShapeCount,this._getVertexBufferModeSupportCount());i<o;i++)t._setVertexElement(r++,new dX("POSITION_BS"+i,a,e.VertexElementFormat.Vector3,n)),a+=12,this._useBlendNormal&&(t._setVertexElement(r++,new dX("NORMAL_BS"+i,a,e.VertexElementFormat.Vector3,n)),a+=12),this._useBlendTangent&&(t._setVertexElement(r++,new dX("TANGENT_BS"+i,a,e.VertexElementFormat.Vector3,n)),a+=12);return r},tW._update=function(e){var t=this._modelMesh.vertexCount,r=this._useTextureMode(),n=this._isCreateHost(t);n&&(r?this._createTextureArray(t):this._createVertexBuffers(t,e),this._lastHostCreatedInfo.set(this._blendShapeCount,+this._useBlendNormal,+this._useBlendTangent,t)),this._needUpdateData()&&(r?this._updateTextureArray(t,n):this._updateVertexBuffers(t,n))},tW._releaseMemoryCache=function(){for(var e=this._blendShapes,t=0,r=e.length;t<r;t++)e[t]._releaseData();this._vertices=null},tW._createVertexBuffers=function(t,r){var n=this._engine,a=this._modelMesh,i=this._blendShapeCount,o=this._vertexBuffers,s=3*this._vertexElementCount,l=4*s,c=Math.floor(255/l),d=Math.ceil(i/c),u=s*t*Math.min(c,i);o.length=d,this._vertices=new Float32Array(u),this._maxCountSingleVertexBuffer=c,this._storeInVertexBufferInfo.length=i;for(var h=this._bufferBindingOffset,_=0;_<d;_++){var f=d-1,p=(_===f?i-f*c:c)*l,m=p*t,g=r?e.BufferUsage.Static:e.BufferUsage.Dynamic,v=new dz(n,e.BufferBindFlag.VertexBuffer,m,g);a._setVertexBufferBinding(h+_,new dj(v,p)),o[_]=v}},tW._createTextureArray=function(t){var r=this._engine._hardwareRenderer.capability.maxTextureSize,n=this._vertexElementCount,a=n*t,i=1;a>r&&(i=Math.ceil(a/r),a=r);var o=this._vertexTexture,s=this._blendShapes.length;o&&o.destroy(),(o=new d0(this._engine,a,i,s,e.TextureFormat.R32G32B32A32,!1)).filterMode=e.TextureFilterMode.Point,this._vertices=new Float32Array(s*a*i*4),this._vertexTexture=o,this._dataTextureInfo.set(n,a,i)},tW._updateVertexBuffers=function(e,t){for(var r=this._blendShapes,n=this._maxCountSingleVertexBuffer,a=this._vertices,i=this._vertexBuffers,o=this._storeInVertexBufferInfo,s=this._subDataDirtyFlags,l=3*this._vertexElementCount,c=4*l,d=this._bufferBindingOffset,u=0,h=r.length;u<h;u++){var _=s[u];if(t||_.flag){var f=r[u].frames,p=f.length,m=f[p-1];if(p>0&&m.deltaPositions.length!==e)throw"BlendShape frame deltaPositions length must same with mesh vertexCount.";var g=Math.floor(u/n),v=u%n,y=i[g],x=y.byteLength/(4*e),b=v*l,S=o[u];S||(o[u]=S=new cV),S.set(d+g,v*c);for(var T=m.deltaPositions,C=0;C<e;C++){var A=b+x*C,E=T[C];E&&(a[A]=E.x,a[A+1]=E.y,a[A+2]=E.z)}if(b+=3,this._useBlendNormal){var M=m.deltaNormals;if(M)for(var R=0;R<e;R++){var w=b+x*R,P=M[R];P&&(a[w]=P.x,a[w+1]=P.y,a[w+2]=P.z)}b+=3}if(this._useBlendTangent){var F=m.deltaTangents;if(F)for(var L=0;L<e;L++){var D=b+x*L,B=F[L];B&&(a[D]=B.x,a[D+1]=B.y,a[D+2]=B.z)}b+=3}(v===n-1||u===h-1)&&y.setData(a,0,0,y.byteLength/4),_.flag=!1}}},tW._updateTextureArray=function(e,t){for(var r=this._blendShapes,n=this._vertexTexture,a=this._vertices,i=this._subDataDirtyFlags,o=0,s=r.length;o<s;o++){var l=i[o],c=n.width*n.height*4;if(t||l.flag){var d=r[o].frames,u=d.length,h=d[u-1];if(u>0&&h.deltaPositions.length!==e)throw"BlendShape frame deltaPositions length must same with mesh vertexCount.";for(var _=h.deltaPositions,f=h.deltaNormals,p=h.deltaTangents,m=o*c,g=0;g<e;g++){var v=_[g];if(a[m]=v.x,a[m+1]=v.y,a[m+2]=v.z,m+=4,f){var y=f[g];a[m]=y.x,a[m+1]=y.y,a[m+2]=y.z,m+=4}if(p){var x=p[g];a[m]=x.x,a[m+1]=x.y,a[m+2]=x.z,m+=4}}l.flag=!1}}n.setPixelBuffer(0,a)},tW._updateLayoutChange=function(e,t){var r=this._blendShapeCount>1,n=1,a=t._useBlendShapeNormal,i=t._useBlendShapeTangent;r&&(a&&(a=this._useBlendNormal),i&&(i=this._useBlendTangent)),a&&n++,i&&n++,this._useBlendNormal=a,this._useBlendTangent=i,this._vertexElementCount=n},tW._attributeModeUpdateVertexElement=function(e,t,r,n){var a=this._vertexElementOffset+this._vertexElementCount*n,i=t[r],o=i.x,s=i.y,l=e[a];if(l.bindingIndex=o,l.offset=s,this._useBlendNormal){var c=e[++a];s+=12,c.bindingIndex=o,c.offset=s}if(this._useBlendTangent){var d=e[++a];s+=12,d.bindingIndex=o,d.offset=s}},tW._getVertexBufferModeSupportCount=function(){return this._useBlendNormal&&this._useBlendTangent?2:this._useBlendNormal||this._useBlendTangent?4:8},tW._filterCondensedBlendShapeWeights=function(e,t){for(var r,n=t.length,a=this._modelMesh._primitive.vertexElements,i=this._storeInVertexBufferInfo,o=Number.POSITIVE_INFINITY,s=0,l=Math.min(e.length,this._blendShapeCount);s<l;s++){var c=e[s];if(s<n)this._attributeModeUpdateVertexElement(a,i,s,s),t[s]=c,c<o&&(o=c,r=s);else if(c>o){this._attributeModeUpdateVertexElement(a,i,s,r),t[r]=c,o=Number.POSITIVE_INFINITY;for(var d=0;d<n;d++){var u=t[d];u<o&&(o=u,r=d)}}}},tH);d2._blendShapeMacro=df.getByName("RENDERER_HAS_BLENDSHAPE"),d2._blendShapeTextureMacro=df.getByName("RENDERER_BLENDSHAPE_USE_TEXTURE"),d2._blendShapeNormalMacro=df.getByName("RENDERER_BLENDSHAPE_HAS_NORMAL"),d2._blendShapeTangentMacro=df.getByName("RENDERER_BLENDSHAPE_HAS_TANGENT"),d2._blendShapeWeightsProperty=ds.getByName("renderer_BlendShapeWeights"),d2._blendShapeTextureProperty=ds.getByName("renderer_BlendShapeTexture"),d2._blendShapeTextureInfoProperty=ds.getByName("renderer_BlendShapeTextureInfo"),e.VertexAttribute=void 0,(tK=e.VertexAttribute||(e.VertexAttribute={})).Position="POSITION",tK.Normal="NORMAL",tK.Color="COLOR_0",tK.Tangent="TANGENT",tK.BoneWeight="WEIGHTS_0",tK.BoneIndex="JOINTS_0",tK.UV="TEXCOORD_0",tK.UV1="TEXCOORD_1",tK.UV2="TEXCOORD_2",tK.UV3="TEXCOORD_3",tK.UV4="TEXCOORD_4",tK.UV5="TEXCOORD_5",tK.UV6="TEXCOORD_6",tK.UV7="TEXCOORD_7";var d3=(cj(tj=function(e,t){var r;return(r=dK.call(this,e)||this)._internalVertexBufferIndex=-1,r._vertexCount=0,r._vertexCountDirty=!1,r._dataVersionCounter=0,r._positions=null,r._normals=null,r._colors=null,r._tangents=null,r._uv=null,r._uv1=null,r._uv2=null,r._uv3=null,r._uv4=null,r._uv5=null,r._uv6=null,r._uv7=null,r._boneWeights=null,r._boneIndices=null,r._advancedElementUpdateFlag=0,r._advancedDataUpdateFlag=0,r._advancedVertexDataVersions=Array(14),r._advancedDataSyncToBuffer=!1,r._internalVertexBufferStride=0,r._internalVertexBufferCreatedInfo=new cE(0,0,-1),r._internalVertexElementsOffset=0,r._internalVertexElementsFlags=0,r._vertexBufferInfos=[],r._indices=null,r._indicesFormat=null,r._indicesChangeFlag=!1,r._accessible=!0,r.name=t,r._blendShapeManager=new d2(e,cG(r)),r},dK),(tX=tj.prototype).setPositions=function(e){var t;(this._positions||e)&&(this._updateAdvancedVertexDataMarks(1,0),this._positions=e,this._vertexCount=null!=(t=null==e?void 0:e.length)?t:0,this._vertexCountDirty=!1)},tX.getPositions=function(){var t=this._getVertexElementData(this._positions,e.VertexAttribute.Position,0,this._readVector3VertexData);return this._positions=t,t},tX.setNormals=function(e){this._beforeSetAdvancedVertexData(e,2,1),this._normals=e},tX.getNormals=function(){var t=this._getVertexElementData(this._normals,e.VertexAttribute.Normal,1,this._readVector3VertexData);return this._normals=t,t},tX.setColors=function(e){this._beforeSetAdvancedVertexData(e,4,2),this._colors=e},tX.getColors=function(){var t=this._getVertexElementData(this._colors,e.VertexAttribute.Color,2,this._readColorVertexData);return this._colors=t,t},tX.setBoneWeights=function(e){this._beforeSetAdvancedVertexData(e,16,4),this._boneWeights=e},tX.getBoneWeights=function(){var t=this._getVertexElementData(this._boneWeights,e.VertexAttribute.BoneWeight,4,this._readVector4VertexData);return this._boneWeights=t,t},tX.setBoneIndices=function(e){this._beforeSetAdvancedVertexData(e,32,5),this._boneIndices=e},tX.getBoneIndices=function(){var t=this._getVertexElementData(this._boneIndices,e.VertexAttribute.BoneIndex,5,this._readVector4VertexData);return this._boneIndices=t,t},tX.setTangents=function(e){this._beforeSetAdvancedVertexData(e,8,3),this._tangents=e},tX.getTangents=function(){var t=this._getVertexElementData(this._tangents,e.VertexAttribute.Tangent,3,this._readVector4VertexData);return this._tangents=t,t},tX.setUVs=function(e,t){switch(t=null!=t?t:0){case 0:this._beforeSetAdvancedVertexData(e,64,6),this._uv=e;break;case 1:this._beforeSetAdvancedVertexData(e,128,7),this._uv1=e;break;case 2:this._beforeSetAdvancedVertexData(e,256,8),this._uv2=e;break;case 3:this._beforeSetAdvancedVertexData(e,512,9),this._uv3=e;break;case 4:this._beforeSetAdvancedVertexData(e,1024,10),this._uv4=e;break;case 5:this._beforeSetAdvancedVertexData(e,2048,11),this._uv5=e;break;case 6:this._beforeSetAdvancedVertexData(e,4096,12),this._uv6=e;break;case 7:this._beforeSetAdvancedVertexData(e,8192,13),this._uv7=e;break;default:throw"The index of channel needs to be in range [0 - 7]."}},tX.getUVs=function(t){switch(t=null!=t?t:0){case 0:var r=this._getVertexElementData(this._uv,e.VertexAttribute.UV,6,this._readVector2VertexData);return this._uv=r,r;case 1:var n=this._getVertexElementData(this._uv1,e.VertexAttribute.UV1,7,this._readVector2VertexData);return this._uv1=n,n;case 2:var a=this._getVertexElementData(this._uv2,e.VertexAttribute.UV2,8,this._readVector2VertexData);return this._uv2=a,a;case 3:var i=this._getVertexElementData(this._uv3,e.VertexAttribute.UV3,9,this._readVector2VertexData);return this._uv3=i,i;case 4:var o=this._getVertexElementData(this._uv4,e.VertexAttribute.UV4,10,this._readVector2VertexData);return this._uv4=o,o;case 5:var s=this._getVertexElementData(this._uv5,e.VertexAttribute.UV5,11,this._readVector2VertexData);return this._uv5=s,s;case 6:var l=this._getVertexElementData(this._uv6,e.VertexAttribute.UV6,12,this._readVector2VertexData);return this._uv6=l,l;case 7:var c=this._getVertexElementData(this._uv7,e.VertexAttribute.UV7,13,this._readVector2VertexData);return this._uv7=c,c}throw"The index of channel needs to be in range [0 - 7]."},tX.setIndices=function(t){this._indices!==t&&(this._indices=t,cq(t,Uint8Array)?this._indicesFormat=e.IndexFormat.UInt8:cq(t,Uint16Array)?this._indicesFormat=e.IndexFormat.UInt16:cq(t,Uint32Array)&&(this._indicesFormat=e.IndexFormat.UInt32)),this._indicesChangeFlag=!0},tX.getIndices=function(){if(!this._accessible)throw"Not allowed to access data while accessible is false.";return this._indices},tX.setVertexElements=function(t){this._clearVertexElements();for(var r,n=t.length,a=0;a<n;a++)this._addVertexElement(t[a]);var i=this._primitive._vertexElementMap;i[e.VertexAttribute.Position]||this.setPositions(null),i[e.VertexAttribute.Normal]||this.setNormals(null),i[e.VertexAttribute.Color]||this.setColors(null),i[e.VertexAttribute.BoneWeight]||this.setBoneWeights(null),i[e.VertexAttribute.BoneIndex]||this.setBoneIndices(null),i[e.VertexAttribute.Tangent]||this.setTangents(null),i[e.VertexAttribute.UV]||this.setUVs(null,0),i[e.VertexAttribute.UV1]||this.setUVs(null,1),i[e.VertexAttribute.UV2]||this.setUVs(null,2),i[e.VertexAttribute.UV3]||this.setUVs(null,3),i[e.VertexAttribute.UV4]||this.setUVs(null,4),i[e.VertexAttribute.UV5]||this.setUVs(null,5),i[e.VertexAttribute.UV6]||this.setUVs(null,6),i[e.VertexAttribute.UV7]||this.setUVs(null,7);var o=this._internalVertexBufferCreatedInfo.z;-1!==o&&(null==(r=this._primitive.vertexBufferBindings[o])||r.buffer.destroy(),this._setVertexBufferBinding(o,null),this._internalVertexBufferCreatedInfo.z=-1),this._internalVertexBufferStride=0,this._internalVertexElementsOffset=n,this._advancedElementUpdateFlag=0,this._vertexCountDirty=!0,this._blendShapeManager._bufferBindingOffset=-1,this._blendShapeManager._vertexElementOffset=n},tX.setVertexBufferBinding=function(e,t,r){void 0===t&&(t=0),void 0===r&&(r=0);var n=e,a=void 0!==n.buffer;a||(n=new dj(e,t));var i=a?t:r,o=this._primitive.vertexBufferBindings,s=this._vertexBufferInfos,l=i+1;o.length<l&&(o.length=l,s.length=l),this._setVertexBufferBinding(i,n),i===this._internalVertexBufferIndex&&(this._internalVertexBufferIndex=-1),i===this._blendShapeManager._bufferBindingOffset&&(this._blendShapeManager._bufferBindingOffset=-1),this._vertexCountDirty=!0},tX.setVertexBufferBindings=function(e,t){void 0===t&&(t=0);var r=e.length,n=this._primitive.vertexBufferBindings,a=this._vertexBufferInfos,i=t+r;n.length<i&&(n.length=i,a.length=i);for(var o=0;o<r;o++){var s=t+o;this._setVertexBufferBinding(s,e[o]),s===this._internalVertexBufferIndex&&(this._internalVertexBufferIndex=-1),s===this._blendShapeManager._bufferBindingOffset&&(this._blendShapeManager._bufferBindingOffset=-1)}this._vertexCountDirty=!0},tX.getVertexElement=function(e){return this._updateVertexElements(),this._primitive._vertexElementMap[e]},tX.addBlendShape=function(e){this._blendShapeManager._addBlendShape(e)},tX.clearBlendShapes=function(){this._blendShapeManager._clearBlendShapes()},tX.getBlendShapeName=function(e){return this._blendShapeManager._blendShapes[e].name},tX.uploadData=function(t){if(this._updateVertexElements(),this._advancedDataSyncToBuffer=!0,this._updateInternalVertexBuffer(t),65535&this._advancedDataUpdateFlag){this._updateAdvancedVertices();for(var r=this._vertexBufferInfos,n=this._primitive.vertexBufferBindings,a=0,i=n.length;a<i;a++){var o=r[a];if(null==o?void 0:o.uploadAdvancedData){var s,l=null==(s=n[a])?void 0:s.buffer;l.setData(l.data),o.uploadAdvancedData=!1}}}if(this._advancedDataSyncToBuffer=!1,this._indicesChangeFlag){var c=this._indices,d=null==(u=this._primitive.indexBufferBinding)?void 0:u._buffer;if(c){if(d&&c.byteLength==d.byteLength)d.setData(c),this._primitive.indexBufferBinding._format!==this._indicesFormat&&this._setIndexBufferBinding(new dG(d,this._indicesFormat));else{null==d||d.destroy();var u,h=new dz(this._engine,e.BufferBindFlag.IndexBuffer,c);this._setIndexBufferBinding(new dG(h,this._indicesFormat))}}else d&&(d.destroy(),this._setIndexBufferBinding(null));this._indicesChangeFlag=!1}var _=this._blendShapeManager;_._blendShapeCount>0&&_._update(t),t&&(this._accessible=!1,this._releaseCache(!1))},tX.calculateTangents=function(){var e=this.getPositions(),t=this.getNormals(),r=this.getUVs();if(!t||!r)throw"Set normal and uv before calculation.";for(var n=this._indices,a=this.vertexCount,i=tj._tempVec0,o=tj._tempVec1,s=tj._tempVec2,l=tj._tempVec3,c=tj._tempVec4,d=n?n.length/3:e.length/3,u=Array(a),h=Array(a),_=0;_<a;_++)u[_]=new cO,h[_]=new cE;for(var f=0;f<d;f++){var p=3*f,m=3*f+1,g=3*f+2;n&&(p=n[p],m=n[m],g=n[g]);var v=e[p],y=e[m],x=e[g],b=r[p],S=r[m],T=r[g];cE.subtract(y,v,i),cE.subtract(x,v,o);var C=S.x-b.x,A=T.x-b.x,E=S.y-b.y,M=T.y-b.y,R=1/(C*M-A*E);cE.scale(i,M*R,s),cE.scale(o,E*R,c),cE.subtract(s,c,s),cE.scale(o,C*R,l),cE.scale(i,A*R,c),cE.subtract(l,c,l);var w=u[p];w.set(w.x+s.x,w.y+s.y,w.z+s.z,1),(w=u[m]).set(w.x+s.x,w.y+s.y,w.z+s.z,1),(w=u[g]).set(w.x+s.x,w.y+s.y,w.z+s.z,1),h[p].add(l),h[m].add(l),h[g].add(l)}for(var P=0;P<a;P++){var F=t[P],L=h[P],D=u[P];s.set(D.x,D.y,D.z),cE.cross(s,L,c);var B=cE.dot(c,F)>0?1:-1;cE.scale(F,cE.dot(s,F),c),cE.subtract(s,c,s),s.normalize(),D.set(s.x,s.y,s.z,B)}this.setTangents(u)},tX._setVertexBufferBinding=function(e,t){var r=this,n=this._primitive.vertexBufferBindings,a=this._vertexBufferInfos,i=function(){r._advancedDataSyncToBuffer||(a[e].dataVersion=r._dataVersionCounter++)},o=n[e];o&&o.buffer._dataUpdateManager.removeListener(i),dK.prototype._setVertexBufferBinding.call(this,e,t),t?(t.buffer._dataUpdateManager.addListener(i),(a[e]||(a[e]=new d4)).reset(),i()):e+1==n.length&&n.length--},tX._getVertexTypedArray=function(t,r){switch(r){case e.DataType.BYTE:return new Int8Array(t);case e.DataType.UNSIGNED_BYTE:return new Uint8Array(t);case e.DataType.SHORT:return new Int16Array(t);case e.DataType.UNSIGNED_SHORT:return new Uint16Array(t);case e.DataType.FLOAT:return new Float32Array(t)}},tX._onDestroy=function(){dK.prototype._onDestroy.call(this),this._releaseCache(!0)},tX._getVertexElementData=function(e,t,r,n){var a,i=this._advancedVertexDataVersions,o=null!=(a=i[r])?a:-1,s=this._primitive._vertexElementMap[t],l=s?this._vertexBufferInfos[s.bindingIndex].dataVersion:-1;return o>=l?e:(i[r]=l,n.call(this,t))},tX._beforeSetAdvancedVertexData=function(e,t,r){if(e&&e.length!==this._vertexCount)throw"The array provided needs to be the same size as vertex count.";this._updateAdvancedVertexDataMarks(t,r)},tX._updateAdvancedVertexDataMarks=function(e,t){this._advancedElementUpdateFlag|=e,this._advancedDataUpdateFlag|=e,this._advancedVertexDataVersions[t]=this._dataVersionCounter++},tX._updateInternalVertexBuffer=function(t){var r=this._internalVertexBufferStride,n=this.vertexCount,a=this._internalVertexBufferCreatedInfo,i=r*n;if(a.x*a.y!==i){var o,s=a.z;-1!==s&&(null==(o=this._primitive.vertexBufferBindings[s])||o.buffer.destroy(),this._setVertexBufferBinding(s,null));var l=this._internalVertexBufferIndex,c=r*this.vertexCount>0;if(c){this._advancedDataUpdateFlag|=this._internalVertexElementsFlags;var d=t?e.BufferUsage.Static:e.BufferUsage.Dynamic,u=new dz(this._engine,e.BufferBindFlag.VertexBuffer,i,d,!0);this._setVertexBufferBinding(l,new dj(u,r))}a.set(r,n,c?l:-1)}},tX._readVector2VertexData=function(e){return this._readVertexData(e,function(e,t){return new cV(e[t],e[t+1])})},tX._readVector3VertexData=function(e){return this._readVertexData(e,function(e,t){return new cE(e[t],e[t+1],e[t+2])})},tX._readVector4VertexData=function(e){return this._readVertexData(e,function(e,t){return new cO(e[t],e[t+1],e[t+2],e[t+3])})},tX._readColorVertexData=function(e){return this._readVertexData(e,function(e,t){return new cN(e[t],e[t+1],e[t+2],e[t+3])})},tX._readVertexData=function(e,t){var r=this._primitive,n=r._vertexElementMap[e];if(!n)return null;var a=r.vertexBufferBindings[n.bindingIndex],i=null==a?void 0:a.buffer;if(!i)return null;if(!i.readable)throw"Not allowed to access data while vertex buffer readable is false.";for(var o=this.vertexCount,s=n._formatMetaInfo,l=Array(o),c=this._getVertexTypedArray(i.data.buffer,s.type),d=n.offset,u=a.stride,h=0;h<o;h++){var _=(h*u+d)/c.BYTES_PER_ELEMENT,f=t(c,_);s.normalized&&f.scale(s.normalizedScaleFactor),l[h]=f}return l},tX._updateAdvancedVertexElement=function(e,t,r){var n=this._primitive._vertexElementMap;if(e){if(!n[t]){var a=this._getAttributeFormat(t),i=this._internalVertexBufferStride,o=this._getInternalVertexBufferIndex();this._addVertexElement(new dX(t,i,a,o)),this._internalVertexBufferStride+=this._getAttributeByteLength(t),this._internalVertexElementsFlags|=r,this._blendShapeManager._vertexElementOffset++}}else{var s=n[t];if(s){var l=this._primitive.vertexElements.indexOf(s);l>=this._internalVertexElementsOffset?(this._internalVertexBufferStride-=this._getAttributeByteLength(t),this._internalVertexElementsFlags&=~r):this._internalVertexElementsOffset--,this._blendShapeManager._vertexElementOffset--,this._removeVertexElement(l)}}},tX._updateAdvancedVertexElements=function(){var t=this._advancedElementUpdateFlag;1&t&&this._updateAdvancedVertexElement(this._positions,e.VertexAttribute.Position,1),2&t&&this._updateAdvancedVertexElement(this._normals,e.VertexAttribute.Normal,2),4&t&&this._updateAdvancedVertexElement(this._colors,e.VertexAttribute.Color,4),16&t&&this._updateAdvancedVertexElement(this._boneWeights,e.VertexAttribute.BoneWeight,16),32&t&&this._updateAdvancedVertexElement(this._boneIndices,e.VertexAttribute.BoneIndex,32),8&t&&this._updateAdvancedVertexElement(this._tangents,e.VertexAttribute.Tangent,8),64&t&&this._updateAdvancedVertexElement(this._uv,e.VertexAttribute.UV,64),128&t&&this._updateAdvancedVertexElement(this._uv1,e.VertexAttribute.UV1,128),256&t&&this._updateAdvancedVertexElement(this._uv2,e.VertexAttribute.UV2,256),512&t&&this._updateAdvancedVertexElement(this._uv3,e.VertexAttribute.UV3,512),1024&t&&this._updateAdvancedVertexElement(this._uv4,e.VertexAttribute.UV4,1024),2048&t&&this._updateAdvancedVertexElement(this._uv5,e.VertexAttribute.UV5,2048),4096&t&&this._updateAdvancedVertexElement(this._uv6,e.VertexAttribute.UV6,4096),8192&t&&this._updateAdvancedVertexElement(this._uv7,e.VertexAttribute.UV7,8192)},tX._updateVertexElements=function(){var e=this._primitive.vertexElements,t=this._blendShapeManager,r=e.length,n=t._vertexElementOffset;65535&this._advancedElementUpdateFlag&&(this._updateAdvancedVertexElements(),this._advancedElementUpdateFlag=0);var a=!t._useTextureMode()&&t._vertexElementsNeedUpdate();if(n!==t._vertexElementOffset||a&&t._blendShapeCount>0){var i=t._addVertexElements(this);i<r&&this._setVertexElementsLength(i)}},tX._writeVector2AdvancedVertexData=function(e,t,r){this._writeAdvancedVertexData(e,t,function(e,t,n){var a=r[n];a&&(e[t]=a.x,e[t+1]=a.y)})},tX._writeVector3AdvancedVertexData=function(e,t,r){this._writeAdvancedVertexData(e,t,function(e,t,n){var a=r[n];a&&(e[t]=a.x,e[t+1]=a.y,e[t+2]=a.z)})},tX._writeVector4AdvancedVertexData=function(e,t,r){this._writeAdvancedVertexData(e,t,function(e,t,n){var a=r[n];a&&(e[t]=a.x,e[t+1]=a.y,e[t+2]=a.z,e[t+3]=a.w)})},tX._writeColorAdvancedVertexData=function(e,t,r){this._writeAdvancedVertexData(e,t,function(e,t,n){var a=r[n];a&&(e[t]=a.r,e[t+1]=a.g,e[t+2]=a.b,e[t+3]=a.a)})},tX._writeAdvancedVertexData=function(e,t,r){var n,a=this._primitive,i=a._vertexElementMap[e],o=i.bindingIndex,s=a.vertexBufferBindings[o],l=null==s?void 0:s.buffer;if(l){if(!l.readable)throw"Vertex buffer is not readable, can't write vertex data.";var c=null!=(n=this._advancedVertexDataVersions[t])?n:-1,d=this._vertexBufferInfos[o];if(c>d.dataVersion){for(var u=i._formatMetaInfo,h=this._getVertexTypedArray(l.data.buffer,u.type),_=i.offset,f=s.stride,p=h.BYTES_PER_ELEMENT,m=u.normalized,g=u.size,v=u.normalizedScaleFactor,y=0,x=this._vertexCount;y<x;y++){var b=(y*f+_)/p;if(r(h,b,y),m)for(var S=0;S<g;S++)h[b+S]/=v}d.uploadAdvancedData=!0}}},tX._updateAdvancedVertices=function(){var t=this._positions,r=this._normals,n=this._colors,a=this._advancedDataUpdateFlag,i=this._boneWeights,o=this._boneIndices,s=this._tangents,l=this._uv,c=this._uv1,d=this._uv2,u=this._uv3,h=this._uv4,_=this._uv5,f=this._uv6,p=this._uv7;1&a&&this._writeVector3AdvancedVertexData(e.VertexAttribute.Position,0,t),r&&2&a&&this._writeVector3AdvancedVertexData(e.VertexAttribute.Normal,1,r),n&&4&a&&this._writeColorAdvancedVertexData(e.VertexAttribute.Color,2,n),i&&16&a&&this._writeVector4AdvancedVertexData(e.VertexAttribute.BoneWeight,4,i),o&&32&a&&this._writeVector4AdvancedVertexData(e.VertexAttribute.BoneIndex,5,o),s&&8&a&&this._writeVector4AdvancedVertexData(e.VertexAttribute.Tangent,3,s),l&&64&a&&this._writeVector2AdvancedVertexData(e.VertexAttribute.UV,6,l),c&&128&a&&this._writeVector2AdvancedVertexData(e.VertexAttribute.UV1,7,c),d&&256&a&&this._writeVector2AdvancedVertexData(e.VertexAttribute.UV2,8,d),u&&512&a&&this._writeVector2AdvancedVertexData(e.VertexAttribute.UV3,9,u),h&&1024&a&&this._writeVector2AdvancedVertexData(e.VertexAttribute.UV4,10,h),_&&2048&a&&this._writeVector2AdvancedVertexData(e.VertexAttribute.UV5,11,_),f&&4096&a&&this._writeVector2AdvancedVertexData(e.VertexAttribute.UV6,12,f),p&&8192&a&&this._writeVector2AdvancedVertexData(e.VertexAttribute.UV7,13,p),this._advancedDataUpdateFlag=0},tX._getInternalVertexBufferIndex=function(){var e=this._internalVertexBufferIndex;if(-1!==e)return e;for(var t=0,r=this._primitive.vertexBufferBindings,n=r.length;t<n&&r[t];t++);return this._internalVertexBufferIndex=t,t},tX._getAttributeFormat=function(t){switch(t){case e.VertexAttribute.Position:case e.VertexAttribute.Normal:return e.VertexElementFormat.Vector3;case e.VertexAttribute.Color:case e.VertexAttribute.BoneWeight:case e.VertexAttribute.Tangent:return e.VertexElementFormat.Vector4;case e.VertexAttribute.BoneIndex:return e.VertexElementFormat.UByte4;case e.VertexAttribute.UV:case e.VertexAttribute.UV1:case e.VertexAttribute.UV2:case e.VertexAttribute.UV3:case e.VertexAttribute.UV4:case e.VertexAttribute.UV5:case e.VertexAttribute.UV6:case e.VertexAttribute.UV7:return e.VertexElementFormat.Vector2}},tX._getAttributeByteLength=function(t){switch(t){case e.VertexAttribute.Position:case e.VertexAttribute.Normal:return 12;case e.VertexAttribute.Color:case e.VertexAttribute.BoneWeight:case e.VertexAttribute.Tangent:return 16;case e.VertexAttribute.BoneIndex:return 4;case e.VertexAttribute.UV:case e.VertexAttribute.UV1:case e.VertexAttribute.UV2:case e.VertexAttribute.UV3:case e.VertexAttribute.UV4:case e.VertexAttribute.UV5:case e.VertexAttribute.UV6:case e.VertexAttribute.UV7:return 8}},tX._releaseCache=function(e){if(this._positions=null,this._tangents=null,this._normals=null,this._colors=null,this._boneIndices=null,this._boneWeights=null,this._uv=null,this._uv1=null,this._uv2=null,this._uv3=null,this._uv4=null,this._uv5=null,this._uv6=null,this._uv7=null,this._indices=null,this._blendShapeManager._releaseMemoryCache(),!e){null==(t=this._primitive.vertexBufferBindings[this._internalVertexBufferIndex])||t.buffer.markAsUnreadable();for(var t,r=this._dataVersionCounter++,n=this._vertexBufferInfos,a=0,i=n.length;a<i;a++){var o=n[a];o&&(o.dataVersion=r)}}},cW(tj,[{key:"vertexCount",get:function(){if(this._vertexCountDirty){var t=0,r=this._primitive._vertexElementMap[e.VertexAttribute.Position];if(r){var n=this._primitive.vertexBufferBindings[r.bindingIndex];n&&(t=n.buffer.byteLength/n.stride)}this._vertexCount=t,this._vertexCountDirty=!1}return this._vertexCount}},{key:"vertexElements",get:function(){return this._updateVertexElements(),this._primitive.vertexElements}},{key:"vertexBufferBindings",get:function(){return this._primitive.vertexBufferBindings}},{key:"blendShapes",get:function(){return this._blendShapeManager._blendShapes}},{key:"blendShapeCount",get:function(){return this._blendShapeManager._blendShapeCount}},{key:"accessible",get:function(){return this._accessible}}]),tj);d3._tempVec0=new cE,d3._tempVec1=new cE,d3._tempVec2=new cE,d3._tempVec3=new cE,d3._tempVec4=new cE;var d4=((tq=function(){this.dataVersion=-1,this.uploadAdvancedData=!1}).prototype.reset=function(){this.uploadAdvancedData=!1},tq);(tY=l1||(l1={}))[tY.None=0]="None",tY[tY.Position=1]="Position",tY[tY.Normal=2]="Normal",tY[tY.Color=4]="Color",tY[tY.Tangent=8]="Tangent",tY[tY.BoneWeight=16]="BoneWeight",tY[tY.BoneIndex=32]="BoneIndex",tY[tY.UV=64]="UV",tY[tY.UV1=128]="UV1",tY[tY.UV2=256]="UV2",tY[tY.UV3=512]="UV3",tY[tY.UV4=1024]="UV4",tY[tY.UV5=2048]="UV5",tY[tY.UV6=4096]="UV6",tY[tY.UV7=8192]="UV7",tY[tY.All=65535]="All",(tQ=l2||(l2={}))[tQ.Position=0]="Position",tQ[tQ.Normal=1]="Normal",tQ[tQ.Color=2]="Color",tQ[tQ.Tangent=3]="Tangent",tQ[tQ.BoneWeight=4]="BoneWeight",tQ[tQ.BoneIndex=5]="BoneIndex",tQ[tQ.UV=6]="UV",tQ[tQ.UV1=7]="UV1",tQ[tQ.UV2=8]="UV2",tQ[tQ.UV3=9]="UV3",tQ[tQ.UV4=10]="UV4",tQ[tQ.UV5=11]="UV5",tQ[tQ.UV6=12]="UV6",tQ[tQ.UV7=13]="UV7";var d8=function(e){this.resource=e},d5=(cj(tJ=function(e,t){var r;return(r=d8.call(this,e)||this).primitiveInfo=t,r},d8),tJ.prototype.restoreContent=function(){var e=this.primitiveInfo;switch(e.type){case 0:uo._setSphereData(this.resource,e.radius,e.segments,e.noLongerAccessible,!0,e.vertexBuffer);break;case 7:uo._setSubdivisionSurfaceSphereData(this.resource,e.radius,e.step,e.noLongerAccessible,!0,e.vertexBuffer);break;case 1:uo._setCuboidData(this.resource,e.width,e.height,e.depth,e.noLongerAccessible,!0,e.vertexBuffer);break;case 2:uo._setPlaneData(this.resource,e.width,e.height,e.horizontalSegments,e.verticalSegments,e.noLongerAccessible,!0,e.vertexBuffer);break;case 3:uo._setCylinderData(this.resource,e.radiusTop,e.radiusBottom,e.height,e.radialSegments,e.heightSegments,e.noLongerAccessible,!0,e.vertexBuffer);break;case 4:uo._setTorusData(this.resource,e.radius,e.tubeRadius,e.radialSegments,e.tubularSegments,e.arc,e.noLongerAccessible,!0,e.vertexBuffer);break;case 5:uo._setConeData(this.resource,e.radius,e.height,e.radialSegments,e.heightSegments,e.noLongerAccessible,!0,e.vertexBuffer);break;case 6:uo._setCapsuleData(this.resource,e.radius,e.height,e.radialSegments,e.heightSegments,e.noLongerAccessible,!0,e.vertexBuffer)}},tJ);(tZ=l3||(l3={}))[tZ.Sphere=0]="Sphere",tZ[tZ.Cuboid=1]="Cuboid",tZ[tZ.Plane=2]="Plane",tZ[tZ.Cylinder=3]="Cylinder",tZ[tZ.Torus=4]="Torus",tZ[tZ.Cone=5]="Cone",tZ[tZ.Capsule=6]="Capsule",tZ[tZ.CCSphere=7]="CCSphere";var d9=function(e,t,r){this.type=e,this.vertexBuffer=t,this.noLongerAccessible=r},d6=(cj(t$=function(e,t,r,n){var a;return(a=d9.call(this,0,r,n)||this).radius=e,a.segments=t,a},d9),t$),d7=(cj(t0=function(e,t,r,n){var a;return(a=d9.call(this,7,r,n)||this).radius=e,a.step=t,a},d9),t0),ue=(cj(t1=function(e,t,r,n,a){var i;return(i=d9.call(this,1,n,a)||this).width=e,i.height=t,i.depth=r,i},d9),t1),ut=(cj(t2=function(e,t,r,n,a,i){var o;return(o=d9.call(this,2,a,i)||this).width=e,o.height=t,o.horizontalSegments=r,o.verticalSegments=n,o},d9),t2),ur=(cj(t3=function(e,t,r,n,a,i,o){var s;return(s=d9.call(this,3,i,o)||this).radiusTop=e,s.radiusBottom=t,s.height=r,s.radialSegments=n,s.heightSegments=a,s},d9),t3),un=(cj(t4=function(e,t,r,n,a,i,o){var s;return(s=d9.call(this,4,i,o)||this).radius=e,s.tubeRadius=t,s.radialSegments=r,s.tubularSegments=n,s.arc=a,s},d9),t4),ua=(cj(t8=function(e,t,r,n,a,i){var o;return(o=d9.call(this,5,a,i)||this).radius=e,o.height=t,o.radialSegments=r,o.heightSegments=n,o},d9),t8),ui=(cj(t5=function(e,t,r,n,a,i){var o;return(o=d9.call(this,6,a,i)||this).radius=e,o.height=t,o.radialSegments=r,o.heightSegments=n,o},d9),t5),uo=((t9=function(){}).createSphere=function(e,t,r,n){void 0===t&&(t=.5),void 0===r&&(r=18),void 0===n&&(n=!0);var a=new d3(e);t9._setSphereData(a,t,r,n,!1);var i=a.vertexBufferBindings[0].buffer;return e.resourceManager.addContentRestorer(new d5(a,new d6(t,r,i,n))),a},t9.createSubdivisionSurfaceSphere=function(e,t,r,n){void 0===t&&(t=.5),void 0===r&&(r=3),void 0===n&&(n=!0);var a=new d3(e);t9._setSubdivisionSurfaceSphereData(a,t,r,n,!1);var i=a.vertexBufferBindings[0].buffer;return e.resourceManager.addContentRestorer(new d5(a,new d7(t,r,i,n))),a},t9.createCuboid=function(e,t,r,n,a){void 0===t&&(t=1),void 0===r&&(r=1),void 0===n&&(n=1),void 0===a&&(a=!0);var i=new d3(e);t9._setCuboidData(i,t,r,n,a,!1);var o=i.vertexBufferBindings[0].buffer;return e.resourceManager.addContentRestorer(new d5(i,new ue(t,r,n,o,a))),i},t9.createPlane=function(e,t,r,n,a,i){void 0===t&&(t=1),void 0===r&&(r=1),void 0===n&&(n=1),void 0===a&&(a=1),void 0===i&&(i=!0);var o=new d3(e);t9._setPlaneData(o,t,r,n,a,i,!1);var s=o.vertexBufferBindings[0].buffer;return e.resourceManager.addContentRestorer(new d5(o,new ut(t,r,n,a,s,i))),o},t9.createCylinder=function(e,t,r,n,a,i,o){void 0===t&&(t=.5),void 0===r&&(r=.5),void 0===n&&(n=2),void 0===a&&(a=20),void 0===i&&(i=1),void 0===o&&(o=!0);var s=new d3(e);t9._setCylinderData(s,t,r,n,a,i,o,!1);var l=s.vertexBufferBindings[0].buffer;return e.resourceManager.addContentRestorer(new d5(s,new ur(t,r,n,a,i,l,o))),s},t9.createTorus=function(e,t,r,n,a,i,o){void 0===t&&(t=.5),void 0===r&&(r=.1),void 0===n&&(n=30),void 0===a&&(a=30),void 0===i&&(i=360),void 0===o&&(o=!0);var s=new d3(e);t9._setTorusData(s,t,r,n,a,i,o,!1);var l=s.vertexBufferBindings[0].buffer;return e.resourceManager.addContentRestorer(new d5(s,new un(t,r,n,a,i,l,o))),s},t9.createCone=function(e,t,r,n,a,i){void 0===t&&(t=.5),void 0===r&&(r=2),void 0===n&&(n=20),void 0===a&&(a=1),void 0===i&&(i=!0);var o=new d3(e);t9._setConeData(o,t,r,n,a,i,!1);var s=o.vertexBufferBindings[0].buffer;return e.resourceManager.addContentRestorer(new d5(o,new ua(t,r,n,a,s,i))),o},t9.createCapsule=function(e,t,r,n,a,i){void 0===t&&(t=.5),void 0===r&&(r=2),void 0===n&&(n=6),void 0===a&&(a=1),void 0===i&&(i=!0);var o=new d3(e);t9._setCapsuleData(o,t,r,n,a,i,!1);var s=o.vertexBufferBindings[0].buffer;return e.resourceManager.addContentRestorer(new d5(o,new ui(t,r,n,a,s,i))),o},t9._setSubdivisionSurfaceSphereData=function(e,t,r,n,a,i){r=cA.clamp(Math.floor(r),1,6);var o=new Float32Array(3*(6*Math.pow(4,r)+2)),s=new Float32Array(24*Math.pow(4,r));t9._subdiveCatmullClark(r,o,s);for(var l=o.length/3,c=s.length/4,d=l+Math.pow(2,r+1)-1,u=d+16,h=new Float32Array(8*u),_=t9._generateIndices(e.engine,l,6*c),f=0,p={},m=0;m<l;m++){var g=3*m,v=o[g],y=o[g+1],x=o[g+2],b=1/Math.sqrt(v*v+y*y+x*x);if(v*=b,y*=b,x*=b,h[g=8*m]=v*t,h[g+1]=y*t,h[g+2]=x*t,h[g+3]=v,h[g+4]=y,h[g+5]=x,h[g+6]=(Math.PI-Math.atan2(x,v))/(2*Math.PI),h[g+7]=Math.acos(y)/Math.PI,0===h[g+6]){var S=8*(l+f++);h.set(h.subarray(g,g+8),S),h[S+6]=1,p[g/8]=S/8}}var T=0;this._spherePoleIdx=0;for(var C=0;C<c;C++){var A=4*C,E=s[A],M=s[A+1],R=s[A+2],w=s[A+3],P=8*E,F=8*M,L=8*R,D=8*w;h[P+2]+h[F+2]+h[L+2]<0&&(0===h[P+6]&&(E=p[E]),0===h[F+6]&&(M=p[M]),0===h[L+6]&&(R=p[R]),0===h[D+6]&&(w=p[w])),_[T]=E,_[T+1]=M,_[T+2]=R,this._generateAndReplacePoleUV(_,h,T,d),_[T+3]=E,_[T+4]=R,_[T+5]=w,this._generateAndReplacePoleUV(_,h,T+3,d),T+=6}if(!a){var B=e.bounds;B.min.set(-t,-t,-t),B.max.set(t,t,t)}t9._initialize(e,h,_,n,a,i)},t9._setSphereData=function(e,t,r,n,a,i){for(var o=(r=Math.max(2,Math.floor(r)))+1,s=o*o,l=r*r,c=t9._generateIndices(e.engine,s,6*l),d=Math.PI,u=2*d,h=1/o,_=1/r,f=new Float32Array(8*s),p=0;p<s;++p){var m=p%o*_,g=(p*h|0)*_,v=m*u,y=g*d,x=Math.sin(y),b=-t*Math.cos(v)*x,S=t*Math.cos(y),T=t*Math.sin(v)*x,C=8*p;f[C++]=b,f[C++]=S,f[C++]=T,f[C++]=b,f[C++]=S,f[C++]=T,f[C++]=m,f[C++]=g}for(var A=0,E=0;E<l;++E){var M=E%r,R=(E*_|0)*o+M,w=R+1,P=R+o,F=P+1;c[A++]=w,c[A++]=R,c[A++]=F,c[A++]=R,c[A++]=P,c[A++]=F}if(!a){var L=e.bounds;L.min.set(-t,-t,-t),L.max.set(t,t,t)}t9._initialize(e,f,c,n,a,i)},t9._subdiveCatmullClark=function(e,t,r){var n=new Map,a=[];t.set(t9._sphereSeedPositions),r.set(t9._sphereSeedCells);for(var i=0;i<e;i++){var o=6*Math.pow(4,i),s=4*o+2;n.clear(),a.length=0;for(var l=0;l<o;l++){for(var c=a[l]={facePoint:new cE,adjacentEdges:[,,,,]},d=0;d<4;d++){var u=3*r[4*l+d];c.facePoint.x+=.25*t[u],c.facePoint.y+=.25*t[u+1],c.facePoint.z+=.25*t[u+2]}for(var h=0;h<4;h++){var _=r[4*l+h],f=r[4*l+(h+1)%4],p=Math.min(_,f)*s+Math.max(_,f);if(!n.has(p)){var m={edgePoint:new cE,edgePointIndex:void 0},g=3*_,v=3*f;m.edgePoint.set(.25*(t[g]+t[v]),.25*(t[g+1]+t[v+1]),.25*(t[g+2]+t[v+2])),n.set(p,m)}var y=n.get(p);c.adjacentEdges[h]=y;var x=y.edgePoint,b=c.facePoint;x.x+=.25*b.x,x.y+=.25*b.y,x.z+=.25*b.z}}var S=o+2,T=S+o,C=0;this._sphereEdgeIdx=0;for(var A=r.slice(0,4*o),E=0;E<o;E++){var M=a[E];M.facePoint.copyToArray(t,3*(S+E));for(var R=S+E,w=void 0,P=void 0,F=void 0,L=0;L<4;L++){var D=A[C++];switch(L){case 0:var B=M.adjacentEdges[L%4],I=M.adjacentEdges[(L+3)%4];P=this._calculateEdgeIndex(t,B,T),F=w=this._calculateEdgeIndex(t,I,T);break;case 1:case 2:var V=M.adjacentEdges[L%4];w=P,P=this._calculateEdgeIndex(t,V,T);break;case 3:w=P,P=F}var O=4*(4*E+L);r[O]=D,r[O+1]=P,r[O+2]=R,r[O+3]=w}}}},t9._generateAndReplacePoleUV=function(e,t,r,n){var a=t[8*e[r]+7];if(0===a||1===a){var i=8*e[r],o=8*(n+this._spherePoleIdx);t.set(t.subarray(i,i+8),o),t[o+6]=.5*(t[i+6]+t[8*e[r+1]+6]+t[8*e[r+2]+6]-.5),e[r]=n+this._spherePoleIdx++}},t9._calculateEdgeIndex=function(e,t,r){if(void 0!==t.edgePointIndex)return t.edgePointIndex;t.edgePoint.copyToArray(e,3*(r+t9._sphereEdgeIdx));var n=r+t9._sphereEdgeIdx++;return t.edgePointIndex=n,n},t9._setCuboidData=function(e,t,r,n,a,i,o){var s=t/2,l=r/2,c=n/2,d=new Float32Array(192);d[0]=-s,d[1]=l,d[2]=-c,d[6]=0,d[7]=0,d[8]=s,d[9]=l,d[10]=-c,d[14]=1,d[15]=0,d[16]=s,d[17]=l,d[18]=c,d[22]=1,d[23]=1,d[24]=-s,d[25]=l,d[26]=c,d[30]=0,d[31]=1;for(var u=0;u<4;u++){var h=8*u+3;d[h++]=0,d[h++]=1,d[h++]=0}d[32]=-s,d[33]=-l,d[34]=-c,d[38]=0,d[39]=1,d[40]=s,d[41]=-l,d[42]=-c,d[46]=1,d[47]=1,d[48]=s,d[49]=-l,d[50]=c,d[54]=1,d[55]=0,d[56]=-s,d[57]=-l,d[58]=c,d[62]=0,d[63]=0;for(var _=0;_<4;_++){var f=8*_+35;d[f++]=0,d[f++]=-1,d[f++]=0}d[64]=-s,d[65]=l,d[66]=-c,d[70]=0,d[71]=0,d[72]=-s,d[73]=l,d[74]=c,d[78]=1,d[79]=0,d[80]=-s,d[81]=-l,d[82]=c,d[86]=1,d[87]=1,d[88]=-s,d[89]=-l,d[90]=-c,d[94]=0,d[95]=1;for(var p=0;p<4;p++){var m=8*p+67;d[m++]=-1,d[m++]=0,d[m++]=0}d[96]=s,d[97]=l,d[98]=-c,d[102]=1,d[103]=0,d[104]=s,d[105]=l,d[106]=c,d[110]=0,d[111]=0,d[112]=s,d[113]=-l,d[114]=c,d[118]=0,d[119]=1,d[120]=s,d[121]=-l,d[122]=-c,d[126]=1,d[127]=1;for(var g=0;g<4;g++){var v=8*g+99;d[v++]=1,d[v++]=0,d[v++]=0}d[128]=-s,d[129]=l,d[130]=c,d[134]=0,d[135]=0,d[136]=s,d[137]=l,d[138]=c,d[142]=1,d[143]=0,d[144]=s,d[145]=-l,d[146]=c,d[150]=1,d[151]=1,d[152]=-s,d[153]=-l,d[154]=c,d[158]=0,d[159]=1;for(var y=0;y<4;y++){var x=8*y+131;d[x++]=0,d[x++]=0,d[x++]=1}d[160]=-s,d[161]=l,d[162]=-c,d[166]=1,d[167]=0,d[168]=s,d[169]=l,d[170]=-c,d[174]=0,d[175]=0,d[176]=s,d[177]=-l,d[178]=-c,d[182]=0,d[183]=1,d[184]=-s,d[185]=-l,d[186]=-c,d[190]=1,d[191]=1;for(var b=0;b<4;b++){var S=8*b+163;d[S++]=0,d[S++]=0,d[S++]=-1}var T=new Uint16Array(36);if(T[0]=0,T[1]=2,T[2]=1,T[3]=2,T[4]=0,T[5]=3,T[6]=4,T[7]=6,T[8]=7,T[9]=6,T[10]=4,T[11]=5,T[12]=8,T[13]=10,T[14]=9,T[15]=10,T[16]=8,T[17]=11,T[18]=12,T[19]=14,T[20]=15,T[21]=14,T[22]=12,T[23]=13,T[24]=16,T[25]=18,T[26]=17,T[27]=18,T[28]=16,T[29]=19,T[30]=20,T[31]=22,T[32]=23,T[33]=22,T[34]=20,T[35]=21,!i){var C=e.bounds;C.min.set(-s,-l,-c),C.max.set(s,l,c)}t9._initialize(e,d,T,a,i,o)},t9._setPlaneData=function(e,t,r,n,a,i,o,s){for(var l=(n=Math.max(1,Math.floor(n)))+1,c=(a=Math.max(1,Math.floor(a)))+1,d=t/2,u=r/2,h=t/n,_=r/a,f=l*c,p=a*n,m=t9._generateIndices(e.engine,f,6*p),g=1/l,v=1/n,y=1/a,x=new Float32Array(8*f),b=0;b<f;++b){var S=b%l,T=b*g|0,C=8*b;x[C++]=S*h-d,x[C++]=0,x[C++]=T*_-u,x[C++]=0,x[C++]=1,x[C++]=0,x[C++]=S*v,x[C++]=T*y}for(var A=0,E=0;E<p;++E){var M=E%n,R=(E*v|0)*l+M,w=R+1,P=R+l,F=P+1;m[A++]=R,m[A++]=P,m[A++]=w,m[A++]=P,m[A++]=F,m[A++]=w}if(!o){var L=e.bounds;L.min.set(-d,0,-u),L.max.set(d,0,u)}t9._initialize(e,x,m,i,o,s)},t9._setCylinderData=function(e,t,r,n,a,i,o,s,l){void 0===t&&(t=.5),void 0===r&&(r=.5),void 0===n&&(n=2),void 0===a&&(a=20),void 0===i&&(i=1);for(var c=(a=Math.floor(a))+1,d=(i=Math.floor(i))+1,u=.5*n,h=n/i,_=c*d,f=a*i,p=2*a,m=_+2+p,g=t9._generateIndices(e.engine,m,6*f+3*p),v=1/c,y=1/a,x=1/i,b=new Float32Array(8*m),S=0,T=Math.PI,C=2*Math.PI,A=r-t,E=A/n,M=A/i,R=0;R<_;++R){var w=R%c,P=R*v|0,F=w*y,L=P*x,D=T+F*C,B=Math.sin(D),I=Math.cos(D),V=r-P*M,O=V*B,N=P*h-u,k=V*I,z=8*R;b[z++]=O,b[z++]=N,b[z++]=k,b[z++]=B,b[z++]=E,b[z++]=I,b[z++]=F,b[z++]=1-L}for(var U=0;U<f;++U){var G=U%a,H=(U*y|0)*c+G,W=H+1,K=H+c,j=K+1;g[S++]=W,g[S++]=K,g[S++]=H,g[S++]=W,g[S++]=j,g[S++]=K}var X=8*_;b[X++]=0,b[X++]=-u,b[X++]=0,b[X++]=0,b[X++]=-1,b[X++]=0,b[X++]=.5,b[X++]=.5,b[X++]=0,b[X++]=u,b[X++]=0,b[X++]=0,b[X++]=1,b[X++]=0,b[X++]=.5,b[X++]=.5,X=(_+2)*8;for(var q=1/(2*t),Y=1/(2*r),Q=c*i,J=0;J<a;++J){var Z=8*J,$=b[Z],ee=b[Z+2];b[X++]=$,b[X++]=-u,b[X++]=ee,b[X++]=0,b[X++]=-1,b[X++]=0,b[X++]=$*Y+.5,b[X++]=.5-ee*Y;var et=(J+Q)*8;$=b[et],ee=b[et+2],b[X++]=$,b[X++]=u,b[X++]=ee,b[X++]=0,b[X++]=1,b[X++]=0,b[X++]=$*q+.5,b[X++]=.5-ee*q}for(var er=_+1,en=_+2,ea=en+1,ei=0;ei<a;++ei){var eo=2*ei,es=ei===a-1?0:eo+2;g[S++]=_,g[S++]=en+es,g[S++]=en+eo,g[S++]=er,g[S++]=ea+eo,g[S++]=ea+es}if(!s){var el=e.bounds,ec=Math.max(t,r);el.min.set(-ec,-u,-ec),el.max.set(ec,u,ec)}t9._initialize(e,b,g,o,s,l)},t9._setTorusData=function(e,t,r,n,a,i,o,s,l){var c=((n=Math.floor(n))+1)*((a=Math.floor(a))+1),d=n*a,u=t9._generateIndices(e.engine,c,6*d),h=new Float32Array(8*c);i=i/180*Math.PI;for(var _=0,f=t9._tempVec30,p=0;p<=n;p++)for(var m=0;m<=a;m++){var g=m/a*i,v=p/n*Math.PI*2,y=Math.cos(v),x=Math.cos(g),b=Math.sin(g),S=(t+r*y)*x,T=(t+r*y)*b,C=r*Math.sin(v);h[_++]=S,h[_++]=T,h[_++]=C;var A=t*x,E=t*b;f.set(S-A,T-E,C).normalize(),h[_++]=f.x,h[_++]=f.y,h[_++]=f.z,h[_++]=m/a,h[_++]=p/n}_=0;for(var M=1;M<=n;M++)for(var R=1;R<=a;R++){var w=(a+1)*M+R-1,P=(a+1)*(M-1)+R-1,F=(a+1)*(M-1)+R,L=(a+1)*M+R;u[_++]=w,u[_++]=P,u[_++]=L,u[_++]=P,u[_++]=F,u[_++]=L}if(!s){var D=e.bounds,B=t+r;D.min.set(-B,-B,-r),D.max.set(B,B,r)}t9._initialize(e,h,u,o,s,l)},t9._setConeData=function(e,t,r,n,a,i,o,s){for(var l=(n=Math.floor(n))+1,c=(a=Math.floor(a))+1,d=.5*r,u=r/a,h=l*c,_=n*a,f=h+1+n,p=t9._generateIndices(e.engine,f,6*_+3*n),m=1/l,g=1/n,v=1/a,y=new Float32Array(8*f),x=0,b=Math.PI,S=2*Math.PI,T=t/r,C=0;C<h;++C){var A=C%l,E=C*m|0,M=A*g,R=E*v,w=b+M*S,P=Math.sin(w),F=Math.cos(w),L=t-R*t,D=L*P,B=E*u-d,I=L*F,V=8*C;y[V++]=D,y[V++]=B,y[V++]=I,y[V++]=P,y[V++]=T,y[V++]=F,y[V++]=M,y[V++]=1-R}for(var O=0;O<_;++O){var N=O%n,k=(O*g|0)*l+N,z=k+1,U=k+l,G=U+1;p[x++]=z,p[x++]=U,p[x++]=k,p[x++]=z,p[x++]=G,p[x++]=U}var H=8*h;y[H++]=0,y[H++]=-d,y[H++]=0,y[H++]=0,y[H++]=-1,y[H++]=0,y[H++]=.5,y[H++]=.5,H=(h+1)*8;for(var W=1/(2*t),K=0;K<n;++K){var j=y[8*K],X=y[8*K+2];y[H++]=j,y[H++]=-d,y[H++]=X,y[H++]=0,y[H++]=-1,y[H++]=0,y[H++]=j*W+.5,y[H++]=.5-X*W}for(var q=h+1,Y=0;Y<n;++Y){var Q=Y,J=Y===n-1?0:Q+1;p[x++]=h,p[x++]=q+J,p[x++]=q+Q}if(!o){var Z=e.bounds;Z.min.set(-t,-d,-t),Z.max.set(t,d,t)}t9._initialize(e,y,p,i,o,s)},t9._setCapsuleData=function(e,t,r,n,a,i,o,s){for(var l=(n=Math.max(2,Math.floor(n)))+1,c=(a=Math.floor(a))+1,d=.5*r,u=r/a,h=l*c,_=n*a,f=l*l,p=n*n,m=h+2*f,g=t9._generateIndices(e.engine,m,(_+2*p)*6),v=1/l,y=1/n,x=1/a,b=Math.PI,S=2*Math.PI,T=new Float32Array(8*m),C=0,A=0;A<h;++A){var E=A%l,M=A*v|0,R=E*y,w=M*x,P=b+R*S,F=Math.sin(P),L=Math.cos(P),D=8*A;T[D++]=t*F,T[D++]=M*u-d,T[D++]=t*L,T[D++]=F,T[D++]=0,T[D++]=L,T[D++]=R,T[D++]=1-w}for(var B=0;B<_;++B){var I=B%n,V=(B*y|0)*l+I,O=V+1,N=V+l,k=N+1;g[C++]=O,g[C++]=N,g[C++]=V,g[C++]=O,g[C++]=k,g[C++]=N}if(t9._createCapsuleCap(t,r,n,b,S,h,1,T,g,C),t9._createCapsuleCap(t,r,n,b,-S,h+f,-1,T,g,C+6*p),!o){var z=e.bounds;z.min.set(-t,-t-d,-t),z.max.set(t,t+d,t)}t9._initialize(e,T,g,i,o,s)},t9._initialize=function(t,r,n,a,i,o){if(i)o.setData(r),t.setIndices(n),t.uploadData(a);else{var s=[new dX(e.VertexAttribute.Position,0,e.VertexElementFormat.Vector3,0),new dX(e.VertexAttribute.Normal,12,e.VertexElementFormat.Vector3,0),new dX(e.VertexAttribute.UV,24,e.VertexElementFormat.Vector2,0)];t.setVertexElements(s);var l=new dz(t.engine,e.BufferBindFlag.VertexBuffer,r,e.BufferUsage.Static,!0);t.setVertexBufferBinding(l,32,0),t.setIndices(n),t.calculateTangents(),t.uploadData(a),t.addSubMesh(0,n.length)}},t9._generateIndices=function(t,r,n){var a=null;if(r>65535){if(t._hardwareRenderer.canIUse(e.GLCapabilityType.elementIndexUint))a=new Uint32Array(n);else throw Error("The vertex count is over limit.")}else a=new Uint16Array(n);return a},t9._createCapsuleCap=function(e,t,r,n,a,i,o,s,l,c){for(var d=r+1,u=.5*t*o,h=d*d,_=r*r,f=1/d,p=1/r,m=0;m<h;++m){var g=m%d*p,v=(m*f|0)*p,y=n+g*a,x=v*Math.PI*.5,b=Math.sin(x),S=e*Math.sin(y)*b,T=e*Math.cos(x)*o+u,C=e*Math.cos(y)*b,A=(m+i)*8;s[A++]=S,s[A++]=T,s[A++]=C,s[A++]=S,s[A++]=T-u,s[A++]=C,s[A++]=g,s[A++]=v}for(var E=0;E<_;++E){var M=E%r,R=(E*p|0)*d+M+i,w=R+1,P=R+d,F=P+1;l[c++]=w,l[c++]=R,l[c++]=F,l[c++]=R,l[c++]=P,l[c++]=F}},t9);uo._tempVec30=new cE,uo._sphereSeedPositions=new Float32Array([-1,1,1,-1,-1,1,1,-1,1,1,1,1,1,-1,-1,1,1,-1,-1,-1,-1,-1,1,-1]),uo._sphereSeedCells=new Float32Array([0,1,2,3,3,2,4,5,5,4,6,7,7,0,3,5,7,6,1,0,6,4,2,1]),uo._sphereEdgeIdx=0,uo._spherePoleIdx=0;var us=(cj(t6=function(e){var t;return(t=c0.call(this,null)||this).name=e,t._bones=[],t.inverseBindMatrices=[],t.joints=[],t.skeleton="none",t},c0),t6),ul=(cj(t7=function(e){(t=dJ.call(this,e)||this)._localBounds=new cR,t._jointDataCreateCache=new cV(-1,-1),t._skin=null;var t,r=t.entity.engine._hardwareRenderer,n=r.renderStates.getParameter(r.gl.MAX_VERTEX_UNIFORM_VECTORS);n=Math.min(n,r._options._maxAllowSkinUniformVectorCount),t._maxVertexUniformVectors=n,t._onLocalBoundsChanged=t._onLocalBoundsChanged.bind(cG(t));var a=t._localBounds;return a.min._onValueChanged=t._onLocalBoundsChanged,a.max._onValueChanged=t._onLocalBoundsChanged,t},dJ),(re=t7.prototype).update=function(){var e=this._skin,t=this._bones;if(e&&t)for(var r,n=this._jointMatrices,a=e.inverseBindMatrices,i=(null!=(r=this._rootBone)?r:this.entity).getInvModelMatrix(),o=t.length-1;o>=0;o--){var s=t[o],l=16*o;s?c3._floatMatrixMultiply(s.transform.worldMatrix,a[o].elements,0,n,l):n.set(a[o].elements,l),c3._floatMatrixMultiply(i,n,l,n,l)}},re._updateShaderData=function(t,r){var n=this.entity,a=this._rootBone?this._rootBone.transform.worldMatrix:n.transform.worldMatrix;if(r){this._updateMVPShaderData(t,a);return}this._updateTransformShaderData(t,a);var i=this.shaderData,o=this.mesh._blendShapeManager;o._updateShaderData(i,this);var s=this._bones;if(s){var l=o._uniformOccupiesCount,c=s.length,d=this._jointDataCreateCache,u=c!==d.x;if(u||l!==d.y){var h,_=Math.ceil((this._maxVertexUniformVectors-(44+l))/4);if(c>_){var f,p=this.engine;p._hardwareRenderer.canIUseMoreJoints?(u&&(null==(f=this._jointTexture)||f.destroy(),this._jointTexture=new d$(p,4,c,e.TextureFormat.R32G32B32A32,!1),this._jointTexture.filterMode=e.TextureFilterMode.Point,this._jointTexture.isGCIgnored=!0),i.disableMacro("RENDERER_JOINTS_NUM"),i.enableMacro("RENDERER_USE_JOINT_TEXTURE"),i.setTexture(t7._jointSamplerProperty,this._jointTexture)):di.error("component's joints count("+c+") greater than device's MAX_VERTEX_UNIFORM_VECTORS number "+this._maxVertexUniformVectors+", and don't support jointTexture in this device. suggest joint count less than "+_+".",this)}else null==(h=this._jointTexture)||h.destroy(),i.disableMacro("RENDERER_USE_JOINT_TEXTURE"),i.enableMacro("RENDERER_JOINTS_NUM",_.toString()),i.setFloatArray(t7._jointMatrixProperty,this._jointMatrices);d.set(c,l)}this._jointTexture&&this._jointTexture.setPixelBuffer(this._jointMatrices)}var m=n.layer;this._rendererLayer.set(65535&m,m>>>16&65535,0,0)},re._onDestroy=function(){var e,t;dJ.prototype._onDestroy.call(this),null==(e=this._rootBone)||e.transform._updateFlagManager.removeListener(this._onTransformChanged),this._rootBone=null,this._jointDataCreateCache=null,this._skin=null,this._blendShapeWeights=null,this._localBounds=null,this._jointMatrices=null,null==(t=this._jointTexture)||t.destroy(),this._jointTexture=null,this._bones=null},re._cloneTo=function(e,t,r){dJ.prototype._cloneTo.call(this,e,t,r);var n=[];if(this.rootBone){var a=this._getEntityHierarchyPath(t,this.rootBone,n);e.rootBone=a?this._getEntityByHierarchyPath(r,n):this.rootBone}var i=this._bones;if(i){for(var o=i.length,s=Array(o),l=0;l<o;l++){var c=i[l],d=this._getEntityHierarchyPath(t,c,n);s[l]=d?this._getEntityByHierarchyPath(r,n):c}e.bones=s}this._blendShapeWeights&&(e._blendShapeWeights=this._blendShapeWeights.slice())},re._registerEntityTransformListener=function(){},re._updateBounds=function(e){if(this._rootBone){var t=this._localBounds,r=this._rootBone.transform.worldMatrix;cR.transform(t,r,e)}else dJ.prototype._updateBounds.call(this,e)},re._checkBlendShapeWeightLength=function(){var e=this._mesh,t=e?e.blendShapeCount:0,r=this._blendShapeWeights;if(r){var n=r.length;if(n!==t){var a=new Float32Array(t);if(t>n)a.set(r);else for(var i=0;i<t;i++)a[i]=r[i];this._blendShapeWeights=a}}else this._blendShapeWeights=new Float32Array(t)},re._onLocalBoundsChanged=function(){this._dirtyUpdateFlag|=lJ.WorldVolume},re._getEntityHierarchyPath=function(e,t,r){for(r.length=0;t!==e;){var n=t.parent;if(!n)return!1;r.push(t.siblingIndex),t=n}return!0},re._getEntityByHierarchyPath=function(e,t){for(var r=e,n=t.length-1;n>=0;n--)r=r.children[t[n]];return r},cW(t7,[{key:"blendShapeWeights",get:function(){return this._checkBlendShapeWeightLength(),this._blendShapeWeights},set:function(e){this._checkBlendShapeWeightLength();var t=this._blendShapeWeights;if(e.length<=t.length)t.set(e);else for(var r=0,n=t.length;r<n;r++)t[r]=e[r]}},{key:"localBounds",get:function(){return this._localBounds},set:function(e){this._localBounds!==e&&this._localBounds.copyFrom(e)}},{key:"rootBone",get:function(){return this._rootBone},set:function(e){if(this._rootBone!==e){var t;null==(t=this._rootBone)||t.transform._updateFlagManager.removeListener(this._onTransformChanged),e.transform._updateFlagManager.addListener(this._onTransformChanged),this._rootBone=e,this._dirtyUpdateFlag|=lJ.WorldVolume}}},{key:"bones",get:function(){return this._bones},set:function(e){if(this._bones!==e){var t,r,n,a=null!=(r=null==(t=this._bones)?void 0:t.length)?r:0,i=null!=(n=null==e?void 0:e.length)?n:0;if(a!==i){var o=this.shaderData;i>0?(this._jointMatrices=new Float32Array(16*i),o.enableMacro("RENDERER_HAS_SKIN"),o.setInt(t7._jointCountProperty,i)):(this._jointMatrices=null,o.disableMacro("RENDERER_HAS_SKIN"))}this._bones=e}}},{key:"skin",get:function(){return this._skin},set:function(e){this._skin=e}}]),t7);ul._jointCountProperty=ds.getByName("renderer_JointCount"),ul._jointSamplerProperty=ds.getByName("renderer_JointSampler"),ul._jointMatrixProperty=ds.getByName("renderer_JointMatrix"),cX([cZ],ul.prototype,"_localBounds",void 0),cX([cY],ul.prototype,"_jointDataCreateCache",void 0),cX([cY],ul.prototype,"_blendShapeWeights",void 0),cX([cY],ul.prototype,"_maxVertexUniformVectors",void 0),cX([cY],ul.prototype,"_rootBone",void 0),cX([cY],ul.prototype,"_jointMatrices",void 0),cX([cY],ul.prototype,"_jointTexture",void 0),cX([cY],ul.prototype,"_bones",void 0),cX([cY],ul.prototype,"_condensedBlendShapeWeights",void 0),cX([cY],ul.prototype,"_onLocalBoundsChanged",null);var uc=((rr=(rt=function(e){this._elementPoolIndex=0,this._elementPool=[],this._type=e}).prototype).getFromPool=function(){var e=this._elementPoolIndex,t=this._elementPool;if(this._elementPoolIndex++,t.length!==e)return t[e];var r=new this._type;return t.push(r),r},rr.resetPool=function(){this._elementPoolIndex=0},rr.garbageCollection=function(){for(var e=this._elementPool,t=e.length-1;t>=0;t--)e[t].dispose&&e[t].dispose()},rt),ud=((ra=(rn=function(e){this._subMeshPool=new uc(dH),this._batchedQueue=[],this._meshes=[],this._meshCount=1,this._vertexBuffers=[],this._indiceBuffers=[],this._flushId=0,this._vertexCount=0,this._elementCount=0,this._engine=e,this._initMeshes(e)}).prototype).drawElement=function(e,t){var r=e.data;if(r.multiRenderData)for(var n=r.charsData,a=t.engine._renderElementPool,i=0,o=n.length;i<o;++i){var s=a.getFromPool();s.set(n[i],e.shaderPasses),this._drawSubElement(s,t)}else this._drawSubElement(e,t)},ra._initMeshes=function(e){var t=rn.MAX_VERTEX_COUNT;this._vertices=new Float32Array(9*t),this._indices=new Uint16Array(3*t);for(var r=this._meshes,n=this._meshCount,a=0;a<n;a++)r[a]=this._createMesh(e,a)},ra.flush=function(e){var t=this._batchedQueue;0!==t.length&&(this._updateData(this._engine),this.drawBatches(e),!rn._canUploadSameBuffer&&this._flushId++,t.length=0,this._subMeshPool.resetPool(),this._vertexCount=0,this._elementCount=0)},ra.clear=function(){this._flushId=0,this._vertexCount=0,this._elementCount=0,this._batchedQueue.length=0},ra.destroy=function(){this._batchedQueue=null;for(var e=this._meshes,t=this._vertexBuffers,r=this._indiceBuffers,n=0,a=e.length;n<a;++n){var i=e[n];i._addReferCount(-1),i.destroy()}this._meshes=null;for(var o=0,s=t.length;o<s;++o)t[o].destroy();this._vertexBuffers=null;for(var l=0,c=r.length;l<c;++l)r[l].destroy();this._indiceBuffers=null},ra._drawSubElement=function(e,t){var r=e.data.verticesData.vertexCount;this._vertexCount+r>rn.MAX_VERTEX_COUNT&&this.flush(t),this._vertexCount+=r,this._batchedQueue[this._elementCount++]=e},ra._createMesh=function(t,r){var n=rn.MAX_VERTEX_COUNT,a=new dQ(t,"BufferMesh"+r);a._addReferCount(1);var i=[],o=this.createVertexElements(i),s=this._vertexBuffers[r]=new dz(t,e.BufferBindFlag.VertexBuffer,n*o,e.BufferUsage.Dynamic);s.isGCIgnored=!0;var l=this._indiceBuffers[r]=new dz(t,e.BufferBindFlag.IndexBuffer,6*n,e.BufferUsage.Dynamic);return l.isGCIgnored=!0,a.setVertexBufferBinding(s,o),a.setIndexBufferBinding(l,e.IndexFormat.UInt16),a.setVertexElements(i),a},ra._updateData=function(t){var r=this._meshes,n=this._flushId;!rn._canUploadSameBuffer&&this._meshCount<=n&&(this._meshCount++,r[n]=this._createMesh(t,n));var a=this._batchedQueue,i=this._vertices,o=this._indices,s=r[n];s.clearSubMesh();for(var l=0,c=0,d=0,u=0,h=0,_=0,f=null,p=0,m=a.length;p<m;p++){var g=a[p],v=g.data;l=this.updateVertices(v,i,l);for(var y=v.verticesData.triangles,x=y.length,b=0;b<x;b++)o[c++]=y[b]+h;h+=v.verticesData.vertexCount,null===f?u+=x:this.canBatch(f,g)?u+=x:(s.addSubMesh(this._getSubMeshFromPool(d,u)),d+=u,u=x,a[_++]=f),f=g}s.addSubMesh(this._getSubMeshFromPool(d,u)),a[_]=f,this._vertexBuffers[n].setData(i,0,0,l,e.SetDataOptions.Discard),this._indiceBuffers[n].setData(o,0,0,c,e.SetDataOptions.Discard)},ra._getSubMeshFromPool=function(t,r){var n=this._subMeshPool.getFromPool();return n.start=t,n.count=r,n.topology=e.MeshTopology.Triangles,n},rn);ud._disableBatchTag=dy.getByName("spriteDisableBatching"),ud.MAX_VERTEX_COUNT=4096,ud._canUploadSameBuffer=!0;var uu=((ri=function(){}).resetData=function(e){e._verticesData.triangles=[]},ri.updatePositions=function(t){var r,n,a,i,o,s,l=t.width,c=t.height,d=t.sprite,u=t.tileMode,h=t.tiledAdaptiveThreshold,_=t._verticesData,f=_.positions,p=_.uvs,m=_.triangles,g=this._posRow,v=this._posColumn,y=this._uvRow,x=this._uvColumn;g.length=v.length=y.length=x.length=0,u===e.SpriteTileMode.Adaptive?this._calculateAdaptiveDividing(d,l,c,h,g,v,y,x):this._calculateContinuousDividing(d,l,c,g,v,y,x);var b=t.sprite.pivot,S=b.x,T=b.y,C=t.width*S,A=t.height*T,E=uu._worldMatrix,M=E.elements,R=t.entity.transform.worldMatrix.elements,w=t.flipX?-1:1,P=t.flipY?-1:1;r=M[0]=R[0]*w,n=M[1]=R[1]*w,a=M[2]=R[2]*w,i=M[4]=R[4]*P,o=M[5]=R[5]*P,s=M[6]=R[6]*P,M[8]=R[8],M[9]=R[9],M[10]=R[10];for(var F=M[12]=R[12]-C*M[0]-A*M[4],L=M[13]=R[13]-C*M[1]-A*M[5],D=M[14]=R[14]-C*M[2]-A*M[6],B=g.length-1,I=v.length-1,V=0,O=0,N=0;N<I;N++)for(var k=2*N,z=0;z<B;z++){var U=y.get(2*z),G=x.get(k),H=y.get(2*z+1),W=x.get(k+1);if(!(isNaN(U)||isNaN(U)||isNaN(H)||isNaN(W))){m[O++]=V,m[O++]=V+1,m[O++]=V+2,m[O++]=V+2,m[O++]=V+1,m[O++]=V+3;var K=g.get(z),j=v.get(N),X=g.get(z+1),q=v.get(N+1);p[V]?p[V].set(U,G):p[V]=new cV(U,G);var Y=f[V];Y?Y.set(r*K+i*j+F,n*K+o*j+L,a*K+s*j+D):f[V]=new cE(r*K+i*j+F,n*K+o*j+L,a*K+s*j+D),p[++V]?p[V].set(H,G):p[V]=new cV(H,G),(Y=f[V])?Y.set(r*X+i*j+F,n*X+o*j+L,a*X+s*j+D):f[V]=new cE(r*X+i*j+F,n*X+o*j+L,a*X+s*j+D),p[++V]?p[V].set(U,W):p[V]=new cV(U,W),(Y=f[V])?Y.set(r*K+i*q+F,n*K+o*q+L,a*K+s*q+D):f[V]=new cE(r*K+i*q+F,n*K+o*q+L,a*K+s*q+D),p[++V]?p[V].set(H,W):p[V]=new cV(H,W),(Y=f[V])?Y.set(r*X+i*q+F,n*X+o*q+L,a*X+s*q+D):f[V]=new cE(r*X+i*q+F,n*X+o*q+L,a*X+s*q+D),V++}}t._verticesData.vertexCount=V,m.length=O;var Q=t._bounds,J=Q.min,Z=Q.max;J.set(g.get(0),v.get(0),0),Z.set(g.get(B),v.get(I),0),t._bounds.transform(E)},ri.updateUVs=function(e){},ri._calculateAdaptiveDividing=function(e,t,r,n,a,i,o,s){var l,c,d,u,h,_,f,p=e.border,m=e._getPositions(),g=m[0],v=g.x,y=g.y,x=m[3],b=x.x,S=x.y,T=e._getUVs(),C=T[0],A=T[1],E=T[2],M=T[3],R=e.width,w=e.height,P=R*p.x,F=R*p.z,L=P+F,D=R-L,B=w*p.w,I=w*p.y,V=B+I,O=w-V;if(L>=t?(u=3,c=0):D>cA.zeroTolerance?(u=4+(_=(_=(t-L)/D)%1>=n?Math.ceil(_):Math.floor(_))-1,c=2):(u=4,c=1),V>=r?(h=3,d=0):O>cA.zeroTolerance?(h=4+(f=(f=(r-V)/O)%1>=n?Math.ceil(f):Math.floor(f))-1,d=2):(h=4,d=1),(u-1)*(h-1)*4>ud.MAX_VERTEX_COUNT){a.add(t*v),a.add(t*b),i.add(r*y),i.add(r*S),o.add(C.x),o.add(M.x),s.add(C.y),s.add(M.y),di.warn("The number of vertices exceeds the upper limit("+ud.MAX_VERTEX_COUNT+").");return}switch(c){case 0:l=t/L,a.add(R*v*l),a.add(P*l),a.add(t-R*(1-b)*l),o.add(C.x),o.add(A.x),o.add(E.x),o.add(M.x);break;case 1:a.add(R*v),a.add(P),a.add(t-F),a.add(t-R*(1-b)),o.add(C.x),o.add(A.x),o.add(NaN),o.add(NaN),o.add(E.x),o.add(M.x);break;case 2:l=t/(L+_*D),a.add(R*v*l),a.add(P*l),o.add(C.x),o.add(A.x),o.add(A.x);for(var N=0,k=_-1;N<k;N++)a.add(P+(N+1)*D*l),o.add(E.x),o.add(A.x);a.add(t-F*l),a.add(t-R*(1-b)*l),o.add(E.x),o.add(E.x),o.add(M.x)}switch(d){case 0:l=r/V,i.add(w*y*l),i.add(I*l),i.add(r-w*(1-S)*l),s.add(C.y),s.add(A.y),s.add(E.y),s.add(M.y);break;case 1:i.add(w*y),i.add(I),i.add(r-B),i.add(r-w*(1-S)),s.add(C.y),s.add(A.y),s.add(NaN),s.add(NaN),s.add(E.y),s.add(M.y);break;case 2:l=r/(V+f*O),i.add(w*y*l),i.add(I*l),s.add(C.y),s.add(A.y),s.add(A.y);for(var z=0,U=f-1;z<U;z++)i.add(I+(z+1)*O*l),s.add(E.y),s.add(A.y);i.add(r-B*l),i.add(r-w*(1-S)*l),s.add(E.y),s.add(E.y),s.add(M.y)}},ri._calculateContinuousDividing=function(e,t,r,n,a,i,o){var s,l,c,d,u,h,_=e.border,f=e._getPositions(),p=f[0],m=p.x,g=p.y,v=f[3],y=v.x,x=v.y,b=e._getUVs(),S=b[0],T=b[1],C=b[2],A=b[3],E=e.width,M=e.height,R=E*_.x,w=E*_.z,P=R+w,F=E-P,L=M*_.w,D=M*_.y,B=L+D,I=M-B;if(P>=t?(c=3,s=0):F>cA.zeroTolerance?(c=4+(0|(u=(t-P)/F)),s=2):(c=4,s=1),B>=r?(d=3,l=0):I>cA.zeroTolerance?(d=4+(0|(h=(r-B)/I)),l=2):(d=4,l=1),(c-1)*(d-1)*4>ud.MAX_VERTEX_COUNT){n.add(t*m),n.add(t*y),a.add(r*g),a.add(r*x),i.add(S.x),i.add(A.x),o.add(S.y),o.add(A.y),di.warn("The number of vertices exceeds the upper limit("+ud.MAX_VERTEX_COUNT+").");return}switch(s){case 0:var V=t/P;n.add(E*m*V),n.add(R*V),n.add(t-E*(1-y)*V),i.add(S.x),i.add(T.x),i.add(C.x),i.add(A.x);break;case 1:n.add(E*m),n.add(R),n.add(t-w),n.add(t-E*(1-y)),i.add(S.x),i.add(T.x),i.add(NaN),i.add(NaN),i.add(C.x),i.add(A.x);break;case 2:n.add(E*m),n.add(R),i.add(S.x),i.add(T.x),i.add(T.x);for(var O=0|u,N=0;N<O;N++)n.add(R+(N+1)*F),i.add(C.x),i.add(T.x);n.add(t-w),n.add(t-E*(1-y)),i.add((C.x-T.x)*(u-O)+T.x),i.add(C.x),i.add(A.x)}switch(l){case 0:var k=r/B;a.add(M*g*k),a.add(D*k),a.add(r-M*(1-x)*k),o.add(S.y),o.add(T.y),o.add(C.y),o.add(A.y);break;case 1:a.add(M*g),a.add(D),a.add(r-L),a.add(r-M*(1-x)),o.add(S.y),o.add(T.y),o.add(NaN),o.add(NaN),o.add(C.y),o.add(A.y);break;case 2:a.add(M*g),a.add(D),o.add(S.y),o.add(T.y),o.add(T.y);for(var z=0|h,U=0;U<z;U++)a.add(D+(U+1)*I),o.add(C.y),o.add(T.y);a.add(r-L),a.add(r-M*(1-x)),o.add((C.y-T.y)*(h-z)+T.y),o.add(C.y),o.add(A.y)}},ri._worldMatrix=new cB,ri._posRow=new dk,ri._posColumn=new dk,ri._uvRow=new dk,ri._uvColumn=new dk,ri);uu=cX([dV()],uu),(ro=l4||(l4={}))[ro.Compressed=0]="Compressed",ro[ro.WithoutTiled=1]="WithoutTiled",ro[ro.WithTiled=2]="WithTiled";var uh=function(e,t,r,n,a){void 0===n&&(n=null),void 0===a&&(a=null),this.vertexCount=e,this.positions=t,this.uvs=r,this.triangles=n,this.color=a},u_=(rs=e.Renderer,cj(rl=function(t){var r;return(r=rs.call(this,t)||this)._tileMode=e.SpriteTileMode.Continuous,r._tiledAdaptiveThreshold=.5,r._color=new cN(1,1,1,1),r._sprite=null,r._automaticWidth=0,r._automaticHeight=0,r._customWidth=void 0,r._customHeight=void 0,r._flipX=!1,r._flipY=!1,r._maskLayer=e.SpriteMaskLayer.Layer0,r._maskInteraction=e.SpriteMaskInteraction.None,r._verticesData=new uh(4,[],[],null,r._color),r.drawMode=e.SpriteDrawMode.Simple,r.setMaterial(r._engine._spriteDefaultMaterial),r._onSpriteChange=r._onSpriteChange.bind(cG(r)),r},rs),(rc=rl.prototype)._cloneTo=function(e,t,r){rs.prototype._cloneTo.call(this,e,t,r),e._assembler.resetData(e),e.sprite=this._sprite,e.drawMode=this._drawMode},rc._updateShaderData=function(e,t){if(t){this._updateMVPShaderData(e,cB._identity);return}this._updateTransformShaderData(e,cB._identity)},rc._updateBounds=function(e){this.sprite?this._assembler.updatePositions(this):(e.min.set(0,0,0),e.max.set(0,0,0))},rc._render=function(e){if((null==(t=this.sprite)?void 0:t.texture)&&this.width&&this.height){this._dirtyUpdateFlag&lJ.WorldVolume&&(this._assembler.updatePositions(this),this._dirtyUpdateFlag&=~lJ.WorldVolume),2&this._dirtyUpdateFlag&&(this._assembler.updateUVs(this),this._dirtyUpdateFlag&=-3);var t,r=this.getMaterial(),n=this.sprite.texture,a=this._engine._spriteRenderDataPool.getFromPool();a.set(this,r,this._verticesData,n),e.camera._renderPipeline.pushRenderData(e,a)}},rc._onDestroy=function(){var e=this._sprite;e&&(this._addResourceReferCount(e,-1),e._updateFlagManager.removeListener(this._onSpriteChange)),rs.prototype._onDestroy.call(this),this._entity=null,this._color=null,this._sprite=null,this._assembler=null,this._verticesData=null},rc._calDefaultSize=function(){var e=this._sprite;e?(this._automaticWidth=e.width,this._automaticHeight=e.height):this._automaticWidth=this._automaticHeight=0,this._dirtyUpdateFlag&=-5},rc._updateStencilState=function(t,r){var n=this.getMaterial(),a=this._engine._spriteDefaultMaterials;if(n===a[t])this.setMaterial(a[r]);else{var i=n.renderState.stencilState;r===e.SpriteMaskInteraction.None?(i.enabled=!1,i.writeMask=255,i.referenceValue=0,i.compareFunctionFront=i.compareFunctionBack=e.CompareFunction.Always):(i.enabled=!0,i.writeMask=0,i.referenceValue=1,i.compareFunctionFront=i.compareFunctionBack=r===e.SpriteMaskInteraction.VisibleInsideMask?e.CompareFunction.LessEqual:e.CompareFunction.Greater)}},rc._onSpriteChange=function(t){switch(t){case lj.texture:this.shaderData.setTexture(rl._textureProperty,this.sprite.texture);break;case lj.size:var r=this._drawMode;this._dirtyUpdateFlag|=4,this._drawMode===e.SpriteDrawMode.Sliced?this._dirtyUpdateFlag|=lJ.WorldVolume:r===e.SpriteDrawMode.Tiled?this._dirtyUpdateFlag|=3:(void 0===this._customWidth||void 0===this._customHeight)&&(this._dirtyUpdateFlag|=lJ.WorldVolume);break;case lj.border:this._drawMode===e.SpriteDrawMode.Sliced&&(this._dirtyUpdateFlag|=3);break;case lj.region:case lj.atlasRegionOffset:this._dirtyUpdateFlag|=3;break;case lj.atlasRegion:this._dirtyUpdateFlag|=2;break;case lj.pivot:this._dirtyUpdateFlag|=lJ.WorldVolume;break;case lj.destroy:this.sprite=null}},cW(rl,[{key:"drawMode",get:function(){return this._drawMode},set:function(t){if(this._drawMode!==t){switch(this._drawMode=t,t){case e.SpriteDrawMode.Simple:this._assembler=dO;break;case e.SpriteDrawMode.Sliced:this._assembler=dN;break;case e.SpriteDrawMode.Tiled:this._assembler=uu}this._assembler.resetData(this),this._dirtyUpdateFlag|=3}}},{key:"tileMode",get:function(){return this._tileMode},set:function(t){this._tileMode!==t&&(this._tileMode=t,this.drawMode===e.SpriteDrawMode.Tiled&&(this._dirtyUpdateFlag|=3))}},{key:"tiledAdaptiveThreshold",get:function(){return this._tiledAdaptiveThreshold},set:function(t){t!==this._tiledAdaptiveThreshold&&(t=cA.clamp(t,0,1),this._tiledAdaptiveThreshold=t,this.drawMode===e.SpriteDrawMode.Tiled&&(this._dirtyUpdateFlag|=3))}},{key:"sprite",get:function(){return this._sprite},set:function(e){var t=this._sprite;t!==e&&(t&&(this._addResourceReferCount(t,-1),t._updateFlagManager.removeListener(this._onSpriteChange)),this._dirtyUpdateFlag|=7,e?(this._addResourceReferCount(e,1),e._updateFlagManager.addListener(this._onSpriteChange),this.shaderData.setTexture(rl._textureProperty,e.texture)):this.shaderData.setTexture(rl._textureProperty,null),this._sprite=e)}},{key:"color",get:function(){return this._color},set:function(e){this._color!==e&&this._color.copyFrom(e)}},{key:"width",get:function(){return void 0!==this._customWidth?this._customWidth:(4&this._dirtyUpdateFlag&&this._calDefaultSize(),this._automaticWidth)},set:function(e){this._customWidth!==e&&(this._customWidth=e,this._dirtyUpdateFlag|=lJ.WorldVolume)}},{key:"height",get:function(){return void 0!==this._customHeight?this._customHeight:(4&this._dirtyUpdateFlag&&this._calDefaultSize(),this._automaticHeight)},set:function(e){this._customHeight!==e&&(this._customHeight=e,this._dirtyUpdateFlag|=lJ.WorldVolume)}},{key:"flipX",get:function(){return this._flipX},set:function(e){this._flipX!==e&&(this._flipX=e,this._dirtyUpdateFlag|=lJ.WorldVolume)}},{key:"flipY",get:function(){return this._flipY},set:function(e){this._flipY!==e&&(this._flipY=e,this._dirtyUpdateFlag|=lJ.WorldVolume)}},{key:"maskLayer",get:function(){return this._maskLayer},set:function(e){this._maskLayer=e}},{key:"maskInteraction",get:function(){return this._maskInteraction},set:function(e){this._maskInteraction!==e&&(this._updateStencilState(this._maskInteraction,e),this._maskInteraction=e)}}]),rl);u_._textureProperty=ds.getByName("renderer_SpriteTexture"),cX([cY],u_.prototype,"_verticesData",void 0),cX([cY],u_.prototype,"_drawMode",void 0),cX([cQ],u_.prototype,"_assembler",void 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t=this._sprite;t!==e&&(t&&(this._addResourceReferCount(t,-1),t._updateFlagManager.removeListener(this._onSpriteChange)),this._dirtyUpdateFlag|=7,e?(this._addResourceReferCount(e,1),e._updateFlagManager.addListener(this._onSpriteChange),this.shaderData.setTexture(r._textureProperty,e.texture)):this.shaderData.setTexture(r._textureProperty,null),this._sprite=e)}},{key:"alphaCutoff",get:function(){return this._alphaCutoff},set:function(e){this._alphaCutoff!==e&&(this._alphaCutoff=e,this.shaderData.setFloat(r._alphaCutoffProperty,e))}}]),r}(e.Renderer);uf._textureProperty=ds.getByName("renderer_MaskTexture"),uf._alphaCutoffProperty=ds.getByName("renderer_MaskAlphaCutoff"),cX([cQ],uf.prototype,"influenceLayers",void 0),cX([cY],uf.prototype,"_verticesData",void 0),cX([cY],uf.prototype,"_sprite",void 0),cX([cY],uf.prototype,"_automaticWidth",void 0),cX([cY],uf.prototype,"_automaticHeight",void 0),cX([cQ],uf.prototype,"_customWidth",void 0),cX([cQ],uf.prototype,"_customHeight",void 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g[0].set(_,p),g[1].set(f,p),g[2].set(f,m),g[3].set(_,m),this._curX+=s+a,!0},r_.addCharInfo=function(e,t){this._charInfoMap[e.charCodeAt(0)]=t},r_.getCharInfo=function(e){return this._charInfoMap[e.charCodeAt(0)]},r_._onDestroy=function(){c1.prototype._onDestroy.call(this),this.texture.destroy(),this.texture=null,this._charInfoMap={}},rh),um=((rf=function(){}).textContext=function(){var e=rf._textContext;if(!e){try{t=new OffscreenCanvas(0,0)}catch(e){t=document.createElement("canvas")}var t,r=t.getContext("2d",{willReadFrequently:!0});e={canvas:t,context:r},rf._textContext=e}return e},rf.measureFont=function(e){var t=rf._fontSizeInfoCache,r=t[e];return r||(r=rf._measureFontOrChar(e),t[e]=r),r},rf.getNativeFontString=function(t,r,n){var a=n&e.FontStyle.Bold?"bold ":"";return n&e.FontStyle.Italic&&(a+="italic "),/([\"\'])[^\'\"]+\1/.test(t)||-1!=rf._genericFontFamilies.indexOf(t)||(t='"'+t+'"'),a+=r+"px "+t},rf.measureChar=function(e,t){return rf._measureFontOrChar(t,e)},rf.measureTextWithWrap=function(t){var r=t._subFont,n=r.nativeFontString,a=rf.measureFont(n),i=t.text.split(/(?:\r\n|\r|\n)/),o=[],s=[],l=[],c=hf._pixelsPerUnit,d=a.size+t.lineSpacing*c,u=t.width*c,h=0;r.nativeFontString=n;for(var _=0,f=i.length;_<f;_++){var p=i[_];if(0===p.length){this._pushLine(o,s,l,"",0,0,0);continue}for(var m="",g=0,v=0,y=0,x="",b=0,S=0,T=0,C=!1,A=0,E=p.length;A<E;++A){var M=p[A],R=rf._getCharInfo(M,n,r),w=M.charCodeAt(0),P=32===w;if(!P||!C||0!==x.length||0!==m.length){var F=P||w>=19968&&w<=40959,L=R.w,D=R.offsetY,B=.5*R.h,I=B+D,V=B-D;F?(m.length>0&&(b+g>u?(b>0&&this._pushLine(o,s,l,x,b,S,T),h=Math.max(h,b),C=!0,x=m,b=g,S=v,T=y):(x+=m,b+=g,S=Math.max(S,v),T=Math.max(T,y)),m="",g=v=y=0),b+L>u&&b>0?(this._pushLine(o,s,l,x,b,S,T),h=Math.max(h,b),C=!0,P?(x="",b=S=T=0):(x=M,b=R.xAdvance,S=I,T=V)):(x+=M,b+=R.xAdvance,S=Math.max(S,I),T=Math.max(T,V))):g+R.w>u?(b>0&&(this._pushLine(o,s,l,x,b,S,T),h=Math.max(h,b),x="",b=S=T=0),g>0&&this._pushLine(o,s,l,m,g,v,y),h=Math.max(h,g),C=!0,m=M,g=R.xAdvance,v=I,y=V):(m+=M,g+=R.xAdvance,v=Math.max(v,I),y=Math.max(y,V))}}g>0&&(b+g>u?(b>0&&this._pushLine(o,s,l,x,b,S,T),h=Math.max(h,b),b=0,g>0&&this._pushLine(o,s,l,m,g,v,y),h=Math.max(h,g)):(x+=m,b+=g,S=Math.max(S,v),T=Math.max(T,y))),b>0&&(this._pushLine(o,s,l,x,b,S,T),h=Math.max(h,b))}var O=t.height*c;return t.overflowMode===e.OverflowMode.Overflow&&(O=d*o.length),{width:h,height:O,lines:o,lineWidths:s,lineHeight:d,lineMaxSizes:l}},rf.measureTextWithoutWrap=function(t){var r=t._subFont,n=r.nativeFontString,a=rf.measureFont(n),i=t.text.split(/(?:\r\n|\r|\n)/),o=i.length,s=[],l=[],c=[],d=hf._pixelsPerUnit,u=a.size+t.lineSpacing*d,h=0;r.nativeFontString=n;for(var _=0;_<o;++_){for(var f=i[_],p=0,m=0,g=0,v=0,y=f.length;v<y;++v){var x=rf._getCharInfo(f[v],n,r);p+=x.xAdvance;var b=x.offsetY,S=.5*x.h,T=S+b,C=S-b;m<T&&(m=T),g<C&&(g=C)}p>0&&(this._pushLine(s,l,c,f,p,m,g),h=Math.max(h,p))}var A=t.height*d;return t.overflowMode===e.OverflowMode.Overflow&&(A=u*s.length),{width:h,height:A,lines:s,lineWidths:l,lineHeight:u,lineMaxSizes:c}},rf.getNativeFontHash=function(t,r,n){var a=n&e.FontStyle.Bold?"bold":"";return n&e.FontStyle.Italic&&(a+="italic"),/([\"\'])[^\'\"]+\1/.test(t)||-1!=rf._genericFontFamilies.indexOf(t)||(t=""+t),a+=r+"px"+t},rf._measureFontOrChar=function(e,t){void 0===t&&(t="");var r,n=rf.textContext(),a=n.canvas,i=n.context;i.font=e;var o=t||rf._measureString,s=Math.max(1,Math.round(i.measureText(o).width)),l=Math.ceil(i.measureText(rf._measureBaseline).width),c=l*rf._heightMultiplier;l=rf._baselineMultiplier*l|0;var d=rf._extendHeight;c+=d,l+=.5*d,a.width=s,a.height=c,i.font=e,i.fillStyle="#000",i.clearRect(0,0,s,c),i.textBaseline="middle",i.fillStyle="#fff",i.fillText(o,0,l);for(var u=i.getImageData(0,0,s,c).data,h=u.length,_=-1,f=-1,p=0,m=0,g=0,v=a.width,y=1/v,x=0;x<h;x+=4)0!==u[x+3]?(r=~~(.25*x*y),-1===_&&(_=r),r>f&&(f=r)):u[x]=u[x+1]=u[x+2]=255;-1!==_&&-1!==f&&(g=(p=l-_)+(m=f-l+1));var b={ascent:p,descent:m,size:g};if(!t)return b;var S=null;if(g>0){var T=4*v;S=new Uint8Array(u.buffer,_*T,g*T)}return{char:t,x:0,y:0,w:s,h:g,offsetX:0,offsetY:(p-m)*.5,xAdvance:s,uvs:[new cV,new cV,new cV,new cV],ascent:p,descent:m,index:0,data:S}},rf._getCharInfo=function(e,t,r){var n=r._getCharInfo(e);return n||(n=rf.measureChar(e,t),r._uploadCharTexture(n),r._addCharInfo(e,n)),n},rf._pushLine=function(e,t,r,n,a,i,o){e.push(n),t.push(a),r.push({ascent:i,descent:o,size:i+o})},rf);um._genericFontFamilies=["serif","sans-serif","monospace","cursive","fantasy","system-ui","math","emoji","fangsong"],um._extendHeight=0,um._measureString="|\xc9q\xc5",um._measureBaseline="M",um._heightMultiplier=2,um._baselineMultiplier=1.4,um._fontSizeInfoCache={},um._textContext=null;var ug=((rm=(rp=function(e){this._fontAtlases=[],this._lastIndex=-1,this._engine=e}).prototype).destroy=function(){for(var e=this._fontAtlases,t=0,r=e.length;t<r;++t)e[t].destroy(!0);e.length=0},rm._uploadCharTexture=function(e){var t=this._lastIndex;-1===t&&(this._createFontAtlas(),t++);var r=this._fontAtlases[t];!r.uploadCharTexture(e)&&((r=this._createFontAtlas()).uploadCharTexture(e),t++),this._lastIndex=t,e.data=null},rm._addCharInfo=function(e,t){var r=this._lastIndex;t.index=r,this._fontAtlases[r].addCharInfo(e,t)},rm._getCharInfo=function(e){for(var t=this._fontAtlases,r=0,n=t.length;r<n;++r){var a=t[r].getCharInfo(e);if(a)return a}return null},rm._getTextureByIndex=function(e){var t=this._fontAtlases[e];return t?t.texture:null},rm._getLastIndex=function(){return this._lastIndex},rm._createFontAtlas=function(){var t,r=this._engine,n=new up(r),a=new d$(r,256,256,e.TextureFormat.R8G8B8A8,!1);a.filterMode=e.TextureFilterMode.Bilinear,n.texture=a,n.isGCIgnored=a.isGCIgnored=!0,this._fontAtlases.push(n);var i=this.nativeFontString;return r.resourceManager.addContentRestorer(new(cj(t=function(){return d8.call(this,n)},d8),t.prototype.restoreContent=function(){var e=this.resource,t=e._charInfoMap,r=e.texture;for(var n in t){var a=t[n],o=um.measureChar(a.char,i).data;if(a.w>0&&a.h>0&&o){var s=a.bufferOffset;r.setPixelBuffer(o,0,s.x,s.y,a.w,a.h)}}r.generateMipmaps()},t)),n},rp),uv=(cj(rg=function(e,t){var r;return void 0===t&&(t=""),(r=c1.call(this,e)||this)._name="",r._subFontMap={},r._name=t,r},c1),(rv=rg.prototype)._getSubFont=function(e,t){var r=e+"-"+t,n=this._subFontMap,a=n[r];return a||(a=new ug(this.engine),n[r]=a),a},rv._onDestroy=function(){c1.prototype._onDestroy.call(this);var e=this._subFontMap;for(var t in e)e[t].destroy();this._subFontMap=null,delete this.engine._fontMap[this._name]},rg.createFromOS=function(e,t){if(t){var r=e._fontMap,n=r[t];return n||(n=new rg(e,t),r[t]=n),n}return null},cW(rg,[{key:"name",get:function(){return this._name}}]),rg),uy=function e(){this.localPositions=new cO;var t=[new cE,new cE,new cE,new cE];this.renderData=new uh(4,t,null,e.triangles,null)};uy.triangles=[0,2,1,2,0,3];var ux=((rx=(ry=function(e,t){this._elements=[],this._type=e;for(var r=this._elements,n=0;n<t;++n)r[n]=new e}).prototype).get=function(){return this._elements.length>0?this._elements.pop():new this._type},rx.put=function(e){this._elements.push(e)},ry),ub=(rb=e.Renderer,cj(rS=function(t){var r;return(r=rb.call(this,t)||this)._subFont=null,r._charRenderDatas=[],r._dirtyFlag=15,r._color=new cN(1,1,1,1),r._text="",r._width=0,r._height=0,r._localBounds=new cR,r._font=null,r._fontSize=24,r._fontStyle=e.FontStyle.None,r._lineSpacing=0,r._horizontalAlignment=e.TextHorizontalAlignment.Center,r._verticalAlignment=e.TextVerticalAlignment.Center,r._enableWrapping=!1,r._overflowMode=e.OverflowMode.Overflow,r._maskInteraction=e.SpriteMaskInteraction.None,r._maskLayer=e.SpriteMaskLayer.Layer0,r._init(),r},rb),(rT=rS.prototype)._init=function(){var e=this.engine;this._font=e._textDefaultFont,this._addResourceReferCount(this._font,1),this.setMaterial(e._spriteDefaultMaterial)},rT._onDestroy=function(){this._font&&(this._addResourceReferCount(this._font,-1),this._font=null),rb.prototype._onDestroy.call(this);for(var e=this._charRenderDatas,t=0,r=e.length;t<r;++t)rS._charRenderDataPool.put(e[t]);e.length=0,this._subFont&&(this._subFont=null)},rT._cloneTo=function(e,t,r){rb.prototype._cloneTo.call(this,e,t,r),e.font=this._font,e._subFont=this._subFont},rT._isContainDirtyFlag=function(e){return(this._dirtyFlag&e)!=0},rT._setDirtyFlagTrue=function(e){this._dirtyFlag|=e},rT._setDirtyFlagFalse=function(e){this._dirtyFlag&=~e},rT._updateShaderData=function(e,t){if(t){this._updateMVPShaderData(e,cB._identity);return}this._updateTransformShaderData(e,cB._identity)},rT._updateBounds=function(e){cR.transform(this._localBounds,this._entity.transform.worldMatrix,e)},rT._render=function(e){if(!this._isTextNoVisible()){this._isContainDirtyFlag(16)&&(this._updateStencilState(),this._setDirtyFlagFalse(16)),this._isContainDirtyFlag(1)&&(this._resetSubFont(),this._setDirtyFlagFalse(1)),this._isContainDirtyFlag(2)&&(this._updateLocalData(),this._setDirtyFlagFalse(2)),this._isContainDirtyFlag(4)&&(this._updatePosition(),this._setDirtyFlagFalse(4));var t=this._engine._spriteRenderDataPool,r=this._engine._textRenderDataPool.getFromPool(),n=r.charsData,a=this.getMaterial(),i=this._charRenderDatas,o=i.length;r.component=this,r.material=a,n.length=o;for(var s=0;s<o;++s){var l=i[s],c=t.getFromPool();c.set(this,a,l.renderData,l.texture,s),n[s]=c}e.camera._renderPipeline.pushRenderData(e,r)}},rT._updateStencilState=function(){var t=this.getInstanceMaterial().renderState.stencilState,r=this._maskInteraction;if(r===e.SpriteMaskInteraction.None)t.enabled=!1,t.writeMask=255,t.referenceValue=0,t.compareFunctionFront=t.compareFunctionBack=e.CompareFunction.Always;else{t.enabled=!0,t.writeMask=0,t.referenceValue=1;var n=r===e.SpriteMaskInteraction.VisibleInsideMask?e.CompareFunction.LessEqual:e.CompareFunction.Greater;t.compareFunctionFront=n,t.compareFunctionBack=n}},rT._resetSubFont=function(){var e=this._font;this._subFont=e._getSubFont(this.fontSize,this.fontStyle),this._subFont.nativeFontString=um.getNativeFontString(e.name,this.fontSize,this.fontStyle)},rT._updatePosition=function(){for(var e=this.entity.transform.worldMatrix.elements,t=this._charRenderDatas,r=e[0],n=e[1],a=e[2],i=e[4],o=e[5],s=e[6],l=e[12],c=e[13],d=e[14],u=rS._tempVec31.set(i,o,s),h=rS._tempVec30.set(r,n,a),_=0,f=t.length;_<f;++_){var p=t[_],m=p.localPositions,g=p.renderData.positions,v=m.x,y=m.y,x=g[0];x.x=v*r+y*i+l,x.y=v*n+y*o+c,x.z=v*a+y*s+d;var b=g[1];cE.scale(h,m.z-v,b),cE.add(x,b,b);var S=g[2];cE.scale(u,m.w-y,S),cE.add(x,S,g[3]),cE.add(b,S,S)}},rT._updateLocalData=function(){var t=this._localBounds,r=t.min,n=t.max,a=this.color,i=this._charRenderDatas,o=this._subFont,s=this.enableWrapping?um.measureTextWithWrap(this):um.measureTextWithoutWrap(this),l=s.height,c=s.lines,d=s.lineWidths,u=s.lineHeight,h=s.lineMaxSizes,_=rS._charRenderDataPool,f=c.length,p=0;if(f>0){var m=hf._pixelsPerUnit,g=this.horizontalAlignment,v=1/m,y=.5*(this.width*m),x=this.height*m,b=.5*u,S=0,T=.5*u-h[0].ascent,C=.5*u-h[f-1].descent-1;switch(this.verticalAlignment){case e.TextVerticalAlignment.Top:S=.5*x-b+T;break;case e.TextVerticalAlignment.Center:S=.5*l-b-(C-T)*.5;break;case e.TextVerticalAlignment.Bottom:S=l-.5*x-b-C}for(var A=-1,E=Number.MAX_SAFE_INTEGER,M=Number.MAX_SAFE_INTEGER,R=Number.MIN_SAFE_INTEGER,w=Number.MIN_SAFE_INTEGER,P=0;P<f;++P){var F=d[P];if(F>0){var L=c[P],D=0,B=-1;switch(A<0&&(A=P),g){case e.TextHorizontalAlignment.Left:D=-y;break;case e.TextHorizontalAlignment.Center:D=-(.5*F);break;case e.TextHorizontalAlignment.Right:D=y-F}for(var I=0,V=L.length;I<V;++I){var O=L[I],N=o._getCharInfo(O);if(N.h>0){B<0&&(B=I);var k,z=i[k=p++]||(i[k]=_.get()),U=z.renderData,G=z.localPositions;z.texture=o._getTextureByIndex(N.index),U.color=a,U.uvs=N.uvs;var H=N.w,W=N.ascent,K=N.descent,j=D*v,X=(D+H)*v,q=(S+W)*v,Y=(S-K)*v;G.set(j,q,X,Y),P===A&&(w=Math.max(w,q)),M=Math.min(M,Y),I===B&&(E=Math.min(E,j)),R=Math.max(R,X)}D+=N.xAdvance}}S-=u}A<0?(r.set(0,0,0),n.set(0,0,0)):(r.set(E,M,0),n.set(R,w,0))}else r.set(0,0,0),n.set(0,0,0);var Q=i.length;if(Q>p){for(var J=p;J<Q;++J)_.put(i[J]);i.length=p}o._getLastIndex()>0&&i.sort(function(e,t){return e.texture.instanceId-t.texture.instanceId})},rT._onTransformChanged=function(e){rb.prototype._onTransformChanged.call(this,e),this._setDirtyFlagTrue(12)},rT._isTextNoVisible=function(){return""===this._text||0===this._fontSize||this.enableWrapping&&this.width<=0||this.overflowMode===e.OverflowMode.Truncate&&this.height<=0},cW(rS,[{key:"color",get:function(){return this._color},set:function(e){this._color!==e&&this._color.copyFrom(e)}},{key:"text",get:function(){return this._text},set:function(e){e=e||"",this._text!==e&&(this._text=e,this._setDirtyFlagTrue(14))}},{key:"width",get:function(){return this._width},set:function(e){this._width!==e&&(this._width=e,this._setDirtyFlagTrue(14))}},{key:"height",get:function(){return this._height},set:function(e){this._height!==e&&(this._height=e,this._setDirtyFlagTrue(14))}},{key:"font",get:function(){return this._font},set:function(e){var t=this._font;t!==e&&(t&&this._addResourceReferCount(t,-1),e&&this._addResourceReferCount(e,1),this._font=e,this._setDirtyFlagTrue(15))}},{key:"fontSize",get:function(){return this._fontSize},set:function(e){this._fontSize!==e&&(this._fontSize=e,this._setDirtyFlagTrue(15))}},{key:"fontStyle",get:function(){return this._fontStyle},set:function(e){this.fontStyle!==e&&(this._fontStyle=e,this._setDirtyFlagTrue(15))}},{key:"lineSpacing",get:function(){return this._lineSpacing},set:function(e){this._lineSpacing!==e&&(this._lineSpacing=e,this._setDirtyFlagTrue(14))}},{key:"horizontalAlignment",get:function(){return this._horizontalAlignment},set:function(e){this._horizontalAlignment!==e&&(this._horizontalAlignment=e,this._setDirtyFlagTrue(14))}},{key:"verticalAlignment",get:function(){return this._verticalAlignment},set:function(e){this._verticalAlignment!==e&&(this._verticalAlignment=e,this._setDirtyFlagTrue(14))}},{key:"enableWrapping",get:function(){return this._enableWrapping},set:function(e){this._enableWrapping!==e&&(this._enableWrapping=e,this._setDirtyFlagTrue(14))}},{key:"overflowMode",get:function(){return this._overflowMode},set:function(e){this._overflowMode!==e&&(this._overflowMode=e,this._setDirtyFlagTrue(14))}},{key:"maskInteraction",get:function(){return this._maskInteraction},set:function(e){this._maskInteraction!==e&&(this._maskInteraction=e,this._setDirtyFlagTrue(16))}},{key:"maskLayer",get:function(){return this._maskLayer},set:function(e){this._maskLayer=e}},{key:"bounds",get:function(){if(this._isTextNoVisible()){if(this._isContainDirtyFlag(8)){var e=this._localBounds;e.min.set(0,0,0),e.max.set(0,0,0),this._updateBounds(this._bounds),this._setDirtyFlagFalse(8)}return this._bounds}return this._isContainDirtyFlag(1)&&this._resetSubFont(),this._isContainDirtyFlag(2)&&this._updateLocalData(),this._isContainDirtyFlag(4)&&this._updatePosition(),this._isContainDirtyFlag(8)&&this._updateBounds(this._bounds),this._setDirtyFlagFalse(15),this._bounds}}]),rS);ub._charRenderDataPool=new ux(uy,50),ub._tempVec30=new cE,ub._tempVec31=new cE,cX([cQ],ub.prototype,"_subFont",void 0),cX([cY],ub.prototype,"_charRenderDatas",void 0),cX([cY],ub.prototype,"_dirtyFlag",void 0),cX([cZ],ub.prototype,"_color",void 0),cX([cQ],ub.prototype,"_text",void 0),cX([cQ],ub.prototype,"_width",void 0),cX([cQ],ub.prototype,"_height",void 0),cX([cY],ub.prototype,"_localBounds",void 0),cX([cQ],ub.prototype,"_font",void 0),cX([cQ],ub.prototype,"_fontSize",void 0),cX([cQ],ub.prototype,"_fontStyle",void 0),cX([cQ],ub.prototype,"_lineSpacing",void 0),cX([cQ],ub.prototype,"_horizontalAlignment",void 0),cX([cQ],ub.prototype,"_verticalAlignment",void 0),cX([cQ],ub.prototype,"_enableWrapping",void 0),cX([cQ],ub.prototype,"_overflowMode",void 0),cX([cQ],ub.prototype,"_maskInteraction",void 0),cX([cQ],ub.prototype,"_maskLayer",void 0),(rC=l9||(l9={}))[rC.SubFont=1]="SubFont",rC[rC.LocalPositionBounds=2]="LocalPositionBounds",rC[rC.WorldPosition=4]="WorldPosition",rC[rC.WorldBounds=8]="WorldBounds",rC[rC.MaskInteraction=16]="MaskInteraction",rC[rC.Position=14]="Position",rC[rC.Font=15]="Font",e.BlendMode=void 0,(rA=e.BlendMode||(e.BlendMode={}))[rA.Normal=0]="Normal",rA[rA.Additive=1]="Additive",e.RenderFace=void 0,(rE=e.RenderFace||(e.RenderFace={}))[rE.Front=0]="Front",rE[rE.Back=1]="Back",rE[rE.Double=2]="Double";var uS=(cj(rM=function(e,t){var r;return(r=c1.call(this,e)||this)._renderStates=[],r._priority=0,r._shaderData=new dI(lQ.Material),r.shader=t,r},c1),(rR=rM.prototype).clone=function(){var e=new rM(this._engine,this.shader);return this.cloneTo(e),e},rR.cloneTo=function(e){e.shader=this.shader,this.shaderData.cloneTo(e.shaderData),c$.deepCloneObject(this.renderStates,e.renderStates)},rR._addReferCount=function(e){this._destroyed||(c1.prototype._addReferCount.call(this,e),this.shaderData._addReferCount(e),this._shader._addReferCount(e))},rR._onDestroy=function(){c1.prototype._onDestroy.call(this),this._shader=null,this._shaderData=null,this._renderStates.length=0,this._renderStates=null},cW(rM,[{key:"shaderData",get:function(){return this._shaderData}},{key:"shader",get:function(){return this._shader},set:function(e){var t,r=this._getReferCount();r>0&&(null==(t=this._shader)||t._addReferCount(-r),e._addReferCount(r)),this._shader=e;for(var n=this._renderStates,a=n.length,i=0,o=e.subShaders,s=0;s<o.length;s++)i=Math.max(o[s].passes.length,i);if(a<i)for(var l=a;l<i;l++)n.push(new dF);else n.length=i}},{key:"renderState",get:function(){return this._renderStates[0]}},{key:"renderStates",get:function(){return this._renderStates}}]),rM),uT=function(t){function r(n,a){var i;return(i=t.call(this,n,a)||this)._renderFace=e.RenderFace.Front,i._isTransparent=!1,i._blendMode=e.BlendMode.Normal,i.shaderData.setFloat(r._alphaCutoffProp,0),i}cj(r,t);var n=r.prototype;return n.setIsTransparent=function(t,n){var a=this.renderStates;if(a.length<t)throw"Pass should less than pass count.";var i=a[t];n?(i.blendState.targetBlendState.enabled=!0,i.depthState.writeEnabled=!1,i.renderQueueType=e.RenderQueueType.Transparent,this.shaderData.enableMacro(r._transparentMacro)):(i.blendState.targetBlendState.enabled=!1,i.depthState.writeEnabled=!0,i.renderQueueType=this.shaderData.getFloat(r._alphaCutoffProp)?e.RenderQueueType.AlphaTest:e.RenderQueueType.Opaque,this.shaderData.disableMacro(r._transparentMacro))},n.setBlendMode=function(t,r){var n=this.renderStates;if(n.length<t)throw"Pass should less than pass count.";var a=n[t].blendState.targetBlendState;switch(r){case e.BlendMode.Normal:a.sourceColorBlendFactor=e.BlendFactor.SourceAlpha,a.destinationColorBlendFactor=e.BlendFactor.OneMinusSourceAlpha,a.sourceAlphaBlendFactor=e.BlendFactor.One,a.destinationAlphaBlendFactor=e.BlendFactor.OneMinusSourceAlpha,a.colorBlendOperation=a.alphaBlendOperation=e.BlendOperation.Add;break;case e.BlendMode.Additive:a.sourceColorBlendFactor=e.BlendFactor.SourceAlpha,a.destinationColorBlendFactor=e.BlendFactor.One,a.sourceAlphaBlendFactor=e.BlendFactor.One,a.destinationAlphaBlendFactor=e.BlendFactor.OneMinusSourceAlpha,a.colorBlendOperation=a.alphaBlendOperation=e.BlendOperation.Add}},n.setRenderFace=function(t,r){var n=this.renderStates;if(n.length<t)throw"Pass should less than pass count.";switch(r){case e.RenderFace.Front:n[t].rasterState.cullMode=e.CullMode.Back;break;case e.RenderFace.Back:n[t].rasterState.cullMode=e.CullMode.Front;break;case e.RenderFace.Double:n[t].rasterState.cullMode=e.CullMode.Off}},n.clone=function(){var e=new r(this._engine,this.shader);return this.cloneTo(e),e},n.cloneTo=function(e){t.prototype.cloneTo.call(this,e),e._renderFace=this._renderFace,e._isTransparent=this._isTransparent,e._blendMode=this._blendMode},cW(r,[{key:"shader",get:function(){return this._shader},set:function(t){var r,n=this._getReferCount();n>0&&(null==(r=this._shader)||r._addReferCount(-n),t._addReferCount(n)),this._shader=t;for(var a=this._renderStates,i=a.length,o=0,s=t.subShaders,l=0;l<s.length;l++)o=Math.max(s[l].passes.length,o);if(i<o)for(var c=i;c<o;c++)a.push(new dF),this.setBlendMode(c,e.BlendMode.Normal);else a.length=o}},{key:"isTransparent",get:function(){return this._isTransparent},set:function(e){e!==this._isTransparent&&(this.setIsTransparent(0,e),this._isTransparent=e)}},{key:"blendMode",get:function(){return this._blendMode},set:function(e){e!==this._blendMode&&(this.setBlendMode(0,e),this._blendMode=e)}},{key:"alphaCutoff",get:function(){return this.shaderData.getFloat(r._alphaCutoffProp)},set:function(t){var n=this.shaderData;if(n.getFloat(r._alphaCutoffProp)!==t){t?n.enableMacro(r._alphaCutoffMacro):n.disableMacro(r._alphaCutoffMacro);for(var a=this.renderStates,i=0,o=a.length;i<o;i++){var s=a[i];t>0?s.renderQueueType=s.blendState.targetBlendState.enabled?e.RenderQueueType.Transparent:e.RenderQueueType.AlphaTest:s.renderQueueType=s.blendState.targetBlendState.enabled?e.RenderQueueType.Transparent:e.RenderQueueType.Opaque}n.setFloat(r._alphaCutoffProp,t)}}},{key:"renderFace",get:function(){return this._renderFace},set:function(e){e!==this._renderFace&&(this.setRenderFace(0,e),this._renderFace=e)}}]),r}(uS);uT._baseTextureMacro=df.getByName("MATERIAL_HAS_BASETEXTURE"),uT._normalTextureMacro=df.getByName("MATERIAL_HAS_NORMALTEXTURE"),uT._emissiveTextureMacro=df.getByName("MATERIAL_HAS_EMISSIVETEXTURE"),uT._transparentMacro=df.getByName("MATERIAL_IS_TRANSPARENT"),uT._baseColorProp=ds.getByName("material_BaseColor"),uT._baseTextureProp=ds.getByName("material_BaseTexture"),uT._tilingOffsetProp=ds.getByName("material_TilingOffset"),uT._normalTextureProp=ds.getByName("material_NormalTexture"),uT._normalIntensityProp=ds.getByName("material_NormalIntensity"),uT._emissiveColorProp=ds.getByName("material_EmissiveColor"),uT._emissiveTextureProp=ds.getByName("material_EmissiveTexture"),uT._alphaCutoffProp=ds.getByName("material_AlphaCutoff"),uT._alphaCutoffMacro=df.getByName("MATERIAL_IS_ALPHA_CUTOFF");var uC=function(e){function t(r){var n,a=(n=e.call(this,r,dL.find("blinn-phong"))||this).shaderData;return a.enableMacro("MATERIAL_NEED_WORLD_POS"),a.enableMacro("MATERIAL_NEED_TILING_OFFSET"),a.setColor(t._baseColorProp,new cN(1,1,1,1)),a.setColor(t._specularColorProp,new cN(1,1,1,1)),a.setColor(t._emissiveColorProp,new cN(0,0,0,1)),a.setVector4(t._tilingOffsetProp,new cO(1,1,0,0)),a.setFloat(t._shininessProp,16),a.setFloat(t._normalIntensityProp,1),n}return cj(t,e),t.prototype.clone=function(){var e=new t(this._engine);return this.cloneTo(e),e},cW(t,[{key:"baseColor",get:function(){return this.shaderData.getColor(t._baseColorProp)},set:function(e){var r=this.shaderData.getColor(t._baseColorProp);e!==r&&r.copyFrom(e)}},{key:"baseTexture",get:function(){return this.shaderData.getTexture(t._baseTextureProp)},set:function(e){this.shaderData.setTexture(t._baseTextureProp,e),e?this.shaderData.enableMacro(t._baseTextureMacro):this.shaderData.disableMacro(t._baseTextureMacro)}},{key:"specularColor",get:function(){return this.shaderData.getColor(t._specularColorProp)},set:function(e){var r=this.shaderData.getColor(t._specularColorProp);e!==r&&r.copyFrom(e)}},{key:"specularTexture",get:function(){return this.shaderData.getTexture(t._specularTextureProp)},set:function(e){this.shaderData.setTexture(t._specularTextureProp,e),e?this.shaderData.enableMacro("MATERIAL_HAS_SPECULAR_TEXTURE"):this.shaderData.disableMacro("MATERIAL_HAS_SPECULAR_TEXTURE")}},{key:"emissiveColor",get:function(){return this.shaderData.getColor(t._emissiveColorProp)},set:function(e){var r=this.shaderData.getColor(t._emissiveColorProp);e!==r&&r.copyFrom(e)}},{key:"emissiveTexture",get:function(){return this.shaderData.getTexture(t._emissiveTextureProp)},set:function(e){this.shaderData.setTexture(t._emissiveTextureProp,e),e?this.shaderData.enableMacro(t._emissiveTextureMacro):this.shaderData.disableMacro(t._emissiveTextureMacro)}},{key:"normalTexture",get:function(){return this.shaderData.getTexture(t._normalTextureProp)},set:function(e){this.shaderData.setTexture(t._normalTextureProp,e),e?this.shaderData.enableMacro(t._normalTextureMacro):this.shaderData.disableMacro(t._normalTextureMacro)}},{key:"normalIntensity",get:function(){return this.shaderData.getFloat(t._normalIntensityProp)},set:function(e){this.shaderData.setFloat(t._normalIntensityProp,e)}},{key:"shininess",get:function(){return this.shaderData.getFloat(t._shininessProp)},set:function(e){this.shaderData.setFloat(t._shininessProp,Math.max(e,1e-4))}},{key:"tilingOffset",get:function(){return this.shaderData.getVector4(t._tilingOffsetProp)},set:function(e){var r=this.shaderData.getVector4(t._tilingOffsetProp);e!==r&&r.copyFrom(e)}}]),t}(uT);uC._specularColorProp=ds.getByName("material_SpecularColor"),uC._shininessProp=ds.getByName("material_Shininess"),uC._specularTextureProp=ds.getByName("material_SpecularTexture"),e.TextureCoordinate=void 0,(rw=e.TextureCoordinate||(e.TextureCoordinate={}))[rw.UV0=0]="UV0",rw[rw.UV1=1]="UV1",rw[rw.UV2=2]="UV2",rw[rw.UV3=3]="UV3",rw[rw.UV4=4]="UV4",rw[rw.UV5=5]="UV5",rw[rw.UV6=6]="UV6",rw[rw.UV7=7]="UV7";var uA=function(t){function r(n,a){var i,o=(i=t.call(this,n,a)||this).shaderData;return o.enableMacro("MATERIAL_NEED_WORLD_POS"),o.enableMacro("MATERIAL_NEED_TILING_OFFSET"),o.setColor(r._baseColorProp,new cN(1,1,1,1)),o.setColor(r._emissiveColorProp,new cN(0,0,0,1)),o.setVector4(r._tilingOffsetProp,new cO(1,1,0,0)),o.setFloat(r._normalIntensityProp,1),o.setFloat(r._occlusionTextureIntensityProp,1),o.setFloat(r._occlusionTextureCoordProp,e.TextureCoordinate.UV0),o.setFloat(r._clearCoatProp,0),o.setFloat(r._clearCoatRoughnessProp,0),i}return cj(r,t),cW(r,[{key:"baseColor",get:function(){return this.shaderData.getColor(r._baseColorProp)},set:function(e){var t=this.shaderData.getColor(r._baseColorProp);e!==t&&t.copyFrom(e)}},{key:"baseTexture",get:function(){return this.shaderData.getTexture(r._baseTextureProp)},set:function(e){this.shaderData.setTexture(r._baseTextureProp,e),e?this.shaderData.enableMacro(r._baseTextureMacro):this.shaderData.disableMacro(r._baseTextureMacro)}},{key:"normalTexture",get:function(){return this.shaderData.getTexture(r._normalTextureProp)},set:function(e){this.shaderData.setTexture(r._normalTextureProp,e),e?this.shaderData.enableMacro(r._normalTextureMacro):this.shaderData.disableMacro(r._normalTextureMacro)}},{key:"normalTextureIntensity",get:function(){return this.shaderData.getFloat(r._normalIntensityProp)},set:function(e){this.shaderData.setFloat(r._normalIntensityProp,e)}},{key:"emissiveColor",get:function(){return this.shaderData.getColor(r._emissiveColorProp)},set:function(e){var t=this.shaderData.getColor(r._emissiveColorProp);e!==t&&t.copyFrom(e)}},{key:"emissiveTexture",get:function(){return this.shaderData.getTexture(r._emissiveTextureProp)},set:function(e){this.shaderData.setTexture(r._emissiveTextureProp,e),e?this.shaderData.enableMacro(r._emissiveTextureMacro):this.shaderData.disableMacro(r._emissiveTextureMacro)}},{key:"occlusionTexture",get:function(){return this.shaderData.getTexture(r._occlusionTextureProp)},set:function(e){this.shaderData.setTexture(r._occlusionTextureProp,e),e?this.shaderData.enableMacro("MATERIAL_HAS_OCCLUSION_TEXTURE"):this.shaderData.disableMacro("MATERIAL_HAS_OCCLUSION_TEXTURE")}},{key:"occlusionTextureIntensity",get:function(){return this.shaderData.getFloat(r._occlusionTextureIntensityProp)},set:function(e){this.shaderData.setFloat(r._occlusionTextureIntensityProp,e)}},{key:"occlusionTextureCoord",get:function(){return this.shaderData.getFloat(r._occlusionTextureCoordProp)},set:function(t){t>e.TextureCoordinate.UV1&&di.warn("Occlusion texture uv coordinate must be UV0 or UV1."),this.shaderData.setFloat(r._occlusionTextureCoordProp,t)}},{key:"tilingOffset",get:function(){return this.shaderData.getVector4(r._tilingOffsetProp)},set:function(e){var t=this.shaderData.getVector4(r._tilingOffsetProp);e!==t&&t.copyFrom(e)}},{key:"clearCoat",get:function(){return this.shaderData.getFloat(r._clearCoatProp)},set:function(e){!!this.shaderData.getFloat(r._clearCoatProp)!=!!e&&(0===e?this.shaderData.disableMacro("MATERIAL_ENABLE_CLEAR_COAT"):this.shaderData.enableMacro("MATERIAL_ENABLE_CLEAR_COAT")),this.shaderData.setFloat(r._clearCoatProp,e)}},{key:"clearCoatTexture",get:function(){return this.shaderData.getTexture(r._clearCoatTextureProp)},set:function(e){this.shaderData.setTexture(r._clearCoatTextureProp,e),e?this.shaderData.enableMacro("MATERIAL_HAS_CLEAR_COAT_TEXTURE"):this.shaderData.disableMacro("MATERIAL_HAS_CLEAR_COAT_TEXTURE")}},{key:"clearCoatRoughness",get:function(){return this.shaderData.getFloat(r._clearCoatRoughnessProp)},set:function(e){this.shaderData.setFloat(r._clearCoatRoughnessProp,e)}},{key:"clearCoatRoughnessTexture",get:function(){return this.shaderData.getTexture(r._clearCoatRoughnessTextureProp)},set:function(e){this.shaderData.setTexture(r._clearCoatRoughnessTextureProp,e),e?this.shaderData.enableMacro("MATERIAL_HAS_CLEAR_COAT_ROUGHNESS_TEXTURE"):this.shaderData.disableMacro("MATERIAL_HAS_CLEAR_COAT_ROUGHNESS_TEXTURE")}},{key:"clearCoatNormalTexture",get:function(){return this.shaderData.getTexture(r._clearCoatNormalTextureProp)},set:function(e){this.shaderData.setTexture(r._clearCoatNormalTextureProp,e),e?this.shaderData.enableMacro("MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE"):this.shaderData.disableMacro("MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE")}}]),r}(uT);uA._occlusionTextureIntensityProp=ds.getByName("material_OcclusionIntensity"),uA._occlusionTextureCoordProp=ds.getByName("material_OcclusionTextureCoord"),uA._occlusionTextureProp=ds.getByName("material_OcclusionTexture"),uA._clearCoatProp=ds.getByName("material_ClearCoat"),uA._clearCoatTextureProp=ds.getByName("material_ClearCoatTexture"),uA._clearCoatRoughnessProp=ds.getByName("material_ClearCoatRoughness"),uA._clearCoatRoughnessTextureProp=ds.getByName("material_ClearCoatRoughnessTexture"),uA._clearCoatNormalTextureProp=ds.getByName("material_ClearCoatNormalTexture");var uE=function(e){function t(r){(n=e.call(this,r,dL.find("pbr"))||this)._anisotropyRotation=0;var n,a=n.shaderData;return a.setFloat(t._metallicProp,1),a.setFloat(t._roughnessProp,1),a.setFloat(t._iorProp,1.5),a.setVector3(t._anisotropyInfoProp,new cE(1,0,0)),n}return cj(t,e),t.prototype.clone=function(){var e=new t(this._engine);return this.cloneTo(e),e},cW(t,[{key:"ior",get:function(){return this.shaderData.getFloat(t._iorProp)},set:function(e){this.shaderData.setFloat(t._iorProp,Math.max(e,0))}},{key:"metallic",get:function(){return this.shaderData.getFloat(t._metallicProp)},set:function(e){this.shaderData.setFloat(t._metallicProp,e)}},{key:"roughness",get:function(){return this.shaderData.getFloat(t._roughnessProp)},set:function(e){this.shaderData.setFloat(t._roughnessProp,e)}},{key:"roughnessMetallicTexture",get:function(){return this.shaderData.getTexture(t._roughnessMetallicTextureProp)},set:function(e){this.shaderData.setTexture(t._roughnessMetallicTextureProp,e),e?this.shaderData.enableMacro("MATERIAL_HAS_ROUGHNESS_METALLIC_TEXTURE"):this.shaderData.disableMacro("MATERIAL_HAS_ROUGHNESS_METALLIC_TEXTURE")}},{key:"anisotropy",get:function(){return this.shaderData.getVector3(t._anisotropyInfoProp).z},set:function(e){var r=this.shaderData.getVector3(t._anisotropyInfoProp);!!r.z!=!!e&&(0===e?this.shaderData.disableMacro("MATERIAL_ENABLE_ANISOTROPY"):this.shaderData.enableMacro("MATERIAL_ENABLE_ANISOTROPY")),r.z=e}},{key:"anisotropyRotation",get:function(){return this._anisotropyRotation},set:function(e){if(this._anisotropyRotation!==e){this._anisotropyRotation=e;var r=this.shaderData.getVector3(t._anisotropyInfoProp),n=cA.degreeToRadFactor*e;r.x=Math.cos(n),r.y=Math.sin(n)}}},{key:"anisotropyTexture",get:function(){return this.shaderData.getTexture(t._anisotropyTextureProp)},set:function(e){this.shaderData.setTexture(t._anisotropyTextureProp,e),e?this.shaderData.enableMacro("MATERIAL_HAS_ANISOTROPY_TEXTURE"):this.shaderData.disableMacro("MATERIAL_HAS_ANISOTROPY_TEXTURE")}}]),t}(uA);uE._metallicProp=ds.getByName("material_Metal"),uE._roughnessProp=ds.getByName("material_Roughness"),uE._roughnessMetallicTextureProp=ds.getByName("material_RoughnessMetallicTexture"),uE._iorProp=ds.getByName("material_IOR"),uE._anisotropyInfoProp=ds.getByName("material_AnisotropyInfo"),uE._anisotropyTextureProp=ds.getByName("material_AnisotropyTexture");var uM=function(e){function t(r){var n;return(n=e.call(this,r,dL.find("pbr-specular"))||this).shaderData.setColor(t._specularColorProp,new cN(1,1,1,1)),n.shaderData.setFloat(t._glossinessProp,1),n}return cj(t,e),t.prototype.clone=function(){var e=new t(this._engine);return this.cloneTo(e),e},cW(t,[{key:"specularColor",get:function(){return this.shaderData.getColor(t._specularColorProp)},set:function(e){var r=this.shaderData.getColor(t._specularColorProp);e!==r&&r.copyFrom(e)}},{key:"glossiness",get:function(){return this.shaderData.getFloat(t._glossinessProp)},set:function(e){this.shaderData.setFloat(t._glossinessProp,e)}},{key:"specularGlossinessTexture",get:function(){return this.shaderData.getTexture(t._specularGlossinessTextureProp)},set:function(e){this.shaderData.setTexture(t._specularGlossinessTextureProp,e),e?this.shaderData.enableMacro(t._specularGlossinessTextureMacro):this.shaderData.disableMacro(t._specularGlossinessTextureMacro)}}]),t}(uA);uM._specularColorProp=ds.getByName("material_PBRSpecularColor"),uM._glossinessProp=ds.getByName("material_Glossiness"),uM._specularGlossinessTextureProp=ds.getByName("material_SpecularGlossinessTexture"),uM._specularGlossinessTextureMacro=df.getByName("MATERIAL_HAS_SPECULAR_GLOSSINESS_TEXTURE");var uR=function(e){function t(r){var n,a=(n=e.call(this,r,dL.find("unlit"))||this).shaderData;return a.enableMacro("MATERIAL_OMIT_NORMAL"),a.enableMacro("MATERIAL_NEED_TILING_OFFSET"),a.setColor(t._baseColorProp,new cN(1,1,1,1)),a.setVector4(t._tilingOffsetProp,new cO(1,1,0,0)),n}return cj(t,e),t.prototype.clone=function(){var e=new t(this._engine);return this.cloneTo(e),e},cW(t,[{key:"baseColor",get:function(){return this.shaderData.getColor(t._baseColorProp)},set:function(e){var r=this.shaderData.getColor(t._baseColorProp);e!==r&&r.copyFrom(e)}},{key:"baseTexture",get:function(){return this.shaderData.getTexture(t._baseTextureProp)},set:function(e){this.shaderData.setTexture(t._baseTextureProp,e),e?this.shaderData.enableMacro(t._baseTextureMacro):this.shaderData.disableMacro(t._baseTextureMacro)}},{key:"tilingOffset",get:function(){return this.shaderData.getVector4(t._tilingOffsetProp)},set:function(e){var r=this.shaderData.getVector4(t._tilingOffsetProp);e!==r&&r.copyFrom(e)}}]),t}(uT),uw=((rP=function(e){var t=new Float32Array([-1,-1,0,1,1,-1,1,1,-1,1,0,0,1,1,1,0]),r=new Float32Array([1,-1,1,0,-1,-1,0,0,1,1,1,1,-1,1,0,1]),n=new uS(e,dL.find("blit"));n.renderState.depthState.enabled=!1,n.renderState.depthState.writeEnabled=!1,this.blitMesh=this._createBlitMesh(e,t),this.flipYBlitMesh=this._createBlitMesh(e,r),this.blitMaterial=n}).prototype._createBlitMesh=function(t,r){var n=new d3(t);return n._addReferCount(1),n.setVertexElements([new dX("POSITION_UV",0,e.VertexElementFormat.Vector4,0)]),n.setVertexBufferBinding(new dz(t,e.BufferBindFlag.VertexBuffer,r,e.BufferUsage.Static),16),n.addSubMesh(0,4,e.MeshTopology.TriangleStrip),n},rP);e.Layer=void 0,(rF=e.Layer||(e.Layer={}))[rF.Layer0=1]="Layer0",rF[rF.Layer1=2]="Layer1",rF[rF.Layer2=4]="Layer2",rF[rF.Layer3=8]="Layer3",rF[rF.Layer4=16]="Layer4",rF[rF.Layer5=32]="Layer5",rF[rF.Layer6=64]="Layer6",rF[rF.Layer7=128]="Layer7",rF[rF.Layer8=256]="Layer8",rF[rF.Layer9=512]="Layer9",rF[rF.Layer10=1024]="Layer10",rF[rF.Layer11=2048]="Layer11",rF[rF.Layer12=4096]="Layer12",rF[rF.Layer13=8192]="Layer13",rF[rF.Layer14=16384]="Layer14",rF[rF.Layer15=32768]="Layer15",rF[rF.Layer16=65536]="Layer16",rF[rF.Layer17=131072]="Layer17",rF[rF.Layer18=262144]="Layer18",rF[rF.Layer19=524288]="Layer19",rF[rF.Layer20=1048576]="Layer20",rF[rF.Layer21=2097152]="Layer21",rF[rF.Layer22=4194304]="Layer22",rF[rF.Layer23=8388608]="Layer23",rF[rF.Layer24=16777216]="Layer24",rF[rF.Layer25=33554432]="Layer25",rF[rF.Layer26=67108864]="Layer26",rF[rF.Layer27=134217728]="Layer27",rF[rF.Layer28=268435456]="Layer28",rF[rF.Layer29=536870912]="Layer29",rF[rF.Layer30=1073741824]="Layer30",rF[rF.Layer31=2147483648]="Layer31",rF[rF.Everything=4294967295]="Everything",rF[rF.Nothing=0]="Nothing";var uP=((rL=function(){}).cloneComponent=function(e,t,r,n){var a=c$.getCloneMode(e.constructor);for(var i in e)c$.cloneProperty(e,t,i,a[i]);e._cloneTo&&e._cloneTo(t,r,n)},rL),uF=(cj(rD=function(t,r){var n;return(n=c0.call(this,t)||this).layer=e.Layer.Layer0,n._isActiveInHierarchy=!1,n._isActiveInScene=!1,n._components=[],n._scripts=new dk,n._children=[],n._isRoot=!1,n._isActive=!0,n._siblingIndex=-1,n._isTemplate=!1,n._parent=null,n._invModelMatrix=new cB,n.name=r,n.transform=n.addComponent(d_),n._inverseWorldMatFlag=n.transform.registerWorldChangeFlag(),n},c0),(rB=rD.prototype).addComponent=function(e){dd._addCheck(this,e);var t=new e(this);return this._components.push(t),t._setActive(!0,lq.All),t},rB.getComponent=function(e){for(var t=this._components,r=0,n=t.length;r<n;r++){var a=t[r];if(cq(a,e))return a}return null},rB.getComponents=function(e,t){t.length=0;for(var r=this._components,n=0,a=r.length;n<a;n++){var i=r[n];cq(i,e)&&t.push(i)}return t},rB.getComponentsIncludeChildren=function(e,t){return t.length=0,this._getComponentsInChildren(e,t),t},rB.addChild=function(e,t){var r;if("number"==typeof e?r=e:(r=void 0,t=e),t._isRoot){t._scene._removeFromEntityList(t),t._isRoot=!1,this._addToChildrenList(r,t),t._parent=this;var n=t._scene,a=this._scene,i=lq.None;!this._isActiveInHierarchy&&t._isActiveInHierarchy&&(i|=lq.Hierarchy),t._isActiveInScene&&(this._isActiveInScene?n!==a&&(i|=lq.Scene):i|=lq.Scene),i&&t._processInActive(i),t._scene!==a&&rD._traverseSetOwnerScene(t,a);var o=lq.None;t._isActive&&(this._isActiveInHierarchy&&(t._isActiveInHierarchy||(o|=lq.Hierarchy)),this._isActiveInScene&&(t._isActiveInScene&&n===a||(o|=lq.Scene))),o&&t._processActive(o),t._setTransformDirty()}else t._setParent(this,r)},rB.removeChild=function(e){e._setParent(null)},rB.getChild=function(e){return this._children[e]},rB.findByName=function(e){if(e===this.name)return this;for(var t=this._children,r=0,n=t.length;r<n;r++){var a=t[r].findByName(e);if(a)return a}return null},rB.findByPath=function(e){for(var t=e.split("/"),r=this,n=0,a=t.length;n<a;++n){var i=t[n];if(i&&!(r=rD._findChildByName(r,i)))return null}return r},rB.createChild=function(e){var t=new rD(this.engine,e);return t.layer=this.layer,t.parent=this,t},rB.clearChildren=function(){for(var e=this._children,t=e.length-1;t>=0;t--){var r=e[t];r._parent=null;var n=lq.None;r._isActiveInHierarchy&&(n|=lq.Hierarchy),r._isActiveInScene&&(n|=lq.Scene),n&&r._processInActive(n),rD._traverseSetOwnerScene(r,null)}e.length=0},rB.clone=function(){var e=this._createCloneEntity(this);return this._parseCloneEntity(this,e,this,e),e},rB._markAsTemplate=function(e){this._isTemplate=!0,this._templateResource=e},rB._createCloneEntity=function(e){var t=new rD(e._engine,e.name),r=this._templateResource;r&&(t._templateResource=r,r._addReferCount(1)),t.layer=e.layer,t._isActive=e._isActive;var n=t.transform,a=e.transform;n.position=a.position,n.rotation=a.rotation,n.scale=a.scale;for(var i=e._children,o=0,s=e._children.length;o<s;o++)t.addChild(this._createCloneEntity(i[o]));return t},rB._parseCloneEntity=function(e,t,r,n){for(var a=e._children,i=t._children,o=0,s=a.length;o<s;o++)this._parseCloneEntity(a[o],i[o],r,n);for(var l=e._components,c=0,d=l.length;c<d;c++){var u=l[c];if(!cq(u,d_)){var h=t.addComponent(u.constructor);uP.cloneComponent(u,h,r,n)}}},rB.destroy=function(){if(!this._destroyed){c0.prototype.destroy.call(this),this._templateResource&&(this._isTemplate||this._templateResource._addReferCount(-1),this._templateResource=null);for(var e=this._components,t=e.length-1;t>=0;t--)e[t].destroy();this._components.length=0;for(var r=this._children;r.length>0;)r[0].destroy();this._isRoot?this._scene.removeRootEntity(this):this._setParent(null),this.isActive=!1}},rB._removeComponent=function(e){dd._removeCheck(this,e.constructor);var t=this._components;t.splice(t.indexOf(e),1)},rB._addScript=function(e){e._entityScriptsIndex=this._scripts.length,this._scripts.add(e)},rB._removeScript=function(e){var t=this._scripts.deleteByIndex(e._entityScriptsIndex);t&&(t._entityScriptsIndex=e._entityScriptsIndex),e._entityScriptsIndex=-1},rB._removeFromParent=function(){var e=this._parent;if(null!=e){var t=e._children,r=this._siblingIndex;t.splice(r,1);for(var n=t.length;r<n;r++)t[r]._siblingIndex--;this._parent=null,this._siblingIndex=-1}},rB._processActive=function(e){if(this._activeChangedComponents)throw"Note: can't set the 'main inActive entity' active in hierarchy, if the operation is in main inActive entity or it's children script's onDisable Event.";this._activeChangedComponents=this._scene._componentsManager.getActiveChangedTempList(),this._setActiveInHierarchy(this._activeChangedComponents,e),this._setActiveComponents(!0,e)},rB._processInActive=function(e){if(this._activeChangedComponents)throw"Note: can't set the 'main active entity' inActive in hierarchy, if the operation is in main active entity or it's children script's onEnable Event.";this._activeChangedComponents=this._scene._componentsManager.getActiveChangedTempList(),this._setInActiveInHierarchy(this._activeChangedComponents,e),this._setActiveComponents(!1,e)},rB._addToChildrenList=function(e,t){var r=this._children,n=r.length;if(void 0===e)t._siblingIndex=n,r.push(t);else{if(e<0||e>n)throw"The index "+e+" is out of child list bounds "+n;t._siblingIndex=e,r.splice(e,0,t);for(var a=e+1,i=n+1;a<i;a++)r[a]._siblingIndex++}},rB._setParent=function(e,t){var r=this._parent;if(e!==r){if(this._removeFromParent(),this._parent=e,e){e._addToChildrenList(t,this);var n=this._scene,a=e._scene,i=lq.None;!e._isActiveInHierarchy&&this._isActiveInHierarchy&&(i|=lq.Hierarchy),e._isActiveInScene?this._isActiveInScene&&n!==a&&(i|=lq.Scene):this._isActiveInScene&&(i|=lq.Scene),i&&this._processInActive(i),n!==a&&rD._traverseSetOwnerScene(this,a);var o=lq.None;this._isActive&&(e._isActiveInHierarchy&&(this._isActiveInHierarchy||(o|=lq.Hierarchy)),e._isActiveInScene&&(this._isActiveInScene&&n===a||(o|=lq.Scene))),o&&this._processActive(o)}else{var s=lq.None;this._isActiveInHierarchy&&(s|=lq.Hierarchy),this._isActiveInScene&&(s|=lq.Scene),s&&this._processInActive(s),r&&rD._traverseSetOwnerScene(this,null)}this._setTransformDirty()}},rB._getComponentsInChildren=function(e,t){for(var r=this._components.length-1;r>=0;r--){var n=this._components[r];cq(n,e)&&t.push(n)}for(var a=this._children.length-1;a>=0;a--)this._children[a]._getComponentsInChildren(e,t)},rB._setActiveComponents=function(e,t){for(var r=this._activeChangedComponents,n=0,a=r.length;n<a;++n)r[n]._setActive(e,t);this._scene._componentsManager.putActiveChangedTempList(r),this._activeChangedComponents=null},rB._setActiveInHierarchy=function(e,t){t&lq.Hierarchy&&(this._isActiveInHierarchy=!0),t&lq.Scene&&(this._isActiveInScene=!0);for(var r=this._components,n=0,a=r.length;n<a;n++){var i=r[n];(i.enabled||!i._awoken)&&e.push(i)}for(var o=this._children,s=0,l=o.length;s<l;s++){var c=o[s];c.isActive&&c._setActiveInHierarchy(e,t)}},rB._setInActiveInHierarchy=function(e,t){t&lq.Hierarchy&&(this._isActiveInHierarchy=!1),t&lq.Scene&&(this._isActiveInScene=!1);for(var r=this._components,n=0,a=r.length;n<a;n++){var i=r[n];i.enabled&&e.push(i)}for(var o=this._children,s=0,l=o.length;s<l;s++){var c=o[s];c.isActive&&c._setInActiveInHierarchy(e,t)}},rB._setTransformDirty=function(){if(this.transform)this.transform._parentChange();else for(var e=0,t=this._children.length;e<t;e++)this._children[e]._setTransformDirty()},rB._setSiblingIndex=function(e,t){if((t=Math.min(t,e.length-1))<0)throw"Sibling index "+t+" should large than 0";if(this._siblingIndex!==t){var r=this._siblingIndex;if(t<r)for(var n=r;n>=t;n--){var a=n==t?this:e[n-1];e[n]=a,a._siblingIndex=n}else for(var i=r;i<=t;i++){var o=i==t?this:e[i+1];e[i]=o,o._siblingIndex=i}}},rB.getInvModelMatrix=function(){return this._inverseWorldMatFlag.flag&&(cB.invert(this.transform.worldMatrix,this._invModelMatrix),this._inverseWorldMatFlag.flag=!1),this._invModelMatrix},rD._findChildByName=function(e,t){for(var r=e._children,n=r.length-1;n>=0;n--){var a=r[n];if(a.name===t)return a}return null},rD._traverseSetOwnerScene=function(e,t){e._scene=t;for(var r=e._children,n=r.length-1;n>=0;n--)this._traverseSetOwnerScene(r[n],t)},cW(rD,[{key:"isActive",get:function(){return this._isActive},set:function(e){if(e!==this._isActive){if(this._isActive=e,e){var t=this._parent,r=lq.None;this._isRoot&&this._scene._isActiveInEngine?r|=lq.All:((null==t?void 0:t._isActiveInHierarchy)&&(r|=lq.Hierarchy),(null==t?void 0:t._isActiveInScene)&&(r|=lq.Scene)),r&&this._processActive(r)}else{var n=lq.None;this._isActiveInHierarchy&&(n|=lq.Hierarchy),this._isActiveInScene&&(n|=lq.Scene),n&&this._processInActive(n)}}}},{key:"isActiveInHierarchy",get:function(){return this._isActiveInHierarchy}},{key:"parent",get:function(){return this._parent},set:function(e){this._setParent(e)}},{key:"children",get:function(){return this._children}},{key:"childCount",get:function(){return this._children.length}},{key:"scene",get:function(){return this._scene}},{key:"siblingIndex",get:function(){return this._siblingIndex},set:function(e){if(-1===this._siblingIndex)throw"The entity "+this.name+" is not in the hierarchy";this._setSiblingIndex(this._isRoot?this._scene._rootEntities:this._parent._children,e)}}]),rD),uL=((rI=function(){this._projectionParams=new cO,this.flipProjection=!1}).prototype.applyVirtualCamera=function(e,t){this.virtualCamera=e,this.flipProjection=t;var r=this.camera.shaderData,n=e.viewMatrix,a=e.projectionMatrix,i=e.viewProjectionMatrix;t&&(cB.multiply(rI._flipYMatrix,a,rI._flipYProjectionMatrix),cB.multiply(rI._flipYProjectionMatrix,n,rI._flipYViewProjectionMatrix),a=rI._flipYProjectionMatrix,i=rI._flipYViewProjectionMatrix),this.viewMatrix=n,this.projectionMatrix=a,this.viewProjectionMatrix=i,r.setMatrix(rI._viewMatrixProperty,n),r.setMatrix(rI._projectionMatrixProperty,a),r.setMatrix(rI.vpMatrixProperty,i);var o=this._projectionParams;o.set(t?-1:1,e.nearClipPlane,e.farClipPlane,0),r.setVector4(rI._cameraProjectionProperty,o)},rI);uL.vpMatrixProperty=ds.getByName("camera_VPMat"),uL.pipelineStageKey=dy.getByName("pipelineStage"),uL._flipYMatrix=new cB(1,0,0,0,0,-1),uL._cameraProjectionProperty=ds.getByName("camera_ProjectionParams"),uL._viewMatrixProperty=ds.getByName("camera_ViewMat"),uL._projectionMatrixProperty=ds.getByName("camera_ProjMat"),uL._flipYProjectionMatrix=new cB,uL._flipYViewProjectionMatrix=new cB;var uD=((rO=(rV=function(){}).prototype).setX=function(e,t,r,n){this.component=e,this.material=t,this.primitive=r,this.subPrimitive=n},rO.dispose=function(){this.component=null,this.material=null,this.primitive=null,this.subPrimitive=null},rV),uB=((rk=(rN=function(){}).prototype).set=function(e,t){this.data=e,this.shaderPasses=t},rk.dispose=function(){this.data=this.shaderPasses=null},rN),uI=(cj(rz=function(){return ud.apply(this,arguments)},ud),(rU=rz.prototype).createVertexElements=function(t){return t[0]=new dX("POSITION",0,e.VertexElementFormat.Vector3,0),t[1]=new dX("TEXCOORD_0",12,e.VertexElementFormat.Vector2,0),20},rU.canBatch=function(e,t){var r=e.data,n=t.data;if(r.isAdd!==n.isAdd)return!1;var a=r.component.shaderData,i=n.component.shaderData,o=uf._textureProperty,s=uf._alphaCutoffProperty;return a.getTexture(o)===i.getTexture(o)&&a.getTexture(s)===i.getTexture(s)},rU.updateVertices=function(e,t,r){for(var n=e.verticesData,a=n.positions,i=n.uvs,o=n.vertexCount,s=0;s<o;s++){var 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t,r=navigator.userAgent;switch(/iPhone/i.test(r)?r7.platform=e.Platform.IPhone:/iPad/i.test(r)?r7.platform=e.Platform.IPad:/Android/i.test(r)?r7.platform=e.Platform.Android:/Macintosh/i.test(r)&&(r7.platform=e.Platform.Mac),r7.platform){case e.Platform.IPhone:t=r.match(/OS (\d+)_?(\d+)?_?(\d+)?/),this.operatingSystem=t?"iPhone OS "+t[1]+"."+(t[2]||0)+"."+(t[3]||0):"iPhone OS";break;case e.Platform.IPad:t=r.match(/OS (\d+)_?(\d+)?_?(\d+)?/),this.operatingSystem=t?"iPad OS "+t[1]+"."+(t[2]||0)+"."+(t[3]||0):"iPad OS";break;case e.Platform.Android:t=r.match(/Android (\d+).?(\d+)?.?(\d+)?/),this.operatingSystem=t?"Android "+t[1]+"."+(t[2]||0)+"."+(t[3]||0):"Android";break;case e.Platform.Mac:t=r.match(/Mac OS X (\d+)_?(\d+)?_?(\d+)?/),this.operatingSystem=t?"Mac OS X "+t[1]+"."+(t[2]||0)+"."+(t[3]||0):"Mac OS X"}}},r7._detectSIMDSupported=function(){return null===this._simdSupported&&(this._simdSupported=WebAssembly.validate(new 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0,(ne=e.Keys||(e.Keys={}))[ne.Backquote=0]="Backquote",ne[ne.Backslash=1]="Backslash",ne[ne.Backspace=2]="Backspace",ne[ne.BracketLeft=3]="BracketLeft",ne[ne.BracketRight=4]="BracketRight",ne[ne.Comma=5]="Comma",ne[ne.Digit0=6]="Digit0",ne[ne.Digit1=7]="Digit1",ne[ne.Digit2=8]="Digit2",ne[ne.Digit3=9]="Digit3",ne[ne.Digit4=10]="Digit4",ne[ne.Digit5=11]="Digit5",ne[ne.Digit6=12]="Digit6",ne[ne.Digit7=13]="Digit7",ne[ne.Digit8=14]="Digit8",ne[ne.Digit9=15]="Digit9",ne[ne.Equal=16]="Equal",ne[ne.IntlBackslash=17]="IntlBackslash",ne[ne.IntlRo=18]="IntlRo",ne[ne.IntlYen=19]="IntlYen",ne[ne.KeyA=20]="KeyA",ne[ne.KeyB=21]="KeyB",ne[ne.KeyC=22]="KeyC",ne[ne.KeyD=23]="KeyD",ne[ne.KeyE=24]="KeyE",ne[ne.KeyF=25]="KeyF",ne[ne.KeyG=26]="KeyG",ne[ne.KeyH=27]="KeyH",ne[ne.KeyI=28]="KeyI",ne[ne.KeyJ=29]="KeyJ",ne[ne.KeyK=30]="KeyK",ne[ne.KeyL=31]="KeyL",ne[ne.KeyM=32]="KeyM",ne[ne.KeyN=33]="KeyN",ne[ne.KeyO=34]="KeyO",ne[ne.KeyP=35]="KeyP",ne[ne.KeyQ=36]="KeyQ",ne[ne.KeyR=37]="KeyR",ne[ne.KeyS=38]="KeyS",ne[ne.KeyT=39]="KeyT",ne[ne.KeyU=40]="KeyU",ne[ne.KeyV=41]="KeyV",ne[ne.KeyW=42]="KeyW",ne[ne.KeyX=43]="KeyX",ne[ne.KeyY=44]="KeyY",ne[ne.KeyZ=45]="KeyZ",ne[ne.Minus=46]="Minus",ne[ne.Period=47]="Period",ne[ne.Quote=48]="Quote",ne[ne.Semicolon=49]="Semicolon",ne[ne.Slash=50]="Slash",ne[ne.AltLeft=51]="AltLeft",ne[ne.AltRight=52]="AltRight",ne[ne.CapsLock=53]="CapsLock",ne[ne.ContextMenu=54]="ContextMenu",ne[ne.ControlLeft=55]="ControlLeft",ne[ne.ControlRight=56]="ControlRight",ne[ne.Enter=57]="Enter",ne[ne.MetaLeft=58]="MetaLeft",ne[ne.MetaRight=59]="MetaRight",ne[ne.ShiftLeft=60]="ShiftLeft",ne[ne.ShiftRight=61]="ShiftRight",ne[ne.Space=62]="Space",ne[ne.Tab=63]="Tab",ne[ne.Convert=64]="Convert",ne[ne.KanaMode=65]="KanaMode",ne[ne.Lang1=66]="Lang1",ne[ne.Lang2=67]="Lang2",ne[ne.Lang3=68]="Lang3",ne[ne.Lang4=69]="Lang4",ne[ne.Lang5=70]="Lang5",ne[ne.NonConvert=71]="NonConvert",ne[ne.Delete=72]="Delete",ne[ne.End=73]="End",ne[ne.Help=74]="Help",ne[ne.Home=75]="Home",ne[ne.Insert=76]="Insert",ne[ne.PageDown=77]="PageDown",ne[ne.PageUp=78]="PageUp",ne[ne.ArrowDown=79]="ArrowDown",ne[ne.ArrowLeft=80]="ArrowLeft",ne[ne.ArrowRight=81]="ArrowRight",ne[ne.ArrowUp=82]="ArrowUp",ne[ne.NumLock=83]="NumLock",ne[ne.Numpad0=84]="Numpad0",ne[ne.Numpad1=85]="Numpad1",ne[ne.Numpad2=86]="Numpad2",ne[ne.Numpad3=87]="Numpad3",ne[ne.Numpad4=88]="Numpad4",ne[ne.Numpad5=89]="Numpad5",ne[ne.Numpad6=90]="Numpad6",ne[ne.Numpad7=91]="Numpad7",ne[ne.Numpad8=92]="Numpad8",ne[ne.Numpad9=93]="Numpad9",ne[ne.NumpadAdd=94]="NumpadAdd",ne[ne.NumpadBackspace=95]="NumpadBackspace",ne[ne.NumpadClear=96]="NumpadClear",ne[ne.NumpadClearEntry=97]="NumpadClearEntry",ne[ne.NumpadComma=98]="NumpadComma",ne[ne.NumpadDecimal=99]="NumpadDecimal",ne[ne.NumpadDivide=100]="NumpadDivide",ne[ne.NumpadEnter=101]="NumpadEnter",ne[ne.NumpadEqual=102]="NumpadEqual",ne[ne.NumpadHash=103]="NumpadHash",ne[ne.NumpadMemoryAdd=104]="NumpadMemoryAdd",ne[ne.NumpadMemoryClear=105]="NumpadMemoryClear",ne[ne.NumpadMemoryRecall=106]="NumpadMemoryRecall",ne[ne.NumpadMemoryStore=107]="NumpadMemoryStore",ne[ne.NumpadMemorySubtract=108]="NumpadMemorySubtract",ne[ne.NumpadMultiply=109]="NumpadMultiply",ne[ne.NumpadParenLeft=110]="NumpadParenLeft",ne[ne.NumpadParenRight=111]="NumpadParenRight",ne[ne.NumpadStar=112]="NumpadStar",ne[ne.NumpadSubtract=113]="NumpadSubtract",ne[ne.Escape=114]="Escape",ne[ne.F1=115]="F1",ne[ne.F2=116]="F2",ne[ne.F3=117]="F3",ne[ne.F4=118]="F4",ne[ne.F5=119]="F5",ne[ne.F6=120]="F6",ne[ne.F7=121]="F7",ne[ne.F8=122]="F8",ne[ne.F9=123]="F9",ne[ne.F10=124]="F10",ne[ne.F11=125]="F11",ne[ne.F12=126]="F12",ne[ne.F13=127]="F13",ne[ne.F14=128]="F14",ne[ne.F15=129]="F15",ne[ne.Fn=130]="Fn",ne[ne.FnLock=131]="FnLock",ne[ne.PrintScreen=132]="PrintScreen",ne[ne.ScrollLock=133]="ScrollLock",ne[ne.Pause=134]="Pause",ne[ne.BrowserBack=135]="BrowserBack",ne[ne.BrowserFavorites=136]="BrowserFavorites",ne[ne.BrowserForward=137]="BrowserForward",ne[ne.BrowserHome=138]="BrowserHome",ne[ne.BrowserRefresh=139]="BrowserRefresh",ne[ne.BrowserSearch=140]="BrowserSearch",ne[ne.BrowserStop=141]="BrowserStop",ne[ne.Eject=142]="Eject",ne[ne.LaunchApp1=143]="LaunchApp1",ne[ne.LaunchApp2=144]="LaunchApp2",ne[ne.LaunchMail=145]="LaunchMail",ne[ne.MediaPlayPause=146]="MediaPlayPause",ne[ne.MediaSelect=147]="MediaSelect",ne[ne.MediaStop=148]="MediaStop",ne[ne.MediaTrackNext=149]="MediaTrackNext",ne[ne.MediaTrackPrevious=150]="MediaTrackPrevious",ne[ne.Power=151]="Power",ne[ne.Sleep=152]="Sleep",ne[ne.AudioVolumeDown=153]="AudioVolumeDown",ne[ne.AudioVolumeMute=154]="AudioVolumeMute",ne[ne.AudioVolumeUp=155]="AudioVolumeUp",ne[ne.WakeUp=156]="WakeUp",ne[ne.Hyper=157]="Hyper",ne[ne.Super=158]="Super",ne[ne.Turbo=159]="Turbo",ne[ne.Abort=160]="Abort",ne[ne.Resume=161]="Resume",ne[ne.Suspend=162]="Suspend",ne[ne.Again=163]="Again",ne[ne.Copy=164]="Copy",ne[ne.Cut=165]="Cut",ne[ne.Find=166]="Find",ne[ne.Open=167]="Open",ne[ne.Paste=168]="Paste",ne[ne.Props=169]="Props",ne[ne.Select=170]="Select",ne[ne.Undo=171]="Undo",ne[ne.Hiragana=172]="Hiragana",ne[ne.Katakana=173]="Katakana",ne[ne.Unidentified=174]="Unidentified";var uZ=((nr=(nt=function(e,t){this._curHeldDownKeyToIndexMap=[],this._upKeyToFrameCountMap=[],this._downKeyToFrameCountMap=[],this._curFrameHeldDownList=new dk,this._curFrameDownList=new dk,this._curFrameUpList=new dk,this._nativeEvents=[],this._engine=e,this._onBlur=this._onBlur.bind(this),this._onKeyEvent=this._onKeyEvent.bind(this),this._target=t,this._addEventListener()}).prototype)._update=function(){var t=this._nativeEvents,r=this._curFrameDownList,n=this._curFrameUpList;if(r.length=0,n.length=0,t.length>0){for(var a=this._engine.time.frameCount,i=this._curHeldDownKeyToIndexMap,o=this._curFrameHeldDownList,s=this._downKeyToFrameCountMap,l=this._upKeyToFrameCountMap,c=0,d=t.length;c<d;c++){var u=t[c],h=e.Keys[u.code];switch(u.type){case"keydown":null==i[h]&&(r.add(h),o.add(h),i[h]=o.length-1,s[h]=a);break;case"keyup":var _=i[h];if(null!=_){i[h]=null;var f=o.deleteByIndex(_);f&&(i[f]=_)}if(n.add(h),l[h]=a,uJ.platform===e.Platform.Mac&&(h===e.Keys.MetaLeft||h===e.Keys.MetaRight)){for(var p=0,m=o.length;p<m;p++)i[o.get(p)]=null;o.length=0}}}t.length=0}},nr._destroy=function(){this._removeEventListener(),this._curHeldDownKeyToIndexMap.length=0,this._curHeldDownKeyToIndexMap=null,this._upKeyToFrameCountMap.length=0,this._upKeyToFrameCountMap=null,this._downKeyToFrameCountMap.length=0,this._downKeyToFrameCountMap=null,this._nativeEvents.length=0,this._nativeEvents=null,this._curFrameHeldDownList.length=0,this._curFrameHeldDownList=null,this._curFrameDownList.length=0,this._curFrameDownList=null,this._curFrameUpList.length=0,this._curFrameUpList=null,this._engine=null},nr._onBlur=function(){this._curHeldDownKeyToIndexMap.length=0,this._curFrameHeldDownList.length=0,this._curFrameDownList.length=0,this._curFrameUpList.length=0,this._nativeEvents.length=0},nr._onKeyEvent=function(e){this._nativeEvents.push(e)},nr._addEventListener=function(){var e=this._target;e.addEventListener("keydown",this._onKeyEvent),e.addEventListener("keyup",this._onKeyEvent),e.addEventListener("blur",this._onBlur)},nr._removeEventListener=function(){var e=this._target;e.removeEventListener("keydown",this._onKeyEvent),e.removeEventListener("keyup",this._onKeyEvent),e.removeEventListener("blur",this._onBlur)},nt);e.CameraClearFlags=void 0,(nn=e.CameraClearFlags||(e.CameraClearFlags={}))[nn.None=0]="None",nn[nn.Color=1]="Color",nn[nn.Depth=2]="Depth",nn[nn.Stencil=4]="Stencil",nn[nn.ColorDepth=3]="ColorDepth",nn[nn.ColorStencil=5]="ColorStencil",nn[nn.DepthStencil=6]="DepthStencil",nn[nn.All=7]="All",e.Collider=(cj(na=function(e){var t;return(t=dc.call(this,e)||this)._index=-1,t._shapes=[],t._updateFlag=t.entity.transform.registerWorldChangeFlag(),t},dc),(ni=na.prototype).addShape=function(e){var t=e._collider;t!==this&&(t&&t.removeShape(e),this._shapes.push(e),e._collider=this,this._nativeCollider.addShape(e._nativeShape),this._phasedActiveInScene&&this.scene.physics._addColliderShape(e))},ni.removeShape=function(e){var t=this._shapes.indexOf(e);-1!==t&&(this._shapes.splice(t,1),this._phasedActiveInScene&&this.scene.physics._removeColliderShape(e),e._collider=null,this._nativeCollider.removeShape(e._nativeShape))},ni.clearShapes=function(){for(var e=this._shapes,t=0,r=e.length;t<r;t++){var n=e[t];this._phasedActiveInScene&&this.scene.physics._removeColliderShape(n),n._destroy(),this._nativeCollider.removeShape(n._nativeShape)}e.length=0},ni._onUpdate=function(){if(this._updateFlag.flag){var e=this.entity.transform;this._nativeCollider.setWorldTransform(e.worldPosition,e.worldRotationQuaternion);for(var t=e.lossyWorldScale,r=0,n=this.shapes.length;r<n;r++)this.shapes[r]._nativeShape.setWorldScale(t);this._updateFlag.flag=!1}},ni._onLateUpdate=function(){},ni._onEnableInScene=function(){var e=this.scene.physics;e._addCollider(this);for(var t=this.shapes,r=0,n=t.length;r<n;r++)e._addColliderShape(t[r])},ni._onDisableInScene=function(){var e=this.scene.physics;e._removeCollider(this);for(var t=this.shapes,r=0,n=t.length;r<n;r++)e._removeColliderShape(t[r])},ni._cloneTo=function(e){for(var t=e._shapes,r=0,n=t.length;r<n;r++)e._addPhysicsShape(t[r])},ni._onDestroy=function(){dc.prototype._onDestroy.call(this),this.clearShapes(),this._nativeCollider.destroy()},ni._addPhysicsShape=function(e){e._collider=this,this._nativeCollider.addShape(e._nativeShape),this._phasedActiveInScene&&this.scene.physics._addColliderShape(e)},cW(na,[{key:"shapes",get:function(){return this._shapes}}]),na),cX([cY],e.Collider.prototype,"_index",void 0),cX([cY],e.Collider.prototype,"_nativeCollider",void 0),cX([cY],e.Collider.prototype,"_updateFlag",void 0),cX([cZ],e.Collider.prototype,"_shapes",void 0),e.Collider=cX([du(d_,e.DependentMode.CheckOnly)],e.Collider);var u$=function(){function t(e){var r=this;this._restTime=0,this._fixedTimeStep=1/60,this._colliders=new dk,this._gravity=new cE(0,-9.81,0),this._onContactEnter=function(e,n){var a=r._scene.engine._physicalObjectsMap,i=a[e],o=a[n];i.collider.entity._scripts.forEach(function(e){var r=t._collision;r.shape=o,e.onCollisionEnter(r)},function(e,t){e._entityScriptsIndex=t}),o.collider.entity._scripts.forEach(function(e){var r=t._collision;r.shape=i,e.onCollisionEnter(r)},function(e,t){e._entityScriptsIndex=t})},this._onContactExit=function(e,n){var a=r._scene.engine._physicalObjectsMap,i=a[e],o=a[n];i.collider.entity._scripts.forEach(function(e){var r=t._collision;r.shape=o,e.onCollisionExit(r)},function(e,t){e._entityScriptsIndex=t}),o.collider.entity._scripts.forEach(function(e){var r=t._collision;r.shape=i,e.onCollisionExit(r)},function(e,t){e._entityScriptsIndex=t})},this._onContactStay=function(e,n){var a=r._scene.engine._physicalObjectsMap,i=a[e],o=a[n];i.collider.entity._scripts.forEach(function(e){var r=t._collision;r.shape=o,e.onCollisionStay(r)},function(e,t){e._entityScriptsIndex=t}),o.collider.entity._scripts.forEach(function(e){var r=t._collision;r.shape=i,e.onCollisionStay(r)},function(e,t){e._entityScriptsIndex=t})},this._onTriggerEnter=function(e,t){var n=r._scene.engine._physicalObjectsMap,a=n[e],i=n[t];a.collider.entity._scripts.forEach(function(e){e.onTriggerEnter(i)},function(e,t){e._entityScriptsIndex=t}),i.collider.entity._scripts.forEach(function(e){e.onTriggerEnter(a)},function(e,t){e._entityScriptsIndex=t})},this._onTriggerExit=function(e,t){var n=r._scene.engine._physicalObjectsMap,a=n[e],i=n[t];a.collider.entity._scripts.forEach(function(e){e.onTriggerExit(i)},function(e,t){e._entityScriptsIndex=t}),i.collider.entity._scripts.forEach(function(e){e.onTriggerExit(a)},function(e,t){e._entityScriptsIndex=t})},this._onTriggerStay=function(e,t){var n=r._scene.engine._physicalObjectsMap,a=n[e],i=n[t];a.collider.entity._scripts.forEach(function(e){e.onTriggerStay(i)},function(e,t){e._entityScriptsIndex=t}),i.collider.entity._scripts.forEach(function(e){e.onTriggerStay(a)},function(e,t){e._entityScriptsIndex=t})},this._scene=e,this._setGravity=this._setGravity.bind(this),this._gravity._onValueChanged=this._setGravity;var n=e.engine;n._physicsInitialized&&(this._nativePhysicsScene=t._nativePhysics.createPhysicsScene(n._nativePhysicsManager,this._onContactEnter,this._onContactExit,this._onContactStay,this._onTriggerEnter,this._onTriggerExit,this._onTriggerStay))}var r=t.prototype;return r.raycast=function(t,r,n,a){var i,o=this,s=Number.MAX_VALUE;"number"==typeof r?s=r:void 0!=r&&(i=r);var l=e.Layer.Everything;"number"==typeof n?l=n:void 0!=n&&(i=n),a&&(i=a);var c=function(e){var t=o._scene.engine._physicalObjectsMap[e];return!!t&&t.collider.entity.layer&l&&t.isSceneQuery};return void 0==i?this._nativePhysicsScene.raycast(t,s,c):!!this._nativePhysicsScene.raycast(t,s,c,function(e,t,r,n){var a=o._scene.engine._physicalObjectsMap[e];i.entity=a._collider.entity,i.shape=a,i.distance=t,i.normal.copyFrom(n),i.point.copyFrom(r)})||(i.entity=null,i.shape=null,i.distance=0,i.point.set(0,0,0),i.normal.set(0,0,0),!1)},r._update=function(e){var t=this._fixedTimeStep,r=this._nativePhysicsScene,n=this._scene._componentsManager,a=this._restTime+e,i=Math.floor(a/t);this._restTime=a-i*t;for(var o=0;o<i;o++)n.callScriptOnPhysicsUpdate(),this._callColliderOnUpdate(),r.update(t),this._callColliderOnLateUpdate()},r._addColliderShape=function(e){this._scene.engine._physicalObjectsMap[e.id]=e,this._nativePhysicsScene.addColliderShape(e._nativeShape)},r._removeColliderShape=function(e){delete this._scene.engine._physicalObjectsMap[e.id],this._nativePhysicsScene.removeColliderShape(e._nativeShape)},r._addCollider=function(e){-1===e._index&&(e._index=this._colliders.length,this._colliders.add(e)),this._nativePhysicsScene.addCollider(e._nativeCollider)},r._addCharacterController=function(e){-1===e._index&&(e._index=this._colliders.length,this._colliders.add(e)),this._nativePhysicsScene.addCharacterController(e._nativeCollider)},r._removeCollider=function(e){var t=this._colliders.deleteByIndex(e._index);t&&(t._index=e._index),e._index=-1,this._nativePhysicsScene.removeCollider(e._nativeCollider)},r._removeCharacterController=function(e){var t=this._colliders.deleteByIndex(e._index);t&&(t._index=e._index),e._index=-1,this._nativePhysicsScene.removeCharacterController(e._nativeCollider)},r._callColliderOnUpdate=function(){for(var e=this._colliders._elements,t=this._colliders.length-1;t>=0;--t)e[t]._onUpdate()},r._callColliderOnLateUpdate=function(){for(var e=this._colliders._elements,t=this._colliders.length-1;t>=0;--t)e[t]._onLateUpdate()},r._gc=function(){this._colliders.garbageCollection()},r._setGravity=function(){this._nativePhysicsScene.setGravity(this._gravity)},cW(t,[{key:"gravity",get:function(){return this._gravity},set:function(e){var t=this._gravity;t!==e&&t.copyFrom(e)}},{key:"fixedTimeStep",get:function(){return this._fixedTimeStep},set:function(e){this._fixedTimeStep=Math.max(e,cA.zeroTolerance)}}]),t}();u$._collision=new function(){},e.ControllerNonWalkableMode=void 0,(no=e.ControllerNonWalkableMode||(e.ControllerNonWalkableMode={}))[no.PreventClimbing=0]="PreventClimbing",no[no.PreventClimbingAndForceSliding=1]="PreventClimbingAndForceSliding";var u0=(ns=e.Collider,cj(nl=function(t){var r;return(r=ns.call(this,t)||this)._stepOffset=.5,r._nonWalkableMode=e.ControllerNonWalkableMode.PreventClimbing,r._upDirection=new cE(0,1,0),r._slopeLimit=.707,r._nativeCollider=u$._nativePhysics.createCharacterController(),r._setUpDirection=r._setUpDirection.bind(cG(r)),r._upDirection._onValueChanged=r._setUpDirection,r},ns),(nc=nl.prototype).move=function(e,t,r){return this._nativeCollider.move(e,t,r)},nc.addShape=function(e){if(this._shapes.length>0)throw"only allow single shape on controller!";ns.prototype.addShape.call(this,e),this._updateFlag.flag=!0},nc.clearShapes=function(){this._shapes.length>0&&ns.prototype.removeShape.call(this,this._shapes[0])},nc._onUpdate=function(){if(this._updateFlag.flag){var e=this.entity.transform,t=this.shapes;this._nativeCollider.setWorldPosition(e.worldPosition);for(var r=e.lossyWorldScale,n=0,a=t.length;n<a;n++)t[n]._nativeShape.setWorldScale(r);this._updateFlag.flag=!1}},nc._onLateUpdate=function(){var e=this.entity.transform.worldPosition;this._nativeCollider.getWorldPosition(e),this._updateFlag.flag=!1},nc._onEnableInScene=function(){var e=this.scene.physics;e._addCharacterController(this);for(var t=this.shapes,r=0,n=t.length;r<n;r++)e._addColliderShape(t[r])},nc._onDisableInScene=function(){var e=this.scene.physics;e._removeCharacterController(this);for(var t=this.shapes,r=0,n=t.length;r<n;r++)e._removeColliderShape(t[r])},nc._setUpDirection=function(){this._nativeCollider.setUpDirection(this._upDirection)},cW(nl,[{key:"stepOffset",get:function(){return this._stepOffset},set:function(e){this._stepOffset!==e&&(this._stepOffset=e,this._nativeCollider.setStepOffset(e))}},{key:"nonWalkableMode",get:function(){return this._nonWalkableMode},set:function(e){this._nonWalkableMode!==e&&(this._nonWalkableMode=e,this._nativeCollider.setNonWalkableMode(e))}},{key:"upDirection",get:function(){return this._upDirection},set:function(e){this._upDirection!==e&&this._upDirection.copyFrom(e)}},{key:"slopeLimit",get:function(){return this._slopeLimit},set:function(e){this._slopeLimit!==e&&(this._slopeLimit=e,this._nativeCollider.setSlopeLimit(e))}}]),nl),u1=(nd=e.Collider,cj(nu=function(e){(t=nd.call(this,e)||this)._linearDamping=0,t._angularDamping=.05,t._linearVelocity=new cE,t._angularVelocity=new cE,t._mass=1,t._centerOfMass=new cE,t._inertiaTensor=new cE(1,1,1),t._maxAngularVelocity=100,t._maxDepenetrationVelocity=1e3,t._solverIterations=4,t._isKinematic=!1,t._constraints=0,t._collisionDetectionMode=0,t._sleepThreshold=.005;var t,r=t.entity.transform;return t._nativeCollider=u$._nativePhysics.createDynamicCollider(r.worldPosition,r.worldRotationQuaternion),t._setLinearVelocity=t._setLinearVelocity.bind(cG(t)),t._setAngularVelocity=t._setAngularVelocity.bind(cG(t)),t._setCenterOfMass=t._setCenterOfMass.bind(cG(t)),t._setInertiaTensor=t._setInertiaTensor.bind(cG(t)),t._linearVelocity._onValueChanged=t._setLinearVelocity,t._angularVelocity._onValueChanged=t._setAngularVelocity,t._centerOfMass._onValueChanged=t._setCenterOfMass,t._inertiaTensor._onValueChanged=t._setInertiaTensor,t},nd),(nh=nu.prototype).applyForce=function(e){this._nativeCollider.addForce(e)},nh.applyTorque=function(e){this._nativeCollider.addTorque(e)},nh.move=function(e,t){this._nativeCollider.move(e,t)},nh.sleep=function(){this._nativeCollider.sleep()},nh.wakeUp=function(){this._nativeCollider.wakeUp()},nh._onLateUpdate=function(){var e=this.entity.transform,t=e.worldPosition,r=e.worldRotationQuaternion;this._nativeCollider.getWorldTransform(t,r),this._updateFlag.flag=!1},nh._cloneTo=function(e){nd.prototype._cloneTo.call(this,e),e.linearDamping=this.linearDamping,e.angularDamping=this.angularDamping,e.linearVelocity=this.linearVelocity,e.angularVelocity=this.angularVelocity,e.mass=this.mass,e.centerOfMass=this.centerOfMass,e.inertiaTensor=this.inertiaTensor,e.maxAngularVelocity=this.maxAngularVelocity,e.maxDepenetrationVelocity=this.maxDepenetrationVelocity,e.sleepThreshold=this.sleepThreshold,e.solverIterations=this.solverIterations,e.isKinematic=this.isKinematic,e.constraints=this.constraints,e.collisionDetectionMode=this.collisionDetectionMode},nh._setLinearVelocity=function(){this._nativeCollider.setLinearVelocity(this._linearVelocity)},nh._setAngularVelocity=function(){this._nativeCollider.setAngularVelocity(this._angularVelocity)},nh._setCenterOfMass=function(){this._nativeCollider.setCenterOfMass(this._centerOfMass)},nh._setInertiaTensor=function(){this._nativeCollider.setInertiaTensor(this._inertiaTensor)},cW(nu,[{key:"linearDamping",get:function(){return this._linearDamping},set:function(e){this._linearDamping!==e&&(this._linearDamping=e,this._nativeCollider.setLinearDamping(e))}},{key:"angularDamping",get:function(){return this._angularDamping},set:function(e){this._angularDamping!==e&&(this._angularDamping=e,this._nativeCollider.setAngularDamping(e))}},{key:"linearVelocity",get:function(){return this._linearVelocity},set:function(e){this._linearVelocity!==e&&this._linearVelocity.copyFrom(e)}},{key:"angularVelocity",get:function(){return this._angularVelocity},set:function(e){this._angularVelocity!==e&&this._angularVelocity.copyFrom(e)}},{key:"mass",get:function(){return this._mass},set:function(e){this._mass!==e&&(this._mass=e,this._nativeCollider.setMass(e))}},{key:"centerOfMass",get:function(){return this._centerOfMass},set:function(e){this._centerOfMass!==e&&this._centerOfMass.copyFrom(e)}},{key:"inertiaTensor",get:function(){return this._inertiaTensor},set:function(e){this._inertiaTensor!==e&&this._inertiaTensor.copyFrom(e)}},{key:"maxAngularVelocity",get:function(){return this._maxAngularVelocity},set:function(e){this._maxAngularVelocity!==e&&(this._maxAngularVelocity=e,this._nativeCollider.setMaxAngularVelocity(e))}},{key:"maxDepenetrationVelocity",get:function(){return this._maxDepenetrationVelocity},set:function(e){this._maxDepenetrationVelocity!==e&&(this._maxDepenetrationVelocity=e,this._nativeCollider.setMaxDepenetrationVelocity(e))}},{key:"sleepThreshold",get:function(){return this._sleepThreshold},set:function(e){e!==this._sleepThreshold&&(this._sleepThreshold=e,this._nativeCollider.setSleepThreshold(e))}},{key:"solverIterations",get:function(){return this._solverIterations},set:function(e){this._solverIterations!==e&&(this._solverIterations=e,this._nativeCollider.setSolverIterations(e))}},{key:"isKinematic",get:function(){return this._isKinematic},set:function(e){this._isKinematic!==e&&(this._isKinematic=e,this._nativeCollider.setIsKinematic(e))}},{key:"constraints",get:function(){return this._constraints},set:function(e){this._constraints!==e&&(this._constraints=e,this._nativeCollider.setConstraints(e))}},{key:"collisionDetectionMode",get:function(){return this._collisionDetectionMode},set:function(e){this._collisionDetectionMode!==e&&(this._collisionDetectionMode=e,this._nativeCollider.setCollisionDetectionMode(e))}}]),nu);cX([cY],u1.prototype,"_linearDamping",void 0),cX([cY],u1.prototype,"_angularDamping",void 0),cX([cY],u1.prototype,"_linearVelocity",void 0),cX([cY],u1.prototype,"_angularVelocity",void 0),cX([cY],u1.prototype,"_mass",void 0),cX([cY],u1.prototype,"_centerOfMass",void 0),cX([cY],u1.prototype,"_inertiaTensor",void 0),cX([cY],u1.prototype,"_maxAngularVelocity",void 0),cX([cY],u1.prototype,"_maxDepenetrationVelocity",void 0),cX([cY],u1.prototype,"_solverIterations",void 0),cX([cY],u1.prototype,"_isKinematic",void 0),cX([cY],u1.prototype,"_constraints",void 0),cX([cY],u1.prototype,"_collisionDetectionMode",void 0),cX([cY],u1.prototype,"_sleepThreshold",void 0),e.CollisionDetectionMode=void 0,(n_=e.CollisionDetectionMode||(e.CollisionDetectionMode={}))[n_.Discrete=0]="Discrete",n_[n_.Continuous=1]="Continuous",n_[n_.ContinuousDynamic=2]="ContinuousDynamic",n_[n_.ContinuousSpeculative=3]="ContinuousSpeculative",e.DynamicColliderConstraints=void 0,(nf=e.DynamicColliderConstraints||(e.DynamicColliderConstraints={}))[nf.None=0]="None",nf[nf.FreezePositionX=1]="FreezePositionX",nf[nf.FreezePositionY=2]="FreezePositionY",nf[nf.FreezePositionZ=4]="FreezePositionZ",nf[nf.FreezeRotationX=8]="FreezeRotationX",nf[nf.FreezeRotationY=16]="FreezeRotationY",nf[nf.FreezeRotationZ=32]="FreezeRotationZ";var u2=function(){this.entity=null,this.distance=0,this.point=new cE,this.normal=new cE,this.shape=null};e.PhysicsMaterialCombineMode=void 0,(np=e.PhysicsMaterialCombineMode||(e.PhysicsMaterialCombineMode={}))[np.Average=0]="Average",np[np.Minimum=1]="Minimum",np[np.Multiply=2]="Multiply",np[np.Maximum=3]="Maximum";var u3=((nm=function(){this._bounciness=.1,this._dynamicFriction=.1,this._staticFriction=.1,this._bounceCombine=e.PhysicsMaterialCombineMode.Average,this._frictionCombine=e.PhysicsMaterialCombineMode.Average,this._nativeMaterial=u$._nativePhysics.createPhysicsMaterial(this._staticFriction,this._dynamicFriction,this._bounciness,this._bounceCombine,this._frictionCombine)}).prototype._destroy=function(){this._destroyed||this._nativeMaterial.destroy(),this._destroyed=!0},cW(nm,[{key:"bounciness",get:function(){return this._bounciness},set:function(e){this._bounciness!==e&&(this._bounciness=e,this._nativeMaterial.setBounciness(e))}},{key:"dynamicFriction",get:function(){return this._dynamicFriction},set:function(e){this._dynamicFriction!==e&&(this._dynamicFriction=e,this._nativeMaterial.setDynamicFriction(e))}},{key:"staticFriction",get:function(){return this._staticFriction},set:function(e){this._staticFriction!==e&&(this._staticFriction=e,this._nativeMaterial.setStaticFriction(e))}},{key:"bounceCombine",get:function(){return this._bounceCombine},set:function(e){this._bounceCombine!==e&&(this._bounceCombine=e,this._nativeMaterial.setBounceCombine(e))}},{key:"frictionCombine",get:function(){return this._frictionCombine},set:function(e){this._frictionCombine!==e&&(this._frictionCombine=e,this._nativeMaterial.setFrictionCombine(e))}}]),nm),u4=(ng=e.Collider,cj(nv=function(e){var t,r=(t=ng.call(this,e)||this).entity.transform;return t._nativeCollider=u$._nativePhysics.createStaticCollider(r.worldPosition,r.worldRotationQuaternion),t},ng),nv);e.ColliderShapeUpAxis=void 0,(ny=e.ColliderShapeUpAxis||(e.ColliderShapeUpAxis={}))[ny.X=0]="X",ny[ny.Y=1]="Y",ny[ny.Z=2]="Z",e.ControllerCollisionFlag=void 0,(nx=e.ControllerCollisionFlag||(e.ControllerCollisionFlag={}))[nx.Sides=1]="Sides",nx[nx.Up=2]="Up",nx[nx.Down=4]="Down",e.Joint=(cj(nb=function(e){var t;return(t=dc.call(this,e)||this)._colliderInfo=new u8,t._connectedColliderInfo=new u8,t._force=0,t._torque=0,t._connectedColliderInfo.localPosition=new cE,t},dc),nb.prototype._cloneTo=function(e){e.connectedCollider=this.connectedCollider,e.connectedAnchor=this.connectedAnchor,e.connectedMassScale=this.connectedMassScale,e.connectedInertiaScale=this.connectedInertiaScale,e.massScale=this.massScale,e.inertiaScale=this.inertiaScale,e.breakForce=this.breakForce,e.breakTorque=this.breakTorque},cW(nb,[{key:"connectedCollider",get:function(){return this._connectedColliderInfo.collider},set:function(e){this._connectedColliderInfo.collider!==e&&(this._connectedColliderInfo.collider=e,this._nativeJoint.setConnectedCollider(e._nativeCollider))}},{key:"connectedAnchor",get:function(){return this._connectedColliderInfo.localPosition},set:function(e){var t=this._connectedColliderInfo.localPosition;e!==t&&t.copyFrom(e),this._nativeJoint.setConnectedAnchor(e)}},{key:"connectedMassScale",get:function(){return this._connectedColliderInfo.massScale},set:function(e){e!==this._connectedColliderInfo.massScale&&(this._connectedColliderInfo.massScale=e,this._nativeJoint.setConnectedMassScale(e))}},{key:"connectedInertiaScale",get:function(){return this._connectedColliderInfo.inertiaScale},set:function(e){e!==this._connectedColliderInfo.inertiaScale&&(this._connectedColliderInfo.inertiaScale=e,this._nativeJoint.setConnectedInertiaScale(e))}},{key:"massScale",get:function(){return this._colliderInfo.massScale},set:function(e){e!==this._colliderInfo.massScale&&(this._colliderInfo.massScale=e,this._nativeJoint.setMassScale(e))}},{key:"inertiaScale",get:function(){return this._colliderInfo.inertiaScale},set:function(e){e!==this._colliderInfo.inertiaScale&&(this._colliderInfo.inertiaScale=e,this._nativeJoint.setInertiaScale(e))}},{key:"breakForce",get:function(){return this._force},set:function(e){e!==this._force&&(this._force=e,this._nativeJoint.setBreakForce(e))}},{key:"breakTorque",get:function(){return this._torque},set:function(e){e!==this._torque&&(this._torque=e,this._nativeJoint.setBreakTorque(e))}}]),nb),cX([cY],e.Joint.prototype,"_colliderInfo",void 0),cX([cY],e.Joint.prototype,"_connectedColliderInfo",void 0),cX([cY],e.Joint.prototype,"_nativeJoint",void 0),cX([cY],e.Joint.prototype,"_force",void 0),cX([cY],e.Joint.prototype,"_torque",void 0),e.Joint=cX([du(e.Collider,e.DependentMode.CheckOnly)],e.Joint);var u8=function(){this.collider=null,this.massScale=0,this.inertiaScale=0},u5=(nS=e.Joint,cj(nT=function(){return nS.apply(this,arguments)},nS),nT.prototype._onAwake=function(){var t=this._colliderInfo;t.collider=this.entity.getComponent(e.Collider),this._nativeJoint=u$._nativePhysics.createFixedJoint(t.collider._nativeCollider)},nT);(nC=l7||(l7={}))[nC.None=0]="None",nC[nC.LimitEnabled=1]="LimitEnabled",nC[nC.DriveEnabled=2]="DriveEnabled",nC[nC.DriveFreeSpin=4]="DriveFreeSpin";var u9=(nA=e.Joint,cj(nE=function(){var e;return e=nA.apply(this,arguments)||this,e._axis=new cE(1,0,0),e._hingeFlags=l7.None,e._useSpring=!1,e},nA),(nM=nE.prototype)._onAwake=function(){var t=this._colliderInfo;t.localPosition=new cE,t.collider=this.entity.getComponent(e.Collider),this._nativeJoint=u$._nativePhysics.createHingeJoint(t.collider._nativeCollider)},nM._cloneTo=function(e){e.axis=this.axis,e.swingOffset=this.swingOffset,e.useLimits=this.useLimits,e.useMotor=this.useMotor,e.useSpring=this.useSpring,e.motor=this.motor,e.limits=this.limits},cW(nE,[{key:"axis",get:function(){return this._axis},set:function(e){var t=this._axis;e!==t&&t.copyFrom(e),this._nativeJoint.setAxis(t)}},{key:"swingOffset",get:function(){return this._colliderInfo.localPosition},set:function(e){var t=this._colliderInfo.localPosition;e!==t&&t.copyFrom(e),this._nativeJoint.setSwingOffset(t)}},{key:"angle",get:function(){return this._nativeJoint.getAngle()}},{key:"velocity",get:function(){return this._nativeJoint.getVelocity()}},{key:"useLimits",get:function(){return(this._hingeFlags&l7.LimitEnabled)==l7.LimitEnabled},set:function(e){e!==this.useLimits&&(e?this._hingeFlags|=l7.LimitEnabled:this._hingeFlags&=~l7.LimitEnabled,this._nativeJoint.setHingeJointFlag(l7.LimitEnabled,e))}},{key:"useMotor",get:function(){return(this._hingeFlags&l7.DriveEnabled)==l7.DriveEnabled},set:function(e){e!==this.useMotor&&(e?this._hingeFlags|=l7.DriveEnabled:this._hingeFlags&=~l7.DriveEnabled,this._nativeJoint.setHingeJointFlag(l7.DriveEnabled,e))}},{key:"useSpring",get:function(){return this._useSpring},set:function(e){this._useSpring!==e&&(this._useSpring=e,this.limits=this._limits)}},{key:"motor",get:function(){return this._jointMonitor},set:function(e){this._jointMonitor!==e&&(this._jointMonitor=e,this._nativeJoint.setDriveVelocity(e.targetVelocity),this._nativeJoint.setDriveForceLimit(e.forceLimit),this._nativeJoint.setDriveGearRatio(e.gearRation),this._nativeJoint.setHingeJointFlag(l7.DriveFreeSpin,e.freeSpin))}},{key:"limits",get:function(){return this._limits},set:function(e){this._limits!==e&&(this._limits=e,this.useSpring?this._nativeJoint.setSoftLimit(e.min,e.max,e.stiffness,e.damping):this._nativeJoint.setHardLimit(e.min,e.max,e.contactDistance))}}]),nE);cX([cY],u9.prototype,"_axis",void 0),cX([cY],u9.prototype,"_hingeFlags",void 0),cX([cY],u9.prototype,"_useSpring",void 0),cX([cY],u9.prototype,"_jointMonitor",void 0),cX([cY],u9.prototype,"_limits",void 0);var u6=(nR=e.Joint,cj(nw=function(){var e;return e=nR.apply(this,arguments)||this,e._minDistance=0,e._maxDistance=0,e._tolerance=.25,e._stiffness=0,e._damping=0,e},nR),(nP=nw.prototype)._onAwake=function(){var t=this._colliderInfo;t.localPosition=new cE,t.collider=this.entity.getComponent(e.Collider),this._nativeJoint=u$._nativePhysics.createSpringJoint(t.collider._nativeCollider)},nP._cloneTo=function(e){e.swingOffset=this.swingOffset,e.minDistance=this.minDistance,e.maxDistance=this.maxDistance,e.tolerance=this.tolerance,e.stiffness=this.stiffness,e.damping=this.damping},cW(nw,[{key:"swingOffset",get:function(){return this._colliderInfo.localPosition},set:function(e){var t=this._colliderInfo.localPosition;e!==t&&t.copyFrom(e),this._nativeJoint.setSwingOffset(e)}},{key:"minDistance",get:function(){return this._minDistance},set:function(e){this._minDistance!==e&&(this._minDistance=e,this._nativeJoint.setMinDistance(e))}},{key:"maxDistance",get:function(){return this._maxDistance},set:function(e){this._maxDistance!==e&&(this._maxDistance=e,this._nativeJoint.setMaxDistance(e))}},{key:"tolerance",get:function(){return this._tolerance},set:function(e){this._tolerance!==e&&(this._tolerance=e,this._nativeJoint.setTolerance(e))}},{key:"stiffness",get:function(){return this._stiffness},set:function(e){this._stiffness!==e&&(this._stiffness=e,this._nativeJoint.setStiffness(e))}},{key:"damping",get:function(){return this._damping},set:function(e){this._damping!==e&&(this._damping=e,this._nativeJoint.setDamping(e))}}]),nw),u7=function(){this.max=0,this.min=0,this.contactDistance=-1,this.stiffness=0,this.damping=0},he=function(){this.targetVelocity=0,this.forceLimit=Number.MAX_VALUE,this.gearRation=1,this.freeSpin=!1},ht=function(){function e(){this._isTrigger=!1,this._rotation=new cE,this._position=new cE,this._contactOffset=.02,this.isSceneQuery=!0,this._material=new u3,this._id=e._idGenerator++,this._setRotation=this._setRotation.bind(this),this._setPosition=this._setPosition.bind(this),this._rotation._onValueChanged=this._setRotation,this._position._onValueChanged=this._setPosition}var t=e.prototype;return t._cloneTo=function(e){e.contactOffset=this.contactOffset,e.rotation=this.rotation,e.position=this.position,e.isTrigger=this.isTrigger,e.material=this.material},t._destroy=function(){this._material._destroy(),this._nativeShape.destroy()},t._setPosition=function(){this._nativeShape.setPosition(this._position)},t._setRotation=function(){this._nativeShape.setRotation(this._rotation)},cW(e,[{key:"collider",get:function(){return this._collider}},{key:"id",get:function(){return this._id}},{key:"contactOffset",get:function(){return this._contactOffset},set:function(e){this._contactOffset!==e&&(this._contactOffset=e,this._nativeShape.setContactOffset(e))}},{key:"material",get:function(){return this._material},set:function(e){this._material!==e&&(this._material=e,this._nativeShape.setMaterial(e._nativeMaterial))}},{key:"rotation",get:function(){return this._rotation},set:function(e){this._rotation!=e&&this._rotation.copyFrom(e)}},{key:"position",get:function(){return this._position},set:function(e){this._position!==e&&this._position.copyFrom(e)}},{key:"isTrigger",get:function(){return this._isTrigger},set:function(e){this._isTrigger!==e&&(this._isTrigger=e,this._nativeShape.setIsTrigger(e))}}]),e}();ht._idGenerator=0,cX([cY],ht.prototype,"_collider",void 0),cX([cY],ht.prototype,"_nativeShape",void 0),cX([cY],ht.prototype,"_id",void 0),cX([cY],ht.prototype,"_material",void 0),cX([cY],ht.prototype,"_isTrigger",void 0),cX([cY],ht.prototype,"_rotation",void 0),cX([cY],ht.prototype,"_position",void 0),cX([cY],ht.prototype,"_contactOffset",void 0);var hr=(cj(nF=function(){var e;return(e=ht.call(this)||this)._size=new cE(1,1,1),e._nativeShape=u$._nativePhysics.createBoxColliderShape(e._id,e._size,e._material._nativeMaterial),e._setSize=e._setSize.bind(cG(e)),e._size._onValueChanged=e._setSize,e},ht),(nL=nF.prototype)._cloneTo=function(e){ht.prototype._cloneTo.call(this,e),e.size=this.size},nL._setSize=function(){this._nativeShape.setSize(this._size)},cW(nF,[{key:"size",get:function(){return this._size},set:function(e){this._size!==e&&this._size.copyFrom(e)}}]),nF);cX([cY],hr.prototype,"_size",void 0);var hn=(cj(nD=function(){var e;return(e=ht.call(this)||this)._radius=1,e._nativeShape=u$._nativePhysics.createSphereColliderShape(e._id,e._radius,e._material._nativeMaterial),e},ht),nD.prototype._cloneTo=function(e){ht.prototype._cloneTo.call(this,e),e.radius=this.radius},cW(nD,[{key:"radius",get:function(){return this._radius},set:function(e){this._radius!==e&&(this._radius=e,this._nativeShape.setRadius(e))}}]),nD);cX([cY],hn.prototype,"_radius",void 0);var ha=(cj(nB=function(){var e;return(e=ht.call(this)||this)._nativeShape=u$._nativePhysics.createPlaneColliderShape(e._id,e._material._nativeMaterial),e},ht),nB),hi=(cj(nI=function(){var t;return(t=ht.call(this)||this)._radius=1,t._height=2,t._upAxis=e.ColliderShapeUpAxis.Y,t._nativeShape=u$._nativePhysics.createCapsuleColliderShape(t._id,t._radius,t._height,t._material._nativeMaterial),t},ht),nI.prototype._cloneTo=function(e){ht.prototype._cloneTo.call(this,e),e.radius=this.radius,e.height=this.height,e.upAxis=this.upAxis},cW(nI,[{key:"radius",get:function(){return this._radius},set:function(e){this._radius!==e&&(this._radius=e,this._nativeShape.setRadius(e))}},{key:"height",get:function(){return this._height},set:function(e){this._height!==e&&(this._height=e,this._nativeShape.setHeight(e))}},{key:"upAxis",get:function(){return this._upAxis},set:function(e){this._upAxis!==e&&(this._upAxis=e,this._nativeShape.setUpAxis(e))}}]),nI);cX([cY],hi.prototype,"_radius",void 0),cX([cY],hi.prototype,"_height",void 0),cX([cY],hi.prototype,"_upAxis",void 0);var ho=((nO=(nV=function(t,r){if(this._pointers=[],this._multiPointerEnabled=!0,this._buttons=e.PointerButton.None,this._upMap=[],this._downMap=[],this._upList=new dk,this._downList=new dk,this._nativeEvents=[],cq(r,Window))throw"Do not set window as target because window cannot listen to pointer leave event.";this._engine=t,this._target=r,this._canvas=t.canvas,this._htmlCanvas=t._canvas._webCanvas,this._pointerPool=Array(11),this._onPointerEvent=this._onPointerEvent.bind(this),this._addEventListener()}).prototype)._update=function(){for(var t=this._pointers,r=this._nativeEvents,n=this._htmlCanvas,a=this._canvas,i=a.width,o=a.height,s=n.clientWidth,l=n.clientHeight,c=n.getBoundingClientRect(),d=c.left,u=c.top,h=i/s,_=o/l,f=t.length-1;f>=0;f--)t[f].phase===e.PointerPhase.Leave&&t.splice(f,1);for(var p=0,m=r.length;p<m;p++){var g=r[p],v=g.pointerId,y=this._getPointerByID(v);if(y)y._events.push(g);else{var x=t.length;if(0===x||this._multiPointerEnabled){for(var b,S=this._pointerPool,T=0;T<x&&!(t[T].id>T);T++);(y=S[b=T]||(S[b]=new uq(T)))._uniqueID=v,y._events.push(g),y.position.set((g.clientX-d)*h,(g.clientY-u)*_),t.splice(T,0,y)}}}r.length=0,this._upList.length=this._downList.length=0,this._buttons=e.PointerButton.None;for(var C=this._engine.time.frameCount,A=0,E=t.length;A<E;A++){var M=t[A];M._upList.length=M._downList.length=0,this._updatePointerInfo(C,M,d,u,h,_),this._buttons|=M.pressedButtons}},nO._firePointerScript=function(t){for(var r=this._pointers,n=this._canvas,a=0,i=r.length;a<i;a++){var o=r[a],s=o._events,l=o.position;o._firePointerDrag();var c=this._pointerRayCast(t,l.x/n.width,l.y/n.height);o._firePointerExitAndEnter(c);var d=s.length;if(d>0){for(var u=0;u<d;u++)switch(s[u].type){case"pointerdown":o.phase=e.PointerPhase.Down,o._firePointerDown(c);break;case"pointerup":o.phase=e.PointerPhase.Up,o._firePointerUpAndClick(c);break;case"pointerleave":case"pointercancel":o.phase=e.PointerPhase.Leave,o._firePointerExitAndEnter(null)}s.length=0}}},nO._destroy=function(){this._removeEventListener(),this._pointerPool.length=0,this._nativeEvents.length=0,this._downMap.length=0,this._upMap.length=0},nO._onPointerEvent=function(e){this._nativeEvents.push(e)},nO._getPointerByID=function(e){for(var t=this._pointers,r=t.length-1;r>=0;r--)if(t[r]._uniqueID===e)return t[r];return null},nO._updatePointerInfo=function(t,r,n,a,i,o){var s=r._events,l=r.position,c=s.length;if(c>0){var d=this._upList,u=this._upMap,h=this._downList,_=this._downMap,f=s[c-1],p=(f.clientX-n)*i,m=(f.clientY-a)*o;r.deltaPosition.set(p-l.x,m-l.y),l.set(p,m);for(var g=0;g<c;g++){var v=s[g],y=v.button;switch(r.button=uY[y]||e.PointerButton.None,r.pressedButtons=v.buttons,v.type){case"pointerdown":h.add(y),_[y]=t,r._downList.add(y),r._downMap[y]=t,r.phase=e.PointerPhase.Down;break;case"pointerup":d.add(y),u[y]=t,r._upList.add(y),r._upMap[y]=t,r.phase=e.PointerPhase.Up;break;case"pointermove":r.phase=e.PointerPhase.Move;break;case"pointerleave":case"pointercancel":r.phase=e.PointerPhase.Leave}}this._engine._physicsInitialized||(s.length=0)}else r.deltaPosition.set(0,0),r.phase=e.PointerPhase.Stationary},nO._pointerRayCast=function(t,r,n){for(var a=nV._tempPoint,i=nV._tempRay,o=nV._tempHitResult,s=t.length-1;s>=0;s--){var l=t[s];if(l.isActive&&!l.destroyed)for(var c=l._componentsManager._activeCameras,d=c._elements,u=c.length-1;u>=0;u--){var h=d[u];if(!h.renderTarget){var _=h.viewport,f=_.x,p=_.y,m=_.z,g=_.w;if(r>=f&&n>=p&&r-f<=m&&n-p<=g){if(a.set((r-f)/m,(n-p)/g),l.physics.raycast(h.viewportPointToRay(a,i),Number.MAX_VALUE,h.cullingMask,o))return o.entity;if(h.clearFlags&e.CameraClearFlags.Color)return null}}}}return null},nO._addEventListener=function(){var e=this._target,t=this._onPointerEvent;e.addEventListener("pointerdown",t),e.addEventListener("pointerup",t),e.addEventListener("pointerleave",t),e.addEventListener("pointermove",t),e.addEventListener("pointercancel",t)},nO._removeEventListener=function(){var e=this._target,t=this._onPointerEvent;e.removeEventListener("pointerdown",t),e.removeEventListener("pointerup",t),e.removeEventListener("pointerleave",t),e.removeEventListener("pointermove",t),e.removeEventListener("pointercancel",t),this._nativeEvents.length=0,this._pointers.length=0,this._downList.length=0,this._upList.length=0},nV);ho._tempRay=new cI,ho._tempPoint=new cV,ho._tempHitResult=new u2;var hs=((nk=(nN=function(e,t){this._delta=new cE,this._nativeEvents=[],this._onWheelEvent=this._onWheelEvent.bind(this),this._target=t,this._addEventListener()}).prototype)._update=function(){var e=this._delta;e.set(0,0,0);var t=this._nativeEvents;if(t.length>0){for(var r=t.length-1;r>=0;r--){var n=t[r];e.x+=n.deltaX,e.y+=n.deltaY,e.z+=n.deltaZ}t.length=0}},nk._addEventListener=function(){this._target.addEventListener("wheel",this._onWheelEvent)},nk._removeEventListener=function(){this._target.removeEventListener("wheel",this._onWheelEvent),this._nativeEvents.length=0,this._delta.set(0,0,0)},nk._destroy=function(){this._removeEventListener(),this._nativeEvents=null,this._delta=null},nk._onWheelEvent=function(e){this._nativeEvents.push(e)},nN),hl=((nU=(nz=function(e,t){this._initialized=!1,this._engine=e;var r,n,a,i=e._canvas._webCanvas;"undefined"!=typeof OffscreenCanvas&&cq(i,OffscreenCanvas)||(this._wheelManager=new hs(e,null!=(r=null==t?void 0:t.wheelTarget)?r:i),this._pointerManager=new ho(e,null!=(n=null==t?void 0:t.pointerTarget)?n:i),this._keyboardManager=new uZ(e,null!=(a=null==t?void 0:t.keyboardTarget)?a:window),this._initialized=!0)}).prototype).isKeyHeldDown=function(e){return!!this._initialized&&(void 0===e?this._keyboardManager._curFrameHeldDownList.length>0:null!=this._keyboardManager._curHeldDownKeyToIndexMap[e])},nU.isKeyDown=function(e){return!!this._initialized&&(void 0===e?this._keyboardManager._curFrameDownList.length>0:this._keyboardManager._downKeyToFrameCountMap[e]===this._engine.time.frameCount)},nU.isKeyUp=function(e){return!!this._initialized&&(void 0===e?this._keyboardManager._curFrameUpList.length>0:this._keyboardManager._upKeyToFrameCountMap[e]===this._engine.time.frameCount)},nU.isPointerHeldDown=function(e){return!!this._initialized&&(void 0===e?0!==this._pointerManager._buttons:(this._pointerManager._buttons&e)!=0)},nU.isPointerDown=function(e){return!!this._initialized&&(void 0===e?this._pointerManager._downList.length>0:this._pointerManager._downMap[uQ[e]]===this._engine.time.frameCount)},nU.isPointerUp=function(e){return!!this._initialized&&(void 0===e?this._pointerManager._upList.length>0:this._pointerManager._upMap[uQ[e]]===this._engine.time.frameCount)},nU._update=function(){this._initialized&&(this._wheelManager._update(),this._pointerManager._update(),this._keyboardManager._update())},nU._firePointerScript=function(e){this._initialized&&this._pointerManager._firePointerScript(e)},nU._destroy=function(){this._initialized&&(this._wheelManager._destroy(),this._wheelManager=null,this._pointerManager._destroy(),this._pointerManager=null,this._keyboardManager._destroy(),this._keyboardManager=null)},cW(nz,[{key:"pointers",get:function(){return this._initialized?this._pointerManager._pointers:[]}},{key:"multiPointerEnabled",get:function(){return!!this._initialized&&this._pointerManager._multiPointerEnabled},set:function(e){this._initialized&&(this._pointerManager._multiPointerEnabled=e)}},{key:"wheelDelta",get:function(){return this._initialized?this._wheelManager._delta:null}}]),nz);(ce||(ce={})).cornerTextureCoordinate="a_CornerTextureCoordinate",(nG=ct||(ct={})).ShapePositionStartLifeTime="a_ShapePositionStartLifeTime",nG.DirectionTime="a_DirectionTime",nG.StartColor="a_StartColor",nG.StartSize="a_StartSize",nG.StartRotation0="a_StartRotation0",nG.StartSpeed="a_StartSpeed",nG.Random0="a_Random0",nG.Random1="a_Random1",nG.SimulationWorldPosition="a_SimulationWorldPosition",nG.SimulationWorldRotation="a_SimulationWorldRotation",nG.SimulationUV="a_SimulationUV";var hc=((nH=function(t){this.billboardVertexElement=new dX(ce.cornerTextureCoordinate,0,e.VertexElementFormat.Vector4,0),this.instanceVertexElements=[new dX(ct.ShapePositionStartLifeTime,0,e.VertexElementFormat.Vector4,1,1),new dX(ct.DirectionTime,16,e.VertexElementFormat.Vector4,1,1),new dX(ct.StartColor,32,e.VertexElementFormat.Vector4,1,1),new dX(ct.StartSize,48,e.VertexElementFormat.Vector3,1,1),new dX(ct.StartRotation0,60,e.VertexElementFormat.Vector3,1,1),new dX(ct.StartSpeed,72,e.VertexElementFormat.Float,1,1),new dX(ct.Random0,76,e.VertexElementFormat.Vector4,1,1),new dX(ct.Random1,92,e.VertexElementFormat.Vector4,1,1),new dX(ct.SimulationWorldPosition,108,e.VertexElementFormat.Vector3,1,1),new dX(ct.SimulationWorldRotation,120,e.VertexElementFormat.Vector4,1,1),new dX(ct.SimulationUV,136,e.VertexElementFormat.Vector4,1,1)],this.instanceVertexStride=152,this.instanceVertexFloatStride=this.instanceVertexStride/4,this.startLifeTimeOffset=3,this.timeOffset=7,this.simulationUVOffset=34,this.billboardIndexCount=6;var r=new dz(t,e.BufferBindFlag.VertexBuffer,64,e.BufferUsage.Static,!1);this.billboardVertexBufferBinding=new dj(r,16);var n=new dz(t,e.BufferBindFlag.IndexBuffer,this.billboardIndexCount,e.BufferUsage.Static,!1);this.billboardIndexBufferBinding=new dG(n,e.IndexFormat.UInt8),this.setBufferData()}).prototype.setBufferData=function(){this.billboardVertexBufferBinding.buffer.setData(new Float32Array([-.5,-.5,0,1,.5,-.5,1,1,.5,.5,1,0,-.5,.5,0,0])),this.billboardIndexBufferBinding.buffer.setData(new Uint8Array([0,2,3,0,1,2]))},nH),hd="#define GLSLIFY 1\n#include <common>\n#include <common_vert>\n#include <blendShape_input>\n#include <uv_share>\n#include <color_share>\n#include <normal_share>\n#include <worldpos_share>\n#include <ShadowVertexDeclaration>\n#include <FogVertexDeclaration>\nvoid main(){\n#include <begin_position_vert>\n#include <begin_normal_vert>\n#include <blendShape_vert>\n#include <skinning_vert>\n#include <uv_vert>\n#include <color_vert>\n#include <normal_vert>\n#include <worldpos_vert>\n#include <position_vert>\n#include <ShadowVertex>\n#include <FogVertex>\n}",hu=((nW=function(){}).init=function(){var t=new dC("ShadowCaster","#define GLSLIFY 1\n#include <common>\n#include <common_vert>\n#include <blendShape_input>\n#include <normal_share>\nuniform mat4 camera_VPMat;uniform vec2 scene_ShadowBias;uniform vec3 scene_LightDirection;vec3 applyShadowBias(vec3 positionWS){positionWS-=scene_LightDirection*scene_ShadowBias.x;return positionWS;}vec3 applyShadowNormalBias(vec3 positionWS,vec3 normalWS){float invNdotL=1.0-clamp(dot(-scene_LightDirection,normalWS),0.0,1.0);float scale=invNdotL*scene_ShadowBias.y;positionWS+=normalWS*vec3(scale);return positionWS;}void main(){\n#include <begin_position_vert>\n#include <begin_normal_vert>\n#include <blendShape_vert>\n#include <skinning_vert>\nvec4 positionWS=renderer_ModelMat*position;positionWS.xyz=applyShadowBias(positionWS.xyz);\n#ifndef MATERIAL_OMIT_NORMAL\n#ifdef RENDERER_HAS_NORMAL\nvec3 normalWS=normalize(mat3(renderer_NormalMat)*normal);positionWS.xyz=applyShadowNormalBias(positionWS.xyz,normalWS);\n#endif\n#endif\nvec4 positionCS=camera_VPMat*positionWS;positionCS.z=max(positionCS.z,-1.0);gl_Position=positionCS;}","#define GLSLIFY 1\n#ifdef ENGINE_NO_DEPTH_TEXTURE\nvec4 pack(float depth){const vec4 bitShift=vec4(1.0,256.0,256.0*256.0,256.0*256.0*256.0);const vec4 bitMask=vec4(1.0/256.0,1.0/256.0,1.0/256.0,0.0);vec4 rgbaDepth=fract(depth*bitShift);rgbaDepth-=rgbaDepth.gbaa*bitMask;return rgbaDepth;}\n#endif\nvoid main(){\n#ifdef ENGINE_NO_DEPTH_TEXTURE\ngl_FragColor=pack(gl_FragCoord.z);\n#else\ngl_FragColor=vec4(0.0,0.0,0.0,0.0);\n#endif\n}",{pipelineStage:e.PipelineStage.ShadowCaster}),r=new dC("DepthOnly","#define GLSLIFY 1\n#include <common>\n#include <common_vert>\n#include <blendShape_input>\nuniform mat4 camera_VPMat;void main(){\n#include <begin_position_vert>\n#include <blendShape_vert>\n#include <skinning_vert>\n#include <position_vert>\n}","#define GLSLIFY 1\nvoid main(){}",{pipelineStage:e.PipelineStage.DepthOnly}),n=[t,r],a={pipelineStage:e.PipelineStage.Forward};dL.create("blinn-phong",[].concat(new dC("Forward","#define GLSLIFY 1\n#include <common>\n#include <common_vert>\n#include <blendShape_input>\n#include <uv_share>\n#include <color_share>\n#include <normal_share>\n#include <worldpos_share>\n#include <ShadowVertexDeclaration>\n#include <FogVertexDeclaration>\nvoid main(){\n#include <begin_position_vert>\n#include <begin_normal_vert>\n#include <blendShape_vert>\n#include <skinning_vert>\n#include <uv_vert>\n#include <color_vert>\n#include <normal_vert>\n#include <worldpos_vert>\n#include <position_vert>\n#include <ShadowVertex>\n#include <FogVertex>\n}","#define GLSLIFY 1\n#include <common>\n#include <camera_declare>\n#include <uv_share>\n#include <normal_share>\n#include <color_share>\n#include <worldpos_share>\n#include <light_frag_define>\n#include <ShadowFragmentDeclaration>\n#include <mobile_material_frag>\n#include <FogFragmentDeclaration>\n#include <normal_get>\nvoid main(){\n#include <begin_mobile_frag>\n#include <begin_viewdir_frag>\n#include <mobile_blinnphong_frag>\ngl_FragColor=emission+ambient+diffuse+specular;\n#ifdef MATERIAL_IS_TRANSPARENT\ngl_FragColor.a=diffuse.a;\n#else\ngl_FragColor.a=1.0;\n#endif\n#include <FogFragment>\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\ngl_FragColor=linearToGamma(gl_FragColor);\n#endif\n}",a),n)),dL.create("pbr",[].concat(new dC("Forward",hd,"#define GLSLIFY 1\n#define IS_METALLIC_WORKFLOW\n#include <common>\n#include <camera_declare>\n#include <FogFragmentDeclaration>\n#include <uv_share>\n#include <normal_share>\n#include <color_share>\n#include <worldpos_share>\n#include <light_frag_define>\n#include <pbr_frag_define>\n#include <pbr_helper>\nvoid main(){\n#include <pbr_frag>\n#include <FogFragment>\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\ngl_FragColor=linearToGamma(gl_FragColor);\n#endif\n}",a),n)),dL.create("pbr-specular",[].concat(new dC("Forward",hd,"#define GLSLIFY 1\n#include <common>\n#include <camera_declare>\n#include <FogFragmentDeclaration>\n#include <uv_share>\n#include <normal_share>\n#include <color_share>\n#include <worldpos_share>\n#include <light_frag_define>\n#include <pbr_frag_define>\n#include <pbr_helper>\nvoid main(){\n#include <pbr_frag>\n#include <FogFragment>\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\ngl_FragColor=linearToGamma(gl_FragColor);\n#endif\n}",a),n)),dL.create("unlit",[].concat(new dC("Forward","#define GLSLIFY 1\n#include <common>\n#include <common_vert>\n#include <blendShape_input>\n#include <uv_share>\n#include <FogVertexDeclaration>\nvoid main(){\n#include <begin_position_vert>\n#include <blendShape_vert>\n#include <skinning_vert>\n#include <uv_vert>\n#include <position_vert>\n#include <FogVertex>\n}","#define GLSLIFY 1\n#include <common>\n#include <uv_share>\n#include <FogFragmentDeclaration>\nuniform vec4 material_BaseColor;uniform float material_AlphaCutoff;\n#ifdef MATERIAL_HAS_BASETEXTURE\nuniform sampler2D material_BaseTexture;\n#endif\nvoid main(){vec4 baseColor=material_BaseColor;\n#ifdef MATERIAL_HAS_BASETEXTURE\nvec4 textureColor=texture2D(material_BaseTexture,v_uv);\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\ntextureColor=gammaToLinear(textureColor);\n#endif\nbaseColor*=textureColor;\n#endif\n#ifdef MATERIAL_IS_ALPHA_CUTOFF\nif(baseColor.a<material_AlphaCutoff){discard;}\n#endif\ngl_FragColor=baseColor;\n#ifndef MATERIAL_IS_TRANSPARENT\ngl_FragColor.a=1.0;\n#endif\n#include <FogFragment>\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\ngl_FragColor=linearToGamma(gl_FragColor);\n#endif\n}",a),n)),dL.create("blit",[new dC("Forward","#define GLSLIFY 1\nattribute vec4 POSITION_UV;varying vec2 v_uv;void main(){gl_Position=vec4(POSITION_UV.xy,0.0,1.0);v_uv=POSITION_UV.zw;}","#define GLSLIFY 1\nuniform mediump sampler2D renderer_BlitTexture;\n#ifdef HAS_TEX_LOD\nuniform float renderer_BlitMipLevel;\n#endif\nvarying vec2 v_uv;void main(){\n#ifdef HAS_TEX_LOD\ngl_FragColor=texture2DLodEXT(renderer_BlitTexture,v_uv,renderer_BlitMipLevel);\n#else\ngl_FragColor=texture2D(renderer_BlitTexture,v_uv);\n#endif\n}",a)]),dL.create("skybox",[new dC("Forward","#define GLSLIFY 1\n#include <common_vert>\nuniform mat4 camera_VPMat;varying vec3 v_cubeUV;uniform float material_Rotation;vec4 rotateY(vec4 v,float angle){const float deg2rad=3.1415926/180.0;float radian=angle*deg2rad;float sina=sin(radian);float cosa=cos(radian);mat2 m=mat2(cosa,-sina,sina,cosa);return vec4(m*v.xz,v.yw).xzyw;}void main(){v_cubeUV=vec3(-POSITION.x,POSITION.yz);gl_Position=camera_VPMat*rotateY(vec4(POSITION,1.0),material_Rotation);}","#define GLSLIFY 1\n#include <common>\nuniform samplerCube material_CubeTexture;varying vec3 v_cubeUV;uniform float material_Exposure;uniform vec4 material_TintColor;void main(){vec4 textureColor=textureCube(material_CubeTexture,v_cubeUV);\n#ifdef MATERIAL_IS_DECODE_SKY_RGBM\ntextureColor=RGBMToLinear(textureColor,5.0);\n#elif !defined(ENGINE_IS_COLORSPACE_GAMMA)\ntextureColor=gammaToLinear(textureColor);\n#endif\ntextureColor.rgb*=material_Exposure*material_TintColor.rgb;gl_FragColor=textureColor;\n#if defined(MATERIAL_IS_DECODE_SKY_RGBM) || !defined(ENGINE_IS_COLORSPACE_GAMMA)\ngl_FragColor=linearToGamma(gl_FragColor);\n#endif\n}",a)]),dL.create("SkyProcedural",[new dC("Forward","#define GLSLIFY 1\n#define OUTER_RADIUS 1.025\n#define RAYLEIGH (mix(0.0, 0.0025, pow(material_AtmosphereThickness,2.5)))\n#define MIE 0.0010\n#define SUN_BRIGHTNESS 20.0\n#define MAX_SCATTER 50.0\nconst float SKY_GROUND_THRESHOLD=0.02;const float outerRadius=OUTER_RADIUS;const float outerRadius2=OUTER_RADIUS*OUTER_RADIUS;const float innerRadius=1.0;const float innerRadius2=1.0;const float cameraHeight=0.0001;const float HDSundiskIntensityFactor=15.0;const float simpleSundiskIntensityFactor=27.0;const float sunScale=400.0*SUN_BRIGHTNESS;const float kmESun=MIE*SUN_BRIGHTNESS;const float km4PI=MIE*4.0*3.14159265;const float scale=1.0/(OUTER_RADIUS-1.0);const float scaleDepth=0.25;const float scaleOverScaleDepth=(1.0/(OUTER_RADIUS-1.0))/0.25;const float samples=2.0;const vec3 c_DefaultScatteringWavelength=vec3(0.65,0.57,0.475);const vec3 c_VariableRangeForScatteringWavelength=vec3(0.15,0.15,0.15);attribute vec4 POSITION;uniform mat4 camera_VPMat;uniform vec3 material_SkyTint;uniform vec3 material_GroundTint;uniform float material_Exposure;uniform float material_AtmosphereThickness;uniform vec4 scene_SunlightColor;uniform vec3 scene_SunlightDirection;varying vec3 v_GroundColor;varying vec3 v_SkyColor;\n#ifdef MATERIAL_SUN_HIGH_QUALITY\nvarying vec3 v_Vertex;\n#elif defined(MATERIAL_SUN_SIMPLE)\nvarying vec3 v_RayDir;\n#else\nvarying float v_SkyGroundFactor;\n#endif\n#if defined(MATERIAL_SUN_HIGH_QUALITY)||defined(MATERIAL_SUN_SIMPLE)\nvarying vec3 v_SunColor;\n#endif\n#if defined(ENGINE_IS_COLORSPACE_GAMMA)\n#define COLOR_2_GAMMA(color) color\n#define COLOR_2_LINEAR(color) color*color\n#else\n#define GAMMA 2.2\n#define COLOR_2_GAMMA(color) pow(color,vec3(1.0/GAMMA))\n#define COLOR_2_LINEAR(color) color\n#endif\nfloat getRayleighPhase(vec3 light,vec3 ray){float eyeCos=dot(light,ray);return 0.75+0.75*eyeCos*eyeCos;}float scaleAngle(float inCos){float x=1.0-inCos;return 0.25*exp(-0.00287+x*(0.459+x*(3.83+x*(-6.80+x*5.25))));}void main(){gl_Position=camera_VPMat*vec4(POSITION.xyz,1.0);vec3 skyTintInGammaSpace=COLOR_2_GAMMA(material_SkyTint);vec3 scatteringWavelength=mix(c_DefaultScatteringWavelength-c_VariableRangeForScatteringWavelength,c_DefaultScatteringWavelength+c_VariableRangeForScatteringWavelength,vec3(1.0)-skyTintInGammaSpace);vec3 invWavelength=1.0/pow(scatteringWavelength,vec3(4.0));float krESun=RAYLEIGH*SUN_BRIGHTNESS;float kr4PI=RAYLEIGH*4.0*3.14159265;vec3 cameraPos=vec3(0.0,innerRadius+cameraHeight,0.0);vec3 eyeRay=normalize(POSITION.xyz);float far=0.0;vec3 cIn,cOut;if(eyeRay.y>=0.0){far=sqrt(outerRadius2+innerRadius2*eyeRay.y*eyeRay.y-innerRadius2)-innerRadius*eyeRay.y;float height=innerRadius+cameraHeight;float depth=exp(scaleOverScaleDepth*-cameraHeight);float startAngle=dot(eyeRay,cameraPos)/height;float startOffset=depth*scaleAngle(startAngle);float sampleLength=far/samples;float scaledLength=sampleLength*scale;vec3 sampleRay=eyeRay*sampleLength;vec3 samplePoint=cameraPos+sampleRay*0.5;vec3 frontColor=vec3(0.0);{float height=length(samplePoint);float depth=exp(scaleOverScaleDepth*(innerRadius-height));float lightAngle=dot(-scene_SunlightDirection,samplePoint)/height;float cameraAngle=dot(eyeRay,samplePoint)/height;float scatter=(startOffset+depth*(scaleAngle(lightAngle)-scaleAngle(cameraAngle)));vec3 attenuate=exp(-clamp(scatter,0.0,MAX_SCATTER)*(invWavelength*kr4PI+km4PI));frontColor+=attenuate*(depth*scaledLength);samplePoint+=sampleRay;}{float height=length(samplePoint);float depth=exp(scaleOverScaleDepth*(innerRadius-height));float lightAngle=dot(-scene_SunlightDirection,samplePoint)/height;float cameraAngle=dot(eyeRay,samplePoint)/height;float scatter=(startOffset+depth*(scaleAngle(lightAngle)-scaleAngle(cameraAngle)));vec3 attenuate=exp(-clamp(scatter,0.0,MAX_SCATTER)*(invWavelength*kr4PI+km4PI));frontColor+=attenuate*(depth*scaledLength);samplePoint+=sampleRay;}cIn=frontColor*(invWavelength*krESun);cOut=frontColor*kmESun;}else{far=(-cameraHeight)/(min(-0.001,eyeRay.y));vec3 pos=cameraPos+far*eyeRay;float depth=exp((-cameraHeight)*(1.0/scaleDepth));float cameraAngle=dot(-eyeRay,pos);float lightAngle=dot(-scene_SunlightDirection,pos);float cameraScale=scaleAngle(cameraAngle);float lightScale=scaleAngle(lightAngle);float cameraOffset=depth*cameraScale;float temp=lightScale+cameraScale;float sampleLength=far/samples;float scaledLength=sampleLength*scale;vec3 sampleRay=eyeRay*sampleLength;vec3 samplePoint=cameraPos+sampleRay*0.5;vec3 frontColor=vec3(0.0,0.0,0.0);vec3 attenuate;{float height=length(samplePoint);float depth=exp(scaleOverScaleDepth*(innerRadius-height));float scatter=depth*temp-cameraOffset;attenuate=exp(-clamp(scatter,0.0,MAX_SCATTER)*(invWavelength*kr4PI+km4PI));frontColor+=attenuate*(depth*scaledLength);samplePoint+=sampleRay;}cIn=frontColor*(invWavelength*krESun+kmESun);cOut=clamp(attenuate,0.0,1.0);}\n#ifdef MATERIAL_SUN_HIGH_QUALITY\nv_Vertex=-POSITION.xyz;\n#elif defined(MATERIAL_SUN_SIMPLE)\nv_RayDir=-eyeRay;\n#else\nv_SkyGroundFactor=-eyeRay.y/SKY_GROUND_THRESHOLD;\n#endif\nv_GroundColor=material_Exposure*(cIn+COLOR_2_LINEAR(material_GroundTint)*cOut);v_SkyColor=material_Exposure*(cIn*getRayleighPhase(-scene_SunlightDirection,-eyeRay));float lightColorIntensity=clamp(length(scene_SunlightColor.xyz),0.25,1.0);\n#ifdef MATERIAL_SUN_HIGH_QUALITY\nv_SunColor=HDSundiskIntensityFactor*clamp(cOut,0.0,1.0)*scene_SunlightColor.xyz/lightColorIntensity;\n#elif defined(MATERIAL_SUN_SIMPLE)\nv_SunColor=simpleSundiskIntensityFactor*clamp(cOut*sunScale,0.0,1.0)*scene_SunlightColor.xyz/lightColorIntensity;\n#endif\n}","#define GLSLIFY 1\n#include <common>\nconst float MIE_G=-0.990;const float MIE_G2=0.9801;const float SKY_GROUND_THRESHOLD=0.02;uniform float material_SunSize;uniform float material_SunSizeConvergence;uniform vec4 scene_SunlightColor;uniform vec3 scene_SunlightDirection;varying vec3 v_GroundColor;varying vec3 v_SkyColor;\n#ifdef MATERIAL_SUN_HIGH_QUALITY\nvarying vec3 v_Vertex;\n#elif defined(MATERIAL_SUN_SIMPLE)\nvarying vec3 v_RayDir;\n#else\nvarying float v_SkyGroundFactor;\n#endif\n#if defined(MATERIAL_SUN_HIGH_QUALITY)||defined(MATERIAL_SUN_SIMPLE)\nvarying vec3 v_SunColor;\n#endif\n#if defined(ENGINE_IS_COLORSPACE_GAMMA)\n#define LINEAR_2_OUTPUT(color) sqrt(color)\n#endif\nfloat getMiePhase(float eyeCos,float eyeCos2){float temp=1.0+MIE_G2-2.0*MIE_G*eyeCos;temp=pow(temp,pow(material_SunSize,0.65)*10.0);temp=max(temp,1.0e-4);temp=1.5*((1.0-MIE_G2)/(2.0+MIE_G2))*(1.0+eyeCos2)/temp;return temp;}float calcSunAttenuation(vec3 lightPos,vec3 ray){\n#ifdef MATERIAL_SUN_HIGH_QUALITY\nfloat focusedEyeCos=pow(clamp(dot(lightPos,ray),0.0,1.0),material_SunSizeConvergence);return getMiePhase(-focusedEyeCos,focusedEyeCos*focusedEyeCos);\n#else\nvec3 delta=lightPos-ray;float dist=length(delta);float spot=1.0-smoothstep(0.0,material_SunSize,dist);return spot*spot;\n#endif\n}void main(){vec3 col=vec3(0.0,0.0,0.0);\n#ifdef MATERIAL_SUN_HIGH_QUALITY\nvec3 ray=normalize(v_Vertex);float y=ray.y/SKY_GROUND_THRESHOLD;\n#elif defined(MATERIAL_SUN_SIMPLE)\nvec3 ray=v_RayDir;float y=ray.y/SKY_GROUND_THRESHOLD;\n#else\nfloat y=v_SkyGroundFactor;\n#endif\ncol=mix(v_SkyColor,v_GroundColor,clamp(y,0.0,1.0));\n#if defined(MATERIAL_SUN_HIGH_QUALITY)||defined(MATERIAL_SUN_SIMPLE)\nif(y<0.0)col+=v_SunColor*calcSunAttenuation(-scene_SunlightDirection,-ray);\n#endif\n#ifdef ENGINE_IS_COLORSPACE_GAMMA\ncol=LINEAR_2_OUTPUT(col);\n#endif\ngl_FragColor=vec4(col,1.0);\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\ngl_FragColor=linearToGamma(gl_FragColor);\n#endif\n}",a)]),dL.create("particle-shader",[new dC("Forward","#define GLSLIFY 1\n#if defined(RENDERER_MODE_SPHERE_BILLBOARD) || defined(RENDERER_MODE_STRETCHED_BILLBOARD) || defined(RENDERER_MODE_HORIZONTAL_BILLBOARD) || defined(RENDERER_MODE_VERTICAL_BILLBOARD)\nattribute vec4 a_CornerTextureCoordinate;\n#endif\n#ifdef RENDERER_MODE_MESH\nattribute vec3 a_MeshPosition;attribute vec4 a_MeshColor;attribute vec2 a_MeshTextureCoordinate;varying vec4 v_MeshColor;\n#endif\nattribute vec4 a_ShapePositionStartLifeTime;attribute vec4 a_DirectionTime;attribute vec4 a_StartColor;attribute vec3 a_StartSize;attribute vec3 a_StartRotation0;attribute float a_StartSpeed;attribute vec4 a_Random0;\n#if defined(RENDERER_TSA_FRAME_RANDOM_CURVES) || defined(RENDERER_VOL_RANDOM_CONSTANT) || defined(RENDERER_VOL_RANDOM_CURVE)\nattribute vec4 a_Random1;\n#endif\nattribute vec3 a_SimulationWorldPosition;attribute vec4 a_SimulationWorldRotation;varying vec4 v_Color;\n#ifdef MATERIAL_HAS_BASETEXTURE\nattribute vec4 a_SimulationUV;varying vec2 v_TextureCoordinate;\n#endif\nuniform float renderer_CurrentTime;uniform vec3 renderer_Gravity;uniform vec2 u_DragConstant;uniform vec3 renderer_WorldPosition;uniform vec4 renderer_WorldRotation;uniform bool renderer_ThreeDStartRotation;uniform int renderer_ScalingMode;uniform vec3 renderer_PositionScale;uniform vec3 renderer_SizeScale;uniform vec3 renderer_PivotOffset;uniform mat4 camera_ViewMat;uniform mat4 camera_ProjMat;\n#ifdef RENDERER_MODE_STRETCHED_BILLBOARD\nuniform vec3 camera_Position;\n#endif\nuniform vec3 camera_Forward;uniform vec3 camera_Up;uniform float renderer_StretchedBillboardLengthScale;uniform float renderer_StretchedBillboardSpeedScale;uniform int renderer_SimulationSpace;\n#include <particle_common>\n#include <velocity_over_lifetime_module>\n#include <color_over_lifetime_module>\n#include <size_over_lifetime_module>\n#include <rotation_over_lifetime_module>\n#include <texture_sheet_animation_module>\nvoid main(){float age=renderer_CurrentTime-a_DirectionTime.w;float normalizedAge=age/a_ShapePositionStartLifeTime.w;vec3 lifeVelocity;if(normalizedAge<1.0){vec3 startVelocity=a_DirectionTime.xyz*a_StartSpeed;\n#if defined(RENDERER_VOL_CONSTANT) || defined(RENDERER_VOL_CURVE) || defined(RENDERER_VOL_RANDOM_CONSTANT) || defined(RENDERER_VOL_RANDOM_CURVE)\nlifeVelocity=computeParticleLifeVelocity(normalizedAge);\n#endif\nvec3 gravityVelocity=renderer_Gravity*age;vec4 worldRotation;if(renderer_SimulationSpace==0){worldRotation=renderer_WorldRotation;}else{worldRotation=a_SimulationWorldRotation;}vec3 dragData=a_DirectionTime.xyz*mix(u_DragConstant.x,u_DragConstant.y,a_Random0.x);vec3 center=computeParticlePosition(startVelocity,lifeVelocity,age,normalizedAge,gravityVelocity,worldRotation,dragData);\n#include <sphere_billboard>\n#include <stretched_billboard>\n#include <horizontal_billboard>\n#include <vertical_billboard>\n#include <particle_mesh>\ngl_Position=camera_ProjMat*camera_ViewMat*vec4(center,1.0);v_Color=computeParticleColor(a_StartColor,normalizedAge);\n#ifdef MATERIAL_HAS_BASETEXTURE\nvec2 simulateUV;\n#if defined(RENDERER_MODE_SPHERE_BILLBOARD) || defined(RENDERER_MODE_STRETCHED_BILLBOARD) || defined(RENDERER_MODE_HORIZONTAL_BILLBOARD) || defined(RENDERER_MODE_VERTICAL_BILLBOARD)\nsimulateUV=a_CornerTextureCoordinate.zw*a_SimulationUV.xy+a_SimulationUV.zw;v_TextureCoordinate=computeParticleUV(simulateUV,normalizedAge);\n#endif\n#ifdef RENDERER_MODE_MESH\nsimulateUV=a_SimulationUV.xy+a_MeshTextureCoordinate*a_SimulationUV.zw;v_TextureCoordinate=computeParticleUV(simulateUV,normalizedAge);\n#endif\n#endif\n}else{gl_Position=vec4(2.0,2.0,2.0,1.0);}}","#define GLSLIFY 1\n#include <common>\nvarying vec4 v_Color;varying vec2 v_TextureCoordinate;uniform sampler2D material_BaseTexture;uniform vec4 material_BaseColor;\n#ifdef RENDERER_MODE_MESH\nvarying vec4 v_MeshColor;\n#endif\nvoid main(){vec4 color=material_BaseColor*v_Color;\n#ifdef RENDERER_MODE_MESH\ncolor*=v_MeshColor;\n#endif\n#ifdef MATERIAL_HAS_BASETEXTURE\nvec4 textureColor=texture2D(material_BaseTexture,v_TextureCoordinate);\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\ntextureColor=gammaToLinear(textureColor);\n#endif\ncolor*=textureColor;\n#endif\ngl_FragColor=color;\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\ngl_FragColor=linearToGamma(gl_FragColor);\n#endif\n}",a)]),dL.create("SpriteMask",[new dC("Forward","#define GLSLIFY 1\nuniform mat4 camera_VPMat;attribute vec3 POSITION;attribute vec2 TEXCOORD_0;varying vec2 v_uv;void main(){gl_Position=camera_VPMat*vec4(POSITION,1.0);v_uv=TEXCOORD_0;}","#define GLSLIFY 1\nuniform sampler2D renderer_MaskTexture;uniform float renderer_MaskAlphaCutoff;varying vec2 v_uv;void main(){vec4 color=texture2D(renderer_MaskTexture,v_uv);if(color.a<renderer_MaskAlphaCutoff){discard;}gl_FragColor=color;}",a)]),dL.create("Sprite",[new dC("Forward","#define GLSLIFY 1\nuniform mat4 renderer_MVPMat;attribute vec3 POSITION;attribute vec2 TEXCOORD_0;attribute vec4 COLOR_0;varying vec2 v_uv;varying vec4 v_color;void main(){gl_Position=renderer_MVPMat*vec4(POSITION,1.0);v_uv=TEXCOORD_0;v_color=COLOR_0;}","#define GLSLIFY 1\nuniform sampler2D renderer_SpriteTexture;varying vec2 v_uv;varying vec4 v_color;void main(){vec4 baseColor=texture2D(renderer_SpriteTexture,v_uv);gl_FragColor=baseColor*v_color;}",a)]),dL.create("background-texture",[new dC("Forward","#define GLSLIFY 1\nattribute vec3 POSITION;attribute vec2 TEXCOORD_0;varying vec2 v_uv;void main(){gl_Position=vec4(POSITION,1.0);v_uv=TEXCOORD_0;}","#define GLSLIFY 1\nuniform sampler2D material_BaseTexture;varying vec2 v_uv;void main(){gl_FragColor=texture2D(material_BaseTexture,v_uv);}",a)])},nW),hh=((nj=(nK=function(){this._cacheHierarchyDepth=1,this._cacheMap=Object.create(null)}).prototype).get=function(e){var t=this._cacheMap,r=e._length,n=this._cacheHierarchyDepth;r>n&&(this._resizeCacheMapHierarchy(t,0,n,r-n),this._cacheHierarchyDepth=r);for(var a=e._mask,i=e._length-1,o=this._cacheHierarchyDepth-1,s=0;s<o;s++){var l=i<s?0:a[s],c=t[l];c||(t[l]=c=Object.create(null)),t=c}var d=i<o?0:a[o],u=t[d];return u||(this._lastQueryKey=d,this._lastQueryMap=t),u},nj.cache=function(e){this._lastQueryMap[this._lastQueryKey]=e},nj._destroy=function(){this._recursiveDestroy(0,this._cacheMap),this._cacheMap=Object.create(null)},nj._recursiveDestroy=function(e,t){if(e===this._cacheHierarchyDepth-1){for(var r in t)t[r].destroy();return}for(var n in++e,t)this._recursiveDestroy(e,t[n])},nj._resizeCacheMapHierarchy=function(e,t,r,n){if(t==r-1)for(var a in e){for(var i=e[a],o=e,s=0;s<n;s++)o[0==s?a:0]=o=Object.create(null);o[0]=i}else for(var l in t++,e)this._resizeCacheMapHierarchy(e[l],t,r,n)},nK),h_=((nq=(nX=function(){}).prototype)._initialize=function(e,t){},nq._update=function(){},nq._destroy=function(){},nq._getRequestAnimationFrame=function(){return null},nq._getCancelAnimationFrame=function(){return null},nq._getCameraClearFlagsMask=function(t){return e.CameraClearFlags.None},nX);hu.init();var hf=function(t){function r(n,a,i){(o=t.call(this)||this)._physicsInitialized=!1,o._physicalObjectsMap={},o._lastRenderState=new dF,o._renderElementPool=new uc(uB),o._renderDataPool=new uc(uD),o._spriteRenderDataPool=new uc(uN),o._spriteMaskRenderDataPool=new uc(uO),o._textRenderDataPool=new uc(uk),o._spriteDefaultMaterials=[],o._renderContext=new uL,o._renderCount=0,o._shaderProgramPools=[],o._canSpriteBatch=!0,o._fontMap={},o._macroCollection=new dp,o._settings={},o._resourceManager=new uH(cG(o)),o._sceneManager=new uU(cG(o)),o._vSyncCount=1,o._targetFrameRate=60,o._time=new dl,o._isPaused=!0,o._vSyncCounter=1,o._targetFrameInterval=1e3/60,o._destroyed=!1,o._frameInProcess=!1,o._waitingDestroy=!1,o._isDeviceLost=!1,o._waitingGC=!1,o._animate=function(){if(o._vSyncCount){var e,t=(null==(e=o.xrManager)?void 0:e._getRequestAnimationFrame())||requestAnimationFrame;o._requestId=t(o._animate),o._vSyncCounter++%o._vSyncCount==0&&(o.update(),o._vSyncCounter=1)}else o._timeoutId=window.setTimeout(o._animate,o._targetFrameInterval),o.update()},o._hardwareRenderer=a,o._hardwareRenderer.init(n,o._onDeviceLost.bind(cG(o)),o._onDeviceRestored.bind(cG(o))),o._canvas=n,o._spriteMaskManager=new uV(cG(o));var o,s=cG(o)._spriteDefaultMaterials;o._spriteDefaultMaterial=s[e.SpriteMaskInteraction.None]=o._createSpriteMaterial(e.SpriteMaskInteraction.None),s[e.SpriteMaskInteraction.VisibleInsideMask]=o._createSpriteMaterial(e.SpriteMaskInteraction.VisibleInsideMask),s[e.SpriteMaskInteraction.VisibleOutsideMask]=o._createSpriteMaterial(e.SpriteMaskInteraction.VisibleOutsideMask),o._spriteMaskDefaultMaterial=o._createSpriteMaskMaterial(),o._textDefaultFont=uv.createFromOS(cG(o),"Arial"),o._textDefaultFont.isGCIgnored=!0,o.inputManager=new hl(cG(o),i.input);var l=i.xrDevice;if(l&&(o.xrManager=new h_,o.xrManager._initialize(cG(o),l)),o._initMagentaTextures(a),a.canIUse(e.GLCapabilityType.depthTexture)){var c=new d$(cG(o),1,1,e.TextureFormat.Depth16,!1);c.isGCIgnored=!0,o._depthTexture2D=c}else o._macroCollection.enable(r._noDepthTextureMacro);var d=new uS(cG(o),dL.find("unlit"));d.isGCIgnored=!0,d.shaderData.setColor("material_BaseColor",new cN(1,0,1.01,1)),o._meshMagentaMaterial=d;var u=new uS(cG(o),dL.find("particle-shader"));u.isGCIgnored=!0,u.shaderData.setColor("material_BaseColor",new cN(1,0,1.01,1)),o._particleMagentaMaterial=u;var h=o._settings,_=i.colorSpace||e.ColorSpace.Linear;return _===e.ColorSpace.Gamma&&o._macroCollection.enable(r._gammaMacro),h.colorSpace=_,o._basicResources=new uw(cG(o)),o._particleBufferUtils=new hc(cG(o)),o}cj(r,t);var n=r.prototype;return n.createEntity=function(e){return new uF(this,e)},n.pause=function(){var e;this._isPaused=!0,((null==(e=this.xrManager)?void 0:e._getCancelAnimationFrame())||cancelAnimationFrame)(this._requestId),clearTimeout(this._timeoutId)},n.resume=function(){if(this._isPaused){if(this._isPaused=!1,this.time._reset(),this._vSyncCount){var e,t=(null==(e=this.xrManager)?void 0:e._getRequestAnimationFrame())||requestAnimationFrame;this._requestId=t(this._animate)}else this._timeoutId=window.setTimeout(this._animate,this._targetFrameInterval)}},n.update=function(){var e,t=this._time;t._update();var r=t.deltaTime;this._frameInProcess=!0,this._renderElementPool.resetPool(),this._renderDataPool.resetPool(),this._spriteRenderDataPool.resetPool(),this._spriteMaskRenderDataPool.resetPool(),this._textRenderDataPool.resetPool(),null==(e=this.xrManager)||e._update();var n=this.inputManager,a=this._physicsInitialized;n._update();for(var i=this._sceneManager._scenes.getLoopArray(),o=i.length,s=0;s<o;s++){var l=i[s];if(l.isActive&&!l.destroyed){var c=l._componentsManager;c.sortCameras(),c.callScriptOnStart()}}if(a)for(var d=0;d<o;d++){var u=i[d];u.isActive&&!u.destroyed&&u.physics._update(r)}a&&n._firePointerScript(i);for(var h=0;h<o;h++){var _=i[h];_.isActive&&!_.destroyed&&_._componentsManager.callScriptOnUpdate(r)}for(var f=0;f<o;f++){var p=i[f];p.isActive&&!p.destroyed&&p._componentsManager.callAnimationUpdate(r)}for(var m=0;m<o;m++){var g=i[m];g.isActive&&!g.destroyed&&g._componentsManager.callScriptOnLateUpdate(r)}if(this._isDeviceLost||this._render(i),this._waitingDestroy)this._destroy();else for(var v=0;v<o;v++){var y=i[v];y.isActive&&!y.destroyed&&y._componentsManager.handlingInvalidScripts()}this._waitingGC&&(this._gc(),this._waitingGC=!1),this._frameInProcess=!1},n.run=function(){this.resume(),this.dispatch("run",this)},n.forceLoseDevice=function(){this._hardwareRenderer.forceLoseDevice()},n.forceRestoreDevice=function(){this._hardwareRenderer.forceRestoreDevice()},n._destroy=function(){var e;this._sceneManager._destroyAllScene(),this._resourceManager._destroy(),this._textDefaultFont=null,this._fontMap=null,this.inputManager._destroy(),null==(e=this.xrManager)||e._destroy(),this.dispatch("shutdown",this),this.pause(),this._spriteMaskManager.destroy(),this._hardwareRenderer.destroy(),this.removeAllEventListeners(),this._animate=null,this._sceneManager=null,this._resourceManager=null,this._canvas=null,this._time=null,this._waitingDestroy=!1,this._destroyed=!0},n.destroy=function(){this._destroyed||(this._frameInProcess?this._waitingDestroy=!0:this._destroy())},n._getShaderProgramPool=function(e){var t=e._shaderPassId,r=this._shaderProgramPools,n=r[t];if(!n){var a=t+1;a>r.length&&(r.length=a),r[t]=n=new hh,e._shaderProgramPools.push(n)}return n},n._render=function(e){for(var t=this,r=this.time.deltaTime,n=0,a=e.length;n<a;n++){var i=e[n];i.isActive&&!i.destroyed&&(i._componentsManager.callRendererOnUpdate(r),i._updateShaderData())}for(var o=0,s=e.length;o<s;o++)!function(r,n){var a=e[r];if(a.isActive&&!a.destroyed){var i=a._componentsManager._activeCameras;if(0===i.length)return di.debug("No active camera in scene.");i.forEach(function(e){var r=a._componentsManager;r.callCameraOnBeginRender(e),e.render(),r.callCameraOnEndRender(e),t._hardwareRenderer._options._forceFlush&&t._hardwareRenderer.flush()},function(e,t){e._cameraIndex=t})}}(o)},n._initMagentaTextures=function(t){var r=new Uint8Array([255,255,255,255]),n=new d$(this,1,1,e.TextureFormat.R8G8B8A8,!1);n.setPixelBuffer(r),n.isGCIgnored=!0;var a=new Uint8Array([255,0,255,255]),i=new d$(this,1,1,e.TextureFormat.R8G8B8A8,!1);i.setPixelBuffer(a),i.isGCIgnored=!0,this.resourceManager.addContentRestorer(new(cj(l=function(){return d8.call(this,i)},d8),l.prototype.restoreContent=function(){this.resource.setPixelBuffer(a)},l));for(var o=new d1(this,1,e.TextureFormat.R8G8B8A8,!1),s=0;s<6;s++)o.setPixelBuffer(e.TextureCubeFace.PositiveX+s,a);if(o.isGCIgnored=!0,this.resourceManager.addContentRestorer(new(cj(c=function(){return d8.call(this,o)},d8),c.prototype.restoreContent=function(){for(var t=0;t<6;t++)this.resource.setPixelBuffer(e.TextureCubeFace.PositiveX+t,a)},c)),this._whiteTexture2D=n,this._magentaTexture2D=i,this._magentaTextureCube=o,t.isWebGL2){var l,c,d,u,h=new Uint32Array([255,0,255,255]),_=new d$(this,1,1,e.TextureFormat.R32G32B32A32_UInt,!1);_.setPixelBuffer(h),_.isGCIgnored=!0,this.resourceManager.addContentRestorer(new(cj(d=function(){return d8.call(this,_)},d8),d.prototype.restoreContent=function(){this.resource.setPixelBuffer(h)},d));var f=new d0(this,1,1,1,e.TextureFormat.R8G8B8A8,!1);f.setPixelBuffer(0,a),f.isGCIgnored=!0,this.resourceManager.addContentRestorer(new(cj(u=function(){return d8.call(this,f)},d8),u.prototype.restoreContent=function(){this.resource.setPixelBuffer(0,a)},u)),this._uintMagentaTexture2D=_,this._magentaTexture2DArray=f}},n._pendingGC=function(){this._frameInProcess?this._waitingGC=!0:this._gc()},n._initialize=function(e){var t=this,r=e.shaderLab,n=e.physics;r&&(dL._shaderLab=r);var a=[];n&&a.push(n.initialize().then(function(){return u$._nativePhysics=n,t._nativePhysicsManager=n.createPhysicsManager(),t._physicsInitialized=!0,t}));var i=uH._loaders;for(var o in i){var s=i[o];s.initialize&&a.push(s.initialize(this,e))}return Promise.all(a).then(function(){return t})},n._createSpriteMaterial=function(t){var r=new uS(this,dL.find("Sprite")),n=r.renderState,a=n.blendState.targetBlendState;if(a.enabled=!0,a.sourceColorBlendFactor=e.BlendFactor.SourceAlpha,a.destinationColorBlendFactor=e.BlendFactor.OneMinusSourceAlpha,a.sourceAlphaBlendFactor=e.BlendFactor.One,a.destinationAlphaBlendFactor=e.BlendFactor.OneMinusSourceAlpha,a.colorBlendOperation=a.alphaBlendOperation=e.BlendOperation.Add,t!==e.SpriteMaskInteraction.None){var i=n.stencilState;i.enabled=!0,i.writeMask=0,i.referenceValue=1;var o=t===e.SpriteMaskInteraction.VisibleInsideMask?e.CompareFunction.LessEqual:e.CompareFunction.Greater;i.compareFunctionFront=o,i.compareFunctionBack=o}return n.depthState.writeEnabled=!1,n.rasterState.cullMode=e.CullMode.Off,n.renderQueueType=e.RenderQueueType.Transparent,r.isGCIgnored=!0,r},n._createSpriteMaskMaterial=function(){var t=new uS(this,dL.find("SpriteMask")),r=t.renderState;return r.blendState.targetBlendState.colorWriteMask=e.ColorWriteMask.None,r.rasterState.cullMode=e.CullMode.Off,r.stencilState.enabled=!0,r.depthState.enabled=!1,t.isGCIgnored=!0,t},n._onDeviceLost=function(){this._isDeviceLost=!0,this.resourceManager._lostGraphicResources(),console.log("Device lost."),this.dispatch("devicelost",this)},n._onDeviceRestored=function(){var e=this;this._hardwareRenderer.resetState(),this._lastRenderState=new dF,this._shaderProgramPools.length=0;var t=this.resourceManager;t._restoreGraphicResources(),console.log("Graphic resource restored."),this._particleBufferUtils.setBufferData(),t._restoreResourcesContent().then(function(){console.log("Graphic resource content restored.\n\nDevice restored."),e.dispatch("devicerestored",e),e._isDeviceLost=!1}).catch(function(e){console.error(e)})},n._gc=function(){this._renderElementPool.garbageCollection(),this._renderDataPool.garbageCollection(),this._spriteRenderDataPool.garbageCollection(),this._spriteMaskRenderDataPool.garbageCollection(),this._textRenderDataPool.garbageCollection()},cW(r,[{key:"settings",get:function(){return this._settings}},{key:"canvas",get:function(){return this._canvas}},{key:"resourceManager",get:function(){return this._resourceManager}},{key:"sceneManager",get:function(){return this._sceneManager}},{key:"time",get:function(){return this._time}},{key:"isPaused",get:function(){return this._isPaused}},{key:"vSyncCount",get:function(){return this._vSyncCount},set:function(e){this._vSyncCount=Math.max(0,Math.floor(e))}},{key:"targetFrameRate",get:function(){return this._targetFrameRate},set:function(e){e=Math.max(1e-6,e),this._targetFrameRate=e,this._targetFrameInterval=1e3/e}},{key:"destroyed",get:function(){return this._destroyed}},{key:"physicsManager",get:function(){var e;return null==(e=this.sceneManager.scenes[0])?void 0:e.physics}}]),r}(c7);hf._gammaMacro=df.getByName("ENGINE_IS_COLORSPACE_GAMMA"),hf._noDepthTextureMacro=df.getByName("ENGINE_NO_DEPTH_TEXTURE"),hf._pixelsPerUnit=100;var hp=(cW(nY=function(){this._sizeUpdateFlagManager=new c9},[{key:"width",get:function(){return this._width},set:function(e){this._width!==e&&(this._width=e,this._onWidthChanged(e),this._sizeUpdateFlagManager.dispatch())}},{key:"height",get:function(){return this._height},set:function(e){this._height!==e&&(this._height=e,this._onHeightChange(e),this._sizeUpdateFlagManager.dispatch())}}]),nY);e.BackgroundMode=void 0,(nQ=e.BackgroundMode||(e.BackgroundMode={}))[nQ.SolidColor=0]="SolidColor",nQ[nQ.Sky=1]="Sky",nQ[nQ.Texture=2]="Texture",e.BackgroundTextureFillMode=void 0,(nJ=e.BackgroundTextureFillMode||(e.BackgroundTextureFillMode={}))[nJ.AspectFitWidth=0]="AspectFitWidth",nJ[nJ.AspectFitHeight=1]="AspectFitHeight",nJ[nJ.Fill=2]="Fill";var hm=((n$=(nZ=function(){}).prototype).destroy=function(){this.mesh=null,this.material=null},n$._render=function(e){var t=this.material,r=this.mesh;if(!t){di.warn("The material of sky is not defined.");return}if(t.destroyed){di.warn("The material of sky is destroyed.");return}if(!r){di.warn("The mesh of sky is not defined.");return}if(r.destroyed){di.warn("The mesh of sky is destroyed.");return}var n=e.camera,a=n.engine,i=n.scene,o=n.aspectRatio,s=n.fieldOfView,l=n.viewMatrix,c=n.shaderData,d=i.shaderData,u=nZ._viewProjMatrix,h=nZ._projectionMatrix,_=a._hardwareRenderer,f=t.shaderData,p=t.shader,m=t.renderState;u.copyFrom(l);var g=u.elements;g[12]=g[13]=g[14]=0;var v=1/Math.tan(cA.degreeToRadian(s)/2);h.elements[0]=v/o,h.elements[5]=v,cB.multiply(h,u,u);var y=c.getMatrix(uL.vpMatrixProperty);e.flipProjection&&cB.multiply(uL._flipYMatrix,u,u),c.setMatrix(uL.vpMatrixProperty,u);var x=dL._compileMacros;dp.unionCollection(e.camera._globalShaderMacro,f._macroCollection,x);var b=p.subShaders[0].passes[0],S=b._getShaderProgram(a,x);S.bind(),S.groupingOtherUniformBlock(),S.uploadAll(S.sceneUniformBlock,d),S.uploadAll(S.cameraUniformBlock,c),S.uploadAll(S.materialUniformBlock,f),S.uploadUnGroupTextures(),m._apply(a,!1,b._renderStateDataMap,f),_.drawPrimitive(r._primitive,r.subMesh,S),c.setMatrix(uL.vpMatrixProperty,y)},cW(nZ,[{key:"material",get:function(){return this._material},set:function(e){if(this._material!==e){var t;null==e||e._addReferCount(1),null==(t=this._material)||t._addReferCount(-1),this._material=e}}},{key:"mesh",get:function(){return this._mesh},set:function(e){if(this._mesh!==e){var t;null==e||e._addReferCount(1),null==(t=this._mesh)||t._addReferCount(-1),this._mesh=e}}}]),nZ);hm._epsilon=1e-6,hm._viewProjMatrix=new cB,hm._projectionMatrix=new cB(1,0,0,0,0,1,0,0,0,0,hm._epsilon-1,-1,0,0,0,0);var hg=((n1=(n0=function(t){this._engine=t,this.mode=e.BackgroundMode.SolidColor,this.solidColor=new cN(.25,.25,.25,1),this.sky=new hm,this._textureFillMode=e.BackgroundTextureFillMode.AspectFitHeight,this._texture=null,this._initMesh(t),this._initMaterial(t)}).prototype).destroy=function(){this.texture=null,this._mesh._addReferCount(-1),this._mesh=null,this._material._addReferCount(-1),this._material=null,this.solidColor=null,this.sky.destroy()},n1._resizeBackgroundTexture=function(){var t=this._texture,r=this._mesh;if(this._texture){var n=this._engine.canvas,a=n.width,i=n.height,o=r.getPositions();switch(this._textureFillMode){case e.BackgroundTextureFillMode.Fill:o[0].set(-1,-1,1),o[1].set(1,-1,1),o[2].set(-1,1,1),o[3].set(1,1,1);break;case e.BackgroundTextureFillMode.AspectFitWidth:var s=t.height*a/t.width/i;o[0].set(-1,-s,1),o[1].set(1,-s,1),o[2].set(-1,s,1),o[3].set(1,s,1);break;case e.BackgroundTextureFillMode.AspectFitHeight:var l=t.width*i/t.height/a;o[0].set(-l,-1,1),o[1].set(l,-1,1),o[2].set(-l,1,1),o[3].set(l,1,1)}r.setPositions(o),r.uploadData(!1)}},n1._initMesh=function(e){this._mesh=this._createPlane(e),this._mesh._addReferCount(1)},n1._initMaterial=function(t){var r=this._material=new uS(t,dL.find("background-texture"));r.renderState.depthState.compareFunction=e.CompareFunction.LessEqual,r._addReferCount(1)},n1._createPlane=function(e){var t=new d3(e);t.isGCIgnored=!0;for(var r=new Uint8Array([1,2,0,1,3,2]),n=[,,,,],a=[,,,,],i=0;i<4;++i)n[i]=new cE,a[i]=new cV(i%2,1-(.5*i|0));return t.setPositions(n),t.setUVs(a),t.setIndices(r),t.uploadData(!1),t.addSubMesh(0,r.length),t},cW(n0,[{key:"texture",get:function(){return this._texture},set:function(e){if(this._texture!==e){var t;null==e||e._addReferCount(1),null==(t=this._texture)||t._addReferCount(-1),this._texture=e,this._material.shaderData.setTexture("material_BaseTexture",e),this._resizeBackgroundTexture()}}},{key:"textureFillMode",get:function(){return this._textureFillMode},set:function(e){e!==this._textureFillMode&&(this._textureFillMode=e,this._resizeBackgroundTexture())}}]),n0),hv=((n3=(n2=function(){this._cameraNeedSorting=!1,this._activeCameras=new dk,this._renderers=new dk,this._onStartScripts=new dk,this._onUpdateScripts=new dk,this._onLateUpdateScripts=new dk,this._onPhysicsUpdateScripts=new dk,this._pendingDestroyScripts=[],this._disposeDestroyScripts=[],this._onUpdateAnimations=new dk,this._onUpdateRenderers=new dk,this._componentsContainerPool=[]}).prototype).addCamera=function(e){e._cameraIndex=this._activeCameras.length,this._activeCameras.add(e),this._cameraNeedSorting=!0},n3.removeCamera=function(e){var t=this._activeCameras.deleteByIndex(e._cameraIndex);t&&(t._cameraIndex=e._cameraIndex),e._cameraIndex=-1,this._cameraNeedSorting=!0},n3.sortCameras=function(){if(this._cameraNeedSorting){var e=this._activeCameras;e.sort(function(e,t){return e.priority-t.priority});for(var t=0,r=e.length;t<r;t++)e.get(t)._cameraIndex=t;this._cameraNeedSorting=!1}},n3.addRenderer=function(e){e._rendererIndex=this._renderers.length,this._renderers.add(e)},n3.removeRenderer=function(e){var t=this._renderers.deleteByIndex(e._rendererIndex);t&&(t._rendererIndex=e._rendererIndex),e._rendererIndex=-1},n3.addOnStartScript=function(e){e._onStartIndex=this._onStartScripts.length,this._onStartScripts.add(e)},n3.removeOnStartScript=function(e){var t=this._onStartScripts.deleteByIndex(e._onStartIndex);t&&(t._onStartIndex=e._onStartIndex),e._onStartIndex=-1},n3.addOnUpdateScript=function(e){e._onUpdateIndex=this._onUpdateScripts.length,this._onUpdateScripts.add(e)},n3.removeOnUpdateScript=function(e){var t=this._onUpdateScripts.deleteByIndex(e._onUpdateIndex);t&&(t._onUpdateIndex=e._onUpdateIndex),e._onUpdateIndex=-1},n3.addOnLateUpdateScript=function(e){e._onLateUpdateIndex=this._onLateUpdateScripts.length,this._onLateUpdateScripts.add(e)},n3.removeOnLateUpdateScript=function(e){var t=this._onLateUpdateScripts.deleteByIndex(e._onLateUpdateIndex);t&&(t._onLateUpdateIndex=e._onLateUpdateIndex),e._onLateUpdateIndex=-1},n3.addOnPhysicsUpdateScript=function(e){e._onPhysicsUpdateIndex=this._onPhysicsUpdateScripts.length,this._onPhysicsUpdateScripts.add(e)},n3.removeOnPhysicsUpdateScript=function(e){var t=this._onPhysicsUpdateScripts.deleteByIndex(e._onPhysicsUpdateIndex);t&&(t._onPhysicsUpdateIndex=e._onPhysicsUpdateIndex),e._onPhysicsUpdateIndex=-1},n3.addOnUpdateAnimations=function(e){e._onUpdateIndex=this._onUpdateAnimations.length,this._onUpdateAnimations.add(e)},n3.removeOnUpdateAnimations=function(e){var t=this._onUpdateAnimations.deleteByIndex(e._onUpdateIndex);t&&(t._onUpdateIndex=e._onUpdateIndex),e._onUpdateIndex=-1},n3.addOnUpdateRenderers=function(e){e._onUpdateIndex=this._onUpdateRenderers.length,this._onUpdateRenderers.add(e)},n3.removeOnUpdateRenderers=function(e){var t=this._onUpdateRenderers.deleteByIndex(e._onUpdateIndex);t&&(t._onUpdateIndex=e._onUpdateIndex),e._onUpdateIndex=-1},n3.addPendingDestroyScript=function(e){this._pendingDestroyScripts.push(e)},n3.callScriptOnStart=function(){var e=this,t=this._onStartScripts;t.length>0&&t.forEachAndClean(function(t){t._started=!0,e.removeOnStartScript(t),t.onStart()})},n3.callScriptOnUpdate=function(e){this._onUpdateScripts.forEach(function(t){t._started&&t.onUpdate(e)},function(e,t){e._onUpdateIndex=t})},n3.callScriptOnLateUpdate=function(e){this._onLateUpdateScripts.forEach(function(t){t._started&&t.onLateUpdate(e)},function(e,t){e._onLateUpdateIndex=t})},n3.callScriptOnPhysicsUpdate=function(){this._onPhysicsUpdateScripts.forEach(function(e){e._started&&e.onPhysicsUpdate()},function(e,t){e._onPhysicsUpdateIndex=t})},n3.callAnimationUpdate=function(e){this._onUpdateAnimations.forEach(function(t){t.engine.time.frameCount>t._playFrameCount&&t.update(e)},function(e,t){e._onUpdateIndex=t})},n3.callRendererOnUpdate=function(e){this._onUpdateRenderers.forEach(function(t){t.update(e)},function(e,t){e._onUpdateIndex=t})},n3.handlingInvalidScripts=function(){var e=this._disposeDestroyScripts,t=this._pendingDestroyScripts;this._disposeDestroyScripts=t,this._pendingDestroyScripts=e;var r=t.length;if(r>0){for(var n=r-1;n>=0;n--)t[n].onDestroy();t.length=0}},n3.callCameraOnBeginRender=function(e){e.entity._scripts.forEach(function(t){t.onBeginRender(e)},function(e,t){e._entityScriptsIndex=t})},n3.callCameraOnEndRender=function(e){e.entity._scripts.forEach(function(t){t.onEndRender(e)},function(e,t){e._entityScriptsIndex=t})},n3.getActiveChangedTempList=function(){return this._componentsContainerPool.length?this._componentsContainerPool.pop():[]},n3.putActiveChangedTempList=function(e){e.length=0,this._componentsContainerPool.push(e)},n3._gc=function(){this._renderers.garbageCollection(),this._onStartScripts.garbageCollection(),this._onUpdateScripts.garbageCollection(),this._onLateUpdateScripts.garbageCollection(),this._onPhysicsUpdateScripts.garbageCollection(),this._onUpdateAnimations.garbageCollection(),this._onUpdateRenderers.garbageCollection(),this._activeCameras.garbageCollection()},n2);e.FogMode=void 0,(n4=e.FogMode||(e.FogMode={}))[n4.None=0]="None",n4[n4.Linear=1]="Linear",n4[n4.Exponential=2]="Exponential",n4[n4.ExponentialSquared=3]="ExponentialSquared",e.DiffuseMode=void 0,(n8=e.DiffuseMode||(e.DiffuseMode={}))[n8.SolidColor=0]="SolidColor",n8[n8.SphericalHarmonics=1]="SphericalHarmonics";var hy=(cj(n5=function(t){var r;return(r=c1.call(this,t)||this)._diffuseSolidColor=new cN(.212,.227,.259),r._diffuseIntensity=1,r._specularIntensity=1,r._diffuseMode=e.DiffuseMode.SolidColor,r._shArray=new Float32Array(27),r._scenes=[],r._specularTextureDecodeRGBM=!1,r},c1),(n9=n5.prototype)._addToScene=function(e){this._addReferCount(1),this._scenes.push(e);var t=e.shaderData;t.setColor(n5._diffuseColorProperty,this._diffuseSolidColor),t.setFloat(n5._diffuseIntensityProperty,this._diffuseIntensity),t.setFloat(n5._specularIntensityProperty,this._specularIntensity),t.setFloatArray(n5._diffuseSHProperty,this._shArray),this._setDiffuseMode(t),this._setSpecularTextureDecodeRGBM(t),this._setSpecularTexture(t)},n9._removeFromScene=function(e){this._addReferCount(-1);var t=this._scenes,r=t.indexOf(e);t.splice(r,1);var n=e.shaderData;n.setTexture(n5._specularTextureProperty,null),n.disableMacro(n5._specularMacro)},n9._setDiffuseMode=function(t){this._diffuseMode===e.DiffuseMode.SphericalHarmonics?t.enableMacro(n5._shMacro):t.disableMacro(n5._shMacro)},n9._setSpecularTexture=function(e){this._specularTexture?(e.setTexture(n5._specularTextureProperty,this._specularTexture),e.setFloat(n5._mipLevelProperty,this._specularTexture.mipmapCount-1),e.enableMacro(n5._specularMacro)):e.disableMacro(n5._specularMacro)},n9._setSpecularTextureDecodeRGBM=function(e){this._specularTextureDecodeRGBM?e.enableMacro(n5._decodeRGBMMacro):e.disableMacro(n5._decodeRGBMMacro)},n9._preComputeSH=function(e,t){var r=e.coefficients;t[0]=.886227*r[0],t[1]=.886227*r[1],t[2]=.886227*r[2],t[3]=-1.023327*r[3],t[4]=-1.023327*r[4],t[5]=-1.023327*r[5],t[6]=1.023327*r[6],t[7]=1.023327*r[7],t[8]=1.023327*r[8],t[9]=-1.023327*r[9],t[10]=-1.023327*r[10],t[11]=-1.023327*r[11],t[12]=.858086*r[12],t[13]=.858086*r[13],t[14]=.858086*r[14],t[15]=-.858086*r[15],t[16]=-.858086*r[16],t[17]=-.858086*r[17],t[18]=.247708*r[18],t[19]=.247708*r[19],t[20]=.247708*r[20],t[21]=-.858086*r[21],t[22]=-.858086*r[22],t[23]=-.858086*r[23],t[24]=.429042*r[24],t[25]=.429042*r[25],t[26]=.429042*r[26]},cW(n5,[{key:"specularTextureDecodeRGBM",get:function(){return this._specularTextureDecodeRGBM},set:function(e){this._specularTextureDecodeRGBM=e;for(var t=this._scenes,r=0,n=t.length;r<n;r++)this._setSpecularTextureDecodeRGBM(t[r].shaderData)}},{key:"diffuseMode",get:function(){return this._diffuseMode},set:function(e){this._diffuseMode=e;for(var t=this._scenes,r=0,n=t.length;r<n;r++)this._setDiffuseMode(t[r].shaderData)}},{key:"diffuseSolidColor",get:function(){return this._diffuseSolidColor},set:function(e){e!==this._diffuseSolidColor&&this._diffuseSolidColor.copyFrom(e)}},{key:"diffuseSphericalHarmonics",get:function(){return this._diffuseSphericalHarmonics},set:function(e){if(this._diffuseSphericalHarmonics=e,e){this._preComputeSH(e,this._shArray);for(var t=this._scenes,r=0,n=t.length;r<n;r++)t[r].shaderData.setFloatArray(n5._diffuseSHProperty,this._shArray)}}},{key:"diffuseIntensity",get:function(){return this._diffuseIntensity},set:function(e){this._diffuseIntensity=e;for(var t=this._scenes,r=0,n=t.length;r<n;r++)t[r].shaderData.setFloat(n5._diffuseIntensityProperty,e)}},{key:"specularTexture",get:function(){return this._specularTexture},set:function(e){this._specularTexture=e;for(var t=this._scenes,r=0,n=t.length;r<n;r++)this._setSpecularTexture(t[r].shaderData)}},{key:"specularIntensity",get:function(){return this._specularIntensity},set:function(e){this._specularIntensity=e;for(var t=0,r=this._scenes.length;t<r;t++)this._scenes[t].shaderData.setFloat(n5._specularIntensityProperty,e)}}]),n5);hy._shMacro=df.getByName("SCENE_USE_SH"),hy._specularMacro=df.getByName("SCENE_USE_SPECULAR_ENV"),hy._decodeRGBMMacro=df.getByName("SCENE_IS_DECODE_ENV_RGBM"),hy._diffuseColorProperty=ds.getByName("scene_EnvMapLight.diffuse"),hy._diffuseSHProperty=ds.getByName("scene_EnvSH"),hy._diffuseIntensityProperty=ds.getByName("scene_EnvMapLight.diffuseIntensity"),hy._specularTextureProperty=ds.getByName("scene_EnvSpecularSampler"),hy._specularIntensityProperty=ds.getByName("scene_EnvMapLight.specularIntensity"),hy._mipLevelProperty=ds.getByName("scene_EnvMapLight.mipMapLevel"),e.ShadowCascadesMode=void 0,(n6=e.ShadowCascadesMode||(e.ShadowCascadesMode={}))[n6.NoCascades=1]="NoCascades",n6[n6.TwoCascades=2]="TwoCascades",n6[n6.FourCascades=4]="FourCascades",e.ShadowResolution=void 0,(n7=e.ShadowResolution||(e.ShadowResolution={}))[n7.Low=0]="Low",n7[n7.Medium=1]="Medium",n7[n7.High=2]="High",n7[n7.VeryHigh=3]="VeryHigh",e.ShadowType=void 0,(ae=e.ShadowType||(e.ShadowType={}))[ae.None=0]="None",ae[ae.Hard=1]="Hard",ae[ae.SoftLow=2]="SoftLow",ae[ae.SoftHigh=3]="SoftHigh";var hx=(cj(at=function(){var t;return t=dc.apply(this,arguments)||this,t.intensity=1,t.cullingMask=e.Layer.Everything,t.shadowType=e.ShadowType.None,t.shadowBias=1,t.shadowNormalBias=1,t.shadowNearPlane=.1,t.shadowStrength=1,t._lightIndex=-1,t._lightColor=new cN,t._color=new cN(1,1,1,1),t},dc),at.prototype._getLightIntensityColor=function(){return this._lightColor.r=this.color.r*this.intensity,this._lightColor.g=this.color.g*this.intensity,this._lightColor.b=this.color.b*this.intensity,this._lightColor.a=this.color.a*this.intensity,this._lightColor},cW(at,[{key:"color",get:function(){return this._color},set:function(e){this._color!==e&&this._color.copyFrom(e)}},{key:"viewMatrix",get:function(){return this._viewMat||(this._viewMat=new cB),cB.invert(this.entity.transform.worldMatrix,this._viewMat),this._viewMat}},{key:"inverseViewMatrix",get:function(){return this._inverseViewMat||(this._inverseViewMat=new cB),cB.invert(this.viewMatrix,this._inverseViewMat),this._inverseViewMat}}]),at);cX([cY],hx.prototype,"_lightIndex",void 0);var hb=(cj(ar=function(){var e;return e=hx.apply(this,arguments)||this,e._reverseDirection=new cE,e},hx),(an=ar.prototype)._appendData=function(t,r){var n=2*t,a=3*t,i=3*t,o=this._getLightIntensityColor(),s=this.direction,l=this.cullingMask;r.cullingMask[n]=65535&l,r.cullingMask[n+1]=l>>>16&65535,this.engine.settings.colorSpace===e.ColorSpace.Linear?(r.color[a]=cN.gammaToLinearSpace(o.r),r.color[a+1]=cN.gammaToLinearSpace(o.g),r.color[a+2]=cN.gammaToLinearSpace(o.b)):(r.color[a]=o.r,r.color[a+1]=o.g,r.color[a+2]=o.b),r.direction[i]=s.x,r.direction[i+1]=s.y,r.direction[i+2]=s.z},an._onEnableInScene=function(){this.scene._lightManager._attachDirectLight(this)},an._onDisableInScene=function(){this.scene._lightManager._detachDirectLight(this)},ar._updateShaderData=function(e,t){e.setIntArray(ar._cullingMaskProperty,t.cullingMask),e.setFloatArray(ar._colorProperty,t.color),e.setFloatArray(ar._directionProperty,t.direction)},cW(ar,[{key:"direction",get:function(){return this.entity.transform.worldForward}},{key:"reverseDirection",get:function(){return cE.scale(this.direction,-1,this._reverseDirection),this._reverseDirection}},{key:"_shadowProjectionMatrix",get:function(){throw"Unknown!"}}]),ar);hb._cullingMaskProperty=ds.getByName("scene_DirectLightCullingMask"),hb._colorProperty=ds.getByName("scene_DirectLightColor"),hb._directionProperty=ds.getByName("scene_DirectLightDirection");var hS=(cj(aa=function(){var e;return e=hx.apply(this,arguments)||this,e.distance=100,e},hx),(ai=aa.prototype)._appendData=function(t,r){var n=2*t,a=3*t,i=3*t,o=this._getLightIntensityColor(),s=this.position,l=this.cullingMask;r.cullingMask[n]=65535&l,r.cullingMask[n+1]=l>>>16&65535,this.engine.settings.colorSpace===e.ColorSpace.Linear?(r.color[a]=cN.gammaToLinearSpace(o.r),r.color[a+1]=cN.gammaToLinearSpace(o.g),r.color[a+2]=cN.gammaToLinearSpace(o.b)):(r.color[a]=o.r,r.color[a+1]=o.g,r.color[a+2]=o.b),r.position[i]=s.x,r.position[i+1]=s.y,r.position[i+2]=s.z,r.distance[t]=this.distance},ai._onEnableInScene=function(){this.scene._lightManager._attachPointLight(this)},ai._onDisableInScene=function(){this.scene._lightManager._detachPointLight(this)},aa._updateShaderData=function(e,t){e.setIntArray(aa._cullingMaskProperty,t.cullingMask),e.setFloatArray(aa._colorProperty,t.color),e.setFloatArray(aa._positionProperty,t.position),e.setFloatArray(aa._distanceProperty,t.distance)},cW(aa,[{key:"position",get:function(){return this.entity.transform.worldPosition}},{key:"_shadowProjectionMatrix",get:function(){throw"Unknown!"}}]),aa);hS._cullingMaskProperty=ds.getByName("scene_PointLightCullingMask"),hS._colorProperty=ds.getByName("scene_PointLightColor"),hS._positionProperty=ds.getByName("scene_PointLightPosition"),hS._distanceProperty=ds.getByName("scene_PointLightDistance");var hT=(cj(ao=function(){var e;return e=hx.apply(this,arguments)||this,e.distance=100,e.angle=Math.PI/6,e.penumbra=Math.PI/12,e._inverseDirection=new cE,e._projectMatrix=new cB,e},hx),(as=ao.prototype)._appendData=function(t,r){var n=2*t,a=3*t,i=3*t,o=3*t,s=this._getLightIntensityColor(),l=this.position,c=this.direction,d=this.cullingMask;r.cullingMask[n]=65535&d,r.cullingMask[n+1]=d>>>16&65535,this.engine.settings.colorSpace===e.ColorSpace.Linear?(r.color[a]=cN.gammaToLinearSpace(s.r),r.color[a+1]=cN.gammaToLinearSpace(s.g),r.color[a+2]=cN.gammaToLinearSpace(s.b)):(r.color[a]=s.r,r.color[a+1]=s.g,r.color[a+2]=s.b),r.position[i]=l.x,r.position[i+1]=l.y,r.position[i+2]=l.z,r.direction[o]=c.x,r.direction[o+1]=c.y,r.direction[o+2]=c.z,r.distance[t]=this.distance,r.angleCos[t]=Math.cos(this.angle),r.penumbraCos[t]=Math.cos(this.angle+this.penumbra)},as._onEnableInScene=function(){this.scene._lightManager._attachSpotLight(this)},as._onDisableInScene=function(){this.scene._lightManager._detachSpotLight(this)},ao._updateShaderData=function(e,t){e.setIntArray(ao._cullingMaskProperty,t.cullingMask),e.setFloatArray(ao._colorProperty,t.color),e.setFloatArray(ao._positionProperty,t.position),e.setFloatArray(ao._directionProperty,t.direction),e.setFloatArray(ao._distanceProperty,t.distance),e.setFloatArray(ao._angleCosProperty,t.angleCos),e.setFloatArray(ao._penumbraCosProperty,t.penumbraCos)},cW(ao,[{key:"position",get:function(){return this.entity.transform.worldPosition}},{key:"direction",get:function(){return this.entity.transform.worldForward}},{key:"reverseDirection",get:function(){return cE.scale(this.direction,-1,this._inverseDirection),this._inverseDirection}},{key:"_shadowProjectionMatrix",get:function(){var e=this._projectMatrix,t=Math.min(Math.PI/2,2*this.angle*Math.sqrt(2));return cB.perspective(t,1,this.shadowNearPlane,this.distance+this.shadowNearPlane,e),e}}]),ao);hT._cullingMaskProperty=ds.getByName("scene_SpotLightCullingMask"),hT._colorProperty=ds.getByName("scene_SpotLightColor"),hT._positionProperty=ds.getByName("scene_SpotLightPosition"),hT._directionProperty=ds.getByName("scene_SpotLightDirection"),hT._distanceProperty=ds.getByName("scene_SpotLightDistance"),hT._angleCosProperty=ds.getByName("scene_SpotLightAngleCos"),hT._penumbraCosProperty=ds.getByName("scene_SpotLightPenumbraCos");var hC=function(){function t(){this._spotLights=new dk,this._pointLights=new dk,this._directLights=new dk,this._directData={cullingMask:new Int32Array(2*t._maxLight),color:new Float32Array(3*t._maxLight),direction:new Float32Array(3*t._maxLight)},this._pointData={cullingMask:new Int32Array(2*t._maxLight),color:new Float32Array(3*t._maxLight),position:new Float32Array(3*t._maxLight),distance:new Float32Array(t._maxLight)},this._spotData={cullingMask:new Int32Array(2*t._maxLight),color:new Float32Array(3*t._maxLight),position:new Float32Array(3*t._maxLight),direction:new Float32Array(3*t._maxLight),distance:new Float32Array(t._maxLight),angleCos:new Float32Array(t._maxLight),penumbraCos:new Float32Array(t._maxLight)}}var r=t.prototype;return r._attachSpotLight=function(e){e._lightIndex=this._spotLights.length,this._spotLights.add(e)},r._detachSpotLight=function(e){var t=this._spotLights.deleteByIndex(e._lightIndex);t&&(t._lightIndex=e._lightIndex),e._lightIndex=-1},r._attachPointLight=function(e){e._lightIndex=this._pointLights.length,this._pointLights.add(e)},r._detachPointLight=function(e){var t=this._pointLights.deleteByIndex(e._lightIndex);t&&(t._lightIndex=e._lightIndex),e._lightIndex=-1},r._attachDirectLight=function(e){e._lightIndex=this._directLights.length,this._directLights.add(e)},r._detachDirectLight=function(e){var t=this._directLights.deleteByIndex(e._lightIndex);t&&(t._lightIndex=e._lightIndex),e._lightIndex=-1},r._updateShaderData=function(e){for(var t=this._spotLights,r=this._pointLights,n=this._directLights,a=this._spotData,i=this._pointData,o=this._directData,s=t.length,l=r.length,c=n.length,d=0;d<s;d++)t.get(d)._appendData(d,a);for(var u=0;u<l;u++)r.get(u)._appendData(u,i);for(var h=0;h<c;h++)n.get(h)._appendData(h,o);c?(hb._updateShaderData(e,o),e.enableMacro("SCENE_DIRECT_LIGHT_COUNT",c.toString())):e.disableMacro("SCENE_DIRECT_LIGHT_COUNT"),l?(hS._updateShaderData(e,i),e.enableMacro("SCENE_POINT_LIGHT_COUNT",l.toString())):e.disableMacro("SCENE_POINT_LIGHT_COUNT"),s?(hT._updateShaderData(e,a),e.enableMacro("SCENE_SPOT_LIGHT_COUNT",s.toString())):e.disableMacro("SCENE_SPOT_LIGHT_COUNT")},r._gc=function(){this._spotLights.garbageCollection(),this._pointLights.garbageCollection(),this._directLights.garbageCollection()},r._updateSunlightIndex=function(e){var t=this._directLights,r=e._lightIndex;if(r>0){var n=t.get(0),a=t.get(r);t.set(0,a),t.set(r,n),a._lightIndex=0,n._lightIndex=r}},r._getMaxBrightestSunlight=function(){for(var t=this._directLights,r=null,n=Number.NEGATIVE_INFINITY,a=!1,i=0,o=t.length;i<o;i++){var s=t.get(i);s.shadowType===e.ShadowType.None||a||(n=Number.NEGATIVE_INFINITY,a=!0);var l=s.intensity*s.color.getBrightness();a?s.shadowType!==e.ShadowType.None&&n<l&&(n=l,r=s):n<l&&(n=l,r=s)}return r},t}();hC._sunlightColorProperty=ds.getByName("scene_SunlightColor"),hC._sunlightDirectionProperty=ds.getByName("scene_SunlightDirection"),hC._maxLight=10;var hA=function(t){function r(n,a){(i=t.call(this,n)||this).physics=new u$(cG(i)),i.castShadows=!0,i.shadowResolution=e.ShadowResolution.Medium,i.shadowTwoCascadeSplits=1/3,i.shadowFourCascadeSplits=new cE(1/15,.2,7/15),i.shadowDistance=50,i.shadowFadeBorder=.1,i._lightManager=new hC,i._componentsManager=new hv,i._isActiveInEngine=!1,i._globalShaderMacro=new dp,i._rootEntities=[],i._background=new hg(i._engine),i._shaderData=new dI(lQ.Scene),i._shadowCascades=e.ShadowCascadesMode.NoCascades,i._fogMode=e.FogMode.None,i._fogColor=new cN(.5,.5,.5,1),i._fogStart=0,i._fogEnd=300,i._fogDensity=.01,i._fogParams=new cO,i._isActive=!0,i.name=a||"";var i,o=i.shaderData;return o._addReferCount(1),i.ambientLight=new hy(n),n.sceneManager._allCreatedScenes.push(cG(i)),o.enableMacro("SCENE_FOG_MODE",i._fogMode.toString()),o.enableMacro("SCENE_SHADOW_CASCADED_COUNT",i.shadowCascades.toString()),o.setColor(r._fogColorProperty,i._fogColor),o.setVector4(r._fogParamsProperty,i._fogParams),i._computeLinearFogParams(i._fogStart,i._fogEnd),i._computeExponentialFogParams(i._fogDensity),i}cj(r,t);var n=r.prototype;return n.createRootEntity=function(e){var t=new uF(this._engine,e);return this.addRootEntity(t),t},n.addRootEntity=function(e,t){"number"==typeof e?r=e:(r=void 0,t=e);var r,n=t._isRoot;n||(t._isRoot=!0,t._removeFromParent());var a=t._scene;a!==this?(a&&n&&a._removeFromEntityList(t),this._addToRootEntityList(r,t)):n||this._addToRootEntityList(r,t);var i=lq.None;t._isActiveInHierarchy&&(this._isActiveInEngine||(i|=lq.Hierarchy)),t._isActiveInScene&&a!==this&&(i|=lq.Scene),i&&t._processInActive(i),a!==this&&uF._traverseSetOwnerScene(t,this);var o=lq.None;t._isActive&&(this._isActiveInEngine&&(t._isActiveInHierarchy||(o|=lq.Hierarchy)),t._isActiveInScene&&a===this||(o|=lq.Scene)),o&&t._processActive(o)},n.removeRootEntity=function(e){if(e._isRoot&&e._scene==this){this._removeFromEntityList(e),e._isRoot=!1;var t=lq.None;this._isActiveInEngine&&e._isActiveInHierarchy&&(t|=lq.Hierarchy),e._isActiveInScene&&(t|=lq.Scene),t&&e._processInActive(t),uF._traverseSetOwnerScene(e,null)}},n.getRootEntity=function(e){return void 0===e&&(e=0),this._rootEntities[e]},n.findEntityByName=function(e){for(var t=this._rootEntities,r=0,n=t.length;r<n;r++){var a=t[r].findByName(e);if(a)return a}return null},n.findEntityByPath=function(e){for(var t=e.split("/").filter(Boolean),r=0,n=this.rootEntitiesCount;r<n;r++){var a=this.getRootEntity(r);if(a.name==t[0]){for(var i=1,o=t.length;i<o&&(a=uF._findChildByName(a,t[i]));++i);return a}}return null},n._processActive=function(e){this._isActiveInEngine=e;for(var t=this._rootEntities,r=t.length-1;r>=0;r--){var n=t[r];n._isActive&&(e?n._processActive(lq.Hierarchy):n._processInActive(lq.Hierarchy))}},n._updateShaderData=function(){var t=this.shaderData,r=this._engine,n=this._lightManager;r.time._updateSceneShaderData(t),n._updateShaderData(this.shaderData);var a=this._lightManager._sunlight=this._getSunlight();a?(n._updateSunlightIndex(a),t.setColor(hC._sunlightColorProperty,a._lightColor),t.setVector3(hC._sunlightDirectionProperty,a.direction)):t.setVector3(hC._sunlightDirectionProperty,cE._zero),this.castShadows&&a&&a.shadowType!==e.ShadowType.None?t.enableMacro("SCENE_SHADOW_TYPE",a.shadowType.toString()):t.disableMacro("SCENE_SHADOW_TYPE"),dp.unionCollection(this.engine._macroCollection,t._macroCollection,this._globalShaderMacro)},n._removeFromEntityList=function(e){var t=this._rootEntities,r=e._siblingIndex;t.splice(r,1);for(var n=t.length;r<n;r++)t[r]._siblingIndex--;e._siblingIndex=-1},n._onDestroy=function(){t.prototype._onDestroy.call(this);var e=this._engine.sceneManager;for(e.removeScene(this);this.rootEntitiesCount>0;)this._rootEntities[0].destroy();this.background.destroy(),this._ambientLight&&this._ambientLight._removeFromScene(this),this.shaderData._addReferCount(-1),this._componentsManager.handlingInvalidScripts();var r=e._allCreatedScenes;r.splice(r.indexOf(this),1)},n._addToRootEntityList=function(e,t){var r=this._rootEntities,n=r.length;if(void 0===e)t._siblingIndex=n,r.push(t);else{if(e<0||e>n)throw"The index "+e+" is out of child list bounds "+n;t._siblingIndex=e,r.splice(e,0,t);for(var a=e+1,i=n+1;a<i;a++)r[a]._siblingIndex++}},n._computeLinearFogParams=function(e,t){var r=t-e,n=this._fogParams;n.x=-1/r,n.y=t/r},n._computeExponentialFogParams=function(e){this._fogParams.z=e/Math.LN2,this._fogParams.w=e/Math.sqrt(Math.LN2)},n._getSunlight=function(){return this._sun?this._sun.enabled?this._sun:null:this._lightManager._getMaxBrightestSunlight()},cW(r,[{key:"isActive",get:function(){return this._isActive},set:function(e){this._isActive!==e&&(this._isActive=e,e?this._sceneManager&&this._processActive(!0):this._sceneManager&&this._processActive(!1))}},{key:"shaderData",get:function(){return this._shaderData}},{key:"background",get:function(){return this._background}},{key:"shadowCascades",get:function(){return this._shadowCascades},set:function(e){this._shadowCascades!==e&&(this.shaderData.enableMacro("SCENE_SHADOW_CASCADED_COUNT",e.toString()),this._shadowCascades=e)}},{key:"ambientLight",get:function(){return this._ambientLight},set:function(e){if(!e){di.warn("The scene must have one ambient light");return}var t=this._ambientLight;t!==e&&(t&&t._removeFromScene(this),e._addToScene(this),this._ambientLight=e)}},{key:"fogMode",get:function(){return this._fogMode},set:function(e){this._fogMode!==e&&(this.shaderData.enableMacro("SCENE_FOG_MODE",e.toString()),this._fogMode=e)}},{key:"fogColor",get:function(){return this._fogColor},set:function(e){this._fogColor!==e&&this._fogColor.copyFrom(e)}},{key:"fogStart",get:function(){return this._fogStart},set:function(e){this._fogStart!==e&&(this._computeLinearFogParams(e,this._fogEnd),this._fogStart=e)}},{key:"fogEnd",get:function(){return this._fogEnd},set:function(e){this._fogEnd!==e&&(this._computeLinearFogParams(this._fogStart,e),this._fogEnd=e)}},{key:"fogDensity",get:function(){return this._fogDensity},set:function(e){this._fogDensity!==e&&(this._computeExponentialFogParams(e),this._fogDensity=e)}},{key:"rootEntitiesCount",get:function(){return this._rootEntities.length}},{key:"rootEntities",get:function(){return this._rootEntities}},{key:"sun",get:function(){return this._sun},set:function(e){this._sun=e}}]),r}(c0);hA._fogColorProperty=ds.getByName("scene_FogColor"),hA._fogParamsProperty=ds.getByName("scene_FogParams");var hE=(cj(al=function(){var e;return e=dc.apply(this,arguments)||this,e._started=!1,e._onStartIndex=-1,e._onUpdateIndex=-1,e._onLateUpdateIndex=-1,e._onPhysicsUpdateIndex=-1,e._onPreRenderIndex=-1,e._onPostRenderIndex=-1,e._entityScriptsIndex=-1,e},dc),(ac=al.prototype).onAwake=function(){},ac.onEnable=function(){},ac.onStart=function(){},ac.onUpdate=function(e){},ac.onLateUpdate=function(e){},ac.onBeginRender=function(e){},ac.onEndRender=function(e){},ac.onPhysicsUpdate=function(){},ac.onTriggerEnter=function(e){},ac.onTriggerExit=function(e){},ac.onTriggerStay=function(e){},ac.onCollisionEnter=function(e){},ac.onCollisionExit=function(e){},ac.onCollisionStay=function(e){},ac.onPointerDown=function(e){},ac.onPointerUp=function(e){},ac.onPointerClick=function(e){},ac.onPointerEnter=function(e){},ac.onPointerExit=function(e){},ac.onPointerDrag=function(e){},ac.onDisable=function(){},ac.onDestroy=function(){},ac._onAwake=function(){this.onAwake()},ac._onEnable=function(){this.onEnable()},ac._onDisable=function(){this.onDisable()},ac._onEnableInScene=function(){var e=this.scene._componentsManager,t=al.prototype;this._started||e.addOnStartScript(this),this.onUpdate!==t.onUpdate&&e.addOnUpdateScript(this),this.onLateUpdate!==t.onLateUpdate&&e.addOnLateUpdateScript(this),this.onPhysicsUpdate!==t.onPhysicsUpdate&&e.addOnPhysicsUpdateScript(this),this._entity._addScript(this)},ac._onDisableInScene=function(){var e=this.scene._componentsManager,t=al.prototype;this._started||e.removeOnStartScript(this),this.onUpdate!==t.onUpdate&&e.removeOnUpdateScript(this),this.onLateUpdate!==t.onLateUpdate&&e.removeOnLateUpdateScript(this),this.onPhysicsUpdate!==t.onPhysicsUpdate&&e.removeOnPhysicsUpdateScript(this),this._entity._removeScript(this)},ac._onDestroy=function(){dc.prototype._onDestroy.call(this),this.scene?this.scene._componentsManager.addPendingDestroyScript(this):this.onDestroy()},al);cX([cY],hE.prototype,"_started",void 0),cX([cY],hE.prototype,"_onStartIndex",void 0),cX([cY],hE.prototype,"_onUpdateIndex",void 0),cX([cY],hE.prototype,"_onLateUpdateIndex",void 0),cX([cY],hE.prototype,"_onPhysicsUpdateIndex",void 0),cX([cY],hE.prototype,"_onPreRenderIndex",void 0),cX([cY],hE.prototype,"_onPostRenderIndex",void 0),cX([cY],hE.prototype,"_entityScriptsIndex",void 0),e.DepthTextureMode=void 0,(ad=e.DepthTextureMode||(e.DepthTextureMode={}))[ad.None=0]="None",ad[ad.PrePass=1]="PrePass";var hM=function(e){this._engine=e},hR=((au=function(){}).recreateTextureIfNeeded=function(e,t,r,n,a,i){if(t){if(t.width===r&&t.height===n&&t.format===a&&t.mipmapCount>1===i)return t;t.destroy(!0);var o=new d$(e,r,n,a,i);return o.isGCIgnored=!0,o}var s=new d$(e,r,n,a,i);return s.isGCIgnored=!0,s},au.recreateRenderTargetIfNeeded=function(e,t,r,n,a,i,o,s,l){var c,d,u=null==(_=t)?void 0:_.getColorTexture(0),h=a?au.recreateTextureIfNeeded(e,u,r,n,a,s):null;if(o){var _,f,p,m=null==(f=t)?void 0:f.depthTexture,g=i?au.recreateTextureIfNeeded(e,m,r,n,i,s):null;(u!==h||m!==g)&&(null==(p=t)||p.destroy(!0),(t=new dZ(e,r,n,h,g,l)).isGCIgnored=!0)}else(u!==h||(null==(c=t)?void 0:c._depthFormat)!==i)&&(null==(d=t)||d.destroy(!0),(t=new dZ(e,r,n,h,i,l)).isGCIgnored=!0);return t},au.blitTexture=function(e,t,r,n,a){void 0===n&&(n=0);var i=e._basicResources,o=r?i.flipYBlitMesh:i.blitMesh,s=i.blitMaterial,l=e._hardwareRenderer,c=e._renderContext;c.flipProjection=!!r,l.activeRenderTarget(r,null!=a?a:au.defaultViewport,c.flipProjection,0);var d=au._rendererShaderData,u=s.shader.subShaders[0].passes[0],h=u._getShaderProgram(e,dL._compileMacros);d.setTexture(au._blitTextureProperty,t),d.setFloat(au._blitMipLevelProperty,n),h.bind(),h.groupingOtherUniformBlock(),h.uploadAll(h.rendererUniformBlock,d),h.uploadAll(h.materialUniformBlock,s.shaderData),h.uploadUnGroupTextures(),(u._renderState||s.renderState)._apply(e,!1,u._renderStateDataMap,s.shaderData),l.drawPrimitive(o._primitive,o.subMesh,h)},au);hR._blitTextureProperty=ds.getByName("renderer_BlitTexture"),hR._blitMipLevelProperty=ds.getByName("renderer_BlitMipLevel"),hR._rendererShaderData=new dI(lQ.Renderer),hR.defaultViewport=new cO(0,0,1,1);var hw=(cj(ah=function(){return ud.apply(this,arguments)},ud),(a_=ah.prototype).createVertexElements=function(t){return t[0]=new dX("POSITION",0,e.VertexElementFormat.Vector3,0),t[1]=new dX("TEXCOORD_0",12,e.VertexElementFormat.Vector2,0),t[2]=new dX("COLOR_0",20,e.VertexElementFormat.Vector4,0),36},a_.canBatch=function(e,t){if(!this._engine._canSpriteBatch||!0===t.shaderPasses[0].getTagValue(ud._disableBatchTag))return!1;var r=e.data,n=t.data,a=r.component,i=n.component;return!!this.checkBatchWithMask(a,i)&&r.texture===n.texture&&r.material===n.material},a_.checkBatchWithMask=function(t,r){var n=t.maskInteraction;return n===r.maskInteraction&&(n===e.SpriteMaskInteraction.None||t.maskLayer===r.maskLayer)},a_.updateVertices=function(e,t,r){for(var n=e.verticesData,a=n.positions,i=n.uvs,o=n.color,s=n.vertexCount,l=0;l<s;l++){var c=a[l],d=i[l];t[r++]=c.x,t[r++]=c.y,t[r++]=c.z,t[r++]=d.x,t[r++]=d.y,t[r++]=o.r,t[r++]=o.g,t[r++]=o.b,t[r++]=o.a}return r},a_.drawBatches=function(e){for(var t=this._engine,r=this._batchedQueue,n=this._meshes[this._flushId],a=n.subMeshes,i=n._primitive,o=t._spriteMaskManager,s=e.scene.shaderData,l=e.shaderData,c=0,d=a.length;c<d;c++){var u=a[c],h=r[c],_=h.data;if(!u||!h)return;var f=_.component,p=_.material;o.preRender(e,f);var m=dL._compileMacros;dp.unionCollection(f._globalShaderMacro,p.shaderData._macroCollection,m);var g=h.shaderPasses[0],v=g._getShaderProgram(t,m);if(!v.isValid)return;f.shaderData.setTexture(ah._textureProperty,_.texture),v.bind(),v.groupingOtherUniformBlock(),v.uploadAll(v.sceneUniformBlock,s),v.uploadAll(v.cameraUniformBlock,l),v.uploadAll(v.rendererUniformBlock,f.shaderData),v.uploadAll(v.materialUniformBlock,p.shaderData),p.renderState._apply(t,!1,g._renderStateDataMap,p.shaderData),t._hardwareRenderer.drawPrimitive(i,u,v),o.postRender(f)}},a_.destroy=function(){this._batchedQueue=null;for(var e=this._meshes,t=this._vertexBuffers,r=this._indiceBuffers,n=0,a=e.length;n<a;++n)e[n].destroy();this._meshes=null;for(var i=0,o=t.length;i<o;++i)t[i].destroy();this._vertexBuffers=null;for(var s=0,l=r.length;s<l;++s)r[s].destroy();this._indiceBuffers=null},ah);hw._textureProperty=ds.getByName("renderer_SpriteTexture");var hP=((ap=(af=function(e,t){this.elements=[],this._initSpriteBatcher(e),this._renderQueueType=t}).prototype).pushRenderElement=function(e){this.elements.push(e)},ap.render=function(e,t){var r=this.elements;if(0!==r.length){for(var n=e.engine,a=e.scene,i=n._renderCount,o=n._hardwareRenderer,s=a.shaderData,l=e.shaderData,c=uL.pipelineStageKey,d=this._renderQueueType,u=0,h=r.length;u<h;u++){var _=r[u],f=_.data,p=_.shaderPasses;if(f.primitive){this._spriteBatcher.flush(e);var m=dL._compileMacros,g=f.primitive,v=f.component,y=f.material,x=v.shaderData,b=y.shaderData,S=y.renderStates;dp.unionCollection(v._globalShaderMacro,b._macroCollection,m);for(var T=0,C=p.length;T<C;T++){var A,E,M=p[T];if(M.getTagValue(c)===t&&(null!=(A=M._renderState)?A:S[T]).renderQueueType===d){var R=M._getShaderProgram(n,m);if(R.isValid){var w=R.bind();i!==R._uploadRenderCount?(R.groupingOtherUniformBlock(),R.uploadAll(R.sceneUniformBlock,s),R.uploadAll(R.cameraUniformBlock,l),R.uploadAll(R.rendererUniformBlock,x),R.uploadAll(R.materialUniformBlock,b),R.uploadUnGroupTextures(),R._uploadScene=a,R._uploadCamera=e,R._uploadRenderer=v,R._uploadMaterial=y,R._uploadRenderCount=i):(R._uploadScene!==a?(R.uploadAll(R.sceneUniformBlock,s),R._uploadScene=a):w&&R.uploadTextures(R.sceneUniformBlock,s),R._uploadCamera!==e?(R.uploadAll(R.cameraUniformBlock,l),R._uploadCamera=e):w&&R.uploadTextures(R.cameraUniformBlock,l),R._uploadRenderer!==v?(R.uploadAll(R.rendererUniformBlock,x),R._uploadRenderer=v):w&&R.uploadTextures(R.rendererUniformBlock,x),R._uploadMaterial!==y?(R.uploadAll(R.materialUniformBlock,b),R._uploadMaterial=y):w&&R.uploadTextures(R.materialUniformBlock,b),w&&R.uploadUnGroupTextures()),(null!=(E=M._renderState)?E:S[T])._apply(n,v.entity.transform._isFrontFaceInvert(),M._renderStateDataMap,y.shaderData),o.drawPrimitive(g,f.subPrimitive,R)}}}}else this._spriteBatcher.drawElement(_,e)}this._spriteBatcher.flush(e)}},ap.clear=function(){this.elements.length=0,this._spriteBatcher.clear()},ap.destroy=function(){this._spriteBatcher.destroy(),this._spriteBatcher=null},ap.sort=function(e){c3._quickSort(this.elements,0,this.elements.length,e)},ap._initSpriteBatcher=function(e){this._spriteBatcher=new hw(e)},af._compareFromNearToFar=function(e,t){var r=e.data,n=t.data,a=r.component,i=n.component,o=a.priority-i.priority;if(0!==o)return o;if(a.instanceId===i.instanceId)return r.material._priority-n.material._priority;var s=a._distanceForSort-i._distanceForSort;return 0===s?a.instanceId-i.instanceId:s},af._compareFromFarToNear=function(e,t){var r=e.data,n=t.data,a=r.component,i=n.component,o=a.priority-i.priority;if(0!==o)return o;if(a.instanceId===i.instanceId)return r.material._priority-n.material._priority;var s=i._distanceForSort-a._distanceForSort;return 0===s?a.instanceId-i.instanceId:s},af),hF=function(){this.position=new cE,this.isOrthographic=!1,this.viewMatrix=new cB,this.projectionMatrix=new cB,this.viewProjectionMatrix=new cB,this.nearClipPlane=.1,this.farClipPlane=100,this.forward=new cE},hL=function(){this.virtualCamera=new hF,this.cullPlanes=[new cP(new cE),new cP(new cE),new cP(new cE),new cP(new cE),new cP(new cE),new cP(new cE),new cP(new cE),new cP(new cE),new cP(new cE),new cP(new cE)],this.splitBoundSphere=new cM(new cE,0)};(am=cr||(cr={}))[am.FarBottomLeft=0]="FarBottomLeft",am[am.FarTopLeft=1]="FarTopLeft",am[am.FarTopRight=2]="FarTopRight",am[am.FarBottomRight=3]="FarBottomRight",am[am.nearBottomLeft=4]="nearBottomLeft",am[am.nearTopLeft=5]="nearTopLeft",am[am.nearTopRight=6]="nearTopRight",am[am.nearBottomRight=7]="nearBottomRight",am[am.unknown=8]="unknown";var hD=((ag=function(){}).shadowResolution=function(t){switch(t){case e.ShadowResolution.Low:return 512;case e.ShadowResolution.Medium:return 1024;case e.ShadowResolution.High:return 2048;case e.ShadowResolution.VeryHigh:return 4096}},ag.shadowDepthFormat=function(t,r){return r?e.TextureFormat.Depth16:e.TextureFormat.R8G8B8A8},ag.cullingRenderBounds=function(e,t,r){for(var n=e.min,a=e.max,i=0;i<t;i++){var o=r[i],s=o.normal;if(s.x*(s.x>=0?a.x:n.x)+s.y*(s.y>=0?a.y:n.y)+s.z*(s.z>=0?a.z:n.z)<-o.distance)return!1}return!0},ag.shadowCullFrustum=function(e,t,r,n){var a=r._entity.layer;e.camera.cullingMask&a&&t.cullingMask&a&&r.castShadows&&ag.cullingRenderBounds(r.bounds,n.cullPlaneCount,n.cullPlanes)&&(r._renderFrameCount=r.engine.time.frameCount,r._prepareRender(e))},ag.getBoundSphereByFrustum=function(e,t,r,n,a){var i,o,s=r.aspectRatio,l=r.fieldOfView,c=Math.sqrt(1+s*s)*Math.tan(cA.degreeToRadian(l)/2),d=c*c,u=t-e,h=t+e;d>u/h?(i=t,o=t*c):(i=.5*h*(1+d),o=.5*Math.sqrt(u*u+2*(t*t+e*e)*d+h*h*d*d));var _=a.splitBoundSphere.center;a.splitBoundSphere.radius=o,cE.scale(n,i,_),cE.add(r.entity.transform.worldPosition,_,_),a.sphereCenterZ=i},ag.getDirectionLightShadowCullPlanes=function(t,r,n,a,i){var o=ag._frustumCorners,s=ag._backPlaneFaces,l=ag._frustumPlaneNeighbors,c=ag._frustumTwoPlaneCorners,d=ag._edgePlanePoint2,u=i.cullPlanes,h=t.getPlane(e.FrustumFace.Near),_=t.getPlane(e.FrustumFace.Far),f=t.getPlane(e.FrustumFace.Left),p=t.getPlane(e.FrustumFace.Right),m=t.getPlane(e.FrustumFace.Bottom),g=t.getPlane(e.FrustumFace.Top),v=ag._adjustNearPlane,y=ag._adjustFarPlane;v.normal.copyFrom(h.normal),y.normal.copyFrom(_.normal),v.distance=h.distance-(r-n),y.distance=Math.min(-h.distance+i.sphereCenterZ+i.splitBoundSphere.radius,_.distance),cw.intersectionPointThreePlanes(v,m,p,o[7]),cw.intersectionPointThreePlanes(v,g,p,o[6]),cw.intersectionPointThreePlanes(v,g,f,o[5]),cw.intersectionPointThreePlanes(v,m,f,o[4]),cw.intersectionPointThreePlanes(y,m,p,o[3]),cw.intersectionPointThreePlanes(y,g,p,o[2]),cw.intersectionPointThreePlanes(y,g,f,o[1]),cw.intersectionPointThreePlanes(y,m,f,o[0]);for(var x=0,b=0;b<6;b++){var S=void 0;switch(b){case e.FrustumFace.Near:S=v;break;case e.FrustumFace.Far:S=y;break;default:S=t.getPlane(b)}0>cE.dot(S.normal,a)&&(u[x].copyFrom(S),s[x]=b,x++)}for(var T=x,C=0;C<x;C++)for(var A=s[C],E=l[A],M=0;M<4;M++){for(var R=E[M],w=!0,P=0;P<x;P++)if(R==s[P]){w=!1;break}if(w){var F=c[A][R],L=o[F[0]],D=o[F[1]];cE.add(L,a,d),cP.fromPoints(L,D,d,u[T++])}}i.cullPlaneCount=T},ag.getDirectionalLightMatrices=function(e,t,r,n,a,i,o,s){var l=o.splitBoundSphere;o.resolution=i;var c=l.center,d=l.radius,u=i/2,h=d*u/(u-ag.atlasBorderSize),_=2*h,f=i/_,p=_/i,m=Math.ceil(cE.dot(c,e)*f)*p,g=Math.ceil(cE.dot(c,t)*f)*p,v=cE.dot(c,r);c.x=e.x*m+t.x*g+r.x*v,c.y=e.y*m+t.y*g+r.y*v,c.z=e.z*m+t.z*g+r.z*v;var y=o.virtualCamera,x=y.position,b=y.viewMatrix,S=y.projectionMatrix;cE.scale(r,d+a,x),cE.subtract(c,x,x),cB.lookAt(x,c,e,b),cB.ortho(-h,h,-h,h,0,2*d+a,S);var T=y.viewProjectionMatrix;cB.multiply(S,b,T),c3._floatMatrixMultiply(ag._shadowMapCoordMatrix,T.elements,0,s,16*n)},ag.getMaxTileResolutionInAtlas=function(e,t,r){for(var n=Math.min(e,t),a=Math.floor(e/n)*Math.floor(t/n);a<r;)a=Math.floor(e/(n=Math.floor(n>>1)))*Math.floor(t/n);return n},ag.getShadowBias=function(t,r,n,a){var i=2/r.elements[0]/n,o=-t.shadowBias*i,s=-t.shadowNormalBias*i;t.shadowType==e.ShadowType.SoftHigh&&(o*=2.5,s*=2.5),a.set(o,s)},ag.applySliceTransform=function(e,t,r,n,a,i){var o=ag._tempMatrix0,s=o.elements,l=1/t,c=1/r,d=a.x*l,u=a.y*c;s[0]=e*l,s[1]=0,s[2]=0,s[3]=0,s[4]=0,s[5]=e*c,s[6]=0,s[7]=0,s[8]=0,s[9]=0,s[10]=1,s[11]=0,s[12]=d,s[13]=u,s[14]=0,s[15]=1;var h=16*n;c3._floatMatrixMultiply(o,i,h,i,h)},ag.getScaleAndBiasForLinearDistanceFade=function(e,t,r){if(t<1e-4){r.z=1e3,r.w=-(1e3*e);return}t=1-t;var n=(t*=t)*e,a=e-n;r.z=1/a,r.w=-n/a},ag);hD._tempMatrix0=new cB,hD._shadowMapCoordMatrix=new cB(.5,0,0,0,0,-.5,0,0,0,0,.5,0,.5,.5,.5,1),hD._frustumCorners=[new cE,new cE,new cE,new cE,new cE,new cE,new cE,new cE],hD._adjustNearPlane=new cP(new cE),hD._adjustFarPlane=new cP(new cE),hD._backPlaneFaces=[,,,,,],hD._edgePlanePoint2=new cE,hD._frustumPlaneNeighbors=[[e.FrustumFace.Left,e.FrustumFace.Right,e.FrustumFace.Top,e.FrustumFace.Bottom],[e.FrustumFace.Left,e.FrustumFace.Right,e.FrustumFace.Top,e.FrustumFace.Bottom],[e.FrustumFace.Near,e.FrustumFace.Far,e.FrustumFace.Top,e.FrustumFace.Bottom],[e.FrustumFace.Near,e.FrustumFace.Far,e.FrustumFace.Top,e.FrustumFace.Bottom],[e.FrustumFace.Near,e.FrustumFace.Far,e.FrustumFace.Left,e.FrustumFace.Right],[e.FrustumFace.Near,e.FrustumFace.Far,e.FrustumFace.Left,e.FrustumFace.Right]],hD._frustumTwoPlaneCorners=[[[8,8],[8,8],[4,5],[6,7],[7,4],[5,6]],[[8,8],[8,8],[1,0],[3,2],[0,3],[2,1]],[[5,4],[0,1],[8,8],[8,8],[4,0],[1,5]],[[7,6],[2,3],[8,8],[8,8],[3,7],[6,2]],[[4,7],[3,0],[0,4],[7,3],[8,8],[8,8]],[[6,5],[1,2],[5,1],[2,6],[8,8],[8,8]]],hD.atlasBorderSize=4;var hB=function(t){function r(n){var a;return(a=t.call(this,n.engine)||this)._shadowMapSize=new cO,a._shadowBias=new cV,a._shadowSliceData=new hL,a._lightUp=new cE,a._lightSide=new cE,a._splitBoundSpheres=new Float32Array(4*r._maxCascades),a._shadowMatrices=new Float32Array((r._maxCascades+1)*16),a._shadowInfos=new cO,a._viewportOffsets=[new cV,new cV,new cV,new cV],a._camera=n,a._supportDepthTexture=n.engine._hardwareRenderer.canIUse(e.GLCapabilityType.depthTexture),a._shadowSliceData.virtualCamera.isOrthographic=!0,a}cj(r,t);var n=r.prototype;return n.onRender=function(e){var t=this._camera.scene._lightManager._sunlight;this._updateShadowSettings(),this._renderDirectShadowMap(e,t),this._updateReceiversShaderData(t)},n._renderDirectShadowMap=function(t,n){var a,i,o=this._engine,s=this._camera,l=this._viewportOffsets,c=this._shadowSliceData,d=this._splitBoundSpheres,u=this._shadowMatrices,h=s._renderPipeline._cullingResults,_=h.opaqueQueue,f=h.alphaTestQueue,p=h.transparentQueue,m=s.scene,g=m._componentsManager,v=o._hardwareRenderer,y=m.shadowCascades,x=r._cascadesSplitDistance,b=c.splitBoundSphere,S=r._tempMatrix0,T=S.elements,C=this._lightUp,A=this._lightSide,E=c.virtualCamera.forward,M=this._shadowMapSize,R=M.z,w=M.w,P=this._shadowMapFormat;(i=this._supportDepthTexture?(a=hR.recreateRenderTargetIfNeeded(o,this._renderTarget,R,w,null,P,!0,!1,1)).depthTexture:(a=hR.recreateRenderTargetIfNeeded(o,this._renderTarget,R,w,P,null,!1,!1,1)).getColorTexture(0)).wrapModeU=i.wrapModeV=e.TextureWrapMode.Clamp,o._hardwareRenderer._isWebGL2&&(i.depthCompareFunction=e.TextureDepthCompareFunction.Less),this._renderTarget=a,this._depthTexture=i,v.activeRenderTarget(a,r._viewport,t.flipProjection,0),this._supportDepthTexture?v.clearRenderTarget(o,e.CameraClearFlags.Depth,null):v.clearRenderTarget(o,e.CameraClearFlags.All,r._clearColor),cB.rotationQuaternion(n.entity.transform.worldRotationQuaternion,S),A.set(T[0],T[1],T[2]),C.set(T[4],T[5],T[6]),E.set(-T[8],-T[9],-T[10]);var F=r._tempVector;F.copyFrom(s.entity.transform.worldForward);for(var L=this._shadowTileResolution,D=0;D<y;D++){hD.getBoundSphereByFrustum(x[D],x[D+1],s,F,c),hD.getDirectionLightShadowCullPlanes(s._frustum,x[D],s.nearClipPlane,E,c),hD.getDirectionalLightMatrices(C,A,E,D,n.shadowNearPlane,L,c,u),y>1&&hD.applySliceTransform(L,R,w,D,this._viewportOffsets[D],u),this._updateSingleShadowCasterShaderData(n,c,t);var B=b.center,I=b.radius,V=4*D;d[V]=B.x,d[V+1]=B.y,d[V+2]=B.z,d[V+3]=I*I,_.clear(),f.clear(),p.clear();for(var O=g._renderers,N=O._elements,k=O.length-1;k>=0;--k)hD.shadowCullFrustum(t,n,N[k],c);if(_.elements.length||f.elements.length){_.sort(hP._compareFromNearToFar),f.sort(hP._compareFromNearToFar);var z=l[D],U=z.x,G=z.y;v.setGlobalDepthBias(1,1),v.viewport(U,G,L,L),v.scissor(U+1,G+1,L-2,L-2),o._renderCount++,_.render(s,e.PipelineStage.ShadowCaster),f.render(s,e.PipelineStage.ShadowCaster),v.setGlobalDepthBias(0,0)}}},n._updateReceiversShaderData=function(e){var t=this._camera,n=t.scene,a=this._splitBoundSpheres,i=this._shadowMatrices,o=n.shadowCascades,s=Math.min(n.shadowDistance,t.farClipPlane);if(hD.getScaleAndBiasForLinearDistanceFade(Math.pow(s,2),n.shadowFadeBorder,this._shadowInfos),this._shadowInfos.x=e.shadowStrength,o>1)for(var l=4*o,c=a.length;l<c;l++)a[l]=0;for(var d=16*o,u=i.length;d<u;d++)i[d]=0;var h=n.shaderData;h.setFloatArray(r._shadowMatricesProperty,this._shadowMatrices),h.setVector4(r._shadowInfosProperty,this._shadowInfos),h.setTexture(r._shadowMapsProperty,this._depthTexture),h.setFloatArray(r._shadowSplitSpheresProperty,this._splitBoundSpheres),h.setVector4(r._shadowMapSize,this._shadowMapSize)},n._getCascadesSplitDistance=function(t){var n=r._cascadesSplitDistance,a=this._camera.scene,i=a.shadowTwoCascadeSplits,o=a.shadowFourCascadeSplits,s=a.shadowCascades,l=this._camera,c=l.nearClipPlane,d=l.aspectRatio,u=l.fieldOfView;n[0]=c;var h=t-c,_=Math.tan(.5*cA.degreeToRadian(u)),f=1+_*_*(d*d+1);switch(s){case e.ShadowCascadesMode.NoCascades:n[1]=this._getFarWithRadius(t,f);break;case e.ShadowCascadesMode.TwoCascades:n[1]=this._getFarWithRadius(c+h*i,f),n[2]=this._getFarWithRadius(t,f);break;case e.ShadowCascadesMode.FourCascades:n[1]=this._getFarWithRadius(c+h*o.x,f),n[2]=this._getFarWithRadius(c+h*o.y,f),n[3]=this._getFarWithRadius(c+h*o.z,f),n[4]=this._getFarWithRadius(t,f)}},n._getFarWithRadius=function(e,t){return Math.sqrt(e*e/t)},n._updateShadowSettings=function(){var t=this._camera,r=t.scene,n=hD.shadowDepthFormat(r.shadowResolution,this._supportDepthTexture),a=hD.shadowResolution(r.shadowResolution),i=r.shadowCascades,o=Math.min(r.shadowDistance,t.farClipPlane);if(this._getCascadesSplitDistance(o),n!==this._shadowMapFormat||a!==this._shadowMapResolution||i!==this._shadowCascadeMode){if(this._shadowMapFormat=n,this._shadowMapResolution=a,this._shadowCascadeMode=i,i==e.ShadowCascadesMode.NoCascades)this._shadowTileResolution=a,this._shadowMapSize.set(1/a,1/a,a,a);else{var s=hD.getMaxTileResolutionInAtlas(a,a,i);this._shadowTileResolution=s;var l=2*s,c=i==e.ShadowCascadesMode.TwoCascades?s:2*s;this._shadowMapSize.set(1/l,1/c,l,c)}this._renderTarget=null;var d=this._viewportOffsets,u=this._shadowTileResolution;switch(i){case e.ShadowCascadesMode.NoCascades:d[0].set(0,0);break;case e.ShadowCascadesMode.TwoCascades:d[0].set(0,0),d[1].set(u,0);break;case e.ShadowCascadesMode.FourCascades:d[0].set(0,0),d[1].set(u,0),d[2].set(0,u),d[3].set(u,u)}}},n._updateSingleShadowCasterShaderData=function(e,t,n){var a=t.virtualCamera;hD.getShadowBias(e,a.projectionMatrix,this._shadowTileResolution,this._shadowBias);var i=this._camera.scene.shaderData;i.setVector2(r._lightShadowBiasProperty,this._shadowBias),i.setVector3(r._lightDirectionProperty,e.direction),n.applyVirtualCamera(a,!0)},r}(hM);hB._lightShadowBiasProperty=ds.getByName("scene_ShadowBias"),hB._lightDirectionProperty=ds.getByName("scene_LightDirection"),hB._shadowMatricesProperty=ds.getByName("scene_ShadowMatrices"),hB._shadowMapSize=ds.getByName("scene_ShadowMapSize"),hB._shadowInfosProperty=ds.getByName("scene_ShadowInfo"),hB._shadowMapsProperty=ds.getByName("scene_ShadowMap"),hB._shadowSplitSpheresProperty=ds.getByName("scene_ShadowSplitSpheres"),hB._maxCascades=4,hB._cascadesSplitDistance=Array(hB._maxCascades+1),hB._viewport=new cO(0,0,1,1),hB._clearColor=new cN(1,1,1,1),hB._tempVector=new cE,hB._tempMatrix0=new cB;var hI=((ay=(av=function(t){this.opaqueQueue=new hP(t,e.RenderQueueType.Opaque),this.transparentQueue=new hP(t,e.RenderQueueType.Transparent),this.alphaTestQueue=new hP(t,e.RenderQueueType.AlphaTest)}).prototype).reset=function(){this.opaqueQueue.clear(),this.transparentQueue.clear(),this.alphaTestQueue.clear()},ay.sort=function(){this.opaqueQueue.sort(hP._compareFromNearToFar),this.alphaTestQueue.sort(hP._compareFromNearToFar),this.transparentQueue.sort(hP._compareFromFarToNear)},ay.destroy=function(){this.opaqueQueue.destroy(),this.transparentQueue.destroy(),this.alphaTestQueue.destroy()},av),hV=(cj(ax=function(t){var r;return(r=hM.call(this,t)||this)._supportDepthTexture=t._hardwareRenderer.canIUse(e.GLCapabilityType.depthTexture),r},hM),(ab=ax.prototype).onConfig=function(t){var r=this._engine,n=t.pixelViewport,a=n.width,i=n.height,o=hR.recreateRenderTargetIfNeeded(r,this._renderTarget,a,i,null,e.TextureFormat.Depth16,!0,!1,1),s=o.depthTexture;s.wrapModeU=s.wrapModeV=e.TextureWrapMode.Clamp,s.filterMode=e.TextureFilterMode.Point,this._renderTarget=o},ab.onRender=function(t,r){var n=this._engine,a=this._renderTarget,i=t.camera,o=n._hardwareRenderer;o.activeRenderTarget(a,i.viewport,t.flipProjection,0),o.viewport(0,0,a.width,a.height),o.scissor(0,0,a.width,a.height),o.clearRenderTarget(n,e.CameraClearFlags.Depth,null),r.opaqueQueue.render(i,e.PipelineStage.DepthOnly),r.alphaTestQueue.render(i,e.PipelineStage.DepthOnly),i.shaderData.setTexture(e.Camera._cameraDepthTextureProperty,this._renderTarget.depthTexture)},ax);e.Downsampling=void 0,(aS=e.Downsampling||(e.Downsampling={}))[aS.None=1]="None",aS[aS.TwoX=2]="TwoX",aS[aS.FourX=4]="FourX";var hO=(cj(aT=function(e){return hM.call(this,e)},hM),(aC=aT.prototype).onConfig=function(t,r){this._cameraColorTexture=r;var n=t.opaqueTextureDownsampling,a=n===e.Downsampling.None,i=t.pixelViewport,o=a?1:n===e.Downsampling.TwoX?.5:.25,s=hR.recreateRenderTargetIfNeeded(this._engine,this._renderTarget,i.width*o,i.height*o,e.TextureFormat.R8G8B8A8,null,!1,!1,1),l=s.getColorTexture(0);l.wrapModeU=l.wrapModeV=e.TextureWrapMode.Clamp,l.filterMode=a?e.TextureFilterMode.Point:e.TextureFilterMode.Bilinear,this._renderTarget=s},aC.onRender=function(t,r){hR.blitTexture(this._engine,this._cameraColorTexture,this._renderTarget),t.camera.shaderData.setTexture(e.Camera._cameraOpaqueTextureProperty,this._renderTarget.getColorTexture(0))},aT),hN=((aE=(aA=function(e){this._allSpriteMasks=new dk,this._lastCanvasSize=new cV,this._internalColorTarget=null,this._camera=e;var t=e.engine;this._cullingResults=new hI(t),this._cascadedShadowCasterPass=new hB(e),this._depthOnlyPass=new hV(t),this._opaqueTexturePass=new hO(t)}).prototype).destroy=function(){this._cullingResults.destroy(),this._allSpriteMasks=null,this._camera=null},aE.render=function(t,r,n,a){var i=this._camera,o=i.scene,s=i.engine,l=this._cullingResults,c=o._lightManager._sunlight,d=this._depthOnlyPass,u=i.depthTextureMode===e.DepthTextureMode.PrePass&&d._supportDepthTexture;if(i.engine._spriteMaskManager.clear(),o.castShadows&&c&&c.shadowType!==e.ShadowType.None&&this._cascadedShadowCasterPass.onRender(t),l.reset(),this._allSpriteMasks.length=0,t.applyVirtualCamera(i._virtualCamera,u),this._prepareRender(t),l.sort(),u?(d.onConfig(i),d.onRender(t,l)):i.shaderData.setTexture(e.Camera._cameraDepthTextureProperty,s._whiteTexture2D),i.independentCanvasEnabled){var h=i.pixelViewport,_=hR.recreateRenderTargetIfNeeded(s,this._internalColorTarget,h.width,h.height,e.TextureFormat.R8G8B8A8,e.TextureFormat.Depth24Stencil8,!1,!1,i.msaaSamples),f=_.getColorTexture(0);f.wrapModeU=f.wrapModeV=e.TextureWrapMode.Clamp,this._internalColorTarget=_}else{var p,m=this._internalColorTarget;m&&(null==(p=m.getColorTexture(0))||p.destroy(!0),m.destroy(!0),this._internalColorTarget=null)}this._drawRenderPass(t,i,r,n,a)},aE._drawRenderPass=function(t,r,n,a,i){var o,s=this._cullingResults,l=s.opaqueQueue,c=s.alphaTestQueue,d=s.transparentQueue,u=r.engine,h=r.scene.background,_=this._internalColorTarget,f=u._hardwareRenderer,p=null!=(o=r.renderTarget)?o:_,m=_?hR.defaultViewport:r.viewport,g=r.renderTarget&&void 0==n||null!==_;t.flipProjection!==g&&(t.applyVirtualCamera(r._virtualCamera,g),this._updateMVPShaderData(t),u._renderCount++),f.activeRenderTarget(p,m,t.flipProjection,a,n);var v=r.clearFlags&~(null!=i?i:e.CameraClearFlags.None),y=h.solidColor;if(v!==e.CameraClearFlags.None&&f.clearRenderTarget(r.engine,v,y),l.render(r,e.PipelineStage.Forward),c.render(r,e.PipelineStage.Forward),v&e.CameraClearFlags.Color&&(h.mode===e.BackgroundMode.Sky?h.sky._render(t):h.mode===e.BackgroundMode.Texture&&h.texture&&this._drawBackgroundTexture(u,h)),r.opaqueTextureEnabled){p._blitRenderTarget();var x=this._opaqueTexturePass;x.onConfig(r,p.getColorTexture(0)),x.onRender(t,s),f.activeRenderTarget(p,m,t.flipProjection,a,n)}else r.shaderData.setTexture(e.Camera._cameraOpaqueTextureProperty,null);d.render(r,e.PipelineStage.Forward),null==p||p._blitRenderTarget(),null==p||p.generateMipmaps(),_&&hR.blitTexture(u,_.getColorTexture(0),null,0,r.viewport)},aE.pushRenderData=function(e,t){var r=t.material,n=r.renderStates,a=r.shader.subShaders[0],i=e.replacementShader;if(i){var o=i.subShaders,s=e.replacementTag;if(s)for(var l=0,c=o.length;l<c;l++){var d=o[l];if(d.getTagValue(s)===a.getTagValue(s)){this.pushRenderDataWithShader(e,t,d.passes,n);break}}else this.pushRenderDataWithShader(e,t,o[0].passes,n)}else this.pushRenderDataWithShader(e,t,a.passes,n)},aE.pushRenderDataWithShader=function(t,r,n,a){for(var i=this._cullingResults,o=i.opaqueQueue,s=i.alphaTestQueue,l=i.transparentQueue,c=t.camera.engine._renderElementPool,d=0,u=0,h=n.length;u<h;u++){var _,f=(null!=(_=n[u]._renderState)?_:a[u]).renderQueueType;if(!(d&1<<f)){var p=c.getFromPool();switch(p.set(r,n),f){case e.RenderQueueType.Opaque:o.pushRenderElement(p),d|=1;break;case e.RenderQueueType.AlphaTest:s.pushRenderElement(p),d|=2;break;case e.RenderQueueType.Transparent:l.pushRenderElement(p),d|=4}}}},aE._drawBackgroundTexture=function(t,r){var n=t._hardwareRenderer,a=t.canvas,i=r._material,o=r._mesh;(this._lastCanvasSize.x!==a.width||this._lastCanvasSize.y!==a.height)&&r._textureFillMode!==e.BackgroundTextureFillMode.Fill&&(this._lastCanvasSize.set(a.width,a.height),r._resizeBackgroundTexture());var s=i.shader.subShaders[0].passes[0],l=s._getShaderProgram(t,dL._compileMacros);l.bind(),l.uploadAll(l.materialUniformBlock,i.shaderData),l.uploadUnGroupTextures(),(s._renderState||i.renderState)._apply(t,!1,s._renderStateDataMap,i.shaderData),n.drawPrimitive(o._primitive,o.subMesh,l)},aE._prepareRender=function(e){for(var t=e.camera,r=t.engine,n=t.scene._componentsManager._renderers,a=n._elements,i=n.length-1;i>=0;--i){var o=a[i];t.cullingMask&o._entity.layer&&(!t.enableFrustumCulling||t._frustum.intersectsBox(o.bounds))&&(o._renderFrameCount=r.time.frameCount,o._prepareRender(e))}},aE._updateMVPShaderData=function(e){for(var t=e.camera.scene._componentsManager._renderers,r=t._elements,n=t.length-1;n>=0;--n)r[n]._updateShaderData(e,!0)},aA);(aM=cn||(cn={}))[aM.None=0]="None",aM[aM.Opaque=1]="Opaque",aM[aM.AlphaTest=2]="AlphaTest",aM[aM.Transparent=4]="Transparent",e.CameraType=void 0,(aR=e.CameraType||(e.CameraType={}))[aR.Normal=0]="Normal",aR[aR.XRCenterCamera=1]="XRCenterCamera",aR[aR.XRLeftCamera=2]="XRLeftCamera",aR[aR.XRRightCamera=4]="XRRightCamera",e.MSAASamples=void 0,(aw=e.MSAASamples||(e.MSAASamples={}))[aw.None=1]="None",aw[aw.TwoX=2]="TwoX",aw[aw.FourX=4]="FourX",aw[aw.EightX=8]="EightX";var hk=function(){};hk.tempVec4=new cO,hk.tempVec3=new cE,hk.tempVec2=new cV,e.Camera=(cj(aP=function(t){(r=dc.call(this,t)||this).enableFrustumCulling=!0,r.clearFlags=e.CameraClearFlags.All,r.cullingMask=e.Layer.Everything,r.depthTextureMode=e.DepthTextureMode.None,r.opaqueTextureDownsampling=e.Downsampling.TwoX,r.msaaSamples=e.MSAASamples.None,r._cameraType=e.CameraType.Normal,r._globalShaderMacro=new dp,r._frustum=new cF,r._virtualCamera=new hF,r._replacementShader=null,r._replacementSubShaderTag=null,r._cameraIndex=-1,r._priority=0,r._shaderData=new dI(lQ.Camera),r._isCustomViewMatrix=!1,r._isCustomProjectionMatrix=!1,r._fieldOfView=45,r._orthographicSize=10,r._isProjectionDirty=!0,r._isInvProjMatDirty=!0,r._customAspectRatio=void 0,r._renderTarget=null,r._depthBufferParams=new cO,r._preferIndependentCanvas=!1,r._opaqueTextureEnabled=!1,r._viewport=new cO(0,0,1,1),r._pixelViewport=new ck(0,0,0,0),r._inverseProjectionMatrix=new cB,r._invViewProjMat=new cB;var r,n=r.entity.transform;return r._transform=n,r._isViewMatrixDirty=n.registerWorldChangeFlag(),r._isInvViewProjDirty=n.registerWorldChangeFlag(),r._frustumChangeFlag=n.registerWorldChangeFlag(),r._renderPipeline=new hN(cG(r)),r._addResourceReferCount(r.shaderData,1),r._updatePixelViewport(),r._onPixelViewportChanged=r._onPixelViewportChanged.bind(cG(r)),r._viewport._onValueChanged=r._onPixelViewportChanged,r.engine.canvas._sizeUpdateFlagManager.addListener(r._onPixelViewportChanged),r},dc),(aF=aP.prototype).resetViewMatrix=function(){this._isCustomViewMatrix=!1,this._viewMatrixChange()},aF.resetProjectionMatrix=function(){this._isCustomProjectionMatrix=!1,this._projectionMatrixChange()},aF.resetAspectRatio=function(){this._customAspectRatio=void 0,this._projectionMatrixChange()},aF.worldToViewportPoint=function(e,t){var r=hk.tempVec3,n=hk.tempVec4;cE.transformCoordinate(e,this.viewMatrix,r),cE.transformToVec4(r,this.projectionMatrix,n);var a=n.w;return t.set((n.x/a+1)*.5,(1-n.y/a)*.5,-r.z),t},aF.viewportToWorldPoint=function(e,t){var r,n=this.nearClipPlane,a=this.farClipPlane,i=1/(n-a);if(this.isOrthographic)r=-(2*e.z)*i+(a+n)*i;else{var o=e.z;r=(-o*(n+a)*i+2*n*a*i)/o}return this._innerViewportToWorldPoint(e.x,e.y,(r+1)/2,this._getInvViewProjMat(),t),t},aF.viewportPointToRay=function(e,t){var r=this._getInvViewProjMat(),n=this._innerViewportToWorldPoint(e.x,e.y,0,r,t.origin),a=this._innerViewportToWorldPoint(e.x,e.y,1-cA.zeroTolerance,r,t.direction);return cE.subtract(a,n,a),a.normalize(),t},aF.screenToViewportPoint=function(e,t){var r=this.engine.canvas,n=this.viewport;return t.x=(e.x/r.width-n.x)/n.z,t.y=(e.y/r.height-n.y)/n.w,void 0!==e.z&&(t.z=e.z),t},aF.viewportToScreenPoint=function(e,t){var r=this.engine.canvas,n=this.viewport;return t.x=(n.x+e.x*n.z)*r.width,t.y=(n.y+e.y*n.w)*r.height,void 0!==e.z&&(t.z=e.z),t},aF.worldToScreenPoint=function(e,t){return this.worldToViewportPoint(e,t),this.viewportToScreenPoint(t,t)},aF.screenToWorldPoint=function(e,t){return this.screenToViewportPoint(e,t),this.viewportToWorldPoint(t,t)},aF.screenPointToRay=function(e,t){var r=hk.tempVec2;return this.screenToViewportPoint(e,r),this.viewportPointToRay(r,t)},aF.render=function(t,r){void 0===r&&(r=0);var n,a=this.engine._renderContext,i=this._virtualCamera,o=this.entity.transform;cB.multiply(this.projectionMatrix,this.viewMatrix,i.viewProjectionMatrix),i.position.copyFrom(o.worldPosition),i.isOrthographic&&i.forward.copyFrom(o.worldForward),a.camera=this,a.virtualCamera=i,a.replacementShader=this._replacementShader,a.replacementTag=this._replacementSubShaderTag,this.enableFrustumCulling&&this._frustumChangeFlag.flag&&(this._frustum.calculateFromMatrix(i.viewProjectionMatrix),this._frustumChangeFlag.flag=!1),this._updateShaderData(),dp.unionCollection(this.scene._globalShaderMacro,this.shaderData._macroCollection,this._globalShaderMacro),r>0&&!this.engine._hardwareRenderer.isWebGL2&&(r=0,di.error("mipLevel only take effect in WebGL2.0")),this._cameraType!==e.CameraType.Normal&&(n=this.engine.xrManager._getCameraClearFlagsMask(this._cameraType)),this._renderPipeline.render(a,t,r,n),this._engine._renderCount++},aF.setReplacementShader=function(e,t){this._replacementShader=e,this._replacementSubShaderTag="string"==typeof t?dy.getByName(t):t},aF.resetReplacementShader=function(){this._replacementShader=null,this._replacementSubShaderTag=null},aF._onEnableInScene=function(){this.scene._componentsManager.addCamera(this)},aF._onDisableInScene=function(){this.scene._componentsManager.removeCamera(this)},aF._onDestroy=function(){var e;dc.prototype._onDestroy.call(this),null==(e=this._renderPipeline)||e.destroy(),this._isInvViewProjDirty.destroy(),this._isViewMatrixDirty.destroy(),this._addResourceReferCount(this.shaderData,-1),this._viewport._onValueChanged=null,this.engine.canvas._sizeUpdateFlagManager.removeListener(this._onPixelViewportChanged),this._entity=null,this._globalShaderMacro=null,this._frustum=null,this._renderPipeline=null,this._virtualCamera=null,this._shaderData=null,this._frustumChangeFlag=null,this._transform=null,this._isViewMatrixDirty=null,this._isInvViewProjDirty=null,this._viewport=null,this._inverseProjectionMatrix=null,this._invViewProjMat=null},aF._updatePixelViewport=function(){var e,t,r=this._renderTarget;if(r)e=r.width,t=r.height;else{var n=this.engine.canvas;e=n.width,t=n.height}var a=this._viewport;this._pixelViewport.set(a.x*e,a.y*t,a.z*e,a.w*t)},aF._viewMatrixChange=function(){this._isViewMatrixDirty.flag=!0,this._isInvViewProjDirty.flag=!0,this._frustumChangeFlag.flag=!0},aF._projectionMatrixChange=function(){this._isProjectionDirty=!0,this._isInvProjMatDirty=!0,this._isInvViewProjDirty.flag=!0,this._frustumChangeFlag.flag=!0},aF._innerViewportToWorldPoint=function(e,t,r,n,a){var i=hk.tempVec3;return i.set(2*e-1,1-2*t,2*r-1),cE.transformCoordinate(i,n,a),a},aF._updateShaderData=function(){var t=this.shaderData,r=this._transform;t.setMatrix(e.Camera._inverseViewMatrixProperty,r.worldMatrix),t.setVector3(e.Camera._cameraPositionProperty,r.worldPosition),t.setVector3(e.Camera._cameraForwardProperty,r.worldForward),t.setVector3(e.Camera._cameraUpProperty,r.worldUp);var n=this._depthBufferParams,a=this.farClipPlane/this.nearClipPlane;n.set(1-a,a,0,0),t.setVector4(e.Camera._cameraDepthBufferParamsProperty,n)},aF._getInvViewProjMat=function(){return this._isInvViewProjDirty.flag&&(this._isInvViewProjDirty.flag=!1,cB.multiply(this._transform.worldMatrix,this._getInverseProjectionMatrix(),this._invViewProjMat)),this._invViewProjMat},aF._getInverseProjectionMatrix=function(){return this._isInvProjMatDirty&&(this._isInvProjMatDirty=!1,cB.invert(this.projectionMatrix,this._inverseProjectionMatrix)),this._inverseProjectionMatrix},aF._forceUseInternalCanvas=function(){return this.opaqueTextureEnabled},aF._onPixelViewportChanged=function(){this._updatePixelViewport(),null!=this._customAspectRatio||this._projectionMatrixChange(),this._checkMainCanvasAntialiasWaste()},aF._checkMainCanvasAntialiasWaste=function(){this.independentCanvasEnabled&&cO.equals(this._viewport,hR.defaultViewport)&&console.warn("Camera use independent canvas and viewport cover the whole screen, it is recommended to disable antialias, depth and stencil to save memory when create engine.")},cW(aP,[{key:"opaqueTextureEnabled",get:function(){return this._opaqueTextureEnabled},set:function(e){this._opaqueTextureEnabled!==e&&(this._opaqueTextureEnabled=e,this._checkMainCanvasAntialiasWaste())}},{key:"preferIndependentCanvas",get:function(){return this._preferIndependentCanvas},set:function(e){e?this._renderTarget&&console.warn("The independent canvas can't be enabled when the renderTarget property is set."):this._forceUseInternalCanvas()&&console.warn("The independent canvas force to be enabled when opaqueTextureEnabled is true."),this._preferIndependentCanvas=e,this._checkMainCanvasAntialiasWaste()}},{key:"independentCanvasEnabled",get:function(){return!this._renderTarget&&(!!this._forceUseInternalCanvas()||this._preferIndependentCanvas)}},{key:"shaderData",get:function(){return this._shaderData}},{key:"nearClipPlane",get:function(){return this._virtualCamera.nearClipPlane},set:function(e){this._virtualCamera.nearClipPlane=e,this._projectionMatrixChange()}},{key:"farClipPlane",get:function(){return this._virtualCamera.farClipPlane},set:function(e){this._virtualCamera.farClipPlane=e,this._projectionMatrixChange()}},{key:"fieldOfView",get:function(){return this._fieldOfView},set:function(e){this._fieldOfView=e,this._projectionMatrixChange()}},{key:"aspectRatio",get:function(){var e,t=this.pixelViewport;return null!=(e=this._customAspectRatio)?e:t.width/t.height},set:function(e){this._customAspectRatio=e,this._projectionMatrixChange()}},{key:"viewport",get:function(){return this._viewport},set:function(e){e!==this._viewport&&this._viewport.copyFrom(e)}},{key:"pixelViewport",get:function(){return this._pixelViewport}},{key:"priority",get:function(){return this._priority},set:function(e){this._priority!==e&&(this._phasedActiveInScene&&(this.scene._componentsManager._cameraNeedSorting=!0),this._priority=e)}},{key:"isOrthographic",get:function(){return 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cE.subtract(t,e,t),t},a7._additiveValue=function(e,t,r){return cE.scale(e,t,e),cE.add(r,e,r),r},a7._subtractValue=function(e,t,r){return cE.subtract(e,t,r),r},a7._getZeroValue=function(e){return e.set(0,0,0),e},a7._setValue=function(e,t){return t.copyFrom(e),t},a7._hermiteInterpolationValue=function(e,t,r,n,a){var i=e.value,o=e.outTangent,s=t.value,l=t.inTangent,c=r*r,d=c*r,u=2*d-3*c+1,h=d-2*c+r,_=d-c,f=-2*d+3*c,p=o.x,m=l.x;return Number.isFinite(p)&&Number.isFinite(m)?a.x=u*i.x+h*p*n+_*m*n+f*s.x:a.x=i.x,p=o.y,m=l.y,Number.isFinite(p)&&Number.isFinite(m)?a.y=u*i.y+h*p*n+_*m*n+f*s.y:a.y=i.y,p=o.z,m=l.z,Number.isFinite(p)&&Number.isFinite(m)?a.z=u*i.z+h*p*n+_*m*n+f*s.z:a.z=i.z,a},a7._isCopyMode=!0,a7._supportInterpolationMode=!0,a7),e.AnimationVector3Curve=cX([dV()],e.AnimationVector3Curve),e.AnimationVector4Curve=(cj(ie=function(){var e;return(e=h1.call(this)||this)._evaluateData.value=new cO,e},h1),ie._initializeOwner=function(e){e.defaultValue=new cO,e.fixedPoseValue=new 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Number.isFinite(p)&&Number.isFinite(m)?a.x=u*i.x+h*p*n+_*m*n+f*s.x:a.x=i.x,p=o.y,m=l.y,Number.isFinite(p)&&Number.isFinite(m)?a.y=u*i.y+h*p*n+_*m*n+f*s.y:a.y=i.y,p=o.z,m=l.z,Number.isFinite(p)&&Number.isFinite(m)?a.z=u*i.z+h*p*n+_*m*n+f*s.z:a.z=i.z,p=o.w,m=l.w,Number.isFinite(p)&&Number.isFinite(m)?a.w=u*i.w+h*p*n+_*m*n+f*s.w:a.w=i.w,a},ie._isCopyMode=!0,ie._supportInterpolationMode=!0,ie),e.AnimationVector4Curve=cX([dV()],e.AnimationVector4Curve),e.AnimationRefCurve=(cj(it=function(){return h1.call(this)},h1),it._initializeOwner=function(e){},it._initializeLayerOwner=function(e){},it._setValue=function(e){return e},it._isCopyMode=!1,it._supportInterpolationMode=!1,it),e.AnimationRefCurve=cX([dV()],e.AnimationRefCurve),e.AnimationRectCurve=(cj(ir=function(){var e;return(e=h1.call(this)||this)._evaluateData.value=new ck,e},h1),ir._initializeOwner=function(e){e.defaultValue=new ck,e.fixedPoseValue=new ck,e.baseEvaluateData.value=new ck,e.crossEvaluateData.value=new 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0,(ii=e.AnimatorCullingMode||(e.AnimatorCullingMode={}))[ii.None=0]="None",ii[ii.Complete=1]="Complete",e.AnimatorLayerBlendingMode=void 0,(io=e.AnimatorLayerBlendingMode||(e.AnimatorLayerBlendingMode={}))[io.Override=0]="Override",io[io.Additive=1]="Additive",(is=co||(co={}))[is.UnStarted=0]="UnStarted",is[is.Playing=1]="Playing",is[is.Finished=2]="Finished",(il=cs||(cs={}))[il.Standby=0]="Standby",il[il.Playing=1]="Playing",il[il.CrossFading=2]="CrossFading",il[il.FixedCrossFading=3]="FixedCrossFading",il[il.Finished=4]="Finished";var h2=((ic=function(){this.handlers=[]}).prototype.dispose=function(){},ic),h3=function(){this.duration=0,this.offset=0,this.exitTime=1};e.WrapMode=void 0,(id=e.WrapMode||(e.WrapMode={}))[id.Once=0]="Once",id[id.Loop=1]="Loop";var h4=((ih=(iu=function(){}).prototype).reset=function(e,t,r){this.state=e,this.frameTime=r,this.stateData=t,this.playState=co.UnStarted,this.clipTime=e.clipStartTime*e.clip.length,this.currentEventIndex=0,this.currentTransitionIndex=0},ih.update=function(t){var r=this.state,n=this.frameTime,a=r._getDuration();this.playState=co.Playing,r.wrapMode===e.WrapMode.Loop?n=a?n%a:0:Math.abs(n)>a&&(n=n<0?-a:a,this.playState=co.Finished),t&&0===n?this.clipTime=r.clipEndTime*r.clip.length:(n<0&&(n+=a),this.clipTime=n+r.clipStartTime*r.clip.length)},iu),h8=((i_=function(){this.curveOwnerPool=Object.create(null),this.animatorStateDataMap={},this.srcPlayData=new h4,this.destPlayData=new h4,this.layerState=cs.Standby,this.crossCurveMark=0,this.manuallyTransition=new h3,this.crossLayerOwnerCollection=[]}).prototype.switchPlayData=function(){var e=this.destPlayData,t=this.srcPlayData;this.srcPlayData=e,this.destPlayData=t},i_),h5=function(){this.curveLayerOwner=[],this.eventHandlers=[]},h9=(cj(ip=function(t){var r;return(r=dc.call(this,t)||this).cullingMode=e.AnimatorCullingMode.None,r.speed=1,r._playFrameCount=-1,r._onUpdateIndex=-1,r._updateMark=0,r._animatorLayersData=[],r._curveOwnerPool=Object.create(null),r._animationEventHandlerPool=new uc(h2),r._tempAnimatorStateInfo={layerIndex:-1,state:null},r._controlledRenderers=[],r},dc),(im=ip.prototype).play=function(e,t,r){void 0===t&&(t=-1),void 0===r&&(r=0),(null==(n=this._controllerUpdateFlag)?void 0:n.flag)&&this._reset(),this._playFrameCount=this.engine.time.frameCount;var n,a=this._getAnimatorStateInfo(e,t),i=a.state,o=a.layerIndex;if(i){if(!i.clip){di.warn("The state named "+e+" has no AnimationClip data.");return}var s=this._getAnimatorLayerData(o),l=this._getAnimatorStateData(e,i,s,o);this._preparePlay(s,i),s.layerState=cs.Playing,s.srcPlayData.reset(i,l,i._getDuration()*r),this.update(0)}},im.crossFade=function(e,t,r,n){void 0===r&&(r=-1),void 0===n&&(n=0),(null==(a=this._controllerUpdateFlag)?void 0:a.flag)&&this._reset(),this._playFrameCount=this.engine.time.frameCount;var a,i=this._getAnimatorStateInfo(e,r),o=i.state,s=i.layerIndex,l=this._getAnimatorLayerData(s).manuallyTransition;l.duration=t,l.offset=n,l.destinationState=o,this._crossFadeByTransition(l,s)&&this.update(0)},im.update=function(t){if(this.cullingMode===e.AnimatorCullingMode.Complete){n=!1;for(var r,n,a=this._controlledRenderers,i=0,o=a.length;i<o;i++)if(!a[i].isCulled){n=!0;break}}else n=!0;var s=this._animatorController;if(s){if(null==(r=this._controllerUpdateFlag)?void 0:r.flag){this._checkAutoPlay();return}this._updateMark++;for(var l=0,c=s.layers.length;l<c;l++)this._getAnimatorLayerData(l).layerState!==cs.Standby&&this._updateLayer(l,0===l,t,n)}},im.getCurrentAnimatorState=function(e){var t,r;return null==(r=this._animatorLayersData[e])?void 0:null==(t=r.srcPlayData)?void 0:t.state},im.findAnimatorState=function(e,t){return void 0===t&&(t=-1),this._getAnimatorStateInfo(e,t).state},im._onEnable=function(){this.animatorController&&this._checkAutoPlay(),this._entity.getComponentsIncludeChildren(e.Renderer,this._controlledRenderers)},im._onEnableInScene=function(){this.scene._componentsManager.addOnUpdateAnimations(this)},im._onDisableInScene=function(){this.scene._componentsManager.removeOnUpdateAnimations(this)},im._reset=function(){var e=this._curveOwnerPool;for(var t in e){var r=e[t];for(var n in r)r[n].revertDefaultValue()}this._animatorLayersData.length=0,this._curveOwnerPool={},this._animationEventHandlerPool.resetPool(),this._controllerUpdateFlag&&(this._controllerUpdateFlag.flag=!1)},im._getAnimatorStateInfo=function(e,t){var r=this._animatorController,n=this._tempAnimatorStateInfo,a=null;if(r){var i=r.layers;if(-1===t){for(var o=0,s=i.length;o<s;o++)if(a=i[o].stateMachine.findStateByName(e)){t=o;break}}else a=i[t].stateMachine.findStateByName(e)}return n.layerIndex=t,n.state=a,n},im._getAnimatorStateData=function(e,t,r,n){var a=r.animatorStateDataMap,i=a[e];return i||(i=new h5,a[e]=i,this._saveAnimatorStateData(t,i,r,n),this._saveAnimatorEventHandlers(t,i)),i},im._saveAnimatorStateData=function(e,t,r,n){for(var a=this.entity,i=this._curveOwnerPool,o=this._animatorController.layers[n].mask,s=t.curveLayerOwner,l=e.clip._curveBindings,c=r.curveOwnerPool,d=l.length-1;d>=0;d--){var u=l[d],h=u.relativePath,_=""===u.relativePath?a:a.findByPath(u.relativePath);if(_){var f,p,m=""+u.typeIndex+"."+u.property,g=u.typeIndex>0?_.getComponents(u.type,hj._components)[u.typeIndex]:_.getComponent(u.type);if(!g)continue;var v=u.property,y=_.instanceId,x=i[y]||(i[y]=Object.create(null)),b=x[v]||(x[v]=u._createCurveOwner(_,g)),S=c[y]||(c[y]=Object.create(null)),T=S[m]||(S[m]=u._createCurveLayerOwner(b));o&&o.pathMasks.length&&(T.isActive=null==(p=null==(f=o.getPathMask(h))?void 0:f.active)||p),s[d]=T}else s[d]=null,di.warn("The entity don't have the child entity which path is "+u.relativePath+".")}},im._saveAnimatorEventHandlers=function(e,t){var r=this,n=this._animationEventHandlerPool,a=[],i=t.eventHandlers,o=function(){r._entity.getComponents(hE,a);var t=a.length,o=e.clip.events;i.length=0;for(var s=0,l=o.length;s<l;s++){var c=o[s],d=n.getFromPool(),u=c.functionName,h=d.handlers;d.event=c,h.length=0;for(var _=t-1;_>=0;_--){var f=a[_][u];f&&h.push(f)}i.push(d)}};o(),e._updateFlagManager.addListener(o)},im._clearCrossData=function(e){e.crossCurveMark++,e.crossLayerOwnerCollection.length=0},im._addCrossOwner=function(e,t,r,n){t.crossSrcCurveIndex=r,t.crossDestCurveIndex=n,e.crossLayerOwnerCollection.push(t)},im._prepareCrossFading=function(e){this._prepareSrcCrossData(e,!1),this._prepareDestCrossData(e,!1)},im._prepareStandbyCrossFading=function(e){e.srcPlayData.state&&this._prepareSrcCrossData(e,!0),this._prepareDestCrossData(e,!0)},im._prepareFixedPoseCrossFading=function(e){for(var t=e.crossLayerOwnerCollection,r=t.length-1;r>=0;r--){var n=t[r];n&&(n.curveOwner.saveFixedPoseValue(),n.crossDestCurveIndex=-1)}this._prepareDestCrossData(e,!0)},im._prepareSrcCrossData=function(e,t){for(var r=e.srcPlayData.stateData.curveLayerOwner,n=r.length-1;n>=0;n--){var a=r[n];a&&(a.crossCurveMark=e.crossCurveMark,t&&a.curveOwner.saveFixedPoseValue(),this._addCrossOwner(e,a,n,-1))}},im._prepareDestCrossData=function(e,t){for(var r=e.destPlayData.stateData.curveLayerOwner,n=r.length-1;n>=0;n--){var a=r[n];if(a){if(a.crossCurveMark===e.crossCurveMark)a.crossDestCurveIndex=n;else{var i=a.curveOwner;t&&i.saveFixedPoseValue(),a.crossCurveMark=e.crossCurveMark,this._addCrossOwner(e,a,-1,n)}}}},im._getAnimatorLayerData=function(e){var t=this._animatorLayersData[e];return t||(this._animatorLayersData[e]=t=new h8),t},im._updateLayer=function(t,r,n,a){var i=this._animatorController.layers[t],o=i.blendingMode,s=i.weight,l=this._animatorLayersData[t],c=l.srcPlayData,d=l.destPlayData,u=o===e.AnimatorLayerBlendingMode.Additive;switch(r&&(s=1),l.layerState){case cs.Playing:this._updatePlayingState(c,l,t,s,n,u,a);break;case cs.FixedCrossFading:this._updateCrossFadeFromPose(d,l,t,s,n,u,a);break;case cs.CrossFading:this._updateCrossFade(c,d,l,t,s,n,u,a);break;case cs.Finished:this._updateFinishedState(c,s,u,a)}},im._updatePlayingState=function(e,t,r,n,a,i,o){var s=e.stateData,l=s.curveLayerOwner,c=s.eventHandlers,d=e.state,u=e.playState,h=e.clipTime,_=d.transitions,f=d.clip._curveBindings,p=d.speed*this.speed;e.frameTime+=p*a,e.update(p<0);var m=e.clipTime,g=e.playState,v=g===co.Finished;if(o||v)for(var y=f.length-1;y>=0;y--){var x=l[y],b=null==x?void 0:x.curveOwner;if(b&&x.isActive){var S=f[y].curve;if(S.keys.length){this._checkRevertOwner(b,i);var T=b.evaluateValue(S,m,i);o&&b.applyValue(T,n,i),v&&x.saveFinalValue()}}}if(g===co.Finished&&(t.layerState=cs.Finished),c.length&&this._fireAnimationEvents(e,c,h,m),u===co.UnStarted&&this._callAnimatorScriptOnEnter(d,r),g===co.Finished?this._callAnimatorScriptOnExit(d,r):this._callAnimatorScriptOnUpdate(d,r),_.length){var C=t.layerState;C!==cs.CrossFading&&C!==cs.FixedCrossFading&&this._checkTransition(e,_,r,h,m)}},im._updateCrossFade=function(e,t,r,n,a,i,o,s){var l=this.speed,c=r.crossLayerOwnerCollection,d=e.state.clip._curveBindings,u=e.state,h=e.stateData,_=e.playState,f=h.eventHandlers,p=t.state,m=t.stateData,g=t.playState,v=m.eventHandlers,y=p.clip._curveBindings,x=e.clipTime,b=t.clipTime,S=p._getDuration()*r.crossFadeTransition.duration,T=Math.abs(t.frameTime)/S;(T>=1||0===S)&&(T=1);var C=u.speed*l,A=p.speed*l;e.frameTime+=C*i,t.frameTime+=A*i,e.update(C<0),t.update(A<0);var E=e.clipTime,M=e.playState,R=t.clipTime,w=t.playState,P=t.playState===co.Finished;if(s||P)for(var F=c.length-1;F>=0;F--){var L=c[F],D=null==L?void 0:L.curveOwner;if(D){var B=L.crossSrcCurveIndex,I=L.crossDestCurveIndex;this._checkRevertOwner(D,o);var V=D.evaluateCrossFadeValue(B>=0?d[B].curve:null,I>=0?y[I].curve:null,E,R,T,o);s&&D.applyValue(V,a,o),P&&L.saveFinalValue()}}this._updateCrossFadeData(r,T),f.length&&this._fireAnimationEvents(e,f,x,E),v.length&&this._fireAnimationEvents(t,v,b,R),_===co.UnStarted&&this._callAnimatorScriptOnEnter(u,n),1===T||M===co.Finished?this._callAnimatorScriptOnExit(u,n):this._callAnimatorScriptOnUpdate(u,n),g===co.UnStarted&&this._callAnimatorScriptOnEnter(p,n),w===co.Finished?this._callAnimatorScriptOnExit(p,n):this._callAnimatorScriptOnUpdate(p,n)},im._updateCrossFadeFromPose=function(e,t,r,n,a,i,o){var s=t.crossLayerOwnerCollection,l=e.state,c=e.stateData,d=e.playState,u=c.eventHandlers,h=l.clip._curveBindings,_=e.clipTime,f=l._getDuration()*t.crossFadeTransition.duration,p=Math.abs(e.frameTime)/f;(p>=1||0===f)&&(p=1);var m=l.speed*this.speed;e.frameTime+=m*a,e.update(m<0);var g=e.clipTime,v=e.playState,y=v===co.Finished;if(o||y)for(var x=s.length-1;x>=0;x--){var b=s[x],S=null==b?void 0:b.curveOwner;if(S){var T=b.crossDestCurveIndex;this._checkRevertOwner(S,i);var C=b.curveOwner.crossFadeFromPoseAndApplyValue(T>=0?h[T].curve:null,g,p,i);o&&S.applyValue(C,n,i),y&&b.saveFinalValue()}}this._updateCrossFadeData(t,p),u.length&&this._fireAnimationEvents(e,u,_,g),d===co.UnStarted&&this._callAnimatorScriptOnEnter(l,r),v===co.Finished?this._callAnimatorScriptOnExit(l,r):this._callAnimatorScriptOnUpdate(l,r)},im._updateFinishedState=function(e,t,r,n){if(n)for(var a=e.stateData.curveLayerOwner,i=e.state.clip._curveBindings,o=i.length-1;o>=0;o--){var s=a[o],l=null==s?void 0:s.curveOwner;l&&(this._checkRevertOwner(l,r),l.applyValue(s.finalValue,t,r))}},im._updateCrossFadeData=function(e,t){var r=e.destPlayData;1===t&&(r.playState===co.Finished?e.layerState=cs.Finished:e.layerState=cs.Playing,e.switchPlayData(),e.crossFadeTransition=null)},im._preparePlay=function(e,t){if(e.layerState===cs.Playing){var r=e.srcPlayData;if(r.state!==t)for(var n,a=r.stateData.curveLayerOwner,i=a.length-1;i>=0;i--)null==(n=a[i])||n.curveOwner.revertDefaultValue()}else for(var o=e.crossLayerOwnerCollection,s=o.length-1;s>=0;s--)o[s].curveOwner.revertDefaultValue()},im._checkTransition=function(e,t,r,n,a){var i=e.state,o=i.clip.length;this.speed*i.speed>=0?a<n?(this._checkSubTransition(e,t,r,n,i.clipEndTime*o),e.currentTransitionIndex=0,this._checkSubTransition(e,t,r,i.clipStartTime*o,a)):this._checkSubTransition(e,t,r,n,a):a>n?(this._checkBackwardsSubTransition(e,t,r,n,i.clipStartTime*o),e.currentTransitionIndex=t.length-1,this._checkBackwardsSubTransition(e,t,r,a,i.clipEndTime*o)):this._checkBackwardsSubTransition(e,t,r,n,a)},im._checkSubTransition=function(e,t,r,n,a){for(var i=e.currentTransitionIndex,o=e.state._getDuration(),s=t.length;i<s;i++){var l=t[i],c=l.exitTime*o;if(c>a)break;c>=n&&(this._crossFadeByTransition(l,r),e.currentTransitionIndex=Math.min(i+1,s-1))}},im._checkBackwardsSubTransition=function(e,t,r,n,a){for(var i=e.currentTransitionIndex,o=e.state._getDuration();i>=0;i--){var s=t[i],l=s.exitTime*o;if(l<a)break;l<=n&&(this._crossFadeByTransition(s,r),e.currentTransitionIndex=Math.max(i-1,0))}},im._crossFadeByTransition=function(e,t){var r=e.destinationState;if(!r)return!1;if(!r.clip)return di.warn("The state named "+name+" has no AnimationClip data."),!1;var n=this._getAnimatorLayerData(t),a=n.layerState,i=n.destPlayData,o=this._getAnimatorStateData(r.name,r,n,t),s=r._getDuration()*e.offset;switch(i.reset(r,o,s),a){case cs.Standby:case cs.Finished:n.layerState=cs.FixedCrossFading,this._clearCrossData(n),this._prepareStandbyCrossFading(n);break;case cs.Playing:n.layerState=cs.CrossFading,this._clearCrossData(n),this._prepareCrossFading(n);break;case cs.CrossFading:n.layerState=cs.FixedCrossFading,this._prepareFixedPoseCrossFading(n);break;case cs.FixedCrossFading:this._prepareFixedPoseCrossFading(n)}return n.crossFadeTransition=e,!0},im._fireAnimationEvents=function(e,t,r,n){var a=e.state,i=a.clip.length;this.speed*a.speed>=0?n<r?(this._fireSubAnimationEvents(e,t,r,a.clipEndTime*i),e.currentEventIndex=0,this._fireSubAnimationEvents(e,t,a.clipStartTime*i,n)):this._fireSubAnimationEvents(e,t,r,n):n>r?(this._fireBackwardSubAnimationEvents(e,t,r,a.clipStartTime*i),e.currentEventIndex=t.length-1,this._fireBackwardSubAnimationEvents(e,t,a.clipEndTime*i,n)):this._fireBackwardSubAnimationEvents(e,t,r,n)},im._fireSubAnimationEvents=function(e,t,r,n){for(var a=e.currentEventIndex,i=t.length;a<i;a++){var o=t[a],s=o.event,l=s.time,c=s.parameter;if(l>n)break;var d=o.handlers;if(l>=r){for(var u=d.length-1;u>=0;u--)d[u](c);e.currentEventIndex=Math.min(a+1,i-1)}}},im._fireBackwardSubAnimationEvents=function(e,t,r,n){for(var a=e.currentEventIndex;a>=0;a--){var i=t[a],o=i.event,s=o.time,l=o.parameter;if(s<n)break;if(s<=r){for(var c=i.handlers,d=c.length-1;d>=0;d--)c[d](l);e.currentEventIndex=Math.max(a-1,0)}}},im._callAnimatorScriptOnEnter=function(e,t){for(var r=e._onStateEnterScripts,n=0,a=r.length;n<a;n++)r[n].onStateEnter(this,e,t)},im._callAnimatorScriptOnUpdate=function(e,t){for(var r=e._onStateUpdateScripts,n=0,a=r.length;n<a;n++)r[n].onStateUpdate(this,e,t)},im._callAnimatorScriptOnExit=function(e,t){for(var r=e._onStateExitScripts,n=0,a=r.length;n<a;n++)r[n].onStateExit(this,e,t)},im._checkAutoPlay=function(){for(var e=this._animatorController.layers,t=0,r=e.length;t<r;++t){var n=e[t].stateMachine;(null==n?void 0:n.defaultState)&&this.play(n.defaultState.name,t)}},im._checkRevertOwner=function(e,t){t&&e.updateMark!==this._updateMark&&e.revertDefaultValue(),e.updateMark=this._updateMark},cW(ip,[{key:"animatorController",get:function(){return this._animatorController},set:function(e){e!==this._animatorController&&(this._reset(),this._controllerUpdateFlag&&this._controllerUpdateFlag.destroy(),this._controllerUpdateFlag=e&&e._registerChangeFlag(),this._animatorController=e)}}]),ip);cX([cQ],h9.prototype,"speed",void 0),cX([cY],h9.prototype,"_controllerUpdateFlag",void 0),cX([cY],h9.prototype,"_updateMark",void 0),cX([cY],h9.prototype,"_animatorLayersData",void 0),cX([cY],h9.prototype,"_curveOwnerPool",void 0),cX([cY],h9.prototype,"_animationEventHandlerPool",void 0),cX([cY],h9.prototype,"_tempAnimatorStateInfo",void 0),cX([cY],h9.prototype,"_controlledRenderers",void 0);var h6=((iv=(ig=function(){this._updateFlagManager=new c9,this._layers=[],this._layersMap={}}).prototype).findLayerByName=function(e){return this._layersMap[e]},iv.addLayer=function(e){this._layers.push(e),this._layersMap[e.name]=e,this._updateFlagManager.dispatch()},iv.removeLayer=function(e){var t=this.layers[e];this._layers.splice(e,1),delete this._layersMap[t.name],this._updateFlagManager.dispatch()},iv.clearLayers=function(){for(var e in this._layers.length=0,this._layersMap)delete this._layersMap[e];this._updateFlagManager.dispatch()},iv._registerChangeFlag=function(){return this._updateFlagManager.createFlag(dh)},cW(ig,[{key:"layers",get:function(){return this._layers}}]),ig),h7=function(t){this.name=t,this.weight=1,this.blendingMode=e.AnimatorLayerBlendingMode.Override},_e=((ix=(iy=function(){this._destroyed=!1}).prototype).onStateEnter=function(e,t,r){},ix.onStateUpdate=function(e,t,r){},ix.onStateExit=function(e,t,r){},ix.destroy=function(){this._destroyed||(this._state._removeStateMachineScript(this),this._destroyed=!0)},iy),_t=((iS=(ib=function(t){this.name=t,this.speed=1,this.wrapMode=e.WrapMode.Loop,this._onStateEnterScripts=[],this._onStateUpdateScripts=[],this._onStateExitScripts=[],this._updateFlagManager=new c9,this._clipStartTime=0,this._clipEndTime=1,this._transitions=[],this._onClipChanged=this._onClipChanged.bind(this)}).prototype).addTransition=function(e){var t=this._transitions,r=t.length,n=e.exitTime;if(n>=(r?t[r-1].exitTime:0))t.push(e);else{for(var a=r;--a>=0&&n<t[a].exitTime;);t.splice(a+1,0,e)}},iS.removeTransition=function(e){var t=this._transitions.indexOf(e);-1!==t&&this._transitions.splice(t,1)},iS.addStateMachineScript=function(e){var t=new e;t._state=this;var r=_e.prototype;return t.onStateEnter!==r.onStateEnter&&this._onStateEnterScripts.push(t),t.onStateUpdate!==r.onStateUpdate&&this._onStateUpdateScripts.push(t),t.onStateExit!==r.onStateExit&&this._onStateExitScripts.push(t),t},iS.clearTransitions=function(){this._transitions.length=0},iS._getDuration=function(){return this.clip?(this._clipEndTime-this._clipStartTime)*this.clip.length:null},iS._removeStateMachineScript=function(e){var t=_e.prototype;if(e.onStateEnter!==t.onStateEnter){var r=this._onStateEnterScripts.indexOf(e);-1!==r&&this._onStateEnterScripts.splice(r,1)}if(e.onStateUpdate!==t.onStateUpdate){var n=this._onStateUpdateScripts.indexOf(e);-1!==n&&this._onStateUpdateScripts.splice(n,1)}if(e.onStateExit!==t.onStateExit){var a=this._onStateExitScripts.indexOf(e);-1!==a&&this._onStateExitScripts.splice(a,1)}},iS._onClipChanged=function(){this._updateFlagManager.dispatch()},cW(ib,[{key:"transitions",get:function(){return this._transitions}},{key:"clip",get:function(){return this._clip},set:function(e){var t=this._clip;t!==e&&(t&&t._updateFlagManager.removeListener(this._onClipChanged),this._clip=e,this._clipEndTime=Math.min(this._clipEndTime,1),this._onClipChanged(),e&&e._updateFlagManager.addListener(this._onClipChanged))}},{key:"clipStartTime",get:function(){return this._clipStartTime},set:function(e){this._clipStartTime=Math.max(e,0)}},{key:"clipEndTime",get:function(){return this._clipEndTime},set:function(e){this._clipEndTime=Math.min(e,1)}}]),ib),_r=((iC=(iT=function(){this.states=[],this._statesMap={}}).prototype).addState=function(e){var t=this.findStateByName(e);return t?console.warn("The state named "+e+" has existed."):(t=new _t(e),this.states.push(t),this._statesMap[e]=t),t},iC.removeState=function(e){var t=e.name,r=this.states.indexOf(e);r>-1&&this.states.splice(r,1),delete this._statesMap[t]},iC.findStateByName=function(e){return this._statesMap[e]},iC.makeUniqueStateName=function(e){for(var t=this._statesMap,r=e,n=0;t[e];)e=r+" "+n,n++;return e},iT);e.AnimatorConditionMode=void 0,(iA=e.AnimatorConditionMode||(e.AnimatorConditionMode={}))[iA.If=0]="If",iA[iA.IfNot=1]="IfNot",iA[iA.Greater=2]="Greater",iA[iA.Less=3]="Less",iA[iA.Equals=4]="Equals",iA[iA.NotEquals=5]="NotEquals";var _n=function(){},_a=function(){},_i=((iM=(iE=function(){this._pathMasks=[],this._pathMaskMap={}}).prototype).addPathMask=function(e){var t=this._pathMaskMap[e];if(t)return t;var r=new _a;return r.path=e,r.active=!0,this._pathMasks.push(r),this._pathMaskMap[e]=r,r},iM.removePathMask=function(e){for(var t=this._pathMasks,r=0,n=this._pathMasks.length;r<n;++r)if(t[r].path===e){t.splice(r,1),delete this._pathMaskMap[e];break}},iM.getPathMask=function(e){return this._pathMaskMap[e]},iM.setPathMaskActive=function(e,t,r){void 0===r&&(r=!1);var n=this._pathMaskMap[e];if(n&&(n.active=t),r)for(var a in this._pathMaskMap)a.startsWith(e)&&(this._pathMaskMap[a].active=t)},iE.createByEntity=function(e){var t=new iE;return t.addPathMask(""),iE._addPathMaskWithChildren(t,e,""),t},iE._addPathMaskWithChildren=function(e,t,r){for(var n=t.children,a=0,i=n.length;a<i;++a){var o=n[a],s=r?r+"/"+o.name:o.name;e.addPathMask(s),iE._addPathMaskWithChildren(e,o,s)}},cW(iE,[{key:"pathMasks",get:function(){return this._pathMasks}}]),iE),_o=function(t){function r(n){var a;return(a=t.call(this,n,dL.find("skybox"))||this)._textureDecodeRGBM=!1,a._tintColor=new cN(1,1,1,1),a.renderState.rasterState.cullMode=e.CullMode.Off,a.renderState.depthState.compareFunction=e.CompareFunction.LessEqual,a.shaderData.setFloat(r._rotationProp,0),a.shaderData.setFloat(r._exposureProp,1),a.shaderData.setColor(r._tintColorProp,a._tintColor),a}return cj(r,t),r.prototype.clone=function(){var e=new r(this._engine);return this.cloneTo(e),e},cW(r,[{key:"textureDecodeRGBM",get:function(){return this._textureDecodeRGBM},set:function(e){this._textureDecodeRGBM=e,e?this.shaderData.enableMacro(r._decodeSkyRGBMMacro):this.shaderData.disableMacro(r._decodeSkyRGBMMacro)}},{key:"texture",get:function(){return this.shaderData.getTexture(r._textureCubeProp)},set:function(e){this.shaderData.setTexture(r._textureCubeProp,e)}},{key:"rotation",get:function(){return this.shaderData.getFloat(r._rotationProp)},set:function(e){this.shaderData.setFloat(r._rotationProp,e)}},{key:"exposure",get:function(){return this.shaderData.getFloat(r._exposureProp)},set:function(e){this.shaderData.setFloat(r._exposureProp,e)}},{key:"tintColor",get:function(){return this._tintColor},set:function(e){this._tintColor!=e&&this._tintColor.copyFrom(e)}}]),r}(uS);_o._tintColorProp=ds.getByName("material_TintColor"),_o._textureCubeProp=ds.getByName("material_CubeTexture"),_o._rotationProp=ds.getByName("material_Rotation"),_o._exposureProp=ds.getByName("material_Exposure"),_o._decodeSkyRGBMMacro=df.getByName("MATERIAL_IS_DECODE_SKY_RGBM"),e.SunMode=void 0,(iR=e.SunMode||(e.SunMode={}))[iR.None=0]="None",iR[iR.Simple=1]="Simple",iR[iR.HighQuality=2]="HighQuality";var _s=(cj(iw=function(t){var r;return(r=uS.call(this,t,dL.find("SkyProcedural"))||this).sunMode=2,r.sunSize=.04,r.sunSizeConvergence=5,r.atmosphereThickness=1,r.skyTint=new cN(.5,.5,.5,1),r.groundTint=new cN(.369,.349,.341,1),r.exposure=1.3,r.renderState.rasterState.cullMode=e.CullMode.Off,r.renderState.depthState.compareFunction=e.CompareFunction.LessEqual,r},uS),iw.prototype.clone=function(){var e=new iw(this._engine);return this.cloneTo(e),e},cW(iw,[{key:"sunMode",get:function(){return this._sunDisk},set:function(e){var t=this.shaderData;switch(e){case 2:t.disableMacro(iw._sunSimpleMacro),t.enableMacro(iw._sunHighQualityMacro);break;case 1:t.disableMacro(iw._sunHighQualityMacro),t.enableMacro(iw._sunSimpleMacro);break;case 0:t.disableMacro(iw._sunHighQualityMacro),t.disableMacro(iw._sunSimpleMacro);break;default:throw"SkyBoxProceduralMaterial: unknown sun value."}this._sunDisk=e}},{key:"sunSize",get:function(){return this.shaderData.getFloat(iw._sunSizeProp)},set:function(e){this.shaderData.setFloat(iw._sunSizeProp,Math.min(Math.max(0,e),1))}},{key:"sunSizeConvergence",get:function(){return this.shaderData.getFloat(iw._sunSizeConvergenceProp)},set:function(e){this.shaderData.setFloat(iw._sunSizeConvergenceProp,Math.min(Math.max(0,e),20))}},{key:"atmosphereThickness",get:function(){return this.shaderData.getFloat(iw._atmosphereThicknessProp)},set:function(e){this.shaderData.setFloat(iw._atmosphereThicknessProp,Math.min(Math.max(0,e),5))}},{key:"skyTint",get:function(){return this.shaderData.getColor(iw._skyTintProp)},set:function(e){this.shaderData.setColor(iw._skyTintProp,e)}},{key:"groundTint",get:function(){return this.shaderData.getColor(iw._groundTintProp)},set:function(e){this.shaderData.setColor(iw._groundTintProp,e)}},{key:"exposure",get:function(){return this.shaderData.getFloat(iw._exposureProp)},set:function(e){this.shaderData.setFloat(iw._exposureProp,Math.min(Math.max(0,e),8))}}]),iw);_s._sunSizeProp=ds.getByName("material_SunSize"),_s._sunSizeConvergenceProp=ds.getByName("material_SunSizeConvergence"),_s._atmosphereThicknessProp=ds.getByName("material_AtmosphereThickness"),_s._skyTintProp=ds.getByName("material_SkyTint"),_s._groundTintProp=ds.getByName("material_GroundTint"),_s._exposureProp=ds.getByName("material_Exposure"),_s._sunHighQualityMacro=df.getByName("MATERIAL_SUN_HIGH_QUALITY"),_s._sunSimpleMacro=df.getByName("MATERIAL_SUN_SIMPLE");var _l=function(){};e.ParticleRenderMode=void 0,(iP=e.ParticleRenderMode||(e.ParticleRenderMode={}))[iP.Billboard=0]="Billboard",iP[iP.StretchBillboard=1]="StretchBillboard",iP[iP.HorizontalBillboard=2]="HorizontalBillboard",iP[iP.VerticalBillboard=3]="VerticalBillboard",iP[iP.Mesh=4]="Mesh",iP[iP.None=5]="None",e.ParticleStopMode=void 0,(iF=e.ParticleStopMode||(e.ParticleStopMode={}))[iF.StopEmittingAndClear=0]="StopEmittingAndClear",iF[iF.StopEmitting=1]="StopEmitting";var _c=function(t){function r(n){var a;return(a=t.call(this,n)||this).generator=new _A(cG(a)),a.velocityScale=0,a.lengthScale=2,a.pivot=new cE,a._currentRenderModeMacro=r._billboardModeMacro,a.shaderData.enableMacro(r._billboardModeMacro),a._supportInstancedArrays=a.engine._hardwareRenderer.canIUse(e.GLCapabilityType.instancedArrays),a._dirtyUpdateFlag|=lJ.WorldVolume,a}cj(r,t);var n=r.prototype;return n._onEnable=function(){this.generator.main.playOnEnabled&&this.generator.play(!1)},n._onDisable=function(){this.generator.stop(!1,e.ParticleStopMode.StopEmittingAndClear)},n._prepareRender=function(e){if(this._supportInstancedArrays){var r=this.generator;r._update(this.engine.time.deltaTime),r._firstActiveElement!==r._firstFreeElement&&t.prototype._prepareRender.call(this,e)}},n._updateBounds=function(e){e.min.set(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE),e.max.set(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE)},n._updateShaderData=function(e,t){var n=this.shaderData;n.setFloat(r._lengthScale,this.lengthScale),n.setFloat(r._speedScale,this.velocityScale),n.setFloat(r._currentTime,this.generator._playTime),n.setVector3(r._pivotOffsetProperty,this.pivot),this.generator._updateShaderData(n)},n._render=function(e){var t=this.generator;t._primitive.instanceCount=t._getAliveParticleCount();var r=this.getMaterial();if(r){(r.destroyed||r.shader.destroyed)&&(r=this.engine._particleMagentaMaterial);var n=this._engine._renderDataPool.getFromPool();n.setX(this,r,t._primitive,t._subPrimitive),e.camera._renderPipeline.pushRenderData(e,n)}},n._onDestroy=function(){t.prototype._onDestroy.call(this);var e=this._mesh;e&&(e.destroyed||this._addResourceReferCount(e,-1)),this.generator._destroy()},cW(r,[{key:"renderMode",get:function(){return this._renderMode},set:function(t){if(this._renderMode!==t){var n=this._renderMode;this._renderMode=t;var a=null,i=this.shaderData;switch(t){case e.ParticleRenderMode.Billboard:a=r._billboardModeMacro;break;case e.ParticleRenderMode.StretchBillboard:a=r._stretchedBillboardModeMacro;break;case e.ParticleRenderMode.HorizontalBillboard:case e.ParticleRenderMode.VerticalBillboard:case e.ParticleRenderMode.Mesh:throw"Not implemented"}this._currentRenderModeMacro!==a&&(this._currentRenderModeMacro&&i.disableMacro(this._currentRenderModeMacro),a&&i.enableMacro(a),this._currentRenderModeMacro=a),n!==e.ParticleRenderMode.Mesh!=(t===e.ParticleRenderMode.Mesh)&&this.generator._reorganizeGeometryBuffers()}}},{key:"mesh",get:function(){return this._mesh},set:function(t){var r=this._mesh;r!==t&&(this._mesh=t,r&&this._addResourceReferCount(r,-1),t&&this._addResourceReferCount(t,1),this.renderMode===e.ParticleRenderMode.Mesh&&this.generator._reorganizeGeometryBuffers())}}]),r}(e.Renderer);_c._billboardModeMacro=df.getByName("RENDERER_MODE_SPHERE_BILLBOARD"),_c._stretchedBillboardModeMacro=df.getByName("RENDERER_MODE_STRETCHED_BILLBOARD"),_c._horizontalBillboardModeMacro=df.getByName("RENDERER_MODE_HORIZONTAL_BILLBOARD"),_c._verticalBillboardModeMacro=df.getByName("RENDERER_MODE_VERTICAL_BILLBOARD"),_c._renderModeMeshMacro=df.getByName("RENDERER_MODE_MESH"),_c._pivotOffsetProperty=ds.getByName("renderer_PivotOffset"),_c._lengthScale=ds.getByName("renderer_StretchedBillboardLengthScale"),_c._speedScale=ds.getByName("renderer_StretchedBillboardSpeedScale"),_c._currentTime=ds.getByName("renderer_CurrentTime"),cX([cZ],_c.prototype,"generator",void 0),cX([cJ],_c.prototype,"pivot",void 0),e.ParticleCurveMode=void 0,(iL=e.ParticleCurveMode||(e.ParticleCurveMode={}))[iL.Constant=0]="Constant",iL[iL.TwoConstants=1]="TwoConstants",iL[iL.Curve=2]="Curve",iL[iL.TwoCurves=3]="TwoCurves",e.ParticleGradientMode=void 0,(iD=e.ParticleGradientMode||(e.ParticleGradientMode={}))[iD.Constant=0]="Constant",iD[iD.TwoConstants=1]="TwoConstants",iD[iD.Gradient=2]="Gradient",iD[iD.TwoGradients=3]="TwoGradients",e.ParticleSimulationSpace=void 0,(iB=e.ParticleSimulationSpace||(e.ParticleSimulationSpace={}))[iB.Local=0]="Local",iB[iB.World=1]="World",(iI=cl||(cl={}))[iI.Burst=592910910]="Burst",iI[iI.StartDelay=322376503]="StartDelay",iI[iI.StartColor=306581307]="StartColor",iI[iI.StartSize=1793934638]="StartSize",iI[iI.StartRotation=3737431713]="StartRotation",iI[iI.randomizeRotationDirection=2527743459]="randomizeRotationDirection",iI[iI.StartLifetime=2368504881]="StartLifetime",iI[iI.StartSpeed=4085612399]="StartSpeed",iI[iI.VelocityOverLifetime=3774601268]="VelocityOverLifetime",iI[iI.ColorOverLifetime=326370691]="ColorOverLifetime",iI[iI.SizeOverLifetime=1494990940]="SizeOverLifetime",iI[iI.RotationOverLifetime=1089181156]="RotationOverLifetime",iI[iI.TextureSheetAnimation=197469413]="TextureSheetAnimation",iI[iI.Shape=2941263940]="Shape",iI[iI.GravityModifier=2759560269]="GravityModifier";var _d=((iO=(iV=function(e,t){if(void 0===e&&(e=null),void 0===t&&(t=null),this._colorKeys=[],this._alphaKeys=[],this._colorTypeArrayDirty=!1,this._alphaTypeArrayDirty=!1,e)for(var r=0,n=e.length;r<n;r++){var a=e[r];this.addColorKey(a)}if(t)for(var i=0,o=t.length;i<o;i++){var s=t[i];this.addAlphaKey(s)}}).prototype).addColorKey=function(e,t){var r=this._colorKeys;if(4===r.length)throw Error("Gradient can only have 4 color keys");var n="number"==typeof e?new _u(e,t):e;n._onValueChanged=this._setColorTypeArrayDirty.bind(this),this._addKey(r,n),this._colorTypeArrayDirty=!0},iO.addAlphaKey=function(e,t){var r=this._alphaKeys;if(4===r.length)throw Error("Gradient can only have 4 alpha keys");var n="number"==typeof e?new _h(e,t):e;n._onValueChanged=this._setAlphaTypeArrayDirty.bind(this),this._addKey(r,n),this._alphaTypeArrayDirty=!0},iO.removeColorKey=function(e){this._colorKeys[e]._onValueChanged=null,this._removeKey(this._colorKeys,e),this._colorTypeArrayDirty=!0},iO.removeAlphaKey=function(e){this._alphaKeys[e]._onValueChanged=null,this._removeKey(this._alphaKeys,e),this._alphaTypeArrayDirty=!0},iO.setKeys=function(e,t){for(var r=this._colorKeys,n=this._alphaKeys,a=0,i=r.length;a<i;a++)r[a]._onValueChanged=null;for(var o=0,s=n.length;o<s;o++)n[o]._onValueChanged=null;r.length=0,n.length=0;for(var l=0,c=e.length;l<c;l++)this._addKey(r,e[l]);for(var d=0,u=t.length;d<u;d++)this._addKey(n,t[d]);this._alphaTypeArrayDirty=!0,this._colorTypeArrayDirty=!0},iO._getColorTypeArray=function(t){var r=this._colorTypeArray||(this._colorTypeArray=new Float32Array(16));if(this._colorTypeArrayDirty){for(var n=this._colorKeys,a=0,i=Math.min(n.length,4);a<i;a++){var o=4*a,s=n[a];r[o]=s.time;var l=s.color;t===e.ColorSpace.Linear?(r[o+1]=cN.gammaToLinearSpace(l.r),r[o+2]=cN.gammaToLinearSpace(l.g),r[o+3]=cN.gammaToLinearSpace(l.b)):(r[o+1]=l.r,r[o+2]=l.g,r[o+3]=l.b)}this._colorTypeArrayDirty=!1}return r},iO._getAlphaTypeArray=function(){var e=this._alphaTypeArray||(this._alphaTypeArray=new Float32Array(8));if(this._alphaTypeArrayDirty){for(var t=this._alphaKeys,r=0,n=Math.min(t.length,4);r<n;r++){var a=2*r,i=t[r];e[a]=i.time,e[a+1]=i.alpha}this._alphaTypeArrayDirty=!1}return e},iO._addKey=function(e,t){var r=t.time,n=e.length;if(r>=(n?e[n-1].time:0))e.push(t);else{for(var a=n;--a>=0&&r<e[a].time;);e.splice(a+1,0,t)}},iO._removeKey=function(e,t){e.splice(t,1)},iO._setColorTypeArrayDirty=function(){this._colorTypeArrayDirty=!0},iO._setAlphaTypeArrayDirty=function(){this._alphaTypeArrayDirty=!0},cW(iV,[{key:"colorKeys",get:function(){return this._colorKeys}},{key:"alphaKeys",get:function(){return this._alphaKeys}}]),iV);cX([cZ],_d.prototype,"_colorKeys",void 0),cX([cZ],_d.prototype,"_alphaKeys",void 0),cX([cY],_d.prototype,"_colorTypeArray",void 0),cX([cY],_d.prototype,"_alphaTypeArray",void 0);var _u=(cW(iN=function(e,t){this._onValueChanged=null,this._color=new cN,this._time=e,t&&this._color.copyFrom(t),this._color._onValueChanged=this._onValueChanged},[{key:"time",get:function(){return this._time},set:function(e){this._time=e,this._onValueChanged&&this._onValueChanged()}},{key:"color",get:function(){return this._color},set:function(e){this._color!==e&&this._color.copyFrom(e)}}]),iN),_h=(cW(ik=function(e,t){this._onValueChanged=null,this._time=e,this._alpha=t},[{key:"time",get:function(){return this._time},set:function(e){this._time=e,this._onValueChanged&&this._onValueChanged()}},{key:"alpha",get:function(){return this._alpha},set:function(e){this._alpha=e,this._onValueChanged&&this._onValueChanged()}}]),ik),__=((iz=function(t,r){this.mode=e.ParticleGradientMode.Constant,this.constantMin=new cN,this.constantMax=new cN,this.gradientMin=new _d,this.gradientMax=new _d,t.constructor===cN?r?(this.constantMin.copyFrom(t),this.constantMax.copyFrom(r),this.mode=e.ParticleGradientMode.TwoConstants):(this.constant.copyFrom(t),this.mode=e.ParticleGradientMode.Constant):r?(this.gradientMin=t,this.gradientMax=r,this.mode=e.ParticleGradientMode.TwoGradients):(this.gradient=t,this.mode=e.ParticleGradientMode.Gradient)}).prototype.evaluate=function(t,r,n){switch(this.mode){case e.ParticleGradientMode.Constant:n.copyFrom(this.constant);break;case e.ParticleGradientMode.TwoConstants:cN.lerp(this.constantMin,this.constantMax,r,n)}},cW(iz,[{key:"constant",get:function(){return this.constantMax},set:function(e){this.constantMax=e}},{key:"gradient",get:function(){return this.gradientMax},set:function(e){this.gradientMax=e}}]),iz);cX([cZ],__.prototype,"constantMin",void 0),cX([cZ],__.prototype,"constantMax",void 0),cX([cZ],__.prototype,"gradientMin",void 0),cX([cZ],__.prototype,"gradientMax",void 0);var _f=((iU=function(e){this.enabled=!1,this._generator=e}).prototype._enableMacro=function(e,t,r){return t!==r&&(t&&e.disableMacro(t),r&&e.enableMacro(r)),r},iU);cX([cY],_f.prototype,"_generator",void 0);var _p=(cj(iG=function(){var e;return e=_f.apply(this,arguments)||this,e.color=new __(new _d([new _u(0,new cN(1,1,1)),new _u(1,new cN(1,1,1))],[new _h(0,1),new _h(1,1)])),e._colorGradientRand=new cU(0,cl.ColorOverLifetime),e._gradientKeysCount=new cO(0,0,0,0),e},_f),(iH=iG.prototype)._updateShaderData=function(t){var r=null;if(this.enabled){var n=this.color.mode;if(n!==e.ParticleGradientMode.Gradient&&n!==e.ParticleGradientMode.TwoGradients)throw Error("Invalid color mode, only gradient and two gradients are supported in color over lifetime.");var a=this.color,i=this._generator._renderer.engine.settings.colorSpace;t.setFloatArray(iG._maxGradientColor,a.gradientMax._getColorTypeArray(i)),t.setFloatArray(iG._maxGradientAlpha,a.gradientMax._getAlphaTypeArray()),n===e.ParticleGradientMode.Gradient?r=iG._gradientMacro:(t.setFloatArray(iG._minGradientColor,a.gradientMin._getColorTypeArray(i)),t.setFloatArray(iG._minGradientAlpha,a.gradientMin._getAlphaTypeArray()),r=iG._randomGradientsMacro);var o=a.gradientMin.colorKeys,s=a.gradientMin.alphaKeys,l=a.gradientMax.colorKeys,c=a.gradientMax.alphaKeys;this._gradientKeysCount.set(o.length?o[o.length-1].time:0,s.length?s[s.length-1].time:0,l.length?l[l.length-1].time:0,c.length?c[c.length-1].time:0),t.setVector4(iG._gradientKeysCount,this._gradientKeysCount)}this._colorMacro=this._enableMacro(t,this._colorMacro,r)},iH._resetRandomSeed=function(e){this._colorGradientRand.reset(e,cl.ColorOverLifetime)},iG);_p._gradientMacro=df.getByName("RENDERER_COL_GRADIENT"),_p._randomGradientsMacro=df.getByName("RENDERER_COL_RANDOM_GRADIENTS"),_p._minGradientColor=ds.getByName("renderer_COLMinGradientColor"),_p._minGradientAlpha=ds.getByName("renderer_COLMinGradientAlpha"),_p._maxGradientColor=ds.getByName("renderer_COLMaxGradientColor"),_p._maxGradientAlpha=ds.getByName("renderer_COLMaxGradientAlpha"),_p._gradientKeysCount=ds.getByName("renderer_COLGradientKeysMaxTime"),cX([cZ],_p.prototype,"color",void 0),cX([cY],_p.prototype,"_colorGradientRand",void 0),cX([cY],_p.prototype,"_gradientKeysCount",void 0),cX([cY],_p.prototype,"_colorMacro",void 0);var _m=((iW=function(t,r){this.mode=e.ParticleCurveMode.Constant,this.constantMin=0,this.constantMax=0,"number"==typeof t?r?(this.constantMin=t,this.constantMax=r,this.mode=e.ParticleCurveMode.TwoConstants):(this.constant=t,this.mode=e.ParticleCurveMode.Constant):r?(this.curveMin=t,this.curveMax=r,this.mode=e.ParticleCurveMode.TwoCurves):(this.curve=t,this.mode=e.ParticleCurveMode.Curve)}).prototype.evaluate=function(t,r){switch(this.mode){case e.ParticleCurveMode.Constant:return this.constant;case e.ParticleCurveMode.TwoConstants:return this.constantMin+(this.constantMax-this.constantMin)*r}},cW(iW,[{key:"constant",get:function(){return this.constantMax},set:function(e){this.constantMax=e}},{key:"curve",get:function(){return this.curveMax},set:function(e){this.curveMax=e}}]),iW);cX([cZ],_m.prototype,"curveMin",void 0),cX([cZ],_m.prototype,"curveMax",void 0);var _g=(cj(iK=function(){var e;return e=_f.apply(this,arguments)||this,e.rateOverTime=new _m(10),e.rateOverDistance=new _m(0),e._shapeRand=new cU(0,cl.Shape),e._frameRateTime=0,e._bursts=[],e._currentBurstIndex=0,e._burstRand=new cU(0,cl.Burst),e},_f),(ij=iK.prototype).addBurst=function(e){for(var t=this._bursts,r=t.length;--r>=0&&e.time<t[r].time;);t.splice(r+1,0,e)},ij.removeBurst=function(e){var t=this._bursts.indexOf(e);-1!==t&&this._bursts.splice(t,1)},ij.removeBurstByIndex=function(e){this._bursts.splice(e,1)},ij.clearBurst=function(){this._bursts.length=0},ij._emit=function(e,t){this._emitByRateOverTime(t),this._emitByBurst(e,t)},ij._resetRandomSeed=function(e){this._burstRand.reset(e,cl.Burst),this._shapeRand.reset(e,cl.Shape)},ij._reset=function(){this._frameRateTime=0,this._currentBurstIndex=0},ij._emitByRateOverTime=function(e){var t=this.rateOverTime.evaluate(void 0,void 0);if(t>0)for(var r=this._generator,n=1/t,a=e-this._frameRateTime;a>=n;)a-=n,this._frameRateTime+=n,r._emit(this._frameRateTime,1)},ij._emitByBurst=function(e,t){var r=this._generator.main,n=r.duration,a=Math.floor((t-e)/n);if(r.isLoop&&(a>0||t%n<e%n)){var i=Math.ceil(e/n)*n;this._emitBySubBurst(e,i,n),this._currentBurstIndex=0;for(var o=0;o<a;o++){var s=i;i+=n,this._emitBySubBurst(s,i,n),this._currentBurstIndex=0}this._emitBySubBurst(i,t,n)}else this._emitBySubBurst(e,t,n)},ij._emitBySubBurst=function(e,t,r){for(var n=this._generator,a=this._burstRand,i=this.bursts,o=Math.floor(e/r)*r,s=e%r,l=s+(t-e),c=this._currentBurstIndex,d=i.length;c<d;c++){var u=i[c],h=u.time;if(h>l)break;if(h>=s){var _=u.count.evaluate(void 0,a.random());n._emit(o+h,_)}}this._currentBurstIndex=c},cW(iK,[{key:"bursts",get:function(){return this._bursts}}]),iK);cX([cZ],_g.prototype,"rateOverTime",void 0),cX([cZ],_g.prototype,"rateOverDistance",void 0),cX([cZ],_g.prototype,"shape",void 0),cX([cY],_g.prototype,"_shapeRand",void 0),cX([cZ],_g.prototype,"_bursts",void 0),cX([cY],_g.prototype,"_burstRand",void 0),e.ParticleScaleMode=void 0,(iX=e.ParticleScaleMode||(e.ParticleScaleMode={}))[iX.Hierarchy=0]="Hierarchy",iX[iX.Local=1]="Local",iX[iX.World=2]="World";var _v=((iY=(iq=function(t){this.duration=5,this.isLoop=!0,this.startDelay=new _m(0),this.startLifetime=new _m(5),this.startSpeed=new _m(5),this.startSize3D=!1,this.startSizeX=new _m(1),this.startSizeY=new _m(1),this.startSizeZ=new _m(1),this.startRotation3D=!1,this.startRotationX=new _m(0),this.startRotationY=new _m(0),this.startRotationZ=new _m(0),this.flipRotation=0,this.startColor=new __(new cN(1,1,1,1)),this.gravityModifier=new _m(0),this.simulationSpace=e.ParticleSimulationSpace.Local,this.simulationSpeed=1,this.scalingMode=e.ParticleScaleMode.Local,this.playOnEnabled=!0,this._maxParticleBuffer=1e3,this._startSpeedRand=new cU(0,cl.StartSpeed),this._startLifeTimeRand=new cU(0,cl.StartLifetime),this._startColorRand=new cU(0,cl.StartColor),this._startSizeRand=new cU(0,cl.StartSize),this._startRotationRand=new cU(0,cl.StartRotation),this._gravityModifierRand=new cU(0,cl.GravityModifier),this._gravity=new cE,this._generator=t}).prototype)._resetRandomSeed=function(e){this._startSpeedRand.reset(e,cl.StartSpeed),this._startLifeTimeRand.reset(e,cl.StartLifetime),this._startColorRand.reset(e,cl.StartColor),this._startSizeRand.reset(e,cl.StartSize),this._startRotationRand.reset(e,cl.StartRotation)},iY._getPositionScale=function(){var t=this._generator._renderer.entity.transform;switch(this.scalingMode){case e.ParticleScaleMode.Hierarchy:case e.ParticleScaleMode.World:return t.lossyWorldScale;case e.ParticleScaleMode.Local:return t.scale}},iY._updateShaderData=function(t){var r=this._generator._renderer,n=r.entity.transform;switch(this.simulationSpace){case e.ParticleSimulationSpace.Local:t.setVector3(iq._worldPosition,n.worldPosition);var a=n.worldRotationQuaternion,i=iq._tempVector40;i.copyFrom(a),t.setVector4(iq._worldRotation,i);break;case e.ParticleSimulationSpace.World:break;default:throw Error("ParticleRenderer: SimulationSpace value is invalid.")}switch(this.scalingMode){case e.ParticleScaleMode.Hierarchy:var o=n.lossyWorldScale;t.setVector3(iq._positionScale,o),t.setVector3(iq._sizeScale,o);break;case e.ParticleScaleMode.Local:var o=n.scale;t.setVector3(iq._positionScale,o),t.setVector3(iq._sizeScale,o);break;case e.ParticleScaleMode.World:t.setVector3(iq._positionScale,n.lossyWorldScale),t.setVector3(iq._sizeScale,iq._vector3One)}var s=this._gravity,l=this.gravityModifier.evaluate(void 0,this._gravityModifierRand.random());cE.scale(r.scene.physics.gravity,l,s),t.setVector3(iq._gravity,s),t.setInt(iq._simulationSpace,this.simulationSpace),t.setFloat(iq._startRotation3D,+this.startRotation3D),t.setInt(iq._scaleMode,this.scalingMode)},iY._cloneTo=function(e){e.maxParticles=this.maxParticles},cW(iq,[{key:"maxParticles",get:function(){return this._maxParticleBuffer-1},set:function(e){this._maxParticleBuffer=e+1}},{key:"startSize",get:function(){return this.startSizeX},set:function(e){this.startSizeX=e}}]),iq);_v._tempVector40=new cO,_v._vector3One=new cE(1,1,1),_v._positionScale=ds.getByName("renderer_PositionScale"),_v._sizeScale=ds.getByName("renderer_SizeScale"),_v._worldPosition=ds.getByName("renderer_WorldPosition"),_v._worldRotation=ds.getByName("renderer_WorldRotation"),_v._gravity=ds.getByName("renderer_Gravity"),_v._simulationSpace=ds.getByName("renderer_SimulationSpace"),_v._startRotation3D=ds.getByName("renderer_ThreeDStartRotation"),_v._scaleMode=ds.getByName("renderer_ScalingMode"),cX([cZ],_v.prototype,"startDelay",void 0),cX([cZ],_v.prototype,"startLifetime",void 0),cX([cZ],_v.prototype,"startSpeed",void 0),cX([cZ],_v.prototype,"startSizeX",void 0),cX([cZ],_v.prototype,"startSizeY",void 0),cX([cZ],_v.prototype,"startSizeZ",void 0),cX([cZ],_v.prototype,"startRotationX",void 0),cX([cZ],_v.prototype,"startRotationY",void 0),cX([cZ],_v.prototype,"startRotationZ",void 0),cX([cZ],_v.prototype,"startColor",void 0),cX([cZ],_v.prototype,"gravityModifier",void 0),cX([cY],_v.prototype,"_maxParticleBuffer",void 0),cX([cY],_v.prototype,"_startSpeedRand",void 0),cX([cY],_v.prototype,"_startLifeTimeRand",void 0),cX([cY],_v.prototype,"_startColorRand",void 0),cX([cY],_v.prototype,"_startSizeRand",void 0),cX([cY],_v.prototype,"_startRotationRand",void 0),cX([cY],_v.prototype,"_gravityModifierRand",void 0),cX([cY],_v.prototype,"_generator",void 0),cX([cY],_v.prototype,"_gravity",void 0);var _y=(cj(iQ=function(){var e;return e=_f.apply(this,arguments)||this,e.separateAxes=!1,e.rotationX=new _m(0),e.rotationY=new _m(0),e.rotationZ=new _m(45),e._rotationRand=new cU(0,cl.RotationOverLifetime),e._rotationMinConstant=new cE,e._rotationMaxConstant=new cE,e},_f),(iJ=iQ.prototype)._updateShaderData=function(t){var r=null,n=null,a=null;if(this.enabled){var i=this.rotationX,o=this.rotationY,s=this.rotationZ,l=this.separateAxes,c=l?i.mode===e.ParticleCurveMode.TwoCurves&&o.mode===e.ParticleCurveMode.TwoCurves&&s.mode===e.ParticleCurveMode.TwoCurves:s.mode===e.ParticleCurveMode.TwoCurves;if(c||l?i.mode===e.ParticleCurveMode.Curve&&o.mode===e.ParticleCurveMode.Curve&&s.mode===e.ParticleCurveMode.Curve:s.mode===e.ParticleCurveMode.Curve)t.setFloatArray(iQ._maxCurveZProperty,s.curveMax._getTypeArray()),l&&(t.setFloatArray(iQ._maxCurveXProperty,i.curveMax._getTypeArray()),t.setFloatArray(iQ._maxCurveYProperty,o.curveMax._getTypeArray())),c&&(t.setFloatArray(iQ._minCurveZProperty,s.curveMin._getTypeArray()),l&&(t.setFloatArray(iQ._minCurveXProperty,i.curveMin._getTypeArray()),t.setFloatArray(iQ._minCurveYProperty,o.curveMin._getTypeArray())),a=iQ._isRandomTwoMacro),n=iQ._curveModeMacro;else{var d=this._rotationMaxConstant;if(d.set(cA.degreeToRadian(i.constantMax),cA.degreeToRadian(o.constantMax),cA.degreeToRadian(s.constantMax)),t.setVector3(iQ._maxConstantProperty,d),l?i.mode===e.ParticleCurveMode.TwoConstants&&o.mode===e.ParticleCurveMode.TwoConstants&&s.mode===e.ParticleCurveMode.TwoConstants:s.mode===e.ParticleCurveMode.TwoConstants){var u=this._rotationMinConstant;u.set(cA.degreeToRadian(i.constantMin),cA.degreeToRadian(o.constantMin),cA.degreeToRadian(s.constantMin)),t.setVector3(iQ._minConstantProperty,u),a=iQ._isRandomTwoMacro}n=iQ._constantModeMacro}l&&(r=iQ._isSeparateMacro)}this._enableSeparateMacro=this._enableMacro(t,this._enableSeparateMacro,r),this._isCurveMacro=this._enableMacro(t,this._isCurveMacro,n),this._isRandomTwoMacro=this._enableMacro(t,this._isRandomTwoMacro,a)},iJ._resetRandomSeed=function(e){this._rotationRand.reset(e,cl.RotationOverLifetime)},iQ);_y._constantModeMacro=df.getByName("RENDERER_ROL_CONSTANT_MODE"),_y._curveModeMacro=df.getByName("RENDERER_ROL_CURVE_MODE"),_y._isSeparateMacro=df.getByName("RENDERER_ROL_IS_SEPARATE"),_y._isRandomTwoMacro=df.getByName("RENDERER_ROL_IS_RANDOM_TWO"),_y._minConstantProperty=ds.getByName("renderer_ROLMinConst"),_y._minCurveXProperty=ds.getByName("renderer_ROLMinCurveX"),_y._minCurveYProperty=ds.getByName("renderer_ROLMinCurveY"),_y._minCurveZProperty=ds.getByName("renderer_ROLMinCurveZ"),_y._maxConstantProperty=ds.getByName("renderer_ROLMaxConst"),_y._maxCurveXProperty=ds.getByName("renderer_ROLMaxCurveX"),_y._maxCurveYProperty=ds.getByName("renderer_ROLMaxCurveY"),_y._maxCurveZProperty=ds.getByName("renderer_ROLMaxCurveZ"),cX([cZ],_y.prototype,"rotationX",void 0),cX([cZ],_y.prototype,"rotationY",void 0),cX([cZ],_y.prototype,"rotationZ",void 0),cX([cY],_y.prototype,"_rotationRand",void 0),cX([cY],_y.prototype,"_rotationMinConstant",void 0),cX([cY],_y.prototype,"_rotationMaxConstant",void 0),cX([cY],_y.prototype,"_enableSeparateMacro",void 0),cX([cY],_y.prototype,"_isCurveMacro",void 0),cX([cY],_y.prototype,"_isRandomTwoMacro",void 0);var _x=((i$=(iZ=function(){for(var e=arguments.length,t=Array(e),r=0;r<e;r++)t[r]=arguments[r];this._keys=[],this._typeArrayDirty=!1;for(var n=0,a=t.length;n<a;n++){var i=t[n];this.addKey(i)}}).prototype).addKey=function(e,t){var r=this._keys;if(4===r.length)throw Error("Curve can only have 4 keys");var n="number"==typeof e?new _b(e,t):e;this._addKey(r,n),this._typeArrayDirty=!0},i$.removeKey=function(e){this._keys.splice(e,1),this._typeArrayDirty=!0},i$.setKeys=function(e){this._keys.length=0;for(var t=0,r=e.length;t<r;t++)this.addKey(e[t]);this._typeArrayDirty=!0},i$._getTypeArray=function(){var e=this._typeArray||(this._typeArray=new Float32Array(8));if(this._typeArrayDirty){for(var t=this._keys,r=0,n=Math.min(t.length,4);r<n;r++){var a=2*r,i=t[r];e[a]=i.time,e[a+1]=i.value}this._typeArrayDirty=!1}return e},i$._addKey=function(e,t){var r=e.length,n=t.time;if(n>=(r?e[r-1].time:0))e.push(t);else{for(var a=r;--a>=0&&n<e[a].time;);e.splice(a+1,0,t)}},cW(iZ,[{key:"keys",get:function(){return this._keys}}]),iZ);cX([cZ],_x.prototype,"_keys",void 0),cX([cY],_x.prototype,"_typeArray",void 0);var _b=function(e,t){this.time=e,this.value=t},_S=(cj(i0=function(){var e;return e=_f.apply(this,arguments)||this,e.separateAxes=!1,e.sizeX=new _m(new _x(new _b(0,0),new _b(1,1))),e.sizeY=new _m(new _x(new _b(0,0),new _b(1,1))),e.sizeZ=new _m(new _x(new _b(0,0),new _b(1,1))),e},_f),i0.prototype._updateShaderData=function(t){var r=null,n=null,a=null;if(this.enabled){var i=this.sizeX,o=this.sizeY,s=this.sizeZ,l=this.separateAxes,c=l?i.mode===e.ParticleCurveMode.TwoCurves&&o.mode===e.ParticleCurveMode.TwoCurves&&s.mode===e.ParticleCurveMode.TwoCurves:i.mode===e.ParticleCurveMode.TwoCurves;(c||l?i.mode===e.ParticleCurveMode.Curve&&o.mode===e.ParticleCurveMode.Curve&&s.mode===e.ParticleCurveMode.Curve:i.mode===e.ParticleCurveMode.Curve)&&(t.setFloatArray(i0._maxCurveXProperty,i.curveMax._getTypeArray()),l&&(t.setFloatArray(i0._maxCurveYProperty,o.curveMax._getTypeArray()),t.setFloatArray(i0._maxCurveZProperty,s.curveMax._getTypeArray())),c&&(t.setFloatArray(i0._minCurveXProperty,i.curveMin._getTypeArray()),l&&(t.setFloatArray(i0._minCurveYProperty,o.curveMin._getTypeArray()),t.setFloatArray(i0._minCurveZProperty,s.curveMin._getTypeArray())),a=i0._isRandomTwoMacro),n=i0._curveModeMacro),l&&(r=i0._isSeparateMacro)}this._enableSeparateMacro=this._enableMacro(t,this._enableSeparateMacro,r),this._isCurveMacro=this._enableMacro(t,this._isCurveMacro,n),this._isRandomTwoMacro=this._enableMacro(t,this._isRandomTwoMacro,a)},cW(i0,[{key:"size",get:function(){return this.sizeX},set:function(e){this.sizeX=e}}]),i0);_S._curveModeMacro=df.getByName("RENDERER_SOL_CURVE_MODE"),_S._isSeparateMacro=df.getByName("RENDERER_SOL_IS_SEPARATE"),_S._isRandomTwoMacro=df.getByName("RENDERER_SOL_IS_RANDOM_TWO"),_S._minCurveXProperty=ds.getByName("renderer_SOLMinCurveX"),_S._minCurveYProperty=ds.getByName("renderer_SOLMinCurveY"),_S._minCurveZProperty=ds.getByName("renderer_SOLMinCurveZ"),_S._maxCurveXProperty=ds.getByName("renderer_SOLMaxCurveX"),_S._maxCurveYProperty=ds.getByName("renderer_SOLMaxCurveY"),_S._maxCurveZProperty=ds.getByName("renderer_SOLMaxCurveZ"),cX([cZ],_S.prototype,"sizeX",void 0),cX([cZ],_S.prototype,"sizeY",void 0),cX([cZ],_S.prototype,"sizeZ",void 0),cX([cY],_S.prototype,"_enableSeparateMacro",void 0),cX([cY],_S.prototype,"_isCurveMacro",void 0),cX([cY],_S.prototype,"_isRandomTwoMacro",void 0);var _T=(cj(i1=function(){var e;return e=_f.apply(this,arguments)||this,e.startFrame=new _m(0),e.frameOverTime=new _m(new _x(new _b(0,0),new _b(1,1))),e.type=0,e.cycleCount=1,e._tillingInfo=new cE(1,1,1),e._frameOverTimeRand=new cU(0,cl.TextureSheetAnimation),e._tiling=new cV(1,1),e},_f),(i2=i1.prototype)._updateShaderData=function(t){var r=null;if(this.enabled){var n=this.frameOverTime.mode;if(n===e.ParticleCurveMode.Curve||n===e.ParticleCurveMode.TwoCurves){var a=this.frameOverTime;t.setFloatArray(i1._frameMaxCurveProperty,a.curveMax._getTypeArray()),n===e.ParticleCurveMode.Curve?r=i1._frameCurveMacro:(t.setFloatArray(i1._frameMinCurveProperty,a.curveMin._getTypeArray()),r=i1._frameRandomCurvesMacro),t.setFloat(i1._cycleCountProperty,this.cycleCount),t.setVector3(i1._tillingParamsProperty,this._tillingInfo)}}this._textureSheetMacro=this._enableMacro(t,this._textureSheetMacro,r)},i2._resetRandomSeed=function(e){this._frameOverTimeRand.reset(e,cl.TextureSheetAnimation)},cW(i1,[{key:"tiling",get:function(){return this._tiling},set:function(e){this._tiling=e,this._tillingInfo.set(1/e.x,1/e.y,e.x*e.y)}}]),i1);_T._frameCurveMacro=df.getByName("RENDERER_TSA_FRAME_CURVE"),_T._frameRandomCurvesMacro=df.getByName("RENDERER_TSA_FRAME_RANDOM_CURVES"),_T._cycleCountProperty=ds.getByName("renderer_TSACycles"),_T._tillingParamsProperty=ds.getByName("renderer_TSATillingParams"),_T._frameMinCurveProperty=ds.getByName("renderer_TSAFrameMinCurve"),_T._frameMaxCurveProperty=ds.getByName("renderer_TSAFrameMaxCurve"),cX([cZ],_T.prototype,"startFrame",void 0),cX([cZ],_T.prototype,"frameOverTime",void 0),cX([cJ],_T.prototype,"_tillingInfo",void 0),cX([cY],_T.prototype,"_frameOverTimeRand",void 0),cX([cZ],_T.prototype,"_tiling",void 0),cX([cY],_T.prototype,"_textureSheetMacro",void 0),(i3=cc||(cc={}))[i3.WholeSheet=0]="WholeSheet",i3[i3.SingleRow=1]="SingleRow";var _C=(cj(i4=function(){var t;return t=_f.apply(this,arguments)||this,t.velocityX=new _m(0),t.velocityY=new _m(0),t.velocityZ=new _m(0),t.space=e.ParticleSimulationSpace.Local,t._velocityRand=new cU(0,cl.VelocityOverLifetime),t._velocityMinConstant=new cE,t._velocityMaxConstant=new cE,t},_f),(i8=i4.prototype)._updateShaderData=function(t){var r=null;if(this.enabled){var n=this.velocityX,a=this.velocityY,i=this.velocityZ,o=n.mode===e.ParticleCurveMode.TwoCurves&&a.mode===e.ParticleCurveMode.TwoCurves&&i.mode===e.ParticleCurveMode.TwoCurves;if(o||n.mode===e.ParticleCurveMode.Curve&&a.mode===e.ParticleCurveMode.Curve&&i.mode===e.ParticleCurveMode.Curve)t.setFloatArray(i4._maxGradientXProperty,n.curveMax._getTypeArray()),t.setFloatArray(i4._maxGradientYProperty,a.curveMax._getTypeArray()),t.setFloatArray(i4._maxGradientZProperty,i.curveMax._getTypeArray()),o?(t.setFloatArray(i4._minGradientXProperty,n.curveMin._getTypeArray()),t.setFloatArray(i4._minGradientYProperty,a.curveMin._getTypeArray()),t.setFloatArray(i4._minGradientZProperty,i.curveMin._getTypeArray()),r=i4._randomCurveMacro):r=i4._curveMacro;else{var s=this._velocityMaxConstant;if(s.set(n.constantMax,a.constantMax,i.constantMax),t.setVector3(i4._maxConstantProperty,s),n.mode===e.ParticleCurveMode.TwoConstants&&a.mode===e.ParticleCurveMode.TwoConstants&&i.mode===e.ParticleCurveMode.TwoConstants){var l=this._velocityMinConstant;l.set(n.constantMin,a.constantMin,i.constantMin),t.setVector3(i4._minConstantProperty,l),r=i4._randomConstantMacro}else r=i4._constantMacro}t.setInt(i4._spaceProperty,this.space)}this._velocityMacro=this._enableMacro(t,this._velocityMacro,r)},i8._resetRandomSeed=function(e){this._velocityRand.reset(e,cl.VelocityOverLifetime)},i4);_C._constantMacro=df.getByName("RENDERER_VOL_CONSTANT"),_C._curveMacro=df.getByName("RENDERER_VOL_CURVE"),_C._randomConstantMacro=df.getByName("RENDERER_VOL_RANDOM_CONSTANT"),_C._randomCurveMacro=df.getByName("RENDERER_VOL_RANDOM_CURVE"),_C._minConstantProperty=ds.getByName("renderer_VOLMinConst"),_C._maxConstantProperty=ds.getByName("renderer_VOLMaxConst"),_C._minGradientXProperty=ds.getByName("renderer_VOLMinGradientX"),_C._minGradientYProperty=ds.getByName("renderer_VOLMinGradientY"),_C._minGradientZProperty=ds.getByName("renderer_VOLMinGradientZ"),_C._maxGradientXProperty=ds.getByName("renderer_VOLMaxGradientX"),_C._maxGradientYProperty=ds.getByName("renderer_VOLMaxGradientY"),_C._maxGradientZProperty=ds.getByName("renderer_VOLMaxGradientZ"),_C._spaceProperty=ds.getByName("renderer_VOLSpace"),cX([cZ],_C.prototype,"velocityX",void 0),cX([cZ],_C.prototype,"velocityY",void 0),cX([cZ],_C.prototype,"velocityZ",void 0),cX([cY],_C.prototype,"_velocityRand",void 0),cX([cY],_C.prototype,"_velocityMinConstant",void 0),cX([cY],_C.prototype,"_velocityMaxConstant",void 0),cX([cY],_C.prototype,"_velocityMacro",void 0);var _A=function(){function t(r){this.useAutoRandomSeed=!0,this.main=new _v(this),this.emission=new _g(this),this.velocityOverLifetime=new _C(this),this.sizeOverLifetime=new _S(this),this.rotationOverLifetime=new _y(this),this.colorOverLifetime=new _p(this),this.textureSheetAnimation=new _T(this),this._currentParticleCount=0,this._playTime=0,this._firstNewElement=0,this._firstActiveElement=0,this._firstFreeElement=0,this._firstRetiredElement=0,this._vertexBufferBindings=[],this._subPrimitive=new dH(0,0,e.MeshTopology.Triangles),this._isPlaying=!1,this._instanceBufferResized=!1,this._waitProcessRetiredElementCount=0,this._randomSeed=0,this._renderer=r,new _l().start=0,this._primitive=new dW(r.engine),this._reorganizeGeometryBuffers(),this._resizeInstanceBuffer(!0,t._particleIncreaseCount),this.emission.enabled=!0}var r=t.prototype;return r.play=function(e){if(void 0===e&&(e=!0),e)for(var r=this._renderer.entity.getComponentsIncludeChildren(_c,t._tempParticleRenderers),n=0,a=r.length;n<a;n++)r[n].generator.play(!1);else this._isPlaying=!0,this.useAutoRandomSeed&&this._resetGlobalRandSeed(Math.floor(4294967295*Math.random()))},r.stop=function(r,n){if(void 0===r&&(r=!0),void 0===n&&(n=e.ParticleStopMode.StopEmitting),r)for(var a=this._renderer.entity.getComponentsIncludeChildren(_c,t._tempParticleRenderers),i=0,o=a.length;i<o;i++)a[i].generator.stop(!1,n);else if(this._isPlaying=!1,n===e.ParticleStopMode.StopEmittingAndClear){var s=this._firstFreeElement;this._firstRetiredElement=s,this._firstActiveElement=s,this._firstNewElement=s,this._playTime=0,this.emission._reset()}},r.emit=function(e){this._emit(this._playTime,e)},r._emit=function(e,r){if(this.emission.enabled&&!(this.main._maxParticleBuffer<this._currentParticleCount))for(var n=t._tempVector30,a=t._tempVector31,i=this._renderer.entity.transform,o=this.emission.shape,s=0;s<r;s++){if(null==o?void 0:o.enabled){o._generatePositionAndDirection(this.emission._shapeRand,e,n,a);var l=this.main._getPositionScale();n.multiply(l),a.normalize().multiply(l)}else n.set(0,0,0),a.set(0,0,-1);this._addNewParticle(n,a,i,e)}},r._update=function(e){var t=this.main,r=this.emission,n=t.duration,a=this._playTime;if(this._playTime+=e*t.simulationSpeed,this._retireActiveParticles(),this._freeRetiredParticles(),r.enabled&&this._isPlaying&&(this._currentParticleCount>t._maxParticleBuffer&&this._getNotRetiredParticleCount()<t._maxParticleBuffer&&this._resizeInstanceBuffer(!1),r._emit(a,this._playTime),!t.isLoop&&this._playTime>n&&(this._isPlaying=!1)),!this.isAlive){var i=Math.min(r._frameRateTime,Math.floor(this._playTime/n)*n);this._playTime-=i,r._frameRateTime-=i}(this._firstNewElement!=this._firstFreeElement||this._waitProcessRetiredElementCount>0||this._instanceBufferResized||this._instanceVertexBufferBinding._buffer.isContentLost)&&this._addActiveParticlesToVertexBuffer()},r._reorganizeGeometryBuffers=function(){var t=this._renderer,r=t.engine._particleBufferUtils,n=this._primitive,a=this._vertexBufferBindings;if(n.clearVertexElements(),a.length=0,t.renderMode===e.ParticleRenderMode.Mesh){var i=t.mesh;if(!i)return;var o=i.getVertexElement(e.VertexAttribute.Position),s=i.getVertexElement(e.VertexAttribute.Color),l=i.getVertexElement(e.VertexAttribute.UV),c=o?i.vertexBufferBindings[o.bindingIndex]:null,d=s?i.vertexBufferBindings[s.bindingIndex]:null,u=l?i.vertexBufferBindings[l.bindingIndex]:null;if(c){var h=this._addVertexBufferBindingsFilterDuplicate(c,a);n.addVertexElement(new dX(e.VertexAttribute.Position,o.offset,o.format,h))}if(d){var _=this._addVertexBufferBindingsFilterDuplicate(d,a);n.addVertexElement(new dX(e.VertexAttribute.Color,s.offset,s.format,_))}if(u){var f=this._addVertexBufferBindingsFilterDuplicate(u,a);n.addVertexElement(new dX(e.VertexAttribute.UV,l.offset,l.format,f))}var p=i._primitive.indexBufferBinding;n.setIndexBufferBinding(p),this._subPrimitive.count=p.buffer.byteLength/n._glIndexByteCount}else n.addVertexElement(r.billboardVertexElement),a.push(r.billboardVertexBufferBinding),n.setIndexBufferBinding(r.billboardIndexBufferBinding),this._subPrimitive.count=r.billboardIndexCount;n.setVertexBufferBindings(a);for(var m=r.instanceVertexElements,g=a.length,v=0,y=m.length;v<y;v++){var x=m[v];n.addVertexElement(new dX(x.attribute,x.offset,x.format,g,x.instanceStepRate))}},r._resizeInstanceBuffer=function(t,r){null==(_=this._instanceVertexBufferBinding)||_.buffer.destroy();var n=this._renderer.engine._particleBufferUtils,a=n.instanceVertexStride,i=t?this._currentParticleCount+r:this.main._maxParticleBuffer,o=a*i,s=this._renderer.engine,l=new dz(s,e.BufferBindFlag.VertexBuffer,o,e.BufferUsage.Dynamic,!1);l.isGCIgnored=!0;var c=this._primitive.vertexBufferBindings,d=new dj(l,a),u=new Float32Array(o/4),h=this._instanceVertices;if(h){var _,f,p,m=n.instanceVertexFloatStride,g=this._firstFreeElement,v=this._firstRetiredElement;if(t){var y=this._firstFreeElement*m;u.set(new Float32Array(h.buffer,0,y));var x=(this._firstFreeElement+r)*m;u.set(new Float32Array(h.buffer,4*y),x),this._firstNewElement>g&&(this._firstNewElement+=r),this._firstActiveElement>g&&(this._firstActiveElement+=r),v>g&&(this._firstRetiredElement+=r)}else v<=g?(f=g-v,p=0,this._firstFreeElement-=v,this._firstNewElement-=v,this._firstActiveElement-=v,this._firstRetiredElement=0):(f=this._currentParticleCount-v,p=g,this._firstNewElement>g&&(this._firstNewElement-=g),this._firstActiveElement>g&&(this._firstActiveElement-=g),v>g&&(this._firstRetiredElement-=g)),u.set(new Float32Array(h.buffer,v*m*4,f*m),p*m);this._instanceBufferResized=!0}this._primitive.setVertexBufferBinding(h?c.length-1:c.length,d),this._instanceVertices=u,this._instanceVertexBufferBinding=d,this._currentParticleCount=i},r._updateShaderData=function(e){this.main._updateShaderData(e),this.velocityOverLifetime._updateShaderData(e),this.textureSheetAnimation._updateShaderData(e),this.sizeOverLifetime._updateShaderData(e),this.rotationOverLifetime._updateShaderData(e),this.colorOverLifetime._updateShaderData(e)},r._resetGlobalRandSeed=function(e){this._randomSeed=e,this.main._resetRandomSeed(e),this.emission._resetRandomSeed(e),this.textureSheetAnimation._resetRandomSeed(e),this.velocityOverLifetime._resetRandomSeed(e),this.rotationOverLifetime._resetRandomSeed(e),this.colorOverLifetime._resetRandomSeed(e)},r._getAliveParticleCount=function(){if(this._firstActiveElement<=this._firstFreeElement)return this._firstFreeElement-this._firstActiveElement;var e=this._currentParticleCount-this._firstActiveElement;return this._firstFreeElement>0&&(e+=this._firstFreeElement),e},r._getNotRetiredParticleCount=function(){if(this._firstRetiredElement<=this._firstFreeElement)return this._firstFreeElement-this._firstRetiredElement;var e=this._currentParticleCount-this._firstRetiredElement;return this._firstFreeElement>0&&(e+=this._firstFreeElement),e},r._destroy=function(){this._instanceVertexBufferBinding.buffer.destroy(),this._primitive.destroy()},r._addNewParticle=function(r,n,a,i){var o,s,l=this._firstFreeElement,c=l+1;c>=this._currentParticleCount&&(c=0);var d=this.main;if(c===this._firstRetiredElement){var u=Math.min(t._particleIncreaseCount,d._maxParticleBuffer-this._currentParticleCount);if(0===u)return;this._resizeInstanceBuffer(!0,u),c=l+1}d.simulationSpace===e.ParticleSimulationSpace.World&&(o=a.worldPosition,s=a.worldRotationQuaternion);var h=this._renderer.engine._particleBufferUtils,_=d.startSpeed.evaluate(void 0,d._startSpeedRand.random()),f=this._instanceVertices,p=l*h.instanceVertexFloatStride;f[p]=r.x,f[p+1]=r.y,f[p+2]=r.z,f[p+h.startLifeTimeOffset]=d.startLifetime.evaluate(void 0,d._startLifeTimeRand.random()),f[p+4]=n.x,f[p+5]=n.y,f[p+6]=n.z,f[p+h.timeOffset]=i;var m=t._tempColor0;d.startColor.evaluate(void 0,d._startColorRand.random(),m),this._renderer.engine.settings.colorSpace===e.ColorSpace.Linear&&m.toLinear(m),f[p+8]=m.r,f[p+9]=m.g,f[p+10]=m.b,f[p+11]=m.a;var g=d._startSizeRand;if(d.startSize3D)f[p+12]=d.startSizeX.evaluate(void 0,g.random()),f[p+13]=d.startSizeY.evaluate(void 0,g.random()),f[p+14]=d.startSizeZ.evaluate(void 0,g.random());else{var v=d.startSize.evaluate(void 0,g.random());f[p+12]=v,f[p+13]=v,f[p+14]=v}var y=d._startRotationRand;d.startRotation3D?(f[p+15]=cA.degreeToRadian(d.startRotationX.evaluate(void 0,y.random())),f[p+16]=cA.degreeToRadian(d.startRotationY.evaluate(void 0,y.random())),f[p+17]=cA.degreeToRadian(d.startRotationZ.evaluate(void 0,y.random()))):f[p+15]=cA.degreeToRadian(d.startRotationZ.evaluate(void 0,y.random())),f[p+18]=_;var x=this.colorOverLifetime;x.enabled&&x.color.mode===e.ParticleGradientMode.TwoGradients&&(f[p+20]=x._colorGradientRand.random());var b=this.rotationOverLifetime;b.enabled&&b.rotationZ.mode===e.ParticleCurveMode.TwoConstants&&(f[p+22]=b._rotationRand.random());var S=this.textureSheetAnimation;S.enabled&&S.frameOverTime.mode===e.ParticleCurveMode.TwoCurves&&(f[p+23]=S._frameOverTimeRand.random());var T=this.velocityOverLifetime;if(T.enabled&&T.velocityX.mode===e.ParticleCurveMode.TwoConstants&&T.velocityY.mode===e.ParticleCurveMode.TwoConstants&&T.velocityZ.mode===e.ParticleCurveMode.TwoConstants){var C=T._velocityRand;f[p+24]=C.random(),f[p+25]=C.random(),f[p+26]=C.random()}if(this.main.simulationSpace===e.ParticleSimulationSpace.World&&(f[p+27]=o.x,f[p+28]=o.y,f[p+29]=o.z,f[p+30]=s.x,f[p+31]=s.y,f[p+32]=s.z,f[p+33]=s.w),this.textureSheetAnimation.enabled){var A=this.textureSheetAnimation._tillingInfo;f[p+h.simulationUVOffset]=A.x,f[p+35]=A.y,f[p+36]=0,f[p+37]=0}else f[p+h.simulationUVOffset]=1,f[p+35]=1,f[p+36]=0,f[p+37]=0;this._firstFreeElement=c},r._retireActiveParticles=function(){for(var e=this._renderer.engine,t=e._particleBufferUtils,r=e.time.frameCount,n=this._instanceVertices;this._firstActiveElement!==this._firstNewElement;){var a=this._firstActiveElement*t.instanceVertexFloatStride,i=a+t.timeOffset;if(Math.fround(this._playTime-n[i])<n[a+t.startLifeTimeOffset])break;n[i]=r,++this._firstActiveElement>=this._currentParticleCount&&(this._firstActiveElement=0),this._waitProcessRetiredElementCount++}},r._freeRetiredParticles=function(){for(var e=this._renderer.engine._particleBufferUtils,t=this._renderer.engine.time.frameCount;this._firstRetiredElement!==this._firstActiveElement;){var r=this._firstRetiredElement*e.instanceVertexFloatStride+e.startLifeTimeOffset;if(t-this._instanceVertices[r]<0)break;++this._firstRetiredElement>=this._currentParticleCount&&(this._firstRetiredElement=0)}},r._addActiveParticlesToVertexBuffer=function(){var t=this._firstActiveElement,r=this._firstFreeElement;if(t!==r){var n=this._renderer.engine._particleBufferUtils.instanceVertexStride,a=t*n,i=this._instanceVertexBufferBinding.buffer,o=this._instanceVertices.buffer;if(t<r)i.setData(o,0,a,(r-t)*n,e.SetDataOptions.Discard);else{var s=(this._currentParticleCount-t)*n;i.setData(o,0,a,s,e.SetDataOptions.Discard),r>0&&i.setData(o,s,0,r*n)}this._firstNewElement=r,this._waitProcessRetiredElementCount=0,this._instanceBufferResized=!1}},r._addVertexBufferBindingsFilterDuplicate=function(e,t){for(var r=0,n=t.length;r<n;r++)if(t[r]===e)return r;return t.push(e),r},cW(t,[{key:"isAlive",get:function(){return!!this._isPlaying||this._firstActiveElement!==this._firstFreeElement}},{key:"randomSeed",get:function(){return this._randomSeed},set:function(e){this._resetGlobalRandSeed(e),this.useAutoRandomSeed=!1}}]),t}();_A._tempVector30=new cE,_A._tempVector31=new cE,_A._tempColor0=new cN,_A._tempParticleRenderers=[],_A._particleIncreaseCount=128,cX([cZ],_A.prototype,"main",void 0),cX([cZ],_A.prototype,"emission",void 0),cX([cZ],_A.prototype,"velocityOverLifetime",void 0),cX([cZ],_A.prototype,"sizeOverLifetime",void 0),cX([cZ],_A.prototype,"rotationOverLifetime",void 0),cX([cZ],_A.prototype,"colorOverLifetime",void 0),cX([cZ],_A.prototype,"textureSheetAnimation",void 0),cX([cY],_A.prototype,"_playTime",void 0),cX([cY],_A.prototype,"_firstNewElement",void 0),cX([cY],_A.prototype,"_firstActiveElement",void 0),cX([cY],_A.prototype,"_firstFreeElement",void 0),cX([cY],_A.prototype,"_firstRetiredElement",void 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this.shaderData.getTexture(uT._baseTextureProp)},set:function(e){this.shaderData.setTexture(uT._baseTextureProp,e),e?this.shaderData.enableMacro(uT._baseTextureMacro):this.shaderData.disableMacro(uT._baseTextureMacro)}}]),i5),_M=function(e,t){this.time=e,this.count=t};cX([cZ],_M.prototype,"count",void 0);var _R=((i9=function(){this.enabled=!0,this.randomDirectionAmount=0}).prototype._generatePositionAndDirection=function(e,t,r,n){throw Error("BaseShape: must override it.")},i9),_w=((i6=function(){}).randomPointUnitArcCircle=function(e,t,r){var n=r.random()*e;t.x=Math.cos(n),t.y=Math.sin(n)},i6.randomPointInsideUnitArcCircle=function(e,t,r){i6.randomPointUnitArcCircle(e,t,r);var n=Math.sqrt(r.random());t.x=t.x*n,t.y=t.y*n},i6.randomPointUnitCircle=function(e,t){var r=t.random()*Math.PI*2;e.x=Math.cos(r),e.y=Math.sin(r)},i6.randomPointInsideUnitCircle=function(e,t){i6.randomPointUnitCircle(e,t);var r=Math.sqrt(t.random());e.x=e.x*r,e.y=e.y*r},i6._randomPointUnitSphere=function(e,t){var r=2*t.random()-1,n=t.random()*Math.PI*2,a=Math.sqrt(1-r*r);e.x=a*Math.cos(n),e.y=a*Math.sin(n),e.z=r},i6._randomPointInsideUnitSphere=function(e,t){i6._randomPointUnitSphere(e,t);var r=Math.pow(t.random(),1/3);e.x=e.x*r,e.y=e.y*r,e.z=e.z*r},i6._randomPointInsideHalfUnitBox=function(e,t){void 0===t&&(t=null),e.x=t.random()-.5,e.y=t.random()-.5,e.z=t.random()-.5},i6);e.ParticleShapeType=void 0,(i7=e.ParticleShapeType||(e.ParticleShapeType={}))[i7.Box=0]="Box",i7[i7.Circle=1]="Circle",i7[i7.Cone=2]="Cone",i7[i7.Hemisphere=3]="Hemisphere",i7[i7.Sphere=4]="Sphere";var _P=(cj(oe=function(){var t;return t=_R.apply(this,arguments)||this,t.shapeType=e.ParticleShapeType.Box,t.size=new cE(1,1,1),t},_R),oe.prototype._generatePositionAndDirection=function(e,t,r,n){_w._randomPointInsideHalfUnitBox(r,e),r.multiply(this.size);var a=oe._tempVector30;a.set(0,0,-1),_w._randomPointUnitSphere(n,e),cE.lerp(a,n,this.randomDirectionAmount,n)},oe);_P._tempVector30=new cE,cX([cZ],_P.prototype,"size",void 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t=_R.apply(this,arguments)||this,t.shapeType=e.ParticleShapeType.Cone,t.angle=25,t.radius=1,t.length=5,t.emitType=0,t},_R),on.prototype._generatePositionAndDirection=function(e,t,r,n){var a=on._tempVector20,i=cA.degreeToRadian(this.angle),o=Math.sin(i),s=Math.cos(i);switch(this.emitType){case 0:_w.randomPointInsideUnitCircle(a,e),r.set(a.x*this.radius,a.y*this.radius,0);var l=on._tempVector21;_w.randomPointInsideUnitCircle(l,e),cV.lerp(a,l,this.randomDirectionAmount,l),n.set(l.x*o,l.y*o,-s);break;case 1:_w.randomPointInsideUnitCircle(a,e),r.set(a.x*this.radius,a.y*this.radius,0),n.set(a.x*o,a.y*o,-s),n.normalize();var c=on._tempVector30;cE.scale(n,this.length*e.random(),c),r.add(c);var d=on._tempVector31;_w._randomPointUnitSphere(d,e),cE.lerp(n,d,this.randomDirectionAmount,n)}},on);_L._tempVector20=new cV,_L._tempVector21=new cV,_L._tempVector30=new cE,_L._tempVector31=new cE,e.ConeEmitType=void 0,(oa=e.ConeEmitType||(e.ConeEmitType={}))[oa.Base=0]="Base",oa[oa.Volume=1]="Volume";var _D=(cj(oi=function(){var t;return t=_R.apply(this,arguments)||this,t.shapeType=e.ParticleShapeType.Hemisphere,t.radius=1,t},_R),oi.prototype._generatePositionAndDirection=function(e,t,r,n){_w._randomPointInsideUnitSphere(r,e),r.scale(this.radius);var a=r.z;a>0&&(r.z=-a),_w._randomPointUnitSphere(n,e),cE.lerp(r,n,this.randomDirectionAmount,n)},oi),_B=(cj(oo=function(){var t;return t=_R.apply(this,arguments)||this,t.shapeType=e.ParticleShapeType.Sphere,t.radius=1,t},_R),oo.prototype._generatePositionAndDirection=function(e,t,r,n){_w._randomPointInsideUnitSphere(r,e),r.scale(this.radius),_w._randomPointUnitSphere(n,e),cE.lerp(r,n,this.randomDirectionAmount,n)},oo);dL.create("trail","#define GLSLIFY 1\nattribute vec3 POSITION;attribute vec2 TEXCOORD_0;varying vec2 v_uv;uniform mat4 camera_ProjMat;uniform mat4 camera_ViewMat;void main(){gl_Position=camera_ProjMat*camera_ViewMat*vec4(POSITION,1.0);v_uv=TEXCOORD_0;}","#define GLSLIFY 1\nvarying vec2 v_uv;uniform sampler2D u_texture;void 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t=0,r=0,n=0;n<this._curPointNum;n++)this._pointStates[n]-=e,this._pointStates[n]<0?t++:t>0&&(r=n-t,this._pointStates[r]=this._pointStates[n],this._points[r].copyFrom(this._points[n]));this._curPointNum-=t;var a=!0;if(this._curPointNum===this._maxPointNum)a=!1;else if(this._curPointNum>0){var i=this._points[this._points.length-1];cE.distance(this.entity.transform.worldPosition,i)<this._minSeg&&(a=!1)}a&&(this._pointStates[this._curPointNum]=this._lifetime,this._points[this._curPointNum].copyFrom(this.entity.transform.worldPosition),this._curPointNum++)},oc.setTexture=function(e){e&&this.getMaterial().shaderData.setTexture("u_texture",e)},oc._render=function(e){this._updateStrapVertices(e.camera,this._points),this._updateStrapCoords(),this._vertexBuffer.setData(this._vertices),dJ.prototype._render.call(this,e)},oc._initGeometry=function(){var t=new dQ(this._entity.engine),r=2*this._maxPointNum,n=20*r,a=new Float32Array(n),i=[new dX("POSITION",0,e.VertexElementFormat.Vector3,0),new dX("TEXCOORD_0",12,e.VertexElementFormat.Vector2,0)],o=new dz(this.engine,4*n,e.BufferUsage.Dynamic);t.setVertexBufferBinding(o,20),t.setVertexElements(i),t.addSubMesh(0,r,e.MeshTopology.TriangleStrip),this._vertexBuffer=o,this._vertexStride=20,this._vertices=a,this.mesh=t},oc._updateStrapVertices=function(e,t){var r=e.viewMatrix.elements,n=new cE(r[0],r[4],r[8]),a=new cE(r[1],r[5],r[9]),i=new cE(r[2],r[6],r[10]),o=this._stroke;a.scale(o);var s=new cE,l=new cE,c=new cD;cE.transformByQuat(n,c,n),cE.transformByQuat(a,c,a);var d=new cE,u=new cE,h=new cE;n.normalize();for(var _=this._vertices,f=0;f<this._maxPointNum;f++){if(f<this._curPointNum){var p=t[f];f===this._curPointNum-1&&0!==f?cE.subtract(p,t[f-1],h):cE.subtract(t[f+1],p,h),this._projectOnPlane(h,i,h),h.normalize();var m=Math.acos(cE.dot(n,h));cE.cross(n,h,u),0>=cE.dot(u,i)&&(m=2*Math.PI-m),cD.rotationAxisAngle(i,m,c),cE.transformByQuat(a,c,d),cE.add(p,d,s),cE.subtract(p,d,l)}var g=2*f*this._vertexStride/4,v=(2*f+1)*this._vertexStride/4;_[g]=s.x,_[g+1]=s.y,_[g+2]=s.z,_[v]=l.x,_[v+1]=l.y,_[v+2]=l.z}},oc._updateStrapCoords=function(){if(this._prePointsNum!==this._curPointNum){this._prePointsNum=this._curPointNum;for(var e=this._curPointNum,t=1/e,r=this._vertices,n=0;n<e;n++){var a=1-n*t,i=2*n*this._vertexStride/4,o=(2*n+1)*this._vertexStride/4;r[i]=0,r[i+1]=a,r[o]=1,r[o+1]=a}}},oc._projectOnVector=function(e,t,r){var n=t.clone();cE.normalize(n,n);var a=cE.dot(e,n);r.x=n.x*a,r.y=n.y*a,r.z=n.z*a},oc._projectOnPlane=function(e,t,r){this._projectOnVector(e,t,_V),cE.subtract(e,_V,r)},ol),_N=(cj(od=function(){var t;return t=hE.apply(this,arguments)||this,t.probeLayer=e.Layer.Everything,t.width=1024,t.height=1024,t.antiAliasing=1,t._isCube=!1,t},hE),(ou=od.prototype).onTextureChange=function(e){},ou.onBeginRender=function(t){this.enabled&&(this._camera=t,this._oriCameraCullingMask=t.cullingMask,t.cullingMask=this.probeLayer,this._activeRenderTarget&&this._activeRenderTarget.width===this.width&&this._activeRenderTarget.height===this.height&&this._activeRenderTarget.antiAliasing===this.antiAliasing||(this._renderTarget=new dZ(this.engine,this.width,this.height,this._isCube?new d1(this.engine,this.width):new d$(this.engine,this.width,this.height),e.RenderBufferDepthFormat.Depth,this.antiAliasing),this._renderTargetSwap=new dZ(this.engine,this.width,this.height,this._isCube?new d1(this.engine,this.width):new d$(this.engine,this.width,this.height),e.RenderBufferDepthFormat.Depth,this.antiAliasing),this._activeRenderTarget=this._renderTarget),this._oriCameraRenderTarget=t.renderTarget,t.renderTarget=this._activeRenderTarget)},ou.onEndRender=function(e){this.enabled&&(this.onTextureChange&&this.onTextureChange(this._texture),this._activeRenderTarget=this._activeRenderTarget===this._renderTarget?this._renderTargetSwap:this._renderTarget)},ou._reset=function(){this.enabled&&(this._camera.renderTarget=this._oriCameraRenderTarget,this._camera.cullingMask=this._oriCameraCullingMask)},cW(od,[{key:"_texture",get:function(){var e;return null==(e=this._activeRenderTarget)?void 0:e.getColorTexture()}}]),od),_k=new cE,_z=new cE,_U=new cE,_G=(cj(oh=function(){var e;return e=_N.apply(this,arguments)||this,e.position=new cE(0,0,0),e._isCube=!0,e.oriViewMatrix=new cB,e},_N),(o_=oh.prototype).onBeginRender=function(t){if(this.enabled){_N.prototype.onBeginRender.call(this,t),this._storeCamera(t);for(var r=0;r<6;r++)this._setCamera(r,t),t.render(e.TextureCubeFace.PositiveX+r);this._restoreCamera(t),_N.prototype._reset.call(this)}},o_._storeCamera=function(e){this.oriViewMatrix.copyFrom(e.viewMatrix),this._oriFieldOfView=e.fieldOfView},o_._restoreCamera=function(e){e.viewMatrix.copyFrom(this.oriViewMatrix),e.fieldOfView=this._oriFieldOfView},o_._setCamera=function(e,t){switch(e){case 0:_z.set(0,-1,0),_U.set(1,0,0);break;case 1:_z.set(0,-1,0),_U.set(-1,0,0);break;case 2:_z.set(0,0,1),_U.set(0,1,0);break;case 3:_z.set(0,0,-1),_U.set(0,-1,0);break;case 4:_z.set(0,-1,0),_U.set(0,0,1);break;case 5:_z.set(0,-1,0),_U.set(0,0,-1)}cE.add(this.position,_U,_k),cB.lookAt(this.position,_k,_z,t.viewMatrix),t.fieldOfView=90},oh),_H=Object.freeze({__proto__:null,AmbientLight:hy,get AnimationArrayCurve(){return e.AnimationArrayCurve},get AnimationBoolCurve(){return e.AnimationBoolCurve},AnimationClip:h0,AnimationClipCurveBinding:hZ,get AnimationColorCurve(){return 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o=t.gl,s=o.createBuffer(),l=this._getGLBufferUsage(o,a),c=r===e.BufferBindFlag.VertexBuffer?o.ARRAY_BUFFER:o.ELEMENT_ARRAY_BUFFER;this._gl=o,this._glBuffer=s,this._glBufferUsage=l,this._glBindTarget=c,this._isWebGL2=t.isWebGL2,this.bind(),i?o.bufferData(c,i,l):o.bufferData(c,n,l),o.bindBuffer(c,null)}).prototype).bind=function(){this._gl.bindBuffer(this._glBindTarget,this._glBuffer)},oy.setData=function(t,r,n,a,i,o){var s=this._gl,l=this._glBindTarget;this.bind(),o===e.SetDataOptions.Discard&&s.bufferData(l,t,this._glBufferUsage);var c=r.BYTES_PER_ELEMENT||1,d=i?c*i:r.byteLength;if(0!==a||d<r.byteLength){var u=void 0!==r.byteOffset;if(this._isWebGL2&&u)s.bufferSubData(l,n,r,a,d/c);else{var h=new Uint8Array(u?r.buffer:r,a*c,d);s.bufferSubData(l,n,h)}}else s.bufferSubData(l,n,r);s.bindBuffer(l,null)},oy.getData=function(e,t,r,n){if(this._isWebGL2){var a=this._gl;this.bind(),a.getBufferSubData(this._glBindTarget,t,e,r,n)}else throw"Buffer is write-only on WebGL1.0 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r=e.GLCompressedTextureInternalFormat.RGBA_ASTC_4X4_KHR,n=e.GLCompressedTextureInternalFormat.RGBA_ASTC_12X12_KHR,a=e.GLCompressedTextureInternalFormat.SRGB8_ALPHA8_ASTC_4X4_KHR,i=e.GLCompressedTextureInternalFormat.SRGB8_ALPHA8_ASTC_12X12_KHR,o=e.GLCompressedTextureInternalFormat.RGB_ETC1_WEBGL,s=e.GLCompressedTextureInternalFormat.R11_EAC,l=e.GLCompressedTextureInternalFormat.SRGB8_ALPHA8_ETC2_EAC,c=e.GLCompressedTextureInternalFormat.RGB_PVRTC_4BPPV1_IMG,d=e.GLCompressedTextureInternalFormat.RGBA_PVRTC_2BPPV1_IMG,u=e.GLCompressedTextureInternalFormat.RGB_S3TC_DXT1_EXT,h=e.GLCompressedTextureInternalFormat.RGBA_S3TC_DXT5_EXT,_=e.GLCompressedTextureInternalFormat.RGBA_BPTC_UNORM_EXT,f=e.GLCompressedTextureInternalFormat.RGB_BPTC_UNSIGNED_FLOAT_EXT;return t>=r&&n<=n||t>=a&&t<=i?this.canIUse(e.GLCapabilityType.astc):t===o?this.canIUse(e.GLCapabilityType.etc1):t>=s&&t<=l?this.canIUse(e.GLCapabilityType.etc):t>=c&&t<=d?this.canIUse(e.GLCapabilityType.pvrtc):t>=u&&t<=h?this.canIUse(e.GLCapabilityType.s3tc):!!(t>=_)&&!!(t<=f)&&this.canIUse(e.GLCapabilityType.bptc)},ob._init=function(){var t=this.capabilityList,r=this.rhi.isWebGL2,n=this.rhi.requireExtension.bind(this.rhi),a=e.GLCapabilityType.shaderVertexID,i=e.GLCapabilityType.standardDerivatives,o=e.GLCapabilityType.shaderTextureLod,s=e.GLCapabilityType.elementIndexUint,l=e.GLCapabilityType.depthTexture,c=e.GLCapabilityType.vertexArrayObject,d=e.GLCapabilityType.instancedArrays,u=e.GLCapabilityType.multipleSample,h=e.GLCapabilityType.drawBuffers,_=e.GLCapabilityType.blendMinMax,f=e.GLCapabilityType.astc,p=e.GLCapabilityType.astc_webkit,m=e.GLCapabilityType.etc,g=e.GLCapabilityType.etc_webkit,v=e.GLCapabilityType.etc1,y=e.GLCapabilityType.etc1_webkit,x=e.GLCapabilityType.pvrtc,b=e.GLCapabilityType.pvrtc_webkit,S=e.GLCapabilityType.s3tc,T=e.GLCapabilityType.s3tc_webkit,C=e.GLCapabilityType.bptc,A=e.GLCapabilityType.textureFloat,E=e.GLCapabilityType.textureHalfFloat,M=e.GLCapabilityType.textureFloatLinear,R=e.GLCapabilityType.textureHalfFloatLinear,w=e.GLCapabilityType.WEBGL_colorBufferFloat,P=e.GLCapabilityType.colorBufferFloat,F=e.GLCapabilityType.colorBufferHalfFloat,L=e.GLCapabilityType.textureFilterAnisotropic;t.set(a,r),t.set(i,r||!!n(i)),t.set(o,r||!!n(o)),t.set(s,r||!!n(s)),t.set(l,r||!!n(l)),t.set(c,r||!!n(c)),t.set(d,r||!!n(d)),t.set(u,r),t.set(h,r||!!n(h)),t.set(_,r||!!n(_)),t.set(A,r||!!n(A)),t.set(E,r||!!n(E)),t.set(M,!!n(M)),t.set(R,r||!!n(R)),t.set(P,r&&!!n(P)||!!n(w)),t.set(F,r&&!!n(P)||!!n(F)),t.set(L,!!n(L)),t.set(f,!!(n(f)||n(p))),t.set(m,!!(n(m)||n(g))),t.set(v,!!(n(v)||n(y))),t.set(x,!!(n(x)||n(b))),t.set(S,!!(n(S)||n(T))),t.set(C,!!n(C))},ob._compatibleInterface=function(e,t){var r=this.rhi,n=r.gl,a=null;if(a=r.requireExtension(e))for(var i in t){var o=a[t[i]];(null==o?void 0:o.bind)?n[i]=o.bind(a):n[i]=o}},ob._compatibleAllInterface=function(){var t=e.GLCapabilityType.depthTexture,r=e.GLCapabilityType.vertexArrayObject,n=e.GLCapabilityType.instancedArrays,a=e.GLCapabilityType.drawBuffers,i=e.GLCapabilityType.textureFilterAnisotropic,o=e.GLCapabilityType.textureHalfFloat,s=e.GLCapabilityType.colorBufferHalfFloat,l=e.GLCapabilityType.WEBGL_colorBufferFloat,c=e.GLCapabilityType.blendMinMax;if(!this.rhi.isWebGL2){this._compatibleInterface(c,{MIN:"MIN_EXT",MAX:"MAX_EXT"}),this._compatibleInterface(t,{UNSIGNED_INT_24_8:"UNSIGNED_INT_24_8_WEBGL"}),this._compatibleInterface(r,{createVertexArray:"createVertexArrayOES",deleteVertexArray:"deleteVertexArrayOES",isVertexArray:"isVertexArrayOES",bindVertexArray:"bindVertexArrayOES"}),this._compatibleInterface(n,{drawArraysInstanced:"drawArraysInstancedANGLE",drawElementsInstanced:"drawElementsInstancedANGLE",vertexAttribDivisor:"vertexAttribDivisorANGLE"}),this._compatibleInterface(a,{MAX_DRAW_BUFFERS:"MAX_DRAW_BUFFERS_WEBGL"});var d={};if(this.canIUse(e.GLCapabilityType.drawBuffers)){for(var u=this.maxDrawBuffers,h=0;h<u;h++)0!=h&&(d["COLOR_ATTACHMENT"+h]="COLOR_ATTACHMENT"+h+"_WEBGL"),d["DRAW_BUFFER"+h]="DRAW_BUFFER"+h+"_WEBGL";this._compatibleInterface(a,_J({drawBuffers:"drawBuffersWEBGL"},d))}this._compatibleInterface(o,{HALF_FLOAT:"HALF_FLOAT_OES"}),this._compatibleInterface(s,{RGBA16F:"RBGA16F_EXT"}),this._compatibleInterface(l,{RGBA32F:"RBGA32F_EXT"})}this._compatibleInterface(i,{TEXTURE_MAX_ANISOTROPY_EXT:"TEXTURE_MAX_ANISOTROPY_EXT"})},_K(ox,[{key:"maxTextureSize",get:function(){return this.rhi.renderStates.getParameter(this.rhi.gl.MAX_TEXTURE_SIZE)}},{key:"canUseFloatTextureBlendShape",get:function(){return this.canIUse(e.GLCapabilityType.shaderVertexID)&&this.canIUse(e.GLCapabilityType.textureFloat)&&this.rhi.renderStates.getParameter(this.rhi.gl.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0}},{key:"canIUseMoreJoints",get:function(){return this.canIUse(e.GLCapabilityType.textureFloat)&&this.rhi.renderStates.getParameter(this.rhi.gl.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0}},{key:"maxDrawBuffers",get:function(){return this._maxDrawBuffers||(this.canIUse(e.GLCapabilityType.drawBuffers)?this._maxDrawBuffers=this._rhi.gl.getParameter(this._rhi.gl.MAX_DRAW_BUFFERS):this._maxDrawBuffers=1),this._maxDrawBuffers}},{key:"maxAnisoLevel",get:function(){if(!this._maxAnisoLevel){var t=this._rhi.requireExtension(e.GLCapabilityType.textureFilterAnisotropic);this._maxAnisoLevel=t?this._rhi.gl.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT):1}return this._maxAnisoLevel}},{key:"maxAntiAliasing",get:function(){if(!this._maxAntiAliasing){var t=this._rhi.gl,r=this.canIUse(e.GLCapabilityType.multipleSample);this._maxAntiAliasing=r?t.getParameter(t.MAX_SAMPLES):1}return this._maxAntiAliasing}},{key:"rhi",get:function(){return this._rhi}}]),ox),_0=((oS=function(e){this.rhi=e,this._requireResult={}}).prototype.requireExtension=function(e){return void 0!==this._requireResult[e]||(this._requireResult[e]=this.rhi.gl.getExtension(e)),this._requireResult[e]},oS),_1=((oC=(oT=function(t,r){this._attribLocArray=[],this._vaoMap=new Map,this._primitive=r,this._canUseInstancedArrays=t.canIUse(e.GLCapabilityType.instancedArrays),this._isSupportVAO=t.canIUse(e.GLCapabilityType.vertexArrayObject),this._gl=t.gl}).prototype).draw=function(e,t){var r=this._gl,n=this._primitive,a=this._isSupportVAO&&n.enableVAO;if(a){n._bufferStructChanged&&this._clearVAO(),this._vaoMap.has(e.id)||this._registerVAO(e);var i=this._vaoMap.get(e.id);r.bindVertexArray(i)}else this._bindBufferAndAttrib(e);var o=n.indexBufferBinding,s=n.instanceCount,l=n._glIndexType,c=n._glIndexByteCount,d=t.topology,u=t.start,h=t.count;if(s){if(this._canUseInstancedArrays){if(o){if(a)r.drawElementsInstanced(d,h,l,u*c,s);else{var _=o.buffer._platformBuffer._glBuffer;r.bindBuffer(r.ELEMENT_ARRAY_BUFFER,_),r.drawElementsInstanced(d,h,l,u*c,s),r.bindBuffer(r.ELEMENT_ARRAY_BUFFER,null)}}else r.drawArraysInstanced(d,u,h,s)}else di.error("ANGLE_instanced_arrays extension is not supported")}else if(o){if(a)r.drawElements(d,h,l,u*c);else{var f=o.buffer._platformBuffer._glBuffer;r.bindBuffer(r.ELEMENT_ARRAY_BUFFER,f),r.drawElements(d,h,l,u*c),r.bindBuffer(r.ELEMENT_ARRAY_BUFFER,null)}}else r.drawArrays(d,u,h);a?r.bindVertexArray(null):this._disableAttrib()},oC.destroy=function(){this._isSupportVAO&&this._clearVAO()},oC._bindBufferAndAttrib=function(e){var t,r,n=this._gl,a=this._primitive,i=a.vertexBufferBindings;this._attribLocArray.length=0;var o=e.attributeLocation,s=a._vertexElementMap;for(var l in o){var c=o[l];if(-1!==c){var d=s[l];if(d){var u=i[d.bindingIndex],h=u.buffer,_=u.stride;r!==(t=h._platformBuffer._glBuffer)&&(r=t,n.bindBuffer(n.ARRAY_BUFFER,t)),n.enableVertexAttribArray(c);var f=d._formatMetaInfo;n.vertexAttribPointer(c,f.size,f.type,f.normalized,_,d.offset),this._canUseInstancedArrays&&n.vertexAttribDivisor(c,d.instanceStepRate),this._attribLocArray.push(c)}else di.warn("vertex attribute not found: "+l)}}n.bindBuffer(n.ARRAY_BUFFER,null)},oC._disableAttrib=function(){for(var e=this._gl,t=0,r=this._attribLocArray.length;t<r;t++)e.disableVertexAttribArray(this._attribLocArray[t])},oC._registerVAO=function(e){var t=this._gl,r=t.createVertexArray();t.bindVertexArray(r);var n=this._primitive.indexBufferBinding;n&&t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,n.buffer._platformBuffer._glBuffer),this._bindBufferAndAttrib(e),t.bindVertexArray(null),t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,null),this._disableAttrib(),this._vaoMap.set(e.id,r)},oC._clearVAO=function(){var e=this._gl;this._vaoMap.forEach(function(t){e.deleteVertexArray(t)}),this._vaoMap.clear()},oT),_2=((oA=function(e){this._parameters={},this._gl=e,this._parameters={},this._parameters[e.MAX_COMBINED_TEXTURE_IMAGE_UNITS]=e.getParameter(e.MAX_COMBINED_TEXTURE_IMAGE_UNITS),this._parameters[e.MAX_VERTEX_UNIFORM_VECTORS]=e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),this._parameters[e.MAX_VERTEX_ATTRIBS]=e.getParameter(e.MAX_VERTEX_ATTRIBS),this._parameters[e.MAX_VERTEX_TEXTURE_IMAGE_UNITS]=e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),this._parameters[e.MAX_TEXTURE_SIZE]=e.getParameter(e.MAX_TEXTURE_SIZE),e.blendFuncSeparate(e.ONE,e.ZERO,e.ONE,e.ZERO),e.blendEquationSeparate(e.FUNC_ADD,e.FUNC_ADD),e.colorMask(!0,!0,!0,!0),e.blendColor(0,0,0,0),e.disable(e.SAMPLE_ALPHA_TO_COVERAGE),e.enable(e.DEPTH_TEST),e.depthFunc(e.LESS),e.depthMask(!0),e.disable(e.STENCIL_TEST),e.stencilFuncSeparate(e.FRONT,e.ALWAYS,0,255),e.stencilFuncSeparate(e.BACK,e.ALWAYS,0,255),e.stencilOpSeparate(e.FRONT,e.KEEP,e.KEEP,e.KEEP),e.stencilOpSeparate(e.BACK,e.KEEP,e.KEEP,e.KEEP),e.stencilMask(255),e.enable(e.CULL_FACE),e.cullFace(e.BACK),e.disable(e.POLYGON_OFFSET_FILL),e.polygonOffset(0,0)}).prototype.getParameter=function(e){return this._parameters[e]},oA),_3=((oM=(oE=function(e,t,r){this._texture=t,this._rhi=e,this._gl=e.gl,this._isWebGL2=e.isWebGL2,this._target=r,this._glTexture=this._gl.createTexture()}).prototype).destroy=function(){this._gl.deleteTexture(this._glTexture),this._texture=null,this._glTexture=null,this._formatDetail=null},oM.setUseDepthCompareMode=function(e){var t=this._gl;t.texParameteri(this._target,t.TEXTURE_COMPARE_MODE,e?t.COMPARE_REF_TO_TEXTURE:t.NONE)},oM.generateMipmaps=function(){(1!==this._texture.width||1!==this._texture.height)&&(this._bind(),this._gl.generateMipmap(this._target))},oM._bind=function(){this._rhi.bindTexture(this)},oM._init=function(t){var r=this._gl,n=this._isWebGL2,a=this._formatDetail,i=a.internalFormat,o=a.baseFormat,s=a.dataType,l=this._texture,c=l.mipmapCount,d=l.width,u=l.height,h=l.usage,_=l._isDepthTexture;if(this._bind(),n&&!(o===r.LUMINANCE_ALPHA||o===r.ALPHA)&&h!==e.TextureUsage.Dynamic)r.texStorage2D(this._target,c,i,d,u);else if(t)for(var f=0;f<c;f++)for(var p=Math.max(1,d>>f),m=0;m<6;m++)r.texImage2D(r.TEXTURE_CUBE_MAP_POSITIVE_X+m,f,i,p,p,0,o,s,null);else if(_)r.texImage2D(this._target,0,i,d,u,0,o,s,null);else for(var g=0;g<c;g++){var v=Math.max(1,d>>g),y=Math.max(1,u>>g);r.texImage2D(this._target,g,i,v,y,0,o,s,null)}},oM._getPixelBuffer=function(e,t,r,n,a,i,o){var s=this._gl,l=this._formatDetail,c=l.baseFormat,d=l.dataType;s.bindFramebuffer(s.FRAMEBUFFER,this._getReadFrameBuffer()),i>0&&!this._isWebGL2&&(i=0,di.error("mipLevel only take effect in WebGL2.0")),null!=e?s.framebufferTexture2D(s.FRAMEBUFFER,s.COLOR_ATTACHMENT0,s.TEXTURE_CUBE_MAP_POSITIVE_X+e,this._glTexture,i):s.framebufferTexture2D(s.FRAMEBUFFER,s.COLOR_ATTACHMENT0,s.TEXTURE_2D,this._glTexture,i),s.readPixels(t,r,n,a,c,d,o),s.bindFramebuffer(s.FRAMEBUFFER,null)},oM._setWrapMode=function(t,r){var n=this._gl,a=this._isWebGL2,i=this._target,o=this._texture,s=o.width,l=o.height;switch(a||t===e.TextureWrapMode.Clamp||oE._isPowerOf2(s)&&oE._isPowerOf2(l)||(di.warn("non-power-2 texture is not supported for REPEAT or MIRRORED_REPEAT in WebGL1,and has automatically downgraded to CLAMP_TO_EDGE"),t=e.TextureWrapMode.Clamp),t){case e.TextureWrapMode.Clamp:n.texParameteri(i,r,n.CLAMP_TO_EDGE);break;case e.TextureWrapMode.Repeat:n.texParameteri(i,r,n.REPEAT);break;case e.TextureWrapMode.Mirror:n.texParameteri(i,r,n.MIRRORED_REPEAT)}},oM._getReadFrameBuffer=function(){var e=this._rhi._readFrameBuffer;return e||(this._rhi._readFrameBuffer=e=this._gl.createFramebuffer()),e},oE._isPowerOf2=function(e){return(e&e-1)==0},oE._getFormatDetail=function(t,r,n){switch(t){case e.TextureFormat.R8G8B8:return{internalFormat:n?r.RGB8:r.RGB,baseFormat:r.RGB,dataType:r.UNSIGNED_BYTE,isCompressed:!1};case e.TextureFormat.R8G8B8A8:return{internalFormat:n?r.RGBA8:r.RGBA,baseFormat:r.RGBA,dataType:r.UNSIGNED_BYTE,isCompressed:!1};case e.TextureFormat.R4G4B4A4:return{internalFormat:n?r.RGBA4:r.RGBA,baseFormat:r.RGBA,dataType:r.UNSIGNED_SHORT_4_4_4_4,isCompressed:!1};case e.TextureFormat.R5G5B5A1:return{internalFormat:n?r.RGB5_A1:r.RGBA,baseFormat:r.RGBA,dataType:r.UNSIGNED_SHORT_5_5_5_1,isCompressed:!1};case e.TextureFormat.R5G6B5:return{internalFormat:n?r.RGB565:r.RGB,baseFormat:r.RGB,dataType:r.UNSIGNED_SHORT_5_6_5,isCompressed:!1};case e.TextureFormat.Alpha8:return{internalFormat:r.ALPHA,baseFormat:r.ALPHA,dataType:r.UNSIGNED_BYTE,isCompressed:!1};case e.TextureFormat.LuminanceAlpha:return{internalFormat:r.LUMINANCE_ALPHA,baseFormat:r.LUMINANCE_ALPHA,dataType:r.UNSIGNED_BYTE,isCompressed:!1};case e.TextureFormat.R16G16B16A16:return{internalFormat:n?r.RGBA16F:r.RGBA,baseFormat:r.RGBA,dataType:r.HALF_FLOAT,isCompressed:!1};case e.TextureFormat.R32G32B32A32:return{internalFormat:n?r.RGBA32F:r.RGBA,baseFormat:r.RGBA,dataType:r.FLOAT,isCompressed:!1};case e.TextureFormat.R32G32B32A32_UInt:return{internalFormat:n?r.RGBA32UI:r.NONE,baseFormat:r.RGBA_INTEGER,dataType:r.UNSIGNED_INT,isCompressed:!1};case e.TextureFormat.BC1:return{internalFormat:e.GLCompressedTextureInternalFormat.RGB_S3TC_DXT1_EXT,isCompressed:!0};case e.TextureFormat.BC3:return{internalFormat:e.GLCompressedTextureInternalFormat.RGBA_S3TC_DXT5_EXT,isCompressed:!0};case e.TextureFormat.BC7:return{internalFormat:e.GLCompressedTextureInternalFormat.RGBA_BPTC_UNORM_EXT,isCompressed:!0};case e.TextureFormat.ETC1_RGB:return{internalFormat:e.GLCompressedTextureInternalFormat.RGB_ETC1_WEBGL,isCompressed:!0};case e.TextureFormat.ETC2_RGB:return{internalFormat:e.GLCompressedTextureInternalFormat.RGB8_ETC2,isCompressed:!0};case e.TextureFormat.ETC2_RGBA5:return{internalFormat:e.GLCompressedTextureInternalFormat.RGB8_PUNCHTHROUGH_ALPHA1_ETC2,isCompressed:!0};case e.TextureFormat.ETC2_RGBA8:return{internalFormat:e.GLCompressedTextureInternalFormat.RGBA8_ETC2_EAC,isCompressed:!0};case e.TextureFormat.PVRTC_RGB2:return{internalFormat:e.GLCompressedTextureInternalFormat.RGB_PVRTC_2BPPV1_IMG,isCompressed:!0};case e.TextureFormat.PVRTC_RGBA2:return{internalFormat:e.GLCompressedTextureInternalFormat.RGBA_PVRTC_2BPPV1_IMG,isCompressed:!0};case e.TextureFormat.PVRTC_RGB4:return{internalFormat:e.GLCompressedTextureInternalFormat.RGB_PVRTC_4BPPV1_IMG,isCompressed:!0};case e.TextureFormat.PVRTC_RGBA4:return{internalFormat:e.GLCompressedTextureInternalFormat.RGBA_PVRTC_4BPPV1_IMG,isCompressed:!0};case e.TextureFormat.ASTC_4x4:return{internalFormat:e.GLCompressedTextureInternalFormat.RGBA_ASTC_4X4_KHR,isCompressed:!0};case e.TextureFormat.ASTC_5x5:return{internalFormat:e.GLCompressedTextureInternalFormat.RGBA_ASTC_5X5_KHR,isCompressed:!0};case e.TextureFormat.ASTC_6x6:return{internalFormat:e.GLCompressedTextureInternalFormat.RGBA_ASTC_6X6_KHR,isCompressed:!0};case e.TextureFormat.ASTC_8x8:return{internalFormat:e.GLCompressedTextureInternalFormat.RGBA_ASTC_8X8_KHR,isCompressed:!0};case e.TextureFormat.ASTC_10x10:return{internalFormat:e.GLCompressedTextureInternalFormat.RGBA_ASTC_10X10_KHR,isCompressed:!0};case e.TextureFormat.ASTC_12x12:return{internalFormat:e.GLCompressedTextureInternalFormat.RGBA_ASTC_12X12_KHR,isCompressed:!0};case e.TextureFormat.Depth:return{internalFormat:n?r.DEPTH_COMPONENT32F:r.DEPTH_COMPONENT,baseFormat:r.DEPTH_COMPONENT,dataType:n?r.FLOAT:r.UNSIGNED_SHORT,isCompressed:!1,attachment:r.DEPTH_ATTACHMENT};case e.TextureFormat.DepthStencil:return{internalFormat:n?r.DEPTH32F_STENCIL8:r.DEPTH_STENCIL,baseFormat:r.DEPTH_STENCIL,dataType:n?r.FLOAT_32_UNSIGNED_INT_24_8_REV:r.UNSIGNED_INT_24_8,isCompressed:!1,attachment:r.DEPTH_STENCIL_ATTACHMENT};case e.TextureFormat.Depth16:return{internalFormat:n?r.DEPTH_COMPONENT16:r.DEPTH_COMPONENT,baseFormat:r.DEPTH_COMPONENT,dataType:r.UNSIGNED_SHORT,isCompressed:!1,attachment:r.DEPTH_ATTACHMENT};case e.TextureFormat.Depth24Stencil8:return{internalFormat:n?r.DEPTH24_STENCIL8:r.DEPTH_STENCIL,baseFormat:r.DEPTH_STENCIL,dataType:r.UNSIGNED_INT_24_8,isCompressed:!1,attachment:r.DEPTH_STENCIL_ATTACHMENT};case e.TextureFormat.Depth24:return{internalFormat:r.DEPTH_COMPONENT24,baseFormat:r.DEPTH_COMPONENT,dataType:r.UNSIGNED_INT,isCompressed:!1,attachment:r.DEPTH_ATTACHMENT};case e.TextureFormat.Depth32:return{internalFormat:r.DEPTH_COMPONENT32F,baseFormat:r.DEPTH_COMPONENT,dataType:r.FLOAT,isCompressed:!1,attachment:r.DEPTH_ATTACHMENT};case e.TextureFormat.Depth32Stencil8:return{internalFormat:r.DEPTH32F_STENCIL8,baseFormat:r.DEPTH_STENCIL,dataType:r.FLOAT_32_UNSIGNED_INT_24_8_REV,isCompressed:!1,attachment:r.DEPTH_STENCIL_ATTACHMENT};default:throw Error("this TextureFormat is not supported in Galacean Engine: "+t)}},oE._getRenderBufferDepthFormatDetail=function(t,r,n){switch(t){case e.TextureFormat.Depth:return{internalFormat:n?r.DEPTH_COMPONENT32F:r.DEPTH_COMPONENT16,baseFormat:r.DEPTH_COMPONENT,dataType:n?r.FLOAT:r.UNSIGNED_SHORT,isCompressed:!1,attachment:r.DEPTH_ATTACHMENT};case e.TextureFormat.DepthStencil:return{internalFormat:n?r.DEPTH32F_STENCIL8:r.DEPTH_STENCIL,baseFormat:r.DEPTH_STENCIL,dataType:n?r.FLOAT_32_UNSIGNED_INT_24_8_REV:r.UNSIGNED_INT_24_8,isCompressed:!1,attachment:r.DEPTH_STENCIL_ATTACHMENT};case e.TextureFormat.Stencil:return{internalFormat:r.STENCIL_INDEX8,baseFormat:r.STENCIL_ATTACHMENT,dataType:r.UNSIGNED_BYTE,isCompressed:!1,attachment:r.STENCIL_ATTACHMENT};case e.TextureFormat.Depth16:return{internalFormat:r.DEPTH_COMPONENT16,baseFormat:r.DEPTH_COMPONENT,dataType:r.UNSIGNED_SHORT,isCompressed:!1,attachment:r.DEPTH_ATTACHMENT};case e.TextureFormat.Depth24Stencil8:return{internalFormat:n?r.DEPTH24_STENCIL8:r.DEPTH_STENCIL,baseFormat:r.DEPTH_STENCIL,dataType:r.UNSIGNED_INT_24_8,isCompressed:!1,attachment:r.DEPTH_STENCIL_ATTACHMENT};case e.TextureFormat.Depth24:return{internalFormat:r.DEPTH_COMPONENT24,baseFormat:r.DEPTH_COMPONENT,dataType:r.UNSIGNED_INT,isCompressed:!1,attachment:r.DEPTH_ATTACHMENT};case e.TextureFormat.Depth32:return{internalFormat:r.DEPTH_COMPONENT32F,baseFormat:r.DEPTH_COMPONENT,dataType:r.FLOAT,isCompressed:!1,attachment:r.DEPTH_ATTACHMENT};case e.TextureFormat.Depth32Stencil8:return{internalFormat:r.DEPTH32F_STENCIL8,baseFormat:r.DEPTH_STENCIL,dataType:r.FLOAT_32_UNSIGNED_INT_24_8_REV,isCompressed:!1,attachment:r.DEPTH_STENCIL_ATTACHMENT};default:throw Error("this TextureFormat is not supported in Galacean Engine: "+t)}},oE._supportTextureFormat=function(t,r){switch(t){case e.TextureFormat.R16G16B16A16:if(!r.canIUse(e.GLCapabilityType.textureHalfFloat))return!1;break;case e.TextureFormat.R32G32B32A32:if(!r.canIUse(e.GLCapabilityType.textureFloat))return!1;break;case e.TextureFormat.Depth16:case e.TextureFormat.Depth24Stencil8:case e.TextureFormat.Depth:case e.TextureFormat.DepthStencil:if(!r.canIUse(e.GLCapabilityType.depthTexture))return!1;break;case e.TextureFormat.R32G32B32A32_UInt:case e.TextureFormat.Depth24:case e.TextureFormat.Depth32:case e.TextureFormat.Depth32Stencil8:return r.isWebGL2}return!0},oE._supportRenderBufferColorFormat=function(t,r){var n=!0;switch(t){case e.TextureFormat.R16G16B16A16:r.canIUse(e.GLCapabilityType.colorBufferHalfFloat)&&r.canIUse(e.GLCapabilityType.textureHalfFloat)||(n=!1);break;case e.TextureFormat.R32G32B32A32:r.canIUse(e.GLCapabilityType.colorBufferFloat)&&r.canIUse(e.GLCapabilityType.textureFloat)||(n=!1)}return n},oE._supportRenderBufferDepthFormat=function(t,r){if(!r.isWebGL2)switch(t){case e.TextureFormat.Depth24:case e.TextureFormat.Depth32:case e.TextureFormat.Depth32Stencil8:return!1}return!0},_K(oE,[{key:"wrapModeU",set:function(e){this._bind(),this._setWrapMode(e,this._gl.TEXTURE_WRAP_S)}},{key:"wrapModeV",set:function(e){this._bind(),this._setWrapMode(e,this._gl.TEXTURE_WRAP_T)}},{key:"filterMode",set:function(t){var r=this._gl,n=this._target,a=this._texture._mipmap;switch(this._bind(),t){case e.TextureFilterMode.Point:r.texParameteri(n,r.TEXTURE_MAG_FILTER,r.NEAREST),r.texParameteri(n,r.TEXTURE_MIN_FILTER,a?r.NEAREST_MIPMAP_NEAREST:r.NEAREST);break;case e.TextureFilterMode.Bilinear:r.texParameteri(n,r.TEXTURE_MAG_FILTER,r.LINEAR),r.texParameteri(n,r.TEXTURE_MIN_FILTER,a?r.LINEAR_MIPMAP_NEAREST:r.LINEAR);break;case e.TextureFilterMode.Trilinear:r.texParameteri(n,r.TEXTURE_MAG_FILTER,r.LINEAR),r.texParameteri(n,r.TEXTURE_MIN_FILTER,a?r.LINEAR_MIPMAP_LINEAR:r.LINEAR)}}},{key:"anisoLevel",set:function(e){var t=this._gl;this._bind(),t.texParameterf(this._target,t.TEXTURE_MAX_ANISOTROPY_EXT,e)}},{key:"depthCompareFunction",set:function(t){this._bind();var r=this._gl;switch(t){case e.TextureDepthCompareFunction.Never:r.texParameteri(this._target,r.TEXTURE_COMPARE_FUNC,r.NEVER);break;case e.TextureDepthCompareFunction.Less:r.texParameteri(this._target,r.TEXTURE_COMPARE_FUNC,r.LESS);break;case e.TextureDepthCompareFunction.Equal:r.texParameteri(this._target,r.TEXTURE_COMPARE_FUNC,r.EQUAL);break;case e.TextureDepthCompareFunction.LessEqual:r.texParameteri(this._target,r.TEXTURE_COMPARE_FUNC,r.LEQUAL);break;case e.TextureDepthCompareFunction.Greater:r.texParameteri(this._target,r.TEXTURE_COMPARE_FUNC,r.GREATER);break;case e.TextureDepthCompareFunction.NotEqual:r.texParameteri(this._target,r.TEXTURE_COMPARE_FUNC,r.NOTEQUAL);break;case e.TextureDepthCompareFunction.GreaterEqual:r.texParameteri(this._target,r.TEXTURE_COMPARE_FUNC,r.GEQUAL);break;case e.TextureDepthCompareFunction.Always:r.texParameteri(this._target,r.TEXTURE_COMPARE_FUNC,r.ALWAYS)}}}]),oE),_4=((ow=(oR=function(t,r){this._MSAAColorRenderBuffers=[],this._curMipLevel=0,this._curFaceIndex=void 0,this._gl=t.gl,this._isWebGL2=t.isWebGL2,this._target=r;for(var n=r._colorTextures,a=r._depth,i=r.width,o=r.height,s=_q(a,dB),l=0,c=n.length;l<c;l++){var d=n[l]._format;if(!_3._supportRenderBufferColorFormat(d,t))throw Error("TextureFormat is not supported:"+e.TextureFormat[d]+" in RenderTarget")}if(!s&&!_3._supportRenderBufferDepthFormat(a,t))throw Error("TextureFormat is not supported:"+e.TextureFormat[a]+" in RenderTarget");if(n.length>1&&!t.canIUse(e.GLCapabilityType.drawBuffers))throw Error("MRT is not supported");if(n.some(function(e){return e.width!==i||e.height!==o}))throw Error("ColorTexture's size must as same as RenderTarget");if(s&&(a.width!==i||a.height!==o))throw Error("DepthTexture's size must as same as RenderTarget");if(n.length>1&&n.some(function(e){return _q(e,d1)}))throw Error("MRT+Cube+[,MSAA] is not supported");var u=t.capability.maxAntiAliasing;r.antiAliasing>u&&(di.warn("MSAA antiAliasing exceeds the limit and is automatically downgraded to:"+u),r._antiAliasing=u),this._frameBuffer=this._gl.createFramebuffer(),this._bindMainFBO(),r.antiAliasing>1&&(this._MSAAFrameBuffer=this._gl.createFramebuffer(),this._bindMSAAFBO())}).prototype).activeRenderTarget=function(e,t){var r=this._gl,n=this._target;r.bindFramebuffer(r.FRAMEBUFFER,this._frameBuffer);var a=e!==this._curMipLevel,i=t!==this._curFaceIndex,o=n.getColorTexture(0);if(o){var s=_q(o,d1);(a||s&&i)&&r.framebufferTexture2D(r.FRAMEBUFFER,r.COLOR_ATTACHMENT0,s?r.TEXTURE_CUBE_MAP_POSITIVE_X+t:r.TEXTURE_2D,o._platformTexture._glTexture,e)}var l=n.depthTexture;if(l){var c=_q(l,d1);if(a||c){var d=l._platformTexture;r.framebufferTexture2D(r.FRAMEBUFFER,d._formatDetail.attachment,c?r.TEXTURE_CUBE_MAP_POSITIVE_X+t:r.TEXTURE_2D,d._glTexture,e)}}else if(a){var u=_3._getRenderBufferDepthFormatDetail(n._depth,r,this._isWebGL2).internalFormat;r.bindRenderbuffer(r.RENDERBUFFER,this._depthRenderBuffer),r.renderbufferStorage(r.RENDERBUFFER,u,n.width>>e,n.height>>e)}this._curMipLevel=e,this._curFaceIndex=t,this._MSAAFrameBuffer&&r.bindFramebuffer(r.FRAMEBUFFER,this._MSAAFrameBuffer)},ow.blitRenderTarget=function(){if(this._MSAAFrameBuffer){var e=this._gl,t=e.COLOR_BUFFER_BIT|(this._target.depthTexture?e.DEPTH_BUFFER_BIT:0),r=this._target,n=r.colorTextureCount,a=r.width,i=r.height;e.bindFramebuffer(e.READ_FRAMEBUFFER,this._MSAAFrameBuffer),e.bindFramebuffer(e.DRAW_FRAMEBUFFER,this._frameBuffer);for(var o=0;o<n;o++){var s=e.COLOR_ATTACHMENT0+o;this._blitDrawBuffers[o]=s,e.readBuffer(s),e.drawBuffers(this._blitDrawBuffers),e.blitFramebuffer(0,0,a,i,0,0,a,i,t,e.NEAREST),this._blitDrawBuffers[o]=e.NONE}e.bindFramebuffer(e.FRAMEBUFFER,null)}},ow.destroy=function(){var e=this._gl;this._frameBuffer&&e.deleteFramebuffer(this._frameBuffer),this._depthRenderBuffer&&e.deleteRenderbuffer(this._depthRenderBuffer),this._MSAAFrameBuffer&&e.deleteFramebuffer(this._MSAAFrameBuffer),this._MSAADepthRenderBuffer&&e.deleteRenderbuffer(this._MSAADepthRenderBuffer);for(var t=0;t<this._MSAAColorRenderBuffers.length;t++)e.deleteRenderbuffer(this._MSAAColorRenderBuffers[t]);this._frameBuffer=null,this._depthRenderBuffer=null,this._MSAAFrameBuffer=null,this._MSAAColorRenderBuffers.length=0,this._MSAADepthRenderBuffer=null},ow._bindMainFBO=function(){var e=this._gl,t=this._isWebGL2,r=this._target,n=r._depth,a=r.colorTextureCount,i=r.width,o=r.height,s=Array(a);e.bindFramebuffer(e.FRAMEBUFFER,this._frameBuffer);for(var l=0;l<a;l++){var c=this._target.getColorTexture(l),d=e.COLOR_ATTACHMENT0+l;s[l]=d,_q(c,d1)||e.framebufferTexture2D(e.FRAMEBUFFER,d,e.TEXTURE_2D,c._platformTexture._glTexture,0)}if(a>1&&e.drawBuffers(s),this._oriDrawBuffers=s,null!==n){if(_q(n,dB)&&!_q(n,d1)){var u=n._platformTexture;e.framebufferTexture2D(e.FRAMEBUFFER,u._formatDetail.attachment,e.TEXTURE_2D,u._glTexture,0)}else if(this._target.antiAliasing<=1){var h=_3._getRenderBufferDepthFormatDetail(n,e,t),_=h.internalFormat,f=h.attachment,p=e.createRenderbuffer();this._depthRenderBuffer=p,e.bindRenderbuffer(e.RENDERBUFFER,p),e.renderbufferStorage(e.RENDERBUFFER,_,i,o),e.framebufferRenderbuffer(e.FRAMEBUFFER,f,e.RENDERBUFFER,p)}}e.bindFramebuffer(e.FRAMEBUFFER,null),e.bindRenderbuffer(e.RENDERBUFFER,null)},ow._bindMSAAFBO=function(){var e=this._gl,t=this._isWebGL2,r=e.createRenderbuffer(),n=this._target,a=n._depth,i=n.colorTextureCount,o=n.antiAliasing,s=n.width,l=n.height;this._blitDrawBuffers=Array(i),this._MSAADepthRenderBuffer=r,e.bindFramebuffer(e.FRAMEBUFFER,this._MSAAFrameBuffer);for(var c=0;c<i;c++){var d=e.createRenderbuffer();this._MSAAColorRenderBuffers[c]=d,this._blitDrawBuffers[c]=e.NONE,e.bindRenderbuffer(e.RENDERBUFFER,d),e.renderbufferStorageMultisample(e.RENDERBUFFER,o,this._target.getColorTexture(c)._platformTexture._formatDetail.internalFormat,s,l),e.framebufferRenderbuffer(e.FRAMEBUFFER,e.COLOR_ATTACHMENT0+c,e.RENDERBUFFER,d)}if(e.drawBuffers(this._oriDrawBuffers),null!==a){var u=_q(a,dB)?a._platformTexture._formatDetail:_3._getRenderBufferDepthFormatDetail(a,e,t),h=u.internalFormat,_=u.attachment;e.bindRenderbuffer(e.RENDERBUFFER,r),e.renderbufferStorageMultisample(e.RENDERBUFFER,o,h,s,l),e.framebufferRenderbuffer(e.FRAMEBUFFER,_,e.RENDERBUFFER,r)}this._checkFrameBuffer(),e.bindFramebuffer(e.FRAMEBUFFER,null),e.bindRenderbuffer(e.RENDERBUFFER,null)},ow._checkFrameBuffer=function(){var e=this._gl,t=this._isWebGL2,r=e.checkFramebufferStatus(e.FRAMEBUFFER);switch(r){case e.FRAMEBUFFER_INCOMPLETE_ATTACHMENT:throw Error("The attachment types are mismatched or not all framebuffer attachment points are framebuffer attachment complete");case e.FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT:throw Error("There is no attachment");case e.FRAMEBUFFER_INCOMPLETE_DIMENSIONS:throw Error(" Height and width of the attachment are not the same.");case e.FRAMEBUFFER_UNSUPPORTED:throw Error("The format of the attachment is not supported or if depth and stencil attachments are not the same renderbuffer")}if(t&&r===e.FRAMEBUFFER_INCOMPLETE_MULTISAMPLE)throw Error("The values of gl.RENDERBUFFER_SAMPLES are different among attached renderbuffers, or are non-zero if the attached images are a mix of renderbuffers and textures.")},oR),_8=(_X(oP=function(t,r){(n=_3.call(this,t,r,t.gl.TEXTURE_2D)||this)._compressedMipFilled=0;var n,a=r.format,i=r._mipmap,o=r.width,s=r.height,l=n._isWebGL2;if(!_3._supportTextureFormat(a,t))throw Error("Texture format is not supported:"+e.TextureFormat[a]);return!i||l||_3._isPowerOf2(o)&&_3._isPowerOf2(s)||(di.warn("non-power-2 texture is not supported for mipmap in WebGL1,and has automatically downgraded to non-mipmap"),r._mipmap=!1,r._mipmapCount=r._getMipmapCount()),n._formatDetail=_3._getFormatDetail(a,n._gl,l),n._formatDetail.isCompressed&&!l||n._init(!1),n},_3),(oF=oP.prototype).setPixelBuffer=function(e,t,r,n,a,i){void 0===t&&(t=0);var 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s=this._gl,l=this._isWebGL2,c=this._formatDetail,d=c.internalFormat,u=c.baseFormat,h=c.dataType,_=c.isCompressed,f=Math.max(1,this._texture.width>>r);if(i=i||f-n,o=o||f-a,this._bind(),s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,0),s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,0),_){var p=1<<r;l||this._compressedFaceFilled[e]&p?s.compressedTexSubImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X+e,r,n,a,i,o,d,t):(s.compressedTexImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X+e,r,d,i,o,0,t),this._compressedFaceFilled[e]|=p)}else s.texSubImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X+e,r,n,a,i,o,u,h,t)},oI.setImageSource=function(e,t,r,n,a,i,o){var s=this._gl,l=this._formatDetail,c=l.baseFormat,d=l.dataType;this._bind(),s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,+n),s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,+a),s.texSubImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X+e,r,i||0,o||0,c,d,t)},oI.getPixelBuffer=function(e,t,r,n,a,i,o){if(this._formatDetail.isCompressed)throw Error("Unable to read compressed 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a=t.nextStr(),i=!!t.nextUint8(),o=t.nextUint8(),s=t.nextUint8(),l=t.nextUint8(),c=t.nextUint8(),d=t.nextUint8(),u=t.nextUint16(),h=t.nextUint16(),_=t.nextUint8(),f=t.nextUint8(),p=t.nextImagesData(f),m=new d$(e,u,h,d,i);if(m.filterMode=o,m.anisoLevel=s,m.wrapModeU=l,m.wrapModeV=c,_){var g=p[0];if(m.setPixelBuffer(g),i){m.generateMipmaps();for(var v=1;v<f;v++){var y=p[v];m.setPixelBuffer(y,v)}}e.resourceManager._objectPool[a]=m,r(m)}else{var x=new window.Blob([p[0]]),b=new Image;b.onload=function(){m.setImageSource(b);var e=0,t=function(){++e>=f&&r(m)};if(t(),i){var n=function(e){var r=new window.Blob([p[e]]),n=new Image;n.onload=function(){m.setImageSource(n,e),t()},n.src=URL.createObjectURL(r)};m.generateMipmaps();for(var a=1;a<f;a++)n(a)}},b.src=URL.createObjectURL(x)}})},oH),e.Texture2DDecoder=fr([fl("Texture2D")],e.Texture2DDecoder);var ff=((oK=(oW=function(e){this._context=e}).prototype).parseEntity=function(e){return 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i=r.prefabPromiseMap.get(e.id);return i&&i.forEach(function(e){e.resolve(a)}),n})},oY._parseStrippedEntity=function(e){var t=this;return this.context.strippedIds.push(e.id),new Promise(function(r,n){var a,i=null!=(a=t.prefabPromiseMap.get(e.prefabInstanceId))?a:[];i.push({resolve:r,reject:n}),t.prefabPromiseMap.set(e.prefabInstanceId,i)}).then(function(t){var r=e.prefabSource.entityId;return t.entityMap.get(r)})},oY._parseChildren=function(e){var t=this.context,r=t.entityConfigMap,n=t.entityMap,a=r.get(e).children;if(a&&a.length>0)for(var i=n.get(e),o=0;o<a.length;o++){var s=a[o],l=n.get(s);i.addChild(l),this._parseChildren(s)}},oY._applyEntityData=function(e,t){void 0===t&&(t={}),e.isActive=null!=(r=t.isActive)?r:e.isActive,e.name=null!=(n=t.name)?n:e.name;var r,n,a=t.position,i=t.rotation,o=t.scale;return a&&e.transform.position.copyFrom(a),i&&e.transform.rotation.copyFrom(i),o&&e.transform.scale.copyFrom(o),e},oY._traverseAddEntityToMap=function(e,t,r){var n=t.entityMap,a=t.components,i={},o={};n.set(r,e),e._components.forEach(function(t){var n=hW.getClassName(t.constructor);i[n]||(i[n]=e.getComponents(t.constructor,[]),o[n]=0),a.set(r+":"+n+"/"+o[n]++,t)});for(var s=0,l=e.children.length;s<l;s++){var c=e.children[s],d=r?r+"/"+s:""+s;this._traverseAddEntityToMap(c,t,d)}},oq),fx=(ft(oQ=function(){return fy.apply(this,arguments)},fy),oQ.prototype.handleRootEntity=function(e){this.context.target=this.context.entityMap.get(e)},oQ.parse=function(e,t){var r=new fm(t,e),n=new oQ(r);return n.start(),n},oQ);e.InterpolableValueType=void 0,(oJ=e.InterpolableValueType||(e.InterpolableValueType={}))[oJ.Float=0]="Float",oJ[oJ.FloatArray=1]="FloatArray",oJ[oJ.Vector2=2]="Vector2",oJ[oJ.Vector3=3]="Vector3",oJ[oJ.Vector4=4]="Vector4",oJ[oJ.Quaternion=5]="Quaternion",oJ[oJ.Color=6]="Color",oJ[oJ.Array=7]="Array",oJ[oJ.Boolean=8]="Boolean",oJ[oJ.Rect=9]="Rect",oJ[oJ.ReferResource=10]="ReferResource",e.AnimationClipDecoder=((oZ=function(){}).decode=function(t,r){return new Promise(function(t){for(var n=r.nextStr(),a=new h0(n),i=r.nextUint16(),o=0;o<i;++o){var s=new h$;s.time=r.nextFloat32(),s.functionName=r.nextStr(),s.parameter=JSON.parse(r.nextStr()).val,a.addEvent(s)}for(var l=r.nextUint16(),c=0;c<l;++c){var d=r.nextStr(),u=r.nextStr(),h=hW.getClass(u),_=r.nextStr(),f=r.nextStr(),p=void 0,m=r.nextUint8(),g=r.nextUint16();switch(r.nextStr()){case"AnimationFloatCurve":(p=new e.AnimationFloatCurve).interpolation=m;for(var v=0;v<g;++v){var y=new _n;y.time=r.nextFloat32(),y.value=r.nextFloat32(),y.inTangent=r.nextFloat32(),y.outTangent=r.nextFloat32(),p.addKey(y)}break;case"AnimationArrayCurve":(p=new e.AnimationArrayCurve).interpolation=m;for(var x=0;x<g;++x){var b=new _n;b.time=r.nextFloat32();var S=r.nextUint16();b.value=Array.from(r.nextFloat32Array(S)),b.inTangent=Array.from(r.nextFloat32Array(S)),b.outTangent=Array.from(r.nextFloat32Array(S)),p.addKey(b)}break;case"AnimationFloatArrayCurve":(p=new e.AnimationFloatArrayCurve).interpolation=m;for(var T=0;T<g;++T){var C=new _n;C.time=r.nextFloat32();var A=r.nextUint16();C.value=r.nextFloat32Array(A),C.inTangent=Array.from(r.nextFloat32Array(A)),C.outTangent=Array.from(r.nextFloat32Array(A)),p.addKey(C)}break;case"AnimationVector2Curve":(p=new e.AnimationVector2Curve).interpolation=m;for(var E=0;E<g;++E){var M=new _n;M.time=r.nextFloat32(),M.value=new cV(r.nextFloat32(),r.nextFloat32()),M.inTangent=new cV(r.nextFloat32(),r.nextFloat32()),M.outTangent=new 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n?e.VertexElementFormat.NormalizedByte4:e.VertexElementFormat.Byte4}if(t==cd.UNSIGNED_BYTE)switch(r){case 2:case 3:case 4:return n?e.VertexElementFormat.NormalizedUByte4:e.VertexElementFormat.UByte4}},sm.loadImageBuffer=function(e,t){return new Promise(function(r,n){var a=new window.Blob([e],{type:t}),i=new Image;i.onerror=function(){n(Error("Failed to load image buffer"))},i.onload=function(){requestAnimationFrame(function(){r(i),i.onload=null,i.onerror=null,i.onabort=null})},i.crossOrigin="anonymous",i.src=URL.createObjectURL(a)})},sm.parseGLB=function(e,t){var r={JSON:1313821514,BIN:5130562},n=new DataView(t),a={magic:n.getUint32(0,!0),version:n.getUint32(4,!0),length:n.getUint32(8,!0)};if(1179937895!==a.magic)return{originBuffer:t};var i=n.getUint32(12,!0),o=n.getUint32(16,!0);if(o!==r.JSON)return console.error("Invalid glb chunk type. Expected 0x4E4F534A, found 0x"+o.toString(16)),null;for(var s=new Uint8Array(t,20,i),l=JSON.parse(c3.decodeText(s)),c=[],d=20+i,u=e.contentRestorer.glbBufferSlices;d<a.length;){if(i=n.getUint32(d,!0),(o=n.getUint32(d+4,!0))!==r.BIN)return console.error("Invalid glb chunk type. Expected 0x004E4942, found 0x"+o.toString(16)),null;var h=d+8,_=t.slice(h,h+i);c.push(_),u.push(new cV(h,i)),d+=i+8}return{glTF:l,buffers:c}},sm.parseSampler=function(e,t){var r=t.filterMode,n=t.wrapModeU,a=t.wrapModeV;void 0!==r&&(e.filterMode=r),void 0!==n&&(e.wrapModeU=n),void 0!==a&&(e.wrapModeV=a)},sm.getSamplerInfo=function(t){var r=t.minFilter,n=t.magFilter,a=t.wrapS,i=t.wrapT,o={};return(r||n)&&(o.mipmap=r>=cg.NEAREST_MIPMAP_NEAREST,n===cm.NEAREST?o.filterMode=e.TextureFilterMode.Point:r<=cg.LINEAR_MIPMAP_NEAREST?o.filterMode=e.TextureFilterMode.Bilinear:o.filterMode=e.TextureFilterMode.Trilinear),a&&(o.wrapModeU=e.GLTFTextureParser._wrapMap[a]),i&&(o.wrapModeV=e.GLTFTextureParser._wrapMap[i]),o},sm);(sg=cb||(cb={}))[sg.linear=1]="linear",sg[sg.sRGB=2]="sRGB",(sv=cS||(cS={}))[sv.ETC1S=163]="ETC1S",sv[sv.UASTC=166]="UASTC",(sy=cT||(cT={}))[sy.None=0]="None",sy[sy.BasisLZ=1]="BasisLZ",sy[sy.Zstd=2]="Zstd",sy[sy.ZLib=3]="ZLib";var fN=((sx=function(e){this.vkFormat=0,this.typeSize=1,this.pixelWidth=0,this.pixelHeight=0,this.pixelDepth=0,this.layerCount=0,this.faceCount=1,this.supercompressionScheme=0,this.levels=[],this.keyValue={},this.globalData=null,this.parse(e)}).prototype.parse=function(e){var t=e.buffer,r=e.byteOffset,n=new fo(e,12);this.vkFormat=n.nextUint32(),this.typeSize=n.nextUint32(),this.pixelWidth=n.nextUint32(),this.pixelHeight=n.nextUint32(),this.pixelDepth=n.nextUint32(),this.layerCount=n.nextUint32(),this.faceCount=n.nextUint32();var a=Math.max(1,n.nextUint32());this.supercompressionScheme=n.nextUint32();var i=n.nextUint32(),o=n.nextUint32(),s=n.nextUint32(),l=n.nextUint32(),c=n.nextUint64(),d=n.nextUint64(),u=Array(a),h=24*a,_=new fo(e,n.offset,h);this.levels=u;for(var f=0;f<a;f++)u[f]={levelData:new Uint8Array(t,r+_.nextUint64(),_.nextUint64()),uncompressedByteLength:_.nextUint64()};var p=new fo(e,i,o),m={vendorId:p.skip(4).nextUint16(),descriptorType:p.nextUint16(),versionNumber:p.nextUint16(),descriptorBlockSize:p.nextUint16(),colorModel:p.nextUint8(),colorPrimaries:p.nextUint8(),transferFunction:p.nextUint8(),flags:p.nextUint8(),texelBlockDimension:[p.nextUint8(),p.nextUint8(),p.nextUint8(),p.nextUint8()],bytesPlane:[p.nextUint8(),p.nextUint8(),p.nextUint8(),p.nextUint8(),p.nextUint8(),p.nextUint8(),p.nextUint8(),p.nextUint8()],samples:[]};this.dataFormatDescriptor=m;for(var g=(m.descriptorBlockSize/4-6)/4,v=0;v<g;v++){var y={bitOffset:p.nextUint16(),bitLength:p.nextUint8(),channelType:p.nextUint8(),samplePosition:[p.nextUint8(),p.nextUint8(),p.nextUint8(),p.nextUint8()],sampleLower:-1/0,sampleUpper:1/0};64&y.channelType?(y.sampleLower=p.nextInt32(),y.sampleUpper=p.nextInt32()):(y.sampleLower=p.nextUint32(),y.sampleUpper=p.nextUint32()),m.samples[v]=y}for(var x=new fo(e,s,l,!0);x.position<l;){var b=x.nextUint32(),S=x.scan(b),T=c3.decodeText(S),C=x.nextUint8Array(b-S.byteLength-1);this.keyValue[T]=T.match(/^ktx/i)?c3.decodeText(C).replace(/^(.*)\x00$/,"$1"):C;var A=b%4?4-b%4:0;x.skip(A)}if(d<=0)return this;for(var E=new fo(e,c,d,!0),M=E.nextUint16(),R=E.nextUint16(),w=E.nextUint32(),P=E.nextUint32(),F=E.nextUint32(),L=E.nextUint32(),D=Array(a),B=0;B<a;B++)D[B]={imageFlags:E.nextUint32(),rgbSliceByteOffset:E.nextUint32(),rgbSliceByteLength:E.nextUint32(),alphaSliceByteOffset:E.nextUint32(),alphaSliceByteLength:E.nextUint32()};var I=c+E.position,V=I+w,O=V+P,N=O+F,k=new Uint8Array(t,r+I,w),z=new Uint8Array(t,r+V,P),U=new Uint8Array(t,r+O,F),G=new Uint8Array(t,r+N,L);this.globalData={endpointCount:M,selectorCount:R,imageDescs:D,endpointsData:k,selectorsData:z,tablesData:U,extendedData:G}},fi(sx,[{key:"isSRGB",get:function(){return 2===this.dataFormatDescriptor.transferFunction}},{key:"isUASTC",get:function(){return 166===this.dataFormatDescriptor.colorModel}}]),sx);e.KTX2TargetFormat=void 0,(sb=e.KTX2TargetFormat||(e.KTX2TargetFormat={}))[sb.ASTC=0]="ASTC",sb[sb.BC7=1]="BC7",sb[sb.BC1_BC3=2]="BC1_BC3",sb[sb.PVRTC=3]="PVRTC",sb[sb.ETC=4]="ETC",sb[sb.R8=5]="R8",sb[sb.R8G8=6]="R8G8",sb[sb.R8G8B8A8=7]="R8G8B8A8";var fk=((sT=(sS=function(e,t){void 0===e&&(e=4),this.limitedCount=e,this._workerCreator=t,this._taskQueue=[],this._workerStatus=0,this._workerItems=Array(e)}).prototype).prepareWorker=function(){for(var e=this.limitedCount,t=Array(e),r=0;r<e;r++)t.push(this._initWorker(r));return Promise.all(t)},sT.postMessage=function(e){var t=this;return new Promise(function(r,n){var a=t._getIdleWorkerId();if(-1!==a){t._workerStatus|=1<<a;var i,o=t._workerItems;Promise.resolve(null!=(i=o[a])?i:t._initWorker(a)).then(function(){var t=o[a];t.resolve=r,t.reject=n,t.worker.postMessage(e)}).catch(n)}else t._taskQueue.push({resolve:r,reject:n,message:e})})},sT.destroy=function(){for(var e=this._workerItems,t=0,r=e.length;t<r;t++){var n=e[t];n.worker.terminate(),n.reject=null,n.resolve=null}e.length=0,this._taskQueue.length=0,this._workerStatus=0},sT._initWorker=function(e){var t=this;return Promise.resolve(this._workerCreator()).then(function(r){return r.addEventListener("message",t._onMessage.bind(t,e)),t._workerItems[e]={worker:r,resolve:null,reject:null},r})},sT._getIdleWorkerId=function(){for(var e=0,t=this.limitedCount;e<t;e++)if(!(this._workerStatus&1<<e))return e;return -1},sT._onMessage=function(e,t){var r=t.data.error;r?this._workerItems[e].reject(r):this._workerItems[e].resolve(t.data),this._nextTask(e)},sT._nextTask=function(e){if(this._taskQueue.length){var t=this._taskQueue.shift(),r=this._workerItems[e];r.resolve=t.resolve,r.reject=t.reject,r.worker.postMessage(t.message)}else this._workerStatus^=1<<e},sS),fz=((sA=(sC=function(e){this.workerLimitCount=e}).prototype).init=function(){return this._initPromise||(this._initPromise=this._initTranscodeWorkerPool()),this._initPromise},sA.destroy=function(){this._transcodeWorkerPool.destroy()},sA._createTranscodePool=function(e,t){return this._transcodeWorkerPool=new fk(this.workerLimitCount,function(){return new Promise(function(r,n){var a=new Worker(e);a.addEventListener("message",function(e){e.data.error?n(e.data.error):r(a)}),a.postMessage({type:"init",transcoderWasm:t})})}),this._transcodeWorkerPool.prepareWorker()},sC);function fU(){var e,t=function(t){return e||(e=new Promise(function(e,r){var n={wasmBinary:t,onRuntimeInitialized:function(){return e(n)},onAbort:r};self.BASIS(n)}).then(function(e){return e.initializeBasis(),e.KTX2File})),e};self.onmessage=function(e){var r=e.data;switch(r.type){case"init":t(r.transcoderWasm).then(function(){self.postMessage("init-completed")}).catch(function(e){return self.postMessage({error:e})});break;case"transcode":t().then(function(e){var t=fH(r.buffer,r.format,e);t.type="transcoded",self.postMessage(t)}).catch(function(e){return self.postMessage({error:e})})}}}var fG=function(e){return sE||(sE=new Promise(function(t,r){var n={wasmBinary:e,onRuntimeInitialized:function(){return t(n)},onAbort:r};self.BASIS(n)}).then(function(e){return e.initializeBasis(),e.KTX2File})),sE};function fH(e,t,r){var n,a,i,o,s=function(){l.close(),l.delete()};(i=n||(n={}))[i.ETC1=0]="ETC1",i[i.ETC2=1]="ETC2",i[i.BC1=2]="BC1",i[i.BC3=3]="BC3",i[i.BC4=4]="BC4",i[i.BC5=5]="BC5",i[i.BC7=7]="BC7",i[i.PVRTC1_4_RGB=8]="PVRTC1_4_RGB",i[i.PVRTC1_4_RGBA=9]="PVRTC1_4_RGBA",i[i.ASTC_4x4=10]="ASTC_4x4",i[i.RGBA8=13]="RGBA8",(o=a||(a={}))[o.ASTC=0]="ASTC",o[o.BC7=1]="BC7",o[o.BC1_BC3=2]="BC1_BC3",o[o.PVRTC=3]="PVRTC",o[o.ETC=4]="ETC",o[o.R8=5]="R8",o[o.RG8=6]="RG8",o[o.RGBA8=7]="RGBA8";var l=new r(new Uint8Array(e));if(!l.isValid())throw s(),Error("Invalid or unsupported .ktx2 file");if(!l.startTranscoding())throw s(),Error("KTX2 startTranscoding failed");for(var c=l.getWidth(),d=l.getHeight(),u=l.getLayers()||1,h=l.getLevels(),_=l.getHasAlpha(),f=l.getFaces(),p=function(e,t){switch(e){case 2:return t?3:2;case 4:return t?1:0;case 3:return t?9:8;case 7:return 13;case 0:return 10;case 1:return 7}}(t,_),m=Array(f),g=2===p||3===p||7===p,v=0;v<f;v++){for(var y=Array(h),x=0;x<h;x++){for(var b=Array(u),S=void 0,T=void 0,C=0;C<u;C++){var A=l.getImageLevelInfo(x,C,v);g&&0===x&&(c!==A.width||d!==A.height)?console.warn("KTX2 transcode to BC will resize to width: "+(c=S=A.width)+", height: "+(d=T=A.height)+". You'd better use an image whose size if multiple of 4."):(S=A.origWidth,T=A.origHeight);var E=new Uint8Array(l.getImageTranscodedSizeInBytes(x,C,0,p));if(!l.transcodeImage(E,x,C,v,p,0,-1,-1))throw s(),Error("transcodeImage failed.");b[C]=E}y[x]={data:function(e){if(1===e.length)return e[0];for(var t=0,r=0;r<e.length;r++)t+=e[r].byteLength;for(var n=new Uint8Array(t),a=0,i=0;i<e.length;i++)n.set(e[i],a),a+=e[i].byteLength;return n}(b),width:S,height:T}}m[v]=y}return s(),{faces:m,width:c,height:d,hasAlpha:_,faceCount:f,format:p}}var fW=(ft(sM=function(e){return fz.call(this,e)},fz),(sR=sM.prototype)._initTranscodeWorkerPool=function(){var e=this;return Promise.all([fetch("https://mdn.alipayobjects.com/rms/afts/file/A*nG8SR6vCgXgAAAAAAAAAAAAAARQnAQ/basis_transcoder.js").then(function(e){return e.text()}),fetch("https://mdn.alipayobjects.com/rms/afts/file/A*qEUfQ7317KsAAAAAAAAAAAAAARQnAQ/basis_transcoder.wasm").then(function(e){return e.arrayBuffer()})]).then(function(t){var r=t[0],n=t[1];if(0===e.workerLimitCount)return new Promise(function(e,t){var a=document.createElement("script");a.src=URL.createObjectURL(new Blob([r],{type:"application/javascript"})),document.body.appendChild(a),a.onload=function(){fG(n).then(function(){e(null)})},a.onerror=function(){t()}});var a=fU.toString(),i=a.substring(a.indexOf("{"),a.lastIndexOf("}")+1),o="\n "+r+"\n "+fH.toString()+"\n "+i+"\n ",s=URL.createObjectURL(new Blob([o],{type:"application/javascript"}));return e._createTranscodePool(s,n)})},sR.transcode=function(e,t){return 0===this.workerLimitCount?fG().then(function(r){return fH(e,t,r)}):this._transcodeWorkerPool.postMessage({buffer:e,format:t,type:"transcode"})},sM);function fK(){var e,t,r,n=function(e,t,r,n){var a=(r+3>>2)*(n+3>>2),i=16*a+65535>>16,o=e.memory,s=i+1-(o.buffer.byteLength>>16);s>0&&o.grow(s);var l=new Uint8Array(o.buffer,65536,16*a);return l.set(t),0===e.transcode(a)?l:null},a=function(e,t,r){var a=e.length,i=Array(a),s=Promise.resolve();return t&&(o.init(),s=o._initPromise),s.then(function(){for(var s=0;s<a;s++){for(var l=e[s].length,c=Array(l),d=0;d<l;d++){var u=e[s][d],h=u.buffer,_=u.levelHeight,f=u.levelWidth,p=u.uncompressedByteLength;t&&(h=o.decode(h.slice(),p));var m=h.byteLength/a,g=h.byteOffset,v=n(r,new Uint8Array(h.buffer,g+s*m,m),f,_);if(v)c[d]={data:v.slice(),width:f,height:_};else throw"buffer decoded error"}i[s]=c}return i})},i=((t=(e=function(){}).prototype).init=function(){return this._initPromise||(this._initPromise=fetch(e.WasmModuleURL).then(function(e){if(e.ok)return e.arrayBuffer();throw Error("Could not fetch the wasm component for the Zstandard decompression lib: "+e.status+" - "+e.statusText)}).then(function(t){return WebAssembly.instantiate(t,e.IMPORT_OBJECT)}).then(this._init)),this._initPromise},t._init=function(t){e.instance=t.instance,e.IMPORT_OBJECT.env.emscripten_notify_memory_growth()},t.decode=function(t,r){if(void 0===r&&(r=0),!e.instance)throw Error("ZSTDDecoder: Await .init() before decoding.");var n=e.instance.exports,a=t.byteLength,i=n.malloc(a);e.heap.set(t,i),r=r||Number(n.ZSTD_findDecompressedSize(i,a));var o=n.malloc(r),s=n.ZSTD_decompress(o,r,i,a),l=e.heap.slice(o,o+s);return n.free(i),n.free(o),l},e);i.IMPORT_OBJECT={env:{emscripten_notify_memory_growth:function(){i.heap=new Uint8Array(i.instance.exports.memory.buffer)}}},i.WasmModuleURL="https://mdn.alipayobjects.com/rms/afts/file/A*awNJR7KqIAEAAAAAAAAAAAAAARQnAQ/zstddec.wasm";var o=new i;self.onmessage=function(e){var t,n=e.data;switch(n.type){case"init":(t=n.transcoderWasm,r=WebAssembly.instantiate(t,{env:{memory:new WebAssembly.Memory({initial:16})}}).then(function(e){return e.instance.exports})).then(function(){self.postMessage("init-completed")}).catch(function(e){self.postMessage({error:e})});break;case"transcode":r.then(function(e){a(n.data,n.needZstd,e).then(function(e){self.postMessage(e)}).catch(function(e){return self.postMessage({error:e})})})}}}var fj=(ft(sw=function(e,t){var r;return(r=fz.call(this,e)||this).type=t,r},fz),(sP=sw.prototype)._initTranscodeWorkerPool=function(){var e=this;return fetch(sw.transcoderMap[this.type]).then(function(e){return e.arrayBuffer()}).then(function(t){var r=fK.toString(),n=URL.createObjectURL(new Blob([r.substring(r.indexOf("{")+1,r.lastIndexOf("}"))],{type:"application/javascript"}));return e._createTranscodePool(n,t)})},sP.transcode=function(e){for(var t=e.supercompressionScheme===cT.Zstd,r=e.levels.length,n=e.faceCount,a={width:e.pixelWidth,height:e.pixelHeight,mipmaps:null},i={type:"transcode",format:0,needZstd:t,data:Array(n)},o=i.data,s=0;s<n;s++){for(var l=Array(r),c=0;c<r;c++){var d=e.levels[c],u=Math.floor(e.pixelWidth/(1<<c))||1,h=Math.floor(e.pixelHeight/(1<<c))||1,_=d.levelData.buffer,f=d.levelData.byteOffset,p=d.levelData.byteLength;l[c]={buffer:new Uint8Array(_,f,p),levelWidth:u,levelHeight:h,uncompressedByteLength:d.uncompressedByteLength}}o[s]=l}return this._transcodeWorkerPool.postMessage(i).then(function(e){return a.faces=e,a.hasAlpha=!0,a})},sw);fj.transcoderMap=((sF={})[e.KTX2TargetFormat.ASTC]="https://mdn.alipayobjects.com/rms/afts/file/A*0jiKRK6D1-kAAAAAAAAAAAAAARQnAQ/uastc_astc.wasm",sF),e.KTX2Loader=(ft(sL=function(){return hW.apply(this,arguments)},hW),(sD=sL.prototype).initialize=function(t,r){if(r.ktx2Loader){var n=r.ktx2Loader;return(n.priorityFormats&&(e.KTX2Loader._priorityFormats.etc1s=n.priorityFormats,e.KTX2Loader._priorityFormats.uastc=n.priorityFormats),1===n.transcoder)?e.KTX2Loader._getKhronosTranscoder(n.workerCount).init():e.KTX2Loader._getBinomialLLCTranscoder(n.workerCount).init()}},sD.load=function(t,r){var n=this;return new uG(function(a,i,o,s){n.request(t.url,{type:"arraybuffer"}).onProgress(o,s).then(function(n){return e.KTX2Loader._parseBuffer(new Uint8Array(n),r.engine,t.params).then(function(t){var r=t.engine,n=t.result,a=t.targetFormat,i=t.params;return e.KTX2Loader._createTextureByBuffer(r,n,a,i)})}).then(a).catch(i)})},sL.release=function(){this._binomialLLCTranscoder&&this._binomialLLCTranscoder.destroy(),this._khronosTranscoder&&this._khronosTranscoder.destroy(),this._binomialLLCTranscoder=null,this._khronosTranscoder=null,this._isBinomialInit=!1},sL._parseBuffer=function(t,r,n){var a,i,o=new fN(t),s=null!=(a=null==n?void 0:n.priorityFormats)?a:e.KTX2Loader._priorityFormats[o.isUASTC?"uastc":"etc1s"],l=e.KTX2Loader._decideTargetFormat(r,o,s);if(!e.KTX2Loader._isBinomialInit&&fj.transcoderMap[l]&&o.isUASTC){var c=e.KTX2Loader._getKhronosTranscoder();i=c.init().then(function(){return c.transcode(o)})}else{var d=e.KTX2Loader._getBinomialLLCTranscoder();i=d.init().then(function(){return d.transcode(t,l)})}return i.then(function(e){return{engine:r,result:e,targetFormat:l,params:o.keyValue.GalaceanTextureParams}})},sL._createTextureByBuffer=function(t,r,n,a){var i,o=r.width,s=r.height,l=r.faces,c=l.length,d=l[0],u=d.length>1,h=this._getEngineTextureFormat(n,r);if(6!==c){i=new d$(t,o,s,h,u);for(var _=0;_<d.length;_++){var f=d[_].data;i.setPixelBuffer(f,_)}}else{i=new d1(t,s,h,u);for(var p=0;p<l.length;p++)for(var m=l[p],g=0;g<d.length;g++)i.setPixelBuffer(e.TextureCubeFace.PositiveX+p,m[g].data,g)}return a&&(i.wrapModeU=a[0],i.wrapModeV=a[1],i.filterMode=a[2],i.anisoLevel=a[3]),i},sL._decideTargetFormat=function(t,r,n){var a=t._hardwareRenderer,i=this._detectSupportedFormat(a,n);return i!==e.KTX2TargetFormat.PVRTC||cA.isPowerOf2(r.pixelWidth)&&cA.isPowerOf2(r.pixelHeight)&&r.pixelWidth===r.pixelHeight?null===i?(di.warn("Can't support any compressed texture, downgrade to RGBA8"),e.KTX2TargetFormat.R8G8B8A8):i:(di.warn("PVRTC image need power of 2 and width===height, downgrade to RGBA8"),e.KTX2TargetFormat.R8G8B8A8)},sL._detectSupportedFormat=function(t,r){for(var n=0;n<r.length;n++){var a=r[n],i=this._supportedMap[a];if(i){for(var 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void 0!==l&&this._createCamera(o,i.cameras[l],d),void 0!==c&&(n=this._createRenderer(t,s,d)),Promise.resolve(n).then(function(){var e=[],r=s.children;if(r)for(var n=0;n<r.length;n++)e.push(a._parseEntityComponent(t,r[n]));return Promise.all(e)})},sQ._createCamera=function(t,r,n){var a=r.orthographic,i=r.perspective,o=r.type,s=n.addComponent(e.Camera);if(o===c_.ORTHOGRAPHIC){var l=a.xmag,c=a.ymag,d=a.zfar,u=a.znear;s.isOrthographic=!0,void 0!==u&&(s.nearClipPlane=u),void 0!==d&&(s.farClipPlane=d),s.orthographicSize=Math.max(null!=c?c:0,null!=l?l:0)/2}else if(o===c_.PERSPECTIVE){var h=i.aspectRatio,_=i.yfov,f=i.zfar,p=i.znear;void 0!==h&&(s.aspectRatio=h),void 0!==_&&(s.fieldOfView=180*_/Math.PI),void 0!==f&&(s.farClipPlane=f),void 0!==p&&(s.nearClipPlane=p)}t.cameras||(t.cameras=[]),t.cameras.push(s),s.enabled=!1},sQ._createRenderer=function(t,r,n){for(var a=function(r){var a=c[r],l=a.material;u.push(Promise.all([t.get(e.GLTFParserType.Mesh,o),void 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c=l.specularMode===e.SpecularMode.Custom,d=l.diffuseMode===e.DiffuseMode.SphericalHarmonics;n.ambientLight.diffuseIntensity=l.diffuseIntensity,n.ambientLight.specularIntensity=l.specularIntensity,n.ambientLight.diffuseMode=l.diffuseMode,n.ambientLight.diffuseSolidColor.copyFrom(l.diffuseSolidColor),n.ambientLight.specularTextureDecodeRGBM=!0,c&&l.customAmbientLight&&s.push(r.getResourceByRef(l.customAmbientLight).then(function(e){n.ambientLight.specularTexture=null==e?void 0:e.specularTexture})),l.ambientLight&&(!c||d)&&s.push(r.getResourceByRef(l.ambientLight).then(function(e){c||(n.ambientLight.specularTexture=null==e?void 0:e.specularTexture),d&&(n.ambientLight.diffuseSphericalHarmonics=null==e?void 0:e.diffuseSphericalHarmonics)}))}var u=t.scene.background;switch(n.background.mode=u.mode,n.background.mode){case e.BackgroundMode.SolidColor:n.background.solidColor.copyFrom(u.color);break;case e.BackgroundMode.Sky:if(u.skyMesh&&u.skyMaterial){var 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0!=p.shadowCascades&&(n.shadowCascades=p.shadowCascades),n.shadowTwoCascadeSplits=null!=(a=p.shadowTwoCascadeSplits)?a:n.shadowTwoCascadeSplits,p.shadowFourCascadeSplits&&n.shadowFourCascadeSplits.copyFrom(p.shadowFourCascadeSplits),n.shadowFadeBorder=null!=(o=p.shadowFadeBorder)?o:n.shadowFadeBorder),Promise.all(s).then(function(){i(n)})})}).catch(o)})},lM);pp=fr([uW(e.AssetType.Scene,["scene"],!0)],pp),ff.registerCustomParseComponent("TextRenderer",fw(function(e,t){var r;return fn(this,function(n){return(r=t.props).font||(e.font=uv.createFromOS(e.engine,r.fontFamily||"Arial")),[2,e]})}));var pm=(ft(lR=function(){return f2.apply(this,arguments)},f2),lR.prototype.additiveParse=function(e,t,r){var n,a=e.glTF.extensions.KHR_lights_punctual.lights[r.light],i=a.color,o=a.intensity,s=a.type,l=a.range,c=a.spot,d=e.glTFResource;if("directional"===s?n=t.addComponent(hb):"point"===s?n=t.addComponent(hS):"spot"===s&&(n=t.addComponent(hT)),i&&n.color.set(i[0],i[1],i[2],1),n.intensity=void 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cN(cN.linearToGammaSpace(l[0]),cN.linearToGammaSpace(l[1]),cN.linearToGammaSpace(l[2]))),void 0!==c&&(i.glossiness=c),d&&(e.GLTFMaterialParser._checkOtherTextureTransform(d,"Specular glossiness"),t.get(e.GLTFParserType.Texture,d.index).then(function(e){i.specularGlossinessTexture=e})),i.name=n.name,e.GLTFMaterialParser._parseStandardProperty(t,i,n),i},lF);py=fr([f4("KHR_materials_pbrSpecularGlossiness",e.GLTFExtensionMode.CreateAndParse)],py);var px=(ft(lL=function(){return f2.apply(this,arguments)},f2),lL.prototype.createAndParse=function(t,r,n){var a=t.glTFResource.engine,i=new uR(a);return i.name=n.name,e.GLTFMaterialParser._parseStandardProperty(t,i,n),i},lL);px=fr([f4("KHR_materials_unlit",e.GLTFExtensionMode.CreateAndParse)],px);var pb=(ft(lD=function(){return f2.apply(this,arguments)},f2),lD.prototype.additiveParse=function(t,r,n){var a=t.glTF.extensions.KHR_materials_variants.variants,i=t.glTFResource,o=n.mappings;i._extensionsData||(i._extensionsData={});var s=[];i.extensionsData.variants=s;for(var l=0;l<o.length;l++)!function(n){var i=o[n],l=i.material,c=i.variants;t.get(e.GLTFParserType.Material,l).then(function(e){s.push({renderer:r,material:e,variants:c.map(function(e){return a[e].name})})})}(l)},lD);pb=fr([f4("KHR_materials_variants",e.GLTFExtensionMode.AdditiveParse)],pb);var pS=(ft(lB=function(){return f2.apply(this,arguments)},f2),lB);pS=fr([f4("KHR_mesh_quantization",e.GLTFExtensionMode.AdditiveParse)],pS);var pT=(ft(lI=function(){return f2.apply(this,arguments)},f2),lI.prototype.createAndParse=function(t,r,n){return fw(function(){var a,i,o,s,l,c,d,u,h,_,f,p,m,g,v,y;return fn(this,function(x){return(a=t.glTF,o=(i=t.glTFResource).engine,s=i.url,l=n.sampler,c=n.name,d=r.source,h=(u=a.images[d]).uri,_=u.bufferView,f=u.mimeType,p=u.name,m=void 0!==l&&fO.getSamplerInfo(a.samplers[l]),h)?(g=h.lastIndexOf("."),v=o.resourceManager.load({url:c3.resolveAbsoluteUrl(s,h),type:e.AssetType.KTX2}).onProgress(void 0,t._onTaskDetail).then(function(e){return e.name||(e.name=c||p||"texture_"+g),void 0!==l&&fO.parseSampler(e,m),e}),t._addTaskCompletePromise(v),[2,v]):(y=a.bufferViews[_],[2,t.get(e.GLTFParserType.Buffer,y.buffer).then(function(r){var n=new Uint8Array(r,y.byteOffset,y.byteLength);return e.KTX2Loader._parseBuffer(n,o).then(function(t){var r=t.engine,n=t.result,a=t.targetFormat,i=t.params;return e.KTX2Loader._createTextureByBuffer(r,n,a,i)}).then(function(e){e.name=c||p||"texture_"+_,void 0!==l&&fO.parseSampler(e,m);var r=new fY(e,y,f);return t.contentRestorer.bufferTextures.push(r),e})})])})})()},lI);pT=fr([f4("KHR_texture_basisu",e.GLTFExtensionMode.CreateAndParse)],pT);var pC=(ft(lV=function(){return f2.apply(this,arguments)},f2),lV.prototype.additiveParse=function(e,t,r){var n=r.offset,a=r.rotation,i=r.scale,o=r.texCoord;n&&(t.tilingOffset.z=n[0],t.tilingOffset.w=n[1]),i&&(t.tilingOffset.x=i[0],t.tilingOffset.y=i[1]),a&&di.warn("rotation in KHR_texture_transform is not supported now"),o&&di.warn("texCoord in KHR_texture_transform is not supported now")},lV);pC=fr([f4("KHR_texture_transform",e.GLTFExtensionMode.AdditiveParse)],pC);var pA=(ft(lO=function(){return f2.apply(this,arguments)},f2),lO.prototype.createAndParse=function(e,t){var r=e.glTFResource.engine.resourceManager.getResourceByRef(t);return e._addTaskCompletePromise(r),r},lO);pA=fr([f4("GALACEAN_materials_remap",e.GLTFExtensionMode.CreateAndParse)],pA);var pE=(ft(lN=function(){return f2.apply(this,arguments)},f2),lN.prototype.additiveParse=function(e,t,r){e.glTFResource.engine,r.events.map(function(e){var r=new h$;r.functionName=e.functionName,r.time=e.time,r.parameter=e.parameter,t.addEvent(r)})},lN);pE=fr([f4("GALACEAN_animation_event",e.GLTFExtensionMode.AdditiveParse)],pE);var pM=(ft(lk=function(){return f2.apply(this,arguments)},f2),lk.prototype.createAndParse=function(t,r){return t.get(e.GLTFParserType.Buffer,r.buffer).then(function(e){return f5.decodeGltfBuffer(r.count,r.byteStride,new Uint8Array(e,r.byteOffset,r.byteLength),r.mode,r.filter)})},lk);pM=fr([f4("EXT_meshopt_compression",e.GLTFExtensionMode.CreateAndParse)],pM);var pR=(ft(lz=function(){return f2.apply(this,arguments)},f2),lz.prototype.additiveParse=function(t,r,n){var a=n.anisotropyStrength,i=n.anisotropyRotation,o=n.anisotropyTexture;r.anisotropy=void 0===a?0:a,r.anisotropyRotation=void 0===i?0:i,o&&(e.GLTFMaterialParser._checkOtherTextureTransform(o,"Anisotropy texture"),t.get(e.GLTFParserType.Texture,o.index).then(function(e){r.anisotropyTexture=e}))},lz);pR=fr([f4("KHR_materials_anisotropy",e.GLTFExtensionMode.AdditiveParse)],pR);var pw="1.2.0-alpha.15";for(var pP in console.log("Galacean engine version: "+pw),_H)hW.registerClass(pP,_H[pP]);e.AmbientLight=hy,e.AnimationClip=h0,e.AnimationClipCurveBinding=hZ,e.AnimationCurve=h1,e.AnimationEvent=h$,e.Animator=h9,e.AnimatorController=h6,e.AnimatorControllerLayer=h7,e.AnimatorLayerMask=_i,e.AnimatorState=_t,e.AnimatorStateMachine=_r,e.AnimatorStateTransition=h3,e.AssetPromise=uG,e.Background=hg,e.BaseMaterial=uT,e.Basic2DBatcher=ud,e.BasicRenderPipeline=hN,e.BlendShape=dY,e.BlendShapeFrame=dq,e.BlendState=dM,e.BlinnPhongMaterial=uC,e.BoolUpdateFlag=dh,e.BoundingBox=cR,e.BoundingFrustum=cF,e.BoundingSphere=cM,e.BoxColliderShape=hr,e.BoxShape=_P,e.Buffer=dz,e.BufferInfo=fD,e.BufferMesh=dQ,e.BufferUtil=dU,e.Burst=_M,e.Canvas=hp,e.CapsuleColliderShape=hi,e.CharacterController=u0,e.CircleShape=_F,e.CloneManager=c$,e.ColliderShape=ht,e.CollisionUtil=cw,e.Color=cN,e.ColorOverLifetimeModule=_p,e.Component=dc,e.ConeShape=_L,e.ContentRestorer=d8,e.CubeProbe=_G,e.CurveKey=_b,e.DepthState=dR,e.DirectLight=hb,e.DynamicCollider=u1,e.EmissionModule=_g,e.Engine=hf,e.EngineObject=c0,e.Entity=uF,e.EventDispatcher=c7,e.FixedJoint=u5,e.Font=uv,e.GLTFExtensionParser=f2,e.GLTFParser=f3,e.GLTFParserContext=fL,e.GLTFResource=fF,e.GLTFUtils=fO,e.GradientAlphaKey=_h,e.GradientColorKey=_u,e.HemisphereShape=_D,e.HingeJoint=u9,e.HitResult=u2,e.IndexBufferBinding=dG,e.InputManager=hl,e.JointLimits=u7,e.JointMotor=he,e.Keyframe=_n,e.Light=hx,e.Loader=hW,e.Logger=di,e.MainModule=_v,e.Material=uS,e.MathUtil=cA,e.Matrix=cB,e.Matrix3x3=cL,e.Mesh=dK,e.MeshRenderer=dJ,e.ModelMesh=d3,e.PBRBaseMaterial=uA,e.PBRMaterial=uE,e.PBRSpecularMaterial=uM,e.ParserContext=fp,e.ParticleCompositeCurve=_m,e.ParticleCompositeGradient=__,e.ParticleCurve=_x,e.ParticleGenerator=_A,e.ParticleGradient=_d,e.ParticleMaterial=_E,e.ParticleRenderer=_c,e.PhysicsMaterial=u3,e.PhysicsScene=u$,e.Plane=cP,e.PlaneColliderShape=ha,e.PointLight=hS,e.Pointer=uq,e.PrefabParser=fx,e.Primitive=dW,e.PrimitiveMesh=uo,e.Probe=_N,e.Quaternion=cD,e.Rand=cU,e.RasterState=dw,e.Ray=cI,e.Rect=ck,e.ReferResource=c1,e.ReflectionParser=ff,e.RenderQueue=hP,e.RenderState=dF,e.RenderTarget=dZ,e.RenderTargetBlendState=dE,e.ResourceManager=uH,e.RotationOverLifetimeModule=_y,e.Scene=hA,e.SceneManager=uU,e.SceneParser=fS,e.Script=hE,e.Shader=dL,e.ShaderData=dI,e.ShaderFactory=dv,e.ShaderLib=dg,e.ShaderMacro=df,e.ShaderMacroCollection=dp,e.ShaderPass=dC,e.ShaderProperty=ds,e.ShaderTagKey=dy,e.SizeOverLifetimeModule=_S,e.Skin=us,e.SkinnedMeshRenderer=ul,e.Sky=hm,e.SkyBoxMaterial=_o,e.SkyProceduralMaterial=_s,e.SphereColliderShape=hn,e.SphereShape=_B,e.SphericalHarmonics3=cz,e.SpotLight=hT,e.SpringJoint=u6,e.Sprite=c6,e.SpriteAtlas=c2,e.SpriteMask=uf,e.SpriteRenderer=u_,e.StateMachineScript=_e,e.StaticCollider=u4,e.StencilState=dP,e.SubMesh=dH,e.SubShader=dA,e.SystemInfo=uJ,e.TextRenderer=ub,e.TextUtils=um,e.Texture=dB,e.Texture2D=d$,e.Texture2DArray=d0,e.TextureCube=d1,e.TextureSheetAnimationModule=_T,e.Time=dl,e.TrailMaterial=_I,e.TrailRenderer=_O,e.Transform=d_,e.UnlitMaterial=uR,e.Utils=c3,e.Vector2=cV,e.Vector3=cE,e.Vector4=cO,e.VelocityOverLifetimeModule=_C,e.VertexBufferBinding=dj,e.VertexElement=dX,e.WebCanvas=_Y,e.WebGLEngine=_Q,e.WebGLGraphicDevice=_6,e.XRManager=h_,e.assignmentClone=cQ,e.decode=fT,e.deepClone=cZ,e.dependentComponents=du,e.ignoreClone=cY,e.parseSingleKTX=pt,e.registerGLTFExtension=f4,e.registerGLTFParser=fV,e.request=hG,e.resourceLoader=uW,e.shallowClone=cJ,e.version=pw,Object.defineProperty(e,"__esModule",{value:!0})});