@galacean/engine 1.2.0-alpha.0 → 1.2.0-alpha.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1 +1 @@
1
- !function(e,t){"object"==typeof exports&&"undefined"!=typeof module?t(exports):"function"==typeof define&&define.amd?define(["exports"],t):t((e="undefined"!=typeof globalThis?globalThis:e||self).Galacean={})}(this,function(e){"use strict";function t(e,t){return null!=t&&"undefined"!=typeof Symbol&&t[Symbol.hasInstance]?!!t[Symbol.hasInstance](e):e instanceof t}function r(e,t){for(var r=0;r<t.length;r++){var n=t[r];n.enumerable=n.enumerable||!1,n.configurable=!0,"value"in n&&(n.writable=!0),Object.defineProperty(e,n.key,n)}}function n(e,t,n){return t&&r(e.prototype,t),n&&r(e,n),e}e.ContainmentType=void 0,(lM=e.ContainmentType||(e.ContainmentType={}))[lM.Disjoint=0]="Disjoint",lM[lM.Contains=1]="Contains",lM[lM.Intersects=2]="Intersects",e.PlaneIntersectionType=void 0,(lR=e.PlaneIntersectionType||(e.PlaneIntersectionType={}))[lR.Back=0]="Back",lR[lR.Front=1]="Front",lR[lR.Intersecting=2]="Intersecting",e.FrustumFace=void 0,(lw=e.FrustumFace||(e.FrustumFace={}))[lw.Near=0]="Near",lw[lw.Far=1]="Far",lw[lw.Left=2]="Left",lw[lw.Right=3]="Right",lw[lw.Bottom=4]="Bottom",lw[lw.Top=5]="Top";var 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i.transformByQuat(this,e,this),this},a.clone=function(){return new i(this._x,this._y,this._z)},a.copyFrom=function(e){return this._x=e.x,this._y=e.y,this._z=e.z,this._onValueChanged&&this._onValueChanged(),this},a.copyFromArray=function(e,t){return void 0===t&&(t=0),this._x=e[t],this._y=e[t+1],this._z=e[t+2],this._onValueChanged&&this._onValueChanged(),this},a.copyToArray=function(e,t){void 0===t&&(t=0),e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z},a.toJSON=function(){return{x:this._x,y:this._y,z:this._z}},i.add=function(e,t,r){r._x=e._x+t._x,r._y=e._y+t._y,r._z=e._z+t._z,r._onValueChanged&&r._onValueChanged()},i.subtract=function(e,t,r){r._x=e._x-t._x,r._y=e._y-t._y,r._z=e._z-t._z,r._onValueChanged&&r._onValueChanged()},i.multiply=function(e,t,r){r._x=e._x*t._x,r._y=e._y*t._y,r._z=e._z*t._z,r._onValueChanged&&r._onValueChanged()},i.divide=function(e,t,r){r._x=e._x/t._x,r._y=e._y/t._y,r._z=e._z/t._z,r._onValueChanged&&r._onValueChanged()},i.dot=function(e,t){return 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r=e._x,n=e._y,i=e._z,a=Math.sqrt(r*r+n*n+i*i);a>cd.zeroTolerance&&(a=1/a,t.set(r*a,n*a,i*a))},i.scale=function(e,t,r){r._x=e._x*t,r._y=e._y*t,r._z=e._z*t,r._onValueChanged&&r._onValueChanged()},i.transformNormal=function(e,t,r){var n=e._x,i=e._y,a=e._z,o=t.elements;r._x=n*o[0]+i*o[4]+a*o[8],r._y=n*o[1]+i*o[5]+a*o[9],r._z=n*o[2]+i*o[6]+a*o[10],r._onValueChanged&&r._onValueChanged()},i.transformToVec3=function(e,t,r){var n=e._x,i=e._y,a=e._z,o=t.elements;r._x=n*o[0]+i*o[4]+a*o[8]+o[12],r._y=n*o[1]+i*o[5]+a*o[9]+o[13],r._z=n*o[2]+i*o[6]+a*o[10]+o[14],r._onValueChanged&&r._onValueChanged()},i.transformToVec4=function(e,t,r){var n=e._x,i=e._y,a=e._z,o=t.elements;r._x=n*o[0]+i*o[4]+a*o[8]+o[12],r._y=n*o[1]+i*o[5]+a*o[9]+o[13],r._z=n*o[2]+i*o[6]+a*o[10]+o[14],r._w=n*o[3]+i*o[7]+a*o[11]+o[15],r._onValueChanged&&r._onValueChanged()},i.transformCoordinate=function(e,t,r){var n=e._x,i=e._y,a=e._z,o=t.elements,s=n*o[3]+i*o[7]+a*o[11]+o[15];s=1/s,r._x=(n*o[0]+i*o[4]+a*o[8]+o[12])*s,r._y=(n*o[1]+i*o[5]+a*o[9]+o[13])*s,r._z=(n*o[2]+i*o[6]+a*o[10]+o[14])*s,r._onValueChanged&&r._onValueChanged()},i.transformByQuat=function(e,t,r){var n=e._x,i=e._y,a=e._z,o=t._x,s=t._y,l=t._z,c=t._w,u=c*n+s*a-l*i,d=c*i+l*n-o*a,h=c*a+o*i-s*n,_=-o*n-s*i-l*a;r._x=u*c-_*o-d*l+h*s,r._y=d*c-_*s-h*o+u*l,r._z=h*c-_*l-u*s+d*o,r._onValueChanged&&r._onValueChanged()},n(i,[{key:"x",get:function(){return this._x},set:function(e){this._x=e,this._onValueChanged&&this._onValueChanged()}},{key:"y",get:function(){return this._y},set:function(e){this._y=e,this._onValueChanged&&this._onValueChanged()}},{key:"z",get:function(){return this._z},set:function(e){this._z=e,this._onValueChanged&&this._onValueChanged()}}]),i);ch._zero=new ch(0,0,0),ch._one=new ch(1,1,1);var c_=((s=(o=function(e,t){void 0===e&&(e=null),void 0===t&&(t=0),this.center=new 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i=0,a=e.length;i<a;++i){var o=e[i];ch.min(r,o,r),ch.max(n,o,n)}},l.fromSphere=function(e,t){var r=e.center,n=e.radius,i=t.min,a=t.max;i.x=r.x-n,i.y=r.y-n,i.z=r.z-n,a.x=r.x+n,a.y=r.y+n,a.z=r.z+n},l.transform=function(e,t,r){var n=l._tempVec30,i=l._tempVec31;e.getCenter(n),e.getExtent(i),ch.transformCoordinate(n,t,n);var a=i.x,o=i.y,s=i.z,c=t.elements,u=c[0],d=c[1],h=c[2],_=c[4],f=c[5],p=c[6],m=c[8],g=c[9],v=c[10];i.set((0===u?0:Math.abs(a*u))+(0===_?0:Math.abs(o*_))+(0===m?0:Math.abs(s*m)),(0===d?0:Math.abs(a*d))+(0===f?0:Math.abs(o*f))+(0===g?0:Math.abs(s*g)),(0===h?0:Math.abs(a*h))+(0===p?0:Math.abs(o*p))+(0===v?0:Math.abs(s*v))),ch.subtract(n,i,r.min),ch.add(n,i,r.max)},l.merge=function(e,t,r){return ch.min(e.min,t.min,r.min),ch.max(e.max,t.max,r.max),r},l);cf._tempVec30=new ch,cf._tempVec31=new ch;var cp=((u=function(){}).intersectionPointThreePlanes=function(e,t,r,n){var i=e.normal,a=t.normal,o=r.normal;ch.cross(a,o,u._tempVec30),ch.cross(o,i,u._tempVec31),ch.cross(i,a,u._tempVec32);var s=-ch.dot(i,u._tempVec30),l=-ch.dot(a,u._tempVec31),c=-ch.dot(o,u._tempVec32);ch.scale(u._tempVec30,e.distance/s,u._tempVec30),ch.scale(u._tempVec31,t.distance/l,u._tempVec31),ch.scale(u._tempVec32,r.distance/c,u._tempVec32),ch.add(u._tempVec30,u._tempVec31,n),ch.add(n,u._tempVec32,n)},u.distancePlaneAndPoint=function(e,t){return ch.dot(e.normal,t)+e.distance},u.intersectsPlaneAndPoint=function(t,r){var n=u.distancePlaneAndPoint(t,r);return n>0?e.PlaneIntersectionType.Front:n<0?e.PlaneIntersectionType.Back:e.PlaneIntersectionType.Intersecting},u.intersectsPlaneAndBox=function(t,r){var 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p=1/s,m=(a.x-u)*p,g=(o.x-u)*p;if(m>g){var v=m;m=g,g=v}if((_=Math.max(m,_))>(f=Math.min(g,f)))return -1}if(Math.abs(l)<r){if(d<a.y||d>o.y)return -1}else{var y=1/l,x=(a.y-d)*y,S=(o.y-d)*y;if(x>S){var T=x;x=S,S=T}if((_=Math.max(x,_))>(f=Math.min(S,f)))return -1}if(Math.abs(c)<r){if(h<a.z||h>o.z)return -1}else{var C=1/c,A=(a.z-h)*C,E=(o.z-h)*C;if(A>E){var M=A;A=E,E=M}if((_=Math.max(A,_))>(f=Math.min(E,f)))return -1}return _},u.intersectsRayAndSphere=function(e,t){var r=e.origin,n=e.direction,i=t.center,a=t.radius,o=u._tempVec30;ch.subtract(r,i,o);var s=ch.dot(o,n),l=ch.dot(o,o)-a*a;if(s>0&&l>0)return -1;var c=s*s-l;if(c<0)return -1;var d=-s-Math.sqrt(c);return d<0&&(d=0),d},u.intersectsBoxAndBox=function(e,t){return!(e.min.x>t.max.x)&&!(t.min.x>e.max.x)&&!(e.min.y>t.max.y)&&!(t.min.y>e.max.y)&&!(e.min.z>t.max.z||t.min.z>e.max.z)},u.intersectsSphereAndSphere=function(e,t){var r=e.radius+t.radius;return ch.distanceSquared(e.center,t.center)<r*r},u.intersectsSphereAndBox=function(e,t){var r=e.center,n=t.max,i=t.min,a=u._tempVec30;return a.set(Math.max(i.x,Math.min(r.x,n.x)),Math.max(i.y,Math.min(r.y,n.y)),Math.max(i.z,Math.min(r.z,n.z))),ch.distanceSquared(r,a)<=e.radius*e.radius},u.intersectsFrustumAndBox=function(e,t){for(var r=t.min,n=t.max,i=u._tempVec30,a=0;a<6;++a){var o=e.getPlane(a),s=o.normal;if(i.set(s.x>=0?n.x:r.x,s.y>=0?n.y:r.y,s.z>=0?n.z:r.z),ch.dot(s,i)<-o.distance)return!1}return!0},u.frustumContainsPoint=function(t,r){var n=u.distancePlaneAndPoint(t.near,r);return 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c=t.getPlane(l),d=c.normal;if(d.x>=0?(a.x=i.x,o.x=n.x):(a.x=n.x,o.x=i.x),d.y>=0?(a.y=i.y,o.y=n.y):(a.y=n.y,o.y=i.y),d.z>=0?(a.z=i.z,o.z=n.z):(a.z=n.z,o.z=i.z),u.intersectsPlaneAndPoint(c,a)===e.PlaneIntersectionType.Back)return e.ContainmentType.Disjoint;u.intersectsPlaneAndPoint(c,o)===e.PlaneIntersectionType.Back&&(s=e.ContainmentType.Intersects)}return s},u.frustumContainsSphere=function(t,r){for(var n=e.ContainmentType.Contains,i=0;i<6;++i){var a=t.getPlane(i),o=u.intersectsPlaneAndSphere(a,r);if(o===e.PlaneIntersectionType.Back)return e.ContainmentType.Disjoint;if(o===e.PlaneIntersectionType.Intersecting){n=e.ContainmentType.Intersects;break}}return n},u);cp._tempVec30=new ch,cp._tempVec31=new ch,cp._tempVec32=new ch;var cm=((h=(d=function(e,t){void 0===e&&(e=null),void 0===t&&(t=0),this.normal=new ch,this.distance=0,e&&this.normal.copyFrom(e),this.distance=t}).prototype).normalize=function(){return d.normalize(this,this),this},h.clone=function(){var e=new d;return e.copyFrom(this),e},h.copyFrom=function(e){return this.normal.copyFrom(e.normal),this.distance=e.distance,this},d.normalize=function(e,t){var r=e.normal,n=1/r.length();ch.scale(r,n,t.normal),t.distance=e.distance*n},d.fromPoints=function(e,t,r,n){var i=e.x,a=e.y,o=e.z,s=t.x-i,l=t.y-a,c=t.z-o,u=r.x-i,d=r.y-a,h=r.z-o,_=l*h-c*d,f=c*u-s*h,p=s*d-l*u,m=1/Math.sqrt(_*_+f*f+p*p),g=_*m,v=f*m,y=p*m,x=n.normal;x.x=g,x.y=v,x.z=y,n.distance=-(g*i+v*a+y*o)},d),cg=((f=(_=function(e){void 0===e&&(e=null),this.near=new cm,this.far=new cm,this.left=new cm,this.right=new cm,this.top=new cm,this.bottom=new cm,e&&this.calculateFromMatrix(e)}).prototype).getPlane=function(t){switch(t){case e.FrustumFace.Near:return this.near;case e.FrustumFace.Far:return this.far;case e.FrustumFace.Left:return this.left;case e.FrustumFace.Right:return this.right;case e.FrustumFace.Bottom:return this.bottom;case e.FrustumFace.Top:return this.top;default:return null}},f.calculateFromMatrix=function(e){var t=e.elements,r=t[0],n=t[1],i=t[2],a=t[3],o=t[4],s=t[5],l=t[6],c=t[7],u=t[8],d=t[9],h=t[10],_=t[11],f=t[12],p=t[13],m=t[14],g=t[15];this.near.normal.set(a+i,c+l,_+h),this.near.distance=g+m,this.near.normalize(),this.far.normal.set(a-i,c-l,_-h),this.far.distance=g-m,this.far.normalize(),this.left.normal.set(a+r,c+o,_+u),this.left.distance=g+f,this.left.normalize(),this.right.normal.set(a-r,c-o,_-u),this.right.distance=g-f,this.right.normalize(),this.bottom.normal.set(a+n,c+s,_+d),this.bottom.distance=g+p,this.bottom.normalize(),this.top.normal.set(a-n,c-s,_-d),this.top.distance=g-p,this.top.normalize()},f.intersectsBox=function(e){return cp.intersectsFrustumAndBox(this,e)},f.intersectsSphere=function(t){return cp.frustumContainsSphere(this,t)!==e.ContainmentType.Disjoint},f.clone=function(){var e=new _;return e.copyFrom(this),e},f.copyFrom=function(e){return 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r[0]=t[0],r[1]=t[1],r[2]=t[2],r[3]=t[4],r[4]=t[5],r[5]=t[6],r[6]=t[8],r[7]=t[9],r[8]=t[10],this},p.add=function(e,t,r){var n=e.elements,i=t.elements,a=r.elements;a[0]=n[0]+i[0],a[1]=n[1]+i[1],a[2]=n[2]+i[2],a[3]=n[3]+i[3],a[4]=n[4]+i[4],a[5]=n[5]+i[5],a[6]=n[6]+i[6],a[7]=n[7]+i[7],a[8]=n[8]+i[8]},p.subtract=function(e,t,r){var n=e.elements,i=t.elements,a=r.elements;a[0]=n[0]-i[0],a[1]=n[1]-i[1],a[2]=n[2]-i[2],a[3]=n[3]-i[3],a[4]=n[4]-i[4],a[5]=n[5]-i[5],a[6]=n[6]-i[6],a[7]=n[7]-i[7],a[8]=n[8]-i[8]},p.multiply=function(e,t,r){var n=e.elements,i=t.elements,a=r.elements,o=n[0],s=n[1],l=n[2],c=n[3],u=n[4],d=n[5],h=n[6],_=n[7],f=n[8],p=i[0],m=i[1],g=i[2],v=i[3],y=i[4],x=i[5],S=i[6],T=i[7],C=i[8];a[0]=o*p+c*m+h*g,a[1]=s*p+u*m+_*g,a[2]=l*p+d*m+f*g,a[3]=o*v+c*y+h*x,a[4]=s*v+u*y+_*x,a[5]=l*v+d*y+f*x,a[6]=o*S+c*T+h*C,a[7]=s*S+u*T+_*C,a[8]=l*S+d*T+f*C},p.equals=function(e,t){var r=e.elements,n=t.elements;return cd.equals(r[0],n[0])&&cd.equals(r[1],n[1])&&cd.equals(r[2],n[2])&&cd.equals(r[3],n[3])&&cd.equals(r[4],n[4])&&cd.equals(r[5],n[5])&&cd.equals(r[6],n[6])&&cd.equals(r[7],n[7])&&cd.equals(r[8],n[8])},p.lerp=function(e,t,r,n){var i=e.elements,a=t.elements,o=n.elements,s=1-r;o[0]=i[0]*s+a[0]*r,o[1]=i[1]*s+a[1]*r,o[2]=i[2]*s+a[2]*r,o[3]=i[3]*s+a[3]*r,o[4]=i[4]*s+a[4]*r,o[5]=i[5]*s+a[5]*r,o[6]=i[6]*s+a[6]*r,o[7]=i[7]*s+a[7]*r,o[8]=i[8]*s+a[8]*r},p.rotationQuaternion=function(e,t){var r=t.elements,n=e._x,i=e._y,a=e._z,o=e._w,s=n+n,l=i+i,c=a+a,u=n*s,d=i*s,h=i*l,_=a*s,f=a*l,p=a*c,m=o*s,g=o*l,v=o*c;r[0]=1-h-p,r[3]=d-v,r[6]=_+g,r[1]=d+v,r[4]=1-u-p,r[7]=f-m,r[2]=_-g,r[5]=f+m,r[8]=1-u-h},p.scaling=function(e,t){var r=t.elements;r[0]=e._x,r[1]=0,r[2]=0,r[3]=0,r[4]=e._y,r[5]=0,r[6]=0,r[7]=0,r[8]=1},p.translation=function(e,t){var r=t.elements;r[0]=1,r[1]=0,r[2]=0,r[3]=0,r[4]=1,r[5]=0,r[6]=e._x,r[7]=e._y,r[8]=1},p.invert=function(e,t){var r=e.elements,n=t.elements,i=r[0],a=r[1],o=r[2],s=r[3],l=r[4],c=r[5],u=r[6],d=r[7],h=r[8],_=h*l-c*d,f=-h*s+c*u,p=d*s-l*u,m=i*_+a*f+o*p;m&&(m=1/m,n[0]=_*m,n[1]=(-h*a+o*d)*m,n[2]=(c*a-o*l)*m,n[3]=f*m,n[4]=(h*i-o*u)*m,n[5]=(-c*i+o*s)*m,n[6]=p*m,n[7]=(-d*i+a*u)*m,n[8]=(l*i-a*s)*m)},p.normalMatrix=function(e,t){var r=e.elements,n=t.elements,i=r[0],a=r[1],o=r[2],s=r[3],l=r[4],c=r[5],u=r[6],d=r[7],h=r[8],_=r[9],f=r[10],p=r[11],m=r[12],g=r[13],v=r[14],y=r[15],x=i*c-a*l,S=i*u-o*l,T=i*d-s*l,C=a*u-o*c,A=a*d-s*c,E=o*d-s*u,M=h*g-_*m,R=h*v-f*m,w=h*y-p*m,b=_*v-f*g,P=_*y-p*g,F=f*y-p*v,L=x*F-S*P+T*b+C*w-A*R+E*M;if(!L)return null;L=1/L,n[0]=(c*F-u*P+d*b)*L,n[1]=(u*w-l*F-d*R)*L,n[2]=(l*P-c*w+d*M)*L,n[3]=(o*P-a*F-s*b)*L,n[4]=(i*F-o*w+s*R)*L,n[5]=(a*w-i*P-s*M)*L,n[6]=(g*E-v*A+y*C)*L,n[7]=(v*T-m*E-y*S)*L,n[8]=(m*A-g*T+y*x)*L},p.rotate=function(e,t,r){var n=e.elements,i=r.elements,a=Math.sin(t),o=Math.cos(t),s=n[0],l=n[1],c=n[2],u=n[3],d=n[4],h=n[5],_=n[6],f=n[7],p=n[8];i[0]=o*s+a*u,i[1]=o*l+a*d,i[2]=o*c+a*h,i[3]=o*u-a*s,i[4]=o*d-a*l,i[5]=o*h-a*c,i[6]=_,i[7]=f,i[8]=p},p.scale=function(e,t,r){var n=t._x,i=t._y,a=e.elements,o=r.elements;o[0]=n*a[0],o[1]=n*a[1],o[2]=n*a[2],o[3]=i*a[3],o[4]=i*a[4],o[5]=i*a[5],o[6]=a[6],o[7]=a[7],o[8]=a[8]},p.translate=function(e,t,r){var n=t._x,i=t._y,a=e.elements,o=r.elements,s=a[0],l=a[1],c=a[2],u=a[3],d=a[4],h=a[5],_=a[6],f=a[7],p=a[8];o[0]=s,o[1]=l,o[2]=c,o[3]=u,o[4]=d,o[5]=h,o[6]=n*s+i*u+_,o[7]=n*l+i*d+f,o[8]=n*c+i*h+p},p.transpose=function(e,t){var r=e.elements,n=t.elements;if(t===e){var i=r[1],a=r[2],o=r[5];n[1]=r[3],n[2]=r[6],n[3]=i,n[5]=r[7],n[6]=a,n[7]=o}else n[0]=r[0],n[1]=r[3],n[2]=r[6],n[3]=r[1],n[4]=r[4],n[5]=r[7],n[6]=r[2],n[7]=r[5],n[8]=r[8]},p),cy=((v=(g=function(e,t,r,n){void 0===e&&(e=0),void 0===t&&(t=0),void 0===r&&(r=0),void 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this._isContainDirtyFlag(64)&&(cx.affineTransformation(this._scale,this.rotationQuaternion,this._position,this._localMatrix),this._setDirtyFlagFalse(64)),this._localMatrix},set:function(e){this._localMatrix!==e&&this._localMatrix.copyFrom(e),this._position._onValueChanged=this._rotationQuaternion._onValueChanged=this._scale._onValueChanged=null,this._localMatrix.decompose(this._position,this._rotationQuaternion,this._scale),this._position._onValueChanged=this._onPositionChanged,this._rotationQuaternion._onValueChanged=this._onRotationQuaternionChanged,this._scale._onValueChanged=this._onScaleChanged,this._setDirtyFlagTrue(1),this._setDirtyFlagFalse(66),this._updateAllWorldFlag()}},{key:"worldMatrix",get:function(){if(this._isContainDirtyFlag(128)){var e=this._getParentTransform();e?cx.multiply(e.worldMatrix,this.localMatrix,this._worldMatrix):this._worldMatrix.copyFrom(this.localMatrix),this._setDirtyFlagFalse(128)}return this._worldMatrix},set:function(e){this._worldMatrix!==e&&this._worldMatrix.copyFrom(e);var t=this._getParentTransform();t?(cx.invert(t.worldMatrix,ex._tempMat42),cx.multiply(ex._tempMat42,e,this._localMatrix)):this._localMatrix.copyFrom(e),this.localMatrix=this._localMatrix,this._setDirtyFlagFalse(128)}},{key:"worldForward",get:function(){var e=this._worldForward||(this._worldForward=new ch),t=this.worldMatrix.elements;return e.set(-t[8],-t[9],-t[10]),e.normalize()}},{key:"worldRight",get:function(){var e=this._worldRight||(this._worldRight=new ch),t=this.worldMatrix.elements;return e.set(t[0],t[1],t[2]),e.normalize()}},{key:"worldUp",get:function(){var e=this._worldUp||(this._worldUp=new ch),t=this.worldMatrix.elements;return e.set(t[4],t[5],t[6]),e.normalize()}}]),ex);ue._tempQuat0=new cy,ue._tempVec30=new ch,ue._tempVec31=new ch,ue._tempVec32=new ch,ue._tempMat30=new cv,ue._tempMat31=new cv,ue._tempMat32=new cv,ue._tempMat41=new cx,ue._tempMat42=new 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0,(eC=e.BlendFactor||(e.BlendFactor={}))[eC.Zero=0]="Zero",eC[eC.One=1]="One",eC[eC.SourceColor=2]="SourceColor",eC[eC.OneMinusSourceColor=3]="OneMinusSourceColor",eC[eC.DestinationColor=4]="DestinationColor",eC[eC.OneMinusDestinationColor=5]="OneMinusDestinationColor",eC[eC.SourceAlpha=6]="SourceAlpha",eC[eC.OneMinusSourceAlpha=7]="OneMinusSourceAlpha",eC[eC.DestinationAlpha=8]="DestinationAlpha",eC[eC.OneMinusDestinationAlpha=9]="OneMinusDestinationAlpha",eC[eC.SourceAlphaSaturate=10]="SourceAlphaSaturate",eC[eC.BlendColor=11]="BlendColor",eC[eC.OneMinusBlendColor=12]="OneMinusBlendColor",e.BlendOperation=void 0,(eA=e.BlendOperation||(e.BlendOperation={}))[eA.Add=0]="Add",eA[eA.Subtract=1]="Subtract",eA[eA.ReverseSubtract=2]="ReverseSubtract",eA[eA.Min=3]="Min",eA[eA.Max=4]="Max",e.ColorWriteMask=void 0,(eE=e.ColorWriteMask||(e.ColorWriteMask={}))[eE.None=0]="None",eE[eE.Red=1]="Red",eE[eE.Green=2]="Green",eE[eE.Blue=4]="Blue",eE[eE.Alpha=8]="Alpha",eE[eE.All=15]="All",e.CompareFunction=void 0,(eM=e.CompareFunction||(e.CompareFunction={}))[eM.Never=0]="Never",eM[eM.Less=1]="Less",eM[eM.Equal=2]="Equal",eM[eM.LessEqual=3]="LessEqual",eM[eM.Greater=4]="Greater",eM[eM.NotEqual=5]="NotEqual",eM[eM.GreaterEqual=6]="GreaterEqual",eM[eM.Always=7]="Always",e.CullMode=void 0,(eR=e.CullMode||(e.CullMode={}))[eR.Off=0]="Off",eR[eR.Front=1]="Front",eR[eR.Back=2]="Back",e.RenderStateDataKey=void 0,(ew=e.RenderStateDataKey||(e.RenderStateDataKey={}))[ew.BlendStateEnabled0=0]="BlendStateEnabled0",ew[ew.BlendStateColorBlendOperation0=1]="BlendStateColorBlendOperation0",ew[ew.BlendStateAlphaBlendOperation0=2]="BlendStateAlphaBlendOperation0",ew[ew.BlendStateSourceColorBlendFactor0=3]="BlendStateSourceColorBlendFactor0",ew[ew.BlendStateSourceAlphaBlendFactor0=4]="BlendStateSourceAlphaBlendFactor0",ew[ew.BlendStateDestinationColorBlendFactor0=5]="BlendStateDestinationColorBlendFactor0",ew[ew.BlendStateDestinationAlphaBlendFactor0=6]="BlendStateDestinationAlphaBlendFactor0",ew[ew.BlendStateColorWriteMask0=7]="BlendStateColorWriteMask0",ew[ew.BlendStateBlendColor=8]="BlendStateBlendColor",ew[ew.BlendStateAlphaToCoverage=9]="BlendStateAlphaToCoverage",ew[ew.DepthStateEnabled=10]="DepthStateEnabled",ew[ew.DepthStateWriteEnabled=11]="DepthStateWriteEnabled",ew[ew.DepthStateCompareFunction=12]="DepthStateCompareFunction",ew[ew.StencilStateEnabled=13]="StencilStateEnabled",ew[ew.StencilStateReferenceValue=14]="StencilStateReferenceValue",ew[ew.StencilStateMask=15]="StencilStateMask",ew[ew.StencilStateWriteMask=16]="StencilStateWriteMask",ew[ew.StencilStateCompareFunctionFront=17]="StencilStateCompareFunctionFront",ew[ew.StencilStateCompareFunctionBack=18]="StencilStateCompareFunctionBack",ew[ew.StencilStatePassOperationFront=19]="StencilStatePassOperationFront",ew[ew.StencilStatePassOperationBack=20]="StencilStatePassOperationBack",ew[ew.StencilStateFailOperationFront=21]="StencilStateFailOperationFront",ew[ew.StencilStateFailOperationBack=22]="StencilStateFailOperationBack",ew[ew.StencilStateZFailOperationFront=23]="StencilStateZFailOperationFront",ew[ew.StencilStateZFailOperationBack=24]="StencilStateZFailOperationBack",ew[ew.RasterStateCullMode=25]="RasterStateCullMode",ew[ew.RasterStateDepthBias=26]="RasterStateDepthBias",ew[ew.RasterStateSlopeScaledDepthBias=27]="RasterStateSlopeScaledDepthBias",ew[ew.RenderQueueType=28]="RenderQueueType",e.RenderQueueType=void 0,(eb=e.RenderQueueType||(e.RenderQueueType={}))[eb.Opaque=0]="Opaque",eb[eb.AlphaTest=1]="AlphaTest",eb[eb.Transparent=2]="Transparent",e.ShaderPropertyType=void 0,(eP=e.ShaderPropertyType||(e.ShaderPropertyType={}))[eP.Float=0]="Float",eP[eP.Int=1]="Int",eP[eP.Vector2=2]="Vector2",eP[eP.Vector3=3]="Vector3",eP[eP.Vector4=4]="Vector4",eP[eP.Matrix=5]="Matrix",eP[eP.Color=6]="Color",eP[eP.Texture=7]="Texture",eP[eP.FloatArray=8]="FloatArray",eP[eP.IntArray=9]="IntArray",eP[eP.TextureArray=10]="TextureArray",e.StencilOperation=void 0,(eF=e.StencilOperation||(e.StencilOperation={}))[eF.Keep=0]="Keep",eF[eF.Zero=1]="Zero",eF[eF.Replace=2]="Replace",eF[eF.IncrementSaturate=3]="IncrementSaturate",eF[eF.DecrementSaturate=4]="DecrementSaturate",eF[eF.Invert=5]="Invert",eF[eF.IncrementWrap=6]="IncrementWrap",eF[eF.DecrementWrap=7]="DecrementWrap";var ut=function(){function e(t,r,n,i){this.name=t,this._maskIndex=n,this._maskValue=i,this.value=r;var a=e._macroNameIdMap,o=a[t];void 0===a[t]&&(a[t]=o=e._macroNameCounter++),this._nameId=o}return e.getByName=function(t,r){var n=r?t+" "+r:t,i=e._macroMap[n];if(!i){var a=e._macroMaskMap,o=e._macroCounter,s=Math.floor(o/32),l=o%32;i=new e(t,r,s,1<<l),e._macroMap[n]=i,s==a.length&&(a.length++,a[s]=Array(32)),a[s][l]=n,e._macroCounter++}return i},e._getNamesByMacros=function(t,r){var n=e._macroMaskMap,i=t._mask;r.length=0;for(var a=0,o=t._length;a<o;a++)for(var s=n[a],l=i[a],c=l<0?32:Math.floor(Math.log2(l))+1,u=0;u<c;u++)l&1<<u&&r.push(s[u])},e}();ut._macroMaskMap=[],ut._macroNameIdMap=Object.create(null),ut._macroNameCounter=0,ut._macroCounter=0,ut._macroMap=Object.create(null);var ur=((eD=(eL=function(){this._mask=[],this._length=0}).prototype).enable=function(e){var t=e._maskIndex,r=t+1,n=this._mask,i=this._length;if(i<r){for(n.length<r&&(n.length=r);i<t;i++)n[i]=0;n[t]=e._maskValue,this._length=r}else n[t]|=e._maskValue},eD.disable=function(e){var t=e._maskIndex,r=this._mask,n=this._length-1;if(!(t>n)){var i=r[t]&~e._maskValue;t==n&&0===i?this._length--:r[t]=i}},eD.unionCollection=function(e){var t=e._mask,r=e._length,n=this._mask,i=this._length;if(i<r){n.length<r&&(n.length=r);for(var a=0;a<i;a++)n[a]|=t[a];for(;a<r;a++)n[a]=t[a];this._length=r}else for(var o=0;o<r;o++)n[o]|=t[o]},eD.complementaryCollection=function(e){for(var t=e._mask,r=this._mask,n=this._length-1,i=Math.min(e._length-1,n);i>=0;i--){var a=r[i]&~t[i];i==n&&0===a?(n--,this._length--):r[i]=a}},eD.intersectionCollection=function(e){for(var t=e._mask,r=this._mask,n=this._length-1;n>=0;n--){var i=r[n]&t[n];0==i&&n==this._length-1?this._length--:r[n]=i}},eD.isEnable=function(e){var t=e._maskIndex;return!(t>=this._length)&&(this._mask[t]&e._maskValue)!=0},eD.clear=function(){this._length=0},eL.unionCollection=function(e,t,r){var n,i,a,o,s=r._mask;e._length<t._length?(n=e._length,i=t._length,a=e._mask,o=t._mask):(n=t._length,i=e._length,a=t._mask,o=e._mask);var l=0;for(s.length<i&&(s.length=i);l<n;l++)s[l]=a[l]|o[l];for(;l<i;l++)s[l]=o[l];r._length=i},eL);function un(){return(un=Object.assign||function(e){for(var t=1;t<arguments.length;t++){var r=arguments[t];for(var n in r)Object.prototype.hasOwnProperty.call(r,n)&&(e[n]=r[n])}return e}).apply(this,arguments)}e.PipelineStage=void 0,(eB=e.PipelineStage||(e.PipelineStage={})).DepthOnly="DepthOnly",eB.ShadowCaster="ShadowCaster",eB.Forward="Forward";var ui=un({common:"#define GLSLIFY 1\n#define PI 3.14159265359\n#define RECIPROCAL_PI 0.31830988618\n#define EPSILON 1e-6\n#define LOG2 1.442695\n#define saturate( a ) clamp( a, 0.0, 1.0 )\nfloat pow2(float x){return x*x;}vec4 RGBMToLinear(vec4 value,float maxRange){return vec4(value.rgb*value.a*maxRange,1.0);}vec4 gammaToLinear(vec4 srgbIn){return vec4(pow(srgbIn.rgb,vec3(2.2)),srgbIn.a);}vec4 linearToGamma(vec4 linearIn){return vec4(pow(linearIn.rgb,vec3(1.0/2.2)),linearIn.a);}uniform vec4 camera_DepthBufferParams;float remapDepthBufferLinear01(float z){return 1.0/(camera_DepthBufferParams.x*z+camera_DepthBufferParams.y);}\n#ifdef GRAPHICS_API_WEBGL2\n#define INVERSE_MAT(mat) inverse(mat)\n#else\nmat2 inverseMat(mat2 m){return mat2(m[1][1],-m[0][1],-m[1][0],m[0][0])/(m[0][0]*m[1][1]-m[0][1]*m[1][0]);}mat3 inverseMat(mat3 m){float a00=m[0][0],a01=m[0][1],a02=m[0][2];float a10=m[1][0],a11=m[1][1],a12=m[1][2];float a20=m[2][0],a21=m[2][1],a22=m[2][2];float b01=a22*a11-a12*a21;float b11=-a22*a10+a12*a20;float b21=a21*a10-a11*a20;float det=a00*b01+a01*b11+a02*b21;return mat3(b01,(-a22*a01+a02*a21),(a12*a01-a02*a11),b11,(a22*a00-a02*a20),(-a12*a00+a02*a10),b21,(-a21*a00+a01*a20),(a11*a00-a01*a10))/det;}mat4 inverseMat(mat4 m){float a00=m[0][0],a01=m[0][1],a02=m[0][2],a03=m[0][3],a10=m[1][0],a11=m[1][1],a12=m[1][2],a13=m[1][3],a20=m[2][0],a21=m[2][1],a22=m[2][2],a23=m[2][3],a30=m[3][0],a31=m[3][1],a32=m[3][2],a33=m[3][3],b00=a00*a11-a01*a10,b01=a00*a12-a02*a10,b02=a00*a13-a03*a10,b03=a01*a12-a02*a11,b04=a01*a13-a03*a11,b05=a02*a13-a03*a12,b06=a20*a31-a21*a30,b07=a20*a32-a22*a30,b08=a20*a33-a23*a30,b09=a21*a32-a22*a31,b10=a21*a33-a23*a31,b11=a22*a33-a23*a32,det=b00*b11-b01*b10+b02*b09+b03*b08-b04*b07+b05*b06;return mat4(a11*b11-a12*b10+a13*b09,a02*b10-a01*b11-a03*b09,a31*b05-a32*b04+a33*b03,a22*b04-a21*b05-a23*b03,a12*b08-a10*b11-a13*b07,a00*b11-a02*b08+a03*b07,a32*b02-a30*b05-a33*b01,a20*b05-a22*b02+a23*b01,a10*b10-a11*b08+a13*b06,a01*b08-a00*b10-a03*b06,a30*b04-a31*b02+a33*b00,a21*b02-a20*b04-a23*b00,a11*b07-a10*b09-a12*b06,a00*b09-a01*b07+a02*b06,a31*b01-a30*b03-a32*b00,a20*b03-a21*b01+a22*b00)/det;}\n#define INVERSE_MAT(mat) inverseMat(mat)\n#endif\n",common_vert:"#define GLSLIFY 1\nattribute vec3 POSITION;\n#ifdef RENDERER_HAS_UV\nattribute vec2 TEXCOORD_0;\n#endif\n#ifdef RENDERER_HAS_UV1\nattribute vec2 TEXCOORD_1;\n#endif\n#ifdef RENDERER_HAS_SKIN\nattribute vec4 JOINTS_0;attribute vec4 WEIGHTS_0;\n#ifdef RENDERER_USE_JOINT_TEXTURE\nuniform sampler2D renderer_JointSampler;uniform float renderer_JointCount;mat4 getJointMatrix(sampler2D smp,float index){float base=index/renderer_JointCount;float hf=0.5/renderer_JointCount;float v=base+hf;vec4 m0=texture2D(smp,vec2(0.125,v));vec4 m1=texture2D(smp,vec2(0.375,v));vec4 m2=texture2D(smp,vec2(0.625,v));vec4 m3=texture2D(smp,vec2(0.875,v));return mat4(m0,m1,m2,m3);}\n#else\nuniform mat4 renderer_JointMatrix[RENDERER_JOINTS_NUM];\n#endif\n#endif\n#ifdef RENDERER_ENABLE_VERTEXCOLOR\nattribute vec4 COLOR_0;\n#endif\n#include <transform_declare>\n#include <camera_declare>\nuniform vec4 material_TilingOffset;\n#ifndef MATERIAL_OMIT_NORMAL\n#ifdef RENDERER_HAS_NORMAL\nattribute vec3 NORMAL;\n#endif\n#ifdef RENDERER_HAS_TANGENT\nattribute vec4 TANGENT;\n#endif\n#endif\n",transform_declare:"#define GLSLIFY 1\nuniform mat4 renderer_LocalMat;uniform mat4 renderer_ModelMat;uniform mat4 camera_ViewMat;uniform mat4 camera_ProjMat;uniform mat4 renderer_MVMat;uniform mat4 renderer_MVPMat;uniform mat4 renderer_NormalMat;",camera_declare:"#define GLSLIFY 1\nuniform vec3 camera_Position;",color_share:"#define GLSLIFY 1\n#ifdef RENDERER_ENABLE_VERTEXCOLOR\nvarying vec4 v_color;\n#endif\n",normal_share:"#define GLSLIFY 1\n#ifndef MATERIAL_OMIT_NORMAL\n#ifdef RENDERER_HAS_NORMAL\nvarying vec3 v_normal;\n#if defined(RENDERER_HAS_TANGENT) && ( defined(MATERIAL_HAS_NORMALTEXTURE) || defined(MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE) || defined(MATERIAL_ENABLE_ANISOTROPY) )\nvarying mat3 v_TBN;\n#endif\n#endif\n#endif\n",uv_share:"#define GLSLIFY 1\nvarying vec2 v_uv;\n#ifdef RENDERER_HAS_UV1\nvarying vec2 v_uv1;\n#endif\n",worldpos_share:"#define GLSLIFY 1\n#ifdef MATERIAL_NEED_WORLD_POS\nvarying vec3 v_pos;\n#endif\n",FogVertexDeclaration:"#define GLSLIFY 1\n#if SCENE_FOG_MODE != 0\nvarying vec3 v_positionVS;\n#endif\n",FogFragmentDeclaration:"#define GLSLIFY 1\n#if SCENE_FOG_MODE != 0\nvarying vec3 v_positionVS;uniform vec4 scene_FogColor;uniform vec4 scene_FogParams;float ComputeFogIntensity(float fogDepth){\n#if SCENE_FOG_MODE == 1\nreturn clamp(fogDepth*scene_FogParams.x+scene_FogParams.y,0.0,1.0);\n#elif SCENE_FOG_MODE == 2\nreturn clamp(exp2(-fogDepth*scene_FogParams.z),0.0,1.0);\n#elif SCENE_FOG_MODE == 3\nfloat factor=fogDepth*scene_FogParams.w;return clamp(exp2(-factor*factor),0.0,1.0);\n#endif\n}\n#endif\n",begin_normal_vert:"#define GLSLIFY 1\n#ifndef MATERIAL_OMIT_NORMAL\n#ifdef RENDERER_HAS_NORMAL\nvec3 normal=vec3(NORMAL);\n#endif\n#ifdef RENDERER_HAS_TANGENT\nvec4 tangent=vec4(TANGENT);\n#endif\n#endif\n",begin_position_vert:"#define GLSLIFY 1\nvec4 position=vec4(POSITION,1.0);",position_vert:"#define GLSLIFY 1\ngl_Position=renderer_MVPMat*position;",color_vert:"#define GLSLIFY 1\n#ifdef RENDERER_ENABLE_VERTEXCOLOR\nv_color=COLOR_0;\n#endif\n",normal_vert:"#define GLSLIFY 1\n#ifndef MATERIAL_OMIT_NORMAL\n#ifdef RENDERER_HAS_NORMAL\nv_normal=normalize(mat3(renderer_NormalMat)*normal);\n#if defined(RENDERER_HAS_TANGENT) && ( defined(MATERIAL_HAS_NORMALTEXTURE) || defined(MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE) || defined(MATERIAL_ENABLE_ANISOTROPY) )\nvec3 tangentW=normalize(mat3(renderer_NormalMat)*tangent.xyz);vec3 bitangentW=cross(v_normal,tangentW)*tangent.w;v_TBN=mat3(tangentW,bitangentW,v_normal);\n#endif\n#endif\n#endif\n",skinning_vert:"#define GLSLIFY 1\n#ifdef RENDERER_HAS_SKIN\n#ifdef RENDERER_USE_JOINT_TEXTURE\nmat4 skinMatrix=WEIGHTS_0.x*getJointMatrix(renderer_JointSampler,JOINTS_0.x)+WEIGHTS_0.y*getJointMatrix(renderer_JointSampler,JOINTS_0.y)+WEIGHTS_0.z*getJointMatrix(renderer_JointSampler,JOINTS_0.z)+WEIGHTS_0.w*getJointMatrix(renderer_JointSampler,JOINTS_0.w);\n#else\nmat4 skinMatrix=WEIGHTS_0.x*renderer_JointMatrix[int(JOINTS_0.x)]+WEIGHTS_0.y*renderer_JointMatrix[int(JOINTS_0.y)]+WEIGHTS_0.z*renderer_JointMatrix[int(JOINTS_0.z)]+WEIGHTS_0.w*renderer_JointMatrix[int(JOINTS_0.w)];\n#endif\nposition=skinMatrix*position;\n#if defined(RENDERER_HAS_NORMAL) && !defined(MATERIAL_OMIT_NORMAL)\nmat3 skinNormalMatrix=INVERSE_MAT(mat3(skinMatrix));normal=normal*skinNormalMatrix;\n#if defined(RENDERER_HAS_TANGENT) && ( defined(MATERIAL_HAS_NORMALTEXTURE) || defined(MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE) )\ntangent.xyz=tangent.xyz*skinNormalMatrix;\n#endif\n#endif\n#endif\n",blendShape_input:"#define GLSLIFY 1\n#ifdef RENDERER_HAS_BLENDSHAPE\n#ifdef RENDERER_BLENDSHAPE_USE_TEXTURE\nuniform mediump sampler2DArray renderer_BlendShapeTexture;uniform ivec3 renderer_BlendShapeTextureInfo;uniform float renderer_BlendShapeWeights[RENDERER_BLENDSHAPE_COUNT];\n#else\nattribute vec3 POSITION_BS0;attribute vec3 POSITION_BS1;\n#if defined( RENDERER_BLENDSHAPE_HAS_NORMAL ) && defined( RENDERER_BLENDSHAPE_HAS_TANGENT )\nattribute vec3 NORMAL_BS0;attribute vec3 NORMAL_BS1;attribute vec3 TANGENT_BS0;attribute vec3 TANGENT_BS1;uniform float renderer_BlendShapeWeights[2];\n#else\n#if defined( RENDERER_BLENDSHAPE_HAS_NORMAL ) || defined( RENDERER_BLENDSHAPE_HAS_TANGENT )\nattribute vec3 POSITION_BS2;attribute vec3 POSITION_BS3;\n#ifdef RENDERER_BLENDSHAPE_HAS_NORMAL\nattribute vec3 NORMAL_BS0;attribute vec3 NORMAL_BS1;attribute vec3 NORMAL_BS2;attribute vec3 NORMAL_BS3;\n#endif\n#ifdef RENDERER_BLENDSHAPE_HAS_TANGENT\nattribute vec3 TANGENT_BS0;attribute vec3 TANGENT_BS1;attribute vec3 TANGENT_BS2;attribute vec3 TANGENT_BS3;\n#endif\nuniform float renderer_BlendShapeWeights[4];\n#else\nattribute vec3 POSITION_BS2;attribute vec3 POSITION_BS3;attribute vec3 POSITION_BS4;attribute vec3 POSITION_BS5;attribute vec3 POSITION_BS6;attribute vec3 POSITION_BS7;uniform float renderer_BlendShapeWeights[8];\n#endif\n#endif\n#endif\n#ifdef RENDERER_BLENDSHAPE_USE_TEXTURE\nvec3 getBlendShapeVertexElement(int blendShapeIndex,int vertexElementIndex){int y=vertexElementIndex/renderer_BlendShapeTextureInfo.y;int x=vertexElementIndex-y*renderer_BlendShapeTextureInfo.y;ivec3 uv=ivec3(x,y,blendShapeIndex);return texelFetch(renderer_BlendShapeTexture,uv,0).xyz;}\n#endif\n#endif\n",blendShape_vert:"#define GLSLIFY 1\n#ifdef RENDERER_HAS_BLENDSHAPE\n#ifdef RENDERER_BLENDSHAPE_USE_TEXTURE\nint vertexOffset=gl_VertexID*renderer_BlendShapeTextureInfo.x;for(int i=0;i<RENDERER_BLENDSHAPE_COUNT;i++){int vertexElementOffset=vertexOffset;float weight=renderer_BlendShapeWeights[i];if(weight!=0.0){position.xyz+=getBlendShapeVertexElement(i,vertexElementOffset)*weight;\n#ifndef MATERIAL_OMIT_NORMAL\n#if defined( RENDERER_HAS_NORMAL ) && defined( RENDERER_BLENDSHAPE_HAS_NORMAL )\nvertexElementOffset+=1;normal+=getBlendShapeVertexElement(i,vertexElementOffset)*weight;\n#endif\n#if defined( RENDERER_HAS_TANGENT ) && defined(RENDERER_BLENDSHAPE_HAS_TANGENT) && ( defined(MATERIAL_HAS_NORMALTEXTURE) || defined(MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE) )\nvertexElementOffset+=1;tangent.xyz+=getBlendShapeVertexElement(i,vertexElementOffset)*weight;\n#endif\n#endif\n}}\n#else\nposition.xyz+=POSITION_BS0*renderer_BlendShapeWeights[0];position.xyz+=POSITION_BS1*renderer_BlendShapeWeights[1];\n#if defined( RENDERER_BLENDSHAPE_HAS_NORMAL ) && defined( RENDERER_BLENDSHAPE_HAS_TANGENT )\n#ifndef MATERIAL_OMIT_NORMAL\n#ifdef RENDERER_HAS_NORMAL\nnormal+=NORMAL_BS0*renderer_BlendShapeWeights[0];normal+=NORMAL_BS1*renderer_BlendShapeWeights[1];\n#endif\n#if defined( RENDERER_HAS_TANGENT ) && ( defined(MATERIAL_HAS_NORMALTEXTURE) || defined(MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE) )\ntangent.xyz+=TANGENT_BS0*renderer_BlendShapeWeights[0];tangent.xyz+=TANGENT_BS1*renderer_BlendShapeWeights[1];\n#endif\n#endif\n#else\n#if defined( RENDERER_BLENDSHAPE_HAS_NORMAL ) || defined( RENDERER_BLENDSHAPE_HAS_TANGENT )\n#ifndef MATERIAL_OMIT_NORMAL\nposition.xyz+=POSITION_BS2*renderer_BlendShapeWeights[2];position.xyz+=POSITION_BS3*renderer_BlendShapeWeights[3];\n#if defined( RENDERER_BLENDSHAPE_HAS_NORMAL ) && defined( RENDERER_HAS_NORMAL )\nnormal+=NORMAL_BS0*renderer_BlendShapeWeights[0];normal+=NORMAL_BS1*renderer_BlendShapeWeights[1];normal+=NORMAL_BS2*renderer_BlendShapeWeights[2];normal+=NORMAL_BS3*renderer_BlendShapeWeights[3];\n#endif\n#if defined(RENDERER_BLENDSHAPE_HAS_TANGENT) && defined( RENDERER_HAS_TANGENT ) && ( defined(MATERIAL_HAS_NORMALTEXTURE) || defined(MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE) )\ntangent.xyz+=TANGENT_BS0*renderer_BlendShapeWeights[0];tangent.xyz+=TANGENT_BS1*renderer_BlendShapeWeights[1];tangent.xyz+=TANGENT_BS2*renderer_BlendShapeWeights[2];tangent.xyz+=TANGENT_BS3*renderer_BlendShapeWeights[3];\n#endif\n#endif\n#else\nposition.xyz+=POSITION_BS2*renderer_BlendShapeWeights[2];position.xyz+=POSITION_BS3*renderer_BlendShapeWeights[3];position.xyz+=POSITION_BS4*renderer_BlendShapeWeights[4];position.xyz+=POSITION_BS5*renderer_BlendShapeWeights[5];position.xyz+=POSITION_BS6*renderer_BlendShapeWeights[6];position.xyz+=POSITION_BS7*renderer_BlendShapeWeights[7];\n#endif\n#endif\n#endif\n#endif\n",uv_vert:"#define GLSLIFY 1\n#ifdef RENDERER_HAS_UV\nv_uv=TEXCOORD_0;\n#else\nv_uv=vec2(0.,0.);\n#endif\n#ifdef RENDERER_HAS_UV1\nv_uv1=TEXCOORD_1;\n#endif\n#ifdef MATERIAL_NEED_TILING_OFFSET\nv_uv=v_uv*material_TilingOffset.xy+material_TilingOffset.zw;\n#endif\n",worldpos_vert:"#define GLSLIFY 1\n#ifdef MATERIAL_NEED_WORLD_POS\nvec4 temp_pos=renderer_ModelMat*position;v_pos=temp_pos.xyz/temp_pos.w;\n#endif\n",FogVertex:"#define GLSLIFY 1\n#if SCENE_FOG_MODE != 0\nvec4 positionVS=renderer_MVMat*position;v_positionVS=positionVS.xyz/positionVS.w;\n#endif\n",light_frag_define:"#define GLSLIFY 1\n#ifdef SCENE_DIRECT_LIGHT_COUNT\nstruct DirectLight{vec3 color;vec3 direction;};uniform ivec2 scene_DirectLightCullingMask[SCENE_DIRECT_LIGHT_COUNT];uniform vec3 scene_DirectLightColor[SCENE_DIRECT_LIGHT_COUNT];uniform vec3 scene_DirectLightDirection[SCENE_DIRECT_LIGHT_COUNT];\n#endif\n#ifdef SCENE_POINT_LIGHT_COUNT\nstruct PointLight{vec3 color;vec3 position;float distance;};uniform ivec2 scene_PointLightCullingMask[SCENE_POINT_LIGHT_COUNT];uniform vec3 scene_PointLightColor[SCENE_POINT_LIGHT_COUNT];uniform vec3 scene_PointLightPosition[SCENE_POINT_LIGHT_COUNT];uniform float scene_PointLightDistance[SCENE_POINT_LIGHT_COUNT];\n#endif\n#ifdef SCENE_SPOT_LIGHT_COUNT\nstruct SpotLight{vec3 color;vec3 position;vec3 direction;float distance;float angleCos;float penumbraCos;};uniform ivec2 scene_SpotLightCullingMask[SCENE_SPOT_LIGHT_COUNT];uniform vec3 scene_SpotLightColor[SCENE_SPOT_LIGHT_COUNT];uniform vec3 scene_SpotLightPosition[SCENE_SPOT_LIGHT_COUNT];uniform vec3 scene_SpotLightDirection[SCENE_SPOT_LIGHT_COUNT];uniform float scene_SpotLightDistance[SCENE_SPOT_LIGHT_COUNT];uniform float scene_SpotLightAngleCos[SCENE_SPOT_LIGHT_COUNT];uniform float scene_SpotLightPenumbraCos[SCENE_SPOT_LIGHT_COUNT];\n#endif\nstruct EnvMapLight{vec3 diffuse;float mipMapLevel;float diffuseIntensity;float specularIntensity;};uniform EnvMapLight scene_EnvMapLight;uniform ivec4 renderer_Layer;\n#ifdef SCENE_USE_SH\nuniform vec3 scene_EnvSH[9];\n#endif\n#ifdef SCENE_USE_SPECULAR_ENV\nuniform samplerCube scene_EnvSpecularSampler;\n#endif\n#ifndef GRAPHICS_API_WEBGL2\nbool isBitSet(float value,float mask,float bitIndex){return mod(floor(value/pow(2.0,bitIndex)),2.0)==1.0&&mod(floor(mask/pow(2.0,bitIndex)),2.0)==1.0;}\n#endif\nbool isRendererCulledByLight(ivec2 rendererLayer,ivec2 lightCullingMask){\n#ifdef GRAPHICS_API_WEBGL2\nreturn!((rendererLayer.x&lightCullingMask.x)!=0||(rendererLayer.y&lightCullingMask.y)!=0);\n#else\nfor(int i=0;i<16;i++){if(isBitSet(float(rendererLayer.x),float(lightCullingMask.x),float(i))||isBitSet(float(rendererLayer.y),float(lightCullingMask.y),float(i))){return false;}}return true;\n#endif\n}",mobile_material_frag:"#define GLSLIFY 1\nuniform vec4 material_EmissiveColor;uniform vec4 material_BaseColor;uniform vec4 material_SpecularColor;uniform float material_Shininess;uniform float material_NormalIntensity;uniform float material_AlphaCutoff;\n#ifdef MATERIAL_HAS_EMISSIVETEXTURE\nuniform sampler2D material_EmissiveTexture;\n#endif\n#ifdef MATERIAL_HAS_BASETEXTURE\nuniform sampler2D material_BaseTexture;\n#endif\n#ifdef MATERIAL_HAS_SPECULAR_TEXTURE\nuniform sampler2D material_SpecularTexture;\n#endif\n#ifdef MATERIAL_HAS_NORMALTEXTURE\nuniform sampler2D material_NormalTexture;\n#endif\n",FogFragment:"#define GLSLIFY 1\n#if SCENE_FOG_MODE != 0\nfloat fogIntensity=ComputeFogIntensity(length(v_positionVS));gl_FragColor.rgb=mix(scene_FogColor.rgb,gl_FragColor.rgb,fogIntensity);\n#endif\n",begin_mobile_frag:"#define GLSLIFY 1\nvec4 ambient=vec4(0.0);vec4 emission=material_EmissiveColor;vec4 diffuse=material_BaseColor;vec4 specular=material_SpecularColor;\n#ifdef MATERIAL_HAS_EMISSIVETEXTURE\nvec4 emissiveTextureColor=texture2D(material_EmissiveTexture,v_uv);\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\nemissiveTextureColor=gammaToLinear(emissiveTextureColor);\n#endif\nemission*=emissiveTextureColor;\n#endif\n#ifdef MATERIAL_HAS_BASETEXTURE\nvec4 diffuseTextureColor=texture2D(material_BaseTexture,v_uv);\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\ndiffuseTextureColor=gammaToLinear(diffuseTextureColor);\n#endif\ndiffuse*=diffuseTextureColor;\n#endif\n#ifdef RENDERER_ENABLE_VERTEXCOLOR\ndiffuse*=v_color;\n#endif\n#ifdef MATERIAL_HAS_SPECULAR_TEXTURE\nvec4 specularTextureColor=texture2D(material_SpecularTexture,v_uv);\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\nspecularTextureColor=gammaToLinear(specularTextureColor);\n#endif\nspecular*=specularTextureColor;\n#endif\nambient=vec4(scene_EnvMapLight.diffuse*scene_EnvMapLight.diffuseIntensity,1.0)*diffuse;",begin_viewdir_frag:"#define GLSLIFY 1\n#ifdef MATERIAL_NEED_WORLD_POS\nvec3 V=normalize(camera_Position-v_pos);\n#endif\n",mobile_blinnphong_frag:"#define GLSLIFY 1\n#ifdef MATERIAL_HAS_NORMALTEXTURE\nmat3 tbn=getTBN(gl_FrontFacing);vec3 N=getNormalByNormalTexture(tbn,material_NormalTexture,material_NormalIntensity,v_uv,gl_FrontFacing);\n#else\nvec3 N=getNormal(gl_FrontFacing);\n#endif\nvec3 lightDiffuse=vec3(0.0,0.0,0.0);vec3 lightSpecular=vec3(0.0,0.0,0.0);float shadowAttenuation=1.0;\n#ifdef SCENE_DIRECT_LIGHT_COUNT\nshadowAttenuation=1.0;\n#ifdef SCENE_IS_CALCULATE_SHADOWS\nshadowAttenuation*=sampleShadowMap();\n#endif\nDirectLight directionalLight;for(int i=0;i<SCENE_DIRECT_LIGHT_COUNT;i++){if(!isRendererCulledByLight(renderer_Layer.xy,scene_DirectLightCullingMask[i])){directionalLight.color=scene_DirectLightColor[i];\n#ifdef SCENE_IS_CALCULATE_SHADOWS\nif(i==0){directionalLight.color*=shadowAttenuation;}\n#endif\ndirectionalLight.direction=scene_DirectLightDirection[i];float d=max(dot(N,-directionalLight.direction),0.0);lightDiffuse+=directionalLight.color*d;vec3 halfDir=normalize(V-directionalLight.direction);float s=pow(clamp(dot(N,halfDir),0.0,1.0),material_Shininess);lightSpecular+=directionalLight.color*s;}}\n#endif\n#ifdef SCENE_POINT_LIGHT_COUNT\nPointLight pointLight;for(int i=0;i<SCENE_POINT_LIGHT_COUNT;i++){if(!isRendererCulledByLight(renderer_Layer.xy,scene_PointLightCullingMask[i])){pointLight.color=scene_PointLightColor[i];pointLight.position=scene_PointLightPosition[i];pointLight.distance=scene_PointLightDistance[i];vec3 direction=v_pos-pointLight.position;float dist=length(direction);direction/=dist;float decay=clamp(1.0-pow(dist/pointLight.distance,4.0),0.0,1.0);float d=max(dot(N,-direction),0.0)*decay;lightDiffuse+=pointLight.color*d;vec3 halfDir=normalize(V-direction);float s=pow(clamp(dot(N,halfDir),0.0,1.0),material_Shininess)*decay;lightSpecular+=pointLight.color*s;}}\n#endif\n#ifdef SCENE_SPOT_LIGHT_COUNT\nSpotLight spotLight;for(int i=0;i<SCENE_SPOT_LIGHT_COUNT;i++){if(!isRendererCulledByLight(renderer_Layer.xy,scene_SpotLightCullingMask[i])){spotLight.color=scene_SpotLightColor[i];spotLight.position=scene_SpotLightPosition[i];spotLight.direction=scene_SpotLightDirection[i];spotLight.distance=scene_SpotLightDistance[i];spotLight.angleCos=scene_SpotLightAngleCos[i];spotLight.penumbraCos=scene_SpotLightPenumbraCos[i];vec3 direction=spotLight.position-v_pos;float lightDistance=length(direction);direction/=lightDistance;float angleCos=dot(direction,-spotLight.direction);float decay=clamp(1.0-pow(lightDistance/spotLight.distance,4.0),0.0,1.0);float spotEffect=smoothstep(spotLight.penumbraCos,spotLight.angleCos,angleCos);float decayTotal=decay*spotEffect;float d=max(dot(N,direction),0.0)*decayTotal;lightDiffuse+=spotLight.color*d;vec3 halfDir=normalize(V+direction);float s=pow(clamp(dot(N,halfDir),0.0,1.0),material_Shininess)*decayTotal;lightSpecular+=spotLight.color*s;}}\n#endif\ndiffuse*=vec4(lightDiffuse,1.0);specular*=vec4(lightSpecular,1.0);\n#ifdef MATERIAL_IS_ALPHA_CUTOFF\nif(diffuse.a<material_AlphaCutoff){discard;}\n#endif\n",noise_common:"#define GLSLIFY 1\nvec4 mod289(vec4 x){return x-floor(x*(1.0/289.0))*289.0;}vec3 mod289(vec3 x){return x-floor(x*(1.0/289.0))*289.0;}vec2 mod289(vec2 x){return x-floor(x*(1.0/289.0))*289.0;}float mod289(float x){return x-floor(x*(1.0/289.0))*289.0;}vec4 mod7(vec4 x){return x-floor(x*(1.0/7.0))*7.0;}vec3 mod7(vec3 x){return x-floor(x*(1.0/7.0))*7.0;}vec4 permute(vec4 x){return mod289((34.0*x+1.0)*x);}vec3 permute(vec3 x){return mod289((34.0*x+1.0)*x);}float permute(float x){return mod289(((x*34.0)+1.0)*x);}vec4 taylorInvSqrt(vec4 r){return 1.79284291400159-0.85373472095314*r;}float taylorInvSqrt(float r){return 1.79284291400159-0.85373472095314*r;}vec4 fade(vec4 t){return t*t*t*(t*(t*6.0-15.0)+10.0);}vec3 fade(vec3 t){return t*t*t*(t*(t*6.0-15.0)+10.0);}vec2 fade(vec2 t){return t*t*t*(t*(t*6.0-15.0)+10.0);}\n#define K 0.142857142857\n#define Ko 0.428571428571\n#define K2 0.020408163265306\n#define Kd2 0.0714285714285\n#define Kz 0.166666666667\n#define Kzo 0.416666666667\n#define jitter 1.0\n#define jitter1 0.8\n",noise_cellular_2D:"#define GLSLIFY 1\nvec2 cellular(vec2 P){vec2 Pi=mod289(floor(P));vec2 Pf=fract(P);vec3 oi=vec3(-1.0,0.0,1.0);vec3 of=vec3(-0.5,0.5,1.5);vec3 px=permute(Pi.x+oi);vec3 p=permute(px.x+Pi.y+oi);vec3 ox=fract(p*K)-Ko;vec3 oy=mod7(floor(p*K))*K-Ko;vec3 dx=Pf.x+0.5+jitter*ox;vec3 dy=Pf.y-of+jitter*oy;vec3 d1=dx*dx+dy*dy;p=permute(px.y+Pi.y+oi);ox=fract(p*K)-Ko;oy=mod7(floor(p*K))*K-Ko;dx=Pf.x-0.5+jitter*ox;dy=Pf.y-of+jitter*oy;vec3 d2=dx*dx+dy*dy;p=permute(px.z+Pi.y+oi);ox=fract(p*K)-Ko;oy=mod7(floor(p*K))*K-Ko;dx=Pf.x-1.5+jitter*ox;dy=Pf.y-of+jitter*oy;vec3 d3=dx*dx+dy*dy;vec3 d1a=min(d1,d2);d2=max(d1,d2);d2=min(d2,d3);d1=min(d1a,d2);d2=max(d1a,d2);d1.xy=(d1.x<d1.y)? d1.xy : d1.yx;d1.xz=(d1.x<d1.z)? d1.xz : d1.zx;d1.yz=min(d1.yz,d2.yz);d1.y=min(d1.y,d1.z);d1.y=min(d1.y,d2.x);return sqrt(d1.xy);}",noise_cellular_2x2:"#define GLSLIFY 1\nvec2 cellular2x2(vec2 P){vec2 Pi=mod289(floor(P));vec2 Pf=fract(P);vec4 Pfx=Pf.x+vec4(-0.5,-1.5,-0.5,-1.5);vec4 Pfy=Pf.y+vec4(-0.5,-0.5,-1.5,-1.5);vec4 p=permute(Pi.x+vec4(0.0,1.0,0.0,1.0));p=permute(p+Pi.y+vec4(0.0,0.0,1.0,1.0));vec4 ox=mod7(p)*K+Kd2;vec4 oy=mod7(floor(p*K))*K+Kd2;vec4 dx=Pfx+jitter1*ox;vec4 dy=Pfy+jitter1*oy;vec4 d=dx*dx+dy*dy;d.xy=(d.x<d.y)? d.xy : d.yx;d.xz=(d.x<d.z)? d.xz : d.zx;d.xw=(d.x<d.w)? d.xw : d.wx;d.y=min(d.y,d.z);d.y=min(d.y,d.w);return sqrt(d.xy);}",noise_cellular_2x2x2:"#define GLSLIFY 1\nvec2 cellular2x2x2(vec3 P){vec3 Pi=mod289(floor(P));vec3 Pf=fract(P);vec4 Pfx=Pf.x+vec4(0.0,-1.0,0.0,-1.0);vec4 Pfy=Pf.y+vec4(0.0,0.0,-1.0,-1.0);vec4 p=permute(Pi.x+vec4(0.0,1.0,0.0,1.0));p=permute(p+Pi.y+vec4(0.0,0.0,1.0,1.0));vec4 p1=permute(p+Pi.z);vec4 p2=permute(p+Pi.z+vec4(1.0));vec4 ox1=fract(p1*K)-Ko;vec4 oy1=mod7(floor(p1*K))*K-Ko;vec4 oz1=floor(p1*K2)*Kz-Kzo;vec4 ox2=fract(p2*K)-Ko;vec4 oy2=mod7(floor(p2*K))*K-Ko;vec4 oz2=floor(p2*K2)*Kz-Kzo;vec4 dx1=Pfx+jitter1*ox1;vec4 dy1=Pfy+jitter1*oy1;vec4 dz1=Pf.z+jitter1*oz1;vec4 dx2=Pfx+jitter1*ox2;vec4 dy2=Pfy+jitter1*oy2;vec4 dz2=Pf.z-1.0+jitter1*oz2;vec4 d1=dx1*dx1+dy1*dy1+dz1*dz1;vec4 d2=dx2*dx2+dy2*dy2+dz2*dz2;vec4 d=min(d1,d2);d2=max(d1,d2);d.xy=(d.x<d.y)? d.xy : d.yx;d.xz=(d.x<d.z)? d.xz : d.zx;d.xw=(d.x<d.w)? d.xw : d.wx;d.yzw=min(d.yzw,d2.yzw);d.y=min(d.y,d.z);d.y=min(d.y,d.w);d.y=min(d.y,d2.x);return sqrt(d.xy);}",noise_cellular_3D:"#define GLSLIFY 1\nvec2 cellular(vec3 P){vec3 Pi=mod289(floor(P));vec3 Pf=fract(P)-0.5;vec3 Pfx=Pf.x+vec3(1.0,0.0,-1.0);vec3 Pfy=Pf.y+vec3(1.0,0.0,-1.0);vec3 Pfz=Pf.z+vec3(1.0,0.0,-1.0);vec3 p=permute(Pi.x+vec3(-1.0,0.0,1.0));vec3 p1=permute(p+Pi.y-1.0);vec3 p2=permute(p+Pi.y);vec3 p3=permute(p+Pi.y+1.0);vec3 p11=permute(p1+Pi.z-1.0);vec3 p12=permute(p1+Pi.z);vec3 p13=permute(p1+Pi.z+1.0);vec3 p21=permute(p2+Pi.z-1.0);vec3 p22=permute(p2+Pi.z);vec3 p23=permute(p2+Pi.z+1.0);vec3 p31=permute(p3+Pi.z-1.0);vec3 p32=permute(p3+Pi.z);vec3 p33=permute(p3+Pi.z+1.0);vec3 ox11=fract(p11*K)-Ko;vec3 oy11=mod7(floor(p11*K))*K-Ko;vec3 oz11=floor(p11*K2)*Kz-Kzo;vec3 ox12=fract(p12*K)-Ko;vec3 oy12=mod7(floor(p12*K))*K-Ko;vec3 oz12=floor(p12*K2)*Kz-Kzo;vec3 ox13=fract(p13*K)-Ko;vec3 oy13=mod7(floor(p13*K))*K-Ko;vec3 oz13=floor(p13*K2)*Kz-Kzo;vec3 ox21=fract(p21*K)-Ko;vec3 oy21=mod7(floor(p21*K))*K-Ko;vec3 oz21=floor(p21*K2)*Kz-Kzo;vec3 ox22=fract(p22*K)-Ko;vec3 oy22=mod7(floor(p22*K))*K-Ko;vec3 oz22=floor(p22*K2)*Kz-Kzo;vec3 ox23=fract(p23*K)-Ko;vec3 oy23=mod7(floor(p23*K))*K-Ko;vec3 oz23=floor(p23*K2)*Kz-Kzo;vec3 ox31=fract(p31*K)-Ko;vec3 oy31=mod7(floor(p31*K))*K-Ko;vec3 oz31=floor(p31*K2)*Kz-Kzo;vec3 ox32=fract(p32*K)-Ko;vec3 oy32=mod7(floor(p32*K))*K-Ko;vec3 oz32=floor(p32*K2)*Kz-Kzo;vec3 ox33=fract(p33*K)-Ko;vec3 oy33=mod7(floor(p33*K))*K-Ko;vec3 oz33=floor(p33*K2)*Kz-Kzo;vec3 dx11=Pfx+jitter*ox11;vec3 dy11=Pfy.x+jitter*oy11;vec3 dz11=Pfz.x+jitter*oz11;vec3 dx12=Pfx+jitter*ox12;vec3 dy12=Pfy.x+jitter*oy12;vec3 dz12=Pfz.y+jitter*oz12;vec3 dx13=Pfx+jitter*ox13;vec3 dy13=Pfy.x+jitter*oy13;vec3 dz13=Pfz.z+jitter*oz13;vec3 dx21=Pfx+jitter*ox21;vec3 dy21=Pfy.y+jitter*oy21;vec3 dz21=Pfz.x+jitter*oz21;vec3 dx22=Pfx+jitter*ox22;vec3 dy22=Pfy.y+jitter*oy22;vec3 dz22=Pfz.y+jitter*oz22;vec3 dx23=Pfx+jitter*ox23;vec3 dy23=Pfy.y+jitter*oy23;vec3 dz23=Pfz.z+jitter*oz23;vec3 dx31=Pfx+jitter*ox31;vec3 dy31=Pfy.z+jitter*oy31;vec3 dz31=Pfz.x+jitter*oz31;vec3 dx32=Pfx+jitter*ox32;vec3 dy32=Pfy.z+jitter*oy32;vec3 dz32=Pfz.y+jitter*oz32;vec3 dx33=Pfx+jitter*ox33;vec3 dy33=Pfy.z+jitter*oy33;vec3 dz33=Pfz.z+jitter*oz33;vec3 d11=dx11*dx11+dy11*dy11+dz11*dz11;vec3 d12=dx12*dx12+dy12*dy12+dz12*dz12;vec3 d13=dx13*dx13+dy13*dy13+dz13*dz13;vec3 d21=dx21*dx21+dy21*dy21+dz21*dz21;vec3 d22=dx22*dx22+dy22*dy22+dz22*dz22;vec3 d23=dx23*dx23+dy23*dy23+dz23*dz23;vec3 d31=dx31*dx31+dy31*dy31+dz31*dz31;vec3 d32=dx32*dx32+dy32*dy32+dz32*dz32;vec3 d33=dx33*dx33+dy33*dy33+dz33*dz33;vec3 d1a=min(d11,d12);d12=max(d11,d12);d11=min(d1a,d13);d13=max(d1a,d13);d12=min(d12,d13);vec3 d2a=min(d21,d22);d22=max(d21,d22);d21=min(d2a,d23);d23=max(d2a,d23);d22=min(d22,d23);vec3 d3a=min(d31,d32);d32=max(d31,d32);d31=min(d3a,d33);d33=max(d3a,d33);d32=min(d32,d33);vec3 da=min(d11,d21);d21=max(d11,d21);d11=min(da,d31);d31=max(da,d31);d11.xy=(d11.x<d11.y)? d11.xy : d11.yx;d11.xz=(d11.x<d11.z)? d11.xz : d11.zx;d12=min(d12,d21);d12=min(d12,d22);d12=min(d12,d31);d12=min(d12,d32);d11.yz=min(d11.yz,d12.xy);d11.y=min(d11.y,d12.z);d11.y=min(d11.y,d11.z);return sqrt(d11.xy);}",noise_cellular:"#define GLSLIFY 1\n#include <noise_cellular_2D>\n#include <noise_cellular_3D>\n#include <noise_cellular_2x2>\n#include <noise_cellular_2x2x2>\n",noise_perlin_2D:"#define GLSLIFY 1\nfloat perlin(vec2 P){vec4 Pi=floor(P.xyxy)+vec4(0.0,0.0,1.0,1.0);vec4 Pf=fract(P.xyxy)-vec4(0.0,0.0,1.0,1.0);Pi=mod289(Pi);vec4 ix=Pi.xzxz;vec4 iy=Pi.yyww;vec4 fx=Pf.xzxz;vec4 fy=Pf.yyww;vec4 i=permute(permute(ix)+iy);vec4 gx=fract(i*(1.0/41.0))*2.0-1.0;vec4 gy=abs(gx)-0.5;vec4 tx=floor(gx+0.5);gx=gx-tx;vec2 g00=vec2(gx.x,gy.x);vec2 g10=vec2(gx.y,gy.y);vec2 g01=vec2(gx.z,gy.z);vec2 g11=vec2(gx.w,gy.w);vec4 norm=taylorInvSqrt(vec4(dot(g00,g00),dot(g01,g01),dot(g10,g10),dot(g11,g11)));g00*=norm.x;g01*=norm.y;g10*=norm.z;g11*=norm.w;float n00=dot(g00,vec2(fx.x,fy.x));float n10=dot(g10,vec2(fx.y,fy.y));float n01=dot(g01,vec2(fx.z,fy.z));float n11=dot(g11,vec2(fx.w,fy.w));vec2 fade_xy=fade(Pf.xy);vec2 n_x=mix(vec2(n00,n01),vec2(n10,n11),fade_xy.x);float n_xy=mix(n_x.x,n_x.y,fade_xy.y);return 2.3*n_xy;}float perlin(vec2 P,vec2 rep){vec4 Pi=floor(P.xyxy)+vec4(0.0,0.0,1.0,1.0);vec4 Pf=fract(P.xyxy)-vec4(0.0,0.0,1.0,1.0);Pi=mod(Pi,rep.xyxy);Pi=mod289(Pi);vec4 ix=Pi.xzxz;vec4 iy=Pi.yyww;vec4 fx=Pf.xzxz;vec4 fy=Pf.yyww;vec4 i=permute(permute(ix)+iy);vec4 gx=fract(i*(1.0/41.0))*2.0-1.0;vec4 gy=abs(gx)-0.5;vec4 tx=floor(gx+0.5);gx=gx-tx;vec2 g00=vec2(gx.x,gy.x);vec2 g10=vec2(gx.y,gy.y);vec2 g01=vec2(gx.z,gy.z);vec2 g11=vec2(gx.w,gy.w);vec4 norm=taylorInvSqrt(vec4(dot(g00,g00),dot(g01,g01),dot(g10,g10),dot(g11,g11)));g00*=norm.x;g01*=norm.y;g10*=norm.z;g11*=norm.w;float n00=dot(g00,vec2(fx.x,fy.x));float n10=dot(g10,vec2(fx.y,fy.y));float n01=dot(g01,vec2(fx.z,fy.z));float n11=dot(g11,vec2(fx.w,fy.w));vec2 fade_xy=fade(Pf.xy);vec2 n_x=mix(vec2(n00,n01),vec2(n10,n11),fade_xy.x);float n_xy=mix(n_x.x,n_x.y,fade_xy.y);return 2.3*n_xy;}",noise_perlin_3D:"#define GLSLIFY 1\nfloat perlin(vec3 P){vec3 Pi0=floor(P);vec3 Pi1=Pi0+vec3(1.0);Pi0=mod289(Pi0);Pi1=mod289(Pi1);vec3 Pf0=fract(P);vec3 Pf1=Pf0-vec3(1.0);vec4 ix=vec4(Pi0.x,Pi1.x,Pi0.x,Pi1.x);vec4 iy=vec4(Pi0.yy,Pi1.yy);vec4 iz0=Pi0.zzzz;vec4 iz1=Pi1.zzzz;vec4 ixy=permute(permute(ix)+iy);vec4 ixy0=permute(ixy+iz0);vec4 ixy1=permute(ixy+iz1);vec4 gx0=ixy0*(1.0/7.0);vec4 gy0=fract(floor(gx0)*(1.0/7.0))-0.5;gx0=fract(gx0);vec4 gz0=vec4(0.5)-abs(gx0)-abs(gy0);vec4 sz0=step(gz0,vec4(0.0));gx0-=sz0*(step(0.0,gx0)-0.5);gy0-=sz0*(step(0.0,gy0)-0.5);vec4 gx1=ixy1*(1.0/7.0);vec4 gy1=fract(floor(gx1)*(1.0/7.0))-0.5;gx1=fract(gx1);vec4 gz1=vec4(0.5)-abs(gx1)-abs(gy1);vec4 sz1=step(gz1,vec4(0.0));gx1-=sz1*(step(0.0,gx1)-0.5);gy1-=sz1*(step(0.0,gy1)-0.5);vec3 g000=vec3(gx0.x,gy0.x,gz0.x);vec3 g100=vec3(gx0.y,gy0.y,gz0.y);vec3 g010=vec3(gx0.z,gy0.z,gz0.z);vec3 g110=vec3(gx0.w,gy0.w,gz0.w);vec3 g001=vec3(gx1.x,gy1.x,gz1.x);vec3 g101=vec3(gx1.y,gy1.y,gz1.y);vec3 g011=vec3(gx1.z,gy1.z,gz1.z);vec3 g111=vec3(gx1.w,gy1.w,gz1.w);vec4 norm0=taylorInvSqrt(vec4(dot(g000,g000),dot(g010,g010),dot(g100,g100),dot(g110,g110)));g000*=norm0.x;g010*=norm0.y;g100*=norm0.z;g110*=norm0.w;vec4 norm1=taylorInvSqrt(vec4(dot(g001,g001),dot(g011,g011),dot(g101,g101),dot(g111,g111)));g001*=norm1.x;g011*=norm1.y;g101*=norm1.z;g111*=norm1.w;float n000=dot(g000,Pf0);float n100=dot(g100,vec3(Pf1.x,Pf0.yz));float n010=dot(g010,vec3(Pf0.x,Pf1.y,Pf0.z));float n110=dot(g110,vec3(Pf1.xy,Pf0.z));float n001=dot(g001,vec3(Pf0.xy,Pf1.z));float n101=dot(g101,vec3(Pf1.x,Pf0.y,Pf1.z));float n011=dot(g011,vec3(Pf0.x,Pf1.yz));float n111=dot(g111,Pf1);vec3 fade_xyz=fade(Pf0);vec4 n_z=mix(vec4(n000,n100,n010,n110),vec4(n001,n101,n011,n111),fade_xyz.z);vec2 n_yz=mix(n_z.xy,n_z.zw,fade_xyz.y);float n_xyz=mix(n_yz.x,n_yz.y,fade_xyz.x);return 2.2*n_xyz;}float perlin(vec3 P,vec3 rep){vec3 Pi0=mod(floor(P),rep);vec3 Pi1=mod(Pi0+vec3(1.0),rep);Pi0=mod289(Pi0);Pi1=mod289(Pi1);vec3 Pf0=fract(P);vec3 Pf1=Pf0-vec3(1.0);vec4 ix=vec4(Pi0.x,Pi1.x,Pi0.x,Pi1.x);vec4 iy=vec4(Pi0.yy,Pi1.yy);vec4 iz0=Pi0.zzzz;vec4 iz1=Pi1.zzzz;vec4 ixy=permute(permute(ix)+iy);vec4 ixy0=permute(ixy+iz0);vec4 ixy1=permute(ixy+iz1);vec4 gx0=ixy0*(1.0/7.0);vec4 gy0=fract(floor(gx0)*(1.0/7.0))-0.5;gx0=fract(gx0);vec4 gz0=vec4(0.5)-abs(gx0)-abs(gy0);vec4 sz0=step(gz0,vec4(0.0));gx0-=sz0*(step(0.0,gx0)-0.5);gy0-=sz0*(step(0.0,gy0)-0.5);vec4 gx1=ixy1*(1.0/7.0);vec4 gy1=fract(floor(gx1)*(1.0/7.0))-0.5;gx1=fract(gx1);vec4 gz1=vec4(0.5)-abs(gx1)-abs(gy1);vec4 sz1=step(gz1,vec4(0.0));gx1-=sz1*(step(0.0,gx1)-0.5);gy1-=sz1*(step(0.0,gy1)-0.5);vec3 g000=vec3(gx0.x,gy0.x,gz0.x);vec3 g100=vec3(gx0.y,gy0.y,gz0.y);vec3 g010=vec3(gx0.z,gy0.z,gz0.z);vec3 g110=vec3(gx0.w,gy0.w,gz0.w);vec3 g001=vec3(gx1.x,gy1.x,gz1.x);vec3 g101=vec3(gx1.y,gy1.y,gz1.y);vec3 g011=vec3(gx1.z,gy1.z,gz1.z);vec3 g111=vec3(gx1.w,gy1.w,gz1.w);vec4 norm0=taylorInvSqrt(vec4(dot(g000,g000),dot(g010,g010),dot(g100,g100),dot(g110,g110)));g000*=norm0.x;g010*=norm0.y;g100*=norm0.z;g110*=norm0.w;vec4 norm1=taylorInvSqrt(vec4(dot(g001,g001),dot(g011,g011),dot(g101,g101),dot(g111,g111)));g001*=norm1.x;g011*=norm1.y;g101*=norm1.z;g111*=norm1.w;float n000=dot(g000,Pf0);float n100=dot(g100,vec3(Pf1.x,Pf0.yz));float n010=dot(g010,vec3(Pf0.x,Pf1.y,Pf0.z));float n110=dot(g110,vec3(Pf1.xy,Pf0.z));float n001=dot(g001,vec3(Pf0.xy,Pf1.z));float n101=dot(g101,vec3(Pf1.x,Pf0.y,Pf1.z));float n011=dot(g011,vec3(Pf0.x,Pf1.yz));float n111=dot(g111,Pf1);vec3 fade_xyz=fade(Pf0);vec4 n_z=mix(vec4(n000,n100,n010,n110),vec4(n001,n101,n011,n111),fade_xyz.z);vec2 n_yz=mix(n_z.xy,n_z.zw,fade_xyz.y);float n_xyz=mix(n_yz.x,n_yz.y,fade_xyz.x);return 2.2*n_xyz;}",noise_perlin_4D:"#define GLSLIFY 1\nfloat perlin(vec4 P){vec4 Pi0=floor(P);vec4 Pi1=Pi0+1.0;Pi0=mod289(Pi0);Pi1=mod289(Pi1);vec4 Pf0=fract(P);vec4 Pf1=Pf0-1.0;vec4 ix=vec4(Pi0.x,Pi1.x,Pi0.x,Pi1.x);vec4 iy=vec4(Pi0.yy,Pi1.yy);vec4 iz0=vec4(Pi0.zzzz);vec4 iz1=vec4(Pi1.zzzz);vec4 iw0=vec4(Pi0.wwww);vec4 iw1=vec4(Pi1.wwww);vec4 ixy=permute(permute(ix)+iy);vec4 ixy0=permute(ixy+iz0);vec4 ixy1=permute(ixy+iz1);vec4 ixy00=permute(ixy0+iw0);vec4 ixy01=permute(ixy0+iw1);vec4 ixy10=permute(ixy1+iw0);vec4 ixy11=permute(ixy1+iw1);vec4 gx00=ixy00*(1.0/7.0);vec4 gy00=floor(gx00)*(1.0/7.0);vec4 gz00=floor(gy00)*(1.0/6.0);gx00=fract(gx00)-0.5;gy00=fract(gy00)-0.5;gz00=fract(gz00)-0.5;vec4 gw00=vec4(0.75)-abs(gx00)-abs(gy00)-abs(gz00);vec4 sw00=step(gw00,vec4(0.0));gx00-=sw00*(step(0.0,gx00)-0.5);gy00-=sw00*(step(0.0,gy00)-0.5);vec4 gx01=ixy01*(1.0/7.0);vec4 gy01=floor(gx01)*(1.0/7.0);vec4 gz01=floor(gy01)*(1.0/6.0);gx01=fract(gx01)-0.5;gy01=fract(gy01)-0.5;gz01=fract(gz01)-0.5;vec4 gw01=vec4(0.75)-abs(gx01)-abs(gy01)-abs(gz01);vec4 sw01=step(gw01,vec4(0.0));gx01-=sw01*(step(0.0,gx01)-0.5);gy01-=sw01*(step(0.0,gy01)-0.5);vec4 gx10=ixy10*(1.0/7.0);vec4 gy10=floor(gx10)*(1.0/7.0);vec4 gz10=floor(gy10)*(1.0/6.0);gx10=fract(gx10)-0.5;gy10=fract(gy10)-0.5;gz10=fract(gz10)-0.5;vec4 gw10=vec4(0.75)-abs(gx10)-abs(gy10)-abs(gz10);vec4 sw10=step(gw10,vec4(0.0));gx10-=sw10*(step(0.0,gx10)-0.5);gy10-=sw10*(step(0.0,gy10)-0.5);vec4 gx11=ixy11*(1.0/7.0);vec4 gy11=floor(gx11)*(1.0/7.0);vec4 gz11=floor(gy11)*(1.0/6.0);gx11=fract(gx11)-0.5;gy11=fract(gy11)-0.5;gz11=fract(gz11)-0.5;vec4 gw11=vec4(0.75)-abs(gx11)-abs(gy11)-abs(gz11);vec4 sw11=step(gw11,vec4(0.0));gx11-=sw11*(step(0.0,gx11)-0.5);gy11-=sw11*(step(0.0,gy11)-0.5);vec4 g0000=vec4(gx00.x,gy00.x,gz00.x,gw00.x);vec4 g1000=vec4(gx00.y,gy00.y,gz00.y,gw00.y);vec4 g0100=vec4(gx00.z,gy00.z,gz00.z,gw00.z);vec4 g1100=vec4(gx00.w,gy00.w,gz00.w,gw00.w);vec4 g0010=vec4(gx10.x,gy10.x,gz10.x,gw10.x);vec4 g1010=vec4(gx10.y,gy10.y,gz10.y,gw10.y);vec4 g0110=vec4(gx10.z,gy10.z,gz10.z,gw10.z);vec4 g1110=vec4(gx10.w,gy10.w,gz10.w,gw10.w);vec4 g0001=vec4(gx01.x,gy01.x,gz01.x,gw01.x);vec4 g1001=vec4(gx01.y,gy01.y,gz01.y,gw01.y);vec4 g0101=vec4(gx01.z,gy01.z,gz01.z,gw01.z);vec4 g1101=vec4(gx01.w,gy01.w,gz01.w,gw01.w);vec4 g0011=vec4(gx11.x,gy11.x,gz11.x,gw11.x);vec4 g1011=vec4(gx11.y,gy11.y,gz11.y,gw11.y);vec4 g0111=vec4(gx11.z,gy11.z,gz11.z,gw11.z);vec4 g1111=vec4(gx11.w,gy11.w,gz11.w,gw11.w);vec4 norm00=taylorInvSqrt(vec4(dot(g0000,g0000),dot(g0100,g0100),dot(g1000,g1000),dot(g1100,g1100)));g0000*=norm00.x;g0100*=norm00.y;g1000*=norm00.z;g1100*=norm00.w;vec4 norm01=taylorInvSqrt(vec4(dot(g0001,g0001),dot(g0101,g0101),dot(g1001,g1001),dot(g1101,g1101)));g0001*=norm01.x;g0101*=norm01.y;g1001*=norm01.z;g1101*=norm01.w;vec4 norm10=taylorInvSqrt(vec4(dot(g0010,g0010),dot(g0110,g0110),dot(g1010,g1010),dot(g1110,g1110)));g0010*=norm10.x;g0110*=norm10.y;g1010*=norm10.z;g1110*=norm10.w;vec4 norm11=taylorInvSqrt(vec4(dot(g0011,g0011),dot(g0111,g0111),dot(g1011,g1011),dot(g1111,g1111)));g0011*=norm11.x;g0111*=norm11.y;g1011*=norm11.z;g1111*=norm11.w;float n0000=dot(g0000,Pf0);float n1000=dot(g1000,vec4(Pf1.x,Pf0.yzw));float n0100=dot(g0100,vec4(Pf0.x,Pf1.y,Pf0.zw));float n1100=dot(g1100,vec4(Pf1.xy,Pf0.zw));float n0010=dot(g0010,vec4(Pf0.xy,Pf1.z,Pf0.w));float n1010=dot(g1010,vec4(Pf1.x,Pf0.y,Pf1.z,Pf0.w));float n0110=dot(g0110,vec4(Pf0.x,Pf1.yz,Pf0.w));float n1110=dot(g1110,vec4(Pf1.xyz,Pf0.w));float n0001=dot(g0001,vec4(Pf0.xyz,Pf1.w));float n1001=dot(g1001,vec4(Pf1.x,Pf0.yz,Pf1.w));float n0101=dot(g0101,vec4(Pf0.x,Pf1.y,Pf0.z,Pf1.w));float n1101=dot(g1101,vec4(Pf1.xy,Pf0.z,Pf1.w));float n0011=dot(g0011,vec4(Pf0.xy,Pf1.zw));float n1011=dot(g1011,vec4(Pf1.x,Pf0.y,Pf1.zw));float n0111=dot(g0111,vec4(Pf0.x,Pf1.yzw));float n1111=dot(g1111,Pf1);vec4 fade_xyzw=fade(Pf0);vec4 n_0w=mix(vec4(n0000,n1000,n0100,n1100),vec4(n0001,n1001,n0101,n1101),fade_xyzw.w);vec4 n_1w=mix(vec4(n0010,n1010,n0110,n1110),vec4(n0011,n1011,n0111,n1111),fade_xyzw.w);vec4 n_zw=mix(n_0w,n_1w,fade_xyzw.z);vec2 n_yzw=mix(n_zw.xy,n_zw.zw,fade_xyzw.y);float n_xyzw=mix(n_yzw.x,n_yzw.y,fade_xyzw.x);return 2.2*n_xyzw;}float perlin(vec4 P,vec4 rep){vec4 Pi0=mod(floor(P),rep);vec4 Pi1=mod(Pi0+1.0,rep);Pi0=mod289(Pi0);Pi1=mod289(Pi1);vec4 Pf0=fract(P);vec4 Pf1=Pf0-1.0;vec4 ix=vec4(Pi0.x,Pi1.x,Pi0.x,Pi1.x);vec4 iy=vec4(Pi0.yy,Pi1.yy);vec4 iz0=vec4(Pi0.zzzz);vec4 iz1=vec4(Pi1.zzzz);vec4 iw0=vec4(Pi0.wwww);vec4 iw1=vec4(Pi1.wwww);vec4 ixy=permute(permute(ix)+iy);vec4 ixy0=permute(ixy+iz0);vec4 ixy1=permute(ixy+iz1);vec4 ixy00=permute(ixy0+iw0);vec4 ixy01=permute(ixy0+iw1);vec4 ixy10=permute(ixy1+iw0);vec4 ixy11=permute(ixy1+iw1);vec4 gx00=ixy00*(1.0/7.0);vec4 gy00=floor(gx00)*(1.0/7.0);vec4 gz00=floor(gy00)*(1.0/6.0);gx00=fract(gx00)-0.5;gy00=fract(gy00)-0.5;gz00=fract(gz00)-0.5;vec4 gw00=vec4(0.75)-abs(gx00)-abs(gy00)-abs(gz00);vec4 sw00=step(gw00,vec4(0.0));gx00-=sw00*(step(0.0,gx00)-0.5);gy00-=sw00*(step(0.0,gy00)-0.5);vec4 gx01=ixy01*(1.0/7.0);vec4 gy01=floor(gx01)*(1.0/7.0);vec4 gz01=floor(gy01)*(1.0/6.0);gx01=fract(gx01)-0.5;gy01=fract(gy01)-0.5;gz01=fract(gz01)-0.5;vec4 gw01=vec4(0.75)-abs(gx01)-abs(gy01)-abs(gz01);vec4 sw01=step(gw01,vec4(0.0));gx01-=sw01*(step(0.0,gx01)-0.5);gy01-=sw01*(step(0.0,gy01)-0.5);vec4 gx10=ixy10*(1.0/7.0);vec4 gy10=floor(gx10)*(1.0/7.0);vec4 gz10=floor(gy10)*(1.0/6.0);gx10=fract(gx10)-0.5;gy10=fract(gy10)-0.5;gz10=fract(gz10)-0.5;vec4 gw10=vec4(0.75)-abs(gx10)-abs(gy10)-abs(gz10);vec4 sw10=step(gw10,vec4(0.0));gx10-=sw10*(step(0.0,gx10)-0.5);gy10-=sw10*(step(0.0,gy10)-0.5);vec4 gx11=ixy11*(1.0/7.0);vec4 gy11=floor(gx11)*(1.0/7.0);vec4 gz11=floor(gy11)*(1.0/6.0);gx11=fract(gx11)-0.5;gy11=fract(gy11)-0.5;gz11=fract(gz11)-0.5;vec4 gw11=vec4(0.75)-abs(gx11)-abs(gy11)-abs(gz11);vec4 sw11=step(gw11,vec4(0.0));gx11-=sw11*(step(0.0,gx11)-0.5);gy11-=sw11*(step(0.0,gy11)-0.5);vec4 g0000=vec4(gx00.x,gy00.x,gz00.x,gw00.x);vec4 g1000=vec4(gx00.y,gy00.y,gz00.y,gw00.y);vec4 g0100=vec4(gx00.z,gy00.z,gz00.z,gw00.z);vec4 g1100=vec4(gx00.w,gy00.w,gz00.w,gw00.w);vec4 g0010=vec4(gx10.x,gy10.x,gz10.x,gw10.x);vec4 g1010=vec4(gx10.y,gy10.y,gz10.y,gw10.y);vec4 g0110=vec4(gx10.z,gy10.z,gz10.z,gw10.z);vec4 g1110=vec4(gx10.w,gy10.w,gz10.w,gw10.w);vec4 g0001=vec4(gx01.x,gy01.x,gz01.x,gw01.x);vec4 g1001=vec4(gx01.y,gy01.y,gz01.y,gw01.y);vec4 g0101=vec4(gx01.z,gy01.z,gz01.z,gw01.z);vec4 g1101=vec4(gx01.w,gy01.w,gz01.w,gw01.w);vec4 g0011=vec4(gx11.x,gy11.x,gz11.x,gw11.x);vec4 g1011=vec4(gx11.y,gy11.y,gz11.y,gw11.y);vec4 g0111=vec4(gx11.z,gy11.z,gz11.z,gw11.z);vec4 g1111=vec4(gx11.w,gy11.w,gz11.w,gw11.w);vec4 norm00=taylorInvSqrt(vec4(dot(g0000,g0000),dot(g0100,g0100),dot(g1000,g1000),dot(g1100,g1100)));g0000*=norm00.x;g0100*=norm00.y;g1000*=norm00.z;g1100*=norm00.w;vec4 norm01=taylorInvSqrt(vec4(dot(g0001,g0001),dot(g0101,g0101),dot(g1001,g1001),dot(g1101,g1101)));g0001*=norm01.x;g0101*=norm01.y;g1001*=norm01.z;g1101*=norm01.w;vec4 norm10=taylorInvSqrt(vec4(dot(g0010,g0010),dot(g0110,g0110),dot(g1010,g1010),dot(g1110,g1110)));g0010*=norm10.x;g0110*=norm10.y;g1010*=norm10.z;g1110*=norm10.w;vec4 norm11=taylorInvSqrt(vec4(dot(g0011,g0011),dot(g0111,g0111),dot(g1011,g1011),dot(g1111,g1111)));g0011*=norm11.x;g0111*=norm11.y;g1011*=norm11.z;g1111*=norm11.w;float n0000=dot(g0000,Pf0);float n1000=dot(g1000,vec4(Pf1.x,Pf0.yzw));float n0100=dot(g0100,vec4(Pf0.x,Pf1.y,Pf0.zw));float n1100=dot(g1100,vec4(Pf1.xy,Pf0.zw));float n0010=dot(g0010,vec4(Pf0.xy,Pf1.z,Pf0.w));float n1010=dot(g1010,vec4(Pf1.x,Pf0.y,Pf1.z,Pf0.w));float n0110=dot(g0110,vec4(Pf0.x,Pf1.yz,Pf0.w));float n1110=dot(g1110,vec4(Pf1.xyz,Pf0.w));float n0001=dot(g0001,vec4(Pf0.xyz,Pf1.w));float n1001=dot(g1001,vec4(Pf1.x,Pf0.yz,Pf1.w));float n0101=dot(g0101,vec4(Pf0.x,Pf1.y,Pf0.z,Pf1.w));float n1101=dot(g1101,vec4(Pf1.xy,Pf0.z,Pf1.w));float n0011=dot(g0011,vec4(Pf0.xy,Pf1.zw));float n1011=dot(g1011,vec4(Pf1.x,Pf0.y,Pf1.zw));float n0111=dot(g0111,vec4(Pf0.x,Pf1.yzw));float n1111=dot(g1111,Pf1);vec4 fade_xyzw=fade(Pf0);vec4 n_0w=mix(vec4(n0000,n1000,n0100,n1100),vec4(n0001,n1001,n0101,n1101),fade_xyzw.w);vec4 n_1w=mix(vec4(n0010,n1010,n0110,n1110),vec4(n0011,n1011,n0111,n1111),fade_xyzw.w);vec4 n_zw=mix(n_0w,n_1w,fade_xyzw.z);vec2 n_yzw=mix(n_zw.xy,n_zw.zw,fade_xyzw.y);float n_xyzw=mix(n_yzw.x,n_yzw.y,fade_xyzw.x);return 2.2*n_xyzw;}",noise_perlin:"#define GLSLIFY 1\n#include <noise_perlin_2D>\n#include <noise_perlin_3D>\n#include <noise_perlin_4D>\n",noise_psrd_2D:"#define GLSLIFY 1\nvec2 rgrad2(vec2 p,float rot){float u=permute(permute(p.x)+p.y)*0.0243902439+rot;u=fract(u)*6.28318530718;return vec2(cos(u),sin(u));}vec3 psrdnoise(vec2 pos,vec2 per,float rot){pos.y+=0.01;vec2 uv=vec2(pos.x+pos.y*0.5,pos.y);vec2 i0=floor(uv);vec2 f0=fract(uv);vec2 i1=(f0.x>f0.y)? vec2(1.0,0.0): vec2(0.0,1.0);vec2 p0=vec2(i0.x-i0.y*0.5,i0.y);vec2 p1=vec2(p0.x+i1.x-i1.y*0.5,p0.y+i1.y);vec2 p2=vec2(p0.x+0.5,p0.y+1.0);i1=i0+i1;vec2 i2=i0+vec2(1.0,1.0);vec2 d0=pos-p0;vec2 d1=pos-p1;vec2 d2=pos-p2;vec3 xw=mod(vec3(p0.x,p1.x,p2.x),per.x);vec3 yw=mod(vec3(p0.y,p1.y,p2.y),per.y);vec3 iuw=xw+0.5*yw;vec3 ivw=yw;vec2 g0=rgrad2(vec2(iuw.x,ivw.x),rot);vec2 g1=rgrad2(vec2(iuw.y,ivw.y),rot);vec2 g2=rgrad2(vec2(iuw.z,ivw.z),rot);vec3 w=vec3(dot(g0,d0),dot(g1,d1),dot(g2,d2));vec3 t=0.8-vec3(dot(d0,d0),dot(d1,d1),dot(d2,d2));vec3 dtdx=-2.0*vec3(d0.x,d1.x,d2.x);vec3 dtdy=-2.0*vec3(d0.y,d1.y,d2.y);if(t.x<0.0){dtdx.x=0.0;dtdy.x=0.0;t.x=0.0;}if(t.y<0.0){dtdx.y=0.0;dtdy.y=0.0;t.y=0.0;}if(t.z<0.0){dtdx.z=0.0;dtdy.z=0.0;t.z=0.0;}vec3 t2=t*t;vec3 t4=t2*t2;vec3 t3=t2*t;float n=dot(t4,w);vec2 dt0=vec2(dtdx.x,dtdy.x)*4.0*t3.x;vec2 dn0=t4.x*g0+dt0*w.x;vec2 dt1=vec2(dtdx.y,dtdy.y)*4.0*t3.y;vec2 dn1=t4.y*g1+dt1*w.y;vec2 dt2=vec2(dtdx.z,dtdy.z)*4.0*t3.z;vec2 dn2=t4.z*g2+dt2*w.z;return 11.0*vec3(n,dn0+dn1+dn2);}vec3 psdnoise(vec2 pos,vec2 per){return psrdnoise(pos,per,0.0);}float psrnoise(vec2 pos,vec2 per,float rot){pos.y+=0.001;vec2 uv=vec2(pos.x+pos.y*0.5,pos.y);vec2 i0=floor(uv);vec2 f0=fract(uv);vec2 i1=(f0.x>f0.y)? vec2(1.0,0.0): vec2(0.0,1.0);vec2 p0=vec2(i0.x-i0.y*0.5,i0.y);vec2 p1=vec2(p0.x+i1.x-i1.y*0.5,p0.y+i1.y);vec2 p2=vec2(p0.x+0.5,p0.y+1.0);i1=i0+i1;vec2 i2=i0+vec2(1.0,1.0);vec2 d0=pos-p0;vec2 d1=pos-p1;vec2 d2=pos-p2;vec3 xw=mod(vec3(p0.x,p1.x,p2.x),per.x);vec3 yw=mod(vec3(p0.y,p1.y,p2.y),per.y);vec3 iuw=xw+0.5*yw;vec3 ivw=yw;vec2 g0=rgrad2(vec2(iuw.x,ivw.x),rot);vec2 g1=rgrad2(vec2(iuw.y,ivw.y),rot);vec2 g2=rgrad2(vec2(iuw.z,ivw.z),rot);vec3 w=vec3(dot(g0,d0),dot(g1,d1),dot(g2,d2));vec3 t=0.8-vec3(dot(d0,d0),dot(d1,d1),dot(d2,d2));t=max(t,0.0);vec3 t2=t*t;vec3 t4=t2*t2;float n=dot(t4,w);return 11.0*n;}float psnoise(vec2 pos,vec2 per){return psrnoise(pos,per,0.0);}vec3 srdnoise(vec2 pos,float rot){pos.y+=0.001;vec2 uv=vec2(pos.x+pos.y*0.5,pos.y);vec2 i0=floor(uv);vec2 f0=fract(uv);vec2 i1=(f0.x>f0.y)? vec2(1.0,0.0): vec2(0.0,1.0);vec2 p0=vec2(i0.x-i0.y*0.5,i0.y);vec2 p1=vec2(p0.x+i1.x-i1.y*0.5,p0.y+i1.y);vec2 p2=vec2(p0.x+0.5,p0.y+1.0);i1=i0+i1;vec2 i2=i0+vec2(1.0,1.0);vec2 d0=pos-p0;vec2 d1=pos-p1;vec2 d2=pos-p2;vec3 x=vec3(p0.x,p1.x,p2.x);vec3 y=vec3(p0.y,p1.y,p2.y);vec3 iuw=x+0.5*y;vec3 ivw=y;iuw=mod289(iuw);ivw=mod289(ivw);vec2 g0=rgrad2(vec2(iuw.x,ivw.x),rot);vec2 g1=rgrad2(vec2(iuw.y,ivw.y),rot);vec2 g2=rgrad2(vec2(iuw.z,ivw.z),rot);vec3 w=vec3(dot(g0,d0),dot(g1,d1),dot(g2,d2));vec3 t=0.8-vec3(dot(d0,d0),dot(d1,d1),dot(d2,d2));vec3 dtdx=-2.0*vec3(d0.x,d1.x,d2.x);vec3 dtdy=-2.0*vec3(d0.y,d1.y,d2.y);if(t.x<0.0){dtdx.x=0.0;dtdy.x=0.0;t.x=0.0;}if(t.y<0.0){dtdx.y=0.0;dtdy.y=0.0;t.y=0.0;}if(t.z<0.0){dtdx.z=0.0;dtdy.z=0.0;t.z=0.0;}vec3 t2=t*t;vec3 t4=t2*t2;vec3 t3=t2*t;float n=dot(t4,w);vec2 dt0=vec2(dtdx.x,dtdy.x)*4.0*t3.x;vec2 dn0=t4.x*g0+dt0*w.x;vec2 dt1=vec2(dtdx.y,dtdy.y)*4.0*t3.y;vec2 dn1=t4.y*g1+dt1*w.y;vec2 dt2=vec2(dtdx.z,dtdy.z)*4.0*t3.z;vec2 dn2=t4.z*g2+dt2*w.z;return 11.0*vec3(n,dn0+dn1+dn2);}vec3 sdnoise(vec2 pos){return srdnoise(pos,0.0);}float srnoise(vec2 pos,float rot){pos.y+=0.001;vec2 uv=vec2(pos.x+pos.y*0.5,pos.y);vec2 i0=floor(uv);vec2 f0=fract(uv);vec2 i1=(f0.x>f0.y)? vec2(1.0,0.0): vec2(0.0,1.0);vec2 p0=vec2(i0.x-i0.y*0.5,i0.y);vec2 p1=vec2(p0.x+i1.x-i1.y*0.5,p0.y+i1.y);vec2 p2=vec2(p0.x+0.5,p0.y+1.0);i1=i0+i1;vec2 i2=i0+vec2(1.0,1.0);vec2 d0=pos-p0;vec2 d1=pos-p1;vec2 d2=pos-p2;vec3 x=vec3(p0.x,p1.x,p2.x);vec3 y=vec3(p0.y,p1.y,p2.y);vec3 iuw=x+0.5*y;vec3 ivw=y;iuw=mod289(iuw);ivw=mod289(ivw);vec2 g0=rgrad2(vec2(iuw.x,ivw.x),rot);vec2 g1=rgrad2(vec2(iuw.y,ivw.y),rot);vec2 g2=rgrad2(vec2(iuw.z,ivw.z),rot);vec3 w=vec3(dot(g0,d0),dot(g1,d1),dot(g2,d2));vec3 t=0.8-vec3(dot(d0,d0),dot(d1,d1),dot(d2,d2));t=max(t,0.0);vec3 t2=t*t;vec3 t4=t2*t2;float n=dot(t4,w);return 11.0*n;}float snoise(vec2 pos){return srnoise(pos,0.0);}",noise_simplex_2D:"#define GLSLIFY 1\nfloat simplex(vec2 v){const vec4 C=vec4(0.211324865405187,0.366025403784439,-0.577350269189626,0.024390243902439);vec2 i=floor(v+dot(v,C.yy));vec2 x0=v-i+dot(i,C.xx);vec2 i1;i1=(x0.x>x0.y)? vec2(1.0,0.0): vec2(0.0,1.0);vec4 x12=x0.xyxy+C.xxzz;x12.xy-=i1;i=mod289(i);vec3 p=permute(permute(i.y+vec3(0.0,i1.y,1.0))+i.x+vec3(0.0,i1.x,1.0));vec3 m=max(0.5-vec3(dot(x0,x0),dot(x12.xy,x12.xy),dot(x12.zw,x12.zw)),0.0);m=m*m;m=m*m;vec3 x=2.0*fract(p*C.www)-1.0;vec3 h=abs(x)-0.5;vec3 ox=floor(x+0.5);vec3 a0=x-ox;m*=1.79284291400159-0.85373472095314*(a0*a0+h*h);vec3 g;g.x=a0.x*x0.x+h.x*x0.y;g.yz=a0.yz*x12.xz+h.yz*x12.yw;return 130.0*dot(m,g);}",noise_simplex_3D_grad:"#define GLSLIFY 1\nfloat simplex(vec3 v,out vec3 gradient){const vec2 C=vec2(1.0/6.0,1.0/3.0);const vec4 D=vec4(0.0,0.5,1.0,2.0);vec3 i=floor(v+dot(v,C.yyy));vec3 x0=v-i+dot(i,C.xxx);vec3 g=step(x0.yzx,x0.xyz);vec3 l=1.0-g;vec3 i1=min(g.xyz,l.zxy);vec3 i2=max(g.xyz,l.zxy);vec3 x1=x0-i1+C.xxx;vec3 x2=x0-i2+C.yyy;vec3 x3=x0-D.yyy;i=mod289(i);vec4 p=permute(permute(permute(i.z+vec4(0.0,i1.z,i2.z,1.0))+i.y+vec4(0.0,i1.y,i2.y,1.0))+i.x+vec4(0.0,i1.x,i2.x,1.0));float n_=0.142857142857;vec3 ns=n_*D.wyz-D.xzx;vec4 j=p-49.0*floor(p*ns.z*ns.z);vec4 x_=floor(j*ns.z);vec4 y_=floor(j-7.0*x_);vec4 x=x_*ns.x+ns.yyyy;vec4 y=y_*ns.x+ns.yyyy;vec4 h=1.0-abs(x)-abs(y);vec4 b0=vec4(x.xy,y.xy);vec4 b1=vec4(x.zw,y.zw);vec4 s0=floor(b0)*2.0+1.0;vec4 s1=floor(b1)*2.0+1.0;vec4 sh=-step(h,vec4(0.0));vec4 a0=b0.xzyw+s0.xzyw*sh.xxyy;vec4 a1=b1.xzyw+s1.xzyw*sh.zzww;vec3 p0=vec3(a0.xy,h.x);vec3 p1=vec3(a0.zw,h.y);vec3 p2=vec3(a1.xy,h.z);vec3 p3=vec3(a1.zw,h.w);vec4 norm=taylorInvSqrt(vec4(dot(p0,p0),dot(p1,p1),dot(p2,p2),dot(p3,p3)));p0*=norm.x;p1*=norm.y;p2*=norm.z;p3*=norm.w;vec4 m=max(0.6-vec4(dot(x0,x0),dot(x1,x1),dot(x2,x2),dot(x3,x3)),0.0);vec4 m2=m*m;vec4 m4=m2*m2;vec4 pdotx=vec4(dot(p0,x0),dot(p1,x1),dot(p2,x2),dot(p3,x3));vec4 temp=m2*m*pdotx;gradient=-8.0*(temp.x*x0+temp.y*x1+temp.z*x2+temp.w*x3);gradient+=m4.x*p0+m4.y*p1+m4.z*p2+m4.w*p3;gradient*=42.0;return 42.0*dot(m4,pdotx);}",noise_simplex_3D:"#define GLSLIFY 1\nfloat simplex(vec3 v){const vec2 C=vec2(1.0/6.0,1.0/3.0);const vec4 D=vec4(0.0,0.5,1.0,2.0);vec3 i=floor(v+dot(v,C.yyy));vec3 x0=v-i+dot(i,C.xxx);vec3 g=step(x0.yzx,x0.xyz);vec3 l=1.0-g;vec3 i1=min(g.xyz,l.zxy);vec3 i2=max(g.xyz,l.zxy);vec3 x1=x0-i1+C.xxx;vec3 x2=x0-i2+C.yyy;vec3 x3=x0-D.yyy;i=mod289(i);vec4 p=permute(permute(permute(i.z+vec4(0.0,i1.z,i2.z,1.0))+i.y+vec4(0.0,i1.y,i2.y,1.0))+i.x+vec4(0.0,i1.x,i2.x,1.0));float n_=0.142857142857;vec3 ns=n_*D.wyz-D.xzx;vec4 j=p-49.0*floor(p*ns.z*ns.z);vec4 x_=floor(j*ns.z);vec4 y_=floor(j-7.0*x_);vec4 x=x_*ns.x+ns.yyyy;vec4 y=y_*ns.x+ns.yyyy;vec4 h=1.0-abs(x)-abs(y);vec4 b0=vec4(x.xy,y.xy);vec4 b1=vec4(x.zw,y.zw);vec4 s0=floor(b0)*2.0+1.0;vec4 s1=floor(b1)*2.0+1.0;vec4 sh=-step(h,vec4(0.0));vec4 a0=b0.xzyw+s0.xzyw*sh.xxyy;vec4 a1=b1.xzyw+s1.xzyw*sh.zzww;vec3 p0=vec3(a0.xy,h.x);vec3 p1=vec3(a0.zw,h.y);vec3 p2=vec3(a1.xy,h.z);vec3 p3=vec3(a1.zw,h.w);vec4 norm=taylorInvSqrt(vec4(dot(p0,p0),dot(p1,p1),dot(p2,p2),dot(p3,p3)));p0*=norm.x;p1*=norm.y;p2*=norm.z;p3*=norm.w;vec4 m=max(0.6-vec4(dot(x0,x0),dot(x1,x1),dot(x2,x2),dot(x3,x3)),0.0);m=m*m;return 42.0*dot(m*m,vec4(dot(p0,x0),dot(p1,x1),dot(p2,x2),dot(p3,x3)));}",noise_simplex_4D:"#define GLSLIFY 1\nvec4 grad4(float j,vec4 ip){const vec4 ones=vec4(1.0,1.0,1.0,-1.0);vec4 p,s;p.xyz=floor(fract(vec3(j)*ip.xyz)*7.0)*ip.z-1.0;p.w=1.5-dot(abs(p.xyz),ones.xyz);s=vec4(lessThan(p,vec4(0.0)));p.xyz=p.xyz+(s.xyz*2.0-1.0)*s.www;return p;}\n#define F4 0.309016994374947451\nfloat simplex(vec4 v){const vec4 C=vec4(0.138196601125011,0.276393202250021,0.414589803375032,-0.447213595499958);vec4 i=floor(v+dot(v,vec4(F4)));vec4 x0=v-i+dot(i,C.xxxx);vec4 i0;vec3 isX=step(x0.yzw,x0.xxx);vec3 isYZ=step(x0.zww,x0.yyz);i0.x=isX.x+isX.y+isX.z;i0.yzw=1.0-isX;i0.y+=isYZ.x+isYZ.y;i0.zw+=1.0-isYZ.xy;i0.z+=isYZ.z;i0.w+=1.0-isYZ.z;vec4 i3=clamp(i0,0.0,1.0);vec4 i2=clamp(i0-1.0,0.0,1.0);vec4 i1=clamp(i0-2.0,0.0,1.0);vec4 x1=x0-i1+C.xxxx;vec4 x2=x0-i2+C.yyyy;vec4 x3=x0-i3+C.zzzz;vec4 x4=x0+C.wwww;i=mod289(i);float j0=permute(permute(permute(permute(i.w)+i.z)+i.y)+i.x);vec4 j1=permute(permute(permute(permute(i.w+vec4(i1.w,i2.w,i3.w,1.0))+i.z+vec4(i1.z,i2.z,i3.z,1.0))+i.y+vec4(i1.y,i2.y,i3.y,1.0))+i.x+vec4(i1.x,i2.x,i3.x,1.0));vec4 ip=vec4(1.0/294.0,1.0/49.0,1.0/7.0,0.0);vec4 p0=grad4(j0,ip);vec4 p1=grad4(j1.x,ip);vec4 p2=grad4(j1.y,ip);vec4 p3=grad4(j1.z,ip);vec4 p4=grad4(j1.w,ip);vec4 norm=taylorInvSqrt(vec4(dot(p0,p0),dot(p1,p1),dot(p2,p2),dot(p3,p3)));p0*=norm.x;p1*=norm.y;p2*=norm.z;p3*=norm.w;p4*=taylorInvSqrt(dot(p4,p4));vec3 m0=max(0.6-vec3(dot(x0,x0),dot(x1,x1),dot(x2,x2)),0.0);vec2 m1=max(0.6-vec2(dot(x3,x3),dot(x4,x4)),0.0);m0=m0*m0;m1=m1*m1;return 49.0*(dot(m0*m0,vec3(dot(p0,x0),dot(p1,x1),dot(p2,x2)))+dot(m1*m1,vec2(dot(p3,x3),dot(p4,x4))));}",noise_simplex:"#define GLSLIFY 1\n#include <noise_simplex_2D>\n#include <noise_simplex_3D>\n#include <noise_simplex_3D_grad>\n#include <noise_simplex_4D>\n"},{ShadowCoord:"#define GLSLIFY 1\nuniform mat4 scene_ShadowMatrices[SCENE_SHADOW_CASCADED_COUNT+1];uniform vec4 scene_ShadowSplitSpheres[4];mediump int computeCascadeIndex(vec3 positionWS){vec3 fromCenter0=positionWS-scene_ShadowSplitSpheres[0].xyz;vec3 fromCenter1=positionWS-scene_ShadowSplitSpheres[1].xyz;vec3 fromCenter2=positionWS-scene_ShadowSplitSpheres[2].xyz;vec3 fromCenter3=positionWS-scene_ShadowSplitSpheres[3].xyz;mediump vec4 comparison=vec4(dot(fromCenter0,fromCenter0)<scene_ShadowSplitSpheres[0].w,dot(fromCenter1,fromCenter1)<scene_ShadowSplitSpheres[1].w,dot(fromCenter2,fromCenter2)<scene_ShadowSplitSpheres[2].w,dot(fromCenter3,fromCenter3)<scene_ShadowSplitSpheres[3].w);comparison.yzw=clamp(comparison.yzw-comparison.xyz,0.0,1.0);mediump vec4 indexCoefficient=vec4(4.0,3.0,2.0,1.0);mediump int index=4-int(dot(comparison,indexCoefficient));return index;}vec3 getShadowCoord(){\n#if SCENE_SHADOW_CASCADED_COUNT == 1\nmediump int cascadeIndex=0;\n#else\nmediump int cascadeIndex=computeCascadeIndex(v_pos);\n#endif\n#ifdef GRAPHICS_API_WEBGL2\nmat4 shadowMatrix=scene_ShadowMatrices[cascadeIndex];\n#else\nmat4 shadowMatrix;\n#if SCENE_SHADOW_CASCADED_COUNT == 4\nif(cascadeIndex==0){shadowMatrix=scene_ShadowMatrices[0];}else if(cascadeIndex==1){shadowMatrix=scene_ShadowMatrices[1];}else if(cascadeIndex==2){shadowMatrix=scene_ShadowMatrices[2];}else if(cascadeIndex==3){shadowMatrix=scene_ShadowMatrices[3];}else{shadowMatrix=scene_ShadowMatrices[4];}\n#endif\n#if SCENE_SHADOW_CASCADED_COUNT == 2\nif(cascadeIndex==0){shadowMatrix=scene_ShadowMatrices[0];}else if(cascadeIndex==1){shadowMatrix=scene_ShadowMatrices[1];}else{shadowMatrix=scene_ShadowMatrices[2];}\n#endif\n#if SCENE_SHADOW_CASCADED_COUNT == 1\nif(cascadeIndex==0){shadowMatrix=scene_ShadowMatrices[0];}else{shadowMatrix=scene_ShadowMatrices[1];}\n#endif\n#endif\nvec4 shadowCoord=shadowMatrix*vec4(v_pos,1.0);return shadowCoord.xyz;}",ShadowFragmentDeclaration:"#define GLSLIFY 1\n#if defined(SCENE_SHADOW_TYPE) && defined(RENDERER_IS_RECEIVE_SHADOWS)\n#define SCENE_IS_CALCULATE_SHADOWS\n#endif\n#ifdef SCENE_IS_CALCULATE_SHADOWS\n#if SCENE_SHADOW_CASCADED_COUNT == 1\nvarying vec3 v_shadowCoord;\n#else\n#include <ShadowCoord>\n#endif\nuniform vec3 scene_ShadowInfo;uniform vec4 scene_ShadowMapSize;\n#ifdef GRAPHICS_API_WEBGL2\nuniform mediump sampler2DShadow scene_ShadowMap;\n#define SAMPLE_TEXTURE2D_SHADOW(textureName, coord3) textureLod(textureName, coord3 , 0.0)\n#define TEXTURE2D_SHADOW_PARAM(shadowMap) mediump sampler2DShadow shadowMap\n#else\nuniform sampler2D scene_ShadowMap;\n#ifdef ENGINE_NO_DEPTH_TEXTURE\nconst vec4 bitShift=vec4(1.0,1.0/256.0,1.0/(256.0*256.0),1.0/(256.0*256.0*256.0));float unpack(const in vec4 rgbaDepth){return dot(rgbaDepth,bitShift);}\n#define SAMPLE_TEXTURE2D_SHADOW(textureName, coord3) (unpack(texture2D(textureName, coord3.xy)) < coord3.z ? 0.0 : 1.0)\n#else\n#define SAMPLE_TEXTURE2D_SHADOW(textureName, coord3) (texture2D(textureName, coord3.xy).r < coord3.z ? 0.0 : 1.0)\n#endif\n#define TEXTURE2D_SHADOW_PARAM(shadowMap) mediump sampler2D shadowMap\n#endif\n#if SCENE_SHADOW_TYPE == 2\nfloat sampleShadowMapFiltered4(TEXTURE2D_SHADOW_PARAM(shadowMap),vec3 shadowCoord,vec4 shadowMapSize){float attenuation;vec4 attenuation4;vec2 offset=shadowMapSize.xy/2.0;vec3 shadowCoord0=shadowCoord+vec3(-offset,0.0);vec3 shadowCoord1=shadowCoord+vec3(offset.x,-offset.y,0.0);vec3 shadowCoord2=shadowCoord+vec3(-offset.x,offset.y,0.0);vec3 shadowCoord3=shadowCoord+vec3(offset,0.0);attenuation4.x=SAMPLE_TEXTURE2D_SHADOW(shadowMap,shadowCoord0);attenuation4.y=SAMPLE_TEXTURE2D_SHADOW(shadowMap,shadowCoord1);attenuation4.z=SAMPLE_TEXTURE2D_SHADOW(shadowMap,shadowCoord2);attenuation4.w=SAMPLE_TEXTURE2D_SHADOW(shadowMap,shadowCoord3);attenuation=dot(attenuation4,vec4(0.25));return attenuation;}\n#endif\n#if SCENE_SHADOW_TYPE == 3\n#include <shadow_sample_tent>\nfloat sampleShadowMapFiltered9(TEXTURE2D_SHADOW_PARAM(shadowMap),vec3 shadowCoord,vec4 shadowmapSize){float attenuation;float fetchesWeights[9];vec2 fetchesUV[9];sampleShadowComputeSamplesTent5x5(shadowmapSize,shadowCoord.xy,fetchesWeights,fetchesUV);attenuation=fetchesWeights[0]*SAMPLE_TEXTURE2D_SHADOW(shadowMap,vec3(fetchesUV[0].xy,shadowCoord.z));attenuation+=fetchesWeights[1]*SAMPLE_TEXTURE2D_SHADOW(shadowMap,vec3(fetchesUV[1].xy,shadowCoord.z));attenuation+=fetchesWeights[2]*SAMPLE_TEXTURE2D_SHADOW(shadowMap,vec3(fetchesUV[2].xy,shadowCoord.z));attenuation+=fetchesWeights[3]*SAMPLE_TEXTURE2D_SHADOW(shadowMap,vec3(fetchesUV[3].xy,shadowCoord.z));attenuation+=fetchesWeights[4]*SAMPLE_TEXTURE2D_SHADOW(shadowMap,vec3(fetchesUV[4].xy,shadowCoord.z));attenuation+=fetchesWeights[5]*SAMPLE_TEXTURE2D_SHADOW(shadowMap,vec3(fetchesUV[5].xy,shadowCoord.z));attenuation+=fetchesWeights[6]*SAMPLE_TEXTURE2D_SHADOW(shadowMap,vec3(fetchesUV[6].xy,shadowCoord.z));attenuation+=fetchesWeights[7]*SAMPLE_TEXTURE2D_SHADOW(shadowMap,vec3(fetchesUV[7].xy,shadowCoord.z));attenuation+=fetchesWeights[8]*SAMPLE_TEXTURE2D_SHADOW(shadowMap,vec3(fetchesUV[8].xy,shadowCoord.z));return attenuation;}\n#endif\nfloat sampleShadowMap(){\n#if SCENE_SHADOW_CASCADED_COUNT == 1\nvec3 shadowCoord=v_shadowCoord;\n#else\nvec3 shadowCoord=getShadowCoord();\n#endif\nfloat attenuation=1.0;if(shadowCoord.z>0.0&&shadowCoord.z<1.0){\n#if SCENE_SHADOW_TYPE == 1\nattenuation=SAMPLE_TEXTURE2D_SHADOW(scene_ShadowMap,shadowCoord);\n#endif\n#if SCENE_SHADOW_TYPE == 2\nattenuation=sampleShadowMapFiltered4(scene_ShadowMap,shadowCoord,scene_ShadowMapSize);\n#endif\n#if SCENE_SHADOW_TYPE == 3\nattenuation=sampleShadowMapFiltered9(scene_ShadowMap,shadowCoord,scene_ShadowMapSize);\n#endif\nattenuation=mix(1.0,attenuation,scene_ShadowInfo.x);}return attenuation;}\n#endif\n",shadow_sample_tent:"#define GLSLIFY 1\nfloat sampleShadowGetIRTriangleTexelArea(float triangleHeight){return triangleHeight-0.5;}void sampleShadowGetTexelAreasTent3x3(float offset,out vec4 computedArea,out vec4 computedAreaUncut){float a=offset+0.5;float offsetSquaredHalved=a*a*0.5;computedAreaUncut.x=computedArea.x=offsetSquaredHalved-offset;computedAreaUncut.w=computedArea.w=offsetSquaredHalved;computedAreaUncut.y=sampleShadowGetIRTriangleTexelArea(1.5-offset);float clampedOffsetLeft=min(offset,0.0);float areaOfSmallLeftTriangle=clampedOffsetLeft*clampedOffsetLeft;computedArea.y=computedAreaUncut.y-areaOfSmallLeftTriangle;computedAreaUncut.z=sampleShadowGetIRTriangleTexelArea(1.5+offset);float clampedOffsetRight=max(offset,0.0);float areaOfSmallRightTriangle=clampedOffsetRight*clampedOffsetRight;computedArea.z=computedAreaUncut.z-areaOfSmallRightTriangle;}void sampleShadowGetTexelWeightsTent5x5(float offset,out vec3 texelsWeightsA,out vec3 texelsWeightsB){vec4 areaFrom3texelTriangle;vec4 areaUncutFrom3texelTriangle;sampleShadowGetTexelAreasTent3x3(offset,areaFrom3texelTriangle,areaUncutFrom3texelTriangle);texelsWeightsA.x=0.16*(areaFrom3texelTriangle.x);texelsWeightsA.y=0.16*(areaUncutFrom3texelTriangle.y);texelsWeightsA.z=0.16*(areaFrom3texelTriangle.y+1.0);texelsWeightsB.x=0.16*(areaFrom3texelTriangle.z+1.0);texelsWeightsB.y=0.16*(areaUncutFrom3texelTriangle.z);texelsWeightsB.z=0.16*(areaFrom3texelTriangle.w);}void sampleShadowComputeSamplesTent5x5(vec4 shadowMapTextureTexelSize,vec2 coord,out float fetchesWeights[9],out vec2 fetchesUV[9]){vec2 tentCenterInTexelSpace=coord.xy*shadowMapTextureTexelSize.zw;vec2 centerOfFetchesInTexelSpace=floor(tentCenterInTexelSpace+0.5);vec2 offsetFromTentCenterToCenterOfFetches=tentCenterInTexelSpace-centerOfFetchesInTexelSpace;vec3 texelsWeightsUA,texelsWeightsUB;vec3 texelsWeightsVA,texelsWeightsVB;sampleShadowGetTexelWeightsTent5x5(offsetFromTentCenterToCenterOfFetches.x,texelsWeightsUA,texelsWeightsUB);sampleShadowGetTexelWeightsTent5x5(offsetFromTentCenterToCenterOfFetches.y,texelsWeightsVA,texelsWeightsVB);vec3 fetchesWeightsU=vec3(texelsWeightsUA.xz,texelsWeightsUB.y)+vec3(texelsWeightsUA.y,texelsWeightsUB.xz);vec3 fetchesWeightsV=vec3(texelsWeightsVA.xz,texelsWeightsVB.y)+vec3(texelsWeightsVA.y,texelsWeightsVB.xz);vec3 fetchesOffsetsU=vec3(texelsWeightsUA.y,texelsWeightsUB.xz)/fetchesWeightsU.xyz+vec3(-2.5,-0.5,1.5);vec3 fetchesOffsetsV=vec3(texelsWeightsVA.y,texelsWeightsVB.xz)/fetchesWeightsV.xyz+vec3(-2.5,-0.5,1.5);fetchesOffsetsU*=shadowMapTextureTexelSize.xxx;fetchesOffsetsV*=shadowMapTextureTexelSize.yyy;vec2 bilinearFetchOrigin=centerOfFetchesInTexelSpace*shadowMapTextureTexelSize.xy;fetchesUV[0]=bilinearFetchOrigin+vec2(fetchesOffsetsU.x,fetchesOffsetsV.x);fetchesUV[1]=bilinearFetchOrigin+vec2(fetchesOffsetsU.y,fetchesOffsetsV.x);fetchesUV[2]=bilinearFetchOrigin+vec2(fetchesOffsetsU.z,fetchesOffsetsV.x);fetchesUV[3]=bilinearFetchOrigin+vec2(fetchesOffsetsU.x,fetchesOffsetsV.y);fetchesUV[4]=bilinearFetchOrigin+vec2(fetchesOffsetsU.y,fetchesOffsetsV.y);fetchesUV[5]=bilinearFetchOrigin+vec2(fetchesOffsetsU.z,fetchesOffsetsV.y);fetchesUV[6]=bilinearFetchOrigin+vec2(fetchesOffsetsU.x,fetchesOffsetsV.z);fetchesUV[7]=bilinearFetchOrigin+vec2(fetchesOffsetsU.y,fetchesOffsetsV.z);fetchesUV[8]=bilinearFetchOrigin+vec2(fetchesOffsetsU.z,fetchesOffsetsV.z);fetchesWeights[0]=fetchesWeightsU.x*fetchesWeightsV.x;fetchesWeights[1]=fetchesWeightsU.y*fetchesWeightsV.x;fetchesWeights[2]=fetchesWeightsU.z*fetchesWeightsV.x;fetchesWeights[3]=fetchesWeightsU.x*fetchesWeightsV.y;fetchesWeights[4]=fetchesWeightsU.y*fetchesWeightsV.y;fetchesWeights[5]=fetchesWeightsU.z*fetchesWeightsV.y;fetchesWeights[6]=fetchesWeightsU.x*fetchesWeightsV.z;fetchesWeights[7]=fetchesWeightsU.y*fetchesWeightsV.z;fetchesWeights[8]=fetchesWeightsU.z*fetchesWeightsV.z;}",ShadowVertexDeclaration:"#define GLSLIFY 1\n#if defined(SCENE_SHADOW_TYPE) && defined(RENDERER_IS_RECEIVE_SHADOWS)\n#define SCENE_IS_CALCULATE_SHADOWS\n#endif\n#ifdef SCENE_IS_CALCULATE_SHADOWS\n#if SCENE_SHADOW_CASCADED_COUNT==1\n#include <ShadowCoord>\nvarying vec3 v_shadowCoord;\n#endif\n#endif\n",ShadowVertex:"#define GLSLIFY 1\n#ifdef SCENE_IS_CALCULATE_SHADOWS\n#if SCENE_SHADOW_CASCADED_COUNT == 1\nv_shadowCoord=getShadowCoord();\n#endif\n#endif\n"},{pbr_frag_define:"#define GLSLIFY 1\n#define MIN_PERCEPTUAL_ROUGHNESS 0.045\n#define MIN_ROUGHNESS 0.002025\nuniform float material_AlphaCutoff;uniform vec4 material_BaseColor;uniform float material_Metal;uniform float material_Roughness;uniform float material_IOR;uniform vec3 material_PBRSpecularColor;uniform float material_Glossiness;uniform vec3 material_EmissiveColor;uniform float material_NormalIntensity;uniform float material_OcclusionIntensity;uniform float material_OcclusionTextureCoord;\n#ifdef MATERIAL_ENABLE_CLEAR_COAT\nuniform float material_ClearCoat;uniform float material_ClearCoatRoughness;\n#ifdef MATERIAL_HAS_CLEAR_COAT_TEXTURE\nuniform sampler2D material_ClearCoatTexture;\n#endif\n#ifdef MATERIAL_HAS_CLEAR_COAT_ROUGHNESS_TEXTURE\nuniform sampler2D material_ClearCoatRoughnessTexture;\n#endif\n#ifdef MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE\nuniform sampler2D material_ClearCoatNormalTexture;\n#endif\n#endif\n#ifdef MATERIAL_ENABLE_ANISOTROPY\nuniform vec3 material_AnisotropyInfo;\n#ifdef MATERIAL_HAS_ANISOTROPY_TEXTURE\nuniform sampler2D material_AnisotropyTexture;\n#endif\n#endif\n#ifdef MATERIAL_HAS_BASETEXTURE\nuniform sampler2D material_BaseTexture;\n#endif\n#ifdef MATERIAL_HAS_NORMALTEXTURE\nuniform sampler2D material_NormalTexture;\n#endif\n#ifdef MATERIAL_HAS_EMISSIVETEXTURE\nuniform sampler2D material_EmissiveTexture;\n#endif\n#ifdef MATERIAL_HAS_ROUGHNESS_METALLIC_TEXTURE\nuniform sampler2D material_RoughnessMetallicTexture;\n#endif\n#ifdef MATERIAL_HAS_SPECULAR_GLOSSINESS_TEXTURE\nuniform sampler2D material_SpecularGlossinessTexture;\n#endif\n#ifdef MATERIAL_HAS_OCCLUSION_TEXTURE\nuniform sampler2D material_OcclusionTexture;\n#endif\nstruct ReflectedLight{vec3 directDiffuse;vec3 directSpecular;vec3 indirectDiffuse;vec3 indirectSpecular;};struct Geometry{vec3 position;vec3 normal;vec3 viewDir;float dotNV;\n#ifdef MATERIAL_ENABLE_CLEAR_COAT\nvec3 clearCoatNormal;float clearCoatDotNV;\n#endif\n#ifdef MATERIAL_ENABLE_ANISOTROPY\nvec3 anisotropicT;vec3 anisotropicB;vec3 anisotropicN;float anisotropy;\n#endif\n};struct Material{vec3 diffuseColor;float roughness;vec3 specularColor;float opacity;float f0;\n#ifdef MATERIAL_ENABLE_CLEAR_COAT\nfloat clearCoat;float clearCoatRoughness;\n#endif\n};",pbr_helper:"#define GLSLIFY 1\n#include <normal_get>\nfloat computeSpecularOcclusion(float ambientOcclusion,float roughness,float dotNV){return saturate(pow(dotNV+ambientOcclusion,exp2(-16.0*roughness-1.0))-1.0+ambientOcclusion);}float getAARoughnessFactor(vec3 normal){\n#ifdef HAS_DERIVATIVES\nvec3 dxy=max(abs(dFdx(normal)),abs(dFdy(normal)));return MIN_PERCEPTUAL_ROUGHNESS+max(max(dxy.x,dxy.y),dxy.z);\n#else\nreturn MIN_PERCEPTUAL_ROUGHNESS;\n#endif\n}\n#ifdef MATERIAL_ENABLE_ANISOTROPY\nvec3 getAnisotropicBentNormal(Geometry geometry,vec3 n,float roughness){vec3 anisotropyDirection=geometry.anisotropy>=0.0 ? geometry.anisotropicB : geometry.anisotropicT;vec3 anisotropicTangent=cross(anisotropyDirection,geometry.viewDir);vec3 anisotropicNormal=cross(anisotropicTangent,anisotropyDirection);vec3 bentNormal=normalize(mix(n,anisotropicNormal,abs(geometry.anisotropy)*saturate(5.0*roughness)));return bentNormal;}\n#endif\nvoid initGeometry(out Geometry geometry,bool isFrontFacing){geometry.position=v_pos;geometry.viewDir=normalize(camera_Position-v_pos);\n#if defined(MATERIAL_HAS_NORMALTEXTURE) || defined(MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE) || defined(MATERIAL_ENABLE_ANISOTROPY)\nmat3 tbn=getTBN(isFrontFacing);\n#endif\n#ifdef MATERIAL_HAS_NORMALTEXTURE\ngeometry.normal=getNormalByNormalTexture(tbn,material_NormalTexture,material_NormalIntensity,v_uv,isFrontFacing);\n#else\ngeometry.normal=getNormal(isFrontFacing);\n#endif\ngeometry.dotNV=saturate(dot(geometry.normal,geometry.viewDir));\n#ifdef MATERIAL_ENABLE_CLEAR_COAT\n#ifdef MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE\ngeometry.clearCoatNormal=getNormalByNormalTexture(tbn,material_ClearCoatNormalTexture,material_NormalIntensity,v_uv,isFrontFacing);\n#else\ngeometry.clearCoatNormal=getNormal(isFrontFacing);\n#endif\ngeometry.clearCoatDotNV=saturate(dot(geometry.clearCoatNormal,geometry.viewDir));\n#endif\n#ifdef MATERIAL_ENABLE_ANISOTROPY\nfloat anisotropy=material_AnisotropyInfo.z;vec3 anisotropicDirection=vec3(material_AnisotropyInfo.xy,0.0);\n#ifdef MATERIAL_HAS_ANISOTROPY_TEXTURE\nvec3 anisotropyTextureInfo=texture2D(material_AnisotropyTexture,v_uv).rgb;anisotropy*=anisotropyTextureInfo.b;anisotropicDirection.xy*=anisotropyTextureInfo.rg*2.0-1.0;\n#endif\ngeometry.anisotropy=anisotropy;geometry.anisotropicT=normalize(tbn*anisotropicDirection);geometry.anisotropicB=normalize(cross(geometry.normal,geometry.anisotropicT));\n#endif\n}void initMaterial(out Material material,inout Geometry geometry){vec4 baseColor=material_BaseColor;float metal=material_Metal;float roughness=material_Roughness;vec3 specularColor=material_PBRSpecularColor;float glossiness=material_Glossiness;float alphaCutoff=material_AlphaCutoff;float f0=pow2((material_IOR-1.0)/(material_IOR+1.0));material.f0=f0;\n#ifdef MATERIAL_HAS_BASETEXTURE\nvec4 baseTextureColor=texture2D(material_BaseTexture,v_uv);\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\nbaseTextureColor=gammaToLinear(baseTextureColor);\n#endif\nbaseColor*=baseTextureColor;\n#endif\n#ifdef RENDERER_ENABLE_VERTEXCOLOR\nbaseColor*=v_color;\n#endif\n#ifdef MATERIAL_IS_ALPHA_CUTOFF\nif(baseColor.a<alphaCutoff){discard;}\n#endif\n#ifdef MATERIAL_HAS_ROUGHNESS_METALLIC_TEXTURE\nvec4 metalRoughMapColor=texture2D(material_RoughnessMetallicTexture,v_uv);roughness*=metalRoughMapColor.g;metal*=metalRoughMapColor.b;\n#endif\n#ifdef MATERIAL_HAS_SPECULAR_GLOSSINESS_TEXTURE\nvec4 specularGlossinessColor=texture2D(material_SpecularGlossinessTexture,v_uv);\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\nspecularGlossinessColor=gammaToLinear(specularGlossinessColor);\n#endif\nspecularColor*=specularGlossinessColor.rgb;glossiness*=specularGlossinessColor.a;\n#endif\n#ifdef IS_METALLIC_WORKFLOW\nmaterial.diffuseColor=baseColor.rgb*(1.0-metal);material.specularColor=mix(vec3(f0),baseColor.rgb,metal);material.roughness=roughness;\n#else\nfloat specularStrength=max(max(specularColor.r,specularColor.g),specularColor.b);material.diffuseColor=baseColor.rgb*(1.0-specularStrength);material.specularColor=specularColor;material.roughness=1.0-glossiness;\n#endif\nmaterial.roughness=max(material.roughness,getAARoughnessFactor(geometry.normal));\n#ifdef MATERIAL_ENABLE_CLEAR_COAT\nmaterial.clearCoat=material_ClearCoat;material.clearCoatRoughness=material_ClearCoatRoughness;\n#ifdef MATERIAL_HAS_CLEAR_COAT_TEXTURE\nmaterial.clearCoat*=texture2D(material_ClearCoatTexture,v_uv).r;\n#endif\n#ifdef MATERIAL_HAS_CLEAR_COAT_ROUGHNESS_TEXTURE\nmaterial.clearCoatRoughness*=texture2D(material_ClearCoatRoughnessTexture,v_uv).g;\n#endif\nmaterial.clearCoat=saturate(material.clearCoat);material.clearCoatRoughness=max(material.clearCoatRoughness,getAARoughnessFactor(geometry.clearCoatNormal));\n#endif\n#ifdef MATERIAL_IS_TRANSPARENT\nmaterial.opacity=baseColor.a;\n#else\nmaterial.opacity=1.0;\n#endif\n#ifdef MATERIAL_ENABLE_ANISOTROPY\ngeometry.anisotropicN=getAnisotropicBentNormal(geometry,geometry.normal,material.roughness);\n#endif\n}\n#include <brdf>\n#include <direct_irradiance_frag_define>\n#include <ibl_frag_define>\n",brdf:"#define GLSLIFY 1\nfloat F_Schlick(float f0,float dotLH){return f0+0.96*(pow(1.0-dotLH,5.0));}vec3 F_Schlick(vec3 specularColor,float dotLH){float fresnel=exp2((-5.55473*dotLH-6.98316)*dotLH);return(1.0-specularColor)*fresnel+specularColor;}float G_GGX_SmithCorrelated(float alpha,float dotNL,float dotNV){float a2=pow2(alpha);float gv=dotNL*sqrt(a2+(1.0-a2)*pow2(dotNV));float gl=dotNV*sqrt(a2+(1.0-a2)*pow2(dotNL));return 0.5/max(gv+gl,EPSILON);}\n#ifdef MATERIAL_ENABLE_ANISOTROPY\nfloat G_GGX_SmithCorrelated_Anisotropic(float at,float ab,float ToV,float BoV,float ToL,float BoL,float NoV,float NoL){float lambdaV=NoL*length(vec3(at*ToV,ab*BoV,NoV));float lambdaL=NoV*length(vec3(at*ToL,ab*BoL,NoL));return 0.5/max(lambdaV+lambdaL,EPSILON);}\n#endif\nfloat D_GGX(float alpha,float dotNH){float a2=pow2(alpha);float denom=pow2(dotNH)*(a2-1.0)+1.0;return RECIPROCAL_PI*a2/pow2(denom);}\n#ifdef MATERIAL_ENABLE_ANISOTROPY\nfloat D_GGX_Anisotropic(float at,float ab,float ToH,float BoH,float NoH){float a2=at*ab;highp vec3 d=vec3(ab*ToH,at*BoH,a2*NoH);highp float d2=dot(d,d);float b2=a2/d2;return a2*b2*b2*RECIPROCAL_PI;}\n#endif\nvec3 isotropicLobe(vec3 specularColor,float alpha,float dotNV,float dotNL,float dotNH,float dotLH){vec3 F=F_Schlick(specularColor,dotLH);float D=D_GGX(alpha,dotNH);float G=G_GGX_SmithCorrelated(alpha,dotNL,dotNV);return F*(G*D);}\n#ifdef MATERIAL_ENABLE_ANISOTROPY\nvec3 anisotropicLobe(vec3 h,vec3 l,Geometry geometry,vec3 specularColor,float alpha,float dotNV,float dotNL,float dotNH,float dotLH){vec3 t=geometry.anisotropicT;vec3 b=geometry.anisotropicB;vec3 v=geometry.viewDir;float dotTV=dot(t,v);float dotBV=dot(b,v);float dotTL=dot(t,l);float dotBL=dot(b,l);float dotTH=dot(t,h);float dotBH=dot(b,h);float at=max(alpha*(1.0+geometry.anisotropy),MIN_ROUGHNESS);float ab=max(alpha*(1.0-geometry.anisotropy),MIN_ROUGHNESS);vec3 F=F_Schlick(specularColor,dotLH);float D=D_GGX_Anisotropic(at,ab,dotTH,dotBH,dotNH);float G=G_GGX_SmithCorrelated_Anisotropic(at,ab,dotTV,dotBV,dotTL,dotBL,dotNV,dotNL);return F*(G*D);}\n#endif\nvec3 BRDF_Specular_GGX(vec3 incidentDirection,Geometry geometry,vec3 normal,vec3 specularColor,float roughness){float alpha=pow2(roughness);vec3 halfDir=normalize(incidentDirection+geometry.viewDir);float dotNL=saturate(dot(normal,incidentDirection));float dotNV=saturate(dot(normal,geometry.viewDir));float dotNH=saturate(dot(normal,halfDir));float dotLH=saturate(dot(incidentDirection,halfDir));\n#ifdef MATERIAL_ENABLE_ANISOTROPY\nreturn anisotropicLobe(halfDir,incidentDirection,geometry,specularColor,alpha,dotNV,dotNL,dotNH,dotLH);\n#else\nreturn isotropicLobe(specularColor,alpha,dotNV,dotNL,dotNH,dotLH);\n#endif\n}vec3 BRDF_Diffuse_Lambert(vec3 diffuseColor){return RECIPROCAL_PI*diffuseColor;}",direct_irradiance_frag_define:"#define GLSLIFY 1\n#include <ShadowFragmentDeclaration>\nvoid addDirectRadiance(vec3 incidentDirection,vec3 color,Geometry geometry,Material material,inout ReflectedLight reflectedLight){float attenuation=1.0;\n#ifdef MATERIAL_ENABLE_CLEAR_COAT\nfloat clearCoatDotNL=saturate(dot(geometry.clearCoatNormal,incidentDirection));vec3 clearCoatIrradiance=clearCoatDotNL*color;reflectedLight.directSpecular+=material.clearCoat*clearCoatIrradiance*BRDF_Specular_GGX(incidentDirection,geometry,geometry.clearCoatNormal,vec3(0.04),material.clearCoatRoughness);attenuation-=material.clearCoat*F_Schlick(material.f0,geometry.clearCoatDotNV);\n#endif\nfloat dotNL=saturate(dot(geometry.normal,incidentDirection));vec3 irradiance=dotNL*color*PI;reflectedLight.directSpecular+=attenuation*irradiance*BRDF_Specular_GGX(incidentDirection,geometry,geometry.normal,material.specularColor,material.roughness);reflectedLight.directDiffuse+=attenuation*irradiance*BRDF_Diffuse_Lambert(material.diffuseColor);}\n#ifdef SCENE_DIRECT_LIGHT_COUNT\nvoid addDirectionalDirectLightRadiance(DirectLight directionalLight,Geometry geometry,Material material,inout ReflectedLight reflectedLight){vec3 color=directionalLight.color;vec3 direction=-directionalLight.direction;addDirectRadiance(direction,color,geometry,material,reflectedLight);}\n#endif\n#ifdef SCENE_POINT_LIGHT_COUNT\nvoid addPointDirectLightRadiance(PointLight pointLight,Geometry geometry,Material material,inout ReflectedLight reflectedLight){vec3 lVector=pointLight.position-geometry.position;vec3 direction=normalize(lVector);float lightDistance=length(lVector);vec3 color=pointLight.color;color*=clamp(1.0-pow(lightDistance/pointLight.distance,4.0),0.0,1.0);addDirectRadiance(direction,color,geometry,material,reflectedLight);}\n#endif\n#ifdef SCENE_SPOT_LIGHT_COUNT\nvoid addSpotDirectLightRadiance(SpotLight spotLight,Geometry geometry,Material material,inout ReflectedLight reflectedLight){vec3 lVector=spotLight.position-geometry.position;vec3 direction=normalize(lVector);float lightDistance=length(lVector);float angleCos=dot(direction,-spotLight.direction);float spotEffect=smoothstep(spotLight.penumbraCos,spotLight.angleCos,angleCos);float decayEffect=clamp(1.0-pow(lightDistance/spotLight.distance,4.0),0.0,1.0);vec3 color=spotLight.color;color*=spotEffect*decayEffect;addDirectRadiance(direction,color,geometry,material,reflectedLight);}\n#endif\nvoid addTotalDirectRadiance(Geometry geometry,Material material,inout ReflectedLight reflectedLight){float shadowAttenuation=1.0;\n#ifdef SCENE_DIRECT_LIGHT_COUNT\nshadowAttenuation=1.0;\n#ifdef SCENE_IS_CALCULATE_SHADOWS\nshadowAttenuation*=sampleShadowMap();\n#endif\nDirectLight directionalLight;for(int i=0;i<SCENE_DIRECT_LIGHT_COUNT;i++){if(!isRendererCulledByLight(renderer_Layer.xy,scene_DirectLightCullingMask[i])){directionalLight.color=scene_DirectLightColor[i];\n#ifdef SCENE_IS_CALCULATE_SHADOWS\nif(i==0){directionalLight.color*=shadowAttenuation;}\n#endif\ndirectionalLight.direction=scene_DirectLightDirection[i];addDirectionalDirectLightRadiance(directionalLight,geometry,material,reflectedLight);}}\n#endif\n#ifdef SCENE_POINT_LIGHT_COUNT\nPointLight pointLight;for(int i=0;i<SCENE_POINT_LIGHT_COUNT;i++){if(!isRendererCulledByLight(renderer_Layer.xy,scene_PointLightCullingMask[i])){pointLight.color=scene_PointLightColor[i];pointLight.position=scene_PointLightPosition[i];pointLight.distance=scene_PointLightDistance[i];addPointDirectLightRadiance(pointLight,geometry,material,reflectedLight);}}\n#endif\n#ifdef SCENE_SPOT_LIGHT_COUNT\nSpotLight spotLight;for(int i=0;i<SCENE_SPOT_LIGHT_COUNT;i++){if(!isRendererCulledByLight(renderer_Layer.xy,scene_SpotLightCullingMask[i])){spotLight.color=scene_SpotLightColor[i];spotLight.position=scene_SpotLightPosition[i];spotLight.direction=scene_SpotLightDirection[i];spotLight.distance=scene_SpotLightDistance[i];spotLight.angleCos=scene_SpotLightAngleCos[i];spotLight.penumbraCos=scene_SpotLightPenumbraCos[i];addSpotDirectLightRadiance(spotLight,geometry,material,reflectedLight);}}\n#endif\n}",ibl_frag_define:"#define GLSLIFY 1\nvec3 getLightProbeIrradiance(vec3 sh[9],vec3 normal){normal.x=-normal.x;vec3 result=sh[0]+sh[1]*(normal.y)+sh[2]*(normal.z)+sh[3]*(normal.x)+sh[4]*(normal.y*normal.x)+sh[5]*(normal.y*normal.z)+sh[6]*(3.0*normal.z*normal.z-1.0)+sh[7]*(normal.z*normal.x)+sh[8]*(normal.x*normal.x-normal.y*normal.y);return max(result,vec3(0.0));}vec3 envBRDFApprox(vec3 specularColor,float roughness,float dotNV){const vec4 c0=vec4(-1,-0.0275,-0.572,0.022);const vec4 c1=vec4(1,0.0425,1.04,-0.04);vec4 r=roughness*c0+c1;float a004=min(r.x*r.x,exp2(-9.28*dotNV))*r.x+r.y;vec2 AB=vec2(-1.04,1.04)*a004+r.zw;return specularColor*AB.x+AB.y;}float getSpecularMIPLevel(float roughness,int maxMIPLevel){return roughness*float(maxMIPLevel);}vec3 getReflectedVector(Geometry geometry,vec3 n){\n#ifdef MATERIAL_ENABLE_ANISOTROPY\nvec3 r=reflect(-geometry.viewDir,geometry.anisotropicN);\n#else\nvec3 r=reflect(-geometry.viewDir,n);\n#endif\nreturn r;}vec3 getLightProbeRadiance(Geometry geometry,vec3 normal,float roughness,int maxMIPLevel,float specularIntensity){\n#ifndef SCENE_USE_SPECULAR_ENV\nreturn vec3(0);\n#else\nvec3 reflectVec=getReflectedVector(geometry,normal);reflectVec.x=-reflectVec.x;float specularMIPLevel=getSpecularMIPLevel(roughness,maxMIPLevel);\n#ifdef HAS_TEX_LOD\nvec4 envMapColor=textureCubeLodEXT(scene_EnvSpecularSampler,reflectVec,specularMIPLevel);\n#else\nvec4 envMapColor=textureCube(scene_EnvSpecularSampler,reflectVec,specularMIPLevel);\n#endif\n#ifdef SCENE_IS_DECODE_ENV_RGBM\nenvMapColor.rgb=RGBMToLinear(envMapColor,5.0).rgb;\n#ifdef ENGINE_IS_COLORSPACE_GAMMA\nenvMapColor=linearToGamma(envMapColor);\n#endif\n#else\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\nenvMapColor=gammaToLinear(envMapColor);\n#endif\n#endif\nreturn envMapColor.rgb*specularIntensity;\n#endif\n}",pbr_frag:"#define GLSLIFY 1\nGeometry geometry;Material material;ReflectedLight reflectedLight=ReflectedLight(vec3(0.0),vec3(0.0),vec3(0.0),vec3(0.0));initGeometry(geometry,gl_FrontFacing);initMaterial(material,geometry);addTotalDirectRadiance(geometry,material,reflectedLight);\n#ifdef SCENE_USE_SH\nvec3 irradiance=getLightProbeIrradiance(scene_EnvSH,geometry.normal);\n#ifdef ENGINE_IS_COLORSPACE_GAMMA\nirradiance=linearToGamma(vec4(irradiance,1.0)).rgb;\n#endif\nirradiance*=scene_EnvMapLight.diffuseIntensity;\n#else\nvec3 irradiance=scene_EnvMapLight.diffuse*scene_EnvMapLight.diffuseIntensity;irradiance*=PI;\n#endif\nreflectedLight.indirectDiffuse+=irradiance*BRDF_Diffuse_Lambert(material.diffuseColor);vec3 radiance=getLightProbeRadiance(geometry,geometry.normal,material.roughness,int(scene_EnvMapLight.mipMapLevel),scene_EnvMapLight.specularIntensity);float radianceAttenuation=1.0;\n#ifdef MATERIAL_ENABLE_CLEAR_COAT\nvec3 clearCoatRadiance=getLightProbeRadiance(geometry,geometry.clearCoatNormal,material.clearCoatRoughness,int(scene_EnvMapLight.mipMapLevel),scene_EnvMapLight.specularIntensity);reflectedLight.indirectSpecular+=clearCoatRadiance*material.clearCoat*envBRDFApprox(vec3(0.04),material.clearCoatRoughness,geometry.clearCoatDotNV);radianceAttenuation-=material.clearCoat*F_Schlick(material.f0,geometry.clearCoatDotNV);\n#endif\nreflectedLight.indirectSpecular+=radianceAttenuation*radiance*envBRDFApprox(material.specularColor,material.roughness,geometry.dotNV);\n#ifdef MATERIAL_HAS_OCCLUSION_TEXTURE\nvec2 aoUV=v_uv;\n#ifdef RENDERER_HAS_UV1\nif(material_OcclusionTextureCoord==1.0){aoUV=v_uv1;}\n#endif\nfloat ambientOcclusion=(texture2D(material_OcclusionTexture,aoUV).r-1.0)*material_OcclusionIntensity+1.0;reflectedLight.indirectDiffuse*=ambientOcclusion;\n#ifdef SCENE_USE_SPECULAR_ENV\nreflectedLight.indirectSpecular*=computeSpecularOcclusion(ambientOcclusion,material.roughness,geometry.dotNV);\n#endif\n#endif\nvec3 emissiveRadiance=material_EmissiveColor;\n#ifdef MATERIAL_HAS_EMISSIVETEXTURE\nvec4 emissiveColor=texture2D(material_EmissiveTexture,v_uv);\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\nemissiveColor=gammaToLinear(emissiveColor);\n#endif\nemissiveRadiance*=emissiveColor.rgb;\n#endif\nvec3 totalRadiance=reflectedLight.directDiffuse+reflectedLight.indirectDiffuse+reflectedLight.directSpecular+reflectedLight.indirectSpecular+emissiveRadiance;vec4 targetColor=vec4(totalRadiance,material.opacity);gl_FragColor=targetColor;"},{normal_get:"#define GLSLIFY 1\nvec3 getNormal(bool isFrontFacing){\n#ifdef RENDERER_HAS_NORMAL\nvec3 normal=normalize(v_normal);\n#elif defined(HAS_DERIVATIVES)\nvec3 pos_dx=dFdx(v_pos);vec3 pos_dy=dFdy(v_pos);vec3 normal=normalize(cross(pos_dx,pos_dy));\n#else\nvec3 normal=vec3(0,0,1);\n#endif\nnormal*=float(isFrontFacing)*2.0-1.0;return normal;}vec3 getNormalByNormalTexture(mat3 tbn,sampler2D normalTexture,float normalIntensity,vec2 uv,bool isFrontFacing){vec3 normal=texture2D(normalTexture,uv).rgb;normal=normalize(tbn*((2.0*normal-1.0)*vec3(normalIntensity,normalIntensity,1.0)));normal*=float(isFrontFacing)*2.0-1.0;return normal;}mat3 getTBN(bool isFrontFacing){\n#if defined(RENDERER_HAS_NORMAL) && defined(RENDERER_HAS_TANGENT) && ( defined(MATERIAL_HAS_NORMALTEXTURE) || defined(MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE) || defined(MATERIAL_ENABLE_ANISOTROPY) )\nmat3 tbn=v_TBN;\n#else\nvec3 normal=getNormal(isFrontFacing);vec3 position=v_pos;vec2 uv=isFrontFacing? v_uv:-v_uv;\n#ifdef HAS_DERIVATIVES\nvec3 dp1=dFdx(position);vec3 dp2=dFdy(position);vec2 duv1=dFdx(uv);vec2 duv2=dFdy(uv);vec3 dp2perp=cross(dp2,normal);vec3 dp1perp=cross(normal,dp1);vec3 tangent=dp2perp*duv1.x+dp1perp*duv2.x;vec3 bitangent=dp2perp*duv1.y+dp1perp*duv2.y;float invmax=inversesqrt(max(dot(tangent,tangent),dot(bitangent,bitangent)));mat3 tbn=mat3(tangent*invmax,bitangent*invmax,normal);\n#else\nmat3 tbn=mat3(vec3(0.0),vec3(0.0),normal);\n#endif\n#endif\nreturn tbn;}"},{particle_common:"#define GLSLIFY 1\nvec3 rotationByEuler(in vec3 vector,in vec3 rot){float halfRoll=rot.z*0.5;float halfPitch=rot.x*0.5;float halfYaw=rot.y*0.5;float sinRoll=sin(halfRoll);float cosRoll=cos(halfRoll);float sinPitch=sin(halfPitch);float cosPitch=cos(halfPitch);float sinYaw=sin(halfYaw);float cosYaw=cos(halfYaw);float quaX=(cosYaw*sinPitch*cosRoll)+(sinYaw*cosPitch*sinRoll);float quaY=(sinYaw*cosPitch*cosRoll)-(cosYaw*sinPitch*sinRoll);float quaZ=(cosYaw*cosPitch*sinRoll)-(sinYaw*sinPitch*cosRoll);float quaW=(cosYaw*cosPitch*cosRoll)+(sinYaw*sinPitch*sinRoll);float x=quaX+quaX;float y=quaY+quaY;float z=quaZ+quaZ;float wx=quaW*x;float wy=quaW*y;float wz=quaW*z;float xx=quaX*x;float xy=quaX*y;float xz=quaX*z;float yy=quaY*y;float yz=quaY*z;float zz=quaZ*z;return vec3(((vector.x*((1.0-yy)-zz))+(vector.y*(xy-wz)))+(vector.z*(xz+wy)),((vector.x*(xy+wz))+(vector.y*((1.0-xx)-zz)))+(vector.z*(yz-wx)),((vector.x*(xz-wy))+(vector.y*(yz+wx)))+(vector.z*((1.0-xx)-yy)));}vec3 rotationByAxis(in vec3 vector,in vec3 axis,in float angle){float halfAngle=angle*0.5;float sin=sin(halfAngle);float quaX=axis.x*sin;float quaY=axis.y*sin;float quaZ=axis.z*sin;float quaW=cos(halfAngle);float x=quaX+quaX;float y=quaY+quaY;float z=quaZ+quaZ;float wx=quaW*x;float wy=quaW*y;float wz=quaW*z;float xx=quaX*x;float xy=quaX*y;float xz=quaX*z;float yy=quaY*y;float yz=quaY*z;float zz=quaZ*z;return vec3(((vector.x*((1.0-yy)-zz))+(vector.y*(xy-wz)))+(vector.z*(xz+wy)),((vector.x*(xy+wz))+(vector.y*((1.0-xx)-zz)))+(vector.z*(yz-wx)),((vector.x*(xz-wy))+(vector.y*(yz+wx)))+(vector.z*((1.0-xx)-yy)));}vec3 rotationByQuaternions(in vec3 v,in vec4 q){return v+2.0*cross(q.xyz,cross(q.xyz,v)+q.w*v);}float evaluateParticleCurve(in vec2 keys[4],in float normalizedAge){float value;for(int i=1;i<4;i++){vec2 key=keys[i];float time=key.x;if(time>=normalizedAge){vec2 lastKey=keys[i-1];float lastTime=lastKey.x;float age=(normalizedAge-lastTime)/(time-lastTime);value=mix(lastKey.y,key.y,age);break;}}return value;}float evaluateParticleCurveCumulative(in vec2 keys[4],in float normalizedAge){float cumulativeValue=0.0;for(int i=1;i<4;i++){vec2 key=keys[i];float time=key.x;vec2 lastKey=keys[i-1];float lastValue=lastKey.y;if(time>=normalizedAge){float lastTime=lastKey.x;float offsetTime=normalizedAge-lastTime;float age=offsetTime/(time-lastTime);cumulativeValue+=(lastValue+mix(lastValue,key.y,age))*0.5*offsetTime;break;}else{cumulativeValue+=(lastValue+key.y)*0.5*(time-lastKey.x);}}return cumulativeValue;}",velocity_over_lifetime_module:"#define GLSLIFY 1\n#if defined(RENDERER_VOL_CONSTANT) || defined(RENDERER_VOL_CURVE) || defined(RENDERER_VOL_RANDOM_CONSTANT) || defined(RENDERER_VOL_RANDOM_CURVE)\nuniform int renderer_VOLSpace;\n#if defined(RENDERER_VOL_CONSTANT) || defined(RENDERER_VOL_RANDOM_CONSTANT)\nuniform vec3 renderer_VOLMaxConst;\n#ifdef RENDERER_VOL_RANDOM_CONSTANT\nuniform vec3 renderer_VOLMinConst;\n#endif\n#endif\n#if defined(RENDERER_VOL_CURVE) || defined(RENDERER_VOL_RANDOM_CURVE)\nuniform vec2 renderer_VOLMaxGradientX[4];uniform vec2 renderer_VOLMaxGradientY[4];uniform vec2 renderer_VOLMaxGradientZ[4];\n#ifdef RENDERER_VOL_RANDOM_CURVE\nuniform vec2 renderer_VOLMinGradientX[4];uniform vec2 renderer_VOLMinGradientY[4];uniform vec2 renderer_VOLMinGradientZ[4];\n#endif\n#endif\n#endif\n#if defined(RENDERER_VOL_CONSTANT) || defined(RENDERER_VOL_CURVE) || defined(RENDERER_VOL_RANDOM_CONSTANT) || defined(RENDERER_VOL_RANDOM_CURVE)\nvec3 computeParticleLifeVelocity(in float normalizedAge){vec3 velocity;\n#if defined(RENDERER_VOL_CONSTANT) || defined(RENDERER_VOL_RANDOM_CONSTANT)\nvelocity=renderer_VOLMaxConst;\n#ifdef RENDERER_VOL_RANDOM_CONSTANT\nvelocity=mix(renderer_VOLMinConst,velocity,vec3(a_Random1.y,a_Random1.z,a_Random1.w));\n#endif\n#endif\n#if defined(RENDERER_VOL_CURVE) || defined(RENDERER_VOL_RANDOM_CURVE)\nvelocity=vec3(evaluateParticleCurve(renderer_VOLMaxGradientX,normalizedAge),evaluateParticleCurve(renderer_VOLMaxGradientY,normalizedAge),evaluateParticleCurve(renderer_VOLMaxGradientZ,normalizedAge));\n#endif\n#ifdef RENDERER_VOL_RANDOM_CURVE\nvelocity=vec3(mix(velocity.x,evaluateParticleCurve(renderer_VOLMinGradientX,normalizedAge),a_Random1.y),mix(velocity.y,evaluateParticleCurve(renderer_VOLMinGradientY,normalizedAge),a_Random1.z),mix(velocity.z,evaluateParticleCurve(renderer_VOLMinGradientZ,normalizedAge),a_Random1.w));\n#endif\nreturn velocity;}\n#endif\nvec3 getStartPosition(vec3 startVelocity,float age,vec3 dragData){vec3 startPosition;float lastTime=min(startVelocity.x/dragData.x,age);startPosition=lastTime*(startVelocity-0.5*dragData*lastTime);return startPosition;}vec3 computeParticlePosition(in vec3 startVelocity,in vec3 lifeVelocity,in float age,in float normalizedAge,vec3 gravityVelocity,vec4 worldRotation,vec3 dragData){vec3 startPosition=getStartPosition(startVelocity,age,dragData);vec3 lifePosition;\n#if defined(RENDERER_VOL_CONSTANT) || defined(RENDERER_VOL_CURVE) || defined(RENDERER_VOL_RANDOM_CONSTANT) || defined(RENDERER_VOL_RANDOM_CURVE)\n#if defined(RENDERER_VOL_CONSTANT)|| defined(RENDERER_VOL_RANDOM_CONSTANT)\nlifePosition=lifeVelocity*age;\n#endif\n#if defined(RENDERER_VOL_CURVE) || defined(RENDERER_VOL_RANDOM_CURVE)\nlifePosition=vec3(evaluateParticleCurveCumulative(renderer_VOLMaxGradientX,normalizedAge)evaluateParticleCurveCumulative(renderer_VOLMaxGradientY,normalizedAge),evaluateParticleCurveCumulative(renderer_VOLMaxGradientZ,normalizedAge));\n#ifdef RENDERER_VOL_RANDOM_CURVE\nlifePosition=vec3(mix(evaluateParticleCurveCumulative(renderer_VOLMinGradientX,normalizedAge),lifePosition.x,a_Random1.y),mix(evaluateParticleCurveCumulative(renderer_VOLMinGradientY,normalizedAge),lifePosition.y,a_Random1.z),mix(evaluateParticleCurveCumulative(renderer_VOLMinGradientZ,normalizedAge),lifePosition.z,a_Random1.w));\n#endif\nlifePosition*=vec3(a_ShapePositionStartLifeTime.w);\n#endif\nvec3 finalPosition;if(renderer_VOLSpace==0){finalPosition=rotationByQuaternions(a_ShapePositionStartLifeTime.xyz+startPosition+lifePosition,worldRotation);}else{finalPosition=rotationByQuaternions(a_ShapePositionStartLifeTime.xyz+startPosition,worldRotation)+lifePosition;}\n#else\nvec3 finalPosition=rotationByQuaternions(a_ShapePositionStartLifeTime.xyz+startPosition,worldRotation);\n#endif\nif(renderer_SimulationSpace==0){finalPosition=finalPosition+renderer_WorldPosition;}else if(renderer_SimulationSpace==1){finalPosition=finalPosition+a_SimulationWorldPosition;}finalPosition+=0.5*gravityVelocity*age;return finalPosition;}",rotation_over_lifetime_module:"#define GLSLIFY 1\n#if defined(RENDERER_ROL_CONSTANT_MODE) || defined(RENDERER_ROL_CURVE_MODE)\n#ifdef RENDERER_ROL_CURVE_MODE\nuniform vec2 renderer_ROLMaxCurveZ[4];\n#ifdef RENDERER_ROL_IS_RANDOM_TWO\nuniform vec2 renderer_ROLMinCurveZ[4];\n#endif\n#else\nuniform vec3 renderer_ROLMaxConst;\n#ifdef RENDERER_ROL_IS_RANDOM_TWO\nuniform vec3 renderer_ROLMinConst;\n#endif\n#endif\n#endif\nfloat computeParticleRotationFloat(in float rotation,in float age,in float normalizedAge){\n#if defined(RENDERER_ROL_CONSTANT_MODE) || defined(RENDERER_ROL_CURVE_MODE)\n#ifdef RENDERER_ROL_CURVE_MODE\nfloat lifeRotation=evaluateParticleCurveCumulative(renderer_ROLMaxCurveZ,normalizedAge);\n#ifdef RENDERER_ROL_IS_RANDOM_TWO\nlifeRotation=mix(evaluateParticleCurveCumulative(renderer_ROLMinCurveZ,normalizedAge),lifeRotation,a_Random0.w);\n#endif\nrotation+=lifeRotation*a_ShapePositionStartLifeTime.w;\n#else\nfloat lifeRotation=renderer_ROLMaxConst.z;\n#ifdef RENDERER_ROL_IS_RANDOM_TWO\nlifeRotation=mix(renderer_ROLMinConst.z,lifeRotation,a_Random0.w);\n#endif\nrotation+=lifeRotation*age;\n#endif\n#endif\nreturn rotation;}\n#if defined(RENDERER_MODE_MESH) && (defined(ROTATION_OVER_LIFETIME) || defined(ROTATION_OVER_LIFETIME_SEPARATE))\nvec3 computeParticleRotationVec3(in vec3 rotation,in float age,in float normalizedAge){\n#ifdef ROTATION_OVER_LIFETIME\n#ifdef ROTATION_OVER_LIFETIME_CONSTANT\nfloat ageRot=u_ROLAngularVelocityConst*age;rotation+=ageRot;\n#endif\n#ifdef ROTATION_OVER_LIFETIME_CURVE\nrotation+=getTotalValueFromGradientFloat(u_ROLAngularVelocityGradient,normalizedAge);\n#endif\n#ifdef ROTATION_OVER_LIFETIME_RANDOM_CONSTANTS\nfloat ageRot=mix(u_ROLAngularVelocityConst,u_ROLAngularVelocityConstMax,a_Random0.w)*age;rotation+=ageRot;\n#endif\n#ifdef ROTATION_OVER_LIFETIME_RANDOM_CURVES\nrotation+=mix(getTotalValueFromGradientFloat(u_ROLAngularVelocityGradient,normalizedAge),getTotalValueFromGradientFloat(u_ROLAngularVelocityGradientMax,normalizedAge),a_Random0.w);\n#endif\n#endif\n#ifdef ROTATION_OVER_LIFETIME_SEPARATE\n#ifdef ROTATION_OVER_LIFETIME_CONSTANT\nvec3 ageRot=u_ROLAngularVelocityConstSeparate*age;rotation+=ageRot;\n#endif\n#ifdef ROTATION_OVER_LIFETIME_CURVE\nrotation+=vec3(getTotalValueFromGradientFloat(u_ROLAngularVelocityGradientX,normalizedAge),getTotalValueFromGradientFloat(u_ROLAngularVelocityGradientY,normalizedAge),getTotalValueFromGradientFloat(u_ROLAngularVelocityGradientZ,normalizedAge));\n#endif\n#ifdef ROTATION_OVER_LIFETIME_RANDOM_CONSTANTS\nvec3 ageRot=mix(u_ROLAngularVelocityConstSeparate,renderer_ROLMaxConst,a_Random0.w)*age;rotation+=ageRot;\n#endif\n#ifdef ROTATION_OVER_LIFETIME_RANDOM_CURVES\nrotation+=vec3(mix(getTotalValueFromGradientFloat(u_ROLAngularVelocityGradientX,normalizedAge),getTotalValueFromGradientFloat(renderer_ROLMaxCurveX,normalizedAge),a_Random0.w),mix(getTotalValueFromGradientFloat(u_ROLAngularVelocityGradientY,normalizedAge),getTotalValueFromGradientFloat(renderer_ROLMaxCurveY,normalizedAge),a_Random0.w),mix(getTotalValueFromGradientFloat(u_ROLAngularVelocityGradientZ,normalizedAge),getTotalValueFromGradientFloat(renderer_ROLMaxCurveZ,normalizedAge),a_Random0.w));\n#endif\n#endif\nreturn rotation;}\n#endif\n",size_over_lifetime_module:"#define GLSLIFY 1\n#ifdef RENDERER_SOL_CURVE_MODE\nuniform vec2 renderer_SOLMaxCurveX[4];\n#ifdef RENDERER_SOL_IS_SEPARATE\nuniform vec2 renderer_SOLMaxCurveY[4];uniform vec2 renderer_SOLMaxCurveZ[4];\n#endif\n#ifdef RENDERER_SOL_IS_RANDOM_TWO\nuniform vec2 renderer_SOLMinCurveX[4];\n#ifdef RENDERER_SOL_IS_SEPARATE\nuniform vec2 renderer_SOLMinCurveY[4];uniform vec2 renderer_SOLMinCurveZ[4];\n#endif\n#endif\n#endif\nvec2 computeParticleSizeBillboard(in vec2 size,in float normalizedAge){\n#ifdef RENDERER_SOL_CURVE_MODE\nfloat lifeSizeX=evaluateParticleCurve(renderer_SOLMaxCurveX,normalizedAge);\n#ifdef RENDERER_SOL_IS_RANDOM_TWO\nlifeSizeX=mix(evaluateParticleCurve(renderer_SOLMinCurveX,normalizedAge),lifeSizeX,a_Random0.z);\n#endif\n#ifdef RENDERER_SOL_IS_SEPARATE\nfloat lifeSizeY=evaluateParticleCurve(renderer_SOLMaxCurveY,normalizedAge);\n#ifdef RENDERER_SOL_IS_RANDOM_TWO\nlifeSizeY=mix(evaluateParticleCurve(renderer_SOLMinCurveY,normalizedAge),lifeSizeY,a_Random0.z);\n#endif\nsize*=vec2(lifeSizeX,lifeSizeY);\n#else\nsize*=lifeSizeX;\n#endif\n#endif\nreturn size;}\n#ifdef RENDERER_MODE_MESH\nvec3 computeParticleSizeMesh(in vec3 size,in float normalizedAge){\n#ifdef RENDERER_SOL_CURVE\nsize*=evaluateParticleCurve(renderer_SOLMaxCurveX,normalizedAge);\n#endif\n#ifdef RENDERER_SOL_RANDOM_CURVES\nsize*=mix(evaluateParticleCurve(renderer_SOLMaxCurveX,normalizedAge),evaluateParticleCurve(u_SOLSizeGradientMax,normalizedAge),a_Random0.z);\n#endif\n#ifdef RENDERER_SOL_CURVE_SEPARATE\nsize*=vec3(evaluateParticleCurve(renderer_SOLMinCurveX,normalizedAge),evaluateParticleCurve(renderer_SOLMinCurveY,normalizedAge),evaluateParticleCurve(renderer_SOLMinCurveZ,normalizedAge));\n#endif\n#ifdef RENDERER_SOL_RANDOM_CURVES_SEPARATE\nsize*=vec3(mix(evaluateParticleCurve(renderer_SOLMinCurveX,normalizedAge),evaluateParticleCurve(renderer_SOLMaxCurveX,normalizedAge),a_Random0.z),mix(evaluateParticleCurve(renderer_SOLMinCurveY,normalizedAge),evaluateParticleCurve(renderer_SOLMaxCurveY,normalizedAge),a_Random0.z),mix(evaluateParticleCurve(renderer_SOLMinCurveZ,normalizedAge),evaluateParticleCurve(renderer_SOLMaxCurveZ,normalizedAge),a_Random0.z));\n#endif\nreturn size;}\n#endif\n",color_over_lifetime_module:"#define GLSLIFY 1\n#if defined(RENDERER_COL_GRADIENT) || defined(RENDERER_COL_RANDOM_GRADIENTS)\nuniform vec4 renderer_COLMaxGradientColor[4];uniform vec2 renderer_COLMaxGradientAlpha[4];\n#ifdef RENDERER_COL_RANDOM_GRADIENTS\nuniform vec4 renderer_COLMinGradientColor[4];uniform vec2 renderer_COLMinGradientAlpha[4];\n#endif\nuniform vec4 renderer_COLGradientKeysMaxTime;\n#endif\n#if defined(RENDERER_COL_GRADIENT) || defined(RENDERER_COL_RANDOM_GRADIENTS)\nvec4 evaluateParticleGradient(in vec4 colorKeys[4],in float colorKeysMaxTime,in vec2 alphaKeys[4],in float alphaKeysMaxTime,in float normalizedAge){vec4 value;float alphaAge=min(normalizedAge,alphaKeysMaxTime);for(int i=0;i<4;i++){vec2 key=alphaKeys[i];float time=key.x;if(alphaAge<=time){if(i==0){value.a=colorKeys[0].y;}else{vec2 lastKey=alphaKeys[i-1];float lastTime=lastKey.x;float age=(alphaAge-lastTime)/(time-lastTime);value.a=mix(lastKey.y,key.y,age);}break;}}float colorAge=min(normalizedAge,colorKeysMaxTime);for(int i=0;i<4;i++){vec4 key=colorKeys[i];float time=key.x;if(colorAge<=time){if(i==0){value.rgb=colorKeys[0].yzw;}else{vec4 lastKey=colorKeys[i-1];float lastTime=lastKey.x;float age=(colorAge-lastTime)/(time-lastTime);value.rgb=mix(lastKey.yzw,key.yzw,age);}break;}}return value;}\n#endif\nvec4 computeParticleColor(in vec4 color,in float normalizedAge){\n#if defined(RENDERER_COL_GRADIENT) || defined(RENDERER_COL_RANDOM_GRADIENTS)\nvec4 gradientColor=evaluateParticleGradient(renderer_COLMaxGradientColor,renderer_COLGradientKeysMaxTime.z,renderer_COLMaxGradientAlpha,renderer_COLGradientKeysMaxTime.w,normalizedAge);\n#endif\n#ifdef RENDERER_COL_RANDOM_GRADIENTS\ngradientColor=mix(evaluateParticleGradient(renderer_COLMinGradientColor,renderer_COLGradientKeysMaxTime.x,renderer_COLMinGradientAlpha,renderer_COLGradientKeysMaxTime.y,normalizedAge),gradientColor,a_Random0.y);\n#endif\n#if defined(RENDERER_COL_GRADIENT) || defined(RENDERER_COL_RANDOM_GRADIENTS)\ncolor*=gradientColor;\n#endif\nreturn color;}",texture_sheet_animation_module:"#define GLSLIFY 1\n#if defined(RENDERER_TSA_FRAME_CURVE) || defined(RENDERER_TSA_FRAME_RANDOM_CURVES)\nuniform float renderer_TSACycles;uniform vec3 renderer_TSATillingParams;uniform vec2 renderer_TSAFrameMaxCurve[4];\n#endif\n#ifdef RENDERER_TSA_FRAME_RANDOM_CURVES\nuniform vec2 renderer_TSAFrameMinCurve[4];\n#endif\nvec2 computeParticleUV(in vec2 uv,in float normalizedAge){\n#if defined(RENDERER_TSA_FRAME_CURVE) || defined(RENDERER_TSA_FRAME_RANDOM_CURVES)\nfloat scaledNormalizedAge=normalizedAge*renderer_TSACycles;float cycleNormalizedAge=scaledNormalizedAge-floor(scaledNormalizedAge);float normalizedFrame=evaluateParticleCurve(renderer_TSAFrameMaxCurve,cycleNormalizedAge);\n#ifdef RENDERER_TSA_FRAME_RANDOM_CURVES\nnormalizedFrame=mix(evaluateParticleCurve(renderer_TSAFrameMinCurve,cycleNormalizedAge),normalizedFrame,a_Random1.x);\n#endif\nfloat frame=floor(normalizedFrame*renderer_TSATillingParams.z);float totalULength=frame*renderer_TSATillingParams.x;float floorTotalULength=floor(totalULength);uv.x+=totalULength-floorTotalULength;uv.y+=floorTotalULength*renderer_TSATillingParams.y;\n#endif\nreturn uv;}",sphere_billboard:"#define GLSLIFY 1\n#ifdef RENDERER_MODE_SPHERE_BILLBOARD\nvec2 corner=a_CornerTextureCoordinate.xy+renderer_PivotOffset.xy;vec3 sideVector=normalize(cross(camera_Forward,camera_Up));vec3 upVector=normalize(cross(sideVector,camera_Forward));corner*=computeParticleSizeBillboard(a_StartSize.xy,normalizedAge);\n#if defined(RENDERER_ROL_CONSTANT_MODE) || defined(RENDERER_ROL_CURVE_MODE)\nif(renderer_ThreeDStartRotation){vec3 rotation=vec3(a_StartRotation0.xy,computeParticleRotationFloat(a_StartRotation0.z,age,normalizedAge));center+=renderer_SizeScale.xzy*rotationByEuler(corner.x*sideVector+corner.y*upVector,rotation);}else{float rot=computeParticleRotationFloat(a_StartRotation0.x,age,normalizedAge);float c=cos(rot);float s=sin(rot);mat2 rotation=mat2(c,-s,s,c);corner=rotation*corner;center+=renderer_SizeScale.xzy*(corner.x*sideVector+corner.y*upVector);}\n#else\nif(renderer_ThreeDStartRotation){center+=renderer_SizeScale.xzy*rotationByEuler(corner.x*sideVector+corner.y*upVector,a_StartRotation0);}else{float c=cos(a_StartRotation0.x);float s=sin(a_StartRotation0.x);mat2 rotation=mat2(c,-s,s,c);corner=rotation*corner;center+=renderer_SizeScale.xzy*(corner.x*sideVector+corner.y*upVector);}\n#endif\n#endif\n",stretched_billboard:"#define GLSLIFY 1\n#ifdef RENDERER_MODE_STRETCHED_BILLBOARD\nvec2 corner=a_CornerTextureCoordinate.xy+renderer_PivotOffset.xy;vec3 velocity;\n#if defined(RENDERER_VOL_CONSTANT) || defined(RENDERER_VOL_CURVE) || defined(RENDERER_VOL_RANDOM_CONSTANT) || defined(RENDERER_VOL_RANDOM_CURVE)\nif(renderer_VOLSpace==0){velocity=rotationByQuaternions(renderer_SizeScale*(startVelocity+lifeVelocity),worldRotation)+gravityVelocity;}else{velocity=rotationByQuaternions(renderer_SizeScale*startVelocity,worldRotation)+lifeVelocity+gravityVelocity;}\n#else\nvelocity=rotationByQuaternions(renderer_SizeScale*startVelocity,worldRotation)+gravityVelocity;\n#endif\nvec3 cameraUpVector=normalize(velocity);vec3 direction=normalize(center-camera_Position);vec3 sideVector=normalize(cross(direction,normalize(velocity)));sideVector=renderer_SizeScale.xzy*sideVector;cameraUpVector=length(vec3(renderer_SizeScale.x,0.0,0.0))*cameraUpVector;vec2 size=computeParticleSizeBillboard(a_StartSize.xy,normalizedAge);const mat2 rotationZHalfPI=mat2(0.0,-1.0,1.0,0.0);corner=rotationZHalfPI*corner;corner.y=corner.y-abs(corner.y);float speed=length(velocity);center+=sign(renderer_SizeScale.x)*(sign(renderer_StretchedBillboardLengthScale)*size.x*corner.x*sideVector+(speed*renderer_StretchedBillboardSpeedScale+size.y*renderer_StretchedBillboardLengthScale)*corner.y*cameraUpVector);\n#endif\n",vertical_billboard:"#define GLSLIFY 1\n#ifdef RENDERER_MODE_VERTICAL_BILLBOARD\nvec2 corner=a_CornerTextureCoordinate.xy+renderer_PivotOffset.xy;const vec3 cameraUpVector=vec3(0.0,1.0,0.0);vec3 sideVector=normalize(cross(camera_Forward,cameraUpVector));float rot=computeParticleRotationFloat(a_StartRotation0.x,age,normalizedAge);float c=cos(rot);float s=sin(rot);mat2 rotation=mat2(c,-s,s,c);corner=rotation*corner*cos(0.78539816339744830961566084581988);corner*=computeParticleSizeBillboard(a_StartSize.xy,normalizedAge);center+=renderer_SizeScale.xzy*(corner.x*sideVector+corner.y*cameraUpVector);\n#endif\n",horizontal_billboard:"#define GLSLIFY 1\n#ifdef RENDERER_MODE_HORIZONTAL_BILLBOARD\nvec2 corner=a_CornerTextureCoordinate.xy+renderer_PivotOffset.xy;const vec3 cameraUpVector=vec3(0.0,0.0,1.0);const vec3 sideVector=vec3(-1.0,0.0,0.0);float rot=computeParticleRotationFloat(a_StartRotation0.x,age,normalizedAge);float c=cos(rot);float s=sin(rot);mat2 rotation=mat2(c,-s,s,c);corner=rotation*corner*cos(0.78539816339744830961566084581988);corner*=computeParticleSizeBillboard(a_StartSize.xy,normalizedAge);center+=renderer_SizeScale.xzy*(corner.x*sideVector+corner.y*cameraUpVector);\n#endif\n",particle_mesh:"#define GLSLIFY 1\n#ifdef RENDERER_MODE_MESH\nvec3 size=computeParticleSizeMesh(a_StartSize,normalizedAge);\n#if defined(RENDERER_ROL_CONSTANT_MODE) || defined(RENDERER_ROL_CURVE_MODE)\nif(renderer_ThreeDStartRotation){vec3 rotation=vec3(a_StartRotation0.xy,computeParticleRotationFloat(a_StartRotation0.z,age,normalizedAge));center+=rotationByQuaternions(renderer_SizeScale*rotationByEuler(a_MeshPosition*size,rotation),worldRotation);}else{\n#ifdef RENDERER_ROL_IS_SEPARATE\nfloat angle=computeParticleRotationFloat(a_StartRotation0.x,age,normalizedAge);if(a_ShapePositionStartLifeTime.x!=0.0||a_ShapePositionStartLifeTime.y!=0.0){center+=(rotationByQuaternions(rotationByAxis(renderer_SizeScale*a_MeshPosition*size,normalize(cross(vec3(0.0,0.0,1.0),vec3(a_ShapePositionStartLifeTime.xy,0.0))),angle),worldRotation));}else{\n#ifdef SHAPE\ncenter+=renderer_SizeScale.xzy*(rotationByQuaternions(rotationByAxis(a_MeshPosition*size,vec3(0.0,-1.0,0.0),angle),worldRotation));\n#else\nif(renderer_SimulationSpace==1)center+=rotationByAxis(renderer_SizeScale*a_MeshPosition*size,vec3(0.0,0.0,-1.0),angle);else if(renderer_SimulationSpace==0)center+=rotationByQuaternions(renderer_SizeScale*rotationByAxis(a_MeshPosition*size,vec3(0.0,0.0,-1.0),angle),worldRotation);\n#endif\n}\n#endif\n#ifdef ROTATION_OVER_LIFETIME_SEPARATE\nvec3 angle=computeParticleRotationVec3(vec3(0.0,0.0,-a_StartRotation0.x),age,normalizedAge);center+=(rotationByQuaternions(rotationByEuler(renderer_SizeScale*a_MeshPosition*size,vec3(angle.x,angle.y,angle.z)),worldRotation));\n#endif\n}\n#else\nif(renderer_ThreeDStartRotation){center+=rotationByQuaternions(renderer_SizeScale*rotationByEuler(a_MeshPosition*size,a_StartRotation0),worldRotation);}else{if(a_ShapePositionStartLifeTime.x!=0.0||a_ShapePositionStartLifeTime.y!=0.0){if(renderer_SimulationSpace==1)center+=rotationByAxis(renderer_SizeScale*a_MeshPosition*size,normalize(cross(vec3(0.0,0.0,1.0),vec3(a_ShapePositionStartLifeTime.xy,0.0))),a_StartRotation0.x);else if(renderer_SimulationSpace==0)center+=(rotationByQuaternions(renderer_SizeScale*rotationByAxis(a_MeshPosition*size,normalize(cross(vec3(0.0,0.0,1.0),vec3(a_ShapePositionStartLifeTime.xy,0.0))),a_StartRotation0.x),worldRotation));}else{\n#ifdef SHAPE\nif(renderer_SimulationSpace==1)center+=renderer_SizeScale*rotationByAxis(a_MeshPosition*size,vec3(0.0,-1.0,0.0),a_StartRotation0.x);else if(renderer_SimulationSpace==0)center+=rotationByQuaternions(renderer_SizeScale*rotationByAxis(a_MeshPosition*size,vec3(0.0,-1.0,0.0),a_StartRotation0.x),worldRotation);\n#else\nif(renderer_SimulationSpace==1)center+=rotationByAxis(renderer_SizeScale*a_MeshPosition*size,vec3(0.0,0.0,-1.0),a_StartRotation0.x);else if(renderer_SimulationSpace==0)center+=rotationByQuaternions(renderer_SizeScale*rotationByAxis(a_MeshPosition*size,vec3(0.0,0.0,-1.0),a_StartRotation0.x),worldRotation);\n#endif\n}}\n#endif\nv_MeshColor=a_MeshColor;\n#endif\n"}),ua=((eI=function(){}).parseCustomMacros=function(e){return e.map(function(e){return"#define "+e+"\n"}).join("")},eI.registerInclude=function(e,t){if(ui[e])throw'The "'+e+'" shader include already exist';ui[e]=t},eI.parseIncludes=function(e){return e.replace(/^[ \t]*#include +<([\w\d.]+)>/gm,function(e,t){var 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0!==r.r?(n.x!==r.r||n.y!==r.g)&&(this._colorSpace===e.ColorSpace.Linear?this._gl.uniform2f(t.location,cA.gammaToLinearSpace(r.r),cA.gammaToLinearSpace(r.g)):this._gl.uniform2f(t.location,r.r,r.g),n.x=r.r,n.y=r.g):(n.x!==r.x||n.y!==r.y)&&(this._gl.uniform2f(t.location,r.x,r.y),n.x=r.x,n.y=r.y)},ek.upload2fv=function(e,t){this._gl.uniform2fv(e.location,t)},ek.upload3f=function(t,r){var n=this.cacheValue;void 0!==r.r?(n.x!==r.r||n.y!==r.g||n.z!==r.b)&&(this._colorSpace===e.ColorSpace.Linear?this._gl.uniform3f(t.location,cA.gammaToLinearSpace(r.r),cA.gammaToLinearSpace(r.g),cA.gammaToLinearSpace(r.b)):this._gl.uniform3f(t.location,r.r,r.g,r.b),n.x=r.r,n.y=r.g,n.z=r.b):(n.x!==r.x||n.y!==r.y||n.z!==r.z)&&(this._gl.uniform3f(t.location,r.x,r.y,r.z),n.x=r.x,n.y=r.y,n.z=r.z)},ek.upload3fv=function(e,t){this._gl.uniform3fv(e.location,t)},ek.upload4f=function(t,r){var n=this.cacheValue;void 0!==r.r?(n.x!==r.r||n.y!==r.g||n.z!==r.b||n.w!==r.a)&&(this._colorSpace===e.ColorSpace.Linear?this._gl.uniform4f(t.location,cA.gammaToLinearSpace(r.r),cA.gammaToLinearSpace(r.g),cA.gammaToLinearSpace(r.b),r.a):this._gl.uniform4f(t.location,r.r,r.g,r.b,r.a),n.x=r.r,n.y=r.g,n.z=r.b,n.w=r.a):(n.x!==r.x||n.y!==r.y||n.z!==r.z||n.w!==r.w)&&(this._gl.uniform4f(t.location,r.x,r.y,r.z,r.w),n.x=r.x,n.y=r.y,n.z=r.z,n.w=r.w)},ek.upload4fv=function(e,t){this._gl.uniform4fv(e.location,t)},ek.upload1i=function(e,t){this.cacheValue!==t&&(this._gl.uniform1i(e.location,t),this.cacheValue=t)},ek.upload1iv=function(e,t){this._gl.uniform1iv(e.location,t)},ek.upload2i=function(e,t){var r=this.cacheValue;void 0!==t.r?(r.x!==t.r||r.y!==t.g)&&(this._gl.uniform2i(e.location,t.r,t.g),r.x=t.r,r.y=t.g):(r.x!==t.x||r.y!==t.y)&&(this._gl.uniform2i(e.location,t.x,t.y),r.x=t.x,r.y=t.y)},ek.upload2iv=function(e,t){this._gl.uniform2iv(e.location,t)},ek.upload3i=function(e,t){var r=this.cacheValue;void 0!==t.r?(r.x!==t.r||r.y!==t.g||r.z!==t.b)&&(this._gl.uniform3i(e.location,t.r,t.g,t.b),r.x=t.r,r.y=t.g,r.z=t.b):(r.x!==t.x||r.y!==t.y||r.z!==t.z)&&(this._gl.uniform3i(e.location,t.x,t.y,t.z),r.x=t.x,r.y=t.y,r.z=t.z)},ek.upload3iv=function(e,t){this._gl.uniform3iv(e.location,t)},ek.upload4i=function(e,t){var r=this.cacheValue;void 0!==t.r?(r.x!==t.r||r.y!==t.g||r.z!==t.b||r.w!==t.a)&&(this._gl.uniform4i(e.location,t.r,t.g,t.b,t.a),r.x=t.r,r.y=t.g,r.z=t.b,r.w=t.a):(r.x!==t.x||r.y!==t.y||r.z!==t.z||r.w!==t.w)&&(this._gl.uniform4i(e.location,t.x,t.y,t.z,t.w),r.x=t.x,r.y=t.y,r.z=t.z,r.w=t.w)},ek.upload4iv=function(e,t){this._gl.uniform4iv(e.location,t)},ek.uploadMat4=function(e,t){this._gl.uniformMatrix4fv(e.location,!1,t.elements)},ek.uploadMat4v=function(e,t){this._gl.uniformMatrix4fv(e.location,!1,t)},ek.uploadTexture=function(e,t){var r=this._rhi;r.activeTexture(e.textureIndex),r.bindTexture(t._platformTexture),t._setUseDepthCompareMode(e.textureUseCompareMode)},ek.uploadTextureArray=function(e,t){for(var r=this._rhi,n=e.textureIndex,i=0;i<t.length;i++){var a=t[i];r.activeTexture(n[i]),r.bindTexture(a._platformTexture),a._setUseDepthCompareMode(e.textureUseCompareMode)}},eU),uc=function(){this.constUniforms=[],this.textureUniforms=[]},uu=function(){function e(t,r,n){this.sceneUniformBlock=new uc,this.cameraUniformBlock=new uc,this.rendererUniformBlock=new uc,this.materialUniformBlock=new uc,this.otherUniformBlock=new uc,this._uploadRenderCount=-1,this.attributeLocation=Object.create(null),this._activeTextureUint=0,this._engine=t,this._gl=t._hardwareRenderer.gl,this._glProgram=this._createProgram(r,n),this._glProgram?(this._isValid=!0,this._recordLocation()):this._isValid=!1,this.id=e._counter++}var t=e.prototype;return t.uploadAll=function(e,t){this.uploadUniforms(e,t),this.uploadTextures(e,t)},t.uploadUniforms=function(e,t){for(var r=t._propertyValueMap,n=e.constUniforms,i=0,a=n.length;i<a;i++){var o=n[i],s=r[o.propertyId];null!=s&&o.applyFunc(o,s)}},t.uploadTextures=function(e,t){var r=t._propertyValueMap,n=e.textureUniforms;if(n)for(var i=0,a=n.length;i<a;i++){var o=n[i],s=r[o.propertyId];s&&!s.destroyed?o.applyFunc(o,s):o.applyFunc(o,o.textureDefault)}},t.uploadUnGroupTextures=function(){var e=this.otherUniformBlock.textureUniforms;if(e)for(var t=0,r=e.length;t<r;t++){var n=e[t];n.applyFunc(n,n.textureDefault)}},t.groupingOtherUniformBlock=function(){var e=this.otherUniformBlock,t=e.constUniforms,r=e.textureUniforms;t.length>0&&this._groupingSubOtherUniforms(t,!1),r.length>0&&this._groupingSubOtherUniforms(r,!0)},t.bind=function(){var e=this._engine._hardwareRenderer;return e._currentBindShaderProgram!==this&&(this._gl.useProgram(this._glProgram),e._currentBindShaderProgram=this,!0)},t.destroy=function(){var e=this._gl;this._glProgram&&e.deleteProgram(this._glProgram)},t._groupingSubOtherUniforms=function(e,t){for(var r=e.length-1;r>=0;r--){var n=e[r],i=c4._getShaderPropertyGroup(n.name);void 0!==i&&(e.splice(e.indexOf(n),1),this._groupingUniform(n,i,t))}},t._groupingUniform=function(e,t,r){switch(t){case lI.Scene:r?this.sceneUniformBlock.textureUniforms.push(e):this.sceneUniformBlock.constUniforms.push(e);break;case lI.Camera:r?this.cameraUniformBlock.textureUniforms.push(e):this.cameraUniformBlock.constUniforms.push(e);break;case lI.Renderer:r?this.rendererUniformBlock.textureUniforms.push(e):this.rendererUniformBlock.constUniforms.push(e);break;case lI.Material:r?this.materialUniformBlock.textureUniforms.push(e):this.materialUniformBlock.constUniforms.push(e);break;default:r?this.otherUniformBlock.textureUniforms.push(e):this.otherUniformBlock.constUniforms.push(e)}},t._createProgram=function(e,t){var r=this._gl,n=this._createShader(r.VERTEX_SHADER,e);if(!n)return null;var i=this._createShader(r.FRAGMENT_SHADER,t);if(!i)return null;var a=r.createProgram();return a?(r.attachShader(a,n),r.attachShader(a,i),r.linkProgram(a),r.validateProgram(a),r.deleteShader(n),r.deleteShader(i),!c3.isEnabled||r.getProgramParameter(a,r.LINK_STATUS)||r.isContextLost())?a:(c3.error("Could not link WebGL program\n\nShader error: "+r.getError()+"\n\nValidate status: "+r.getProgramParameter(a,r.VALIDATE_STATUS)+"\n\nProgram information log: "+r.getProgramInfoLog(a)),r.deleteProgram(a),null):(console.warn("Context lost while create program."),null)},t._createShader=function(t,r){var n=this._gl,i=n.createShader(t);return i?(n.shaderSource(i,r),n.compileShader(i),!c3.isEnabled||n.getShaderParameter(i,n.COMPILE_STATUS)||n.isContextLost())?i:(console.warn("Could not compile WebGL shader\n\nShader type: "+(t==n.VERTEX_SHADER?"vertex":"fragment")+"\n\nShader information log:\n"+n.getShaderInfoLog(i)+"\nShader source:\n"+e._addLineNum(r)),n.deleteShader(i),null):(console.warn("Context lost while create shader."),null)},t._recordLocation=function(){var e=this,t=this._gl,r=this._glProgram,n=this._getUniformInfos(),i=this._getAttributeInfos();n.forEach(function(n){var i,a=n.name,o=n.size,s=n.type,l=new ul(e._engine),c=!1,u=!1;a.indexOf("[0]")>0&&(a=a.substr(0,a.length-3),c=!0);var d=t.getUniformLocation(r,a);switch(l.name=a,l.propertyId=c4.getByName(a)._uniqueId,l.location=d,s){case t.FLOAT:c?l.applyFunc=l.upload1fv:(l.applyFunc=l.upload1f,l.cacheValue=0);break;case t.FLOAT_VEC2:c?l.applyFunc=l.upload2fv:(l.applyFunc=l.upload2f,l.cacheValue=new cT(0,0));break;case t.FLOAT_VEC3:c?l.applyFunc=l.upload3fv:(l.applyFunc=l.upload3f,l.cacheValue=new ch(0,0,0));break;case t.FLOAT_VEC4:c?l.applyFunc=l.upload4fv:(l.applyFunc=l.upload4f,l.cacheValue=new cC(0,0,0,0));break;case t.BOOL:case t.INT:c?l.applyFunc=l.upload1iv:(l.applyFunc=l.upload1i,l.cacheValue=0);break;case t.BOOL_VEC2:case t.INT_VEC2:c?l.applyFunc=l.upload2iv:(l.applyFunc=l.upload2i,l.cacheValue=new cT(0,0));break;case t.BOOL_VEC3:case t.INT_VEC3:c?l.applyFunc=l.upload3iv:(l.applyFunc=l.upload3i,l.cacheValue=new ch(0,0,0));break;case t.BOOL_VEC4:case t.INT_VEC4:c?l.applyFunc=l.upload4iv:(l.applyFunc=l.upload4i,l.cacheValue=new cC(0,0,0));break;case t.FLOAT_MAT4:l.applyFunc=c?l.uploadMat4v:l.uploadMat4;break;case t.SAMPLER_2D:case t.SAMPLER_CUBE:case t.SAMPLER_2D_ARRAY:case t.SAMPLER_2D_SHADOW:switch(s){case t.SAMPLER_2D:i=e._engine._magentaTexture2D;break;case t.SAMPLER_CUBE:i=e._engine._magentaTextureCube;break;case t.SAMPLER_2D_ARRAY:i=e._engine._magentaTexture2DArray;break;case t.SAMPLER_2D_SHADOW:i=e._engine._depthTexture2D,l.textureUseCompareMode=!0}if(u=!0,c){for(var h=Array(o),_=new Int32Array(o),f=Array(o),p=0;p<o;p++)h[p]=i,_[p]=e._activeTextureUint,f[p]=t.TEXTURE0+e._activeTextureUint++;l.textureDefault=h,l.textureIndex=f,l.applyFunc=l.uploadTextureArray,e.bind(),t.uniform1iv(d,_)}else{var m=t.TEXTURE0+e._activeTextureUint;l.textureDefault=i,l.textureIndex=m,l.applyFunc=l.uploadTexture,e.bind(),t.uniform1i(d,e._activeTextureUint++)}break;default:throw Error("Unsupported uniform type")}var g=c4._getShaderPropertyGroup(a);e._groupingUniform(l,g,u)}),i.forEach(function(n){var i=n.name;e.attributeLocation[i]=t.getAttribLocation(r,i)})},t._getUniformInfos=function(){for(var e=this._gl,t=this._glProgram,r=e.getProgramParameter(t,e.ACTIVE_UNIFORMS),n=Array(r),i=0;i<r;++i){var a=e.getActiveUniform(t,i);n[i]=a}return n},t._getAttributeInfos=function(){for(var e=this._gl,t=this._glProgram,r=[],n=e.getProgramParameter(t,e.ACTIVE_ATTRIBUTES),i=0;i<n;++i){var a=e.getActiveAttrib(t,i);r[i]=a}return r},e._addLineNum=function(e){var t,r=e.split("\n"),n=(r.length+1).toString().length+6;return r.map(function(e,r){if((t="0:"+(r+1)).length>=n)return t.substring(0,n)+e;for(var i=0;i<n-t.length;i++)t+=" ";return t+e}).join("\n")},cP(e,[{key:"isValid",get:function(){return this._isValid}}]),e}();uu._counter=0;var ud=function(t){function r(n,i,a,o){var s;for(var l in(s=t.call(this)||this)._shaderPassId=0,s._renderStateDataMap={},s._shaderProgramPools=[],s._shaderPassId=r._shaderPassCounter++,"string"==typeof a?(s._name=n,s._vertexSource=i,s._fragmentSource=a,o=null!=o?o:{pipelineStage:e.PipelineStage.Forward}):(s._name="Default",s._vertexSource=n,s._fragmentSource=i,o=null!=a?a:{pipelineStage:e.PipelineStage.Forward}),o)s.setTag(l,o[l]);return s}cL(r,t);var n=r.prototype;return n._getShaderProgram=function(t,r){var n=t._getShaderProgramPool(this),i=n.get(r);if(i)return i;var a=t._hardwareRenderer.isWebGL2,o=[];ut._getNamesByMacros(r,o);var s=ua.parseCustomMacros(o),l=a?"#version 300 es":"#version 100",c=a?"#define GRAPHICS_API_WEBGL2":"#define GRAPHICS_API_WEBGL1",u="\n #ifdef GL_FRAGMENT_PRECISION_HIGH\n precision highp float;\n precision highp int;\n #else\n precision mediump float;\n precision mediump int;\n #endif\n ";t._hardwareRenderer.canIUse(e.GLCapabilityType.shaderTextureLod)&&(u+="#define HAS_TEX_LOD\n"),t._hardwareRenderer.canIUse(e.GLCapabilityType.standardDerivatives)&&(u+="#define HAS_DERIVATIVES\n");var d=" "+l+"\n "+c+"\n "+s+"\n "+ua.parseIncludes(this._vertexSource),h=" "+l+"\n "+c+"\n "+(a?"":ua._shaderExtension)+"\n "+u+"\n "+s+"\n "+ua.parseIncludes(this._fragmentSource);return a&&(d=ua.convertTo300(d),h=ua.convertTo300(h,!0)),i=new uu(t,d,h),n.cache(i),i},n._destroy=function(){for(var e=this._shaderProgramPools,t=0,r=e.length;t<r;t++)e[t]._destroy();e.length=0},r}(us);ud._shaderPassCounter=0;var uh=(cL(eG=function(e,t,r){var n;if((n=us.call(this)||this)._name=e,t.length<1)throw" count must large than 0.";for(var i in n._passes=t.slice(),r)n.setTag(i,r[i]);return n},us),cP(eG,[{key:"passes",get:function(){return this._passes}}]),eG),u_=function(){this.enabled=!1,this.colorBlendOperation=e.BlendOperation.Add,this.alphaBlendOperation=e.BlendOperation.Add,this.sourceColorBlendFactor=e.BlendFactor.One,this.sourceAlphaBlendFactor=e.BlendFactor.One,this.destinationColorBlendFactor=e.BlendFactor.Zero,this.destinationAlphaBlendFactor=e.BlendFactor.Zero,this.colorWriteMask=e.ColorWriteMask.All},uf=((eW=(eH=function(){this.targetBlendState=new u_,this.blendColor=new cA(0,0,0,0),this.alphaToCoverage=!1}).prototype)._applyShaderDataValue=function(t,r){var n,i,a,o,s,l,c,u=this.targetBlendState,d=t[e.RenderStateDataKey.BlendStateEnabled0];if(void 0!==d){var h=r.getFloat(d);u.enabled=void 0!==h&&!!h}var _=t[e.RenderStateDataKey.BlendStateColorBlendOperation0];void 0!==_&&(u.colorBlendOperation=null!=(n=r.getFloat(_))?n:e.BlendOperation.Add);var f=t[e.RenderStateDataKey.BlendStateAlphaBlendOperation0];void 0!==f&&(u.alphaBlendOperation=null!=(i=r.getFloat(f))?i:e.BlendOperation.Add);var p=t[e.RenderStateDataKey.BlendStateSourceColorBlendFactor0];void 0!==p&&(u.sourceColorBlendFactor=null!=(a=r.getFloat(p))?a:e.BlendFactor.One);var m=t[e.RenderStateDataKey.BlendStateSourceAlphaBlendFactor0];void 0!==m&&(u.sourceAlphaBlendFactor=null!=(o=r.getFloat(m))?o:e.BlendFactor.One);var g=t[e.RenderStateDataKey.BlendStateDestinationColorBlendFactor0];void 0!==g&&(u.destinationColorBlendFactor=null!=(s=r.getFloat(g))?s:e.BlendFactor.Zero);var v=t[e.RenderStateDataKey.BlendStateDestinationAlphaBlendFactor0];void 0!==v&&(u.destinationAlphaBlendFactor=null!=(l=r.getFloat(v))?l:e.BlendFactor.Zero);var y=t[e.RenderStateDataKey.BlendStateColorWriteMask0];void 0!==y&&(u.colorWriteMask=null!=(c=r.getFloat(y))?c:e.ColorWriteMask.All);var x=t[e.RenderStateDataKey.BlendStateBlendColor];if(void 0!==x){var S=r.getColor(x);void 0!==S&&this.blendColor.copyFrom(S)}var T=t[e.RenderStateDataKey.BlendStateAlphaToCoverage];if(void 0!==T){var C=r.getFloat(T);this.alphaToCoverage=void 0!==C&&!!C}},eW._apply=function(e,t){this._platformApply(e,t.blendState)},eW._platformApply=function(t,r){var n=t.gl,i=r.targetBlendState,a=this.targetBlendState,o=a.enabled,s=a.colorBlendOperation,l=a.alphaBlendOperation,c=a.sourceColorBlendFactor,u=a.destinationColorBlendFactor,d=a.sourceAlphaBlendFactor,h=a.destinationAlphaBlendFactor,_=a.colorWriteMask;if(o!==i.enabled&&(o?n.enable(n.BLEND):n.disable(n.BLEND),i.enabled=o),o){(c!==i.sourceColorBlendFactor||u!==i.destinationColorBlendFactor||d!==i.sourceAlphaBlendFactor||h!==i.destinationAlphaBlendFactor)&&(n.blendFuncSeparate(eH._getGLBlendFactor(t,c),eH._getGLBlendFactor(t,u),eH._getGLBlendFactor(t,d),eH._getGLBlendFactor(t,h)),i.sourceColorBlendFactor=c,i.destinationColorBlendFactor=u,i.sourceAlphaBlendFactor=d,i.destinationAlphaBlendFactor=h),(s!==i.colorBlendOperation||l!==i.alphaBlendOperation)&&(n.blendEquationSeparate(eH._getGLBlendOperation(t,s),eH._getGLBlendOperation(t,l)),i.colorBlendOperation=s,i.alphaBlendOperation=l);var f=this.blendColor;cA.equals(r.blendColor,f)||(n.blendColor(f.r,f.g,f.b,f.a),r.blendColor.copyFrom(f))}_!==i.colorWriteMask&&(n.colorMask((_&e.ColorWriteMask.Red)!=0,(_&e.ColorWriteMask.Green)!=0,(_&e.ColorWriteMask.Blue)!=0,(_&e.ColorWriteMask.Alpha)!=0),i.colorWriteMask=_);var p=this.alphaToCoverage;p!==r.alphaToCoverage&&(p?n.enable(n.SAMPLE_ALPHA_TO_COVERAGE):n.disable(n.SAMPLE_ALPHA_TO_COVERAGE),r.alphaToCoverage=p)},eH._getGLBlendFactor=function(t,r){var n=t.gl;switch(r){case e.BlendFactor.Zero:return n.ZERO;case e.BlendFactor.One:return n.ONE;case e.BlendFactor.SourceColor:return n.SRC_COLOR;case e.BlendFactor.OneMinusSourceColor:return n.ONE_MINUS_SRC_COLOR;case e.BlendFactor.DestinationColor:return n.DST_COLOR;case e.BlendFactor.OneMinusDestinationColor:return n.ONE_MINUS_DST_COLOR;case e.BlendFactor.SourceAlpha:return n.SRC_ALPHA;case e.BlendFactor.OneMinusSourceAlpha:return n.ONE_MINUS_SRC_ALPHA;case e.BlendFactor.DestinationAlpha:return n.DST_ALPHA;case e.BlendFactor.OneMinusDestinationAlpha:return n.ONE_MINUS_DST_ALPHA;case e.BlendFactor.SourceAlphaSaturate:return n.SRC_ALPHA_SATURATE;case e.BlendFactor.BlendColor:return n.CONSTANT_COLOR;case e.BlendFactor.OneMinusBlendColor:return n.ONE_MINUS_CONSTANT_COLOR}},eH._getGLBlendOperation=function(t,r){var n=t.gl;switch(r){case e.BlendOperation.Add:return n.FUNC_ADD;case e.BlendOperation.Subtract:return n.FUNC_SUBTRACT;case e.BlendOperation.ReverseSubtract:return n.FUNC_REVERSE_SUBTRACT;case e.BlendOperation.Min:if(!t.canIUse(e.GLCapabilityType.blendMinMax))throw Error("BlendOperation.Min is not supported in this context");return n.MIN;case e.BlendOperation.Max:if(!t.canIUse(e.GLCapabilityType.blendMinMax))throw Error("BlendOperation.Max is not supported in this context");return n.MAX}},eH);cI([cU],uf.prototype,"targetBlendState",void 0),cI([cU],uf.prototype,"blendColor",void 0);var up=((eK=(eX=function(){this.enabled=!0,this.writeEnabled=!0,this.compareFunction=e.CompareFunction.Less}).prototype)._applyShaderDataValue=function(t,r){var n,i=t[e.RenderStateDataKey.DepthStateEnabled];if(void 0!==i){var a=r.getFloat(i);this.enabled=void 0!==a&&!!a}var o=t[e.RenderStateDataKey.DepthStateWriteEnabled];if(void 0!==o){var s=r.getFloat(o);this.writeEnabled=void 0!==s&&!!s}var l=t[e.RenderStateDataKey.DepthStateCompareFunction];void 0!==l&&(this.compareFunction=null!=(n=r.getFloat(l))?n:e.CompareFunction.Less)},eK._apply=function(e,t){this._platformApply(e,t.depthState)},eK._platformApply=function(e,t){var r=e.gl,n=this.enabled,i=this.compareFunction,a=this.writeEnabled;n!=t.enabled&&(n?r.enable(r.DEPTH_TEST):r.disable(r.DEPTH_TEST),t.enabled=n),n&&(i!=t.compareFunction&&(r.depthFunc(eX._getGLCompareFunction(e,i)),t.compareFunction=i),a!=t.writeEnabled&&(r.depthMask(a),t.writeEnabled=a))},eX._getGLCompareFunction=function(t,r){var n=t.gl;switch(r){case e.CompareFunction.Never:return n.NEVER;case e.CompareFunction.Less:return n.LESS;case e.CompareFunction.Equal:return n.EQUAL;case e.CompareFunction.LessEqual:return n.LEQUAL;case e.CompareFunction.Greater:return n.GREATER;case e.CompareFunction.NotEqual:return n.NOTEQUAL;case e.CompareFunction.GreaterEqual:return n.GEQUAL;case e.CompareFunction.Always:return n.ALWAYS}},eX),um=((ej=(eY=function(){this.cullMode=e.CullMode.Back,this.depthBias=0,this.slopeScaledDepthBias=0,this._cullFaceEnable=!0,this._frontFaceInvert=!1}).prototype)._applyShaderDataValue=function(t,r){var n,i,a,o=t[e.RenderStateDataKey.RasterStateCullMode];void 0!==o&&(this.cullMode=null!=(n=r.getFloat(o))?n:e.CullMode.Back);var s=t[e.RenderStateDataKey.RasterStateDepthBias];void 0!==s&&(this.depthBias=null!=(i=r.getFloat(s))?i:0);var l=t[e.RenderStateDataKey.RasterStateSlopeScaledDepthBias];void 0!==l&&(this.slopeScaledDepthBias=null!=(a=r.getFloat(l))?a:0)},ej._apply=function(e,t,r){this._platformApply(e,t.rasterState,r)},ej._platformApply=function(t,r,n){var i=t.gl,a=this.cullMode,o=this.depthBias,s=this.slopeScaledDepthBias,l=a!==e.CullMode.Off;l!==r._cullFaceEnable&&(l?i.enable(i.CULL_FACE):i.disable(i.CULL_FACE),r._cullFaceEnable=l),l&&a!==r.cullMode&&(a==e.CullMode.Back?i.cullFace(i.BACK):i.cullFace(i.FRONT),r.cullMode=a),n!==r._frontFaceInvert&&(n?i.frontFace(i.CW):i.frontFace(i.CCW),r._frontFaceInvert=n),t._enableGlobalDepthBias||o===r.depthBias&&s===r.slopeScaledDepthBias||(0!==o||0!==s?(i.enable(i.POLYGON_OFFSET_FILL),i.polygonOffset(s,o)):i.disable(i.POLYGON_OFFSET_FILL),r.depthBias=o,r.slopeScaledDepthBias=s)},eY),ug=((eQ=(eq=function(){this.enabled=!1,this.referenceValue=0,this.mask=255,this.writeMask=255,this.compareFunctionFront=e.CompareFunction.Always,this.compareFunctionBack=e.CompareFunction.Always,this.passOperationFront=e.StencilOperation.Keep,this.passOperationBack=e.StencilOperation.Keep,this.failOperationFront=e.StencilOperation.Keep,this.failOperationBack=e.StencilOperation.Keep,this.zFailOperationFront=e.StencilOperation.Keep,this.zFailOperationBack=e.StencilOperation.Keep}).prototype)._applyShaderDataValue=function(t,r){var n,i,a,o,s,l,c,u,d,h,_,f=t[e.RenderStateDataKey.StencilStateEnabled];if(void 0!==f){var p=r.getFloat(f);this.enabled=void 0!==p&&!!p}var m=t[e.RenderStateDataKey.StencilStateReferenceValue];void 0!==m&&(this.referenceValue=null!=(n=r.getFloat(m))?n:0);var g=t[e.RenderStateDataKey.StencilStateMask];void 0!==g&&(this.mask=null!=(i=r.getFloat(g))?i:255);var v=t[e.RenderStateDataKey.StencilStateWriteMask];void 0!==v&&(this.writeMask=null!=(a=r.getFloat(v))?a:255);var y=t[e.RenderStateDataKey.StencilStateCompareFunctionFront];void 0!==y&&(this.compareFunctionFront=null!=(o=r.getFloat(y))?o:e.CompareFunction.Always);var x=t[e.RenderStateDataKey.StencilStateCompareFunctionBack];void 0!==x&&(this.compareFunctionBack=null!=(s=r.getFloat(x))?s:e.CompareFunction.Always);var S=t[e.RenderStateDataKey.StencilStatePassOperationFront];void 0!==S&&(this.passOperationFront=null!=(l=r.getFloat(S))?l:e.StencilOperation.Keep);var T=t[e.RenderStateDataKey.StencilStatePassOperationBack];void 0!==T&&(this.passOperationBack=null!=(c=r.getFloat(T))?c:e.StencilOperation.Keep);var C=t[e.RenderStateDataKey.StencilStateFailOperationFront];void 0!==C&&(this.failOperationFront=null!=(u=r.getFloat(C))?u:e.StencilOperation.Keep);var A=t[e.RenderStateDataKey.StencilStateFailOperationBack];void 0!==A&&(this.failOperationBack=null!=(d=r.getFloat(A))?d:e.StencilOperation.Keep);var E=t[e.RenderStateDataKey.StencilStateZFailOperationFront];void 0!==E&&(this.zFailOperationFront=null!=(h=r.getFloat(E))?h:e.StencilOperation.Keep);var M=t[e.RenderStateDataKey.StencilStateZFailOperationBack];void 0!==M&&(this.zFailOperationBack=null!=(_=r.getFloat(M))?_:e.StencilOperation.Keep)},eQ._apply=function(e,t){this._platformApply(e,t.stencilState)},eQ._platformApply=function(e,t){var r=e.gl,n=this.enabled,i=this.referenceValue,a=this.mask,o=this.compareFunctionFront,s=this.compareFunctionBack,l=this.failOperationFront,c=this.zFailOperationFront,u=this.passOperationFront,d=this.failOperationBack,h=this.zFailOperationBack,_=this.passOperationBack,f=this.writeMask;if(n!=t.enabled&&(n?r.enable(r.STENCIL_TEST):r.disable(r.STENCIL_TEST),t.enabled=n),n){var p=i!==t.referenceValue||a!==t.mask;(p||o!==t.compareFunctionFront)&&(r.stencilFuncSeparate(r.FRONT,eq._getGLCompareFunction(e,o),i,a),t.compareFunctionFront=o),(p||s!==t.compareFunctionBack)&&(r.stencilFuncSeparate(r.BACK,eq._getGLCompareFunction(e,s),i,a),t.compareFunctionBack=this.compareFunctionBack),p&&(t.referenceValue=this.referenceValue,t.mask=this.mask),(l!==t.failOperationFront||c!==t.zFailOperationFront||u!==t.passOperationFront)&&(r.stencilOpSeparate(r.FRONT,eq._getGLStencilOperation(e,l),eq._getGLStencilOperation(e,c),eq._getGLStencilOperation(e,u)),t.failOperationFront=l,t.zFailOperationFront=c,t.passOperationFront=u),(d!==t.failOperationBack||h!==t.zFailOperationBack||_!==t.passOperationBack)&&(r.stencilOpSeparate(r.BACK,eq._getGLStencilOperation(e,d),eq._getGLStencilOperation(e,h),eq._getGLStencilOperation(e,_)),t.failOperationBack=d,t.zFailOperationBack=h,t.passOperationBack=_),f!==t.writeMask&&(r.stencilMask(f),t.writeMask=f)}},eq._getGLCompareFunction=function(t,r){var n=t.gl;switch(r){case e.CompareFunction.Never:return n.NEVER;case e.CompareFunction.Less:return n.LESS;case e.CompareFunction.Equal:return n.EQUAL;case e.CompareFunction.LessEqual:return n.LEQUAL;case e.CompareFunction.Greater:return n.GREATER;case e.CompareFunction.NotEqual:return n.NOTEQUAL;case e.CompareFunction.GreaterEqual:return n.GEQUAL;case e.CompareFunction.Always:return n.ALWAYS}},eq._getGLStencilOperation=function(t,r){var n=t.gl;switch(r){case e.StencilOperation.Keep:return n.KEEP;case e.StencilOperation.Zero:return n.ZERO;case e.StencilOperation.Replace:return n.REPLACE;case e.StencilOperation.IncrementSaturate:return n.INCR;case e.StencilOperation.DecrementSaturate:return n.DECR;case e.StencilOperation.Invert:return n.INVERT;case e.StencilOperation.IncrementWrap:return n.INCR_WRAP;case e.StencilOperation.DecrementWrap:return n.DECR_WRAP}},eq),uv=((eJ=(eZ=function(){this.blendState=new uf,this.depthState=new up,this.stencilState=new ug,this.rasterState=new um,this.renderQueueType=e.RenderQueueType.Opaque}).prototype)._applyShaderDataValue=function(t,r){this.blendState._applyShaderDataValue(t,r),this.depthState._applyShaderDataValue(t,r),this.stencilState._applyShaderDataValue(t,r),this.rasterState._applyShaderDataValue(t,r);var n,i=t[e.RenderStateDataKey.RenderQueueType];void 0!==i&&(this.renderQueueType=null!=(n=r.getFloat(i))?n:e.RenderQueueType.Opaque)},eJ._apply=function(e,t,r,n){r&&this._applyShaderDataValue(r,n);var i=e._hardwareRenderer,a=e._lastRenderState;this.blendState._apply(i,a),this.depthState._apply(i,a),this.stencilState._apply(i,a),this.rasterState._apply(i,a,t)},eZ);cI([cU],uv.prototype,"blendState",void 0),cI([cU],uv.prototype,"depthState",void 0),cI([cU],uv.prototype,"stencilState",void 0),cI([cU],uv.prototype,"rasterState",void 0);var uy=((e0=(e$=function(e,t){this.name=e,this._refCount=0,this._destroyed=!1,this.name=e,this._subShaders=t}).prototype).compileVariant=function(e,t){var r=e$._compileMacros;r.clear();for(var n=0,i=t.length;n<i;n++)r.enable(ut.getByName(t[n]));for(var a=!1,o=this._subShaders,s=0,l=o.length;s<l;s++)for(var c=o[s].passes,u=0,d=c.length;u<d;u++){var h=c[u]._getShaderProgram(e,r);a=0===u?h.isValid:a&&h.isValid}return a},e0.destroy=function(e){if(void 0===e&&(e=!1),!e&&0!==this._refCount)return!1;for(var t=this._subShaders,r=0,n=t.length;r<n;r++)for(var i=t[r].passes,a=0,o=i.length;a<o;a++)i[a]._destroy();return delete e$._shaderMap[this.name],this._destroyed=!0,!0},e0._getReferCount=function(){return this._refCount},e0._addReferCount=function(e){this._refCount+=e},e$.create=function(e,t,r){var n,i=e$._shaderMap;if(t){if(i[e])throw'Shader named "'+e+'" already exists.';if("string"==typeof t){var a=new ud(t,r);n=new e$(e,[new uh("Default",[a])])}else if(t.length>0)n=t[0].constructor===ud?new e$(e,[new uh("Default",t)]):new e$(e,t.slice());else throw"SubShader or ShaderPass count must large than 0."}else{if(!e$._shaderLab)throw"ShaderLab has not been set up yet.";var o=e$._shaderLab.parseShader(e);if(i[o.name])throw'Shader named "'+o.name+'" already exists.';var s=o.subShaders.map(function(e){var t=e.passes.map(function(e){if("string"==typeof e){var t,r,n=e.split("/");return null==(r=e$.find(n[0]))?void 0:null==(t=r.subShaders.find(function(e){return e.name===n[1]}))?void 0:t.passes.find(function(e){return e.name===n[2]})}var i=new ud(e.name,e.vertexSource,e.fragmentSource,e.tags),a=e.renderStates,o=new uv;i._renderState=o;var s=a[0];for(var l in s)e$._applyConstRenderStates(o,parseInt(l),s[l]);var c=a[1],u={};for(var d in c)u[d]=c4.getByName(c[d]);return i._renderStateDataMap=u,i});return new uh(o.name,t,e.tags)});return n=new e$(o.name,s),i[o.name]=n,n}return i[e]=n,n},e$.find=function(e){return e$._shaderMap[e]},e$._applyConstRenderStates=function(t,r,n){switch(r){case e.RenderStateDataKey.BlendStateEnabled0:t.blendState.targetBlendState.enabled=n;break;case e.RenderStateDataKey.BlendStateColorBlendOperation0:t.blendState.targetBlendState.colorBlendOperation=n;break;case e.RenderStateDataKey.BlendStateAlphaBlendOperation0:t.blendState.targetBlendState.alphaBlendOperation=n;break;case e.RenderStateDataKey.BlendStateSourceColorBlendFactor0:t.blendState.targetBlendState.sourceColorBlendFactor=n;break;case e.RenderStateDataKey.BlendStateDestinationColorBlendFactor0:t.blendState.targetBlendState.destinationColorBlendFactor=n;break;case e.RenderStateDataKey.BlendStateSourceAlphaBlendFactor0:t.blendState.targetBlendState.sourceAlphaBlendFactor=n;break;case e.RenderStateDataKey.BlendStateDestinationAlphaBlendFactor0:t.blendState.targetBlendState.destinationAlphaBlendFactor=n;break;case e.RenderStateDataKey.BlendStateColorWriteMask0:t.blendState.targetBlendState.colorWriteMask=n;break;case e.RenderStateDataKey.DepthStateEnabled:t.depthState.enabled=n;break;case e.RenderStateDataKey.DepthStateWriteEnabled:t.depthState.writeEnabled=n;break;case e.RenderStateDataKey.DepthStateCompareFunction:t.depthState.compareFunction=n;break;case e.RenderStateDataKey.StencilStateEnabled:t.stencilState.enabled=n;break;case e.RenderStateDataKey.StencilStateReferenceValue:t.stencilState.referenceValue=n;break;case e.RenderStateDataKey.StencilStateMask:t.stencilState.mask=n;break;case e.RenderStateDataKey.StencilStateWriteMask:t.stencilState.writeMask=n;break;case e.RenderStateDataKey.StencilStateCompareFunctionFront:t.stencilState.compareFunctionFront=n;break;case e.RenderStateDataKey.StencilStateCompareFunctionBack:t.stencilState.compareFunctionBack=n;break;case e.RenderStateDataKey.StencilStatePassOperationFront:t.stencilState.passOperationFront=n;break;case e.RenderStateDataKey.StencilStatePassOperationBack:t.stencilState.passOperationBack=n;break;case e.RenderStateDataKey.StencilStateFailOperationFront:t.stencilState.failOperationFront=n;break;case e.RenderStateDataKey.StencilStateFailOperationBack:t.stencilState.failOperationBack=n;break;case e.RenderStateDataKey.StencilStateZFailOperationFront:t.stencilState.zFailOperationFront=n;break;case e.RenderStateDataKey.StencilStateZFailOperationBack:t.stencilState.zFailOperationBack=n;break;case e.RenderStateDataKey.RasterStateCullMode:t.rasterState.cullMode=n;break;case e.RenderStateDataKey.RasterStateDepthBias:t.rasterState.depthBias=n;break;case e.RenderStateDataKey.RasterStateSlopeScaledDepthBias:t.rasterState.slopeScaledDepthBias=n;break;case e.RenderStateDataKey.RenderQueueType:t.renderQueueType=n}},e$.getMacroByName=function(e,t){return ut.getByName(e,t)},e$.getPropertyByName=function(e){return c4.getByName(e)},cP(e$,[{key:"subShaders",get:function(){return this._subShaders}},{key:"destroyed",get:function(){return this._destroyed}}]),e$);uy._compileMacros=new ur,uy._shaderMap=Object.create(null);var ux=(cL(e1=function(e){var t;return(t=cH.call(this,e)||this)._isContentLost=!1,e.resourceManager._addGraphicResource(cw(t)),t},cH),e1.prototype._onDestroy=function(){cH.prototype._onDestroy.call(this),this.engine.resourceManager._deleteGraphicResource(this)},cP(e1,[{key:"isContentLost",get:function(){return this._isContentLost}}]),e1),uS=(cL(e2=function(){var e;return e=ux.apply(this,arguments)||this,e._isDepthTexture=!1,e._anisoLevel=1,e._useDepthCompareMode=!1,e},ux),(e3=e2.prototype).generateMipmaps=function(){this._mipmap&&this._platformTexture.generateMipmaps()},e3._setUseDepthCompareMode=function(e){this._useDepthCompareMode!==e&&(this._platformTexture.setUseDepthCompareMode(e),this._useDepthCompareMode=e)},e3._rebuild=function(){var e=this._platformTexture;e.wrapModeU=this._wrapModeU,e.wrapModeV=this._wrapModeV,e.filterMode=this._filterMode,e.anisoLevel=this._anisoLevel,this._engine._hardwareRenderer._isWebGL2&&(e.depthCompareFunction=this._depthCompareFunction,e.setUseDepthCompareMode(this._useDepthCompareMode))},e3._onDestroy=function(){ux.prototype._onDestroy.call(this),this._platformTexture.destroy(),this._platformTexture=null},e3._getMaxMiplevel=function(e){return Math.floor(Math.log2(e))},e3._getMipmapCount=function(){return this._mipmap?Math.floor(Math.log2(Math.max(this._width,this._height)))+1:1},cP(e2,[{key:"format",get:function(){return this._format}},{key:"width",get:function(){return this._width}},{key:"height",get:function(){return this._height}},{key:"usage",get:function(){return this._usage}},{key:"wrapModeU",get:function(){return this._wrapModeU},set:function(e){e!==this._wrapModeU&&(this._wrapModeU=e,this._platformTexture.wrapModeU=e)}},{key:"wrapModeV",get:function(){return this._wrapModeV},set:function(e){e!==this._wrapModeV&&(this._wrapModeV=e,this._platformTexture.wrapModeV=e)}},{key:"mipmapCount",get:function(){return this._mipmapCount}},{key:"filterMode",get:function(){return this._filterMode},set:function(e){e!==this._filterMode&&(this._filterMode=e,this._platformTexture.filterMode=e)}},{key:"anisoLevel",get:function(){return this._anisoLevel},set:function(e){var t=this._engine._hardwareRenderer.capability.maxAnisoLevel;e>t&&(c3.warn("anisoLevel:"+e+", exceeds the limit and is automatically downgraded to:"+t),e=t),e<1&&(c3.warn("anisoLevel:"+e+", must be greater than 0, and is automatically downgraded to 1"),e=1),e!==this._anisoLevel&&(this._anisoLevel=e,this._platformTexture.anisoLevel=e)}},{key:"depthCompareFunction",get:function(){return this._depthCompareFunction},set:function(e){if(!this._engine._hardwareRenderer._isWebGL2){console.warn("depthCompareFunction only support WebGL2");return}e!==this._depthCompareFunction&&(this._depthCompareFunction=e,this._platformTexture.depthCompareFunction=e)}}]),e2),uT=((e5=(e4=function(e){this._propertyValueMap=Object.create(null),this._macroCollection=new ur,this._macroMap=Object.create(null),this._refCount=0,this._group=e}).prototype).getFloat=function(e){return this.getPropertyValue(e)},e5.setFloat=function(t,r){this._setPropertyValue(t,e.ShaderPropertyType.Float,r)},e5.getInt=function(e){return this.getPropertyValue(e)},e5.setInt=function(t,r){this._setPropertyValue(t,e.ShaderPropertyType.Int,r)},e5.getFloatArray=function(e){return this.getPropertyValue(e)},e5.setFloatArray=function(t,r){this._setPropertyValue(t,e.ShaderPropertyType.FloatArray,r)},e5.getIntArray=function(e){return this.getPropertyValue(e)},e5.setIntArray=function(t,r){this._setPropertyValue(t,e.ShaderPropertyType.IntArray,r)},e5.getVector2=function(e){return this.getPropertyValue(e)},e5.setVector2=function(t,r){this._setPropertyValue(t,e.ShaderPropertyType.Vector2,r)},e5.getVector3=function(e){return this.getPropertyValue(e)},e5.setVector3=function(t,r){this._setPropertyValue(t,e.ShaderPropertyType.Vector3,r)},e5.getVector4=function(e){return this.getPropertyValue(e)},e5.setVector4=function(t,r){this._setPropertyValue(t,e.ShaderPropertyType.Vector4,r)},e5.getMatrix=function(e){return this.getPropertyValue(e)},e5.setMatrix=function(t,r){this._setPropertyValue(t,e.ShaderPropertyType.Matrix,r)},e5.getColor=function(e){return this.getPropertyValue(e)},e5.setColor=function(t,r){this._setPropertyValue(t,e.ShaderPropertyType.Color,r)},e5.getTexture=function(e){return this.getPropertyValue(e)},e5.setTexture=function(t,r){var n=this._refCount;if(n>0){var i=this.getPropertyValue(t);i&&i._addReferCount(-n),r&&r._addReferCount(n)}this._setPropertyValue(t,e.ShaderPropertyType.Texture,r)},e5.getTextureArray=function(e){return this.getPropertyValue(e)},e5.setTextureArray=function(t,r){var n=this._refCount;if(n>0){var i=this.getPropertyValue(t);if(i)for(var a=0,o=i.length;a<o;a++)i[a]._addReferCount(-n);if(r)for(var s=0,l=r.length;s<l;s++)r[s]._addReferCount(n)}this._setPropertyValue(t,e.ShaderPropertyType.TextureArray,r)},e5.getPropertyValue=function(e){return"string"==typeof e&&(e=c4.getByName(e)),this._propertyValueMap[e._uniqueId]},e5.enableMacro=function(e,t){"string"==typeof e&&(e=ut.getByName(e,t));var r=e._nameId,n=this._macroMap[r];if(n!==e){var i=this._macroCollection;n&&i.disable(n),i.enable(e),this._macroMap[r]=e}},e5.disableMacro=function(e){if("string"==typeof e){if(void 0===(t=ut._macroNameIdMap[e]))return}else t=e._nameId;var t,r=this._macroMap[t];r&&(this._macroCollection.disable(r),delete this._macroMap[t])},e5.getMacros=function(e){if(!e)return Object.values(this._macroMap);var t=this._macroMap;for(var r in e.length=0,t)e.push(t[r])},e5.getProperties=function(e){e?(e.length=0,t=e):t=[];var t,r=this._propertyValueMap,n=c4._propertyIdMap;for(var i in r)t.push(n[i]);if(!e)return t},e5.clone=function(){var e=new e4(this._group);return this.cloneTo(e),e},e5.cloneTo=function(e){ck.deepCloneObject(this._macroCollection,e._macroCollection),Object.assign(e._macroMap,this._macroMap);for(var t=e._getReferCount(),r=this._propertyValueMap,n=e._propertyValueMap,i=Object.keys(r),a=0,o=i.length;a<o;a++){var s=i[a],l=r[s];if(null!=l){if("number"==typeof l)n[s]=l;else if(cV(l,uS))n[s]=l,t>0&&l._addReferCount(t);else if(cV(l,Array)||cV(l,Float32Array)||cV(l,Int32Array))n[s]=l.slice();else{var c=n[s];c?c.copyFrom(l):n[s]=l.clone()}}else n[s]=l}},e5._setPropertyValue=function(t,r,n){if("string"==typeof t&&(t=c4.getByName(t)),t._group!==this._group){if(void 0===t._group)t._group=this._group;else throw"Shader property "+t.name+" has been used as "+lI[t._group]+" group."}if(t._type!==r){if(void 0===t._type)t._type=r;else throw"Shader property "+t.name+" has been used as 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t=e.length,r=this._materials,n=this._materialsInstanced,i=t,a=r.length;i<a;i++){var o=r[i];o&&this._addResourceReferCount(o,-1)}r.length!==t&&(r.length=t),0!==n.length&&(n.length=0);for(var s=0;s<t;s++){var l=r[s],c=e[s];l!==c&&(r[s]=c,l&&this._addResourceReferCount(l,-1),c&&this._addResourceReferCount(c,1))}},e6.update=function(e){},e6._onEnableInScene=function(){var e=this.scene._componentsManager;this._overrideUpdate&&e.addOnUpdateRenderers(this),e.addRenderer(this)},e6._onDisableInScene=function(){var e=this.scene._componentsManager;this._overrideUpdate&&e.removeOnUpdateRenderers(this),e.removeRenderer(this)},e6._prepareRender=function(t){var r=t.virtualCamera,n=r.position,i=this.bounds.getCenter(e.Renderer._tempVector0);r.isOrthographic?(ch.subtract(i,n,i),this._distanceForSort=ch.dot(i,r.forward)):this._distanceForSort=ch.distanceSquared(i,n),this._updateShaderData(t),this._render(t),ur.unionCollection(t.camera._globalShaderMacro,this.shaderData._macroCollection,this._globalShaderMacro)},e6._cloneTo=function(e,t,r){for(var n=this._materials,i=0,a=n.length;i<a;i++)e._setMaterial(i,n[i])},e6._onDestroy=function(){c8.prototype._onDestroy.call(this),this.entity.transform._updateFlagManager.removeListener(this._onTransformChanged),this._addResourceReferCount(this.shaderData,-1);for(var e=this._materials,t=0,r=e.length;t<r;t++){var n=e[t];n&&this._addResourceReferCount(n,-1)}this._entity=null,this._globalShaderMacro=null,this._bounds=null,this._materials=null,this._shaderData=null,this._mvMatrix=null,this._mvpMatrix=null,this._mvInvMatrix=null,this._normalMatrix=null,this._materialsInstanced=null,this._rendererLayer=null},e6._updateShaderData=function(e){var t=this.entity,r=t.transform.worldMatrix;this._updateTransformShaderData(e,r);var n=t.layer;this._rendererLayer.set(65535&n,n>>>16&65535,0,0)},e6._updateTransformShaderData=function(t,r){var n=this.shaderData,i=t.virtualCamera,a=this._mvMatrix,o=this._mvpMatrix,s=this._mvInvMatrix,l=this._normalMatrix;cx.multiply(i.viewMatrix,r,a),cx.multiply(i.viewProjectionMatrix,r,o),cx.invert(a,s),cx.invert(r,l),l.transpose(),n.setMatrix(e.Renderer._localMatrixProperty,this.entity.transform.localMatrix),n.setMatrix(e.Renderer._worldMatrixProperty,r),n.setMatrix(e.Renderer._mvMatrixProperty,a),n.setMatrix(e.Renderer._mvpMatrixProperty,o),n.setMatrix(e.Renderer._mvInvMatrixProperty,s),n.setMatrix(e.Renderer._normalMatrixProperty,l)},e6._registerEntityTransformListener=function(){this.entity.transform._updateFlagManager.addListener(this._onTransformChanged)},e6._updateBounds=function(e){},e6._render=function(e){throw"not implement"},e6._createInstanceMaterial=function(e,t){var r=e.clone();return r.name=r.name+"(Instance)",this._addResourceReferCount(e,-1),this._addResourceReferCount(r,1),this._materialsInstanced[t]=!0,this._materials[t]=r,r},e6._setMaterial=function(e,t){var r=this._materials;e>=r.length&&(r.length=e+1);var n=r[e];if(n!==t){var i=this._materialsInstanced;e<i.length&&(i[e]=!1),n&&this._addResourceReferCount(n,-1),t&&this._addResourceReferCount(t,1),r[e]=t}},e6._onTransformChanged=function(e){this._dirtyUpdateFlag|=1},cP(e8,[{key:"shaderData",get:function(){return this._shaderData}},{key:"isCulled",get:function(){return!(void 0===this._renderFrameCount||this._renderFrameCount===this._engine.time.frameCount-1)}},{key:"receiveShadows",get:function(){return this._receiveShadows},set:function(t){this._receiveShadows!==t&&(t?this.shaderData.enableMacro(e.Renderer._receiveShadowMacro):this.shaderData.disableMacro(e.Renderer._receiveShadowMacro),this._receiveShadows=t)}},{key:"materialCount",get:function(){return this._materials.length},set:function(e){var t=this._materials,r=this._materialsInstanced;t.length!==e&&(t.length=e),r.length>e&&(r.length=e)}},{key:"bounds",get:function(){return 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U=r[z],k=4*V+z;s[k].set(L[0]*O+L[4]*U+L[12],L[1]*O+L[5]*U+L[13],L[2]*O+L[6]*U+L[14]),l[k].set(N,u[z].y)}var G=e._bounds,H=G.min,W=G.max;H.set(t[0],r[0],0),W.set(t[3],r[3],0),e._bounds.transform(F)},te.updateUVs=function(e){},te._rectangleTriangles=[0,1,4,1,5,4,1,2,5,2,6,5,2,3,6,3,7,6,4,5,8,5,9,8,5,6,9,6,10,9,6,7,10,7,11,10,8,9,12,9,13,12,9,10,13,10,14,13,10,11,14,11,15,14],te._worldMatrix=new cx,te);uE=cI([uC()],uE);var uM=((tr=(tt=function(e){void 0===e&&(e=0),this.length=0,this._isLooping=!1,this._blankCount=0,this._elements=Array(e)}).prototype).add=function(e){this.length===this._elements.length?this._elements.push(e):this._elements[this.length]=e,this.length++},tr.delete=function(e){var t=this._elements.indexOf(e);this.deleteByIndex(t)},tr.set=function(e,t){if(e>=this.length)throw"Index is out of range.";this._elements[e]=t},tr.get=function(e){if(e>=this.length)throw"Index is out of range.";return this._elements[e]},tr.deleteByIndex=function(e){var t,r=this._elements;if(this._isLooping)this._elements[e]=null,this._blankCount++;else{var n=this.length-1;e!==n&&(t=r[n],r[e]=t),r[n]=null,this.length--}return t},tr.forEach=function(e,t){this._startLoop();for(var r=this._elements,n=0,i=this.length;n<i;n++){var a=r[n];a&&e(a)}this._endLoop(t)},tr.forEachAndClean=function(e){this._startLoop();for(var t=this._elements,r=0,n=this.length;r<n;r++){var i=t[r];i&&e(i)}this._endLoopAndClear()},tr.sort=function(e){cX._quickSort(this._elements,0,this.length,e)},tr.garbageCollection=function(){this._elements.length=this.length},tr._startLoop=function(){this._isLooping=!0},tr._endLoop=function(e){if(this._isLooping=!1,this._blankCount){var t=0,r=this.length-1,n=this._elements;e:do{for(;n[t];)if(++t>=r)break e;for(;!n[r];)if(t>=--r)break e;var i=n[r];e(i,t),n[t++]=i,n[r--]=null}while(t<r);this.length-=this._blankCount,this._blankCount=0}},tr._endLoopAndClear=function(){this._isLooping=!1,this.length=0,this._blankCount=0},tt);e.BufferUsage=void 0,(tn=e.BufferUsage||(e.BufferUsage={}))[tn.Static=0]="Static",tn[tn.Dynamic=1]="Dynamic",tn[tn.Stream=2]="Stream",e.SetDataOptions=void 0,(ti=e.SetDataOptions||(e.SetDataOptions={}))[ti.None=0]="None",ti[ti.Discard=1]="Discard";var uR=(cL(ta=function(t,r,n,i,a){if(void 0===i&&(i=e.BufferUsage.Static),void 0===a&&(a=!1),(o=ux.call(this,t)||this)._dataUpdateManager=new cq,o._engine=t,o._type=r,o._bufferUsage=i,o._readable=a,"number"==typeof n)o._byteLength=n,o._platformBuffer=t._hardwareRenderer.createPlatformBuffer(r,n,i),a&&(o._data=new Uint8Array(n));else{var o,s=n.byteLength;if(o._byteLength=s,o._platformBuffer=t._hardwareRenderer.createPlatformBuffer(r,s,i,n),a){var l=(n.constructor===ArrayBuffer?n:n.buffer).slice(0,s);o._data=new Uint8Array(l)}}return o},ux),(to=ta.prototype).bind=function(){this._platformBuffer.bind()},to.setData=function(t,r,n,i,a){if(void 0===r&&(r=0),void 0===n&&(n=0),void 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0,(td=e.MeshTopology||(e.MeshTopology={}))[td.Points=0]="Points",td[td.Lines=1]="Lines",td[td.LineLoop=2]="LineLoop",td[td.LineStrip=3]="LineStrip",td[td.Triangles=4]="Triangles",td[td.TriangleStrip=5]="TriangleStrip",td[td.TriangleFan=6]="TriangleFan";var ub=(cP(th=function(e,t){this._buffer=e,this._format=t},[{key:"buffer",get:function(){return this._buffer}},{key:"format",get:function(){return this._format}}]),th),uP=((t_=function(t,r,n){void 0===t&&(t=0),void 0===r&&(r=0),void 0===n&&(n=e.MeshTopology.Triangles),this.start=t,this.count=r,this.topology=n}).prototype.dispose=function(){},t_),uF=(cL(tf=function(e){var t;return(t=ux.call(this,e)||this).enableVAO=!0,t.instanceCount=0,t.vertexBufferBindings=[],t._vertexElementMap={},t._bufferStructChanged=!1,t._vertexElements=[],t._platformPrimitive=e._hardwareRenderer.createPlatformPrimitive(cw(t)),t},ux),(tp=tf.prototype).addVertexElement=function(e){var t=this._vertexElementMap,r=this._vertexElements,n=e.attribute,i=t[n];i&&(console.warn("VertexElement "+n+" already exists."),r.splice(r.indexOf(i),1)),t[n]=e,r.push(e),this._bufferStructChanged=!0},tp.removeVertexElement=function(e){var t=this._vertexElements,r=t[e];t.splice(e,1),delete this._vertexElementMap[r.attribute],this._bufferStructChanged=!0},tp.clearVertexElements=function(){this._vertexElements.length=0;var e=this._vertexElementMap;for(var t in e)delete e[t];this._bufferStructChanged=!0},tp.setVertexElement=function(e,t){var r=this._vertexElementMap,n=this._vertexElements,i=n[e];i&&delete r[i.attribute],r[t.attribute]=t,n[e]=t,this._bufferStructChanged=!0},tp.setVertexElementsLength=function(e){for(var t=this._vertexElementMap,r=this._vertexElements,n=e,i=r.length;n<i;n++){var a=r[n];delete t[a.attribute]}r.length=e},tp.setVertexBufferBinding=function(e,t){var r,n=this._getReferCount(),i=this.vertexBufferBindings;n>0&&(null==(r=i[e])||r.buffer._addReferCount(-n),null==t||t.buffer._addReferCount(n)),i[e]=t,this._bufferStructChanged=!0},tp.setVertexBufferBindings=function(e,t){void 0===t&&(t=0);var r=this.vertexBufferBindings,n=e.length,i=t+n;r.length<i&&(r.length=i);for(var a=0;a<n;a++)this.setVertexBufferBinding(t+a,e[a])},tp.setIndexBufferBinding=function(e){var t=this.indexBufferBinding,r=this._getReferCount();t!==e&&(this._indexBufferBinding=e,r>0&&(null==t||t.buffer._addReferCount(-r)),e?(r>0&&e.buffer._addReferCount(r),this._glIndexType=uw._getGLIndexType(e.format),this._glIndexByteCount=uw._getGLIndexByteCount(e.format)):this._glIndexType=void 0,this._bufferStructChanged=(null==t?void 0:t.buffer)!==(null==e?void 0:e.buffer))},tp.draw=function(e,t){this._platformPrimitive.draw(e,t),this._bufferStructChanged=!1},tp._addReferCount=function(e){ux.prototype._addReferCount.call(this,e);for(var t,r,n=this.vertexBufferBindings,i=0,a=n.length;i<a;i++)null==(r=n[i])||r.buffer._addReferCount(e);null==(t=this.indexBufferBinding)||t._buffer._addReferCount(e)},tp._rebuild=function(){this._engine._hardwareRenderer.createPlatformPrimitive(this),this._isContentLost=!1},tp._onDestroy=function(){this._platformPrimitive.destroy(),this._vertexElementMap=null},cP(tf,[{key:"vertexElements",get:function(){return this._vertexElements}},{key:"indexBufferBinding",get:function(){return this._indexBufferBinding}}]),tf),uL=(cL(tm=function(e,t){(r=cH.call(this,e)||this)._updateFlagManager=new cq,r._bounds=new cf,r._subMeshes=[],r.name=t,r._primitive=new uF(e),r._onBoundsChanged=r._onBoundsChanged.bind(cw(r));var r,n=r._bounds;return n.min._onValueChanged=r._onBoundsChanged,n.max._onValueChanged=r._onBoundsChanged,r},cH),(tg=tm.prototype).addSubMesh=function(t,r,n){return void 0===n&&(n=e.MeshTopology.Triangles),"number"==typeof t&&(t=new uP(t,r,n)),this._subMeshes.push(t),t},tg.removeSubMesh=function(e){var t=this._subMeshes,r=t.indexOf(e);-1!==r&&t.splice(r,1)},tg.clearSubMesh=function(){this._subMeshes.length=0},tg._clearVertexElements=function(){this._primitive.clearVertexElements(),this._updateFlagManager.dispatch(2)},tg._addVertexElement=function(e){this._primitive.addVertexElement(e),this._updateFlagManager.dispatch(2)},tg._removeVertexElement=function(e){this._primitive.removeVertexElement(e),this._updateFlagManager.dispatch(2)},tg._setVertexElement=function(e,t){this._primitive.setVertexElement(e,t),this._updateFlagManager.dispatch(2)},tg._setVertexElementsLength=function(e){this._primitive.setVertexElementsLength(e)},tg._setVertexBufferBinding=function(e,t){this._primitive.setVertexBufferBinding(e,t)},tg._addReferCount=function(e){cH.prototype._addReferCount.call(this,e),this._primitive._addReferCount(e)},tg._onDestroy=function(){cH.prototype._onDestroy.call(this),this._primitive.destroy()},tg._setVertexElements=function(e){this._clearVertexElements();for(var t=0,r=e.length;t<r;t++)this._addVertexElement(e[t])},tg._setIndexBufferBinding=function(e){this._primitive.setIndexBufferBinding(e)},tg._onBoundsChanged=function(){this._updateFlagManager.dispatch(1)},cP(tm,[{key:"bounds",get:function(){return this._bounds},set:function(e){this._bounds!==e&&this._bounds.copyFrom(e)}},{key:"subMesh",get:function(){return this._subMeshes[0]||null}},{key:"subMeshes",get:function(){return this._subMeshes}}]),tm);(tv=lO||(lO={}))[tv.Bounds=1]="Bounds",tv[tv.VertexElements=2]="VertexElements";var uD=(cP(ty=function(e,t){this._buffer=e,this._stride=t},[{key:"buffer",get:function(){return this._buffer}},{key:"stride",get:function(){return this._stride}}]),ty),uB=(cP(tx=function(e,t,r,n,i){void 0===i&&(i=0),this._attributeName=e,this._offset=t,this._format=r,this._bindingIndex=n,this._formatMetaInfo=uw._getElementInfo(this.format),this._instanceStepRate=Math.floor(i)},[{key:"attribute",get:function(){return this._attributeName}},{key:"offset",get:function(){return this._offset},set:function(e){this._offset=e}},{key:"format",get:function(){return this._format}},{key:"bindingIndex",get:function(){return this._bindingIndex},set:function(e){this._bindingIndex=e}},{key:"instanceStepRate",get:function(){return this._instanceStepRate}},{key:"semantic",get:function(){return this.attribute}}]),tx),uI=((tS=function(e,t,r,n){if(void 0===r&&(r=null),void 0===n&&(n=null),this._dataChangeManager=new cq,this._dirty=7,r&&r.length!==t.length)throw"deltaNormals length must same with deltaPositions length.";if(n&&n.length!==t.length)throw"deltaTangents length must same with deltaPositions length.";this.weight=e,this._deltaPositions=t,this._deltaNormals=r,this._deltaTangents=n}).prototype._releaseData=function(){this._deltaPositions=null,this._deltaNormals=null,this._deltaTangents=null},cP(tS,[{key:"deltaPositions",get:function(){return this._deltaPositions},set:function(e){this._deltaPositions=e,this._dirty|=1,this._dataChangeManager.dispatch(this._dirty,this)}},{key:"deltaNormals",get:function(){return this._deltaNormals},set:function(e){this._deltaNormals=e,this._dirty|=2,this._dataChangeManager.dispatch(this._dirty,this)}},{key:"deltaTangents",get:function(){return this._deltaTangents},set:function(e){this._deltaTangents=e,this._dirty|=4,this._dataChangeManager.dispatch(this._dirty,this)}}]),tS);(tT=lN||(lN={}))[tT.Position=1]="Position",tT[tT.Normal=2]="Normal",tT[tT.Tangent=4]="Tangent",tT[tT.All=7]="All";var uV=((tA=(tC=function(e){this._useBlendShapeNormal=!0,this._useBlendShapeTangent=!0,this._layoutChangeManager=new cq,this._dataChangeManager=new cq,this._frames=[],this.name=e,this._frameDataChangeListener=this._frameDataChangeListener.bind(this)}).prototype).addFrame=function(e,t,r,n){if("number"==typeof e){var i=new uI(e,t,r,n);return this._addFrame(i),i}this._addFrame(e)},tA.clearFrames=function(){for(var e=this._frames,t=0,r=e.length;t<r;t++)e[t]._dataChangeManager.removeListener(this._frameDataChangeListener);e.length=0,this._updateUseNormalAndTangent(!0,!0),this._dataChangeManager.dispatch()},tA._releaseData=function(){for(var e=this._frames,t=0,r=e.length;t<r;t++)e[t]._releaseData()},tA._addFrame=function(e){var t=this._frames,r=t.length;if(r>0&&e.deltaPositions.length!==t[r-1].deltaPositions.length)throw"Frame's deltaPositions length must same with before frame deltaPositions length.";this._frames.push(e),this._frameDataChangeListener(lN.All,e),e._dataChangeManager.addListener(this._frameDataChangeListener)},tA._updateUseNormalAndTangent=function(e,t){var r=this._useBlendShapeNormal&&e,n=this._useBlendShapeTangent&&t;(this._useBlendShapeNormal!==r||this._useBlendShapeTangent!==n)&&(this._useBlendShapeNormal=r,this._useBlendShapeTangent=n,this._layoutChangeManager.dispatch(0,this))},tA._frameDataChangeListener=function(e,t){this._updateUseNormalAndTangent(!!t.deltaNormals,!!t.deltaTangents),this._dataChangeManager.dispatch()},cP(tC,[{key:"frames",get:function(){return this._frames}}]),tC),uO=(cL(tE=function(){return uL.apply(this,arguments)},uL),(tM=tE.prototype).setVertexElements=function(e){this._setVertexElements(e)},tM.setVertexBufferBinding=function(e,t,r){void 0===t&&(t=0),void 0===r&&(r=0);var n=e,i=void 0!==n.buffer;i||(n=new uD(e,t));var a=this._primitive.vertexBufferBindings;a.length<=r&&(a.length=r+1),this._setVertexBufferBinding(i?t:r,n)},tM.setVertexBufferBindings=function(e,t){void 0===t&&(t=0);var r=this._primitive.vertexBufferBindings,n=e.length,i=t+n;r.length<i&&(r.length=i);for(var a=0;a<n;a++)this._setVertexBufferBinding(t+a,e[a])},tM.setIndexBufferBinding=function(e,t){var r=e;r&&(void 0!==r.buffer||(r=new ub(e,t))),this._setIndexBufferBinding(r)},cP(tE,[{key:"instanceCount",get:function(){return this._primitive.instanceCount},set:function(e){this._primitive.instanceCount=e}},{key:"vertexBufferBindings",get:function(){return this._primitive.vertexBufferBindings}},{key:"indexBufferBinding",get:function(){return this._primitive.indexBufferBinding}},{key:"vertexElements",get:function(){return this._primitive.vertexElements}}]),tE),uN=(tR=e.Renderer,cL(tw=function(e){var t;return(t=tR.call(this,e)||this)._enableVertexColor=!1,t._onMeshChanged=t._onMeshChanged.bind(cw(t)),t},tR),(tb=tw.prototype)._onDestroy=function(){var e=this._mesh;e&&(e.destroyed||this._addResourceReferCount(e,-1),e._updateFlagManager.removeListener(this._onMeshChanged),this._mesh=null),tR.prototype._onDestroy.call(this)},tb._cloneTo=function(e,t,r){tR.prototype._cloneTo.call(this,e,t,r),e.mesh=this._mesh},tb._prepareRender=function(e){if(!this._mesh){c3.error("mesh is null.");return}if(this._mesh.destroyed){c3.error("mesh is destroyed.");return}tR.prototype._prepareRender.call(this,e)},tb._updateBounds=function(e){var t=this._mesh;if(t){var r=t.bounds,n=this._entity.transform.worldMatrix;cf.transform(r,n,e)}else e.min.set(0,0,0),e.max.set(0,0,0)},tb._render=function(e){var t=this._mesh;if(2&this._dirtyUpdateFlag){var r=this.shaderData,n=t._primitive.vertexElements;r.disableMacro(tw._uvMacro),r.disableMacro(tw._uv1Macro),r.disableMacro(tw._normalMacro),r.disableMacro(tw._tangentMacro),r.disableMacro(tw._enableVertexColorMacro);for(var i=0,a=n.length;i<a;i++)switch(n[i].attribute){case"TEXCOORD_0":r.enableMacro(tw._uvMacro);break;case"TEXCOORD_1":r.enableMacro(tw._uv1Macro);break;case"NORMAL":r.enableMacro(tw._normalMacro);break;case"TANGENT":r.enableMacro(tw._tangentMacro);break;case"COLOR_0":this._enableVertexColor&&r.enableMacro(tw._enableVertexColorMacro)}this._dirtyUpdateFlag&=-3}for(var o=this._materials,s=t.subMeshes,l=e.camera._renderPipeline,c=this._engine._renderDataPool,u=0,d=s.length;u<d;u++){var h=o[u];if(h){(h.destroyed||h.shader.destroyed)&&(h=this.engine._meshMagentaMaterial);var _=c.getFromPool();_.setX(this,h,t._primitive,s[u]),l.pushRenderData(e,_)}}},tb._setMesh=function(e){var t=this._mesh;t&&(this._addResourceReferCount(t,-1),t._updateFlagManager.removeListener(this._onMeshChanged)),e&&(this._addResourceReferCount(e,1),e._updateFlagManager.addListener(this._onMeshChanged),this._dirtyUpdateFlag|=3),this._mesh=e},tb._onMeshChanged=function(e){e&lO.Bounds&&(this._dirtyUpdateFlag|=lV.WorldVolume),e&lO.VertexElements&&(this._dirtyUpdateFlag|=2)},cP(tw,[{key:"mesh",get:function(){return this._mesh},set:function(e){this._mesh!==e&&this._setMesh(e)}},{key:"enableVertexColor",get:function(){return this._enableVertexColor},set:function(e){e!==this._enableVertexColor&&(this._dirtyUpdateFlag|=2,this._enableVertexColor=e)}}]),tw);uN._uvMacro=ut.getByName("RENDERER_HAS_UV"),uN._uv1Macro=ut.getByName("RENDERER_HAS_UV1"),uN._normalMacro=ut.getByName("RENDERER_HAS_NORMAL"),uN._tangentMacro=ut.getByName("RENDERER_HAS_TANGENT"),uN._enableVertexColorMacro=ut.getByName("RENDERER_ENABLE_VERTEXCOLOR"),cI([cO],uN.prototype,"_mesh",void 0),cI([cO],uN.prototype,"_onMeshChanged",null),(tP=lz||(lz={}))[tP.VertexElementMacro=2]="VertexElementMacro",tP[tP.All=3]="All",e.RenderBufferDepthFormat=void 0,(tF=e.RenderBufferDepthFormat||(e.RenderBufferDepthFormat={}))[tF.Depth=0]="Depth",tF[tF.DepthStencil=1]="DepthStencil",tF[tF.Stencil=2]="Stencil",tF[tF.Depth16=3]="Depth16",tF[tF.Depth24=4]="Depth24",tF[tF.Depth32=5]="Depth32",tF[tF.Depth24Stencil8=6]="Depth24Stencil8",tF[tF.Depth32Stencil8=7]="Depth32Stencil8",e.TextureCubeFace=void 0,(tL=e.TextureCubeFace||(e.TextureCubeFace={}))[tL.PositiveX=0]="PositiveX",tL[tL.NegativeX=1]="NegativeX",tL[tL.PositiveY=2]="PositiveY",tL[tL.NegativeY=3]="NegativeY",tL[tL.PositiveZ=4]="PositiveZ",tL[tL.NegativeZ=5]="NegativeZ",e.TextureDepthCompareFunction=void 0,(tD=e.TextureDepthCompareFunction||(e.TextureDepthCompareFunction={}))[tD.Never=0]="Never",tD[tD.Less=1]="Less",tD[tD.Equal=2]="Equal",tD[tD.LessEqual=3]="LessEqual",tD[tD.Greater=4]="Greater",tD[tD.NotEqual=5]="NotEqual",tD[tD.GreaterEqual=6]="GreaterEqual",tD[tD.Always=7]="Always",e.TextureFilterMode=void 0,(tB=e.TextureFilterMode||(e.TextureFilterMode={}))[tB.Point=0]="Point",tB[tB.Bilinear=1]="Bilinear",tB[tB.Trilinear=2]="Trilinear",e.TextureFormat=void 0,(tI=e.TextureFormat||(e.TextureFormat={}))[tI.R8G8B8=0]="R8G8B8",tI[tI.R8G8B8A8=1]="R8G8B8A8",tI[tI.R4G4B4A4=2]="R4G4B4A4",tI[tI.R5G5B5A1=3]="R5G5B5A1",tI[tI.R5G6B5=4]="R5G6B5",tI[tI.Alpha8=5]="Alpha8",tI[tI.LuminanceAlpha=6]="LuminanceAlpha",tI[tI.R16G16B16A16=7]="R16G16B16A16",tI[tI.R32G32B32A32=8]="R32G32B32A32",tI[tI.BC1=9]="BC1",tI[tI.BC3=10]="BC3",tI[tI.BC7=11]="BC7",tI[tI.ETC1_RGB=12]="ETC1_RGB",tI[tI.ETC2_RGB=13]="ETC2_RGB",tI[tI.ETC2_RGBA5=14]="ETC2_RGBA5",tI[tI.ETC2_RGBA8=15]="ETC2_RGBA8",tI[tI.PVRTC_RGB2=16]="PVRTC_RGB2",tI[tI.PVRTC_RGBA2=17]="PVRTC_RGBA2",tI[tI.PVRTC_RGB4=18]="PVRTC_RGB4",tI[tI.PVRTC_RGBA4=19]="PVRTC_RGBA4",tI[tI.ASTC_4x4=20]="ASTC_4x4",tI[tI.ASTC_5x5=21]="ASTC_5x5",tI[tI.ASTC_6x6=22]="ASTC_6x6",tI[tI.ASTC_8x8=23]="ASTC_8x8",tI[tI.ASTC_10x10=24]="ASTC_10x10",tI[tI.ASTC_12x12=25]="ASTC_12x12",tI[tI.Depth=26]="Depth",tI[tI.DepthStencil=27]="DepthStencil",tI[tI.Depth16=28]="Depth16",tI[tI.Depth24=29]="Depth24",tI[tI.Depth32=30]="Depth32",tI[tI.Depth24Stencil8=31]="Depth24Stencil8",tI[tI.Depth32Stencil8=32]="Depth32Stencil8",tI[tI.DXT1=33]="DXT1",tI[tI.DXT5=34]="DXT5",e.TextureUsage=void 0,(tV=e.TextureUsage||(e.TextureUsage={}))[tV.Static=0]="Static",tV[tV.Dynamic=1]="Dynamic",e.TextureWrapMode=void 0,(tO=e.TextureWrapMode||(e.TextureWrapMode={}))[tO.Clamp=0]="Clamp",tO[tO.Repeat=1]="Repeat",tO[tO.Mirror=2]="Mirror";var uz=(cL(tN=function(t,r,n,i,a,o){if(void 0===a&&(a=e.RenderBufferDepthFormat.Depth),void 0===o&&(o=1),(s=ux.call(this,t)||this)._autoGenerateMipmaps=!0,s._width=r,s._height=n,s._antiAliasing=o,s._depth=a,i){for(var s,l=cV(i,Array)?i.slice():[i],c=0,u=l.length;c<u;c++){var d=l[c];if(d._isDepthTexture)throw"Render texture can't use depth format.";d._addReferCount(1)}s._colorTextures=l}else s._colorTextures=[];if(cV(a,uS)){if(!a._isDepthTexture)throw"Depth texture must use depth format.";s._depthTexture=a,s._depthTexture._addReferCount(1)}return s._platformRenderTarget=t._hardwareRenderer.createPlatformRenderTarget(cw(s)),s},ux),(tz=tN.prototype).getColorTexture=function(e){var t;return void 0===e&&(e=0),null!=(t=this._colorTextures[e])?t:null},tz.generateMipmaps=function(){if(this._autoGenerateMipmaps){for(var e=this._colorTextures,t=0,r=e.length;t<r;t++)e[t].generateMipmaps();this._depthTexture&&this._depthTexture.generateMipmaps()}},tz._onDestroy=function(){ux.prototype._onDestroy.call(this),this._platformRenderTarget.destroy();for(var e,t=this._colorTextures,r=0,n=t.length;r<n;r++)t[r]._addReferCount(-1);t.length=0,null==(e=this._depthTexture)||e._addReferCount(-1),this._depthTexture=null,this._depth=null},tz._setRenderTargetInfo=function(e,t){this._platformRenderTarget.setRenderTargetInfo(e,t),this._isContentLost=!1},tz._blitRenderTarget=function(){this._platformRenderTarget.blitRenderTarget()},tz._rebuild=function(){this._platformRenderTarget=this._engine._hardwareRenderer.createPlatformRenderTarget(this)},cP(tN,[{key:"autoGenerateMipmaps",get:function(){return this._autoGenerateMipmaps},set:function(e){this._autoGenerateMipmaps=e}},{key:"width",get:function(){return this._width}},{key:"height",get:function(){return this._height}},{key:"colorTextureCount",get:function(){return this._colorTextures.length}},{key:"depthTexture",get:function(){return this._depthTexture}},{key:"antiAliasing",get:function(){return this._antiAliasing}}]),tN),uU=(cL(tU=function(t,r,n,i,a,o){var s;return void 0===i&&(i=e.TextureFormat.R8G8B8A8),void 0===a&&(a=!0),void 0===o&&(o=e.TextureUsage.Static),(s=uS.call(this,t)||this)._mipmap=a,s._width=r,s._height=n,s._usage=o,s._format=i,s._mipmapCount=s._getMipmapCount(),s._isDepthTexture=i==e.TextureFormat.Depth||i==e.TextureFormat.DepthStencil||i==e.TextureFormat.Depth16||i==e.TextureFormat.Depth24||i==e.TextureFormat.Depth32||i==e.TextureFormat.Depth24Stencil8||i==e.TextureFormat.Depth32Stencil8,s._platformTexture=t._hardwareRenderer.createPlatformTexture2D(cw(s)),s.filterMode=e.TextureFilterMode.Bilinear,s.wrapModeU=s.wrapModeV=e.TextureWrapMode.Repeat,s},uS),(tk=tU.prototype).setPixelBuffer=function(e,t,r,n,i,a){void 0===t&&(t=0),void 0===r&&(r=0),void 0===n&&(n=0),this._platformTexture.setPixelBuffer(e,t,r,n,i,a),this._isContentLost=!1},tk.setImageSource=function(e,t,r,n,i,a){void 0===t&&(t=0),void 0===r&&(r=!1),void 0===n&&(n=!1),void 0===i&&(i=0),void 0===a&&(a=0),this._platformTexture.setImageSource(e,t,r,n,i,a),this._isContentLost=!1},tk.getPixelBuffer=function(e,t,r,n,i,a){var o=arguments.length;1===o?this._platformTexture.getPixelBuffer(0,0,this._width,this._height,0,e):2===o?this._platformTexture.getPixelBuffer(0,0,this._width>>e,this._height>>e,e,t):5===o?this._platformTexture.getPixelBuffer(e,t,r,n,0,i):6===o&&this._platformTexture.getPixelBuffer(e,t,r,n,i,a)},tk._rebuild=function(){this._platformTexture=this._engine._hardwareRenderer.createPlatformTexture2D(this),uS.prototype._rebuild.call(this)},tU),uk=(cL(tG=function(t,r,n,i,a,o){var s;return void 0===a&&(a=e.TextureFormat.R8G8B8A8),void 0===o&&(o=!0),(s=uS.call(this,t)||this)._mipmap=o,s._width=r,s._height=n,s._length=i,s._format=a,s._mipmapCount=s._getMipmapCount(),s._platformTexture=t._hardwareRenderer.createPlatformTexture2DArray(cw(s)),s.filterMode=e.TextureFilterMode.Bilinear,s.wrapModeU=s.wrapModeV=e.TextureWrapMode.Repeat,s},uS),(tH=tG.prototype).setPixelBuffer=function(e,t,r,n,i,a,o,s){void 0===r&&(r=0),void 0===n&&(n=0),void 0===i&&(i=0),this._platformTexture.setPixelBuffer(e,t,r,n,i,a,o,s),this._isContentLost=!1},tH.setImageSource=function(e,t,r,n,i,a,o){void 0===r&&(r=0),void 0===n&&(n=!1),void 0===i&&(i=!1),void 0===a&&(a=0),void 0===o&&(o=0),this._platformTexture.setImageSource(e,t,r,n,i,a,o),this._isContentLost=!1},tH.getPixelBuffer=function(e,t,r,n,i,a,o){var s=arguments.length;1===s?this._platformTexture.getPixelBuffer(e,0,0,this._width,this._height,0,t):2===s?this._platformTexture.getPixelBuffer(e,0,0,this._width>>t,this._height>>t,t,r):5===s?this._platformTexture.getPixelBuffer(e,t,r,n,i,0,a):6===s&&this._platformTexture.getPixelBuffer(e,t,r,n,i,a,o)},tH._rebuild=function(){this._platformTexture=this._engine._hardwareRenderer.createPlatformTexture2DArray(this),uS.prototype._rebuild.call(this)},cP(tG,[{key:"length",get:function(){return this._length}}]),tG),uG=(cL(tW=function(t,r,n,i){var a;return void 0===n&&(n=e.TextureFormat.R8G8B8A8),void 0===i&&(i=!0),(a=uS.call(this,t)||this)._mipmap=i,a._width=r,a._height=r,a._format=n,a._mipmapCount=a._getMipmapCount(),a._platformTexture=t._hardwareRenderer.createPlatformTextureCube(cw(a)),a.filterMode=e.TextureFilterMode.Bilinear,a.wrapModeU=a.wrapModeV=e.TextureWrapMode.Clamp,a},uS),(tX=tW.prototype).setPixelBuffer=function(e,t,r,n,i,a,o){void 0===r&&(r=0),void 0===n&&(n=0),void 0===i&&(i=0),this._platformTexture.setPixelBuffer(e,t,r,n,i,a,o),this._isContentLost=!1},tX.setImageSource=function(e,t,r,n,i,a,o){void 0===r&&(r=0),void 0===n&&(n=!1),void 0===i&&(i=!1),void 0===a&&(a=0),void 0===o&&(o=0),this._platformTexture.setImageSource(e,t,r,n,i,a,o),this._isContentLost=!1},tX.getPixelBuffer=function(e,t,r,n,i,a,o){var s=arguments.length;2===s?this._platformTexture.getPixelBuffer(e,0,0,this._width,this._height,0,t):3===s?this._platformTexture.getPixelBuffer(e,0,0,this._width>>t,this._height>>t,t,r):6===s?this._platformTexture.getPixelBuffer(e,t,r,n,i,0,a):7===s&&this._platformTexture.getPixelBuffer(e,t,r,n,i,a,o)},tX._rebuild=function(){this._platformTexture=this._engine._hardwareRenderer.createPlatformTextureCube(this),uS.prototype._rebuild.call(this)},tW),uH=((tY=(tK=function(e,t){this._blendShapeCount=0,this._blendShapes=[],this._subDataDirtyFlags=[],this._vertexBuffers=[],this._uniformOccupiesCount=0,this._bufferBindingOffset=-1,this._vertexElementOffset=0,this._useBlendNormal=!1,this._useBlendTangent=!1,this._vertexElementCount=0,this._storeInVertexBufferInfo=[],this._maxCountSingleVertexBuffer=0,this._lastHostCreatedInfo=new cC,this._canUseTextureStoreData=!0,this._dataTextureInfo=new ch,this._engine=e,this._modelMesh=t,this._canUseTextureStoreData=this._engine._hardwareRenderer.capability.canUseFloatTextureBlendShape,this._updateLayoutChange=this._updateLayoutChange.bind(this)}).prototype)._addBlendShape=function(e){this._blendShapes.push(e),this._blendShapeCount++,e._layoutChangeManager.addListener(this._updateLayoutChange),this._updateLayoutChange(0,e),this._subDataDirtyFlags.push(e._dataChangeManager.createFlag(c9))},tY._clearBlendShapes=function(){for(var e=this._blendShapes,t=0,r=e.length;t<r;t++)e[t]._layoutChangeManager.removeListener(this._updateLayoutChange);this._useBlendNormal=!1,this._useBlendTangent=!1,this._vertexElementCount=0,this._blendShapes.length=0,this._blendShapeCount=0;for(var n=this._subDataDirtyFlags,i=0,a=n.length;i<a;i++)n[i].destroy();n.length=0},tY._updateShaderData=function(e,t){var r=this._blendShapeCount;if(r>0){if(e.enableMacro(tK._blendShapeMacro),this._useTextureMode())e.enableMacro(tK._blendShapeTextureMacro),e.setTexture(tK._blendShapeTextureProperty,this._vertexTexture),e.setVector3(tK._blendShapeTextureInfoProperty,this._dataTextureInfo),e.setFloatArray(tK._blendShapeWeightsProperty,t.blendShapeWeights),e.enableMacro("RENDERER_BLENDSHAPE_COUNT",r.toString()),this._uniformOccupiesCount=r+1;else{var n=this._getVertexBufferModeSupportCount();if(r>n){var i=t._condensedBlendShapeWeights;i||(i=new Float32Array(n),t._condensedBlendShapeWeights=i),this._filterCondensedBlendShapeWeights(t.blendShapeWeights,i),e.setFloatArray(tK._blendShapeWeightsProperty,i),this._modelMesh._primitive.enableVAO=!1,r=n}else e.setFloatArray(tK._blendShapeWeightsProperty,t.blendShapeWeights),this._modelMesh._primitive.enableVAO=!0;e.disableMacro(tK._blendShapeTextureMacro),e.disableMacro("RENDERER_BLENDSHAPE_COUNT"),this._uniformOccupiesCount=r}this._useBlendNormal?e.enableMacro(tK._blendShapeNormalMacro):e.disableMacro(tK._blendShapeNormalMacro),this._useBlendTangent?e.enableMacro(tK._blendShapeTangentMacro):e.disableMacro(tK._blendShapeTangentMacro)}else e.disableMacro(tK._blendShapeMacro),e.disableMacro("RENDERER_BLENDSHAPE_COUNT")},tY._useTextureMode=function(){return!!this._canUseTextureStoreData&&this._blendShapeCount>this._getVertexBufferModeSupportCount()},tY._isCreateHost=function(e){var t=this._lastHostCreatedInfo;return t.x!==this._blendShapeCount||!!t.y!==this._useBlendNormal||!!t.z!==this._useBlendTangent||t.w!==e},tY._vertexElementsNeedUpdate=function(){var e=this._getVertexBufferModeSupportCount(),t=this._lastHostCreatedInfo;return Math.min(t.x,e)!==Math.min(this._blendShapeCount,e)||!!t.y!==this._useBlendNormal||!!t.z!==this._useBlendTangent},tY._needUpdateData=function(){for(var e=this._subDataDirtyFlags,t=0,r=e.length;t<r;t++)if(e[t].flag)return!0;return!1},tY._updateVertexBufferIndex=function(){if(-1===this._bufferBindingOffset){for(var e=this._modelMesh,t=e._internalVertexBufferIndex,r=e._primitive.vertexBufferBindings,n=0,i=Math.max(r.length,t+1);n<i&&(r[n]||n===t);n++);this._bufferBindingOffset=n}},tY._addVertexElements=function(t){this._updateVertexBufferIndex();for(var r=this._vertexElementOffset,n=this._bufferBindingOffset,i=0,a=0,o=Math.min(this._blendShapeCount,this._getVertexBufferModeSupportCount());a<o;a++)t._setVertexElement(r++,new uB("POSITION_BS"+a,i,e.VertexElementFormat.Vector3,n)),i+=12,this._useBlendNormal&&(t._setVertexElement(r++,new uB("NORMAL_BS"+a,i,e.VertexElementFormat.Vector3,n)),i+=12),this._useBlendTangent&&(t._setVertexElement(r++,new uB("TANGENT_BS"+a,i,e.VertexElementFormat.Vector3,n)),i+=12);return r},tY._update=function(e){var t=this._modelMesh.vertexCount,r=this._useTextureMode(),n=this._isCreateHost(t);n&&(r?this._createTextureArray(t):this._createVertexBuffers(t,e),this._lastHostCreatedInfo.set(this._blendShapeCount,+this._useBlendNormal,+this._useBlendTangent,t)),this._needUpdateData()&&(r?this._updateTextureArray(t,n):this._updateVertexBuffers(t,n))},tY._releaseMemoryCache=function(){for(var e=this._blendShapes,t=0,r=e.length;t<r;t++)e[t]._releaseData();this._vertices=null},tY._createVertexBuffers=function(t,r){var n=this._engine,i=this._modelMesh,a=this._blendShapeCount,o=this._vertexBuffers,s=3*this._vertexElementCount,l=4*s,c=Math.floor(255/l),u=Math.ceil(a/c),d=s*t*Math.min(c,a);o.length=u,this._vertices=new Float32Array(d),this._maxCountSingleVertexBuffer=c,this._storeInVertexBufferInfo.length=a;for(var h=this._bufferBindingOffset,_=0;_<u;_++){var f=u-1,p=(_===f?a-f*c:c)*l,m=p*t,g=r?e.BufferUsage.Static:e.BufferUsage.Dynamic,v=new uR(n,e.BufferBindFlag.VertexBuffer,m,g);i._setVertexBufferBinding(h+_,new uD(v,p)),o[_]=v}},tY._createTextureArray=function(t){var r=this._engine._hardwareRenderer.capability.maxTextureSize,n=this._vertexElementCount,i=n*t,a=1;i>r&&(a=Math.ceil(i/r),i=r);var o=this._vertexTexture,s=this._blendShapes.length;o&&o.destroy(),(o=new uk(this._engine,i,a,s,e.TextureFormat.R32G32B32A32,!1)).filterMode=e.TextureFilterMode.Point,this._vertices=new Float32Array(s*i*a*4),this._vertexTexture=o,this._dataTextureInfo.set(n,i,a)},tY._updateVertexBuffers=function(e,t){for(var r=this._blendShapes,n=this._maxCountSingleVertexBuffer,i=this._vertices,a=this._vertexBuffers,o=this._storeInVertexBufferInfo,s=this._subDataDirtyFlags,l=3*this._vertexElementCount,c=4*l,u=this._bufferBindingOffset,d=0,h=r.length;d<h;d++){var _=s[d];if(t||_.flag){var f=r[d].frames,p=f.length,m=f[p-1];if(p>0&&m.deltaPositions.length!==e)throw"BlendShape frame deltaPositions length must same with mesh vertexCount.";var g=Math.floor(d/n),v=d%n,y=a[g],x=y.byteLength/(4*e),S=v*l,T=o[d];T||(o[d]=T=new cT),T.set(u+g,v*c);for(var C=m.deltaPositions,A=0;A<e;A++){var E=S+x*A,M=C[A];M&&(i[E]=M.x,i[E+1]=M.y,i[E+2]=M.z)}if(S+=3,this._useBlendNormal){var R=m.deltaNormals;if(R)for(var w=0;w<e;w++){var b=S+x*w,P=R[w];P&&(i[b]=P.x,i[b+1]=P.y,i[b+2]=P.z)}S+=3}if(this._useBlendTangent){var F=m.deltaTangents;if(F)for(var L=0;L<e;L++){var D=S+x*L,B=F[L];B&&(i[D]=B.x,i[D+1]=B.y,i[D+2]=B.z)}S+=3}(v===n-1||d===h-1)&&y.setData(i,0,0,y.byteLength/4),_.flag=!1}}},tY._updateTextureArray=function(e,t){for(var r=this._blendShapes,n=this._vertexTexture,i=this._vertices,a=this._subDataDirtyFlags,o=0,s=r.length;o<s;o++){var l=a[o],c=n.width*n.height*4;if(t||l.flag){var u=r[o].frames,d=u.length,h=u[d-1];if(d>0&&h.deltaPositions.length!==e)throw"BlendShape frame deltaPositions length must same with mesh vertexCount.";for(var _=h.deltaPositions,f=h.deltaNormals,p=h.deltaTangents,m=o*c,g=0;g<e;g++){var v=_[g];if(i[m]=v.x,i[m+1]=v.y,i[m+2]=v.z,m+=4,f){var y=f[g];i[m]=y.x,i[m+1]=y.y,i[m+2]=y.z,m+=4}if(p){var x=p[g];i[m]=x.x,i[m+1]=x.y,i[m+2]=x.z,m+=4}}l.flag=!1}}n.setPixelBuffer(0,i)},tY._updateLayoutChange=function(e,t){var r=this._blendShapeCount>1,n=1,i=t._useBlendShapeNormal,a=t._useBlendShapeTangent;r&&(i&&(i=this._useBlendNormal),a&&(a=this._useBlendTangent)),i&&n++,a&&n++,this._useBlendNormal=i,this._useBlendTangent=a,this._vertexElementCount=n},tY._attributeModeUpdateVertexElement=function(e,t,r,n){var i=this._vertexElementOffset+this._vertexElementCount*n,a=t[r],o=a.x,s=a.y,l=e[i];if(l.bindingIndex=o,l.offset=s,this._useBlendNormal){var c=e[++i];s+=12,c.bindingIndex=o,c.offset=s}if(this._useBlendTangent){var u=e[++i];s+=12,u.bindingIndex=o,u.offset=s}},tY._getVertexBufferModeSupportCount=function(){return this._useBlendNormal&&this._useBlendTangent?2:this._useBlendNormal||this._useBlendTangent?4:8},tY._filterCondensedBlendShapeWeights=function(e,t){for(var r,n=t.length,i=this._modelMesh._primitive.vertexElements,a=this._storeInVertexBufferInfo,o=Number.POSITIVE_INFINITY,s=0,l=Math.min(e.length,this._blendShapeCount);s<l;s++){var c=e[s];if(s<n)this._attributeModeUpdateVertexElement(i,a,s,s),t[s]=c,c<o&&(o=c,r=s);else if(c>o){this._attributeModeUpdateVertexElement(i,a,s,r),t[r]=c,o=Number.POSITIVE_INFINITY;for(var u=0;u<n;u++){var d=t[u];d<o&&(o=d,r=u)}}}},tK);uH._blendShapeMacro=ut.getByName("RENDERER_HAS_BLENDSHAPE"),uH._blendShapeTextureMacro=ut.getByName("RENDERER_BLENDSHAPE_USE_TEXTURE"),uH._blendShapeNormalMacro=ut.getByName("RENDERER_BLENDSHAPE_HAS_NORMAL"),uH._blendShapeTangentMacro=ut.getByName("RENDERER_BLENDSHAPE_HAS_TANGENT"),uH._blendShapeWeightsProperty=c4.getByName("renderer_BlendShapeWeights"),uH._blendShapeTextureProperty=c4.getByName("renderer_BlendShapeTexture"),uH._blendShapeTextureInfoProperty=c4.getByName("renderer_BlendShapeTextureInfo"),e.VertexAttribute=void 0,(tj=e.VertexAttribute||(e.VertexAttribute={})).Position="POSITION",tj.Normal="NORMAL",tj.Color="COLOR_0",tj.Tangent="TANGENT",tj.BoneWeight="WEIGHTS_0",tj.BoneIndex="JOINTS_0",tj.UV="TEXCOORD_0",tj.UV1="TEXCOORD_1",tj.UV2="TEXCOORD_2",tj.UV3="TEXCOORD_3",tj.UV4="TEXCOORD_4",tj.UV5="TEXCOORD_5",tj.UV6="TEXCOORD_6",tj.UV7="TEXCOORD_7";var uW=(cL(tq=function(e,t){var r;return(r=uL.call(this,e)||this)._internalVertexBufferIndex=-1,r._vertexCount=0,r._vertexCountDirty=!1,r._dataVersionCounter=0,r._positions=null,r._normals=null,r._colors=null,r._tangents=null,r._uv=null,r._uv1=null,r._uv2=null,r._uv3=null,r._uv4=null,r._uv5=null,r._uv6=null,r._uv7=null,r._boneWeights=null,r._boneIndices=null,r._advancedElementUpdateFlag=0,r._advancedDataUpdateFlag=0,r._advancedVertexDataVersions=Array(14),r._advancedDataSyncToBuffer=!1,r._internalVertexBufferStride=0,r._internalVertexBufferCreatedInfo=new ch(0,0,-1),r._internalVertexElementsOffset=0,r._internalVertexElementsFlags=0,r._vertexBufferInfos=[],r._indices=null,r._indicesFormat=null,r._indicesChangeFlag=!1,r._accessible=!0,r.name=t,r._blendShapeManager=new uH(e,cw(r)),r},uL),(tQ=tq.prototype).setPositions=function(e){var t;(this._positions||e)&&(this._updateAdvancedVertexDataMarks(1,0),this._positions=e,this._vertexCount=null!=(t=null==e?void 0:e.length)?t:0,this._vertexCountDirty=!1)},tQ.getPositions=function(){var t=this._getVertexElementData(this._positions,e.VertexAttribute.Position,0,this._readVector3VertexData);return this._positions=t,t},tQ.setNormals=function(e){this._beforeSetAdvancedVertexData(e,2,1),this._normals=e},tQ.getNormals=function(){var t=this._getVertexElementData(this._normals,e.VertexAttribute.Normal,1,this._readVector3VertexData);return this._normals=t,t},tQ.setColors=function(e){this._beforeSetAdvancedVertexData(e,4,2),this._colors=e},tQ.getColors=function(){var t=this._getVertexElementData(this._colors,e.VertexAttribute.Color,2,this._readColorVertexData);return this._colors=t,t},tQ.setBoneWeights=function(e){this._beforeSetAdvancedVertexData(e,16,4),this._boneWeights=e},tQ.getBoneWeights=function(){var t=this._getVertexElementData(this._boneWeights,e.VertexAttribute.BoneWeight,4,this._readVector4VertexData);return this._boneWeights=t,t},tQ.setBoneIndices=function(e){this._beforeSetAdvancedVertexData(e,32,5),this._boneIndices=e},tQ.getBoneIndices=function(){var t=this._getVertexElementData(this._boneIndices,e.VertexAttribute.BoneIndex,5,this._readVector4VertexData);return this._boneIndices=t,t},tQ.setTangents=function(e){this._beforeSetAdvancedVertexData(e,8,3),this._tangents=e},tQ.getTangents=function(){var t=this._getVertexElementData(this._tangents,e.VertexAttribute.Tangent,3,this._readVector4VertexData);return this._tangents=t,t},tQ.setUVs=function(e,t){switch(t=null!=t?t:0){case 0:this._beforeSetAdvancedVertexData(e,64,6),this._uv=e;break;case 1:this._beforeSetAdvancedVertexData(e,128,7),this._uv1=e;break;case 2:this._beforeSetAdvancedVertexData(e,256,8),this._uv2=e;break;case 3:this._beforeSetAdvancedVertexData(e,512,9),this._uv3=e;break;case 4:this._beforeSetAdvancedVertexData(e,1024,10),this._uv4=e;break;case 5:this._beforeSetAdvancedVertexData(e,2048,11),this._uv5=e;break;case 6:this._beforeSetAdvancedVertexData(e,4096,12),this._uv6=e;break;case 7:this._beforeSetAdvancedVertexData(e,8192,13),this._uv7=e;break;default:throw"The index of channel needs to be in range [0 - 7]."}},tQ.getUVs=function(t){switch(t=null!=t?t:0){case 0:var r=this._getVertexElementData(this._uv,e.VertexAttribute.UV,6,this._readVector2VertexData);return this._uv=r,r;case 1:var n=this._getVertexElementData(this._uv1,e.VertexAttribute.UV1,7,this._readVector2VertexData);return this._uv1=n,n;case 2:var i=this._getVertexElementData(this._uv2,e.VertexAttribute.UV2,8,this._readVector2VertexData);return this._uv2=i,i;case 3:var a=this._getVertexElementData(this._uv3,e.VertexAttribute.UV3,9,this._readVector2VertexData);return this._uv3=a,a;case 4:var o=this._getVertexElementData(this._uv4,e.VertexAttribute.UV4,10,this._readVector2VertexData);return this._uv4=o,o;case 5:var s=this._getVertexElementData(this._uv5,e.VertexAttribute.UV5,11,this._readVector2VertexData);return this._uv5=s,s;case 6:var l=this._getVertexElementData(this._uv6,e.VertexAttribute.UV6,12,this._readVector2VertexData);return this._uv6=l,l;case 7:var c=this._getVertexElementData(this._uv7,e.VertexAttribute.UV7,13,this._readVector2VertexData);return this._uv7=c,c}throw"The index of channel needs to be in range [0 - 7]."},tQ.setIndices=function(t){this._indices!==t&&(this._indices=t,cV(t,Uint8Array)?this._indicesFormat=e.IndexFormat.UInt8:cV(t,Uint16Array)?this._indicesFormat=e.IndexFormat.UInt16:cV(t,Uint32Array)&&(this._indicesFormat=e.IndexFormat.UInt32)),this._indicesChangeFlag=!0},tQ.getIndices=function(){if(!this._accessible)throw"Not allowed to access data while accessible is false.";return this._indices},tQ.setVertexElements=function(t){this._clearVertexElements();for(var r,n=t.length,i=0;i<n;i++)this._addVertexElement(t[i]);var a=this._primitive._vertexElementMap;a[e.VertexAttribute.Position]||this.setPositions(null),a[e.VertexAttribute.Normal]||this.setNormals(null),a[e.VertexAttribute.Color]||this.setColors(null),a[e.VertexAttribute.BoneWeight]||this.setBoneWeights(null),a[e.VertexAttribute.BoneIndex]||this.setBoneIndices(null),a[e.VertexAttribute.Tangent]||this.setTangents(null),a[e.VertexAttribute.UV]||this.setUVs(null,0),a[e.VertexAttribute.UV1]||this.setUVs(null,1),a[e.VertexAttribute.UV2]||this.setUVs(null,2),a[e.VertexAttribute.UV3]||this.setUVs(null,3),a[e.VertexAttribute.UV4]||this.setUVs(null,4),a[e.VertexAttribute.UV5]||this.setUVs(null,5),a[e.VertexAttribute.UV6]||this.setUVs(null,6),a[e.VertexAttribute.UV7]||this.setUVs(null,7);var o=this._internalVertexBufferCreatedInfo.z;-1!==o&&(null==(r=this._primitive.vertexBufferBindings[o])||r.buffer.destroy(),this._setVertexBufferBinding(o,null),this._internalVertexBufferCreatedInfo.z=-1),this._internalVertexBufferStride=0,this._internalVertexElementsOffset=n,this._advancedElementUpdateFlag=0,this._vertexCountDirty=!0,this._blendShapeManager._bufferBindingOffset=-1,this._blendShapeManager._vertexElementOffset=n},tQ.setVertexBufferBinding=function(e,t,r){void 0===t&&(t=0),void 0===r&&(r=0);var n=e,i=void 0!==n.buffer;i||(n=new uD(e,t));var a=i?t:r,o=this._primitive.vertexBufferBindings,s=this._vertexBufferInfos,l=a+1;o.length<l&&(o.length=l,s.length=l),this._setVertexBufferBinding(a,n),a===this._internalVertexBufferIndex&&(this._internalVertexBufferIndex=-1),a===this._blendShapeManager._bufferBindingOffset&&(this._blendShapeManager._bufferBindingOffset=-1),this._vertexCountDirty=!0},tQ.setVertexBufferBindings=function(e,t){void 0===t&&(t=0);var r=e.length,n=this._primitive.vertexBufferBindings,i=this._vertexBufferInfos,a=t+r;n.length<a&&(n.length=a,i.length=a);for(var o=0;o<r;o++){var s=t+o;this._setVertexBufferBinding(s,e[o]),s===this._internalVertexBufferIndex&&(this._internalVertexBufferIndex=-1),s===this._blendShapeManager._bufferBindingOffset&&(this._blendShapeManager._bufferBindingOffset=-1)}this._vertexCountDirty=!0},tQ.getVertexElement=function(e){return this._updateVertexElements(),this._primitive._vertexElementMap[e]},tQ.addBlendShape=function(e){this._blendShapeManager._addBlendShape(e)},tQ.clearBlendShapes=function(){this._blendShapeManager._clearBlendShapes()},tQ.getBlendShapeName=function(e){return this._blendShapeManager._blendShapes[e].name},tQ.uploadData=function(t){if(this._updateVertexElements(),this._advancedDataSyncToBuffer=!0,this._updateInternalVertexBuffer(t),65535&this._advancedDataUpdateFlag){this._updateAdvancedVertices();for(var r=this._vertexBufferInfos,n=this._primitive.vertexBufferBindings,i=0,a=n.length;i<a;i++){var o=r[i];if(null==o?void 0:o.uploadAdvancedData){var s,l=null==(s=n[i])?void 0:s.buffer;l.setData(l.data),o.uploadAdvancedData=!1}}}if(this._advancedDataSyncToBuffer=!1,this._indicesChangeFlag){var c=this._indices,u=null==(d=this._primitive.indexBufferBinding)?void 0:d._buffer;if(c){if(u&&c.byteLength==u.byteLength)u.setData(c),this._primitive.indexBufferBinding._format!==this._indicesFormat&&this._setIndexBufferBinding(new ub(u,this._indicesFormat));else{null==u||u.destroy();var d,h=new uR(this._engine,e.BufferBindFlag.IndexBuffer,c);this._setIndexBufferBinding(new ub(h,this._indicesFormat))}}else u&&(u.destroy(),this._setIndexBufferBinding(null));this._indicesChangeFlag=!1}var _=this._blendShapeManager;_._blendShapeCount>0&&_._update(t),t&&(this._accessible=!1,this._releaseCache(!1))},tQ.calculateTangents=function(){var e=this.getPositions(),t=this.getNormals(),r=this.getUVs();if(!t||!r)throw"Set normal and uv before calculation.";for(var n=this._indices,i=this.vertexCount,a=tq._tempVec0,o=tq._tempVec1,s=tq._tempVec2,l=tq._tempVec3,c=tq._tempVec4,u=n?n.length/3:e.length/3,d=Array(i),h=Array(i),_=0;_<i;_++)d[_]=new cC,h[_]=new ch;for(var f=0;f<u;f++){var p=3*f,m=3*f+1,g=3*f+2;n&&(p=n[p],m=n[m],g=n[g]);var v=e[p],y=e[m],x=e[g],S=r[p],T=r[m],C=r[g];ch.subtract(y,v,a),ch.subtract(x,v,o);var A=T.x-S.x,E=C.x-S.x,M=T.y-S.y,R=C.y-S.y,w=1/(A*R-E*M);ch.scale(a,R*w,s),ch.scale(o,M*w,c),ch.subtract(s,c,s),ch.scale(o,A*w,l),ch.scale(a,E*w,c),ch.subtract(l,c,l);var b=d[p];b.set(b.x+s.x,b.y+s.y,b.z+s.z,1),(b=d[m]).set(b.x+s.x,b.y+s.y,b.z+s.z,1),(b=d[g]).set(b.x+s.x,b.y+s.y,b.z+s.z,1),h[p].add(l),h[m].add(l),h[g].add(l)}for(var P=0;P<i;P++){var F=t[P],L=h[P],D=d[P];s.set(D.x,D.y,D.z),ch.cross(s,L,c);var B=ch.dot(c,F)>0?1:-1;ch.scale(F,ch.dot(s,F),c),ch.subtract(s,c,s),s.normalize(),D.set(s.x,s.y,s.z,B)}this.setTangents(d)},tQ._setVertexBufferBinding=function(e,t){var r=this,n=this._primitive.vertexBufferBindings,i=this._vertexBufferInfos,a=function(){r._advancedDataSyncToBuffer||(i[e].dataVersion=r._dataVersionCounter++)},o=n[e];o&&o.buffer._dataUpdateManager.removeListener(a),uL.prototype._setVertexBufferBinding.call(this,e,t),t?(t.buffer._dataUpdateManager.addListener(a),(i[e]||(i[e]=new uX)).reset(),a()):e+1==n.length&&n.length--},tQ._getVertexTypedArray=function(t,r){switch(r){case e.DataType.BYTE:return new Int8Array(t);case e.DataType.UNSIGNED_BYTE:return new Uint8Array(t);case e.DataType.SHORT:return new Int16Array(t);case e.DataType.UNSIGNED_SHORT:return new Uint16Array(t);case e.DataType.FLOAT:return new Float32Array(t)}},tQ._onDestroy=function(){uL.prototype._onDestroy.call(this),this._releaseCache(!0)},tQ._getVertexElementData=function(e,t,r,n){var i,a=this._advancedVertexDataVersions,o=null!=(i=a[r])?i:-1,s=this._primitive._vertexElementMap[t],l=s?this._vertexBufferInfos[s.bindingIndex].dataVersion:-1;return o>=l?e:(a[r]=l,n.call(this,t))},tQ._beforeSetAdvancedVertexData=function(e,t,r){if(e&&e.length!==this._vertexCount)throw"The array provided needs to be the same size as vertex count.";this._updateAdvancedVertexDataMarks(t,r)},tQ._updateAdvancedVertexDataMarks=function(e,t){this._advancedElementUpdateFlag|=e,this._advancedDataUpdateFlag|=e,this._advancedVertexDataVersions[t]=this._dataVersionCounter++},tQ._updateInternalVertexBuffer=function(t){var r=this._internalVertexBufferStride,n=this.vertexCount,i=this._internalVertexBufferCreatedInfo,a=r*n;if(i.x*i.y!==a){var o,s=i.z;-1!==s&&(null==(o=this._primitive.vertexBufferBindings[s])||o.buffer.destroy(),this._setVertexBufferBinding(s,null));var l=this._internalVertexBufferIndex,c=r*this.vertexCount>0;if(c){this._advancedDataUpdateFlag|=this._internalVertexElementsFlags;var u=t?e.BufferUsage.Static:e.BufferUsage.Dynamic,d=new uR(this._engine,e.BufferBindFlag.VertexBuffer,a,u,!0);this._setVertexBufferBinding(l,new uD(d,r))}i.set(r,n,c?l:-1)}},tQ._readVector2VertexData=function(e){return this._readVertexData(e,function(e,t){return new cT(e[t],e[t+1])})},tQ._readVector3VertexData=function(e){return this._readVertexData(e,function(e,t){return new ch(e[t],e[t+1],e[t+2])})},tQ._readVector4VertexData=function(e){return this._readVertexData(e,function(e,t){return new cC(e[t],e[t+1],e[t+2],e[t+3])})},tQ._readColorVertexData=function(e){return this._readVertexData(e,function(e,t){return new cA(e[t],e[t+1],e[t+2],e[t+3])})},tQ._readVertexData=function(e,t){var r=this._primitive,n=r._vertexElementMap[e];if(!n)return null;var i=r.vertexBufferBindings[n.bindingIndex],a=null==i?void 0:i.buffer;if(!a)return null;if(!a.readable)throw"Not allowed to access data while vertex buffer readable is false.";for(var o=this.vertexCount,s=n._formatMetaInfo,l=Array(o),c=this._getVertexTypedArray(a.data.buffer,s.type),u=n.offset,d=i.stride,h=0;h<o;h++){var _=(h*d+u)/c.BYTES_PER_ELEMENT,f=t(c,_);s.normalized&&f.scale(s.normalizedScaleFactor),l[h]=f}return l},tQ._updateAdvancedVertexElement=function(e,t,r){var n=this._primitive._vertexElementMap;if(e){if(!n[t]){var i=this._getAttributeFormat(t),a=this._internalVertexBufferStride,o=this._getInternalVertexBufferIndex();this._addVertexElement(new uB(t,a,i,o)),this._internalVertexBufferStride+=this._getAttributeByteLength(t),this._internalVertexElementsFlags|=r,this._blendShapeManager._vertexElementOffset++}}else{var s=n[t];if(s){var l=this._primitive.vertexElements.indexOf(s);l>=this._internalVertexElementsOffset?(this._internalVertexBufferStride-=this._getAttributeByteLength(t),this._internalVertexElementsFlags&=~r):this._internalVertexElementsOffset--,this._blendShapeManager._vertexElementOffset--,this._removeVertexElement(l)}}},tQ._updateAdvancedVertexElements=function(){var t=this._advancedElementUpdateFlag;1&t&&this._updateAdvancedVertexElement(this._positions,e.VertexAttribute.Position,1),2&t&&this._updateAdvancedVertexElement(this._normals,e.VertexAttribute.Normal,2),4&t&&this._updateAdvancedVertexElement(this._colors,e.VertexAttribute.Color,4),16&t&&this._updateAdvancedVertexElement(this._boneWeights,e.VertexAttribute.BoneWeight,16),32&t&&this._updateAdvancedVertexElement(this._boneIndices,e.VertexAttribute.BoneIndex,32),8&t&&this._updateAdvancedVertexElement(this._tangents,e.VertexAttribute.Tangent,8),64&t&&this._updateAdvancedVertexElement(this._uv,e.VertexAttribute.UV,64),128&t&&this._updateAdvancedVertexElement(this._uv1,e.VertexAttribute.UV1,128),256&t&&this._updateAdvancedVertexElement(this._uv2,e.VertexAttribute.UV2,256),512&t&&this._updateAdvancedVertexElement(this._uv3,e.VertexAttribute.UV3,512),1024&t&&this._updateAdvancedVertexElement(this._uv4,e.VertexAttribute.UV4,1024),2048&t&&this._updateAdvancedVertexElement(this._uv5,e.VertexAttribute.UV5,2048),4096&t&&this._updateAdvancedVertexElement(this._uv6,e.VertexAttribute.UV6,4096),8192&t&&this._updateAdvancedVertexElement(this._uv7,e.VertexAttribute.UV7,8192)},tQ._updateVertexElements=function(){var e=this._primitive.vertexElements,t=this._blendShapeManager,r=e.length,n=t._vertexElementOffset;65535&this._advancedElementUpdateFlag&&(this._updateAdvancedVertexElements(),this._advancedElementUpdateFlag=0);var i=!t._useTextureMode()&&t._vertexElementsNeedUpdate();if(n!==t._vertexElementOffset||i&&t._blendShapeCount>0){var a=t._addVertexElements(this);a<r&&this._setVertexElementsLength(a)}},tQ._writeVector2AdvancedVertexData=function(e,t,r){this._writeAdvancedVertexData(e,t,function(e,t,n){var i=r[n];i&&(e[t]=i.x,e[t+1]=i.y)})},tQ._writeVector3AdvancedVertexData=function(e,t,r){this._writeAdvancedVertexData(e,t,function(e,t,n){var i=r[n];i&&(e[t]=i.x,e[t+1]=i.y,e[t+2]=i.z)})},tQ._writeVector4AdvancedVertexData=function(e,t,r){this._writeAdvancedVertexData(e,t,function(e,t,n){var i=r[n];i&&(e[t]=i.x,e[t+1]=i.y,e[t+2]=i.z,e[t+3]=i.w)})},tQ._writeColorAdvancedVertexData=function(e,t,r){this._writeAdvancedVertexData(e,t,function(e,t,n){var i=r[n];i&&(e[t]=i.r,e[t+1]=i.g,e[t+2]=i.b,e[t+3]=i.a)})},tQ._writeAdvancedVertexData=function(e,t,r){var n,i=this._primitive,a=i._vertexElementMap[e],o=a.bindingIndex,s=i.vertexBufferBindings[o],l=null==s?void 0:s.buffer;if(l){if(!l.readable)throw"Vertex buffer is not readable, can't write vertex data.";var c=null!=(n=this._advancedVertexDataVersions[t])?n:-1,u=this._vertexBufferInfos[o];if(c>u.dataVersion){for(var d=a._formatMetaInfo,h=this._getVertexTypedArray(l.data.buffer,d.type),_=a.offset,f=s.stride,p=h.BYTES_PER_ELEMENT,m=d.normalized,g=d.size,v=d.normalizedScaleFactor,y=0,x=this._vertexCount;y<x;y++){var S=(y*f+_)/p;if(r(h,S,y),m)for(var T=0;T<g;T++)h[S+T]/=v}u.uploadAdvancedData=!0}}},tQ._updateAdvancedVertices=function(){var t=this._positions,r=this._normals,n=this._colors,i=this._advancedDataUpdateFlag,a=this._boneWeights,o=this._boneIndices,s=this._tangents,l=this._uv,c=this._uv1,u=this._uv2,d=this._uv3,h=this._uv4,_=this._uv5,f=this._uv6,p=this._uv7;1&i&&this._writeVector3AdvancedVertexData(e.VertexAttribute.Position,0,t),r&&2&i&&this._writeVector3AdvancedVertexData(e.VertexAttribute.Normal,1,r),n&&4&i&&this._writeColorAdvancedVertexData(e.VertexAttribute.Color,2,n),a&&16&i&&this._writeVector4AdvancedVertexData(e.VertexAttribute.BoneWeight,4,a),o&&32&i&&this._writeVector4AdvancedVertexData(e.VertexAttribute.BoneIndex,5,o),s&&8&i&&this._writeVector4AdvancedVertexData(e.VertexAttribute.Tangent,3,s),l&&64&i&&this._writeVector2AdvancedVertexData(e.VertexAttribute.UV,6,l),c&&128&i&&this._writeVector2AdvancedVertexData(e.VertexAttribute.UV1,7,c),u&&256&i&&this._writeVector2AdvancedVertexData(e.VertexAttribute.UV2,8,u),d&&512&i&&this._writeVector2AdvancedVertexData(e.VertexAttribute.UV3,9,d),h&&1024&i&&this._writeVector2AdvancedVertexData(e.VertexAttribute.UV4,10,h),_&&2048&i&&this._writeVector2AdvancedVertexData(e.VertexAttribute.UV5,11,_),f&&4096&i&&this._writeVector2AdvancedVertexData(e.VertexAttribute.UV6,12,f),p&&8192&i&&this._writeVector2AdvancedVertexData(e.VertexAttribute.UV7,13,p),this._advancedDataUpdateFlag=0},tQ._getInternalVertexBufferIndex=function(){var e=this._internalVertexBufferIndex;if(-1!==e)return e;for(var t=0,r=this._primitive.vertexBufferBindings,n=r.length;t<n&&r[t];t++);return this._internalVertexBufferIndex=t,t},tQ._getAttributeFormat=function(t){switch(t){case e.VertexAttribute.Position:case e.VertexAttribute.Normal:return e.VertexElementFormat.Vector3;case e.VertexAttribute.Color:case e.VertexAttribute.BoneWeight:case e.VertexAttribute.Tangent:return e.VertexElementFormat.Vector4;case e.VertexAttribute.BoneIndex:return e.VertexElementFormat.UByte4;case e.VertexAttribute.UV:case e.VertexAttribute.UV1:case e.VertexAttribute.UV2:case e.VertexAttribute.UV3:case e.VertexAttribute.UV4:case e.VertexAttribute.UV5:case e.VertexAttribute.UV6:case e.VertexAttribute.UV7:return e.VertexElementFormat.Vector2}},tQ._getAttributeByteLength=function(t){switch(t){case e.VertexAttribute.Position:case e.VertexAttribute.Normal:return 12;case e.VertexAttribute.Color:case e.VertexAttribute.BoneWeight:case e.VertexAttribute.Tangent:return 16;case e.VertexAttribute.BoneIndex:return 4;case e.VertexAttribute.UV:case e.VertexAttribute.UV1:case e.VertexAttribute.UV2:case e.VertexAttribute.UV3:case e.VertexAttribute.UV4:case e.VertexAttribute.UV5:case e.VertexAttribute.UV6:case e.VertexAttribute.UV7:return 8}},tQ._releaseCache=function(e){if(this._positions=null,this._tangents=null,this._normals=null,this._colors=null,this._boneIndices=null,this._boneWeights=null,this._uv=null,this._uv1=null,this._uv2=null,this._uv3=null,this._uv4=null,this._uv5=null,this._uv6=null,this._uv7=null,this._indices=null,this._blendShapeManager._releaseMemoryCache(),!e){null==(t=this._primitive.vertexBufferBindings[this._internalVertexBufferIndex])||t.buffer.markAsUnreadable();for(var t,r=this._dataVersionCounter++,n=this._vertexBufferInfos,i=0,a=n.length;i<a;i++){var o=n[i];o&&(o.dataVersion=r)}}},cP(tq,[{key:"vertexCount",get:function(){if(this._vertexCountDirty){var t=0,r=this._primitive._vertexElementMap[e.VertexAttribute.Position];if(r){var n=this._primitive.vertexBufferBindings[r.bindingIndex];n&&(t=n.buffer.byteLength/n.stride)}this._vertexCount=t,this._vertexCountDirty=!1}return this._vertexCount}},{key:"vertexElements",get:function(){return this._updateVertexElements(),this._primitive.vertexElements}},{key:"vertexBufferBindings",get:function(){return this._primitive.vertexBufferBindings}},{key:"blendShapes",get:function(){return this._blendShapeManager._blendShapes}},{key:"blendShapeCount",get:function(){return this._blendShapeManager._blendShapeCount}},{key:"accessible",get:function(){return this._accessible}}]),tq);uW._tempVec0=new ch,uW._tempVec1=new ch,uW._tempVec2=new ch,uW._tempVec3=new ch,uW._tempVec4=new ch;var uX=((tZ=function(){this.dataVersion=-1,this.uploadAdvancedData=!1}).prototype.reset=function(){this.uploadAdvancedData=!1},tZ);(tJ=lU||(lU={}))[tJ.None=0]="None",tJ[tJ.Position=1]="Position",tJ[tJ.Normal=2]="Normal",tJ[tJ.Color=4]="Color",tJ[tJ.Tangent=8]="Tangent",tJ[tJ.BoneWeight=16]="BoneWeight",tJ[tJ.BoneIndex=32]="BoneIndex",tJ[tJ.UV=64]="UV",tJ[tJ.UV1=128]="UV1",tJ[tJ.UV2=256]="UV2",tJ[tJ.UV3=512]="UV3",tJ[tJ.UV4=1024]="UV4",tJ[tJ.UV5=2048]="UV5",tJ[tJ.UV6=4096]="UV6",tJ[tJ.UV7=8192]="UV7",tJ[tJ.All=65535]="All",(t$=lk||(lk={}))[t$.Position=0]="Position",t$[t$.Normal=1]="Normal",t$[t$.Color=2]="Color",t$[t$.Tangent=3]="Tangent",t$[t$.BoneWeight=4]="BoneWeight",t$[t$.BoneIndex=5]="BoneIndex",t$[t$.UV=6]="UV",t$[t$.UV1=7]="UV1",t$[t$.UV2=8]="UV2",t$[t$.UV3=9]="UV3",t$[t$.UV4=10]="UV4",t$[t$.UV5=11]="UV5",t$[t$.UV6=12]="UV6",t$[t$.UV7=13]="UV7";var uK=function(e){this.resource=e},uY=(cL(t0=function(e,t){var r;return(r=uK.call(this,e)||this).primitiveInfo=t,r},uK),t0.prototype.restoreContent=function(){var e=this.primitiveInfo;switch(e.type){case 0:u2._setSphereData(this.resource,e.radius,e.segments,e.noLongerAccessible,!0,e.vertexBuffer);break;case 1:u2._setCuboidData(this.resource,e.width,e.height,e.depth,e.noLongerAccessible,!0,e.vertexBuffer);break;case 2:u2._setPlaneData(this.resource,e.width,e.height,e.horizontalSegments,e.verticalSegments,e.noLongerAccessible,!0,e.vertexBuffer);break;case 3:u2._setCylinderData(this.resource,e.radiusTop,e.radiusBottom,e.height,e.radialSegments,e.heightSegments,e.noLongerAccessible,!0,e.vertexBuffer);break;case 4:u2._setTorusData(this.resource,e.radius,e.tubeRadius,e.radialSegments,e.tubularSegments,e.arc,e.noLongerAccessible,!0,e.vertexBuffer);break;case 5:u2._setConeData(this.resource,e.radius,e.height,e.radialSegments,e.heightSegments,e.noLongerAccessible,!0,e.vertexBuffer);break;case 6:u2._setCapsuleData(this.resource,e.radius,e.height,e.radialSegments,e.heightSegments,e.noLongerAccessible,!0,e.vertexBuffer)}},t0);(t1=lG||(lG={}))[t1.Sphere=0]="Sphere",t1[t1.Cuboid=1]="Cuboid",t1[t1.Plane=2]="Plane",t1[t1.Cylinder=3]="Cylinder",t1[t1.Torus=4]="Torus",t1[t1.Cone=5]="Cone",t1[t1.Capsule=6]="Capsule";var uj=function(e,t,r){this.type=e,this.vertexBuffer=t,this.noLongerAccessible=r},uq=(cL(t2=function(e,t,r,n){var i;return(i=uj.call(this,0,r,n)||this).radius=e,i.segments=t,i},uj),t2),uQ=(cL(t3=function(e,t,r,n,i){var a;return(a=uj.call(this,1,n,i)||this).width=e,a.height=t,a.depth=r,a},uj),t3),uZ=(cL(t4=function(e,t,r,n,i,a){var o;return(o=uj.call(this,2,i,a)||this).width=e,o.height=t,o.horizontalSegments=r,o.verticalSegments=n,o},uj),t4),uJ=(cL(t5=function(e,t,r,n,i,a,o){var s;return(s=uj.call(this,3,a,o)||this).radiusTop=e,s.radiusBottom=t,s.height=r,s.radialSegments=n,s.heightSegments=i,s},uj),t5),u$=(cL(t8=function(e,t,r,n,i,a,o){var s;return(s=uj.call(this,4,a,o)||this).radius=e,s.tubeRadius=t,s.radialSegments=r,s.tubularSegments=n,s.arc=i,s},uj),t8),u0=(cL(t6=function(e,t,r,n,i,a){var o;return(o=uj.call(this,5,i,a)||this).radius=e,o.height=t,o.radialSegments=r,o.heightSegments=n,o},uj),t6),u1=(cL(t7=function(e,t,r,n,i,a){var o;return(o=uj.call(this,6,i,a)||this).radius=e,o.height=t,o.radialSegments=r,o.heightSegments=n,o},uj),t7),u2=((t9=function(){}).createSphere=function(e,t,r,n){void 0===t&&(t=.5),void 0===r&&(r=18),void 0===n&&(n=!0);var i=new uW(e);t9._setSphereData(i,t,r,n,!1);var a=i.vertexBufferBindings[0].buffer;return e.resourceManager.addContentRestorer(new uY(i,new uq(t,r,a,n))),i},t9.createCuboid=function(e,t,r,n,i){void 0===t&&(t=1),void 0===r&&(r=1),void 0===n&&(n=1),void 0===i&&(i=!0);var a=new uW(e);t9._setCuboidData(a,t,r,n,i,!1);var o=a.vertexBufferBindings[0].buffer;return e.resourceManager.addContentRestorer(new uY(a,new uQ(t,r,n,o,i))),a},t9.createPlane=function(e,t,r,n,i,a){void 0===t&&(t=1),void 0===r&&(r=1),void 0===n&&(n=1),void 0===i&&(i=1),void 0===a&&(a=!0);var o=new uW(e);t9._setPlaneData(o,t,r,n,i,a,!1);var s=o.vertexBufferBindings[0].buffer;return e.resourceManager.addContentRestorer(new uY(o,new uZ(t,r,n,i,s,a))),o},t9.createCylinder=function(e,t,r,n,i,a,o){void 0===t&&(t=.5),void 0===r&&(r=.5),void 0===n&&(n=2),void 0===i&&(i=20),void 0===a&&(a=1),void 0===o&&(o=!0);var s=new uW(e);t9._setCylinderData(s,t,r,n,i,a,o,!1);var l=s.vertexBufferBindings[0].buffer;return e.resourceManager.addContentRestorer(new uY(s,new uJ(t,r,n,i,a,l,o))),s},t9.createTorus=function(e,t,r,n,i,a,o){void 0===t&&(t=.5),void 0===r&&(r=.1),void 0===n&&(n=30),void 0===i&&(i=30),void 0===a&&(a=360),void 0===o&&(o=!0);var s=new uW(e);t9._setTorusData(s,t,r,n,i,a,o,!1);var l=s.vertexBufferBindings[0].buffer;return e.resourceManager.addContentRestorer(new uY(s,new u$(t,r,n,i,a,l,o))),s},t9.createCone=function(e,t,r,n,i,a){void 0===t&&(t=.5),void 0===r&&(r=2),void 0===n&&(n=20),void 0===i&&(i=1),void 0===a&&(a=!0);var o=new uW(e);t9._setConeData(o,t,r,n,i,a,!1);var s=o.vertexBufferBindings[0].buffer;return e.resourceManager.addContentRestorer(new uY(o,new u0(t,r,n,i,s,a))),o},t9.createCapsule=function(e,t,r,n,i,a){void 0===t&&(t=.5),void 0===r&&(r=2),void 0===n&&(n=6),void 0===i&&(i=1),void 0===a&&(a=!0);var o=new uW(e);t9._setCapsuleData(o,t,r,n,i,a,!1);var s=o.vertexBufferBindings[0].buffer;return e.resourceManager.addContentRestorer(new uY(o,new u1(t,r,n,i,s,a))),o},t9._setSphereData=function(e,t,r,n,i,a){for(var o=(r=Math.max(2,Math.floor(r)))+1,s=o*o,l=r*r,c=t9._generateIndices(e.engine,s,6*l),u=Math.PI,d=2*u,h=1/o,_=1/r,f=new Float32Array(8*s),p=0;p<s;++p){var m=p%o*_,g=(p*h|0)*_,v=m*d,y=g*u,x=Math.sin(y),S=-t*Math.cos(v)*x,T=t*Math.cos(y),C=t*Math.sin(v)*x,A=8*p;f[A++]=S,f[A++]=T,f[A++]=C,f[A++]=S,f[A++]=T,f[A++]=C,f[A++]=m,f[A++]=g}for(var E=0,M=0;M<l;++M){var R=M%r,w=(M*_|0)*o+R,b=w+1,P=w+o,F=P+1;c[E++]=b,c[E++]=w,c[E++]=F,c[E++]=w,c[E++]=P,c[E++]=F}if(!i){var L=e.bounds;L.min.set(-t,-t,-t),L.max.set(t,t,t)}t9._initialize(e,f,c,n,i,a)},t9._setCuboidData=function(e,t,r,n,i,a,o){var s=t/2,l=r/2,c=n/2,u=new Float32Array(192);u[0]=-s,u[1]=l,u[2]=-c,u[6]=0,u[7]=0,u[8]=s,u[9]=l,u[10]=-c,u[14]=1,u[15]=0,u[16]=s,u[17]=l,u[18]=c,u[22]=1,u[23]=1,u[24]=-s,u[25]=l,u[26]=c,u[30]=0,u[31]=1;for(var d=0;d<4;d++){var h=8*d+3;u[h++]=0,u[h++]=1,u[h++]=0}u[32]=-s,u[33]=-l,u[34]=-c,u[38]=0,u[39]=1,u[40]=s,u[41]=-l,u[42]=-c,u[46]=1,u[47]=1,u[48]=s,u[49]=-l,u[50]=c,u[54]=1,u[55]=0,u[56]=-s,u[57]=-l,u[58]=c,u[62]=0,u[63]=0;for(var _=0;_<4;_++){var f=8*_+35;u[f++]=0,u[f++]=-1,u[f++]=0}u[64]=-s,u[65]=l,u[66]=-c,u[70]=0,u[71]=0,u[72]=-s,u[73]=l,u[74]=c,u[78]=1,u[79]=0,u[80]=-s,u[81]=-l,u[82]=c,u[86]=1,u[87]=1,u[88]=-s,u[89]=-l,u[90]=-c,u[94]=0,u[95]=1;for(var p=0;p<4;p++){var m=8*p+67;u[m++]=-1,u[m++]=0,u[m++]=0}u[96]=s,u[97]=l,u[98]=-c,u[102]=1,u[103]=0,u[104]=s,u[105]=l,u[106]=c,u[110]=0,u[111]=0,u[112]=s,u[113]=-l,u[114]=c,u[118]=0,u[119]=1,u[120]=s,u[121]=-l,u[122]=-c,u[126]=1,u[127]=1;for(var g=0;g<4;g++){var v=8*g+99;u[v++]=1,u[v++]=0,u[v++]=0}u[128]=-s,u[129]=l,u[130]=c,u[134]=0,u[135]=0,u[136]=s,u[137]=l,u[138]=c,u[142]=1,u[143]=0,u[144]=s,u[145]=-l,u[146]=c,u[150]=1,u[151]=1,u[152]=-s,u[153]=-l,u[154]=c,u[158]=0,u[159]=1;for(var y=0;y<4;y++){var x=8*y+131;u[x++]=0,u[x++]=0,u[x++]=1}u[160]=-s,u[161]=l,u[162]=-c,u[166]=1,u[167]=0,u[168]=s,u[169]=l,u[170]=-c,u[174]=0,u[175]=0,u[176]=s,u[177]=-l,u[178]=-c,u[182]=0,u[183]=1,u[184]=-s,u[185]=-l,u[186]=-c,u[190]=1,u[191]=1;for(var S=0;S<4;S++){var T=8*S+163;u[T++]=0,u[T++]=0,u[T++]=-1}var C=new Uint16Array(36);if(C[0]=0,C[1]=2,C[2]=1,C[3]=2,C[4]=0,C[5]=3,C[6]=4,C[7]=6,C[8]=7,C[9]=6,C[10]=4,C[11]=5,C[12]=8,C[13]=10,C[14]=9,C[15]=10,C[16]=8,C[17]=11,C[18]=12,C[19]=14,C[20]=15,C[21]=14,C[22]=12,C[23]=13,C[24]=16,C[25]=18,C[26]=17,C[27]=18,C[28]=16,C[29]=19,C[30]=20,C[31]=22,C[32]=23,C[33]=22,C[34]=20,C[35]=21,!a){var A=e.bounds;A.min.set(-s,-l,-c),A.max.set(s,l,c)}t9._initialize(e,u,C,i,a,o)},t9._setPlaneData=function(e,t,r,n,i,a,o,s){for(var l=(n=Math.max(1,Math.floor(n)))+1,c=(i=Math.max(1,Math.floor(i)))+1,u=t/2,d=r/2,h=t/n,_=r/i,f=l*c,p=i*n,m=t9._generateIndices(e.engine,f,6*p),g=1/l,v=1/n,y=1/i,x=new Float32Array(8*f),S=0;S<f;++S){var T=S%l,C=S*g|0,A=8*S;x[A++]=T*h-u,x[A++]=0,x[A++]=C*_-d,x[A++]=0,x[A++]=1,x[A++]=0,x[A++]=T*v,x[A++]=C*y}for(var E=0,M=0;M<p;++M){var R=M%n,w=(M*v|0)*l+R,b=w+1,P=w+l,F=P+1;m[E++]=w,m[E++]=P,m[E++]=b,m[E++]=P,m[E++]=F,m[E++]=b}if(!o){var L=e.bounds;L.min.set(-u,0,-d),L.max.set(u,0,d)}t9._initialize(e,x,m,a,o,s)},t9._setCylinderData=function(e,t,r,n,i,a,o,s,l){void 0===t&&(t=.5),void 0===r&&(r=.5),void 0===n&&(n=2),void 0===i&&(i=20),void 0===a&&(a=1);for(var c=(i=Math.floor(i))+1,u=(a=Math.floor(a))+1,d=.5*n,h=n/a,_=c*u,f=i*a,p=2*i,m=_+2+p,g=t9._generateIndices(e.engine,m,6*f+3*p),v=1/c,y=1/i,x=1/a,S=new Float32Array(8*m),T=0,C=Math.PI,A=2*Math.PI,E=r-t,M=E/n,R=E/a,w=0;w<_;++w){var b=w%c,P=w*v|0,F=b*y,L=P*x,D=C+F*A,B=Math.sin(D),I=Math.cos(D),V=r-P*R,O=V*B,N=P*h-d,z=V*I,U=8*w;S[U++]=O,S[U++]=N,S[U++]=z,S[U++]=B,S[U++]=M,S[U++]=I,S[U++]=F,S[U++]=1-L}for(var k=0;k<f;++k){var G=k%i,H=(k*y|0)*c+G,W=H+1,X=H+c,K=X+1;g[T++]=W,g[T++]=X,g[T++]=H,g[T++]=W,g[T++]=K,g[T++]=X}var Y=8*_;S[Y++]=0,S[Y++]=-d,S[Y++]=0,S[Y++]=0,S[Y++]=-1,S[Y++]=0,S[Y++]=.5,S[Y++]=.5,S[Y++]=0,S[Y++]=d,S[Y++]=0,S[Y++]=0,S[Y++]=1,S[Y++]=0,S[Y++]=.5,S[Y++]=.5,Y=(_+2)*8;for(var j=1/(2*t),q=1/(2*r),Q=c*a,Z=0;Z<i;++Z){var J=8*Z,$=S[J],ee=S[J+2];S[Y++]=$,S[Y++]=-d,S[Y++]=ee,S[Y++]=0,S[Y++]=-1,S[Y++]=0,S[Y++]=$*q+.5,S[Y++]=.5-ee*q;var et=(Z+Q)*8;$=S[et],ee=S[et+2],S[Y++]=$,S[Y++]=d,S[Y++]=ee,S[Y++]=0,S[Y++]=1,S[Y++]=0,S[Y++]=$*j+.5,S[Y++]=.5-ee*j}for(var er=_+1,en=_+2,ei=en+1,ea=0;ea<i;++ea){var eo=2*ea,es=ea===i-1?0:eo+2;g[T++]=_,g[T++]=en+es,g[T++]=en+eo,g[T++]=er,g[T++]=ei+eo,g[T++]=ei+es}if(!s){var el=e.bounds,ec=Math.max(t,r);el.min.set(-ec,-d,-ec),el.max.set(ec,d,ec)}t9._initialize(e,S,g,o,s,l)},t9._setTorusData=function(e,t,r,n,i,a,o,s,l){var c=((n=Math.floor(n))+1)*((i=Math.floor(i))+1),u=n*i,d=t9._generateIndices(e.engine,c,6*u),h=new Float32Array(8*c);a=a/180*Math.PI;for(var _=0,f=t9._tempVec30,p=0;p<=n;p++)for(var m=0;m<=i;m++){var g=m/i*a,v=p/n*Math.PI*2,y=Math.cos(v),x=Math.cos(g),S=Math.sin(g),T=(t+r*y)*x,C=(t+r*y)*S,A=r*Math.sin(v);h[_++]=T,h[_++]=C,h[_++]=A;var E=t*x,M=t*S;f.set(T-E,C-M,A).normalize(),h[_++]=f.x,h[_++]=f.y,h[_++]=f.z,h[_++]=m/i,h[_++]=p/n}_=0;for(var R=1;R<=n;R++)for(var w=1;w<=i;w++){var b=(i+1)*R+w-1,P=(i+1)*(R-1)+w-1,F=(i+1)*(R-1)+w,L=(i+1)*R+w;d[_++]=b,d[_++]=P,d[_++]=L,d[_++]=P,d[_++]=F,d[_++]=L}if(!s){var D=e.bounds,B=t+r;D.min.set(-B,-B,-r),D.max.set(B,B,r)}t9._initialize(e,h,d,o,s,l)},t9._setConeData=function(e,t,r,n,i,a,o,s){for(var l=(n=Math.floor(n))+1,c=(i=Math.floor(i))+1,u=.5*r,d=r/i,h=l*c,_=n*i,f=h+1+n,p=t9._generateIndices(e.engine,f,6*_+3*n),m=1/l,g=1/n,v=1/i,y=new Float32Array(8*f),x=0,S=Math.PI,T=2*Math.PI,C=t/r,A=0;A<h;++A){var E=A%l,M=A*m|0,R=E*g,w=M*v,b=S+R*T,P=Math.sin(b),F=Math.cos(b),L=t-M*t,D=L*P,B=M*d-u,I=L*F,V=8*A;y[V++]=D,y[V++]=B,y[V++]=I,y[V++]=P,y[V++]=C,y[V++]=F,y[V++]=R,y[V++]=1-w}for(var O=0;O<_;++O){var N=O%n,z=(O*g|0)*l+N,U=z+1,k=z+l,G=k+1;p[x++]=U,p[x++]=k,p[x++]=z,p[x++]=U,p[x++]=G,p[x++]=k}var H=8*h;y[H++]=0,y[H++]=-u,y[H++]=0,y[H++]=0,y[H++]=-1,y[H++]=0,y[H++]=.5,y[H++]=.5,H=(h+1)*8;for(var W=1/(2*t),X=0;X<n;++X){var K=y[8*X],Y=y[8*X+2];y[H++]=K,y[H++]=-u,y[H++]=Y,y[H++]=0,y[H++]=-1,y[H++]=0,y[H++]=K*W+.5,y[H++]=.5-Y*W}for(var j=h+1,q=0;q<n;++q){var Q=q,Z=q===n-1?0:Q+1;p[x++]=h,p[x++]=j+Z,p[x++]=j+Q}if(!o){var J=e.bounds;J.min.set(-t,-u,-t),J.max.set(t,u,t)}t9._initialize(e,y,p,a,o,s)},t9._setCapsuleData=function(e,t,r,n,i,a,o,s){for(var l=(n=Math.max(2,Math.floor(n)))+1,c=(i=Math.floor(i))+1,u=.5*r,d=r/i,h=l*c,_=n*i,f=l*l,p=n*n,m=h+2*f,g=t9._generateIndices(e.engine,m,(_+2*p)*6),v=1/l,y=1/n,x=1/i,S=Math.PI,T=2*Math.PI,C=new Float32Array(8*m),A=0,E=0;E<h;++E){var M=E%l,R=E*v|0,w=M*y,b=R*x,P=S+w*T,F=Math.sin(P),L=Math.cos(P),D=8*E;C[D++]=t*F,C[D++]=R*d-u,C[D++]=t*L,C[D++]=F,C[D++]=0,C[D++]=L,C[D++]=w,C[D++]=1-b}for(var B=0;B<_;++B){var I=B%n,V=(B*y|0)*l+I,O=V+1,N=V+l,z=N+1;g[A++]=O,g[A++]=N,g[A++]=V,g[A++]=O,g[A++]=z,g[A++]=N}if(t9._createCapsuleCap(t,r,n,T,h,1,C,g,A),t9._createCapsuleCap(t,r,n,-T,h+f,-1,C,g,A+6*p),!o){var U=e.bounds;U.min.set(-t,-t-u,-t),U.max.set(t,t+u,t)}t9._initialize(e,C,g,a,o,s)},t9._initialize=function(t,r,n,i,a,o){if(a)o.setData(r),t.setIndices(n),t.uploadData(i);else{var s=[new uB(e.VertexAttribute.Position,0,e.VertexElementFormat.Vector3,0),new uB(e.VertexAttribute.Normal,12,e.VertexElementFormat.Vector3,0),new uB(e.VertexAttribute.UV,24,e.VertexElementFormat.Vector2,0)];t.setVertexElements(s);var l=new uR(t.engine,e.BufferBindFlag.VertexBuffer,r,e.BufferUsage.Static,!0);t.setVertexBufferBinding(l,32,0),t.setIndices(n),t.calculateTangents(),t.uploadData(i),t.addSubMesh(0,n.length)}},t9._generateIndices=function(t,r,n){var i=null;if(r>65535){if(t._hardwareRenderer.canIUse(e.GLCapabilityType.elementIndexUint))i=new Uint32Array(n);else throw Error("The vertex count is over limit.")}else i=new Uint16Array(n);return i},t9._createCapsuleCap=function(e,t,r,n,i,a,o,s,l){for(var c=r+1,u=.5*t*a,d=c*c,h=r*r,_=1/c,f=1/r,p=0;p<d;++p){var m=p%c*f,g=(p*_|0)*f,v=m*n,y=g*Math.PI/2,x=Math.sin(y),S=-e*Math.cos(v)*x,T=e*Math.cos(y)*a+u,C=e*Math.sin(v)*x,A=(p+i)*8;o[A++]=S,o[A++]=T,o[A++]=C,o[A++]=S,o[A++]=T-u,o[A++]=C,o[A++]=m,o[A++]=g}for(var E=0;E<h;++E){var M=E%r,R=(E*f|0)*c+M+i,w=R+1,b=R+c,P=b+1;s[l++]=w,s[l++]=R,s[l++]=P,s[l++]=R,s[l++]=b,s[l++]=P}},t9);u2._tempVec30=new ch;var u3=(cL(re=function(e){var t;return(t=cG.call(this,null)||this).name=e,t._bones=[],t.inverseBindMatrices=[],t.joints=[],t.skeleton="none",t},cG),re),u4=(cL(rt=function(e){(t=uN.call(this,e)||this)._localBounds=new cf,t._jointDataCreateCache=new cT(-1,-1),t._skin=null;var t,r=t.entity.engine._hardwareRenderer,n=r.renderStates.getParameter(r.gl.MAX_VERTEX_UNIFORM_VECTORS);n=Math.min(n,r._options._maxAllowSkinUniformVectorCount),t._maxVertexUniformVectors=n,t._onLocalBoundsChanged=t._onLocalBoundsChanged.bind(cw(t));var i=t._localBounds;return i.min._onValueChanged=t._onLocalBoundsChanged,i.max._onValueChanged=t._onLocalBoundsChanged,t},uN),(rr=rt.prototype).update=function(){var e=this._skin,t=this._bones;if(e&&t)for(var r,n=this._jointMatrices,i=e.inverseBindMatrices,a=(null!=(r=this._rootBone)?r:this.entity).getInvModelMatrix(),o=t.length-1;o>=0;o--){var s=t[o],l=16*o;s?cX._floatMatrixMultiply(s.transform.worldMatrix,i[o].elements,0,n,l):n.set(i[o].elements,l),cX._floatMatrixMultiply(a,n,l,n,l)}},rr._updateShaderData=function(t){var r=this.entity,n=this._rootBone?this._rootBone.transform.worldMatrix:r.transform.worldMatrix;this._updateTransformShaderData(t,n);var i=this.shaderData,a=this.mesh._blendShapeManager;a._updateShaderData(i,this);var o=this._bones;if(o){var s=a._uniformOccupiesCount,l=o.length,c=this._jointDataCreateCache,u=l!==c.x;if(u||s!==c.y){var d,h=Math.ceil((this._maxVertexUniformVectors-(44+s))/4);if(l>h){var _,f=this.engine;f._hardwareRenderer.canIUseMoreJoints?(u&&(null==(_=this._jointTexture)||_.destroy(),this._jointTexture=new uU(f,4,l,e.TextureFormat.R32G32B32A32,!1),this._jointTexture.filterMode=e.TextureFilterMode.Point,this._jointTexture.isGCIgnored=!0),i.disableMacro("RENDERER_JOINTS_NUM"),i.enableMacro("RENDERER_USE_JOINT_TEXTURE"),i.setTexture(rt._jointSamplerProperty,this._jointTexture)):c3.error("component's joints count("+l+") greater than device's MAX_VERTEX_UNIFORM_VECTORS number "+this._maxVertexUniformVectors+", and don't support jointTexture in this device. suggest joint count less than "+h+".",this)}else null==(d=this._jointTexture)||d.destroy(),i.disableMacro("RENDERER_USE_JOINT_TEXTURE"),i.enableMacro("RENDERER_JOINTS_NUM",h.toString()),i.setFloatArray(rt._jointMatrixProperty,this._jointMatrices);c.set(l,s)}this._jointTexture&&this._jointTexture.setPixelBuffer(this._jointMatrices)}var p=r.layer;this._rendererLayer.set(65535&p,p>>>16&65535,0,0)},rr._onDestroy=function(){var e,t;uN.prototype._onDestroy.call(this),null==(e=this._rootBone)||e.transform._updateFlagManager.removeListener(this._onTransformChanged),this._rootBone=null,this._jointDataCreateCache=null,this._skin=null,this._blendShapeWeights=null,this._localBounds=null,this._jointMatrices=null,null==(t=this._jointTexture)||t.destroy(),this._jointTexture=null,this._bones=null},rr._cloneTo=function(e,t,r){uN.prototype._cloneTo.call(this,e,t,r);var n=[];if(this.rootBone){var i=this._getEntityHierarchyPath(t,this.rootBone,n);e.rootBone=i?this._getEntityByHierarchyPath(r,n):this.rootBone}var a=this._bones;if(a){for(var o=a.length,s=Array(o),l=0;l<o;l++){var c=a[l],u=this._getEntityHierarchyPath(t,c,n);s[l]=u?this._getEntityByHierarchyPath(r,n):c}e.bones=s}this._blendShapeWeights&&(e._blendShapeWeights=this._blendShapeWeights.slice())},rr._registerEntityTransformListener=function(){},rr._updateBounds=function(e){if(this._rootBone){var t=this._localBounds,r=this._rootBone.transform.worldMatrix;cf.transform(t,r,e)}else uN.prototype._updateBounds.call(this,e)},rr._checkBlendShapeWeightLength=function(){var e=this._mesh,t=e?e.blendShapeCount:0,r=this._blendShapeWeights;if(r){var n=r.length;if(n!==t){var i=new Float32Array(t);if(t>n)i.set(r);else for(var a=0;a<t;a++)i[a]=r[a];this._blendShapeWeights=i}}else this._blendShapeWeights=new Float32Array(t)},rr._onLocalBoundsChanged=function(){this._dirtyUpdateFlag|=lV.WorldVolume},rr._getEntityHierarchyPath=function(e,t,r){for(r.length=0;t!==e;){var n=t.parent;if(!n)return!1;r.push(t.siblingIndex),t=n}return!0},rr._getEntityByHierarchyPath=function(e,t){for(var r=e,n=t.length-1;n>=0;n--)r=r.children[t[n]];return r},cP(rt,[{key:"blendShapeWeights",get:function(){return this._checkBlendShapeWeightLength(),this._blendShapeWeights},set:function(e){this._checkBlendShapeWeightLength();var t=this._blendShapeWeights;if(e.length<=t.length)t.set(e);else for(var r=0,n=t.length;r<n;r++)t[r]=e[r]}},{key:"localBounds",get:function(){return this._localBounds},set:function(e){this._localBounds!==e&&this._localBounds.copyFrom(e)}},{key:"rootBone",get:function(){return this._rootBone},set:function(e){if(this._rootBone!==e){var t;null==(t=this._rootBone)||t.transform._updateFlagManager.removeListener(this._onTransformChanged),e.transform._updateFlagManager.addListener(this._onTransformChanged),this._rootBone=e,this._dirtyUpdateFlag|=lV.WorldVolume}}},{key:"bones",get:function(){return this._bones},set:function(e){if(this._bones!==e){var t,r,n,i=null!=(r=null==(t=this._bones)?void 0:t.length)?r:0,a=null!=(n=null==e?void 0:e.length)?n:0;if(i!==a){var o=this.shaderData;a>0?(this._jointMatrices=new Float32Array(16*a),o.enableMacro("RENDERER_HAS_SKIN"),o.setInt(rt._jointCountProperty,a)):(this._jointMatrices=null,o.disableMacro("RENDERER_HAS_SKIN"))}this._bones=e}}},{key:"skin",get:function(){return this._skin},set:function(e){this._skin=e}}]),rt);u4._jointCountProperty=c4.getByName("renderer_JointCount"),u4._jointSamplerProperty=c4.getByName("renderer_JointSampler"),u4._jointMatrixProperty=c4.getByName("renderer_JointMatrix"),cI([cU],u4.prototype,"_localBounds",void 0),cI([cO],u4.prototype,"_jointDataCreateCache",void 0),cI([cO],u4.prototype,"_blendShapeWeights",void 0),cI([cO],u4.prototype,"_maxVertexUniformVectors",void 0),cI([cO],u4.prototype,"_rootBone",void 0),cI([cO],u4.prototype,"_jointMatrices",void 0),cI([cO],u4.prototype,"_jointTexture",void 0),cI([cO],u4.prototype,"_bones",void 0),cI([cO],u4.prototype,"_condensedBlendShapeWeights",void 0),cI([cO],u4.prototype,"_onLocalBoundsChanged",null);var u5=((ri=(rn=function(e){this._elementPoolIndex=0,this._elementPool=[],this._type=e}).prototype).getFromPool=function(){var e=this._elementPoolIndex,t=this._elementPool;if(this._elementPoolIndex++,t.length!==e)return t[e];var r=new this._type;return t.push(r),r},ri.resetPool=function(){this._elementPoolIndex=0},ri.garbageCollection=function(){for(var e=this._elementPool,t=e.length-1;t>=0;t--)e[t].dispose&&e[t].dispose()},rn),u8=((ro=(ra=function(e){this._subMeshPool=new u5(uP),this._batchedQueue=[],this._meshes=[],this._meshCount=1,this._vertexBuffers=[],this._indiceBuffers=[],this._flushId=0,this._vertexCount=0,this._elementCount=0,this._engine=e,this._initMeshes(e)}).prototype).drawElement=function(e,t){var r=e.data;if(r.multiRenderData)for(var n=r.charsData,i=t.engine._renderElementPool,a=0,o=n.length;a<o;++a){var s=i.getFromPool();s.set(n[a],e.shaderPasses),this._drawSubElement(s,t)}else this._drawSubElement(e,t)},ro._initMeshes=function(e){var t=ra.MAX_VERTEX_COUNT;this._vertices=new Float32Array(9*t),this._indices=new Uint16Array(3*t);for(var r=this._meshes,n=this._meshCount,i=0;i<n;i++)r[i]=this._createMesh(e,i)},ro.flush=function(e){var t=this._batchedQueue;0!==t.length&&(this._updateData(this._engine),this.drawBatches(e),!ra._canUploadSameBuffer&&this._flushId++,t.length=0,this._subMeshPool.resetPool(),this._vertexCount=0,this._elementCount=0)},ro.clear=function(){this._flushId=0,this._vertexCount=0,this._elementCount=0,this._batchedQueue.length=0},ro.destroy=function(){this._batchedQueue=null;for(var e=this._meshes,t=this._vertexBuffers,r=this._indiceBuffers,n=0,i=e.length;n<i;++n)e[n].destroy();this._meshes=null;for(var a=0,o=t.length;a<o;++a)t[a].destroy();this._vertexBuffers=null;for(var s=0,l=r.length;s<l;++s)r[s].destroy();this._indiceBuffers=null},ro._drawSubElement=function(e,t){var r=e.data.verticesData.vertexCount;this._vertexCount+r>ra.MAX_VERTEX_COUNT&&this.flush(t),this._vertexCount+=r,this._batchedQueue[this._elementCount++]=e},ro._createMesh=function(t,r){var n=ra.MAX_VERTEX_COUNT,i=new uO(t,"BufferMesh"+r);i.isGCIgnored=!0;var a=[],o=this.createVertexElements(a),s=this._vertexBuffers[r]=new uR(t,e.BufferBindFlag.VertexBuffer,n*o,e.BufferUsage.Dynamic);s.isGCIgnored=!0;var l=this._indiceBuffers[r]=new uR(t,e.BufferBindFlag.IndexBuffer,6*n,e.BufferUsage.Dynamic);return l.isGCIgnored=!0,i.setVertexBufferBinding(s,o),i.setIndexBufferBinding(l,e.IndexFormat.UInt16),i.setVertexElements(a),i},ro._updateData=function(e){var t=this._meshes,r=this._flushId;!ra._canUploadSameBuffer&&this._meshCount<=r&&(this._meshCount++,t[r]=this._createMesh(e,r));var n=this._batchedQueue,i=this._vertices,a=this._indices,o=t[r];o.clearSubMesh();for(var s=0,l=0,c=0,u=0,d=0,h=0,_=null,f=0,p=n.length;f<p;f++){var m=n[f],g=m.data;s=this.updateVertices(g,i,s);for(var v=g.verticesData.triangles,y=v.length,x=0;x<y;x++)a[l++]=v[x]+d;d+=g.verticesData.vertexCount,null===_?u+=y:this.canBatch(_,m)?u+=y:(o.addSubMesh(this._getSubMeshFromPool(c,u)),c+=u,u=y,n[h++]=_),_=m}o.addSubMesh(this._getSubMeshFromPool(c,u)),n[h]=_,this._vertexBuffers[r].setData(i,0,0,s),this._indiceBuffers[r].setData(a,0,0,l)},ro._getSubMeshFromPool=function(t,r){var n=this._subMeshPool.getFromPool();return n.start=t,n.count=r,n.topology=e.MeshTopology.Triangles,n},ra);u8._disableBatchTag=uo.getByName("spriteDisableBatching"),u8.MAX_VERTEX_COUNT=4096,u8._canUploadSameBuffer=!0;var u6=((rs=function(){}).resetData=function(e){e._verticesData.triangles=[]},rs.updatePositions=function(t){var r,n,i,a,o,s,l=t.width,c=t.height,u=t.sprite,d=t.tileMode,h=t.tiledAdaptiveThreshold,_=t._verticesData,f=_.positions,p=_.uvs,m=_.triangles,g=this._posRow,v=this._posColumn,y=this._uvRow,x=this._uvColumn;g.length=v.length=y.length=x.length=0,d===e.SpriteTileMode.Adaptive?this._calculateAdaptiveDividing(u,l,c,h,g,v,y,x):this._calculateContinuousDividing(u,l,c,g,v,y,x);var S=t.sprite.pivot,T=S.x,C=S.y,A=t.width*T,E=t.height*C,M=u6._worldMatrix,R=M.elements,w=t.entity.transform.worldMatrix.elements,b=t.flipX?-1:1,P=t.flipY?-1:1;r=R[0]=w[0]*b,n=R[1]=w[1]*b,i=R[2]=w[2]*b,a=R[4]=w[4]*P,o=R[5]=w[5]*P,s=R[6]=w[6]*P,R[8]=w[8],R[9]=w[9],R[10]=w[10];for(var F=R[12]=w[12]-A*R[0]-E*R[4],L=R[13]=w[13]-A*R[1]-E*R[5],D=R[14]=w[14]-A*R[2]-E*R[6],B=g.length-1,I=v.length-1,V=0,O=0,N=0;N<I;N++)for(var z=2*N,U=0;U<B;U++){var k=y.get(2*U),G=x.get(z),H=y.get(2*U+1),W=x.get(z+1);if(!(isNaN(k)||isNaN(k)||isNaN(H)||isNaN(W))){m[O++]=V,m[O++]=V+1,m[O++]=V+2,m[O++]=V+2,m[O++]=V+1,m[O++]=V+3;var X=g.get(U),K=v.get(N),Y=g.get(U+1),j=v.get(N+1);p[V]?p[V].set(k,G):p[V]=new cT(k,G);var q=f[V];q?q.set(r*X+a*K+F,n*X+o*K+L,i*X+s*K+D):f[V]=new ch(r*X+a*K+F,n*X+o*K+L,i*X+s*K+D),p[++V]?p[V].set(H,G):p[V]=new cT(H,G),(q=f[V])?q.set(r*Y+a*K+F,n*Y+o*K+L,i*Y+s*K+D):f[V]=new ch(r*Y+a*K+F,n*Y+o*K+L,i*Y+s*K+D),p[++V]?p[V].set(k,W):p[V]=new cT(k,W),(q=f[V])?q.set(r*X+a*j+F,n*X+o*j+L,i*X+s*j+D):f[V]=new ch(r*X+a*j+F,n*X+o*j+L,i*X+s*j+D),p[++V]?p[V].set(H,W):p[V]=new cT(H,W),(q=f[V])?q.set(r*Y+a*j+F,n*Y+o*j+L,i*Y+s*j+D):f[V]=new ch(r*Y+a*j+F,n*Y+o*j+L,i*Y+s*j+D),V++}}t._verticesData.vertexCount=V,m.length=O;var Q=t._bounds,Z=Q.min,J=Q.max;Z.set(g.get(0),v.get(0),0),J.set(g.get(B),v.get(I),0),t._bounds.transform(M)},rs.updateUVs=function(e){},rs._calculateAdaptiveDividing=function(e,t,r,n,i,a,o,s){var l,c,u,d,h,_,f,p=e.border,m=e._getPositions(),g=m[0],v=g.x,y=g.y,x=m[3],S=x.x,T=x.y,C=e._getUVs(),A=C[0],E=C[1],M=C[2],R=C[3],w=e.width,b=e.height,P=w*p.x,F=w*p.z,L=P+F,D=w-L,B=b*p.w,I=b*p.y,V=B+I,O=b-V;if(L>=t?(d=3,c=0):D>cd.zeroTolerance?(d=4+(_=(_=(t-L)/D)%1>=n?Math.ceil(_):Math.floor(_))-1,c=2):(d=4,c=1),V>=r?(h=3,u=0):O>cd.zeroTolerance?(h=4+(f=(f=(r-V)/O)%1>=n?Math.ceil(f):Math.floor(f))-1,u=2):(h=4,u=1),(d-1)*(h-1)*4>u8.MAX_VERTEX_COUNT){i.add(t*v),i.add(t*S),a.add(r*y),a.add(r*T),o.add(A.x),o.add(R.x),s.add(A.y),s.add(R.y),c3.warn("The number of vertices exceeds the upper limit("+u8.MAX_VERTEX_COUNT+").");return}switch(c){case 0:l=t/L,i.add(w*v*l),i.add(P*l),i.add(t-w*(1-S)*l),o.add(A.x),o.add(E.x),o.add(M.x),o.add(R.x);break;case 1:i.add(w*v),i.add(P),i.add(t-F),i.add(t-w*(1-S)),o.add(A.x),o.add(E.x),o.add(NaN),o.add(NaN),o.add(M.x),o.add(R.x);break;case 2:l=t/(L+_*D),i.add(w*v*l),i.add(P*l),o.add(A.x),o.add(E.x),o.add(E.x);for(var N=0,z=_-1;N<z;N++)i.add(P+(N+1)*D*l),o.add(M.x),o.add(E.x);i.add(t-F*l),i.add(t-w*(1-S)*l),o.add(M.x),o.add(M.x),o.add(R.x)}switch(u){case 0:l=r/V,a.add(b*y*l),a.add(I*l),a.add(r-b*(1-T)*l),s.add(A.y),s.add(E.y),s.add(M.y),s.add(R.y);break;case 1:a.add(b*y),a.add(I),a.add(r-B),a.add(r-b*(1-T)),s.add(A.y),s.add(E.y),s.add(NaN),s.add(NaN),s.add(M.y),s.add(R.y);break;case 2:l=r/(V+f*O),a.add(b*y*l),a.add(I*l),s.add(A.y),s.add(E.y),s.add(E.y);for(var U=0,k=f-1;U<k;U++)a.add(I+(U+1)*O*l),s.add(M.y),s.add(E.y);a.add(r-B*l),a.add(r-b*(1-T)*l),s.add(M.y),s.add(M.y),s.add(R.y)}},rs._calculateContinuousDividing=function(e,t,r,n,i,a,o){var s,l,c,u,d,h,_=e.border,f=e._getPositions(),p=f[0],m=p.x,g=p.y,v=f[3],y=v.x,x=v.y,S=e._getUVs(),T=S[0],C=S[1],A=S[2],E=S[3],M=e.width,R=e.height,w=M*_.x,b=M*_.z,P=w+b,F=M-P,L=R*_.w,D=R*_.y,B=L+D,I=R-B;if(P>=t?(c=3,s=0):F>cd.zeroTolerance?(c=4+(0|(d=(t-P)/F)),s=2):(c=4,s=1),B>=r?(u=3,l=0):I>cd.zeroTolerance?(u=4+(0|(h=(r-B)/I)),l=2):(u=4,l=1),(c-1)*(u-1)*4>u8.MAX_VERTEX_COUNT){n.add(t*m),n.add(t*y),i.add(r*g),i.add(r*x),a.add(T.x),a.add(E.x),o.add(T.y),o.add(E.y),c3.warn("The number of vertices exceeds the upper limit("+u8.MAX_VERTEX_COUNT+").");return}switch(s){case 0:var V=t/P;n.add(M*m*V),n.add(w*V),n.add(t-M*(1-y)*V),a.add(T.x),a.add(C.x),a.add(A.x),a.add(E.x);break;case 1:n.add(M*m),n.add(w),n.add(t-b),n.add(t-M*(1-y)),a.add(T.x),a.add(C.x),a.add(NaN),a.add(NaN),a.add(A.x),a.add(E.x);break;case 2:n.add(M*m),n.add(w),a.add(T.x),a.add(C.x),a.add(C.x);for(var O=0|d,N=0;N<O;N++)n.add(w+(N+1)*F),a.add(A.x),a.add(C.x);n.add(t-b),n.add(t-M*(1-y)),a.add((A.x-C.x)*(d-O)+C.x),a.add(A.x),a.add(E.x)}switch(l){case 0:var z=r/B;i.add(R*g*z),i.add(D*z),i.add(r-R*(1-x)*z),o.add(T.y),o.add(C.y),o.add(A.y),o.add(E.y);break;case 1:i.add(R*g),i.add(D),i.add(r-L),i.add(r-R*(1-x)),o.add(T.y),o.add(C.y),o.add(NaN),o.add(NaN),o.add(A.y),o.add(E.y);break;case 2:i.add(R*g),i.add(D),o.add(T.y),o.add(C.y),o.add(C.y);for(var U=0|h,k=0;k<U;k++)i.add(D+(k+1)*I),o.add(A.y),o.add(C.y);i.add(r-L),i.add(r-R*(1-x)),o.add((A.y-C.y)*(h-U)+C.y),o.add(A.y),o.add(E.y)}},rs._worldMatrix=new cx,rs._posRow=new uM,rs._posColumn=new uM,rs._uvRow=new uM,rs._uvColumn=new uM,rs);u6=cI([uC()],u6),(rl=lH||(lH={}))[rl.Compressed=0]="Compressed",rl[rl.WithoutTiled=1]="WithoutTiled",rl[rl.WithTiled=2]="WithTiled";var u7=function(e,t,r,n,i){void 0===n&&(n=null),void 0===i&&(i=null),this.vertexCount=e,this.positions=t,this.uvs=r,this.triangles=n,this.color=i},u9=(rc=e.Renderer,cL(ru=function(t){var r;return(r=rc.call(this,t)||this)._tileMode=e.SpriteTileMode.Continuous,r._tiledAdaptiveThreshold=.5,r._color=new cA(1,1,1,1),r._sprite=null,r._automaticWidth=0,r._automaticHeight=0,r._customWidth=void 0,r._customHeight=void 0,r._flipX=!1,r._flipY=!1,r._maskLayer=e.SpriteMaskLayer.Layer0,r._maskInteraction=e.SpriteMaskInteraction.None,r._verticesData=new u7(4,[],[],null,r._color),r.drawMode=e.SpriteDrawMode.Simple,r.setMaterial(r._engine._spriteDefaultMaterial),r._onSpriteChange=r._onSpriteChange.bind(cw(r)),r},rc),(rd=ru.prototype)._cloneTo=function(e,t,r){rc.prototype._cloneTo.call(this,e,t,r),e._assembler.resetData(e),e.sprite=this._sprite,e.drawMode=this._drawMode},rd._updateShaderData=function(e){this._updateTransformShaderData(e,cx._identity)},rd._updateBounds=function(e){this.sprite?this._assembler.updatePositions(this):(e.min.set(0,0,0),e.max.set(0,0,0))},rd._render=function(e){if((null==(t=this.sprite)?void 0:t.texture)&&this.width&&this.height){this._dirtyUpdateFlag&lV.WorldVolume&&(this._assembler.updatePositions(this),this._dirtyUpdateFlag&=~lV.WorldVolume),2&this._dirtyUpdateFlag&&(this._assembler.updateUVs(this),this._dirtyUpdateFlag&=-3);var t,r=this.getMaterial(),n=this.sprite.texture,i=this._engine._spriteRenderDataPool.getFromPool();i.set(this,r,this._verticesData,n),e.camera._renderPipeline.pushRenderData(e,i)}},rd._onDestroy=function(){var e=this._sprite;e&&(this._addResourceReferCount(e,-1),e._updateFlagManager.removeListener(this._onSpriteChange)),rc.prototype._onDestroy.call(this),this._entity=null,this._color=null,this._sprite=null,this._assembler=null,this._verticesData=null},rd._calDefaultSize=function(){var e=this._sprite;e?(this._automaticWidth=e.width,this._automaticHeight=e.height):this._automaticWidth=this._automaticHeight=0,this._dirtyUpdateFlag&=-5},rd._updateStencilState=function(t,r){var n=this.getMaterial(),i=this._engine._spriteDefaultMaterials;if(n===i[t])this.setMaterial(i[r]);else{var a=n.renderState.stencilState;r===e.SpriteMaskInteraction.None?(a.enabled=!1,a.writeMask=255,a.referenceValue=0,a.compareFunctionFront=a.compareFunctionBack=e.CompareFunction.Always):(a.enabled=!0,a.writeMask=0,a.referenceValue=1,a.compareFunctionFront=a.compareFunctionBack=r===e.SpriteMaskInteraction.VisibleInsideMask?e.CompareFunction.LessEqual:e.CompareFunction.Greater)}},rd._onSpriteChange=function(t){switch(t){case lF.texture:this.shaderData.setTexture(ru._textureProperty,this.sprite.texture);break;case lF.size:var r=this._drawMode;this._dirtyUpdateFlag|=4,this._drawMode===e.SpriteDrawMode.Sliced?this._dirtyUpdateFlag|=lV.WorldVolume:r===e.SpriteDrawMode.Tiled?this._dirtyUpdateFlag|=3:(void 0===this._customWidth||void 0===this._customHeight)&&(this._dirtyUpdateFlag|=lV.WorldVolume);break;case lF.border:this._drawMode===e.SpriteDrawMode.Sliced&&(this._dirtyUpdateFlag|=3);break;case lF.region:case lF.atlasRegionOffset:this._dirtyUpdateFlag|=3;break;case lF.atlasRegion:this._dirtyUpdateFlag|=2;break;case lF.pivot:this._dirtyUpdateFlag|=lV.WorldVolume;break;case lF.destroy:this.sprite=null}},cP(ru,[{key:"drawMode",get:function(){return this._drawMode},set:function(t){if(this._drawMode!==t){switch(this._drawMode=t,t){case e.SpriteDrawMode.Simple:this._assembler=uA;break;case e.SpriteDrawMode.Sliced:this._assembler=uE;break;case e.SpriteDrawMode.Tiled:this._assembler=u6}this._assembler.resetData(this),this._dirtyUpdateFlag|=3}}},{key:"tileMode",get:function(){return this._tileMode},set:function(t){this._tileMode!==t&&(this._tileMode=t,this.drawMode===e.SpriteDrawMode.Tiled&&(this._dirtyUpdateFlag|=3))}},{key:"tiledAdaptiveThreshold",get:function(){return this._tiledAdaptiveThreshold},set:function(t){t!==this._tiledAdaptiveThreshold&&(t=cd.clamp(t,0,1),this._tiledAdaptiveThreshold=t,this.drawMode===e.SpriteDrawMode.Tiled&&(this._dirtyUpdateFlag|=3))}},{key:"sprite",get:function(){return this._sprite},set:function(e){var t=this._sprite;t!==e&&(t&&(this._addResourceReferCount(t,-1),t._updateFlagManager.removeListener(this._onSpriteChange)),this._dirtyUpdateFlag|=7,e?(this._addResourceReferCount(e,1),e._updateFlagManager.addListener(this._onSpriteChange),this.shaderData.setTexture(ru._textureProperty,e.texture)):this.shaderData.setTexture(ru._textureProperty,null),this._sprite=e)}},{key:"color",get:function(){return this._color},set:function(e){this._color!==e&&this._color.copyFrom(e)}},{key:"width",get:function(){return void 0!==this._customWidth?this._customWidth:(4&this._dirtyUpdateFlag&&this._calDefaultSize(),this._automaticWidth)},set:function(e){this._customWidth!==e&&(this._customWidth=e,this._dirtyUpdateFlag|=lV.WorldVolume)}},{key:"height",get:function(){return void 0!==this._customHeight?this._customHeight:(4&this._dirtyUpdateFlag&&this._calDefaultSize(),this._automaticHeight)},set:function(e){this._customHeight!==e&&(this._customHeight=e,this._dirtyUpdateFlag|=lV.WorldVolume)}},{key:"flipX",get:function(){return this._flipX},set:function(e){this._flipX!==e&&(this._flipX=e,this._dirtyUpdateFlag|=lV.WorldVolume)}},{key:"flipY",get:function(){return this._flipY},set:function(e){this._flipY!==e&&(this._flipY=e,this._dirtyUpdateFlag|=lV.WorldVolume)}},{key:"maskLayer",get:function(){return this._maskLayer},set:function(e){this._maskLayer=e}},{key:"maskInteraction",get:function(){return this._maskInteraction},set:function(e){this._maskInteraction!==e&&(this._updateStencilState(this._maskInteraction,e),this._maskInteraction=e)}}]),ru);u9._textureProperty=c4.getByName("renderer_SpriteTexture"),cI([cO],u9.prototype,"_verticesData",void 0),cI([cO],u9.prototype,"_drawMode",void 0),cI([cN],u9.prototype,"_assembler",void 0),cI([cN],u9.prototype,"_tileMode",void 0),cI([cN],u9.prototype,"_tiledAdaptiveThreshold",void 0),cI([cU],u9.prototype,"_color",void 0),cI([cO],u9.prototype,"_sprite",void 0),cI([cO],u9.prototype,"_automaticWidth",void 0),cI([cO],u9.prototype,"_automaticHeight",void 0),cI([cN],u9.prototype,"_customWidth",void 0),cI([cN],u9.prototype,"_customHeight",void 0),cI([cN],u9.prototype,"_flipX",void 0),cI([cN],u9.prototype,"_flipY",void 0),cI([cN],u9.prototype,"_maskLayer",void 0),cI([cN],u9.prototype,"_maskInteraction",void 0),cI([cO],u9.prototype,"_onSpriteChange",null),(rh=lW||(lW={}))[rh.UV=2]="UV",rh[rh.RenderData=3]="RenderData",rh[rh.AutomaticSize=4]="AutomaticSize",rh[rh.All=7]="All";var de=function(t){function r(n){var i;return(i=t.call(this,n)||this).influenceLayers=e.SpriteMaskLayer.Everything,i._sprite=null,i._automaticWidth=0,i._automaticHeight=0,i._customWidth=void 0,i._customHeight=void 0,i._flipX=!1,i._flipY=!1,i._alphaCutoff=.5,i._verticesData=new u7(4,[],[]),uA.resetData(cw(i)),i.setMaterial(i._engine._spriteMaskDefaultMaterial),i.shaderData.setFloat(r._alphaCutoffProperty,i._alphaCutoff),i._onSpriteChange=i._onSpriteChange.bind(cw(i)),i}cL(r,t);var n=r.prototype;return n._cloneTo=function(e,r,n){t.prototype._cloneTo.call(this,e,r,n),e.sprite=this._sprite},n._updateBounds=function(e){this.sprite?uA.updatePositions(this):(e.min.set(0,0,0),e.max.set(0,0,0))},n._render=function(e){if((null==(t=this.sprite)?void 0:t.texture)&&this.width&&this.height){this._dirtyUpdateFlag&lV.WorldVolume&&(uA.updatePositions(this),this._dirtyUpdateFlag&=~lV.WorldVolume),2&this._dirtyUpdateFlag&&(uA.updateUVs(this),this._dirtyUpdateFlag&=-3),e.camera._renderPipeline._allSpriteMasks.add(this);var t,r=this._engine._spriteMaskRenderDataPool.getFromPool(),n=this.getMaterial();r.set(this,n,this._verticesData);var i=this._engine._renderElementPool.getFromPool();i.set(r,n.shader.subShaders[0].passes),this._maskElement=i}},n._onDestroy=function(){var e=this._sprite;e&&(this._addResourceReferCount(e,-1),e._updateFlagManager.removeListener(this._onSpriteChange)),t.prototype._onDestroy.call(this),this._sprite=null,this._verticesData=null},n._calDefaultSize=function(){var e=this._sprite;e?(this._automaticWidth=e.width,this._automaticHeight=e.height):this._automaticWidth=this._automaticHeight=0,this._dirtyUpdateFlag&=-5},n._onSpriteChange=function(e){switch(e){case lF.texture:this.shaderData.setTexture(r._textureProperty,this.sprite.texture);break;case lF.size:this._dirtyUpdateFlag|=4,(void 0===this._customWidth||void 0===this._customHeight)&&(this._dirtyUpdateFlag|=lV.WorldVolume);break;case lF.region:case lF.atlasRegionOffset:this._dirtyUpdateFlag|=3;break;case lF.atlasRegion:this._dirtyUpdateFlag|=2;break;case lF.pivot:this._dirtyUpdateFlag|=lV.WorldVolume;break;case lF.destroy:this.sprite=null}},cP(r,[{key:"width",get:function(){return void 0!==this._customWidth?this._customWidth:(4&this._dirtyUpdateFlag&&this._calDefaultSize(),this._automaticWidth)},set:function(e){this._customWidth!==e&&(this._customWidth=e,this._dirtyUpdateFlag|=lV.WorldVolume)}},{key:"height",get:function(){return void 0!==this._customHeight?this._customHeight:(4&this._dirtyUpdateFlag&&this._calDefaultSize(),this._automaticHeight)},set:function(e){this._customHeight!==e&&(this._customHeight=e,this._dirtyUpdateFlag|=lV.WorldVolume)}},{key:"flipX",get:function(){return this._flipX},set:function(e){this._flipX!==e&&(this._flipX=e,this._dirtyUpdateFlag|=lV.WorldVolume)}},{key:"flipY",get:function(){return this._flipY},set:function(e){this._flipY!==e&&(this._flipY=e,this._dirtyUpdateFlag|=lV.WorldVolume)}},{key:"sprite",get:function(){return this._sprite},set:function(e){var t=this._sprite;t!==e&&(t&&(this._addResourceReferCount(t,-1),t._updateFlagManager.removeListener(this._onSpriteChange)),this._dirtyUpdateFlag|=7,e?(this._addResourceReferCount(e,1),e._updateFlagManager.addListener(this._onSpriteChange),this.shaderData.setTexture(r._textureProperty,e.texture)):this.shaderData.setTexture(r._textureProperty,null),this._sprite=e)}},{key:"alphaCutoff",get:function(){return this._alphaCutoff},set:function(e){this._alphaCutoff!==e&&(this._alphaCutoff=e,this.shaderData.setFloat(r._alphaCutoffProperty,e))}}]),r}(e.Renderer);de._textureProperty=c4.getByName("renderer_MaskTexture"),de._alphaCutoffProperty=c4.getByName("renderer_MaskAlphaCutoff"),cI([cN],de.prototype,"influenceLayers",void 0),cI([cO],de.prototype,"_sprite",void 0),cI([cO],de.prototype,"_automaticWidth",void 0),cI([cO],de.prototype,"_automaticHeight",void 0),cI([cN],de.prototype,"_customWidth",void 0),cI([cN],de.prototype,"_customHeight",void 0),cI([cN],de.prototype,"_flipX",void 0),cI([cN],de.prototype,"_flipY",void 0),cI([cN],de.prototype,"_alphaCutoff",void 0),cI([cO],de.prototype,"_onSpriteChange",null),(r_=lX||(lX={}))[r_.UV=2]="UV",r_[r_.RenderData=3]="RenderData",r_[r_.AutomaticSize=4]="AutomaticSize",r_[r_.All=7]="All";var dt=(cL(rf=function(e){var t;return(t=cH.call(this,e)||this)._charInfoMap={},t._space=1,t._curX=1,t._curY=1,t._nextY=1,t},cH),(rp=rf.prototype).uploadCharTexture=function(e){var t=e.w,r=e.h,n=e.data,i=this._space,a=this.texture,o=a.width,s=t+i,l=r+i;if(1+s>=o||1+l>=o)throw Error("The char fontSize is too large.");this._curX+s>=o&&(this._curX=i,this._curY=this._nextY+i);var c=this._curY+l;if(c>this._nextY&&(this._nextY=c),c>=o)return!1;t>0&&r>0&&n&&(e.bufferOffset=new cT(this._curX,this._curY),a.setPixelBuffer(n,0,this._curX,this._curY,t,r),a.generateMipmaps());var u=1/o,d=this._curX,h=this._curY,_=d*u,f=(d+t)*u,p=h*u,m=(h+r)*u;e.x=d,e.y=h;var g=e.uvs;return g[0].set(_,p),g[1].set(f,p),g[2].set(f,m),g[3].set(_,m),this._curX+=s+i,!0},rp.addCharInfo=function(e,t){this._charInfoMap[e.charCodeAt(0)]=t},rp.getCharInfo=function(e){return this._charInfoMap[e.charCodeAt(0)]},rp._onDestroy=function(){cH.prototype._onDestroy.call(this),this.texture.destroy(),this.texture=null,this._charInfoMap={}},rf),dr=((rm=function(){}).textContext=function(){var e=rm._textContext;if(!e){try{t=new OffscreenCanvas(0,0)}catch(e){t=document.createElement("canvas")}var t,r=t.getContext("2d",{willReadFrequently:!0});e={canvas:t,context:r},rm._textContext=e}return e},rm.measureFont=function(e){var t=rm._fontSizeInfoCache,r=t[e];return r||(r=rm._measureFontOrChar(e),t[e]=r),r},rm.getNativeFontString=function(t,r,n){var i=n&e.FontStyle.Bold?"bold ":"";return n&e.FontStyle.Italic&&(i+="italic "),/([\"\'])[^\'\"]+\1/.test(t)||-1!=rm._genericFontFamilies.indexOf(t)||(t='"'+t+'"'),i+=r+"px "+t},rm.measureChar=function(e,t){return rm._measureFontOrChar(t,e)},rm.measureTextWithWrap=function(t){var r=t._subFont,n=r.nativeFontString,i=rm.measureFont(n),a=t.text.split(/(?:\r\n|\r|\n)/),o=[],s=[],l=[],c=d4._pixelsPerUnit,u=i.size+t.lineSpacing*c,d=t.width*c,h=0;r.nativeFontString=n;for(var _=0,f=a.length;_<f;_++){var p=a[_];if(0===p.length){this._pushLine(o,s,l,"",0,0,0);continue}for(var m="",g=0,v=0,y=0,x="",S=0,T=0,C=0,A=!1,E=0,M=p.length;E<M;++E){var R=p[E],w=rm._getCharInfo(R,n,r),b=R.charCodeAt(0),P=32===b;if(!P||!A||0!==x.length||0!==m.length){var F=P||b>=19968&&b<=40959,L=w.w,D=w.offsetY,B=.5*w.h,I=B+D,V=B-D;F?(m.length>0&&(S+g>d?(S>0&&this._pushLine(o,s,l,x,S,T,C),h=Math.max(h,S),A=!0,x=m,S=g,T=v,C=y):(x+=m,S+=g,T=Math.max(T,v),C=Math.max(C,y)),m="",g=v=y=0),S+L>d&&S>0?(this._pushLine(o,s,l,x,S,T,C),h=Math.max(h,S),A=!0,P?(x="",S=T=C=0):(x=R,S=w.xAdvance,T=I,C=V)):(x+=R,S+=w.xAdvance,T=Math.max(T,I),C=Math.max(C,V))):g+w.w>d?(S>0&&(this._pushLine(o,s,l,x,S,T,C),h=Math.max(h,S),x="",S=T=C=0),g>0&&this._pushLine(o,s,l,m,g,v,y),h=Math.max(h,g),A=!0,m=R,g=w.xAdvance,v=I,y=V):(m+=R,g+=w.xAdvance,v=T=Math.max(v,I),y=C=Math.max(y,V))}}g>0&&(S+g>d?(S>0&&this._pushLine(o,s,l,x,S,T,C),h=Math.max(h,S),S=0,g>0&&this._pushLine(o,s,l,m,g,v,y),h=Math.max(h,g)):(x+=m,S+=g,T=Math.max(T,v),C=Math.max(C,y))),S>0&&(this._pushLine(o,s,l,x,S,T,C),h=Math.max(h,S))}var O=t.height*c;return t.overflowMode===e.OverflowMode.Overflow&&(O=u*o.length),{width:h,height:O,lines:o,lineWidths:s,lineHeight:u,lineMaxSizes:l}},rm.measureTextWithoutWrap=function(t){var r=t._subFont,n=r.nativeFontString,i=rm.measureFont(n),a=t.text.split(/(?:\r\n|\r|\n)/),o=a.length,s=[],l=[],c=[],u=d4._pixelsPerUnit,d=i.size+t.lineSpacing*u,h=0;r.nativeFontString=n;for(var _=0;_<o;++_){for(var f=a[_],p=0,m=0,g=0,v=0,y=f.length;v<y;++v){var x=rm._getCharInfo(f[v],n,r);p+=x.xAdvance;var S=x.offsetY,T=.5*x.h,C=T+S,A=T-S;m<C&&(m=C),g<A&&(g=A)}p>0&&(this._pushLine(s,l,c,f,p,m,g),h=Math.max(h,p))}var E=t.height*u;return t.overflowMode===e.OverflowMode.Overflow&&(E=d*s.length),{width:h,height:E,lines:s,lineWidths:l,lineHeight:d,lineMaxSizes:c}},rm.getNativeFontHash=function(t,r,n){var i=n&e.FontStyle.Bold?"bold":"";return n&e.FontStyle.Italic&&(i+="italic"),/([\"\'])[^\'\"]+\1/.test(t)||-1!=rm._genericFontFamilies.indexOf(t)||(t=""+t),i+=r+"px"+t},rm._measureFontOrChar=function(e,t){void 0===t&&(t="");var r,n=rm.textContext(),i=n.canvas,a=n.context;a.font=e;var o=t||rm._measureString,s=Math.max(1,Math.round(a.measureText(o).width)),l=Math.ceil(a.measureText(rm._measureBaseline).width),c=l*rm._heightMultiplier;l=rm._baselineMultiplier*l|0,i.width=s,i.height=c,a.font=e,a.fillStyle="#000",a.clearRect(0,0,s,c),a.textBaseline="middle",a.fillStyle="#fff",a.fillText(o,0,l);for(var u=a.getImageData(0,0,s,c).data,d=u.length,h=-1,_=-1,f=0,p=0,m=0,g=i.width,v=1/g,y=0;y<d;y+=4)0!==u[y+3]?(r=~~(.25*y*v),-1===h&&(h=r),r>_&&(_=r)):u[y]=u[y+1]=u[y+2]=255;-1!==h&&-1!==_&&(m=(f=l-h)+(p=_-l+1));var x={ascent:f,descent:p,size:m};if(!t)return x;var S=null;if(m>0){var T=4*g;S=new Uint8Array(u.buffer,h*T,m*T)}return{char:t,x:0,y:0,w:s,h:m,offsetX:0,offsetY:(f-p)*.5,xAdvance:s,uvs:[new cT,new cT,new cT,new cT],ascent:f,descent:p,index:0,data:S}},rm._getCharInfo=function(e,t,r){var n=r._getCharInfo(e);return n||(n=rm.measureChar(e,t),r._uploadCharTexture(n),r._addCharInfo(e,n)),n},rm._pushLine=function(e,t,r,n,i,a,o){e.push(n),t.push(i),r.push({ascent:a,descent:o,size:a+o})},rm);dr._genericFontFamilies=["serif","sans-serif","monospace","cursive","fantasy","system-ui","math","emoji","fangsong"],dr._measureString="|\xc9q\xc5",dr._measureBaseline="M",dr._heightMultiplier=2,dr._baselineMultiplier=1.4,dr._fontSizeInfoCache={},dr._textContext=null;var dn=((rv=(rg=function(e){this._fontAtlases=[],this._lastIndex=-1,this._engine=e}).prototype).destroy=function(){for(var e=this._fontAtlases,t=0,r=e.length;t<r;++t)e[t].destroy(!0);e.length=0},rv._uploadCharTexture=function(e){var t=this._lastIndex;-1===t&&(this._createFontAtlas(),t++);var r=this._fontAtlases[t];!r.uploadCharTexture(e)&&((r=this._createFontAtlas()).uploadCharTexture(e),t++),this._lastIndex=t,e.data=null},rv._addCharInfo=function(e,t){var r=this._lastIndex;t.index=r,this._fontAtlases[r].addCharInfo(e,t)},rv._getCharInfo=function(e){for(var t=this._fontAtlases,r=0,n=t.length;r<n;++r){var i=t[r].getCharInfo(e);if(i)return i}return null},rv._getTextureByIndex=function(e){var t=this._fontAtlases[e];return t?t.texture:null},rv._getLastIndex=function(){return this._lastIndex},rv._createFontAtlas=function(){var e,t=this._engine,r=new dt(t),n=new uU(t,256,256);r.texture=n,r.isGCIgnored=n.isGCIgnored=!0,this._fontAtlases.push(r);var i=this.nativeFontString;return t.resourceManager.addContentRestorer(new(cL(e=function(){return uK.call(this,r)},uK),e.prototype.restoreContent=function(){var e=this.resource,t=e._charInfoMap,r=e.texture;for(var n in t){var a=t[n],o=dr.measureChar(a.char,i).data;if(a.w>0&&a.h>0&&o){var s=a.bufferOffset;r.setPixelBuffer(o,0,s.x,s.y,a.w,a.h)}}r.generateMipmaps()},e)),r},rg),di=(cL(ry=function(e,t){var r;return void 0===t&&(t=""),(r=cH.call(this,e)||this)._name="",r._subFontMap={},r._name=t,r},cH),(rx=ry.prototype)._getSubFont=function(e,t){var r=e+"-"+t,n=this._subFontMap,i=n[r];return i||(i=new dn(this.engine),n[r]=i),i},rx._onDestroy=function(){cH.prototype._onDestroy.call(this);var e=this._subFontMap;for(var t in e)e[t].destroy();this._subFontMap=null,delete this.engine._fontMap[this._name]},ry.createFromOS=function(e,t){if(t){var r=e._fontMap,n=r[t];return n||(n=new ry(e,t),r[t]=n),n}return null},cP(ry,[{key:"name",get:function(){return this._name}}]),ry),da=function e(){this.localPositions=new cC;var t=[new ch,new ch,new ch,new ch];this.renderData=new u7(4,t,null,e.triangles,null)};da.triangles=[0,2,1,2,0,3];var ds=((rT=(rS=function(e,t){this._elements=[],this._type=e;for(var r=this._elements,n=0;n<t;++n)r[n]=new e}).prototype).get=function(){return this._elements.length>0?this._elements.pop():new this._type},rT.put=function(e){this._elements.push(e)},rS),dl=(rC=e.Renderer,cL(rA=function(t){var r;return(r=rC.call(this,t)||this)._subFont=null,r._charRenderDatas=[],r._dirtyFlag=15,r._color=new cA(1,1,1,1),r._text="",r._width=0,r._height=0,r._localBounds=new cf,r._font=null,r._fontSize=24,r._fontStyle=e.FontStyle.None,r._lineSpacing=0,r._horizontalAlignment=e.TextHorizontalAlignment.Center,r._verticalAlignment=e.TextVerticalAlignment.Center,r._enableWrapping=!1,r._overflowMode=e.OverflowMode.Overflow,r._maskInteraction=e.SpriteMaskInteraction.None,r._maskLayer=e.SpriteMaskLayer.Layer0,r._init(),r},rC),(rE=rA.prototype)._init=function(){var e=this.engine;this._font=e._textDefaultFont,this._addResourceReferCount(this._font,1),this.setMaterial(e._spriteDefaultMaterial)},rE._onDestroy=function(){this._font&&(this._addResourceReferCount(this._font,-1),this._font=null),rC.prototype._onDestroy.call(this);for(var e=this._charRenderDatas,t=0,r=e.length;t<r;++t)rA._charRenderDataPool.put(e[t]);e.length=0,this._subFont&&(this._subFont=null)},rE._cloneTo=function(e,t,r){rC.prototype._cloneTo.call(this,e,t,r),e.font=this._font,e._subFont=this._subFont},rE._isContainDirtyFlag=function(e){return(this._dirtyFlag&e)!=0},rE._setDirtyFlagTrue=function(e){this._dirtyFlag|=e},rE._setDirtyFlagFalse=function(e){this._dirtyFlag&=~e},rE._updateShaderData=function(e){this._updateTransformShaderData(e,cx._identity)},rE._updateBounds=function(e){cf.transform(this._localBounds,this._entity.transform.worldMatrix,e)},rE._render=function(t){if(""!==this._text&&(!this.enableWrapping||!(this.width<=0))&&(this.overflowMode!==e.OverflowMode.Truncate||!(this.height<=0))){this._isContainDirtyFlag(16)&&(this._updateStencilState(),this._setDirtyFlagFalse(16)),this._isContainDirtyFlag(1)&&(this._resetSubFont(),this._setDirtyFlagFalse(1)),this._isContainDirtyFlag(2)&&(this._updateLocalData(),this._setDirtyFlagFalse(2)),this._isContainDirtyFlag(4)&&(this._updatePosition(),this._setDirtyFlagFalse(4));var r=this._engine._spriteRenderDataPool,n=this._engine._textRenderDataPool.getFromPool(),i=n.charsData,a=this.getMaterial(),o=this._charRenderDatas,s=o.length;n.component=this,n.material=a,i.length=s;for(var l=0;l<s;++l){var c=o[l],u=r.getFromPool();u.set(this,a,c.renderData,c.texture,l),i[l]=u}t.camera._renderPipeline.pushRenderData(t,n)}},rE._updateStencilState=function(){var t=this.getInstanceMaterial().renderState.stencilState,r=this._maskInteraction;if(r===e.SpriteMaskInteraction.None)t.enabled=!1,t.writeMask=255,t.referenceValue=0,t.compareFunctionFront=t.compareFunctionBack=e.CompareFunction.Always;else{t.enabled=!0,t.writeMask=0,t.referenceValue=1;var n=r===e.SpriteMaskInteraction.VisibleInsideMask?e.CompareFunction.LessEqual:e.CompareFunction.Greater;t.compareFunctionFront=n,t.compareFunctionBack=n}},rE._resetSubFont=function(){var e=this._font;this._subFont=e._getSubFont(this.fontSize,this.fontStyle),this._subFont.nativeFontString=dr.getNativeFontString(e.name,this.fontSize,this.fontStyle)},rE._updatePosition=function(){for(var e=this.entity.transform.worldMatrix.elements,t=this._charRenderDatas,r=e[0],n=e[1],i=e[2],a=e[4],o=e[5],s=e[6],l=e[12],c=e[13],u=e[14],d=rA._tempVec31.set(a,o,s),h=rA._tempVec30.set(r,n,i),_=0,f=t.length;_<f;++_){var p=t[_],m=p.localPositions,g=p.renderData.positions,v=m.x,y=m.y,x=g[0];x.x=v*r+y*a+l,x.y=v*n+y*o+c,x.z=v*i+y*s+u;var S=g[1];ch.scale(h,m.z-v,S),ch.add(x,S,S);var T=g[2];ch.scale(d,m.w-y,T),ch.add(x,T,g[3]),ch.add(S,T,T)}},rE._updateLocalData=function(){var t=this.color,r=this._charRenderDatas,n=this._subFont,i=this._localBounds,a=i.min,o=i.max,s=this.enableWrapping?dr.measureTextWithWrap(this):dr.measureTextWithoutWrap(this),l=s.height,c=s.lines,u=s.lineWidths,d=s.lineHeight,h=s.lineMaxSizes,_=rA._charRenderDataPool,f=c.length,p=0;if(f>0){var m=d4._pixelsPerUnit,g=this.horizontalAlignment,v=1/m,y=.5*(this.width*m),x=this.height*m,S=.5*d,T=0,C=.5*d-h[0].ascent,A=.5*d-h[f-1].descent-1;switch(this.verticalAlignment){case e.TextVerticalAlignment.Top:T=.5*x-S+C;break;case e.TextVerticalAlignment.Center:T=.5*l-S-(A-C)*.5;break;case e.TextVerticalAlignment.Bottom:T=l-.5*x-S-A}for(var E=-1,M=Number.MAX_SAFE_INTEGER,R=Number.MAX_SAFE_INTEGER,w=Number.MIN_SAFE_INTEGER,b=Number.MIN_SAFE_INTEGER,P=0;P<f;++P){var F=u[P];if(F>0){var L=c[P],D=0,B=-1;switch(E<0&&(E=P),g){case e.TextHorizontalAlignment.Left:D=-y;break;case e.TextHorizontalAlignment.Center:D=-(.5*F);break;case e.TextHorizontalAlignment.Right:D=y-F}for(var I=0,V=L.length;I<V;++I){var O=L[I],N=n._getCharInfo(O);if(N.h>0){B<0&&(B=I);var z,U=r[z=p++]||(r[z]=_.get()),k=U.renderData,G=U.localPositions;U.texture=n._getTextureByIndex(N.index),k.color=t,k.uvs=N.uvs;var H=N.w,W=N.ascent,X=N.descent,K=D*v,Y=(D+H)*v,j=(T+W)*v,q=(T-X+1)*v;G.set(K,j,Y,q),P===E&&(b=Math.max(b,j)),R=Math.min(R,q),I===B&&(M=Math.min(M,K)),w=Math.max(w,Y)}D+=N.xAdvance}}T-=d}E<0?(a.set(0,0,0),o.set(0,0,0)):(a.set(M,R,0),o.set(w,b,0))}else a.set(0,0,0),o.set(0,0,0);var Q=r.length;if(Q>p){for(var Z=p;Z<Q;++Z)_.put(r[Z]);r.length=p}n._getLastIndex()>0&&r.sort(function(e,t){return e.texture.instanceId-t.texture.instanceId})},rE._onTransformChanged=function(e){rC.prototype._onTransformChanged.call(this,e),this._setDirtyFlagTrue(12)},cP(rA,[{key:"color",get:function(){return this._color},set:function(e){this._color!==e&&this._color.copyFrom(e)}},{key:"text",get:function(){return this._text},set:function(e){e=e||"",this._text!==e&&(this._text=e,this._setDirtyFlagTrue(14))}},{key:"width",get:function(){return this._width},set:function(e){this._width!==e&&(this._width=e,this._setDirtyFlagTrue(14))}},{key:"height",get:function(){return this._height},set:function(e){this._height!==e&&(this._height=e,this._setDirtyFlagTrue(14))}},{key:"font",get:function(){return this._font},set:function(e){var t=this._font;t!==e&&(t&&this._addResourceReferCount(t,-1),e&&this._addResourceReferCount(e,1),this._font=e,this._setDirtyFlagTrue(15))}},{key:"fontSize",get:function(){return this._fontSize},set:function(e){this._fontSize!==e&&(this._fontSize=e,this._setDirtyFlagTrue(15))}},{key:"fontStyle",get:function(){return this._fontStyle},set:function(e){this.fontStyle!==e&&(this._fontStyle=e,this._setDirtyFlagTrue(15))}},{key:"lineSpacing",get:function(){return this._lineSpacing},set:function(e){this._lineSpacing!==e&&(this._lineSpacing=e,this._setDirtyFlagTrue(14))}},{key:"horizontalAlignment",get:function(){return this._horizontalAlignment},set:function(e){this._horizontalAlignment!==e&&(this._horizontalAlignment=e,this._setDirtyFlagTrue(14))}},{key:"verticalAlignment",get:function(){return this._verticalAlignment},set:function(e){this._verticalAlignment!==e&&(this._verticalAlignment=e,this._setDirtyFlagTrue(14))}},{key:"enableWrapping",get:function(){return this._enableWrapping},set:function(e){this._enableWrapping!==e&&(this._enableWrapping=e,this._setDirtyFlagTrue(14))}},{key:"overflowMode",get:function(){return this._overflowMode},set:function(e){this._overflowMode!==e&&(this._overflowMode=e,this._setDirtyFlagTrue(14))}},{key:"maskInteraction",get:function(){return this._maskInteraction},set:function(e){this._maskInteraction!==e&&(this._maskInteraction=e,this._setDirtyFlagTrue(16))}},{key:"maskLayer",get:function(){return this._maskLayer},set:function(e){this._maskLayer=e}},{key:"bounds",get:function(){return this._isContainDirtyFlag(1)&&this._resetSubFont(),this._isContainDirtyFlag(2)&&this._updateLocalData(),this._isContainDirtyFlag(4)&&this._updatePosition(),this._isContainDirtyFlag(8)&&this._updateBounds(this._bounds),this._setDirtyFlagFalse(15),this._bounds}}]),rA);dl._charRenderDataPool=new ds(da,50),dl._tempVec30=new ch,dl._tempVec31=new ch,cI([cN],dl.prototype,"_subFont",void 0),cI([cO],dl.prototype,"_charRenderDatas",void 0),cI([cO],dl.prototype,"_dirtyFlag",void 0),cI([cU],dl.prototype,"_color",void 0),cI([cN],dl.prototype,"_text",void 0),cI([cN],dl.prototype,"_width",void 0),cI([cN],dl.prototype,"_height",void 0),cI([cO],dl.prototype,"_localBounds",void 0),cI([cN],dl.prototype,"_font",void 0),cI([cN],dl.prototype,"_fontSize",void 0),cI([cN],dl.prototype,"_fontStyle",void 0),cI([cN],dl.prototype,"_lineSpacing",void 0),cI([cN],dl.prototype,"_horizontalAlignment",void 0),cI([cN],dl.prototype,"_verticalAlignment",void 0),cI([cN],dl.prototype,"_enableWrapping",void 0),cI([cN],dl.prototype,"_overflowMode",void 0),cI([cN],dl.prototype,"_maskInteraction",void 0),cI([cN],dl.prototype,"_maskLayer",void 0),(rM=lK||(lK={}))[rM.SubFont=1]="SubFont",rM[rM.LocalPositionBounds=2]="LocalPositionBounds",rM[rM.WorldPosition=4]="WorldPosition",rM[rM.WorldBounds=8]="WorldBounds",rM[rM.MaskInteraction=16]="MaskInteraction",rM[rM.Position=14]="Position",rM[rM.Font=15]="Font",e.Layer=void 0,(rR=e.Layer||(e.Layer={}))[rR.Layer0=1]="Layer0",rR[rR.Layer1=2]="Layer1",rR[rR.Layer2=4]="Layer2",rR[rR.Layer3=8]="Layer3",rR[rR.Layer4=16]="Layer4",rR[rR.Layer5=32]="Layer5",rR[rR.Layer6=64]="Layer6",rR[rR.Layer7=128]="Layer7",rR[rR.Layer8=256]="Layer8",rR[rR.Layer9=512]="Layer9",rR[rR.Layer10=1024]="Layer10",rR[rR.Layer11=2048]="Layer11",rR[rR.Layer12=4096]="Layer12",rR[rR.Layer13=8192]="Layer13",rR[rR.Layer14=16384]="Layer14",rR[rR.Layer15=32768]="Layer15",rR[rR.Layer16=65536]="Layer16",rR[rR.Layer17=131072]="Layer17",rR[rR.Layer18=262144]="Layer18",rR[rR.Layer19=524288]="Layer19",rR[rR.Layer20=1048576]="Layer20",rR[rR.Layer21=2097152]="Layer21",rR[rR.Layer22=4194304]="Layer22",rR[rR.Layer23=8388608]="Layer23",rR[rR.Layer24=16777216]="Layer24",rR[rR.Layer25=33554432]="Layer25",rR[rR.Layer26=67108864]="Layer26",rR[rR.Layer27=134217728]="Layer27",rR[rR.Layer28=268435456]="Layer28",rR[rR.Layer29=536870912]="Layer29",rR[rR.Layer30=1073741824]="Layer30",rR[rR.Layer31=2147483648]="Layer31",rR[rR.Everything=4294967295]="Everything",rR[rR.Nothing=0]="Nothing";var dc=((rw=function(){}).cloneComponent=function(e,t,r,n){var i=ck.getCloneMode(e.constructor);for(var a in e)ck.cloneProperty(e,t,a,i[a]);e._cloneTo&&e._cloneTo(t,r,n)},rw),du=(cL(rb=function(t,r){var n;return(n=cG.call(this,t)||this).layer=e.Layer.Layer0,n._isActiveInHierarchy=!1,n._isActiveInScene=!1,n._components=[],n._scripts=new uM,n._children=[],n._isRoot=!1,n._isActive=!0,n._siblingIndex=-1,n._isTemplate=!1,n._parent=null,n._invModelMatrix=new cx,n.name=r,n.transform=n.addComponent(ue),n._inverseWorldMatFlag=n.transform.registerWorldChangeFlag(),n},cG),(rP=rb.prototype).addComponent=function(e){c6._addCheck(this,e);var t=new e(this);return this._components.push(t),t._setActive(!0,lD.All),t},rP.getComponent=function(e){for(var t=this._components,r=0,n=t.length;r<n;r++){var i=t[r];if(cV(i,e))return i}return null},rP.getComponents=function(e,t){t.length=0;for(var r=this._components,n=0,i=r.length;n<i;n++){var a=r[n];cV(a,e)&&t.push(a)}return t},rP.getComponentsIncludeChildren=function(e,t){return t.length=0,this._getComponentsInChildren(e,t),t},rP.addChild=function(e,t){var r;if("number"==typeof e?r=e:(r=void 0,t=e),t._isRoot){t._scene._removeFromEntityList(t),t._isRoot=!1,this._addToChildrenList(r,t),t._parent=this;var n=t._scene,i=this._scene,a=lD.None;!this._isActiveInHierarchy&&t._isActiveInHierarchy&&(a|=lD.Hierarchy),t._isActiveInScene&&(this._isActiveInScene?n!==i&&(a|=lD.Scene):a|=lD.Scene),a&&t._processInActive(a),t._scene!==i&&rb._traverseSetOwnerScene(t,i);var o=lD.None;t._isActive&&(this._isActiveInHierarchy&&(t._isActiveInHierarchy||(o|=lD.Hierarchy)),this._isActiveInScene&&(t._isActiveInScene&&n===i||(o|=lD.Scene))),o&&t._processActive(o),t._setTransformDirty()}else t._setParent(this,r)},rP.removeChild=function(e){e._setParent(null)},rP.getChild=function(e){return this._children[e]},rP.findByName=function(e){if(e===this.name)return this;for(var t=this._children,r=0,n=t.length;r<n;r++){var i=t[r].findByName(e);if(i)return i}return null},rP.findByPath=function(e){for(var t=e.split("/"),r=this,n=0,i=t.length;n<i;++n){var a=t[n];if(a&&!(r=rb._findChildByName(r,a)))return null}return r},rP.createChild=function(e){var t=new rb(this.engine,e);return t.layer=this.layer,t.parent=this,t},rP.clearChildren=function(){for(var e=this._children,t=e.length-1;t>=0;t--){var r=e[t];r._parent=null;var n=lD.None;r._isActiveInHierarchy&&(n|=lD.Hierarchy),r._isActiveInScene&&(n|=lD.Scene),n&&r._processInActive(n),rb._traverseSetOwnerScene(r,null)}e.length=0},rP.clone=function(){var e=this._createCloneEntity(this);return this._parseCloneEntity(this,e,this,e),e},rP._markAsTemplate=function(e){this._isTemplate=!0,this._templateResource=e},rP._createCloneEntity=function(e){var t=new rb(e._engine,e.name),r=this._templateResource;r&&(t._templateResource=r,r._addReferCount(1)),t.layer=e.layer,t._isActive=e._isActive;var n=t.transform,i=e.transform;n.position=i.position,n.rotation=i.rotation,n.scale=i.scale;for(var a=e._children,o=0,s=e._children.length;o<s;o++)t.addChild(this._createCloneEntity(a[o]));return t},rP._parseCloneEntity=function(e,t,r,n){for(var i=e._children,a=t._children,o=0,s=i.length;o<s;o++)this._parseCloneEntity(i[o],a[o],r,n);for(var l=e._components,c=0,u=l.length;c<u;c++){var d=l[c];if(!cV(d,ue)){var h=t.addComponent(d.constructor);dc.cloneComponent(d,h,r,n)}}},rP.destroy=function(){if(!this._destroyed){cG.prototype.destroy.call(this),this._templateResource&&(this._isTemplate||this._templateResource._addReferCount(-1),this._templateResource=null);for(var e=this._components,t=e.length-1;t>=0;t--)e[t].destroy();this._components.length=0;for(var r=this._children;r.length>0;)r[0].destroy();this._isRoot?this._scene.removeRootEntity(this):this._setParent(null),this.isActive=!1}},rP._removeComponent=function(e){c6._removeCheck(this,e.constructor);var t=this._components;t.splice(t.indexOf(e),1)},rP._addScript=function(e){e._entityScriptsIndex=this._scripts.length,this._scripts.add(e)},rP._removeScript=function(e){var t=this._scripts.deleteByIndex(e._entityScriptsIndex);t&&(t._entityScriptsIndex=e._entityScriptsIndex),e._entityScriptsIndex=-1},rP._removeFromParent=function(){var e=this._parent;if(null!=e){var t=e._children,r=this._siblingIndex;t.splice(r,1);for(var n=t.length;r<n;r++)t[r]._siblingIndex--;this._parent=null,this._siblingIndex=-1}},rP._processActive=function(e){if(this._activeChangedComponents)throw"Note: can't set the 'main inActive entity' active in hierarchy, if the operation is in main inActive entity or it's children script's onDisable Event.";this._activeChangedComponents=this._scene._componentsManager.getActiveChangedTempList(),this._setActiveInHierarchy(this._activeChangedComponents,e),this._setActiveComponents(!0,e)},rP._processInActive=function(e){if(this._activeChangedComponents)throw"Note: can't set the 'main active entity' inActive in hierarchy, if the operation is in main active entity or it's children script's onEnable Event.";this._activeChangedComponents=this._scene._componentsManager.getActiveChangedTempList(),this._setInActiveInHierarchy(this._activeChangedComponents,e),this._setActiveComponents(!1,e)},rP._addToChildrenList=function(e,t){var r=this._children,n=r.length;if(void 0===e)t._siblingIndex=n,r.push(t);else{if(e<0||e>n)throw"The index "+e+" is out of child list bounds "+n;t._siblingIndex=e,r.splice(e,0,t);for(var i=e+1,a=n+1;i<a;i++)r[i]._siblingIndex++}},rP._setParent=function(e,t){var r=this._parent;if(e!==r){if(this._removeFromParent(),this._parent=e,e){e._addToChildrenList(t,this);var n=this._scene,i=e._scene,a=lD.None;!e._isActiveInHierarchy&&this._isActiveInHierarchy&&(a|=lD.Hierarchy),e._isActiveInScene?this._isActiveInScene&&n!==i&&(a|=lD.Scene):this._isActiveInScene&&(a|=lD.Scene),a&&this._processInActive(a),n!==i&&rb._traverseSetOwnerScene(this,i);var o=lD.None;this._isActive&&(e._isActiveInHierarchy&&(this._isActiveInHierarchy||(o|=lD.Hierarchy)),e._isActiveInScene&&(this._isActiveInScene&&n===i||(o|=lD.Scene))),o&&this._processActive(o)}else{var s=lD.None;this._isActiveInHierarchy&&(s|=lD.Hierarchy),this._isActiveInScene&&(s|=lD.Scene),s&&this._processInActive(s),r&&rb._traverseSetOwnerScene(this,null)}this._setTransformDirty()}},rP._getComponentsInChildren=function(e,t){for(var r=this._components.length-1;r>=0;r--){var n=this._components[r];cV(n,e)&&t.push(n)}for(var i=this._children.length-1;i>=0;i--)this._children[i]._getComponentsInChildren(e,t)},rP._setActiveComponents=function(e,t){for(var r=this._activeChangedComponents,n=0,i=r.length;n<i;++n)r[n]._setActive(e,t);this._scene._componentsManager.putActiveChangedTempList(r),this._activeChangedComponents=null},rP._setActiveInHierarchy=function(e,t){t&lD.Hierarchy&&(this._isActiveInHierarchy=!0),t&lD.Scene&&(this._isActiveInScene=!0);for(var r=this._components,n=0,i=r.length;n<i;n++){var a=r[n];(a.enabled||!a._awoken)&&e.push(a)}for(var o=this._children,s=0,l=o.length;s<l;s++){var c=o[s];c.isActive&&c._setActiveInHierarchy(e,t)}},rP._setInActiveInHierarchy=function(e,t){t&lD.Hierarchy&&(this._isActiveInHierarchy=!1),t&lD.Scene&&(this._isActiveInScene=!1);for(var r=this._components,n=0,i=r.length;n<i;n++){var a=r[n];a.enabled&&e.push(a)}for(var o=this._children,s=0,l=o.length;s<l;s++){var c=o[s];c.isActive&&c._setInActiveInHierarchy(e,t)}},rP._setTransformDirty=function(){if(this.transform)this.transform._parentChange();else for(var e=0,t=this._children.length;e<t;e++)this._children[e]._setTransformDirty()},rP._setSiblingIndex=function(e,t){if((t=Math.min(t,e.length-1))<0)throw"Sibling index "+t+" should large than 0";if(this._siblingIndex!==t){var r=this._siblingIndex;if(t<r)for(var n=r;n>=t;n--){var i=n==t?this:e[n-1];e[n]=i,i._siblingIndex=n}else for(var a=r;a<=t;a++){var o=a==t?this:e[a+1];e[a]=o,o._siblingIndex=a}}},rP.getInvModelMatrix=function(){return this._inverseWorldMatFlag.flag&&(cx.invert(this.transform.worldMatrix,this._invModelMatrix),this._inverseWorldMatFlag.flag=!1),this._invModelMatrix},rb._findChildByName=function(e,t){for(var r=e._children,n=r.length-1;n>=0;n--){var i=r[n];if(i.name===t)return i}return null},rb._traverseSetOwnerScene=function(e,t){e._scene=t;for(var r=e._children,n=r.length-1;n>=0;n--)this._traverseSetOwnerScene(r[n],t)},cP(rb,[{key:"isActive",get:function(){return this._isActive},set:function(e){if(e!==this._isActive){if(this._isActive=e,e){var t=this._parent,r=lD.None;this._isRoot&&this._scene._isActiveInEngine?r|=lD.All:((null==t?void 0:t._isActiveInHierarchy)&&(r|=lD.Hierarchy),(null==t?void 0:t._isActiveInScene)&&(r|=lD.Scene)),r&&this._processActive(r)}else{var n=lD.None;this._isActiveInHierarchy&&(n|=lD.Hierarchy),this._isActiveInScene&&(n|=lD.Scene),n&&this._processInActive(n)}}}},{key:"isActiveInHierarchy",get:function(){return this._isActiveInHierarchy}},{key:"parent",get:function(){return this._parent},set:function(e){this._setParent(e)}},{key:"children",get:function(){return this._children}},{key:"childCount",get:function(){return this._children.length}},{key:"scene",get:function(){return this._scene}},{key:"siblingIndex",get:function(){return this._siblingIndex},set:function(e){if(-1===this._siblingIndex)throw"The entity "+this.name+" is not in the hierarchy";this._setSiblingIndex(this._isRoot?this._scene._rootEntities:this._parent._children,e)}}]),rb),dd=((rF=function(){}).prototype.applyVirtualCamera=function(e){this.virtualCamera=e;var t=this.camera.shaderData;t.setMatrix(rF._viewMatrixProperty,e.viewMatrix),t.setMatrix(rF._projectionMatrixProperty,e.projectionMatrix),t.setMatrix(rF.vpMatrixProperty,e.viewProjectionMatrix)},rF);dd.vpMatrixProperty=c4.getByName("camera_VPMat"),dd.pipelineStageKey=uo.getByName("pipelineStage"),dd._viewMatrixProperty=c4.getByName("camera_ViewMat"),dd._projectionMatrixProperty=c4.getByName("camera_ProjMat");var dh=((rD=(rL=function(){}).prototype).setX=function(e,t,r,n){this.component=e,this.material=t,this.primitive=r,this.subPrimitive=n},rD.dispose=function(){this.component=null,this.material=null,this.primitive=null,this.subPrimitive=null},rL),d_=((rI=(rB=function(){}).prototype).set=function(e,t){this.data=e,this.shaderPasses=t},rI.dispose=function(){this.data=this.shaderPasses=null},rB),df=(cL(rV=function(){return u8.apply(this,arguments)},u8),(rO=rV.prototype).createVertexElements=function(t){return t[0]=new uB("POSITION",0,e.VertexElementFormat.Vector3,0),t[1]=new uB("TEXCOORD_0",12,e.VertexElementFormat.Vector2,0),20},rO.canBatch=function(e,t){var r=e.data,n=t.data;if(r.isAdd!==n.isAdd)return!1;var i=r.component.shaderData,a=n.component.shaderData,o=de._textureProperty,s=de._alphaCutoffProperty;return i.getTexture(o)===a.getTexture(o)&&i.getTexture(s)===a.getTexture(s)},rO.updateVertices=function(e,t,r){for(var n=e.verticesData,i=n.positions,a=n.uvs,o=n.vertexCount,s=0;s<o;s++){var l=i[s],c=a[s];t[r++]=l.x,t[r++]=l.y,t[r++]=l.z,t[r++]=c.x,t[r++]=c.y}return r},rO.drawBatches=function(t){for(var r=this._engine,n=this._batchedQueue,i=this._meshes[this._flushId],a=i.subMeshes,o=i._primitive,s=t.scene.shaderData,l=t.shaderData,c=0,u=a.length;c<u;c++){var d=a[c],h=n[c],_=h.data;if(!d||!h)return;var f=_.component,p=_.material,m=uy._compileMacros;ur.unionCollection(f._globalShaderMacro,p.shaderData._macroCollection,m);var g=p.renderState.stencilState,v=_.isAdd?e.StencilOperation.IncrementSaturate:e.StencilOperation.DecrementSaturate;g.passOperationFront=v,g.passOperationBack=v;var y=p.shader.subShaders[0].passes[0],x=y._getShaderProgram(r,m);if(!x.isValid)return;x.bind(),x.groupingOtherUniformBlock(),x.uploadAll(x.sceneUniformBlock,s),x.uploadAll(x.cameraUniformBlock,l),x.uploadAll(x.rendererUniformBlock,f.shaderData),x.uploadAll(x.materialUniformBlock,p.shaderData),p.renderState._apply(r,!1,y._renderStateDataMap,p.shaderData),r._hardwareRenderer.drawPrimitive(o,d,x)}},rV),dp=((rz=(rN=function(e){this._preMaskLayer=0,this._batcher=new df(e)}).prototype).clear=function(){this._preMaskLayer=0,this._batcher.clear()},rz.preRender=function(t,r){r.maskInteraction!==e.SpriteMaskInteraction.None&&(this._batcher.clear(),this._processMasksDiff(t,r),this._batcher.flush(t))},rz.postRender=function(t){t.maskInteraction!==e.SpriteMaskInteraction.None&&(this._preMaskLayer=t.maskLayer)},rz.destroy=function(){this._batcher.destroy(),this._batcher=null},rz._processMasksDiff=function(e,t){var r=this._preMaskLayer,n=t.maskLayer;if(r!==n)for(var i=e._renderPipeline._allSpriteMasks,a=r&n,o=n&~r,s=r&~n,l=i._elements,c=0,u=i.length;c<u;c++){var d=l[c],h=d.influenceLayers;if(!(h&a)){if(h&o){var _=d._maskElement;_.data.isAdd=!0,this._batcher.drawElement(_,e);continue}if(h&s){var f=d._maskElement;f.data.isAdd=!1,this._batcher.drawElement(f,e)}}}},rN),dm=(cL(rU=function(){var e;return(e=dh.call(this)||this).isAdd=!0,e.multiRenderData=!1,e},dh),(rk=rU.prototype).set=function(e,t,r){this.component=e,this.material=t,this.verticesData=r},rk.dispose=function(){this.component=this.material=this.verticesData=null},rU),dg=(cL(rG=function(){var e;return(e=dh.call(this)||this).multiRenderData=!1,e},dh),(rH=rG.prototype).set=function(e,t,r,n,i){void 0===i&&(i=0),this.component=e,this.material=t,this.verticesData=r,this.texture=n,this.dataIndex=i},rH.dispose=function(){this.component=this.material=this.verticesData=this.texture=null},rG),dv=(cL(rW=function(){var e;return(e=dh.call(this)||this).charsData=[],e.multiRenderData=!0,e},dh),rW.prototype.dispose=function(){this.component=this.material=null,this.charsData.length=0},rW);e.AssetType=void 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t=this._array,r=t.length;e.length=r;for(var n=0;n<r;n++)e[n]=t[n];this._loopArrayDirty=!1}return e},cP(rK,[{key:"length",get:function(){return this._array.length}}]),rK),dx=((rq=(rj=function(e){this.engine=e,this._allCreatedScenes=[],this._scenes=new dy}).prototype).addScene=function(e,t){var r,n=this._scenes;if("number"==typeof e){if(e<0||e>n.length)throw"The index is out of range.";r=e}else r=n.length,t=e;if(t.engine!==this.engine)throw"The scene is not belong to this engine.";if(t._sceneManager){var i=n.indexOf(t);i!==r&&(n.removeByIndex(i),n.add(r,t))}else t._sceneManager=this,n.add(r,t),t.isActive&&t._processActive(!0)},rq.removeScene=function(e){var t=this._scenes,r=t.indexOf(e);if(-1!==r){var n=t.getArray()[r];t.removeByIndex(r),e._sceneManager=null,n.isActive&&n._processActive(!1)}},rq.loadScene=function(t,r){void 0===r&&(r=!0);var n=this,i=this.engine.resourceManager.load({url:t,type:e.AssetType.Scene});return i.then(function(e){if(r)for(var 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this._promise.finally(e)},rZ.cancel=function(){if("pending"===this._state)return this._state="canceled",this._reject("canceled"),this._onCancelHandler&&this._onCancelHandler(),this},rQ.all=function(e){return new rQ(function(t,r,n){var i=function(e,r){l++,s[e]=r,n(l,o),l===o&&t(s)},a=function(e,t){cV(e,Promise)||cV(e,rQ)?e.then(function(e){i(t,e)},r):Promise.resolve().then(function(){i(t,e)})},o=e.length,s=Array(o),l=0;if(0===o)return t(s);for(var c=0;c<o;c++)a(e[c],c)})},cP(rQ,[{key:Symbol.toStringTag,get:function(){return"AssetPromise"}}]),rQ);(rJ=lY||(lY={})).Pending="pending",rJ.Fulfilled="fulfilled",rJ.Rejected="rejected",rJ.Canceled="canceled";var dT=((r0=(r$=function(e){this.engine=e,this.retryCount=1,this.retryInterval=0,this.timeout=1/0,this._loadingPromises={},this._assetPool=Object.create(null),this._assetUrlPool=Object.create(null),this._referResourcePool=Object.create(null),this._graphicResourcePool=Object.create(null),this._contentRestorerPool=Object.create(null),this._subAssetPromiseCallbacks={},this._objectPool=Object.create(null),this._editorResourceConfig=Object.create(null),this._virtualPathMap=Object.create(null)}).prototype).load=function(e){var t=this;if(!Array.isArray(e))return this._loadSingleItem(e);var r=e.map(function(e){return t._loadSingleItem(e)});return dS.all(r)},r0.getFromCache=function(e){var t;return null!=(t=this._assetUrlPool[e])?t:null},r0.findResourcesByType=function(e){var t=[],r=this._referResourcePool;for(var n in r){var i=r[n];cV(i,e)&&t.push(i)}return t},r0.getAssetPath=function(e){return this._assetPool[e]},r0.cancelNotLoaded=function(e){var t,r=this;e?"string"==typeof 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t=e.refId,r=e.key,n=e.isClone,i=this._objectPool[t];if(i)a=Promise.resolve(i);else{var a,o,s=null==(o=this._editorResourceConfig[t])?void 0:o.path;if(!s)return c3.warn("refId:"+t+" is not find in this._editorResourceConfig."),Promise.resolve(null);s=r?""+s+(s.indexOf("?")>-1?"&":"?")+"q="+r:s,a=this.load({url:s,type:this._editorResourceConfig[t].type})}return a.then(function(e){return n?e.clone():e})},r0.initVirtualResources=function(e){var t=this;e.forEach(function(e){t._virtualPathMap[e.virtualPath]=e.path,t._editorResourceConfig[e.id]=e})},r$._addLoader=function(e,t,r){this._loaders[e]=t;for(var n=0,i=r.length;n<i;n++)this._extTypeMapping[r[n].toLowerCase()]=e},r$._getTypeByUrl=function(e){var t=e.split("?")[0];return this._extTypeMapping[t.substring(t.lastIndexOf(".")+1).toLowerCase()]},r$);function dC(e,t,r){return void 0===r&&(r=!0),function(n){var i=new n(r);dT._addLoader(e,i,t)}}dT._loaders={},dT._extTypeMapping={};var dA=46,dE=/\\(\\)?/g,dM=RegExp("[^.[\\]]+|\\[(?:([^\"'][^[]*)|([\"'])((?:(?!\\2)[^\\\\]|\\\\.)*?)\\2)\\]|(?=(?:\\.|\\[\\])(?:\\.|\\[\\]|$))","g");e.PointerPhase=void 0,(r1=e.PointerPhase||(e.PointerPhase={}))[r1.Down=0]="Down",r1[r1.Move=1]="Move",r1[r1.Stationary=2]="Stationary",r1[r1.Up=3]="Up",r1[r1.Leave=4]="Leave";var dR=((r3=(r2=function(t){this.phase=e.PointerPhase.Leave,this.position=new cT,this.deltaPosition=new cT,this._events=[],this._upMap=[],this._downMap=[],this._upList=new uM,this._downList=new uM,this.id=t}).prototype)._firePointerExitAndEnter=function(e){var t=this;this._currentEnteredEntity!==e&&(this._currentEnteredEntity&&this._currentEnteredEntity._scripts.forEach(function(e){e.onPointerExit(t)},function(e,t){e._entityScriptsIndex=t}),e&&e._scripts.forEach(function(e){e.onPointerEnter(t)},function(e,t){e._entityScriptsIndex=t}),this._currentEnteredEntity=e)},r3._firePointerDown=function(e){var t=this;e&&e._scripts.forEach(function(e){e.onPointerDown(t)},function(e,t){e._entityScriptsIndex=t}),this._currentPressedEntity=e},r3._firePointerDrag=function(){var e=this;this._currentPressedEntity&&this._currentPressedEntity._scripts.forEach(function(t){t.onPointerDrag(e)},function(e,t){e._entityScriptsIndex=t})},r3._firePointerUpAndClick=function(e){var t=this,r=this._currentPressedEntity;if(r){var n=r===e;r._scripts.forEach(function(e){n&&e.onPointerClick(t),e.onPointerUp(t)},function(e,t){e._entityScriptsIndex=t}),this._currentPressedEntity=null}},r2);e.PointerButton=void 0,(r4=e.PointerButton||(e.PointerButton={}))[r4.None=0]="None",r4[r4.Primary=1]="Primary",r4[r4.Secondary=2]="Secondary",r4[r4.Auxiliary=4]="Auxiliary",r4[r4.XButton1=8]="XButton1",r4[r4.XButton2=16]="XButton2",r4[r4.XButton3=32]="XButton3",r4[r4.XButton4=64]="XButton4",r4[r4.XButton5=128]="XButton5",r4[r4.XButton6=256]="XButton6",r4[r4.XButton7=512]="XButton7",r4[r4.XButton8=1024]="XButton8";var dw=[1,4,2,8,16,32,64,128,256,512,1024],db={1:0,2:2,4:1,8:3,16:4,32:5,64:6,128:7,256:8,512:9,1024:10},dP=((r5=function(){})._initialize=function(){if("undefined"!=typeof navigator){var t,r=navigator.userAgent;switch(/iPhone/i.test(r)?r5.platform=e.Platform.IPhone:/iPad/i.test(r)?r5.platform=e.Platform.IPad:/Android/i.test(r)?r5.platform=e.Platform.Android:/Macintosh/i.test(r)&&(r5.platform=e.Platform.Mac),r5.platform){case e.Platform.IPhone:t=r.match(/OS (\d+)_?(\d+)?_?(\d+)?/),this.operatingSystem=t?"iPhone OS "+t[1]+"."+(t[2]||0)+"."+(t[3]||0):"iPhone OS";break;case e.Platform.IPad:t=r.match(/OS (\d+)_?(\d+)?_?(\d+)?/),this.operatingSystem=t?"iPad OS "+t[1]+"."+(t[2]||0)+"."+(t[3]||0):"iPad OS";break;case e.Platform.Android:t=r.match(/Android (\d+).?(\d+)?.?(\d+)?/),this.operatingSystem=t?"Android "+t[1]+"."+(t[2]||0)+"."+(t[3]||0):"Android";break;case e.Platform.Mac:t=r.match(/Mac OS X (\d+)_?(\d+)?_?(\d+)?/),this.operatingSystem=t?"Mac OS X "+t[1]+"."+(t[2]||0)+"."+(t[3]||0):"Mac OS X"}}},cP(r5,null,[{key:"devicePixelRatio",get:function(){return window.devicePixelRatio}}]),r5);dP.platform=e.Platform.Unknown,dP.operatingSystem="",dP._initialize(),e.Keys=void 0,(r8=e.Keys||(e.Keys={}))[r8.Backquote=0]="Backquote",r8[r8.Backslash=1]="Backslash",r8[r8.Backspace=2]="Backspace",r8[r8.BracketLeft=3]="BracketLeft",r8[r8.BracketRight=4]="BracketRight",r8[r8.Comma=5]="Comma",r8[r8.Digit0=6]="Digit0",r8[r8.Digit1=7]="Digit1",r8[r8.Digit2=8]="Digit2",r8[r8.Digit3=9]="Digit3",r8[r8.Digit4=10]="Digit4",r8[r8.Digit5=11]="Digit5",r8[r8.Digit6=12]="Digit6",r8[r8.Digit7=13]="Digit7",r8[r8.Digit8=14]="Digit8",r8[r8.Digit9=15]="Digit9",r8[r8.Equal=16]="Equal",r8[r8.IntlBackslash=17]="IntlBackslash",r8[r8.IntlRo=18]="IntlRo",r8[r8.IntlYen=19]="IntlYen",r8[r8.KeyA=20]="KeyA",r8[r8.KeyB=21]="KeyB",r8[r8.KeyC=22]="KeyC",r8[r8.KeyD=23]="KeyD",r8[r8.KeyE=24]="KeyE",r8[r8.KeyF=25]="KeyF",r8[r8.KeyG=26]="KeyG",r8[r8.KeyH=27]="KeyH",r8[r8.KeyI=28]="KeyI",r8[r8.KeyJ=29]="KeyJ",r8[r8.KeyK=30]="KeyK",r8[r8.KeyL=31]="KeyL",r8[r8.KeyM=32]="KeyM",r8[r8.KeyN=33]="KeyN",r8[r8.KeyO=34]="KeyO",r8[r8.KeyP=35]="KeyP",r8[r8.KeyQ=36]="KeyQ",r8[r8.KeyR=37]="KeyR",r8[r8.KeyS=38]="KeyS",r8[r8.KeyT=39]="KeyT",r8[r8.KeyU=40]="KeyU",r8[r8.KeyV=41]="KeyV",r8[r8.KeyW=42]="KeyW",r8[r8.KeyX=43]="KeyX",r8[r8.KeyY=44]="KeyY",r8[r8.KeyZ=45]="KeyZ",r8[r8.Minus=46]="Minus",r8[r8.Period=47]="Period",r8[r8.Quote=48]="Quote",r8[r8.Semicolon=49]="Semicolon",r8[r8.Slash=50]="Slash",r8[r8.AltLeft=51]="AltLeft",r8[r8.AltRight=52]="AltRight",r8[r8.CapsLock=53]="CapsLock",r8[r8.ContextMenu=54]="ContextMenu",r8[r8.ControlLeft=55]="ControlLeft",r8[r8.ControlRight=56]="ControlRight",r8[r8.Enter=57]="Enter",r8[r8.MetaLeft=58]="MetaLeft",r8[r8.MetaRight=59]="MetaRight",r8[r8.ShiftLeft=60]="ShiftLeft",r8[r8.ShiftRight=61]="ShiftRight",r8[r8.Space=62]="Space",r8[r8.Tab=63]="Tab",r8[r8.Convert=64]="Convert",r8[r8.KanaMode=65]="KanaMode",r8[r8.Lang1=66]="Lang1",r8[r8.Lang2=67]="Lang2",r8[r8.Lang3=68]="Lang3",r8[r8.Lang4=69]="Lang4",r8[r8.Lang5=70]="Lang5",r8[r8.NonConvert=71]="NonConvert",r8[r8.Delete=72]="Delete",r8[r8.End=73]="End",r8[r8.Help=74]="Help",r8[r8.Home=75]="Home",r8[r8.Insert=76]="Insert",r8[r8.PageDown=77]="PageDown",r8[r8.PageUp=78]="PageUp",r8[r8.ArrowDown=79]="ArrowDown",r8[r8.ArrowLeft=80]="ArrowLeft",r8[r8.ArrowRight=81]="ArrowRight",r8[r8.ArrowUp=82]="ArrowUp",r8[r8.NumLock=83]="NumLock",r8[r8.Numpad0=84]="Numpad0",r8[r8.Numpad1=85]="Numpad1",r8[r8.Numpad2=86]="Numpad2",r8[r8.Numpad3=87]="Numpad3",r8[r8.Numpad4=88]="Numpad4",r8[r8.Numpad5=89]="Numpad5",r8[r8.Numpad6=90]="Numpad6",r8[r8.Numpad7=91]="Numpad7",r8[r8.Numpad8=92]="Numpad8",r8[r8.Numpad9=93]="Numpad9",r8[r8.NumpadAdd=94]="NumpadAdd",r8[r8.NumpadBackspace=95]="NumpadBackspace",r8[r8.NumpadClear=96]="NumpadClear",r8[r8.NumpadClearEntry=97]="NumpadClearEntry",r8[r8.NumpadComma=98]="NumpadComma",r8[r8.NumpadDecimal=99]="NumpadDecimal",r8[r8.NumpadDivide=100]="NumpadDivide",r8[r8.NumpadEnter=101]="NumpadEnter",r8[r8.NumpadEqual=102]="NumpadEqual",r8[r8.NumpadHash=103]="NumpadHash",r8[r8.NumpadMemoryAdd=104]="NumpadMemoryAdd",r8[r8.NumpadMemoryClear=105]="NumpadMemoryClear",r8[r8.NumpadMemoryRecall=106]="NumpadMemoryRecall",r8[r8.NumpadMemoryStore=107]="NumpadMemoryStore",r8[r8.NumpadMemorySubtract=108]="NumpadMemorySubtract",r8[r8.NumpadMultiply=109]="NumpadMultiply",r8[r8.NumpadParenLeft=110]="NumpadParenLeft",r8[r8.NumpadParenRight=111]="NumpadParenRight",r8[r8.NumpadStar=112]="NumpadStar",r8[r8.NumpadSubtract=113]="NumpadSubtract",r8[r8.Escape=114]="Escape",r8[r8.F1=115]="F1",r8[r8.F2=116]="F2",r8[r8.F3=117]="F3",r8[r8.F4=118]="F4",r8[r8.F5=119]="F5",r8[r8.F6=120]="F6",r8[r8.F7=121]="F7",r8[r8.F8=122]="F8",r8[r8.F9=123]="F9",r8[r8.F10=124]="F10",r8[r8.F11=125]="F11",r8[r8.F12=126]="F12",r8[r8.F13=127]="F13",r8[r8.F14=128]="F14",r8[r8.F15=129]="F15",r8[r8.Fn=130]="Fn",r8[r8.FnLock=131]="FnLock",r8[r8.PrintScreen=132]="PrintScreen",r8[r8.ScrollLock=133]="ScrollLock",r8[r8.Pause=134]="Pause",r8[r8.BrowserBack=135]="BrowserBack",r8[r8.BrowserFavorites=136]="BrowserFavorites",r8[r8.BrowserForward=137]="BrowserForward",r8[r8.BrowserHome=138]="BrowserHome",r8[r8.BrowserRefresh=139]="BrowserRefresh",r8[r8.BrowserSearch=140]="BrowserSearch",r8[r8.BrowserStop=141]="BrowserStop",r8[r8.Eject=142]="Eject",r8[r8.LaunchApp1=143]="LaunchApp1",r8[r8.LaunchApp2=144]="LaunchApp2",r8[r8.LaunchMail=145]="LaunchMail",r8[r8.MediaPlayPause=146]="MediaPlayPause",r8[r8.MediaSelect=147]="MediaSelect",r8[r8.MediaStop=148]="MediaStop",r8[r8.MediaTrackNext=149]="MediaTrackNext",r8[r8.MediaTrackPrevious=150]="MediaTrackPrevious",r8[r8.Power=151]="Power",r8[r8.Sleep=152]="Sleep",r8[r8.AudioVolumeDown=153]="AudioVolumeDown",r8[r8.AudioVolumeMute=154]="AudioVolumeMute",r8[r8.AudioVolumeUp=155]="AudioVolumeUp",r8[r8.WakeUp=156]="WakeUp",r8[r8.Hyper=157]="Hyper",r8[r8.Super=158]="Super",r8[r8.Turbo=159]="Turbo",r8[r8.Abort=160]="Abort",r8[r8.Resume=161]="Resume",r8[r8.Suspend=162]="Suspend",r8[r8.Again=163]="Again",r8[r8.Copy=164]="Copy",r8[r8.Cut=165]="Cut",r8[r8.Find=166]="Find",r8[r8.Open=167]="Open",r8[r8.Paste=168]="Paste",r8[r8.Props=169]="Props",r8[r8.Select=170]="Select",r8[r8.Undo=171]="Undo",r8[r8.Hiragana=172]="Hiragana",r8[r8.Katakana=173]="Katakana",r8[r8.Unidentified=174]="Unidentified";var dF=((r7=(r6=function(e){this._curHeldDownKeyToIndexMap=[],this._upKeyToFrameCountMap=[],this._downKeyToFrameCountMap=[],this._curFrameHeldDownList=new uM,this._curFrameDownList=new uM,this._curFrameUpList=new uM,this._nativeEvents=[],this._hadListener=!1;var t=e._canvas._webCanvas;this._engine=e,this._htmlCanvas=t,t.tabIndex=t.tabIndex,this._onKeyEvent=this._onKeyEvent.bind(this),t.addEventListener("keydown",this._onKeyEvent),t.addEventListener("keyup",this._onKeyEvent),this._hadListener=!0}).prototype)._update=function(){var t=this._nativeEvents,r=this._curFrameDownList,n=this._curFrameUpList;if(r.length=0,n.length=0,t.length>0){for(var i=this._engine.time.frameCount,a=this._curHeldDownKeyToIndexMap,o=this._curFrameHeldDownList,s=this._downKeyToFrameCountMap,l=this._upKeyToFrameCountMap,c=0,u=t.length;c<u;c++){var d=t[c],h=e.Keys[d.code];switch(d.type){case"keydown":null==a[h]&&(r.add(h),o.add(h),a[h]=o.length-1,s[h]=i);break;case"keyup":var _=a[h];if(null!=_){a[h]=null;var f=o.deleteByIndex(_);f&&(a[f]=_)}if(n.add(h),l[h]=i,dP.platform===e.Platform.Mac&&(h===e.Keys.MetaLeft||h===e.Keys.MetaRight)){for(var p=0,m=o.length;p<m;p++)a[o.get(p)]=null;o.length=0}}}t.length=0}},r7._onFocus=function(){this._hadListener||(this._htmlCanvas.addEventListener("keydown",this._onKeyEvent),this._htmlCanvas.addEventListener("keyup",this._onKeyEvent),this._hadListener=!0)},r7._onBlur=function(){this._hadListener&&(this._htmlCanvas.removeEventListener("keydown",this._onKeyEvent),this._htmlCanvas.removeEventListener("keyup",this._onKeyEvent),this._curHeldDownKeyToIndexMap.length=0,this._curFrameHeldDownList.length=0,this._curFrameDownList.length=0,this._curFrameUpList.length=0,this._nativeEvents.length=0,this._hadListener=!1)},r7._destroy=function(){this._hadListener&&(this._htmlCanvas.removeEventListener("keydown",this._onKeyEvent),this._htmlCanvas.removeEventListener("keyup",this._onKeyEvent),this._hadListener=!1),this._curHeldDownKeyToIndexMap.length=0,this._curHeldDownKeyToIndexMap=null,this._upKeyToFrameCountMap.length=0,this._upKeyToFrameCountMap=null,this._downKeyToFrameCountMap.length=0,this._downKeyToFrameCountMap=null,this._nativeEvents.length=0,this._nativeEvents=null,this._curFrameHeldDownList.length=0,this._curFrameHeldDownList=null,this._curFrameDownList.length=0,this._curFrameDownList=null,this._curFrameUpList.length=0,this._curFrameUpList=null,this._htmlCanvas=null,this._engine=null},r7._onKeyEvent=function(e){this._nativeEvents.push(e)},r6);e.CameraClearFlags=void 0,(r9=e.CameraClearFlags||(e.CameraClearFlags={}))[r9.None=0]="None",r9[r9.Color=1]="Color",r9[r9.Depth=2]="Depth",r9[r9.Stencil=4]="Stencil",r9[r9.ColorDepth=3]="ColorDepth",r9[r9.ColorStencil=5]="ColorStencil",r9[r9.DepthStencil=6]="DepthStencil",r9[r9.All=7]="All",e.Collider=(cL(ne=function(e){var t;return(t=c8.call(this,e)||this)._index=-1,t._shapes=[],t._updateFlag=t.entity.transform.registerWorldChangeFlag(),t},c8),(nt=ne.prototype).addShape=function(e){var t=e._collider;t!==this&&(t&&t.removeShape(e),this._shapes.push(e),e._collider=this,this._nativeCollider.addShape(e._nativeShape),this._phasedActiveInScene&&this.scene.physics._addColliderShape(e))},nt.removeShape=function(e){var t=this._shapes.indexOf(e);-1!==t&&(this._shapes.splice(t,1),this._phasedActiveInScene&&this.scene.physics._removeColliderShape(e),e._collider=null,this._nativeCollider.removeShape(e._nativeShape))},nt.clearShapes=function(){for(var e=this._shapes,t=0,r=e.length;t<r;t++){var n=e[t];this._phasedActiveInScene&&this.scene.physics._removeColliderShape(n),n._destroy(),this._nativeCollider.removeShape(n._nativeShape)}e.length=0},nt._onUpdate=function(){if(this._updateFlag.flag){var e=this.entity.transform;this._nativeCollider.setWorldTransform(e.worldPosition,e.worldRotationQuaternion);for(var t=e.lossyWorldScale,r=0,n=this.shapes.length;r<n;r++)this.shapes[r]._nativeShape.setWorldScale(t);this._updateFlag.flag=!1}},nt._onLateUpdate=function(){},nt._onEnableInScene=function(){var e=this.scene.physics;e._addCollider(this);for(var t=this.shapes,r=0,n=t.length;r<n;r++)e._addColliderShape(t[r])},nt._onDisableInScene=function(){var e=this.scene.physics;e._removeCollider(this);for(var t=this.shapes,r=0,n=t.length;r<n;r++)e._removeColliderShape(t[r])},nt._cloneTo=function(e){for(var t=e._shapes,r=0,n=t.length;r<n;r++)e._addPhysicsShape(t[r])},nt._onDestroy=function(){c8.prototype._onDestroy.call(this),this.clearShapes(),this._nativeCollider.destroy()},nt._addPhysicsShape=function(e){e._collider=this,this._nativeCollider.addShape(e._nativeShape),this._phasedActiveInScene&&this.scene.physics._addColliderShape(e)},cP(ne,[{key:"shapes",get:function(){return this._shapes}}]),ne),cI([cO],e.Collider.prototype,"_index",void 0),cI([cO],e.Collider.prototype,"_nativeCollider",void 0),cI([cO],e.Collider.prototype,"_updateFlag",void 0),cI([cU],e.Collider.prototype,"_shapes",void 0),e.Collider=cI([c7(ue,e.DependentMode.CheckOnly)],e.Collider);var dL=function(){function t(e){var r=this;this._restTime=0,this._fixedTimeStep=1/60,this._colliders=new uM,this._gravity=new ch(0,-9.81,0),this._onContactEnter=function(e,n){var i=r._scene.engine._physicalObjectsMap,a=i[e],o=i[n];a.collider.entity._scripts.forEach(function(e){var r=t._collision;r.shape=o,e.onCollisionEnter(r)},function(e,t){e._entityScriptsIndex=t}),o.collider.entity._scripts.forEach(function(e){var r=t._collision;r.shape=a,e.onCollisionEnter(r)},function(e,t){e._entityScriptsIndex=t})},this._onContactExit=function(e,n){var i=r._scene.engine._physicalObjectsMap,a=i[e],o=i[n];a.collider.entity._scripts.forEach(function(e){var r=t._collision;r.shape=o,e.onCollisionExit(r)},function(e,t){e._entityScriptsIndex=t}),o.collider.entity._scripts.forEach(function(e){var r=t._collision;r.shape=a,e.onCollisionExit(r)},function(e,t){e._entityScriptsIndex=t})},this._onContactStay=function(e,n){var i=r._scene.engine._physicalObjectsMap,a=i[e],o=i[n];a.collider.entity._scripts.forEach(function(e){var r=t._collision;r.shape=o,e.onCollisionStay(r)},function(e,t){e._entityScriptsIndex=t}),o.collider.entity._scripts.forEach(function(e){var r=t._collision;r.shape=a,e.onCollisionStay(r)},function(e,t){e._entityScriptsIndex=t})},this._onTriggerEnter=function(e,t){var n=r._scene.engine._physicalObjectsMap,i=n[e],a=n[t];i.collider.entity._scripts.forEach(function(e){e.onTriggerEnter(a)},function(e,t){e._entityScriptsIndex=t}),a.collider.entity._scripts.forEach(function(e){e.onTriggerEnter(i)},function(e,t){e._entityScriptsIndex=t})},this._onTriggerExit=function(e,t){var n=r._scene.engine._physicalObjectsMap,i=n[e],a=n[t];i.collider.entity._scripts.forEach(function(e){e.onTriggerExit(a)},function(e,t){e._entityScriptsIndex=t}),a.collider.entity._scripts.forEach(function(e){e.onTriggerExit(i)},function(e,t){e._entityScriptsIndex=t})},this._onTriggerStay=function(e,t){var n=r._scene.engine._physicalObjectsMap,i=n[e],a=n[t];i.collider.entity._scripts.forEach(function(e){e.onTriggerStay(a)},function(e,t){e._entityScriptsIndex=t}),a.collider.entity._scripts.forEach(function(e){e.onTriggerStay(i)},function(e,t){e._entityScriptsIndex=t})},this._scene=e,this._setGravity=this._setGravity.bind(this),this._gravity._onValueChanged=this._setGravity;var n=e.engine;n._physicsInitialized&&(this._nativePhysicsScene=t._nativePhysics.createPhysicsScene(n._nativePhysicsManager,this._onContactEnter,this._onContactExit,this._onContactStay,this._onTriggerEnter,this._onTriggerExit,this._onTriggerStay))}var r=t.prototype;return r.raycast=function(t,r,n,i){var a,o=this,s=Number.MAX_VALUE;"number"==typeof r?s=r:void 0!=r&&(a=r);var l=e.Layer.Everything;"number"==typeof n?l=n:void 0!=n&&(a=n),i&&(a=i);var c=function(e){var t=o._scene.engine._physicalObjectsMap[e];return!!t&&t.collider.entity.layer&l&&t.isSceneQuery};return void 0==a?this._nativePhysicsScene.raycast(t,s,c):!!this._nativePhysicsScene.raycast(t,s,c,function(e,t,r,n){a.entity=o._scene.engine._physicalObjectsMap[e]._collider.entity,a.distance=t,a.normal.copyFrom(n),a.point.copyFrom(r)})||(a.entity=null,a.distance=0,a.point.set(0,0,0),a.normal.set(0,0,0),!1)},r._update=function(e){var t=this._fixedTimeStep,r=this._nativePhysicsScene,n=this._scene._componentsManager,i=this._restTime+e,a=Math.floor(i/t);this._restTime=i-a*t;for(var o=0;o<a;o++)n.callScriptOnPhysicsUpdate(),this._callColliderOnUpdate(),r.update(t),this._callColliderOnLateUpdate()},r._addColliderShape=function(e){this._scene.engine._physicalObjectsMap[e.id]=e,this._nativePhysicsScene.addColliderShape(e._nativeShape)},r._removeColliderShape=function(e){delete this._scene.engine._physicalObjectsMap[e.id],this._nativePhysicsScene.removeColliderShape(e._nativeShape)},r._addCollider=function(e){-1===e._index&&(e._index=this._colliders.length,this._colliders.add(e)),this._nativePhysicsScene.addCollider(e._nativeCollider)},r._addCharacterController=function(e){-1===e._index&&(e._index=this._colliders.length,this._colliders.add(e)),this._nativePhysicsScene.addCharacterController(e._nativeCollider)},r._removeCollider=function(e){var t=this._colliders.deleteByIndex(e._index);t&&(t._index=e._index),e._index=-1,this._nativePhysicsScene.removeCollider(e._nativeCollider)},r._removeCharacterController=function(e){var t=this._colliders.deleteByIndex(e._index);t&&(t._index=e._index),e._index=-1,this._nativePhysicsScene.removeCharacterController(e._nativeCollider)},r._callColliderOnUpdate=function(){for(var e=this._colliders._elements,t=this._colliders.length-1;t>=0;--t)e[t]._onUpdate()},r._callColliderOnLateUpdate=function(){for(var e=this._colliders._elements,t=this._colliders.length-1;t>=0;--t)e[t]._onLateUpdate()},r._gc=function(){this._colliders.garbageCollection()},r._setGravity=function(){this._nativePhysicsScene.setGravity(this._gravity)},cP(t,[{key:"gravity",get:function(){return this._gravity},set:function(e){var t=this._gravity;t!==e&&t.copyFrom(e)}},{key:"fixedTimeStep",get:function(){return this._fixedTimeStep},set:function(e){this._fixedTimeStep=Math.max(e,cd.zeroTolerance)}}]),t}();dL._collision=new function(){},e.ControllerNonWalkableMode=void 0,(nr=e.ControllerNonWalkableMode||(e.ControllerNonWalkableMode={}))[nr.PreventClimbing=0]="PreventClimbing",nr[nr.PreventClimbingAndForceSliding=1]="PreventClimbingAndForceSliding";var dD=(nn=e.Collider,cL(ni=function(t){var r;return(r=nn.call(this,t)||this)._stepOffset=.5,r._nonWalkableMode=e.ControllerNonWalkableMode.PreventClimbing,r._upDirection=new ch(0,1,0),r._slopeLimit=.707,r._nativeCollider=dL._nativePhysics.createCharacterController(),r._setUpDirection=r._setUpDirection.bind(cw(r)),r._upDirection._onValueChanged=r._setUpDirection,r},nn),(na=ni.prototype).move=function(e,t,r){return this._nativeCollider.move(e,t,r)},na.addShape=function(e){if(this._shapes.length>0)throw"only allow single shape on controller!";nn.prototype.addShape.call(this,e),this._updateFlag.flag=!0},na.clearShapes=function(){this._shapes.length>0&&nn.prototype.removeShape.call(this,this._shapes[0])},na._onUpdate=function(){if(this._updateFlag.flag){var e=this.entity.transform,t=this.shapes;this._nativeCollider.setWorldPosition(e.worldPosition);for(var r=e.lossyWorldScale,n=0,i=t.length;n<i;n++)t[n]._nativeShape.setWorldScale(r);this._updateFlag.flag=!1}},na._onLateUpdate=function(){var e=this.entity.transform.worldPosition;this._nativeCollider.getWorldPosition(e),this._updateFlag.flag=!1},na._onEnableInScene=function(){var e=this.scene.physics;e._addCharacterController(this);for(var t=this.shapes,r=0,n=t.length;r<n;r++)e._addColliderShape(t[r])},na._onDisableInScene=function(){var e=this.scene.physics;e._removeCharacterController(this);for(var t=this.shapes,r=0,n=t.length;r<n;r++)e._removeColliderShape(t[r])},na._setUpDirection=function(){this._nativeCollider.setUpDirection(this._upDirection)},cP(ni,[{key:"stepOffset",get:function(){return this._stepOffset},set:function(e){this._stepOffset!==e&&(this._stepOffset=e,this._nativeCollider.setStepOffset(e))}},{key:"nonWalkableMode",get:function(){return this._nonWalkableMode},set:function(e){this._nonWalkableMode!==e&&(this._nonWalkableMode=e,this._nativeCollider.setNonWalkableMode(e))}},{key:"upDirection",get:function(){return this._upDirection},set:function(e){this._upDirection!==e&&this._upDirection.copyFrom(e)}},{key:"slopeLimit",get:function(){return this._slopeLimit},set:function(e){this._slopeLimit!==e&&(this._slopeLimit=e,this._nativeCollider.setSlopeLimit(e))}}]),ni),dB=(no=e.Collider,cL(ns=function(e){(t=no.call(this,e)||this)._linearDamping=0,t._angularDamping=.05,t._linearVelocity=new ch,t._angularVelocity=new ch,t._mass=1,t._centerOfMass=new ch,t._inertiaTensor=new ch(1,1,1),t._maxAngularVelocity=100,t._maxDepenetrationVelocity=1e3,t._solverIterations=4,t._isKinematic=!1,t._constraints=0,t._collisionDetectionMode=0,t._sleepThreshold=.005;var t,r=t.entity.transform;return t._nativeCollider=dL._nativePhysics.createDynamicCollider(r.worldPosition,r.worldRotationQuaternion),t._setLinearVelocity=t._setLinearVelocity.bind(cw(t)),t._setAngularVelocity=t._setAngularVelocity.bind(cw(t)),t._setCenterOfMass=t._setCenterOfMass.bind(cw(t)),t._setInertiaTensor=t._setInertiaTensor.bind(cw(t)),t._linearVelocity._onValueChanged=t._setLinearVelocity,t._angularVelocity._onValueChanged=t._setAngularVelocity,t._centerOfMass._onValueChanged=t._setCenterOfMass,t._inertiaTensor._onValueChanged=t._setInertiaTensor,t},no),(nl=ns.prototype).applyForce=function(e){this._nativeCollider.addForce(e)},nl.applyTorque=function(e){this._nativeCollider.addTorque(e)},nl.move=function(e,t){this._nativeCollider.move(e,t)},nl.sleep=function(){this._nativeCollider.sleep()},nl.wakeUp=function(){this._nativeCollider.wakeUp()},nl._onLateUpdate=function(){var e=this.entity.transform,t=e.worldPosition,r=e.worldRotationQuaternion;this._nativeCollider.getWorldTransform(t,r),this._updateFlag.flag=!1},nl._cloneTo=function(e){no.prototype._cloneTo.call(this,e),e.linearDamping=this.linearDamping,e.angularDamping=this.angularDamping,e.linearVelocity=this.linearVelocity,e.angularVelocity=this.angularVelocity,e.mass=this.mass,e.centerOfMass=this.centerOfMass,e.inertiaTensor=this.inertiaTensor,e.maxAngularVelocity=this.maxAngularVelocity,e.maxDepenetrationVelocity=this.maxDepenetrationVelocity,e.sleepThreshold=this.sleepThreshold,e.solverIterations=this.solverIterations,e.isKinematic=this.isKinematic,e.constraints=this.constraints,e.collisionDetectionMode=this.collisionDetectionMode},nl._setLinearVelocity=function(){this._nativeCollider.setLinearVelocity(this._linearVelocity)},nl._setAngularVelocity=function(){this._nativeCollider.setAngularVelocity(this._angularVelocity)},nl._setCenterOfMass=function(){this._nativeCollider.setCenterOfMass(this._centerOfMass)},nl._setInertiaTensor=function(){this._nativeCollider.setInertiaTensor(this._inertiaTensor)},cP(ns,[{key:"linearDamping",get:function(){return this._linearDamping},set:function(e){this._linearDamping!==e&&(this._linearDamping=e,this._nativeCollider.setLinearDamping(e))}},{key:"angularDamping",get:function(){return this._angularDamping},set:function(e){this._angularDamping!==e&&(this._angularDamping=e,this._nativeCollider.setAngularDamping(e))}},{key:"linearVelocity",get:function(){return this._linearVelocity},set:function(e){this._linearVelocity!==e&&this._linearVelocity.copyFrom(e)}},{key:"angularVelocity",get:function(){return this._angularVelocity},set:function(e){this._angularVelocity!==e&&this._angularVelocity.copyFrom(e)}},{key:"mass",get:function(){return this._mass},set:function(e){this._mass!==e&&(this._mass=e,this._nativeCollider.setMass(e))}},{key:"centerOfMass",get:function(){return this._centerOfMass},set:function(e){this._centerOfMass!==e&&this._centerOfMass.copyFrom(e)}},{key:"inertiaTensor",get:function(){return this._inertiaTensor},set:function(e){this._inertiaTensor!==e&&this._inertiaTensor.copyFrom(e)}},{key:"maxAngularVelocity",get:function(){return this._maxAngularVelocity},set:function(e){this._maxAngularVelocity!==e&&(this._maxAngularVelocity=e,this._nativeCollider.setMaxAngularVelocity(e))}},{key:"maxDepenetrationVelocity",get:function(){return this._maxDepenetrationVelocity},set:function(e){this._maxDepenetrationVelocity!==e&&(this._maxDepenetrationVelocity=e,this._nativeCollider.setMaxDepenetrationVelocity(e))}},{key:"sleepThreshold",get:function(){return this._sleepThreshold},set:function(e){e!==this._sleepThreshold&&(this._sleepThreshold=e,this._nativeCollider.setSleepThreshold(e))}},{key:"solverIterations",get:function(){return this._solverIterations},set:function(e){this._solverIterations!==e&&(this._solverIterations=e,this._nativeCollider.setSolverIterations(e))}},{key:"isKinematic",get:function(){return this._isKinematic},set:function(e){this._isKinematic!==e&&(this._isKinematic=e,this._nativeCollider.setIsKinematic(e))}},{key:"constraints",get:function(){return this._constraints},set:function(e){this._constraints!==e&&(this._constraints=e,this._nativeCollider.setConstraints(e))}},{key:"collisionDetectionMode",get:function(){return this._collisionDetectionMode},set:function(e){this._collisionDetectionMode!==e&&(this._collisionDetectionMode=e,this._nativeCollider.setCollisionDetectionMode(e))}}]),ns);cI([cO],dB.prototype,"_linearDamping",void 0),cI([cO],dB.prototype,"_angularDamping",void 0),cI([cO],dB.prototype,"_linearVelocity",void 0),cI([cO],dB.prototype,"_angularVelocity",void 0),cI([cO],dB.prototype,"_mass",void 0),cI([cO],dB.prototype,"_centerOfMass",void 0),cI([cO],dB.prototype,"_inertiaTensor",void 0),cI([cO],dB.prototype,"_maxAngularVelocity",void 0),cI([cO],dB.prototype,"_maxDepenetrationVelocity",void 0),cI([cO],dB.prototype,"_solverIterations",void 0),cI([cO],dB.prototype,"_isKinematic",void 0),cI([cO],dB.prototype,"_constraints",void 0),cI([cO],dB.prototype,"_collisionDetectionMode",void 0),cI([cO],dB.prototype,"_sleepThreshold",void 0),e.CollisionDetectionMode=void 0,(nc=e.CollisionDetectionMode||(e.CollisionDetectionMode={}))[nc.Discrete=0]="Discrete",nc[nc.Continuous=1]="Continuous",nc[nc.ContinuousDynamic=2]="ContinuousDynamic",nc[nc.ContinuousSpeculative=3]="ContinuousSpeculative",e.DynamicColliderConstraints=void 0,(nu=e.DynamicColliderConstraints||(e.DynamicColliderConstraints={}))[nu.None=0]="None",nu[nu.FreezePositionX=1]="FreezePositionX",nu[nu.FreezePositionY=2]="FreezePositionY",nu[nu.FreezePositionZ=4]="FreezePositionZ",nu[nu.FreezeRotationX=8]="FreezeRotationX",nu[nu.FreezeRotationY=16]="FreezeRotationY",nu[nu.FreezeRotationZ=32]="FreezeRotationZ";var dI=function(){this.entity=null,this.distance=0,this.point=new ch,this.normal=new ch};e.PhysicsMaterialCombineMode=void 0,(nd=e.PhysicsMaterialCombineMode||(e.PhysicsMaterialCombineMode={}))[nd.Average=0]="Average",nd[nd.Minimum=1]="Minimum",nd[nd.Multiply=2]="Multiply",nd[nd.Maximum=3]="Maximum";var dV=((nh=function(){this._bounciness=.1,this._dynamicFriction=.1,this._staticFriction=.1,this._bounceCombine=e.PhysicsMaterialCombineMode.Average,this._frictionCombine=e.PhysicsMaterialCombineMode.Average,this._nativeMaterial=dL._nativePhysics.createPhysicsMaterial(this._staticFriction,this._dynamicFriction,this._bounciness,this._bounceCombine,this._frictionCombine)}).prototype._destroy=function(){this._destroyed||this._nativeMaterial.destroy(),this._destroyed=!0},cP(nh,[{key:"bounciness",get:function(){return this._bounciness},set:function(e){this._bounciness!==e&&(this._bounciness=e,this._nativeMaterial.setBounciness(e))}},{key:"dynamicFriction",get:function(){return this._dynamicFriction},set:function(e){this._dynamicFriction!==e&&(this._dynamicFriction=e,this._nativeMaterial.setDynamicFriction(e))}},{key:"staticFriction",get:function(){return this._staticFriction},set:function(e){this._staticFriction!==e&&(this._staticFriction=e,this._nativeMaterial.setStaticFriction(e))}},{key:"bounceCombine",get:function(){return this._bounceCombine},set:function(e){this._bounceCombine!==e&&(this._bounceCombine=e,this._nativeMaterial.setBounceCombine(e))}},{key:"frictionCombine",get:function(){return this._frictionCombine},set:function(e){this._frictionCombine!==e&&(this._frictionCombine=e,this._nativeMaterial.setFrictionCombine(e))}}]),nh),dO=(n_=e.Collider,cL(nf=function(e){var t,r=(t=n_.call(this,e)||this).entity.transform;return t._nativeCollider=dL._nativePhysics.createStaticCollider(r.worldPosition,r.worldRotationQuaternion),t},n_),nf);e.ColliderShapeUpAxis=void 0,(np=e.ColliderShapeUpAxis||(e.ColliderShapeUpAxis={}))[np.X=0]="X",np[np.Y=1]="Y",np[np.Z=2]="Z",e.ControllerCollisionFlag=void 0,(nm=e.ControllerCollisionFlag||(e.ControllerCollisionFlag={}))[nm.Sides=1]="Sides",nm[nm.Up=2]="Up",nm[nm.Down=4]="Down",e.Joint=(cL(ng=function(e){var t;return(t=c8.call(this,e)||this)._colliderInfo=new dN,t._connectedColliderInfo=new dN,t._force=0,t._torque=0,t._connectedColliderInfo.localPosition=new ch,t},c8),ng.prototype._cloneTo=function(e){e.connectedCollider=this.connectedCollider,e.connectedAnchor=this.connectedAnchor,e.connectedMassScale=this.connectedMassScale,e.connectedInertiaScale=this.connectedInertiaScale,e.massScale=this.massScale,e.inertiaScale=this.inertiaScale,e.breakForce=this.breakForce,e.breakTorque=this.breakTorque},cP(ng,[{key:"connectedCollider",get:function(){return this._connectedColliderInfo.collider},set:function(e){this._connectedColliderInfo.collider!==e&&(this._connectedColliderInfo.collider=e,this._nativeJoint.setConnectedCollider(e._nativeCollider))}},{key:"connectedAnchor",get:function(){return this._connectedColliderInfo.localPosition},set:function(e){var t=this._connectedColliderInfo.localPosition;e!==t&&t.copyFrom(e),this._nativeJoint.setConnectedAnchor(e)}},{key:"connectedMassScale",get:function(){return this._connectedColliderInfo.massScale},set:function(e){e!==this._connectedColliderInfo.massScale&&(this._connectedColliderInfo.massScale=e,this._nativeJoint.setConnectedMassScale(e))}},{key:"connectedInertiaScale",get:function(){return this._connectedColliderInfo.inertiaScale},set:function(e){e!==this._connectedColliderInfo.inertiaScale&&(this._connectedColliderInfo.inertiaScale=e,this._nativeJoint.setConnectedInertiaScale(e))}},{key:"massScale",get:function(){return this._colliderInfo.massScale},set:function(e){e!==this._colliderInfo.massScale&&(this._colliderInfo.massScale=e,this._nativeJoint.setMassScale(e))}},{key:"inertiaScale",get:function(){return this._colliderInfo.inertiaScale},set:function(e){e!==this._colliderInfo.inertiaScale&&(this._colliderInfo.inertiaScale=e,this._nativeJoint.setInertiaScale(e))}},{key:"breakForce",get:function(){return this._force},set:function(e){e!==this._force&&(this._force=e,this._nativeJoint.setBreakForce(e))}},{key:"breakTorque",get:function(){return this._torque},set:function(e){e!==this._torque&&(this._torque=e,this._nativeJoint.setBreakTorque(e))}}]),ng),cI([cO],e.Joint.prototype,"_colliderInfo",void 0),cI([cO],e.Joint.prototype,"_connectedColliderInfo",void 0),cI([cO],e.Joint.prototype,"_nativeJoint",void 0),cI([cO],e.Joint.prototype,"_force",void 0),cI([cO],e.Joint.prototype,"_torque",void 0),e.Joint=cI([c7(e.Collider,e.DependentMode.CheckOnly)],e.Joint);var dN=function(){this.collider=null,this.massScale=0,this.inertiaScale=0},dz=(nv=e.Joint,cL(ny=function(){return nv.apply(this,arguments)},nv),ny.prototype._onAwake=function(){var t=this._colliderInfo;t.collider=this.entity.getComponent(e.Collider),this._nativeJoint=dL._nativePhysics.createFixedJoint(t.collider._nativeCollider)},ny);(nx=lj||(lj={}))[nx.None=0]="None",nx[nx.LimitEnabled=1]="LimitEnabled",nx[nx.DriveEnabled=2]="DriveEnabled",nx[nx.DriveFreeSpin=4]="DriveFreeSpin";var dU=(nS=e.Joint,cL(nT=function(){var e;return e=nS.apply(this,arguments)||this,e._axis=new ch(1,0,0),e._hingeFlags=lj.None,e._useSpring=!1,e},nS),(nC=nT.prototype)._onAwake=function(){var t=this._colliderInfo;t.localPosition=new ch,t.collider=this.entity.getComponent(e.Collider),this._nativeJoint=dL._nativePhysics.createHingeJoint(t.collider._nativeCollider)},nC._cloneTo=function(e){e.axis=this.axis,e.swingOffset=this.swingOffset,e.useLimits=this.useLimits,e.useMotor=this.useMotor,e.useSpring=this.useSpring,e.motor=this.motor,e.limits=this.limits},cP(nT,[{key:"axis",get:function(){return this._axis},set:function(e){var t=this._axis;e!==t&&t.copyFrom(e),this._nativeJoint.setAxis(t)}},{key:"swingOffset",get:function(){return this._colliderInfo.localPosition},set:function(e){var t=this._colliderInfo.localPosition;e!==t&&t.copyFrom(e),this._nativeJoint.setSwingOffset(t)}},{key:"angle",get:function(){return this._nativeJoint.getAngle()}},{key:"velocity",get:function(){return this._nativeJoint.getVelocity()}},{key:"useLimits",get:function(){return(this._hingeFlags&lj.LimitEnabled)==lj.LimitEnabled},set:function(e){e!==this.useLimits&&(e?this._hingeFlags|=lj.LimitEnabled:this._hingeFlags&=~lj.LimitEnabled,this._nativeJoint.setHingeJointFlag(lj.LimitEnabled,e))}},{key:"useMotor",get:function(){return(this._hingeFlags&lj.DriveEnabled)==lj.DriveEnabled},set:function(e){e!==this.useMotor&&(e?this._hingeFlags|=lj.DriveEnabled:this._hingeFlags&=~lj.DriveEnabled,this._nativeJoint.setHingeJointFlag(lj.DriveEnabled,e))}},{key:"useSpring",get:function(){return this._useSpring},set:function(e){this._useSpring!==e&&(this._useSpring=e,this.limits=this._limits)}},{key:"motor",get:function(){return this._jointMonitor},set:function(e){this._jointMonitor!==e&&(this._jointMonitor=e,this._nativeJoint.setDriveVelocity(e.targetVelocity),this._nativeJoint.setDriveForceLimit(e.forceLimit),this._nativeJoint.setDriveGearRatio(e.gearRation),this._nativeJoint.setHingeJointFlag(lj.DriveFreeSpin,e.freeSpin))}},{key:"limits",get:function(){return this._limits},set:function(e){this._limits!==e&&(this._limits=e,this.useSpring?this._nativeJoint.setSoftLimit(e.min,e.max,e.stiffness,e.damping):this._nativeJoint.setHardLimit(e.min,e.max,e.contactDistance))}}]),nT);cI([cO],dU.prototype,"_axis",void 0),cI([cO],dU.prototype,"_hingeFlags",void 0),cI([cO],dU.prototype,"_useSpring",void 0),cI([cO],dU.prototype,"_jointMonitor",void 0),cI([cO],dU.prototype,"_limits",void 0);var dk=(nA=e.Joint,cL(nE=function(){var e;return e=nA.apply(this,arguments)||this,e._minDistance=0,e._maxDistance=0,e._tolerance=.25,e._stiffness=0,e._damping=0,e},nA),(nM=nE.prototype)._onAwake=function(){var t=this._colliderInfo;t.localPosition=new ch,t.collider=this.entity.getComponent(e.Collider),this._nativeJoint=dL._nativePhysics.createSpringJoint(t.collider._nativeCollider)},nM._cloneTo=function(e){e.swingOffset=this.swingOffset,e.minDistance=this.minDistance,e.maxDistance=this.maxDistance,e.tolerance=this.tolerance,e.stiffness=this.stiffness,e.damping=this.damping},cP(nE,[{key:"swingOffset",get:function(){return this._colliderInfo.localPosition},set:function(e){var t=this._colliderInfo.localPosition;e!==t&&t.copyFrom(e),this._nativeJoint.setSwingOffset(e)}},{key:"minDistance",get:function(){return this._minDistance},set:function(e){this._minDistance!==e&&(this._minDistance=e,this._nativeJoint.setMinDistance(e))}},{key:"maxDistance",get:function(){return this._maxDistance},set:function(e){this._maxDistance!==e&&(this._maxDistance=e,this._nativeJoint.setMaxDistance(e))}},{key:"tolerance",get:function(){return this._tolerance},set:function(e){this._tolerance!==e&&(this._tolerance=e,this._nativeJoint.setTolerance(e))}},{key:"stiffness",get:function(){return this._stiffness},set:function(e){this._stiffness!==e&&(this._stiffness=e,this._nativeJoint.setStiffness(e))}},{key:"damping",get:function(){return this._damping},set:function(e){this._damping!==e&&(this._damping=e,this._nativeJoint.setDamping(e))}}]),nE),dG=function(){this.max=0,this.min=0,this.contactDistance=-1,this.stiffness=0,this.damping=0},dH=function(){this.targetVelocity=0,this.forceLimit=Number.MAX_VALUE,this.gearRation=1,this.freeSpin=!1},dW=function(){function e(){this._isTrigger=!1,this._rotation=new ch,this._position=new ch,this._contactOffset=.02,this.isSceneQuery=!0,this._material=new dV,this._id=e._idGenerator++,this._setRotation=this._setRotation.bind(this),this._setPosition=this._setPosition.bind(this),this._rotation._onValueChanged=this._setRotation,this._position._onValueChanged=this._setPosition}var t=e.prototype;return t._cloneTo=function(e){e.contactOffset=this.contactOffset,e.rotation=this.rotation,e.position=this.position,e.isTrigger=this.isTrigger,e.material=this.material},t._destroy=function(){this._material._destroy(),this._nativeShape.destroy()},t._setPosition=function(){this._nativeShape.setPosition(this._position)},t._setRotation=function(){this._nativeShape.setRotation(this._rotation)},cP(e,[{key:"collider",get:function(){return this._collider}},{key:"id",get:function(){return this._id}},{key:"contactOffset",get:function(){return this._contactOffset},set:function(e){this._contactOffset!==e&&(this._contactOffset=e,this._nativeShape.setContactOffset(e))}},{key:"material",get:function(){return this._material},set:function(e){this._material!==e&&(this._material=e,this._nativeShape.setMaterial(e._nativeMaterial))}},{key:"rotation",get:function(){return this._rotation},set:function(e){this._rotation!=e&&this._rotation.copyFrom(e)}},{key:"position",get:function(){return this._position},set:function(e){this._position!==e&&this._position.copyFrom(e)}},{key:"isTrigger",get:function(){return this._isTrigger},set:function(e){this._isTrigger!==e&&(this._isTrigger=e,this._nativeShape.setIsTrigger(e))}}]),e}();dW._idGenerator=0,cI([cO],dW.prototype,"_collider",void 0),cI([cO],dW.prototype,"_nativeShape",void 0),cI([cO],dW.prototype,"_id",void 0),cI([cO],dW.prototype,"_material",void 0),cI([cO],dW.prototype,"_isTrigger",void 0),cI([cO],dW.prototype,"_rotation",void 0),cI([cO],dW.prototype,"_position",void 0),cI([cO],dW.prototype,"_contactOffset",void 0);var dX=(cL(nR=function(){var e;return(e=dW.call(this)||this)._size=new ch(1,1,1),e._nativeShape=dL._nativePhysics.createBoxColliderShape(e._id,e._size,e._material._nativeMaterial),e._setSize=e._setSize.bind(cw(e)),e._size._onValueChanged=e._setSize,e},dW),(nw=nR.prototype)._cloneTo=function(e){dW.prototype._cloneTo.call(this,e),e.size=this.size},nw._setSize=function(){this._nativeShape.setSize(this._size)},cP(nR,[{key:"size",get:function(){return this._size},set:function(e){this._size!==e&&this._size.copyFrom(e)}}]),nR);cI([cO],dX.prototype,"_size",void 0);var dK=(cL(nb=function(){var e;return(e=dW.call(this)||this)._radius=1,e._nativeShape=dL._nativePhysics.createSphereColliderShape(e._id,e._radius,e._material._nativeMaterial),e},dW),nb.prototype._cloneTo=function(e){dW.prototype._cloneTo.call(this,e),e.radius=this.radius},cP(nb,[{key:"radius",get:function(){return this._radius},set:function(e){this._radius!==e&&(this._radius=e,this._nativeShape.setRadius(e))}}]),nb);cI([cO],dK.prototype,"_radius",void 0);var dY=(cL(nP=function(){var e;return(e=dW.call(this)||this)._nativeShape=dL._nativePhysics.createPlaneColliderShape(e._id,e._material._nativeMaterial),e},dW),nP),dj=(cL(nF=function(){var t;return(t=dW.call(this)||this)._radius=1,t._height=2,t._upAxis=e.ColliderShapeUpAxis.Y,t._nativeShape=dL._nativePhysics.createCapsuleColliderShape(t._id,t._radius,t._height,t._material._nativeMaterial),t},dW),nF.prototype._cloneTo=function(e){dW.prototype._cloneTo.call(this,e),e.radius=this.radius,e.height=this.height,e.upAxis=this.upAxis},cP(nF,[{key:"radius",get:function(){return this._radius},set:function(e){this._radius!==e&&(this._radius=e,this._nativeShape.setRadius(e))}},{key:"height",get:function(){return this._height},set:function(e){this._height!==e&&(this._height=e,this._nativeShape.setHeight(e))}},{key:"upAxis",get:function(){return this._upAxis},set:function(e){this._upAxis!==e&&(this._upAxis=e,this._nativeShape.setUpAxis(e))}}]),nF);cI([cO],dj.prototype,"_radius",void 0),cI([cO],dj.prototype,"_height",void 0),cI([cO],dj.prototype,"_upAxis",void 0);var dq=((nD=(nL=function(t){this._pointers=[],this._multiPointerEnabled=!0,this._buttons=e.PointerButton.None,this._upMap=[],this._downMap=[],this._upList=new uM,this._downList=new uM,this._nativeEvents=[],this._hadListener=!1;var r=t._canvas._webCanvas;this._engine=t,this._canvas=t.canvas,this._htmlCanvas=r,this._onPointerEvent=this._onPointerEvent.bind(this),this._onFocus(),this._pointerPool=Array(11)}).prototype)._update=function(){for(var t=this._pointers,r=this._nativeEvents,n=this._htmlCanvas,i=this._canvas,a=i.width,o=i.height,s=n.clientWidth,l=n.clientHeight,c=n.getBoundingClientRect(),u=c.left,d=c.top,h=a/s,_=o/l,f=t.length-1;f>=0;f--)t[f].phase===e.PointerPhase.Leave&&t.splice(f,1);for(var p=0,m=r.length;p<m;p++){var g=r[p],v=g.pointerId,y=this._getPointerByID(v);if(y)y._events.push(g);else{var x=t.length;if(0===x||this._multiPointerEnabled){for(var S,T=this._pointerPool,C=0;C<x&&!(t[C].id>C);C++);(y=T[S=C]||(T[S]=new dR(C)))._uniqueID=v,y._events.push(g),y.position.set((g.clientX-u)*h,(g.clientY-d)*_),t.splice(C,0,y)}}}r.length=0,this._upList.length=this._downList.length=0,this._buttons=e.PointerButton.None;for(var A=this._engine.time.frameCount,E=0,M=t.length;E<M;E++){var R=t[E];R._upList.length=R._downList.length=0,this._updatePointerInfo(A,R,u,d,h,_),this._buttons|=R.pressedButtons}},nD._firePointerScript=function(t){for(var r=this._pointers,n=this._canvas,i=0,a=r.length;i<a;i++){var o=r[i],s=o._events,l=o.position;o._firePointerDrag();var c=this._pointerRayCast(t,l.x/n.width,l.y/n.height);o._firePointerExitAndEnter(c);var u=s.length;if(u>0){for(var d=0;d<u;d++)switch(s[d].type){case"pointerdown":o.phase=e.PointerPhase.Down,o._firePointerDown(c);break;case"pointerup":o.phase=e.PointerPhase.Up,o._firePointerUpAndClick(c);break;case"pointerleave":case"pointercancel":o.phase=e.PointerPhase.Leave,o._firePointerExitAndEnter(null)}s.length=0}}},nD._onFocus=function(){if(!this._hadListener){var e=this._htmlCanvas,t=this._onPointerEvent;e.addEventListener("pointerdown",t),e.addEventListener("pointerup",t),e.addEventListener("pointerleave",t),e.addEventListener("pointermove",t),e.addEventListener("pointercancel",t),this._hadListener=!0}},nD._onBlur=function(){if(this._hadListener){var e=this._htmlCanvas,t=this._onPointerEvent;e.removeEventListener("pointerdown",t),e.removeEventListener("pointerup",t),e.removeEventListener("pointerleave",t),e.removeEventListener("pointermove",t),e.removeEventListener("pointercancel",t),this._hadListener=!1,this._pointers.length=0,this._downList.length=0,this._upList.length=0}},nD._destroy=function(){if(this._hadListener){var e=this._htmlCanvas,t=this._onPointerEvent;e.removeEventListener("pointerdown",t),e.removeEventListener("pointerup",t),e.removeEventListener("pointerleave",t),e.removeEventListener("pointermove",t),e.removeEventListener("pointercancel",t),this._hadListener=!1}this._pointerPool.length=0,this._pointerPool=null,this._pointers.length=0,this._pointers=null,this._downList.length=0,this._downList=null,this._upList.length=0,this._upList=null,this._nativeEvents.length=0,this._nativeEvents=null,this._upMap.length=0,this._upMap=null,this._downMap.length=0,this._downMap=null,this._htmlCanvas=null,this._canvas=null,this._engine=null},nD._onPointerEvent=function(e){"pointerdown"===e.type&&this._htmlCanvas.focus(),this._nativeEvents.push(e)},nD._getPointerByID=function(e){for(var t=this._pointers,r=t.length-1;r>=0;r--)if(t[r]._uniqueID===e)return t[r];return null},nD._updatePointerInfo=function(t,r,n,i,a,o){var s=r._events,l=r.position,c=s.length;if(c>0){var u=this._upList,d=this._upMap,h=this._downList,_=this._downMap,f=s[c-1],p=(f.clientX-n)*a,m=(f.clientY-i)*o;r.deltaPosition.set(p-l.x,m-l.y),l.set(p,m);for(var g=0;g<c;g++){var v=s[g],y=v.button;switch(r.button=dw[y]||e.PointerButton.None,r.pressedButtons=v.buttons,v.type){case"pointerdown":h.add(y),_[y]=t,r._downList.add(y),r._downMap[y]=t,r.phase=e.PointerPhase.Down;break;case"pointerup":u.add(y),d[y]=t,r._upList.add(y),r._upMap[y]=t,r.phase=e.PointerPhase.Up;break;case"pointermove":r.phase=e.PointerPhase.Move;break;case"pointerleave":case"pointercancel":r.phase=e.PointerPhase.Leave}}this._engine._physicsInitialized||(s.length=0)}else r.deltaPosition.set(0,0),r.phase=e.PointerPhase.Stationary},nD._pointerRayCast=function(t,r,n){for(var i=nL._tempPoint,a=nL._tempRay,o=nL._tempHitResult,s=t.length-1;s>=0;s--){var l=t[s];if(l.isActive&&!l.destroyed)for(var c=l._componentsManager._activeCameras,u=c._elements,d=c.length-1;d>=0;d--){var h=u[d];if(!h.renderTarget){var _=h.viewport,f=_.x,p=_.y,m=_.z,g=_.w;if(r>=f&&n>=p&&r-f<=m&&n-p<=g){if(i.set((r-f)/m,(n-p)/g),l.physics.raycast(h.viewportPointToRay(i,a),Number.MAX_VALUE,h.cullingMask,o))return o.entity;if(h.clearFlags&e.CameraClearFlags.Color)return null}}}}return null},nL);dq._tempRay=new cS,dq._tempPoint=new cT,dq._tempHitResult=new dI;var dQ=((nI=(nB=function(e){this._delta=new ch,this._nativeEvents=[];var t=e._canvas._webCanvas;this._onWheelEvent=this._onWheelEvent.bind(this),t.addEventListener("wheel",this._onWheelEvent),this._canvas=t,this._hadListener=!0}).prototype)._update=function(){var e=this._delta;e.set(0,0,0);var t=this._nativeEvents;if(t.length>0){for(var r=t.length-1;r>=0;r--){var n=t[r];e.x+=n.deltaX,e.y+=n.deltaY,e.z+=n.deltaZ}t.length=0}},nI._onFocus=function(){this._hadListener||(this._canvas.addEventListener("wheel",this._onWheelEvent),this._hadListener=!0)},nI._onBlur=function(){this._hadListener&&(this._canvas.removeEventListener("wheel",this._onWheelEvent),this._nativeEvents.length=0,this._delta.set(0,0,0),this._hadListener=!1)},nI._destroy=function(){this._hadListener&&(this._canvas.removeEventListener("wheel",this._onWheelEvent),this._hadListener=!1),this._nativeEvents=null,this._canvas=null,this._delta=null},nI._onWheelEvent=function(e){e.cancelable&&e.preventDefault(),this._nativeEvents.push(e)},nB),dZ=((nO=(nV=function(e){this._initialized=!1,this._engine=e;var t=e._canvas._webCanvas;"undefined"!=typeof OffscreenCanvas&&cV(t,OffscreenCanvas)||(this._wheelManager=new dQ(e),this._pointerManager=new dq(e),this._keyboardManager=new dF(e),this._onBlur=this._onBlur.bind(this),window.addEventListener("blur",this._onBlur),this._onFocus=this._onFocus.bind(this),window.addEventListener("focus",this._onFocus),this._initialized=!0)}).prototype).isKeyHeldDown=function(e){return!!this._initialized&&(void 0===e?this._keyboardManager._curFrameHeldDownList.length>0:null!=this._keyboardManager._curHeldDownKeyToIndexMap[e])},nO.isKeyDown=function(e){return!!this._initialized&&(void 0===e?this._keyboardManager._curFrameDownList.length>0:this._keyboardManager._downKeyToFrameCountMap[e]===this._engine.time.frameCount)},nO.isKeyUp=function(e){return!!this._initialized&&(void 0===e?this._keyboardManager._curFrameUpList.length>0:this._keyboardManager._upKeyToFrameCountMap[e]===this._engine.time.frameCount)},nO.isPointerHeldDown=function(e){return!!this._initialized&&(void 0===e?0!==this._pointerManager._buttons:(this._pointerManager._buttons&e)!=0)},nO.isPointerDown=function(e){return!!this._initialized&&(void 0===e?this._pointerManager._downList.length>0:this._pointerManager._downMap[db[e]]===this._engine.time.frameCount)},nO.isPointerUp=function(e){return!!this._initialized&&(void 0===e?this._pointerManager._upList.length>0:this._pointerManager._upMap[db[e]]===this._engine.time.frameCount)},nO._update=function(){this._initialized&&(this._wheelManager._update(),this._pointerManager._update(),this._keyboardManager._update())},nO._firePointerScript=function(e){this._initialized&&this._pointerManager._firePointerScript(e)},nO._destroy=function(){this._initialized&&(window.removeEventListener("blur",this._onBlur),window.removeEventListener("focus",this._onFocus),this._wheelManager._destroy(),this._wheelManager=null,this._pointerManager._destroy(),this._pointerManager=null,this._keyboardManager._destroy(),this._keyboardManager=null)},nO._onBlur=function(){this._wheelManager._onBlur(),this._pointerManager._onBlur(),this._keyboardManager._onBlur()},nO._onFocus=function(){this._wheelManager._onFocus(),this._pointerManager._onFocus(),this._keyboardManager._onFocus()},cP(nV,[{key:"pointers",get:function(){return this._initialized?this._pointerManager._pointers:[]}},{key:"multiPointerEnabled",get:function(){return!!this._initialized&&this._pointerManager._multiPointerEnabled},set:function(e){this._initialized&&(this._pointerManager._multiPointerEnabled=e)}},{key:"wheelDelta",get:function(){return this._initialized?this._wheelManager._delta:null}}]),nV),dJ=(cL(nN=function(e,t){var r;return(r=cH.call(this,e)||this)._renderStates=[],r._shaderData=new uT(lI.Material),r.shader=t,r},cH),(nz=nN.prototype).clone=function(){var e=new nN(this._engine,this.shader);return this.cloneTo(e),e},nz.cloneTo=function(e){e.shader=this.shader,this.shaderData.cloneTo(e.shaderData),ck.deepCloneObject(this.renderStates,e.renderStates)},nz._addReferCount=function(e){this._destroyed||(cH.prototype._addReferCount.call(this,e),this.shaderData._addReferCount(e),this._shader._addReferCount(e))},nz._onDestroy=function(){cH.prototype._onDestroy.call(this),this._shader=null,this._shaderData=null,this._renderStates.length=0,this._renderStates=null},cP(nN,[{key:"shaderData",get:function(){return this._shaderData}},{key:"shader",get:function(){return this._shader},set:function(e){var t,r=this._getReferCount();r>0&&(null==(t=this._shader)||t._addReferCount(-r),e._addReferCount(r)),this._shader=e;for(var n=this._renderStates,i=n.length,a=0,o=e.subShaders,s=0;s<o.length;s++)a=Math.max(o[s].passes.length,a);if(i<a)for(var l=i;l<a;l++)n.push(new uv);else n.length=a}},{key:"renderState",get:function(){return this._renderStates[0]}},{key:"renderStates",get:function(){return this._renderStates}}]),nN);(lq||(lq={})).cornerTextureCoordinate="a_CornerTextureCoordinate",(nU=lQ||(lQ={})).ShapePositionStartLifeTime="a_ShapePositionStartLifeTime",nU.DirectionTime="a_DirectionTime",nU.StartColor="a_StartColor",nU.StartSize="a_StartSize",nU.StartRotation0="a_StartRotation0",nU.StartSpeed="a_StartSpeed",nU.Random0="a_Random0",nU.Random1="a_Random1",nU.SimulationWorldPosition="a_SimulationWorldPosition",nU.SimulationWorldRotation="a_SimulationWorldRotation",nU.SimulationUV="a_SimulationUV";var d$=((nk=function(t){this.billboardVertexElement=new uB(lq.cornerTextureCoordinate,0,e.VertexElementFormat.Vector4,0),this.instanceVertexElements=[new uB(lQ.ShapePositionStartLifeTime,0,e.VertexElementFormat.Vector4,1,1),new uB(lQ.DirectionTime,16,e.VertexElementFormat.Vector4,1,1),new uB(lQ.StartColor,32,e.VertexElementFormat.Vector4,1,1),new uB(lQ.StartSize,48,e.VertexElementFormat.Vector3,1,1),new uB(lQ.StartRotation0,60,e.VertexElementFormat.Vector3,1,1),new uB(lQ.StartSpeed,72,e.VertexElementFormat.Float,1,1),new uB(lQ.Random0,76,e.VertexElementFormat.Vector4,1,1),new uB(lQ.Random1,92,e.VertexElementFormat.Vector4,1,1),new uB(lQ.SimulationWorldPosition,108,e.VertexElementFormat.Vector3,1,1),new uB(lQ.SimulationWorldRotation,120,e.VertexElementFormat.Vector4,1,1),new uB(lQ.SimulationUV,136,e.VertexElementFormat.Vector4,1,1)],this.instanceVertexStride=152,this.instanceVertexFloatStride=this.instanceVertexStride/4,this.startLifeTimeOffset=3,this.timeOffset=7,this.simulationUVOffset=34,this.billboardIndexCount=6;var r=new uR(t,e.BufferBindFlag.VertexBuffer,64,e.BufferUsage.Static,!1);this.billboardVertexBufferBinding=new uD(r,16);var n=new uR(t,e.BufferBindFlag.IndexBuffer,this.billboardIndexCount,e.BufferUsage.Static,!1);this.billboardIndexBufferBinding=new ub(n,e.IndexFormat.UInt8),this.setBufferData()}).prototype.setBufferData=function(){this.billboardVertexBufferBinding.buffer.setData(new Float32Array([-.5,-.5,0,1,.5,-.5,1,1,.5,.5,1,0,-.5,.5,0,0])),this.billboardIndexBufferBinding.buffer.setData(new Uint8Array([0,2,3,0,1,2]))},nk),d0="#define GLSLIFY 1\n#include <common>\n#include <common_vert>\n#include <blendShape_input>\n#include <uv_share>\n#include <color_share>\n#include <normal_share>\n#include <worldpos_share>\n#include <ShadowVertexDeclaration>\n#include <FogVertexDeclaration>\nvoid main(){\n#include <begin_position_vert>\n#include <begin_normal_vert>\n#include <blendShape_vert>\n#include <skinning_vert>\n#include <uv_vert>\n#include <color_vert>\n#include <normal_vert>\n#include <worldpos_vert>\n#include <position_vert>\n#include <ShadowVertex>\n#include <FogVertex>\n}",d1=((nG=function(){}).init=function(){var t=new ud("ShadowCaster","#define GLSLIFY 1\n#include <common>\n#include <common_vert>\n#include <blendShape_input>\n#include <normal_share>\nuniform mat4 camera_VPMat;uniform vec2 scene_ShadowBias;uniform vec3 scene_LightDirection;vec3 applyShadowBias(vec3 positionWS){positionWS-=scene_LightDirection*scene_ShadowBias.x;return positionWS;}vec3 applyShadowNormalBias(vec3 positionWS,vec3 normalWS){float invNdotL=1.0-clamp(dot(-scene_LightDirection,normalWS),0.0,1.0);float scale=invNdotL*scene_ShadowBias.y;positionWS+=normalWS*vec3(scale);return positionWS;}void main(){\n#include <begin_position_vert>\n#include <begin_normal_vert>\n#include <blendShape_vert>\n#include <skinning_vert>\nvec4 positionWS=renderer_ModelMat*position;positionWS.xyz=applyShadowBias(positionWS.xyz);\n#ifndef MATERIAL_OMIT_NORMAL\n#ifdef RENDERER_HAS_NORMAL\nvec3 normalWS=normalize(mat3(renderer_NormalMat)*normal);positionWS.xyz=applyShadowNormalBias(positionWS.xyz,normalWS);\n#endif\n#endif\nvec4 positionCS=camera_VPMat*positionWS;positionCS.z=max(positionCS.z,-1.0);gl_Position=positionCS;}","#define GLSLIFY 1\n#ifdef ENGINE_NO_DEPTH_TEXTURE\nvec4 pack(float depth){const vec4 bitShift=vec4(1.0,256.0,256.0*256.0,256.0*256.0*256.0);const vec4 bitMask=vec4(1.0/256.0,1.0/256.0,1.0/256.0,0.0);vec4 rgbaDepth=fract(depth*bitShift);rgbaDepth-=rgbaDepth.gbaa*bitMask;return rgbaDepth;}\n#endif\nvoid main(){\n#ifdef ENGINE_NO_DEPTH_TEXTURE\ngl_FragColor=pack(gl_FragCoord.z);\n#else\ngl_FragColor=vec4(0.0,0.0,0.0,0.0);\n#endif\n}",{pipelineStage:e.PipelineStage.ShadowCaster}),r=new ud("DepthOnly","#define GLSLIFY 1\n#include <common>\n#include <common_vert>\n#include <blendShape_input>\nuniform mat4 camera_VPMat;void main(){\n#include <begin_position_vert>\n#include <blendShape_vert>\n#include <skinning_vert>\n#include <position_vert>\n}","#define GLSLIFY 1\nvoid main(){}",{pipelineStage:e.PipelineStage.DepthOnly}),n=[t,r],i={pipelineStage:e.PipelineStage.Forward};uy.create("blinn-phong",[].concat(new ud("Forward","#define GLSLIFY 1\n#include <common>\n#include <common_vert>\n#include <blendShape_input>\n#include <uv_share>\n#include <color_share>\n#include <normal_share>\n#include <worldpos_share>\n#include <ShadowVertexDeclaration>\n#include <FogVertexDeclaration>\nvoid main(){\n#include <begin_position_vert>\n#include <begin_normal_vert>\n#include <blendShape_vert>\n#include <skinning_vert>\n#include <uv_vert>\n#include <color_vert>\n#include <normal_vert>\n#include <worldpos_vert>\n#include <position_vert>\n#include <ShadowVertex>\n#include <FogVertex>\n}","#define GLSLIFY 1\n#include <common>\n#include <camera_declare>\n#include <uv_share>\n#include <normal_share>\n#include <color_share>\n#include <worldpos_share>\n#include <light_frag_define>\n#include <ShadowFragmentDeclaration>\n#include <mobile_material_frag>\n#include <FogFragmentDeclaration>\n#include <normal_get>\nvoid main(){\n#include <begin_mobile_frag>\n#include <begin_viewdir_frag>\n#include <mobile_blinnphong_frag>\ngl_FragColor=emission+ambient+diffuse+specular;\n#ifdef MATERIAL_IS_TRANSPARENT\ngl_FragColor.a=diffuse.a;\n#else\ngl_FragColor.a=1.0;\n#endif\n#include <FogFragment>\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\ngl_FragColor=linearToGamma(gl_FragColor);\n#endif\n}",i),n)),uy.create("pbr",[].concat(new ud("Forward",d0,"#define GLSLIFY 1\n#define IS_METALLIC_WORKFLOW\n#include <common>\n#include <camera_declare>\n#include <FogFragmentDeclaration>\n#include <uv_share>\n#include <normal_share>\n#include <color_share>\n#include <worldpos_share>\n#include <light_frag_define>\n#include <pbr_frag_define>\n#include <pbr_helper>\nvoid main(){\n#include <pbr_frag>\n#include <FogFragment>\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\ngl_FragColor=linearToGamma(gl_FragColor);\n#endif\n}",i),n)),uy.create("pbr-specular",[].concat(new ud("Forward",d0,"#define GLSLIFY 1\n#include <common>\n#include <camera_declare>\n#include <FogFragmentDeclaration>\n#include <uv_share>\n#include <normal_share>\n#include <color_share>\n#include <worldpos_share>\n#include <light_frag_define>\n#include <pbr_frag_define>\n#include <pbr_helper>\nvoid main(){\n#include <pbr_frag>\n#include <FogFragment>\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\ngl_FragColor=linearToGamma(gl_FragColor);\n#endif\n}",i),n)),uy.create("unlit",[].concat(new ud("Forward","#define GLSLIFY 1\n#include <common>\n#include <common_vert>\n#include <blendShape_input>\n#include <uv_share>\n#include <FogVertexDeclaration>\nvoid main(){\n#include <begin_position_vert>\n#include <blendShape_vert>\n#include <skinning_vert>\n#include <uv_vert>\n#include <position_vert>\n#include <FogVertex>\n}","#define GLSLIFY 1\n#include <common>\n#include <uv_share>\n#include <FogFragmentDeclaration>\nuniform vec4 material_BaseColor;uniform float material_AlphaCutoff;\n#ifdef MATERIAL_HAS_BASETEXTURE\nuniform sampler2D material_BaseTexture;\n#endif\nvoid main(){vec4 baseColor=material_BaseColor;\n#ifdef MATERIAL_HAS_BASETEXTURE\nvec4 textureColor=texture2D(material_BaseTexture,v_uv);\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\ntextureColor=gammaToLinear(textureColor);\n#endif\nbaseColor*=textureColor;\n#endif\n#ifdef MATERIAL_IS_ALPHA_CUTOFF\nif(baseColor.a<material_AlphaCutoff){discard;}\n#endif\ngl_FragColor=baseColor;\n#ifndef MATERIAL_IS_TRANSPARENT\ngl_FragColor.a=1.0;\n#endif\n#include <FogFragment>\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\ngl_FragColor=linearToGamma(gl_FragColor);\n#endif\n}",i),n)),uy.create("skybox",[new ud("Forward","#define GLSLIFY 1\n#include <common_vert>\nuniform mat4 camera_VPMat;varying vec3 v_cubeUV;uniform float material_Rotation;vec4 rotateY(vec4 v,float angle){const float deg2rad=3.1415926/180.0;float radian=angle*deg2rad;float sina=sin(radian);float cosa=cos(radian);mat2 m=mat2(cosa,-sina,sina,cosa);return vec4(m*v.xz,v.yw).xzyw;}void main(){v_cubeUV=vec3(-POSITION.x,POSITION.yz);gl_Position=camera_VPMat*rotateY(vec4(POSITION,1.0),material_Rotation);}","#define GLSLIFY 1\n#include <common>\nuniform samplerCube material_CubeTexture;varying vec3 v_cubeUV;uniform float material_Exposure;uniform vec4 material_TintColor;void main(){vec4 textureColor=textureCube(material_CubeTexture,v_cubeUV);\n#ifdef MATERIAL_IS_DECODE_SKY_RGBM\ntextureColor=RGBMToLinear(textureColor,5.0);\n#elif !defined(ENGINE_IS_COLORSPACE_GAMMA)\ntextureColor=gammaToLinear(textureColor);\n#endif\ntextureColor.rgb*=material_Exposure*material_TintColor.rgb;gl_FragColor=textureColor;\n#if defined(MATERIAL_IS_DECODE_SKY_RGBM) || !defined(ENGINE_IS_COLORSPACE_GAMMA)\ngl_FragColor=linearToGamma(gl_FragColor);\n#endif\n}",i)]),uy.create("SkyProcedural",[new ud("Forward","#define GLSLIFY 1\n#define OUTER_RADIUS 1.025\n#define RAYLEIGH (mix(0.0, 0.0025, pow(material_AtmosphereThickness,2.5)))\n#define MIE 0.0010\n#define SUN_BRIGHTNESS 20.0\n#define MAX_SCATTER 50.0\nconst float SKY_GROUND_THRESHOLD=0.02;const float outerRadius=OUTER_RADIUS;const float outerRadius2=OUTER_RADIUS*OUTER_RADIUS;const float innerRadius=1.0;const float innerRadius2=1.0;const float cameraHeight=0.0001;const float HDSundiskIntensityFactor=15.0;const float simpleSundiskIntensityFactor=27.0;const float sunScale=400.0*SUN_BRIGHTNESS;const float kmESun=MIE*SUN_BRIGHTNESS;const float km4PI=MIE*4.0*3.14159265;const float scale=1.0/(OUTER_RADIUS-1.0);const float scaleDepth=0.25;const float scaleOverScaleDepth=(1.0/(OUTER_RADIUS-1.0))/0.25;const float samples=2.0;const vec3 c_DefaultScatteringWavelength=vec3(0.65,0.57,0.475);const vec3 c_VariableRangeForScatteringWavelength=vec3(0.15,0.15,0.15);attribute vec4 POSITION;uniform mat4 camera_VPMat;uniform vec3 material_SkyTint;uniform vec3 material_GroundTint;uniform float material_Exposure;uniform float material_AtmosphereThickness;uniform vec4 scene_SunlightColor;uniform vec3 scene_SunlightDirection;varying vec3 v_GroundColor;varying vec3 v_SkyColor;\n#ifdef MATERIAL_SUN_HIGH_QUALITY\nvarying vec3 v_Vertex;\n#elif defined(MATERIAL_SUN_SIMPLE)\nvarying vec3 v_RayDir;\n#else\nvarying float v_SkyGroundFactor;\n#endif\n#if defined(MATERIAL_SUN_HIGH_QUALITY)||defined(MATERIAL_SUN_SIMPLE)\nvarying vec3 v_SunColor;\n#endif\n#if defined(ENGINE_IS_COLORSPACE_GAMMA)\n#define COLOR_2_GAMMA(color) color\n#define COLOR_2_LINEAR(color) color*color\n#else\n#define GAMMA 2.2\n#define COLOR_2_GAMMA(color) pow(color,vec3(1.0/GAMMA))\n#define COLOR_2_LINEAR(color) color\n#endif\nfloat getRayleighPhase(vec3 light,vec3 ray){float eyeCos=dot(light,ray);return 0.75+0.75*eyeCos*eyeCos;}float scaleAngle(float inCos){float x=1.0-inCos;return 0.25*exp(-0.00287+x*(0.459+x*(3.83+x*(-6.80+x*5.25))));}void main(){gl_Position=camera_VPMat*vec4(POSITION.xyz,1.0);vec3 skyTintInGammaSpace=COLOR_2_GAMMA(material_SkyTint);vec3 scatteringWavelength=mix(c_DefaultScatteringWavelength-c_VariableRangeForScatteringWavelength,c_DefaultScatteringWavelength+c_VariableRangeForScatteringWavelength,vec3(1.0)-skyTintInGammaSpace);vec3 invWavelength=1.0/pow(scatteringWavelength,vec3(4.0));float krESun=RAYLEIGH*SUN_BRIGHTNESS;float kr4PI=RAYLEIGH*4.0*3.14159265;vec3 cameraPos=vec3(0.0,innerRadius+cameraHeight,0.0);vec3 eyeRay=normalize(POSITION.xyz);float far=0.0;vec3 cIn,cOut;if(eyeRay.y>=0.0){far=sqrt(outerRadius2+innerRadius2*eyeRay.y*eyeRay.y-innerRadius2)-innerRadius*eyeRay.y;float height=innerRadius+cameraHeight;float depth=exp(scaleOverScaleDepth*-cameraHeight);float startAngle=dot(eyeRay,cameraPos)/height;float startOffset=depth*scaleAngle(startAngle);float sampleLength=far/samples;float scaledLength=sampleLength*scale;vec3 sampleRay=eyeRay*sampleLength;vec3 samplePoint=cameraPos+sampleRay*0.5;vec3 frontColor=vec3(0.0);{float height=length(samplePoint);float depth=exp(scaleOverScaleDepth*(innerRadius-height));float lightAngle=dot(-scene_SunlightDirection,samplePoint)/height;float cameraAngle=dot(eyeRay,samplePoint)/height;float scatter=(startOffset+depth*(scaleAngle(lightAngle)-scaleAngle(cameraAngle)));vec3 attenuate=exp(-clamp(scatter,0.0,MAX_SCATTER)*(invWavelength*kr4PI+km4PI));frontColor+=attenuate*(depth*scaledLength);samplePoint+=sampleRay;}{float height=length(samplePoint);float depth=exp(scaleOverScaleDepth*(innerRadius-height));float lightAngle=dot(-scene_SunlightDirection,samplePoint)/height;float cameraAngle=dot(eyeRay,samplePoint)/height;float scatter=(startOffset+depth*(scaleAngle(lightAngle)-scaleAngle(cameraAngle)));vec3 attenuate=exp(-clamp(scatter,0.0,MAX_SCATTER)*(invWavelength*kr4PI+km4PI));frontColor+=attenuate*(depth*scaledLength);samplePoint+=sampleRay;}cIn=frontColor*(invWavelength*krESun);cOut=frontColor*kmESun;}else{far=(-cameraHeight)/(min(-0.001,eyeRay.y));vec3 pos=cameraPos+far*eyeRay;float depth=exp((-cameraHeight)*(1.0/scaleDepth));float cameraAngle=dot(-eyeRay,pos);float lightAngle=dot(-scene_SunlightDirection,pos);float cameraScale=scaleAngle(cameraAngle);float lightScale=scaleAngle(lightAngle);float cameraOffset=depth*cameraScale;float temp=lightScale+cameraScale;float sampleLength=far/samples;float scaledLength=sampleLength*scale;vec3 sampleRay=eyeRay*sampleLength;vec3 samplePoint=cameraPos+sampleRay*0.5;vec3 frontColor=vec3(0.0,0.0,0.0);vec3 attenuate;{float height=length(samplePoint);float depth=exp(scaleOverScaleDepth*(innerRadius-height));float scatter=depth*temp-cameraOffset;attenuate=exp(-clamp(scatter,0.0,MAX_SCATTER)*(invWavelength*kr4PI+km4PI));frontColor+=attenuate*(depth*scaledLength);samplePoint+=sampleRay;}cIn=frontColor*(invWavelength*krESun+kmESun);cOut=clamp(attenuate,0.0,1.0);}\n#ifdef MATERIAL_SUN_HIGH_QUALITY\nv_Vertex=-POSITION.xyz;\n#elif defined(MATERIAL_SUN_SIMPLE)\nv_RayDir=-eyeRay;\n#else\nv_SkyGroundFactor=-eyeRay.y/SKY_GROUND_THRESHOLD;\n#endif\nv_GroundColor=material_Exposure*(cIn+COLOR_2_LINEAR(material_GroundTint)*cOut);v_SkyColor=material_Exposure*(cIn*getRayleighPhase(-scene_SunlightDirection,-eyeRay));float lightColorIntensity=clamp(length(scene_SunlightColor.xyz),0.25,1.0);\n#ifdef MATERIAL_SUN_HIGH_QUALITY\nv_SunColor=HDSundiskIntensityFactor*clamp(cOut,0.0,1.0)*scene_SunlightColor.xyz/lightColorIntensity;\n#elif defined(MATERIAL_SUN_SIMPLE)\nv_SunColor=simpleSundiskIntensityFactor*clamp(cOut*sunScale,0.0,1.0)*scene_SunlightColor.xyz/lightColorIntensity;\n#endif\n}","#define GLSLIFY 1\n#include <common>\nconst float MIE_G=-0.990;const float MIE_G2=0.9801;const float SKY_GROUND_THRESHOLD=0.02;uniform float material_SunSize;uniform float material_SunSizeConvergence;uniform vec4 scene_SunlightColor;uniform vec3 scene_SunlightDirection;varying vec3 v_GroundColor;varying vec3 v_SkyColor;\n#ifdef MATERIAL_SUN_HIGH_QUALITY\nvarying vec3 v_Vertex;\n#elif defined(MATERIAL_SUN_SIMPLE)\nvarying vec3 v_RayDir;\n#else\nvarying float v_SkyGroundFactor;\n#endif\n#if defined(MATERIAL_SUN_HIGH_QUALITY)||defined(MATERIAL_SUN_SIMPLE)\nvarying vec3 v_SunColor;\n#endif\n#if defined(ENGINE_IS_COLORSPACE_GAMMA)\n#define LINEAR_2_OUTPUT(color) sqrt(color)\n#endif\nfloat getMiePhase(float eyeCos,float eyeCos2){float temp=1.0+MIE_G2-2.0*MIE_G*eyeCos;temp=pow(temp,pow(material_SunSize,0.65)*10.0);temp=max(temp,1.0e-4);temp=1.5*((1.0-MIE_G2)/(2.0+MIE_G2))*(1.0+eyeCos2)/temp;return temp;}float calcSunAttenuation(vec3 lightPos,vec3 ray){\n#ifdef MATERIAL_SUN_HIGH_QUALITY\nfloat focusedEyeCos=pow(clamp(dot(lightPos,ray),0.0,1.0),material_SunSizeConvergence);return getMiePhase(-focusedEyeCos,focusedEyeCos*focusedEyeCos);\n#else\nvec3 delta=lightPos-ray;float dist=length(delta);float spot=1.0-smoothstep(0.0,material_SunSize,dist);return spot*spot;\n#endif\n}void main(){vec3 col=vec3(0.0,0.0,0.0);\n#ifdef MATERIAL_SUN_HIGH_QUALITY\nvec3 ray=normalize(v_Vertex);float y=ray.y/SKY_GROUND_THRESHOLD;\n#elif defined(MATERIAL_SUN_SIMPLE)\nvec3 ray=v_RayDir;float y=ray.y/SKY_GROUND_THRESHOLD;\n#else\nfloat y=v_SkyGroundFactor;\n#endif\ncol=mix(v_SkyColor,v_GroundColor,clamp(y,0.0,1.0));\n#if defined(MATERIAL_SUN_HIGH_QUALITY)||defined(MATERIAL_SUN_SIMPLE)\nif(y<0.0)col+=v_SunColor*calcSunAttenuation(-scene_SunlightDirection,-ray);\n#endif\n#ifdef ENGINE_IS_COLORSPACE_GAMMA\ncol=LINEAR_2_OUTPUT(col);\n#endif\ngl_FragColor=vec4(col,1.0);\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\ngl_FragColor=linearToGamma(gl_FragColor);\n#endif\n}",i)]),uy.create("particle-shader",[new ud("Forward","#define GLSLIFY 1\n#if defined(RENDERER_MODE_SPHERE_BILLBOARD) || defined(RENDERER_MODE_STRETCHED_BILLBOARD) || defined(RENDERER_MODE_HORIZONTAL_BILLBOARD) || defined(RENDERER_MODE_VERTICAL_BILLBOARD)\nattribute vec4 a_CornerTextureCoordinate;\n#endif\n#ifdef RENDERER_MODE_MESH\nattribute vec3 a_MeshPosition;attribute vec4 a_MeshColor;attribute vec2 a_MeshTextureCoordinate;varying vec4 v_MeshColor;\n#endif\nattribute vec4 a_ShapePositionStartLifeTime;attribute vec4 a_DirectionTime;attribute vec4 a_StartColor;attribute vec3 a_StartSize;attribute vec3 a_StartRotation0;attribute float a_StartSpeed;attribute vec4 a_Random0;\n#if defined(RENDERER_TSA_FRAME_RANDOM_CURVES) || defined(RENDERER_VOL_RANDOM_CONSTANT) || defined(RENDERER_VOL_RANDOM_CURVE)\nattribute vec4 a_Random1;\n#endif\nattribute vec3 a_SimulationWorldPosition;attribute vec4 a_SimulationWorldRotation;varying vec4 v_Color;\n#ifdef MATERIAL_HAS_BASETEXTURE\nattribute vec4 a_SimulationUV;varying vec2 v_TextureCoordinate;\n#endif\nuniform float renderer_CurrentTime;uniform vec3 renderer_Gravity;uniform vec2 u_DragConstant;uniform vec3 renderer_WorldPosition;uniform vec4 renderer_WorldRotation;uniform bool renderer_ThreeDStartRotation;uniform int renderer_ScalingMode;uniform vec3 renderer_PositionScale;uniform vec3 renderer_SizeScale;uniform vec3 renderer_PivotOffset;uniform mat4 camera_ViewMat;uniform mat4 camera_ProjMat;\n#ifdef RENDERER_MODE_STRETCHED_BILLBOARD\nuniform vec3 camera_Position;\n#endif\nuniform vec3 camera_Forward;uniform vec3 camera_Up;uniform float renderer_StretchedBillboardLengthScale;uniform float renderer_StretchedBillboardSpeedScale;uniform int renderer_SimulationSpace;\n#include <particle_common>\n#include <velocity_over_lifetime_module>\n#include <color_over_lifetime_module>\n#include <size_over_lifetime_module>\n#include <rotation_over_lifetime_module>\n#include <texture_sheet_animation_module>\nvoid main(){float age=renderer_CurrentTime-a_DirectionTime.w;float normalizedAge=age/a_ShapePositionStartLifeTime.w;vec3 lifeVelocity;if(normalizedAge<1.0){vec3 startVelocity=a_DirectionTime.xyz*a_StartSpeed;\n#if defined(RENDERER_VOL_CONSTANT) || defined(RENDERER_VOL_CURVE) || defined(RENDERER_VOL_RANDOM_CONSTANT) || defined(RENDERER_VOL_RANDOM_CURVE)\nlifeVelocity=computeParticleLifeVelocity(normalizedAge);\n#endif\nvec3 gravityVelocity=renderer_Gravity*age;vec4 worldRotation;if(renderer_SimulationSpace==0){worldRotation=renderer_WorldRotation;}else{worldRotation=a_SimulationWorldRotation;}vec3 dragData=a_DirectionTime.xyz*mix(u_DragConstant.x,u_DragConstant.y,a_Random0.x);vec3 center=computeParticlePosition(startVelocity,lifeVelocity,age,normalizedAge,gravityVelocity,worldRotation,dragData);\n#include <sphere_billboard>\n#include <stretched_billboard>\n#include <horizontal_billboard>\n#include <vertical_billboard>\n#include <particle_mesh>\ngl_Position=camera_ProjMat*camera_ViewMat*vec4(center,1.0);v_Color=computeParticleColor(a_StartColor,normalizedAge);\n#ifdef MATERIAL_HAS_BASETEXTURE\nvec2 simulateUV;\n#if defined(RENDERER_MODE_SPHERE_BILLBOARD) || defined(RENDERER_MODE_STRETCHED_BILLBOARD) || defined(RENDERER_MODE_HORIZONTAL_BILLBOARD) || defined(RENDERER_MODE_VERTICAL_BILLBOARD)\nsimulateUV=a_CornerTextureCoordinate.zw*a_SimulationUV.xy+a_SimulationUV.zw;v_TextureCoordinate=computeParticleUV(simulateUV,normalizedAge);\n#endif\n#ifdef RENDERER_MODE_MESH\nsimulateUV=a_SimulationUV.xy+a_MeshTextureCoordinate*a_SimulationUV.zw;v_TextureCoordinate=computeParticleUV(simulateUV,normalizedAge);\n#endif\n#endif\n}else{gl_Position=vec4(2.0,2.0,2.0,1.0);}}","#define GLSLIFY 1\n#include <common>\nvarying vec4 v_Color;varying vec2 v_TextureCoordinate;uniform sampler2D material_BaseTexture;uniform vec4 material_BaseColor;\n#ifdef RENDERER_MODE_MESH\nvarying vec4 v_MeshColor;\n#endif\nvoid main(){vec4 color=material_BaseColor*v_Color;\n#ifdef RENDERER_MODE_MESH\ncolor*=v_MeshColor;\n#endif\n#ifdef MATERIAL_HAS_BASETEXTURE\nvec4 textureColor=texture2D(material_BaseTexture,v_TextureCoordinate);\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\ntextureColor=gammaToLinear(textureColor);\n#endif\ncolor*=textureColor;\n#endif\ngl_FragColor=color;\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\ngl_FragColor=linearToGamma(gl_FragColor);\n#endif\n}",i)]),uy.create("SpriteMask",[new ud("Forward","#define GLSLIFY 1\nuniform mat4 camera_VPMat;attribute vec3 POSITION;attribute vec2 TEXCOORD_0;varying vec2 v_uv;void main(){gl_Position=camera_VPMat*vec4(POSITION,1.0);v_uv=TEXCOORD_0;}","#define GLSLIFY 1\nuniform sampler2D renderer_MaskTexture;uniform float renderer_MaskAlphaCutoff;varying vec2 v_uv;void main(){vec4 color=texture2D(renderer_MaskTexture,v_uv);if(color.a<renderer_MaskAlphaCutoff){discard;}gl_FragColor=color;}",i)]),uy.create("Sprite",[new ud("Forward","#define GLSLIFY 1\nuniform mat4 renderer_MVPMat;attribute vec3 POSITION;attribute vec2 TEXCOORD_0;attribute vec4 COLOR_0;varying vec2 v_uv;varying vec4 v_color;void main(){gl_Position=renderer_MVPMat*vec4(POSITION,1.0);v_uv=TEXCOORD_0;v_color=COLOR_0;}","#define GLSLIFY 1\nuniform sampler2D renderer_SpriteTexture;varying vec2 v_uv;varying vec4 v_color;void main(){vec4 baseColor=texture2D(renderer_SpriteTexture,v_uv);gl_FragColor=baseColor*v_color;}",i)]),uy.create("background-texture",[new ud("Forward","#define GLSLIFY 1\nattribute vec3 POSITION;attribute vec2 TEXCOORD_0;varying vec2 v_uv;void main(){gl_Position=vec4(POSITION,1.0);v_uv=TEXCOORD_0;}","#define GLSLIFY 1\nuniform sampler2D material_BaseTexture;varying vec2 v_uv;void main(){gl_FragColor=texture2D(material_BaseTexture,v_uv);}",i)])},nG),d2=((nW=(nH=function(){this._cacheHierarchyDepth=1,this._cacheMap=Object.create(null)}).prototype).get=function(e){var t=this._cacheMap,r=e._length,n=this._cacheHierarchyDepth;r>n&&(this._resizeCacheMapHierarchy(t,0,n,r-n),this._cacheHierarchyDepth=r);for(var i=e._mask,a=e._length-1,o=this._cacheHierarchyDepth-1,s=0;s<o;s++){var l=a<s?0:i[s],c=t[l];c||(t[l]=c=Object.create(null)),t=c}var u=a<o?0:i[o],d=t[u];return d||(this._lastQueryKey=u,this._lastQueryMap=t),d},nW.cache=function(e){this._lastQueryMap[this._lastQueryKey]=e},nW._destroy=function(){this._recursiveDestroy(0,this._cacheMap),this._cacheMap=Object.create(null)},nW._recursiveDestroy=function(e,t){if(e===this._cacheHierarchyDepth-1){for(var r in t)t[r].destroy();return}for(var n in t)this._recursiveDestroy(++e,t[n])},nW._resizeCacheMapHierarchy=function(e,t,r,n){if(t==r-1)for(var i in e){for(var a=e[i],o=e,s=0;s<n;s++)o[0==s?i:0]=o=Object.create(null);o[0]=a}else for(var l in t++,e)this._resizeCacheMapHierarchy(e[l],t,r,n)},nH),d3=((nK=(nX=function(){}).prototype)._initialize=function(e,t){},nK._update=function(){},nK._destroy=function(){},nK._getRequestAnimationFrame=function(){return null},nK._getCancelAnimationFrame=function(){return null},nK._getCameraClearFlagsMask=function(t){return e.CameraClearFlags.None},nX);d1.init();var d4=function(t){function r(n,i,a){(o=t.call(this)||this)._physicsInitialized=!1,o._physicalObjectsMap={},o._lastRenderState=new uv,o._renderElementPool=new u5(d_),o._renderDataPool=new u5(dh),o._spriteRenderDataPool=new u5(dg),o._spriteMaskRenderDataPool=new u5(dm),o._textRenderDataPool=new u5(dv),o._spriteDefaultMaterials=[],o._renderContext=new dd,o._renderCount=0,o._shaderProgramPools=[],o._canSpriteBatch=!0,o._fontMap={},o._macroCollection=new ur,o._settings={},o._resourceManager=new dT(cw(o)),o._sceneManager=new dx(cw(o)),o._vSyncCount=1,o._targetFrameRate=60,o._time=new c5,o._isPaused=!0,o._vSyncCounter=1,o._targetFrameInterval=1e3/60,o._destroyed=!1,o._frameInProcess=!1,o._waitingDestroy=!1,o._isDeviceLost=!1,o._waitingGC=!1,o._animate=function(){if(o._vSyncCount){var e,t=(null==(e=o.xrManager)?void 0:e._getRequestAnimationFrame())||requestAnimationFrame;o._requestId=t(o._animate),o._vSyncCounter++%o._vSyncCount==0&&(o.update(),o._vSyncCounter=1)}else o._timeoutId=window.setTimeout(o._animate,o._targetFrameInterval),o.update()},o._hardwareRenderer=i,o._hardwareRenderer.init(n,o._onDeviceLost.bind(cw(o)),o._onDeviceRestored.bind(cw(o))),o._canvas=n,o._spriteMaskManager=new dp(cw(o));var o,s=cw(o)._spriteDefaultMaterials;o._spriteDefaultMaterial=s[e.SpriteMaskInteraction.None]=o._createSpriteMaterial(e.SpriteMaskInteraction.None),s[e.SpriteMaskInteraction.VisibleInsideMask]=o._createSpriteMaterial(e.SpriteMaskInteraction.VisibleInsideMask),s[e.SpriteMaskInteraction.VisibleOutsideMask]=o._createSpriteMaterial(e.SpriteMaskInteraction.VisibleOutsideMask),o._spriteMaskDefaultMaterial=o._createSpriteMaskMaterial(),o._textDefaultFont=di.createFromOS(cw(o),"Arial"),o._textDefaultFont.isGCIgnored=!0,o.inputManager=new dZ(cw(o));var l=a.xrDevice;if(l&&(o.xrManager=new d3,o.xrManager._initialize(cw(o),l)),o._initMagentaTextures(i),i.canIUse(e.GLCapabilityType.depthTexture)){var c=new uU(cw(o),1,1,e.TextureFormat.Depth16,!1);c.isGCIgnored=!0,o._depthTexture2D=c}else o._macroCollection.enable(r._noDepthTextureMacro);var u=new dJ(cw(o),uy.find("unlit"));u.isGCIgnored=!0,u.shaderData.setColor("material_BaseColor",new cB(1,0,1.01,1)),o._meshMagentaMaterial=u;var d=new dJ(cw(o),uy.find("particle-shader"));d.isGCIgnored=!0,d.shaderData.setColor("material_BaseColor",new cB(1,0,1.01,1)),o._particleMagentaMaterial=d;var h=o._settings,_=a.colorSpace||e.ColorSpace.Linear;return _===e.ColorSpace.Gamma&&o._macroCollection.enable(r._gammaMacro),h.colorSpace=_,o._particleBufferUtils=new d$(cw(o)),o}cL(r,t);var n=r.prototype;return n.createEntity=function(e){return new du(this,e)},n.pause=function(){var e;this._isPaused=!0,((null==(e=this.xrManager)?void 0:e._getCancelAnimationFrame())||cancelAnimationFrame)(this._requestId),clearTimeout(this._timeoutId)},n.resume=function(){if(this._isPaused){if(this._isPaused=!1,this.time._reset(),this._vSyncCount){var e,t=(null==(e=this.xrManager)?void 0:e._getRequestAnimationFrame())||requestAnimationFrame;this._requestId=t(this._animate)}else this._timeoutId=window.setTimeout(this._animate,this._targetFrameInterval)}},n.update=function(){var e,t=this._time;t._update();var r=t.deltaTime;this._frameInProcess=!0,this._renderElementPool.resetPool(),this._renderDataPool.resetPool(),this._spriteRenderDataPool.resetPool(),this._spriteMaskRenderDataPool.resetPool(),this._textRenderDataPool.resetPool(),null==(e=this.xrManager)||e._update();var n=this.inputManager,i=this._physicsInitialized;n._update();for(var a=this._sceneManager._scenes.getLoopArray(),o=a.length,s=0;s<o;s++){var l=a[s];if(l.isActive&&!l.destroyed){var c=l._componentsManager;c.sortCameras(),c.callScriptOnStart()}}if(i)for(var u=0;u<o;u++){var d=a[u];d.isActive&&!d.destroyed&&d.physics._update(r)}i&&n._firePointerScript(a);for(var h=0;h<o;h++){var _=a[h];_.isActive&&!_.destroyed&&_._componentsManager.callScriptOnUpdate(r)}for(var f=0;f<o;f++){var p=a[f];p.isActive&&!p.destroyed&&p._componentsManager.callAnimationUpdate(r)}for(var m=0;m<o;m++){var g=a[m];g.isActive&&!g.destroyed&&g._componentsManager.callScriptOnLateUpdate(r)}if(this._isDeviceLost||this._render(a),this._waitingDestroy)this._destroy();else for(var v=0;v<o;v++){var y=a[v];y.isActive&&!y.destroyed&&y._componentsManager.handlingInvalidScripts()}this._waitingGC&&(this._gc(),this._waitingGC=!1),this._frameInProcess=!1},n.run=function(){this.resume(),this.dispatch("run",this)},n.forceLoseDevice=function(){this._hardwareRenderer.forceLoseDevice()},n.forceRestoreDevice=function(){this._hardwareRenderer.forceRestoreDevice()},n._destroy=function(){var e;this._sceneManager._destroyAllScene(),this._resourceManager._destroy(),this._textDefaultFont=null,this._fontMap=null,this.inputManager._destroy(),null==(e=this.xrManager)||e._destroy(),this.dispatch("shutdown",this),this.pause(),this._spriteMaskManager.destroy(),this._hardwareRenderer.destroy(),this.removeAllEventListeners(),this._animate=null,this._sceneManager=null,this._resourceManager=null,this._canvas=null,this._time=null,this._waitingDestroy=!1,this._destroyed=!0},n.destroy=function(){this._destroyed||(this._frameInProcess?this._waitingDestroy=!0:this._destroy())},n._getShaderProgramPool=function(e){var t=e._shaderPassId,r=this._shaderProgramPools,n=r[t];if(!n){var i=t+1;i>r.length&&(r.length=i),r[t]=n=new d2,e._shaderProgramPools.push(n)}return n},n._render=function(e){for(var t=this,r=this.time.deltaTime,n=0,i=e.length;n<i;n++){var a=e[n];a.isActive&&!a.destroyed&&(a._componentsManager.callRendererOnUpdate(r),a._updateShaderData())}for(var o=0,s=e.length;o<s;o++)!function(r,n){var i=e[r];if(i.isActive&&!i.destroyed){var a=i._componentsManager._activeCameras;if(0===a.length)return c3.debug("No active camera in scene.");a.forEach(function(e){var r=i._componentsManager;r.callCameraOnBeginRender(e),e.render(),r.callCameraOnEndRender(e),t._hardwareRenderer._options._forceFlush&&t._hardwareRenderer.flush()},function(e,t){e._cameraIndex=t})}}(o)},n._initMagentaTextures=function(t){var r=new Uint8Array([255,255,255,255]),n=new uU(this,1,1,e.TextureFormat.R8G8B8A8,!1);n.setPixelBuffer(r),n.isGCIgnored=!0;var i=new Uint8Array([255,0,255,255]),a=new uU(this,1,1,e.TextureFormat.R8G8B8A8,!1);a.setPixelBuffer(i),a.isGCIgnored=!0,this.resourceManager.addContentRestorer(new(cL(l=function(){return uK.call(this,a)},uK),l.prototype.restoreContent=function(){this.resource.setPixelBuffer(i)},l));for(var o=new uG(this,1,e.TextureFormat.R8G8B8A8,!1),s=0;s<6;s++)o.setPixelBuffer(e.TextureCubeFace.PositiveX+s,i);if(o.isGCIgnored=!0,this.resourceManager.addContentRestorer(new(cL(c=function(){return uK.call(this,o)},uK),c.prototype.restoreContent=function(){for(var t=0;t<6;t++)this.resource.setPixelBuffer(e.TextureCubeFace.PositiveX+t,i)},c)),this._whiteTexture2D=n,this._magentaTexture2D=a,this._magentaTextureCube=o,t.isWebGL2){var l,c,u,d=new uk(this,1,1,1,e.TextureFormat.R8G8B8A8,!1);d.setPixelBuffer(0,i),d.isGCIgnored=!0,this.resourceManager.addContentRestorer(new(cL(u=function(){return uK.call(this,d)},uK),u.prototype.restoreContent=function(){this.resource.setPixelBuffer(0,i)},u)),this._magentaTexture2DArray=d}},n._pendingGC=function(){this._frameInProcess?this._waitingGC=!0:this._gc()},n._initialize=function(e){var t=this,r=e.shaderLab,n=e.physics;r&&(uy._shaderLab=r);var i=[];n&&i.push(n.initialize().then(function(){return dL._nativePhysics=n,t._nativePhysicsManager=n.createPhysicsManager(),t._physicsInitialized=!0,t}));var a=dT._loaders;for(var o in a){var s=a[o];s.initialize&&i.push(s.initialize(this,e))}return Promise.all(i).then(function(){return t})},n._createSpriteMaterial=function(t){var r=new dJ(this,uy.find("Sprite")),n=r.renderState,i=n.blendState.targetBlendState;if(i.enabled=!0,i.sourceColorBlendFactor=e.BlendFactor.SourceAlpha,i.destinationColorBlendFactor=e.BlendFactor.OneMinusSourceAlpha,i.sourceAlphaBlendFactor=e.BlendFactor.One,i.destinationAlphaBlendFactor=e.BlendFactor.OneMinusSourceAlpha,i.colorBlendOperation=i.alphaBlendOperation=e.BlendOperation.Add,t!==e.SpriteMaskInteraction.None){var a=n.stencilState;a.enabled=!0,a.writeMask=0,a.referenceValue=1;var o=t===e.SpriteMaskInteraction.VisibleInsideMask?e.CompareFunction.LessEqual:e.CompareFunction.Greater;a.compareFunctionFront=o,a.compareFunctionBack=o}return n.depthState.writeEnabled=!1,n.rasterState.cullMode=e.CullMode.Off,n.renderQueueType=e.RenderQueueType.Transparent,r.isGCIgnored=!0,r},n._createSpriteMaskMaterial=function(){var t=new dJ(this,uy.find("SpriteMask")),r=t.renderState;return r.blendState.targetBlendState.colorWriteMask=e.ColorWriteMask.None,r.rasterState.cullMode=e.CullMode.Off,r.stencilState.enabled=!0,r.depthState.enabled=!1,t.isGCIgnored=!0,t},n._onDeviceLost=function(){this._isDeviceLost=!0,this.resourceManager._lostGraphicResources(),console.log("Device lost."),this.dispatch("devicelost",this)},n._onDeviceRestored=function(){var e=this;this._hardwareRenderer.resetState(),this._lastRenderState=new uv,this._shaderProgramPools.length=0;var t=this.resourceManager;t._restoreGraphicResources(),console.log("Graphic resource restored."),this._particleBufferUtils.setBufferData(),t._restoreResourcesContent().then(function(){console.log("Graphic resource content restored.\n\nDevice restored."),e.dispatch("devicerestored",e),e._isDeviceLost=!1}).catch(function(e){console.error(e)})},n._gc=function(){this._renderElementPool.garbageCollection(),this._renderDataPool.garbageCollection(),this._spriteRenderDataPool.garbageCollection(),this._spriteMaskRenderDataPool.garbageCollection(),this._textRenderDataPool.garbageCollection()},cP(r,[{key:"settings",get:function(){return this._settings}},{key:"canvas",get:function(){return this._canvas}},{key:"resourceManager",get:function(){return this._resourceManager}},{key:"sceneManager",get:function(){return this._sceneManager}},{key:"time",get:function(){return this._time}},{key:"isPaused",get:function(){return this._isPaused}},{key:"vSyncCount",get:function(){return this._vSyncCount},set:function(e){this._vSyncCount=Math.max(0,Math.floor(e))}},{key:"targetFrameRate",get:function(){return this._targetFrameRate},set:function(e){e=Math.max(1e-6,e),this._targetFrameRate=e,this._targetFrameInterval=1e3/e}},{key:"destroyed",get:function(){return this._destroyed}},{key:"physicsManager",get:function(){var e;return null==(e=this.sceneManager.scenes[0])?void 0:e.physics}}]),r}(cZ);d4._gammaMacro=ut.getByName("ENGINE_IS_COLORSPACE_GAMMA"),d4._noDepthTextureMacro=ut.getByName("ENGINE_NO_DEPTH_TEXTURE"),d4._pixelsPerUnit=100;var d5=(cP(nY=function(){this._sizeUpdateFlagManager=new cq},[{key:"width",get:function(){return this._width},set:function(e){this._width!==e&&(this._width=e,this._sizeUpdateFlagManager.dispatch(),this._onSizeChanged(e,this._width))}},{key:"height",get:function(){return this._height},set:function(e){this._height!==e&&(this._height=e,this._sizeUpdateFlagManager.dispatch(),this._onSizeChanged(this._width,e))}}]),nY);e.BackgroundMode=void 0,(nj=e.BackgroundMode||(e.BackgroundMode={}))[nj.SolidColor=0]="SolidColor",nj[nj.Sky=1]="Sky",nj[nj.Texture=2]="Texture",e.BackgroundTextureFillMode=void 0,(nq=e.BackgroundTextureFillMode||(e.BackgroundTextureFillMode={}))[nq.AspectFitWidth=0]="AspectFitWidth",nq[nq.AspectFitHeight=1]="AspectFitHeight",nq[nq.Fill=2]="Fill";var d8=((nZ=(nQ=function(){}).prototype).destroy=function(){this.mesh=null,this.material=null},nZ._render=function(e){var t=this.material,r=this.mesh;if(!t){c3.warn("The material of sky is not defined.");return}if(t.destroyed){c3.warn("The material of sky is destroyed.");return}if(!r){c3.warn("The mesh of sky is not defined.");return}if(r.destroyed){c3.warn("The mesh of sky is destroyed.");return}var n=e.camera,i=n.engine,a=n.scene,o=n.aspectRatio,s=n.fieldOfView,l=n.viewMatrix,c=n.shaderData,u=a.shaderData,d=nQ._viewProjMatrix,h=nQ._projectionMatrix,_=i._hardwareRenderer,f=t.shaderData,p=t.shader,m=t.renderState;d.copyFrom(l);var g=d.elements;g[12]=g[13]=g[14]=0;var v=1/Math.tan(cd.degreeToRadian(s)/2);h.elements[0]=v/o,h.elements[5]=v,cx.multiply(h,d,d);var y=c.getMatrix(dd.vpMatrixProperty);c.setMatrix(dd.vpMatrixProperty,d);var x=uy._compileMacros;ur.unionCollection(e.camera._globalShaderMacro,f._macroCollection,x);var S=p.subShaders[0].passes[0],T=S._getShaderProgram(i,x);T.bind(),T.groupingOtherUniformBlock(),T.uploadAll(T.sceneUniformBlock,u),T.uploadAll(T.cameraUniformBlock,c),T.uploadAll(T.materialUniformBlock,f),T.uploadUnGroupTextures(),m._apply(i,!1,S._renderStateDataMap,f),_.drawPrimitive(r._primitive,r.subMesh,T),c.setMatrix(dd.vpMatrixProperty,y)},cP(nQ,[{key:"material",get:function(){return this._material},set:function(e){if(this._material!==e){var t;null==e||e._addReferCount(1),null==(t=this._material)||t._addReferCount(-1),this._material=e}}},{key:"mesh",get:function(){return this._mesh},set:function(e){if(this._mesh!==e){var t;null==e||e._addReferCount(1),null==(t=this._mesh)||t._addReferCount(-1),this._mesh=e}}}]),nQ);d8._epsilon=1e-6,d8._viewProjMatrix=new cx,d8._projectionMatrix=new cx(1,0,0,0,0,1,0,0,0,0,d8._epsilon-1,-1,0,0,0,0);var d6=((n$=(nJ=function(t){this._engine=t,this.mode=e.BackgroundMode.SolidColor,this.solidColor=new cA(.25,.25,.25,1),this.sky=new d8,this._textureFillMode=e.BackgroundTextureFillMode.AspectFitHeight,this._texture=null,this._initMesh(t),this._initMaterial(t)}).prototype).destroy=function(){this.texture=null,this._mesh._addReferCount(-1),this._mesh=null,this._material._addReferCount(-1),this._material=null,this.solidColor=null,this.sky.destroy()},n$._resizeBackgroundTexture=function(){var t=this._texture,r=this._mesh;if(this._texture){var n=this._engine.canvas,i=n.width,a=n.height,o=r.getPositions();switch(this._textureFillMode){case e.BackgroundTextureFillMode.Fill:o[0].set(-1,-1,1),o[1].set(1,-1,1),o[2].set(-1,1,1),o[3].set(1,1,1);break;case e.BackgroundTextureFillMode.AspectFitWidth:var s=t.height*i/t.width/a;o[0].set(-1,-s,1),o[1].set(1,-s,1),o[2].set(-1,s,1),o[3].set(1,s,1);break;case e.BackgroundTextureFillMode.AspectFitHeight:var l=t.width*a/t.height/i;o[0].set(-l,-1,1),o[1].set(l,-1,1),o[2].set(-l,1,1),o[3].set(l,1,1)}r.setPositions(o),r.uploadData(!1)}},n$._initMesh=function(e){this._mesh=this._createPlane(e),this._mesh._addReferCount(1)},n$._initMaterial=function(t){var r=this._material=new dJ(t,uy.find("background-texture"));r.renderState.depthState.compareFunction=e.CompareFunction.LessEqual,r._addReferCount(1)},n$._createPlane=function(e){var t=new uW(e);t.isGCIgnored=!0;for(var r=new Uint8Array([1,2,0,1,3,2]),n=[,,,,],i=[,,,,],a=0;a<4;++a)n[a]=new ch,i[a]=new cT(a%2,1-(.5*a|0));return t.setPositions(n),t.setUVs(i),t.setIndices(r),t.uploadData(!1),t.addSubMesh(0,r.length),t},cP(nJ,[{key:"texture",get:function(){return this._texture},set:function(e){if(this._texture!==e){var t;null==e||e._addReferCount(1),null==(t=this._texture)||t._addReferCount(-1),this._texture=e,this._material.shaderData.setTexture("material_BaseTexture",e),this._resizeBackgroundTexture()}}},{key:"textureFillMode",get:function(){return this._textureFillMode},set:function(e){e!==this._textureFillMode&&(this._textureFillMode=e,this._resizeBackgroundTexture())}}]),nJ),d7=((n1=(n0=function(){this._cameraNeedSorting=!1,this._activeCameras=new uM,this._renderers=new uM,this._onStartScripts=new uM,this._onUpdateScripts=new uM,this._onLateUpdateScripts=new uM,this._onPhysicsUpdateScripts=new uM,this._pendingDestroyScripts=[],this._disposeDestroyScripts=[],this._onUpdateAnimations=new uM,this._onUpdateRenderers=new uM,this._componentsContainerPool=[]}).prototype).addCamera=function(e){e._cameraIndex=this._activeCameras.length,this._activeCameras.add(e),this._cameraNeedSorting=!0},n1.removeCamera=function(e){var t=this._activeCameras.deleteByIndex(e._cameraIndex);t&&(t._cameraIndex=e._cameraIndex),e._cameraIndex=-1,this._cameraNeedSorting=!0},n1.sortCameras=function(){if(this._cameraNeedSorting){var e=this._activeCameras;e.sort(function(e,t){return e.priority-t.priority});for(var t=0,r=e.length;t<r;t++)e.get(t)._cameraIndex=t;this._cameraNeedSorting=!1}},n1.addRenderer=function(e){e._rendererIndex=this._renderers.length,this._renderers.add(e)},n1.removeRenderer=function(e){var t=this._renderers.deleteByIndex(e._rendererIndex);t&&(t._rendererIndex=e._rendererIndex),e._rendererIndex=-1},n1.addOnStartScript=function(e){e._onStartIndex=this._onStartScripts.length,this._onStartScripts.add(e)},n1.removeOnStartScript=function(e){var t=this._onStartScripts.deleteByIndex(e._onStartIndex);t&&(t._onStartIndex=e._onStartIndex),e._onStartIndex=-1},n1.addOnUpdateScript=function(e){e._onUpdateIndex=this._onUpdateScripts.length,this._onUpdateScripts.add(e)},n1.removeOnUpdateScript=function(e){var t=this._onUpdateScripts.deleteByIndex(e._onUpdateIndex);t&&(t._onUpdateIndex=e._onUpdateIndex),e._onUpdateIndex=-1},n1.addOnLateUpdateScript=function(e){e._onLateUpdateIndex=this._onLateUpdateScripts.length,this._onLateUpdateScripts.add(e)},n1.removeOnLateUpdateScript=function(e){var t=this._onLateUpdateScripts.deleteByIndex(e._onLateUpdateIndex);t&&(t._onLateUpdateIndex=e._onLateUpdateIndex),e._onLateUpdateIndex=-1},n1.addOnPhysicsUpdateScript=function(e){e._onPhysicsUpdateIndex=this._onPhysicsUpdateScripts.length,this._onPhysicsUpdateScripts.add(e)},n1.removeOnPhysicsUpdateScript=function(e){var t=this._onPhysicsUpdateScripts.deleteByIndex(e._onPhysicsUpdateIndex);t&&(t._onPhysicsUpdateIndex=e._onPhysicsUpdateIndex),e._onPhysicsUpdateIndex=-1},n1.addOnUpdateAnimations=function(e){e._onUpdateIndex=this._onUpdateAnimations.length,this._onUpdateAnimations.add(e)},n1.removeOnUpdateAnimations=function(e){var t=this._onUpdateAnimations.deleteByIndex(e._onUpdateIndex);t&&(t._onUpdateIndex=e._onUpdateIndex),e._onUpdateIndex=-1},n1.addOnUpdateRenderers=function(e){e._onUpdateIndex=this._onUpdateRenderers.length,this._onUpdateRenderers.add(e)},n1.removeOnUpdateRenderers=function(e){var t=this._onUpdateRenderers.deleteByIndex(e._onUpdateIndex);t&&(t._onUpdateIndex=e._onUpdateIndex),e._onUpdateIndex=-1},n1.addPendingDestroyScript=function(e){this._pendingDestroyScripts.push(e)},n1.callScriptOnStart=function(){var e=this,t=this._onStartScripts;t.length>0&&t.forEachAndClean(function(t){t._started=!0,e.removeOnStartScript(t),t.onStart()})},n1.callScriptOnUpdate=function(e){this._onUpdateScripts.forEach(function(t){t._started&&t.onUpdate(e)},function(e,t){e._onUpdateIndex=t})},n1.callScriptOnLateUpdate=function(e){this._onLateUpdateScripts.forEach(function(t){t._started&&t.onLateUpdate(e)},function(e,t){e._onLateUpdateIndex=t})},n1.callScriptOnPhysicsUpdate=function(){this._onPhysicsUpdateScripts.forEach(function(e){e._started&&e.onPhysicsUpdate()},function(e,t){e._onPhysicsUpdateIndex=t})},n1.callAnimationUpdate=function(e){this._onUpdateAnimations.forEach(function(t){t.engine.time.frameCount>t._playFrameCount&&t.update(e)},function(e,t){e._onUpdateIndex=t})},n1.callRendererOnUpdate=function(e){this._onUpdateRenderers.forEach(function(t){t.update(e)},function(e,t){e._onUpdateIndex=t})},n1.handlingInvalidScripts=function(){var e=this._disposeDestroyScripts,t=this._pendingDestroyScripts;this._disposeDestroyScripts=t,this._pendingDestroyScripts=e;var r=t.length;if(r>0){for(var n=r-1;n>=0;n--)t[n].onDestroy();t.length=0}},n1.callCameraOnBeginRender=function(e){e.entity._scripts.forEach(function(t){t.onBeginRender(e)},function(e,t){e._entityScriptsIndex=t})},n1.callCameraOnEndRender=function(e){e.entity._scripts.forEach(function(t){t.onEndRender(e)},function(e,t){e._entityScriptsIndex=t})},n1.getActiveChangedTempList=function(){return this._componentsContainerPool.length?this._componentsContainerPool.pop():[]},n1.putActiveChangedTempList=function(e){e.length=0,this._componentsContainerPool.push(e)},n1._gc=function(){this._renderers.garbageCollection(),this._onStartScripts.garbageCollection(),this._onUpdateScripts.garbageCollection(),this._onLateUpdateScripts.garbageCollection(),this._onPhysicsUpdateScripts.garbageCollection(),this._onUpdateAnimations.garbageCollection(),this._onUpdateRenderers.garbageCollection(),this._activeCameras.garbageCollection()},n0);e.FogMode=void 0,(n2=e.FogMode||(e.FogMode={}))[n2.None=0]="None",n2[n2.Linear=1]="Linear",n2[n2.Exponential=2]="Exponential",n2[n2.ExponentialSquared=3]="ExponentialSquared",e.DiffuseMode=void 0,(n3=e.DiffuseMode||(e.DiffuseMode={}))[n3.SolidColor=0]="SolidColor",n3[n3.SphericalHarmonics=1]="SphericalHarmonics";var d9=(cL(n4=function(t){var r;return(r=cH.call(this,t)||this)._diffuseSolidColor=new cA(.212,.227,.259),r._diffuseIntensity=1,r._specularIntensity=1,r._diffuseMode=e.DiffuseMode.SolidColor,r._shArray=new Float32Array(27),r._scenes=[],r._specularTextureDecodeRGBM=!1,r},cH),(n5=n4.prototype)._addToScene=function(e){this._addReferCount(1),this._scenes.push(e);var t=e.shaderData;t.setColor(n4._diffuseColorProperty,this._diffuseSolidColor),t.setFloat(n4._diffuseIntensityProperty,this._diffuseIntensity),t.setFloat(n4._specularIntensityProperty,this._specularIntensity),t.setFloatArray(n4._diffuseSHProperty,this._shArray),this._setDiffuseMode(t),this._setSpecularTextureDecodeRGBM(t),this._setSpecularTexture(t)},n5._removeFromScene=function(e){this._addReferCount(-1);var t=this._scenes,r=t.indexOf(e);t.splice(r,1);var n=e.shaderData;n.setTexture(n4._specularTextureProperty,null),n.disableMacro(n4._specularMacro)},n5._setDiffuseMode=function(t){this._diffuseMode===e.DiffuseMode.SphericalHarmonics?t.enableMacro(n4._shMacro):t.disableMacro(n4._shMacro)},n5._setSpecularTexture=function(e){this._specularTexture?(e.setTexture(n4._specularTextureProperty,this._specularTexture),e.setFloat(n4._mipLevelProperty,this._specularTexture.mipmapCount-1),e.enableMacro(n4._specularMacro)):e.disableMacro(n4._specularMacro)},n5._setSpecularTextureDecodeRGBM=function(e){this._specularTextureDecodeRGBM?e.enableMacro(n4._decodeRGBMMacro):e.disableMacro(n4._decodeRGBMMacro)},n5._preComputeSH=function(e,t){var r=e.coefficients;t[0]=.886227*r[0],t[1]=.886227*r[1],t[2]=.886227*r[2],t[3]=-1.023327*r[3],t[4]=-1.023327*r[4],t[5]=-1.023327*r[5],t[6]=1.023327*r[6],t[7]=1.023327*r[7],t[8]=1.023327*r[8],t[9]=-1.023327*r[9],t[10]=-1.023327*r[10],t[11]=-1.023327*r[11],t[12]=.858086*r[12],t[13]=.858086*r[13],t[14]=.858086*r[14],t[15]=-.858086*r[15],t[16]=-.858086*r[16],t[17]=-.858086*r[17],t[18]=.247708*r[18],t[19]=.247708*r[19],t[20]=.247708*r[20],t[21]=-.858086*r[21],t[22]=-.858086*r[22],t[23]=-.858086*r[23],t[24]=.429042*r[24],t[25]=.429042*r[25],t[26]=.429042*r[26]},cP(n4,[{key:"specularTextureDecodeRGBM",get:function(){return this._specularTextureDecodeRGBM},set:function(e){this._specularTextureDecodeRGBM=e;for(var t=this._scenes,r=0,n=t.length;r<n;r++)this._setSpecularTextureDecodeRGBM(t[r].shaderData)}},{key:"diffuseMode",get:function(){return this._diffuseMode},set:function(e){this._diffuseMode=e;for(var t=this._scenes,r=0,n=t.length;r<n;r++)this._setDiffuseMode(t[r].shaderData)}},{key:"diffuseSolidColor",get:function(){return this._diffuseSolidColor},set:function(e){e!==this._diffuseSolidColor&&this._diffuseSolidColor.copyFrom(e)}},{key:"diffuseSphericalHarmonics",get:function(){return this._diffuseSphericalHarmonics},set:function(e){if(this._diffuseSphericalHarmonics=e,e){this._preComputeSH(e,this._shArray);for(var t=this._scenes,r=0,n=t.length;r<n;r++)t[r].shaderData.setFloatArray(n4._diffuseSHProperty,this._shArray)}}},{key:"diffuseIntensity",get:function(){return this._diffuseIntensity},set:function(e){this._diffuseIntensity=e;for(var t=this._scenes,r=0,n=t.length;r<n;r++)t[r].shaderData.setFloat(n4._diffuseIntensityProperty,e)}},{key:"specularTexture",get:function(){return this._specularTexture},set:function(e){this._specularTexture=e;for(var t=this._scenes,r=0,n=t.length;r<n;r++)this._setSpecularTexture(t[r].shaderData)}},{key:"specularIntensity",get:function(){return this._specularIntensity},set:function(e){this._specularIntensity=e;for(var t=0,r=this._scenes.length;t<r;t++)this._scenes[t].shaderData.setFloat(n4._specularIntensityProperty,e)}}]),n4);d9._shMacro=ut.getByName("SCENE_USE_SH"),d9._specularMacro=ut.getByName("SCENE_USE_SPECULAR_ENV"),d9._decodeRGBMMacro=ut.getByName("SCENE_IS_DECODE_ENV_RGBM"),d9._diffuseColorProperty=c4.getByName("scene_EnvMapLight.diffuse"),d9._diffuseSHProperty=c4.getByName("scene_EnvSH"),d9._diffuseIntensityProperty=c4.getByName("scene_EnvMapLight.diffuseIntensity"),d9._specularTextureProperty=c4.getByName("scene_EnvSpecularSampler"),d9._specularIntensityProperty=c4.getByName("scene_EnvMapLight.specularIntensity"),d9._mipLevelProperty=c4.getByName("scene_EnvMapLight.mipMapLevel"),e.ShadowCascadesMode=void 0,(n8=e.ShadowCascadesMode||(e.ShadowCascadesMode={}))[n8.NoCascades=1]="NoCascades",n8[n8.TwoCascades=2]="TwoCascades",n8[n8.FourCascades=4]="FourCascades",e.ShadowResolution=void 0,(n6=e.ShadowResolution||(e.ShadowResolution={}))[n6.Low=0]="Low",n6[n6.Medium=1]="Medium",n6[n6.High=2]="High",n6[n6.VeryHigh=3]="VeryHigh",e.ShadowType=void 0,(n7=e.ShadowType||(e.ShadowType={}))[n7.None=0]="None",n7[n7.Hard=1]="Hard",n7[n7.SoftLow=2]="SoftLow",n7[n7.SoftHigh=3]="SoftHigh";var he=(cL(n9=function(){var t;return t=c8.apply(this,arguments)||this,t.intensity=1,t.cullingMask=e.Layer.Everything,t.shadowType=e.ShadowType.None,t.shadowBias=1,t.shadowNormalBias=1,t.shadowNearPlane=.1,t.shadowStrength=1,t._lightIndex=-1,t._lightColor=new cA,t._color=new cA(1,1,1,1),t},c8),n9.prototype._getLightIntensityColor=function(){return this._lightColor.r=this.color.r*this.intensity,this._lightColor.g=this.color.g*this.intensity,this._lightColor.b=this.color.b*this.intensity,this._lightColor.a=this.color.a*this.intensity,this._lightColor},cP(n9,[{key:"color",get:function(){return this._color},set:function(e){this._color!==e&&this._color.copyFrom(e)}},{key:"viewMatrix",get:function(){return this._viewMat||(this._viewMat=new cx),cx.invert(this.entity.transform.worldMatrix,this._viewMat),this._viewMat}},{key:"inverseViewMatrix",get:function(){return this._inverseViewMat||(this._inverseViewMat=new cx),cx.invert(this.viewMatrix,this._inverseViewMat),this._inverseViewMat}}]),n9);cI([cO],he.prototype,"_lightIndex",void 0);var ht=(cL(ie=function(){var e;return e=he.apply(this,arguments)||this,e._reverseDirection=new ch,e},he),(it=ie.prototype)._appendData=function(t,r){var n=2*t,i=3*t,a=3*t,o=this._getLightIntensityColor(),s=this.direction,l=this.cullingMask;r.cullingMask[n]=65535&l,r.cullingMask[n+1]=l>>>16&65535,this.engine.settings.colorSpace===e.ColorSpace.Linear?(r.color[i]=cA.gammaToLinearSpace(o.r),r.color[i+1]=cA.gammaToLinearSpace(o.g),r.color[i+2]=cA.gammaToLinearSpace(o.b)):(r.color[i]=o.r,r.color[i+1]=o.g,r.color[i+2]=o.b),r.direction[a]=s.x,r.direction[a+1]=s.y,r.direction[a+2]=s.z},it._onEnableInScene=function(){this.scene._lightManager._attachDirectLight(this)},it._onDisableInScene=function(){this.scene._lightManager._detachDirectLight(this)},ie._updateShaderData=function(e,t){e.setIntArray(ie._cullingMaskProperty,t.cullingMask),e.setFloatArray(ie._colorProperty,t.color),e.setFloatArray(ie._directionProperty,t.direction)},cP(ie,[{key:"direction",get:function(){return this.entity.transform.worldForward}},{key:"reverseDirection",get:function(){return ch.scale(this.direction,-1,this._reverseDirection),this._reverseDirection}},{key:"_shadowProjectionMatrix",get:function(){throw"Unknown!"}}]),ie);ht._cullingMaskProperty=c4.getByName("scene_DirectLightCullingMask"),ht._colorProperty=c4.getByName("scene_DirectLightColor"),ht._directionProperty=c4.getByName("scene_DirectLightDirection");var hr=(cL(ir=function(){var e;return e=he.apply(this,arguments)||this,e.distance=100,e},he),(ii=ir.prototype)._appendData=function(t,r){var n=2*t,i=3*t,a=3*t,o=this._getLightIntensityColor(),s=this.position,l=this.cullingMask;r.cullingMask[n]=65535&l,r.cullingMask[n+1]=l>>>16&65535,this.engine.settings.colorSpace===e.ColorSpace.Linear?(r.color[i]=cA.gammaToLinearSpace(o.r),r.color[i+1]=cA.gammaToLinearSpace(o.g),r.color[i+2]=cA.gammaToLinearSpace(o.b)):(r.color[i]=o.r,r.color[i+1]=o.g,r.color[i+2]=o.b),r.position[a]=s.x,r.position[a+1]=s.y,r.position[a+2]=s.z,r.distance[t]=this.distance},ii._onEnableInScene=function(){this.scene._lightManager._attachPointLight(this)},ii._onDisableInScene=function(){this.scene._lightManager._detachPointLight(this)},ir._updateShaderData=function(e,t){e.setIntArray(ir._cullingMaskProperty,t.cullingMask),e.setFloatArray(ir._colorProperty,t.color),e.setFloatArray(ir._positionProperty,t.position),e.setFloatArray(ir._distanceProperty,t.distance)},cP(ir,[{key:"position",get:function(){return this.entity.transform.worldPosition}},{key:"_shadowProjectionMatrix",get:function(){throw"Unknown!"}}]),ir);hr._cullingMaskProperty=c4.getByName("scene_PointLightCullingMask"),hr._colorProperty=c4.getByName("scene_PointLightColor"),hr._positionProperty=c4.getByName("scene_PointLightPosition"),hr._distanceProperty=c4.getByName("scene_PointLightDistance");var hn=(cL(ia=function(){var e;return e=he.apply(this,arguments)||this,e.distance=100,e.angle=Math.PI/6,e.penumbra=Math.PI/12,e._inverseDirection=new ch,e._projectMatrix=new cx,e},he),(io=ia.prototype)._appendData=function(t,r){var n=2*t,i=3*t,a=3*t,o=3*t,s=this._getLightIntensityColor(),l=this.position,c=this.direction,u=this.cullingMask;r.cullingMask[n]=65535&u,r.cullingMask[n+1]=u>>>16&65535,this.engine.settings.colorSpace===e.ColorSpace.Linear?(r.color[i]=cA.gammaToLinearSpace(s.r),r.color[i+1]=cA.gammaToLinearSpace(s.g),r.color[i+2]=cA.gammaToLinearSpace(s.b)):(r.color[i]=s.r,r.color[i+1]=s.g,r.color[i+2]=s.b),r.position[a]=l.x,r.position[a+1]=l.y,r.position[a+2]=l.z,r.direction[o]=c.x,r.direction[o+1]=c.y,r.direction[o+2]=c.z,r.distance[t]=this.distance,r.angleCos[t]=Math.cos(this.angle),r.penumbraCos[t]=Math.cos(this.angle+this.penumbra)},io._onEnableInScene=function(){this.scene._lightManager._attachSpotLight(this)},io._onDisableInScene=function(){this.scene._lightManager._detachSpotLight(this)},ia._updateShaderData=function(e,t){e.setIntArray(ia._cullingMaskProperty,t.cullingMask),e.setFloatArray(ia._colorProperty,t.color),e.setFloatArray(ia._positionProperty,t.position),e.setFloatArray(ia._directionProperty,t.direction),e.setFloatArray(ia._distanceProperty,t.distance),e.setFloatArray(ia._angleCosProperty,t.angleCos),e.setFloatArray(ia._penumbraCosProperty,t.penumbraCos)},cP(ia,[{key:"position",get:function(){return this.entity.transform.worldPosition}},{key:"direction",get:function(){return this.entity.transform.worldForward}},{key:"reverseDirection",get:function(){return ch.scale(this.direction,-1,this._inverseDirection),this._inverseDirection}},{key:"_shadowProjectionMatrix",get:function(){var e=this._projectMatrix,t=Math.min(Math.PI/2,2*this.angle*Math.sqrt(2));return cx.perspective(t,1,this.shadowNearPlane,this.distance+this.shadowNearPlane,e),e}}]),ia);hn._cullingMaskProperty=c4.getByName("scene_SpotLightCullingMask"),hn._colorProperty=c4.getByName("scene_SpotLightColor"),hn._positionProperty=c4.getByName("scene_SpotLightPosition"),hn._directionProperty=c4.getByName("scene_SpotLightDirection"),hn._distanceProperty=c4.getByName("scene_SpotLightDistance"),hn._angleCosProperty=c4.getByName("scene_SpotLightAngleCos"),hn._penumbraCosProperty=c4.getByName("scene_SpotLightPenumbraCos");var hi=function(){function t(){this._spotLights=new uM,this._pointLights=new uM,this._directLights=new uM,this._directData={cullingMask:new Int32Array(2*t._maxLight),color:new Float32Array(3*t._maxLight),direction:new Float32Array(3*t._maxLight)},this._pointData={cullingMask:new Int32Array(2*t._maxLight),color:new Float32Array(3*t._maxLight),position:new Float32Array(3*t._maxLight),distance:new Float32Array(t._maxLight)},this._spotData={cullingMask:new Int32Array(2*t._maxLight),color:new Float32Array(3*t._maxLight),position:new Float32Array(3*t._maxLight),direction:new Float32Array(3*t._maxLight),distance:new Float32Array(t._maxLight),angleCos:new Float32Array(t._maxLight),penumbraCos:new Float32Array(t._maxLight)}}var r=t.prototype;return r._attachSpotLight=function(e){e._lightIndex=this._spotLights.length,this._spotLights.add(e)},r._detachSpotLight=function(e){var t=this._spotLights.deleteByIndex(e._lightIndex);t&&(t._lightIndex=e._lightIndex),e._lightIndex=-1},r._attachPointLight=function(e){e._lightIndex=this._pointLights.length,this._pointLights.add(e)},r._detachPointLight=function(e){var t=this._pointLights.deleteByIndex(e._lightIndex);t&&(t._lightIndex=e._lightIndex),e._lightIndex=-1},r._attachDirectLight=function(e){e._lightIndex=this._directLights.length,this._directLights.add(e)},r._detachDirectLight=function(e){var t=this._directLights.deleteByIndex(e._lightIndex);t&&(t._lightIndex=e._lightIndex),e._lightIndex=-1},r._updateShaderData=function(e){for(var t=this._spotLights,r=this._pointLights,n=this._directLights,i=this._spotData,a=this._pointData,o=this._directData,s=t.length,l=r.length,c=n.length,u=0;u<s;u++)t.get(u)._appendData(u,i);for(var d=0;d<l;d++)r.get(d)._appendData(d,a);for(var h=0;h<c;h++)n.get(h)._appendData(h,o);c?(ht._updateShaderData(e,o),e.enableMacro("SCENE_DIRECT_LIGHT_COUNT",c.toString())):e.disableMacro("SCENE_DIRECT_LIGHT_COUNT"),l?(hr._updateShaderData(e,a),e.enableMacro("SCENE_POINT_LIGHT_COUNT",l.toString())):e.disableMacro("SCENE_POINT_LIGHT_COUNT"),s?(hn._updateShaderData(e,i),e.enableMacro("SCENE_SPOT_LIGHT_COUNT",s.toString())):e.disableMacro("SCENE_SPOT_LIGHT_COUNT")},r._gc=function(){this._spotLights.garbageCollection(),this._pointLights.garbageCollection(),this._directLights.garbageCollection()},r._updateSunlightIndex=function(e){var t=this._directLights,r=e._lightIndex;if(r>0){var n=t.get(0),i=t.get(r);t.set(0,i),t.set(r,n),i._lightIndex=0,n._lightIndex=r}},r._getMaxBrightestSunlight=function(){for(var t=this._directLights,r=null,n=Number.NEGATIVE_INFINITY,i=!1,a=0,o=t.length;a<o;a++){var s=t.get(a);s.shadowType===e.ShadowType.None||i||(n=Number.NEGATIVE_INFINITY,i=!0);var l=s.intensity*s.color.getBrightness();i?s.shadowType!==e.ShadowType.None&&n<l&&(n=l,r=s):n<l&&(n=l,r=s)}return r},t}();hi._sunlightColorProperty=c4.getByName("scene_SunlightColor"),hi._sunlightDirectionProperty=c4.getByName("scene_SunlightDirection"),hi._maxLight=10;var ha=function(t){function r(n,i){(a=t.call(this,n)||this).physics=new dL(cw(a)),a.castShadows=!0,a.shadowResolution=e.ShadowResolution.Medium,a.shadowTwoCascadeSplits=1/3,a.shadowFourCascadeSplits=new ch(1/15,.2,7/15),a.shadowDistance=50,a._lightManager=new hi,a._componentsManager=new d7,a._isActiveInEngine=!1,a._globalShaderMacro=new ur,a._rootEntities=[],a._background=new d6(a._engine),a._shaderData=new uT(lI.Scene),a._shadowCascades=e.ShadowCascadesMode.NoCascades,a._fogMode=e.FogMode.None,a._fogColor=new cA(.5,.5,.5,1),a._fogStart=0,a._fogEnd=300,a._fogDensity=.01,a._fogParams=new cC,a._isActive=!0,a.name=i||"";var a,o=a.shaderData;return o._addReferCount(1),a.ambientLight=new d9(n),n.sceneManager._allCreatedScenes.push(cw(a)),o.enableMacro("SCENE_FOG_MODE",a._fogMode.toString()),o.enableMacro("SCENE_SHADOW_CASCADED_COUNT",a.shadowCascades.toString()),o.setColor(r._fogColorProperty,a._fogColor),o.setVector4(r._fogParamsProperty,a._fogParams),a._computeLinearFogParams(a._fogStart,a._fogEnd),a._computeExponentialFogParams(a._fogDensity),a}cL(r,t);var n=r.prototype;return n.createRootEntity=function(e){var t=new du(this._engine,e);return this.addRootEntity(t),t},n.addRootEntity=function(e,t){"number"==typeof e?r=e:(r=void 0,t=e);var r,n=t._isRoot;n||(t._isRoot=!0,t._removeFromParent());var i=t._scene;i!==this?(i&&n&&i._removeFromEntityList(t),this._addToRootEntityList(r,t)):n||this._addToRootEntityList(r,t);var a=lD.None;t._isActiveInHierarchy&&(this._isActiveInEngine||(a|=lD.Hierarchy)),t._isActiveInScene&&i!==this&&(a|=lD.Scene),a&&t._processInActive(a),i!==this&&du._traverseSetOwnerScene(t,this);var o=lD.None;t._isActive&&(this._isActiveInEngine&&(t._isActiveInHierarchy||(o|=lD.Hierarchy)),t._isActiveInScene&&i===this||(o|=lD.Scene)),o&&t._processActive(o)},n.removeRootEntity=function(e){if(e._isRoot&&e._scene==this){this._removeFromEntityList(e),e._isRoot=!1;var t=lD.None;this._isActiveInEngine&&e._isActiveInHierarchy&&(t|=lD.Hierarchy),e._isActiveInScene&&(t|=lD.Scene),t&&e._processInActive(t),du._traverseSetOwnerScene(e,null)}},n.getRootEntity=function(e){return void 0===e&&(e=0),this._rootEntities[e]},n.findEntityByName=function(e){for(var t=this._rootEntities,r=0,n=t.length;r<n;r++){var i=t[r].findByName(e);if(i)return i}return null},n.findEntityByPath=function(e){for(var t=e.split("/").filter(Boolean),r=0,n=this.rootEntitiesCount;r<n;r++){var i=this.getRootEntity(r);if(i.name==t[0]){for(var a=1,o=t.length;a<o&&(i=du._findChildByName(i,t[a]));++a);return i}}return null},n._processActive=function(e){this._isActiveInEngine=e;for(var t=this._rootEntities,r=t.length-1;r>=0;r--){var n=t[r];n._isActive&&(e?n._processActive(lD.Hierarchy):n._processInActive(lD.Hierarchy))}},n._updateShaderData=function(){var t=this.shaderData,r=this._engine,n=this._lightManager;r.time._updateSceneShaderData(t),n._updateShaderData(this.shaderData);var i=this._lightManager._sunlight=this._getSunlight();i?(n._updateSunlightIndex(i),t.setColor(hi._sunlightColorProperty,i._lightColor),t.setVector3(hi._sunlightDirectionProperty,i.direction)):t.setVector3(hi._sunlightDirectionProperty,ch._zero),this.castShadows&&i&&i.shadowType!==e.ShadowType.None?t.enableMacro("SCENE_SHADOW_TYPE",i.shadowType.toString()):t.disableMacro("SCENE_SHADOW_TYPE"),ur.unionCollection(this.engine._macroCollection,t._macroCollection,this._globalShaderMacro)},n._removeFromEntityList=function(e){var t=this._rootEntities,r=e._siblingIndex;t.splice(r,1);for(var n=t.length;r<n;r++)t[r]._siblingIndex--;e._siblingIndex=-1},n._onDestroy=function(){t.prototype._onDestroy.call(this);var e=this._engine.sceneManager;for(e.removeScene(this);this.rootEntitiesCount>0;)this._rootEntities[0].destroy();this.background.destroy(),this._ambientLight&&this._ambientLight._removeFromScene(this),this.shaderData._addReferCount(-1),this._componentsManager.handlingInvalidScripts();var r=e._allCreatedScenes;r.splice(r.indexOf(this),1)},n._addToRootEntityList=function(e,t){var r=this._rootEntities,n=r.length;if(void 0===e)t._siblingIndex=n,r.push(t);else{if(e<0||e>n)throw"The index "+e+" is out of child list bounds "+n;t._siblingIndex=e,r.splice(e,0,t);for(var i=e+1,a=n+1;i<a;i++)r[i]._siblingIndex++}},n._computeLinearFogParams=function(e,t){var r=t-e,n=this._fogParams;n.x=-1/r,n.y=t/r},n._computeExponentialFogParams=function(e){this._fogParams.z=e/Math.LN2,this._fogParams.w=e/Math.sqrt(Math.LN2)},n._getSunlight=function(){return this._sun?this._sun.enabled?this._sun:null:this._lightManager._getMaxBrightestSunlight()},cP(r,[{key:"isActive",get:function(){return this._isActive},set:function(e){this._isActive!==e&&(this._isActive=e,e?this._sceneManager&&this._processActive(!0):this._sceneManager&&this._processActive(!1))}},{key:"shaderData",get:function(){return this._shaderData}},{key:"background",get:function(){return this._background}},{key:"shadowCascades",get:function(){return this._shadowCascades},set:function(e){this._shadowCascades!==e&&(this.shaderData.enableMacro("SCENE_SHADOW_CASCADED_COUNT",e.toString()),this._shadowCascades=e)}},{key:"ambientLight",get:function(){return this._ambientLight},set:function(e){if(!e){c3.warn("The scene must have one ambient light");return}var t=this._ambientLight;t!==e&&(t&&t._removeFromScene(this),e._addToScene(this),this._ambientLight=e)}},{key:"fogMode",get:function(){return this._fogMode},set:function(e){this._fogMode!==e&&(this.shaderData.enableMacro("SCENE_FOG_MODE",e.toString()),this._fogMode=e)}},{key:"fogColor",get:function(){return this._fogColor},set:function(e){this._fogColor!==e&&this._fogColor.copyFrom(e)}},{key:"fogStart",get:function(){return this._fogStart},set:function(e){this._fogStart!==e&&(this._computeLinearFogParams(e,this._fogEnd),this._fogStart=e)}},{key:"fogEnd",get:function(){return this._fogEnd},set:function(e){this._fogEnd!==e&&(this._computeLinearFogParams(this._fogStart,e),this._fogEnd=e)}},{key:"fogDensity",get:function(){return this._fogDensity},set:function(e){this._fogDensity!==e&&(this._computeExponentialFogParams(e),this._fogDensity=e)}},{key:"rootEntitiesCount",get:function(){return this._rootEntities.length}},{key:"rootEntities",get:function(){return this._rootEntities}},{key:"sun",get:function(){return this._sun},set:function(e){this._sun=e}}]),r}(cG);ha._fogColorProperty=c4.getByName("scene_FogColor"),ha._fogParamsProperty=c4.getByName("scene_FogParams");var ho=(cL(is=function(){var e;return e=c8.apply(this,arguments)||this,e._started=!1,e._onStartIndex=-1,e._onUpdateIndex=-1,e._onLateUpdateIndex=-1,e._onPhysicsUpdateIndex=-1,e._onPreRenderIndex=-1,e._onPostRenderIndex=-1,e._entityScriptsIndex=-1,e},c8),(il=is.prototype).onAwake=function(){},il.onEnable=function(){},il.onStart=function(){},il.onUpdate=function(e){},il.onLateUpdate=function(e){},il.onBeginRender=function(e){},il.onEndRender=function(e){},il.onPhysicsUpdate=function(){},il.onTriggerEnter=function(e){},il.onTriggerExit=function(e){},il.onTriggerStay=function(e){},il.onCollisionEnter=function(e){},il.onCollisionExit=function(e){},il.onCollisionStay=function(e){},il.onPointerDown=function(e){},il.onPointerUp=function(e){},il.onPointerClick=function(e){},il.onPointerEnter=function(e){},il.onPointerExit=function(e){},il.onPointerDrag=function(e){},il.onDisable=function(){},il.onDestroy=function(){},il._onAwake=function(){this.onAwake()},il._onEnable=function(){this.onEnable()},il._onDisable=function(){this.onDisable()},il._onEnableInScene=function(){var e=this.scene._componentsManager,t=is.prototype;this._started||e.addOnStartScript(this),this.onUpdate!==t.onUpdate&&e.addOnUpdateScript(this),this.onLateUpdate!==t.onLateUpdate&&e.addOnLateUpdateScript(this),this.onPhysicsUpdate!==t.onPhysicsUpdate&&e.addOnPhysicsUpdateScript(this),this._entity._addScript(this)},il._onDisableInScene=function(){var e=this.scene._componentsManager,t=is.prototype;this._started||e.removeOnStartScript(this),this.onUpdate!==t.onUpdate&&e.removeOnUpdateScript(this),this.onLateUpdate!==t.onLateUpdate&&e.removeOnLateUpdateScript(this),this.onPhysicsUpdate!==t.onPhysicsUpdate&&e.removeOnPhysicsUpdateScript(this),this._entity._removeScript(this)},il._onDestroy=function(){c8.prototype._onDestroy.call(this),this.scene?this.scene._componentsManager.addPendingDestroyScript(this):this.onDestroy()},is);cI([cO],ho.prototype,"_started",void 0),cI([cO],ho.prototype,"_onStartIndex",void 0),cI([cO],ho.prototype,"_onUpdateIndex",void 0),cI([cO],ho.prototype,"_onLateUpdateIndex",void 0),cI([cO],ho.prototype,"_onPhysicsUpdateIndex",void 0),cI([cO],ho.prototype,"_onPreRenderIndex",void 0),cI([cO],ho.prototype,"_onPostRenderIndex",void 0),cI([cO],ho.prototype,"_entityScriptsIndex",void 0),e.DepthTextureMode=void 0,(ic=e.DepthTextureMode||(e.DepthTextureMode={}))[ic.None=0]="None",ic[ic.PrePass=1]="PrePass";var hs=0,hl=((id=(iu=function(t,r,n,i,a){void 0===t&&(t="RENDER_PASS"+hs++),void 0===r&&(r=0),void 0===n&&(n=null),void 0===i&&(i=null),void 0===a&&(a=null),this.name=t,this.enabled=!0,this.priority=r,this.renderTarget=n,this.replaceMaterial=i,this.mask=a||e.Layer.Everything,this.renderOverride=!1}).prototype).render=function(e,t,r,n){},id.preRender=function(e,t,r,n){},id.postRender=function(e,t,r,n){},iu),hc=(cL(ih=function(){return u8.apply(this,arguments)},u8),(i_=ih.prototype).createVertexElements=function(t){return t[0]=new uB("POSITION",0,e.VertexElementFormat.Vector3,0),t[1]=new uB("TEXCOORD_0",12,e.VertexElementFormat.Vector2,0),t[2]=new uB("COLOR_0",20,e.VertexElementFormat.Vector4,0),36},i_.canBatch=function(e,t){if(!this._engine._canSpriteBatch||!0===t.shaderPasses[0].getTagValue(u8._disableBatchTag))return!1;var r=e.data,n=t.data,i=r.component,a=n.component;return!!this.checkBatchWithMask(i,a)&&r.texture===n.texture&&r.material===n.material},i_.checkBatchWithMask=function(t,r){var n=t.maskInteraction;return n===r.maskInteraction&&(n===e.SpriteMaskInteraction.None||t.maskLayer===r.maskLayer)},i_.updateVertices=function(e,t,r){for(var n=e.verticesData,i=n.positions,a=n.uvs,o=n.color,s=n.vertexCount,l=0;l<s;l++){var c=i[l],u=a[l];t[r++]=c.x,t[r++]=c.y,t[r++]=c.z,t[r++]=u.x,t[r++]=u.y,t[r++]=o.r,t[r++]=o.g,t[r++]=o.b,t[r++]=o.a}return r},i_.drawBatches=function(e){for(var t=this._engine,r=this._batchedQueue,n=this._meshes[this._flushId],i=n.subMeshes,a=n._primitive,o=t._spriteMaskManager,s=e.scene.shaderData,l=e.shaderData,c=0,u=i.length;c<u;c++){var d=i[c],h=r[c],_=h.data;if(!d||!h)return;var f=_.component,p=_.material;o.preRender(e,f);var m=uy._compileMacros;ur.unionCollection(f._globalShaderMacro,p.shaderData._macroCollection,m);var g=h.shaderPasses[0],v=g._getShaderProgram(t,m);if(!v.isValid)return;f.shaderData.setTexture(ih._textureProperty,_.texture),v.bind(),v.groupingOtherUniformBlock(),v.uploadAll(v.sceneUniformBlock,s),v.uploadAll(v.cameraUniformBlock,l),v.uploadAll(v.rendererUniformBlock,f.shaderData),v.uploadAll(v.materialUniformBlock,p.shaderData),p.renderState._apply(t,!1,g._renderStateDataMap,p.shaderData),t._hardwareRenderer.drawPrimitive(a,d,v),o.postRender(f)}},i_.destroy=function(){this._batchedQueue=null;for(var e=this._meshes,t=this._vertexBuffers,r=this._indiceBuffers,n=0,i=e.length;n<i;++n)e[n].destroy();this._meshes=null;for(var a=0,o=t.length;a<o;++a)t[a].destroy();this._vertexBuffers=null;for(var s=0,l=r.length;s<l;++s)r[s].destroy();this._indiceBuffers=null},ih);hc._textureProperty=c4.getByName("renderer_SpriteTexture");var hu=((im=(ip=function(e,t){this.elements=[],this._initSpriteBatcher(e),this._renderQueueType=t}).prototype).pushRenderElement=function(e){this.elements.push(e)},im.render=function(e,t,r){var n=this.elements;if(0!==n.length){for(var i=e.engine,a=e.scene,o=i._renderCount,s=i._hardwareRenderer,l=a.shaderData,c=e.shaderData,u=dd.pipelineStageKey,d=this._renderQueueType,h=0,_=n.length;h<_;h++){var f=n[h],p=f.data,m=f.shaderPasses;if(p.component.entity.layer&t){if(p.primitive){this._spriteBatcher.flush(e);var g=uy._compileMacros,v=p.primitive,y=p.component,x=p.material,S=y.shaderData,T=x.shaderData,C=x.renderStates;ur.unionCollection(y._globalShaderMacro,T._macroCollection,g);for(var A=0,E=m.length;A<E;A++){var M,R,w=m[A];if(w.getTagValue(u)===r&&(null!=(M=w._renderState)?M:C[A]).renderQueueType===d){var b=w._getShaderProgram(i,g);if(b.isValid){var P=b.bind();o!==b._uploadRenderCount?(b.groupingOtherUniformBlock(),b.uploadAll(b.sceneUniformBlock,l),b.uploadAll(b.cameraUniformBlock,c),b.uploadAll(b.rendererUniformBlock,S),b.uploadAll(b.materialUniformBlock,T),b.uploadUnGroupTextures(),b._uploadScene=a,b._uploadCamera=e,b._uploadRenderer=y,b._uploadMaterial=x,b._uploadRenderCount=o):(b._uploadScene!==a?(b.uploadAll(b.sceneUniformBlock,l),b._uploadScene=a):P&&b.uploadTextures(b.sceneUniformBlock,l),b._uploadCamera!==e?(b.uploadAll(b.cameraUniformBlock,c),b._uploadCamera=e):P&&b.uploadTextures(b.cameraUniformBlock,c),b._uploadRenderer!==y?(b.uploadAll(b.rendererUniformBlock,S),b._uploadRenderer=y):P&&b.uploadTextures(b.rendererUniformBlock,S),b._uploadMaterial!==x?(b.uploadAll(b.materialUniformBlock,T),b._uploadMaterial=x):P&&b.uploadTextures(b.materialUniformBlock,T),P&&b.uploadUnGroupTextures()),(null!=(R=w._renderState)?R:C[A])._apply(i,y.entity.transform._isFrontFaceInvert(),w._renderStateDataMap,x.shaderData),s.drawPrimitive(v,p.subPrimitive,b)}}}}else this._spriteBatcher.drawElement(f,e)}}this._spriteBatcher.flush(e)}},im.clear=function(){this.elements.length=0,this._spriteBatcher.clear()},im.destroy=function(){this._spriteBatcher.destroy(),this._spriteBatcher=null},im.sort=function(e){cX._quickSort(this.elements,0,this.elements.length,e)},im._initSpriteBatcher=function(e){this._spriteBatcher=new hc(e)},ip._compareFromNearToFar=function(e,t){return e.data.component.priority-t.data.component.priority||e.data.component._distanceForSort-t.data.component._distanceForSort},ip._compareFromFarToNear=function(e,t){return e.data.component.priority-t.data.component.priority||t.data.component._distanceForSort-e.data.component._distanceForSort},ip),hd=((ig=function(){}).recreateTextureIfNeeded=function(e,t,r,n,i,a){if(t){if(t.width===r&&t.height===n&&t.format===i&&t.mipmapCount>1===a)return t;t.destroy();var o=new uU(e,r,n,i,a);return o.isGCIgnored=!0,o}var s=new uU(e,r,n,i,a);return s.isGCIgnored=!0,s},ig.recreateRenderTargetIfNeeded=function(e,t,r,n,i,a,o){var s,l,c,u=null==(s=t)?void 0:s.getColorTexture(0),d=null==(l=t)?void 0:l.depthTexture,h=i?ig.recreateTextureIfNeeded(e,u,r,n,i,o):null,_=a?ig.recreateTextureIfNeeded(e,d,r,n,a,o):null;return(u!==h||d!==_)&&(null==(c=t)||c.destroy(),(t=new uz(e,r,n,h,_)).isGCIgnored=!0),t},ig),hh=function(){this.position=new ch,this.isOrthographic=!1,this.viewMatrix=new cx,this.projectionMatrix=new cx,this.viewProjectionMatrix=new cx,this.forward=new ch},h_=function(){this.virtualCamera=new hh,this.cullPlanes=[new cm(new ch),new cm(new ch),new cm(new ch),new cm(new ch),new cm(new ch),new cm(new ch),new cm(new ch),new cm(new ch),new cm(new ch),new cm(new ch)],this.splitBoundSphere=new c_(new ch,0)};(iv=lZ||(lZ={}))[iv.FarBottomLeft=0]="FarBottomLeft",iv[iv.FarTopLeft=1]="FarTopLeft",iv[iv.FarTopRight=2]="FarTopRight",iv[iv.FarBottomRight=3]="FarBottomRight",iv[iv.nearBottomLeft=4]="nearBottomLeft",iv[iv.nearTopLeft=5]="nearTopLeft",iv[iv.nearTopRight=6]="nearTopRight",iv[iv.nearBottomRight=7]="nearBottomRight",iv[iv.unknown=8]="unknown";var hf=((iy=function(){}).shadowResolution=function(t){switch(t){case e.ShadowResolution.Low:return 512;case e.ShadowResolution.Medium:return 1024;case e.ShadowResolution.High:return 2048;case e.ShadowResolution.VeryHigh:return 4096}},iy.shadowDepthFormat=function(t,r){return r?e.TextureFormat.Depth16:e.TextureFormat.R8G8B8A8},iy.cullingRenderBounds=function(e,t,r){for(var n=e.min,i=e.max,a=0;a<t;a++){var o=r[a],s=o.normal;if(s.x*(s.x>=0?i.x:n.x)+s.y*(s.y>=0?i.y:n.y)+s.z*(s.z>=0?i.z:n.z)<-o.distance)return!1}return!0},iy.shadowCullFrustum=function(e,t,r,n){var i=r._entity.layer;e.camera.cullingMask&i&&t.cullingMask&i&&r.castShadows&&iy.cullingRenderBounds(r.bounds,n.cullPlaneCount,n.cullPlanes)&&(r._renderFrameCount=r.engine.time.frameCount,r._prepareRender(e))},iy.getBoundSphereByFrustum=function(e,t,r,n,i){var a,o,s=r.aspectRatio,l=r.fieldOfView,c=Math.sqrt(1+s*s)*Math.tan(cd.degreeToRadian(l)/2),u=c*c,d=t-e,h=t+e;u>d/h?(a=t,o=t*c):(a=.5*h*(1+u),o=.5*Math.sqrt(d*d+2*(t*t+e*e)*u+h*h*u*u));var _=i.splitBoundSphere.center;i.splitBoundSphere.radius=o,ch.scale(n,a,_),ch.add(r.entity.transform.worldPosition,_,_),i.sphereCenterZ=a},iy.getDirectionLightShadowCullPlanes=function(t,r,n,i,a){var o=iy._frustumCorners,s=iy._backPlaneFaces,l=iy._frustumPlaneNeighbors,c=iy._frustumTwoPlaneCorners,u=iy._edgePlanePoint2,d=a.cullPlanes,h=t.getPlane(e.FrustumFace.Near),_=t.getPlane(e.FrustumFace.Far),f=t.getPlane(e.FrustumFace.Left),p=t.getPlane(e.FrustumFace.Right),m=t.getPlane(e.FrustumFace.Bottom),g=t.getPlane(e.FrustumFace.Top),v=iy._adjustNearPlane,y=iy._adjustFarPlane;v.normal.copyFrom(h.normal),y.normal.copyFrom(_.normal),v.distance=h.distance-(r-n),y.distance=Math.min(-h.distance+a.sphereCenterZ+a.splitBoundSphere.radius,_.distance),cp.intersectionPointThreePlanes(v,m,p,o[7]),cp.intersectionPointThreePlanes(v,g,p,o[6]),cp.intersectionPointThreePlanes(v,g,f,o[5]),cp.intersectionPointThreePlanes(v,m,f,o[4]),cp.intersectionPointThreePlanes(y,m,p,o[3]),cp.intersectionPointThreePlanes(y,g,p,o[2]),cp.intersectionPointThreePlanes(y,g,f,o[1]),cp.intersectionPointThreePlanes(y,m,f,o[0]);for(var x=0,S=0;S<6;S++){var T=void 0;switch(S){case e.FrustumFace.Near:T=v;break;case e.FrustumFace.Far:T=y;break;default:T=t.getPlane(S)}0>ch.dot(T.normal,i)&&(d[x].copyFrom(T),s[x]=S,x++)}for(var C=x,A=0;A<x;A++)for(var E=s[A],M=l[E],R=0;R<4;R++){for(var w=M[R],b=!0,P=0;P<x;P++)if(w==s[P]){b=!1;break}if(b){var F=c[E][w],L=o[F[0]],D=o[F[1]];ch.add(L,i,u),cm.fromPoints(L,D,u,d[C++])}}a.cullPlaneCount=C},iy.getDirectionalLightMatrices=function(e,t,r,n,i,a,o,s){var l=o.splitBoundSphere;o.resolution=a;var c=l.center,u=l.radius,d=a/2,h=u*d/(d-iy.atlasBorderSize),_=2*h,f=a/_,p=_/a,m=Math.ceil(ch.dot(c,e)*f)*p,g=Math.ceil(ch.dot(c,t)*f)*p,v=ch.dot(c,r);c.x=e.x*m+t.x*g+r.x*v,c.y=e.y*m+t.y*g+r.y*v,c.z=e.z*m+t.z*g+r.z*v;var y=o.virtualCamera,x=y.position,S=y.viewMatrix,T=y.projectionMatrix;ch.scale(r,u+i,x),ch.subtract(c,x,x),cx.lookAt(x,c,e,S),cx.ortho(-h,h,-h,h,0,2*u+i,T);var C=y.viewProjectionMatrix;cx.multiply(T,S,C),cX._floatMatrixMultiply(iy._shadowMapCoordMatrix,C.elements,0,s,16*n)},iy.getMaxTileResolutionInAtlas=function(e,t,r){for(var n=Math.min(e,t),i=Math.floor(e/n)*Math.floor(t/n);i<r;)i=Math.floor(e/(n=Math.floor(n>>1)))*Math.floor(t/n);return n},iy.getShadowBias=function(t,r,n,i){var a=2/r.elements[0]/n,o=-t.shadowBias*a,s=-t.shadowNormalBias*a;t.shadowType==e.ShadowType.SoftHigh&&(o*=2.5,s*=2.5),i.set(o,s)},iy.applySliceTransform=function(e,t,r,n,i,a){var o=iy._tempMatrix0,s=o.elements,l=1/t,c=1/r,u=i.x*l,d=i.y*c;s[0]=e*l,s[1]=0,s[2]=0,s[3]=0,s[4]=0,s[5]=e*c,s[6]=0,s[7]=0,s[8]=0,s[9]=0,s[10]=1,s[11]=0,s[12]=u,s[13]=d,s[14]=0,s[15]=1;var h=16*n;cX._floatMatrixMultiply(o,a,h,a,h)},iy);hf._tempMatrix0=new cx,hf._shadowMapCoordMatrix=new cx(.5,0,0,0,0,.5,0,0,0,0,.5,0,.5,.5,.5,1),hf._frustumCorners=[new ch,new ch,new ch,new ch,new ch,new ch,new ch,new ch],hf._adjustNearPlane=new cm(new ch),hf._adjustFarPlane=new cm(new ch),hf._backPlaneFaces=[,,,,,],hf._edgePlanePoint2=new ch,hf._frustumPlaneNeighbors=[[e.FrustumFace.Left,e.FrustumFace.Right,e.FrustumFace.Top,e.FrustumFace.Bottom],[e.FrustumFace.Left,e.FrustumFace.Right,e.FrustumFace.Top,e.FrustumFace.Bottom],[e.FrustumFace.Near,e.FrustumFace.Far,e.FrustumFace.Top,e.FrustumFace.Bottom],[e.FrustumFace.Near,e.FrustumFace.Far,e.FrustumFace.Top,e.FrustumFace.Bottom],[e.FrustumFace.Near,e.FrustumFace.Far,e.FrustumFace.Left,e.FrustumFace.Right],[e.FrustumFace.Near,e.FrustumFace.Far,e.FrustumFace.Left,e.FrustumFace.Right]],hf._frustumTwoPlaneCorners=[[[8,8],[8,8],[4,5],[6,7],[7,4],[5,6]],[[8,8],[8,8],[1,0],[3,2],[0,3],[2,1]],[[5,4],[0,1],[8,8],[8,8],[4,0],[1,5]],[[7,6],[2,3],[8,8],[8,8],[3,7],[6,2]],[[4,7],[3,0],[0,4],[7,3],[8,8],[8,8]],[[6,5],[1,2],[5,1],[2,6],[8,8],[8,8]]],hf.atlasBorderSize=4;var hp=function(e){this._engine=e},hm=function(t){function r(n){var i;return(i=t.call(this,n.engine)||this)._shadowMapSize=new cC,i._shadowBias=new cT,i._shadowSliceData=new h_,i._lightUp=new ch,i._lightSide=new ch,i._existShadowMap=!1,i._splitBoundSpheres=new Float32Array(4*r._maxCascades),i._shadowMatrices=new Float32Array((r._maxCascades+1)*16),i._shadowInfos=new ch,i._viewportOffsets=[new cT,new cT,new cT,new cT],i._camera=n,i._supportDepthTexture=n.engine._hardwareRenderer.canIUse(e.GLCapabilityType.depthTexture),i._shadowSliceData.virtualCamera.isOrthographic=!0,i}cL(r,t);var n=r.prototype;return n.onRender=function(e){this._updateShadowSettings(),this._existShadowMap=!1,this._renderDirectShadowMap(e),this._existShadowMap&&this._updateReceiversShaderData()},n._renderDirectShadowMap=function(t){var n=this._engine,i=this._camera,a=this._viewportOffsets,o=this._shadowSliceData,s=this._splitBoundSpheres,l=this._shadowMatrices,c=i._renderPipeline._cullingResults,u=c.opaqueQueue,d=c.alphaTestQueue,h=c.transparentQueue,_=i.scene,f=_._componentsManager,p=n._hardwareRenderer,m=_.shadowCascades,g=r._cascadesSplitDistance,v=o.splitBoundSphere,y=r._tempMatrix0,x=y.elements,S=this._lightUp,T=this._lightSide,C=o.virtualCamera.forward,A=_._lightManager._sunlight;if(A){var E,M,R=Math.min(i.scene.shadowDistance,i.farClipPlane);this._getCascadesSplitDistance(R);var w=this._shadowMapSize,b=w.z,P=w.w,F=this._shadowMapFormat;(M=this._supportDepthTexture?(E=hd.recreateRenderTargetIfNeeded(n,this._renderTarget,b,P,null,F,!1)).depthTexture:(E=hd.recreateRenderTargetIfNeeded(n,this._renderTarget,b,P,F,null,!1)).getColorTexture(0)).wrapModeU=M.wrapModeV=e.TextureWrapMode.Clamp,n._hardwareRenderer._isWebGL2&&(M.depthCompareFunction=e.TextureDepthCompareFunction.Less),this._renderTarget=E,this._depthTexture=M,p.activeRenderTarget(E,r._viewport,0),this._supportDepthTexture?p.clearRenderTarget(n,e.CameraClearFlags.Depth,null):p.clearRenderTarget(n,e.CameraClearFlags.All,r._clearColor),this._shadowInfos.x=A.shadowStrength,this._shadowInfos.z=0,cx.rotationQuaternion(A.entity.transform.worldRotationQuaternion,y),T.set(x[0],x[1],x[2]),S.set(x[4],x[5],x[6]),C.set(-x[8],-x[9],-x[10]);var L=r._tempVector;L.copyFrom(i.entity.transform.worldForward);for(var D=this._shadowTileResolution,B=0;B<m;B++){hf.getBoundSphereByFrustum(g[B],g[B+1],i,L,o),hf.getDirectionLightShadowCullPlanes(i._frustum,g[B],i.nearClipPlane,C,o),hf.getDirectionalLightMatrices(S,T,C,B,A.shadowNearPlane,D,o,l),m>1&&hf.applySliceTransform(D,b,P,B,this._viewportOffsets[B],l),this._updateSingleShadowCasterShaderData(A,o,t);var I=v.center,V=v.radius,O=4*B;s[O]=I.x,s[O+1]=I.y,s[O+2]=I.z,s[O+3]=V*V,u.clear(),d.clear(),h.clear();for(var N=f._renderers,z=N._elements,U=N.length-1;U>=0;--U)hf.shadowCullFrustum(t,A,z[U],o);if(u.elements.length||d.elements.length){u.sort(hu._compareFromNearToFar),d.sort(hu._compareFromNearToFar);var k=a[B],G=k.x,H=k.y;p.setGlobalDepthBias(1,1),p.viewport(G,H,D,D),p.scissor(G+1,H+1,D-2,D-2),n._renderCount++,u.render(i,e.Layer.Everything,e.PipelineStage.ShadowCaster),d.render(i,e.Layer.Everything,e.PipelineStage.ShadowCaster),p.setGlobalDepthBias(0,0)}}this._existShadowMap=!0}},n._updateReceiversShaderData=function(){var e=this._camera.scene,t=this._splitBoundSpheres,n=this._shadowMatrices,i=e.shadowCascades;if(i>1)for(var a=4*i,o=t.length;a<o;a++)t[a]=0;for(var s=16*i,l=n.length;s<l;s++)n[s]=0;var c=e.shaderData;c.setFloatArray(r._shadowMatricesProperty,this._shadowMatrices),c.setVector3(r._shadowInfosProperty,this._shadowInfos),c.setTexture(r._shadowMapsProperty,this._depthTexture),c.setFloatArray(r._shadowSplitSpheresProperty,this._splitBoundSpheres),c.setVector4(r._shadowMapSize,this._shadowMapSize)},n._getCascadesSplitDistance=function(t){var n=r._cascadesSplitDistance,i=this._camera.scene,a=i.shadowTwoCascadeSplits,o=i.shadowFourCascadeSplits,s=i.shadowCascades,l=this._camera,c=l.nearClipPlane,u=l.aspectRatio,d=l.fieldOfView;n[0]=c;var h=t-c,_=Math.tan(.5*cd.degreeToRadian(d)),f=1+_*_*(u*u+1);switch(s){case e.ShadowCascadesMode.NoCascades:n[1]=this._getFarWithRadius(t,f);break;case e.ShadowCascadesMode.TwoCascades:n[1]=this._getFarWithRadius(c+h*a,f),n[2]=this._getFarWithRadius(t,f);break;case e.ShadowCascadesMode.FourCascades:n[1]=this._getFarWithRadius(c+h*o.x,f),n[2]=this._getFarWithRadius(c+h*o.y,f),n[3]=this._getFarWithRadius(c+h*o.z,f),n[4]=this._getFarWithRadius(t,f)}},n._getFarWithRadius=function(e,t){return Math.sqrt(e*e/t)},n._updateShadowSettings=function(){var t=this._camera.scene,r=hf.shadowDepthFormat(t.shadowResolution,this._supportDepthTexture),n=hf.shadowResolution(t.shadowResolution),i=t.shadowCascades;if(r!==this._shadowMapFormat||n!==this._shadowMapResolution||i!==this._shadowCascadeMode){if(this._shadowMapFormat=r,this._shadowMapResolution=n,this._shadowCascadeMode=i,i==e.ShadowCascadesMode.NoCascades)this._shadowTileResolution=n,this._shadowMapSize.set(1/n,1/n,n,n);else{var a=hf.getMaxTileResolutionInAtlas(n,n,i);this._shadowTileResolution=a;var o=2*a,s=i==e.ShadowCascadesMode.TwoCascades?a:2*a;this._shadowMapSize.set(1/o,1/s,o,s)}this._renderTarget=null;var l=this._viewportOffsets,c=this._shadowTileResolution;switch(i){case e.ShadowCascadesMode.NoCascades:l[0].set(0,0);break;case e.ShadowCascadesMode.TwoCascades:l[0].set(0,0),l[1].set(c,0);break;case e.ShadowCascadesMode.FourCascades:l[0].set(0,0),l[1].set(c,0),l[2].set(0,c),l[3].set(c,c)}}},n._updateSingleShadowCasterShaderData=function(e,t,n){var i=t.virtualCamera;hf.getShadowBias(e,i.projectionMatrix,this._shadowTileResolution,this._shadowBias);var a=this._camera.scene.shaderData;a.setVector2(r._lightShadowBiasProperty,this._shadowBias),a.setVector3(r._lightDirectionProperty,e.direction),n.applyVirtualCamera(i)},r}(hp);hm._lightShadowBiasProperty=c4.getByName("scene_ShadowBias"),hm._lightDirectionProperty=c4.getByName("scene_LightDirection"),hm._shadowMatricesProperty=c4.getByName("scene_ShadowMatrices"),hm._shadowMapSize=c4.getByName("scene_ShadowMapSize"),hm._shadowInfosProperty=c4.getByName("scene_ShadowInfo"),hm._shadowMapsProperty=c4.getByName("scene_ShadowMap"),hm._shadowSplitSpheresProperty=c4.getByName("scene_ShadowSplitSpheres"),hm._maxCascades=4,hm._cascadesSplitDistance=Array(hm._maxCascades+1),hm._viewport=new cC(0,0,1,1),hm._clearColor=new cA(1,1,1,1),hm._tempVector=new ch,hm._tempMatrix0=new cx;var hg=((iS=(ix=function(t){this.opaqueQueue=new hu(t,e.RenderQueueType.Opaque),this.transparentQueue=new hu(t,e.RenderQueueType.Transparent),this.alphaTestQueue=new hu(t,e.RenderQueueType.AlphaTest)}).prototype).reset=function(){this.opaqueQueue.clear(),this.transparentQueue.clear(),this.alphaTestQueue.clear()},iS.sort=function(){this.opaqueQueue.sort(hu._compareFromNearToFar),this.alphaTestQueue.sort(hu._compareFromNearToFar),this.transparentQueue.sort(hu._compareFromFarToNear)},iS.destroy=function(){this.opaqueQueue.destroy(),this.transparentQueue.destroy(),this.alphaTestQueue.destroy()},ix),hv=(cL(iT=function(t){var r;return(r=hp.call(this,t)||this)._supportDepthTexture=t._hardwareRenderer.canIUse(e.GLCapabilityType.depthTexture),r},hp),(iC=iT.prototype).onConfig=function(t){var r=this._engine,n=t.pixelViewport,i=n.width,a=n.height,o=hd.recreateRenderTargetIfNeeded(r,this._renderTarget,i,a,null,e.TextureFormat.Depth16,!1),s=o.depthTexture;s.wrapModeU=s.wrapModeV=e.TextureWrapMode.Clamp,s.filterMode=e.TextureFilterMode.Point,this._renderTarget=o},iC.onRender=function(t,r){var n=this._engine,i=this._renderTarget,a=t.camera,o=n._hardwareRenderer;o.activeRenderTarget(i,a.viewport,0),o.clearRenderTarget(n,e.CameraClearFlags.Depth,null),o.viewport(0,0,i.width,i.height),o.scissor(0,0,i.width,i.height),r.opaqueQueue.render(a,e.Layer.Everything,e.PipelineStage.DepthOnly),r.alphaTestQueue.render(a,e.Layer.Everything,e.PipelineStage.DepthOnly),a.shaderData.setTexture(e.Camera._cameraDepthTextureProperty,this._renderTarget.depthTexture)},iT),hy=((iE=(iA=function(e){this._allSpriteMasks=new uM,this._lastCanvasSize=new cT,this._camera=e;var t=e.engine;this._cullingResults=new hg(t),this._cascadedShadowCaster=new hm(e),this._depthOnlyPass=new hv(t),this._renderPassArray=[],this._defaultPass=new hl("default",0,null,null,0),this.addRenderPass(this._defaultPass)}).prototype).addRenderPass=function(e,t,r,n,i){if(void 0===t&&(t=null),void 0===r&&(r=null),void 0===n&&(n=null),void 0===i&&(i=null),"string"==typeof e){var a=new hl(e,t,r,n,i);this._renderPassArray.push(a)}else 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c=this._depthOnlyPass;a.depthTextureMode===e.DepthTextureMode.PrePass&&c._supportDepthTexture?(c.onConfig(a),c.onRender(t,s)):a.shaderData.setTexture(e.Camera._cameraDepthTextureProperty,a.engine._whiteTexture2D);for(var u=0,d=this._renderPassArray.length;u<d;u++)this._drawRenderPass(t,this._renderPassArray[u],a,r,n,i)},iE._drawRenderPass=function(t,r,n,i,a,o){var s=this._cullingResults,l=s.opaqueQueue,c=s.alphaTestQueue,u=s.transparentQueue;if(r.preRender(n,l,c,u),r.enabled){var d,h,_=n.engine,f=n.scene.background,p=_._hardwareRenderer,m=n.renderTarget||r.renderTarget;p.activeRenderTarget(m,n.viewport,a),null==m||m._setRenderTargetInfo(i,a);var g=(null!=(d=r.clearFlags)?d:n.clearFlags)&~(null!=o?o:e.CameraClearFlags.None),v=null!=(h=r.clearColor)?h:f.solidColor;g!==e.CameraClearFlags.None&&p.clearRenderTarget(n.engine,g,v),r.renderOverride?r.render(n,l,c,u):(l.render(n,r.mask,e.PipelineStage.Forward),c.render(n,r.mask,e.PipelineStage.Forward),g&e.CameraClearFlags.Color&&(f.mode===e.BackgroundMode.Sky?f.sky._render(t):f.mode===e.BackgroundMode.Texture&&f.texture&&this._drawBackgroundTexture(_,f)),s.transparentQueue.render(n,r.mask,e.PipelineStage.Forward)),null==m||m._blitRenderTarget(),null==m||m.generateMipmaps()}r.postRender(n,s.opaqueQueue,s.alphaTestQueue,s.transparentQueue)},iE.pushRenderData=function(e,t){var r=t.material,n=r.renderStates,i=r.shader.subShaders[0],a=e.replacementShader;if(a){var o=a.subShaders,s=e.replacementTag;if(s)for(var l=0,c=o.length;l<c;l++){var u=o[l];if(u.getTagValue(s)===i.getTagValue(s)){this.pushRenderDataWithShader(e,t,u.passes,n);break}}else this.pushRenderDataWithShader(e,t,o[0].passes,n)}else this.pushRenderDataWithShader(e,t,i.passes,n)},iE.pushRenderDataWithShader=function(t,r,n,i){for(var a=this._cullingResults,o=a.opaqueQueue,s=a.alphaTestQueue,l=a.transparentQueue,c=t.camera.engine._renderElementPool,u=0,d=0,h=n.length;d<h;d++){var _,f=(null!=(_=n[d]._renderState)?_:i[d]).renderQueueType;if(!(u&1<<f)){var p=c.getFromPool();switch(p.set(r,n),f){case e.RenderQueueType.Opaque:o.pushRenderElement(p),u|=1;break;case e.RenderQueueType.AlphaTest:s.pushRenderElement(p),u|=2;break;case e.RenderQueueType.Transparent:l.pushRenderElement(p),u|=4}}}},iE._drawBackgroundTexture=function(t,r){var n=t._hardwareRenderer,i=t.canvas,a=r._material,o=r._mesh;(this._lastCanvasSize.x!==i.width||this._lastCanvasSize.y!==i.height)&&r._textureFillMode!==e.BackgroundTextureFillMode.Fill&&(this._lastCanvasSize.set(i.width,i.height),r._resizeBackgroundTexture());var s=a.shader.subShaders[0].passes[0],l=s._getShaderProgram(t,uy._compileMacros);l.bind(),l.uploadAll(l.materialUniformBlock,a.shaderData),l.uploadUnGroupTextures(),(s._renderState||a.renderState)._apply(t,!1,s._renderStateDataMap,a.shaderData),n.drawPrimitive(o._primitive,o.subMesh,l)},iE._callRender=function(e){for(var t=e.camera.engine,r=e.camera,n=r.scene._componentsManager._renderers,i=n._elements,a=n.length-1;a>=0;--a){var o=i[a];r.cullingMask&o._entity.layer&&(!r.enableFrustumCulling||r._frustum.intersectsBox(o.bounds))&&(o._renderFrameCount=t.time.frameCount,o._prepareRender(e))}},cP(iA,[{key:"defaultRenderPass",get:function(){return this._defaultPass}}]),iA);(iM=lJ||(lJ={}))[iM.None=0]="None",iM[iM.Opaque=1]="Opaque",iM[iM.AlphaTest=2]="AlphaTest",iM[iM.Transparent=4]="Transparent",e.CameraType=void 0,(iR=e.CameraType||(e.CameraType={}))[iR.Normal=0]="Normal",iR[iR.XRCenterCamera=1]="XRCenterCamera",iR[iR.XRLeftCamera=2]="XRLeftCamera",iR[iR.XRRightCamera=4]="XRRightCamera";var hx=function(){};hx.tempVec4=new cC,hx.tempVec3=new ch,hx.tempVec2=new cT,e.Camera=(cL(iw=function(t){(r=c8.call(this,t)||this).enableFrustumCulling=!0,r.clearFlags=e.CameraClearFlags.All,r.cullingMask=e.Layer.Everything,r.depthTextureMode=e.DepthTextureMode.None,r._cameraType=e.CameraType.Normal,r._globalShaderMacro=new ur,r._frustum=new cg,r._virtualCamera=new hh,r._replacementShader=null,r._replacementSubShaderTag=null,r._cameraIndex=-1,r._priority=0,r._shaderData=new uT(lI.Camera),r._isProjMatSetting=!1,r._nearClipPlane=.1,r._farClipPlane=100,r._fieldOfView=45,r._orthographicSize=10,r._isProjectionDirty=!0,r._isInvProjMatDirty=!0,r._isFrustumProjectDirty=!0,r._customAspectRatio=void 0,r._renderTarget=null,r._depthBufferParams=new cC,r._viewport=new cC(0,0,1,1),r._pixelViewport=new cE(0,0,0,0),r._inverseProjectionMatrix=new cx,r._invViewProjMat=new cx;var r,n=r.entity.transform;return r._transform=n,r._isViewMatrixDirty=n.registerWorldChangeFlag(),r._isInvViewProjDirty=n.registerWorldChangeFlag(),r._frustumViewChangeFlag=n.registerWorldChangeFlag(),r._renderPipeline=new hy(cw(r)),r._addResourceReferCount(r.shaderData,1),r._updatePixelViewport(),r._onPixelViewportChanged=r._onPixelViewportChanged.bind(cw(r)),r._viewport._onValueChanged=r._onPixelViewportChanged,r.engine.canvas._sizeUpdateFlagManager.addListener(r._onPixelViewportChanged),r},c8),(ib=iw.prototype).resetProjectionMatrix=function(){this._isProjMatSetting=!1,this._projMatChange()},ib.resetAspectRatio=function(){this._customAspectRatio=void 0,this._projMatChange()},ib.worldToViewportPoint=function(e,t){var r=hx.tempVec3,n=hx.tempVec4;ch.transformCoordinate(e,this.viewMatrix,r),ch.transformToVec4(r,this.projectionMatrix,n);var i=n.w;return t.set((n.x/i+1)*.5,(1-n.y/i)*.5,-r.z),t},ib.viewportToWorldPoint=function(e,t){var r,n=this.nearClipPlane,i=this.farClipPlane,a=1/(n-i);if(this.isOrthographic)r=-(2*e.z)*a+(i+n)*a;else{var o=e.z;r=(-o*(n+i)*a+2*n*i*a)/o}return this._innerViewportToWorldPoint(e.x,e.y,(r+1)/2,this._getInvViewProjMat(),t),t},ib.viewportPointToRay=function(e,t){var r=this._getInvViewProjMat(),n=this._innerViewportToWorldPoint(e.x,e.y,0,r,t.origin),i=this._innerViewportToWorldPoint(e.x,e.y,1-cd.zeroTolerance,r,t.direction);return ch.subtract(i,n,i),i.normalize(),t},ib.screenToViewportPoint=function(e,t){var r=this.engine.canvas,n=this.viewport;return t.x=(e.x/r.width-n.x)/n.z,t.y=(e.y/r.height-n.y)/n.w,void 0!==e.z&&(t.z=e.z),t},ib.viewportToScreenPoint=function(e,t){var r=this.engine.canvas,n=this.viewport;return t.x=(n.x+e.x*n.z)*r.width,t.y=(n.y+e.y*n.w)*r.height,void 0!==e.z&&(t.z=e.z),t},ib.worldToScreenPoint=function(e,t){return this.worldToViewportPoint(e,t),this.viewportToScreenPoint(t,t)},ib.screenToWorldPoint=function(e,t){return this.screenToViewportPoint(e,t),this.viewportToWorldPoint(t,t)},ib.screenPointToRay=function(e,t){var r=hx.tempVec2;return this.screenToViewportPoint(e,r),this.viewportPointToRay(r,t)},ib.render=function(t,r){void 0===r&&(r=0);var n,i=this.engine._renderContext,a=this._virtualCamera,o=this.entity.transform;cx.multiply(this.projectionMatrix,this.viewMatrix,a.viewProjectionMatrix),a.position.copyFrom(o.worldPosition),a.isOrthographic&&a.forward.copyFrom(o.worldForward),i.camera=this,i.virtualCamera=a,i.replacementShader=this._replacementShader,i.replacementTag=this._replacementSubShaderTag,this.enableFrustumCulling&&(this._frustumViewChangeFlag.flag||this._isFrustumProjectDirty)&&(this._frustum.calculateFromMatrix(a.viewProjectionMatrix),this._frustumViewChangeFlag.flag=!1,this._isFrustumProjectDirty=!1),this._updateShaderData(),ur.unionCollection(this.scene._globalShaderMacro,this.shaderData._macroCollection,this._globalShaderMacro),r>0&&!this.engine._hardwareRenderer.isWebGL2&&(r=0,c3.error("mipLevel only take effect in WebGL2.0")),this._cameraType!==e.CameraType.Normal&&(n=this.engine.xrManager._getCameraClearFlagsMask(this._cameraType)),this._renderPipeline.render(i,t,r,n),this._engine._renderCount++},ib.setReplacementShader=function(e,t){this._replacementShader=e,this._replacementSubShaderTag="string"==typeof t?uo.getByName(t):t},ib.resetReplacementShader=function(){this._replacementShader=null,this._replacementSubShaderTag=null},ib._onEnableInScene=function(){this.scene._componentsManager.addCamera(this)},ib._onDisableInScene=function(){this.scene._componentsManager.removeCamera(this)},ib._onDestroy=function(){var e;c8.prototype._onDestroy.call(this),null==(e=this._renderPipeline)||e.destroy(),this._isInvViewProjDirty.destroy(),this._isViewMatrixDirty.destroy(),this._addResourceReferCount(this.shaderData,-1),this._viewport._onValueChanged=null,this.engine.canvas._sizeUpdateFlagManager.removeListener(this._onPixelViewportChanged),this._entity=null,this._globalShaderMacro=null,this._frustum=null,this._renderPipeline=null,this._virtualCamera=null,this._shaderData=null,this._frustumViewChangeFlag=null,this._transform=null,this._isViewMatrixDirty=null,this._isInvViewProjDirty=null,this._viewport=null,this._inverseProjectionMatrix=null,this._invViewProjMat=null},ib._updatePixelViewport=function(){var e,t,r=this._renderTarget;if(r)e=r.width,t=r.height;else{var n=this.engine.canvas;e=n.width,t=n.height}var i=this._viewport;this._pixelViewport.set(i.x*e,i.y*t,i.z*e,i.w*t)},ib._projMatChange=function(){this._isFrustumProjectDirty=!0,this._isProjectionDirty=!0,this._isInvProjMatDirty=!0,this._isInvViewProjDirty.flag=!0},ib._innerViewportToWorldPoint=function(e,t,r,n,i){var a=hx.tempVec3;return a.set(2*e-1,1-2*t,2*r-1),ch.transformCoordinate(a,n,i),i},ib._updateShaderData=function(){var t=this.shaderData,r=this._transform;t.setMatrix(e.Camera._inverseViewMatrixProperty,r.worldMatrix),t.setVector3(e.Camera._cameraPositionProperty,r.worldPosition),t.setVector3(e.Camera._cameraForwardProperty,r.worldForward),t.setVector3(e.Camera._cameraUpProperty,r.worldUp);var n=this._depthBufferParams,i=this._farClipPlane/this._nearClipPlane;n.set(1-i,i,0,0),t.setVector4(e.Camera._cameraDepthBufferParamsProperty,n)},ib._getInvViewProjMat=function(){return this._isInvViewProjDirty.flag&&(this._isInvViewProjDirty.flag=!1,cx.multiply(this._transform.worldMatrix,this._getInverseProjectionMatrix(),this._invViewProjMat)),this._invViewProjMat},ib._getInverseProjectionMatrix=function(){return this._isInvProjMatDirty&&(this._isInvProjMatDirty=!1,cx.invert(this.projectionMatrix,this._inverseProjectionMatrix)),this._inverseProjectionMatrix},ib._onPixelViewportChanged=function(){this._updatePixelViewport(),null!=this._customAspectRatio||this._projMatChange()},cP(iw,[{key:"shaderData",get:function(){return this._shaderData}},{key:"nearClipPlane",get:function(){return this._nearClipPlane},set:function(e){this._nearClipPlane=e,this._projMatChange()}},{key:"farClipPlane",get:function(){return this._farClipPlane},set:function(e){this._farClipPlane=e,this._projMatChange()}},{key:"fieldOfView",get:function(){return this._fieldOfView},set:function(e){this._fieldOfView=e,this._projMatChange()}},{key:"aspectRatio",get:function(){var e,t=this.pixelViewport;return null!=(e=this._customAspectRatio)?e:t.width/t.height},set:function(e){this._customAspectRatio=e,this._projMatChange()}},{key:"viewport",get:function(){return this._viewport},set:function(e){e!==this._viewport&&this._viewport.copyFrom(e)}},{key:"pixelViewport",get:function(){return this._pixelViewport}},{key:"priority",get:function(){return this._priority},set:function(e){this._priority!==e&&(this._phasedActiveInScene&&(this.scene._componentsManager._cameraNeedSorting=!0),this._priority=e)}},{key:"isOrthographic",get:function(){return this._virtualCamera.isOrthographic},set:function(e){this._virtualCamera.isOrthographic=e,this._projMatChange()}},{key:"orthographicSize",get:function(){return this._orthographicSize},set:function(e){this._orthographicSize=e,this._projMatChange()}},{key:"viewMatrix",get:function(){var e=this._virtualCamera.viewMatrix;if(this._isViewMatrixDirty.flag){this._isViewMatrixDirty.flag=!1;var t=this._transform;cx.rotationTranslation(t.worldRotationQuaternion,t.worldPosition,e),e.invert()}return e}},{key:"projectionMatrix",get:function(){var e=this._virtualCamera,t=e.projectionMatrix;if(!this._isProjectionDirty||this._isProjMatSetting)return t;this._isProjectionDirty=!1;var r=this.aspectRatio;if(e.isOrthographic){var n=this._orthographicSize*r,i=this._orthographicSize;cx.ortho(-n,n,-i,i,this._nearClipPlane,this._farClipPlane,t)}else cx.perspective(cd.degreeToRadian(this._fieldOfView),r,this._nearClipPlane,this._farClipPlane,t);return t},set:function(e){this._virtualCamera.projectionMatrix.copyFrom(e),this._isProjMatSetting=!0,this._projMatChange()}},{key:"enableHDR",get:function(){return console.log("not implementation"),!1},set:function(e){console.log("not implementation")}},{key:"renderTarget",get:function(){return 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hA=((iF=(iP=function(e,t,r){this.execFunc=e,this.totalCount=t,this.interval=r,this._timeoutId=-100,this._currentCount=0,this.exec=this.exec.bind(this)}).prototype).start=function(){return this.exec(),this},iF.onComplete=function(e){return this._onComplete=e,this},iF.onError=function(e){return this._onError=e,this},iF.cancel=function(){window.clearTimeout(this._timeoutId)},iF.exec=function(){var e=this;if(this._currentCount>=this.totalCount){this._onError&&this._onError(this._error);return}this._currentCount++,this.execFunc(this._currentCount).then(function(t){return e._onComplete&&e._onComplete(t)}).catch(function(t){e._error=t,e._timeoutId=window.setTimeout(e.exec,e.interval)})},iP),hE=((iL=function(e){this.useCache=e,this.request=hC}).registerClass=function(e,t){this._engineObjects[e]=t},iL.getClass=function(e){return this._engineObjects[e]},iL);hE._engineObjects={},e.BlendMode=void 0,(iD=e.BlendMode||(e.BlendMode={}))[iD.Normal=0]="Normal",iD[iD.Additive=1]="Additive",e.RenderFace=void 0,(iB=e.RenderFace||(e.RenderFace={}))[iB.Front=0]="Front",iB[iB.Back=1]="Back",iB[iB.Double=2]="Double";var hM=function(t){function r(n,i){var a;return(a=t.call(this,n,i)||this)._renderFace=e.RenderFace.Front,a._isTransparent=!1,a._blendMode=e.BlendMode.Normal,a.shaderData.setFloat(r._alphaCutoffProp,0),a}cL(r,t);var n=r.prototype;return n.setIsTransparent=function(t,n){var i=this.renderStates;if(i.length<t)throw"Pass should less than pass count.";var a=i[t];n?(a.blendState.targetBlendState.enabled=!0,a.depthState.writeEnabled=!1,a.renderQueueType=e.RenderQueueType.Transparent,this.shaderData.enableMacro(r._transparentMacro)):(a.blendState.targetBlendState.enabled=!1,a.depthState.writeEnabled=!0,a.renderQueueType=this.shaderData.getFloat(r._alphaCutoffProp)?e.RenderQueueType.AlphaTest:e.RenderQueueType.Opaque,this.shaderData.disableMacro(r._transparentMacro))},n.setBlendMode=function(t,r){var n=this.renderStates;if(n.length<t)throw"Pass should less than pass count.";var i=n[t].blendState.targetBlendState;switch(r){case e.BlendMode.Normal:i.sourceColorBlendFactor=e.BlendFactor.SourceAlpha,i.destinationColorBlendFactor=e.BlendFactor.OneMinusSourceAlpha,i.sourceAlphaBlendFactor=e.BlendFactor.One,i.destinationAlphaBlendFactor=e.BlendFactor.OneMinusSourceAlpha,i.colorBlendOperation=i.alphaBlendOperation=e.BlendOperation.Add;break;case e.BlendMode.Additive:i.sourceColorBlendFactor=e.BlendFactor.SourceAlpha,i.destinationColorBlendFactor=e.BlendFactor.One,i.sourceAlphaBlendFactor=e.BlendFactor.One,i.destinationAlphaBlendFactor=e.BlendFactor.OneMinusSourceAlpha,i.colorBlendOperation=i.alphaBlendOperation=e.BlendOperation.Add}},n.setRenderFace=function(t,r){var n=this.renderStates;if(n.length<t)throw"Pass should less than pass count.";switch(r){case e.RenderFace.Front:n[t].rasterState.cullMode=e.CullMode.Back;break;case e.RenderFace.Back:n[t].rasterState.cullMode=e.CullMode.Front;break;case e.RenderFace.Double:n[t].rasterState.cullMode=e.CullMode.Off}},n.clone=function(){var e=new r(this._engine,this.shader);return this.cloneTo(e),e},n.cloneTo=function(e){t.prototype.cloneTo.call(this,e),e._renderFace=this._renderFace,e._isTransparent=this._isTransparent,e._blendMode=this._blendMode},cP(r,[{key:"shader",get:function(){return this._shader},set:function(t){var r,n=this._getReferCount();n>0&&(null==(r=this._shader)||r._addReferCount(-n),t._addReferCount(n)),this._shader=t;for(var i=this._renderStates,a=i.length,o=0,s=t.subShaders,l=0;l<s.length;l++)o=Math.max(s[l].passes.length,o);if(a<o)for(var c=a;c<o;c++)i.push(new uv),this.setBlendMode(c,e.BlendMode.Normal);else i.length=o}},{key:"isTransparent",get:function(){return this._isTransparent},set:function(e){e!==this._isTransparent&&(this.setIsTransparent(0,e),this._isTransparent=e)}},{key:"blendMode",get:function(){return this._blendMode},set:function(e){e!==this._blendMode&&(this.setBlendMode(0,e),this._blendMode=e)}},{key:"alphaCutoff",get:function(){return this.shaderData.getFloat(r._alphaCutoffProp)},set:function(t){var n=this.shaderData;if(n.getFloat(r._alphaCutoffProp)!==t){t?n.enableMacro(r._alphaCutoffMacro):n.disableMacro(r._alphaCutoffMacro);for(var i=this.renderStates,a=0,o=i.length;a<o;a++){var s=i[a];t>0?s.renderQueueType=s.blendState.targetBlendState.enabled?e.RenderQueueType.Transparent:e.RenderQueueType.AlphaTest:s.renderQueueType=s.blendState.targetBlendState.enabled?e.RenderQueueType.Transparent:e.RenderQueueType.Opaque}n.setFloat(r._alphaCutoffProp,t)}}},{key:"renderFace",get:function(){return this._renderFace},set:function(e){e!==this._renderFace&&(this.setRenderFace(0,e),this._renderFace=e)}}]),r}(dJ);hM._baseTextureMacro=ut.getByName("MATERIAL_HAS_BASETEXTURE"),hM._normalTextureMacro=ut.getByName("MATERIAL_HAS_NORMALTEXTURE"),hM._emissiveTextureMacro=ut.getByName("MATERIAL_HAS_EMISSIVETEXTURE"),hM._transparentMacro=ut.getByName("MATERIAL_IS_TRANSPARENT"),hM._baseColorProp=c4.getByName("material_BaseColor"),hM._baseTextureProp=c4.getByName("material_BaseTexture"),hM._tilingOffsetProp=c4.getByName("material_TilingOffset"),hM._normalTextureProp=c4.getByName("material_NormalTexture"),hM._normalIntensityProp=c4.getByName("material_NormalIntensity"),hM._emissiveColorProp=c4.getByName("material_EmissiveColor"),hM._emissiveTextureProp=c4.getByName("material_EmissiveTexture"),hM._alphaCutoffProp=c4.getByName("material_AlphaCutoff"),hM._alphaCutoffMacro=ut.getByName("MATERIAL_IS_ALPHA_CUTOFF");var hR=function(e){function t(r){var n,i=(n=e.call(this,r,uy.find("blinn-phong"))||this).shaderData;return i.enableMacro("MATERIAL_NEED_WORLD_POS"),i.enableMacro("MATERIAL_NEED_TILING_OFFSET"),i.setColor(t._baseColorProp,new cA(1,1,1,1)),i.setColor(t._specularColorProp,new cA(1,1,1,1)),i.setColor(t._emissiveColorProp,new cA(0,0,0,1)),i.setVector4(t._tilingOffsetProp,new cC(1,1,0,0)),i.setFloat(t._shininessProp,16),i.setFloat(t._normalIntensityProp,1),n}return cL(t,e),t.prototype.clone=function(){var e=new t(this._engine);return this.cloneTo(e),e},cP(t,[{key:"baseColor",get:function(){return this.shaderData.getColor(t._baseColorProp)},set:function(e){var r=this.shaderData.getColor(t._baseColorProp);e!==r&&r.copyFrom(e)}},{key:"baseTexture",get:function(){return this.shaderData.getTexture(t._baseTextureProp)},set:function(e){this.shaderData.setTexture(t._baseTextureProp,e),e?this.shaderData.enableMacro(t._baseTextureMacro):this.shaderData.disableMacro(t._baseTextureMacro)}},{key:"specularColor",get:function(){return this.shaderData.getColor(t._specularColorProp)},set:function(e){var r=this.shaderData.getColor(t._specularColorProp);e!==r&&r.copyFrom(e)}},{key:"specularTexture",get:function(){return this.shaderData.getTexture(t._specularTextureProp)},set:function(e){this.shaderData.setTexture(t._specularTextureProp,e),e?this.shaderData.enableMacro("MATERIAL_HAS_SPECULAR_TEXTURE"):this.shaderData.disableMacro("MATERIAL_HAS_SPECULAR_TEXTURE")}},{key:"emissiveColor",get:function(){return this.shaderData.getColor(t._emissiveColorProp)},set:function(e){var r=this.shaderData.getColor(t._emissiveColorProp);e!==r&&r.copyFrom(e)}},{key:"emissiveTexture",get:function(){return this.shaderData.getTexture(t._emissiveTextureProp)},set:function(e){this.shaderData.setTexture(t._emissiveTextureProp,e),e?this.shaderData.enableMacro(t._emissiveTextureMacro):this.shaderData.disableMacro(t._emissiveTextureMacro)}},{key:"normalTexture",get:function(){return this.shaderData.getTexture(t._normalTextureProp)},set:function(e){this.shaderData.setTexture(t._normalTextureProp,e),e?this.shaderData.enableMacro(t._normalTextureMacro):this.shaderData.disableMacro(t._normalTextureMacro)}},{key:"normalIntensity",get:function(){return this.shaderData.getFloat(t._normalIntensityProp)},set:function(e){this.shaderData.setFloat(t._normalIntensityProp,e)}},{key:"shininess",get:function(){return this.shaderData.getFloat(t._shininessProp)},set:function(e){this.shaderData.setFloat(t._shininessProp,Math.max(e,1e-4))}},{key:"tilingOffset",get:function(){return this.shaderData.getVector4(t._tilingOffsetProp)},set:function(e){var r=this.shaderData.getVector4(t._tilingOffsetProp);e!==r&&r.copyFrom(e)}}]),t}(hM);hR._specularColorProp=c4.getByName("material_SpecularColor"),hR._shininessProp=c4.getByName("material_Shininess"),hR._specularTextureProp=c4.getByName("material_SpecularTexture"),e.TextureCoordinate=void 0,(iI=e.TextureCoordinate||(e.TextureCoordinate={}))[iI.UV0=0]="UV0",iI[iI.UV1=1]="UV1",iI[iI.UV2=2]="UV2",iI[iI.UV3=3]="UV3",iI[iI.UV4=4]="UV4",iI[iI.UV5=5]="UV5",iI[iI.UV6=6]="UV6",iI[iI.UV7=7]="UV7";var hw=function(t){function r(n,i){var a,o=(a=t.call(this,n,i)||this).shaderData;return o.enableMacro("MATERIAL_NEED_WORLD_POS"),o.enableMacro("MATERIAL_NEED_TILING_OFFSET"),o.setColor(r._baseColorProp,new cA(1,1,1,1)),o.setColor(r._emissiveColorProp,new cA(0,0,0,1)),o.setVector4(r._tilingOffsetProp,new cC(1,1,0,0)),o.setFloat(r._normalIntensityProp,1),o.setFloat(r._occlusionTextureIntensityProp,1),o.setFloat(r._occlusionTextureCoordProp,e.TextureCoordinate.UV0),o.setFloat(r._clearCoatProp,0),o.setFloat(r._clearCoatRoughnessProp,0),a}return cL(r,t),cP(r,[{key:"baseColor",get:function(){return this.shaderData.getColor(r._baseColorProp)},set:function(e){var t=this.shaderData.getColor(r._baseColorProp);e!==t&&t.copyFrom(e)}},{key:"baseTexture",get:function(){return this.shaderData.getTexture(r._baseTextureProp)},set:function(e){this.shaderData.setTexture(r._baseTextureProp,e),e?this.shaderData.enableMacro(r._baseTextureMacro):this.shaderData.disableMacro(r._baseTextureMacro)}},{key:"normalTexture",get:function(){return this.shaderData.getTexture(r._normalTextureProp)},set:function(e){this.shaderData.setTexture(r._normalTextureProp,e),e?this.shaderData.enableMacro(r._normalTextureMacro):this.shaderData.disableMacro(r._normalTextureMacro)}},{key:"normalTextureIntensity",get:function(){return this.shaderData.getFloat(r._normalIntensityProp)},set:function(e){this.shaderData.setFloat(r._normalIntensityProp,e)}},{key:"emissiveColor",get:function(){return this.shaderData.getColor(r._emissiveColorProp)},set:function(e){var t=this.shaderData.getColor(r._emissiveColorProp);e!==t&&t.copyFrom(e)}},{key:"emissiveTexture",get:function(){return this.shaderData.getTexture(r._emissiveTextureProp)},set:function(e){this.shaderData.setTexture(r._emissiveTextureProp,e),e?this.shaderData.enableMacro(r._emissiveTextureMacro):this.shaderData.disableMacro(r._emissiveTextureMacro)}},{key:"occlusionTexture",get:function(){return this.shaderData.getTexture(r._occlusionTextureProp)},set:function(e){this.shaderData.setTexture(r._occlusionTextureProp,e),e?this.shaderData.enableMacro("MATERIAL_HAS_OCCLUSION_TEXTURE"):this.shaderData.disableMacro("MATERIAL_HAS_OCCLUSION_TEXTURE")}},{key:"occlusionTextureIntensity",get:function(){return this.shaderData.getFloat(r._occlusionTextureIntensityProp)},set:function(e){this.shaderData.setFloat(r._occlusionTextureIntensityProp,e)}},{key:"occlusionTextureCoord",get:function(){return this.shaderData.getFloat(r._occlusionTextureCoordProp)},set:function(t){t>e.TextureCoordinate.UV1&&c3.warn("Occlusion texture uv coordinate must be UV0 or UV1."),this.shaderData.setFloat(r._occlusionTextureCoordProp,t)}},{key:"tilingOffset",get:function(){return this.shaderData.getVector4(r._tilingOffsetProp)},set:function(e){var t=this.shaderData.getVector4(r._tilingOffsetProp);e!==t&&t.copyFrom(e)}},{key:"clearCoat",get:function(){return this.shaderData.getFloat(r._clearCoatProp)},set:function(e){!!this.shaderData.getFloat(r._clearCoatProp)!=!!e&&(0===e?this.shaderData.disableMacro("MATERIAL_ENABLE_CLEAR_COAT"):this.shaderData.enableMacro("MATERIAL_ENABLE_CLEAR_COAT")),this.shaderData.setFloat(r._clearCoatProp,e)}},{key:"clearCoatTexture",get:function(){return this.shaderData.getTexture(r._clearCoatTextureProp)},set:function(e){this.shaderData.setTexture(r._clearCoatTextureProp,e),e?this.shaderData.enableMacro("MATERIAL_HAS_CLEAR_COAT_TEXTURE"):this.shaderData.disableMacro("MATERIAL_HAS_CLEAR_COAT_TEXTURE")}},{key:"clearCoatRoughness",get:function(){return this.shaderData.getFloat(r._clearCoatRoughnessProp)},set:function(e){this.shaderData.setFloat(r._clearCoatRoughnessProp,e)}},{key:"clearCoatRoughnessTexture",get:function(){return this.shaderData.getTexture(r._clearCoatRoughnessTextureProp)},set:function(e){this.shaderData.setTexture(r._clearCoatRoughnessTextureProp,e),e?this.shaderData.enableMacro("MATERIAL_HAS_CLEAR_COAT_ROUGHNESS_TEXTURE"):this.shaderData.disableMacro("MATERIAL_HAS_CLEAR_COAT_ROUGHNESS_TEXTURE")}},{key:"clearCoatNormalTexture",get:function(){return this.shaderData.getTexture(r._clearCoatNormalTextureProp)},set:function(e){this.shaderData.setTexture(r._clearCoatNormalTextureProp,e),e?this.shaderData.enableMacro("MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE"):this.shaderData.disableMacro("MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE")}}]),r}(hM);hw._occlusionTextureIntensityProp=c4.getByName("material_OcclusionIntensity"),hw._occlusionTextureCoordProp=c4.getByName("material_OcclusionTextureCoord"),hw._occlusionTextureProp=c4.getByName("material_OcclusionTexture"),hw._clearCoatProp=c4.getByName("material_ClearCoat"),hw._clearCoatTextureProp=c4.getByName("material_ClearCoatTexture"),hw._clearCoatRoughnessProp=c4.getByName("material_ClearCoatRoughness"),hw._clearCoatRoughnessTextureProp=c4.getByName("material_ClearCoatRoughnessTexture"),hw._clearCoatNormalTextureProp=c4.getByName("material_ClearCoatNormalTexture");var hb=function(e){function t(r){(n=e.call(this,r,uy.find("pbr"))||this)._anisotropyRotation=0;var n,i=n.shaderData;return i.setFloat(t._metallicProp,1),i.setFloat(t._roughnessProp,1),i.setFloat(t._iorProp,1.5),i.setVector3(t._anisotropyInfoProp,new ch(1,0,0)),n}return cL(t,e),t.prototype.clone=function(){var e=new t(this._engine);return this.cloneTo(e),e},cP(t,[{key:"ior",get:function(){return this.shaderData.getFloat(t._iorProp)},set:function(e){this.shaderData.setFloat(t._iorProp,Math.max(e,0))}},{key:"metallic",get:function(){return this.shaderData.getFloat(t._metallicProp)},set:function(e){this.shaderData.setFloat(t._metallicProp,e)}},{key:"roughness",get:function(){return this.shaderData.getFloat(t._roughnessProp)},set:function(e){this.shaderData.setFloat(t._roughnessProp,e)}},{key:"roughnessMetallicTexture",get:function(){return this.shaderData.getTexture(t._roughnessMetallicTextureProp)},set:function(e){this.shaderData.setTexture(t._roughnessMetallicTextureProp,e),e?this.shaderData.enableMacro("MATERIAL_HAS_ROUGHNESS_METALLIC_TEXTURE"):this.shaderData.disableMacro("MATERIAL_HAS_ROUGHNESS_METALLIC_TEXTURE")}},{key:"anisotropy",get:function(){return this.shaderData.getVector3(t._anisotropyInfoProp).z},set:function(e){var r=this.shaderData.getVector3(t._anisotropyInfoProp);!!r.z!=!!e&&(0===e?this.shaderData.disableMacro("MATERIAL_ENABLE_ANISOTROPY"):this.shaderData.enableMacro("MATERIAL_ENABLE_ANISOTROPY")),r.z=e}},{key:"anisotropyRotation",get:function(){return this._anisotropyRotation},set:function(e){if(this._anisotropyRotation!==e){this._anisotropyRotation=e;var r=this.shaderData.getVector3(t._anisotropyInfoProp),n=cd.degreeToRadFactor*e;r.x=Math.cos(n),r.y=Math.sin(n)}}},{key:"anisotropyTexture",get:function(){return this.shaderData.getTexture(t._anisotropyTextureProp)},set:function(e){this.shaderData.setTexture(t._anisotropyTextureProp,e),e?this.shaderData.enableMacro("MATERIAL_HAS_ANISOTROPY_TEXTURE"):this.shaderData.disableMacro("MATERIAL_HAS_ANISOTROPY_TEXTURE")}}]),t}(hw);hb._metallicProp=c4.getByName("material_Metal"),hb._roughnessProp=c4.getByName("material_Roughness"),hb._roughnessMetallicTextureProp=c4.getByName("material_RoughnessMetallicTexture"),hb._iorProp=c4.getByName("material_IOR"),hb._anisotropyInfoProp=c4.getByName("material_AnisotropyInfo"),hb._anisotropyTextureProp=c4.getByName("material_AnisotropyTexture");var hP=function(e){function t(r){var n;return(n=e.call(this,r,uy.find("pbr-specular"))||this).shaderData.setColor(t._specularColorProp,new cA(1,1,1,1)),n.shaderData.setFloat(t._glossinessProp,1),n}return cL(t,e),t.prototype.clone=function(){var e=new t(this._engine);return this.cloneTo(e),e},cP(t,[{key:"specularColor",get:function(){return this.shaderData.getColor(t._specularColorProp)},set:function(e){var r=this.shaderData.getColor(t._specularColorProp);e!==r&&r.copyFrom(e)}},{key:"glossiness",get:function(){return this.shaderData.getFloat(t._glossinessProp)},set:function(e){this.shaderData.setFloat(t._glossinessProp,e)}},{key:"specularGlossinessTexture",get:function(){return this.shaderData.getTexture(t._specularGlossinessTextureProp)},set:function(e){this.shaderData.setTexture(t._specularGlossinessTextureProp,e),e?this.shaderData.enableMacro(t._specularGlossinessTextureMacro):this.shaderData.disableMacro(t._specularGlossinessTextureMacro)}}]),t}(hw);hP._specularColorProp=c4.getByName("material_PBRSpecularColor"),hP._glossinessProp=c4.getByName("material_Glossiness"),hP._specularGlossinessTextureProp=c4.getByName("material_SpecularGlossinessTexture"),hP._specularGlossinessTextureMacro=ut.getByName("MATERIAL_HAS_SPECULAR_GLOSSINESS_TEXTURE");var hF=function(e){function t(r){var n,i=(n=e.call(this,r,uy.find("unlit"))||this).shaderData;return i.enableMacro("MATERIAL_OMIT_NORMAL"),i.enableMacro("MATERIAL_NEED_TILING_OFFSET"),i.setColor(t._baseColorProp,new cA(1,1,1,1)),i.setVector4(t._tilingOffsetProp,new cC(1,1,0,0)),n}return cL(t,e),t.prototype.clone=function(){var e=new t(this._engine);return this.cloneTo(e),e},cP(t,[{key:"baseColor",get:function(){return this.shaderData.getColor(t._baseColorProp)},set:function(e){var r=this.shaderData.getColor(t._baseColorProp);e!==r&&r.copyFrom(e)}},{key:"baseTexture",get:function(){return this.shaderData.getTexture(t._baseTextureProp)},set:function(e){this.shaderData.setTexture(t._baseTextureProp,e),e?this.shaderData.enableMacro(t._baseTextureMacro):this.shaderData.disableMacro(t._baseTextureMacro)}},{key:"tilingOffset",get:function(){return this.shaderData.getVector4(t._tilingOffsetProp)},set:function(e){var r=this.shaderData.getVector4(t._tilingOffsetProp);e!==r&&r.copyFrom(e)}}]),t}(hM),hL=((iO=(iV=function(){}).prototype).initialize=function(e){var t=e.component,r=e.property.split(".");if(e.getProperty){var n=e.getProperty.split(".");this._initializeMounted(t,n,1),this._initializeMounted(t,r,2)}else this._initializeMounted(t,r,3)},iO.getTargetValue=function(){switch(this._getType){case 2:return this._getMounted[this._getArrayIndex];case 1:return this._getMounted[this._getValueName].apply(this._getMounted,this._getArgs);case 0:return this._getMounted[this._getValueName]}},iO.setTargetValue=function(e){switch(this._setType){case 2:this._setMounted[this._setArrayIndex]=e;break;case 1:var t=this._setArgs;t[this._replaceValueIndex]=e,this._setMounted[this._setValueName].apply(this._setMounted,t);break;case 0:this._setMounted[this._setValueName]=e}},iO._initializeMounted=function(e,t,r){for(var n,i,a,o,s=t.length-1,l=0;l<s;l++){var c=t[l];if(c.indexOf("[")>-1){var u=c.indexOf("[");e=(e=e[c.slice(0,u)])[parseInt(c.slice(u+1,-1))]}else if(c.endsWith(")")){var d=c.slice(0,c.indexOf("(")),h=c.match(/\w+\(([^)]*)\)/)[1].split(",").map(function(e){return e.trim().replace(/['"]+/g,"")}).filter(function(e){return""!==e});e=e[d].apply(e,h)}else e=e[c]}var _=t[s];if(_.indexOf("[")>-1){var f=_.indexOf("[");n=2,e=e[_.slice(0,f)],i=parseInt(_.slice(f+1,-1))}else if(_.endsWith(")")){if(a=_.slice(0,_.indexOf("(")),o=_.match(/\w+\(([^)]*)\)/)[1].split(",").map(function(e){return e.trim().replace(/['"]+/g,"")}).filter(function(e){return""!==e}),n=1,2&r){var p=o.indexOf("$value");this._replaceValueIndex=p>-1?p:o.length}}else n=0;2&r&&(this._setMounted=e,this._setType=n,this._setArrayIndex=i,this._setValueName=_,a&&(this._setValueName=a),this._setArgs=o),1&r&&(this._getMounted=e,this._getType=n,this._getArrayIndex=i,this._getValueName=_,a&&(this._getValueName=a),this._getArgs=o)},iV);(iN=l$||(l$={}))[iN.Property=0]="Property",iN[iN.Method=1]="Method",iN[iN.Array=2]="Array",(iz=l0||(l0={}))[iz.Get=1]="Get",iz[iz.Set=2]="Set",iz[iz.Both=3]="Both";var hD=function(){function e(t,r,n,i,a,o){this.baseEvaluateData={curKeyframeIndex:0,value:null},this.crossEvaluateData={curKeyframeIndex:0,value:null},this.updateMark=0,this.target=t,this.property=i,this.getProperty=a,this.component=n,this.cureType=o;var s=e.getAssemblerType(r,i);this._assembler=new s,this._assembler.initialize(this),o._isCopyMode&&(this.referenceTargetValue=this._assembler.getTargetValue())}var t=e.prototype;return t.evaluateValue=function(e,t,r){return r?e._evaluateAdditive(t,this.baseEvaluateData):e._evaluate(t,this.baseEvaluateData)},t.evaluateCrossFadeValue=function(e,t,r,n,i,a){if(!this.cureType._supportInterpolationMode)return this.evaluateValue(t,n,!1);var o=e&&e.keys.length?a?e._evaluateAdditive(r,this.baseEvaluateData):e._evaluate(r,this.baseEvaluateData):a?this.cureType._getZeroValue(this.baseEvaluateData.value):this.defaultValue,s=t&&t.keys.length?a?t._evaluateAdditive(n,this.crossEvaluateData):t._evaluate(n,this.crossEvaluateData):a?this.cureType._getZeroValue(this.crossEvaluateData.value):this.defaultValue;return this._lerpValue(o,s,i)},t.crossFadeFromPoseAndApplyValue=function(e,t,r,n){if(!this.cureType._supportInterpolationMode)return this.evaluateValue(e,t,!1);var 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cC,e.baseEvaluateData.value=new cC,e.crossEvaluateData.value=new cC},at._initializeLayerOwner=function(e){e.finalValue=new cC},at._lerpValue=function(e,t,r,n){return cC.lerp(e,t,r,n),n},at._additiveValue=function(e,t,r){return cC.scale(e,t,e),cC.add(r,e,r),r},at._subtractValue=function(e,t,r){return cC.subtract(e,t,r),r},at._getZeroValue=function(e){return e.set(0,0,0,0),e},at._setValue=function(e,t){return t.copyFrom(e),t},at._hermiteInterpolationValue=function(e,t,r,n,i){var a=e.value,o=e.outTangent,s=t.value,l=t.inTangent,c=r*r,u=c*r,d=2*u-3*c+1,h=u-2*c+r,_=u-c,f=-2*u+3*c,p=o.x,m=l.x;return Number.isFinite(p)&&Number.isFinite(m)?i.x=d*a.x+h*p*n+_*m*n+f*s.x:i.x=a.x,p=o.y,m=l.y,Number.isFinite(p)&&Number.isFinite(m)?i.y=d*a.y+h*p*n+_*m*n+f*s.y:i.y=a.y,p=o.z,m=l.z,Number.isFinite(p)&&Number.isFinite(m)?i.z=d*a.z+h*p*n+_*m*n+f*s.z:i.z=a.z,p=o.w,m=l.w,Number.isFinite(p)&&Number.isFinite(m)?i.w=d*a.w+h*p*n+_*m*n+f*s.w:i.w=a.w,i},at._isCopyMode=!0,at._supportInterpolationMode=!0,at),e.AnimationVector4Curve=cI([uC()],e.AnimationVector4Curve),e.AnimationRefCurve=(cL(ar=function(){return hG.call(this)},hG),ar._initializeOwner=function(e){},ar._initializeLayerOwner=function(e){},ar._setValue=function(e){return e},ar._isCopyMode=!1,ar._supportInterpolationMode=!1,ar),e.AnimationRefCurve=cI([uC()],e.AnimationRefCurve),e.AnimationRectCurve=(cL(an=function(){var e;return(e=hG.call(this)||this)._evaluateData.value=new cE,e},hG),an._initializeOwner=function(e){e.defaultValue=new cE,e.fixedPoseValue=new cE,e.baseEvaluateData.value=new cE,e.crossEvaluateData.value=new cE},an._initializeLayerOwner=function(e){e.finalValue=new cE},an._setValue=function(e,t){return t.copyFrom(e),t},an._isCopyMode=!0,an._supportInterpolationMode=!1,an),e.AnimationRectCurve=cI([uC()],e.AnimationRectCurve),e.AnimationStringCurve=(cL(ai=function(){var e;return(e=hG.call(this)||this)._evaluateData.value="",e},hG),ai._initializeOwner=function(e){e.defaultValue="",e.fixedPoseValue="",e.baseEvaluateData.value="",e.crossEvaluateData.value=""},ai._initializeLayerOwner=function(e){e.finalValue=""},ai._lerpValue=function(e,t){return e},ai._subtractValue=function(e,t,r){return e},ai._getZeroValue=function(){return""},ai._additiveValue=function(e,t,r){return e},ai._setValue=function(e){return e},ai._hermiteInterpolationValue=function(e){return e.value},ai._isCopyMode=!1,ai._supportInterpolationMode=!1,ai),e.AnimationStringCurve=cI([uC()],e.AnimationStringCurve),e.AnimatorCullingMode=void 0,(aa=e.AnimatorCullingMode||(e.AnimatorCullingMode={}))[aa.None=0]="None",aa[aa.Complete=1]="Complete",e.AnimatorLayerBlendingMode=void 0,(ao=e.AnimatorLayerBlendingMode||(e.AnimatorLayerBlendingMode={}))[ao.Override=0]="Override",ao[ao.Additive=1]="Additive",(as=l1||(l1={}))[as.UnStarted=0]="UnStarted",as[as.Playing=1]="Playing",as[as.Finished=2]="Finished",(al=l2||(l2={}))[al.Standby=0]="Standby",al[al.Playing=1]="Playing",al[al.CrossFading=2]="CrossFading",al[al.FixedCrossFading=3]="FixedCrossFading",al[al.Finished=4]="Finished";var hH=((ac=function(){this.handlers=[]}).prototype.dispose=function(){},ac),hW=function(){this.duration=0,this.offset=0,this.exitTime=1};e.WrapMode=void 0,(au=e.WrapMode||(e.WrapMode={}))[au.Once=0]="Once",au[au.Loop=1]="Loop";var hX=((ah=(ad=function(){}).prototype).reset=function(e,t,r){this.state=e,this.frameTime=r,this.stateData=t,this.playState=l1.UnStarted,this.clipTime=e.clipStartTime*e.clip.length,this.currentEventIndex=0,this.currentTransitionIndex=0},ah.update=function(t){var r=this.state,n=this.frameTime,i=r._getDuration();this.playState=l1.Playing,r.wrapMode===e.WrapMode.Loop?n=i?n%i:0:Math.abs(n)>i&&(n=n<0?-i:i,this.playState=l1.Finished),t&&0===n?this.clipTime=r.clipEndTime*r.clip.length:(n<0&&(n+=i),this.clipTime=n+r.clipStartTime*r.clip.length)},ad),hK=((a_=function(){this.curveOwnerPool=Object.create(null),this.animatorStateDataMap={},this.srcPlayData=new hX,this.destPlayData=new hX,this.layerState=l2.Standby,this.crossCurveMark=0,this.manuallyTransition=new hW,this.crossLayerOwnerCollection=[]}).prototype.switchPlayData=function(){var e=this.destPlayData,t=this.srcPlayData;this.srcPlayData=e,this.destPlayData=t},a_),hY=function(){this.curveLayerOwner=[],this.eventHandlers=[]},hj=(cL(af=function(t){var r;return(r=c8.call(this,t)||this).cullingMode=e.AnimatorCullingMode.None,r.speed=1,r._playFrameCount=-1,r._onUpdateIndex=-1,r._updateMark=0,r._animatorLayersData=[],r._curveOwnerPool=Object.create(null),r._animationEventHandlerPool=new u5(hH),r._tempAnimatorStateInfo={layerIndex:-1,state:null},r._controlledRenderers=[],r},c8),(ap=af.prototype).play=function(e,t,r){void 0===t&&(t=-1),void 0===r&&(r=0),(null==(n=this._controllerUpdateFlag)?void 0:n.flag)&&this._reset(),this._playFrameCount=this.engine.time.frameCount;var n,i=this._getAnimatorStateInfo(e,t),a=i.state,o=i.layerIndex;if(a){if(!a.clip){c3.warn("The state named "+e+" has no AnimationClip data.");return}var s=this._getAnimatorLayerData(o),l=this._getAnimatorStateData(e,a,s,o);this._preparePlay(s,a),s.layerState=l2.Playing,s.srcPlayData.reset(a,l,a._getDuration()*r),this.update(0)}},ap.crossFade=function(e,t,r,n){void 0===r&&(r=-1),void 0===n&&(n=0),(null==(i=this._controllerUpdateFlag)?void 0:i.flag)&&this._reset(),this._playFrameCount=this.engine.time.frameCount;var i,a=this._getAnimatorStateInfo(e,r),o=a.state,s=a.layerIndex,l=this._getAnimatorLayerData(s).manuallyTransition;l.duration=t,l.offset=n,l.destinationState=o,this._crossFadeByTransition(l,s)&&this.update(0)},ap.update=function(t){if(this.cullingMode===e.AnimatorCullingMode.Complete){n=!1;for(var r,n,i=this._controlledRenderers,a=0,o=i.length;a<o;a++)if(!i[a].isCulled){n=!0;break}}else n=!0;var s=this._animatorController;if(s){if(null==(r=this._controllerUpdateFlag)?void 0:r.flag){this._checkAutoPlay();return}this._updateMark++;for(var l=0,c=s.layers.length;l<c;l++)this._getAnimatorLayerData(l).layerState!==l2.Standby&&this._updateLayer(l,0===l,t,n)}},ap.getCurrentAnimatorState=function(e){var t,r;return null==(r=this._animatorLayersData[e])?void 0:null==(t=r.srcPlayData)?void 0:t.state},ap.findAnimatorState=function(e,t){return void 0===t&&(t=-1),this._getAnimatorStateInfo(e,t).state},ap._onEnable=function(){this.animatorController&&this._checkAutoPlay(),this._entity.getComponentsIncludeChildren(e.Renderer,this._controlledRenderers)},ap._onEnableInScene=function(){this.scene._componentsManager.addOnUpdateAnimations(this)},ap._onDisableInScene=function(){this.scene._componentsManager.removeOnUpdateAnimations(this)},ap._reset=function(){var e=this._curveOwnerPool;for(var t in e){var r=e[t];for(var n in r)r[n].revertDefaultValue()}this._animatorLayersData.length=0,this._curveOwnerPool={},this._animationEventHandlerPool.resetPool(),this._controllerUpdateFlag&&(this._controllerUpdateFlag.flag=!1)},ap._getAnimatorStateInfo=function(e,t){var r=this._animatorController,n=this._tempAnimatorStateInfo,i=null;if(r){var a=r.layers;if(-1===t){for(var o=0,s=a.length;o<s;o++)if(i=a[o].stateMachine.findStateByName(e)){t=o;break}}else i=a[t].stateMachine.findStateByName(e)}return n.layerIndex=t,n.state=i,n},ap._getAnimatorStateData=function(e,t,r,n){var i=r.animatorStateDataMap,a=i[e];return a||(a=new hY,i[e]=a,this._saveAnimatorStateData(t,a,r,n),this._saveAnimatorEventHandlers(t,a)),a},ap._saveAnimatorStateData=function(e,t,r,n){for(var i=this.entity,a=this._curveOwnerPool,o=this._animatorController.layers[n].mask,s=t.curveLayerOwner,l=e.clip._curveBindings,c=r.curveOwnerPool,u=l.length-1;u>=0;u--){var d=l[u],h=d.relativePath,_=""===d.relativePath?i:i.findByPath(d.relativePath);if(_){var f=""+d.typeIndex+"."+d.property,p=d.typeIndex>0?_.getComponents(d.type,hD._components)[d.typeIndex]:_.getComponent(d.type);if(!p)continue;var m=d.property,g=_.instanceId,v=a[g]||(a[g]=Object.create(null)),y=v[m]||(v[m]=d._createCurveOwner(_,p)),x=c[g]||(c[g]=Object.create(null)),S=x[f]||(x[f]=d._createCurveLayerOwner(y));o&&o.pathMasks.length&&(S.isActive=o.getPathMask(h).active),s[u]=S}else s[u]=null,c3.warn("The entity don't have the child entity which path is "+d.relativePath+".")}},ap._saveAnimatorEventHandlers=function(e,t){var r=this._animationEventHandlerPool,n=[];this._entity.getComponents(ho,n);var i=n.length,a=t.eventHandlers,o=e.clip.events;a.length=0;for(var s=0,l=o.length;s<l;s++){var c=o[s],u=r.getFromPool(),d=c.functionName,h=u.handlers;u.event=c,h.length=0;for(var _=i-1;_>=0;_--){var f=n[_][d];f&&h.push(f)}a.push(u)}},ap._clearCrossData=function(e){e.crossCurveMark++,e.crossLayerOwnerCollection.length=0},ap._addCrossOwner=function(e,t,r,n){t.crossSrcCurveIndex=r,t.crossDestCurveIndex=n,e.crossLayerOwnerCollection.push(t)},ap._prepareCrossFading=function(e){this._prepareSrcCrossData(e,!1),this._prepareDestCrossData(e,!1)},ap._prepareStandbyCrossFading=function(e){e.srcPlayData.state&&this._prepareSrcCrossData(e,!0),this._prepareDestCrossData(e,!0)},ap._prepareFixedPoseCrossFading=function(e){for(var t=e.crossLayerOwnerCollection,r=t.length-1;r>=0;r--){var n=t[r];n&&(n.curveOwner.saveFixedPoseValue(),n.crossDestCurveIndex=-1)}this._prepareDestCrossData(e,!0)},ap._prepareSrcCrossData=function(e,t){for(var r=e.srcPlayData.stateData.curveLayerOwner,n=r.length-1;n>=0;n--){var i=r[n];i&&(i.crossCurveMark=e.crossCurveMark,t&&i.curveOwner.saveFixedPoseValue(),this._addCrossOwner(e,i,n,-1))}},ap._prepareDestCrossData=function(e,t){for(var r=e.destPlayData.stateData.curveLayerOwner,n=r.length-1;n>=0;n--){var i=r[n];if(i){if(i.crossCurveMark===e.crossCurveMark)i.crossDestCurveIndex=n;else{var a=i.curveOwner;t&&a.saveFixedPoseValue(),i.crossCurveMark=e.crossCurveMark,this._addCrossOwner(e,i,-1,n)}}}},ap._getAnimatorLayerData=function(e){var t=this._animatorLayersData[e];return t||(this._animatorLayersData[e]=t=new hK),t},ap._updateLayer=function(t,r,n,i){var a=this._animatorController.layers[t],o=a.blendingMode,s=a.weight,l=this._animatorLayersData[t],c=l.srcPlayData,u=l.destPlayData,d=o===e.AnimatorLayerBlendingMode.Additive;switch(r&&(s=1),l.layerState){case l2.Playing:this._updatePlayingState(c,l,t,s,n,d,i);break;case l2.FixedCrossFading:this._updateCrossFadeFromPose(u,l,t,s,n,d,i);break;case l2.CrossFading:this._updateCrossFade(c,u,l,t,s,n,d,i);break;case l2.Finished:this._updateFinishedState(c,s,d,i)}},ap._updatePlayingState=function(e,t,r,n,i,a,o){var s=e.stateData,l=s.curveLayerOwner,c=s.eventHandlers,u=e.state,d=e.playState,h=e.clipTime,_=u.transitions,f=u.clip._curveBindings,p=u.speed*this.speed;e.frameTime+=p*i,e.update(p<0);var m=e.clipTime,g=e.playState,v=g===l1.Finished;if(o||v)for(var y=f.length-1;y>=0;y--){var x=l[y],S=null==x?void 0:x.curveOwner;if(S&&x.isActive){var T=f[y].curve;if(T.keys.length){this._checkRevertOwner(S,a);var C=S.evaluateValue(T,m,a);o&&S.applyValue(C,n,a),v&&x.saveFinalValue()}}}if(g===l1.Finished&&(t.layerState=l2.Finished),c.length&&this._fireAnimationEvents(e,c,h,m),d===l1.UnStarted&&this._callAnimatorScriptOnEnter(u,r),g===l1.Finished?this._callAnimatorScriptOnExit(u,r):this._callAnimatorScriptOnUpdate(u,r),_.length){var A=t.layerState;A!==l2.CrossFading&&A!==l2.FixedCrossFading&&this._checkTransition(e,_,r,h,m)}},ap._updateCrossFade=function(e,t,r,n,i,a,o,s){var l=this.speed,c=r.crossLayerOwnerCollection,u=e.state.clip._curveBindings,d=e.state,h=e.stateData,_=e.playState,f=h.eventHandlers,p=t.state,m=t.stateData,g=t.playState,v=m.eventHandlers,y=p.clip._curveBindings,x=e.clipTime,S=t.clipTime,T=p._getDuration()*r.crossFadeTransition.duration,C=Math.abs(t.frameTime)/T;(C>=1||0===T)&&(C=1);var A=d.speed*l,E=p.speed*l;e.frameTime+=A*a,t.frameTime+=E*a,e.update(A<0),t.update(E<0);var M=e.clipTime,R=e.playState,w=t.clipTime,b=t.playState,P=t.playState===l1.Finished;if(s||P)for(var F=c.length-1;F>=0;F--){var L=c[F],D=null==L?void 0:L.curveOwner;if(D){var B=L.crossSrcCurveIndex,I=L.crossDestCurveIndex;this._checkRevertOwner(D,o);var V=D.evaluateCrossFadeValue(B>=0?u[B].curve:null,I>=0?y[I].curve:null,M,w,C,o);s&&D.applyValue(V,i,o),P&&L.saveFinalValue()}}this._updateCrossFadeData(r,C),f.length&&this._fireAnimationEvents(e,f,x,M),v.length&&this._fireAnimationEvents(t,v,S,w),_===l1.UnStarted&&this._callAnimatorScriptOnEnter(d,n),1===C||R===l1.Finished?this._callAnimatorScriptOnExit(d,n):this._callAnimatorScriptOnUpdate(d,n),g===l1.UnStarted&&this._callAnimatorScriptOnEnter(p,n),b===l1.Finished?this._callAnimatorScriptOnExit(p,n):this._callAnimatorScriptOnUpdate(p,n)},ap._updateCrossFadeFromPose=function(e,t,r,n,i,a,o){var s=t.crossLayerOwnerCollection,l=e.state,c=e.stateData,u=e.playState,d=c.eventHandlers,h=l.clip._curveBindings,_=e.clipTime,f=l._getDuration()*t.crossFadeTransition.duration,p=Math.abs(e.frameTime)/f;(p>=1||0===f)&&(p=1);var m=l.speed*this.speed;e.frameTime+=m*i,e.update(m<0);var g=e.clipTime,v=e.playState,y=v===l1.Finished;if(o||y)for(var x=s.length-1;x>=0;x--){var S=s[x],T=null==S?void 0:S.curveOwner;if(T){var C=S.crossDestCurveIndex;this._checkRevertOwner(T,a);var A=S.curveOwner.crossFadeFromPoseAndApplyValue(C>=0?h[C].curve:null,g,p,a);o&&T.applyValue(A,n,a),y&&S.saveFinalValue()}}this._updateCrossFadeData(t,p),d.length&&this._fireAnimationEvents(e,d,_,g),u===l1.UnStarted&&this._callAnimatorScriptOnEnter(l,r),v===l1.Finished?this._callAnimatorScriptOnExit(l,r):this._callAnimatorScriptOnUpdate(l,r)},ap._updateFinishedState=function(e,t,r,n){if(n)for(var i=e.stateData.curveLayerOwner,a=e.state.clip._curveBindings,o=a.length-1;o>=0;o--){var s=i[o],l=null==s?void 0:s.curveOwner;l&&(this._checkRevertOwner(l,r),l.applyValue(s.finalValue,t,r))}},ap._updateCrossFadeData=function(e,t){var r=e.destPlayData;1===t&&(r.playState===l1.Finished?e.layerState=l2.Finished:e.layerState=l2.Playing,e.switchPlayData(),e.crossFadeTransition=null)},ap._preparePlay=function(e,t){if(e.layerState===l2.Playing){var r=e.srcPlayData;if(r.state!==t)for(var n,i=r.stateData.curveLayerOwner,a=i.length-1;a>=0;a--)null==(n=i[a])||n.curveOwner.revertDefaultValue()}else for(var o=e.crossLayerOwnerCollection,s=o.length-1;s>=0;s--)o[s].curveOwner.revertDefaultValue()},ap._checkTransition=function(e,t,r,n,i){var a=e.state,o=a.clip.length;this.speed*a.speed>=0?i<n?(this._checkSubTransition(e,t,r,n,a.clipEndTime*o),e.currentTransitionIndex=0,this._checkSubTransition(e,t,r,a.clipStartTime*o,i)):this._checkSubTransition(e,t,r,n,i):i>n?(this._checkBackwardsSubTransition(e,t,r,n,a.clipStartTime*o),e.currentTransitionIndex=t.length-1,this._checkBackwardsSubTransition(e,t,r,i,a.clipEndTime*o)):this._checkBackwardsSubTransition(e,t,r,n,i)},ap._checkSubTransition=function(e,t,r,n,i){for(var a=e.currentTransitionIndex,o=e.state._getDuration(),s=t.length;a<s;a++){var l=t[a],c=l.exitTime*o;if(c>i)break;c>=n&&(this._crossFadeByTransition(l,r),e.currentTransitionIndex=Math.min(a+1,s-1))}},ap._checkBackwardsSubTransition=function(e,t,r,n,i){for(var a=e.currentTransitionIndex,o=e.state._getDuration();a>=0;a--){var s=t[a],l=s.exitTime*o;if(l<i)break;l<=n&&(this._crossFadeByTransition(s,r),e.currentTransitionIndex=Math.max(a-1,0))}},ap._crossFadeByTransition=function(e,t){var r=e.destinationState;if(!r)return!1;if(!r.clip)return c3.warn("The state named "+name+" has no AnimationClip data."),!1;var n=this._getAnimatorLayerData(t),i=n.layerState,a=n.destPlayData,o=this._getAnimatorStateData(r.name,r,n,t),s=r._getDuration()*e.offset;switch(a.reset(r,o,s),i){case l2.Standby:case l2.Finished:n.layerState=l2.FixedCrossFading,this._clearCrossData(n),this._prepareStandbyCrossFading(n);break;case l2.Playing:n.layerState=l2.CrossFading,this._clearCrossData(n),this._prepareCrossFading(n);break;case l2.CrossFading:n.layerState=l2.FixedCrossFading,this._prepareFixedPoseCrossFading(n);break;case l2.FixedCrossFading:this._prepareFixedPoseCrossFading(n)}return n.crossFadeTransition=e,!0},ap._fireAnimationEvents=function(e,t,r,n){var i=e.state,a=i.clip.length;this.speed*i.speed>=0?n<r?(this._fireSubAnimationEvents(e,t,r,i.clipEndTime*a),e.currentEventIndex=0,this._fireSubAnimationEvents(e,t,i.clipStartTime*a,n)):this._fireSubAnimationEvents(e,t,r,n):n>r?(this._fireBackwardSubAnimationEvents(e,t,r,i.clipStartTime*a),e.currentEventIndex=t.length-1,this._fireBackwardSubAnimationEvents(e,t,i.clipEndTime*a,n)):this._fireBackwardSubAnimationEvents(e,t,r,n)},ap._fireSubAnimationEvents=function(e,t,r,n){for(var i=e.currentEventIndex,a=t.length;i<a;i++){var o=t[i],s=o.event,l=s.time,c=s.parameter;if(l>n)break;var u=o.handlers;if(l>=r){for(var d=u.length-1;d>=0;d--)u[d](c);e.currentEventIndex=Math.min(i+1,a-1)}}},ap._fireBackwardSubAnimationEvents=function(e,t,r,n){for(var i=e.currentEventIndex;i>=0;i--){var a=t[i],o=a.event,s=o.time,l=o.parameter;if(s<n)break;if(s<=r){for(var c=a.handlers,u=c.length-1;u>=0;u--)c[u](l);e.currentEventIndex=Math.max(i-1,0)}}},ap._callAnimatorScriptOnEnter=function(e,t){for(var r=e._onStateEnterScripts,n=0,i=r.length;n<i;n++)r[n].onStateEnter(this,e,t)},ap._callAnimatorScriptOnUpdate=function(e,t){for(var r=e._onStateUpdateScripts,n=0,i=r.length;n<i;n++)r[n].onStateUpdate(this,e,t)},ap._callAnimatorScriptOnExit=function(e,t){for(var r=e._onStateExitScripts,n=0,i=r.length;n<i;n++)r[n].onStateExit(this,e,t)},ap._checkAutoPlay=function(){for(var e=this._animatorController.layers,t=0,r=e.length;t<r;++t){var n=e[t].stateMachine;(null==n?void 0:n.defaultState)&&this.play(n.defaultState.name,t)}},ap._checkRevertOwner=function(e,t){t&&e.updateMark!==this._updateMark&&e.revertDefaultValue(),e.updateMark=this._updateMark},cP(af,[{key:"animatorController",get:function(){return this._animatorController},set:function(e){e!==this._animatorController&&(this._reset(),this._controllerUpdateFlag&&this._controllerUpdateFlag.destroy(),this._controllerUpdateFlag=e&&e._registerChangeFlag(),this._animatorController=e)}}]),af);cI([cN],hj.prototype,"speed",void 0),cI([cO],hj.prototype,"_controllerUpdateFlag",void 0),cI([cO],hj.prototype,"_updateMark",void 0),cI([cO],hj.prototype,"_animatorLayersData",void 0),cI([cO],hj.prototype,"_curveOwnerPool",void 0),cI([cO],hj.prototype,"_animationEventHandlerPool",void 0),cI([cO],hj.prototype,"_tempAnimatorStateInfo",void 0),cI([cO],hj.prototype,"_controlledRenderers",void 0);var hq=((ag=(am=function(){this._updateFlagManager=new cq,this._layers=[],this._layersMap={}}).prototype).findLayerByName=function(e){return this._layersMap[e]},ag.addLayer=function(e){this._layers.push(e),this._layersMap[e.name]=e,this._updateFlagManager.dispatch()},ag.removeLayer=function(e){var t=this.layers[e];this._layers.splice(e,1),delete this._layersMap[t.name],this._updateFlagManager.dispatch()},ag.clearLayers=function(){for(var e in this._layers.length=0,this._layersMap)delete this._layersMap[e];this._updateFlagManager.dispatch()},ag._registerChangeFlag=function(){return this._updateFlagManager.createFlag(c9)},cP(am,[{key:"layers",get:function(){return this._layers}}]),am),hQ=function(t){this.name=t,this.weight=1,this.blendingMode=e.AnimatorLayerBlendingMode.Override},hZ=((ay=(av=function(){this._destroyed=!1}).prototype).onStateEnter=function(e,t,r){},ay.onStateUpdate=function(e,t,r){},ay.onStateExit=function(e,t,r){},ay.destroy=function(){this._destroyed||(this._state._removeStateMachineScript(this),this._destroyed=!0)},av),hJ=((aS=(ax=function(t){this.name=t,this.speed=1,this.wrapMode=e.WrapMode.Loop,this._onStateEnterScripts=[],this._onStateUpdateScripts=[],this._onStateExitScripts=[],this._clipStartTime=0,this._clipEndTime=1,this._transitions=[]}).prototype).addTransition=function(e){var t=this._transitions,r=t.length,n=e.exitTime;if(n>=(r?t[r-1].exitTime:0))t.push(e);else{for(var i=r;--i>=0&&n<t[i].exitTime;);t.splice(i+1,0,e)}},aS.removeTransition=function(e){var t=this._transitions.indexOf(e);-1!==t&&this._transitions.splice(t,1)},aS.addStateMachineScript=function(e){var t=new e;t._state=this;var r=hZ.prototype;return t.onStateEnter!==r.onStateEnter&&this._onStateEnterScripts.push(t),t.onStateUpdate!==r.onStateUpdate&&this._onStateUpdateScripts.push(t),t.onStateExit!==r.onStateExit&&this._onStateExitScripts.push(t),t},aS.clearTransitions=function(){this._transitions.length=0},aS._getDuration=function(){return this.clip?(this._clipEndTime-this._clipStartTime)*this.clip.length:null},aS._removeStateMachineScript=function(e){var t=hZ.prototype;if(e.onStateEnter!==t.onStateEnter){var r=this._onStateEnterScripts.indexOf(e);-1!==r&&this._onStateEnterScripts.splice(r,1)}if(e.onStateUpdate!==t.onStateUpdate){var n=this._onStateUpdateScripts.indexOf(e);-1!==n&&this._onStateUpdateScripts.splice(n,1)}if(e.onStateExit!==t.onStateExit){var i=this._onStateExitScripts.indexOf(e);-1!==i&&this._onStateExitScripts.splice(i,1)}},cP(ax,[{key:"transitions",get:function(){return this._transitions}},{key:"clip",get:function(){return this._clip},set:function(e){this._clip=e,this._clipEndTime=Math.min(this._clipEndTime,1)}},{key:"clipStartTime",get:function(){return this._clipStartTime},set:function(e){this._clipStartTime=Math.max(e,0)}},{key:"clipEndTime",get:function(){return this._clipEndTime},set:function(e){this._clipEndTime=Math.min(e,1)}}]),ax),h$=((aC=(aT=function(){this.states=[],this._statesMap={}}).prototype).addState=function(e){var t=this.findStateByName(e);return t?console.warn("The state named "+e+" has existed."):(t=new hJ(e),this.states.push(t),this._statesMap[e]=t),t},aC.removeState=function(e){var t=e.name,r=this.states.indexOf(e);r>-1&&this.states.splice(r,1),delete this._statesMap[t]},aC.findStateByName=function(e){return this._statesMap[e]},aC.makeUniqueStateName=function(e){for(var t=this._statesMap,r=e,n=0;t[e];)e=r+" "+n,n++;return e},aT);e.AnimatorConditionMode=void 0,(aA=e.AnimatorConditionMode||(e.AnimatorConditionMode={}))[aA.If=0]="If",aA[aA.IfNot=1]="IfNot",aA[aA.Greater=2]="Greater",aA[aA.Less=3]="Less",aA[aA.Equals=4]="Equals",aA[aA.NotEquals=5]="NotEquals";var h0=function(){},h1=function(){},h2=((aM=(aE=function(){this._pathMasks=[],this._pathMaskMap={}}).prototype).addPathMask=function(e){var t=this._pathMaskMap[e];if(t)return t;var r=new h1;return r.path=e,r.active=!0,this._pathMasks.push(r),this._pathMaskMap[e]=r,r},aM.removePathMask=function(e){for(var t=this._pathMasks,r=0,n=this._pathMasks.length;r<n;++r)if(t[r]===e){t.splice(r,1),delete this._pathMaskMap[e];break}},aM.getPathMask=function(e){return this._pathMaskMap[e]},aM.setPathMaskActive=function(e,t,r){void 0===r&&(r=!1);var n=this._pathMaskMap[e];if(n&&(n.active=t),r)for(var i in this._pathMaskMap)i.startsWith(e)&&(this._pathMaskMap[i].active=t)},aE.createByEntity=function(e){var t=new aE;return t.addPathMask(""),aE._addPathMaskWithChildren(t,e,""),t},aE._addPathMaskWithChildren=function(e,t,r){for(var n=t.children,i=0,a=n.length;i<a;++i){var o=n[i],s=r?r+"/"+o.name:o.name;e.addPathMask(s),aE._addPathMaskWithChildren(e,o,s)}},cP(aE,[{key:"pathMasks",get:function(){return this._pathMasks}}]),aE),h3=function(t){function r(n){var i;return(i=t.call(this,n,uy.find("skybox"))||this)._textureDecodeRGBM=!1,i._tintColor=new cA(1,1,1,1),i.renderState.rasterState.cullMode=e.CullMode.Off,i.renderState.depthState.compareFunction=e.CompareFunction.LessEqual,i.shaderData.setFloat(r._rotationProp,0),i.shaderData.setFloat(r._exposureProp,1),i.shaderData.setColor(r._tintColorProp,i._tintColor),i}return cL(r,t),r.prototype.clone=function(){var e=new r(this._engine);return this.cloneTo(e),e},cP(r,[{key:"textureDecodeRGBM",get:function(){return this._textureDecodeRGBM},set:function(e){this._textureDecodeRGBM=e,e?this.shaderData.enableMacro(r._decodeSkyRGBMMacro):this.shaderData.disableMacro(r._decodeSkyRGBMMacro)}},{key:"texture",get:function(){return this.shaderData.getTexture(r._textureCubeProp)},set:function(e){this.shaderData.setTexture(r._textureCubeProp,e)}},{key:"rotation",get:function(){return this.shaderData.getFloat(r._rotationProp)},set:function(e){this.shaderData.setFloat(r._rotationProp,e)}},{key:"exposure",get:function(){return this.shaderData.getFloat(r._exposureProp)},set:function(e){this.shaderData.setFloat(r._exposureProp,e)}},{key:"tintColor",get:function(){return this._tintColor},set:function(e){this._tintColor!=e&&this._tintColor.copyFrom(e)}}]),r}(dJ);h3._tintColorProp=c4.getByName("material_TintColor"),h3._textureCubeProp=c4.getByName("material_CubeTexture"),h3._rotationProp=c4.getByName("material_Rotation"),h3._exposureProp=c4.getByName("material_Exposure"),h3._decodeSkyRGBMMacro=ut.getByName("MATERIAL_IS_DECODE_SKY_RGBM"),e.SunMode=void 0,(aR=e.SunMode||(e.SunMode={}))[aR.None=0]="None",aR[aR.Simple=1]="Simple",aR[aR.HighQuality=2]="HighQuality";var h4=(cL(aw=function(t){var r;return(r=dJ.call(this,t,uy.find("SkyProcedural"))||this).sunMode=2,r.sunSize=.04,r.sunSizeConvergence=5,r.atmosphereThickness=1,r.skyTint=new cA(.5,.5,.5,1),r.groundTint=new cA(.369,.349,.341,1),r.exposure=1.3,r.renderState.rasterState.cullMode=e.CullMode.Off,r.renderState.depthState.compareFunction=e.CompareFunction.LessEqual,r},dJ),aw.prototype.clone=function(){var e=new aw(this._engine);return this.cloneTo(e),e},cP(aw,[{key:"sunMode",get:function(){return this._sunDisk},set:function(e){var t=this.shaderData;switch(e){case 2:t.disableMacro(aw._sunSimpleMacro),t.enableMacro(aw._sunHighQualityMacro);break;case 1:t.disableMacro(aw._sunHighQualityMacro),t.enableMacro(aw._sunSimpleMacro);break;case 0:t.disableMacro(aw._sunHighQualityMacro),t.disableMacro(aw._sunSimpleMacro);break;default:throw"SkyBoxProceduralMaterial: unknown sun value."}this._sunDisk=e}},{key:"sunSize",get:function(){return this.shaderData.getFloat(aw._sunSizeProp)},set:function(e){this.shaderData.setFloat(aw._sunSizeProp,Math.min(Math.max(0,e),1))}},{key:"sunSizeConvergence",get:function(){return this.shaderData.getFloat(aw._sunSizeConvergenceProp)},set:function(e){this.shaderData.setFloat(aw._sunSizeConvergenceProp,Math.min(Math.max(0,e),20))}},{key:"atmosphereThickness",get:function(){return this.shaderData.getFloat(aw._atmosphereThicknessProp)},set:function(e){this.shaderData.setFloat(aw._atmosphereThicknessProp,Math.min(Math.max(0,e),5))}},{key:"skyTint",get:function(){return this.shaderData.getColor(aw._skyTintProp)},set:function(e){this.shaderData.setColor(aw._skyTintProp,e)}},{key:"groundTint",get:function(){return this.shaderData.getColor(aw._groundTintProp)},set:function(e){this.shaderData.setColor(aw._groundTintProp,e)}},{key:"exposure",get:function(){return this.shaderData.getFloat(aw._exposureProp)},set:function(e){this.shaderData.setFloat(aw._exposureProp,Math.min(Math.max(0,e),8))}}]),aw);h4._sunSizeProp=c4.getByName("material_SunSize"),h4._sunSizeConvergenceProp=c4.getByName("material_SunSizeConvergence"),h4._atmosphereThicknessProp=c4.getByName("material_AtmosphereThickness"),h4._skyTintProp=c4.getByName("material_SkyTint"),h4._groundTintProp=c4.getByName("material_GroundTint"),h4._exposureProp=c4.getByName("material_Exposure"),h4._sunHighQualityMacro=ut.getByName("MATERIAL_SUN_HIGH_QUALITY"),h4._sunSimpleMacro=ut.getByName("MATERIAL_SUN_SIMPLE");var h5=function(){};e.ParticleRenderMode=void 0,(ab=e.ParticleRenderMode||(e.ParticleRenderMode={}))[ab.Billboard=0]="Billboard",ab[ab.StretchBillboard=1]="StretchBillboard",ab[ab.HorizontalBillboard=2]="HorizontalBillboard",ab[ab.VerticalBillboard=3]="VerticalBillboard",ab[ab.Mesh=4]="Mesh",ab[ab.None=5]="None",e.ParticleStopMode=void 0,(aP=e.ParticleStopMode||(e.ParticleStopMode={}))[aP.StopEmittingAndClear=0]="StopEmittingAndClear",aP[aP.StopEmitting=1]="StopEmitting";var h8=function(t){function r(n){var i;return(i=t.call(this,n)||this).generator=new _h(cw(i)),i.velocityScale=0,i.lengthScale=2,i.pivot=new ch,i._currentRenderModeMacro=r._billboardModeMacro,i.shaderData.enableMacro(r._billboardModeMacro),i._supportInstancedArrays=i.engine._hardwareRenderer.canIUse(e.GLCapabilityType.instancedArrays),i}cL(r,t);var n=r.prototype;return n._onEnable=function(){this.generator.main.playOnEnabled&&this.generator.play(!1)},n._onDisable=function(){this.generator.stop(!1,e.ParticleStopMode.StopEmittingAndClear)},n._prepareRender=function(e){if(this._supportInstancedArrays){var r=this.generator;r._update(this.engine.time.deltaTime),r._firstActiveElement!==r._firstFreeElement&&t.prototype._prepareRender.call(this,e)}},n._updateBounds=function(e){e.min.set(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE),e.max.set(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE)},n._updateShaderData=function(e){var t=this.shaderData;t.setFloat(r._lengthScale,this.lengthScale),t.setFloat(r._speedScale,this.velocityScale),t.setFloat(r._currentTime,this.generator._playTime),t.setVector3(r._pivotOffsetProperty,this.pivot),this.generator._updateShaderData(t)},n._render=function(e){var t=this.generator;t._primitive.instanceCount=t._getAliveParticleCount();var r=this.getMaterial();if(r){(r.destroyed||r.shader.destroyed)&&(r=this.engine._particleMagentaMaterial);var n=this._engine._renderDataPool.getFromPool();n.setX(this,r,t._primitive,t._subPrimitive),e.camera._renderPipeline.pushRenderData(e,n)}},n._onDestroy=function(){t.prototype._onDestroy.call(this);var e=this._mesh;e&&(e.destroyed||this._addResourceReferCount(e,-1)),this.generator._destroy()},cP(r,[{key:"renderMode",get:function(){return this._renderMode},set:function(t){if(this._renderMode!==t){var n=this._renderMode;this._renderMode=t;var i=null,a=this.shaderData;switch(t){case e.ParticleRenderMode.Billboard:i=r._billboardModeMacro;break;case e.ParticleRenderMode.StretchBillboard:i=r._stretchedBillboardModeMacro;break;case e.ParticleRenderMode.HorizontalBillboard:case e.ParticleRenderMode.VerticalBillboard:case e.ParticleRenderMode.Mesh:throw"Not implemented"}this._currentRenderModeMacro!==i&&(this._currentRenderModeMacro&&a.disableMacro(this._currentRenderModeMacro),i&&a.enableMacro(i),this._currentRenderModeMacro=i),n!==e.ParticleRenderMode.Mesh!=(t===e.ParticleRenderMode.Mesh)&&this.generator._reorganizeGeometryBuffers()}}},{key:"mesh",get:function(){return this._mesh},set:function(t){var r=this._mesh;r!==t&&(this._mesh=t,r&&this._addResourceReferCount(r,-1),t&&this._addResourceReferCount(t,1),this.renderMode===e.ParticleRenderMode.Mesh&&this.generator._reorganizeGeometryBuffers())}}]),r}(e.Renderer);h8._billboardModeMacro=ut.getByName("RENDERER_MODE_SPHERE_BILLBOARD"),h8._stretchedBillboardModeMacro=ut.getByName("RENDERER_MODE_STRETCHED_BILLBOARD"),h8._horizontalBillboardModeMacro=ut.getByName("RENDERER_MODE_HORIZONTAL_BILLBOARD"),h8._verticalBillboardModeMacro=ut.getByName("RENDERER_MODE_VERTICAL_BILLBOARD"),h8._renderModeMeshMacro=ut.getByName("RENDERER_MODE_MESH"),h8._pivotOffsetProperty=c4.getByName("renderer_PivotOffset"),h8._lengthScale=c4.getByName("renderer_StretchedBillboardLengthScale"),h8._speedScale=c4.getByName("renderer_StretchedBillboardSpeedScale"),h8._currentTime=c4.getByName("renderer_CurrentTime"),cI([cU],h8.prototype,"generator",void 0),cI([cz],h8.prototype,"pivot",void 0),e.ParticleCurveMode=void 0,(aF=e.ParticleCurveMode||(e.ParticleCurveMode={}))[aF.Constant=0]="Constant",aF[aF.TwoConstants=1]="TwoConstants",aF[aF.Curve=2]="Curve",aF[aF.TwoCurves=3]="TwoCurves",e.ParticleGradientMode=void 0,(aL=e.ParticleGradientMode||(e.ParticleGradientMode={}))[aL.Constant=0]="Constant",aL[aL.TwoConstants=1]="TwoConstants",aL[aL.Gradient=2]="Gradient",aL[aL.TwoGradients=3]="TwoGradients",e.ParticleSimulationSpace=void 0,(aD=e.ParticleSimulationSpace||(e.ParticleSimulationSpace={}))[aD.Local=0]="Local",aD[aD.World=1]="World",(aB=l3||(l3={}))[aB.Burst=592910910]="Burst",aB[aB.StartDelay=322376503]="StartDelay",aB[aB.StartColor=306581307]="StartColor",aB[aB.StartSize=1793934638]="StartSize",aB[aB.StartRotation=3737431713]="StartRotation",aB[aB.randomizeRotationDirection=2527743459]="randomizeRotationDirection",aB[aB.StartLifetime=2368504881]="StartLifetime",aB[aB.StartSpeed=4085612399]="StartSpeed",aB[aB.VelocityOverLifetime=3774601268]="VelocityOverLifetime",aB[aB.ColorOverLifetime=326370691]="ColorOverLifetime",aB[aB.SizeOverLifetime=1494990940]="SizeOverLifetime",aB[aB.RotationOverLifetime=1089181156]="RotationOverLifetime",aB[aB.TextureSheetAnimation=197469413]="TextureSheetAnimation",aB[aB.Shape=2941263940]="Shape";var h6=((aV=(aI=function(e,t){if(void 0===e&&(e=null),void 0===t&&(t=null),this._colorKeys=[],this._alphaKeys=[],this._colorTypeArrayDirty=!1,this._alphaTypeArrayDirty=!1,e)for(var r=0,n=e.length;r<n;r++){var i=e[r];this.addColorKey(i)}if(t)for(var a=0,o=t.length;a<o;a++){var s=t[a];this.addAlphaKey(s)}}).prototype).addColorKey=function(e,t){var r=this._colorKeys;if(4===r.length)throw Error("Gradient can only have 4 color keys");var n="number"==typeof e?new h7(e,t):e;n._onValueChanged=this._setColorTypeArrayDirty.bind(this),this._addKey(r,n),this._colorTypeArrayDirty=!0},aV.addAlphaKey=function(e,t){var r=this._alphaKeys;if(4===r.length)throw Error("Gradient can only have 4 alpha keys");var n="number"==typeof e?new h9(e,t):e;n._onValueChanged=this._setAlphaTypeArrayDirty.bind(this),this._addKey(r,n),this._alphaTypeArrayDirty=!0},aV.removeColorKey=function(e){this._colorKeys[e]._onValueChanged=null,this._removeKey(this._colorKeys,e),this._colorTypeArrayDirty=!0},aV.removeAlphaKey=function(e){this._alphaKeys[e]._onValueChanged=null,this._removeKey(this._alphaKeys,e),this._alphaTypeArrayDirty=!0},aV.setKeys=function(e,t){for(var r=this._colorKeys,n=this._alphaKeys,i=0,a=r.length;i<a;i++)r[i]._onValueChanged=null;for(var o=0,s=n.length;o<s;o++)n[o]._onValueChanged=null;r.length=0,n.length=0;for(var l=0,c=e.length;l<c;l++)this._addKey(r,e[l]);for(var u=0,d=t.length;u<d;u++)this._addKey(n,t[u]);this._alphaTypeArrayDirty=!0,this._colorTypeArrayDirty=!0},aV._getColorTypeArray=function(t){var r=this._colorTypeArray||(this._colorTypeArray=new Float32Array(16));if(this._colorTypeArrayDirty){for(var n=this._colorKeys,i=0,a=Math.min(n.length,4);i<a;i++){var o=4*i,s=n[i];r[o]=s.time;var l=s.color;t===e.ColorSpace.Linear?(r[o+1]=cA.gammaToLinearSpace(l.r),r[o+2]=cA.gammaToLinearSpace(l.g),r[o+3]=cA.gammaToLinearSpace(l.b)):(r[o+1]=l.r,r[o+2]=l.g,r[o+3]=l.b)}this._colorTypeArrayDirty=!1}return r},aV._getAlphaTypeArray=function(){var e=this._alphaTypeArray||(this._alphaTypeArray=new Float32Array(8));if(this._alphaTypeArrayDirty){for(var t=this._alphaKeys,r=0,n=Math.min(t.length,4);r<n;r++){var i=2*r,a=t[r];e[i]=a.time,e[i+1]=a.alpha}this._alphaTypeArrayDirty=!1}return e},aV._addKey=function(e,t){var r=t.time,n=e.length;if(r>=(n?e[n-1].time:0))e.push(t);else{for(var i=n;--i>=0&&r<e[i].time;);e.splice(i+1,0,t)}},aV._removeKey=function(e,t){e.splice(t,1)},aV._setColorTypeArrayDirty=function(){this._colorTypeArrayDirty=!0},aV._setAlphaTypeArrayDirty=function(){this._alphaTypeArrayDirty=!0},cP(aI,[{key:"colorKeys",get:function(){return this._colorKeys}},{key:"alphaKeys",get:function(){return this._alphaKeys}}]),aI);cI([cU],h6.prototype,"_colorKeys",void 0),cI([cU],h6.prototype,"_alphaKeys",void 0),cI([cO],h6.prototype,"_colorTypeArray",void 0),cI([cO],h6.prototype,"_alphaTypeArray",void 0);var h7=(cP(aO=function(e,t){this._onValueChanged=null,this._color=new cA,this._time=e,t&&this._color.copyFrom(t),this._color._onValueChanged=this._onValueChanged},[{key:"time",get:function(){return this._time},set:function(e){this._time=e,this._onValueChanged&&this._onValueChanged()}},{key:"color",get:function(){return this._color},set:function(e){this._color!==e&&this._color.copyFrom(e)}}]),aO),h9=(cP(aN=function(e,t){this._onValueChanged=null,this._time=e,this._alpha=t},[{key:"time",get:function(){return this._time},set:function(e){this._time=e,this._onValueChanged&&this._onValueChanged()}},{key:"alpha",get:function(){return this._alpha},set:function(e){this._alpha=e,this._onValueChanged&&this._onValueChanged()}}]),aN),_e=((az=function(t,r){this.mode=e.ParticleGradientMode.Constant,this.constantMin=new cA,this.constantMax=new cA,this.gradientMin=new h6,this.gradientMax=new h6,t.constructor===cA?r?(this.constantMin.copyFrom(t),this.constantMax.copyFrom(r),this.mode=e.ParticleGradientMode.TwoConstants):(this.constant.copyFrom(t),this.mode=e.ParticleGradientMode.Constant):r?(this.gradientMin=t,this.gradientMax=r,this.mode=e.ParticleGradientMode.TwoGradients):(this.gradient=t,this.mode=e.ParticleGradientMode.Gradient)}).prototype.evaluate=function(t,r,n){switch(this.mode){case e.ParticleGradientMode.Constant:n.copyFrom(this.constant);break;case e.ParticleGradientMode.TwoConstants:cA.lerp(this.constantMin,this.constantMax,r,n)}},cP(az,[{key:"constant",get:function(){return this.constantMax},set:function(e){this.constantMax=e}},{key:"gradient",get:function(){return this.gradientMax},set:function(e){this.gradientMax=e}}]),az);cI([cU],_e.prototype,"constantMin",void 0),cI([cU],_e.prototype,"constantMax",void 0),cI([cU],_e.prototype,"gradientMin",void 0),cI([cU],_e.prototype,"gradientMax",void 0);var _t=((aU=function(e){this.enabled=!1,this._generator=e}).prototype._enableMacro=function(e,t,r){return t!==r&&(t&&e.disableMacro(t),r&&e.enableMacro(r)),r},aU);cI([cO],_t.prototype,"_generator",void 0);var _r=(cL(ak=function(){var e;return e=_t.apply(this,arguments)||this,e.color=new _e(new h6([new h7(0,new cA(1,1,1)),new h7(1,new cA(1,1,1))],[new h9(0,1),new h9(1,1)])),e._colorGradientRand=new cR(0,l3.ColorOverLifetime),e._gradientKeysCount=new cC(0,0,0,0),e},_t),(aG=ak.prototype)._updateShaderData=function(t){var r=null;if(this.enabled){var n=this.color.mode;if(n!==e.ParticleGradientMode.Gradient&&n!==e.ParticleGradientMode.TwoGradients)throw Error("Invalid color mode, only gradient and two gradients are supported in color over lifetime.");var i=this.color,a=this._generator._renderer.engine.settings.colorSpace;t.setFloatArray(ak._maxGradientColor,i.gradientMax._getColorTypeArray(a)),t.setFloatArray(ak._maxGradientAlpha,i.gradientMax._getAlphaTypeArray()),n===e.ParticleGradientMode.Gradient?r=ak._gradientMacro:(t.setFloatArray(ak._minGradientColor,i.gradientMin._getColorTypeArray(a)),t.setFloatArray(ak._minGradientAlpha,i.gradientMin._getAlphaTypeArray()),r=ak._randomGradientsMacro);var o=i.gradientMin.colorKeys,s=i.gradientMin.alphaKeys,l=i.gradientMax.colorKeys,c=i.gradientMax.alphaKeys;this._gradientKeysCount.set(o.length?o[o.length-1].time:0,s.length?s[s.length-1].time:0,l.length?l[l.length-1].time:0,c.length?c[c.length-1].time:0),t.setVector4(ak._gradientKeysCount,this._gradientKeysCount)}this._colorMacro=this._enableMacro(t,this._colorMacro,r)},aG._resetRandomSeed=function(e){this._colorGradientRand.reset(e,l3.ColorOverLifetime)},ak);_r._gradientMacro=ut.getByName("RENDERER_COL_GRADIENT"),_r._randomGradientsMacro=ut.getByName("RENDERER_COL_RANDOM_GRADIENTS"),_r._minGradientColor=c4.getByName("renderer_COLMinGradientColor"),_r._minGradientAlpha=c4.getByName("renderer_COLMinGradientAlpha"),_r._maxGradientColor=c4.getByName("renderer_COLMaxGradientColor"),_r._maxGradientAlpha=c4.getByName("renderer_COLMaxGradientAlpha"),_r._gradientKeysCount=c4.getByName("renderer_COLGradientKeysMaxTime"),cI([cU],_r.prototype,"color",void 0),cI([cO],_r.prototype,"_colorGradientRand",void 0),cI([cO],_r.prototype,"_gradientKeysCount",void 0),cI([cO],_r.prototype,"_colorMacro",void 0);var _n=((aH=function(t,r){this.mode=e.ParticleCurveMode.Constant,this.constantMin=0,this.constantMax=0,"number"==typeof t?r?(this.constantMin=t,this.constantMax=r,this.mode=e.ParticleCurveMode.TwoConstants):(this.constant=t,this.mode=e.ParticleCurveMode.Constant):r?(this.curveMin=t,this.curveMax=r,this.mode=e.ParticleCurveMode.TwoCurves):(this.curve=t,this.mode=e.ParticleCurveMode.Curve)}).prototype.evaluate=function(t,r){switch(this.mode){case e.ParticleCurveMode.Constant:return this.constant;case e.ParticleCurveMode.TwoConstants:return this.constantMin+(this.constantMax-this.constantMin)*r}},cP(aH,[{key:"constant",get:function(){return this.constantMax},set:function(e){this.constantMax=e}},{key:"curve",get:function(){return this.curveMax},set:function(e){this.curveMax=e}}]),aH);cI([cU],_n.prototype,"curveMin",void 0),cI([cU],_n.prototype,"curveMax",void 0);var _i=(cL(aW=function(){var e;return e=_t.apply(this,arguments)||this,e.rateOverTime=new _n(10),e.rateOverDistance=new _n(0),e._shapeRand=new cR(0,l3.Shape),e._frameRateTime=0,e._bursts=[],e._currentBurstIndex=0,e._burstRand=new cR(0,l3.Burst),e},_t),(aX=aW.prototype).addBurst=function(e){for(var t=this._bursts,r=t.length;--r>=0&&e.time<t[r].time;);t.splice(r+1,0,e)},aX.removeBurst=function(e){var t=this._bursts.indexOf(e);-1!==t&&this._bursts.splice(t,1)},aX.removeBurstByIndex=function(e){this._bursts.splice(e,1)},aX.clearBurst=function(){this._bursts.length=0},aX._emit=function(e,t){this._emitByRateOverTime(t),this._emitByBurst(e,t)},aX._resetRandomSeed=function(e){this._burstRand.reset(e,l3.Burst),this._shapeRand.reset(e,l3.Shape)},aX._reset=function(){this._frameRateTime=0,this._currentBurstIndex=0},aX._emitByRateOverTime=function(e){var t=this.rateOverTime.evaluate(void 0,void 0);if(t>0)for(var r=this._generator,n=1/t,i=e-this._frameRateTime;i>=n;)i-=n,this._frameRateTime+=n,r._emit(this._frameRateTime,1)},aX._emitByBurst=function(e,t){var r=this._generator.main,n=r.duration,i=Math.floor((t-e)/n);if(r.isLoop&&(i>0||t%n<e%n)){var a=Math.ceil(e/n)*n;this._emitBySubBurst(e,a,n),this._currentBurstIndex=0;for(var o=0;o<i;o++){var s=a;a+=n,this._emitBySubBurst(s,a,n),this._currentBurstIndex=0}this._emitBySubBurst(a,t,n)}else this._emitBySubBurst(e,t,n)},aX._emitBySubBurst=function(e,t,r){for(var n=this._generator,i=this._burstRand,a=this.bursts,o=Math.floor(e/r)*r,s=e%r,l=s+(t-e),c=this._currentBurstIndex,u=a.length;c<u;c++){var d=a[c],h=d.time;if(h>l)break;if(h>=s){var _=d.count.evaluate(void 0,i.random());n._emit(o+h,_)}}this._currentBurstIndex=c},cP(aW,[{key:"bursts",get:function(){return this._bursts}}]),aW);cI([cU],_i.prototype,"rateOverTime",void 0),cI([cU],_i.prototype,"rateOverDistance",void 0),cI([cU],_i.prototype,"shape",void 0),cI([cO],_i.prototype,"_shapeRand",void 0),cI([cU],_i.prototype,"_bursts",void 0),cI([cO],_i.prototype,"_burstRand",void 0),e.ParticleScaleMode=void 0,(aK=e.ParticleScaleMode||(e.ParticleScaleMode={}))[aK.Hierarchy=0]="Hierarchy",aK[aK.Local=1]="Local",aK[aK.World=2]="World";var _a=((aj=(aY=function(t){this.duration=5,this.isLoop=!0,this.startDelay=new _n(0),this.startLifetime=new _n(5),this.startSpeed=new _n(5),this.startSize3D=!1,this.startSizeX=new _n(1),this.startSizeY=new _n(1),this.startSizeZ=new _n(1),this.startRotation3D=!1,this.startRotationX=new _n(0),this.startRotationY=new _n(0),this.startRotationZ=new _n(0),this.flipRotation=0,this.startColor=new _e(new cA(1,1,1,1)),this.gravityModifier=new _n(0),this.simulationSpace=e.ParticleSimulationSpace.Local,this.simulationSpeed=1,this.scalingMode=e.ParticleScaleMode.Local,this.playOnEnabled=!0,this._maxParticleBuffer=1e3,this._startSpeedRand=new cR(0,l3.StartSpeed),this._startLifeTimeRand=new cR(0,l3.StartLifetime),this._startColorRand=new cR(0,l3.StartColor),this._startSizeRand=new cR(0,l3.StartSize),this._startRotationRand=new cR(0,l3.StartRotation),this._gravity=new ch,this._generator=t}).prototype)._resetRandomSeed=function(e){this._startSpeedRand.reset(e,l3.StartSpeed),this._startLifeTimeRand.reset(e,l3.StartLifetime),this._startColorRand.reset(e,l3.StartColor),this._startSizeRand.reset(e,l3.StartSize),this._startRotationRand.reset(e,l3.StartRotation)},aj._getPositionScale=function(){var t=this._generator._renderer.entity.transform;switch(this.scalingMode){case e.ParticleScaleMode.Hierarchy:case e.ParticleScaleMode.World:return t.lossyWorldScale;case e.ParticleScaleMode.Local:return t.scale}},aj._updateShaderData=function(t){var r=this._generator._renderer,n=r.entity.transform;switch(this.simulationSpace){case e.ParticleSimulationSpace.Local:t.setVector3(aY._worldPosition,n.worldPosition);var i=n.worldRotationQuaternion,a=aY._tempVector40;a.copyFrom(i),t.setVector4(aY._worldRotation,a);break;case e.ParticleSimulationSpace.World:break;default:throw Error("ParticleRenderer: SimulationSpace value is invalid.")}switch(this.scalingMode){case e.ParticleScaleMode.Hierarchy:var o=n.lossyWorldScale;t.setVector3(aY._positionScale,o),t.setVector3(aY._sizeScale,o);break;case e.ParticleScaleMode.Local:var o=n.scale;t.setVector3(aY._positionScale,o),t.setVector3(aY._sizeScale,o);break;case e.ParticleScaleMode.World:t.setVector3(aY._positionScale,n.lossyWorldScale),t.setVector3(aY._sizeScale,aY._vector3One)}var s=this._gravity,l=this.gravityModifier.evaluate(void 0,void 0);ch.scale(r.scene.physics.gravity,l,s),t.setVector3(aY._gravity,s),t.setInt(aY._simulationSpace,this.simulationSpace),t.setFloat(aY._startRotation3D,+this.startRotation3D),t.setInt(aY._scaleMode,this.scalingMode)},aj._cloneTo=function(e){e.maxParticles=this.maxParticles},cP(aY,[{key:"maxParticles",get:function(){return this._maxParticleBuffer-1},set:function(e){this._maxParticleBuffer=e+1}},{key:"startSize",get:function(){return this.startSizeX},set:function(e){this.startSizeX=e}}]),aY);_a._tempVector40=new cC,_a._vector3One=new ch(1,1,1),_a._positionScale=c4.getByName("renderer_PositionScale"),_a._sizeScale=c4.getByName("renderer_SizeScale"),_a._worldPosition=c4.getByName("renderer_WorldPosition"),_a._worldRotation=c4.getByName("renderer_WorldRotation"),_a._gravity=c4.getByName("renderer_Gravity"),_a._simulationSpace=c4.getByName("renderer_SimulationSpace"),_a._startRotation3D=c4.getByName("renderer_ThreeDStartRotation"),_a._scaleMode=c4.getByName("renderer_ScalingMode"),cI([cU],_a.prototype,"startDelay",void 0),cI([cU],_a.prototype,"startLifetime",void 0),cI([cU],_a.prototype,"startSpeed",void 0),cI([cU],_a.prototype,"startSizeX",void 0),cI([cU],_a.prototype,"startSizeY",void 0),cI([cU],_a.prototype,"startSizeZ",void 0),cI([cU],_a.prototype,"startRotationX",void 0),cI([cU],_a.prototype,"startRotationY",void 0),cI([cU],_a.prototype,"startRotationZ",void 0),cI([cU],_a.prototype,"startColor",void 0),cI([cU],_a.prototype,"gravityModifier",void 0),cI([cO],_a.prototype,"_maxParticleBuffer",void 0),cI([cO],_a.prototype,"_startSpeedRand",void 0),cI([cO],_a.prototype,"_startLifeTimeRand",void 0),cI([cO],_a.prototype,"_startColorRand",void 0),cI([cO],_a.prototype,"_startSizeRand",void 0),cI([cO],_a.prototype,"_startRotationRand",void 0),cI([cO],_a.prototype,"_generator",void 0),cI([cO],_a.prototype,"_gravity",void 0);var _o=(cL(aq=function(){var e;return e=_t.apply(this,arguments)||this,e.separateAxes=!1,e.rotationX=new _n(0),e.rotationY=new _n(0),e.rotationZ=new _n(45),e._rotationRand=new cR(0,l3.RotationOverLifetime),e._rotationMinConstant=new ch,e._rotationMaxConstant=new ch,e},_t),(aQ=aq.prototype)._updateShaderData=function(t){var r=null,n=null,i=null;if(this.enabled){var a=this.rotationX,o=this.rotationY,s=this.rotationZ,l=this.separateAxes,c=l?a.mode===e.ParticleCurveMode.TwoCurves&&o.mode===e.ParticleCurveMode.TwoCurves&&s.mode===e.ParticleCurveMode.TwoCurves:s.mode===e.ParticleCurveMode.TwoCurves;if(c||l?a.mode===e.ParticleCurveMode.Curve&&o.mode===e.ParticleCurveMode.Curve&&s.mode===e.ParticleCurveMode.Curve:s.mode===e.ParticleCurveMode.Curve)t.setFloatArray(aq._maxCurveZProperty,s.curveMax._getTypeArray()),l&&(t.setFloatArray(aq._maxCurveXProperty,a.curveMax._getTypeArray()),t.setFloatArray(aq._maxCurveYProperty,o.curveMax._getTypeArray())),c&&(t.setFloatArray(aq._minCurveZProperty,s.curveMin._getTypeArray()),l&&(t.setFloatArray(aq._minCurveXProperty,a.curveMin._getTypeArray()),t.setFloatArray(aq._minCurveYProperty,o.curveMin._getTypeArray())),i=aq._isRandomTwoMacro),n=aq._curveModeMacro;else{var u=this._rotationMaxConstant;if(u.set(cd.degreeToRadian(a.constantMax),cd.degreeToRadian(o.constantMax),cd.degreeToRadian(s.constantMax)),t.setVector3(aq._maxConstantProperty,u),l?a.mode===e.ParticleCurveMode.TwoConstants&&o.mode===e.ParticleCurveMode.TwoConstants&&s.mode===e.ParticleCurveMode.TwoConstants:s.mode===e.ParticleCurveMode.TwoConstants){var d=this._rotationMinConstant;d.set(cd.degreeToRadian(a.constantMin),cd.degreeToRadian(o.constantMin),cd.degreeToRadian(s.constantMin)),t.setVector3(aq._minConstantProperty,d),i=aq._isRandomTwoMacro}n=aq._constantModeMacro}l&&(r=aq._isSeparateMacro)}this._enableSeparateMacro=this._enableMacro(t,this._enableSeparateMacro,r),this._isCurveMacro=this._enableMacro(t,this._isCurveMacro,n),this._isRandomTwoMacro=this._enableMacro(t,this._isRandomTwoMacro,i)},aQ._resetRandomSeed=function(e){this._rotationRand.reset(e,l3.RotationOverLifetime)},aq);_o._constantModeMacro=ut.getByName("RENDERER_ROL_CONSTANT_MODE"),_o._curveModeMacro=ut.getByName("RENDERER_ROL_CURVE_MODE"),_o._isSeparateMacro=ut.getByName("RENDERER_ROL_IS_SEPARATE"),_o._isRandomTwoMacro=ut.getByName("RENDERER_ROL_IS_RANDOM_TWO"),_o._minConstantProperty=c4.getByName("renderer_ROLMinConst"),_o._minCurveXProperty=c4.getByName("renderer_ROLMinCurveX"),_o._minCurveYProperty=c4.getByName("renderer_ROLMinCurveY"),_o._minCurveZProperty=c4.getByName("renderer_ROLMinCurveZ"),_o._maxConstantProperty=c4.getByName("renderer_ROLMaxConst"),_o._maxCurveXProperty=c4.getByName("renderer_ROLMaxCurveX"),_o._maxCurveYProperty=c4.getByName("renderer_ROLMaxCurveY"),_o._maxCurveZProperty=c4.getByName("renderer_ROLMaxCurveZ"),cI([cU],_o.prototype,"rotationX",void 0),cI([cU],_o.prototype,"rotationY",void 0),cI([cU],_o.prototype,"rotationZ",void 0),cI([cO],_o.prototype,"_rotationRand",void 0),cI([cO],_o.prototype,"_rotationMinConstant",void 0),cI([cO],_o.prototype,"_rotationMaxConstant",void 0),cI([cO],_o.prototype,"_enableSeparateMacro",void 0),cI([cO],_o.prototype,"_isCurveMacro",void 0),cI([cO],_o.prototype,"_isRandomTwoMacro",void 0);var _s=((aJ=(aZ=function(){for(var e=arguments.length,t=Array(e),r=0;r<e;r++)t[r]=arguments[r];this._keys=[],this._typeArrayDirty=!1;for(var n=0,i=t.length;n<i;n++){var a=t[n];this.addKey(a)}}).prototype).addKey=function(e,t){var r=this._keys;if(4===r.length)throw Error("Curve can only have 4 keys");var n="number"==typeof e?new _l(e,t):e;this._addKey(r,n),this._typeArrayDirty=!0},aJ.removeKey=function(e){this._keys.splice(e,1),this._typeArrayDirty=!0},aJ.setKeys=function(e){this._keys.length=0;for(var t=0,r=e.length;t<r;t++)this.addKey(e[t]);this._typeArrayDirty=!0},aJ._getTypeArray=function(){var e=this._typeArray||(this._typeArray=new Float32Array(8));if(this._typeArrayDirty){for(var t=this._keys,r=0,n=Math.min(t.length,4);r<n;r++){var i=2*r,a=t[r];e[i]=a.time,e[i+1]=a.value}this._typeArrayDirty=!1}return e},aJ._addKey=function(e,t){var r=e.length,n=t.time;if(n>=(r?e[r-1].time:0))e.push(t);else{for(var i=r;--i>=0&&n<e[i].time;);e.splice(i+1,0,t)}},cP(aZ,[{key:"keys",get:function(){return this._keys}}]),aZ);cI([cU],_s.prototype,"_keys",void 0),cI([cO],_s.prototype,"_typeArray",void 0);var _l=function(e,t){this.time=e,this.value=t},_c=(cL(a$=function(){var e;return e=_t.apply(this,arguments)||this,e.separateAxes=!1,e.sizeX=new _n(new _s(new _l(0,0),new _l(1,1))),e.sizeY=new _n(new _s(new _l(0,0),new _l(1,1))),e.sizeZ=new _n(new _s(new _l(0,0),new _l(1,1))),e},_t),a$.prototype._updateShaderData=function(t){var r=null,n=null,i=null;if(this.enabled){var a=this.sizeX,o=this.sizeY,s=this.sizeZ,l=this.separateAxes,c=l?a.mode===e.ParticleCurveMode.TwoCurves&&o.mode===e.ParticleCurveMode.TwoCurves&&s.mode===e.ParticleCurveMode.TwoCurves:a.mode===e.ParticleCurveMode.TwoCurves;(c||l?a.mode===e.ParticleCurveMode.Curve&&o.mode===e.ParticleCurveMode.Curve&&s.mode===e.ParticleCurveMode.Curve:a.mode===e.ParticleCurveMode.Curve)&&(t.setFloatArray(a$._maxCurveXProperty,a.curveMax._getTypeArray()),l&&(t.setFloatArray(a$._maxCurveYProperty,o.curveMax._getTypeArray()),t.setFloatArray(a$._maxCurveZProperty,s.curveMax._getTypeArray())),c&&(t.setFloatArray(a$._minCurveXProperty,a.curveMin._getTypeArray()),l&&(t.setFloatArray(a$._minCurveYProperty,o.curveMin._getTypeArray()),t.setFloatArray(a$._minCurveZProperty,s.curveMin._getTypeArray())),i=a$._isRandomTwoMacro),n=a$._curveModeMacro),l&&(r=a$._isSeparateMacro)}this._enableSeparateMacro=this._enableMacro(t,this._enableSeparateMacro,r),this._isCurveMacro=this._enableMacro(t,this._isCurveMacro,n),this._isRandomTwoMacro=this._enableMacro(t,this._isRandomTwoMacro,i)},cP(a$,[{key:"size",get:function(){return this.sizeX},set:function(e){this.sizeX=e}}]),a$);_c._curveModeMacro=ut.getByName("RENDERER_SOL_CURVE_MODE"),_c._isSeparateMacro=ut.getByName("RENDERER_SOL_IS_SEPARATE"),_c._isRandomTwoMacro=ut.getByName("RENDERER_SOL_IS_RANDOM_TWO"),_c._minCurveXProperty=c4.getByName("renderer_SOLMinCurveX"),_c._minCurveYProperty=c4.getByName("renderer_SOLMinCurveY"),_c._minCurveZProperty=c4.getByName("renderer_SOLMinCurveZ"),_c._maxCurveXProperty=c4.getByName("renderer_SOLMaxCurveX"),_c._maxCurveYProperty=c4.getByName("renderer_SOLMaxCurveY"),_c._maxCurveZProperty=c4.getByName("renderer_SOLMaxCurveZ"),cI([cU],_c.prototype,"sizeX",void 0),cI([cU],_c.prototype,"sizeY",void 0),cI([cU],_c.prototype,"sizeZ",void 0),cI([cO],_c.prototype,"_enableSeparateMacro",void 0),cI([cO],_c.prototype,"_isCurveMacro",void 0),cI([cO],_c.prototype,"_isRandomTwoMacro",void 0);var _u=(cL(a0=function(){var e;return e=_t.apply(this,arguments)||this,e.startFrame=new _n(0),e.frameOverTime=new _n(new _s(new _l(0,0),new _l(1,1))),e.type=0,e.cycleCount=1,e._tillingInfo=new ch(1,1,1),e._frameOverTimeRand=new cR(0,l3.TextureSheetAnimation),e._tiling=new cT(1,1),e},_t),(a1=a0.prototype)._updateShaderData=function(t){var r=null;if(this.enabled){var n=this.frameOverTime.mode;if(n===e.ParticleCurveMode.Curve||n===e.ParticleCurveMode.TwoCurves){var i=this.frameOverTime;t.setFloatArray(a0._frameMaxCurveProperty,i.curveMax._getTypeArray()),n===e.ParticleCurveMode.Curve?r=a0._frameCurveMacro:(t.setFloatArray(a0._frameMinCurveProperty,i.curveMin._getTypeArray()),r=a0._frameRandomCurvesMacro),t.setFloat(a0._cycleCountProperty,this.cycleCount),t.setVector3(a0._tillingParamsProperty,this._tillingInfo)}}this._textureSheetMacro=this._enableMacro(t,this._textureSheetMacro,r)},a1._resetRandomSeed=function(e){this._frameOverTimeRand.reset(e,l3.TextureSheetAnimation)},cP(a0,[{key:"tiling",get:function(){return this._tiling},set:function(e){this._tiling=e,this._tillingInfo.set(1/e.x,1/e.y,e.x*e.y)}}]),a0);_u._frameCurveMacro=ut.getByName("RENDERER_TSA_FRAME_CURVE"),_u._frameRandomCurvesMacro=ut.getByName("RENDERER_TSA_FRAME_RANDOM_CURVES"),_u._cycleCountProperty=c4.getByName("renderer_TSACycles"),_u._tillingParamsProperty=c4.getByName("renderer_TSATillingParams"),_u._frameMinCurveProperty=c4.getByName("renderer_TSAFrameMinCurve"),_u._frameMaxCurveProperty=c4.getByName("renderer_TSAFrameMaxCurve"),cI([cU],_u.prototype,"startFrame",void 0),cI([cU],_u.prototype,"frameOverTime",void 0),cI([cz],_u.prototype,"_tillingInfo",void 0),cI([cO],_u.prototype,"_frameOverTimeRand",void 0),cI([cU],_u.prototype,"_tiling",void 0),cI([cO],_u.prototype,"_textureSheetMacro",void 0),(a2=l4||(l4={}))[a2.WholeSheet=0]="WholeSheet",a2[a2.SingleRow=1]="SingleRow";var _d=(cL(a3=function(){var t;return t=_t.apply(this,arguments)||this,t.velocityX=new _n(0),t.velocityY=new _n(0),t.velocityZ=new _n(0),t.space=e.ParticleSimulationSpace.Local,t._velocityRand=new cR(0,l3.VelocityOverLifetime),t._velocityMinConstant=new ch,t._velocityMaxConstant=new ch,t},_t),(a4=a3.prototype)._updateShaderData=function(t){var r=null;if(this.enabled){var n=this.velocityX,i=this.velocityY,a=this.velocityZ,o=n.mode===e.ParticleCurveMode.TwoCurves&&i.mode===e.ParticleCurveMode.TwoCurves&&a.mode===e.ParticleCurveMode.TwoCurves;if(o||n.mode===e.ParticleCurveMode.Curve&&i.mode===e.ParticleCurveMode.Curve&&a.mode===e.ParticleCurveMode.Curve)t.setFloatArray(a3._maxGradientXProperty,n.curveMax._getTypeArray()),t.setFloatArray(a3._maxGradientYProperty,i.curveMax._getTypeArray()),t.setFloatArray(a3._maxGradientZProperty,a.curveMax._getTypeArray()),o?(t.setFloatArray(a3._minGradientXProperty,n.curveMin._getTypeArray()),t.setFloatArray(a3._minGradientYProperty,i.curveMin._getTypeArray()),t.setFloatArray(a3._minGradientZProperty,a.curveMin._getTypeArray()),r=a3._randomCurveMacro):r=a3._curveMacro;else{var s=this._velocityMaxConstant;if(s.set(n.constantMax,i.constantMax,a.constantMax),t.setVector3(a3._maxConstantProperty,s),n.mode===e.ParticleCurveMode.TwoConstants&&i.mode===e.ParticleCurveMode.TwoConstants&&a.mode===e.ParticleCurveMode.TwoConstants){var l=this._velocityMinConstant;l.set(n.constantMin,i.constantMin,a.constantMin),t.setVector3(a3._minConstantProperty,l),r=a3._randomConstantMacro}else r=a3._constantMacro}t.setInt(a3._spaceProperty,this.space)}this._velocityMacro=this._enableMacro(t,this._velocityMacro,r)},a4._resetRandomSeed=function(e){this._velocityRand.reset(e,l3.VelocityOverLifetime)},a3);_d._constantMacro=ut.getByName("RENDERER_VOL_CONSTANT"),_d._curveMacro=ut.getByName("RENDERER_VOL_CURVE"),_d._randomConstantMacro=ut.getByName("RENDERER_VOL_RANDOM_CONSTANT"),_d._randomCurveMacro=ut.getByName("RENDERER_VOL_RANDOM_CURVE"),_d._minConstantProperty=c4.getByName("renderer_VOLMinConst"),_d._maxConstantProperty=c4.getByName("renderer_VOLMaxConst"),_d._minGradientXProperty=c4.getByName("renderer_VOLMinGradientX"),_d._minGradientYProperty=c4.getByName("renderer_VOLMinGradientY"),_d._minGradientZProperty=c4.getByName("renderer_VOLMinGradientZ"),_d._maxGradientXProperty=c4.getByName("renderer_VOLMaxGradientX"),_d._maxGradientYProperty=c4.getByName("renderer_VOLMaxGradientY"),_d._maxGradientZProperty=c4.getByName("renderer_VOLMaxGradientZ"),_d._spaceProperty=c4.getByName("renderer_VOLSpace"),cI([cU],_d.prototype,"velocityX",void 0),cI([cU],_d.prototype,"velocityY",void 0),cI([cU],_d.prototype,"velocityZ",void 0),cI([cO],_d.prototype,"_velocityRand",void 0),cI([cO],_d.prototype,"_velocityMinConstant",void 0),cI([cO],_d.prototype,"_velocityMaxConstant",void 0),cI([cO],_d.prototype,"_velocityMacro",void 0);var _h=function(){function t(r){this.useAutoRandomSeed=!0,this.main=new _a(this),this.emission=new _i(this),this.velocityOverLifetime=new _d(this),this.sizeOverLifetime=new _c(this),this.rotationOverLifetime=new _o(this),this.colorOverLifetime=new _r(this),this.textureSheetAnimation=new _u(this),this._currentParticleCount=0,this._playTime=0,this._firstNewElement=0,this._firstActiveElement=0,this._firstFreeElement=0,this._firstRetiredElement=0,this._vertexBufferBindings=[],this._subPrimitive=new uP(0,0,e.MeshTopology.Triangles),this._isPlaying=!1,this._instanceBufferResized=!1,this._waitProcessRetiredElementCount=0,this._randomSeed=0,this._renderer=r,new h5().start=0,this._primitive=new uF(r.engine),this._reorganizeGeometryBuffers(),this._resizeInstanceBuffer(!0,t._particleIncreaseCount),this.emission.enabled=!0}var r=t.prototype;return r.play=function(e){if(void 0===e&&(e=!0),e)for(var r=this._renderer.entity.getComponentsIncludeChildren(h8,t._tempParticleRenderers),n=0,i=r.length;n<i;n++)r[n].generator.play(!1);else this._isPlaying=!0,this.useAutoRandomSeed&&this._resetGlobalRandSeed(Math.floor(4294967295*Math.random()))},r.stop=function(r,n){if(void 0===r&&(r=!0),void 0===n&&(n=e.ParticleStopMode.StopEmitting),r)for(var i=this._renderer.entity.getComponentsIncludeChildren(h8,t._tempParticleRenderers),a=0,o=i.length;a<o;a++)i[a].generator.stop(!1,n);else if(this._isPlaying=!1,n===e.ParticleStopMode.StopEmittingAndClear){var s=this._firstFreeElement;this._firstRetiredElement=s,this._firstActiveElement=s,this._firstNewElement=s,this._playTime=0,this.emission._reset()}},r.emit=function(e){this._emit(this._playTime,e)},r._emit=function(e,r){if(this.emission.enabled&&!(this.main._maxParticleBuffer<this._currentParticleCount))for(var n=t._tempVector30,i=t._tempVector31,a=this._renderer.entity.transform,o=this.emission.shape,s=0;s<r;s++){if(o){o._generatePositionAndDirection(this.emission._shapeRand,e,n,i);var l=this.main._getPositionScale();n.multiply(l),i.normalize().multiply(l)}else n.set(0,0,0),i.set(0,0,-1);this._addNewParticle(n,i,a,e)}},r._update=function(e){var t=this.main,r=this.emission,n=t.duration,i=this._playTime;if(this._playTime+=e*t.simulationSpeed,this._retireActiveParticles(),this._freeRetiredParticles(),r.enabled&&this._isPlaying&&(this._currentParticleCount>t._maxParticleBuffer&&this._getNotRetiredParticleCount()<t._maxParticleBuffer&&this._resizeInstanceBuffer(!1),r._emit(i,this._playTime),!t.isLoop&&this._playTime>n&&(this._isPlaying=!1)),!this.isAlive){var a=Math.min(r._frameRateTime,Math.floor(this._playTime/n)*n);this._playTime-=a,r._frameRateTime-=a}(this._firstNewElement!=this._firstFreeElement||this._waitProcessRetiredElementCount>0||this._instanceBufferResized||this._instanceVertexBufferBinding._buffer.isContentLost)&&this._addActiveParticlesToVertexBuffer()},r._reorganizeGeometryBuffers=function(){var t=this._renderer,r=t.engine._particleBufferUtils,n=this._primitive,i=this._vertexBufferBindings;if(n.clearVertexElements(),i.length=0,t.renderMode===e.ParticleRenderMode.Mesh){var a=t.mesh;if(!a)return;var o=a.getVertexElement(e.VertexAttribute.Position),s=a.getVertexElement(e.VertexAttribute.Color),l=a.getVertexElement(e.VertexAttribute.UV),c=o?a.vertexBufferBindings[o.bindingIndex]:null,u=s?a.vertexBufferBindings[s.bindingIndex]:null,d=l?a.vertexBufferBindings[l.bindingIndex]:null;if(c){var h=this._addVertexBufferBindingsFilterDuplicate(c,i);n.addVertexElement(new uB(e.VertexAttribute.Position,o.offset,o.format,h))}if(u){var _=this._addVertexBufferBindingsFilterDuplicate(u,i);n.addVertexElement(new uB(e.VertexAttribute.Color,s.offset,s.format,_))}if(d){var f=this._addVertexBufferBindingsFilterDuplicate(d,i);n.addVertexElement(new uB(e.VertexAttribute.UV,l.offset,l.format,f))}var p=a._primitive.indexBufferBinding;n.setIndexBufferBinding(p),this._subPrimitive.count=p.buffer.byteLength/n._glIndexByteCount}else n.addVertexElement(r.billboardVertexElement),i.push(r.billboardVertexBufferBinding),n.setIndexBufferBinding(r.billboardIndexBufferBinding),this._subPrimitive.count=r.billboardIndexCount;n.setVertexBufferBindings(i);for(var m=r.instanceVertexElements,g=i.length,v=0,y=m.length;v<y;v++){var x=m[v];n.addVertexElement(new uB(x.attribute,x.offset,x.format,g,x.instanceStepRate))}},r._resizeInstanceBuffer=function(t,r){null==(_=this._instanceVertexBufferBinding)||_.buffer.destroy();var n=this._renderer.engine._particleBufferUtils,i=n.instanceVertexStride,a=t?this._currentParticleCount+r:this.main._maxParticleBuffer,o=i*a,s=this._renderer.engine,l=new uR(s,e.BufferBindFlag.VertexBuffer,o,e.BufferUsage.Dynamic,!1);l.isGCIgnored=!0;var c=this._primitive.vertexBufferBindings,u=new uD(l,i),d=new Float32Array(o/4),h=this._instanceVertices;if(h){var _,f,p,m=n.instanceVertexFloatStride,g=this._firstFreeElement,v=this._firstRetiredElement;if(t){var y=this._firstFreeElement*m;d.set(new Float32Array(h.buffer,0,y));var x=(this._firstFreeElement+r)*m;d.set(new Float32Array(h.buffer,4*y),x),this._firstNewElement>g&&(this._firstNewElement+=r),this._firstActiveElement>g&&(this._firstActiveElement+=r),v>g&&(this._firstRetiredElement+=r)}else v<=g?(f=g-v,p=0,this._firstFreeElement-=v,this._firstNewElement-=v,this._firstActiveElement-=v,this._firstRetiredElement=0):(f=this._currentParticleCount-v,p=g,this._firstNewElement>g&&(this._firstNewElement-=g),this._firstActiveElement>g&&(this._firstActiveElement-=g),v>g&&(this._firstRetiredElement-=g)),d.set(new Float32Array(h.buffer,v*m*4,f*m),p*m);this._instanceBufferResized=!0}this._primitive.setVertexBufferBinding(h?c.length-1:c.length,u),this._instanceVertices=d,this._instanceVertexBufferBinding=u,this._currentParticleCount=a},r._updateShaderData=function(e){this.main._updateShaderData(e),this.velocityOverLifetime._updateShaderData(e),this.textureSheetAnimation._updateShaderData(e),this.sizeOverLifetime._updateShaderData(e),this.rotationOverLifetime._updateShaderData(e),this.colorOverLifetime._updateShaderData(e)},r._resetGlobalRandSeed=function(e){this._randomSeed=e,this.main._resetRandomSeed(e),this.emission._resetRandomSeed(e),this.textureSheetAnimation._resetRandomSeed(e),this.velocityOverLifetime._resetRandomSeed(e),this.rotationOverLifetime._resetRandomSeed(e),this.colorOverLifetime._resetRandomSeed(e)},r._getAliveParticleCount=function(){if(this._firstActiveElement<=this._firstFreeElement)return this._firstFreeElement-this._firstActiveElement;var e=this._currentParticleCount-this._firstActiveElement;return this._firstFreeElement>0&&(e+=this._firstFreeElement),e},r._getNotRetiredParticleCount=function(){if(this._firstRetiredElement<=this._firstFreeElement)return this._firstFreeElement-this._firstRetiredElement;var e=this._currentParticleCount-this._firstRetiredElement;return this._firstFreeElement>0&&(e+=this._firstFreeElement),e},r._destroy=function(){this._instanceVertexBufferBinding.buffer.destroy(),this._primitive.destroy()},r._addNewParticle=function(r,n,i,a){var o,s,l=this._firstFreeElement,c=l+1;c>=this._currentParticleCount&&(c=0);var u=this.main;if(c===this._firstRetiredElement){var d=Math.min(t._particleIncreaseCount,u._maxParticleBuffer-this._currentParticleCount);if(0===d)return;this._resizeInstanceBuffer(!0,d),c=l+1}u.simulationSpace===e.ParticleSimulationSpace.World&&(o=i.worldPosition,s=i.worldRotationQuaternion);var h=this._renderer.engine._particleBufferUtils,_=u.startSpeed.evaluate(void 0,u._startSpeedRand.random()),f=this._instanceVertices,p=l*h.instanceVertexFloatStride;f[p]=r.x,f[p+1]=r.y,f[p+2]=r.z,f[p+h.startLifeTimeOffset]=u.startLifetime.evaluate(void 0,u._startLifeTimeRand.random()),f[p+4]=n.x,f[p+5]=n.y,f[p+6]=n.z,f[p+h.timeOffset]=a;var m=t._tempColor0;u.startColor.evaluate(void 0,u._startColorRand.random(),m),this._renderer.engine.settings.colorSpace===e.ColorSpace.Linear&&m.toLinear(m),f[p+8]=m.r,f[p+9]=m.g,f[p+10]=m.b,f[p+11]=m.a;var g=u._startSizeRand;if(u.startSize3D)f[p+12]=u.startSizeX.evaluate(void 0,g.random()),f[p+13]=u.startSizeY.evaluate(void 0,g.random()),f[p+14]=u.startSizeZ.evaluate(void 0,g.random());else{var v=u.startSize.evaluate(void 0,g.random());f[p+12]=v,f[p+13]=v,f[p+14]=v}var y=u._startRotationRand;u.startRotation3D?(f[p+15]=cd.degreeToRadian(u.startRotationX.evaluate(void 0,y.random())),f[p+16]=cd.degreeToRadian(u.startRotationY.evaluate(void 0,y.random())),f[p+17]=cd.degreeToRadian(u.startRotationZ.evaluate(void 0,y.random()))):f[p+15]=cd.degreeToRadian(u.startRotationZ.evaluate(void 0,y.random())),f[p+18]=_;var x=this.colorOverLifetime;x.enabled&&x.color.mode===e.ParticleGradientMode.TwoGradients&&(f[p+20]=x._colorGradientRand.random());var S=this.rotationOverLifetime;S.enabled&&S.rotationZ.mode===e.ParticleCurveMode.TwoConstants&&(f[p+22]=S._rotationRand.random());var T=this.textureSheetAnimation;T.enabled&&T.frameOverTime.mode===e.ParticleCurveMode.TwoCurves&&(f[p+23]=T._frameOverTimeRand.random());var C=this.velocityOverLifetime;if(C.enabled&&C.velocityX.mode===e.ParticleCurveMode.TwoConstants&&C.velocityY.mode===e.ParticleCurveMode.TwoConstants&&C.velocityZ.mode===e.ParticleCurveMode.TwoConstants){var A=C._velocityRand;f[p+24]=A.random(),f[p+25]=A.random(),f[p+26]=A.random()}if(this.main.simulationSpace===e.ParticleSimulationSpace.World&&(f[p+27]=o.x,f[p+28]=o.y,f[p+29]=o.z,f[p+30]=s.x,f[p+31]=s.y,f[p+32]=s.z,f[p+33]=s.w),this.textureSheetAnimation.enabled){var E=this.textureSheetAnimation._tillingInfo;f[p+h.simulationUVOffset]=E.x,f[p+35]=E.y,f[p+36]=0,f[p+37]=0}else f[p+h.simulationUVOffset]=1,f[p+35]=1,f[p+36]=0,f[p+37]=0;this._firstFreeElement=c},r._retireActiveParticles=function(){for(var e=this._renderer.engine,t=e._particleBufferUtils,r=e.time.frameCount,n=this._instanceVertices;this._firstActiveElement!==this._firstNewElement;){var i=this._firstActiveElement*t.instanceVertexFloatStride,a=i+t.timeOffset;if(Math.fround(this._playTime-n[a])<n[i+t.startLifeTimeOffset])break;n[a]=r,++this._firstActiveElement>=this._currentParticleCount&&(this._firstActiveElement=0),this._waitProcessRetiredElementCount++}},r._freeRetiredParticles=function(){for(var e=this._renderer.engine._particleBufferUtils,t=this._renderer.engine.time.frameCount;this._firstRetiredElement!==this._firstActiveElement;){var r=this._firstRetiredElement*e.instanceVertexFloatStride+e.startLifeTimeOffset;if(t-this._instanceVertices[r]<0)break;++this._firstRetiredElement>=this._currentParticleCount&&(this._firstRetiredElement=0)}},r._addActiveParticlesToVertexBuffer=function(){var t=this._firstActiveElement,r=this._firstFreeElement;if(t!==r){var n=this._renderer.engine._particleBufferUtils.instanceVertexStride,i=t*n,a=this._instanceVertexBufferBinding.buffer,o=this._instanceVertices.buffer;if(t<r)a.setData(o,0,i,(r-t)*n,e.SetDataOptions.Discard);else{var s=(this._currentParticleCount-t)*n;a.setData(o,0,i,s,e.SetDataOptions.Discard),r>0&&a.setData(o,s,0,r*n)}this._firstNewElement=r,this._waitProcessRetiredElementCount=0,this._instanceBufferResized=!1}},r._addVertexBufferBindingsFilterDuplicate=function(e,t){for(var r=0,n=t.length;r<n;r++)if(t[r]===e)return r;return t.push(e),r},cP(t,[{key:"isAlive",get:function(){return!!this._isPlaying||this._firstActiveElement!==this._firstFreeElement}},{key:"randomSeed",get:function(){return this._randomSeed},set:function(e){this._resetGlobalRandSeed(e),this.useAutoRandomSeed=!1}}]),t}();_h._tempVector30=new ch,_h._tempVector31=new ch,_h._tempColor0=new cA,_h._tempParticleRenderers=[],_h._particleIncreaseCount=128,cI([cU],_h.prototype,"main",void 0),cI([cU],_h.prototype,"emission",void 0),cI([cU],_h.prototype,"velocityOverLifetime",void 0),cI([cU],_h.prototype,"sizeOverLifetime",void 0),cI([cU],_h.prototype,"rotationOverLifetime",void 0),cI([cU],_h.prototype,"colorOverLifetime",void 0),cI([cU],_h.prototype,"textureSheetAnimation",void 0),cI([cO],_h.prototype,"_playTime",void 0),cI([cO],_h.prototype,"_firstNewElement",void 0),cI([cO],_h.prototype,"_firstActiveElement",void 0),cI([cO],_h.prototype,"_firstFreeElement",void 0),cI([cO],_h.prototype,"_firstRetiredElement",void 0),cI([cO],_h.prototype,"_primitive",void 0),cI([cO],_h.prototype,"_vertexBufferBindings",void 0),cI([cO],_h.prototype,"_subPrimitive",void 0),cI([cO],_h.prototype,"_renderer",void 0),cI([cO],_h.prototype,"_isPlaying",void 0),cI([cO],_h.prototype,"_instanceBufferResized",void 0),cI([cO],_h.prototype,"_waitProcessRetiredElementCount",void 0),cI([cO],_h.prototype,"_instanceVertexBufferBinding",void 0),cI([cO],_h.prototype,"_instanceVertices",void 0);var __=(cL(a5=function(e){var t;return(t=hM.call(this,e,uy.find("particle-shader"))||this).shaderData.setColor(hM._baseColorProp,new cA(1,1,1,1)),t.isTransparent=!0,t},hM),a5.prototype.clone=function(){var e=new a5(this._engine);return this.cloneTo(e),e},cP(a5,[{key:"baseColor",get:function(){return this.shaderData.getColor(hM._baseColorProp)},set:function(e){var t=this.shaderData.getColor(hM._baseColorProp);e!==t&&t.copyFrom(e)}},{key:"baseTexture",get:function(){return this.shaderData.getTexture(hM._baseTextureProp)},set:function(e){this.shaderData.setTexture(hM._baseTextureProp,e),e?this.shaderData.enableMacro(hM._baseTextureMacro):this.shaderData.disableMacro(hM._baseTextureMacro)}}]),a5),_f=function(e,t){this.time=e,this.count=t};cI([cU],_f.prototype,"count",void 0);var _p=((a8=function(){this.enable=!0,this.randomDirectionAmount=0}).prototype._generatePositionAndDirection=function(e,t,r,n){throw Error("BaseShape: must override it.")},a8),_m=((a6=function(){}).randomPointUnitArcCircle=function(e,t,r){var n=r.random()*e;t.x=Math.cos(n),t.y=Math.sin(n)},a6.randomPointInsideUnitArcCircle=function(e,t,r){a6.randomPointUnitArcCircle(e,t,r);var n=Math.sqrt(r.random());t.x=t.x*n,t.y=t.y*n},a6.randomPointUnitCircle=function(e,t){var r=t.random()*Math.PI*2;e.x=Math.cos(r),e.y=Math.sin(r)},a6.randomPointInsideUnitCircle=function(e,t){a6.randomPointUnitCircle(e,t);var r=Math.sqrt(t.random());e.x=e.x*r,e.y=e.y*r},a6._randomPointUnitSphere=function(e,t){var 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i=or._tempVector20,a=cd.degreeToRadian(this.angle),o=Math.sin(a),s=Math.cos(a);switch(this.emitType){case 0:_m.randomPointInsideUnitCircle(i,e),r.set(i.x*this.radius,i.y*this.radius,0);var l=or._tempVector21;_m.randomPointInsideUnitCircle(l,e),cT.lerp(i,l,this.randomDirectionAmount,l),n.set(l.x*o,l.y*o,-s);break;case 1:_m.randomPointInsideUnitCircle(i,e),r.set(i.x*this.radius,i.y*this.radius,0),n.set(i.x*o,i.y*o,-s),n.normalize();var c=or._tempVector30;ch.scale(n,this.length*e.random(),c),r.add(c);var u=or._tempVector31;_m._randomPointUnitSphere(u,e),ch.lerp(n,u,this.randomDirectionAmount,n)}},or);_y._tempVector20=new cT,_y._tempVector21=new cT,_y._tempVector30=new ch,_y._tempVector31=new ch,e.ConeEmitType=void 0,(on=e.ConeEmitType||(e.ConeEmitType={}))[on.Base=0]="Base",on[on.Volume=1]="Volume";var _x=(cL(oi=function(){var 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r,n=(r=dJ.call(this,t,uy.find("trail"))||this).renderState.blendState.targetBlendState;return n.enabled=!0,n.sourceColorBlendFactor=n.sourceAlphaBlendFactor=e.BlendFactor.SourceAlpha,n.destinationColorBlendFactor=n.destinationAlphaBlendFactor=e.BlendFactor.One,r.renderState.depthState.writeEnabled=!1,r},dJ),oo),_C=new ch,_A=(cL(os=function(e,t){(r=uN.call(this,e)||this)._stroke=t.stroke||.2,r._minSeg=t.minSeg||.02,r._lifetime=t.lifetime||1e3,r._maxPointNum=r._lifetime/1e3*e.engine.targetFrameRate,r._points=[],r._pointStates=[],r._strapPoints=[];for(var r,n=0;n<r._maxPointNum;n++)r._points.push(new ch),r._pointStates.push(r._lifetime),r._strapPoints.push(new ch),r._strapPoints.push(new ch);r._curPointNum=0;var i=t.material||new _T(r.engine);return r.setMaterial(i),r.setTexture(t.texture),r._initGeometry(),r},uN),(ol=os.prototype).update=function(e){for(var t=0,r=0,n=0;n<this._curPointNum;n++)this._pointStates[n]-=e,this._pointStates[n]<0?t++:t>0&&(r=n-t,this._pointStates[r]=this._pointStates[n],this._points[r].copyFrom(this._points[n]));this._curPointNum-=t;var i=!0;if(this._curPointNum===this._maxPointNum)i=!1;else if(this._curPointNum>0){var a=this._points[this._points.length-1];ch.distance(this.entity.transform.worldPosition,a)<this._minSeg&&(i=!1)}i&&(this._pointStates[this._curPointNum]=this._lifetime,this._points[this._curPointNum].copyFrom(this.entity.transform.worldPosition),this._curPointNum++)},ol.setTexture=function(e){e&&this.getMaterial().shaderData.setTexture("u_texture",e)},ol._render=function(e){this._updateStrapVertices(e.camera,this._points),this._updateStrapCoords(),this._vertexBuffer.setData(this._vertices),uN.prototype._render.call(this,e)},ol._initGeometry=function(){var t=new uO(this._entity.engine),r=2*this._maxPointNum,n=20*r,i=new Float32Array(n),a=[new uB("POSITION",0,e.VertexElementFormat.Vector3,0),new uB("TEXCOORD_0",12,e.VertexElementFormat.Vector2,0)],o=new uR(this.engine,4*n,e.BufferUsage.Dynamic);t.setVertexBufferBinding(o,20),t.setVertexElements(a),t.addSubMesh(0,r,e.MeshTopology.TriangleStrip),this._vertexBuffer=o,this._vertexStride=20,this._vertices=i,this.mesh=t},ol._updateStrapVertices=function(e,t){var r=e.viewMatrix.elements,n=new ch(r[0],r[4],r[8]),i=new ch(r[1],r[5],r[9]),a=new ch(r[2],r[6],r[10]),o=this._stroke;i.scale(o);var s=new ch,l=new ch,c=new cy;ch.transformByQuat(n,c,n),ch.transformByQuat(i,c,i);var u=new ch,d=new ch,h=new ch;n.normalize();for(var _=this._vertices,f=0;f<this._maxPointNum;f++){if(f<this._curPointNum){var p=t[f];f===this._curPointNum-1&&0!==f?ch.subtract(p,t[f-1],h):ch.subtract(t[f+1],p,h),this._projectOnPlane(h,a,h),h.normalize();var m=Math.acos(ch.dot(n,h));ch.cross(n,h,d),0>=ch.dot(d,a)&&(m=2*Math.PI-m),cy.rotationAxisAngle(a,m,c),ch.transformByQuat(i,c,u),ch.add(p,u,s),ch.subtract(p,u,l)}var g=2*f*this._vertexStride/4,v=(2*f+1)*this._vertexStride/4;_[g]=s.x,_[g+1]=s.y,_[g+2]=s.z,_[v]=l.x,_[v+1]=l.y,_[v+2]=l.z}},ol._updateStrapCoords=function(){if(this._prePointsNum!==this._curPointNum){this._prePointsNum=this._curPointNum;for(var e=this._curPointNum,t=1/e,r=this._vertices,n=0;n<e;n++){var i=1-n*t,a=2*n*this._vertexStride/4,o=(2*n+1)*this._vertexStride/4;r[a]=0,r[a+1]=i,r[o]=1,r[o+1]=i}}},ol._projectOnVector=function(e,t,r){var n=t.clone();ch.normalize(n,n);var i=ch.dot(e,n);r.x=n.x*i,r.y=n.y*i,r.z=n.z*i},ol._projectOnPlane=function(e,t,r){this._projectOnVector(e,t,_C),ch.subtract(e,_C,r)},os),_E=(cL(oc=function(){var t;return t=ho.apply(this,arguments)||this,t.probeLayer=e.Layer.Everything,t.width=1024,t.height=1024,t.antiAliasing=1,t._isCube=!1,t},ho),(ou=oc.prototype).onTextureChange=function(e){},ou.onBeginRender=function(t){this.enabled&&(this._camera=t,this._oriCameraCullingMask=t.cullingMask,t.cullingMask=this.probeLayer,this._activeRenderTarget&&this._activeRenderTarget.width===this.width&&this._activeRenderTarget.height===this.height&&this._activeRenderTarget.antiAliasing===this.antiAliasing||(this._renderTarget=new uz(this.engine,this.width,this.height,this._isCube?new uG(this.engine,this.width):new uU(this.engine,this.width,this.height),e.RenderBufferDepthFormat.Depth,this.antiAliasing),this._renderTargetSwap=new uz(this.engine,this.width,this.height,this._isCube?new uG(this.engine,this.width):new uU(this.engine,this.width,this.height),e.RenderBufferDepthFormat.Depth,this.antiAliasing),this._activeRenderTarget=this._renderTarget),this._oriCameraRenderTarget=t.renderTarget,t.renderTarget=this._activeRenderTarget)},ou.onEndRender=function(e){this.enabled&&(this.onTextureChange&&this.onTextureChange(this._texture),this._activeRenderTarget=this._activeRenderTarget===this._renderTarget?this._renderTargetSwap:this._renderTarget)},ou._reset=function(){this.enabled&&(this._camera.renderTarget=this._oriCameraRenderTarget,this._camera.cullingMask=this._oriCameraCullingMask)},cP(oc,[{key:"_texture",get:function(){var e;return null==(e=this._activeRenderTarget)?void 0:e.getColorTexture()}}]),oc),_M=new ch,_R=new ch,_w=new ch,_b=(cL(od=function(){var e;return e=_E.apply(this,arguments)||this,e.position=new ch(0,0,0),e._isCube=!0,e.oriViewMatrix=new cx,e},_E),(oh=od.prototype).onBeginRender=function(t){if(this.enabled){_E.prototype.onBeginRender.call(this,t),this._storeCamera(t);for(var r=0;r<6;r++)this._setCamera(r,t),t.render(e.TextureCubeFace.PositiveX+r);this._restoreCamera(t),_E.prototype._reset.call(this)}},oh._storeCamera=function(e){this.oriViewMatrix.copyFrom(e.viewMatrix),this._oriFieldOfView=e.fieldOfView},oh._restoreCamera=function(e){e.viewMatrix.copyFrom(this.oriViewMatrix),e.fieldOfView=this._oriFieldOfView},oh._setCamera=function(e,t){switch(e){case 0:_R.set(0,-1,0),_w.set(1,0,0);break;case 1:_R.set(0,-1,0),_w.set(-1,0,0);break;case 2:_R.set(0,0,1),_w.set(0,1,0);break;case 3:_R.set(0,0,-1),_w.set(0,-1,0);break;case 4:_R.set(0,-1,0),_w.set(0,0,1);break;case 5:_R.set(0,-1,0),_w.set(0,0,-1)}ch.add(this.position,_w,_M),cx.lookAt(this.position,_M,_R,t.viewMatrix),t.fieldOfView=90},od),_P=Object.freeze({__proto__:null,AmbientLight:d9,get AnimationArrayCurve(){return e.AnimationArrayCurve},get AnimationBoolCurve(){return e.AnimationBoolCurve},AnimationClip:hk,AnimationClipCurveBinding:hz,get AnimationColorCurve(){return e.AnimationColorCurve},AnimationCurve:hG,AnimationEvent:hU,get AnimationFloatArrayCurve(){return e.AnimationFloatArrayCurve},get AnimationFloatCurve(){return e.AnimationFloatCurve},get AnimationQuaternionCurve(){return e.AnimationQuaternionCurve},get AnimationRectCurve(){return e.AnimationRectCurve},get AnimationRefCurve(){return e.AnimationRefCurve},get AnimationStringCurve(){return e.AnimationStringCurve},get AnimationVector2Curve(){return e.AnimationVector2Curve},get AnimationVector3Curve(){return e.AnimationVector3Curve},get AnimationVector4Curve(){return e.AnimationVector4Curve},Animator:hj,get AnimatorConditionMode(){return e.AnimatorConditionMode},AnimatorController:hq,AnimatorControllerLayer:hQ,get AnimatorCullingMode(){return e.AnimatorCullingMode},get AnimatorLayerBlendingMode(){return e.AnimatorLayerBlendingMode},AnimatorLayerMask:h2,AnimatorState:hJ,AnimatorStateMachine:h$,AnimatorStateTransition:hW,AssetPromise:dS,get AssetType(){return e.AssetType},Background:d6,get BackgroundMode(){return e.BackgroundMode},get BackgroundTextureFillMode(){return e.BackgroundTextureFillMode},BaseMaterial:hM,Basic2DBatcher:u8,BasicRenderPipeline:hy,get BlendFactor(){return e.BlendFactor},get BlendMode(){return e.BlendMode},get BlendOperation(){return e.BlendOperation},BlendShape:uV,BlendShapeFrame:uI,BlendState:uf,BlinnPhongMaterial:hR,BoolUpdateFlag:c9,BoxColliderShape:dX,BoxShape:_g,Buffer:uR,get BufferBindFlag(){return e.BufferBindFlag},BufferMesh:uO,get BufferUsage(){return e.BufferUsage},BufferUtil:uw,Burst:_f,get Camera(){return e.Camera},get CameraClearFlags(){return e.CameraClearFlags},get CameraType(){return e.CameraType},Canvas:d5,CapsuleColliderShape:dj,CharacterController:dD,CircleShape:_v,CloneManager:ck,get Collider(){return e.Collider},ColliderShape:dW,get ColliderShapeUpAxis(){return e.ColliderShapeUpAxis},get CollisionDetectionMode(){return e.CollisionDetectionMode},ColorOverLifetimeModule:_r,get ColorSpace(){return e.ColorSpace},get ColorWriteMask(){return e.ColorWriteMask},get CompareFunction(){return e.CompareFunction},Component:c8,get ConeEmitType(){return e.ConeEmitType},ConeShape:_y,ContentRestorer:uK,get ControllerCollisionFlag(){return e.ControllerCollisionFlag},get ControllerNonWalkableMode(){return e.ControllerNonWalkableMode},CubeProbe:_b,get CullMode(){return e.CullMode},CurveKey:_l,get DataType(){return e.DataType},get DependentMode(){return e.DependentMode},DepthState:up,get DepthTextureMode(){return e.DepthTextureMode},get DiffuseMode(){return e.DiffuseMode},DirectLight:ht,DynamicCollider:dB,get DynamicColliderConstraints(){return e.DynamicColliderConstraints},EmissionModule:_i,Engine:d4,EngineObject:cG,Entity:du,EventDispatcher:cZ,FixedJoint:dz,get FogMode(){return e.FogMode},Font:di,get FontStyle(){return e.FontStyle},get GLCapabilityType(){return e.GLCapabilityType},GradientAlphaKey:h9,GradientColorKey:h7,HemisphereShape:_x,HingeJoint:dU,HitResult:dI,IndexBufferBinding:ub,get IndexFormat(){return 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e.ParticleStopMode},PhysicsMaterial:dV,get PhysicsMaterialCombineMode(){return e.PhysicsMaterialCombineMode},PhysicsScene:dL,get PipelineStage(){return e.PipelineStage},PlaneColliderShape:dY,get Platform(){return e.Platform},PointLight:hr,Pointer:dR,get PointerButton(){return e.PointerButton},get PointerPhase(){return e.PointerPhase},Primitive:uF,PrimitiveMesh:u2,Probe:_E,RasterState:um,ReferResource:cH,get RenderBufferDepthFormat(){return e.RenderBufferDepthFormat},get RenderFace(){return e.RenderFace},RenderPass:hl,RenderQueue:hu,get RenderQueueType(){return e.RenderQueueType},RenderState:uv,get RenderStateDataKey(){return e.RenderStateDataKey},RenderTarget:uz,RenderTargetBlendState:u_,get Renderer(){return e.Renderer},ResourceManager:dT,RotationOverLifetimeModule:_o,Scene:ha,SceneManager:dx,Script:ho,get SetDataOptions(){return e.SetDataOptions},Shader:uy,ShaderData:uT,ShaderFactory:ua,ShaderMacro:ut,ShaderMacroCollection:ur,ShaderPass:ud,ShaderProperty:c4,get ShaderPropertyType(){return e.ShaderPropertyType},ShaderTagKey:uo,get ShadowCascadesMode(){return e.ShadowCascadesMode},get ShadowResolution(){return e.ShadowResolution},get ShadowType(){return e.ShadowType},SizeOverLifetimeModule:_c,Skin:u3,SkinnedMeshRenderer:u4,Sky:d8,SkyBoxMaterial:h3,SkyProceduralMaterial:h4,SphereColliderShape:dK,SphereShape:_S,SpotLight:hn,SpringJoint:dk,Sprite:cQ,SpriteAtlas:cW,get SpriteDrawMode(){return e.SpriteDrawMode},SpriteMask:de,get SpriteMaskInteraction(){return e.SpriteMaskInteraction},get SpriteMaskLayer(){return e.SpriteMaskLayer},SpriteRenderer:u9,get SpriteTileMode(){return e.SpriteTileMode},StateMachineScript:hZ,StaticCollider:dO,get StencilOperation(){return e.StencilOperation},StencilState:ug,SubMesh:uP,SubShader:uh,get SunMode(){return e.SunMode},SystemInfo:dP,get TextHorizontalAlignment(){return e.TextHorizontalAlignment},TextRenderer:dl,TextUtils:dr,get TextVerticalAlignment(){return e.TextVerticalAlignment},Texture:uS,Texture2D:uU,Texture2DArray:uk,get TextureCoordinate(){return e.TextureCoordinate},TextureCube:uG,get TextureCubeFace(){return e.TextureCubeFace},get TextureDepthCompareFunction(){return e.TextureDepthCompareFunction},get TextureFilterMode(){return e.TextureFilterMode},get TextureFormat(){return e.TextureFormat},TextureSheetAnimationModule:_u,get TextureUsage(){return e.TextureUsage},get TextureWrapMode(){return e.TextureWrapMode},Time:c5,TrailMaterial:_T,TrailRenderer:_A,Transform:ue,UnlitMaterial:hF,Utils:cX,VelocityOverLifetimeModule:_d,get VertexAttribute(){return e.VertexAttribute},VertexBufferBinding:uD,VertexElement:uB,get VertexElementFormat(){return e.VertexElementFormat},get WrapMode(){return e.WrapMode},XRManager:d3,assignmentClone:cN,deepClone:cU,dependentComponents:c7,ignoreClone:cO,request:hC,resourceLoader:dC,shallowClone:cz});function _F(e,t){for(var r=0;r<t.length;r++){var n=t[r];n.enumerable=n.enumerable||!1,n.configurable=!0,"value"in n&&(n.writable=!0),Object.defineProperty(e,n.key,n)}}function _L(e,t,r){return t&&_F(e.prototype,t),r&&_F(e,r),e}function _D(e,t){return(_D=Object.setPrototypeOf||function(e,t){return e.__proto__=t,e})(e,t)}function _B(e,t){if("function"!=typeof t&&null!==t)throw TypeError("Super expression must either be null or a function");e.prototype=Object.create(t&&t.prototype,{constructor:{value:e,writable:!0,configurable:!0}}),t&&_D(e,t)}function _I(e,r){return null!=r&&"undefined"!=typeof Symbol&&r[Symbol.hasInstance]?!!r[Symbol.hasInstance](e):t(e,r)}e.GLCompressedTextureInternalFormat=void 0,(o_=e.GLCompressedTextureInternalFormat||(e.GLCompressedTextureInternalFormat={}))[o_.RGBA_ASTC_4X4_KHR=37808]="RGBA_ASTC_4X4_KHR",o_[o_.RGBA_ASTC_5X4_KHR=37809]="RGBA_ASTC_5X4_KHR",o_[o_.RGBA_ASTC_5X5_KHR=37810]="RGBA_ASTC_5X5_KHR",o_[o_.RGBA_ASTC_6X5_KHR=37811]="RGBA_ASTC_6X5_KHR",o_[o_.RGBA_ASTC_6X6_KHR=37812]="RGBA_ASTC_6X6_KHR",o_[o_.RGBA_ASTC_8X5_KHR=37813]="RGBA_ASTC_8X5_KHR",o_[o_.RGBA_ASTC_8X6_KHR=37814]="RGBA_ASTC_8X6_KHR",o_[o_.RGBA_ASTC_8X8_KHR=37815]="RGBA_ASTC_8X8_KHR",o_[o_.RGBA_ASTC_10X5_KHR=37816]="RGBA_ASTC_10X5_KHR",o_[o_.RGBA_ASTC_10X6_KHR=37817]="RGBA_ASTC_10X6_KHR",o_[o_.RGBA_ASTC_10X8_KHR=37818]="RGBA_ASTC_10X8_KHR",o_[o_.RGBA_ASTC_10X10_KHR=37819]="RGBA_ASTC_10X10_KHR",o_[o_.RGBA_ASTC_12X10_KHR=37820]="RGBA_ASTC_12X10_KHR",o_[o_.RGBA_ASTC_12X12_KHR=37821]="RGBA_ASTC_12X12_KHR",o_[o_.SRGB8_ALPHA8_ASTC_4X4_KHR=37840]="SRGB8_ALPHA8_ASTC_4X4_KHR",o_[o_.SRGB8_ALPHA8_ASTC_5X4_KHR=37841]="SRGB8_ALPHA8_ASTC_5X4_KHR",o_[o_.SRGB8_ALPHA8_ASTC_5X5_KHR=37842]="SRGB8_ALPHA8_ASTC_5X5_KHR",o_[o_.SRGB8_ALPHA8_ASTC_6X5_KHR=37843]="SRGB8_ALPHA8_ASTC_6X5_KHR",o_[o_.SRGB8_ALPHA8_ASTC_6X6_KHR=37844]="SRGB8_ALPHA8_ASTC_6X6_KHR",o_[o_.SRGB8_ALPHA8_ASTC_8X5_KHR=37845]="SRGB8_ALPHA8_ASTC_8X5_KHR",o_[o_.SRGB8_ALPHA8_ASTC_8X6_KHR=37846]="SRGB8_ALPHA8_ASTC_8X6_KHR",o_[o_.SRGB8_ALPHA8_ASTC_8X8_KHR=37847]="SRGB8_ALPHA8_ASTC_8X8_KHR",o_[o_.SRGB8_ALPHA8_ASTC_10X5_KHR=37848]="SRGB8_ALPHA8_ASTC_10X5_KHR",o_[o_.SRGB8_ALPHA8_ASTC_10X6_KHR=37849]="SRGB8_ALPHA8_ASTC_10X6_KHR",o_[o_.SRGB8_ALPHA8_ASTC_10X8_KHR=37850]="SRGB8_ALPHA8_ASTC_10X8_KHR",o_[o_.SRGB8_ALPHA8_ASTC_10X10_KHR=37851]="SRGB8_ALPHA8_ASTC_10X10_KHR",o_[o_.SRGB8_ALPHA8_ASTC_12X10_KHR=37852]="SRGB8_ALPHA8_ASTC_12X10_KHR",o_[o_.SRGB8_ALPHA8_ASTC_12X12_KHR=37853]="SRGB8_ALPHA8_ASTC_12X12_KHR",o_[o_.RGB_ETC1_WEBGL=36196]="RGB_ETC1_WEBGL",o_[o_.R11_EAC=37488]="R11_EAC",o_[o_.SIGNED_R11_EAC=37489]="SIGNED_R11_EAC",o_[o_.RG11_EAC=37490]="RG11_EAC",o_[o_.SIGNED_RG11_EAC=37491]="SIGNED_RG11_EAC",o_[o_.RGB8_ETC2=37492]="RGB8_ETC2",o_[o_.SRGB8_ETC2=37493]="SRGB8_ETC2",o_[o_.RGB8_PUNCHTHROUGH_ALPHA1_ETC2=37494]="RGB8_PUNCHTHROUGH_ALPHA1_ETC2",o_[o_.SRGB8_PUNCHTHROUGH_ALPHA1_ETC2=37495]="SRGB8_PUNCHTHROUGH_ALPHA1_ETC2",o_[o_.RGBA8_ETC2_EAC=37496]="RGBA8_ETC2_EAC",o_[o_.SRGB8_ALPHA8_ETC2_EAC=37497]="SRGB8_ALPHA8_ETC2_EAC",o_[o_.RGB_PVRTC_4BPPV1_IMG=35840]="RGB_PVRTC_4BPPV1_IMG",o_[o_.RGB_PVRTC_2BPPV1_IMG=35841]="RGB_PVRTC_2BPPV1_IMG",o_[o_.RGBA_PVRTC_4BPPV1_IMG=35842]="RGBA_PVRTC_4BPPV1_IMG",o_[o_.RGBA_PVRTC_2BPPV1_IMG=35843]="RGBA_PVRTC_2BPPV1_IMG",o_[o_.RGB_S3TC_DXT1_EXT=33776]="RGB_S3TC_DXT1_EXT",o_[o_.RGBA_S3TC_DXT1_EXT=33777]="RGBA_S3TC_DXT1_EXT",o_[o_.RGBA_S3TC_DXT3_EXT=33778]="RGBA_S3TC_DXT3_EXT",o_[o_.RGBA_S3TC_DXT5_EXT=33779]="RGBA_S3TC_DXT5_EXT",o_[o_.RGBA_BPTC_UNORM_EXT=36492]="RGBA_BPTC_UNORM_EXT",o_[o_.SRGB_ALPHA_BPTC_UNORM_EXT=36493]="SRGB_ALPHA_BPTC_UNORM_EXT",o_[o_.RGB_BPTC_SIGNED_FLOAT_EXT=36494]="RGB_BPTC_SIGNED_FLOAT_EXT",o_[o_.RGB_BPTC_UNSIGNED_FLOAT_EXT=36495]="RGB_BPTC_UNSIGNED_FLOAT_EXT";var _V=(_B(of=function(e){(t=d5.call(this)||this)._scale=new cT;var t,r=e.width,n=e.height;return t._webCanvas=e,t.width=r,t.height=n,t},d5),(op=of.prototype).resizeByClientSize=function(e){void 0===e&&(e=window.devicePixelRatio);var t=this._webCanvas;"undefined"!=typeof OffscreenCanvas&&_I(t,OffscreenCanvas)||(this.width=t.clientWidth*e,this.height=t.clientHeight*e)},op.setScale=function(e,t){this._scale.set(e,t),this.scale=this._scale},op._onSizeChanged=function(e,t){this._webCanvas.width=e,this._webCanvas.height=t},_L(of,[{key:"scale",get:function(){var e=this._webCanvas;return"undefined"!=typeof OffscreenCanvas&&_I(e,OffscreenCanvas)||this._scale.set(e.clientWidth*devicePixelRatio/e.width,e.clientHeight*devicePixelRatio/e.height),this._scale},set:function(e){var t=this._webCanvas;"undefined"!=typeof OffscreenCanvas&&_I(t,OffscreenCanvas)||(t.style.transformOrigin="left top",t.style.transform="scale("+e.x+", "+e.y+")")}}]),of),_O=(_B(om=function(){return d4.apply(this,arguments)},d4),om.create=function(e){var t=e.canvas,r=new _V("string"==typeof t?document.getElementById(t):t),n=new _q(e.graphicDeviceOptions),i=new om(r,n,e);return i._initialize(e).then(function(){return i.sceneManager.addScene(new ha(i,"DefaultScene")),i})},_L(om,[{key:"canvas",get:function(){return this._canvas}}]),om);function _N(){return(_N=Object.assign||function(e){for(var t=1;t<arguments.length;t++){var r=arguments[t];for(var n in r)Object.prototype.hasOwnProperty.call(r,n)&&(e[n]=r[n])}return e}).apply(this,arguments)}var _z=((ov=(og=function(t,r,n,i,a){void 0===i&&(i=e.BufferUsage.Static);var o=t.gl,s=o.createBuffer(),l=this._getGLBufferUsage(o,i),c=r===e.BufferBindFlag.VertexBuffer?o.ARRAY_BUFFER:o.ELEMENT_ARRAY_BUFFER;this._gl=o,this._glBuffer=s,this._glBufferUsage=l,this._glBindTarget=c,this._isWebGL2=t.isWebGL2,this.bind(),a?o.bufferData(c,a,l):o.bufferData(c,n,l),o.bindBuffer(c,null)}).prototype).bind=function(){this._gl.bindBuffer(this._glBindTarget,this._glBuffer)},ov.setData=function(t,r,n,i,a,o){var s=this._gl,l=this._glBindTarget;this.bind(),o===e.SetDataOptions.Discard&&s.bufferData(l,t,this._glBufferUsage);var c=r.BYTES_PER_ELEMENT||1,u=a?c*a:r.byteLength;if(0!==i||u<r.byteLength){var d=void 0!==r.byteOffset;if(this._isWebGL2&&d)s.bufferSubData(l,n,r,i,u/c);else{var h=new Uint8Array(d?r.buffer:r,i*c,u);s.bufferSubData(l,n,h)}}else s.bufferSubData(l,n,r);s.bindBuffer(l,null)},ov.getData=function(e,t,r,n){if(this._isWebGL2){var i=this._gl;this.bind(),i.getBufferSubData(this._glBindTarget,t,e,r,n)}else throw"Buffer is write-only on WebGL1.0 platforms."},ov.destroy=function(){this._gl.deleteBuffer(this._glBuffer),this._gl=null,this._glBuffer=null},ov._getGLBufferUsage=function(t,r){switch(r){case e.BufferUsage.Static:return t.STATIC_DRAW;case e.BufferUsage.Dynamic:return t.DYNAMIC_DRAW;case e.BufferUsage.Stream:return t.STREAM_DRAW}},og),_U=((ox=(oy=function(e){this._rhi=e,this.capabilityList=new Map,this._init(),this._compatibleAllInterface()}).prototype).canIUse=function(e){return this.capabilityList.get(e)},ox.canIUseCompressedTextureInternalFormat=function(t){var r=e.GLCompressedTextureInternalFormat.RGBA_ASTC_4X4_KHR,n=e.GLCompressedTextureInternalFormat.RGBA_ASTC_12X12_KHR,i=e.GLCompressedTextureInternalFormat.SRGB8_ALPHA8_ASTC_4X4_KHR,a=e.GLCompressedTextureInternalFormat.SRGB8_ALPHA8_ASTC_12X12_KHR,o=e.GLCompressedTextureInternalFormat.RGB_ETC1_WEBGL,s=e.GLCompressedTextureInternalFormat.R11_EAC,l=e.GLCompressedTextureInternalFormat.SRGB8_ALPHA8_ETC2_EAC,c=e.GLCompressedTextureInternalFormat.RGB_PVRTC_4BPPV1_IMG,u=e.GLCompressedTextureInternalFormat.RGBA_PVRTC_2BPPV1_IMG,d=e.GLCompressedTextureInternalFormat.RGB_S3TC_DXT1_EXT,h=e.GLCompressedTextureInternalFormat.RGBA_S3TC_DXT5_EXT,_=e.GLCompressedTextureInternalFormat.RGBA_BPTC_UNORM_EXT,f=e.GLCompressedTextureInternalFormat.RGB_BPTC_UNSIGNED_FLOAT_EXT;return t>=r&&n<=n||t>=i&&t<=a?this.canIUse(e.GLCapabilityType.astc):t===o?this.canIUse(e.GLCapabilityType.etc1):t>=s&&t<=l?this.canIUse(e.GLCapabilityType.etc):t>=c&&t<=u?this.canIUse(e.GLCapabilityType.pvrtc):t>=d&&t<=h?this.canIUse(e.GLCapabilityType.s3tc):!!(t>=_)&&!!(t<=f)&&this.canIUse(e.GLCapabilityType.bptc)},ox._init=function(){var t=this.capabilityList,r=this.rhi.isWebGL2,n=this.rhi.requireExtension.bind(this.rhi),i=e.GLCapabilityType.shaderVertexID,a=e.GLCapabilityType.standardDerivatives,o=e.GLCapabilityType.shaderTextureLod,s=e.GLCapabilityType.elementIndexUint,l=e.GLCapabilityType.depthTexture,c=e.GLCapabilityType.vertexArrayObject,u=e.GLCapabilityType.instancedArrays,d=e.GLCapabilityType.multipleSample,h=e.GLCapabilityType.drawBuffers,_=e.GLCapabilityType.astc,f=e.GLCapabilityType.astc_webkit,p=e.GLCapabilityType.etc,m=e.GLCapabilityType.etc_webkit,g=e.GLCapabilityType.etc1,v=e.GLCapabilityType.etc1_webkit,y=e.GLCapabilityType.pvrtc,x=e.GLCapabilityType.pvrtc_webkit,S=e.GLCapabilityType.s3tc,T=e.GLCapabilityType.s3tc_webkit,C=e.GLCapabilityType.bptc,A=e.GLCapabilityType.textureFloat,E=e.GLCapabilityType.textureHalfFloat,M=e.GLCapabilityType.textureFloatLinear,R=e.GLCapabilityType.textureHalfFloatLinear,w=e.GLCapabilityType.WEBGL_colorBufferFloat,b=e.GLCapabilityType.colorBufferFloat,P=e.GLCapabilityType.colorBufferHalfFloat,F=e.GLCapabilityType.textureFilterAnisotropic;t.set(i,r),t.set(a,r||!!n(a)),t.set(o,r||!!n(o)),t.set(s,r||!!n(s)),t.set(l,r||!!n(l)),t.set(c,r||!!n(c)),t.set(u,r||!!n(u)),t.set(d,r),t.set(h,r||!!n(h)),t.set(A,r||!!n(A)),t.set(E,r||!!n(E)),t.set(M,!!n(M)),t.set(R,r||!!n(R)),t.set(b,r&&!!n(b)||!!n(w)),t.set(P,r&&!!n(b)||!!n(P)),t.set(F,!!n(F)),t.set(_,!!(n(_)||n(f))),t.set(p,!!(n(p)||n(m))),t.set(g,!!(n(g)||n(v))),t.set(y,!!(n(y)||n(x))),t.set(S,!!(n(S)||n(T))),t.set(C,!!n(C))},ox._compatibleInterface=function(e,t){var r=this.rhi,n=r.gl,i=null;if(i=r.requireExtension(e))for(var a in t){var o=i[t[a]];(null==o?void 0:o.bind)?n[a]=o.bind(i):n[a]=o}},ox._compatibleAllInterface=function(){var t=e.GLCapabilityType.depthTexture,r=e.GLCapabilityType.vertexArrayObject,n=e.GLCapabilityType.instancedArrays,i=e.GLCapabilityType.drawBuffers,a=e.GLCapabilityType.textureFilterAnisotropic,o=e.GLCapabilityType.textureHalfFloat,s=e.GLCapabilityType.colorBufferHalfFloat,l=e.GLCapabilityType.WEBGL_colorBufferFloat;if(!this.rhi.isWebGL2){this._compatibleInterface(t,{UNSIGNED_INT_24_8:"UNSIGNED_INT_24_8_WEBGL"}),this._compatibleInterface(r,{createVertexArray:"createVertexArrayOES",deleteVertexArray:"deleteVertexArrayOES",isVertexArray:"isVertexArrayOES",bindVertexArray:"bindVertexArrayOES"}),this._compatibleInterface(n,{drawArraysInstanced:"drawArraysInstancedANGLE",drawElementsInstanced:"drawElementsInstancedANGLE",vertexAttribDivisor:"vertexAttribDivisorANGLE"}),this._compatibleInterface(i,{MAX_DRAW_BUFFERS:"MAX_DRAW_BUFFERS_WEBGL"});var c={};if(this.canIUse(e.GLCapabilityType.drawBuffers)){for(var u=this.maxDrawBuffers,d=0;d<u;d++)0!=d&&(c["COLOR_ATTACHMENT"+d]="COLOR_ATTACHMENT"+d+"_WEBGL"),c["DRAW_BUFFER"+d]="DRAW_BUFFER"+d+"_WEBGL";this._compatibleInterface(i,_N({drawBuffers:"drawBuffersWEBGL"},c))}this._compatibleInterface(o,{HALF_FLOAT:"HALF_FLOAT_OES"}),this._compatibleInterface(s,{RGBA16F:"RBGA16F_EXT"}),this._compatibleInterface(l,{RGBA32F:"RBGA32F_EXT"})}this._compatibleInterface(a,{TEXTURE_MAX_ANISOTROPY_EXT:"TEXTURE_MAX_ANISOTROPY_EXT"})},_L(oy,[{key:"maxTextureSize",get:function(){return this.rhi.renderStates.getParameter(this.rhi.gl.MAX_TEXTURE_SIZE)}},{key:"canUseFloatTextureBlendShape",get:function(){return this.canIUse(e.GLCapabilityType.shaderVertexID)&&this.canIUse(e.GLCapabilityType.textureFloat)&&this.rhi.renderStates.getParameter(this.rhi.gl.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0}},{key:"canIUseMoreJoints",get:function(){return this.canIUse(e.GLCapabilityType.textureFloat)&&this.rhi.renderStates.getParameter(this.rhi.gl.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0}},{key:"maxDrawBuffers",get:function(){return this._maxDrawBuffers||(this.canIUse(e.GLCapabilityType.drawBuffers)?this._maxDrawBuffers=this._rhi.gl.getParameter(this._rhi.gl.MAX_DRAW_BUFFERS):this._maxDrawBuffers=1),this._maxDrawBuffers}},{key:"maxAnisoLevel",get:function(){if(!this._maxAnisoLevel){var t=this._rhi.requireExtension(e.GLCapabilityType.textureFilterAnisotropic);this._maxAnisoLevel=t?this._rhi.gl.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT):1}return this._maxAnisoLevel}},{key:"maxAntiAliasing",get:function(){if(!this._maxAntiAliasing){var t=this._rhi.gl,r=this.canIUse(e.GLCapabilityType.multipleSample);this._maxAntiAliasing=r?t.getParameter(t.MAX_SAMPLES):1}return this._maxAntiAliasing}},{key:"rhi",get:function(){return this._rhi}}]),oy),_k=((oS=function(e){this.rhi=e,this._requireResult={}}).prototype.requireExtension=function(e){return void 0!==this._requireResult[e]||(this._requireResult[e]=this.rhi.gl.getExtension(e)),this._requireResult[e]},oS),_G=((oC=(oT=function(t,r){this._attribLocArray=[],this._vaoMap=new Map,this._primitive=r,this._canUseInstancedArrays=t.canIUse(e.GLCapabilityType.instancedArrays),this._isSupportVAO=t.canIUse(e.GLCapabilityType.vertexArrayObject),this._gl=t.gl}).prototype).draw=function(e,t){var r=this._gl,n=this._primitive,i=this._isSupportVAO&&n.enableVAO;if(i){n._bufferStructChanged&&this._clearVAO(),this._vaoMap.has(e.id)||this._registerVAO(e);var a=this._vaoMap.get(e.id);r.bindVertexArray(a)}else this._bindBufferAndAttrib(e);var o=n.indexBufferBinding,s=n.instanceCount,l=n._glIndexType,c=n._glIndexByteCount,u=t.topology,d=t.start,h=t.count;if(s){if(this._canUseInstancedArrays){if(o){if(i)r.drawElementsInstanced(u,h,l,d*c,s);else{var _=o.buffer._platformBuffer._glBuffer;r.bindBuffer(r.ELEMENT_ARRAY_BUFFER,_),r.drawElementsInstanced(u,h,l,d*c,s),r.bindBuffer(r.ELEMENT_ARRAY_BUFFER,null)}}else r.drawArraysInstanced(u,d,h,s)}else c3.error("ANGLE_instanced_arrays extension is not supported")}else if(o){if(i)r.drawElements(u,h,l,d*c);else{var f=o.buffer._platformBuffer._glBuffer;r.bindBuffer(r.ELEMENT_ARRAY_BUFFER,f),r.drawElements(u,h,l,d*c),r.bindBuffer(r.ELEMENT_ARRAY_BUFFER,null)}}else r.drawArrays(u,d,h);i?r.bindVertexArray(null):this._disableAttrib()},oC.destroy=function(){this._isSupportVAO&&this._clearVAO()},oC._bindBufferAndAttrib=function(e){var t,r,n=this._gl,i=this._primitive,a=i.vertexBufferBindings;this._attribLocArray.length=0;var o=e.attributeLocation,s=i._vertexElementMap;for(var l in o){var c=o[l];if(-1!==c){var u=s[l];if(u){var d=a[u.bindingIndex],h=d.buffer,_=d.stride;r!==(t=h._platformBuffer._glBuffer)&&(r=t,n.bindBuffer(n.ARRAY_BUFFER,t)),n.enableVertexAttribArray(c);var f=u._formatMetaInfo;n.vertexAttribPointer(c,f.size,f.type,f.normalized,_,u.offset),this._canUseInstancedArrays&&n.vertexAttribDivisor(c,u.instanceStepRate),this._attribLocArray.push(c)}else c3.warn("vertex attribute not found: "+l)}}n.bindBuffer(n.ARRAY_BUFFER,null)},oC._disableAttrib=function(){for(var e=this._gl,t=0,r=this._attribLocArray.length;t<r;t++)e.disableVertexAttribArray(this._attribLocArray[t])},oC._registerVAO=function(e){var t=this._gl,r=t.createVertexArray();t.bindVertexArray(r);var n=this._primitive.indexBufferBinding;n&&t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,n.buffer._platformBuffer._glBuffer),this._bindBufferAndAttrib(e),t.bindVertexArray(null),t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,null),this._disableAttrib(),this._vaoMap.set(e.id,r)},oC._clearVAO=function(){var e=this._gl;this._vaoMap.forEach(function(t){e.deleteVertexArray(t)}),this._vaoMap.clear()},oT),_H=((oA=function(e){this._parameters={},this._gl=e,this._parameters={},this._parameters[e.MAX_COMBINED_TEXTURE_IMAGE_UNITS]=e.getParameter(e.MAX_COMBINED_TEXTURE_IMAGE_UNITS),this._parameters[e.MAX_VERTEX_UNIFORM_VECTORS]=e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),this._parameters[e.MAX_VERTEX_ATTRIBS]=e.getParameter(e.MAX_VERTEX_ATTRIBS),this._parameters[e.MAX_VERTEX_TEXTURE_IMAGE_UNITS]=e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),this._parameters[e.MAX_TEXTURE_SIZE]=e.getParameter(e.MAX_TEXTURE_SIZE),e.blendFuncSeparate(e.ONE,e.ZERO,e.ONE,e.ZERO),e.blendEquationSeparate(e.FUNC_ADD,e.FUNC_ADD),e.colorMask(!0,!0,!0,!0),e.blendColor(0,0,0,0),e.disable(e.SAMPLE_ALPHA_TO_COVERAGE),e.enable(e.DEPTH_TEST),e.depthFunc(e.LESS),e.depthMask(!0),e.disable(e.STENCIL_TEST),e.stencilFuncSeparate(e.FRONT,e.ALWAYS,0,255),e.stencilFuncSeparate(e.BACK,e.ALWAYS,0,255),e.stencilOpSeparate(e.FRONT,e.KEEP,e.KEEP,e.KEEP),e.stencilOpSeparate(e.BACK,e.KEEP,e.KEEP,e.KEEP),e.stencilMask(255),e.enable(e.CULL_FACE),e.cullFace(e.BACK),e.disable(e.POLYGON_OFFSET_FILL),e.polygonOffset(0,0)}).prototype.getParameter=function(e){return this._parameters[e]},oA),_W=((oM=(oE=function(e,t,r){this._texture=t,this._rhi=e,this._gl=e.gl,this._isWebGL2=e.isWebGL2,this._target=r,this._glTexture=this._gl.createTexture()}).prototype).destroy=function(){this._gl.deleteTexture(this._glTexture),this._texture=null,this._glTexture=null,this._formatDetail=null},oM.setUseDepthCompareMode=function(e){var t=this._gl;t.texParameteri(this._target,t.TEXTURE_COMPARE_MODE,e?t.COMPARE_REF_TO_TEXTURE:t.NONE)},oM.generateMipmaps=function(){(1!==this._texture.width||1!==this._texture.height)&&(this._bind(),this._gl.generateMipmap(this._target))},oM._bind=function(){this._rhi.bindTexture(this)},oM._init=function(t){var r=this._gl,n=this._isWebGL2,i=this._formatDetail,a=i.internalFormat,o=i.baseFormat,s=i.dataType,l=this._texture,c=l.mipmapCount,u=l.width,d=l.height,h=l.usage,_=l._isDepthTexture;if(this._bind(),n&&!(o===r.LUMINANCE_ALPHA||o===r.ALPHA)&&h!==e.TextureUsage.Dynamic)r.texStorage2D(this._target,c,a,u,d);else if(t)for(var f=0;f<c;f++)for(var p=Math.max(1,u>>f),m=0;m<6;m++)r.texImage2D(r.TEXTURE_CUBE_MAP_POSITIVE_X+m,f,a,p,p,0,o,s,null);else if(_)r.texImage2D(this._target,0,a,u,d,0,o,s,null);else for(var g=0;g<c;g++){var v=Math.max(1,u>>g),y=Math.max(1,d>>g);r.texImage2D(this._target,g,a,v,y,0,o,s,null)}},oM._getPixelBuffer=function(e,t,r,n,i,a,o){var s=this._gl,l=this._formatDetail,c=l.baseFormat,u=l.dataType;s.bindFramebuffer(s.FRAMEBUFFER,this._getReadFrameBuffer()),a>0&&!this._isWebGL2&&(a=0,c3.error("mipLevel only take effect in WebGL2.0")),null!=e?s.framebufferTexture2D(s.FRAMEBUFFER,s.COLOR_ATTACHMENT0,s.TEXTURE_CUBE_MAP_POSITIVE_X+e,this._glTexture,a):s.framebufferTexture2D(s.FRAMEBUFFER,s.COLOR_ATTACHMENT0,s.TEXTURE_2D,this._glTexture,a),s.readPixels(t,r,n,i,c,u,o),s.bindFramebuffer(s.FRAMEBUFFER,null)},oM._setWrapMode=function(t,r){var n=this._gl,i=this._isWebGL2,a=this._target,o=this._texture,s=o.width,l=o.height;switch(i||t===e.TextureWrapMode.Clamp||oE._isPowerOf2(s)&&oE._isPowerOf2(l)||(c3.warn("non-power-2 texture is not supported for REPEAT or MIRRORED_REPEAT in WebGL1,and has automatically downgraded to CLAMP_TO_EDGE"),t=e.TextureWrapMode.Clamp),t){case e.TextureWrapMode.Clamp:n.texParameteri(a,r,n.CLAMP_TO_EDGE);break;case e.TextureWrapMode.Repeat:n.texParameteri(a,r,n.REPEAT);break;case e.TextureWrapMode.Mirror:n.texParameteri(a,r,n.MIRRORED_REPEAT)}},oM._getReadFrameBuffer=function(){var e=this._rhi._readFrameBuffer;return e||(this._rhi._readFrameBuffer=e=this._gl.createFramebuffer()),e},oE._isPowerOf2=function(e){return(e&e-1)==0},oE._getFormatDetail=function(t,r,n){switch(t){case e.TextureFormat.R8G8B8:return{internalFormat:n?r.RGB8:r.RGB,baseFormat:r.RGB,dataType:r.UNSIGNED_BYTE,isCompressed:!1};case e.TextureFormat.R8G8B8A8:return{internalFormat:n?r.RGBA8:r.RGBA,baseFormat:r.RGBA,dataType:r.UNSIGNED_BYTE,isCompressed:!1};case e.TextureFormat.R4G4B4A4:return{internalFormat:n?r.RGBA4:r.RGBA,baseFormat:r.RGBA,dataType:r.UNSIGNED_SHORT_4_4_4_4,isCompressed:!1};case e.TextureFormat.R5G5B5A1:return{internalFormat:n?r.RGB5_A1:r.RGBA,baseFormat:r.RGBA,dataType:r.UNSIGNED_SHORT_5_5_5_1,isCompressed:!1};case e.TextureFormat.R5G6B5:return{internalFormat:n?r.RGB565:r.RGB,baseFormat:r.RGB,dataType:r.UNSIGNED_SHORT_5_6_5,isCompressed:!1};case e.TextureFormat.Alpha8:return{internalFormat:r.ALPHA,baseFormat:r.ALPHA,dataType:r.UNSIGNED_BYTE,isCompressed:!1};case e.TextureFormat.LuminanceAlpha:return{internalFormat:r.LUMINANCE_ALPHA,baseFormat:r.LUMINANCE_ALPHA,dataType:r.UNSIGNED_BYTE,isCompressed:!1};case e.TextureFormat.R16G16B16A16:return{internalFormat:n?r.RGBA16F:r.RGBA,baseFormat:r.RGBA,dataType:r.HALF_FLOAT,isCompressed:!1};case e.TextureFormat.R32G32B32A32:return{internalFormat:n?r.RGBA32F:r.RGBA,baseFormat:r.RGBA,dataType:r.FLOAT,isCompressed:!1};case e.TextureFormat.BC1:return{internalFormat:e.GLCompressedTextureInternalFormat.RGB_S3TC_DXT1_EXT,isCompressed:!0};case e.TextureFormat.BC3:return{internalFormat:e.GLCompressedTextureInternalFormat.RGBA_S3TC_DXT5_EXT,isCompressed:!0};case e.TextureFormat.BC7:return{internalFormat:e.GLCompressedTextureInternalFormat.RGBA_BPTC_UNORM_EXT,isCompressed:!0};case e.TextureFormat.ETC1_RGB:return{internalFormat:e.GLCompressedTextureInternalFormat.RGB_ETC1_WEBGL,isCompressed:!0};case e.TextureFormat.ETC2_RGB:return{internalFormat:e.GLCompressedTextureInternalFormat.RGB8_ETC2,isCompressed:!0};case e.TextureFormat.ETC2_RGBA5:return{internalFormat:e.GLCompressedTextureInternalFormat.RGB8_PUNCHTHROUGH_ALPHA1_ETC2,isCompressed:!0};case e.TextureFormat.ETC2_RGBA8:return{internalFormat:e.GLCompressedTextureInternalFormat.RGBA8_ETC2_EAC,isCompressed:!0};case e.TextureFormat.PVRTC_RGB2:return{internalFormat:e.GLCompressedTextureInternalFormat.RGB_PVRTC_2BPPV1_IMG,isCompressed:!0};case e.TextureFormat.PVRTC_RGBA2:return{internalFormat:e.GLCompressedTextureInternalFormat.RGBA_PVRTC_2BPPV1_IMG,isCompressed:!0};case e.TextureFormat.PVRTC_RGB4:return{internalFormat:e.GLCompressedTextureInternalFormat.RGB_PVRTC_4BPPV1_IMG,isCompressed:!0};case e.TextureFormat.PVRTC_RGBA4:return{internalFormat:e.GLCompressedTextureInternalFormat.RGBA_PVRTC_4BPPV1_IMG,isCompressed:!0};case e.TextureFormat.ASTC_4x4:return{internalFormat:e.GLCompressedTextureInternalFormat.RGBA_ASTC_4X4_KHR,isCompressed:!0};case e.TextureFormat.ASTC_5x5:return{internalFormat:e.GLCompressedTextureInternalFormat.RGBA_ASTC_5X5_KHR,isCompressed:!0};case e.TextureFormat.ASTC_6x6:return{internalFormat:e.GLCompressedTextureInternalFormat.RGBA_ASTC_6X6_KHR,isCompressed:!0};case e.TextureFormat.ASTC_8x8:return{internalFormat:e.GLCompressedTextureInternalFormat.RGBA_ASTC_8X8_KHR,isCompressed:!0};case e.TextureFormat.ASTC_10x10:return{internalFormat:e.GLCompressedTextureInternalFormat.RGBA_ASTC_10X10_KHR,isCompressed:!0};case e.TextureFormat.ASTC_12x12:return{internalFormat:e.GLCompressedTextureInternalFormat.RGBA_ASTC_12X12_KHR,isCompressed:!0};case e.TextureFormat.Depth:return{internalFormat:n?r.DEPTH_COMPONENT32F:r.DEPTH_COMPONENT,baseFormat:r.DEPTH_COMPONENT,dataType:n?r.FLOAT:r.UNSIGNED_SHORT,isCompressed:!1,attachment:r.DEPTH_ATTACHMENT};case e.TextureFormat.DepthStencil:return{internalFormat:n?r.DEPTH32F_STENCIL8:r.DEPTH_STENCIL,baseFormat:r.DEPTH_STENCIL,dataType:n?r.FLOAT_32_UNSIGNED_INT_24_8_REV:r.UNSIGNED_INT_24_8,isCompressed:!1,attachment:r.DEPTH_STENCIL_ATTACHMENT};case e.TextureFormat.Depth16:return{internalFormat:n?r.DEPTH_COMPONENT16:r.DEPTH_COMPONENT,baseFormat:r.DEPTH_COMPONENT,dataType:r.UNSIGNED_SHORT,isCompressed:!1,attachment:r.DEPTH_ATTACHMENT};case e.TextureFormat.Depth24Stencil8:return{internalFormat:n?r.DEPTH24_STENCIL8:r.DEPTH_STENCIL,baseFormat:r.DEPTH_STENCIL,dataType:r.UNSIGNED_INT_24_8,isCompressed:!1,attachment:r.DEPTH_STENCIL_ATTACHMENT};case e.TextureFormat.Depth24:return{internalFormat:r.DEPTH_COMPONENT24,baseFormat:r.DEPTH_COMPONENT,dataType:r.UNSIGNED_INT,isCompressed:!1,attachment:r.DEPTH_ATTACHMENT};case e.TextureFormat.Depth32:return{internalFormat:r.DEPTH_COMPONENT32F,baseFormat:r.DEPTH_COMPONENT,dataType:r.FLOAT,isCompressed:!1,attachment:r.DEPTH_ATTACHMENT};case e.TextureFormat.Depth32Stencil8:return{internalFormat:r.DEPTH32F_STENCIL8,baseFormat:r.DEPTH_STENCIL,dataType:r.FLOAT_32_UNSIGNED_INT_24_8_REV,isCompressed:!1,attachment:r.DEPTH_STENCIL_ATTACHMENT};default:throw Error("this TextureFormat is not supported in Galacean Engine: "+t)}},oE._getRenderBufferDepthFormatDetail=function(t,r,n){switch(t){case e.RenderBufferDepthFormat.Depth:return{internalFormat:n?r.DEPTH_COMPONENT32F:r.DEPTH_COMPONENT16,baseFormat:r.DEPTH_COMPONENT,dataType:n?r.FLOAT:r.UNSIGNED_SHORT,isCompressed:!1,attachment:r.DEPTH_ATTACHMENT};case e.RenderBufferDepthFormat.DepthStencil:return{internalFormat:n?r.DEPTH32F_STENCIL8:r.DEPTH_STENCIL,baseFormat:r.DEPTH_STENCIL,dataType:n?r.FLOAT_32_UNSIGNED_INT_24_8_REV:r.UNSIGNED_INT_24_8,isCompressed:!1,attachment:r.DEPTH_STENCIL_ATTACHMENT};case e.RenderBufferDepthFormat.Stencil:return{internalFormat:r.STENCIL_INDEX8,baseFormat:r.STENCIL_ATTACHMENT,dataType:r.UNSIGNED_BYTE,isCompressed:!1,attachment:r.STENCIL_ATTACHMENT};case e.RenderBufferDepthFormat.Depth16:return{internalFormat:r.DEPTH_COMPONENT16,baseFormat:r.DEPTH_COMPONENT,dataType:r.UNSIGNED_SHORT,isCompressed:!1,attachment:r.DEPTH_ATTACHMENT};case e.RenderBufferDepthFormat.Depth24Stencil8:return{internalFormat:n?r.DEPTH24_STENCIL8:r.DEPTH_STENCIL,baseFormat:r.DEPTH_STENCIL,dataType:r.UNSIGNED_INT_24_8,isCompressed:!1,attachment:r.DEPTH_STENCIL_ATTACHMENT};case e.RenderBufferDepthFormat.Depth24:return{internalFormat:r.DEPTH_COMPONENT24,baseFormat:r.DEPTH_COMPONENT,dataType:r.UNSIGNED_INT,isCompressed:!1,attachment:r.DEPTH_ATTACHMENT};case e.RenderBufferDepthFormat.Depth32:return{internalFormat:r.DEPTH_COMPONENT32F,baseFormat:r.DEPTH_COMPONENT,dataType:r.FLOAT,isCompressed:!1,attachment:r.DEPTH_ATTACHMENT};case e.RenderBufferDepthFormat.Depth32Stencil8:return{internalFormat:r.DEPTH32F_STENCIL8,baseFormat:r.DEPTH_STENCIL,dataType:r.FLOAT_32_UNSIGNED_INT_24_8_REV,isCompressed:!1,attachment:r.DEPTH_STENCIL_ATTACHMENT};default:throw Error("this TextureFormat is not supported in Galacean Engine: "+t)}},oE._supportTextureFormat=function(t,r){switch(t){case e.TextureFormat.R16G16B16A16:if(!r.canIUse(e.GLCapabilityType.textureHalfFloat))return!1;break;case e.TextureFormat.R32G32B32A32:if(!r.canIUse(e.GLCapabilityType.textureFloat))return!1;break;case e.TextureFormat.Depth16:case e.TextureFormat.Depth24Stencil8:case e.TextureFormat.Depth:case e.TextureFormat.DepthStencil:if(!r.canIUse(e.GLCapabilityType.depthTexture))return!1;break;case e.TextureFormat.Depth24:case e.TextureFormat.Depth32:case e.TextureFormat.Depth32Stencil8:return r.isWebGL2}return!0},oE._supportRenderBufferColorFormat=function(t,r){var n=!0;switch(t){case e.TextureFormat.R16G16B16A16:r.canIUse(e.GLCapabilityType.colorBufferHalfFloat)&&r.canIUse(e.GLCapabilityType.textureHalfFloat)||(n=!1);break;case e.TextureFormat.R32G32B32A32:r.canIUse(e.GLCapabilityType.colorBufferFloat)&&r.canIUse(e.GLCapabilityType.textureFloat)||(n=!1)}return n},oE._supportRenderBufferDepthFormat=function(t,r){if(!r.isWebGL2)switch(t){case e.RenderBufferDepthFormat.Depth24:case e.RenderBufferDepthFormat.Depth32:case e.RenderBufferDepthFormat.Depth32Stencil8:return!1}return!0},_L(oE,[{key:"wrapModeU",set:function(e){this._bind(),this._setWrapMode(e,this._gl.TEXTURE_WRAP_S)}},{key:"wrapModeV",set:function(e){this._bind(),this._setWrapMode(e,this._gl.TEXTURE_WRAP_T)}},{key:"filterMode",set:function(t){var r=this._gl,n=this._target,i=this._texture._mipmap;switch(this._bind(),t){case e.TextureFilterMode.Point:r.texParameteri(n,r.TEXTURE_MAG_FILTER,r.NEAREST),r.texParameteri(n,r.TEXTURE_MIN_FILTER,i?r.NEAREST_MIPMAP_NEAREST:r.NEAREST);break;case e.TextureFilterMode.Bilinear:r.texParameteri(n,r.TEXTURE_MAG_FILTER,r.LINEAR),r.texParameteri(n,r.TEXTURE_MIN_FILTER,i?r.LINEAR_MIPMAP_NEAREST:r.LINEAR);break;case e.TextureFilterMode.Trilinear:r.texParameteri(n,r.TEXTURE_MAG_FILTER,r.LINEAR),r.texParameteri(n,r.TEXTURE_MIN_FILTER,i?r.LINEAR_MIPMAP_LINEAR:r.LINEAR)}}},{key:"anisoLevel",set:function(e){var t=this._gl;this._bind(),t.texParameterf(this._target,t.TEXTURE_MAX_ANISOTROPY_EXT,e)}},{key:"depthCompareFunction",set:function(t){this._bind();var r=this._gl;switch(t){case e.TextureDepthCompareFunction.Never:r.texParameteri(this._target,r.TEXTURE_COMPARE_FUNC,r.NEVER);break;case e.TextureDepthCompareFunction.Less:r.texParameteri(this._target,r.TEXTURE_COMPARE_FUNC,r.LESS);break;case e.TextureDepthCompareFunction.Equal:r.texParameteri(this._target,r.TEXTURE_COMPARE_FUNC,r.EQUAL);break;case e.TextureDepthCompareFunction.LessEqual:r.texParameteri(this._target,r.TEXTURE_COMPARE_FUNC,r.LEQUAL);break;case e.TextureDepthCompareFunction.Greater:r.texParameteri(this._target,r.TEXTURE_COMPARE_FUNC,r.GREATER);break;case e.TextureDepthCompareFunction.NotEqual:r.texParameteri(this._target,r.TEXTURE_COMPARE_FUNC,r.NOTEQUAL);break;case e.TextureDepthCompareFunction.GreaterEqual:r.texParameteri(this._target,r.TEXTURE_COMPARE_FUNC,r.GEQUAL);break;case e.TextureDepthCompareFunction.Always:r.texParameteri(this._target,r.TEXTURE_COMPARE_FUNC,r.ALWAYS)}}}]),oE),_X=((ow=(oR=function(t,r){this._MSAAColorRenderBuffers=[],this._curMipLevel=0,this._gl=t.gl,this._isWebGL2=t.isWebGL2,this._target=r;for(var n=r._colorTextures,i=r._depth,a=r.width,o=r.height,s=_I(i,uS),l=0,c=n.length;l<c;l++){var u=n[l]._format;if(!_W._supportRenderBufferColorFormat(u,t))throw Error("TextureFormat is not supported:"+e.TextureFormat[u]+" in RenderTarget")}if(!s&&!_W._supportRenderBufferDepthFormat(i,t))throw Error("TextureFormat is not supported:"+e.TextureFormat[i]+" in RenderTarget");if(n.length>1&&!t.canIUse(e.GLCapabilityType.drawBuffers))throw Error("MRT is not supported");if(n.some(function(e){return e.width!==a||e.height!==o}))throw Error("ColorTexture's size must as same as RenderTarget");if(s&&(i.width!==a||i.height!==o))throw Error("DepthTexture's size must as same as RenderTarget");if(n.length>1&&n.some(function(e){return _I(e,uG)}))throw Error("MRT+Cube+[,MSAA] is not supported");var d=t.capability.maxAntiAliasing;r.antiAliasing>d&&(c3.warn("MSAA antiAliasing exceeds the limit and is automatically downgraded to:"+d),r._antiAliasing=d),this._frameBuffer=this._gl.createFramebuffer(),this._bindMainFBO(),r.antiAliasing>1&&(this._MSAAFrameBuffer=this._gl.createFramebuffer(),this._bindMSAAFBO())}).prototype).setRenderTargetInfo=function(e,t){var r=this._gl,n=this._target,i=n.depthTexture,a=n.getColorTexture(0),o=t!==this._curMipLevel;if(r.bindFramebuffer(r.FRAMEBUFFER,this._frameBuffer),a){var s=_I(a,uG);(o||s)&&r.framebufferTexture2D(r.FRAMEBUFFER,r.COLOR_ATTACHMENT0,s?r.TEXTURE_CUBE_MAP_POSITIVE_X+e:r.TEXTURE_2D,a._platformTexture._glTexture,t)}if(i){var l=_I(i,uG);if(o||l){var c=i._platformTexture;r.framebufferTexture2D(r.FRAMEBUFFER,c._formatDetail.attachment,l?r.TEXTURE_CUBE_MAP_POSITIVE_X+e:r.TEXTURE_2D,c._glTexture,t)}}else if(o){var u=_W._getRenderBufferDepthFormatDetail(n._depth,r,this._isWebGL2).internalFormat;r.bindRenderbuffer(r.RENDERBUFFER,this._depthRenderBuffer),r.renderbufferStorage(r.RENDERBUFFER,u,n.width>>t,n.height>>t)}this._curMipLevel=t,this._activeRenderTarget()},ow.blitRenderTarget=function(){if(this._MSAAFrameBuffer){var e=this._gl,t=e.COLOR_BUFFER_BIT|(this._target.depthTexture?e.DEPTH_BUFFER_BIT:0),r=this._target,n=r.colorTextureCount,i=r.width,a=r.height;e.bindFramebuffer(e.READ_FRAMEBUFFER,this._MSAAFrameBuffer),e.bindFramebuffer(e.DRAW_FRAMEBUFFER,this._frameBuffer);for(var o=0;o<n;o++){var s=e.COLOR_ATTACHMENT0+o;this._blitDrawBuffers[o]=s,e.readBuffer(s),e.drawBuffers(this._blitDrawBuffers),e.blitFramebuffer(0,0,i,a,0,0,i,a,t,e.NEAREST),this._blitDrawBuffers[o]=e.NONE}e.bindFramebuffer(e.FRAMEBUFFER,null)}},ow.destroy=function(){var e=this._gl;this._frameBuffer&&e.deleteFramebuffer(this._frameBuffer),this._depthRenderBuffer&&e.deleteRenderbuffer(this._depthRenderBuffer),this._MSAAFrameBuffer&&e.deleteFramebuffer(this._MSAAFrameBuffer),this._MSAADepthRenderBuffer&&e.deleteRenderbuffer(this._MSAADepthRenderBuffer);for(var t=0;t<this._MSAAColorRenderBuffers.length;t++)e.deleteRenderbuffer(this._MSAAColorRenderBuffers[t]);this._frameBuffer=null,this._depthRenderBuffer=null,this._MSAAFrameBuffer=null,this._MSAAColorRenderBuffers.length=0,this._MSAADepthRenderBuffer=null},ow._activeRenderTarget=function(){var e=this._gl;this._MSAAFrameBuffer?e.bindFramebuffer(e.FRAMEBUFFER,this._MSAAFrameBuffer):e.bindFramebuffer(e.FRAMEBUFFER,this._frameBuffer)},ow._bindMainFBO=function(){var e=this._gl,t=this._isWebGL2,r=this._target,n=r._depth,i=r.colorTextureCount,a=r.width,o=r.height,s=Array(i);e.bindFramebuffer(e.FRAMEBUFFER,this._frameBuffer);for(var l=0;l<i;l++){var c=this._target.getColorTexture(l),u=e.COLOR_ATTACHMENT0+l;s[l]=u,_I(c,uG)||e.framebufferTexture2D(e.FRAMEBUFFER,u,e.TEXTURE_2D,c._platformTexture._glTexture,0)}if(i>1&&e.drawBuffers(s),this._oriDrawBuffers=s,null!==n){if(_I(n,uS)&&!_I(n,uG)){var d=n._platformTexture;e.framebufferTexture2D(e.FRAMEBUFFER,d._formatDetail.attachment,e.TEXTURE_2D,d._glTexture,0)}else if(this._target.antiAliasing<=1){var h=_W._getRenderBufferDepthFormatDetail(n,e,t),_=h.internalFormat,f=h.attachment,p=e.createRenderbuffer();this._depthRenderBuffer=p,e.bindRenderbuffer(e.RENDERBUFFER,p),e.renderbufferStorage(e.RENDERBUFFER,_,a,o),e.framebufferRenderbuffer(e.FRAMEBUFFER,f,e.RENDERBUFFER,p)}}e.bindFramebuffer(e.FRAMEBUFFER,null),e.bindRenderbuffer(e.RENDERBUFFER,null)},ow._bindMSAAFBO=function(){var e=this._gl,t=this._isWebGL2,r=e.createRenderbuffer(),n=this._target,i=n._depth,a=n.colorTextureCount,o=n.antiAliasing,s=n.width,l=n.height;this._blitDrawBuffers=Array(a),this._MSAADepthRenderBuffer=r,e.bindFramebuffer(e.FRAMEBUFFER,this._MSAAFrameBuffer);for(var c=0;c<a;c++){var u=e.createRenderbuffer();this._MSAAColorRenderBuffers[c]=u,this._blitDrawBuffers[c]=e.NONE,e.bindRenderbuffer(e.RENDERBUFFER,u),e.renderbufferStorageMultisample(e.RENDERBUFFER,o,this._target.getColorTexture(c)._platformTexture._formatDetail.internalFormat,s,l),e.framebufferRenderbuffer(e.FRAMEBUFFER,e.COLOR_ATTACHMENT0+c,e.RENDERBUFFER,u)}if(e.drawBuffers(this._oriDrawBuffers),null!==i){var d=_I(i,uS)?i._platformTexture._formatDetail:_W._getRenderBufferDepthFormatDetail(i,e,t),h=d.internalFormat,_=d.attachment;e.bindRenderbuffer(e.RENDERBUFFER,r),e.renderbufferStorageMultisample(e.RENDERBUFFER,o,h,s,l),e.framebufferRenderbuffer(e.FRAMEBUFFER,_,e.RENDERBUFFER,r)}this._checkFrameBuffer(),e.bindFramebuffer(e.FRAMEBUFFER,null),e.bindRenderbuffer(e.RENDERBUFFER,null)},ow._checkFrameBuffer=function(){var e=this._gl,t=this._isWebGL2,r=e.checkFramebufferStatus(e.FRAMEBUFFER);switch(r){case e.FRAMEBUFFER_INCOMPLETE_ATTACHMENT:throw Error("The attachment types are mismatched or not all framebuffer attachment points are framebuffer attachment complete");case e.FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT:throw Error("There is no attachment");case e.FRAMEBUFFER_INCOMPLETE_DIMENSIONS:throw Error(" Height and width of the attachment are not the same.");case e.FRAMEBUFFER_UNSUPPORTED:throw Error("The format of the attachment is not supported or if depth and stencil attachments are not the same renderbuffer")}if(t&&r===e.FRAMEBUFFER_INCOMPLETE_MULTISAMPLE)throw Error("The values of gl.RENDERBUFFER_SAMPLES are different among attached renderbuffers, or are non-zero if the attached images are a mix of renderbuffers and textures.")},oR),_K=(_B(ob=function(t,r){(n=_W.call(this,t,r,t.gl.TEXTURE_2D)||this)._compressedMipFilled=0;var n,i=r.format,a=r._mipmap,o=r.width,s=r.height,l=n._isWebGL2;if(!_W._supportTextureFormat(i,t))throw Error("Texture format is not supported:"+e.TextureFormat[i]);return!a||l||_W._isPowerOf2(o)&&_W._isPowerOf2(s)||(c3.warn("non-power-2 texture is not supported for mipmap in WebGL1,and has automatically downgraded to non-mipmap"),r._mipmap=!1,r._mipmapCount=r._getMipmapCount()),n._formatDetail=_W._getFormatDetail(i,n._gl,l),n._formatDetail.isCompressed&&!l||n._init(!1),n},_W),(oP=ob.prototype).setPixelBuffer=function(e,t,r,n,i,a){void 0===t&&(t=0);var o=this._gl,s=this._isWebGL2,l=this._formatDetail,c=l.internalFormat,u=l.baseFormat,d=l.dataType,h=l.isCompressed,_=Math.max(1,this._texture.width>>t),f=Math.max(1,this._texture.height>>t);if(i=i||_-r,a=a||f-n,this._bind(),o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL,0),o.pixelStorei(o.UNPACK_PREMULTIPLY_ALPHA_WEBGL,0),h){var p=1<<t;s||this._compressedMipFilled&p?o.compressedTexSubImage2D(this._target,t,r,n,i,a,c,e):(o.compressedTexImage2D(this._target,t,c,i,a,0,e),this._compressedMipFilled|=p)}else o.texSubImage2D(this._target,t,r,n,i,a,u,d,e)},oP.setImageSource=function(t,r,n,i,a,o){var s=this._gl,l=this._formatDetail,c=l.internalFormat,u=l.baseFormat,d=l.dataType;this._bind(),s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,+n),s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,+i),this._texture.usage===e.TextureUsage.Dynamic?s.texImage2D(this._target,r,c,u,d,t):s.texSubImage2D(this._target,r,a||0,o||0,u,d,t)},oP.getPixelBuffer=function(e,t,r,n,i,a){if(this._formatDetail.isCompressed)throw Error("Unable to read compressed texture");_W.prototype._getPixelBuffer.call(this,null,e,t,r,n,i,a)},ob),_Y=(_B(oF=function(t,r){n=_W.call(this,t,r,t.gl.TEXTURE_2D_ARRAY)||this;var n,i=r.format,a=r.width,o=r.height,s=r.length,l=r.mipmapCount;if(!n._isWebGL2)throw Error("Texture2D Array is not supported in WebGL1.0");if(!_W._supportTextureFormat(i,t))throw Error("Texture format is not supported:"+e.TextureFormat[i]);return n._bind(),n._formatDetail=_W._getFormatDetail(i,n._gl,!0),n._gl.texStorage3D(n._target,l,n._formatDetail.internalFormat,a,o,s),n},_W),(oL=oF.prototype).setPixelBuffer=function(e,t,r,n,i,a,o,s){var l=this._target,c=this._gl,u=this._formatDetail,d=u.internalFormat,h=u.baseFormat,_=u.dataType,f=u.isCompressed;a=a||Math.max(1,this._texture.width>>r)-n,o=o||Math.max(1,this._texture.height>>r)-i,s=s||this._texture.length,this._bind(),c.pixelStorei(c.UNPACK_FLIP_Y_WEBGL,0),c.pixelStorei(c.UNPACK_PREMULTIPLY_ALPHA_WEBGL,0),f?c.compressedTexSubImage3D(l,r,n,i,e,a,o,s,d,t):c.texSubImage3D(l,r,n,i,e,a,o,s,h,_,t)},oL.setImageSource=function(e,t,r,n,i,a,o){var s,l,c=this._gl,u=this._formatDetail,d=u.baseFormat,h=u.dataType;this._bind(),c.pixelStorei(c.UNPACK_FLIP_Y_WEBGL,+n),c.pixelStorei(c.UNPACK_PREMULTIPLY_ALPHA_WEBGL,+i),c.texSubImage3D(this._target,r,a,o,e,null!=(s=t.width)?s:t.codedWidth,null!=(l=t.height)?l:t.codedHeight,1,d,h,t)},oL.getPixelBuffer=function(e,t,r,n,i,a,o){var s=this._gl,l=this._formatDetail;if(l.isCompressed)throw Error("Unable to read compressed 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s=this._gl,l=this._isWebGL2,c=this._formatDetail,u=c.internalFormat,d=c.baseFormat,h=c.dataType,_=c.isCompressed,f=Math.max(1,this._texture.width>>r);if(a=a||f-n,o=o||f-i,this._bind(),s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,0),s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,0),_){var p=1<<r;l||this._compressedFaceFilled[e]&p?s.compressedTexSubImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X+e,r,n,i,a,o,u,t):(s.compressedTexImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X+e,r,u,a,o,0,t),this._compressedFaceFilled[e]|=p)}else s.texSubImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X+e,r,n,i,a,o,d,h,t)},oB.setImageSource=function(e,t,r,n,i,a,o){var s=this._gl,l=this._formatDetail,c=l.baseFormat,u=l.dataType;this._bind(),s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,+n),s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,+i),s.texSubImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X+e,r,a||0,o||0,c,u,t)},oB.getPixelBuffer=function(e,t,r,n,i,a,o){if(this._formatDetail.isCompressed)throw Error("Unable to read compressed 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i=parseInt(n[1]),a=parseInt(n[2]);15===i&&a>=0&&a<=4&&(r._forceFlush=!0)}}this._options=r,this._onWebGLContextLost=this._onWebGLContextLost.bind(this),this._onWebGLContextRestored=this._onWebGLContextRestored.bind(this)}).prototype).init=function(e,t,r){var n,i=this._options,a=e._webCanvas,o=i.webGLMode;if(this._onDeviceLost=t,this._onDeviceRestored=r,a.addEventListener("webglcontextlost",this._onWebGLContextLost,!1),a.addEventListener("webglcontextrestored",this._onWebGLContextRestored,!1),a.addEventListener("webglcontextcreationerror",this._onContextCreationError,!1),this._webCanvas=a,(0==o||1==o)&&((n=a.getContext("webgl2",i))||"undefined"!=typeof OffscreenCanvas&&_I(a,OffscreenCanvas)||(n=a.getContext("experimental-webgl2",i)),this._isWebGL2=!0,n&&!n.deleteQuery&&(this._isWebGL2=!1)),n||0!=o&&2!=o||((n=a.getContext("webgl",i))||"undefined"!=typeof OffscreenCanvas&&_I(a,OffscreenCanvas)||(n=a.getContext("experimental-webgl",i)),this._isWebGL2=!1),!n)throw Error("Get GL Context 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o=this._webCanvas;0===e&&0===t&&r===o.width&&n===o.height?this._scissorEnable&&(i.disable(i.SCISSOR_TEST),this._scissorEnable=!1):(this._scissorEnable||(i.enable(i.SCISSOR_TEST),this._scissorEnable=!0),i.scissor(e,t,r,n)),a.set(e,t,r,n)}},oO.colorMask=function(e,t,r,n){this._gl.colorMask(e,t,r,n)},oO.clearRenderTarget=function(t,r,n){var i=this._gl,a=t._lastRenderState,o=a.blendState.targetBlendState,s=a.depthState,l=a.stencilState,c=0;if(r&e.CameraClearFlags.Color){c|=i.COLOR_BUFFER_BIT;var u=this._lastClearColor,d=n.r,h=n.g,_=n.b,f=n.a;n&&(d!==u.r||h!==u.g||_!==u.b||f!==u.a)&&(i.clearColor(d,h,_,f),u.set(d,h,_,f)),o.colorWriteMask!==e.ColorWriteMask.All&&(i.colorMask(!0,!0,!0,!0),o.colorWriteMask=e.ColorWriteMask.All)}r&e.CameraClearFlags.Depth&&(c|=i.DEPTH_BUFFER_BIT,!0!==s.writeEnabled&&(i.depthMask(!0),s.writeEnabled=!0)),r&e.CameraClearFlags.Stencil&&(c|=i.STENCIL_BUFFER_BIT,255!==l.writeMask&&(i.stencilMask(255),l.writeMask=255)),i.clear(c)},oO.drawPrimitive=function(e,t,r){e?e.draw(r,t):c3.error("draw primitive failed.")},oO.activeRenderTarget=function(e,t,r){var n,i,a,o=this._gl;e?(null==(a=e._platformRenderTarget)||a._activeRenderTarget(),n=e.width>>r,i=e.height>>r):(o.bindFramebuffer(o.FRAMEBUFFER,this._mainFrameBuffer),n=this._mainFrameWidth||o.drawingBufferWidth,i=this._mainFrameHeight||o.drawingBufferHeight);var s=n*t.z,l=i*t.w,c=t.x*n,u=i-t.y*i-l;this.viewport(c,u,s,l),this.scissor(c,u,s,l)},oO.activeTexture=function(e){this._activeTextureID!==e&&(this._gl.activeTexture(e),this._activeTextureID=e)},oO.bindTexture=function(e){var t=this._activeTextureID-this._gl.TEXTURE0;this._activeTextures[t]!==e&&(this._gl.bindTexture(e._target,e._glTexture),this._activeTextures[t]=e)},oO.setGlobalDepthBias=function(e,t){var r=this._gl,n=0!==e||0!==t;n?(r.enable(r.POLYGON_OFFSET_FILL),r.polygonOffset(t,e)):r.disable(r.POLYGON_OFFSET_FILL),this._enableGlobalDepthBias=n},oO.flush=function(){this._gl.flush()},oO.forceLoseDevice=function(){this.requireExtension(e.GLCapabilityType.WEBGL_lose_context).loseContext()},oO.forceRestoreDevice=function(){this.requireExtension(e.GLCapabilityType.WEBGL_lose_context).restoreContext()},oO.resetState=function(){this._readFrameBuffer=null,this._enableGlobalDepthBias=!1,this._currentBindShaderProgram=null;for(var e=this._activeTextures,t=0,r=e.length;t<r;t++)e[t]=null;this._lastViewport.set(null,null,null,null),this._lastScissor.set(null,null,null,null),this._lastClearColor.set(null,null,null,null),this._scissorEnable=!1,this._initGLState(this._gl)},oO._initGLState=function(e){this._activeTextureID=e.TEXTURE0,this._renderStates=new _H(e),this._extensions=new _k(this),this._capability=new _U(this),e.activeTexture(e.TEXTURE0);var t=e.getExtension("WEBGL_debug_renderer_info");null!=t&&(this._renderer=e.getParameter(t.UNMASKED_RENDERER_WEBGL))},oO.destroy=function(){var e=this._webCanvas;e.removeEventListener("webglcontextcreationerror",this._onContextCreationError,!1),e.removeEventListener("webglcontextlost",this._onWebGLContextLost,!1),e.removeEventListener("webglcontextrestored",this._onWebGLContextRestored,!1)},oO._onContextCreationError=function(e){console.error("WebGLRenderer: WebGL context could not be created. Reason: ",e.statusMessage)},oO._onWebGLContextLost=function(e){e.preventDefault(),this._onDeviceLost()},oO._onWebGLContextRestored=function(e){this._onDeviceRestored()},_L(oV,[{key:"isWebGL2",get:function(){return this._isWebGL2}},{key:"renderer",get:function(){return this._renderer}},{key:"gl",get:function(){return this._gl}},{key:"renderStates",get:function(){return this._renderStates}},{key:"capability",get:function(){return this._capability}},{key:"canIUseMoreJoints",get:function(){return this.capability.canIUseMoreJoints}}]),oV);function _Q(e,t){for(var r=0;r<t.length;r++){var n=t[r];n.enumerable=n.enumerable||!1,n.configurable=!0,"value"in n&&(n.writable=!0),Object.defineProperty(e,n.key,n)}}var _Z=((oz=(oN=function(e,t){var r=this;this._costs={},this._currentLoad=0,this._callbacks={},this._worker=new Worker(e),this._worker.onmessage=function(e){var t=e.data;switch(t.type){case"decode":r._callbacks[t.id].resolve(t.geometry);break;case"error":r._callbacks[t.id].reject(t);break;default:c3.error('DRACOWorker: Unexpected message, "'+t.type+'"')}},t?this._worker.postMessage({type:"init",decoderConfig:{wasmBinary:t}}):this._worker.postMessage({type:"init",decoderConfig:{}})}).prototype).setCosts=function(e,t){this._costs[e]=t},oz.addCurrentLoad=function(e){this._currentLoad+=e},oz.setCallback=function(e,t,r){this._callbacks[e]={resolve:t,reject:r}},oz.decode=function(e,t,r){this._worker.postMessage({type:"decode",id:e,taskConfig:t,buffer:r},[r])},oz.releaseTask=function(e){this._currentLoad-=this._costs[e],delete this._callbacks[e],delete this._costs[e]},_Q(oN.prototype,[{key:"currentLoad",get:function(){return this._currentLoad}}]),oU&&_Q(oN,oU),oN),_J='let decoderPending;\nlet decoderConfig;\n\nonmessage = function(e) {\n const message = e.data;\n\n switch (message.type) {\n case "init":\n decoderConfig = message.decoderConfig;\n decoderPending = new Promise(function(resolve /*, reject*/) {\n decoderConfig.onModuleLoaded = function(draco) {\n // Module is Promise-like. Wrap before resolving to avoid loop.\n resolve({ draco: draco });\n };\n DracoDecoderModule(decoderConfig);\n });\n break;\n\n case "decode":\n const buffer = message.buffer;\n const taskConfig = message.taskConfig;\n decoderPending.then(module => {\n const draco = module.draco;\n const decoder = new draco.Decoder();\n const decoderBuffer = new draco.DecoderBuffer();\n decoderBuffer.Init(new Int8Array(buffer), buffer.byteLength);\n try {\n const geometry = decodeGeometry(draco, decoder, decoderBuffer, taskConfig);\n const buffers = geometry.attributes.map(attr => attr.array.buffer);\n if (geometry.index) buffers.push(geometry.index.array.buffer);\n self.postMessage({ type: "decode", id: message.id, geometry }, buffers);\n } catch (error) {\n console.error(error);\n self.postMessage({ type: "error", id: message.id, error: error.message });\n } finally {\n draco.destroy(decoderBuffer);\n draco.destroy(decoder);\n }\n });\n break;\n }\n};\n\nfunction decodeGeometry(draco, decoder, decoderBuffer, taskConfig) {\n const attributeIDs = taskConfig.attributeIDs;\n const attributeTypes = taskConfig.attributeTypes;\n\n let dracoGeometry;\n let decodingStatus;\n\n const geometryType = decoder.GetEncodedGeometryType(decoderBuffer);\n if (geometryType === draco.TRIANGULAR_MESH) {\n dracoGeometry = new draco.Mesh();\n decodingStatus = decoder.DecodeBufferToMesh(decoderBuffer, dracoGeometry);\n } else {\n throw new Error("DRACODecoder worker: Unexpected geometry type.");\n }\n\n if (!decodingStatus.ok() || dracoGeometry.ptr === 0) {\n throw new Error("DRACODecoder worker: Decoding failed: " + decodingStatus.error_msg());\n }\n\n const geometry = { index: null, attributes: [] };\n\n // Gather all vertex attributes.\n for (let attributeName in attributeIDs) {\n const attributeType = self[attributeTypes[attributeName]];\n\n let attribute;\n let attributeID;\n\n // A Draco file may be created with default vertex attributes, whose attribute IDs\n // are mapped 1:1 from their semantic name (POSITION, NORMAL, ...). Alternatively,\n // a Draco file may contain a custom set of attributes, identified by known unique\n // IDs. glTF files always do the latter, and .drc files typically do the former.\n if (taskConfig.useUniqueIDs) {\n attributeID = attributeIDs[attributeName];\n attribute = decoder.GetAttributeByUniqueId(dracoGeometry, attributeID);\n } else {\n attributeID = decoder.GetAttributeId(dracoGeometry, draco[attributeIDs[attributeName]]);\n if (attributeID === -1) continue;\n attribute = decoder.GetAttribute(dracoGeometry, attributeID);\n }\n geometry.attributes.push(decodeAttribute(draco, decoder, dracoGeometry, attributeName, attributeType, attribute));\n }\n // Add index.\n if (geometryType === draco.TRIANGULAR_MESH) {\n // Generate mesh faces.\n const numFaces = dracoGeometry.num_faces();\n const numIndices = numFaces * 3;\n let dataSize;\n let ptr;\n let index;\n const indexType = self[taskConfig.indexType];\n\n switch (indexType) {\n case Uint16Array:\n dataSize = numIndices * 2;\n ptr = draco._malloc(dataSize);\n decoder.GetTrianglesUInt16Array(dracoGeometry, dataSize, ptr);\n index = new Uint16Array(draco.HEAPU16.buffer, ptr, numIndices).slice();\n draco._free(ptr);\n break;\n case Uint32Array:\n dataSize = numIndices * 4;\n ptr = draco._malloc(dataSize);\n decoder.GetTrianglesUInt32Array(dracoGeometry, dataSize, ptr);\n index = new Uint32Array(draco.HEAPU32.buffer, ptr, numIndices).slice();\n draco._free(ptr);\n break;\n default:\n throw new Error("DRACODecoder: Unexpected index type.");\n }\n geometry.index = { array: index, itemSize: 1 };\n }\n draco.destroy(dracoGeometry);\n return geometry;\n}\n\nfunction decodeAttribute(draco, decoder, dracoGeometry, attributeName, attributeType, attribute) {\n const numComponents = attribute.num_components();\n const numPoints = dracoGeometry.num_points();\n const numValues = numPoints * numComponents;\n let ptr;\n let array;\n let dataSize;\n switch (attributeType) {\n case Float32Array:\n dataSize = numValues * 4;\n ptr = draco._malloc(dataSize);\n decoder.GetAttributeDataArrayForAllPoints(dracoGeometry, attribute, draco.DT_FLOAT32, dataSize, ptr);\n array = new Float32Array(draco.HEAPF32.buffer, ptr, numValues).slice();\n draco._free(ptr);\n break;\n\n case Int8Array:\n ptr = draco._malloc(numValues);\n decoder.GetAttributeDataArrayForAllPoints(dracoGeometry, attribute, draco.DT_INT8, numValues, ptr);\n array = new Int8Array(draco.HEAP8.buffer, ptr, numValues).slice();\n draco._free(ptr);\n break;\n\n case Int16Array:\n dataSize = numValues * 2;\n ptr = draco._malloc(dataSize);\n decoder.GetAttributeDataArrayForAllPoints(dracoGeometry, attribute, draco.DT_INT16, dataSize, ptr);\n array = new Int16Array(draco.HEAP16.buffer, ptr, numValues).slice();\n draco._free(ptr);\n break;\n\n case Int32Array:\n dataSize = numValues * 4;\n ptr = draco._malloc(dataSize);\n decoder.GetAttributeDataArrayForAllPoints(dracoGeometry, attribute, draco.DT_INT32, dataSize, ptr);\n array = new Int32Array(draco.HEAP32.buffer, 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n=e.bufferViews,i=n[t.bufferView],a=r[i.buffer],o=t.hasOwnProperty("byteOffset")?t.byteOffset:0,s=i.hasOwnProperty("byteOffset")?i.byteOffset:0,l=o+s,c=sg.getAccessorTypeSize(t.type),u=c*t.count,d=null!=(v=i.byteStride)?v:0,h=sg.getComponentType(t.componentType);if(d){var _=c*h.BYTES_PER_ELEMENT;y=new Uint8Array(t.count*_);for(var f=new Uint8Array(a,s,i.byteLength),p=0;p<t.count;p++)for(var m=0;m<_;m++)y[p*_+m]=f[p*d+o+m]}else y=new Uint8Array(a.slice(l,l+u*h.BYTES_PER_ELEMENT));var g=new h(y.buffer);if(t.sparse)for(var v,y,x,S,T,C,A=t.sparse,E=A.count,M=A.indices,R=A.values,w=n[M.bufferView],b=n[R.bufferView],P=r[w.buffer],F=r[b.buffer],L=(null!=(x=M.byteOffset)?x:0)+(null!=(S=w.byteOffset)?S:0),D=w.byteLength,B=(null!=(T=R.byteOffset)?T:0)+(null!=(C=b.byteOffset)?C:0),I=b.byteLength,V=sg.getComponentType(M.componentType),O=new V(P,L,D/V.BYTES_PER_ELEMENT),N=new h(F,B,I/h.BYTES_PER_ELEMENT),z=0;z<E;z++)for(var U=O[z],k=0;k<c;k++)g[U*c+k]=N[z*c+k];return g},sg.getBufferViewData=function(e,t){var r=e.byteOffset,n=void 0===r?0:r;return t[e.buffer].slice(n,n+e.byteLength)},sg.processingSparseData=function(e,t,r,n){var i,a,o,s,l=n.restoreInfo,c=sg.getAccessorTypeSize(t.type),u=sg.getComponentType(t.componentType),d=n.data.slice(),h=t.sparse,_=h.count,f=h.indices,p=h.values,m=e[f.bufferView],g=e[p.bufferView],v=m.buffer,y=g.buffer,x=r[v],S=r[y],T=(null!=(i=f.byteOffset)?i:0)+(null!=(a=m.byteOffset)?a:0),C=m.byteLength,A=(null!=(o=p.byteOffset)?o:0)+(null!=(s=g.byteOffset)?s:0),E=g.byteLength;l.typeSize=c,l.sparseCount=_;var M=sg.getComponentType(f.componentType),R=C/M.BYTES_PER_ELEMENT,w=new M(x,T,R);l.sparseIndices=new fH(v,M,T,R);var b=E/u.BYTES_PER_ELEMENT,P=new u(S,A,b);l.sparseValues=new fH(y,u,A,b);for(var F=0;F<_;F++)for(var L=w[F],D=0;D<c;D++)d[L*c+D]=P[F*c+D];n.data=d},sg.getIndexFormat=function(t){switch(t){case l8.UNSIGNED_BYTE:return e.IndexFormat.UInt8;case l8.UNSIGNED_SHORT:return e.IndexFormat.UInt16;case l8.UNSIGNED_INT:return e.IndexFormat.UInt32}},sg.getElementFormat=function(t,r,n){if(void 0===n&&(n=!1),t==l8.FLOAT)switch(r){case 1:return e.VertexElementFormat.Float;case 2:return e.VertexElementFormat.Vector2;case 3:return e.VertexElementFormat.Vector3;case 4:return e.VertexElementFormat.Vector4}if(t==l8.SHORT)switch(r){case 2:return n?e.VertexElementFormat.NormalizedShort2:e.VertexElementFormat.Short2;case 3:case 4:return n?e.VertexElementFormat.NormalizedShort4:e.VertexElementFormat.Short4}if(t==l8.UNSIGNED_SHORT)switch(r){case 2:return n?e.VertexElementFormat.NormalizedUShort2:e.VertexElementFormat.UShort2;case 3:case 4:return n?e.VertexElementFormat.NormalizedUShort4:e.VertexElementFormat.UShort4}if(t==l8.BYTE)switch(r){case 2:case 3:case 4:return n?e.VertexElementFormat.NormalizedByte4:e.VertexElementFormat.Byte4}if(t==l8.UNSIGNED_BYTE)switch(r){case 2:case 3:case 4:return n?e.VertexElementFormat.NormalizedUByte4:e.VertexElementFormat.UByte4}},sg.loadImageBuffer=function(e,t){return new Promise(function(r,n){var i=new window.Blob([e],{type:t}),a=new Image;a.onerror=function(){n(Error("Failed to load image buffer"))},a.onload=function(){requestAnimationFrame(function(){r(a),a.onload=null,a.onerror=null,a.onabort=null})},a.crossOrigin="anonymous",a.src=URL.createObjectURL(i)})},sg.parseGLB=function(e,t){var r={JSON:1313821514,BIN:5130562},n=new DataView(t),i={magic:n.getUint32(0,!0),version:n.getUint32(4,!0),length:n.getUint32(8,!0)};if(1179937895!==i.magic)return console.error("Invalid glb magic number. Expected 0x46546C67, found 0x"+i.magic.toString(16)),null;var a=n.getUint32(12,!0),o=n.getUint32(16,!0);if(o!==r.JSON)return console.error("Invalid glb chunk type. Expected 0x4E4F534A, found 0x"+o.toString(16)),null;for(var s=new Uint8Array(t,20,a),l=JSON.parse(cX.decodeText(s)),c=[],u=20+a,d=e.contentRestorer.glbBufferSlices;u<i.length;){if(a=n.getUint32(u,!0),(o=n.getUint32(u+4,!0))!==r.BIN)return console.error("Invalid glb chunk type. Expected 0x004E4942, found 0x"+o.toString(16)),null;var h=u+8,_=t.slice(h,h+a);c.push(_),d.push(new cT(h,a)),u+=a+8}return{glTF:l,buffers:c}},sg.parseSampler=function(e,t){var r=t.filterMode,n=t.wrapModeU,i=t.wrapModeV;void 0!==r&&(e.filterMode=r),void 0!==n&&(e.wrapModeU=n),void 0!==i&&(e.wrapModeV=i)},sg.getSamplerInfo=function(t){var r=t.minFilter,n=t.magFilter,i=t.wrapS,a=t.wrapT,o={};return(r||n)&&(o.mipmap=r>=ci.NEAREST_MIPMAP_NEAREST,n===cn.NEAREST?o.filterMode=e.TextureFilterMode.Point:r<=ci.LINEAR_MIPMAP_NEAREST?o.filterMode=e.TextureFilterMode.Bilinear:o.filterMode=e.TextureFilterMode.Trilinear),i&&(o.wrapModeU=e.GLTFTextureParser._wrapMap[i]),a&&(o.wrapModeV=e.GLTFTextureParser._wrapMap[a]),o},sg);(sv=cl||(cl={}))[sv.linear=1]="linear",sv[sv.sRGB=2]="sRGB",(sy=cc||(cc={}))[sy.ETC1S=163]="ETC1S",sy[sy.UASTC=166]="UASTC",(sx=cu||(cu={}))[sx.None=0]="None",sx[sx.BasisLZ=1]="BasisLZ",sx[sx.Zstd=2]="Zstd",sx[sx.ZLib=3]="ZLib";var fw=((sS=function(e){this.vkFormat=0,this.typeSize=1,this.pixelWidth=0,this.pixelHeight=0,this.pixelDepth=0,this.layerCount=0,this.faceCount=1,this.supercompressionScheme=0,this.levels=[],this.keyValue={},this.globalData=null,this.parse(e)}).prototype.parse=function(e){var t=e.buffer,r=e.byteOffset,n=new _7(e,12);this.vkFormat=n.nextUint32(),this.typeSize=n.nextUint32(),this.pixelWidth=n.nextUint32(),this.pixelHeight=n.nextUint32(),this.pixelDepth=n.nextUint32(),this.layerCount=n.nextUint32(),this.faceCount=n.nextUint32();var i=Math.max(1,n.nextUint32());this.supercompressionScheme=n.nextUint32();var a=n.nextUint32(),o=n.nextUint32(),s=n.nextUint32(),l=n.nextUint32(),c=n.nextUint64(),u=n.nextUint64(),d=Array(i),h=24*i,_=new _7(e,n.offset,h);this.levels=d;for(var f=0;f<i;f++)d[f]={levelData:new Uint8Array(t,r+_.nextUint64(),_.nextUint64()),uncompressedByteLength:_.nextUint64()};var p=new _7(e,a,o),m={vendorId:p.skip(4).nextUint16(),descriptorType:p.nextUint16(),versionNumber:p.nextUint16(),descriptorBlockSize:p.nextUint16(),colorModel:p.nextUint8(),colorPrimaries:p.nextUint8(),transferFunction:p.nextUint8(),flags:p.nextUint8(),texelBlockDimension:[p.nextUint8(),p.nextUint8(),p.nextUint8(),p.nextUint8()],bytesPlane:[p.nextUint8(),p.nextUint8(),p.nextUint8(),p.nextUint8(),p.nextUint8(),p.nextUint8(),p.nextUint8(),p.nextUint8()],samples:[]};this.dataFormatDescriptor=m;for(var g=(m.descriptorBlockSize/4-6)/4,v=0;v<g;v++){var y={bitOffset:p.nextUint16(),bitLength:p.nextUint8(),channelType:p.nextUint8(),samplePosition:[p.nextUint8(),p.nextUint8(),p.nextUint8(),p.nextUint8()],sampleLower:-1/0,sampleUpper:1/0};64&y.channelType?(y.sampleLower=p.nextInt32(),y.sampleUpper=p.nextInt32()):(y.sampleLower=p.nextUint32(),y.sampleUpper=p.nextUint32()),m.samples[v]=y}for(var x=new _7(e,s,l,!0);x.position<l;){var S=x.nextUint32(),T=x.scan(S),C=cX.decodeText(T),A=x.nextUint8Array(S-T.byteLength-1);this.keyValue[C]=C.match(/^ktx/i)?cX.decodeText(A).replace(/^(.*)\x00$/,"$1"):A;var E=S%4?4-S%4:0;x.skip(E)}if(u<=0)return this;for(var M=new _7(e,c,u,!0),R=M.nextUint16(),w=M.nextUint16(),b=M.nextUint32(),P=M.nextUint32(),F=M.nextUint32(),L=M.nextUint32(),D=Array(i),B=0;B<i;B++)D[B]={imageFlags:M.nextUint32(),rgbSliceByteOffset:M.nextUint32(),rgbSliceByteLength:M.nextUint32(),alphaSliceByteOffset:M.nextUint32(),alphaSliceByteLength:M.nextUint32()};var I=c+M.position,V=I+b,O=V+P,N=O+F,z=new Uint8Array(t,r+I,b),U=new Uint8Array(t,r+V,P),k=new Uint8Array(t,r+O,F),G=new Uint8Array(t,r+N,L);this.globalData={endpointCount:R,selectorCount:w,imageDescs:D,endpointsData:z,selectorsData:U,tablesData:k,extendedData:G}},_6(sS,[{key:"isSRGB",get:function(){return 2===this.dataFormatDescriptor.transferFunction}},{key:"isUASTC",get:function(){return 166===this.dataFormatDescriptor.colorModel}}]),sS);e.KTX2TargetFormat=void 0,(sT=e.KTX2TargetFormat||(e.KTX2TargetFormat={}))[sT.ASTC=0]="ASTC",sT[sT.BC7=1]="BC7",sT[sT.BC1_BC3=2]="BC1_BC3",sT[sT.PVRTC=3]="PVRTC",sT[sT.ETC=4]="ETC",sT[sT.R8=5]="R8",sT[sT.R8G8=6]="R8G8",sT[sT.R8G8B8A8=7]="R8G8B8A8";var fb=((sA=(sC=function(e,t){void 0===e&&(e=4),this.limitedCount=e,this._workerCreator=t,this._taskQueue=[],this._workerStatus=0,this._workerItems=Array(e)}).prototype).prepareWorker=function(){for(var e=this.limitedCount,t=Array(e),r=0;r<e;r++)t.push(this._initWorker(r));return Promise.all(t)},sA.postMessage=function(e){var t=this;return new Promise(function(r,n){var i=t._getIdleWorkerId();if(-1!==i){t._workerStatus|=1<<i;var a,o=t._workerItems;Promise.resolve(null!=(a=o[i])?a:t._initWorker(i)).then(function(){var t=o[i];t.resolve=r,t.reject=n,t.worker.postMessage(e)}).catch(n)}else t._taskQueue.push({resolve:r,reject:n,message:e})})},sA.destroy=function(){for(var e=this._workerItems,t=0,r=e.length;t<r;t++){var n=e[t];n.worker.terminate(),n.reject=null,n.resolve=null}e.length=0,this._taskQueue.length=0,this._workerStatus=0},sA._initWorker=function(e){var t=this;return Promise.resolve(this._workerCreator()).then(function(r){return r.addEventListener("message",t._onMessage.bind(t,e)),t._workerItems[e]={worker:r,resolve:null,reject:null},r})},sA._getIdleWorkerId=function(){for(var e=0,t=this.limitedCount;e<t;e++)if(!(this._workerStatus&1<<e))return e;return -1},sA._onMessage=function(e,t){var r=t.data.error;r?this._workerItems[e].reject(r):this._workerItems[e].resolve(t.data),this._nextTask(e)},sA._nextTask=function(e){if(this._taskQueue.length){var t=this._taskQueue.shift(),r=this._workerItems[e];r.resolve=t.resolve,r.reject=t.reject,r.worker.postMessage(t.message)}else this._workerStatus^=1<<e},sC),fP=((sM=(sE=function(e){this.workerLimitCount=e}).prototype).init=function(){return this._initPromise||(this._initPromise=this._initTranscodeWorkerPool()),this._initPromise},sM.destroy=function(){this._transcodeWorkerPool.destroy()},sM._createTranscodePool=function(e,t){return this._transcodeWorkerPool=new fb(this.workerLimitCount,function(){return new Promise(function(r,n){var i=new Worker(e);i.addEventListener("message",function(e){e.data.error?n(e.data.error):r(i)}),i.postMessage({type:"init",transcoderWasm:t})})}),this._transcodeWorkerPool.prepareWorker()},sE);function fF(){var e,t=function(t){return e||(e=new Promise(function(e,r){var n={wasmBinary:t,onRuntimeInitialized:function(){return e(n)},onAbort:r};self.BASIS(n)}).then(function(e){return e.initializeBasis(),e.KTX2File})),e};self.onmessage=function(e){var r=e.data;switch(r.type){case"init":t(r.transcoderWasm).then(function(){self.postMessage("init-completed")}).catch(function(e){return self.postMessage({error:e})});break;case"transcode":t().then(function(e){var t=fD(r.buffer,r.format,e);t.type="transcoded",self.postMessage(t)}).catch(function(e){return self.postMessage({error:e})})}}}var fL=function(e){return sR||(sR=new Promise(function(t,r){var n={wasmBinary:e,onRuntimeInitialized:function(){return t(n)},onAbort:r};self.BASIS(n)}).then(function(e){return e.initializeBasis(),e.KTX2File})),sR};function fD(e,t,r){var n,i,a,o,s=function(){l.close(),l.delete()};(a=n||(n={}))[a.ETC1=0]="ETC1",a[a.ETC2=1]="ETC2",a[a.BC1=2]="BC1",a[a.BC3=3]="BC3",a[a.BC4=4]="BC4",a[a.BC5=5]="BC5",a[a.BC7=7]="BC7",a[a.PVRTC1_4_RGB=8]="PVRTC1_4_RGB",a[a.PVRTC1_4_RGBA=9]="PVRTC1_4_RGBA",a[a.ASTC_4x4=10]="ASTC_4x4",a[a.RGBA8=13]="RGBA8",(o=i||(i={}))[o.ASTC=0]="ASTC",o[o.BC7=1]="BC7",o[o.BC1_BC3=2]="BC1_BC3",o[o.PVRTC=3]="PVRTC",o[o.ETC=4]="ETC",o[o.R8=5]="R8",o[o.RG8=6]="RG8",o[o.RGBA8=7]="RGBA8";var l=new r(new Uint8Array(e));if(!l.isValid())throw s(),Error("Invalid or unsupported .ktx2 file");if(!l.startTranscoding())throw s(),Error("KTX2 startTranscoding failed");for(var c=l.getWidth(),u=l.getHeight(),d=l.getLayers()||1,h=l.getLevels(),_=l.getHasAlpha(),f=l.getFaces(),p=function(e,t){switch(e){case 2:return t?3:2;case 4:return t?1:0;case 3:return t?9:8;case 7:return 13;case 0:return 10;case 1:return 7}}(t,_),m=Array(f),g=2===p||3===p||7===p,v=0;v<f;v++){for(var y=Array(h),x=0;x<h;x++){for(var S=Array(d),T=void 0,C=void 0,A=0;A<d;A++){var E=l.getImageLevelInfo(x,A,v);g&&0===x&&(c!==E.width||u!==E.height)?console.warn("KTX2 transcode to BC will resize to width: "+(c=T=E.width)+", height: "+(u=C=E.height)+". You'd better use an image whose size if multiple of 4."):(T=E.origWidth,C=E.origHeight);var M=new Uint8Array(l.getImageTranscodedSizeInBytes(x,A,0,p));if(!l.transcodeImage(M,x,A,v,p,0,-1,-1))throw s(),Error("transcodeImage failed.");S[A]=M}y[x]={data:function(e){if(1===e.length)return e[0];for(var t=0,r=0;r<e.length;r++)t+=e[r].byteLength;for(var n=new Uint8Array(t),i=0,a=0;a<e.length;a++)n.set(e[a],i),i+=e[a].byteLength;return n}(S),width:T,height:C}}m[v]=y}return s(),{faces:m,width:c,height:u,hasAlpha:_,faceCount:f,format:p}}var fB=(_3(sw=function(e){return fP.call(this,e)},fP),(sb=sw.prototype)._initTranscodeWorkerPool=function(){var e=this;return Promise.all([fetch("https://mdn.alipayobjects.com/rms/afts/file/A*nG8SR6vCgXgAAAAAAAAAAAAAARQnAQ/basis_transcoder.js").then(function(e){return e.text()}),fetch("https://mdn.alipayobjects.com/rms/afts/file/A*qEUfQ7317KsAAAAAAAAAAAAAARQnAQ/basis_transcoder.wasm").then(function(e){return e.arrayBuffer()})]).then(function(t){var r=t[0],n=t[1];if(0===e.workerLimitCount)return new Promise(function(e,t){var i=document.createElement("script");i.src=URL.createObjectURL(new Blob([r],{type:"application/javascript"})),document.body.appendChild(i),i.onload=function(){fL(n).then(function(){e(null)})},i.onerror=function(){t()}});var i=fF.toString(),a=i.substring(i.indexOf("{"),i.lastIndexOf("}")+1),o="\n "+r+"\n "+fD.toString()+"\n "+a+"\n ",s=URL.createObjectURL(new Blob([o],{type:"application/javascript"}));return e._createTranscodePool(s,n)})},sb.transcode=function(e,t){return 0===this.workerLimitCount?fL().then(function(r){return fD(e,t,r)}):this._transcodeWorkerPool.postMessage({buffer:e,format:t,type:"transcode"})},sw);function fI(){var e,t,r,n=function(e,t,r,n){var i=(r+3>>2)*(n+3>>2),a=16*i+65535>>16,o=e.memory,s=a+1-(o.buffer.byteLength>>16);s>0&&o.grow(s);var l=new Uint8Array(o.buffer,65536,16*i);return l.set(t),0===e.transcode(i)?l:null},i=function(e,t,r){var i=e.length,a=Array(i),s=Promise.resolve();return t&&(o.init(),s=o._initPromise),s.then(function(){for(var s=0;s<i;s++){for(var l=e[s].length,c=Array(l),u=0;u<l;u++){var d=e[s][u],h=d.buffer,_=d.levelHeight,f=d.levelWidth,p=d.uncompressedByteLength;t&&(h=o.decode(h.slice(),p));var m=h.byteLength/i,g=h.byteOffset,v=n(r,new Uint8Array(h.buffer,g+s*m,m),f,_);if(v)c[u]={data:v.slice(),width:f,height:_};else throw"buffer decoded error"}a[s]=c}return a})},a=((t=(e=function(){}).prototype).init=function(){return this._initPromise||(this._initPromise=fetch(e.WasmModuleURL).then(function(e){if(e.ok)return e.arrayBuffer();throw Error("Could not fetch the wasm component for the Zstandard decompression lib: "+e.status+" - "+e.statusText)}).then(function(t){return WebAssembly.instantiate(t,e.IMPORT_OBJECT)}).then(this._init)),this._initPromise},t._init=function(t){e.instance=t.instance,e.IMPORT_OBJECT.env.emscripten_notify_memory_growth()},t.decode=function(t,r){if(void 0===r&&(r=0),!e.instance)throw Error("ZSTDDecoder: Await .init() before decoding.");var n=e.instance.exports,i=t.byteLength,a=n.malloc(i);e.heap.set(t,a),r=r||Number(n.ZSTD_findDecompressedSize(a,i));var o=n.malloc(r),s=n.ZSTD_decompress(o,r,a,i),l=e.heap.slice(o,o+s);return n.free(a),n.free(o),l},e);a.IMPORT_OBJECT={env:{emscripten_notify_memory_growth:function(){a.heap=new Uint8Array(a.instance.exports.memory.buffer)}}},a.WasmModuleURL="https://mdn.alipayobjects.com/rms/afts/file/A*awNJR7KqIAEAAAAAAAAAAAAAARQnAQ/zstddec.wasm";var o=new a;self.onmessage=function(e){var t,n=e.data;switch(n.type){case"init":(t=n.transcoderWasm,r=WebAssembly.instantiate(t,{env:{memory:new WebAssembly.Memory({initial:16})}}).then(function(e){return e.instance.exports})).then(function(){self.postMessage("init-completed")}).catch(function(e){self.postMessage({error:e})});break;case"transcode":r.then(function(e){i(n.data,n.needZstd,e).then(function(e){self.postMessage(e)}).catch(function(e){return self.postMessage({error:e})})})}}}var fV=(_3(sP=function(e,t){var r;return(r=fP.call(this,e)||this).type=t,r},fP),(sF=sP.prototype)._initTranscodeWorkerPool=function(){var e=this;return fetch(sP.transcoderMap[this.type]).then(function(e){return e.arrayBuffer()}).then(function(t){var r=fI.toString(),n=URL.createObjectURL(new Blob([r.substring(r.indexOf("{")+1,r.lastIndexOf("}"))],{type:"application/javascript"}));return e._createTranscodePool(n,t)})},sF.transcode=function(e){for(var t=e.supercompressionScheme===cu.Zstd,r=e.levels.length,n=e.faceCount,i={width:e.pixelWidth,height:e.pixelHeight,mipmaps:null},a={type:"transcode",format:0,needZstd:t,data:Array(n)},o=a.data,s=0;s<n;s++){for(var l=Array(r),c=0;c<r;c++){var u=e.levels[c],d=Math.floor(e.pixelWidth/(1<<c))||1,h=Math.floor(e.pixelHeight/(1<<c))||1,_=u.levelData.buffer,f=u.levelData.byteOffset,p=u.levelData.byteLength;l[c]={buffer:new Uint8Array(_,f,p),levelWidth:d,levelHeight:h,uncompressedByteLength:u.uncompressedByteLength}}o[s]=l}return this._transcodeWorkerPool.postMessage(a).then(function(e){return i.faces=e,i.hasAlpha=!0,i})},sP);fV.transcoderMap=((sL={})[e.KTX2TargetFormat.ASTC]="https://mdn.alipayobjects.com/rms/afts/file/A*0jiKRK6D1-kAAAAAAAAAAAAAARQnAQ/uastc_astc.wasm",sL),e.KTX2Loader=(_3(sD=function(){return hE.apply(this,arguments)},hE),(sB=sD.prototype).initialize=function(t,r){if(r.ktx2Loader){var n=r.ktx2Loader;return(n.priorityFormats&&(e.KTX2Loader._priorityFormats.etc1s=n.priorityFormats,e.KTX2Loader._priorityFormats.uastc=n.priorityFormats),1===n.transcoder)?e.KTX2Loader._getKhronosTranscoder(n.workerCount).init():e.KTX2Loader._getBinomialLLCTranscoder(n.workerCount).init()}},sB.load=function(t,r){var n=this;return new dS(function(i,a,o,s){n.request(t.url,{type:"arraybuffer"}).onProgress(o,s).then(function(n){return e.KTX2Loader._parseBuffer(new Uint8Array(n),r.engine,t.params).then(function(t){var r=t.engine,n=t.result,i=t.targetFormat,a=t.params;return e.KTX2Loader._createTextureByBuffer(r,n,i,a)})}).then(i).catch(a)})},sD.destroy=function(){this._binomialLLCTranscoder&&this._binomialLLCTranscoder.destroy(),this._khronosTranscoder&&this._khronosTranscoder.destroy(),this._binomialLLCTranscoder=null,this._khronosTranscoder=null,this._isBinomialInit=!1},sD._parseBuffer=function(t,r,n){var i,a,o=new fw(t),s=null!=(i=null==n?void 0:n.priorityFormats)?i:e.KTX2Loader._priorityFormats[o.isUASTC?"uastc":"etc1s"],l=e.KTX2Loader._decideTargetFormat(r,o,s);if(!e.KTX2Loader._isBinomialInit&&fV.transcoderMap[l]&&o.isUASTC){var c=e.KTX2Loader._getKhronosTranscoder();a=c.init().then(function(){return c.transcode(o)})}else{var u=e.KTX2Loader._getBinomialLLCTranscoder();a=u.init().then(function(){return u.transcode(t,l)})}return a.then(function(e){return{engine:r,result:e,targetFormat:l,params:o.keyValue.GalaceanTextureParams}})},sD._createTextureByBuffer=function(t,r,n,i){var a,o=r.width,s=r.height,l=r.faces,c=l.length,u=l[0],d=u.length>1,h=this._getEngineTextureFormat(n,r);if(6!==c){a=new uU(t,o,s,h,d);for(var _=0;_<u.length;_++){var f=u[_].data;a.setPixelBuffer(f,_)}}else{a=new uG(t,s,h,d);for(var p=0;p<l.length;p++)for(var m=l[p],g=0;g<u.length;g++)a.setPixelBuffer(e.TextureCubeFace.PositiveX+p,m[g].data,g)}return i&&(a.wrapModeU=i[0],a.wrapModeV=i[1],a.filterMode=i[2],a.anisoLevel=i[3]),a},sD._decideTargetFormat=function(t,r,n){var i=t._hardwareRenderer,a=this._detectSupportedFormat(i,n);return a!==e.KTX2TargetFormat.PVRTC||cd.isPowerOf2(r.pixelWidth)&&cd.isPowerOf2(r.pixelHeight)&&r.pixelWidth===r.pixelHeight?null===a?(c3.warn("Can't support any compressed texture, downgrade to RGBA8"),e.KTX2TargetFormat.R8G8B8A8):a:(c3.warn("PVRTC image need power of 2 and width===height, downgrade to RGBA8"),e.KTX2TargetFormat.R8G8B8A8)},sD._detectSupportedFormat=function(t,r){for(var n=0;n<r.length;n++){var i=r[n],a=this._supportedMap[i];if(a){for(var o=0;o<a.length;o++)if(t.canIUse(a[o]))return i}else switch(r[n]){case e.KTX2TargetFormat.R8G8B8A8:return i;case e.KTX2TargetFormat.R8:case e.KTX2TargetFormat.R8G8:if(t.isWebGL2)return i}}return null},sD._getBinomialLLCTranscoder=function(t){var r;return void 0===t&&(t=4),e.KTX2Loader._isBinomialInit=!0,null!=(r=this._binomialLLCTranscoder)?r:this._binomialLLCTranscoder=new fB(t)},sD._getKhronosTranscoder=function(t){var r;return void 0===t&&(t=4),null!=(r=this._khronosTranscoder)?r:this._khronosTranscoder=new fV(t,e.KTX2TargetFormat.ASTC)},sD._getEngineTextureFormat=function(t,r){var n=r.hasAlpha;switch(t){case e.KTX2TargetFormat.ASTC:return e.TextureFormat.ASTC_4x4;case e.KTX2TargetFormat.ETC:return n?e.TextureFormat.ETC2_RGBA8:e.TextureFormat.ETC2_RGB;case e.KTX2TargetFormat.BC7:return e.TextureFormat.BC7;case e.KTX2TargetFormat.BC1_BC3:return n?e.TextureFormat.BC3:e.TextureFormat.BC1;case e.KTX2TargetFormat.PVRTC:return n?e.TextureFormat.PVRTC_RGBA4:e.TextureFormat.PVRTC_RGB4;case e.KTX2TargetFormat.R8G8B8A8:return e.TextureFormat.R8G8B8A8}},sD._isBinomialInit=!1,sD._priorityFormats={etc1s:[e.KTX2TargetFormat.ETC,e.KTX2TargetFormat.BC7,e.KTX2TargetFormat.ASTC,e.KTX2TargetFormat.BC1_BC3,e.KTX2TargetFormat.PVRTC],uastc:[e.KTX2TargetFormat.ASTC,e.KTX2TargetFormat.BC7,e.KTX2TargetFormat.ETC,e.KTX2TargetFormat.BC1_BC3,e.KTX2TargetFormat.PVRTC]},sD._supportedMap=((sI={})[e.KTX2TargetFormat.ASTC]=[e.GLCapabilityType.astc],sI[e.KTX2TargetFormat.ETC]=[e.GLCapabilityType.etc],sI[e.KTX2TargetFormat.BC7]=[e.GLCapabilityType.bptc],sI[e.KTX2TargetFormat.BC1_BC3]=[e.GLCapabilityType.s3tc],sI[e.KTX2TargetFormat.PVRTC]=[e.GLCapabilityType.pvrtc,e.GLCapabilityType.pvrtc_webkit],sI),sD),e.KTX2Loader=_4([dC(e.AssetType.KTX2,["ktx2"])],e.KTX2Loader),e.KTX2Transcoder=void 0,(sV=e.KTX2Transcoder||(e.KTX2Transcoder={}))[sV.BinomialLLC=0]="BinomialLLC",sV[sV.Khronos=1]="Khronos";var fO=(_3(sO=function(){var e;return e=uK.apply(this,arguments)||this,e.bufferRequests=[],e.glbBufferSlices=[],e.bufferTextures=[],e.meshes=[],e},uK),(sN=sO.prototype).restoreContent=function(){var t=this;return new dS(function(r,n){Promise.all(t.bufferRequests.map(function(e){return hC(e.url,e.config)})).then(function(i){if(t.isGLB){var a=t.glbBufferSlices,o=i[0],s=a.length;i.length=s;for(var l=0;l<s;l++){var c=a[l];i[l]=o.slice(c.x,c.x+c.y)}}dS.all(t.bufferTextures.map(function(t){var r,n=t.bufferView,a=i[n.buffer],o=new Uint8Array(a,null!=(r=n.byteOffset)?r:0,n.byteLength),s=t.texture;return"image/ktx2"===t.mimeType?e.KTX2Loader._parseBuffer(o,s.engine).then(function(e){for(var t=e.result.faces[0],r=0;r<t.length;r++)s.setPixelBuffer(t[r].data,r)}):fR.loadImageBuffer(o,t.mimeType).then(function(e){s.setImageSource(e),s.generateMipmaps()})})).then(function(){for(var e,n=fu(t.meshes);!(e=n()).done;){for(var a,o=e.value,s=o.mesh,l=fu(o.vertexBuffers);!(a=l()).done;){var c=a.value,u=t._getBufferData(i,c.data);c.buffer.setData(u)}if(o.indexBuffer){var d=t._getBufferData(i,o.indexBuffer);s.setIndices(d)}for(var h,_=fu(o.blendShapes);!(h=_()).done;){var f=h.value,p=f.blendShape.frames[0],m=f.position,g=t._getBufferData(i,m.buffer);if(p.deltaPositions=fR.bufferToVector3Array(g,m.stride,m.byteOffset,m.count),f.normal){var v=f.normal,y=t._getBufferData(i,v.buffer);p.deltaNormals=fR.bufferToVector3Array(y,v.stride,v.byteOffset,v.count)}if(f.tangent){var x=f.tangent,S=t._getBufferData(i,x.buffer);p.deltaTangents=fR.bufferToVector3Array(S,x.stride,x.byteOffset,x.count)}}s.uploadData(!0)}r(t.resource)}).catch(n)}).catch(n)})},sN._getBufferData=function(e,t){var r=t.main,n=e[r.bufferIndex],i=new r.TypedArray(n,r.byteOffset,r.length),a=t.sparseCount;if(a)for(var o=t.sparseIndices,s=e[o.bufferIndex],l=new o.TypedArray(s,o.byteOffset,o.length),c=t.sparseValues,u=e[c.bufferIndex],d=new c.TypedArray(u,c.byteOffset,c.length),h=t.typeSize,_=0;_<a;_++)for(var f=l[_],p=0;p<h;p++)i[f*h+p]=d[_*h+p];return i},sO),fN=function(e,t){this.url=e,this.config=t},fz=function(e,t,r){this.texture=e,this.bufferView=t,this.mimeType=r},fU=function(){this.vertexBuffers=[],this.blendShapes=[]},fk=function(e,t){this.buffer=e,this.data=t},fG=function(e,t,r,n,i){this.main=e,this.typeSize=t,this.sparseCount=r,this.sparseIndices=n,this.sparseValues=i},fH=function(e,t,r,n){this.bufferIndex=e,this.TypedArray=t,this.byteOffset=r,this.length=n},fW=function(e,t,r,n){this.blendShape=e,this.position=t,this.normal=r,this.tangent=n},fX=function(e,t,r,n){this.buffer=e,this.stride=t,this.byteOffset=r,this.count=n},fK=((sU=(sz=function(){}).prototype).createAndParse=function(e,t,r){for(var n=arguments.length,i=Array(n>3?n-3:0),a=3;a<n;a++)i[a-3]=arguments[a];throw"Not implemented."},sU.additiveParse=function(e,t,r,n){for(var i=arguments.length,a=Array(i>4?i-4:0),o=4;o<i;o++)a[o-4]=arguments[o];throw"Not implemented."},sz);e.GLTFExtensionMode=void 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t=e.glTFResource,r=e.contentRestorer,n=t.url,i=r.bufferRequests,a={type:"arraybuffer"},o=this._isGLB(n);return r.isGLB=o,o?hC(n,a).onProgress(void 0,e._onTaskDetail).then(function(t){return i.push(new fN(n,a)),fR.parseGLB(e,t)}).then(function(t){var r=t.glTF,n=t.buffers;return e.buffers=n,r}):hC(n,{type:"json"}).onProgress(void 0,e._onTaskDetail)},sW._isGLB=function(e){var t=e.lastIndexOf(".");return"glb"===e.substring(t+1,t+4)},sH),e.GLTFSchemaParser=_4([fM(e.GLTFParserType.Schema)],e.GLTFSchemaParser),e.GLTFAnimationParser=(_3(sX=function(){return fY.apply(this,arguments)},fY),sX.prototype.parse=function(t,r){var n=t.glTF.animations[r],i=n.name,a=void 0===i?"AnimationClip"+r:i;return Promise.resolve(fY.executeExtensionsCreateAndParse(n.extensions,t,n)||e.GLTFAnimationParser._parseStandardProperty(t,new hk(a),n)).then(function(e){return fY.executeExtensionsAdditiveAndParse(n.extensions,t,e,n),e})},sX._parseStandardProperty=function(t,r,n){for(var i=this,a=t.glTF,o=a.accessors,s=a.bufferViews,l=n.channels,c=n.samplers,u=[],d=t.get(e.GLTFParserType.Entity),h=[],_=0,f=c.length;_<f;_++)!function(r,n){var i=c[r],a=o[i.input],l=o[i.output],d=Promise.all([fR.getAccessorBuffer(t,s,a),fR.getAccessorBuffer(t,s,l)]).then(function(t){var r,n,a=t[0].data,o=t[1].data;if(l.normalized){for(var s=fR.getNormalizedComponentScale(l.componentType),c=new Float32Array(o.length),d=0,h=o.length;d<h;d++)c[d]=o[d]*s;o=c}var _=o.length/a.length;switch(null!=(r=i.interpolation)?r:l9.Linear){case l9.CubicSpine:n=e.InterpolationType.CubicSpine;break;case l9.Step:n=e.InterpolationType.Step;break;case l9.Linear:n=e.InterpolationType.Linear}a[a.length-1],u.push({type:l.type,interpolation:n,input:a,output:o,outputSize:_})});h.push(d)}(_);return h.push(t.get(e.GLTFParserType.Scene)),Promise.all(h).then(function(){for(var e=0,n=l.length;e<n;e++){for(var o=l[e],s=o.target,c=d[s.node],h="",_=c;_.parent;)h=""===h?""+_.name:_.name+"/"+h,_=_.parent;if(-1!==t.glTFResource.sceneRoots.indexOf(_)){var f=void 0,p=void 0;switch(s.path){case l7.TRANSLATION:f=ue,p="position";break;case l7.ROTATION:f=ue,p="rotationQuaternion";break;case l7.SCALE:f=ue,p="scale";break;case l7.WEIGHTS:f=u4,p="blendShapeWeights"}var m=i._addCurve(s.path,o,u);if(s.path===l7.WEIGHTS)for(var g=a.nodes[s.node].mesh,v=0,y=a.meshes[g].primitives.length;v<y;v++)r.addCurveBinding(h,f,v,p,m);else r.addCurveBinding(h,f,p,m)}}return r})},sX._addCurve=function(t,r,n){var i=n[r.sampler],a=i.input,o=i.output,s=i.outputSize;switch(t){case l7.TRANSLATION:case l7.SCALE:for(var l=new e.AnimationVector3Curve,c=l.interpolation=i.interpolation,u=0,d=0,h=a.length;d<h;d++){var _=new h0;_.time=a[d],c===e.InterpolationType.CubicSpine?(_.inTangent=new ch(o[u++],o[u++],o[u++]),_.value=new ch(o[u++],o[u++],o[u++]),_.outTangent=new ch(o[u++],o[u++],o[u++])):_.value=new ch(o[u++],o[u++],o[u++]),l.addKey(_)}return l;case l7.ROTATION:for(var f=new e.AnimationQuaternionCurve,p=f.interpolation=i.interpolation,m=0,g=0,v=a.length;g<v;g++){var y=new h0;y.time=a[g],p===e.InterpolationType.CubicSpine?(y.inTangent=new cC(o[m++],o[m++],o[m++],o[m++]),y.value=new cy(o[m++],o[m++],o[m++],o[m++]),y.outTangent=new cC(o[m++],o[m++],o[m++],o[m++])):y.value=new cy(o[m++],o[m++],o[m++],o[m++]),f.addKey(y)}return f;case l7.WEIGHTS:var x=new e.AnimationFloatArrayCurve;x.interpolation=i.interpolation;for(var S=0,T=0,C=a.length;T<C;T++){var A=new h0;A.time=a[T],x.interpolation===e.InterpolationType.CubicSpine?(A.inTangent=Array.from(o.subarray(S,S+s)),S+=s,A.value=o.slice(S,S+s),S+=s,A.outTangent=Array.from(o.subarray(S,S+s))):A.value=o.slice(S,S+s),S+=s,x.addKey(A)}return x}},sX),e.GLTFAnimationParser=_4([fM(e.GLTFParserType.Animation)],e.GLTFAnimationParser),e.GLTFBufferParser=(_3(sK=function(){return fY.apply(this,arguments)},fY),(sY=sK.prototype).parse=function(e,t){var r=e.glTF.buffers;return e.buffers?Promise.resolve(e.buffers[t]):this._parseSingleBuffer(e,r[t])},sY._parseSingleBuffer=function(e,t){var r=e.glTFResource,n=e.contentRestorer,i=r.url,a=n.bufferRequests,o={type:"arraybuffer"},s=cX.resolveAbsoluteUrl(i,t.uri);a.push(new fN(s,o));var l=hC(s,o).onProgress(void 0,e._onTaskDetail);return e._addTaskCompletePromise(l),l},sK),e.GLTFBufferParser=_4([fM(e.GLTFParserType.Buffer)],e.GLTFBufferParser),e.GLTFEntityParser=(_3(sj=function(){return fY.apply(this,arguments)},fY),sj.prototype.parse=function(t,r){var n=t.glTFResource,i=t.glTF.nodes[r],a=n.engine,o=i.matrix,s=i.translation,l=i.rotation,c=i.scale,u=i.extensions,d=new du(a,i.name||"_GLTF_ENTITY_"+r);d._markAsTemplate(n);var h=d.transform;if(o){var _=h.localMatrix;_.copyFromArray(o),h.localMatrix=_}else s&&h.setPosition(s[0],s[1],s[2]),l&&h.setRotationQuaternion(l[0],l[1],l[2],l[3]),c&&h.setScale(c[0],c[1],c[2]);var f=i.children;if(f)for(var p=0;p<f.length;p++){var m=f[p],g=t.get(e.GLTFParserType.Entity,m);d.addChild(g)}return fY.executeExtensionsAdditiveAndParse(u,t,d,i),d},sj),e.GLTFEntityParser=_4([fM(e.GLTFParserType.Entity)],e.GLTFEntityParser),e.GLTFMaterialParser=(_3(sq=function(){return fY.apply(this,arguments)},fY),sq.prototype.parse=function(t,r){var n=t.glTF.materials[r],i=t.glTFResource,a=i.engine,o=fY.executeExtensionsCreateAndParse(n.extensions,t,n);return o||((o=new hb(a)).name=n.name,e.GLTFMaterialParser._parseStandardProperty(t,o,n)),Promise.resolve(o).then(function(r){return r||(r=e.GLTFMaterialParser._getDefaultMaterial(a)),fY.executeExtensionsAdditiveAndParse(n.extensions,t,r,n),r._associationSuperResource(i),r})},sq._getDefaultMaterial=function(t){var r;return(r=e.GLTFMaterialParser)._defaultMaterial||(r._defaultMaterial=new hR(t))},sq._checkOtherTextureTransform=function(e,t){var r;(null==(r=e.extensions)?void 0:r.KHR_texture_transform)&&c3.warn(""+t+" texture always use the KHR_texture_transform of the base texture.")},sq._parseStandardProperty=function(t,r,n){var i=n.pbrMetallicRoughness,a=n.normalTexture,o=n.occlusionTexture,s=n.emissiveTexture,l=n.emissiveFactor,c=n.alphaMode,u=n.alphaCutoff,d=n.doubleSided;if(i){var h=i.baseColorFactor,_=i.baseColorTexture,f=i.metallicFactor,p=i.roughnessFactor,m=i.metallicRoughnessTexture;h&&(r.baseColor=new cA(cA.linearToGammaSpace(h[0]),cA.linearToGammaSpace(h[1]),cA.linearToGammaSpace(h[2]),h[3])),_&&t.get(e.GLTFParserType.Texture,_.index).then(function(e){r.baseTexture=e,fY.executeExtensionsAdditiveAndParse(_.extensions,t,r,_)}),r.constructor===hb&&(r.metallic=null!=f?f:1,r.roughness=null!=p?p:1,m&&(e.GLTFMaterialParser._checkOtherTextureTransform(m,"Roughness metallic"),t.get(e.GLTFParserType.Texture,m.index).then(function(e){r.roughnessMetallicTexture=e})))}if(r.constructor===hb||r.constructor===hP){if(s&&(e.GLTFMaterialParser._checkOtherTextureTransform(s,"Emissive"),t.get(e.GLTFParserType.Texture,s.index).then(function(e){r.emissiveTexture=e})),l&&(r.emissiveColor=new cA(cA.linearToGammaSpace(l[0]),cA.linearToGammaSpace(l[1]),cA.linearToGammaSpace(l[2]))),a){var g=a.index,v=a.scale;e.GLTFMaterialParser._checkOtherTextureTransform(a,"Normal"),t.get(e.GLTFParserType.Texture,g).then(function(e){r.normalTexture=e}),void 0!==v&&(r.normalTextureIntensity=v)}if(o){var y=o.index,x=o.strength,S=o.texCoord;e.GLTFMaterialParser._checkOtherTextureTransform(o,"Occlusion"),t.get(e.GLTFParserType.Texture,y).then(function(e){r.occlusionTexture=e}),void 0!==x&&(r.occlusionTextureIntensity=x),S===e.TextureCoordinate.UV1?r.occlusionTextureCoord=e.TextureCoordinate.UV1:S>e.TextureCoordinate.UV1&&c3.warn("Occlusion texture uv coordinate must be UV0 or UV1.")}}switch(d?r.renderFace=e.RenderFace.Double:r.renderFace=e.RenderFace.Front,c){case cr.OPAQUE:r.isTransparent=!1;break;case cr.BLEND:r.isTransparent=!0;break;case cr.MASK:r.alphaCutoff=null!=u?u:.5}},sq),e.GLTFMaterialParser=_4([fM(e.GLTFParserType.Material)],e.GLTFMaterialParser),e.GLTFMeshParser=(_3(sQ=function(){return fY.apply(this,arguments)},fY),sQ.prototype.parse=function(t,r){for(var n=function(r,n){var c=i.primitives[r];l[r]=new Promise(function(n){var l=fY.executeExtensionsCreateAndParse(c.extensions,t,c,i);if(l)fq(l,uW)?(l._associationSuperResource(o),n(l)):l.then(function(e){e._associationSuperResource(o),n(e)});else{var u=new uW(s,i.name||r+"");u._associationSuperResource(o);var d=new fU;d.mesh=u,t.contentRestorer.meshes.push(d),e.GLTFMeshParser._parseMeshFromGLTFPrimitive(t,u,d,i,c,a,function(e){return null},function(e,r){var n=c.targets[r][e];if(!n)return null;var i=a.accessors[n];return fR.getAccessorBuffer(t,t.glTF.bufferViews,i)},function(){var r=a.accessors[c.indices];return t.get(e.GLTFParserType.Buffer).then(function(e){return fR.getAccessorData(a,r,e)})},t.params.keepMeshData).then(n)}})},i=t.glTF.meshes[r],a=t.glTF,o=t.glTFResource,s=o.engine,l=[],c=0,u=i.primitives.length;c<u;c++)n(c);return Promise.all(l)},sQ._parseMeshFromGLTFPrimitive=function(t,r,n,i,a,o,s,l,c,u){var d,h=function(i){var a=_[f[i]],s=fR.getAccessorBuffer(t,o.bufferViews,a).then(function(t){var o,s,l,c=fR.getAccessorTypeSize(a.type),h=a.count,_=t.data,f=r.instanceId,p=t.vertexBindingInfos,m=a.normalized,g=fR.getElementFormat(a.componentType,c,m);if(m&&(s=fR.getNormalizedComponentScale(a.componentType)),t.interleaved){var S=a.byteOffset||0,T=t.stride;if(l=S%T,void 0===p[f]){o=new uB(i,l,g,x);var C=t.vertexBuffer;C||(C=new uR(v,e.BufferBindFlag.VertexBuffer,_,e.BufferUsage.Static,u),t.vertexBuffer=C,n.vertexBuffers.push(new fk(C,t.restoreInfo))),r.setVertexBufferBinding(C,T,x),p[f]=x++}else o=new uB(i,l,g,p[f])}else{l=0,o=new uB(i,l,g,x);var A=t.vertexBuffer;A||(A=new uR(v,e.BufferBindFlag.VertexBuffer,_,e.BufferUsage.Static,u),n.vertexBuffers.push(new fk(A,t.restoreInfo))),r.setVertexBufferBinding(A,t.stride,x),p[f]=x++}if(y.push(o),"POSITION"===i){d=h;var E=r.bounds,M=E.min,R=E.max;if(a.min&&a.max)M.copyFromArray(a.min),R.copyFromArray(a.max);else{var w=e.GLTFMeshParser._tempVector3;M.set(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),R.set(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE);for(var b=l/_.BYTES_PER_ELEMENT,P=_.length/h,F=0;F<h;F++){var L=b+F*P;w.copyFromArray(_,L),ch.min(M,w,M),ch.max(R,w,R)}}m&&(M.scale(s),R.scale(s))}});S.push(s)},_=o.accessors,f=a.attributes,p=a.targets,m=a.indices,g=a.mode,v=r.engine,y=[],x=0,S=[];for(var T in f)h(T);return Promise.all(S).then(function(){if(r.setVertexElements(y),void 0!==m){var a=o.accessors[m],s=fR.getAccessorBuffer(t,o.bufferViews,a).then(function(e){r.setIndices(e.data),r.addSubMesh(0,a.count,g),n.indexBuffer=e.restoreInfo});S.push(s)}else r.addSubMesh(0,d,g);return p&&S.push(e.GLTFMeshParser._createBlendShape(r,n,i,_,p,l)),Promise.all(S).then(function(){return r.uploadData(!u),Promise.resolve(r)})})},sQ._createBlendShape=function(e,t,r,n,i,a){for(var o=function(r,o){var c=s?s[r]:"blendShape"+r;l.push(Promise.all([a("POSITION",r),a("NORMAL",r),a("TANGENT",r)]).then(function(a){var o,s,l,u,d,h,_,f,p,m=a[0],g=a[1],v=a[2],y=i[r],x=null;m&&(o=n[y.POSITION],x=fR.bufferToVector3Array(m.data,m.stride,null!=(u=o.byteOffset)?u:0,o.count));var S=null;g&&(s=n[y.NORMAL],S=fR.bufferToVector3Array(g.data,g.stride,null!=(d=s.byteOffset)?d:0,s.count));var T=null;v&&(l=n[y.NORMAL],T=fR.bufferToVector3Array(v.data,v.stride,null!=(h=l.byteOffset)?h:0,l.count));var C=new uV(c);C.addFrame(1,x,S,T),e.addBlendShape(C),t.blendShapes.push(new fW(C,new fX(m.restoreInfo,m.stride,null!=(_=o.byteOffset)?_:0,o.count),g?new fX(g.restoreInfo,g.stride,null!=(f=s.byteOffset)?f:0,s.count):null,v?new fX(v.restoreInfo,v.stride,null!=(p=l.byteOffset)?p:0,l.count):null))}))},s=r.extras?r.extras.targetNames:null,l=[],c=0,u=i.length;c<u;c++)o(c);return Promise.all(l)},sQ._tempVector3=new ch,sQ),e.GLTFMeshParser=_4([fM(e.GLTFParserType.Mesh)],e.GLTFMeshParser),e.GLTFSceneParser=(_3(sZ=function(){return fY.apply(this,arguments)},fY),(sJ=sZ.prototype).parse=function(t,r){var n,i=t.glTF,a=i.scene,o=t.glTFResource,s=i.scenes[r],l=s.extensions,c=o.engine,u=s.nodes;if(1===u.length)n=t.get(e.GLTFParserType.Entity,u[0]);else{n=new du(c,"GLTF_ROOT");for(var d=0;d<u.length;d++){var h=t.get(e.GLTFParserType.Entity,u[d]);n.addChild(h)}}(void 0===a?0:a)===r&&(o._defaultSceneRoot=n);for(var _=[],f=0;f<u.length;f++)_.push(this._parseEntityComponent(t,u[f]));return Promise.all(_).then(function(){return fY.executeExtensionsAdditiveAndParse(l,t,n,s),n})},sJ._parseEntityComponent=function(t,r){var n,i=this,a=t.glTF,o=t.glTFResource,s=a.nodes[r],l=s.camera,c=s.mesh,u=t.get(e.GLTFParserType.Entity,r);return void 0!==l&&this._createCamera(o,a.cameras[l],u),void 0!==c&&(n=this._createRenderer(t,s,u)),Promise.resolve(n).then(function(){var e=[],r=s.children;if(r)for(var n=0;n<r.length;n++)e.push(i._parseEntityComponent(t,r[n]));return Promise.all(e)})},sJ._createCamera=function(t,r,n){var i=r.orthographic,a=r.perspective,o=r.type,s=n.addComponent(e.Camera);if(o===ce.ORTHOGRAPHIC){var l=i.xmag,c=i.ymag,u=i.zfar,d=i.znear;s.isOrthographic=!0,void 0!==d&&(s.nearClipPlane=d),void 0!==u&&(s.farClipPlane=u),s.orthographicSize=Math.max(null!=c?c:0,null!=l?l:0)/2}else if(o===ce.PERSPECTIVE){var h=a.aspectRatio,_=a.yfov,f=a.zfar,p=a.znear;void 0!==h&&(s.aspectRatio=h),void 0!==_&&(s.fieldOfView=180*_/Math.PI),void 0!==f&&(s.farClipPlane=f),void 0!==p&&(s.nearClipPlane=p)}t.cameras||(t.cameras=[]),t.cameras.push(s),s.enabled=!1},sJ._createRenderer=function(t,r,n){for(var i=function(r){var i=c[r],l=i.material;d.push(Promise.all([t.get(e.GLTFParserType.Mesh,o),void 0!==s&&t.get(e.GLTFParserType.Skin,s),void 0!==l&&t.get(e.GLTFParserType.Material,l)]).then(function(o){var s,l=o[1],c=o[2],d=o[0][r];if(c||(c=e.GLTFMaterialParser._getDefaultMaterial(t.glTFResource.engine)),l||u){var h=n.addComponent(u4);h.mesh=d,l&&(h.rootBone=l._rootBone,h.bones=l._bones,a._computeLocalBounds(h,d,l._bones,l._rootBone,l.inverseBindMatrices),h.skin=l),u&&(h.blendShapeWeights=new Float32Array(u)),s=h}else(s=n.addComponent(uN)).mesh=d;s.setMaterial(c),d.vertexElements.forEach(function(e){"COLOR_0"===e.semantic&&(s.enableVertexColor=!0)}),fY.executeExtensionsAdditiveAndParse(i.extensions,t,s,i)}))},a=this,o=r.mesh,s=r.skin,l=t.glTF.meshes[o],c=l.primitives,u=r.weights||l.weights,d=[],h=0;h<c.length;h++)i(h);return Promise.all(d)},sJ._computeLocalBounds=function(e,t,r,n,i){var a=r.indexOf(n);if(-1!==a)cf.transform(t.bounds,i[a],e.localBounds);else{var o=new cx(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0),s=this._computeApproximateBindMatrix(r,i,n,o);0!==s?(cx.multiplyScalar(o,1/s,o),cf.transform(t.bounds,o,e.localBounds)):e.localBounds.copyFrom(t.bounds)}},sJ._computeApproximateBindMatrix=function(e,t,r,n){for(var i=0,a=r.children,o=0,s=a.length;o<s;o++){var l=a[o],c=e.indexOf(l);-1!==c?(cx.add(n,t[c],n),i++):i+=this._computeApproximateBindMatrix(e,t,l,n)}return i},sZ),e.GLTFSceneParser=_4([fM(e.GLTFParserType.Scene)],e.GLTFSceneParser),e.GLTFSkinParser=(_3(s$=function(){return fY.apply(this,arguments)},fY),(s0=s$.prototype).parse=function(t,r){var n=this,i=t.glTF,a=i.skins[r],o=a.inverseBindMatrices,s=a.skeleton,l=a.joints,c=a.name,u=l.length,d=new u3(void 0===c?"SKIN_"+r:c);d.inverseBindMatrices.length=u,d._bones.length=u;var h=i.accessors[o];return Promise.resolve(fR.getAccessorBuffer(t,i.bufferViews,h).then(function(r){for(var i=t.get(e.GLTFParserType.Entity),a=r.data,o=0;o<u;o++){var c=new cx;c.copyFromArray(a,16*o),d.inverseBindMatrices[o]=c;var h=i[l[o]];if(d._bones[o]=h,d.joints[o]=h.name,void 0!==s){var _=i[s];d._rootBone=_,d.skeleton=_.name}else{var f=n._findSkeletonRootBone(l,i);if(f)d._rootBone=f,d.skeleton=f.name;else throw"Failed to find skeleton root bone."}}return d}))},s0._findSkeletonRootBone=function(e,t){for(var r,n={},i=fu(e);!(r=i()).done;){for(var a=r.value,o=[],s=t[a];s;)o.unshift(s),s=s.parent;n[a]=o}for(var l=null,c=0;;c++){var u=n[e[0]];if(c>=u.length)return l;for(var d=u[c],h=1,_=e.length;h<_;h++)if(c>=(u=n[e[h]]).length||d!==u[c])return l;l=d}},s$),e.GLTFSkinParser=_4([fM(e.GLTFParserType.Skin)],e.GLTFSkinParser),e.GLTFTextureParser=(_3(s1=function(){return fY.apply(this,arguments)},fY),s1.prototype.parse=function(t,r){var n=t.glTF.textures[r],i=t.glTFResource,a=t.glTF,o=i.engine,s=i.url,l=n.sampler,c=n.source,u=n.name,d=n.extensions,h=a.images[void 0===c?0:c],_=h.uri,f=h.bufferView,p=h.mimeType,m=h.name,g=fY.executeExtensionsCreateAndParse(d,t,n);if(!g){var v=void 0!==l,y=void 0!==l&&fR.getSamplerInfo(a.samplers[l]);if(_){var x=_.lastIndexOf("."),S=_.substring(x+1).startsWith("ktx")?e.AssetType.KTX:e.AssetType.Texture2D;g=o.resourceManager.load({url:cX.resolveAbsoluteUrl(s,_),type:S,params:{mipmap:null==y?void 0:y.mipmap}}).onProgress(void 0,t._onTaskDetail).then(function(e){return e.name=u||m||e.name||"texture_"+r,v&&fR.parseSampler(e,y),e}),t._addTaskCompletePromise(g)}else{var T=a.bufferViews[f];g=t.get(e.GLTFParserType.Buffer).then(function(e){var n=e[T.buffer],i=new Uint8Array(n,T.byteOffset,T.byteLength);return fR.loadImageBuffer(i,p).then(function(e){var n=new uU(o,e.width,e.height,void 0,null==y?void 0:y.mipmap);n.setImageSource(e),n.generateMipmaps(),n.name=u||m||"texture_"+r,v&&fR.parseSampler(n,y);var i=new fz(n,T,p);return t.contentRestorer.bufferTextures.push(i),n})})}}return Promise.resolve(g).then(function(e){return fY.executeExtensionsAdditiveAndParse(d,t,e,n),e._associationSuperResource(i),e})},s1._wrapMap=((s2={})[ca.CLAMP_TO_EDGE]=e.TextureWrapMode.Clamp,s2[ca.MIRRORED_REPEAT]=e.TextureWrapMode.Mirror,s2[ca.REPEAT]=e.TextureWrapMode.Repeat,s2),s1),e.GLTFTextureParser=_4([fM(e.GLTFParserType.Texture)],e.GLTFTextureParser),e.GLTFValidator=(_3(s3=function(){return fY.apply(this,arguments)},fY),s3.prototype.parse=function(e){var t=e.glTF,r=t.asset.version,n=t.extensionsUsed,i=t.extensionsRequired,a=Number(r);if(!(a>=2&&a<3))throw"Only support glTF 2.x.";if(n){c3.info("extensionsUsed: ",n);for(var o=0;o<n.length;o++){var s=n[o];fY.hasExtensionParser(s)||c3.warn("Extension "+s+" is not implemented, you can customize this extension in gltf.")}}if(i){c3.info("extensionsRequired: "+i);for(var l=0;l<i.length;l++){var c=i[l];fY.hasExtensionParser(c)||c3.error("GLTF parser has not supported required extension "+c+".")}}return Promise.resolve(null)},s3),e.GLTFValidator=_4([fM(e.GLTFParserType.Validator)],e.GLTFValidator);var fQ=(_3(s4=function(){return hE.apply(this,arguments)},hE),s4.prototype.load=function(e,t){var r=e.url,n=e.params,i=new fS(t.engine,r),a=new fT(i,t,_1({keepMeshData:!1},n));return new dS(function(e,t,r,n){a._setTaskCompleteProgress=r,a._setTaskDetailProgress=n,a.parse().then(e).catch(t)})},s4);fQ=_4([dC(e.AssetType.GLTF,["gltf","glb"])],fQ);var fZ=Math.PI,fJ=(_3(s5=function(){return hE.apply(this,arguments)},hE),s5.prototype.load=function(t,r){var n=this;return new dS(function(i,a){var o=r.engine;n.request(t.url,{type:"arraybuffer"}).then(function(t){for(var r=new Uint8Array(t),n=fJ._parseHeader(r),a=n.width,s=n.height,l=n.dataPosition,c=fJ._readPixels(r.subarray(l),a,s),u=s>>1,d=fJ._convertToCubemap(c,a,s,u),h=new uG(o,u),_=0;_<6;_++)h.setPixelBuffer(e.TextureCubeFace.PositiveX+_,d[_],0);h.generateMipmaps(),i(h)}).catch(a)})},s5._convertToCubemap=function(e,t,r,n){if(!e)throw"ConvertPanoramaToCubemap: input cannot be null";if(e.length!=t*r*4)throw"ConvertPanoramaToCubemap: input size is wrong";return[this._createCubemapData(n,this._faceRight,e,t,r),this._createCubemapData(n,this._faceLeft,e,t,r),this._createCubemapData(n,this._faceUp,e,t,r),this._createCubemapData(n,this._faceBottom,e,t,r),this._createCubemapData(n,this._faceFront,e,t,r),this._createCubemapData(n,this._faceBack,e,t,r)]},s5._createCubemapData=function(e,t,r,n,i){for(var a=new Uint8ClampedArray(e*e*4),o=this._tempVector3.set(0,0,0).add(t[1]).subtract(t[0]).scale(1/e),s=this._temp2Vector3.set(0,0,0).add(t[3]).subtract(t[2]).scale(1/e),l=1/e,c=0,u=0;u<e;u++){for(var d=this._temp3Vector3.set(0,0,0).add(t[0]),h=this._temp4Vector3.set(0,0,0).add(t[2]),_=0;_<e;_++){var f=this._temp5Vector3.set(0,0,0).add(h).subtract(d).scale(c).add(d);f.normalize();var p=this._calcProjectionSpherical(f,r,n,i);this._RGBEToLinear(p),this._linearToRGBM(p,5);var m=u*e*4+4*_;a[m]=p.r,a[m+1]=p.g,a[m+2]=p.b,a[m+3]=p.a,d.add(o),h.add(s)}c+=l}return a},s5._calcProjectionSpherical=function(e,t,r,n){for(var i=Math.atan2(e.z,e.x),a=Math.acos(e.y);i<-fZ;)i+=2*fZ;for(;i>fZ;)i-=2*fZ;var o=i/fZ,s=Math.round((o=.5*o+.5)*r);s<0?s=0:s>=r&&(s=r-1);var l=Math.round(a/fZ*n);l<0?l=0:l>=n&&(l=n-1);var c=(n-l-1)*r*4+4*s,u=t[c],d=t[c+1],h=t[c+2],_=t[c+3];return new cA(u,d,h,_)},s5._readStringLine=function(e,t){for(var r="",n="",i=t;i<e.length-t&&"\n"!=(n=String.fromCharCode(e[i]));i++)r+=n;return r},s5._parseHeader=function(e){var t=0,r=0,n=this._readStringLine(e,0);if("#"!=n[0]||"?"!=n[1])throw"Bad HDR Format.";var i=!1,a=!1,o=0;do o+=n.length+1,"FORMAT=32-bit_rle_rgbe"==(n=this._readStringLine(e,o))?a=!0:0==n.length&&(i=!0);while(!i);if(!a)throw"HDR Bad header format, unsupported 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c=t.getPlane(l),u=c.normal;if(u.x>=0?(i.x=a.x,o.x=n.x):(i.x=n.x,o.x=a.x),u.y>=0?(i.y=a.y,o.y=n.y):(i.y=n.y,o.y=a.y),u.z>=0?(i.z=a.z,o.z=n.z):(i.z=n.z,o.z=a.z),d.intersectsPlaneAndPoint(c,i)===e.PlaneIntersectionType.Back)return e.ContainmentType.Disjoint;d.intersectsPlaneAndPoint(c,o)===e.PlaneIntersectionType.Back&&(s=e.ContainmentType.Intersects)}return s},d.frustumContainsSphere=function(t,r){for(var n=e.ContainmentType.Contains,a=0;a<6;++a){var i=t.getPlane(a),o=d.intersectsPlaneAndSphere(i,r);if(o===e.PlaneIntersectionType.Back)return e.ContainmentType.Disjoint;if(o===e.PlaneIntersectionType.Intersecting){n=e.ContainmentType.Intersects;break}}return n},d);cE._tempVec30=new cC,cE._tempVec31=new cC,cE._tempVec32=new cC;var cR=((h=(u=function(e,t){void 0===e&&(e=null),void 0===t&&(t=0),this.normal=new cC,this.distance=0,e&&this.normal.copyFrom(e),this.distance=t}).prototype).normalize=function(){return u.normalize(this,this),this},h.clone=function(){var e=new u;return e.copyFrom(this),e},h.copyFrom=function(e){return this.normal.copyFrom(e.normal),this.distance=e.distance,this},u.normalize=function(e,t){var r=e.normal,n=1/r.length();cC.scale(r,n,t.normal),t.distance=e.distance*n},u.fromPoints=function(e,t,r,n){var a=e.x,i=e.y,o=e.z,s=t.x-a,l=t.y-i,c=t.z-o,d=r.x-a,u=r.y-i,h=r.z-o,_=l*h-c*u,f=c*d-s*h,p=s*u-l*d,g=1/Math.sqrt(_*_+f*f+p*p),m=_*g,v=f*g,y=p*g,x=n.normal;x.x=m,x.y=v,x.z=y,n.distance=-(m*a+v*i+y*o)},u),cM=((f=(_=function(e){void 0===e&&(e=null),this.near=new cR,this.far=new cR,this.left=new cR,this.right=new cR,this.top=new cR,this.bottom=new cR,e&&this.calculateFromMatrix(e)}).prototype).getPlane=function(t){switch(t){case e.FrustumFace.Near:return this.near;case e.FrustumFace.Far:return this.far;case e.FrustumFace.Left:return this.left;case e.FrustumFace.Right:return this.right;case e.FrustumFace.Bottom:return this.bottom;case e.FrustumFace.Top:return this.top;default:return null}},f.calculateFromMatrix=function(e){var t=e.elements,r=t[0],n=t[1],a=t[2],i=t[3],o=t[4],s=t[5],l=t[6],c=t[7],d=t[8],u=t[9],h=t[10],_=t[11],f=t[12],p=t[13],g=t[14],m=t[15];this.near.normal.set(i+a,c+l,_+h),this.near.distance=m+g,this.near.normalize(),this.far.normal.set(i-a,c-l,_-h),this.far.distance=m-g,this.far.normalize(),this.left.normal.set(i+r,c+o,_+d),this.left.distance=m+f,this.left.normalize(),this.right.normal.set(i-r,c-o,_-d),this.right.distance=m-f,this.right.normalize(),this.bottom.normal.set(i+n,c+s,_+u),this.bottom.distance=m+p,this.bottom.normalize(),this.top.normal.set(i-n,c-s,_-u),this.top.distance=m-p,this.top.normalize()},f.intersectsBox=function(e){return cE.intersectsFrustumAndBox(this,e)},f.intersectsSphere=function(t){return cE.frustumContainsSphere(this,t)!==e.ContainmentType.Disjoint},f.clone=function(){var e=new _;return e.copyFrom(this),e},f.copyFrom=function(e){return 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r[0]=t[0],r[1]=t[1],r[2]=t[2],r[3]=t[4],r[4]=t[5],r[5]=t[6],r[6]=t[8],r[7]=t[9],r[8]=t[10],this},p.add=function(e,t,r){var n=e.elements,a=t.elements,i=r.elements;i[0]=n[0]+a[0],i[1]=n[1]+a[1],i[2]=n[2]+a[2],i[3]=n[3]+a[3],i[4]=n[4]+a[4],i[5]=n[5]+a[5],i[6]=n[6]+a[6],i[7]=n[7]+a[7],i[8]=n[8]+a[8]},p.subtract=function(e,t,r){var n=e.elements,a=t.elements,i=r.elements;i[0]=n[0]-a[0],i[1]=n[1]-a[1],i[2]=n[2]-a[2],i[3]=n[3]-a[3],i[4]=n[4]-a[4],i[5]=n[5]-a[5],i[6]=n[6]-a[6],i[7]=n[7]-a[7],i[8]=n[8]-a[8]},p.multiply=function(e,t,r){var n=e.elements,a=t.elements,i=r.elements,o=n[0],s=n[1],l=n[2],c=n[3],d=n[4],u=n[5],h=n[6],_=n[7],f=n[8],p=a[0],g=a[1],m=a[2],v=a[3],y=a[4],x=a[5],b=a[6],S=a[7],C=a[8];i[0]=o*p+c*g+h*m,i[1]=s*p+d*g+_*m,i[2]=l*p+u*g+f*m,i[3]=o*v+c*y+h*x,i[4]=s*v+d*y+_*x,i[5]=l*v+u*y+f*x,i[6]=o*b+c*S+h*C,i[7]=s*b+d*S+_*C,i[8]=l*b+u*S+f*C},p.equals=function(e,t){var r=e.elements,n=t.elements;return cS.equals(r[0],n[0])&&cS.equals(r[1],n[1])&&cS.equals(r[2],n[2])&&cS.equals(r[3],n[3])&&cS.equals(r[4],n[4])&&cS.equals(r[5],n[5])&&cS.equals(r[6],n[6])&&cS.equals(r[7],n[7])&&cS.equals(r[8],n[8])},p.lerp=function(e,t,r,n){var a=e.elements,i=t.elements,o=n.elements,s=1-r;o[0]=a[0]*s+i[0]*r,o[1]=a[1]*s+i[1]*r,o[2]=a[2]*s+i[2]*r,o[3]=a[3]*s+i[3]*r,o[4]=a[4]*s+i[4]*r,o[5]=a[5]*s+i[5]*r,o[6]=a[6]*s+i[6]*r,o[7]=a[7]*s+i[7]*r,o[8]=a[8]*s+i[8]*r},p.rotationQuaternion=function(e,t){var r=t.elements,n=e._x,a=e._y,i=e._z,o=e._w,s=n+n,l=a+a,c=i+i,d=n*s,u=a*s,h=a*l,_=i*s,f=i*l,p=i*c,g=o*s,m=o*l,v=o*c;r[0]=1-h-p,r[3]=u-v,r[6]=_+m,r[1]=u+v,r[4]=1-d-p,r[7]=f-g,r[2]=_-m,r[5]=f+g,r[8]=1-d-h},p.scaling=function(e,t){var r=t.elements;r[0]=e._x,r[1]=0,r[2]=0,r[3]=0,r[4]=e._y,r[5]=0,r[6]=0,r[7]=0,r[8]=1},p.translation=function(e,t){var r=t.elements;r[0]=1,r[1]=0,r[2]=0,r[3]=0,r[4]=1,r[5]=0,r[6]=e._x,r[7]=e._y,r[8]=1},p.invert=function(e,t){var r=e.elements,n=t.elements,a=r[0],i=r[1],o=r[2],s=r[3],l=r[4],c=r[5],d=r[6],u=r[7],h=r[8],_=h*l-c*u,f=-h*s+c*d,p=u*s-l*d,g=a*_+i*f+o*p;g&&(g=1/g,n[0]=_*g,n[1]=(-h*i+o*u)*g,n[2]=(c*i-o*l)*g,n[3]=f*g,n[4]=(h*a-o*d)*g,n[5]=(-c*a+o*s)*g,n[6]=p*g,n[7]=(-u*a+i*d)*g,n[8]=(l*a-i*s)*g)},p.normalMatrix=function(e,t){var r=e.elements,n=t.elements,a=r[0],i=r[1],o=r[2],s=r[3],l=r[4],c=r[5],d=r[6],u=r[7],h=r[8],_=r[9],f=r[10],p=r[11],g=r[12],m=r[13],v=r[14],y=r[15],x=a*c-i*l,b=a*d-o*l,S=a*u-s*l,C=i*d-o*c,T=i*u-s*c,A=o*u-s*d,E=h*m-_*g,R=h*v-f*g,M=h*y-p*g,w=_*v-f*m,P=_*y-p*m,F=f*y-p*v,L=x*F-b*P+S*w+C*M-T*R+A*E;if(!L)return null;L=1/L,n[0]=(c*F-d*P+u*w)*L,n[1]=(d*M-l*F-u*R)*L,n[2]=(l*P-c*M+u*E)*L,n[3]=(o*P-i*F-s*w)*L,n[4]=(a*F-o*M+s*R)*L,n[5]=(i*M-a*P-s*E)*L,n[6]=(m*A-v*T+y*C)*L,n[7]=(v*S-g*A-y*b)*L,n[8]=(g*T-m*S+y*x)*L},p.rotate=function(e,t,r){var n=e.elements,a=r.elements,i=Math.sin(t),o=Math.cos(t),s=n[0],l=n[1],c=n[2],d=n[3],u=n[4],h=n[5],_=n[6],f=n[7],p=n[8];a[0]=o*s+i*d,a[1]=o*l+i*u,a[2]=o*c+i*h,a[3]=o*d-i*s,a[4]=o*u-i*l,a[5]=o*h-i*c,a[6]=_,a[7]=f,a[8]=p},p.scale=function(e,t,r){var n=t._x,a=t._y,i=e.elements,o=r.elements;o[0]=n*i[0],o[1]=n*i[1],o[2]=n*i[2],o[3]=a*i[3],o[4]=a*i[4],o[5]=a*i[5],o[6]=i[6],o[7]=i[7],o[8]=i[8]},p.translate=function(e,t,r){var n=t._x,a=t._y,i=e.elements,o=r.elements,s=i[0],l=i[1],c=i[2],d=i[3],u=i[4],h=i[5],_=i[6],f=i[7],p=i[8];o[0]=s,o[1]=l,o[2]=c,o[3]=d,o[4]=u,o[5]=h,o[6]=n*s+a*d+_,o[7]=n*l+a*u+f,o[8]=n*c+a*h+p},p.transpose=function(e,t){var r=e.elements,n=t.elements;if(t===e){var a=r[1],i=r[2],o=r[5];n[1]=r[3],n[2]=r[6],n[3]=a,n[5]=r[7],n[6]=i,n[7]=o}else n[0]=r[0],n[1]=r[3],n[2]=r[6],n[3]=r[1],n[4]=r[4],n[5]=r[7],n[6]=r[2],n[7]=r[5],n[8]=r[8]},p),cP=((v=(m=function(e,t,r,n){void 0===e&&(e=0),void 0===t&&(t=0),void 0===r&&(r=0),void 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e._x=e._y,e._y=t,e._onValueChanged&&e._onValueChanged(),e},v.toYawPitchRoll=function(e){return this._toYawPitchRoll(e),e._onValueChanged&&e._onValueChanged(),e},v.rotateX=function(e){return m.rotateX(this,e,this),this},v.rotateY=function(e){return m.rotateY(this,e,this),this},v.rotateZ=function(e){return m.rotateZ(this,e,this),this},v.rotationAxisAngle=function(e,t){return m.rotationAxisAngle(e,t,this),this},v.multiply=function(e){return m.multiply(this,e,this),this},v.invert=function(){return m.invert(this,this),this},v.dot=function(e){return m.dot(this,e)},v.lerp=function(e,t){return m.lerp(this,e,t,this),this},v.rotateAxisAngle=function(e,t){return m._tempQuat1.rotationAxisAngle(e,t),this.multiply(m._tempQuat1),this},v.clone=function(){return new m(this._x,this._y,this._z,this._w)},v.copyFrom=function(e){return this._x=e.x,this._y=e.y,this._z=e.z,this._w=e.w,this._onValueChanged&&this._onValueChanged(),this},v.copyFromArray=function(e,t){return void 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this._enabled},set:function(e){e!==this._enabled&&(this._enabled=e,this._entity._isActiveInScene&&(e?this._phasedActiveInScene||(this._phasedActiveInScene=!0,this._onEnableInScene()):this._phasedActiveInScene&&(this._phasedActiveInScene=!1,this._onDisableInScene())),this._entity.isActiveInHierarchy&&(e?this._phasedActive||(this._phasedActive=!0,this._onEnable()):this._phasedActive&&(this._phasedActive=!1,this._onDisable())))}},{key:"entity",get:function(){return this._entity}},{key:"scene",get:function(){return this._entity.scene}}]),ed);cW([cj],di.prototype,"_entity",void 0),cW([cj],di.prototype,"_awoken",void 0),cW([cj],di.prototype,"_phasedActiveInScene",void 0),cW([cj],di.prototype,"_phasedActive",void 0),cW([cX],di.prototype,"_enabled",void 0);var ds=((eh=function(){})._addCheck=function(e,t){for(;t!==di;){var r=eh._dependenciesMap.get(t);if(r)for(var n=r.components,a=r.mode,i=0,o=n.length;i<o;i++){var s=n[i];if(!e.getComponent(s)){if(1===a)e.addComponent(s);else throw"Should add "+s.name+" before adding "+t.name}}t=Object.getPrototypeOf(t)}},eh._removeCheck=function(e,t){for(;t!==di;){var r=eh._invDependenciesMap.get(t);if(r){for(var n=0,a=r.length;n<a;n++)if(e.getComponent(r[n]))throw"Should remove "+r[n].name+" before adding "+t.name}t=Object.getPrototypeOf(t)}},eh._addDependency=function(e,t,r){var n=r.get(e);n?n.includes(t)||n.push(t):r.set(e,[t])},eh._addInvDependency=function(e,t){var r=this._invDependenciesMap,n=r.get(e);n?n.includes(t)||n.push(t):r.set(e,[t])},eh);function dl(e,t){void 0===t&&(t=0);var r=Array.isArray(e)?e:[e];return function(e){ds._dependenciesMap.set(e,{mode:t,components:r}),r.forEach(function(t){return ds._addInvDependency(t,e)})}}ds._invDependenciesMap=new Map,ds._dependenciesMap=new Map,e.DependentMode=void 0,(e_=e.DependentMode||(e.DependentMode={}))[e_.CheckOnly=0]="CheckOnly",e_[e_.AutoAdd=1]="AutoAdd";var dc=((ep=(ef=function(){this._flagManagers=[]}).prototype).clearFromManagers=function(){this._removeFromManagers(),this._flagManagers.length=0},ep.destroy=function(){this._removeFromManagers(),this._flagManagers=null},ep._removeFromManagers=function(){for(var e=this._flagManagers,t=0,r=e.length;t<r;t++)c0.removeFromArray(e[t]._updateFlags,this)},cH(eg=function(){var e;return e=ef.apply(this,arguments)||this,e.flag=!0,e},ef),eg.prototype.dispatch=function(){this.flag=!0},eg),dd=(cH(em=function(e){var t;return(t=di.call(this,e)||this)._position=new cC,t._rotation=new cC,t._rotationQuaternion=new cP,t._scale=new cC(1,1,1),t._worldPosition=new cC,t._worldRotation=new cC,t._worldRotationQuaternion=new cP,t._lossyWorldScale=new cC(1,1,1),t._localMatrix=new cF,t._worldMatrix=new cF,t._worldForward=null,t._worldRight=null,t._worldUp=null,t._isParentDirty=!0,t._parentTransformCache=null,t._dirtyFlag=188,t._updateFlagManager=new c4,t._onPositionChanged=t._onPositionChanged.bind(ck(t)),t._onWorldPositionChanged=t._onWorldPositionChanged.bind(ck(t)),t._onRotationChanged=t._onRotationChanged.bind(ck(t)),t._onWorldRotationChanged=t._onWorldRotationChanged.bind(ck(t)),t._onRotationQuaternionChanged=t._onRotationQuaternionChanged.bind(ck(t)),t._onWorldRotationQuaternionChanged=t._onWorldRotationQuaternionChanged.bind(ck(t)),t._onScaleChanged=t._onScaleChanged.bind(ck(t)),t._position._onValueChanged=t._onPositionChanged,t._worldPosition._onValueChanged=t._onWorldPositionChanged,t._rotation._onValueChanged=t._onRotationChanged,t._worldRotation._onValueChanged=t._onWorldRotationChanged,t._rotationQuaternion._onValueChanged=t._onRotationQuaternionChanged,t._worldRotationQuaternion._onValueChanged=t._onWorldRotationQuaternionChanged,t._scale._onValueChanged=t._onScaleChanged,t},di),(ev=em.prototype).setPosition=function(e,t,r){this._position.set(e,t,r)},ev.setRotation=function(e,t,r){this._rotation.set(e,t,r)},ev.setRotationQuaternion=function(e,t,r,n){this._rotationQuaternion.set(e,t,r,n)},ev.setScale=function(e,t,r){this._scale.set(e,t,r)},ev.setWorldPosition=function(e,t,r){this._worldPosition.set(e,t,r)},ev.setWorldRotation=function(e,t,r){this._worldRotation.set(e,t,r)},ev.setWorldRotationQuaternion=function(e,t,r,n){this._worldRotationQuaternion.set(e,t,r,n)},ev.translate=function(e,t,r,n){if("number"==typeof e){var a=em._tempVec30;a.set(e,t,r),this._translate(a,n)}else this._translate(e,t)},ev.rotate=function(e,t,r,n){"number"==typeof e?this._rotateXYZ(e,t,r,n):this._rotateXYZ(e.x,e.y,e.z,t)},ev.rotateByAxis=function(e,t,r){void 0===r&&(r=!0);var n=t*cS.degreeToRadFactor;cP.rotationAxisAngle(e,n,em._tempQuat0),this._rotateByQuat(em._tempQuat0,r)},ev.lookAt=function(e,t){var r=em._tempVec30;cC.subtract(this.worldPosition,e,r);var n=r.length();if(!(n<=cS.zeroTolerance)){r.scale(1/n);var a=em._tempVec31;if(t?cC.cross(t,r,a):a.set(r.z,0,-r.x),!((n=a.length())<=cS.zeroTolerance)){a.scale(1/n);var i=em._tempVec32;cC.cross(r,a,i);var o=em._tempMat41,s=o.elements;s[0]=a.x,s[1]=a.y,s[2]=a.z,s[4]=i.x,s[5]=i.y,s[6]=i.z,s[8]=r.x,s[9]=r.y,s[10]=r.z,o.getRotation(this._worldRotationQuaternion)}}},ev.registerWorldChangeFlag=function(){return this._updateFlagManager.createFlag(dc)},ev._parentChange=function(){this._isParentDirty=!0,this._updateAllWorldFlag()},ev._isFrontFaceInvert=function(){var e=this.lossyWorldScale,t=e.x<0;return e.y<0&&(t=!t),e.z<0&&(t=!t),t},ev._onDestroy=function(){di.prototype._onDestroy.call(this),this._worldPosition._onValueChanged=null,this._rotation._onValueChanged=null,this._worldRotation._onValueChanged=null,this._rotationQuaternion._onValueChanged=null,this._worldRotationQuaternion._onValueChanged=null,this._position._onValueChanged=null,this._scale._onValueChanged=null},ev._updateWorldPositionFlag=function(){if(!this._isContainDirtyFlags(132)){this._worldAssociatedChange(132);for(var e,t=this._entity._children,r=0,n=t.length;r<n;r++)null==(e=t[r].transform)||e._updateWorldPositionFlag()}},ev._updateWorldRotationFlag=function(){if(!this._isContainDirtyFlags(152)){this._worldAssociatedChange(152);for(var e,t=this._entity._children,r=0,n=t.length;r<n;r++)null==(e=t[r].transform)||e._updateWorldPositionAndRotationFlag()}},ev._updateWorldPositionAndRotationFlag=function(){if(!this._isContainDirtyFlags(156)){this._worldAssociatedChange(156);for(var e,t=this._entity._children,r=0,n=t.length;r<n;r++)null==(e=t[r].transform)||e._updateWorldPositionAndRotationFlag()}},ev._updateWorldScaleFlag=function(){if(!this._isContainDirtyFlags(160)){this._worldAssociatedChange(160);for(var e,t=this._entity._children,r=0,n=t.length;r<n;r++)null==(e=t[r].transform)||e._updateWorldPositionAndScaleFlag()}},ev._updateWorldPositionAndScaleFlag=function(){if(!this._isContainDirtyFlags(164)){this._worldAssociatedChange(164);for(var e,t=this._entity._children,r=0,n=t.length;r<n;r++)null==(e=t[r].transform)||e._updateWorldPositionAndScaleFlag()}},ev._updateAllWorldFlag=function(){if(!this._isContainDirtyFlags(188)){this._worldAssociatedChange(188);for(var e,t=this._entity._children,r=0,n=t.length;r<n;r++)null==(e=t[r].transform)||e._updateAllWorldFlag()}},ev._getParentTransform=function(){if(!this._isParentDirty)return this._parentTransformCache;for(var e=null,t=this._entity.parent;t;){var r=t.transform;if(r){e=r;break}t=t.parent}return this._parentTransformCache=e,this._isParentDirty=!1,e},ev._getScaleMatrix=function(){var e=em._tempQuat0,t=em._tempMat30,r=em._tempMat31,n=em._tempMat32;return r.copyFromMatrix(this.worldMatrix),cP.invert(this.worldRotationQuaternion,e),cw.rotationQuaternion(e,t),cw.multiply(t,r,n),n},ev._isContainDirtyFlags=function(e){return(this._dirtyFlag&e)===e},ev._isContainDirtyFlag=function(e){return(this._dirtyFlag&e)!=0},ev._setDirtyFlagTrue=function(e){this._dirtyFlag|=e},ev._setDirtyFlagFalse=function(e){this._dirtyFlag&=~e},ev._worldAssociatedChange=function(e){this._dirtyFlag|=e,this._updateFlagManager.dispatch(128)},ev._rotateByQuat=function(e,t){t?cP.multiply(this.rotationQuaternion,e,this._rotationQuaternion):cP.multiply(e,this.worldRotationQuaternion,this._worldRotationQuaternion)},ev._translate=function(e,t){if(void 0===t&&(t=!0),t){var r=em._tempVec30;cC.transformByQuat(e,this.worldRotationQuaternion,r),this.worldPosition.add(r)}else 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e=this._worldRotation;cP.rotationEuler(cS.degreeToRadian(e.x),cS.degreeToRadian(e.y),cS.degreeToRadian(e.z),this._worldRotationQuaternion),this._setDirtyFlagFalse(8)},ev._onRotationQuaternionChanged=function(){this._setDirtyFlagTrue(65),this._setDirtyFlagFalse(2),this._updateWorldRotationFlag()},ev._onWorldRotationQuaternionChanged=function(){var e=this._worldRotationQuaternion,t=this._getParentTransform();if(t){var r=em._tempQuat0;cP.invert(t.worldRotationQuaternion,r),cP.multiply(r,e,this._rotationQuaternion)}else this._rotationQuaternion.copyFrom(e);this._setDirtyFlagFalse(16)},ev._onScaleChanged=function(){this._setDirtyFlagTrue(64),this._updateWorldScaleFlag()},cU(em,[{key:"position",get:function(){return this._position},set:function(e){this._position!==e&&this._position.copyFrom(e)}},{key:"worldPosition",get:function(){var e=this._worldPosition;return this._isContainDirtyFlag(4)&&(e._onValueChanged=null,this._getParentTransform()?this.worldMatrix.getTranslation(e):e.copyFrom(this._position),e._onValueChanged=this._onWorldPositionChanged,this._setDirtyFlagFalse(4)),e},set:function(e){this._worldPosition!==e&&this._worldPosition.copyFrom(e)}},{key:"rotation",get:function(){var e=this._rotation;return this._isContainDirtyFlag(1)&&(e._onValueChanged=null,this._rotationQuaternion.toEuler(e),e.scale(cS.radToDegreeFactor),e._onValueChanged=this._onRotationChanged,this._setDirtyFlagFalse(1)),e},set:function(e){this._rotation!==e&&this._rotation.copyFrom(e)}},{key:"worldRotation",get:function(){var e=this._worldRotation;return this._isContainDirtyFlag(8)&&(e._onValueChanged=null,this.worldRotationQuaternion.toEuler(e),e.scale(cS.radToDegreeFactor),e._onValueChanged=this._onWorldRotationChanged,this._setDirtyFlagFalse(8)),e},set:function(e){this._worldRotation!==e&&this._worldRotation.copyFrom(e)}},{key:"rotationQuaternion",get:function(){var e=this._rotationQuaternion;return this._isContainDirtyFlag(2)&&(e._onValueChanged=null,cP.rotationEuler(cS.degreeToRadian(this._rotation.x),cS.degreeToRadian(this._rotation.y),cS.degreeToRadian(this._rotation.z),e),e._onValueChanged=this._onRotationQuaternionChanged,this._setDirtyFlagFalse(2)),e},set:function(e){this._rotationQuaternion!==e?e.normalized?this._rotationQuaternion.copyFrom(e):cP.normalize(e,this._rotationQuaternion):e.normalized||e.normalize()}},{key:"worldRotationQuaternion",get:function(){var e=this._worldRotationQuaternion;if(this._isContainDirtyFlag(16)){e._onValueChanged=null;var t=this._getParentTransform();null!=t?cP.multiply(t.worldRotationQuaternion,this.rotationQuaternion,e):e.copyFrom(this.rotationQuaternion),e._onValueChanged=this._onWorldRotationQuaternionChanged,this._setDirtyFlagFalse(16)}return e},set:function(e){this._worldRotationQuaternion!==e&&(e.normalized?this._worldRotationQuaternion.copyFrom(e):cP.normalize(e,this._worldRotationQuaternion)),e.normalized||e.normalize()}},{key:"scale",get:function(){return this._scale},set:function(e){this._scale!==e&&this._scale.copyFrom(e)}},{key:"lossyWorldScale",get:function(){if(this._isContainDirtyFlag(32)){if(this._getParentTransform()){var e=this._getScaleMatrix().elements;this._lossyWorldScale.set(e[0],e[4],e[8])}else this._lossyWorldScale.copyFrom(this._scale);this._setDirtyFlagFalse(32)}return this._lossyWorldScale}},{key:"localMatrix",get:function(){return this._isContainDirtyFlag(64)&&(cF.affineTransformation(this._scale,this.rotationQuaternion,this._position,this._localMatrix),this._setDirtyFlagFalse(64)),this._localMatrix},set:function(e){this._localMatrix!==e&&this._localMatrix.copyFrom(e),this._position._onValueChanged=this._rotationQuaternion._onValueChanged=this._scale._onValueChanged=null,this._localMatrix.decompose(this._position,this._rotationQuaternion,this._scale),this._position._onValueChanged=this._onPositionChanged,this._rotationQuaternion._onValueChanged=this._onRotationQuaternionChanged,this._scale._onValueChanged=this._onScaleChanged,this._setDirtyFlagTrue(1),this._setDirtyFlagFalse(66),this._updateAllWorldFlag()}},{key:"worldMatrix",get:function(){if(this._isContainDirtyFlag(128)){var e=this._getParentTransform();e?cF.multiply(e.worldMatrix,this.localMatrix,this._worldMatrix):this._worldMatrix.copyFrom(this.localMatrix),this._setDirtyFlagFalse(128)}return this._worldMatrix},set:function(e){this._worldMatrix!==e&&this._worldMatrix.copyFrom(e);var t=this._getParentTransform();t?(cF.invert(t.worldMatrix,em._tempMat42),cF.multiply(em._tempMat42,e,this._localMatrix)):this._localMatrix.copyFrom(e),this.localMatrix=this._localMatrix,this._setDirtyFlagFalse(128)}},{key:"worldForward",get:function(){var e=this._worldForward||(this._worldForward=new cC),t=this.worldMatrix.elements;return e.set(-t[8],-t[9],-t[10]),e.normalize()}},{key:"worldRight",get:function(){var e=this._worldRight||(this._worldRight=new cC),t=this.worldMatrix.elements;return e.set(t[0],t[1],t[2]),e.normalize()}},{key:"worldUp",get:function(){var e=this._worldUp||(this._worldUp=new cC),t=this.worldMatrix.elements;return e.set(t[4],t[5],t[6]),e.normalize()}}]),em);dd._tempQuat0=new cP,dd._tempVec30=new cC,dd._tempVec31=new cC,dd._tempVec32=new cC,dd._tempMat30=new cw,dd._tempMat31=new cw,dd._tempMat32=new cw,dd._tempMat41=new cF,dd._tempMat42=new 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0,(eA=e.RenderStateDataKey||(e.RenderStateDataKey={}))[eA.BlendStateEnabled0=0]="BlendStateEnabled0",eA[eA.BlendStateColorBlendOperation0=1]="BlendStateColorBlendOperation0",eA[eA.BlendStateAlphaBlendOperation0=2]="BlendStateAlphaBlendOperation0",eA[eA.BlendStateSourceColorBlendFactor0=3]="BlendStateSourceColorBlendFactor0",eA[eA.BlendStateSourceAlphaBlendFactor0=4]="BlendStateSourceAlphaBlendFactor0",eA[eA.BlendStateDestinationColorBlendFactor0=5]="BlendStateDestinationColorBlendFactor0",eA[eA.BlendStateDestinationAlphaBlendFactor0=6]="BlendStateDestinationAlphaBlendFactor0",eA[eA.BlendStateColorWriteMask0=7]="BlendStateColorWriteMask0",eA[eA.BlendStateBlendColor=8]="BlendStateBlendColor",eA[eA.BlendStateAlphaToCoverage=9]="BlendStateAlphaToCoverage",eA[eA.DepthStateEnabled=10]="DepthStateEnabled",eA[eA.DepthStateWriteEnabled=11]="DepthStateWriteEnabled",eA[eA.DepthStateCompareFunction=12]="DepthStateCompareFunction",eA[eA.StencilStateEnabled=13]="StencilStateEnabled",eA[eA.StencilStateReferenceValue=14]="StencilStateReferenceValue",eA[eA.StencilStateMask=15]="StencilStateMask",eA[eA.StencilStateWriteMask=16]="StencilStateWriteMask",eA[eA.StencilStateCompareFunctionFront=17]="StencilStateCompareFunctionFront",eA[eA.StencilStateCompareFunctionBack=18]="StencilStateCompareFunctionBack",eA[eA.StencilStatePassOperationFront=19]="StencilStatePassOperationFront",eA[eA.StencilStatePassOperationBack=20]="StencilStatePassOperationBack",eA[eA.StencilStateFailOperationFront=21]="StencilStateFailOperationFront",eA[eA.StencilStateFailOperationBack=22]="StencilStateFailOperationBack",eA[eA.StencilStateZFailOperationFront=23]="StencilStateZFailOperationFront",eA[eA.StencilStateZFailOperationBack=24]="StencilStateZFailOperationBack",eA[eA.RasterStateCullMode=25]="RasterStateCullMode",eA[eA.RasterStateDepthBias=26]="RasterStateDepthBias",eA[eA.RasterStateSlopeScaledDepthBias=27]="RasterStateSlopeScaledDepthBias",eA[eA.RenderQueueType=28]="RenderQueueType",e.RenderQueueType=void 0,(eE=e.RenderQueueType||(e.RenderQueueType={}))[eE.Opaque=0]="Opaque",eE[eE.AlphaTest=1]="AlphaTest",eE[eE.Transparent=2]="Transparent",e.ShaderPropertyType=void 0,(eR=e.ShaderPropertyType||(e.ShaderPropertyType={}))[eR.Float=0]="Float",eR[eR.Int=1]="Int",eR[eR.Vector2=2]="Vector2",eR[eR.Vector3=3]="Vector3",eR[eR.Vector4=4]="Vector4",eR[eR.Matrix=5]="Matrix",eR[eR.Color=6]="Color",eR[eR.Texture=7]="Texture",eR[eR.FloatArray=8]="FloatArray",eR[eR.IntArray=9]="IntArray",eR[eR.TextureArray=10]="TextureArray",e.StencilOperation=void 0,(eM=e.StencilOperation||(e.StencilOperation={}))[eM.Keep=0]="Keep",eM[eM.Zero=1]="Zero",eM[eM.Replace=2]="Replace",eM[eM.IncrementSaturate=3]="IncrementSaturate",eM[eM.DecrementSaturate=4]="DecrementSaturate",eM[eM.Invert=5]="Invert",eM[eM.IncrementWrap=6]="IncrementWrap",eM[eM.DecrementWrap=7]="DecrementWrap";var du=function(){function e(t,r,n,a){this.name=t,this._maskIndex=n,this._maskValue=a,this.value=r;var i=e._macroNameIdMap,o=i[t];void 0===i[t]&&(i[t]=o=e._macroNameCounter++),this._nameId=o}return e.getByName=function(t,r){var n=r?t+" "+r:t,a=e._macroMap[n];if(!a){var i=e._macroMaskMap,o=e._macroCounter,s=Math.floor(o/32),l=o%32;a=new e(t,r,s,1<<l),e._macroMap[n]=a,s==i.length&&(i.length++,i[s]=Array(32)),i[s][l]=n,e._macroCounter++}return a},e._getNamesByMacros=function(t,r){var n=e._macroMaskMap,a=t._mask;r.length=0;for(var i=0,o=t._length;i<o;i++)for(var s=n[i],l=a[i],c=l<0?32:Math.floor(Math.log2(l))+1,d=0;d<c;d++)l&1<<d&&r.push(s[d])},e}();du._macroMaskMap=[],du._macroNameIdMap=Object.create(null),du._macroNameCounter=0,du._macroCounter=0,du._macroMap=Object.create(null);var dh=((eP=(ew=function(){this._mask=[],this._length=0}).prototype).enable=function(e){var t=e._maskIndex,r=t+1,n=this._mask,a=this._length;if(a<r){for(n.length<r&&(n.length=r);a<t;a++)n[a]=0;n[t]=e._maskValue,this._length=r}else n[t]|=e._maskValue},eP.disable=function(e){var t=e._maskIndex,r=this._mask,n=this._length-1;if(!(t>n)){var a=r[t]&~e._maskValue;t==n&&0===a?this._length--:r[t]=a}},eP.unionCollection=function(e){var t=e._mask,r=e._length,n=this._mask,a=this._length;if(a<r){n.length<r&&(n.length=r);for(var i=0;i<a;i++)n[i]|=t[i];for(;i<r;i++)n[i]=t[i];this._length=r}else for(var o=0;o<r;o++)n[o]|=t[o]},eP.complementaryCollection=function(e){for(var t=e._mask,r=this._mask,n=this._length-1,a=Math.min(e._length-1,n);a>=0;a--){var i=r[a]&~t[a];a==n&&0===i?(n--,this._length--):r[a]=i}},eP.intersectionCollection=function(e){for(var t=e._mask,r=this._mask,n=this._length-1;n>=0;n--){var a=r[n]&t[n];0==a&&n==this._length-1?this._length--:r[n]=a}},eP.isEnable=function(e){var t=e._maskIndex;return!(t>=this._length)&&(this._mask[t]&e._maskValue)!=0},eP.clear=function(){this._length=0},ew.unionCollection=function(e,t,r){var n,a,i,o,s=r._mask;e._length<t._length?(n=e._length,a=t._length,i=e._mask,o=t._mask):(n=t._length,a=e._length,i=t._mask,o=e._mask);var l=0;for(s.length<a&&(s.length=a);l<n;l++)s[l]=i[l]|o[l];for(;l<a;l++)s[l]=o[l];r._length=a},ew);function d_(){return(d_=Object.assign||function(e){for(var t=1;t<arguments.length;t++){var r=arguments[t];for(var n in r)Object.prototype.hasOwnProperty.call(r,n)&&(e[n]=r[n])}return e}).apply(this,arguments)}e.PipelineStage=void 0,(eF=e.PipelineStage||(e.PipelineStage={})).DepthOnly="DepthOnly",eF.ShadowCaster="ShadowCaster",eF.Forward="Forward";var df=d_({common:"#define GLSLIFY 1\n#define PI 3.14159265359\n#define RECIPROCAL_PI 0.31830988618\n#define EPSILON 1e-6\n#define LOG2 1.442695\n#define saturate( a ) clamp( a, 0.0, 1.0 )\nfloat pow2(float x){return x*x;}vec4 RGBMToLinear(vec4 value,float maxRange){return vec4(value.rgb*value.a*maxRange,1.0);}vec4 gammaToLinear(vec4 srgbIn){return vec4(pow(srgbIn.rgb,vec3(2.2)),srgbIn.a);}vec4 linearToGamma(vec4 linearIn){return vec4(pow(linearIn.rgb,vec3(1.0/2.2)),linearIn.a);}uniform vec4 camera_DepthBufferParams;float remapDepthBufferLinear01(float z){return 1.0/(camera_DepthBufferParams.x*z+camera_DepthBufferParams.y);}\n#ifdef GRAPHICS_API_WEBGL2\n#define INVERSE_MAT(mat) inverse(mat)\n#else\nmat2 inverseMat(mat2 m){return mat2(m[1][1],-m[0][1],-m[1][0],m[0][0])/(m[0][0]*m[1][1]-m[0][1]*m[1][0]);}mat3 inverseMat(mat3 m){float a00=m[0][0],a01=m[0][1],a02=m[0][2];float a10=m[1][0],a11=m[1][1],a12=m[1][2];float a20=m[2][0],a21=m[2][1],a22=m[2][2];float b01=a22*a11-a12*a21;float b11=-a22*a10+a12*a20;float b21=a21*a10-a11*a20;float det=a00*b01+a01*b11+a02*b21;return mat3(b01,(-a22*a01+a02*a21),(a12*a01-a02*a11),b11,(a22*a00-a02*a20),(-a12*a00+a02*a10),b21,(-a21*a00+a01*a20),(a11*a00-a01*a10))/det;}mat4 inverseMat(mat4 m){float a00=m[0][0],a01=m[0][1],a02=m[0][2],a03=m[0][3],a10=m[1][0],a11=m[1][1],a12=m[1][2],a13=m[1][3],a20=m[2][0],a21=m[2][1],a22=m[2][2],a23=m[2][3],a30=m[3][0],a31=m[3][1],a32=m[3][2],a33=m[3][3],b00=a00*a11-a01*a10,b01=a00*a12-a02*a10,b02=a00*a13-a03*a10,b03=a01*a12-a02*a11,b04=a01*a13-a03*a11,b05=a02*a13-a03*a12,b06=a20*a31-a21*a30,b07=a20*a32-a22*a30,b08=a20*a33-a23*a30,b09=a21*a32-a22*a31,b10=a21*a33-a23*a31,b11=a22*a33-a23*a32,det=b00*b11-b01*b10+b02*b09+b03*b08-b04*b07+b05*b06;return mat4(a11*b11-a12*b10+a13*b09,a02*b10-a01*b11-a03*b09,a31*b05-a32*b04+a33*b03,a22*b04-a21*b05-a23*b03,a12*b08-a10*b11-a13*b07,a00*b11-a02*b08+a03*b07,a32*b02-a30*b05-a33*b01,a20*b05-a22*b02+a23*b01,a10*b10-a11*b08+a13*b06,a01*b08-a00*b10-a03*b06,a30*b04-a31*b02+a33*b00,a21*b02-a20*b04-a23*b00,a11*b07-a10*b09-a12*b06,a00*b09-a01*b07+a02*b06,a31*b01-a30*b03-a32*b00,a20*b03-a21*b01+a22*b00)/det;}\n#define INVERSE_MAT(mat) inverseMat(mat)\n#endif\n",common_vert:"#define GLSLIFY 1\nattribute vec3 POSITION;\n#ifdef RENDERER_HAS_UV\nattribute vec2 TEXCOORD_0;\n#endif\n#ifdef RENDERER_HAS_UV1\nattribute vec2 TEXCOORD_1;\n#endif\n#ifdef RENDERER_HAS_SKIN\nattribute vec4 JOINTS_0;attribute vec4 WEIGHTS_0;\n#ifdef RENDERER_USE_JOINT_TEXTURE\nuniform sampler2D renderer_JointSampler;uniform float renderer_JointCount;mat4 getJointMatrix(sampler2D smp,float index){float base=index/renderer_JointCount;float hf=0.5/renderer_JointCount;float v=base+hf;vec4 m0=texture2D(smp,vec2(0.125,v));vec4 m1=texture2D(smp,vec2(0.375,v));vec4 m2=texture2D(smp,vec2(0.625,v));vec4 m3=texture2D(smp,vec2(0.875,v));return mat4(m0,m1,m2,m3);}\n#else\nuniform mat4 renderer_JointMatrix[RENDERER_JOINTS_NUM];\n#endif\n#endif\n#ifdef RENDERER_ENABLE_VERTEXCOLOR\nattribute vec4 COLOR_0;\n#endif\n#include <transform_declare>\n#include <camera_declare>\nuniform vec4 material_TilingOffset;\n#ifndef MATERIAL_OMIT_NORMAL\n#ifdef RENDERER_HAS_NORMAL\nattribute vec3 NORMAL;\n#endif\n#ifdef RENDERER_HAS_TANGENT\nattribute vec4 TANGENT;\n#endif\n#endif\n",transform_declare:"#define GLSLIFY 1\nuniform mat4 renderer_LocalMat;uniform mat4 renderer_ModelMat;uniform mat4 camera_ViewMat;uniform mat4 camera_ProjMat;uniform mat4 renderer_MVMat;uniform mat4 renderer_MVPMat;uniform mat4 renderer_NormalMat;",camera_declare:"#define GLSLIFY 1\nuniform vec3 camera_Position;uniform vec3 camera_Forward;",color_share:"#define GLSLIFY 1\n#ifdef RENDERER_ENABLE_VERTEXCOLOR\nvarying vec4 v_color;\n#endif\n",normal_share:"#define GLSLIFY 1\n#ifndef MATERIAL_OMIT_NORMAL\n#ifdef RENDERER_HAS_NORMAL\nvarying vec3 v_normal;\n#if defined(RENDERER_HAS_TANGENT) && ( defined(MATERIAL_HAS_NORMALTEXTURE) || defined(MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE) || defined(MATERIAL_ENABLE_ANISOTROPY) )\nvarying mat3 v_TBN;\n#endif\n#endif\n#endif\n",uv_share:"#define GLSLIFY 1\nvarying vec2 v_uv;\n#ifdef RENDERER_HAS_UV1\nvarying vec2 v_uv1;\n#endif\n",worldpos_share:"#define GLSLIFY 1\n#ifdef MATERIAL_NEED_WORLD_POS\nvarying vec3 v_pos;\n#endif\n",FogVertexDeclaration:"#define GLSLIFY 1\n#if SCENE_FOG_MODE != 0\nvarying vec3 v_positionVS;\n#endif\n",FogFragmentDeclaration:"#define GLSLIFY 1\n#if SCENE_FOG_MODE != 0\nvarying vec3 v_positionVS;uniform vec4 scene_FogColor;uniform vec4 scene_FogParams;float ComputeFogIntensity(float fogDepth){\n#if SCENE_FOG_MODE == 1\nreturn clamp(fogDepth*scene_FogParams.x+scene_FogParams.y,0.0,1.0);\n#elif SCENE_FOG_MODE == 2\nreturn clamp(exp2(-fogDepth*scene_FogParams.z),0.0,1.0);\n#elif SCENE_FOG_MODE == 3\nfloat factor=fogDepth*scene_FogParams.w;return clamp(exp2(-factor*factor),0.0,1.0);\n#endif\n}\n#endif\n",begin_normal_vert:"#define GLSLIFY 1\n#ifndef MATERIAL_OMIT_NORMAL\n#ifdef RENDERER_HAS_NORMAL\nvec3 normal=vec3(NORMAL);\n#endif\n#ifdef RENDERER_HAS_TANGENT\nvec4 tangent=vec4(TANGENT);\n#endif\n#endif\n",begin_position_vert:"#define GLSLIFY 1\nvec4 position=vec4(POSITION,1.0);",position_vert:"#define GLSLIFY 1\ngl_Position=renderer_MVPMat*position;",color_vert:"#define GLSLIFY 1\n#ifdef RENDERER_ENABLE_VERTEXCOLOR\nv_color=COLOR_0;\n#endif\n",normal_vert:"#define GLSLIFY 1\n#ifndef MATERIAL_OMIT_NORMAL\n#ifdef RENDERER_HAS_NORMAL\nv_normal=normalize(mat3(renderer_NormalMat)*normal);\n#if defined(RENDERER_HAS_TANGENT) && ( defined(MATERIAL_HAS_NORMALTEXTURE) || defined(MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE) || defined(MATERIAL_ENABLE_ANISOTROPY) )\nvec3 tangentW=normalize(mat3(renderer_NormalMat)*tangent.xyz);vec3 bitangentW=cross(v_normal,tangentW)*tangent.w;v_TBN=mat3(tangentW,bitangentW,v_normal);\n#endif\n#endif\n#endif\n",skinning_vert:"#define GLSLIFY 1\n#ifdef RENDERER_HAS_SKIN\n#ifdef RENDERER_USE_JOINT_TEXTURE\nmat4 skinMatrix=WEIGHTS_0.x*getJointMatrix(renderer_JointSampler,JOINTS_0.x)+WEIGHTS_0.y*getJointMatrix(renderer_JointSampler,JOINTS_0.y)+WEIGHTS_0.z*getJointMatrix(renderer_JointSampler,JOINTS_0.z)+WEIGHTS_0.w*getJointMatrix(renderer_JointSampler,JOINTS_0.w);\n#else\nmat4 skinMatrix=WEIGHTS_0.x*renderer_JointMatrix[int(JOINTS_0.x)]+WEIGHTS_0.y*renderer_JointMatrix[int(JOINTS_0.y)]+WEIGHTS_0.z*renderer_JointMatrix[int(JOINTS_0.z)]+WEIGHTS_0.w*renderer_JointMatrix[int(JOINTS_0.w)];\n#endif\nposition=skinMatrix*position;\n#if defined(RENDERER_HAS_NORMAL) && !defined(MATERIAL_OMIT_NORMAL)\nmat3 skinNormalMatrix=INVERSE_MAT(mat3(skinMatrix));normal=normal*skinNormalMatrix;\n#if defined(RENDERER_HAS_TANGENT) && ( defined(MATERIAL_HAS_NORMALTEXTURE) || defined(MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE) )\ntangent.xyz=tangent.xyz*skinNormalMatrix;\n#endif\n#endif\n#endif\n",blendShape_input:"#define GLSLIFY 1\n#ifdef RENDERER_HAS_BLENDSHAPE\n#ifdef RENDERER_BLENDSHAPE_USE_TEXTURE\nuniform mediump sampler2DArray renderer_BlendShapeTexture;uniform ivec3 renderer_BlendShapeTextureInfo;uniform float renderer_BlendShapeWeights[RENDERER_BLENDSHAPE_COUNT];\n#else\nattribute vec3 POSITION_BS0;attribute vec3 POSITION_BS1;\n#if defined( RENDERER_BLENDSHAPE_HAS_NORMAL ) && defined( RENDERER_BLENDSHAPE_HAS_TANGENT )\nattribute vec3 NORMAL_BS0;attribute vec3 NORMAL_BS1;attribute vec3 TANGENT_BS0;attribute vec3 TANGENT_BS1;uniform float renderer_BlendShapeWeights[2];\n#else\n#if defined( RENDERER_BLENDSHAPE_HAS_NORMAL ) || defined( RENDERER_BLENDSHAPE_HAS_TANGENT )\nattribute vec3 POSITION_BS2;attribute vec3 POSITION_BS3;\n#ifdef RENDERER_BLENDSHAPE_HAS_NORMAL\nattribute vec3 NORMAL_BS0;attribute vec3 NORMAL_BS1;attribute vec3 NORMAL_BS2;attribute vec3 NORMAL_BS3;\n#endif\n#ifdef RENDERER_BLENDSHAPE_HAS_TANGENT\nattribute vec3 TANGENT_BS0;attribute vec3 TANGENT_BS1;attribute vec3 TANGENT_BS2;attribute vec3 TANGENT_BS3;\n#endif\nuniform float renderer_BlendShapeWeights[4];\n#else\nattribute vec3 POSITION_BS2;attribute vec3 POSITION_BS3;attribute vec3 POSITION_BS4;attribute vec3 POSITION_BS5;attribute vec3 POSITION_BS6;attribute vec3 POSITION_BS7;uniform float renderer_BlendShapeWeights[8];\n#endif\n#endif\n#endif\n#ifdef RENDERER_BLENDSHAPE_USE_TEXTURE\nvec3 getBlendShapeVertexElement(int blendShapeIndex,int vertexElementIndex){int y=vertexElementIndex/renderer_BlendShapeTextureInfo.y;int x=vertexElementIndex-y*renderer_BlendShapeTextureInfo.y;ivec3 uv=ivec3(x,y,blendShapeIndex);return texelFetch(renderer_BlendShapeTexture,uv,0).xyz;}\n#endif\n#endif\n",blendShape_vert:"#define GLSLIFY 1\n#ifdef RENDERER_HAS_BLENDSHAPE\n#ifdef RENDERER_BLENDSHAPE_USE_TEXTURE\nint vertexOffset=gl_VertexID*renderer_BlendShapeTextureInfo.x;for(int i=0;i<RENDERER_BLENDSHAPE_COUNT;i++){int vertexElementOffset=vertexOffset;float weight=renderer_BlendShapeWeights[i];if(weight!=0.0){position.xyz+=getBlendShapeVertexElement(i,vertexElementOffset)*weight;\n#ifndef MATERIAL_OMIT_NORMAL\n#if defined( RENDERER_HAS_NORMAL ) && defined( RENDERER_BLENDSHAPE_HAS_NORMAL )\nvertexElementOffset+=1;normal+=getBlendShapeVertexElement(i,vertexElementOffset)*weight;\n#endif\n#if defined( RENDERER_HAS_TANGENT ) && defined(RENDERER_BLENDSHAPE_HAS_TANGENT) && ( defined(MATERIAL_HAS_NORMALTEXTURE) || defined(MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE) )\nvertexElementOffset+=1;tangent.xyz+=getBlendShapeVertexElement(i,vertexElementOffset)*weight;\n#endif\n#endif\n}}\n#else\nposition.xyz+=POSITION_BS0*renderer_BlendShapeWeights[0];position.xyz+=POSITION_BS1*renderer_BlendShapeWeights[1];\n#if defined( RENDERER_BLENDSHAPE_HAS_NORMAL ) && defined( RENDERER_BLENDSHAPE_HAS_TANGENT )\n#ifndef MATERIAL_OMIT_NORMAL\n#ifdef RENDERER_HAS_NORMAL\nnormal+=NORMAL_BS0*renderer_BlendShapeWeights[0];normal+=NORMAL_BS1*renderer_BlendShapeWeights[1];\n#endif\n#if defined( RENDERER_HAS_TANGENT ) && ( defined(MATERIAL_HAS_NORMALTEXTURE) || defined(MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE) )\ntangent.xyz+=TANGENT_BS0*renderer_BlendShapeWeights[0];tangent.xyz+=TANGENT_BS1*renderer_BlendShapeWeights[1];\n#endif\n#endif\n#else\n#if defined( RENDERER_BLENDSHAPE_HAS_NORMAL ) || defined( RENDERER_BLENDSHAPE_HAS_TANGENT )\n#ifndef MATERIAL_OMIT_NORMAL\nposition.xyz+=POSITION_BS2*renderer_BlendShapeWeights[2];position.xyz+=POSITION_BS3*renderer_BlendShapeWeights[3];\n#if defined( RENDERER_BLENDSHAPE_HAS_NORMAL ) && defined( RENDERER_HAS_NORMAL )\nnormal+=NORMAL_BS0*renderer_BlendShapeWeights[0];normal+=NORMAL_BS1*renderer_BlendShapeWeights[1];normal+=NORMAL_BS2*renderer_BlendShapeWeights[2];normal+=NORMAL_BS3*renderer_BlendShapeWeights[3];\n#endif\n#if defined(RENDERER_BLENDSHAPE_HAS_TANGENT) && defined( RENDERER_HAS_TANGENT ) && ( defined(MATERIAL_HAS_NORMALTEXTURE) || defined(MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE) )\ntangent.xyz+=TANGENT_BS0*renderer_BlendShapeWeights[0];tangent.xyz+=TANGENT_BS1*renderer_BlendShapeWeights[1];tangent.xyz+=TANGENT_BS2*renderer_BlendShapeWeights[2];tangent.xyz+=TANGENT_BS3*renderer_BlendShapeWeights[3];\n#endif\n#endif\n#else\nposition.xyz+=POSITION_BS2*renderer_BlendShapeWeights[2];position.xyz+=POSITION_BS3*renderer_BlendShapeWeights[3];position.xyz+=POSITION_BS4*renderer_BlendShapeWeights[4];position.xyz+=POSITION_BS5*renderer_BlendShapeWeights[5];position.xyz+=POSITION_BS6*renderer_BlendShapeWeights[6];position.xyz+=POSITION_BS7*renderer_BlendShapeWeights[7];\n#endif\n#endif\n#endif\n#endif\n",uv_vert:"#define GLSLIFY 1\n#ifdef RENDERER_HAS_UV\nv_uv=TEXCOORD_0;\n#else\nv_uv=vec2(0.,0.);\n#endif\n#ifdef RENDERER_HAS_UV1\nv_uv1=TEXCOORD_1;\n#endif\n#ifdef MATERIAL_NEED_TILING_OFFSET\nv_uv=v_uv*material_TilingOffset.xy+material_TilingOffset.zw;\n#endif\n",worldpos_vert:"#define GLSLIFY 1\n#ifdef MATERIAL_NEED_WORLD_POS\nvec4 temp_pos=renderer_ModelMat*position;v_pos=temp_pos.xyz/temp_pos.w;\n#endif\n",FogVertex:"#define GLSLIFY 1\n#if SCENE_FOG_MODE != 0\nvec4 positionVS=renderer_MVMat*position;v_positionVS=positionVS.xyz/positionVS.w;\n#endif\n",light_frag_define:"#define GLSLIFY 1\n#ifdef SCENE_DIRECT_LIGHT_COUNT\nstruct DirectLight{vec3 color;vec3 direction;};uniform ivec2 scene_DirectLightCullingMask[SCENE_DIRECT_LIGHT_COUNT];uniform vec3 scene_DirectLightColor[SCENE_DIRECT_LIGHT_COUNT];uniform vec3 scene_DirectLightDirection[SCENE_DIRECT_LIGHT_COUNT];\n#endif\n#ifdef SCENE_POINT_LIGHT_COUNT\nstruct PointLight{vec3 color;vec3 position;float distance;};uniform ivec2 scene_PointLightCullingMask[SCENE_POINT_LIGHT_COUNT];uniform vec3 scene_PointLightColor[SCENE_POINT_LIGHT_COUNT];uniform vec3 scene_PointLightPosition[SCENE_POINT_LIGHT_COUNT];uniform float scene_PointLightDistance[SCENE_POINT_LIGHT_COUNT];\n#endif\n#ifdef SCENE_SPOT_LIGHT_COUNT\nstruct SpotLight{vec3 color;vec3 position;vec3 direction;float distance;float angleCos;float penumbraCos;};uniform ivec2 scene_SpotLightCullingMask[SCENE_SPOT_LIGHT_COUNT];uniform vec3 scene_SpotLightColor[SCENE_SPOT_LIGHT_COUNT];uniform vec3 scene_SpotLightPosition[SCENE_SPOT_LIGHT_COUNT];uniform vec3 scene_SpotLightDirection[SCENE_SPOT_LIGHT_COUNT];uniform float scene_SpotLightDistance[SCENE_SPOT_LIGHT_COUNT];uniform float scene_SpotLightAngleCos[SCENE_SPOT_LIGHT_COUNT];uniform float scene_SpotLightPenumbraCos[SCENE_SPOT_LIGHT_COUNT];\n#endif\nstruct EnvMapLight{vec3 diffuse;float mipMapLevel;float diffuseIntensity;float specularIntensity;};uniform EnvMapLight scene_EnvMapLight;uniform ivec4 renderer_Layer;\n#ifdef SCENE_USE_SH\nuniform vec3 scene_EnvSH[9];\n#endif\n#ifdef SCENE_USE_SPECULAR_ENV\nuniform samplerCube scene_EnvSpecularSampler;\n#endif\n#ifndef GRAPHICS_API_WEBGL2\nbool isBitSet(float value,float mask,float bitIndex){return mod(floor(value/pow(2.0,bitIndex)),2.0)==1.0&&mod(floor(mask/pow(2.0,bitIndex)),2.0)==1.0;}\n#endif\nbool isRendererCulledByLight(ivec2 rendererLayer,ivec2 lightCullingMask){\n#ifdef GRAPHICS_API_WEBGL2\nreturn!((rendererLayer.x&lightCullingMask.x)!=0||(rendererLayer.y&lightCullingMask.y)!=0);\n#else\nfor(int i=0;i<16;i++){if(isBitSet(float(rendererLayer.x),float(lightCullingMask.x),float(i))||isBitSet(float(rendererLayer.y),float(lightCullingMask.y),float(i))){return false;}}return true;\n#endif\n}",mobile_material_frag:"#define GLSLIFY 1\nuniform vec4 material_EmissiveColor;uniform vec4 material_BaseColor;uniform vec4 material_SpecularColor;uniform float material_Shininess;uniform float material_NormalIntensity;uniform float material_AlphaCutoff;\n#ifdef MATERIAL_HAS_EMISSIVETEXTURE\nuniform sampler2D material_EmissiveTexture;\n#endif\n#ifdef MATERIAL_HAS_BASETEXTURE\nuniform sampler2D material_BaseTexture;\n#endif\n#ifdef MATERIAL_HAS_SPECULAR_TEXTURE\nuniform sampler2D material_SpecularTexture;\n#endif\n#ifdef MATERIAL_HAS_NORMALTEXTURE\nuniform sampler2D material_NormalTexture;\n#endif\n",FogFragment:"#define GLSLIFY 1\n#if SCENE_FOG_MODE != 0\nfloat fogIntensity=ComputeFogIntensity(length(v_positionVS));gl_FragColor.rgb=mix(scene_FogColor.rgb,gl_FragColor.rgb,fogIntensity);\n#endif\n",begin_mobile_frag:"#define GLSLIFY 1\nvec4 ambient=vec4(0.0);vec4 emission=material_EmissiveColor;vec4 diffuse=material_BaseColor;vec4 specular=material_SpecularColor;\n#ifdef MATERIAL_HAS_EMISSIVETEXTURE\nvec4 emissiveTextureColor=texture2D(material_EmissiveTexture,v_uv);\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\nemissiveTextureColor=gammaToLinear(emissiveTextureColor);\n#endif\nemission*=emissiveTextureColor;\n#endif\n#ifdef MATERIAL_HAS_BASETEXTURE\nvec4 diffuseTextureColor=texture2D(material_BaseTexture,v_uv);\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\ndiffuseTextureColor=gammaToLinear(diffuseTextureColor);\n#endif\ndiffuse*=diffuseTextureColor;\n#endif\n#ifdef RENDERER_ENABLE_VERTEXCOLOR\ndiffuse*=v_color;\n#endif\n#ifdef MATERIAL_HAS_SPECULAR_TEXTURE\nvec4 specularTextureColor=texture2D(material_SpecularTexture,v_uv);\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\nspecularTextureColor=gammaToLinear(specularTextureColor);\n#endif\nspecular*=specularTextureColor;\n#endif\nambient=vec4(scene_EnvMapLight.diffuse*scene_EnvMapLight.diffuseIntensity,1.0)*diffuse;",begin_viewdir_frag:"#define GLSLIFY 1\n#ifdef CAMERA_ORTHOGRAPHIC\nvec3 V=-camera_Forward;\n#else\n#ifdef MATERIAL_NEED_WORLD_POS\nvec3 V=normalize(camera_Position-v_pos);\n#endif\n#endif\n",mobile_blinnphong_frag:"#define GLSLIFY 1\n#ifdef MATERIAL_HAS_NORMALTEXTURE\nmat3 tbn=getTBN(gl_FrontFacing);vec3 N=getNormalByNormalTexture(tbn,material_NormalTexture,material_NormalIntensity,v_uv,gl_FrontFacing);\n#else\nvec3 N=getNormal(gl_FrontFacing);\n#endif\nvec3 lightDiffuse=vec3(0.0,0.0,0.0);vec3 lightSpecular=vec3(0.0,0.0,0.0);float shadowAttenuation=1.0;\n#ifdef SCENE_DIRECT_LIGHT_COUNT\nshadowAttenuation=1.0;\n#ifdef SCENE_IS_CALCULATE_SHADOWS\nshadowAttenuation*=sampleShadowMap();\n#endif\nDirectLight directionalLight;for(int i=0;i<SCENE_DIRECT_LIGHT_COUNT;i++){if(!isRendererCulledByLight(renderer_Layer.xy,scene_DirectLightCullingMask[i])){directionalLight.color=scene_DirectLightColor[i];\n#ifdef SCENE_IS_CALCULATE_SHADOWS\nif(i==0){directionalLight.color*=shadowAttenuation;}\n#endif\ndirectionalLight.direction=scene_DirectLightDirection[i];float d=max(dot(N,-directionalLight.direction),0.0);lightDiffuse+=directionalLight.color*d;vec3 halfDir=normalize(V-directionalLight.direction);float s=pow(clamp(dot(N,halfDir),0.0,1.0),material_Shininess);lightSpecular+=directionalLight.color*s;}}\n#endif\n#ifdef SCENE_POINT_LIGHT_COUNT\nPointLight pointLight;for(int i=0;i<SCENE_POINT_LIGHT_COUNT;i++){if(!isRendererCulledByLight(renderer_Layer.xy,scene_PointLightCullingMask[i])){pointLight.color=scene_PointLightColor[i];pointLight.position=scene_PointLightPosition[i];pointLight.distance=scene_PointLightDistance[i];vec3 direction=v_pos-pointLight.position;float dist=length(direction);direction/=dist;float decay=clamp(1.0-pow(dist/pointLight.distance,4.0),0.0,1.0);float d=max(dot(N,-direction),0.0)*decay;lightDiffuse+=pointLight.color*d;vec3 halfDir=normalize(V-direction);float s=pow(clamp(dot(N,halfDir),0.0,1.0),material_Shininess)*decay;lightSpecular+=pointLight.color*s;}}\n#endif\n#ifdef SCENE_SPOT_LIGHT_COUNT\nSpotLight spotLight;for(int i=0;i<SCENE_SPOT_LIGHT_COUNT;i++){if(!isRendererCulledByLight(renderer_Layer.xy,scene_SpotLightCullingMask[i])){spotLight.color=scene_SpotLightColor[i];spotLight.position=scene_SpotLightPosition[i];spotLight.direction=scene_SpotLightDirection[i];spotLight.distance=scene_SpotLightDistance[i];spotLight.angleCos=scene_SpotLightAngleCos[i];spotLight.penumbraCos=scene_SpotLightPenumbraCos[i];vec3 direction=spotLight.position-v_pos;float lightDistance=length(direction);direction/=lightDistance;float angleCos=dot(direction,-spotLight.direction);float decay=clamp(1.0-pow(lightDistance/spotLight.distance,4.0),0.0,1.0);float spotEffect=smoothstep(spotLight.penumbraCos,spotLight.angleCos,angleCos);float decayTotal=decay*spotEffect;float d=max(dot(N,direction),0.0)*decayTotal;lightDiffuse+=spotLight.color*d;vec3 halfDir=normalize(V+direction);float s=pow(clamp(dot(N,halfDir),0.0,1.0),material_Shininess)*decayTotal;lightSpecular+=spotLight.color*s;}}\n#endif\ndiffuse*=vec4(lightDiffuse,1.0);specular*=vec4(lightSpecular,1.0);\n#ifdef MATERIAL_IS_ALPHA_CUTOFF\nif(diffuse.a<material_AlphaCutoff){discard;}\n#endif\n",noise_common:"#define GLSLIFY 1\nvec4 mod289(vec4 x){return x-floor(x*(1.0/289.0))*289.0;}vec3 mod289(vec3 x){return x-floor(x*(1.0/289.0))*289.0;}vec2 mod289(vec2 x){return x-floor(x*(1.0/289.0))*289.0;}float mod289(float x){return x-floor(x*(1.0/289.0))*289.0;}vec4 mod7(vec4 x){return x-floor(x*(1.0/7.0))*7.0;}vec3 mod7(vec3 x){return x-floor(x*(1.0/7.0))*7.0;}vec4 permute(vec4 x){return mod289((34.0*x+1.0)*x);}vec3 permute(vec3 x){return mod289((34.0*x+1.0)*x);}float permute(float x){return mod289(((x*34.0)+1.0)*x);}vec4 taylorInvSqrt(vec4 r){return 1.79284291400159-0.85373472095314*r;}float taylorInvSqrt(float r){return 1.79284291400159-0.85373472095314*r;}vec4 fade(vec4 t){return t*t*t*(t*(t*6.0-15.0)+10.0);}vec3 fade(vec3 t){return t*t*t*(t*(t*6.0-15.0)+10.0);}vec2 fade(vec2 t){return t*t*t*(t*(t*6.0-15.0)+10.0);}\n#define K 0.142857142857\n#define Ko 0.428571428571\n#define K2 0.020408163265306\n#define Kd2 0.0714285714285\n#define Kz 0.166666666667\n#define Kzo 0.416666666667\n#define jitter 1.0\n#define jitter1 0.8\n",noise_cellular_2D:"#define GLSLIFY 1\nvec2 cellular(vec2 P){vec2 Pi=mod289(floor(P));vec2 Pf=fract(P);vec3 oi=vec3(-1.0,0.0,1.0);vec3 of=vec3(-0.5,0.5,1.5);vec3 px=permute(Pi.x+oi);vec3 p=permute(px.x+Pi.y+oi);vec3 ox=fract(p*K)-Ko;vec3 oy=mod7(floor(p*K))*K-Ko;vec3 dx=Pf.x+0.5+jitter*ox;vec3 dy=Pf.y-of+jitter*oy;vec3 d1=dx*dx+dy*dy;p=permute(px.y+Pi.y+oi);ox=fract(p*K)-Ko;oy=mod7(floor(p*K))*K-Ko;dx=Pf.x-0.5+jitter*ox;dy=Pf.y-of+jitter*oy;vec3 d2=dx*dx+dy*dy;p=permute(px.z+Pi.y+oi);ox=fract(p*K)-Ko;oy=mod7(floor(p*K))*K-Ko;dx=Pf.x-1.5+jitter*ox;dy=Pf.y-of+jitter*oy;vec3 d3=dx*dx+dy*dy;vec3 d1a=min(d1,d2);d2=max(d1,d2);d2=min(d2,d3);d1=min(d1a,d2);d2=max(d1a,d2);d1.xy=(d1.x<d1.y)? d1.xy : d1.yx;d1.xz=(d1.x<d1.z)? d1.xz : d1.zx;d1.yz=min(d1.yz,d2.yz);d1.y=min(d1.y,d1.z);d1.y=min(d1.y,d2.x);return sqrt(d1.xy);}",noise_cellular_2x2:"#define GLSLIFY 1\nvec2 cellular2x2(vec2 P){vec2 Pi=mod289(floor(P));vec2 Pf=fract(P);vec4 Pfx=Pf.x+vec4(-0.5,-1.5,-0.5,-1.5);vec4 Pfy=Pf.y+vec4(-0.5,-0.5,-1.5,-1.5);vec4 p=permute(Pi.x+vec4(0.0,1.0,0.0,1.0));p=permute(p+Pi.y+vec4(0.0,0.0,1.0,1.0));vec4 ox=mod7(p)*K+Kd2;vec4 oy=mod7(floor(p*K))*K+Kd2;vec4 dx=Pfx+jitter1*ox;vec4 dy=Pfy+jitter1*oy;vec4 d=dx*dx+dy*dy;d.xy=(d.x<d.y)? d.xy : d.yx;d.xz=(d.x<d.z)? d.xz : d.zx;d.xw=(d.x<d.w)? d.xw : d.wx;d.y=min(d.y,d.z);d.y=min(d.y,d.w);return sqrt(d.xy);}",noise_cellular_2x2x2:"#define GLSLIFY 1\nvec2 cellular2x2x2(vec3 P){vec3 Pi=mod289(floor(P));vec3 Pf=fract(P);vec4 Pfx=Pf.x+vec4(0.0,-1.0,0.0,-1.0);vec4 Pfy=Pf.y+vec4(0.0,0.0,-1.0,-1.0);vec4 p=permute(Pi.x+vec4(0.0,1.0,0.0,1.0));p=permute(p+Pi.y+vec4(0.0,0.0,1.0,1.0));vec4 p1=permute(p+Pi.z);vec4 p2=permute(p+Pi.z+vec4(1.0));vec4 ox1=fract(p1*K)-Ko;vec4 oy1=mod7(floor(p1*K))*K-Ko;vec4 oz1=floor(p1*K2)*Kz-Kzo;vec4 ox2=fract(p2*K)-Ko;vec4 oy2=mod7(floor(p2*K))*K-Ko;vec4 oz2=floor(p2*K2)*Kz-Kzo;vec4 dx1=Pfx+jitter1*ox1;vec4 dy1=Pfy+jitter1*oy1;vec4 dz1=Pf.z+jitter1*oz1;vec4 dx2=Pfx+jitter1*ox2;vec4 dy2=Pfy+jitter1*oy2;vec4 dz2=Pf.z-1.0+jitter1*oz2;vec4 d1=dx1*dx1+dy1*dy1+dz1*dz1;vec4 d2=dx2*dx2+dy2*dy2+dz2*dz2;vec4 d=min(d1,d2);d2=max(d1,d2);d.xy=(d.x<d.y)? d.xy : d.yx;d.xz=(d.x<d.z)? d.xz : d.zx;d.xw=(d.x<d.w)? d.xw : d.wx;d.yzw=min(d.yzw,d2.yzw);d.y=min(d.y,d.z);d.y=min(d.y,d.w);d.y=min(d.y,d2.x);return sqrt(d.xy);}",noise_cellular_3D:"#define GLSLIFY 1\nvec2 cellular(vec3 P){vec3 Pi=mod289(floor(P));vec3 Pf=fract(P)-0.5;vec3 Pfx=Pf.x+vec3(1.0,0.0,-1.0);vec3 Pfy=Pf.y+vec3(1.0,0.0,-1.0);vec3 Pfz=Pf.z+vec3(1.0,0.0,-1.0);vec3 p=permute(Pi.x+vec3(-1.0,0.0,1.0));vec3 p1=permute(p+Pi.y-1.0);vec3 p2=permute(p+Pi.y);vec3 p3=permute(p+Pi.y+1.0);vec3 p11=permute(p1+Pi.z-1.0);vec3 p12=permute(p1+Pi.z);vec3 p13=permute(p1+Pi.z+1.0);vec3 p21=permute(p2+Pi.z-1.0);vec3 p22=permute(p2+Pi.z);vec3 p23=permute(p2+Pi.z+1.0);vec3 p31=permute(p3+Pi.z-1.0);vec3 p32=permute(p3+Pi.z);vec3 p33=permute(p3+Pi.z+1.0);vec3 ox11=fract(p11*K)-Ko;vec3 oy11=mod7(floor(p11*K))*K-Ko;vec3 oz11=floor(p11*K2)*Kz-Kzo;vec3 ox12=fract(p12*K)-Ko;vec3 oy12=mod7(floor(p12*K))*K-Ko;vec3 oz12=floor(p12*K2)*Kz-Kzo;vec3 ox13=fract(p13*K)-Ko;vec3 oy13=mod7(floor(p13*K))*K-Ko;vec3 oz13=floor(p13*K2)*Kz-Kzo;vec3 ox21=fract(p21*K)-Ko;vec3 oy21=mod7(floor(p21*K))*K-Ko;vec3 oz21=floor(p21*K2)*Kz-Kzo;vec3 ox22=fract(p22*K)-Ko;vec3 oy22=mod7(floor(p22*K))*K-Ko;vec3 oz22=floor(p22*K2)*Kz-Kzo;vec3 ox23=fract(p23*K)-Ko;vec3 oy23=mod7(floor(p23*K))*K-Ko;vec3 oz23=floor(p23*K2)*Kz-Kzo;vec3 ox31=fract(p31*K)-Ko;vec3 oy31=mod7(floor(p31*K))*K-Ko;vec3 oz31=floor(p31*K2)*Kz-Kzo;vec3 ox32=fract(p32*K)-Ko;vec3 oy32=mod7(floor(p32*K))*K-Ko;vec3 oz32=floor(p32*K2)*Kz-Kzo;vec3 ox33=fract(p33*K)-Ko;vec3 oy33=mod7(floor(p33*K))*K-Ko;vec3 oz33=floor(p33*K2)*Kz-Kzo;vec3 dx11=Pfx+jitter*ox11;vec3 dy11=Pfy.x+jitter*oy11;vec3 dz11=Pfz.x+jitter*oz11;vec3 dx12=Pfx+jitter*ox12;vec3 dy12=Pfy.x+jitter*oy12;vec3 dz12=Pfz.y+jitter*oz12;vec3 dx13=Pfx+jitter*ox13;vec3 dy13=Pfy.x+jitter*oy13;vec3 dz13=Pfz.z+jitter*oz13;vec3 dx21=Pfx+jitter*ox21;vec3 dy21=Pfy.y+jitter*oy21;vec3 dz21=Pfz.x+jitter*oz21;vec3 dx22=Pfx+jitter*ox22;vec3 dy22=Pfy.y+jitter*oy22;vec3 dz22=Pfz.y+jitter*oz22;vec3 dx23=Pfx+jitter*ox23;vec3 dy23=Pfy.y+jitter*oy23;vec3 dz23=Pfz.z+jitter*oz23;vec3 dx31=Pfx+jitter*ox31;vec3 dy31=Pfy.z+jitter*oy31;vec3 dz31=Pfz.x+jitter*oz31;vec3 dx32=Pfx+jitter*ox32;vec3 dy32=Pfy.z+jitter*oy32;vec3 dz32=Pfz.y+jitter*oz32;vec3 dx33=Pfx+jitter*ox33;vec3 dy33=Pfy.z+jitter*oy33;vec3 dz33=Pfz.z+jitter*oz33;vec3 d11=dx11*dx11+dy11*dy11+dz11*dz11;vec3 d12=dx12*dx12+dy12*dy12+dz12*dz12;vec3 d13=dx13*dx13+dy13*dy13+dz13*dz13;vec3 d21=dx21*dx21+dy21*dy21+dz21*dz21;vec3 d22=dx22*dx22+dy22*dy22+dz22*dz22;vec3 d23=dx23*dx23+dy23*dy23+dz23*dz23;vec3 d31=dx31*dx31+dy31*dy31+dz31*dz31;vec3 d32=dx32*dx32+dy32*dy32+dz32*dz32;vec3 d33=dx33*dx33+dy33*dy33+dz33*dz33;vec3 d1a=min(d11,d12);d12=max(d11,d12);d11=min(d1a,d13);d13=max(d1a,d13);d12=min(d12,d13);vec3 d2a=min(d21,d22);d22=max(d21,d22);d21=min(d2a,d23);d23=max(d2a,d23);d22=min(d22,d23);vec3 d3a=min(d31,d32);d32=max(d31,d32);d31=min(d3a,d33);d33=max(d3a,d33);d32=min(d32,d33);vec3 da=min(d11,d21);d21=max(d11,d21);d11=min(da,d31);d31=max(da,d31);d11.xy=(d11.x<d11.y)? d11.xy : d11.yx;d11.xz=(d11.x<d11.z)? d11.xz : d11.zx;d12=min(d12,d21);d12=min(d12,d22);d12=min(d12,d31);d12=min(d12,d32);d11.yz=min(d11.yz,d12.xy);d11.y=min(d11.y,d12.z);d11.y=min(d11.y,d11.z);return sqrt(d11.xy);}",noise_cellular:"#define GLSLIFY 1\n#include <noise_cellular_2D>\n#include <noise_cellular_3D>\n#include <noise_cellular_2x2>\n#include <noise_cellular_2x2x2>\n",noise_perlin_2D:"#define GLSLIFY 1\nfloat perlin(vec2 P){vec4 Pi=floor(P.xyxy)+vec4(0.0,0.0,1.0,1.0);vec4 Pf=fract(P.xyxy)-vec4(0.0,0.0,1.0,1.0);Pi=mod289(Pi);vec4 ix=Pi.xzxz;vec4 iy=Pi.yyww;vec4 fx=Pf.xzxz;vec4 fy=Pf.yyww;vec4 i=permute(permute(ix)+iy);vec4 gx=fract(i*(1.0/41.0))*2.0-1.0;vec4 gy=abs(gx)-0.5;vec4 tx=floor(gx+0.5);gx=gx-tx;vec2 g00=vec2(gx.x,gy.x);vec2 g10=vec2(gx.y,gy.y);vec2 g01=vec2(gx.z,gy.z);vec2 g11=vec2(gx.w,gy.w);vec4 norm=taylorInvSqrt(vec4(dot(g00,g00),dot(g01,g01),dot(g10,g10),dot(g11,g11)));g00*=norm.x;g01*=norm.y;g10*=norm.z;g11*=norm.w;float n00=dot(g00,vec2(fx.x,fy.x));float n10=dot(g10,vec2(fx.y,fy.y));float n01=dot(g01,vec2(fx.z,fy.z));float n11=dot(g11,vec2(fx.w,fy.w));vec2 fade_xy=fade(Pf.xy);vec2 n_x=mix(vec2(n00,n01),vec2(n10,n11),fade_xy.x);float n_xy=mix(n_x.x,n_x.y,fade_xy.y);return 2.3*n_xy;}float perlin(vec2 P,vec2 rep){vec4 Pi=floor(P.xyxy)+vec4(0.0,0.0,1.0,1.0);vec4 Pf=fract(P.xyxy)-vec4(0.0,0.0,1.0,1.0);Pi=mod(Pi,rep.xyxy);Pi=mod289(Pi);vec4 ix=Pi.xzxz;vec4 iy=Pi.yyww;vec4 fx=Pf.xzxz;vec4 fy=Pf.yyww;vec4 i=permute(permute(ix)+iy);vec4 gx=fract(i*(1.0/41.0))*2.0-1.0;vec4 gy=abs(gx)-0.5;vec4 tx=floor(gx+0.5);gx=gx-tx;vec2 g00=vec2(gx.x,gy.x);vec2 g10=vec2(gx.y,gy.y);vec2 g01=vec2(gx.z,gy.z);vec2 g11=vec2(gx.w,gy.w);vec4 norm=taylorInvSqrt(vec4(dot(g00,g00),dot(g01,g01),dot(g10,g10),dot(g11,g11)));g00*=norm.x;g01*=norm.y;g10*=norm.z;g11*=norm.w;float n00=dot(g00,vec2(fx.x,fy.x));float n10=dot(g10,vec2(fx.y,fy.y));float n01=dot(g01,vec2(fx.z,fy.z));float n11=dot(g11,vec2(fx.w,fy.w));vec2 fade_xy=fade(Pf.xy);vec2 n_x=mix(vec2(n00,n01),vec2(n10,n11),fade_xy.x);float n_xy=mix(n_x.x,n_x.y,fade_xy.y);return 2.3*n_xy;}",noise_perlin_3D:"#define GLSLIFY 1\nfloat perlin(vec3 P){vec3 Pi0=floor(P);vec3 Pi1=Pi0+vec3(1.0);Pi0=mod289(Pi0);Pi1=mod289(Pi1);vec3 Pf0=fract(P);vec3 Pf1=Pf0-vec3(1.0);vec4 ix=vec4(Pi0.x,Pi1.x,Pi0.x,Pi1.x);vec4 iy=vec4(Pi0.yy,Pi1.yy);vec4 iz0=Pi0.zzzz;vec4 iz1=Pi1.zzzz;vec4 ixy=permute(permute(ix)+iy);vec4 ixy0=permute(ixy+iz0);vec4 ixy1=permute(ixy+iz1);vec4 gx0=ixy0*(1.0/7.0);vec4 gy0=fract(floor(gx0)*(1.0/7.0))-0.5;gx0=fract(gx0);vec4 gz0=vec4(0.5)-abs(gx0)-abs(gy0);vec4 sz0=step(gz0,vec4(0.0));gx0-=sz0*(step(0.0,gx0)-0.5);gy0-=sz0*(step(0.0,gy0)-0.5);vec4 gx1=ixy1*(1.0/7.0);vec4 gy1=fract(floor(gx1)*(1.0/7.0))-0.5;gx1=fract(gx1);vec4 gz1=vec4(0.5)-abs(gx1)-abs(gy1);vec4 sz1=step(gz1,vec4(0.0));gx1-=sz1*(step(0.0,gx1)-0.5);gy1-=sz1*(step(0.0,gy1)-0.5);vec3 g000=vec3(gx0.x,gy0.x,gz0.x);vec3 g100=vec3(gx0.y,gy0.y,gz0.y);vec3 g010=vec3(gx0.z,gy0.z,gz0.z);vec3 g110=vec3(gx0.w,gy0.w,gz0.w);vec3 g001=vec3(gx1.x,gy1.x,gz1.x);vec3 g101=vec3(gx1.y,gy1.y,gz1.y);vec3 g011=vec3(gx1.z,gy1.z,gz1.z);vec3 g111=vec3(gx1.w,gy1.w,gz1.w);vec4 norm0=taylorInvSqrt(vec4(dot(g000,g000),dot(g010,g010),dot(g100,g100),dot(g110,g110)));g000*=norm0.x;g010*=norm0.y;g100*=norm0.z;g110*=norm0.w;vec4 norm1=taylorInvSqrt(vec4(dot(g001,g001),dot(g011,g011),dot(g101,g101),dot(g111,g111)));g001*=norm1.x;g011*=norm1.y;g101*=norm1.z;g111*=norm1.w;float n000=dot(g000,Pf0);float n100=dot(g100,vec3(Pf1.x,Pf0.yz));float n010=dot(g010,vec3(Pf0.x,Pf1.y,Pf0.z));float n110=dot(g110,vec3(Pf1.xy,Pf0.z));float n001=dot(g001,vec3(Pf0.xy,Pf1.z));float n101=dot(g101,vec3(Pf1.x,Pf0.y,Pf1.z));float n011=dot(g011,vec3(Pf0.x,Pf1.yz));float n111=dot(g111,Pf1);vec3 fade_xyz=fade(Pf0);vec4 n_z=mix(vec4(n000,n100,n010,n110),vec4(n001,n101,n011,n111),fade_xyz.z);vec2 n_yz=mix(n_z.xy,n_z.zw,fade_xyz.y);float n_xyz=mix(n_yz.x,n_yz.y,fade_xyz.x);return 2.2*n_xyz;}float perlin(vec3 P,vec3 rep){vec3 Pi0=mod(floor(P),rep);vec3 Pi1=mod(Pi0+vec3(1.0),rep);Pi0=mod289(Pi0);Pi1=mod289(Pi1);vec3 Pf0=fract(P);vec3 Pf1=Pf0-vec3(1.0);vec4 ix=vec4(Pi0.x,Pi1.x,Pi0.x,Pi1.x);vec4 iy=vec4(Pi0.yy,Pi1.yy);vec4 iz0=Pi0.zzzz;vec4 iz1=Pi1.zzzz;vec4 ixy=permute(permute(ix)+iy);vec4 ixy0=permute(ixy+iz0);vec4 ixy1=permute(ixy+iz1);vec4 gx0=ixy0*(1.0/7.0);vec4 gy0=fract(floor(gx0)*(1.0/7.0))-0.5;gx0=fract(gx0);vec4 gz0=vec4(0.5)-abs(gx0)-abs(gy0);vec4 sz0=step(gz0,vec4(0.0));gx0-=sz0*(step(0.0,gx0)-0.5);gy0-=sz0*(step(0.0,gy0)-0.5);vec4 gx1=ixy1*(1.0/7.0);vec4 gy1=fract(floor(gx1)*(1.0/7.0))-0.5;gx1=fract(gx1);vec4 gz1=vec4(0.5)-abs(gx1)-abs(gy1);vec4 sz1=step(gz1,vec4(0.0));gx1-=sz1*(step(0.0,gx1)-0.5);gy1-=sz1*(step(0.0,gy1)-0.5);vec3 g000=vec3(gx0.x,gy0.x,gz0.x);vec3 g100=vec3(gx0.y,gy0.y,gz0.y);vec3 g010=vec3(gx0.z,gy0.z,gz0.z);vec3 g110=vec3(gx0.w,gy0.w,gz0.w);vec3 g001=vec3(gx1.x,gy1.x,gz1.x);vec3 g101=vec3(gx1.y,gy1.y,gz1.y);vec3 g011=vec3(gx1.z,gy1.z,gz1.z);vec3 g111=vec3(gx1.w,gy1.w,gz1.w);vec4 norm0=taylorInvSqrt(vec4(dot(g000,g000),dot(g010,g010),dot(g100,g100),dot(g110,g110)));g000*=norm0.x;g010*=norm0.y;g100*=norm0.z;g110*=norm0.w;vec4 norm1=taylorInvSqrt(vec4(dot(g001,g001),dot(g011,g011),dot(g101,g101),dot(g111,g111)));g001*=norm1.x;g011*=norm1.y;g101*=norm1.z;g111*=norm1.w;float n000=dot(g000,Pf0);float n100=dot(g100,vec3(Pf1.x,Pf0.yz));float n010=dot(g010,vec3(Pf0.x,Pf1.y,Pf0.z));float n110=dot(g110,vec3(Pf1.xy,Pf0.z));float n001=dot(g001,vec3(Pf0.xy,Pf1.z));float n101=dot(g101,vec3(Pf1.x,Pf0.y,Pf1.z));float n011=dot(g011,vec3(Pf0.x,Pf1.yz));float n111=dot(g111,Pf1);vec3 fade_xyz=fade(Pf0);vec4 n_z=mix(vec4(n000,n100,n010,n110),vec4(n001,n101,n011,n111),fade_xyz.z);vec2 n_yz=mix(n_z.xy,n_z.zw,fade_xyz.y);float n_xyz=mix(n_yz.x,n_yz.y,fade_xyz.x);return 2.2*n_xyz;}",noise_perlin_4D:"#define GLSLIFY 1\nfloat perlin(vec4 P){vec4 Pi0=floor(P);vec4 Pi1=Pi0+1.0;Pi0=mod289(Pi0);Pi1=mod289(Pi1);vec4 Pf0=fract(P);vec4 Pf1=Pf0-1.0;vec4 ix=vec4(Pi0.x,Pi1.x,Pi0.x,Pi1.x);vec4 iy=vec4(Pi0.yy,Pi1.yy);vec4 iz0=vec4(Pi0.zzzz);vec4 iz1=vec4(Pi1.zzzz);vec4 iw0=vec4(Pi0.wwww);vec4 iw1=vec4(Pi1.wwww);vec4 ixy=permute(permute(ix)+iy);vec4 ixy0=permute(ixy+iz0);vec4 ixy1=permute(ixy+iz1);vec4 ixy00=permute(ixy0+iw0);vec4 ixy01=permute(ixy0+iw1);vec4 ixy10=permute(ixy1+iw0);vec4 ixy11=permute(ixy1+iw1);vec4 gx00=ixy00*(1.0/7.0);vec4 gy00=floor(gx00)*(1.0/7.0);vec4 gz00=floor(gy00)*(1.0/6.0);gx00=fract(gx00)-0.5;gy00=fract(gy00)-0.5;gz00=fract(gz00)-0.5;vec4 gw00=vec4(0.75)-abs(gx00)-abs(gy00)-abs(gz00);vec4 sw00=step(gw00,vec4(0.0));gx00-=sw00*(step(0.0,gx00)-0.5);gy00-=sw00*(step(0.0,gy00)-0.5);vec4 gx01=ixy01*(1.0/7.0);vec4 gy01=floor(gx01)*(1.0/7.0);vec4 gz01=floor(gy01)*(1.0/6.0);gx01=fract(gx01)-0.5;gy01=fract(gy01)-0.5;gz01=fract(gz01)-0.5;vec4 gw01=vec4(0.75)-abs(gx01)-abs(gy01)-abs(gz01);vec4 sw01=step(gw01,vec4(0.0));gx01-=sw01*(step(0.0,gx01)-0.5);gy01-=sw01*(step(0.0,gy01)-0.5);vec4 gx10=ixy10*(1.0/7.0);vec4 gy10=floor(gx10)*(1.0/7.0);vec4 gz10=floor(gy10)*(1.0/6.0);gx10=fract(gx10)-0.5;gy10=fract(gy10)-0.5;gz10=fract(gz10)-0.5;vec4 gw10=vec4(0.75)-abs(gx10)-abs(gy10)-abs(gz10);vec4 sw10=step(gw10,vec4(0.0));gx10-=sw10*(step(0.0,gx10)-0.5);gy10-=sw10*(step(0.0,gy10)-0.5);vec4 gx11=ixy11*(1.0/7.0);vec4 gy11=floor(gx11)*(1.0/7.0);vec4 gz11=floor(gy11)*(1.0/6.0);gx11=fract(gx11)-0.5;gy11=fract(gy11)-0.5;gz11=fract(gz11)-0.5;vec4 gw11=vec4(0.75)-abs(gx11)-abs(gy11)-abs(gz11);vec4 sw11=step(gw11,vec4(0.0));gx11-=sw11*(step(0.0,gx11)-0.5);gy11-=sw11*(step(0.0,gy11)-0.5);vec4 g0000=vec4(gx00.x,gy00.x,gz00.x,gw00.x);vec4 g1000=vec4(gx00.y,gy00.y,gz00.y,gw00.y);vec4 g0100=vec4(gx00.z,gy00.z,gz00.z,gw00.z);vec4 g1100=vec4(gx00.w,gy00.w,gz00.w,gw00.w);vec4 g0010=vec4(gx10.x,gy10.x,gz10.x,gw10.x);vec4 g1010=vec4(gx10.y,gy10.y,gz10.y,gw10.y);vec4 g0110=vec4(gx10.z,gy10.z,gz10.z,gw10.z);vec4 g1110=vec4(gx10.w,gy10.w,gz10.w,gw10.w);vec4 g0001=vec4(gx01.x,gy01.x,gz01.x,gw01.x);vec4 g1001=vec4(gx01.y,gy01.y,gz01.y,gw01.y);vec4 g0101=vec4(gx01.z,gy01.z,gz01.z,gw01.z);vec4 g1101=vec4(gx01.w,gy01.w,gz01.w,gw01.w);vec4 g0011=vec4(gx11.x,gy11.x,gz11.x,gw11.x);vec4 g1011=vec4(gx11.y,gy11.y,gz11.y,gw11.y);vec4 g0111=vec4(gx11.z,gy11.z,gz11.z,gw11.z);vec4 g1111=vec4(gx11.w,gy11.w,gz11.w,gw11.w);vec4 norm00=taylorInvSqrt(vec4(dot(g0000,g0000),dot(g0100,g0100),dot(g1000,g1000),dot(g1100,g1100)));g0000*=norm00.x;g0100*=norm00.y;g1000*=norm00.z;g1100*=norm00.w;vec4 norm01=taylorInvSqrt(vec4(dot(g0001,g0001),dot(g0101,g0101),dot(g1001,g1001),dot(g1101,g1101)));g0001*=norm01.x;g0101*=norm01.y;g1001*=norm01.z;g1101*=norm01.w;vec4 norm10=taylorInvSqrt(vec4(dot(g0010,g0010),dot(g0110,g0110),dot(g1010,g1010),dot(g1110,g1110)));g0010*=norm10.x;g0110*=norm10.y;g1010*=norm10.z;g1110*=norm10.w;vec4 norm11=taylorInvSqrt(vec4(dot(g0011,g0011),dot(g0111,g0111),dot(g1011,g1011),dot(g1111,g1111)));g0011*=norm11.x;g0111*=norm11.y;g1011*=norm11.z;g1111*=norm11.w;float n0000=dot(g0000,Pf0);float n1000=dot(g1000,vec4(Pf1.x,Pf0.yzw));float n0100=dot(g0100,vec4(Pf0.x,Pf1.y,Pf0.zw));float n1100=dot(g1100,vec4(Pf1.xy,Pf0.zw));float n0010=dot(g0010,vec4(Pf0.xy,Pf1.z,Pf0.w));float n1010=dot(g1010,vec4(Pf1.x,Pf0.y,Pf1.z,Pf0.w));float n0110=dot(g0110,vec4(Pf0.x,Pf1.yz,Pf0.w));float n1110=dot(g1110,vec4(Pf1.xyz,Pf0.w));float n0001=dot(g0001,vec4(Pf0.xyz,Pf1.w));float n1001=dot(g1001,vec4(Pf1.x,Pf0.yz,Pf1.w));float n0101=dot(g0101,vec4(Pf0.x,Pf1.y,Pf0.z,Pf1.w));float n1101=dot(g1101,vec4(Pf1.xy,Pf0.z,Pf1.w));float n0011=dot(g0011,vec4(Pf0.xy,Pf1.zw));float n1011=dot(g1011,vec4(Pf1.x,Pf0.y,Pf1.zw));float n0111=dot(g0111,vec4(Pf0.x,Pf1.yzw));float n1111=dot(g1111,Pf1);vec4 fade_xyzw=fade(Pf0);vec4 n_0w=mix(vec4(n0000,n1000,n0100,n1100),vec4(n0001,n1001,n0101,n1101),fade_xyzw.w);vec4 n_1w=mix(vec4(n0010,n1010,n0110,n1110),vec4(n0011,n1011,n0111,n1111),fade_xyzw.w);vec4 n_zw=mix(n_0w,n_1w,fade_xyzw.z);vec2 n_yzw=mix(n_zw.xy,n_zw.zw,fade_xyzw.y);float n_xyzw=mix(n_yzw.x,n_yzw.y,fade_xyzw.x);return 2.2*n_xyzw;}float perlin(vec4 P,vec4 rep){vec4 Pi0=mod(floor(P),rep);vec4 Pi1=mod(Pi0+1.0,rep);Pi0=mod289(Pi0);Pi1=mod289(Pi1);vec4 Pf0=fract(P);vec4 Pf1=Pf0-1.0;vec4 ix=vec4(Pi0.x,Pi1.x,Pi0.x,Pi1.x);vec4 iy=vec4(Pi0.yy,Pi1.yy);vec4 iz0=vec4(Pi0.zzzz);vec4 iz1=vec4(Pi1.zzzz);vec4 iw0=vec4(Pi0.wwww);vec4 iw1=vec4(Pi1.wwww);vec4 ixy=permute(permute(ix)+iy);vec4 ixy0=permute(ixy+iz0);vec4 ixy1=permute(ixy+iz1);vec4 ixy00=permute(ixy0+iw0);vec4 ixy01=permute(ixy0+iw1);vec4 ixy10=permute(ixy1+iw0);vec4 ixy11=permute(ixy1+iw1);vec4 gx00=ixy00*(1.0/7.0);vec4 gy00=floor(gx00)*(1.0/7.0);vec4 gz00=floor(gy00)*(1.0/6.0);gx00=fract(gx00)-0.5;gy00=fract(gy00)-0.5;gz00=fract(gz00)-0.5;vec4 gw00=vec4(0.75)-abs(gx00)-abs(gy00)-abs(gz00);vec4 sw00=step(gw00,vec4(0.0));gx00-=sw00*(step(0.0,gx00)-0.5);gy00-=sw00*(step(0.0,gy00)-0.5);vec4 gx01=ixy01*(1.0/7.0);vec4 gy01=floor(gx01)*(1.0/7.0);vec4 gz01=floor(gy01)*(1.0/6.0);gx01=fract(gx01)-0.5;gy01=fract(gy01)-0.5;gz01=fract(gz01)-0.5;vec4 gw01=vec4(0.75)-abs(gx01)-abs(gy01)-abs(gz01);vec4 sw01=step(gw01,vec4(0.0));gx01-=sw01*(step(0.0,gx01)-0.5);gy01-=sw01*(step(0.0,gy01)-0.5);vec4 gx10=ixy10*(1.0/7.0);vec4 gy10=floor(gx10)*(1.0/7.0);vec4 gz10=floor(gy10)*(1.0/6.0);gx10=fract(gx10)-0.5;gy10=fract(gy10)-0.5;gz10=fract(gz10)-0.5;vec4 gw10=vec4(0.75)-abs(gx10)-abs(gy10)-abs(gz10);vec4 sw10=step(gw10,vec4(0.0));gx10-=sw10*(step(0.0,gx10)-0.5);gy10-=sw10*(step(0.0,gy10)-0.5);vec4 gx11=ixy11*(1.0/7.0);vec4 gy11=floor(gx11)*(1.0/7.0);vec4 gz11=floor(gy11)*(1.0/6.0);gx11=fract(gx11)-0.5;gy11=fract(gy11)-0.5;gz11=fract(gz11)-0.5;vec4 gw11=vec4(0.75)-abs(gx11)-abs(gy11)-abs(gz11);vec4 sw11=step(gw11,vec4(0.0));gx11-=sw11*(step(0.0,gx11)-0.5);gy11-=sw11*(step(0.0,gy11)-0.5);vec4 g0000=vec4(gx00.x,gy00.x,gz00.x,gw00.x);vec4 g1000=vec4(gx00.y,gy00.y,gz00.y,gw00.y);vec4 g0100=vec4(gx00.z,gy00.z,gz00.z,gw00.z);vec4 g1100=vec4(gx00.w,gy00.w,gz00.w,gw00.w);vec4 g0010=vec4(gx10.x,gy10.x,gz10.x,gw10.x);vec4 g1010=vec4(gx10.y,gy10.y,gz10.y,gw10.y);vec4 g0110=vec4(gx10.z,gy10.z,gz10.z,gw10.z);vec4 g1110=vec4(gx10.w,gy10.w,gz10.w,gw10.w);vec4 g0001=vec4(gx01.x,gy01.x,gz01.x,gw01.x);vec4 g1001=vec4(gx01.y,gy01.y,gz01.y,gw01.y);vec4 g0101=vec4(gx01.z,gy01.z,gz01.z,gw01.z);vec4 g1101=vec4(gx01.w,gy01.w,gz01.w,gw01.w);vec4 g0011=vec4(gx11.x,gy11.x,gz11.x,gw11.x);vec4 g1011=vec4(gx11.y,gy11.y,gz11.y,gw11.y);vec4 g0111=vec4(gx11.z,gy11.z,gz11.z,gw11.z);vec4 g1111=vec4(gx11.w,gy11.w,gz11.w,gw11.w);vec4 norm00=taylorInvSqrt(vec4(dot(g0000,g0000),dot(g0100,g0100),dot(g1000,g1000),dot(g1100,g1100)));g0000*=norm00.x;g0100*=norm00.y;g1000*=norm00.z;g1100*=norm00.w;vec4 norm01=taylorInvSqrt(vec4(dot(g0001,g0001),dot(g0101,g0101),dot(g1001,g1001),dot(g1101,g1101)));g0001*=norm01.x;g0101*=norm01.y;g1001*=norm01.z;g1101*=norm01.w;vec4 norm10=taylorInvSqrt(vec4(dot(g0010,g0010),dot(g0110,g0110),dot(g1010,g1010),dot(g1110,g1110)));g0010*=norm10.x;g0110*=norm10.y;g1010*=norm10.z;g1110*=norm10.w;vec4 norm11=taylorInvSqrt(vec4(dot(g0011,g0011),dot(g0111,g0111),dot(g1011,g1011),dot(g1111,g1111)));g0011*=norm11.x;g0111*=norm11.y;g1011*=norm11.z;g1111*=norm11.w;float n0000=dot(g0000,Pf0);float n1000=dot(g1000,vec4(Pf1.x,Pf0.yzw));float n0100=dot(g0100,vec4(Pf0.x,Pf1.y,Pf0.zw));float n1100=dot(g1100,vec4(Pf1.xy,Pf0.zw));float n0010=dot(g0010,vec4(Pf0.xy,Pf1.z,Pf0.w));float n1010=dot(g1010,vec4(Pf1.x,Pf0.y,Pf1.z,Pf0.w));float n0110=dot(g0110,vec4(Pf0.x,Pf1.yz,Pf0.w));float n1110=dot(g1110,vec4(Pf1.xyz,Pf0.w));float n0001=dot(g0001,vec4(Pf0.xyz,Pf1.w));float n1001=dot(g1001,vec4(Pf1.x,Pf0.yz,Pf1.w));float n0101=dot(g0101,vec4(Pf0.x,Pf1.y,Pf0.z,Pf1.w));float n1101=dot(g1101,vec4(Pf1.xy,Pf0.z,Pf1.w));float n0011=dot(g0011,vec4(Pf0.xy,Pf1.zw));float n1011=dot(g1011,vec4(Pf1.x,Pf0.y,Pf1.zw));float n0111=dot(g0111,vec4(Pf0.x,Pf1.yzw));float n1111=dot(g1111,Pf1);vec4 fade_xyzw=fade(Pf0);vec4 n_0w=mix(vec4(n0000,n1000,n0100,n1100),vec4(n0001,n1001,n0101,n1101),fade_xyzw.w);vec4 n_1w=mix(vec4(n0010,n1010,n0110,n1110),vec4(n0011,n1011,n0111,n1111),fade_xyzw.w);vec4 n_zw=mix(n_0w,n_1w,fade_xyzw.z);vec2 n_yzw=mix(n_zw.xy,n_zw.zw,fade_xyzw.y);float n_xyzw=mix(n_yzw.x,n_yzw.y,fade_xyzw.x);return 2.2*n_xyzw;}",noise_perlin:"#define GLSLIFY 1\n#include <noise_perlin_2D>\n#include <noise_perlin_3D>\n#include <noise_perlin_4D>\n",noise_psrd_2D:"#define GLSLIFY 1\nvec2 rgrad2(vec2 p,float rot){float u=permute(permute(p.x)+p.y)*0.0243902439+rot;u=fract(u)*6.28318530718;return vec2(cos(u),sin(u));}vec3 psrdnoise(vec2 pos,vec2 per,float rot){pos.y+=0.01;vec2 uv=vec2(pos.x+pos.y*0.5,pos.y);vec2 i0=floor(uv);vec2 f0=fract(uv);vec2 i1=(f0.x>f0.y)? vec2(1.0,0.0): vec2(0.0,1.0);vec2 p0=vec2(i0.x-i0.y*0.5,i0.y);vec2 p1=vec2(p0.x+i1.x-i1.y*0.5,p0.y+i1.y);vec2 p2=vec2(p0.x+0.5,p0.y+1.0);i1=i0+i1;vec2 i2=i0+vec2(1.0,1.0);vec2 d0=pos-p0;vec2 d1=pos-p1;vec2 d2=pos-p2;vec3 xw=mod(vec3(p0.x,p1.x,p2.x),per.x);vec3 yw=mod(vec3(p0.y,p1.y,p2.y),per.y);vec3 iuw=xw+0.5*yw;vec3 ivw=yw;vec2 g0=rgrad2(vec2(iuw.x,ivw.x),rot);vec2 g1=rgrad2(vec2(iuw.y,ivw.y),rot);vec2 g2=rgrad2(vec2(iuw.z,ivw.z),rot);vec3 w=vec3(dot(g0,d0),dot(g1,d1),dot(g2,d2));vec3 t=0.8-vec3(dot(d0,d0),dot(d1,d1),dot(d2,d2));vec3 dtdx=-2.0*vec3(d0.x,d1.x,d2.x);vec3 dtdy=-2.0*vec3(d0.y,d1.y,d2.y);if(t.x<0.0){dtdx.x=0.0;dtdy.x=0.0;t.x=0.0;}if(t.y<0.0){dtdx.y=0.0;dtdy.y=0.0;t.y=0.0;}if(t.z<0.0){dtdx.z=0.0;dtdy.z=0.0;t.z=0.0;}vec3 t2=t*t;vec3 t4=t2*t2;vec3 t3=t2*t;float n=dot(t4,w);vec2 dt0=vec2(dtdx.x,dtdy.x)*4.0*t3.x;vec2 dn0=t4.x*g0+dt0*w.x;vec2 dt1=vec2(dtdx.y,dtdy.y)*4.0*t3.y;vec2 dn1=t4.y*g1+dt1*w.y;vec2 dt2=vec2(dtdx.z,dtdy.z)*4.0*t3.z;vec2 dn2=t4.z*g2+dt2*w.z;return 11.0*vec3(n,dn0+dn1+dn2);}vec3 psdnoise(vec2 pos,vec2 per){return psrdnoise(pos,per,0.0);}float psrnoise(vec2 pos,vec2 per,float rot){pos.y+=0.001;vec2 uv=vec2(pos.x+pos.y*0.5,pos.y);vec2 i0=floor(uv);vec2 f0=fract(uv);vec2 i1=(f0.x>f0.y)? vec2(1.0,0.0): vec2(0.0,1.0);vec2 p0=vec2(i0.x-i0.y*0.5,i0.y);vec2 p1=vec2(p0.x+i1.x-i1.y*0.5,p0.y+i1.y);vec2 p2=vec2(p0.x+0.5,p0.y+1.0);i1=i0+i1;vec2 i2=i0+vec2(1.0,1.0);vec2 d0=pos-p0;vec2 d1=pos-p1;vec2 d2=pos-p2;vec3 xw=mod(vec3(p0.x,p1.x,p2.x),per.x);vec3 yw=mod(vec3(p0.y,p1.y,p2.y),per.y);vec3 iuw=xw+0.5*yw;vec3 ivw=yw;vec2 g0=rgrad2(vec2(iuw.x,ivw.x),rot);vec2 g1=rgrad2(vec2(iuw.y,ivw.y),rot);vec2 g2=rgrad2(vec2(iuw.z,ivw.z),rot);vec3 w=vec3(dot(g0,d0),dot(g1,d1),dot(g2,d2));vec3 t=0.8-vec3(dot(d0,d0),dot(d1,d1),dot(d2,d2));t=max(t,0.0);vec3 t2=t*t;vec3 t4=t2*t2;float n=dot(t4,w);return 11.0*n;}float psnoise(vec2 pos,vec2 per){return psrnoise(pos,per,0.0);}vec3 srdnoise(vec2 pos,float rot){pos.y+=0.001;vec2 uv=vec2(pos.x+pos.y*0.5,pos.y);vec2 i0=floor(uv);vec2 f0=fract(uv);vec2 i1=(f0.x>f0.y)? vec2(1.0,0.0): vec2(0.0,1.0);vec2 p0=vec2(i0.x-i0.y*0.5,i0.y);vec2 p1=vec2(p0.x+i1.x-i1.y*0.5,p0.y+i1.y);vec2 p2=vec2(p0.x+0.5,p0.y+1.0);i1=i0+i1;vec2 i2=i0+vec2(1.0,1.0);vec2 d0=pos-p0;vec2 d1=pos-p1;vec2 d2=pos-p2;vec3 x=vec3(p0.x,p1.x,p2.x);vec3 y=vec3(p0.y,p1.y,p2.y);vec3 iuw=x+0.5*y;vec3 ivw=y;iuw=mod289(iuw);ivw=mod289(ivw);vec2 g0=rgrad2(vec2(iuw.x,ivw.x),rot);vec2 g1=rgrad2(vec2(iuw.y,ivw.y),rot);vec2 g2=rgrad2(vec2(iuw.z,ivw.z),rot);vec3 w=vec3(dot(g0,d0),dot(g1,d1),dot(g2,d2));vec3 t=0.8-vec3(dot(d0,d0),dot(d1,d1),dot(d2,d2));vec3 dtdx=-2.0*vec3(d0.x,d1.x,d2.x);vec3 dtdy=-2.0*vec3(d0.y,d1.y,d2.y);if(t.x<0.0){dtdx.x=0.0;dtdy.x=0.0;t.x=0.0;}if(t.y<0.0){dtdx.y=0.0;dtdy.y=0.0;t.y=0.0;}if(t.z<0.0){dtdx.z=0.0;dtdy.z=0.0;t.z=0.0;}vec3 t2=t*t;vec3 t4=t2*t2;vec3 t3=t2*t;float n=dot(t4,w);vec2 dt0=vec2(dtdx.x,dtdy.x)*4.0*t3.x;vec2 dn0=t4.x*g0+dt0*w.x;vec2 dt1=vec2(dtdx.y,dtdy.y)*4.0*t3.y;vec2 dn1=t4.y*g1+dt1*w.y;vec2 dt2=vec2(dtdx.z,dtdy.z)*4.0*t3.z;vec2 dn2=t4.z*g2+dt2*w.z;return 11.0*vec3(n,dn0+dn1+dn2);}vec3 sdnoise(vec2 pos){return srdnoise(pos,0.0);}float srnoise(vec2 pos,float rot){pos.y+=0.001;vec2 uv=vec2(pos.x+pos.y*0.5,pos.y);vec2 i0=floor(uv);vec2 f0=fract(uv);vec2 i1=(f0.x>f0.y)? vec2(1.0,0.0): vec2(0.0,1.0);vec2 p0=vec2(i0.x-i0.y*0.5,i0.y);vec2 p1=vec2(p0.x+i1.x-i1.y*0.5,p0.y+i1.y);vec2 p2=vec2(p0.x+0.5,p0.y+1.0);i1=i0+i1;vec2 i2=i0+vec2(1.0,1.0);vec2 d0=pos-p0;vec2 d1=pos-p1;vec2 d2=pos-p2;vec3 x=vec3(p0.x,p1.x,p2.x);vec3 y=vec3(p0.y,p1.y,p2.y);vec3 iuw=x+0.5*y;vec3 ivw=y;iuw=mod289(iuw);ivw=mod289(ivw);vec2 g0=rgrad2(vec2(iuw.x,ivw.x),rot);vec2 g1=rgrad2(vec2(iuw.y,ivw.y),rot);vec2 g2=rgrad2(vec2(iuw.z,ivw.z),rot);vec3 w=vec3(dot(g0,d0),dot(g1,d1),dot(g2,d2));vec3 t=0.8-vec3(dot(d0,d0),dot(d1,d1),dot(d2,d2));t=max(t,0.0);vec3 t2=t*t;vec3 t4=t2*t2;float n=dot(t4,w);return 11.0*n;}float snoise(vec2 pos){return srnoise(pos,0.0);}",noise_simplex_2D:"#define GLSLIFY 1\nfloat simplex(vec2 v){const vec4 C=vec4(0.211324865405187,0.366025403784439,-0.577350269189626,0.024390243902439);vec2 i=floor(v+dot(v,C.yy));vec2 x0=v-i+dot(i,C.xx);vec2 i1;i1=(x0.x>x0.y)? vec2(1.0,0.0): vec2(0.0,1.0);vec4 x12=x0.xyxy+C.xxzz;x12.xy-=i1;i=mod289(i);vec3 p=permute(permute(i.y+vec3(0.0,i1.y,1.0))+i.x+vec3(0.0,i1.x,1.0));vec3 m=max(0.5-vec3(dot(x0,x0),dot(x12.xy,x12.xy),dot(x12.zw,x12.zw)),0.0);m=m*m;m=m*m;vec3 x=2.0*fract(p*C.www)-1.0;vec3 h=abs(x)-0.5;vec3 ox=floor(x+0.5);vec3 a0=x-ox;m*=1.79284291400159-0.85373472095314*(a0*a0+h*h);vec3 g;g.x=a0.x*x0.x+h.x*x0.y;g.yz=a0.yz*x12.xz+h.yz*x12.yw;return 130.0*dot(m,g);}",noise_simplex_3D_grad:"#define GLSLIFY 1\nfloat simplex(vec3 v,out vec3 gradient){const vec2 C=vec2(1.0/6.0,1.0/3.0);const vec4 D=vec4(0.0,0.5,1.0,2.0);vec3 i=floor(v+dot(v,C.yyy));vec3 x0=v-i+dot(i,C.xxx);vec3 g=step(x0.yzx,x0.xyz);vec3 l=1.0-g;vec3 i1=min(g.xyz,l.zxy);vec3 i2=max(g.xyz,l.zxy);vec3 x1=x0-i1+C.xxx;vec3 x2=x0-i2+C.yyy;vec3 x3=x0-D.yyy;i=mod289(i);vec4 p=permute(permute(permute(i.z+vec4(0.0,i1.z,i2.z,1.0))+i.y+vec4(0.0,i1.y,i2.y,1.0))+i.x+vec4(0.0,i1.x,i2.x,1.0));float n_=0.142857142857;vec3 ns=n_*D.wyz-D.xzx;vec4 j=p-49.0*floor(p*ns.z*ns.z);vec4 x_=floor(j*ns.z);vec4 y_=floor(j-7.0*x_);vec4 x=x_*ns.x+ns.yyyy;vec4 y=y_*ns.x+ns.yyyy;vec4 h=1.0-abs(x)-abs(y);vec4 b0=vec4(x.xy,y.xy);vec4 b1=vec4(x.zw,y.zw);vec4 s0=floor(b0)*2.0+1.0;vec4 s1=floor(b1)*2.0+1.0;vec4 sh=-step(h,vec4(0.0));vec4 a0=b0.xzyw+s0.xzyw*sh.xxyy;vec4 a1=b1.xzyw+s1.xzyw*sh.zzww;vec3 p0=vec3(a0.xy,h.x);vec3 p1=vec3(a0.zw,h.y);vec3 p2=vec3(a1.xy,h.z);vec3 p3=vec3(a1.zw,h.w);vec4 norm=taylorInvSqrt(vec4(dot(p0,p0),dot(p1,p1),dot(p2,p2),dot(p3,p3)));p0*=norm.x;p1*=norm.y;p2*=norm.z;p3*=norm.w;vec4 m=max(0.6-vec4(dot(x0,x0),dot(x1,x1),dot(x2,x2),dot(x3,x3)),0.0);vec4 m2=m*m;vec4 m4=m2*m2;vec4 pdotx=vec4(dot(p0,x0),dot(p1,x1),dot(p2,x2),dot(p3,x3));vec4 temp=m2*m*pdotx;gradient=-8.0*(temp.x*x0+temp.y*x1+temp.z*x2+temp.w*x3);gradient+=m4.x*p0+m4.y*p1+m4.z*p2+m4.w*p3;gradient*=42.0;return 42.0*dot(m4,pdotx);}",noise_simplex_3D:"#define GLSLIFY 1\nfloat simplex(vec3 v){const vec2 C=vec2(1.0/6.0,1.0/3.0);const vec4 D=vec4(0.0,0.5,1.0,2.0);vec3 i=floor(v+dot(v,C.yyy));vec3 x0=v-i+dot(i,C.xxx);vec3 g=step(x0.yzx,x0.xyz);vec3 l=1.0-g;vec3 i1=min(g.xyz,l.zxy);vec3 i2=max(g.xyz,l.zxy);vec3 x1=x0-i1+C.xxx;vec3 x2=x0-i2+C.yyy;vec3 x3=x0-D.yyy;i=mod289(i);vec4 p=permute(permute(permute(i.z+vec4(0.0,i1.z,i2.z,1.0))+i.y+vec4(0.0,i1.y,i2.y,1.0))+i.x+vec4(0.0,i1.x,i2.x,1.0));float n_=0.142857142857;vec3 ns=n_*D.wyz-D.xzx;vec4 j=p-49.0*floor(p*ns.z*ns.z);vec4 x_=floor(j*ns.z);vec4 y_=floor(j-7.0*x_);vec4 x=x_*ns.x+ns.yyyy;vec4 y=y_*ns.x+ns.yyyy;vec4 h=1.0-abs(x)-abs(y);vec4 b0=vec4(x.xy,y.xy);vec4 b1=vec4(x.zw,y.zw);vec4 s0=floor(b0)*2.0+1.0;vec4 s1=floor(b1)*2.0+1.0;vec4 sh=-step(h,vec4(0.0));vec4 a0=b0.xzyw+s0.xzyw*sh.xxyy;vec4 a1=b1.xzyw+s1.xzyw*sh.zzww;vec3 p0=vec3(a0.xy,h.x);vec3 p1=vec3(a0.zw,h.y);vec3 p2=vec3(a1.xy,h.z);vec3 p3=vec3(a1.zw,h.w);vec4 norm=taylorInvSqrt(vec4(dot(p0,p0),dot(p1,p1),dot(p2,p2),dot(p3,p3)));p0*=norm.x;p1*=norm.y;p2*=norm.z;p3*=norm.w;vec4 m=max(0.6-vec4(dot(x0,x0),dot(x1,x1),dot(x2,x2),dot(x3,x3)),0.0);m=m*m;return 42.0*dot(m*m,vec4(dot(p0,x0),dot(p1,x1),dot(p2,x2),dot(p3,x3)));}",noise_simplex_4D:"#define GLSLIFY 1\nvec4 grad4(float j,vec4 ip){const vec4 ones=vec4(1.0,1.0,1.0,-1.0);vec4 p,s;p.xyz=floor(fract(vec3(j)*ip.xyz)*7.0)*ip.z-1.0;p.w=1.5-dot(abs(p.xyz),ones.xyz);s=vec4(lessThan(p,vec4(0.0)));p.xyz=p.xyz+(s.xyz*2.0-1.0)*s.www;return p;}\n#define F4 0.309016994374947451\nfloat simplex(vec4 v){const vec4 C=vec4(0.138196601125011,0.276393202250021,0.414589803375032,-0.447213595499958);vec4 i=floor(v+dot(v,vec4(F4)));vec4 x0=v-i+dot(i,C.xxxx);vec4 i0;vec3 isX=step(x0.yzw,x0.xxx);vec3 isYZ=step(x0.zww,x0.yyz);i0.x=isX.x+isX.y+isX.z;i0.yzw=1.0-isX;i0.y+=isYZ.x+isYZ.y;i0.zw+=1.0-isYZ.xy;i0.z+=isYZ.z;i0.w+=1.0-isYZ.z;vec4 i3=clamp(i0,0.0,1.0);vec4 i2=clamp(i0-1.0,0.0,1.0);vec4 i1=clamp(i0-2.0,0.0,1.0);vec4 x1=x0-i1+C.xxxx;vec4 x2=x0-i2+C.yyyy;vec4 x3=x0-i3+C.zzzz;vec4 x4=x0+C.wwww;i=mod289(i);float j0=permute(permute(permute(permute(i.w)+i.z)+i.y)+i.x);vec4 j1=permute(permute(permute(permute(i.w+vec4(i1.w,i2.w,i3.w,1.0))+i.z+vec4(i1.z,i2.z,i3.z,1.0))+i.y+vec4(i1.y,i2.y,i3.y,1.0))+i.x+vec4(i1.x,i2.x,i3.x,1.0));vec4 ip=vec4(1.0/294.0,1.0/49.0,1.0/7.0,0.0);vec4 p0=grad4(j0,ip);vec4 p1=grad4(j1.x,ip);vec4 p2=grad4(j1.y,ip);vec4 p3=grad4(j1.z,ip);vec4 p4=grad4(j1.w,ip);vec4 norm=taylorInvSqrt(vec4(dot(p0,p0),dot(p1,p1),dot(p2,p2),dot(p3,p3)));p0*=norm.x;p1*=norm.y;p2*=norm.z;p3*=norm.w;p4*=taylorInvSqrt(dot(p4,p4));vec3 m0=max(0.6-vec3(dot(x0,x0),dot(x1,x1),dot(x2,x2)),0.0);vec2 m1=max(0.6-vec2(dot(x3,x3),dot(x4,x4)),0.0);m0=m0*m0;m1=m1*m1;return 49.0*(dot(m0*m0,vec3(dot(p0,x0),dot(p1,x1),dot(p2,x2)))+dot(m1*m1,vec2(dot(p3,x3),dot(p4,x4))));}",noise_simplex:"#define GLSLIFY 1\n#include <noise_simplex_2D>\n#include <noise_simplex_3D>\n#include <noise_simplex_3D_grad>\n#include <noise_simplex_4D>\n"},{ShadowCoord:"#define GLSLIFY 1\nuniform mat4 scene_ShadowMatrices[SCENE_SHADOW_CASCADED_COUNT+1];uniform vec4 scene_ShadowSplitSpheres[4];mediump int computeCascadeIndex(vec3 positionWS){vec3 fromCenter0=positionWS-scene_ShadowSplitSpheres[0].xyz;vec3 fromCenter1=positionWS-scene_ShadowSplitSpheres[1].xyz;vec3 fromCenter2=positionWS-scene_ShadowSplitSpheres[2].xyz;vec3 fromCenter3=positionWS-scene_ShadowSplitSpheres[3].xyz;mediump vec4 comparison=vec4(dot(fromCenter0,fromCenter0)<scene_ShadowSplitSpheres[0].w,dot(fromCenter1,fromCenter1)<scene_ShadowSplitSpheres[1].w,dot(fromCenter2,fromCenter2)<scene_ShadowSplitSpheres[2].w,dot(fromCenter3,fromCenter3)<scene_ShadowSplitSpheres[3].w);comparison.yzw=clamp(comparison.yzw-comparison.xyz,0.0,1.0);mediump vec4 indexCoefficient=vec4(4.0,3.0,2.0,1.0);mediump int index=4-int(dot(comparison,indexCoefficient));return index;}vec3 getShadowCoord(){\n#if SCENE_SHADOW_CASCADED_COUNT == 1\nmediump int cascadeIndex=0;\n#else\nmediump int cascadeIndex=computeCascadeIndex(v_pos);\n#endif\n#ifdef GRAPHICS_API_WEBGL2\nmat4 shadowMatrix=scene_ShadowMatrices[cascadeIndex];\n#else\nmat4 shadowMatrix;\n#if SCENE_SHADOW_CASCADED_COUNT == 4\nif(cascadeIndex==0){shadowMatrix=scene_ShadowMatrices[0];}else if(cascadeIndex==1){shadowMatrix=scene_ShadowMatrices[1];}else if(cascadeIndex==2){shadowMatrix=scene_ShadowMatrices[2];}else if(cascadeIndex==3){shadowMatrix=scene_ShadowMatrices[3];}else{shadowMatrix=scene_ShadowMatrices[4];}\n#endif\n#if SCENE_SHADOW_CASCADED_COUNT == 2\nif(cascadeIndex==0){shadowMatrix=scene_ShadowMatrices[0];}else if(cascadeIndex==1){shadowMatrix=scene_ShadowMatrices[1];}else{shadowMatrix=scene_ShadowMatrices[2];}\n#endif\n#if SCENE_SHADOW_CASCADED_COUNT == 1\nif(cascadeIndex==0){shadowMatrix=scene_ShadowMatrices[0];}else{shadowMatrix=scene_ShadowMatrices[1];}\n#endif\n#endif\nvec4 shadowCoord=shadowMatrix*vec4(v_pos,1.0);return shadowCoord.xyz;}",ShadowFragmentDeclaration:"#define GLSLIFY 1\n#if defined(SCENE_SHADOW_TYPE) && defined(RENDERER_IS_RECEIVE_SHADOWS)\n#define SCENE_IS_CALCULATE_SHADOWS\n#endif\n#ifdef SCENE_IS_CALCULATE_SHADOWS\n#if SCENE_SHADOW_CASCADED_COUNT == 1\nvarying vec3 v_shadowCoord;\n#else\n#include <ShadowCoord>\n#endif\nuniform vec3 scene_ShadowInfo;uniform vec4 scene_ShadowMapSize;\n#ifdef GRAPHICS_API_WEBGL2\nuniform mediump sampler2DShadow scene_ShadowMap;\n#define SAMPLE_TEXTURE2D_SHADOW(textureName, coord3) textureLod(textureName, coord3 , 0.0)\n#define TEXTURE2D_SHADOW_PARAM(shadowMap) mediump sampler2DShadow shadowMap\n#else\nuniform sampler2D scene_ShadowMap;\n#ifdef ENGINE_NO_DEPTH_TEXTURE\nconst vec4 bitShift=vec4(1.0,1.0/256.0,1.0/(256.0*256.0),1.0/(256.0*256.0*256.0));float unpack(const in vec4 rgbaDepth){return dot(rgbaDepth,bitShift);}\n#define SAMPLE_TEXTURE2D_SHADOW(textureName, coord3) (unpack(texture2D(textureName, coord3.xy)) < coord3.z ? 0.0 : 1.0)\n#else\n#define SAMPLE_TEXTURE2D_SHADOW(textureName, coord3) (texture2D(textureName, coord3.xy).r < coord3.z ? 0.0 : 1.0)\n#endif\n#define TEXTURE2D_SHADOW_PARAM(shadowMap) mediump sampler2D shadowMap\n#endif\n#if SCENE_SHADOW_TYPE == 2\nfloat sampleShadowMapFiltered4(TEXTURE2D_SHADOW_PARAM(shadowMap),vec3 shadowCoord,vec4 shadowMapSize){float attenuation;vec4 attenuation4;vec2 offset=shadowMapSize.xy/2.0;vec3 shadowCoord0=shadowCoord+vec3(-offset,0.0);vec3 shadowCoord1=shadowCoord+vec3(offset.x,-offset.y,0.0);vec3 shadowCoord2=shadowCoord+vec3(-offset.x,offset.y,0.0);vec3 shadowCoord3=shadowCoord+vec3(offset,0.0);attenuation4.x=SAMPLE_TEXTURE2D_SHADOW(shadowMap,shadowCoord0);attenuation4.y=SAMPLE_TEXTURE2D_SHADOW(shadowMap,shadowCoord1);attenuation4.z=SAMPLE_TEXTURE2D_SHADOW(shadowMap,shadowCoord2);attenuation4.w=SAMPLE_TEXTURE2D_SHADOW(shadowMap,shadowCoord3);attenuation=dot(attenuation4,vec4(0.25));return attenuation;}\n#endif\n#if SCENE_SHADOW_TYPE == 3\n#include <shadow_sample_tent>\nfloat sampleShadowMapFiltered9(TEXTURE2D_SHADOW_PARAM(shadowMap),vec3 shadowCoord,vec4 shadowmapSize){float attenuation;float fetchesWeights[9];vec2 fetchesUV[9];sampleShadowComputeSamplesTent5x5(shadowmapSize,shadowCoord.xy,fetchesWeights,fetchesUV);attenuation=fetchesWeights[0]*SAMPLE_TEXTURE2D_SHADOW(shadowMap,vec3(fetchesUV[0].xy,shadowCoord.z));attenuation+=fetchesWeights[1]*SAMPLE_TEXTURE2D_SHADOW(shadowMap,vec3(fetchesUV[1].xy,shadowCoord.z));attenuation+=fetchesWeights[2]*SAMPLE_TEXTURE2D_SHADOW(shadowMap,vec3(fetchesUV[2].xy,shadowCoord.z));attenuation+=fetchesWeights[3]*SAMPLE_TEXTURE2D_SHADOW(shadowMap,vec3(fetchesUV[3].xy,shadowCoord.z));attenuation+=fetchesWeights[4]*SAMPLE_TEXTURE2D_SHADOW(shadowMap,vec3(fetchesUV[4].xy,shadowCoord.z));attenuation+=fetchesWeights[5]*SAMPLE_TEXTURE2D_SHADOW(shadowMap,vec3(fetchesUV[5].xy,shadowCoord.z));attenuation+=fetchesWeights[6]*SAMPLE_TEXTURE2D_SHADOW(shadowMap,vec3(fetchesUV[6].xy,shadowCoord.z));attenuation+=fetchesWeights[7]*SAMPLE_TEXTURE2D_SHADOW(shadowMap,vec3(fetchesUV[7].xy,shadowCoord.z));attenuation+=fetchesWeights[8]*SAMPLE_TEXTURE2D_SHADOW(shadowMap,vec3(fetchesUV[8].xy,shadowCoord.z));return attenuation;}\n#endif\nfloat sampleShadowMap(){\n#if SCENE_SHADOW_CASCADED_COUNT == 1\nvec3 shadowCoord=v_shadowCoord;\n#else\nvec3 shadowCoord=getShadowCoord();\n#endif\nfloat attenuation=1.0;if(shadowCoord.z>0.0&&shadowCoord.z<1.0){\n#if SCENE_SHADOW_TYPE == 1\nattenuation=SAMPLE_TEXTURE2D_SHADOW(scene_ShadowMap,shadowCoord);\n#endif\n#if SCENE_SHADOW_TYPE == 2\nattenuation=sampleShadowMapFiltered4(scene_ShadowMap,shadowCoord,scene_ShadowMapSize);\n#endif\n#if SCENE_SHADOW_TYPE == 3\nattenuation=sampleShadowMapFiltered9(scene_ShadowMap,shadowCoord,scene_ShadowMapSize);\n#endif\nattenuation=mix(1.0,attenuation,scene_ShadowInfo.x);}return attenuation;}\n#endif\n",shadow_sample_tent:"#define GLSLIFY 1\nfloat sampleShadowGetIRTriangleTexelArea(float triangleHeight){return triangleHeight-0.5;}void sampleShadowGetTexelAreasTent3x3(float offset,out vec4 computedArea,out vec4 computedAreaUncut){float a=offset+0.5;float offsetSquaredHalved=a*a*0.5;computedAreaUncut.x=computedArea.x=offsetSquaredHalved-offset;computedAreaUncut.w=computedArea.w=offsetSquaredHalved;computedAreaUncut.y=sampleShadowGetIRTriangleTexelArea(1.5-offset);float clampedOffsetLeft=min(offset,0.0);float areaOfSmallLeftTriangle=clampedOffsetLeft*clampedOffsetLeft;computedArea.y=computedAreaUncut.y-areaOfSmallLeftTriangle;computedAreaUncut.z=sampleShadowGetIRTriangleTexelArea(1.5+offset);float clampedOffsetRight=max(offset,0.0);float areaOfSmallRightTriangle=clampedOffsetRight*clampedOffsetRight;computedArea.z=computedAreaUncut.z-areaOfSmallRightTriangle;}void sampleShadowGetTexelWeightsTent5x5(float offset,out vec3 texelsWeightsA,out vec3 texelsWeightsB){vec4 areaFrom3texelTriangle;vec4 areaUncutFrom3texelTriangle;sampleShadowGetTexelAreasTent3x3(offset,areaFrom3texelTriangle,areaUncutFrom3texelTriangle);texelsWeightsA.x=0.16*(areaFrom3texelTriangle.x);texelsWeightsA.y=0.16*(areaUncutFrom3texelTriangle.y);texelsWeightsA.z=0.16*(areaFrom3texelTriangle.y+1.0);texelsWeightsB.x=0.16*(areaFrom3texelTriangle.z+1.0);texelsWeightsB.y=0.16*(areaUncutFrom3texelTriangle.z);texelsWeightsB.z=0.16*(areaFrom3texelTriangle.w);}void sampleShadowComputeSamplesTent5x5(vec4 shadowMapTextureTexelSize,vec2 coord,out float fetchesWeights[9],out vec2 fetchesUV[9]){vec2 tentCenterInTexelSpace=coord.xy*shadowMapTextureTexelSize.zw;vec2 centerOfFetchesInTexelSpace=floor(tentCenterInTexelSpace+0.5);vec2 offsetFromTentCenterToCenterOfFetches=tentCenterInTexelSpace-centerOfFetchesInTexelSpace;vec3 texelsWeightsUA,texelsWeightsUB;vec3 texelsWeightsVA,texelsWeightsVB;sampleShadowGetTexelWeightsTent5x5(offsetFromTentCenterToCenterOfFetches.x,texelsWeightsUA,texelsWeightsUB);sampleShadowGetTexelWeightsTent5x5(offsetFromTentCenterToCenterOfFetches.y,texelsWeightsVA,texelsWeightsVB);vec3 fetchesWeightsU=vec3(texelsWeightsUA.xz,texelsWeightsUB.y)+vec3(texelsWeightsUA.y,texelsWeightsUB.xz);vec3 fetchesWeightsV=vec3(texelsWeightsVA.xz,texelsWeightsVB.y)+vec3(texelsWeightsVA.y,texelsWeightsVB.xz);vec3 fetchesOffsetsU=vec3(texelsWeightsUA.y,texelsWeightsUB.xz)/fetchesWeightsU.xyz+vec3(-2.5,-0.5,1.5);vec3 fetchesOffsetsV=vec3(texelsWeightsVA.y,texelsWeightsVB.xz)/fetchesWeightsV.xyz+vec3(-2.5,-0.5,1.5);fetchesOffsetsU*=shadowMapTextureTexelSize.xxx;fetchesOffsetsV*=shadowMapTextureTexelSize.yyy;vec2 bilinearFetchOrigin=centerOfFetchesInTexelSpace*shadowMapTextureTexelSize.xy;fetchesUV[0]=bilinearFetchOrigin+vec2(fetchesOffsetsU.x,fetchesOffsetsV.x);fetchesUV[1]=bilinearFetchOrigin+vec2(fetchesOffsetsU.y,fetchesOffsetsV.x);fetchesUV[2]=bilinearFetchOrigin+vec2(fetchesOffsetsU.z,fetchesOffsetsV.x);fetchesUV[3]=bilinearFetchOrigin+vec2(fetchesOffsetsU.x,fetchesOffsetsV.y);fetchesUV[4]=bilinearFetchOrigin+vec2(fetchesOffsetsU.y,fetchesOffsetsV.y);fetchesUV[5]=bilinearFetchOrigin+vec2(fetchesOffsetsU.z,fetchesOffsetsV.y);fetchesUV[6]=bilinearFetchOrigin+vec2(fetchesOffsetsU.x,fetchesOffsetsV.z);fetchesUV[7]=bilinearFetchOrigin+vec2(fetchesOffsetsU.y,fetchesOffsetsV.z);fetchesUV[8]=bilinearFetchOrigin+vec2(fetchesOffsetsU.z,fetchesOffsetsV.z);fetchesWeights[0]=fetchesWeightsU.x*fetchesWeightsV.x;fetchesWeights[1]=fetchesWeightsU.y*fetchesWeightsV.x;fetchesWeights[2]=fetchesWeightsU.z*fetchesWeightsV.x;fetchesWeights[3]=fetchesWeightsU.x*fetchesWeightsV.y;fetchesWeights[4]=fetchesWeightsU.y*fetchesWeightsV.y;fetchesWeights[5]=fetchesWeightsU.z*fetchesWeightsV.y;fetchesWeights[6]=fetchesWeightsU.x*fetchesWeightsV.z;fetchesWeights[7]=fetchesWeightsU.y*fetchesWeightsV.z;fetchesWeights[8]=fetchesWeightsU.z*fetchesWeightsV.z;}",ShadowVertexDeclaration:"#define GLSLIFY 1\n#if defined(SCENE_SHADOW_TYPE) && defined(RENDERER_IS_RECEIVE_SHADOWS)\n#define SCENE_IS_CALCULATE_SHADOWS\n#endif\n#ifdef SCENE_IS_CALCULATE_SHADOWS\n#if SCENE_SHADOW_CASCADED_COUNT==1\n#include <ShadowCoord>\nvarying vec3 v_shadowCoord;\n#endif\n#endif\n",ShadowVertex:"#define GLSLIFY 1\n#ifdef SCENE_IS_CALCULATE_SHADOWS\n#if SCENE_SHADOW_CASCADED_COUNT == 1\nv_shadowCoord=getShadowCoord();\n#endif\n#endif\n"},{pbr_frag_define:"#define GLSLIFY 1\n#define MIN_PERCEPTUAL_ROUGHNESS 0.045\n#define MIN_ROUGHNESS 0.002025\nuniform float material_AlphaCutoff;uniform vec4 material_BaseColor;uniform float material_Metal;uniform float material_Roughness;uniform float material_IOR;uniform vec3 material_PBRSpecularColor;uniform float material_Glossiness;uniform vec3 material_EmissiveColor;uniform float material_NormalIntensity;uniform float material_OcclusionIntensity;uniform float material_OcclusionTextureCoord;\n#ifdef MATERIAL_ENABLE_CLEAR_COAT\nuniform float material_ClearCoat;uniform float material_ClearCoatRoughness;\n#ifdef MATERIAL_HAS_CLEAR_COAT_TEXTURE\nuniform sampler2D material_ClearCoatTexture;\n#endif\n#ifdef MATERIAL_HAS_CLEAR_COAT_ROUGHNESS_TEXTURE\nuniform sampler2D material_ClearCoatRoughnessTexture;\n#endif\n#ifdef MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE\nuniform sampler2D material_ClearCoatNormalTexture;\n#endif\n#endif\n#ifdef MATERIAL_ENABLE_ANISOTROPY\nuniform vec3 material_AnisotropyInfo;\n#ifdef MATERIAL_HAS_ANISOTROPY_TEXTURE\nuniform sampler2D material_AnisotropyTexture;\n#endif\n#endif\n#ifdef MATERIAL_HAS_BASETEXTURE\nuniform sampler2D material_BaseTexture;\n#endif\n#ifdef MATERIAL_HAS_NORMALTEXTURE\nuniform sampler2D material_NormalTexture;\n#endif\n#ifdef MATERIAL_HAS_EMISSIVETEXTURE\nuniform sampler2D material_EmissiveTexture;\n#endif\n#ifdef MATERIAL_HAS_ROUGHNESS_METALLIC_TEXTURE\nuniform sampler2D material_RoughnessMetallicTexture;\n#endif\n#ifdef MATERIAL_HAS_SPECULAR_GLOSSINESS_TEXTURE\nuniform sampler2D material_SpecularGlossinessTexture;\n#endif\n#ifdef MATERIAL_HAS_OCCLUSION_TEXTURE\nuniform sampler2D material_OcclusionTexture;\n#endif\nstruct ReflectedLight{vec3 directDiffuse;vec3 directSpecular;vec3 indirectDiffuse;vec3 indirectSpecular;};struct Geometry{vec3 position;vec3 normal;vec3 viewDir;float dotNV;\n#ifdef MATERIAL_ENABLE_CLEAR_COAT\nvec3 clearCoatNormal;float clearCoatDotNV;\n#endif\n#ifdef MATERIAL_ENABLE_ANISOTROPY\nvec3 anisotropicT;vec3 anisotropicB;vec3 anisotropicN;float anisotropy;\n#endif\n};struct Material{vec3 diffuseColor;float roughness;vec3 specularColor;float opacity;float f0;\n#ifdef MATERIAL_ENABLE_CLEAR_COAT\nfloat clearCoat;float clearCoatRoughness;\n#endif\n};",pbr_helper:"#define GLSLIFY 1\n#include <normal_get>\nfloat computeSpecularOcclusion(float ambientOcclusion,float roughness,float dotNV){return saturate(pow(dotNV+ambientOcclusion,exp2(-16.0*roughness-1.0))-1.0+ambientOcclusion);}float getAARoughnessFactor(vec3 normal){\n#ifdef HAS_DERIVATIVES\nvec3 dxy=max(abs(dFdx(normal)),abs(dFdy(normal)));return MIN_PERCEPTUAL_ROUGHNESS+max(max(dxy.x,dxy.y),dxy.z);\n#else\nreturn MIN_PERCEPTUAL_ROUGHNESS;\n#endif\n}\n#ifdef MATERIAL_ENABLE_ANISOTROPY\nvec3 getAnisotropicBentNormal(Geometry geometry,vec3 n,float roughness){vec3 anisotropyDirection=geometry.anisotropy>=0.0 ? geometry.anisotropicB : geometry.anisotropicT;vec3 anisotropicTangent=cross(anisotropyDirection,geometry.viewDir);vec3 anisotropicNormal=cross(anisotropicTangent,anisotropyDirection);vec3 bentNormal=normalize(mix(n,anisotropicNormal,abs(geometry.anisotropy)*saturate(5.0*roughness)));return bentNormal;}\n#endif\nvoid initGeometry(out Geometry geometry,bool isFrontFacing){geometry.position=v_pos;\n#ifdef CAMERA_ORTHOGRAPHIC\ngeometry.viewDir=-camera_Forward;\n#else\ngeometry.viewDir=normalize(camera_Position-v_pos);\n#endif\n#if defined(MATERIAL_HAS_NORMALTEXTURE) || defined(MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE) || defined(MATERIAL_ENABLE_ANISOTROPY)\nmat3 tbn=getTBN(isFrontFacing);\n#endif\n#ifdef MATERIAL_HAS_NORMALTEXTURE\ngeometry.normal=getNormalByNormalTexture(tbn,material_NormalTexture,material_NormalIntensity,v_uv,isFrontFacing);\n#else\ngeometry.normal=getNormal(isFrontFacing);\n#endif\ngeometry.dotNV=saturate(dot(geometry.normal,geometry.viewDir));\n#ifdef MATERIAL_ENABLE_CLEAR_COAT\n#ifdef MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE\ngeometry.clearCoatNormal=getNormalByNormalTexture(tbn,material_ClearCoatNormalTexture,material_NormalIntensity,v_uv,isFrontFacing);\n#else\ngeometry.clearCoatNormal=getNormal(isFrontFacing);\n#endif\ngeometry.clearCoatDotNV=saturate(dot(geometry.clearCoatNormal,geometry.viewDir));\n#endif\n#ifdef MATERIAL_ENABLE_ANISOTROPY\nfloat anisotropy=material_AnisotropyInfo.z;vec3 anisotropicDirection=vec3(material_AnisotropyInfo.xy,0.0);\n#ifdef MATERIAL_HAS_ANISOTROPY_TEXTURE\nvec3 anisotropyTextureInfo=texture2D(material_AnisotropyTexture,v_uv).rgb;anisotropy*=anisotropyTextureInfo.b;anisotropicDirection.xy*=anisotropyTextureInfo.rg*2.0-1.0;\n#endif\ngeometry.anisotropy=anisotropy;geometry.anisotropicT=normalize(tbn*anisotropicDirection);geometry.anisotropicB=normalize(cross(geometry.normal,geometry.anisotropicT));\n#endif\n}void initMaterial(out Material material,inout Geometry geometry){vec4 baseColor=material_BaseColor;float metal=material_Metal;float roughness=material_Roughness;vec3 specularColor=material_PBRSpecularColor;float glossiness=material_Glossiness;float alphaCutoff=material_AlphaCutoff;float f0=pow2((material_IOR-1.0)/(material_IOR+1.0));material.f0=f0;\n#ifdef MATERIAL_HAS_BASETEXTURE\nvec4 baseTextureColor=texture2D(material_BaseTexture,v_uv);\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\nbaseTextureColor=gammaToLinear(baseTextureColor);\n#endif\nbaseColor*=baseTextureColor;\n#endif\n#ifdef RENDERER_ENABLE_VERTEXCOLOR\nbaseColor*=v_color;\n#endif\n#ifdef MATERIAL_IS_ALPHA_CUTOFF\nif(baseColor.a<alphaCutoff){discard;}\n#endif\n#ifdef MATERIAL_HAS_ROUGHNESS_METALLIC_TEXTURE\nvec4 metalRoughMapColor=texture2D(material_RoughnessMetallicTexture,v_uv);roughness*=metalRoughMapColor.g;metal*=metalRoughMapColor.b;\n#endif\n#ifdef MATERIAL_HAS_SPECULAR_GLOSSINESS_TEXTURE\nvec4 specularGlossinessColor=texture2D(material_SpecularGlossinessTexture,v_uv);\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\nspecularGlossinessColor=gammaToLinear(specularGlossinessColor);\n#endif\nspecularColor*=specularGlossinessColor.rgb;glossiness*=specularGlossinessColor.a;\n#endif\n#ifdef IS_METALLIC_WORKFLOW\nmaterial.diffuseColor=baseColor.rgb*(1.0-metal);material.specularColor=mix(vec3(f0),baseColor.rgb,metal);material.roughness=roughness;\n#else\nfloat specularStrength=max(max(specularColor.r,specularColor.g),specularColor.b);material.diffuseColor=baseColor.rgb*(1.0-specularStrength);material.specularColor=specularColor;material.roughness=1.0-glossiness;\n#endif\nmaterial.roughness=max(material.roughness,getAARoughnessFactor(geometry.normal));\n#ifdef MATERIAL_ENABLE_CLEAR_COAT\nmaterial.clearCoat=material_ClearCoat;material.clearCoatRoughness=material_ClearCoatRoughness;\n#ifdef MATERIAL_HAS_CLEAR_COAT_TEXTURE\nmaterial.clearCoat*=texture2D(material_ClearCoatTexture,v_uv).r;\n#endif\n#ifdef MATERIAL_HAS_CLEAR_COAT_ROUGHNESS_TEXTURE\nmaterial.clearCoatRoughness*=texture2D(material_ClearCoatRoughnessTexture,v_uv).g;\n#endif\nmaterial.clearCoat=saturate(material.clearCoat);material.clearCoatRoughness=max(material.clearCoatRoughness,getAARoughnessFactor(geometry.clearCoatNormal));\n#endif\n#ifdef MATERIAL_IS_TRANSPARENT\nmaterial.opacity=baseColor.a;\n#else\nmaterial.opacity=1.0;\n#endif\n#ifdef MATERIAL_ENABLE_ANISOTROPY\ngeometry.anisotropicN=getAnisotropicBentNormal(geometry,geometry.normal,material.roughness);\n#endif\n}\n#include <brdf>\n#include <direct_irradiance_frag_define>\n#include <ibl_frag_define>\n",brdf:"#define GLSLIFY 1\nfloat F_Schlick(float f0,float dotLH){return f0+0.96*(pow(1.0-dotLH,5.0));}vec3 F_Schlick(vec3 specularColor,float dotLH){float fresnel=exp2((-5.55473*dotLH-6.98316)*dotLH);return(1.0-specularColor)*fresnel+specularColor;}float G_GGX_SmithCorrelated(float alpha,float dotNL,float dotNV){float a2=pow2(alpha);float gv=dotNL*sqrt(a2+(1.0-a2)*pow2(dotNV));float gl=dotNV*sqrt(a2+(1.0-a2)*pow2(dotNL));return 0.5/max(gv+gl,EPSILON);}\n#ifdef MATERIAL_ENABLE_ANISOTROPY\nfloat G_GGX_SmithCorrelated_Anisotropic(float at,float ab,float ToV,float BoV,float ToL,float BoL,float NoV,float NoL){float lambdaV=NoL*length(vec3(at*ToV,ab*BoV,NoV));float lambdaL=NoV*length(vec3(at*ToL,ab*BoL,NoL));return 0.5/max(lambdaV+lambdaL,EPSILON);}\n#endif\nfloat D_GGX(float alpha,float dotNH){float a2=pow2(alpha);float denom=pow2(dotNH)*(a2-1.0)+1.0;return RECIPROCAL_PI*a2/pow2(denom);}\n#ifdef MATERIAL_ENABLE_ANISOTROPY\nfloat D_GGX_Anisotropic(float at,float ab,float ToH,float BoH,float NoH){float a2=at*ab;highp vec3 d=vec3(ab*ToH,at*BoH,a2*NoH);highp float d2=dot(d,d);float b2=a2/d2;return a2*b2*b2*RECIPROCAL_PI;}\n#endif\nvec3 isotropicLobe(vec3 specularColor,float alpha,float dotNV,float dotNL,float dotNH,float dotLH){vec3 F=F_Schlick(specularColor,dotLH);float D=D_GGX(alpha,dotNH);float G=G_GGX_SmithCorrelated(alpha,dotNL,dotNV);return F*(G*D);}\n#ifdef MATERIAL_ENABLE_ANISOTROPY\nvec3 anisotropicLobe(vec3 h,vec3 l,Geometry geometry,vec3 specularColor,float alpha,float dotNV,float dotNL,float dotNH,float dotLH){vec3 t=geometry.anisotropicT;vec3 b=geometry.anisotropicB;vec3 v=geometry.viewDir;float dotTV=dot(t,v);float dotBV=dot(b,v);float dotTL=dot(t,l);float dotBL=dot(b,l);float dotTH=dot(t,h);float dotBH=dot(b,h);float at=max(alpha*(1.0+geometry.anisotropy),MIN_ROUGHNESS);float ab=max(alpha*(1.0-geometry.anisotropy),MIN_ROUGHNESS);vec3 F=F_Schlick(specularColor,dotLH);float D=D_GGX_Anisotropic(at,ab,dotTH,dotBH,dotNH);float G=G_GGX_SmithCorrelated_Anisotropic(at,ab,dotTV,dotBV,dotTL,dotBL,dotNV,dotNL);return F*(G*D);}\n#endif\nvec3 BRDF_Specular_GGX(vec3 incidentDirection,Geometry geometry,vec3 normal,vec3 specularColor,float roughness){float alpha=pow2(roughness);vec3 halfDir=normalize(incidentDirection+geometry.viewDir);float dotNL=saturate(dot(normal,incidentDirection));float dotNV=saturate(dot(normal,geometry.viewDir));float dotNH=saturate(dot(normal,halfDir));float dotLH=saturate(dot(incidentDirection,halfDir));\n#ifdef MATERIAL_ENABLE_ANISOTROPY\nreturn anisotropicLobe(halfDir,incidentDirection,geometry,specularColor,alpha,dotNV,dotNL,dotNH,dotLH);\n#else\nreturn isotropicLobe(specularColor,alpha,dotNV,dotNL,dotNH,dotLH);\n#endif\n}vec3 BRDF_Diffuse_Lambert(vec3 diffuseColor){return RECIPROCAL_PI*diffuseColor;}",direct_irradiance_frag_define:"#define GLSLIFY 1\n#include <ShadowFragmentDeclaration>\nvoid addDirectRadiance(vec3 incidentDirection,vec3 color,Geometry geometry,Material material,inout ReflectedLight reflectedLight){float attenuation=1.0;\n#ifdef MATERIAL_ENABLE_CLEAR_COAT\nfloat clearCoatDotNL=saturate(dot(geometry.clearCoatNormal,incidentDirection));vec3 clearCoatIrradiance=clearCoatDotNL*color;reflectedLight.directSpecular+=material.clearCoat*clearCoatIrradiance*BRDF_Specular_GGX(incidentDirection,geometry,geometry.clearCoatNormal,vec3(0.04),material.clearCoatRoughness);attenuation-=material.clearCoat*F_Schlick(material.f0,geometry.clearCoatDotNV);\n#endif\nfloat dotNL=saturate(dot(geometry.normal,incidentDirection));vec3 irradiance=dotNL*color*PI;reflectedLight.directSpecular+=attenuation*irradiance*BRDF_Specular_GGX(incidentDirection,geometry,geometry.normal,material.specularColor,material.roughness);reflectedLight.directDiffuse+=attenuation*irradiance*BRDF_Diffuse_Lambert(material.diffuseColor);}\n#ifdef SCENE_DIRECT_LIGHT_COUNT\nvoid addDirectionalDirectLightRadiance(DirectLight directionalLight,Geometry geometry,Material material,inout ReflectedLight reflectedLight){vec3 color=directionalLight.color;vec3 direction=-directionalLight.direction;addDirectRadiance(direction,color,geometry,material,reflectedLight);}\n#endif\n#ifdef SCENE_POINT_LIGHT_COUNT\nvoid addPointDirectLightRadiance(PointLight pointLight,Geometry geometry,Material material,inout ReflectedLight reflectedLight){vec3 lVector=pointLight.position-geometry.position;vec3 direction=normalize(lVector);float lightDistance=length(lVector);vec3 color=pointLight.color;color*=clamp(1.0-pow(lightDistance/pointLight.distance,4.0),0.0,1.0);addDirectRadiance(direction,color,geometry,material,reflectedLight);}\n#endif\n#ifdef SCENE_SPOT_LIGHT_COUNT\nvoid addSpotDirectLightRadiance(SpotLight spotLight,Geometry geometry,Material material,inout ReflectedLight reflectedLight){vec3 lVector=spotLight.position-geometry.position;vec3 direction=normalize(lVector);float lightDistance=length(lVector);float angleCos=dot(direction,-spotLight.direction);float spotEffect=smoothstep(spotLight.penumbraCos,spotLight.angleCos,angleCos);float decayEffect=clamp(1.0-pow(lightDistance/spotLight.distance,4.0),0.0,1.0);vec3 color=spotLight.color;color*=spotEffect*decayEffect;addDirectRadiance(direction,color,geometry,material,reflectedLight);}\n#endif\nvoid addTotalDirectRadiance(Geometry geometry,Material material,inout ReflectedLight reflectedLight){float shadowAttenuation=1.0;\n#ifdef SCENE_DIRECT_LIGHT_COUNT\nshadowAttenuation=1.0;\n#ifdef SCENE_IS_CALCULATE_SHADOWS\nshadowAttenuation*=sampleShadowMap();\n#endif\nDirectLight directionalLight;for(int i=0;i<SCENE_DIRECT_LIGHT_COUNT;i++){if(!isRendererCulledByLight(renderer_Layer.xy,scene_DirectLightCullingMask[i])){directionalLight.color=scene_DirectLightColor[i];\n#ifdef SCENE_IS_CALCULATE_SHADOWS\nif(i==0){directionalLight.color*=shadowAttenuation;}\n#endif\ndirectionalLight.direction=scene_DirectLightDirection[i];addDirectionalDirectLightRadiance(directionalLight,geometry,material,reflectedLight);}}\n#endif\n#ifdef SCENE_POINT_LIGHT_COUNT\nPointLight pointLight;for(int i=0;i<SCENE_POINT_LIGHT_COUNT;i++){if(!isRendererCulledByLight(renderer_Layer.xy,scene_PointLightCullingMask[i])){pointLight.color=scene_PointLightColor[i];pointLight.position=scene_PointLightPosition[i];pointLight.distance=scene_PointLightDistance[i];addPointDirectLightRadiance(pointLight,geometry,material,reflectedLight);}}\n#endif\n#ifdef SCENE_SPOT_LIGHT_COUNT\nSpotLight spotLight;for(int i=0;i<SCENE_SPOT_LIGHT_COUNT;i++){if(!isRendererCulledByLight(renderer_Layer.xy,scene_SpotLightCullingMask[i])){spotLight.color=scene_SpotLightColor[i];spotLight.position=scene_SpotLightPosition[i];spotLight.direction=scene_SpotLightDirection[i];spotLight.distance=scene_SpotLightDistance[i];spotLight.angleCos=scene_SpotLightAngleCos[i];spotLight.penumbraCos=scene_SpotLightPenumbraCos[i];addSpotDirectLightRadiance(spotLight,geometry,material,reflectedLight);}}\n#endif\n}",ibl_frag_define:"#define GLSLIFY 1\nvec3 getLightProbeIrradiance(vec3 sh[9],vec3 normal){normal.x=-normal.x;vec3 result=sh[0]+sh[1]*(normal.y)+sh[2]*(normal.z)+sh[3]*(normal.x)+sh[4]*(normal.y*normal.x)+sh[5]*(normal.y*normal.z)+sh[6]*(3.0*normal.z*normal.z-1.0)+sh[7]*(normal.z*normal.x)+sh[8]*(normal.x*normal.x-normal.y*normal.y);return max(result,vec3(0.0));}vec3 envBRDFApprox(vec3 specularColor,float roughness,float dotNV){const vec4 c0=vec4(-1,-0.0275,-0.572,0.022);const vec4 c1=vec4(1,0.0425,1.04,-0.04);vec4 r=roughness*c0+c1;float a004=min(r.x*r.x,exp2(-9.28*dotNV))*r.x+r.y;vec2 AB=vec2(-1.04,1.04)*a004+r.zw;return specularColor*AB.x+AB.y;}float getSpecularMIPLevel(float roughness,int maxMIPLevel){return roughness*float(maxMIPLevel);}vec3 getReflectedVector(Geometry geometry,vec3 n){\n#ifdef MATERIAL_ENABLE_ANISOTROPY\nvec3 r=reflect(-geometry.viewDir,geometry.anisotropicN);\n#else\nvec3 r=reflect(-geometry.viewDir,n);\n#endif\nreturn r;}vec3 getLightProbeRadiance(Geometry geometry,vec3 normal,float roughness,int maxMIPLevel,float specularIntensity){\n#ifndef SCENE_USE_SPECULAR_ENV\nreturn vec3(0);\n#else\nvec3 reflectVec=getReflectedVector(geometry,normal);reflectVec.x=-reflectVec.x;float specularMIPLevel=getSpecularMIPLevel(roughness,maxMIPLevel);\n#ifdef HAS_TEX_LOD\nvec4 envMapColor=textureCubeLodEXT(scene_EnvSpecularSampler,reflectVec,specularMIPLevel);\n#else\nvec4 envMapColor=textureCube(scene_EnvSpecularSampler,reflectVec,specularMIPLevel);\n#endif\n#ifdef SCENE_IS_DECODE_ENV_RGBM\nenvMapColor.rgb=RGBMToLinear(envMapColor,5.0).rgb;\n#ifdef ENGINE_IS_COLORSPACE_GAMMA\nenvMapColor=linearToGamma(envMapColor);\n#endif\n#else\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\nenvMapColor=gammaToLinear(envMapColor);\n#endif\n#endif\nreturn envMapColor.rgb*specularIntensity;\n#endif\n}",pbr_frag:"#define GLSLIFY 1\nGeometry geometry;Material material;ReflectedLight reflectedLight=ReflectedLight(vec3(0.0),vec3(0.0),vec3(0.0),vec3(0.0));initGeometry(geometry,gl_FrontFacing);initMaterial(material,geometry);addTotalDirectRadiance(geometry,material,reflectedLight);\n#ifdef SCENE_USE_SH\nvec3 irradiance=getLightProbeIrradiance(scene_EnvSH,geometry.normal);\n#ifdef ENGINE_IS_COLORSPACE_GAMMA\nirradiance=linearToGamma(vec4(irradiance,1.0)).rgb;\n#endif\nirradiance*=scene_EnvMapLight.diffuseIntensity;\n#else\nvec3 irradiance=scene_EnvMapLight.diffuse*scene_EnvMapLight.diffuseIntensity;irradiance*=PI;\n#endif\nreflectedLight.indirectDiffuse+=irradiance*BRDF_Diffuse_Lambert(material.diffuseColor);vec3 radiance=getLightProbeRadiance(geometry,geometry.normal,material.roughness,int(scene_EnvMapLight.mipMapLevel),scene_EnvMapLight.specularIntensity);float radianceAttenuation=1.0;\n#ifdef MATERIAL_ENABLE_CLEAR_COAT\nvec3 clearCoatRadiance=getLightProbeRadiance(geometry,geometry.clearCoatNormal,material.clearCoatRoughness,int(scene_EnvMapLight.mipMapLevel),scene_EnvMapLight.specularIntensity);reflectedLight.indirectSpecular+=clearCoatRadiance*material.clearCoat*envBRDFApprox(vec3(0.04),material.clearCoatRoughness,geometry.clearCoatDotNV);radianceAttenuation-=material.clearCoat*F_Schlick(material.f0,geometry.clearCoatDotNV);\n#endif\nreflectedLight.indirectSpecular+=radianceAttenuation*radiance*envBRDFApprox(material.specularColor,material.roughness,geometry.dotNV);\n#ifdef MATERIAL_HAS_OCCLUSION_TEXTURE\nvec2 aoUV=v_uv;\n#ifdef RENDERER_HAS_UV1\nif(material_OcclusionTextureCoord==1.0){aoUV=v_uv1;}\n#endif\nfloat ambientOcclusion=(texture2D(material_OcclusionTexture,aoUV).r-1.0)*material_OcclusionIntensity+1.0;reflectedLight.indirectDiffuse*=ambientOcclusion;\n#ifdef SCENE_USE_SPECULAR_ENV\nreflectedLight.indirectSpecular*=computeSpecularOcclusion(ambientOcclusion,material.roughness,geometry.dotNV);\n#endif\n#endif\nvec3 emissiveRadiance=material_EmissiveColor;\n#ifdef MATERIAL_HAS_EMISSIVETEXTURE\nvec4 emissiveColor=texture2D(material_EmissiveTexture,v_uv);\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\nemissiveColor=gammaToLinear(emissiveColor);\n#endif\nemissiveRadiance*=emissiveColor.rgb;\n#endif\nvec3 totalRadiance=reflectedLight.directDiffuse+reflectedLight.indirectDiffuse+reflectedLight.directSpecular+reflectedLight.indirectSpecular+emissiveRadiance;vec4 targetColor=vec4(totalRadiance,material.opacity);gl_FragColor=targetColor;"},{normal_get:"#define GLSLIFY 1\nvec3 getNormal(bool isFrontFacing){\n#ifdef RENDERER_HAS_NORMAL\nvec3 normal=normalize(v_normal);\n#elif defined(HAS_DERIVATIVES)\nvec3 pos_dx=dFdx(v_pos);vec3 pos_dy=dFdy(v_pos);vec3 normal=normalize(cross(pos_dx,pos_dy));\n#else\nvec3 normal=vec3(0,0,1);\n#endif\nnormal*=float(isFrontFacing)*2.0-1.0;return normal;}vec3 getNormalByNormalTexture(mat3 tbn,sampler2D normalTexture,float normalIntensity,vec2 uv,bool isFrontFacing){vec3 normal=texture2D(normalTexture,uv).rgb;normal=normalize(tbn*((2.0*normal-1.0)*vec3(normalIntensity,normalIntensity,1.0)));normal*=float(isFrontFacing)*2.0-1.0;return normal;}mat3 getTBN(bool isFrontFacing){\n#if defined(RENDERER_HAS_NORMAL) && defined(RENDERER_HAS_TANGENT) && ( defined(MATERIAL_HAS_NORMALTEXTURE) || defined(MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE) || defined(MATERIAL_ENABLE_ANISOTROPY) )\nmat3 tbn=v_TBN;\n#else\nvec3 normal=getNormal(isFrontFacing);vec3 position=v_pos;vec2 uv=isFrontFacing? v_uv:-v_uv;\n#ifdef HAS_DERIVATIVES\nvec3 dp1=dFdx(position);vec3 dp2=dFdy(position);vec2 duv1=dFdx(uv);vec2 duv2=dFdy(uv);vec3 dp2perp=cross(dp2,normal);vec3 dp1perp=cross(normal,dp1);vec3 tangent=dp2perp*duv1.x+dp1perp*duv2.x;vec3 bitangent=dp2perp*duv1.y+dp1perp*duv2.y;float invmax=inversesqrt(max(dot(tangent,tangent),dot(bitangent,bitangent)));mat3 tbn=mat3(tangent*invmax,bitangent*invmax,normal);\n#else\nmat3 tbn=mat3(vec3(0.0),vec3(0.0),normal);\n#endif\n#endif\nreturn tbn;}"},{particle_common:"#define GLSLIFY 1\nvec3 rotationByEuler(in vec3 vector,in vec3 rot){float halfRoll=rot.z*0.5;float halfPitch=rot.x*0.5;float halfYaw=rot.y*0.5;float sinRoll=sin(halfRoll);float cosRoll=cos(halfRoll);float sinPitch=sin(halfPitch);float cosPitch=cos(halfPitch);float sinYaw=sin(halfYaw);float cosYaw=cos(halfYaw);float quaX=(cosYaw*sinPitch*cosRoll)+(sinYaw*cosPitch*sinRoll);float quaY=(sinYaw*cosPitch*cosRoll)-(cosYaw*sinPitch*sinRoll);float quaZ=(cosYaw*cosPitch*sinRoll)-(sinYaw*sinPitch*cosRoll);float quaW=(cosYaw*cosPitch*cosRoll)+(sinYaw*sinPitch*sinRoll);float x=quaX+quaX;float y=quaY+quaY;float z=quaZ+quaZ;float wx=quaW*x;float wy=quaW*y;float wz=quaW*z;float xx=quaX*x;float xy=quaX*y;float xz=quaX*z;float yy=quaY*y;float yz=quaY*z;float zz=quaZ*z;return vec3(((vector.x*((1.0-yy)-zz))+(vector.y*(xy-wz)))+(vector.z*(xz+wy)),((vector.x*(xy+wz))+(vector.y*((1.0-xx)-zz)))+(vector.z*(yz-wx)),((vector.x*(xz-wy))+(vector.y*(yz+wx)))+(vector.z*((1.0-xx)-yy)));}vec3 rotationByAxis(in vec3 vector,in vec3 axis,in float angle){float halfAngle=angle*0.5;float sin=sin(halfAngle);float quaX=axis.x*sin;float quaY=axis.y*sin;float quaZ=axis.z*sin;float quaW=cos(halfAngle);float x=quaX+quaX;float y=quaY+quaY;float z=quaZ+quaZ;float wx=quaW*x;float wy=quaW*y;float wz=quaW*z;float xx=quaX*x;float xy=quaX*y;float xz=quaX*z;float yy=quaY*y;float yz=quaY*z;float zz=quaZ*z;return vec3(((vector.x*((1.0-yy)-zz))+(vector.y*(xy-wz)))+(vector.z*(xz+wy)),((vector.x*(xy+wz))+(vector.y*((1.0-xx)-zz)))+(vector.z*(yz-wx)),((vector.x*(xz-wy))+(vector.y*(yz+wx)))+(vector.z*((1.0-xx)-yy)));}vec3 rotationByQuaternions(in vec3 v,in vec4 q){return v+2.0*cross(q.xyz,cross(q.xyz,v)+q.w*v);}float evaluateParticleCurve(in vec2 keys[4],in float normalizedAge){float value;for(int i=1;i<4;i++){vec2 key=keys[i];float time=key.x;if(time>=normalizedAge){vec2 lastKey=keys[i-1];float lastTime=lastKey.x;float age=(normalizedAge-lastTime)/(time-lastTime);value=mix(lastKey.y,key.y,age);break;}}return value;}float evaluateParticleCurveCumulative(in vec2 keys[4],in float normalizedAge){float cumulativeValue=0.0;for(int i=1;i<4;i++){vec2 key=keys[i];float time=key.x;vec2 lastKey=keys[i-1];float lastValue=lastKey.y;if(time>=normalizedAge){float lastTime=lastKey.x;float offsetTime=normalizedAge-lastTime;float age=offsetTime/(time-lastTime);cumulativeValue+=(lastValue+mix(lastValue,key.y,age))*0.5*offsetTime;break;}else{cumulativeValue+=(lastValue+key.y)*0.5*(time-lastKey.x);}}return cumulativeValue;}",velocity_over_lifetime_module:"#define GLSLIFY 1\n#if defined(RENDERER_VOL_CONSTANT) || defined(RENDERER_VOL_CURVE) || defined(RENDERER_VOL_RANDOM_CONSTANT) || defined(RENDERER_VOL_RANDOM_CURVE)\nuniform int renderer_VOLSpace;\n#if defined(RENDERER_VOL_CONSTANT) || defined(RENDERER_VOL_RANDOM_CONSTANT)\nuniform vec3 renderer_VOLMaxConst;\n#ifdef RENDERER_VOL_RANDOM_CONSTANT\nuniform vec3 renderer_VOLMinConst;\n#endif\n#endif\n#if defined(RENDERER_VOL_CURVE) || defined(RENDERER_VOL_RANDOM_CURVE)\nuniform vec2 renderer_VOLMaxGradientX[4];uniform vec2 renderer_VOLMaxGradientY[4];uniform vec2 renderer_VOLMaxGradientZ[4];\n#ifdef RENDERER_VOL_RANDOM_CURVE\nuniform vec2 renderer_VOLMinGradientX[4];uniform vec2 renderer_VOLMinGradientY[4];uniform vec2 renderer_VOLMinGradientZ[4];\n#endif\n#endif\n#endif\n#if defined(RENDERER_VOL_CONSTANT) || defined(RENDERER_VOL_CURVE) || defined(RENDERER_VOL_RANDOM_CONSTANT) || defined(RENDERER_VOL_RANDOM_CURVE)\nvec3 computeParticleLifeVelocity(in float normalizedAge){vec3 velocity;\n#if defined(RENDERER_VOL_CONSTANT) || defined(RENDERER_VOL_RANDOM_CONSTANT)\nvelocity=renderer_VOLMaxConst;\n#ifdef RENDERER_VOL_RANDOM_CONSTANT\nvelocity=mix(renderer_VOLMinConst,velocity,vec3(a_Random1.y,a_Random1.z,a_Random1.w));\n#endif\n#endif\n#if defined(RENDERER_VOL_CURVE) || defined(RENDERER_VOL_RANDOM_CURVE)\nvelocity=vec3(evaluateParticleCurve(renderer_VOLMaxGradientX,normalizedAge),evaluateParticleCurve(renderer_VOLMaxGradientY,normalizedAge),evaluateParticleCurve(renderer_VOLMaxGradientZ,normalizedAge));\n#endif\n#ifdef RENDERER_VOL_RANDOM_CURVE\nvelocity=vec3(mix(velocity.x,evaluateParticleCurve(renderer_VOLMinGradientX,normalizedAge),a_Random1.y),mix(velocity.y,evaluateParticleCurve(renderer_VOLMinGradientY,normalizedAge),a_Random1.z),mix(velocity.z,evaluateParticleCurve(renderer_VOLMinGradientZ,normalizedAge),a_Random1.w));\n#endif\nreturn velocity;}\n#endif\nvec3 getStartPosition(vec3 startVelocity,float age,vec3 dragData){vec3 startPosition;float lastTime=min(startVelocity.x/dragData.x,age);startPosition=lastTime*(startVelocity-0.5*dragData*lastTime);return startPosition;}vec3 computeParticlePosition(in vec3 startVelocity,in vec3 lifeVelocity,in float age,in float normalizedAge,vec3 gravityVelocity,vec4 worldRotation,vec3 dragData){vec3 startPosition=getStartPosition(startVelocity,age,dragData);vec3 lifePosition;\n#if defined(RENDERER_VOL_CONSTANT) || defined(RENDERER_VOL_CURVE) || defined(RENDERER_VOL_RANDOM_CONSTANT) || defined(RENDERER_VOL_RANDOM_CURVE)\n#if defined(RENDERER_VOL_CONSTANT)|| defined(RENDERER_VOL_RANDOM_CONSTANT)\nlifePosition=lifeVelocity*age;\n#endif\n#if defined(RENDERER_VOL_CURVE) || defined(RENDERER_VOL_RANDOM_CURVE)\nlifePosition=vec3(evaluateParticleCurveCumulative(renderer_VOLMaxGradientX,normalizedAge)evaluateParticleCurveCumulative(renderer_VOLMaxGradientY,normalizedAge),evaluateParticleCurveCumulative(renderer_VOLMaxGradientZ,normalizedAge));\n#ifdef RENDERER_VOL_RANDOM_CURVE\nlifePosition=vec3(mix(evaluateParticleCurveCumulative(renderer_VOLMinGradientX,normalizedAge),lifePosition.x,a_Random1.y),mix(evaluateParticleCurveCumulative(renderer_VOLMinGradientY,normalizedAge),lifePosition.y,a_Random1.z),mix(evaluateParticleCurveCumulative(renderer_VOLMinGradientZ,normalizedAge),lifePosition.z,a_Random1.w));\n#endif\nlifePosition*=vec3(a_ShapePositionStartLifeTime.w);\n#endif\nvec3 finalPosition;if(renderer_VOLSpace==0){finalPosition=rotationByQuaternions(a_ShapePositionStartLifeTime.xyz+startPosition+lifePosition,worldRotation);}else{finalPosition=rotationByQuaternions(a_ShapePositionStartLifeTime.xyz+startPosition,worldRotation)+lifePosition;}\n#else\nvec3 finalPosition=rotationByQuaternions(a_ShapePositionStartLifeTime.xyz+startPosition,worldRotation);\n#endif\nif(renderer_SimulationSpace==0){finalPosition=finalPosition+renderer_WorldPosition;}else if(renderer_SimulationSpace==1){finalPosition=finalPosition+a_SimulationWorldPosition;}finalPosition+=0.5*gravityVelocity*age;return finalPosition;}",rotation_over_lifetime_module:"#define GLSLIFY 1\n#if defined(RENDERER_ROL_CONSTANT_MODE) || defined(RENDERER_ROL_CURVE_MODE)\n#ifdef RENDERER_ROL_CURVE_MODE\nuniform vec2 renderer_ROLMaxCurveZ[4];\n#ifdef RENDERER_ROL_IS_RANDOM_TWO\nuniform vec2 renderer_ROLMinCurveZ[4];\n#endif\n#else\nuniform vec3 renderer_ROLMaxConst;\n#ifdef RENDERER_ROL_IS_RANDOM_TWO\nuniform vec3 renderer_ROLMinConst;\n#endif\n#endif\n#endif\nfloat computeParticleRotationFloat(in float rotation,in float age,in float normalizedAge){\n#if defined(RENDERER_ROL_CONSTANT_MODE) || defined(RENDERER_ROL_CURVE_MODE)\n#ifdef RENDERER_ROL_CURVE_MODE\nfloat lifeRotation=evaluateParticleCurveCumulative(renderer_ROLMaxCurveZ,normalizedAge);\n#ifdef RENDERER_ROL_IS_RANDOM_TWO\nlifeRotation=mix(evaluateParticleCurveCumulative(renderer_ROLMinCurveZ,normalizedAge),lifeRotation,a_Random0.w);\n#endif\nrotation+=lifeRotation*a_ShapePositionStartLifeTime.w;\n#else\nfloat lifeRotation=renderer_ROLMaxConst.z;\n#ifdef RENDERER_ROL_IS_RANDOM_TWO\nlifeRotation=mix(renderer_ROLMinConst.z,lifeRotation,a_Random0.w);\n#endif\nrotation+=lifeRotation*age;\n#endif\n#endif\nreturn rotation;}\n#if defined(RENDERER_MODE_MESH) && (defined(ROTATION_OVER_LIFETIME) || defined(ROTATION_OVER_LIFETIME_SEPARATE))\nvec3 computeParticleRotationVec3(in vec3 rotation,in float age,in float normalizedAge){\n#ifdef ROTATION_OVER_LIFETIME\n#ifdef ROTATION_OVER_LIFETIME_CONSTANT\nfloat ageRot=u_ROLAngularVelocityConst*age;rotation+=ageRot;\n#endif\n#ifdef ROTATION_OVER_LIFETIME_CURVE\nrotation+=getTotalValueFromGradientFloat(u_ROLAngularVelocityGradient,normalizedAge);\n#endif\n#ifdef ROTATION_OVER_LIFETIME_RANDOM_CONSTANTS\nfloat ageRot=mix(u_ROLAngularVelocityConst,u_ROLAngularVelocityConstMax,a_Random0.w)*age;rotation+=ageRot;\n#endif\n#ifdef ROTATION_OVER_LIFETIME_RANDOM_CURVES\nrotation+=mix(getTotalValueFromGradientFloat(u_ROLAngularVelocityGradient,normalizedAge),getTotalValueFromGradientFloat(u_ROLAngularVelocityGradientMax,normalizedAge),a_Random0.w);\n#endif\n#endif\n#ifdef ROTATION_OVER_LIFETIME_SEPARATE\n#ifdef ROTATION_OVER_LIFETIME_CONSTANT\nvec3 ageRot=u_ROLAngularVelocityConstSeparate*age;rotation+=ageRot;\n#endif\n#ifdef ROTATION_OVER_LIFETIME_CURVE\nrotation+=vec3(getTotalValueFromGradientFloat(u_ROLAngularVelocityGradientX,normalizedAge),getTotalValueFromGradientFloat(u_ROLAngularVelocityGradientY,normalizedAge),getTotalValueFromGradientFloat(u_ROLAngularVelocityGradientZ,normalizedAge));\n#endif\n#ifdef ROTATION_OVER_LIFETIME_RANDOM_CONSTANTS\nvec3 ageRot=mix(u_ROLAngularVelocityConstSeparate,renderer_ROLMaxConst,a_Random0.w)*age;rotation+=ageRot;\n#endif\n#ifdef ROTATION_OVER_LIFETIME_RANDOM_CURVES\nrotation+=vec3(mix(getTotalValueFromGradientFloat(u_ROLAngularVelocityGradientX,normalizedAge),getTotalValueFromGradientFloat(renderer_ROLMaxCurveX,normalizedAge),a_Random0.w),mix(getTotalValueFromGradientFloat(u_ROLAngularVelocityGradientY,normalizedAge),getTotalValueFromGradientFloat(renderer_ROLMaxCurveY,normalizedAge),a_Random0.w),mix(getTotalValueFromGradientFloat(u_ROLAngularVelocityGradientZ,normalizedAge),getTotalValueFromGradientFloat(renderer_ROLMaxCurveZ,normalizedAge),a_Random0.w));\n#endif\n#endif\nreturn rotation;}\n#endif\n",size_over_lifetime_module:"#define GLSLIFY 1\n#ifdef RENDERER_SOL_CURVE_MODE\nuniform vec2 renderer_SOLMaxCurveX[4];\n#ifdef RENDERER_SOL_IS_SEPARATE\nuniform vec2 renderer_SOLMaxCurveY[4];uniform vec2 renderer_SOLMaxCurveZ[4];\n#endif\n#ifdef RENDERER_SOL_IS_RANDOM_TWO\nuniform vec2 renderer_SOLMinCurveX[4];\n#ifdef RENDERER_SOL_IS_SEPARATE\nuniform vec2 renderer_SOLMinCurveY[4];uniform vec2 renderer_SOLMinCurveZ[4];\n#endif\n#endif\n#endif\nvec2 computeParticleSizeBillboard(in vec2 size,in float normalizedAge){\n#ifdef RENDERER_SOL_CURVE_MODE\nfloat lifeSizeX=evaluateParticleCurve(renderer_SOLMaxCurveX,normalizedAge);\n#ifdef RENDERER_SOL_IS_RANDOM_TWO\nlifeSizeX=mix(evaluateParticleCurve(renderer_SOLMinCurveX,normalizedAge),lifeSizeX,a_Random0.z);\n#endif\n#ifdef RENDERER_SOL_IS_SEPARATE\nfloat lifeSizeY=evaluateParticleCurve(renderer_SOLMaxCurveY,normalizedAge);\n#ifdef RENDERER_SOL_IS_RANDOM_TWO\nlifeSizeY=mix(evaluateParticleCurve(renderer_SOLMinCurveY,normalizedAge),lifeSizeY,a_Random0.z);\n#endif\nsize*=vec2(lifeSizeX,lifeSizeY);\n#else\nsize*=lifeSizeX;\n#endif\n#endif\nreturn size;}\n#ifdef RENDERER_MODE_MESH\nvec3 computeParticleSizeMesh(in vec3 size,in float normalizedAge){\n#ifdef RENDERER_SOL_CURVE\nsize*=evaluateParticleCurve(renderer_SOLMaxCurveX,normalizedAge);\n#endif\n#ifdef RENDERER_SOL_RANDOM_CURVES\nsize*=mix(evaluateParticleCurve(renderer_SOLMaxCurveX,normalizedAge),evaluateParticleCurve(u_SOLSizeGradientMax,normalizedAge),a_Random0.z);\n#endif\n#ifdef RENDERER_SOL_CURVE_SEPARATE\nsize*=vec3(evaluateParticleCurve(renderer_SOLMinCurveX,normalizedAge),evaluateParticleCurve(renderer_SOLMinCurveY,normalizedAge),evaluateParticleCurve(renderer_SOLMinCurveZ,normalizedAge));\n#endif\n#ifdef RENDERER_SOL_RANDOM_CURVES_SEPARATE\nsize*=vec3(mix(evaluateParticleCurve(renderer_SOLMinCurveX,normalizedAge),evaluateParticleCurve(renderer_SOLMaxCurveX,normalizedAge),a_Random0.z),mix(evaluateParticleCurve(renderer_SOLMinCurveY,normalizedAge),evaluateParticleCurve(renderer_SOLMaxCurveY,normalizedAge),a_Random0.z),mix(evaluateParticleCurve(renderer_SOLMinCurveZ,normalizedAge),evaluateParticleCurve(renderer_SOLMaxCurveZ,normalizedAge),a_Random0.z));\n#endif\nreturn size;}\n#endif\n",color_over_lifetime_module:"#define GLSLIFY 1\n#if defined(RENDERER_COL_GRADIENT) || defined(RENDERER_COL_RANDOM_GRADIENTS)\nuniform vec4 renderer_COLMaxGradientColor[4];uniform vec2 renderer_COLMaxGradientAlpha[4];\n#ifdef RENDERER_COL_RANDOM_GRADIENTS\nuniform vec4 renderer_COLMinGradientColor[4];uniform vec2 renderer_COLMinGradientAlpha[4];\n#endif\nuniform vec4 renderer_COLGradientKeysMaxTime;\n#endif\n#if defined(RENDERER_COL_GRADIENT) || defined(RENDERER_COL_RANDOM_GRADIENTS)\nvec4 evaluateParticleGradient(in vec4 colorKeys[4],in float colorKeysMaxTime,in vec2 alphaKeys[4],in float alphaKeysMaxTime,in float normalizedAge){vec4 value;float alphaAge=min(normalizedAge,alphaKeysMaxTime);for(int i=0;i<4;i++){vec2 key=alphaKeys[i];float time=key.x;if(alphaAge<=time){if(i==0){value.a=colorKeys[0].y;}else{vec2 lastKey=alphaKeys[i-1];float lastTime=lastKey.x;float age=(alphaAge-lastTime)/(time-lastTime);value.a=mix(lastKey.y,key.y,age);}break;}}float colorAge=min(normalizedAge,colorKeysMaxTime);for(int i=0;i<4;i++){vec4 key=colorKeys[i];float time=key.x;if(colorAge<=time){if(i==0){value.rgb=colorKeys[0].yzw;}else{vec4 lastKey=colorKeys[i-1];float lastTime=lastKey.x;float age=(colorAge-lastTime)/(time-lastTime);value.rgb=mix(lastKey.yzw,key.yzw,age);}break;}}return value;}\n#endif\nvec4 computeParticleColor(in vec4 color,in float normalizedAge){\n#if defined(RENDERER_COL_GRADIENT) || defined(RENDERER_COL_RANDOM_GRADIENTS)\nvec4 gradientColor=evaluateParticleGradient(renderer_COLMaxGradientColor,renderer_COLGradientKeysMaxTime.z,renderer_COLMaxGradientAlpha,renderer_COLGradientKeysMaxTime.w,normalizedAge);\n#endif\n#ifdef RENDERER_COL_RANDOM_GRADIENTS\ngradientColor=mix(evaluateParticleGradient(renderer_COLMinGradientColor,renderer_COLGradientKeysMaxTime.x,renderer_COLMinGradientAlpha,renderer_COLGradientKeysMaxTime.y,normalizedAge),gradientColor,a_Random0.y);\n#endif\n#if defined(RENDERER_COL_GRADIENT) || defined(RENDERER_COL_RANDOM_GRADIENTS)\ncolor*=gradientColor;\n#endif\nreturn color;}",texture_sheet_animation_module:"#define GLSLIFY 1\n#if defined(RENDERER_TSA_FRAME_CURVE) || defined(RENDERER_TSA_FRAME_RANDOM_CURVES)\nuniform float renderer_TSACycles;uniform vec3 renderer_TSATillingParams;uniform vec2 renderer_TSAFrameMaxCurve[4];\n#endif\n#ifdef RENDERER_TSA_FRAME_RANDOM_CURVES\nuniform vec2 renderer_TSAFrameMinCurve[4];\n#endif\nvec2 computeParticleUV(in vec2 uv,in float normalizedAge){\n#if defined(RENDERER_TSA_FRAME_CURVE) || defined(RENDERER_TSA_FRAME_RANDOM_CURVES)\nfloat scaledNormalizedAge=normalizedAge*renderer_TSACycles;float cycleNormalizedAge=scaledNormalizedAge-floor(scaledNormalizedAge);float normalizedFrame=evaluateParticleCurve(renderer_TSAFrameMaxCurve,cycleNormalizedAge);\n#ifdef RENDERER_TSA_FRAME_RANDOM_CURVES\nnormalizedFrame=mix(evaluateParticleCurve(renderer_TSAFrameMinCurve,cycleNormalizedAge),normalizedFrame,a_Random1.x);\n#endif\nfloat frame=floor(normalizedFrame*renderer_TSATillingParams.z);float totalULength=frame*renderer_TSATillingParams.x;float floorTotalULength=floor(totalULength);uv.x+=totalULength-floorTotalULength;uv.y+=floorTotalULength*renderer_TSATillingParams.y;\n#endif\nreturn uv;}",sphere_billboard:"#define GLSLIFY 1\n#ifdef RENDERER_MODE_SPHERE_BILLBOARD\nvec2 corner=a_CornerTextureCoordinate.xy+renderer_PivotOffset.xy;vec3 sideVector=normalize(cross(camera_Forward,camera_Up));vec3 upVector=normalize(cross(sideVector,camera_Forward));corner*=computeParticleSizeBillboard(a_StartSize.xy,normalizedAge);\n#if defined(RENDERER_ROL_CONSTANT_MODE) || defined(RENDERER_ROL_CURVE_MODE)\nif(renderer_ThreeDStartRotation){vec3 rotation=vec3(a_StartRotation0.xy,computeParticleRotationFloat(a_StartRotation0.z,age,normalizedAge));center+=renderer_SizeScale.xzy*rotationByEuler(corner.x*sideVector+corner.y*upVector,rotation);}else{float rot=computeParticleRotationFloat(a_StartRotation0.x,age,normalizedAge);float c=cos(rot);float s=sin(rot);mat2 rotation=mat2(c,-s,s,c);corner=rotation*corner;center+=renderer_SizeScale.xzy*(corner.x*sideVector+corner.y*upVector);}\n#else\nif(renderer_ThreeDStartRotation){center+=renderer_SizeScale.xzy*rotationByEuler(corner.x*sideVector+corner.y*upVector,a_StartRotation0);}else{float c=cos(a_StartRotation0.x);float s=sin(a_StartRotation0.x);mat2 rotation=mat2(c,-s,s,c);corner=rotation*corner;center+=renderer_SizeScale.xzy*(corner.x*sideVector+corner.y*upVector);}\n#endif\n#endif\n",stretched_billboard:"#define GLSLIFY 1\n#ifdef RENDERER_MODE_STRETCHED_BILLBOARD\nvec2 corner=a_CornerTextureCoordinate.xy+renderer_PivotOffset.xy;vec3 velocity;\n#if defined(RENDERER_VOL_CONSTANT) || defined(RENDERER_VOL_CURVE) || defined(RENDERER_VOL_RANDOM_CONSTANT) || defined(RENDERER_VOL_RANDOM_CURVE)\nif(renderer_VOLSpace==0){velocity=rotationByQuaternions(renderer_SizeScale*(startVelocity+lifeVelocity),worldRotation)+gravityVelocity;}else{velocity=rotationByQuaternions(renderer_SizeScale*startVelocity,worldRotation)+lifeVelocity+gravityVelocity;}\n#else\nvelocity=rotationByQuaternions(renderer_SizeScale*startVelocity,worldRotation)+gravityVelocity;\n#endif\nvec3 cameraUpVector=normalize(velocity);vec3 direction=normalize(center-camera_Position);vec3 sideVector=normalize(cross(direction,normalize(velocity)));sideVector=renderer_SizeScale.xzy*sideVector;cameraUpVector=length(vec3(renderer_SizeScale.x,0.0,0.0))*cameraUpVector;vec2 size=computeParticleSizeBillboard(a_StartSize.xy,normalizedAge);const mat2 rotationZHalfPI=mat2(0.0,-1.0,1.0,0.0);corner=rotationZHalfPI*corner;corner.y=corner.y-abs(corner.y);float speed=length(velocity);center+=sign(renderer_SizeScale.x)*(sign(renderer_StretchedBillboardLengthScale)*size.x*corner.x*sideVector+(speed*renderer_StretchedBillboardSpeedScale+size.y*renderer_StretchedBillboardLengthScale)*corner.y*cameraUpVector);\n#endif\n",vertical_billboard:"#define GLSLIFY 1\n#ifdef RENDERER_MODE_VERTICAL_BILLBOARD\nvec2 corner=a_CornerTextureCoordinate.xy+renderer_PivotOffset.xy;const vec3 cameraUpVector=vec3(0.0,1.0,0.0);vec3 sideVector=normalize(cross(camera_Forward,cameraUpVector));float rot=computeParticleRotationFloat(a_StartRotation0.x,age,normalizedAge);float c=cos(rot);float s=sin(rot);mat2 rotation=mat2(c,-s,s,c);corner=rotation*corner*cos(0.78539816339744830961566084581988);corner*=computeParticleSizeBillboard(a_StartSize.xy,normalizedAge);center+=renderer_SizeScale.xzy*(corner.x*sideVector+corner.y*cameraUpVector);\n#endif\n",horizontal_billboard:"#define GLSLIFY 1\n#ifdef RENDERER_MODE_HORIZONTAL_BILLBOARD\nvec2 corner=a_CornerTextureCoordinate.xy+renderer_PivotOffset.xy;const vec3 cameraUpVector=vec3(0.0,0.0,1.0);const vec3 sideVector=vec3(-1.0,0.0,0.0);float rot=computeParticleRotationFloat(a_StartRotation0.x,age,normalizedAge);float c=cos(rot);float s=sin(rot);mat2 rotation=mat2(c,-s,s,c);corner=rotation*corner*cos(0.78539816339744830961566084581988);corner*=computeParticleSizeBillboard(a_StartSize.xy,normalizedAge);center+=renderer_SizeScale.xzy*(corner.x*sideVector+corner.y*cameraUpVector);\n#endif\n",particle_mesh:"#define GLSLIFY 1\n#ifdef RENDERER_MODE_MESH\nvec3 size=computeParticleSizeMesh(a_StartSize,normalizedAge);\n#if defined(RENDERER_ROL_CONSTANT_MODE) || defined(RENDERER_ROL_CURVE_MODE)\nif(renderer_ThreeDStartRotation){vec3 rotation=vec3(a_StartRotation0.xy,computeParticleRotationFloat(a_StartRotation0.z,age,normalizedAge));center+=rotationByQuaternions(renderer_SizeScale*rotationByEuler(a_MeshPosition*size,rotation),worldRotation);}else{\n#ifdef RENDERER_ROL_IS_SEPARATE\nfloat angle=computeParticleRotationFloat(a_StartRotation0.x,age,normalizedAge);if(a_ShapePositionStartLifeTime.x!=0.0||a_ShapePositionStartLifeTime.y!=0.0){center+=(rotationByQuaternions(rotationByAxis(renderer_SizeScale*a_MeshPosition*size,normalize(cross(vec3(0.0,0.0,1.0),vec3(a_ShapePositionStartLifeTime.xy,0.0))),angle),worldRotation));}else{\n#ifdef SHAPE\ncenter+=renderer_SizeScale.xzy*(rotationByQuaternions(rotationByAxis(a_MeshPosition*size,vec3(0.0,-1.0,0.0),angle),worldRotation));\n#else\nif(renderer_SimulationSpace==1)center+=rotationByAxis(renderer_SizeScale*a_MeshPosition*size,vec3(0.0,0.0,-1.0),angle);else if(renderer_SimulationSpace==0)center+=rotationByQuaternions(renderer_SizeScale*rotationByAxis(a_MeshPosition*size,vec3(0.0,0.0,-1.0),angle),worldRotation);\n#endif\n}\n#endif\n#ifdef ROTATION_OVER_LIFETIME_SEPARATE\nvec3 angle=computeParticleRotationVec3(vec3(0.0,0.0,-a_StartRotation0.x),age,normalizedAge);center+=(rotationByQuaternions(rotationByEuler(renderer_SizeScale*a_MeshPosition*size,vec3(angle.x,angle.y,angle.z)),worldRotation));\n#endif\n}\n#else\nif(renderer_ThreeDStartRotation){center+=rotationByQuaternions(renderer_SizeScale*rotationByEuler(a_MeshPosition*size,a_StartRotation0),worldRotation);}else{if(a_ShapePositionStartLifeTime.x!=0.0||a_ShapePositionStartLifeTime.y!=0.0){if(renderer_SimulationSpace==1)center+=rotationByAxis(renderer_SizeScale*a_MeshPosition*size,normalize(cross(vec3(0.0,0.0,1.0),vec3(a_ShapePositionStartLifeTime.xy,0.0))),a_StartRotation0.x);else if(renderer_SimulationSpace==0)center+=(rotationByQuaternions(renderer_SizeScale*rotationByAxis(a_MeshPosition*size,normalize(cross(vec3(0.0,0.0,1.0),vec3(a_ShapePositionStartLifeTime.xy,0.0))),a_StartRotation0.x),worldRotation));}else{\n#ifdef 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lj.Material:r?this.materialUniformBlock.textureUniforms.push(e):this.materialUniformBlock.constUniforms.push(e);break;default:r?this.otherUniformBlock.textureUniforms.push(e):this.otherUniformBlock.constUniforms.push(e)}},t._createProgram=function(e,t){var r=this._gl,n=this._createShader(r.VERTEX_SHADER,e);if(!n)return null;var a=this._createShader(r.FRAGMENT_SHADER,t);if(!a)return null;var i=r.createProgram();return i?(r.attachShader(i,n),r.attachShader(i,a),r.linkProgram(i),r.validateProgram(i),r.deleteShader(n),r.deleteShader(a),!dr.isEnabled||r.getProgramParameter(i,r.LINK_STATUS)||r.isContextLost())?i:(dr.error("Could not link WebGL program\n\nShader error: "+r.getError()+"\n\nValidate status: "+r.getProgramParameter(i,r.VALIDATE_STATUS)+"\n\nProgram information log: "+r.getProgramInfoLog(i)),r.deleteProgram(i),null):(console.warn("Context lost while create program."),null)},t._createShader=function(t,r){var n=this._gl,a=n.createShader(t);return a?(n.shaderSource(a,r),n.compileShader(a),!dr.isEnabled||n.getShaderParameter(a,n.COMPILE_STATUS)||n.isContextLost())?a:(console.warn("Could not compile WebGL shader\n\nShader type: "+(t==n.VERTEX_SHADER?"vertex":"fragment")+"\n\nShader information log:\n"+n.getShaderInfoLog(a)+"\nShader source:\n"+e._addLineNum(r)),n.deleteShader(a),null):(console.warn("Context lost while create shader."),null)},t._recordLocation=function(){var e=this,t=this._gl,r=this._glProgram,n=this._getUniformInfos(),a=this._getAttributeInfos();n.forEach(function(n){var a,i=n.name,o=n.size,s=n.type,l=new dv(e._engine),c=!1,d=!1;i.indexOf("[0]")>0&&(i=i.substr(0,i.length-3),c=!0);var u=t.getUniformLocation(r,i);switch(l.name=i,l.propertyId=dn.getByName(i)._uniqueId,l.location=u,s){case t.FLOAT:c?l.applyFunc=l.upload1fv:(l.applyFunc=l.upload1f,l.cacheValue=0);break;case t.FLOAT_VEC2:c?l.applyFunc=l.upload2fv:(l.applyFunc=l.upload2f,l.cacheValue=new cD(0,0));break;case t.FLOAT_VEC3:c?l.applyFunc=l.upload3fv:(l.applyFunc=l.upload3f,l.cacheValue=new cC(0,0,0));break;case t.FLOAT_VEC4:c?l.applyFunc=l.upload4fv:(l.applyFunc=l.upload4f,l.cacheValue=new cB(0,0,0,0));break;case t.BOOL:case t.INT:c?l.applyFunc=l.upload1iv:(l.applyFunc=l.upload1i,l.cacheValue=0);break;case t.BOOL_VEC2:case t.INT_VEC2:c?l.applyFunc=l.upload2iv:(l.applyFunc=l.upload2i,l.cacheValue=new cD(0,0));break;case t.BOOL_VEC3:case t.INT_VEC3:c?l.applyFunc=l.upload3iv:(l.applyFunc=l.upload3i,l.cacheValue=new cC(0,0,0));break;case t.BOOL_VEC4:case t.INT_VEC4:c?l.applyFunc=l.upload4iv:(l.applyFunc=l.upload4i,l.cacheValue=new cB(0,0,0));break;case t.FLOAT_MAT4:l.applyFunc=c?l.uploadMat4v:l.uploadMat4;break;case t.SAMPLER_2D:case t.SAMPLER_CUBE:case t.SAMPLER_2D_ARRAY:case t.SAMPLER_2D_SHADOW:switch(s){case t.SAMPLER_2D:a=e._engine._magentaTexture2D;break;case t.SAMPLER_CUBE:a=e._engine._magentaTextureCube;break;case t.SAMPLER_2D_ARRAY:a=e._engine._magentaTexture2DArray;break;case t.SAMPLER_2D_SHADOW:a=e._engine._depthTexture2D,l.textureUseCompareMode=!0}if(d=!0,c){for(var h=Array(o),_=new Int32Array(o),f=Array(o),p=0;p<o;p++)h[p]=a,_[p]=e._activeTextureUint,f[p]=t.TEXTURE0+e._activeTextureUint++;l.textureDefault=h,l.textureIndex=f,l.applyFunc=l.uploadTextureArray,e.bind(),t.uniform1iv(u,_)}else{var g=t.TEXTURE0+e._activeTextureUint;l.textureDefault=a,l.textureIndex=g,l.applyFunc=l.uploadTexture,e.bind(),t.uniform1i(u,e._activeTextureUint++)}break;default:throw Error("Unsupported uniform type")}var m=dn._getShaderPropertyGroup(i);e._groupingUniform(l,m,d)}),a.forEach(function(n){var a=n.name;e.attributeLocation[a]=t.getAttribLocation(r,a)})},t._getUniformInfos=function(){for(var e=this._gl,t=this._glProgram,r=e.getProgramParameter(t,e.ACTIVE_UNIFORMS),n=Array(r),a=0;a<r;++a){var i=e.getActiveUniform(t,a);n[a]=i}return n},t._getAttributeInfos=function(){for(var e=this._gl,t=this._glProgram,r=[],n=e.getProgramParameter(t,e.ACTIVE_ATTRIBUTES),a=0;a<n;++a){var i=e.getActiveAttrib(t,a);r[a]=i}return r},e._addLineNum=function(e){var t,r=e.split("\n"),n=(r.length+1).toString().length+6;return r.map(function(e,r){if((t="0:"+(r+1)).length>=n)return t.substring(0,n)+e;for(var a=0;a<n-t.length;a++)t+=" ";return t+e}).join("\n")},cU(e,[{key:"isValid",get:function(){return this._isValid}}]),e}();dx._counter=0;var db=function(t){function r(n,a,i,o){var s;for(var l in(s=t.call(this)||this)._shaderPassId=0,s._renderStateDataMap={},s._shaderProgramPools=[],s._shaderPassId=r._shaderPassCounter++,"string"==typeof i?(s._name=n,s._vertexSource=a,s._fragmentSource=i,o=null!=o?o:{pipelineStage:e.PipelineStage.Forward}):(s._name="Default",s._vertexSource=n,s._fragmentSource=a,o=null!=i?i:{pipelineStage:e.PipelineStage.Forward}),o)s.setTag(l,o[l]);return s}cH(r,t);var n=r.prototype;return n._getShaderProgram=function(t,r){var n=t._getShaderProgramPool(this),a=n.get(r);if(a)return a;var i=t._hardwareRenderer.isWebGL2,o=[];du._getNamesByMacros(r,o);var s=dp.parseCustomMacros(o),l=i?"#version 300 es":"#version 100",c=i?"#define GRAPHICS_API_WEBGL2":"#define GRAPHICS_API_WEBGL1",d="\n #ifdef GL_FRAGMENT_PRECISION_HIGH\n precision highp float;\n precision highp int;\n #else\n precision mediump float;\n precision mediump int;\n #endif\n ";t._hardwareRenderer.canIUse(e.GLCapabilityType.shaderTextureLod)&&(d+="#define HAS_TEX_LOD\n"),t._hardwareRenderer.canIUse(e.GLCapabilityType.standardDerivatives)&&(d+="#define HAS_DERIVATIVES\n");var u=" "+l+"\n "+c+"\n "+s+"\n "+dp.parseIncludes(this._vertexSource),h=" "+l+"\n "+c+"\n "+(i?"":dp._shaderExtension)+"\n "+d+"\n "+s+"\n "+dp.parseIncludes(this._fragmentSource);return i&&(u=dp.convertTo300(u),h=dp.convertTo300(h,!0)),a=new dx(t,u,h),n.cache(a),a},n._destroy=function(){for(var e=this._shaderProgramPools,t=0,r=e.length;t<r;t++)e[t]._destroy();e.length=0},r}(dm);db._shaderPassCounter=0;var dS=(cH(ek=function(e,t,r){var n;if((n=dm.call(this)||this)._name=e,t.length<1)throw" count must large than 0.";for(var a in n._passes=t.slice(),r)n.setTag(a,r[a]);return n},dm),cU(ek,[{key:"passes",get:function(){return this._passes}}]),ek),dC=function(){this.enabled=!1,this.colorBlendOperation=e.BlendOperation.Add,this.alphaBlendOperation=e.BlendOperation.Add,this.sourceColorBlendFactor=e.BlendFactor.One,this.sourceAlphaBlendFactor=e.BlendFactor.One,this.destinationColorBlendFactor=e.BlendFactor.Zero,this.destinationAlphaBlendFactor=e.BlendFactor.Zero,this.colorWriteMask=e.ColorWriteMask.All},dT=((eU=(ez=function(){this.targetBlendState=new dC,this.blendColor=new cI(0,0,0,0),this.alphaToCoverage=!1}).prototype)._applyShaderDataValue=function(t,r){var n,a,i,o,s,l,c,d=this.targetBlendState,u=t[e.RenderStateDataKey.BlendStateEnabled0];if(void 0!==u){var h=r.getFloat(u);d.enabled=void 0!==h&&!!h}var _=t[e.RenderStateDataKey.BlendStateColorBlendOperation0];void 0!==_&&(d.colorBlendOperation=null!=(n=r.getFloat(_))?n:e.BlendOperation.Add);var f=t[e.RenderStateDataKey.BlendStateAlphaBlendOperation0];void 0!==f&&(d.alphaBlendOperation=null!=(a=r.getFloat(f))?a:e.BlendOperation.Add);var p=t[e.RenderStateDataKey.BlendStateSourceColorBlendFactor0];void 0!==p&&(d.sourceColorBlendFactor=null!=(i=r.getFloat(p))?i:e.BlendFactor.One);var g=t[e.RenderStateDataKey.BlendStateSourceAlphaBlendFactor0];void 0!==g&&(d.sourceAlphaBlendFactor=null!=(o=r.getFloat(g))?o:e.BlendFactor.One);var m=t[e.RenderStateDataKey.BlendStateDestinationColorBlendFactor0];void 0!==m&&(d.destinationColorBlendFactor=null!=(s=r.getFloat(m))?s:e.BlendFactor.Zero);var v=t[e.RenderStateDataKey.BlendStateDestinationAlphaBlendFactor0];void 0!==v&&(d.destinationAlphaBlendFactor=null!=(l=r.getFloat(v))?l:e.BlendFactor.Zero);var y=t[e.RenderStateDataKey.BlendStateColorWriteMask0];void 0!==y&&(d.colorWriteMask=null!=(c=r.getFloat(y))?c:e.ColorWriteMask.All);var x=t[e.RenderStateDataKey.BlendStateBlendColor];if(void 0!==x){var b=r.getColor(x);void 0!==b&&this.blendColor.copyFrom(b)}var S=t[e.RenderStateDataKey.BlendStateAlphaToCoverage];if(void 0!==S){var C=r.getFloat(S);this.alphaToCoverage=void 0!==C&&!!C}},eU._apply=function(e,t){this._platformApply(e,t.blendState)},eU._platformApply=function(t,r){var n=t.gl,a=r.targetBlendState,i=this.targetBlendState,o=i.enabled,s=i.colorBlendOperation,l=i.alphaBlendOperation,c=i.sourceColorBlendFactor,d=i.destinationColorBlendFactor,u=i.sourceAlphaBlendFactor,h=i.destinationAlphaBlendFactor,_=i.colorWriteMask;if(o!==a.enabled&&(o?n.enable(n.BLEND):n.disable(n.BLEND),a.enabled=o),o){(c!==a.sourceColorBlendFactor||d!==a.destinationColorBlendFactor||u!==a.sourceAlphaBlendFactor||h!==a.destinationAlphaBlendFactor)&&(n.blendFuncSeparate(ez._getGLBlendFactor(t,c),ez._getGLBlendFactor(t,d),ez._getGLBlendFactor(t,u),ez._getGLBlendFactor(t,h)),a.sourceColorBlendFactor=c,a.destinationColorBlendFactor=d,a.sourceAlphaBlendFactor=u,a.destinationAlphaBlendFactor=h),(s!==a.colorBlendOperation||l!==a.alphaBlendOperation)&&(n.blendEquationSeparate(ez._getGLBlendOperation(t,s),ez._getGLBlendOperation(t,l)),a.colorBlendOperation=s,a.alphaBlendOperation=l);var f=this.blendColor;cI.equals(r.blendColor,f)||(n.blendColor(f.r,f.g,f.b,f.a),r.blendColor.copyFrom(f))}_!==a.colorWriteMask&&(n.colorMask((_&e.ColorWriteMask.Red)!=0,(_&e.ColorWriteMask.Green)!=0,(_&e.ColorWriteMask.Blue)!=0,(_&e.ColorWriteMask.Alpha)!=0),a.colorWriteMask=_);var p=this.alphaToCoverage;p!==r.alphaToCoverage&&(p?n.enable(n.SAMPLE_ALPHA_TO_COVERAGE):n.disable(n.SAMPLE_ALPHA_TO_COVERAGE),r.alphaToCoverage=p)},ez._getGLBlendFactor=function(t,r){var n=t.gl;switch(r){case e.BlendFactor.Zero:return n.ZERO;case e.BlendFactor.One:return n.ONE;case e.BlendFactor.SourceColor:return n.SRC_COLOR;case e.BlendFactor.OneMinusSourceColor:return n.ONE_MINUS_SRC_COLOR;case e.BlendFactor.DestinationColor:return n.DST_COLOR;case e.BlendFactor.OneMinusDestinationColor:return n.ONE_MINUS_DST_COLOR;case e.BlendFactor.SourceAlpha:return n.SRC_ALPHA;case e.BlendFactor.OneMinusSourceAlpha:return n.ONE_MINUS_SRC_ALPHA;case e.BlendFactor.DestinationAlpha:return n.DST_ALPHA;case e.BlendFactor.OneMinusDestinationAlpha:return n.ONE_MINUS_DST_ALPHA;case e.BlendFactor.SourceAlphaSaturate:return n.SRC_ALPHA_SATURATE;case e.BlendFactor.BlendColor:return n.CONSTANT_COLOR;case e.BlendFactor.OneMinusBlendColor:return n.ONE_MINUS_CONSTANT_COLOR}},ez._getGLBlendOperation=function(t,r){var n=t.gl;switch(r){case e.BlendOperation.Add:return n.FUNC_ADD;case e.BlendOperation.Subtract:return n.FUNC_SUBTRACT;case e.BlendOperation.ReverseSubtract:return n.FUNC_REVERSE_SUBTRACT;case e.BlendOperation.Min:if(!t.canIUse(e.GLCapabilityType.blendMinMax))throw Error("BlendOperation.Min is not supported in this context");return n.MIN;case e.BlendOperation.Max:if(!t.canIUse(e.GLCapabilityType.blendMinMax))throw Error("BlendOperation.Max is not supported in this context");return n.MAX}},ez);cW([cY],dT.prototype,"targetBlendState",void 0),cW([cY],dT.prototype,"blendColor",void 0);var dA=((eH=(eG=function(){this.enabled=!0,this.writeEnabled=!0,this.compareFunction=e.CompareFunction.Less}).prototype)._applyShaderDataValue=function(t,r){var n,a=t[e.RenderStateDataKey.DepthStateEnabled];if(void 0!==a){var i=r.getFloat(a);this.enabled=void 0!==i&&!!i}var o=t[e.RenderStateDataKey.DepthStateWriteEnabled];if(void 0!==o){var s=r.getFloat(o);this.writeEnabled=void 0!==s&&!!s}var l=t[e.RenderStateDataKey.DepthStateCompareFunction];void 0!==l&&(this.compareFunction=null!=(n=r.getFloat(l))?n:e.CompareFunction.Less)},eH._apply=function(e,t){this._platformApply(e,t.depthState)},eH._platformApply=function(e,t){var r=e.gl,n=this.enabled,a=this.compareFunction,i=this.writeEnabled;n!=t.enabled&&(n?r.enable(r.DEPTH_TEST):r.disable(r.DEPTH_TEST),t.enabled=n),n&&(a!=t.compareFunction&&(r.depthFunc(eG._getGLCompareFunction(e,a)),t.compareFunction=a),i!=t.writeEnabled&&(r.depthMask(i),t.writeEnabled=i))},eG._getGLCompareFunction=function(t,r){var n=t.gl;switch(r){case e.CompareFunction.Never:return n.NEVER;case e.CompareFunction.Less:return n.LESS;case e.CompareFunction.Equal:return n.EQUAL;case e.CompareFunction.LessEqual:return n.LEQUAL;case e.CompareFunction.Greater:return n.GREATER;case e.CompareFunction.NotEqual:return n.NOTEQUAL;case e.CompareFunction.GreaterEqual:return n.GEQUAL;case e.CompareFunction.Always:return n.ALWAYS}},eG),dE=((eK=(eW=function(){this.cullMode=e.CullMode.Back,this.depthBias=0,this.slopeScaledDepthBias=0,this._cullFaceEnable=!0,this._frontFaceInvert=!1}).prototype)._applyShaderDataValue=function(t,r){var n,a,i,o=t[e.RenderStateDataKey.RasterStateCullMode];void 0!==o&&(this.cullMode=null!=(n=r.getFloat(o))?n:e.CullMode.Back);var s=t[e.RenderStateDataKey.RasterStateDepthBias];void 0!==s&&(this.depthBias=null!=(a=r.getFloat(s))?a:0);var l=t[e.RenderStateDataKey.RasterStateSlopeScaledDepthBias];void 0!==l&&(this.slopeScaledDepthBias=null!=(i=r.getFloat(l))?i:0)},eK._apply=function(e,t,r){this._platformApply(e,t.rasterState,r)},eK._platformApply=function(t,r,n){var a=t.gl,i=this.cullMode,o=this.depthBias,s=this.slopeScaledDepthBias,l=i!==e.CullMode.Off;l!==r._cullFaceEnable&&(l?a.enable(a.CULL_FACE):a.disable(a.CULL_FACE),r._cullFaceEnable=l),l&&i!==r.cullMode&&(i==e.CullMode.Back?a.cullFace(a.BACK):a.cullFace(a.FRONT),r.cullMode=i),n!==r._frontFaceInvert&&(n?a.frontFace(a.CW):a.frontFace(a.CCW),r._frontFaceInvert=n),t._enableGlobalDepthBias||o===r.depthBias&&s===r.slopeScaledDepthBias||(0!==o||0!==s?(a.enable(a.POLYGON_OFFSET_FILL),a.polygonOffset(s,o)):a.disable(a.POLYGON_OFFSET_FILL),r.depthBias=o,r.slopeScaledDepthBias=s)},eW),dR=((eX=(ej=function(){this.enabled=!1,this.referenceValue=0,this.mask=255,this.writeMask=255,this.compareFunctionFront=e.CompareFunction.Always,this.compareFunctionBack=e.CompareFunction.Always,this.passOperationFront=e.StencilOperation.Keep,this.passOperationBack=e.StencilOperation.Keep,this.failOperationFront=e.StencilOperation.Keep,this.failOperationBack=e.StencilOperation.Keep,this.zFailOperationFront=e.StencilOperation.Keep,this.zFailOperationBack=e.StencilOperation.Keep}).prototype)._applyShaderDataValue=function(t,r){var n,a,i,o,s,l,c,d,u,h,_,f=t[e.RenderStateDataKey.StencilStateEnabled];if(void 0!==f){var p=r.getFloat(f);this.enabled=void 0!==p&&!!p}var g=t[e.RenderStateDataKey.StencilStateReferenceValue];void 0!==g&&(this.referenceValue=null!=(n=r.getFloat(g))?n:0);var m=t[e.RenderStateDataKey.StencilStateMask];void 0!==m&&(this.mask=null!=(a=r.getFloat(m))?a:255);var v=t[e.RenderStateDataKey.StencilStateWriteMask];void 0!==v&&(this.writeMask=null!=(i=r.getFloat(v))?i:255);var y=t[e.RenderStateDataKey.StencilStateCompareFunctionFront];void 0!==y&&(this.compareFunctionFront=null!=(o=r.getFloat(y))?o:e.CompareFunction.Always);var x=t[e.RenderStateDataKey.StencilStateCompareFunctionBack];void 0!==x&&(this.compareFunctionBack=null!=(s=r.getFloat(x))?s:e.CompareFunction.Always);var b=t[e.RenderStateDataKey.StencilStatePassOperationFront];void 0!==b&&(this.passOperationFront=null!=(l=r.getFloat(b))?l:e.StencilOperation.Keep);var S=t[e.RenderStateDataKey.StencilStatePassOperationBack];void 0!==S&&(this.passOperationBack=null!=(c=r.getFloat(S))?c:e.StencilOperation.Keep);var C=t[e.RenderStateDataKey.StencilStateFailOperationFront];void 0!==C&&(this.failOperationFront=null!=(d=r.getFloat(C))?d:e.StencilOperation.Keep);var T=t[e.RenderStateDataKey.StencilStateFailOperationBack];void 0!==T&&(this.failOperationBack=null!=(u=r.getFloat(T))?u:e.StencilOperation.Keep);var A=t[e.RenderStateDataKey.StencilStateZFailOperationFront];void 0!==A&&(this.zFailOperationFront=null!=(h=r.getFloat(A))?h:e.StencilOperation.Keep);var E=t[e.RenderStateDataKey.StencilStateZFailOperationBack];void 0!==E&&(this.zFailOperationBack=null!=(_=r.getFloat(E))?_:e.StencilOperation.Keep)},eX._apply=function(e,t){this._platformApply(e,t.stencilState)},eX._platformApply=function(e,t){var r=e.gl,n=this.enabled,a=this.referenceValue,i=this.mask,o=this.compareFunctionFront,s=this.compareFunctionBack,l=this.failOperationFront,c=this.zFailOperationFront,d=this.passOperationFront,u=this.failOperationBack,h=this.zFailOperationBack,_=this.passOperationBack,f=this.writeMask;if(n!=t.enabled&&(n?r.enable(r.STENCIL_TEST):r.disable(r.STENCIL_TEST),t.enabled=n),n){var p=a!==t.referenceValue||i!==t.mask;(p||o!==t.compareFunctionFront)&&(r.stencilFuncSeparate(r.FRONT,ej._getGLCompareFunction(e,o),a,i),t.compareFunctionFront=o),(p||s!==t.compareFunctionBack)&&(r.stencilFuncSeparate(r.BACK,ej._getGLCompareFunction(e,s),a,i),t.compareFunctionBack=this.compareFunctionBack),p&&(t.referenceValue=this.referenceValue,t.mask=this.mask),(l!==t.failOperationFront||c!==t.zFailOperationFront||d!==t.passOperationFront)&&(r.stencilOpSeparate(r.FRONT,ej._getGLStencilOperation(e,l),ej._getGLStencilOperation(e,c),ej._getGLStencilOperation(e,d)),t.failOperationFront=l,t.zFailOperationFront=c,t.passOperationFront=d),(u!==t.failOperationBack||h!==t.zFailOperationBack||_!==t.passOperationBack)&&(r.stencilOpSeparate(r.BACK,ej._getGLStencilOperation(e,u),ej._getGLStencilOperation(e,h),ej._getGLStencilOperation(e,_)),t.failOperationBack=u,t.zFailOperationBack=h,t.passOperationBack=_),f!==t.writeMask&&(r.stencilMask(f),t.writeMask=f)}},ej._getGLCompareFunction=function(t,r){var n=t.gl;switch(r){case e.CompareFunction.Never:return n.NEVER;case e.CompareFunction.Less:return n.LESS;case e.CompareFunction.Equal:return n.EQUAL;case e.CompareFunction.LessEqual:return n.LEQUAL;case e.CompareFunction.Greater:return n.GREATER;case e.CompareFunction.NotEqual:return n.NOTEQUAL;case e.CompareFunction.GreaterEqual:return n.GEQUAL;case e.CompareFunction.Always:return n.ALWAYS}},ej._getGLStencilOperation=function(t,r){var n=t.gl;switch(r){case e.StencilOperation.Keep:return n.KEEP;case e.StencilOperation.Zero:return n.ZERO;case e.StencilOperation.Replace:return n.REPLACE;case e.StencilOperation.IncrementSaturate:return n.INCR;case e.StencilOperation.DecrementSaturate:return n.DECR;case e.StencilOperation.Invert:return n.INVERT;case e.StencilOperation.IncrementWrap:return n.INCR_WRAP;case e.StencilOperation.DecrementWrap:return n.DECR_WRAP}},ej),dM=((eY=(eq=function(){this.blendState=new dT,this.depthState=new dA,this.stencilState=new dR,this.rasterState=new dE,this.renderQueueType=e.RenderQueueType.Opaque}).prototype)._applyShaderDataValue=function(t,r){this.blendState._applyShaderDataValue(t,r),this.depthState._applyShaderDataValue(t,r),this.stencilState._applyShaderDataValue(t,r),this.rasterState._applyShaderDataValue(t,r);var n,a=t[e.RenderStateDataKey.RenderQueueType];void 0!==a&&(this.renderQueueType=null!=(n=r.getFloat(a))?n:e.RenderQueueType.Opaque)},eY._apply=function(e,t,r,n){r&&this._applyShaderDataValue(r,n);var a=e._hardwareRenderer,i=e._lastRenderState;this.blendState._apply(a,i),this.depthState._apply(a,i),this.stencilState._apply(a,i),this.rasterState._apply(a,i,t)},eq);cW([cY],dM.prototype,"blendState",void 0),cW([cY],dM.prototype,"depthState",void 0),cW([cY],dM.prototype,"stencilState",void 0),cW([cY],dM.prototype,"rasterState",void 0);var dw=((eJ=(eQ=function(e,t){this.name=e,this._refCount=0,this._destroyed=!1,this.name=e,this._subShaders=t}).prototype).compileVariant=function(e,t){var r=eQ._compileMacros;r.clear();for(var n=0,a=t.length;n<a;n++)r.enable(du.getByName(t[n]));for(var i=!1,o=this._subShaders,s=0,l=o.length;s<l;s++)for(var c=o[s].passes,d=0,u=c.length;d<u;d++){var h=c[d]._getShaderProgram(e,r);i=0===d?h.isValid:i&&h.isValid}return i},eJ.destroy=function(e){if(void 0===e&&(e=!1),!e&&0!==this._refCount)return!1;for(var t=this._subShaders,r=0,n=t.length;r<n;r++)for(var a=t[r].passes,i=0,o=a.length;i<o;i++)a[i]._destroy();return delete eQ._shaderMap[this.name],this._destroyed=!0,!0},eJ._getReferCount=function(){return this._refCount},eJ._addReferCount=function(e){this._refCount+=e},eQ.create=function(e,t,r){var n,a=eQ._shaderMap;if(t){if(a[e])throw'Shader named "'+e+'" already exists.';if("string"==typeof t){var i=new db(t,r);n=new eQ(e,[new dS("Default",[i])])}else if(t.length>0)n=t[0].constructor===db?new eQ(e,[new dS("Default",t)]):new eQ(e,t.slice());else throw"SubShader or ShaderPass count must large than 0."}else{if(!eQ._shaderLab)throw"ShaderLab has not been set up yet.";var o=eQ._shaderLab.parseShader(e);if(a[o.name])throw'Shader named "'+o.name+'" already exists.';var s=o.subShaders.map(function(e){var t=e.passes.map(function(e){if("string"==typeof e){var t,r,n=e.split("/");return null==(r=eQ.find(n[0]))?void 0:null==(t=r.subShaders.find(function(e){return e.name===n[1]}))?void 0:t.passes.find(function(e){return e.name===n[2]})}var a=new db(e.name,e.vertexSource,e.fragmentSource,e.tags),i=e.renderStates,o=new dM;a._renderState=o;var s=i[0];for(var l in s)eQ._applyConstRenderStates(o,parseInt(l),s[l]);var c=i[1],d={};for(var u in c)d[u]=dn.getByName(c[u]);return a._renderStateDataMap=d,a});return new dS(o.name,t,e.tags)});return n=new eQ(o.name,s),a[o.name]=n,n}return a[e]=n,n},eQ.find=function(e){return eQ._shaderMap[e]},eQ._applyConstRenderStates=function(t,r,n){switch(r){case e.RenderStateDataKey.BlendStateEnabled0:t.blendState.targetBlendState.enabled=n;break;case e.RenderStateDataKey.BlendStateColorBlendOperation0:t.blendState.targetBlendState.colorBlendOperation=n;break;case e.RenderStateDataKey.BlendStateAlphaBlendOperation0:t.blendState.targetBlendState.alphaBlendOperation=n;break;case e.RenderStateDataKey.BlendStateSourceColorBlendFactor0:t.blendState.targetBlendState.sourceColorBlendFactor=n;break;case e.RenderStateDataKey.BlendStateDestinationColorBlendFactor0:t.blendState.targetBlendState.destinationColorBlendFactor=n;break;case e.RenderStateDataKey.BlendStateSourceAlphaBlendFactor0:t.blendState.targetBlendState.sourceAlphaBlendFactor=n;break;case e.RenderStateDataKey.BlendStateDestinationAlphaBlendFactor0:t.blendState.targetBlendState.destinationAlphaBlendFactor=n;break;case e.RenderStateDataKey.BlendStateColorWriteMask0:t.blendState.targetBlendState.colorWriteMask=n;break;case e.RenderStateDataKey.DepthStateEnabled:t.depthState.enabled=n;break;case e.RenderStateDataKey.DepthStateWriteEnabled:t.depthState.writeEnabled=n;break;case e.RenderStateDataKey.DepthStateCompareFunction:t.depthState.compareFunction=n;break;case e.RenderStateDataKey.StencilStateEnabled:t.stencilState.enabled=n;break;case e.RenderStateDataKey.StencilStateReferenceValue:t.stencilState.referenceValue=n;break;case e.RenderStateDataKey.StencilStateMask:t.stencilState.mask=n;break;case e.RenderStateDataKey.StencilStateWriteMask:t.stencilState.writeMask=n;break;case e.RenderStateDataKey.StencilStateCompareFunctionFront:t.stencilState.compareFunctionFront=n;break;case e.RenderStateDataKey.StencilStateCompareFunctionBack:t.stencilState.compareFunctionBack=n;break;case e.RenderStateDataKey.StencilStatePassOperationFront:t.stencilState.passOperationFront=n;break;case e.RenderStateDataKey.StencilStatePassOperationBack:t.stencilState.passOperationBack=n;break;case e.RenderStateDataKey.StencilStateFailOperationFront:t.stencilState.failOperationFront=n;break;case e.RenderStateDataKey.StencilStateFailOperationBack:t.stencilState.failOperationBack=n;break;case e.RenderStateDataKey.StencilStateZFailOperationFront:t.stencilState.zFailOperationFront=n;break;case e.RenderStateDataKey.StencilStateZFailOperationBack:t.stencilState.zFailOperationBack=n;break;case e.RenderStateDataKey.RasterStateCullMode:t.rasterState.cullMode=n;break;case e.RenderStateDataKey.RasterStateDepthBias:t.rasterState.depthBias=n;break;case e.RenderStateDataKey.RasterStateSlopeScaledDepthBias:t.rasterState.slopeScaledDepthBias=n;break;case e.RenderStateDataKey.RenderQueueType:t.renderQueueType=n}},eQ.getMacroByName=function(e,t){return du.getByName(e,t)},eQ.getPropertyByName=function(e){return dn.getByName(e)},cU(eQ,[{key:"subShaders",get:function(){return this._subShaders}},{key:"destroyed",get:function(){return this._destroyed}}]),eQ);dw._compileMacros=new dh,dw._shaderMap=Object.create(null);var dP=(cH(eZ=function(e){var t;return(t=cZ.call(this,e)||this)._isContentLost=!1,e.resourceManager._addGraphicResource(ck(t)),t},cZ),eZ.prototype._onDestroy=function(){cZ.prototype._onDestroy.call(this),this.engine.resourceManager._deleteGraphicResource(this)},cU(eZ,[{key:"isContentLost",get:function(){return this._isContentLost}}]),eZ),dF=(cH(e$=function(){var e;return e=dP.apply(this,arguments)||this,e._isDepthTexture=!1,e._anisoLevel=1,e._useDepthCompareMode=!1,e},dP),(e0=e$.prototype).generateMipmaps=function(){this._mipmap&&this._platformTexture.generateMipmaps()},e0._setUseDepthCompareMode=function(e){this._useDepthCompareMode!==e&&(this._platformTexture.setUseDepthCompareMode(e),this._useDepthCompareMode=e)},e0._rebuild=function(){var e=this._platformTexture;e.wrapModeU=this._wrapModeU,e.wrapModeV=this._wrapModeV,e.filterMode=this._filterMode,e.anisoLevel=this._anisoLevel,this._engine._hardwareRenderer._isWebGL2&&(e.depthCompareFunction=this._depthCompareFunction,e.setUseDepthCompareMode(this._useDepthCompareMode))},e0._onDestroy=function(){dP.prototype._onDestroy.call(this),this._platformTexture.destroy(),this._platformTexture=null},e0._getMaxMiplevel=function(e){return Math.floor(Math.log2(e))},e0._getMipmapCount=function(){return this._mipmap?Math.floor(Math.log2(Math.max(this._width,this._height)))+1:1},cU(e$,[{key:"format",get:function(){return this._format}},{key:"width",get:function(){return this._width}},{key:"height",get:function(){return this._height}},{key:"usage",get:function(){return this._usage}},{key:"wrapModeU",get:function(){return this._wrapModeU},set:function(e){e!==this._wrapModeU&&(this._wrapModeU=e,this._platformTexture.wrapModeU=e)}},{key:"wrapModeV",get:function(){return this._wrapModeV},set:function(e){e!==this._wrapModeV&&(this._wrapModeV=e,this._platformTexture.wrapModeV=e)}},{key:"mipmapCount",get:function(){return this._mipmapCount}},{key:"filterMode",get:function(){return this._filterMode},set:function(e){e!==this._filterMode&&(this._filterMode=e,this._platformTexture.filterMode=e)}},{key:"anisoLevel",get:function(){return this._anisoLevel},set:function(e){var t=this._engine._hardwareRenderer.capability.maxAnisoLevel;e>t&&(dr.warn("anisoLevel:"+e+", exceeds the limit and is automatically downgraded to:"+t),e=t),e<1&&(dr.warn("anisoLevel:"+e+", must be greater than 0, and is automatically downgraded to 1"),e=1),e!==this._anisoLevel&&(this._anisoLevel=e,this._platformTexture.anisoLevel=e)}},{key:"depthCompareFunction",get:function(){return this._depthCompareFunction},set:function(e){if(!this._engine._hardwareRenderer._isWebGL2){console.warn("depthCompareFunction only support WebGL2");return}e!==this._depthCompareFunction&&(this._depthCompareFunction=e,this._platformTexture.depthCompareFunction=e)}}]),e$),dL=((e2=(e1=function(e){this._propertyValueMap=Object.create(null),this._macroCollection=new dh,this._macroMap=Object.create(null),this._refCount=0,this._group=e}).prototype).getFloat=function(e){return this.getPropertyValue(e)},e2.setFloat=function(t,r){this._setPropertyValue(t,e.ShaderPropertyType.Float,r)},e2.getInt=function(e){return this.getPropertyValue(e)},e2.setInt=function(t,r){this._setPropertyValue(t,e.ShaderPropertyType.Int,r)},e2.getFloatArray=function(e){return this.getPropertyValue(e)},e2.setFloatArray=function(t,r){this._setPropertyValue(t,e.ShaderPropertyType.FloatArray,r)},e2.getIntArray=function(e){return this.getPropertyValue(e)},e2.setIntArray=function(t,r){this._setPropertyValue(t,e.ShaderPropertyType.IntArray,r)},e2.getVector2=function(e){return this.getPropertyValue(e)},e2.setVector2=function(t,r){this._setPropertyValue(t,e.ShaderPropertyType.Vector2,r)},e2.getVector3=function(e){return this.getPropertyValue(e)},e2.setVector3=function(t,r){this._setPropertyValue(t,e.ShaderPropertyType.Vector3,r)},e2.getVector4=function(e){return this.getPropertyValue(e)},e2.setVector4=function(t,r){this._setPropertyValue(t,e.ShaderPropertyType.Vector4,r)},e2.getMatrix=function(e){return this.getPropertyValue(e)},e2.setMatrix=function(t,r){this._setPropertyValue(t,e.ShaderPropertyType.Matrix,r)},e2.getColor=function(e){return this.getPropertyValue(e)},e2.setColor=function(t,r){this._setPropertyValue(t,e.ShaderPropertyType.Color,r)},e2.getTexture=function(e){return this.getPropertyValue(e)},e2.setTexture=function(t,r){var n=this._refCount;if(n>0){var a=this.getPropertyValue(t);a&&a._addReferCount(-n),r&&r._addReferCount(n)}this._setPropertyValue(t,e.ShaderPropertyType.Texture,r)},e2.getTextureArray=function(e){return this.getPropertyValue(e)},e2.setTextureArray=function(t,r){var n=this._refCount;if(n>0){var a=this.getPropertyValue(t);if(a)for(var i=0,o=a.length;i<o;i++)a[i]._addReferCount(-n);if(r)for(var s=0,l=r.length;s<l;s++)r[s]._addReferCount(n)}this._setPropertyValue(t,e.ShaderPropertyType.TextureArray,r)},e2.getPropertyValue=function(e){return"string"==typeof e&&(e=dn.getByName(e)),this._propertyValueMap[e._uniqueId]},e2.enableMacro=function(e,t){"string"==typeof e&&(e=du.getByName(e,t));var r=e._nameId,n=this._macroMap[r];if(n!==e){var a=this._macroCollection;n&&a.disable(n),a.enable(e),this._macroMap[r]=e}},e2.disableMacro=function(e){if("string"==typeof e){if(void 0===(t=du._macroNameIdMap[e]))return}else t=e._nameId;var t,r=this._macroMap[t];r&&(this._macroCollection.disable(r),delete this._macroMap[t])},e2.getMacros=function(e){if(!e)return Object.values(this._macroMap);var t=this._macroMap;for(var r in e.length=0,t)e.push(t[r])},e2.getProperties=function(e){e?(e.length=0,t=e):t=[];var t,r=this._propertyValueMap,n=dn._propertyIdMap;for(var a in r)t.push(n[a]);if(!e)return t},e2.clone=function(){var e=new e1(this._group);return this.cloneTo(e),e},e2.cloneTo=function(e){cQ.deepCloneObject(this._macroCollection,e._macroCollection),Object.assign(e._macroMap,this._macroMap);for(var t=e._getReferCount(),r=this._propertyValueMap,n=e._propertyValueMap,a=Object.keys(r),i=0,o=a.length;i<o;i++){var s=a[i],l=r[s];if(null!=l){if("number"==typeof l)n[s]=l;else if(cK(l,dF))n[s]=l,t>0&&l._addReferCount(t);else if(cK(l,Array)||cK(l,Float32Array)||cK(l,Int32Array))n[s]=l.slice();else{var c=n[s];c?c.copyFrom(l):n[s]=l.clone()}}else n[s]=l}},e2._setPropertyValue=function(t,r,n){if("string"==typeof t&&(t=dn.getByName(t)),t._group!==this._group){if(void 0===t._group)t._group=this._group;else throw"Shader property "+t.name+" has been used as "+lj[t._group]+" group."}if(t._type!==r){if(void 0===t._type)t._type=r;else throw"Shader property "+t.name+" has been used as "+e.ShaderPropertyType[t._type]+" type."}this._propertyValueMap[t._uniqueId]=n},e2._getReferCount=function(){return this._refCount},e2._addReferCount=function(e){this._refCount+=e;var t=this._propertyValueMap;for(var r in t){var n=t[r];n&&cK(n,dF)&&n._addReferCount(e)}},e1);function dD(){return function(e){}}cW([cj],dL.prototype,"_group",void 0),cW([cj],dL.prototype,"_propertyValueMap",void 0),cW([cj],dL.prototype,"_macroCollection",void 0),cW([cj],dL.prototype,"_macroMap",void 0),cW([cj],dL.prototype,"_refCount",void 0),e.Renderer=(cH(e3=function(t){(r=di.call(this,t)||this)._onUpdateIndex=-1,r._rendererIndex=-1,r._globalShaderMacro=new dh,r._bounds=new cA,r._overrideUpdate=!1,r._materials=[],r._dirtyUpdateFlag=0,r._shaderData=new dL(lj.Renderer),r._mvMatrix=new cF,r._mvpMatrix=new cF,r._mvInvMatrix=new cF,r._normalMatrix=new cF,r._materialsInstanced=[],r._priority=0,r._receiveShadows=!0,r._rendererLayer=new cB,r.castShadows=!0;var r,n=e.Renderer.prototype,a=r.shaderData;return r._overrideUpdate=r.update!==n.update,r._addResourceReferCount(r.shaderData,1),r._onTransformChanged=r._onTransformChanged.bind(ck(r)),r._registerEntityTransformListener(),a.enableMacro(e.Renderer._receiveShadowMacro),a.setVector4(e.Renderer._rendererLayerProperty,r._rendererLayer),r},di),(e4=e3.prototype).getInstanceMaterial=function(e){void 0===e&&(e=0);var t=this._materials;if(t.length>e){var r=t[e];if(r)return this._materialsInstanced[e]?r:this._createInstanceMaterial(r,e)}return null},e4.getMaterial=function(e){return void 0===e&&(e=0),this._materials[e]||null},e4.setMaterial=function(e,t){void 0===t&&(t=null),"number"==typeof e?this._setMaterial(e,t):this._setMaterial(0,e)},e4.getInstanceMaterials=function(){for(var e=this._materials,t=this._materialsInstanced,r=0,n=e.length;r<n;r++)t[r]||this._createInstanceMaterial(this._materials[r],r);return e},e4.getMaterials=function(){return this._materials},e4.setMaterials=function(e){for(var t=e.length,r=this._materials,n=this._materialsInstanced,a=t,i=r.length;a<i;a++){var o=r[a];o&&this._addResourceReferCount(o,-1)}r.length!==t&&(r.length=t),0!==n.length&&(n.length=0);for(var s=0;s<t;s++){var l=r[s],c=e[s];l!==c&&(r[s]=c,l&&this._addResourceReferCount(l,-1),c&&this._addResourceReferCount(c,1))}},e4.update=function(e){},e4._onEnableInScene=function(){var e=this.scene._componentsManager;this._overrideUpdate&&e.addOnUpdateRenderers(this),e.addRenderer(this)},e4._onDisableInScene=function(){var e=this.scene._componentsManager;this._overrideUpdate&&e.removeOnUpdateRenderers(this),e.removeRenderer(this)},e4._prepareRender=function(t){var r=t.virtualCamera,n=r.position,a=this.bounds.getCenter(e.Renderer._tempVector0);r.isOrthographic?(cC.subtract(a,n,a),this._distanceForSort=cC.dot(a,r.forward)):this._distanceForSort=cC.distanceSquared(a,n),this._updateShaderData(t),this._render(t),dh.unionCollection(t.camera._globalShaderMacro,this.shaderData._macroCollection,this._globalShaderMacro)},e4._cloneTo=function(e,t,r){for(var n=this._materials,a=0,i=n.length;a<i;a++)e._setMaterial(a,n[a])},e4._onDestroy=function(){di.prototype._onDestroy.call(this),this.entity.transform._updateFlagManager.removeListener(this._onTransformChanged),this._addResourceReferCount(this.shaderData,-1);for(var e=this._materials,t=0,r=e.length;t<r;t++){var n=e[t];n&&this._addResourceReferCount(n,-1)}this._entity=null,this._globalShaderMacro=null,this._bounds=null,this._materials=null,this._shaderData=null,this._mvMatrix=null,this._mvpMatrix=null,this._mvInvMatrix=null,this._normalMatrix=null,this._materialsInstanced=null,this._rendererLayer=null},e4._updateShaderData=function(e){var t=this.entity,r=t.transform.worldMatrix;this._updateTransformShaderData(e,r);var n=t.layer;this._rendererLayer.set(65535&n,n>>>16&65535,0,0)},e4._updateTransformShaderData=function(t,r){var n=this.shaderData,a=t.virtualCamera,i=this._mvMatrix,o=this._mvpMatrix,s=this._mvInvMatrix,l=this._normalMatrix;cF.multiply(a.viewMatrix,r,i),cF.multiply(a.viewProjectionMatrix,r,o),cF.invert(i,s),cF.invert(r,l),l.transpose(),n.setMatrix(e.Renderer._localMatrixProperty,this.entity.transform.localMatrix),n.setMatrix(e.Renderer._worldMatrixProperty,r),n.setMatrix(e.Renderer._mvMatrixProperty,i),n.setMatrix(e.Renderer._mvpMatrixProperty,o),n.setMatrix(e.Renderer._mvInvMatrixProperty,s),n.setMatrix(e.Renderer._normalMatrixProperty,l)},e4._registerEntityTransformListener=function(){this.entity.transform._updateFlagManager.addListener(this._onTransformChanged)},e4._updateBounds=function(e){},e4._render=function(e){throw"not implement"},e4._createInstanceMaterial=function(e,t){var r=e.clone();return r.name=r.name+"(Instance)",this._addResourceReferCount(e,-1),this._addResourceReferCount(r,1),this._materialsInstanced[t]=!0,this._materials[t]=r,r},e4._setMaterial=function(e,t){var r=this._materials;e>=r.length&&(r.length=e+1);var n=r[e];if(n!==t){var a=this._materialsInstanced;e<a.length&&(a[e]=!1),n&&this._addResourceReferCount(n,-1),t&&this._addResourceReferCount(t,1),r[e]=t}},e4._onTransformChanged=function(e){this._dirtyUpdateFlag|=1},cU(e3,[{key:"shaderData",get:function(){return this._shaderData}},{key:"isCulled",get:function(){return!(void 0===this._renderFrameCount||this._renderFrameCount===this._engine.time.frameCount-1)}},{key:"receiveShadows",get:function(){return this._receiveShadows},set:function(t){this._receiveShadows!==t&&(t?this.shaderData.enableMacro(e.Renderer._receiveShadowMacro):this.shaderData.disableMacro(e.Renderer._receiveShadowMacro),this._receiveShadows=t)}},{key:"materialCount",get:function(){return this._materials.length},set:function(e){var t=this._materials,r=this._materialsInstanced;t.length!==e&&(t.length=e),r.length>e&&(r.length=e)}},{key:"bounds",get:function(){return 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t=this._subMeshes,r=t.indexOf(e);-1!==r&&t.splice(r,1)},tf.clearSubMesh=function(){this._subMeshes.length=0},tf._clearVertexElements=function(){this._primitive.clearVertexElements(),this._updateFlagManager.dispatch(2)},tf._addVertexElement=function(e){this._primitive.addVertexElement(e),this._updateFlagManager.dispatch(2)},tf._removeVertexElement=function(e){this._primitive.removeVertexElement(e),this._updateFlagManager.dispatch(2)},tf._setVertexElement=function(e,t){this._primitive.setVertexElement(e,t),this._updateFlagManager.dispatch(2)},tf._setVertexElementsLength=function(e){this._primitive.setVertexElementsLength(e)},tf._setVertexBufferBinding=function(e,t){this._primitive.setVertexBufferBinding(e,t)},tf._addReferCount=function(e){cZ.prototype._addReferCount.call(this,e),this._primitive._addReferCount(e)},tf._onDestroy=function(){cZ.prototype._onDestroy.call(this),this._primitive.destroy()},tf._setVertexElements=function(e){this._clearVertexElements();for(var t=0,r=e.length;t<r;t++)this._addVertexElement(e[t])},tf._setIndexBufferBinding=function(e){this._primitive.setIndexBufferBinding(e)},tf._onBoundsChanged=function(){this._updateFlagManager.dispatch(1)},cU(t_,[{key:"bounds",get:function(){return this._bounds},set:function(e){this._bounds!==e&&this._bounds.copyFrom(e)}},{key:"subMesh",get:function(){return this._subMeshes[0]||null}},{key:"subMeshes",get:function(){return this._subMeshes}}]),t_);(tp=lq||(lq={}))[tp.Bounds=1]="Bounds",tp[tp.VertexElements=2]="VertexElements";var dH=(cU(tg=function(e,t){this._buffer=e,this._stride=t},[{key:"buffer",get:function(){return this._buffer}},{key:"stride",get:function(){return this._stride}}]),tg),dW=(cU(tm=function(e,t,r,n,a){void 0===a&&(a=0),this._attributeName=e,this._offset=t,this._format=r,this._bindingIndex=n,this._formatMetaInfo=dN._getElementInfo(this.format),this._instanceStepRate=Math.floor(a)},[{key:"attribute",get:function(){return 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e=this._frames,t=0,r=e.length;t<r;t++)e[t]._dataChangeManager.removeListener(this._frameDataChangeListener);e.length=0,this._updateUseNormalAndTangent(!0,!0),this._dataChangeManager.dispatch()},tb._releaseData=function(){for(var e=this._frames,t=0,r=e.length;t<r;t++)e[t]._releaseData()},tb._addFrame=function(e){var t=this._frames,r=t.length;if(r>0&&e.deltaPositions.length!==t[r-1].deltaPositions.length)throw"Frame's deltaPositions length must same with before frame deltaPositions length.";this._frames.push(e),this._frameDataChangeListener(lY.All,e),e._dataChangeManager.addListener(this._frameDataChangeListener)},tb._updateUseNormalAndTangent=function(e,t){var r=this._useBlendShapeNormal&&e,n=this._useBlendShapeTangent&&t;(this._useBlendShapeNormal!==r||this._useBlendShapeTangent!==n)&&(this._useBlendShapeNormal=r,this._useBlendShapeTangent=n,this._layoutChangeManager.dispatch(0,this))},tb._frameDataChangeListener=function(e,t){this._updateUseNormalAndTangent(!!t.deltaNormals,!!t.deltaTangents),this._dataChangeManager.dispatch()},cU(tx,[{key:"frames",get:function(){return this._frames}}]),tx),dX=(cH(tS=function(){return dG.apply(this,arguments)},dG),(tC=tS.prototype).setVertexElements=function(e){this._setVertexElements(e)},tC.setVertexBufferBinding=function(e,t,r){void 0===t&&(t=0),void 0===r&&(r=0);var n=e,a=void 0!==n.buffer;a||(n=new dH(e,t));var i=this._primitive.vertexBufferBindings;i.length<=r&&(i.length=r+1),this._setVertexBufferBinding(a?t:r,n)},tC.setVertexBufferBindings=function(e,t){void 0===t&&(t=0);var r=this._primitive.vertexBufferBindings,n=e.length,a=t+n;r.length<a&&(r.length=a);for(var i=0;i<n;i++)this._setVertexBufferBinding(t+i,e[i])},tC.setIndexBufferBinding=function(e,t){var r=e;r&&(void 0!==r.buffer||(r=new dk(e,t))),this._setIndexBufferBinding(r)},cU(tS,[{key:"instanceCount",get:function(){return this._primitive.instanceCount},set:function(e){this._primitive.instanceCount=e}},{key:"vertexBufferBindings",get:function(){return this._primitive.vertexBufferBindings}},{key:"indexBufferBinding",get:function(){return this._primitive.indexBufferBinding}},{key:"vertexElements",get:function(){return this._primitive.vertexElements}}]),tS),dq=(tT=e.Renderer,cH(tA=function(e){var t;return(t=tT.call(this,e)||this)._enableVertexColor=!1,t._onMeshChanged=t._onMeshChanged.bind(ck(t)),t},tT),(tE=tA.prototype)._onDestroy=function(){var e=this._mesh;e&&(e.destroyed||this._addResourceReferCount(e,-1),e._updateFlagManager.removeListener(this._onMeshChanged),this._mesh=null),tT.prototype._onDestroy.call(this)},tE._cloneTo=function(e,t,r){tT.prototype._cloneTo.call(this,e,t,r),e.mesh=this._mesh},tE._prepareRender=function(e){if(!this._mesh){dr.error("mesh is null.");return}if(this._mesh.destroyed){dr.error("mesh is destroyed.");return}tT.prototype._prepareRender.call(this,e)},tE._updateBounds=function(e){var t=this._mesh;if(t){var r=t.bounds,n=this._entity.transform.worldMatrix;cA.transform(r,n,e)}else e.min.set(0,0,0),e.max.set(0,0,0)},tE._render=function(e){var t=this._mesh;if(2&this._dirtyUpdateFlag){var r=this.shaderData,n=t._primitive.vertexElements;r.disableMacro(tA._uvMacro),r.disableMacro(tA._uv1Macro),r.disableMacro(tA._normalMacro),r.disableMacro(tA._tangentMacro),r.disableMacro(tA._enableVertexColorMacro);for(var a=0,i=n.length;a<i;a++)switch(n[a].attribute){case"TEXCOORD_0":r.enableMacro(tA._uvMacro);break;case"TEXCOORD_1":r.enableMacro(tA._uv1Macro);break;case"NORMAL":r.enableMacro(tA._normalMacro);break;case"TANGENT":r.enableMacro(tA._tangentMacro);break;case"COLOR_0":this._enableVertexColor&&r.enableMacro(tA._enableVertexColorMacro)}this._dirtyUpdateFlag&=-3}for(var o=this._materials,s=t.subMeshes,l=e.camera._renderPipeline,c=this._engine._renderDataPool,d=0,u=s.length;d<u;d++){var h=o[d];if(h){(h.destroyed||h.shader.destroyed)&&(h=this.engine._meshMagentaMaterial);var _=c.getFromPool();_.setX(this,h,t._primitive,s[d]),l.pushRenderData(e,_)}}},tE._setMesh=function(e){var t=this._mesh;t&&(this._addResourceReferCount(t,-1),t._updateFlagManager.removeListener(this._onMeshChanged)),e&&(this._addResourceReferCount(e,1),e._updateFlagManager.addListener(this._onMeshChanged),this._dirtyUpdateFlag|=3),this._mesh=e},tE._onMeshChanged=function(e){e&lq.Bounds&&(this._dirtyUpdateFlag|=lX.WorldVolume),e&lq.VertexElements&&(this._dirtyUpdateFlag|=2)},cU(tA,[{key:"mesh",get:function(){return this._mesh},set:function(e){this._mesh!==e&&this._setMesh(e)}},{key:"enableVertexColor",get:function(){return this._enableVertexColor},set:function(e){e!==this._enableVertexColor&&(this._dirtyUpdateFlag|=2,this._enableVertexColor=e)}}]),tA);dq._uvMacro=du.getByName("RENDERER_HAS_UV"),dq._uv1Macro=du.getByName("RENDERER_HAS_UV1"),dq._normalMacro=du.getByName("RENDERER_HAS_NORMAL"),dq._tangentMacro=du.getByName("RENDERER_HAS_TANGENT"),dq._enableVertexColorMacro=du.getByName("RENDERER_ENABLE_VERTEXCOLOR"),cW([cj],dq.prototype,"_mesh",void 0),cW([cj],dq.prototype,"_onMeshChanged",null),(tR=lQ||(lQ={}))[tR.VertexElementMacro=2]="VertexElementMacro",tR[tR.All=3]="All",e.RenderBufferDepthFormat=void 0,(tM=e.RenderBufferDepthFormat||(e.RenderBufferDepthFormat={}))[tM.Depth=0]="Depth",tM[tM.DepthStencil=1]="DepthStencil",tM[tM.Stencil=2]="Stencil",tM[tM.Depth16=3]="Depth16",tM[tM.Depth24=4]="Depth24",tM[tM.Depth32=5]="Depth32",tM[tM.Depth24Stencil8=6]="Depth24Stencil8",tM[tM.Depth32Stencil8=7]="Depth32Stencil8",e.TextureCubeFace=void 0,(tw=e.TextureCubeFace||(e.TextureCubeFace={}))[tw.PositiveX=0]="PositiveX",tw[tw.NegativeX=1]="NegativeX",tw[tw.PositiveY=2]="PositiveY",tw[tw.NegativeY=3]="NegativeY",tw[tw.PositiveZ=4]="PositiveZ",tw[tw.NegativeZ=5]="NegativeZ",e.TextureDepthCompareFunction=void 0,(tP=e.TextureDepthCompareFunction||(e.TextureDepthCompareFunction={}))[tP.Never=0]="Never",tP[tP.Less=1]="Less",tP[tP.Equal=2]="Equal",tP[tP.LessEqual=3]="LessEqual",tP[tP.Greater=4]="Greater",tP[tP.NotEqual=5]="NotEqual",tP[tP.GreaterEqual=6]="GreaterEqual",tP[tP.Always=7]="Always",e.TextureFilterMode=void 0,(tF=e.TextureFilterMode||(e.TextureFilterMode={}))[tF.Point=0]="Point",tF[tF.Bilinear=1]="Bilinear",tF[tF.Trilinear=2]="Trilinear",e.TextureFormat=void 0,(tL=e.TextureFormat||(e.TextureFormat={}))[tL.R8G8B8=0]="R8G8B8",tL[tL.R8G8B8A8=1]="R8G8B8A8",tL[tL.R4G4B4A4=2]="R4G4B4A4",tL[tL.R5G5B5A1=3]="R5G5B5A1",tL[tL.R5G6B5=4]="R5G6B5",tL[tL.Alpha8=5]="Alpha8",tL[tL.LuminanceAlpha=6]="LuminanceAlpha",tL[tL.R16G16B16A16=7]="R16G16B16A16",tL[tL.R32G32B32A32=8]="R32G32B32A32",tL[tL.BC1=9]="BC1",tL[tL.BC3=10]="BC3",tL[tL.BC7=11]="BC7",tL[tL.ETC1_RGB=12]="ETC1_RGB",tL[tL.ETC2_RGB=13]="ETC2_RGB",tL[tL.ETC2_RGBA5=14]="ETC2_RGBA5",tL[tL.ETC2_RGBA8=15]="ETC2_RGBA8",tL[tL.PVRTC_RGB2=16]="PVRTC_RGB2",tL[tL.PVRTC_RGBA2=17]="PVRTC_RGBA2",tL[tL.PVRTC_RGB4=18]="PVRTC_RGB4",tL[tL.PVRTC_RGBA4=19]="PVRTC_RGBA4",tL[tL.ASTC_4x4=20]="ASTC_4x4",tL[tL.ASTC_5x5=21]="ASTC_5x5",tL[tL.ASTC_6x6=22]="ASTC_6x6",tL[tL.ASTC_8x8=23]="ASTC_8x8",tL[tL.ASTC_10x10=24]="ASTC_10x10",tL[tL.ASTC_12x12=25]="ASTC_12x12",tL[tL.Depth=26]="Depth",tL[tL.DepthStencil=27]="DepthStencil",tL[tL.Depth16=28]="Depth16",tL[tL.Depth24=29]="Depth24",tL[tL.Depth32=30]="Depth32",tL[tL.Depth24Stencil8=31]="Depth24Stencil8",tL[tL.Depth32Stencil8=32]="Depth32Stencil8",tL[tL.DXT1=33]="DXT1",tL[tL.DXT5=34]="DXT5",e.TextureUsage=void 0,(tD=e.TextureUsage||(e.TextureUsage={}))[tD.Static=0]="Static",tD[tD.Dynamic=1]="Dynamic",e.TextureWrapMode=void 0,(tB=e.TextureWrapMode||(e.TextureWrapMode={}))[tB.Clamp=0]="Clamp",tB[tB.Repeat=1]="Repeat",tB[tB.Mirror=2]="Mirror";var dY=(cH(tI=function(t,r,n,a,i,o){if(void 0===i&&(i=e.RenderBufferDepthFormat.Depth),void 0===o&&(o=1),(s=dP.call(this,t)||this)._autoGenerateMipmaps=!0,s._width=r,s._height=n,s._antiAliasing=o,s._depth=i,a){for(var s,l=cK(a,Array)?a.slice():[a],c=0,d=l.length;c<d;c++){var u=l[c];if(u._isDepthTexture)throw"Render texture can't use depth format.";u._addReferCount(1)}s._colorTextures=l}else s._colorTextures=[];if(cK(i,dF)){if(!i._isDepthTexture)throw"Depth texture must use depth format.";s._depthTexture=i,s._depthTexture._addReferCount(1)}return s._platformRenderTarget=t._hardwareRenderer.createPlatformRenderTarget(ck(s)),s},dP),(tV=tI.prototype).getColorTexture=function(e){var t;return void 0===e&&(e=0),null!=(t=this._colorTextures[e])?t:null},tV.generateMipmaps=function(){if(this._autoGenerateMipmaps){for(var e=this._colorTextures,t=0,r=e.length;t<r;t++)e[t].generateMipmaps();this._depthTexture&&this._depthTexture.generateMipmaps()}},tV._onDestroy=function(){dP.prototype._onDestroy.call(this),this._platformRenderTarget.destroy();for(var e,t=this._colorTextures,r=0,n=t.length;r<n;r++)t[r]._addReferCount(-1);t.length=0,null==(e=this._depthTexture)||e._addReferCount(-1),this._depthTexture=null,this._depth=null},tV._setRenderTargetInfo=function(e,t){this._platformRenderTarget.setRenderTargetInfo(e,t),this._isContentLost=!1},tV._blitRenderTarget=function(){this._platformRenderTarget.blitRenderTarget()},tV._rebuild=function(){this._platformRenderTarget=this._engine._hardwareRenderer.createPlatformRenderTarget(this)},cU(tI,[{key:"autoGenerateMipmaps",get:function(){return this._autoGenerateMipmaps},set:function(e){this._autoGenerateMipmaps=e}},{key:"width",get:function(){return this._width}},{key:"height",get:function(){return this._height}},{key:"colorTextureCount",get:function(){return this._colorTextures.length}},{key:"depthTexture",get:function(){return this._depthTexture}},{key:"antiAliasing",get:function(){return this._antiAliasing}}]),tI),dQ=(cH(tO=function(t,r,n,a,i,o){var s;return void 0===a&&(a=e.TextureFormat.R8G8B8A8),void 0===i&&(i=!0),void 0===o&&(o=e.TextureUsage.Static),(s=dF.call(this,t)||this)._mipmap=i,s._width=r,s._height=n,s._usage=o,s._format=a,s._mipmapCount=s._getMipmapCount(),s._isDepthTexture=a==e.TextureFormat.Depth||a==e.TextureFormat.DepthStencil||a==e.TextureFormat.Depth16||a==e.TextureFormat.Depth24||a==e.TextureFormat.Depth32||a==e.TextureFormat.Depth24Stencil8||a==e.TextureFormat.Depth32Stencil8,s._platformTexture=t._hardwareRenderer.createPlatformTexture2D(ck(s)),s.filterMode=e.TextureFilterMode.Bilinear,s.wrapModeU=s.wrapModeV=e.TextureWrapMode.Repeat,s},dF),(tN=tO.prototype).setPixelBuffer=function(e,t,r,n,a,i){void 0===t&&(t=0),void 0===r&&(r=0),void 0===n&&(n=0),this._platformTexture.setPixelBuffer(e,t,r,n,a,i),this._isContentLost=!1},tN.setImageSource=function(e,t,r,n,a,i){void 0===t&&(t=0),void 0===r&&(r=!1),void 0===n&&(n=!1),void 0===a&&(a=0),void 0===i&&(i=0),this._platformTexture.setImageSource(e,t,r,n,a,i),this._isContentLost=!1},tN.getPixelBuffer=function(e,t,r,n,a,i){var o=arguments.length;1===o?this._platformTexture.getPixelBuffer(0,0,this._width,this._height,0,e):2===o?this._platformTexture.getPixelBuffer(0,0,this._width>>e,this._height>>e,e,t):5===o?this._platformTexture.getPixelBuffer(e,t,r,n,0,a):6===o&&this._platformTexture.getPixelBuffer(e,t,r,n,a,i)},tN._rebuild=function(){this._platformTexture=this._engine._hardwareRenderer.createPlatformTexture2D(this),dF.prototype._rebuild.call(this)},tO),dJ=(cH(tk=function(t,r,n,a,i,o){var s;return void 0===i&&(i=e.TextureFormat.R8G8B8A8),void 0===o&&(o=!0),(s=dF.call(this,t)||this)._mipmap=o,s._width=r,s._height=n,s._length=a,s._format=i,s._mipmapCount=s._getMipmapCount(),s._platformTexture=t._hardwareRenderer.createPlatformTexture2DArray(ck(s)),s.filterMode=e.TextureFilterMode.Bilinear,s.wrapModeU=s.wrapModeV=e.TextureWrapMode.Repeat,s},dF),(tz=tk.prototype).setPixelBuffer=function(e,t,r,n,a,i,o,s){void 0===r&&(r=0),void 0===n&&(n=0),void 0===a&&(a=0),this._platformTexture.setPixelBuffer(e,t,r,n,a,i,o,s),this._isContentLost=!1},tz.setImageSource=function(e,t,r,n,a,i,o){void 0===r&&(r=0),void 0===n&&(n=!1),void 0===a&&(a=!1),void 0===i&&(i=0),void 0===o&&(o=0),this._platformTexture.setImageSource(e,t,r,n,a,i,o),this._isContentLost=!1},tz.getPixelBuffer=function(e,t,r,n,a,i,o){var s=arguments.length;1===s?this._platformTexture.getPixelBuffer(e,0,0,this._width,this._height,0,t):2===s?this._platformTexture.getPixelBuffer(e,0,0,this._width>>t,this._height>>t,t,r):5===s?this._platformTexture.getPixelBuffer(e,t,r,n,a,0,i):6===s&&this._platformTexture.getPixelBuffer(e,t,r,n,a,i,o)},tz._rebuild=function(){this._platformTexture=this._engine._hardwareRenderer.createPlatformTexture2DArray(this),dF.prototype._rebuild.call(this)},cU(tk,[{key:"length",get:function(){return this._length}}]),tk),dZ=(cH(tU=function(t,r,n,a){var i;return void 0===n&&(n=e.TextureFormat.R8G8B8A8),void 0===a&&(a=!0),(i=dF.call(this,t)||this)._mipmap=a,i._width=r,i._height=r,i._format=n,i._mipmapCount=i._getMipmapCount(),i._platformTexture=t._hardwareRenderer.createPlatformTextureCube(ck(i)),i.filterMode=e.TextureFilterMode.Bilinear,i.wrapModeU=i.wrapModeV=e.TextureWrapMode.Clamp,i},dF),(tG=tU.prototype).setPixelBuffer=function(e,t,r,n,a,i,o){void 0===r&&(r=0),void 0===n&&(n=0),void 0===a&&(a=0),this._platformTexture.setPixelBuffer(e,t,r,n,a,i,o),this._isContentLost=!1},tG.setImageSource=function(e,t,r,n,a,i,o){void 0===r&&(r=0),void 0===n&&(n=!1),void 0===a&&(a=!1),void 0===i&&(i=0),void 0===o&&(o=0),this._platformTexture.setImageSource(e,t,r,n,a,i,o),this._isContentLost=!1},tG.getPixelBuffer=function(e,t,r,n,a,i,o){var s=arguments.length;2===s?this._platformTexture.getPixelBuffer(e,0,0,this._width,this._height,0,t):3===s?this._platformTexture.getPixelBuffer(e,0,0,this._width>>t,this._height>>t,t,r):6===s?this._platformTexture.getPixelBuffer(e,t,r,n,a,0,i):7===s&&this._platformTexture.getPixelBuffer(e,t,r,n,a,i,o)},tG._rebuild=function(){this._platformTexture=this._engine._hardwareRenderer.createPlatformTextureCube(this),dF.prototype._rebuild.call(this)},tU),d$=((tW=(tH=function(e,t){this._blendShapeCount=0,this._blendShapes=[],this._subDataDirtyFlags=[],this._vertexBuffers=[],this._uniformOccupiesCount=0,this._bufferBindingOffset=-1,this._vertexElementOffset=0,this._useBlendNormal=!1,this._useBlendTangent=!1,this._vertexElementCount=0,this._storeInVertexBufferInfo=[],this._maxCountSingleVertexBuffer=0,this._lastHostCreatedInfo=new cB,this._canUseTextureStoreData=!0,this._dataTextureInfo=new cC,this._engine=e,this._modelMesh=t,this._canUseTextureStoreData=this._engine._hardwareRenderer.capability.canUseFloatTextureBlendShape,this._updateLayoutChange=this._updateLayoutChange.bind(this)}).prototype)._addBlendShape=function(e){this._blendShapes.push(e),this._blendShapeCount++,e._layoutChangeManager.addListener(this._updateLayoutChange),this._updateLayoutChange(0,e),this._subDataDirtyFlags.push(e._dataChangeManager.createFlag(dc))},tW._clearBlendShapes=function(){for(var e=this._blendShapes,t=0,r=e.length;t<r;t++)e[t]._layoutChangeManager.removeListener(this._updateLayoutChange);this._useBlendNormal=!1,this._useBlendTangent=!1,this._vertexElementCount=0,this._blendShapes.length=0,this._blendShapeCount=0;for(var n=this._subDataDirtyFlags,a=0,i=n.length;a<i;a++)n[a].destroy();n.length=0},tW._updateShaderData=function(e,t){var r=this._blendShapeCount;if(r>0){if(e.enableMacro(tH._blendShapeMacro),this._useTextureMode())e.enableMacro(tH._blendShapeTextureMacro),e.setTexture(tH._blendShapeTextureProperty,this._vertexTexture),e.setVector3(tH._blendShapeTextureInfoProperty,this._dataTextureInfo),e.setFloatArray(tH._blendShapeWeightsProperty,t.blendShapeWeights),e.enableMacro("RENDERER_BLENDSHAPE_COUNT",r.toString()),this._uniformOccupiesCount=r+1;else{var n=this._getVertexBufferModeSupportCount();if(r>n){var a=t._condensedBlendShapeWeights;a||(a=new Float32Array(n),t._condensedBlendShapeWeights=a),this._filterCondensedBlendShapeWeights(t.blendShapeWeights,a),e.setFloatArray(tH._blendShapeWeightsProperty,a),this._modelMesh._primitive.enableVAO=!1,r=n}else e.setFloatArray(tH._blendShapeWeightsProperty,t.blendShapeWeights),this._modelMesh._primitive.enableVAO=!0;e.disableMacro(tH._blendShapeTextureMacro),e.disableMacro("RENDERER_BLENDSHAPE_COUNT"),this._uniformOccupiesCount=r}this._useBlendNormal?e.enableMacro(tH._blendShapeNormalMacro):e.disableMacro(tH._blendShapeNormalMacro),this._useBlendTangent?e.enableMacro(tH._blendShapeTangentMacro):e.disableMacro(tH._blendShapeTangentMacro)}else e.disableMacro(tH._blendShapeMacro),e.disableMacro("RENDERER_BLENDSHAPE_COUNT")},tW._useTextureMode=function(){return!!this._canUseTextureStoreData&&this._blendShapeCount>this._getVertexBufferModeSupportCount()},tW._isCreateHost=function(e){var t=this._lastHostCreatedInfo;return t.x!==this._blendShapeCount||!!t.y!==this._useBlendNormal||!!t.z!==this._useBlendTangent||t.w!==e},tW._vertexElementsNeedUpdate=function(){var e=this._getVertexBufferModeSupportCount(),t=this._lastHostCreatedInfo;return Math.min(t.x,e)!==Math.min(this._blendShapeCount,e)||!!t.y!==this._useBlendNormal||!!t.z!==this._useBlendTangent},tW._needUpdateData=function(){for(var e=this._subDataDirtyFlags,t=0,r=e.length;t<r;t++)if(e[t].flag)return!0;return!1},tW._updateVertexBufferIndex=function(){if(-1===this._bufferBindingOffset){for(var e=this._modelMesh,t=e._internalVertexBufferIndex,r=e._primitive.vertexBufferBindings,n=0,a=Math.max(r.length,t+1);n<a&&(r[n]||n===t);n++);this._bufferBindingOffset=n}},tW._addVertexElements=function(t){this._updateVertexBufferIndex();for(var r=this._vertexElementOffset,n=this._bufferBindingOffset,a=0,i=0,o=Math.min(this._blendShapeCount,this._getVertexBufferModeSupportCount());i<o;i++)t._setVertexElement(r++,new dW("POSITION_BS"+i,a,e.VertexElementFormat.Vector3,n)),a+=12,this._useBlendNormal&&(t._setVertexElement(r++,new dW("NORMAL_BS"+i,a,e.VertexElementFormat.Vector3,n)),a+=12),this._useBlendTangent&&(t._setVertexElement(r++,new dW("TANGENT_BS"+i,a,e.VertexElementFormat.Vector3,n)),a+=12);return r},tW._update=function(e){var t=this._modelMesh.vertexCount,r=this._useTextureMode(),n=this._isCreateHost(t);n&&(r?this._createTextureArray(t):this._createVertexBuffers(t,e),this._lastHostCreatedInfo.set(this._blendShapeCount,+this._useBlendNormal,+this._useBlendTangent,t)),this._needUpdateData()&&(r?this._updateTextureArray(t,n):this._updateVertexBuffers(t,n))},tW._releaseMemoryCache=function(){for(var e=this._blendShapes,t=0,r=e.length;t<r;t++)e[t]._releaseData();this._vertices=null},tW._createVertexBuffers=function(t,r){var n=this._engine,a=this._modelMesh,i=this._blendShapeCount,o=this._vertexBuffers,s=3*this._vertexElementCount,l=4*s,c=Math.floor(255/l),d=Math.ceil(i/c),u=s*t*Math.min(c,i);o.length=d,this._vertices=new Float32Array(u),this._maxCountSingleVertexBuffer=c,this._storeInVertexBufferInfo.length=i;for(var h=this._bufferBindingOffset,_=0;_<d;_++){var f=d-1,p=(_===f?i-f*c:c)*l,g=p*t,m=r?e.BufferUsage.Static:e.BufferUsage.Dynamic,v=new dO(n,e.BufferBindFlag.VertexBuffer,g,m);a._setVertexBufferBinding(h+_,new dH(v,p)),o[_]=v}},tW._createTextureArray=function(t){var r=this._engine._hardwareRenderer.capability.maxTextureSize,n=this._vertexElementCount,a=n*t,i=1;a>r&&(i=Math.ceil(a/r),a=r);var o=this._vertexTexture,s=this._blendShapes.length;o&&o.destroy(),(o=new dJ(this._engine,a,i,s,e.TextureFormat.R32G32B32A32,!1)).filterMode=e.TextureFilterMode.Point,this._vertices=new Float32Array(s*a*i*4),this._vertexTexture=o,this._dataTextureInfo.set(n,a,i)},tW._updateVertexBuffers=function(e,t){for(var r=this._blendShapes,n=this._maxCountSingleVertexBuffer,a=this._vertices,i=this._vertexBuffers,o=this._storeInVertexBufferInfo,s=this._subDataDirtyFlags,l=3*this._vertexElementCount,c=4*l,d=this._bufferBindingOffset,u=0,h=r.length;u<h;u++){var _=s[u];if(t||_.flag){var f=r[u].frames,p=f.length,g=f[p-1];if(p>0&&g.deltaPositions.length!==e)throw"BlendShape frame deltaPositions length must same with mesh vertexCount.";var m=Math.floor(u/n),v=u%n,y=i[m],x=y.byteLength/(4*e),b=v*l,S=o[u];S||(o[u]=S=new cD),S.set(d+m,v*c);for(var C=g.deltaPositions,T=0;T<e;T++){var A=b+x*T,E=C[T];E&&(a[A]=E.x,a[A+1]=E.y,a[A+2]=E.z)}if(b+=3,this._useBlendNormal){var R=g.deltaNormals;if(R)for(var M=0;M<e;M++){var w=b+x*M,P=R[M];P&&(a[w]=P.x,a[w+1]=P.y,a[w+2]=P.z)}b+=3}if(this._useBlendTangent){var F=g.deltaTangents;if(F)for(var L=0;L<e;L++){var D=b+x*L,B=F[L];B&&(a[D]=B.x,a[D+1]=B.y,a[D+2]=B.z)}b+=3}(v===n-1||u===h-1)&&y.setData(a,0,0,y.byteLength/4),_.flag=!1}}},tW._updateTextureArray=function(e,t){for(var r=this._blendShapes,n=this._vertexTexture,a=this._vertices,i=this._subDataDirtyFlags,o=0,s=r.length;o<s;o++){var l=i[o],c=n.width*n.height*4;if(t||l.flag){var d=r[o].frames,u=d.length,h=d[u-1];if(u>0&&h.deltaPositions.length!==e)throw"BlendShape frame deltaPositions length must same with mesh vertexCount.";for(var _=h.deltaPositions,f=h.deltaNormals,p=h.deltaTangents,g=o*c,m=0;m<e;m++){var v=_[m];if(a[g]=v.x,a[g+1]=v.y,a[g+2]=v.z,g+=4,f){var y=f[m];a[g]=y.x,a[g+1]=y.y,a[g+2]=y.z,g+=4}if(p){var x=p[m];a[g]=x.x,a[g+1]=x.y,a[g+2]=x.z,g+=4}}l.flag=!1}}n.setPixelBuffer(0,a)},tW._updateLayoutChange=function(e,t){var r=this._blendShapeCount>1,n=1,a=t._useBlendShapeNormal,i=t._useBlendShapeTangent;r&&(a&&(a=this._useBlendNormal),i&&(i=this._useBlendTangent)),a&&n++,i&&n++,this._useBlendNormal=a,this._useBlendTangent=i,this._vertexElementCount=n},tW._attributeModeUpdateVertexElement=function(e,t,r,n){var a=this._vertexElementOffset+this._vertexElementCount*n,i=t[r],o=i.x,s=i.y,l=e[a];if(l.bindingIndex=o,l.offset=s,this._useBlendNormal){var c=e[++a];s+=12,c.bindingIndex=o,c.offset=s}if(this._useBlendTangent){var d=e[++a];s+=12,d.bindingIndex=o,d.offset=s}},tW._getVertexBufferModeSupportCount=function(){return this._useBlendNormal&&this._useBlendTangent?2:this._useBlendNormal||this._useBlendTangent?4:8},tW._filterCondensedBlendShapeWeights=function(e,t){for(var r,n=t.length,a=this._modelMesh._primitive.vertexElements,i=this._storeInVertexBufferInfo,o=Number.POSITIVE_INFINITY,s=0,l=Math.min(e.length,this._blendShapeCount);s<l;s++){var c=e[s];if(s<n)this._attributeModeUpdateVertexElement(a,i,s,s),t[s]=c,c<o&&(o=c,r=s);else if(c>o){this._attributeModeUpdateVertexElement(a,i,s,r),t[r]=c,o=Number.POSITIVE_INFINITY;for(var d=0;d<n;d++){var u=t[d];u<o&&(o=u,r=d)}}}},tH);d$._blendShapeMacro=du.getByName("RENDERER_HAS_BLENDSHAPE"),d$._blendShapeTextureMacro=du.getByName("RENDERER_BLENDSHAPE_USE_TEXTURE"),d$._blendShapeNormalMacro=du.getByName("RENDERER_BLENDSHAPE_HAS_NORMAL"),d$._blendShapeTangentMacro=du.getByName("RENDERER_BLENDSHAPE_HAS_TANGENT"),d$._blendShapeWeightsProperty=dn.getByName("renderer_BlendShapeWeights"),d$._blendShapeTextureProperty=dn.getByName("renderer_BlendShapeTexture"),d$._blendShapeTextureInfoProperty=dn.getByName("renderer_BlendShapeTextureInfo"),e.VertexAttribute=void 0,(tK=e.VertexAttribute||(e.VertexAttribute={})).Position="POSITION",tK.Normal="NORMAL",tK.Color="COLOR_0",tK.Tangent="TANGENT",tK.BoneWeight="WEIGHTS_0",tK.BoneIndex="JOINTS_0",tK.UV="TEXCOORD_0",tK.UV1="TEXCOORD_1",tK.UV2="TEXCOORD_2",tK.UV3="TEXCOORD_3",tK.UV4="TEXCOORD_4",tK.UV5="TEXCOORD_5",tK.UV6="TEXCOORD_6",tK.UV7="TEXCOORD_7";var d0=(cH(tj=function(e,t){var r;return(r=dG.call(this,e)||this)._internalVertexBufferIndex=-1,r._vertexCount=0,r._vertexCountDirty=!1,r._dataVersionCounter=0,r._positions=null,r._normals=null,r._colors=null,r._tangents=null,r._uv=null,r._uv1=null,r._uv2=null,r._uv3=null,r._uv4=null,r._uv5=null,r._uv6=null,r._uv7=null,r._boneWeights=null,r._boneIndices=null,r._advancedElementUpdateFlag=0,r._advancedDataUpdateFlag=0,r._advancedVertexDataVersions=Array(14),r._advancedDataSyncToBuffer=!1,r._internalVertexBufferStride=0,r._internalVertexBufferCreatedInfo=new cC(0,0,-1),r._internalVertexElementsOffset=0,r._internalVertexElementsFlags=0,r._vertexBufferInfos=[],r._indices=null,r._indicesFormat=null,r._indicesChangeFlag=!1,r._accessible=!0,r.name=t,r._blendShapeManager=new d$(e,ck(r)),r},dG),(tX=tj.prototype).setPositions=function(e){var t;(this._positions||e)&&(this._updateAdvancedVertexDataMarks(1,0),this._positions=e,this._vertexCount=null!=(t=null==e?void 0:e.length)?t:0,this._vertexCountDirty=!1)},tX.getPositions=function(){var t=this._getVertexElementData(this._positions,e.VertexAttribute.Position,0,this._readVector3VertexData);return this._positions=t,t},tX.setNormals=function(e){this._beforeSetAdvancedVertexData(e,2,1),this._normals=e},tX.getNormals=function(){var t=this._getVertexElementData(this._normals,e.VertexAttribute.Normal,1,this._readVector3VertexData);return this._normals=t,t},tX.setColors=function(e){this._beforeSetAdvancedVertexData(e,4,2),this._colors=e},tX.getColors=function(){var t=this._getVertexElementData(this._colors,e.VertexAttribute.Color,2,this._readColorVertexData);return this._colors=t,t},tX.setBoneWeights=function(e){this._beforeSetAdvancedVertexData(e,16,4),this._boneWeights=e},tX.getBoneWeights=function(){var t=this._getVertexElementData(this._boneWeights,e.VertexAttribute.BoneWeight,4,this._readVector4VertexData);return this._boneWeights=t,t},tX.setBoneIndices=function(e){this._beforeSetAdvancedVertexData(e,32,5),this._boneIndices=e},tX.getBoneIndices=function(){var t=this._getVertexElementData(this._boneIndices,e.VertexAttribute.BoneIndex,5,this._readVector4VertexData);return this._boneIndices=t,t},tX.setTangents=function(e){this._beforeSetAdvancedVertexData(e,8,3),this._tangents=e},tX.getTangents=function(){var t=this._getVertexElementData(this._tangents,e.VertexAttribute.Tangent,3,this._readVector4VertexData);return this._tangents=t,t},tX.setUVs=function(e,t){switch(t=null!=t?t:0){case 0:this._beforeSetAdvancedVertexData(e,64,6),this._uv=e;break;case 1:this._beforeSetAdvancedVertexData(e,128,7),this._uv1=e;break;case 2:this._beforeSetAdvancedVertexData(e,256,8),this._uv2=e;break;case 3:this._beforeSetAdvancedVertexData(e,512,9),this._uv3=e;break;case 4:this._beforeSetAdvancedVertexData(e,1024,10),this._uv4=e;break;case 5:this._beforeSetAdvancedVertexData(e,2048,11),this._uv5=e;break;case 6:this._beforeSetAdvancedVertexData(e,4096,12),this._uv6=e;break;case 7:this._beforeSetAdvancedVertexData(e,8192,13),this._uv7=e;break;default:throw"The index of channel needs to be in range [0 - 7]."}},tX.getUVs=function(t){switch(t=null!=t?t:0){case 0:var r=this._getVertexElementData(this._uv,e.VertexAttribute.UV,6,this._readVector2VertexData);return this._uv=r,r;case 1:var n=this._getVertexElementData(this._uv1,e.VertexAttribute.UV1,7,this._readVector2VertexData);return this._uv1=n,n;case 2:var a=this._getVertexElementData(this._uv2,e.VertexAttribute.UV2,8,this._readVector2VertexData);return this._uv2=a,a;case 3:var i=this._getVertexElementData(this._uv3,e.VertexAttribute.UV3,9,this._readVector2VertexData);return this._uv3=i,i;case 4:var o=this._getVertexElementData(this._uv4,e.VertexAttribute.UV4,10,this._readVector2VertexData);return this._uv4=o,o;case 5:var s=this._getVertexElementData(this._uv5,e.VertexAttribute.UV5,11,this._readVector2VertexData);return this._uv5=s,s;case 6:var l=this._getVertexElementData(this._uv6,e.VertexAttribute.UV6,12,this._readVector2VertexData);return this._uv6=l,l;case 7:var c=this._getVertexElementData(this._uv7,e.VertexAttribute.UV7,13,this._readVector2VertexData);return this._uv7=c,c}throw"The index of channel needs to be in range [0 - 7]."},tX.setIndices=function(t){this._indices!==t&&(this._indices=t,cK(t,Uint8Array)?this._indicesFormat=e.IndexFormat.UInt8:cK(t,Uint16Array)?this._indicesFormat=e.IndexFormat.UInt16:cK(t,Uint32Array)&&(this._indicesFormat=e.IndexFormat.UInt32)),this._indicesChangeFlag=!0},tX.getIndices=function(){if(!this._accessible)throw"Not allowed to access data while accessible is false.";return this._indices},tX.setVertexElements=function(t){this._clearVertexElements();for(var r,n=t.length,a=0;a<n;a++)this._addVertexElement(t[a]);var i=this._primitive._vertexElementMap;i[e.VertexAttribute.Position]||this.setPositions(null),i[e.VertexAttribute.Normal]||this.setNormals(null),i[e.VertexAttribute.Color]||this.setColors(null),i[e.VertexAttribute.BoneWeight]||this.setBoneWeights(null),i[e.VertexAttribute.BoneIndex]||this.setBoneIndices(null),i[e.VertexAttribute.Tangent]||this.setTangents(null),i[e.VertexAttribute.UV]||this.setUVs(null,0),i[e.VertexAttribute.UV1]||this.setUVs(null,1),i[e.VertexAttribute.UV2]||this.setUVs(null,2),i[e.VertexAttribute.UV3]||this.setUVs(null,3),i[e.VertexAttribute.UV4]||this.setUVs(null,4),i[e.VertexAttribute.UV5]||this.setUVs(null,5),i[e.VertexAttribute.UV6]||this.setUVs(null,6),i[e.VertexAttribute.UV7]||this.setUVs(null,7);var o=this._internalVertexBufferCreatedInfo.z;-1!==o&&(null==(r=this._primitive.vertexBufferBindings[o])||r.buffer.destroy(),this._setVertexBufferBinding(o,null),this._internalVertexBufferCreatedInfo.z=-1),this._internalVertexBufferStride=0,this._internalVertexElementsOffset=n,this._advancedElementUpdateFlag=0,this._vertexCountDirty=!0,this._blendShapeManager._bufferBindingOffset=-1,this._blendShapeManager._vertexElementOffset=n},tX.setVertexBufferBinding=function(e,t,r){void 0===t&&(t=0),void 0===r&&(r=0);var n=e,a=void 0!==n.buffer;a||(n=new dH(e,t));var i=a?t:r,o=this._primitive.vertexBufferBindings,s=this._vertexBufferInfos,l=i+1;o.length<l&&(o.length=l,s.length=l),this._setVertexBufferBinding(i,n),i===this._internalVertexBufferIndex&&(this._internalVertexBufferIndex=-1),i===this._blendShapeManager._bufferBindingOffset&&(this._blendShapeManager._bufferBindingOffset=-1),this._vertexCountDirty=!0},tX.setVertexBufferBindings=function(e,t){void 0===t&&(t=0);var r=e.length,n=this._primitive.vertexBufferBindings,a=this._vertexBufferInfos,i=t+r;n.length<i&&(n.length=i,a.length=i);for(var o=0;o<r;o++){var s=t+o;this._setVertexBufferBinding(s,e[o]),s===this._internalVertexBufferIndex&&(this._internalVertexBufferIndex=-1),s===this._blendShapeManager._bufferBindingOffset&&(this._blendShapeManager._bufferBindingOffset=-1)}this._vertexCountDirty=!0},tX.getVertexElement=function(e){return this._updateVertexElements(),this._primitive._vertexElementMap[e]},tX.addBlendShape=function(e){this._blendShapeManager._addBlendShape(e)},tX.clearBlendShapes=function(){this._blendShapeManager._clearBlendShapes()},tX.getBlendShapeName=function(e){return this._blendShapeManager._blendShapes[e].name},tX.uploadData=function(t){if(this._updateVertexElements(),this._advancedDataSyncToBuffer=!0,this._updateInternalVertexBuffer(t),65535&this._advancedDataUpdateFlag){this._updateAdvancedVertices();for(var r=this._vertexBufferInfos,n=this._primitive.vertexBufferBindings,a=0,i=n.length;a<i;a++){var o=r[a];if(null==o?void 0:o.uploadAdvancedData){var s,l=null==(s=n[a])?void 0:s.buffer;l.setData(l.data),o.uploadAdvancedData=!1}}}if(this._advancedDataSyncToBuffer=!1,this._indicesChangeFlag){var c=this._indices,d=null==(u=this._primitive.indexBufferBinding)?void 0:u._buffer;if(c){if(d&&c.byteLength==d.byteLength)d.setData(c),this._primitive.indexBufferBinding._format!==this._indicesFormat&&this._setIndexBufferBinding(new dk(d,this._indicesFormat));else{null==d||d.destroy();var u,h=new dO(this._engine,e.BufferBindFlag.IndexBuffer,c);this._setIndexBufferBinding(new dk(h,this._indicesFormat))}}else d&&(d.destroy(),this._setIndexBufferBinding(null));this._indicesChangeFlag=!1}var _=this._blendShapeManager;_._blendShapeCount>0&&_._update(t),t&&(this._accessible=!1,this._releaseCache(!1))},tX.calculateTangents=function(){var e=this.getPositions(),t=this.getNormals(),r=this.getUVs();if(!t||!r)throw"Set normal and uv before calculation.";for(var n=this._indices,a=this.vertexCount,i=tj._tempVec0,o=tj._tempVec1,s=tj._tempVec2,l=tj._tempVec3,c=tj._tempVec4,d=n?n.length/3:e.length/3,u=Array(a),h=Array(a),_=0;_<a;_++)u[_]=new cB,h[_]=new cC;for(var f=0;f<d;f++){var p=3*f,g=3*f+1,m=3*f+2;n&&(p=n[p],g=n[g],m=n[m]);var v=e[p],y=e[g],x=e[m],b=r[p],S=r[g],C=r[m];cC.subtract(y,v,i),cC.subtract(x,v,o);var T=S.x-b.x,A=C.x-b.x,E=S.y-b.y,R=C.y-b.y,M=1/(T*R-A*E);cC.scale(i,R*M,s),cC.scale(o,E*M,c),cC.subtract(s,c,s),cC.scale(o,T*M,l),cC.scale(i,A*M,c),cC.subtract(l,c,l);var w=u[p];w.set(w.x+s.x,w.y+s.y,w.z+s.z,1),(w=u[g]).set(w.x+s.x,w.y+s.y,w.z+s.z,1),(w=u[m]).set(w.x+s.x,w.y+s.y,w.z+s.z,1),h[p].add(l),h[g].add(l),h[m].add(l)}for(var P=0;P<a;P++){var F=t[P],L=h[P],D=u[P];s.set(D.x,D.y,D.z),cC.cross(s,L,c);var B=cC.dot(c,F)>0?1:-1;cC.scale(F,cC.dot(s,F),c),cC.subtract(s,c,s),s.normalize(),D.set(s.x,s.y,s.z,B)}this.setTangents(u)},tX._setVertexBufferBinding=function(e,t){var r=this,n=this._primitive.vertexBufferBindings,a=this._vertexBufferInfos,i=function(){r._advancedDataSyncToBuffer||(a[e].dataVersion=r._dataVersionCounter++)},o=n[e];o&&o.buffer._dataUpdateManager.removeListener(i),dG.prototype._setVertexBufferBinding.call(this,e,t),t?(t.buffer._dataUpdateManager.addListener(i),(a[e]||(a[e]=new d1)).reset(),i()):e+1==n.length&&n.length--},tX._getVertexTypedArray=function(t,r){switch(r){case e.DataType.BYTE:return new Int8Array(t);case e.DataType.UNSIGNED_BYTE:return new Uint8Array(t);case e.DataType.SHORT:return new Int16Array(t);case e.DataType.UNSIGNED_SHORT:return new Uint16Array(t);case e.DataType.FLOAT:return new Float32Array(t)}},tX._onDestroy=function(){dG.prototype._onDestroy.call(this),this._releaseCache(!0)},tX._getVertexElementData=function(e,t,r,n){var a,i=this._advancedVertexDataVersions,o=null!=(a=i[r])?a:-1,s=this._primitive._vertexElementMap[t],l=s?this._vertexBufferInfos[s.bindingIndex].dataVersion:-1;return o>=l?e:(i[r]=l,n.call(this,t))},tX._beforeSetAdvancedVertexData=function(e,t,r){if(e&&e.length!==this._vertexCount)throw"The array provided needs to be the same size as vertex count.";this._updateAdvancedVertexDataMarks(t,r)},tX._updateAdvancedVertexDataMarks=function(e,t){this._advancedElementUpdateFlag|=e,this._advancedDataUpdateFlag|=e,this._advancedVertexDataVersions[t]=this._dataVersionCounter++},tX._updateInternalVertexBuffer=function(t){var r=this._internalVertexBufferStride,n=this.vertexCount,a=this._internalVertexBufferCreatedInfo,i=r*n;if(a.x*a.y!==i){var o,s=a.z;-1!==s&&(null==(o=this._primitive.vertexBufferBindings[s])||o.buffer.destroy(),this._setVertexBufferBinding(s,null));var l=this._internalVertexBufferIndex,c=r*this.vertexCount>0;if(c){this._advancedDataUpdateFlag|=this._internalVertexElementsFlags;var d=t?e.BufferUsage.Static:e.BufferUsage.Dynamic,u=new dO(this._engine,e.BufferBindFlag.VertexBuffer,i,d,!0);this._setVertexBufferBinding(l,new dH(u,r))}a.set(r,n,c?l:-1)}},tX._readVector2VertexData=function(e){return this._readVertexData(e,function(e,t){return new cD(e[t],e[t+1])})},tX._readVector3VertexData=function(e){return this._readVertexData(e,function(e,t){return new cC(e[t],e[t+1],e[t+2])})},tX._readVector4VertexData=function(e){return this._readVertexData(e,function(e,t){return new cB(e[t],e[t+1],e[t+2],e[t+3])})},tX._readColorVertexData=function(e){return this._readVertexData(e,function(e,t){return new cI(e[t],e[t+1],e[t+2],e[t+3])})},tX._readVertexData=function(e,t){var r=this._primitive,n=r._vertexElementMap[e];if(!n)return null;var a=r.vertexBufferBindings[n.bindingIndex],i=null==a?void 0:a.buffer;if(!i)return null;if(!i.readable)throw"Not allowed to access data while vertex buffer readable is false.";for(var o=this.vertexCount,s=n._formatMetaInfo,l=Array(o),c=this._getVertexTypedArray(i.data.buffer,s.type),d=n.offset,u=a.stride,h=0;h<o;h++){var _=(h*u+d)/c.BYTES_PER_ELEMENT,f=t(c,_);s.normalized&&f.scale(s.normalizedScaleFactor),l[h]=f}return l},tX._updateAdvancedVertexElement=function(e,t,r){var n=this._primitive._vertexElementMap;if(e){if(!n[t]){var a=this._getAttributeFormat(t),i=this._internalVertexBufferStride,o=this._getInternalVertexBufferIndex();this._addVertexElement(new dW(t,i,a,o)),this._internalVertexBufferStride+=this._getAttributeByteLength(t),this._internalVertexElementsFlags|=r,this._blendShapeManager._vertexElementOffset++}}else{var s=n[t];if(s){var l=this._primitive.vertexElements.indexOf(s);l>=this._internalVertexElementsOffset?(this._internalVertexBufferStride-=this._getAttributeByteLength(t),this._internalVertexElementsFlags&=~r):this._internalVertexElementsOffset--,this._blendShapeManager._vertexElementOffset--,this._removeVertexElement(l)}}},tX._updateAdvancedVertexElements=function(){var t=this._advancedElementUpdateFlag;1&t&&this._updateAdvancedVertexElement(this._positions,e.VertexAttribute.Position,1),2&t&&this._updateAdvancedVertexElement(this._normals,e.VertexAttribute.Normal,2),4&t&&this._updateAdvancedVertexElement(this._colors,e.VertexAttribute.Color,4),16&t&&this._updateAdvancedVertexElement(this._boneWeights,e.VertexAttribute.BoneWeight,16),32&t&&this._updateAdvancedVertexElement(this._boneIndices,e.VertexAttribute.BoneIndex,32),8&t&&this._updateAdvancedVertexElement(this._tangents,e.VertexAttribute.Tangent,8),64&t&&this._updateAdvancedVertexElement(this._uv,e.VertexAttribute.UV,64),128&t&&this._updateAdvancedVertexElement(this._uv1,e.VertexAttribute.UV1,128),256&t&&this._updateAdvancedVertexElement(this._uv2,e.VertexAttribute.UV2,256),512&t&&this._updateAdvancedVertexElement(this._uv3,e.VertexAttribute.UV3,512),1024&t&&this._updateAdvancedVertexElement(this._uv4,e.VertexAttribute.UV4,1024),2048&t&&this._updateAdvancedVertexElement(this._uv5,e.VertexAttribute.UV5,2048),4096&t&&this._updateAdvancedVertexElement(this._uv6,e.VertexAttribute.UV6,4096),8192&t&&this._updateAdvancedVertexElement(this._uv7,e.VertexAttribute.UV7,8192)},tX._updateVertexElements=function(){var e=this._primitive.vertexElements,t=this._blendShapeManager,r=e.length,n=t._vertexElementOffset;65535&this._advancedElementUpdateFlag&&(this._updateAdvancedVertexElements(),this._advancedElementUpdateFlag=0);var a=!t._useTextureMode()&&t._vertexElementsNeedUpdate();if(n!==t._vertexElementOffset||a&&t._blendShapeCount>0){var i=t._addVertexElements(this);i<r&&this._setVertexElementsLength(i)}},tX._writeVector2AdvancedVertexData=function(e,t,r){this._writeAdvancedVertexData(e,t,function(e,t,n){var a=r[n];a&&(e[t]=a.x,e[t+1]=a.y)})},tX._writeVector3AdvancedVertexData=function(e,t,r){this._writeAdvancedVertexData(e,t,function(e,t,n){var a=r[n];a&&(e[t]=a.x,e[t+1]=a.y,e[t+2]=a.z)})},tX._writeVector4AdvancedVertexData=function(e,t,r){this._writeAdvancedVertexData(e,t,function(e,t,n){var a=r[n];a&&(e[t]=a.x,e[t+1]=a.y,e[t+2]=a.z,e[t+3]=a.w)})},tX._writeColorAdvancedVertexData=function(e,t,r){this._writeAdvancedVertexData(e,t,function(e,t,n){var a=r[n];a&&(e[t]=a.r,e[t+1]=a.g,e[t+2]=a.b,e[t+3]=a.a)})},tX._writeAdvancedVertexData=function(e,t,r){var n,a=this._primitive,i=a._vertexElementMap[e],o=i.bindingIndex,s=a.vertexBufferBindings[o],l=null==s?void 0:s.buffer;if(l){if(!l.readable)throw"Vertex buffer is not readable, can't write vertex data.";var c=null!=(n=this._advancedVertexDataVersions[t])?n:-1,d=this._vertexBufferInfos[o];if(c>d.dataVersion){for(var u=i._formatMetaInfo,h=this._getVertexTypedArray(l.data.buffer,u.type),_=i.offset,f=s.stride,p=h.BYTES_PER_ELEMENT,g=u.normalized,m=u.size,v=u.normalizedScaleFactor,y=0,x=this._vertexCount;y<x;y++){var b=(y*f+_)/p;if(r(h,b,y),g)for(var S=0;S<m;S++)h[b+S]/=v}d.uploadAdvancedData=!0}}},tX._updateAdvancedVertices=function(){var t=this._positions,r=this._normals,n=this._colors,a=this._advancedDataUpdateFlag,i=this._boneWeights,o=this._boneIndices,s=this._tangents,l=this._uv,c=this._uv1,d=this._uv2,u=this._uv3,h=this._uv4,_=this._uv5,f=this._uv6,p=this._uv7;1&a&&this._writeVector3AdvancedVertexData(e.VertexAttribute.Position,0,t),r&&2&a&&this._writeVector3AdvancedVertexData(e.VertexAttribute.Normal,1,r),n&&4&a&&this._writeColorAdvancedVertexData(e.VertexAttribute.Color,2,n),i&&16&a&&this._writeVector4AdvancedVertexData(e.VertexAttribute.BoneWeight,4,i),o&&32&a&&this._writeVector4AdvancedVertexData(e.VertexAttribute.BoneIndex,5,o),s&&8&a&&this._writeVector4AdvancedVertexData(e.VertexAttribute.Tangent,3,s),l&&64&a&&this._writeVector2AdvancedVertexData(e.VertexAttribute.UV,6,l),c&&128&a&&this._writeVector2AdvancedVertexData(e.VertexAttribute.UV1,7,c),d&&256&a&&this._writeVector2AdvancedVertexData(e.VertexAttribute.UV2,8,d),u&&512&a&&this._writeVector2AdvancedVertexData(e.VertexAttribute.UV3,9,u),h&&1024&a&&this._writeVector2AdvancedVertexData(e.VertexAttribute.UV4,10,h),_&&2048&a&&this._writeVector2AdvancedVertexData(e.VertexAttribute.UV5,11,_),f&&4096&a&&this._writeVector2AdvancedVertexData(e.VertexAttribute.UV6,12,f),p&&8192&a&&this._writeVector2AdvancedVertexData(e.VertexAttribute.UV7,13,p),this._advancedDataUpdateFlag=0},tX._getInternalVertexBufferIndex=function(){var e=this._internalVertexBufferIndex;if(-1!==e)return e;for(var t=0,r=this._primitive.vertexBufferBindings,n=r.length;t<n&&r[t];t++);return this._internalVertexBufferIndex=t,t},tX._getAttributeFormat=function(t){switch(t){case e.VertexAttribute.Position:case e.VertexAttribute.Normal:return e.VertexElementFormat.Vector3;case e.VertexAttribute.Color:case e.VertexAttribute.BoneWeight:case e.VertexAttribute.Tangent:return e.VertexElementFormat.Vector4;case e.VertexAttribute.BoneIndex:return e.VertexElementFormat.UByte4;case e.VertexAttribute.UV:case e.VertexAttribute.UV1:case e.VertexAttribute.UV2:case e.VertexAttribute.UV3:case e.VertexAttribute.UV4:case e.VertexAttribute.UV5:case e.VertexAttribute.UV6:case e.VertexAttribute.UV7:return e.VertexElementFormat.Vector2}},tX._getAttributeByteLength=function(t){switch(t){case e.VertexAttribute.Position:case e.VertexAttribute.Normal:return 12;case e.VertexAttribute.Color:case e.VertexAttribute.BoneWeight:case e.VertexAttribute.Tangent:return 16;case e.VertexAttribute.BoneIndex:return 4;case e.VertexAttribute.UV:case e.VertexAttribute.UV1:case e.VertexAttribute.UV2:case e.VertexAttribute.UV3:case e.VertexAttribute.UV4:case e.VertexAttribute.UV5:case e.VertexAttribute.UV6:case e.VertexAttribute.UV7:return 8}},tX._releaseCache=function(e){if(this._positions=null,this._tangents=null,this._normals=null,this._colors=null,this._boneIndices=null,this._boneWeights=null,this._uv=null,this._uv1=null,this._uv2=null,this._uv3=null,this._uv4=null,this._uv5=null,this._uv6=null,this._uv7=null,this._indices=null,this._blendShapeManager._releaseMemoryCache(),!e){null==(t=this._primitive.vertexBufferBindings[this._internalVertexBufferIndex])||t.buffer.markAsUnreadable();for(var t,r=this._dataVersionCounter++,n=this._vertexBufferInfos,a=0,i=n.length;a<i;a++){var o=n[a];o&&(o.dataVersion=r)}}},cU(tj,[{key:"vertexCount",get:function(){if(this._vertexCountDirty){var t=0,r=this._primitive._vertexElementMap[e.VertexAttribute.Position];if(r){var n=this._primitive.vertexBufferBindings[r.bindingIndex];n&&(t=n.buffer.byteLength/n.stride)}this._vertexCount=t,this._vertexCountDirty=!1}return this._vertexCount}},{key:"vertexElements",get:function(){return this._updateVertexElements(),this._primitive.vertexElements}},{key:"vertexBufferBindings",get:function(){return this._primitive.vertexBufferBindings}},{key:"blendShapes",get:function(){return this._blendShapeManager._blendShapes}},{key:"blendShapeCount",get:function(){return this._blendShapeManager._blendShapeCount}},{key:"accessible",get:function(){return this._accessible}}]),tj);d0._tempVec0=new cC,d0._tempVec1=new cC,d0._tempVec2=new cC,d0._tempVec3=new cC,d0._tempVec4=new cC;var d1=((tq=function(){this.dataVersion=-1,this.uploadAdvancedData=!1}).prototype.reset=function(){this.uploadAdvancedData=!1},tq);(tY=lJ||(lJ={}))[tY.None=0]="None",tY[tY.Position=1]="Position",tY[tY.Normal=2]="Normal",tY[tY.Color=4]="Color",tY[tY.Tangent=8]="Tangent",tY[tY.BoneWeight=16]="BoneWeight",tY[tY.BoneIndex=32]="BoneIndex",tY[tY.UV=64]="UV",tY[tY.UV1=128]="UV1",tY[tY.UV2=256]="UV2",tY[tY.UV3=512]="UV3",tY[tY.UV4=1024]="UV4",tY[tY.UV5=2048]="UV5",tY[tY.UV6=4096]="UV6",tY[tY.UV7=8192]="UV7",tY[tY.All=65535]="All",(tQ=lZ||(lZ={}))[tQ.Position=0]="Position",tQ[tQ.Normal=1]="Normal",tQ[tQ.Color=2]="Color",tQ[tQ.Tangent=3]="Tangent",tQ[tQ.BoneWeight=4]="BoneWeight",tQ[tQ.BoneIndex=5]="BoneIndex",tQ[tQ.UV=6]="UV",tQ[tQ.UV1=7]="UV1",tQ[tQ.UV2=8]="UV2",tQ[tQ.UV3=9]="UV3",tQ[tQ.UV4=10]="UV4",tQ[tQ.UV5=11]="UV5",tQ[tQ.UV6=12]="UV6",tQ[tQ.UV7=13]="UV7";var d2=function(e){this.resource=e},d3=(cH(tJ=function(e,t){var r;return(r=d2.call(this,e)||this).primitiveInfo=t,r},d2),tJ.prototype.restoreContent=function(){var e=this.primitiveInfo;switch(e.type){case 0:un._setSphereData(this.resource,e.radius,e.segments,e.noLongerAccessible,!0,e.vertexBuffer);break;case 7:un._setSubdivisionSurfaceSphereData(this.resource,e.radius,e.step,e.noLongerAccessible,!0,e.vertexBuffer);break;case 1:un._setCuboidData(this.resource,e.width,e.height,e.depth,e.noLongerAccessible,!0,e.vertexBuffer);break;case 2:un._setPlaneData(this.resource,e.width,e.height,e.horizontalSegments,e.verticalSegments,e.noLongerAccessible,!0,e.vertexBuffer);break;case 3:un._setCylinderData(this.resource,e.radiusTop,e.radiusBottom,e.height,e.radialSegments,e.heightSegments,e.noLongerAccessible,!0,e.vertexBuffer);break;case 4:un._setTorusData(this.resource,e.radius,e.tubeRadius,e.radialSegments,e.tubularSegments,e.arc,e.noLongerAccessible,!0,e.vertexBuffer);break;case 5:un._setConeData(this.resource,e.radius,e.height,e.radialSegments,e.heightSegments,e.noLongerAccessible,!0,e.vertexBuffer);break;case 6:un._setCapsuleData(this.resource,e.radius,e.height,e.radialSegments,e.heightSegments,e.noLongerAccessible,!0,e.vertexBuffer)}},tJ);(tZ=l$||(l$={}))[tZ.Sphere=0]="Sphere",tZ[tZ.Cuboid=1]="Cuboid",tZ[tZ.Plane=2]="Plane",tZ[tZ.Cylinder=3]="Cylinder",tZ[tZ.Torus=4]="Torus",tZ[tZ.Cone=5]="Cone",tZ[tZ.Capsule=6]="Capsule",tZ[tZ.CCSphere=7]="CCSphere";var d4=function(e,t,r){this.type=e,this.vertexBuffer=t,this.noLongerAccessible=r},d8=(cH(t$=function(e,t,r,n){var a;return(a=d4.call(this,0,r,n)||this).radius=e,a.segments=t,a},d4),t$),d5=(cH(t0=function(e,t,r,n){var a;return(a=d4.call(this,7,r,n)||this).radius=e,a.step=t,a},d4),t0),d9=(cH(t1=function(e,t,r,n,a){var i;return(i=d4.call(this,1,n,a)||this).width=e,i.height=t,i.depth=r,i},d4),t1),d6=(cH(t2=function(e,t,r,n,a,i){var o;return(o=d4.call(this,2,a,i)||this).width=e,o.height=t,o.horizontalSegments=r,o.verticalSegments=n,o},d4),t2),d7=(cH(t3=function(e,t,r,n,a,i,o){var s;return(s=d4.call(this,3,i,o)||this).radiusTop=e,s.radiusBottom=t,s.height=r,s.radialSegments=n,s.heightSegments=a,s},d4),t3),ue=(cH(t4=function(e,t,r,n,a,i,o){var s;return(s=d4.call(this,4,i,o)||this).radius=e,s.tubeRadius=t,s.radialSegments=r,s.tubularSegments=n,s.arc=a,s},d4),t4),ut=(cH(t8=function(e,t,r,n,a,i){var o;return(o=d4.call(this,5,a,i)||this).radius=e,o.height=t,o.radialSegments=r,o.heightSegments=n,o},d4),t8),ur=(cH(t5=function(e,t,r,n,a,i){var o;return(o=d4.call(this,6,a,i)||this).radius=e,o.height=t,o.radialSegments=r,o.heightSegments=n,o},d4),t5),un=((t9=function(){}).createSphere=function(e,t,r,n){void 0===t&&(t=.5),void 0===r&&(r=18),void 0===n&&(n=!0);var a=new d0(e);t9._setSphereData(a,t,r,n,!1);var i=a.vertexBufferBindings[0].buffer;return e.resourceManager.addContentRestorer(new d3(a,new d8(t,r,i,n))),a},t9.createSubdivisionSurfaceSphere=function(e,t,r,n){void 0===t&&(t=.5),void 0===r&&(r=3),void 0===n&&(n=!0);var a=new d0(e);t9._setSubdivisionSurfaceSphereData(a,t,r,n,!1);var i=a.vertexBufferBindings[0].buffer;return e.resourceManager.addContentRestorer(new d3(a,new d5(t,r,i,n))),a},t9.createCuboid=function(e,t,r,n,a){void 0===t&&(t=1),void 0===r&&(r=1),void 0===n&&(n=1),void 0===a&&(a=!0);var i=new d0(e);t9._setCuboidData(i,t,r,n,a,!1);var o=i.vertexBufferBindings[0].buffer;return e.resourceManager.addContentRestorer(new d3(i,new d9(t,r,n,o,a))),i},t9.createPlane=function(e,t,r,n,a,i){void 0===t&&(t=1),void 0===r&&(r=1),void 0===n&&(n=1),void 0===a&&(a=1),void 0===i&&(i=!0);var o=new d0(e);t9._setPlaneData(o,t,r,n,a,i,!1);var s=o.vertexBufferBindings[0].buffer;return e.resourceManager.addContentRestorer(new d3(o,new d6(t,r,n,a,s,i))),o},t9.createCylinder=function(e,t,r,n,a,i,o){void 0===t&&(t=.5),void 0===r&&(r=.5),void 0===n&&(n=2),void 0===a&&(a=20),void 0===i&&(i=1),void 0===o&&(o=!0);var s=new d0(e);t9._setCylinderData(s,t,r,n,a,i,o,!1);var l=s.vertexBufferBindings[0].buffer;return e.resourceManager.addContentRestorer(new d3(s,new d7(t,r,n,a,i,l,o))),s},t9.createTorus=function(e,t,r,n,a,i,o){void 0===t&&(t=.5),void 0===r&&(r=.1),void 0===n&&(n=30),void 0===a&&(a=30),void 0===i&&(i=360),void 0===o&&(o=!0);var s=new d0(e);t9._setTorusData(s,t,r,n,a,i,o,!1);var l=s.vertexBufferBindings[0].buffer;return e.resourceManager.addContentRestorer(new d3(s,new ue(t,r,n,a,i,l,o))),s},t9.createCone=function(e,t,r,n,a,i){void 0===t&&(t=.5),void 0===r&&(r=2),void 0===n&&(n=20),void 0===a&&(a=1),void 0===i&&(i=!0);var o=new d0(e);t9._setConeData(o,t,r,n,a,i,!1);var s=o.vertexBufferBindings[0].buffer;return e.resourceManager.addContentRestorer(new d3(o,new ut(t,r,n,a,s,i))),o},t9.createCapsule=function(e,t,r,n,a,i){void 0===t&&(t=.5),void 0===r&&(r=2),void 0===n&&(n=6),void 0===a&&(a=1),void 0===i&&(i=!0);var o=new d0(e);t9._setCapsuleData(o,t,r,n,a,i,!1);var s=o.vertexBufferBindings[0].buffer;return e.resourceManager.addContentRestorer(new d3(o,new ur(t,r,n,a,s,i))),o},t9._setSubdivisionSurfaceSphereData=function(e,t,r,n,a,i){r=cS.clamp(Math.floor(r),1,6);var o=new Float32Array(3*(6*Math.pow(4,r)+2)),s=new Float32Array(24*Math.pow(4,r));t9._subdiveCatmullClark(r,o,s);for(var l=o.length/3,c=s.length/4,d=l+Math.pow(2,r+1)-1,u=d+16,h=new Float32Array(8*u),_=t9._generateIndices(e.engine,l,6*c),f=0,p={},g=0;g<l;g++){var m=3*g,v=o[m],y=o[m+1],x=o[m+2],b=1/Math.sqrt(v*v+y*y+x*x);if(v*=b,y*=b,x*=b,h[m=8*g]=v*t,h[m+1]=y*t,h[m+2]=x*t,h[m+3]=v,h[m+4]=y,h[m+5]=x,h[m+6]=(Math.PI-Math.atan2(x,v))/(2*Math.PI),h[m+7]=Math.acos(y)/Math.PI,0===h[m+6]){var S=8*(l+f++);h.set(h.subarray(m,m+8),S),h[S+6]=1,p[m/8]=S/8}}var C=0;this._spherePoleIdx=0;for(var T=0;T<c;T++){var A=4*T,E=s[A],R=s[A+1],M=s[A+2],w=s[A+3],P=8*E,F=8*R,L=8*M,D=8*w;h[P+2]+h[F+2]+h[L+2]<0&&(0===h[P+6]&&(E=p[E]),0===h[F+6]&&(R=p[R]),0===h[L+6]&&(M=p[M]),0===h[D+6]&&(w=p[w])),_[C]=E,_[C+1]=R,_[C+2]=M,this._generateAndReplacePoleUV(_,h,C,d),_[C+3]=E,_[C+4]=M,_[C+5]=w,this._generateAndReplacePoleUV(_,h,C+3,d),C+=6}if(!a){var B=e.bounds;B.min.set(-t,-t,-t),B.max.set(t,t,t)}t9._initialize(e,h,_,n,a,i)},t9._setSphereData=function(e,t,r,n,a,i){for(var o=(r=Math.max(2,Math.floor(r)))+1,s=o*o,l=r*r,c=t9._generateIndices(e.engine,s,6*l),d=Math.PI,u=2*d,h=1/o,_=1/r,f=new Float32Array(8*s),p=0;p<s;++p){var g=p%o*_,m=(p*h|0)*_,v=g*u,y=m*d,x=Math.sin(y),b=-t*Math.cos(v)*x,S=t*Math.cos(y),C=t*Math.sin(v)*x,T=8*p;f[T++]=b,f[T++]=S,f[T++]=C,f[T++]=b,f[T++]=S,f[T++]=C,f[T++]=g,f[T++]=m}for(var A=0,E=0;E<l;++E){var R=E%r,M=(E*_|0)*o+R,w=M+1,P=M+o,F=P+1;c[A++]=w,c[A++]=M,c[A++]=F,c[A++]=M,c[A++]=P,c[A++]=F}if(!a){var L=e.bounds;L.min.set(-t,-t,-t),L.max.set(t,t,t)}t9._initialize(e,f,c,n,a,i)},t9._subdiveCatmullClark=function(e,t,r){var n=new Map,a=[];t.set(t9._sphereSeedPositions),r.set(t9._sphereSeedCells);for(var i=0;i<e;i++){var o=6*Math.pow(4,i),s=4*o+2;n.clear(),a.length=0;for(var l=0;l<o;l++){for(var c=a[l]={facePoint:new cC,adjacentEdges:[,,,,]},d=0;d<4;d++){var u=3*r[4*l+d];c.facePoint.x+=.25*t[u],c.facePoint.y+=.25*t[u+1],c.facePoint.z+=.25*t[u+2]}for(var h=0;h<4;h++){var _=r[4*l+h],f=r[4*l+(h+1)%4],p=Math.min(_,f)*s+Math.max(_,f);if(!n.has(p)){var g={edgePoint:new cC,edgePointIndex:void 0},m=3*_,v=3*f;g.edgePoint.set(.25*(t[m]+t[v]),.25*(t[m+1]+t[v+1]),.25*(t[m+2]+t[v+2])),n.set(p,g)}var y=n.get(p);c.adjacentEdges[h]=y;var x=y.edgePoint,b=c.facePoint;x.x+=.25*b.x,x.y+=.25*b.y,x.z+=.25*b.z}}var S=o+2,C=S+o,T=0;this._sphereEdgeIdx=0;for(var A=r.slice(0,4*o),E=0;E<o;E++){var R=a[E];R.facePoint.copyToArray(t,3*(S+E));for(var M=S+E,w=void 0,P=void 0,F=void 0,L=0;L<4;L++){var D=A[T++];switch(L){case 0:var B=R.adjacentEdges[L%4],I=R.adjacentEdges[(L+3)%4];P=this._calculateEdgeIndex(t,B,C),F=w=this._calculateEdgeIndex(t,I,C);break;case 1:case 2:var V=R.adjacentEdges[L%4];w=P,P=this._calculateEdgeIndex(t,V,C);break;case 3:w=P,P=F}var O=4*(4*E+L);r[O]=D,r[O+1]=P,r[O+2]=M,r[O+3]=w}}}},t9._generateAndReplacePoleUV=function(e,t,r,n){var a=t[8*e[r]+7];if(0===a||1===a){var i=8*e[r],o=8*(n+this._spherePoleIdx);t.set(t.subarray(i,i+8),o),t[o+6]=.5*(t[i+6]+t[8*e[r+1]+6]+t[8*e[r+2]+6]-.5),e[r]=n+this._spherePoleIdx++}},t9._calculateEdgeIndex=function(e,t,r){if(void 0!==t.edgePointIndex)return t.edgePointIndex;t.edgePoint.copyToArray(e,3*(r+t9._sphereEdgeIdx));var n=r+t9._sphereEdgeIdx++;return t.edgePointIndex=n,n},t9._setCuboidData=function(e,t,r,n,a,i,o){var s=t/2,l=r/2,c=n/2,d=new Float32Array(192);d[0]=-s,d[1]=l,d[2]=-c,d[6]=0,d[7]=0,d[8]=s,d[9]=l,d[10]=-c,d[14]=1,d[15]=0,d[16]=s,d[17]=l,d[18]=c,d[22]=1,d[23]=1,d[24]=-s,d[25]=l,d[26]=c,d[30]=0,d[31]=1;for(var u=0;u<4;u++){var h=8*u+3;d[h++]=0,d[h++]=1,d[h++]=0}d[32]=-s,d[33]=-l,d[34]=-c,d[38]=0,d[39]=1,d[40]=s,d[41]=-l,d[42]=-c,d[46]=1,d[47]=1,d[48]=s,d[49]=-l,d[50]=c,d[54]=1,d[55]=0,d[56]=-s,d[57]=-l,d[58]=c,d[62]=0,d[63]=0;for(var _=0;_<4;_++){var f=8*_+35;d[f++]=0,d[f++]=-1,d[f++]=0}d[64]=-s,d[65]=l,d[66]=-c,d[70]=0,d[71]=0,d[72]=-s,d[73]=l,d[74]=c,d[78]=1,d[79]=0,d[80]=-s,d[81]=-l,d[82]=c,d[86]=1,d[87]=1,d[88]=-s,d[89]=-l,d[90]=-c,d[94]=0,d[95]=1;for(var p=0;p<4;p++){var g=8*p+67;d[g++]=-1,d[g++]=0,d[g++]=0}d[96]=s,d[97]=l,d[98]=-c,d[102]=1,d[103]=0,d[104]=s,d[105]=l,d[106]=c,d[110]=0,d[111]=0,d[112]=s,d[113]=-l,d[114]=c,d[118]=0,d[119]=1,d[120]=s,d[121]=-l,d[122]=-c,d[126]=1,d[127]=1;for(var m=0;m<4;m++){var v=8*m+99;d[v++]=1,d[v++]=0,d[v++]=0}d[128]=-s,d[129]=l,d[130]=c,d[134]=0,d[135]=0,d[136]=s,d[137]=l,d[138]=c,d[142]=1,d[143]=0,d[144]=s,d[145]=-l,d[146]=c,d[150]=1,d[151]=1,d[152]=-s,d[153]=-l,d[154]=c,d[158]=0,d[159]=1;for(var y=0;y<4;y++){var x=8*y+131;d[x++]=0,d[x++]=0,d[x++]=1}d[160]=-s,d[161]=l,d[162]=-c,d[166]=1,d[167]=0,d[168]=s,d[169]=l,d[170]=-c,d[174]=0,d[175]=0,d[176]=s,d[177]=-l,d[178]=-c,d[182]=0,d[183]=1,d[184]=-s,d[185]=-l,d[186]=-c,d[190]=1,d[191]=1;for(var b=0;b<4;b++){var S=8*b+163;d[S++]=0,d[S++]=0,d[S++]=-1}var C=new Uint16Array(36);if(C[0]=0,C[1]=2,C[2]=1,C[3]=2,C[4]=0,C[5]=3,C[6]=4,C[7]=6,C[8]=7,C[9]=6,C[10]=4,C[11]=5,C[12]=8,C[13]=10,C[14]=9,C[15]=10,C[16]=8,C[17]=11,C[18]=12,C[19]=14,C[20]=15,C[21]=14,C[22]=12,C[23]=13,C[24]=16,C[25]=18,C[26]=17,C[27]=18,C[28]=16,C[29]=19,C[30]=20,C[31]=22,C[32]=23,C[33]=22,C[34]=20,C[35]=21,!i){var T=e.bounds;T.min.set(-s,-l,-c),T.max.set(s,l,c)}t9._initialize(e,d,C,a,i,o)},t9._setPlaneData=function(e,t,r,n,a,i,o,s){for(var l=(n=Math.max(1,Math.floor(n)))+1,c=(a=Math.max(1,Math.floor(a)))+1,d=t/2,u=r/2,h=t/n,_=r/a,f=l*c,p=a*n,g=t9._generateIndices(e.engine,f,6*p),m=1/l,v=1/n,y=1/a,x=new Float32Array(8*f),b=0;b<f;++b){var S=b%l,C=b*m|0,T=8*b;x[T++]=S*h-d,x[T++]=0,x[T++]=C*_-u,x[T++]=0,x[T++]=1,x[T++]=0,x[T++]=S*v,x[T++]=C*y}for(var A=0,E=0;E<p;++E){var R=E%n,M=(E*v|0)*l+R,w=M+1,P=M+l,F=P+1;g[A++]=M,g[A++]=P,g[A++]=w,g[A++]=P,g[A++]=F,g[A++]=w}if(!o){var L=e.bounds;L.min.set(-d,0,-u),L.max.set(d,0,u)}t9._initialize(e,x,g,i,o,s)},t9._setCylinderData=function(e,t,r,n,a,i,o,s,l){void 0===t&&(t=.5),void 0===r&&(r=.5),void 0===n&&(n=2),void 0===a&&(a=20),void 0===i&&(i=1);for(var c=(a=Math.floor(a))+1,d=(i=Math.floor(i))+1,u=.5*n,h=n/i,_=c*d,f=a*i,p=2*a,g=_+2+p,m=t9._generateIndices(e.engine,g,6*f+3*p),v=1/c,y=1/a,x=1/i,b=new Float32Array(8*g),S=0,C=Math.PI,T=2*Math.PI,A=r-t,E=A/n,R=A/i,M=0;M<_;++M){var w=M%c,P=M*v|0,F=w*y,L=P*x,D=C+F*T,B=Math.sin(D),I=Math.cos(D),V=r-P*R,O=V*B,N=P*h-u,k=V*I,z=8*M;b[z++]=O,b[z++]=N,b[z++]=k,b[z++]=B,b[z++]=E,b[z++]=I,b[z++]=F,b[z++]=1-L}for(var U=0;U<f;++U){var G=U%a,H=(U*y|0)*c+G,W=H+1,K=H+c,j=K+1;m[S++]=W,m[S++]=K,m[S++]=H,m[S++]=W,m[S++]=j,m[S++]=K}var X=8*_;b[X++]=0,b[X++]=-u,b[X++]=0,b[X++]=0,b[X++]=-1,b[X++]=0,b[X++]=.5,b[X++]=.5,b[X++]=0,b[X++]=u,b[X++]=0,b[X++]=0,b[X++]=1,b[X++]=0,b[X++]=.5,b[X++]=.5,X=(_+2)*8;for(var q=1/(2*t),Y=1/(2*r),Q=c*i,J=0;J<a;++J){var Z=8*J,$=b[Z],ee=b[Z+2];b[X++]=$,b[X++]=-u,b[X++]=ee,b[X++]=0,b[X++]=-1,b[X++]=0,b[X++]=$*Y+.5,b[X++]=.5-ee*Y;var et=(J+Q)*8;$=b[et],ee=b[et+2],b[X++]=$,b[X++]=u,b[X++]=ee,b[X++]=0,b[X++]=1,b[X++]=0,b[X++]=$*q+.5,b[X++]=.5-ee*q}for(var er=_+1,en=_+2,ea=en+1,ei=0;ei<a;++ei){var eo=2*ei,es=ei===a-1?0:eo+2;m[S++]=_,m[S++]=en+es,m[S++]=en+eo,m[S++]=er,m[S++]=ea+eo,m[S++]=ea+es}if(!s){var el=e.bounds,ec=Math.max(t,r);el.min.set(-ec,-u,-ec),el.max.set(ec,u,ec)}t9._initialize(e,b,m,o,s,l)},t9._setTorusData=function(e,t,r,n,a,i,o,s,l){var c=((n=Math.floor(n))+1)*((a=Math.floor(a))+1),d=n*a,u=t9._generateIndices(e.engine,c,6*d),h=new Float32Array(8*c);i=i/180*Math.PI;for(var _=0,f=t9._tempVec30,p=0;p<=n;p++)for(var g=0;g<=a;g++){var m=g/a*i,v=p/n*Math.PI*2,y=Math.cos(v),x=Math.cos(m),b=Math.sin(m),S=(t+r*y)*x,C=(t+r*y)*b,T=r*Math.sin(v);h[_++]=S,h[_++]=C,h[_++]=T;var A=t*x,E=t*b;f.set(S-A,C-E,T).normalize(),h[_++]=f.x,h[_++]=f.y,h[_++]=f.z,h[_++]=g/a,h[_++]=p/n}_=0;for(var R=1;R<=n;R++)for(var M=1;M<=a;M++){var w=(a+1)*R+M-1,P=(a+1)*(R-1)+M-1,F=(a+1)*(R-1)+M,L=(a+1)*R+M;u[_++]=w,u[_++]=P,u[_++]=L,u[_++]=P,u[_++]=F,u[_++]=L}if(!s){var D=e.bounds,B=t+r;D.min.set(-B,-B,-r),D.max.set(B,B,r)}t9._initialize(e,h,u,o,s,l)},t9._setConeData=function(e,t,r,n,a,i,o,s){for(var l=(n=Math.floor(n))+1,c=(a=Math.floor(a))+1,d=.5*r,u=r/a,h=l*c,_=n*a,f=h+1+n,p=t9._generateIndices(e.engine,f,6*_+3*n),g=1/l,m=1/n,v=1/a,y=new Float32Array(8*f),x=0,b=Math.PI,S=2*Math.PI,C=t/r,T=0;T<h;++T){var A=T%l,E=T*g|0,R=A*m,M=E*v,w=b+R*S,P=Math.sin(w),F=Math.cos(w),L=t-E*t,D=L*P,B=E*u-d,I=L*F,V=8*T;y[V++]=D,y[V++]=B,y[V++]=I,y[V++]=P,y[V++]=C,y[V++]=F,y[V++]=R,y[V++]=1-M}for(var O=0;O<_;++O){var N=O%n,k=(O*m|0)*l+N,z=k+1,U=k+l,G=U+1;p[x++]=z,p[x++]=U,p[x++]=k,p[x++]=z,p[x++]=G,p[x++]=U}var H=8*h;y[H++]=0,y[H++]=-d,y[H++]=0,y[H++]=0,y[H++]=-1,y[H++]=0,y[H++]=.5,y[H++]=.5,H=(h+1)*8;for(var W=1/(2*t),K=0;K<n;++K){var j=y[8*K],X=y[8*K+2];y[H++]=j,y[H++]=-d,y[H++]=X,y[H++]=0,y[H++]=-1,y[H++]=0,y[H++]=j*W+.5,y[H++]=.5-X*W}for(var q=h+1,Y=0;Y<n;++Y){var Q=Y,J=Y===n-1?0:Q+1;p[x++]=h,p[x++]=q+J,p[x++]=q+Q}if(!o){var Z=e.bounds;Z.min.set(-t,-d,-t),Z.max.set(t,d,t)}t9._initialize(e,y,p,i,o,s)},t9._setCapsuleData=function(e,t,r,n,a,i,o,s){for(var l=(n=Math.max(2,Math.floor(n)))+1,c=(a=Math.floor(a))+1,d=.5*r,u=r/a,h=l*c,_=n*a,f=l*l,p=n*n,g=h+2*f,m=t9._generateIndices(e.engine,g,(_+2*p)*6),v=1/l,y=1/n,x=1/a,b=Math.PI,S=2*Math.PI,C=new Float32Array(8*g),T=0,A=0;A<h;++A){var E=A%l,R=A*v|0,M=E*y,w=R*x,P=b+M*S,F=Math.sin(P),L=Math.cos(P),D=8*A;C[D++]=t*F,C[D++]=R*u-d,C[D++]=t*L,C[D++]=F,C[D++]=0,C[D++]=L,C[D++]=M,C[D++]=1-w}for(var B=0;B<_;++B){var I=B%n,V=(B*y|0)*l+I,O=V+1,N=V+l,k=N+1;m[T++]=O,m[T++]=N,m[T++]=V,m[T++]=O,m[T++]=k,m[T++]=N}if(t9._createCapsuleCap(t,r,n,S,h,1,C,m,T),t9._createCapsuleCap(t,r,n,-S,h+f,-1,C,m,T+6*p),!o){var z=e.bounds;z.min.set(-t,-t-d,-t),z.max.set(t,t+d,t)}t9._initialize(e,C,m,i,o,s)},t9._initialize=function(t,r,n,a,i,o){if(i)o.setData(r),t.setIndices(n),t.uploadData(a);else{var s=[new dW(e.VertexAttribute.Position,0,e.VertexElementFormat.Vector3,0),new dW(e.VertexAttribute.Normal,12,e.VertexElementFormat.Vector3,0),new dW(e.VertexAttribute.UV,24,e.VertexElementFormat.Vector2,0)];t.setVertexElements(s);var l=new dO(t.engine,e.BufferBindFlag.VertexBuffer,r,e.BufferUsage.Static,!0);t.setVertexBufferBinding(l,32,0),t.setIndices(n),t.calculateTangents(),t.uploadData(a),t.addSubMesh(0,n.length)}},t9._generateIndices=function(t,r,n){var a=null;if(r>65535){if(t._hardwareRenderer.canIUse(e.GLCapabilityType.elementIndexUint))a=new Uint32Array(n);else throw Error("The vertex count is over limit.")}else a=new Uint16Array(n);return a},t9._createCapsuleCap=function(e,t,r,n,a,i,o,s,l){for(var c=r+1,d=.5*t*i,u=c*c,h=r*r,_=1/c,f=1/r,p=0;p<u;++p){var g=p%c*f,m=(p*_|0)*f,v=g*n,y=m*Math.PI/2,x=Math.sin(y),b=-e*Math.cos(v)*x,S=e*Math.cos(y)*i+d,C=e*Math.sin(v)*x,T=(p+a)*8;o[T++]=b,o[T++]=S,o[T++]=C,o[T++]=b,o[T++]=S-d,o[T++]=C,o[T++]=g,o[T++]=m}for(var A=0;A<h;++A){var E=A%r,R=(A*f|0)*c+E+a,M=R+1,w=R+c,P=w+1;s[l++]=M,s[l++]=R,s[l++]=P,s[l++]=R,s[l++]=w,s[l++]=P}},t9);un._tempVec30=new cC,un._sphereSeedPositions=new Float32Array([-1,1,1,-1,-1,1,1,-1,1,1,1,1,1,-1,-1,1,1,-1,-1,-1,-1,-1,1,-1]),un._sphereSeedCells=new Float32Array([0,1,2,3,3,2,4,5,5,4,6,7,7,0,3,5,7,6,1,0,6,4,2,1]),un._sphereEdgeIdx=0,un._spherePoleIdx=0;var ua=(cH(t6=function(e){var t;return(t=cJ.call(this,null)||this).name=e,t._bones=[],t.inverseBindMatrices=[],t.joints=[],t.skeleton="none",t},cJ),t6),ui=(cH(t7=function(e){(t=dq.call(this,e)||this)._localBounds=new cA,t._jointDataCreateCache=new cD(-1,-1),t._skin=null;var t,r=t.entity.engine._hardwareRenderer,n=r.renderStates.getParameter(r.gl.MAX_VERTEX_UNIFORM_VECTORS);n=Math.min(n,r._options._maxAllowSkinUniformVectorCount),t._maxVertexUniformVectors=n,t._onLocalBoundsChanged=t._onLocalBoundsChanged.bind(ck(t));var a=t._localBounds;return a.min._onValueChanged=t._onLocalBoundsChanged,a.max._onValueChanged=t._onLocalBoundsChanged,t},dq),(re=t7.prototype).update=function(){var e=this._skin,t=this._bones;if(e&&t)for(var r,n=this._jointMatrices,a=e.inverseBindMatrices,i=(null!=(r=this._rootBone)?r:this.entity).getInvModelMatrix(),o=t.length-1;o>=0;o--){var s=t[o],l=16*o;s?c0._floatMatrixMultiply(s.transform.worldMatrix,a[o].elements,0,n,l):n.set(a[o].elements,l),c0._floatMatrixMultiply(i,n,l,n,l)}},re._updateShaderData=function(t){var r=this.entity,n=this._rootBone?this._rootBone.transform.worldMatrix:r.transform.worldMatrix;this._updateTransformShaderData(t,n);var a=this.shaderData,i=this.mesh._blendShapeManager;i._updateShaderData(a,this);var o=this._bones;if(o){var s=i._uniformOccupiesCount,l=o.length,c=this._jointDataCreateCache,d=l!==c.x;if(d||s!==c.y){var u,h=Math.ceil((this._maxVertexUniformVectors-(44+s))/4);if(l>h){var _,f=this.engine;f._hardwareRenderer.canIUseMoreJoints?(d&&(null==(_=this._jointTexture)||_.destroy(),this._jointTexture=new dQ(f,4,l,e.TextureFormat.R32G32B32A32,!1),this._jointTexture.filterMode=e.TextureFilterMode.Point,this._jointTexture.isGCIgnored=!0),a.disableMacro("RENDERER_JOINTS_NUM"),a.enableMacro("RENDERER_USE_JOINT_TEXTURE"),a.setTexture(t7._jointSamplerProperty,this._jointTexture)):dr.error("component's joints count("+l+") greater than device's MAX_VERTEX_UNIFORM_VECTORS number "+this._maxVertexUniformVectors+", and don't support jointTexture in this device. suggest joint count less than "+h+".",this)}else null==(u=this._jointTexture)||u.destroy(),a.disableMacro("RENDERER_USE_JOINT_TEXTURE"),a.enableMacro("RENDERER_JOINTS_NUM",h.toString()),a.setFloatArray(t7._jointMatrixProperty,this._jointMatrices);c.set(l,s)}this._jointTexture&&this._jointTexture.setPixelBuffer(this._jointMatrices)}var p=r.layer;this._rendererLayer.set(65535&p,p>>>16&65535,0,0)},re._onDestroy=function(){var e,t;dq.prototype._onDestroy.call(this),null==(e=this._rootBone)||e.transform._updateFlagManager.removeListener(this._onTransformChanged),this._rootBone=null,this._jointDataCreateCache=null,this._skin=null,this._blendShapeWeights=null,this._localBounds=null,this._jointMatrices=null,null==(t=this._jointTexture)||t.destroy(),this._jointTexture=null,this._bones=null},re._cloneTo=function(e,t,r){dq.prototype._cloneTo.call(this,e,t,r);var n=[];if(this.rootBone){var a=this._getEntityHierarchyPath(t,this.rootBone,n);e.rootBone=a?this._getEntityByHierarchyPath(r,n):this.rootBone}var i=this._bones;if(i){for(var o=i.length,s=Array(o),l=0;l<o;l++){var c=i[l],d=this._getEntityHierarchyPath(t,c,n);s[l]=d?this._getEntityByHierarchyPath(r,n):c}e.bones=s}this._blendShapeWeights&&(e._blendShapeWeights=this._blendShapeWeights.slice())},re._registerEntityTransformListener=function(){},re._updateBounds=function(e){if(this._rootBone){var t=this._localBounds,r=this._rootBone.transform.worldMatrix;cA.transform(t,r,e)}else dq.prototype._updateBounds.call(this,e)},re._checkBlendShapeWeightLength=function(){var e=this._mesh,t=e?e.blendShapeCount:0,r=this._blendShapeWeights;if(r){var n=r.length;if(n!==t){var a=new Float32Array(t);if(t>n)a.set(r);else for(var i=0;i<t;i++)a[i]=r[i];this._blendShapeWeights=a}}else this._blendShapeWeights=new Float32Array(t)},re._onLocalBoundsChanged=function(){this._dirtyUpdateFlag|=lX.WorldVolume},re._getEntityHierarchyPath=function(e,t,r){for(r.length=0;t!==e;){var n=t.parent;if(!n)return!1;r.push(t.siblingIndex),t=n}return!0},re._getEntityByHierarchyPath=function(e,t){for(var r=e,n=t.length-1;n>=0;n--)r=r.children[t[n]];return r},cU(t7,[{key:"blendShapeWeights",get:function(){return this._checkBlendShapeWeightLength(),this._blendShapeWeights},set:function(e){this._checkBlendShapeWeightLength();var t=this._blendShapeWeights;if(e.length<=t.length)t.set(e);else for(var r=0,n=t.length;r<n;r++)t[r]=e[r]}},{key:"localBounds",get:function(){return this._localBounds},set:function(e){this._localBounds!==e&&this._localBounds.copyFrom(e)}},{key:"rootBone",get:function(){return this._rootBone},set:function(e){if(this._rootBone!==e){var t;null==(t=this._rootBone)||t.transform._updateFlagManager.removeListener(this._onTransformChanged),e.transform._updateFlagManager.addListener(this._onTransformChanged),this._rootBone=e,this._dirtyUpdateFlag|=lX.WorldVolume}}},{key:"bones",get:function(){return this._bones},set:function(e){if(this._bones!==e){var t,r,n,a=null!=(r=null==(t=this._bones)?void 0:t.length)?r:0,i=null!=(n=null==e?void 0:e.length)?n:0;if(a!==i){var o=this.shaderData;i>0?(this._jointMatrices=new Float32Array(16*i),o.enableMacro("RENDERER_HAS_SKIN"),o.setInt(t7._jointCountProperty,i)):(this._jointMatrices=null,o.disableMacro("RENDERER_HAS_SKIN"))}this._bones=e}}},{key:"skin",get:function(){return this._skin},set:function(e){this._skin=e}}]),t7);ui._jointCountProperty=dn.getByName("renderer_JointCount"),ui._jointSamplerProperty=dn.getByName("renderer_JointSampler"),ui._jointMatrixProperty=dn.getByName("renderer_JointMatrix"),cW([cY],ui.prototype,"_localBounds",void 0),cW([cj],ui.prototype,"_jointDataCreateCache",void 0),cW([cj],ui.prototype,"_blendShapeWeights",void 0),cW([cj],ui.prototype,"_maxVertexUniformVectors",void 0),cW([cj],ui.prototype,"_rootBone",void 0),cW([cj],ui.prototype,"_jointMatrices",void 0),cW([cj],ui.prototype,"_jointTexture",void 0),cW([cj],ui.prototype,"_bones",void 0),cW([cj],ui.prototype,"_condensedBlendShapeWeights",void 0),cW([cj],ui.prototype,"_onLocalBoundsChanged",null);var uo=((rr=(rt=function(e){this._elementPoolIndex=0,this._elementPool=[],this._type=e}).prototype).getFromPool=function(){var e=this._elementPoolIndex,t=this._elementPool;if(this._elementPoolIndex++,t.length!==e)return t[e];var r=new this._type;return t.push(r),r},rr.resetPool=function(){this._elementPoolIndex=0},rr.garbageCollection=function(){for(var e=this._elementPool,t=e.length-1;t>=0;t--)e[t].dispose&&e[t].dispose()},rt),us=((ra=(rn=function(e){this._subMeshPool=new uo(dz),this._batchedQueue=[],this._meshes=[],this._meshCount=1,this._vertexBuffers=[],this._indiceBuffers=[],this._flushId=0,this._vertexCount=0,this._elementCount=0,this._engine=e,this._initMeshes(e)}).prototype).drawElement=function(e,t){var r=e.data;if(r.multiRenderData)for(var n=r.charsData,a=t.engine._renderElementPool,i=0,o=n.length;i<o;++i){var s=a.getFromPool();s.set(n[i],e.shaderPasses),this._drawSubElement(s,t)}else this._drawSubElement(e,t)},ra._initMeshes=function(e){var t=rn.MAX_VERTEX_COUNT;this._vertices=new Float32Array(9*t),this._indices=new Uint16Array(3*t);for(var r=this._meshes,n=this._meshCount,a=0;a<n;a++)r[a]=this._createMesh(e,a)},ra.flush=function(e){var t=this._batchedQueue;0!==t.length&&(this._updateData(this._engine),this.drawBatches(e),!rn._canUploadSameBuffer&&this._flushId++,t.length=0,this._subMeshPool.resetPool(),this._vertexCount=0,this._elementCount=0)},ra.clear=function(){this._flushId=0,this._vertexCount=0,this._elementCount=0,this._batchedQueue.length=0},ra.destroy=function(){this._batchedQueue=null;for(var e=this._meshes,t=this._vertexBuffers,r=this._indiceBuffers,n=0,a=e.length;n<a;++n)e[n].destroy();this._meshes=null;for(var i=0,o=t.length;i<o;++i)t[i].destroy();this._vertexBuffers=null;for(var s=0,l=r.length;s<l;++s)r[s].destroy();this._indiceBuffers=null},ra._drawSubElement=function(e,t){var r=e.data.verticesData.vertexCount;this._vertexCount+r>rn.MAX_VERTEX_COUNT&&this.flush(t),this._vertexCount+=r,this._batchedQueue[this._elementCount++]=e},ra._createMesh=function(t,r){var n=rn.MAX_VERTEX_COUNT,a=new dX(t,"BufferMesh"+r);a.isGCIgnored=!0;var i=[],o=this.createVertexElements(i),s=this._vertexBuffers[r]=new dO(t,e.BufferBindFlag.VertexBuffer,n*o,e.BufferUsage.Dynamic);s.isGCIgnored=!0;var l=this._indiceBuffers[r]=new dO(t,e.BufferBindFlag.IndexBuffer,6*n,e.BufferUsage.Dynamic);return l.isGCIgnored=!0,a.setVertexBufferBinding(s,o),a.setIndexBufferBinding(l,e.IndexFormat.UInt16),a.setVertexElements(i),a},ra._updateData=function(t){var r=this._meshes,n=this._flushId;!rn._canUploadSameBuffer&&this._meshCount<=n&&(this._meshCount++,r[n]=this._createMesh(t,n));var a=this._batchedQueue,i=this._vertices,o=this._indices,s=r[n];s.clearSubMesh();for(var l=0,c=0,d=0,u=0,h=0,_=0,f=null,p=0,g=a.length;p<g;p++){var m=a[p],v=m.data;l=this.updateVertices(v,i,l);for(var y=v.verticesData.triangles,x=y.length,b=0;b<x;b++)o[c++]=y[b]+h;h+=v.verticesData.vertexCount,null===f?u+=x:this.canBatch(f,m)?u+=x:(s.addSubMesh(this._getSubMeshFromPool(d,u)),d+=u,u=x,a[_++]=f),f=m}s.addSubMesh(this._getSubMeshFromPool(d,u)),a[_]=f,this._vertexBuffers[n].setData(i,0,0,l,e.SetDataOptions.Discard),this._indiceBuffers[n].setData(o,0,0,c,e.SetDataOptions.Discard)},ra._getSubMeshFromPool=function(t,r){var n=this._subMeshPool.getFromPool();return n.start=t,n.count=r,n.topology=e.MeshTopology.Triangles,n},rn);us._disableBatchTag=dg.getByName("spriteDisableBatching"),us.MAX_VERTEX_COUNT=4096,us._canUploadSameBuffer=!0;var ul=((ri=function(){}).resetData=function(e){e._verticesData.triangles=[]},ri.updatePositions=function(t){var r,n,a,i,o,s,l=t.width,c=t.height,d=t.sprite,u=t.tileMode,h=t.tiledAdaptiveThreshold,_=t._verticesData,f=_.positions,p=_.uvs,g=_.triangles,m=this._posRow,v=this._posColumn,y=this._uvRow,x=this._uvColumn;m.length=v.length=y.length=x.length=0,u===e.SpriteTileMode.Adaptive?this._calculateAdaptiveDividing(d,l,c,h,m,v,y,x):this._calculateContinuousDividing(d,l,c,m,v,y,x);var b=t.sprite.pivot,S=b.x,C=b.y,T=t.width*S,A=t.height*C,E=ul._worldMatrix,R=E.elements,M=t.entity.transform.worldMatrix.elements,w=t.flipX?-1:1,P=t.flipY?-1:1;r=R[0]=M[0]*w,n=R[1]=M[1]*w,a=R[2]=M[2]*w,i=R[4]=M[4]*P,o=R[5]=M[5]*P,s=R[6]=M[6]*P,R[8]=M[8],R[9]=M[9],R[10]=M[10];for(var F=R[12]=M[12]-T*R[0]-A*R[4],L=R[13]=M[13]-T*R[1]-A*R[5],D=R[14]=M[14]-T*R[2]-A*R[6],B=m.length-1,I=v.length-1,V=0,O=0,N=0;N<I;N++)for(var k=2*N,z=0;z<B;z++){var U=y.get(2*z),G=x.get(k),H=y.get(2*z+1),W=x.get(k+1);if(!(isNaN(U)||isNaN(U)||isNaN(H)||isNaN(W))){g[O++]=V,g[O++]=V+1,g[O++]=V+2,g[O++]=V+2,g[O++]=V+1,g[O++]=V+3;var K=m.get(z),j=v.get(N),X=m.get(z+1),q=v.get(N+1);p[V]?p[V].set(U,G):p[V]=new cD(U,G);var Y=f[V];Y?Y.set(r*K+i*j+F,n*K+o*j+L,a*K+s*j+D):f[V]=new cC(r*K+i*j+F,n*K+o*j+L,a*K+s*j+D),p[++V]?p[V].set(H,G):p[V]=new cD(H,G),(Y=f[V])?Y.set(r*X+i*j+F,n*X+o*j+L,a*X+s*j+D):f[V]=new cC(r*X+i*j+F,n*X+o*j+L,a*X+s*j+D),p[++V]?p[V].set(U,W):p[V]=new cD(U,W),(Y=f[V])?Y.set(r*K+i*q+F,n*K+o*q+L,a*K+s*q+D):f[V]=new cC(r*K+i*q+F,n*K+o*q+L,a*K+s*q+D),p[++V]?p[V].set(H,W):p[V]=new cD(H,W),(Y=f[V])?Y.set(r*X+i*q+F,n*X+o*q+L,a*X+s*q+D):f[V]=new cC(r*X+i*q+F,n*X+o*q+L,a*X+s*q+D),V++}}t._verticesData.vertexCount=V,g.length=O;var Q=t._bounds,J=Q.min,Z=Q.max;J.set(m.get(0),v.get(0),0),Z.set(m.get(B),v.get(I),0),t._bounds.transform(E)},ri.updateUVs=function(e){},ri._calculateAdaptiveDividing=function(e,t,r,n,a,i,o,s){var l,c,d,u,h,_,f,p=e.border,g=e._getPositions(),m=g[0],v=m.x,y=m.y,x=g[3],b=x.x,S=x.y,C=e._getUVs(),T=C[0],A=C[1],E=C[2],R=C[3],M=e.width,w=e.height,P=M*p.x,F=M*p.z,L=P+F,D=M-L,B=w*p.w,I=w*p.y,V=B+I,O=w-V;if(L>=t?(u=3,c=0):D>cS.zeroTolerance?(u=4+(_=(_=(t-L)/D)%1>=n?Math.ceil(_):Math.floor(_))-1,c=2):(u=4,c=1),V>=r?(h=3,d=0):O>cS.zeroTolerance?(h=4+(f=(f=(r-V)/O)%1>=n?Math.ceil(f):Math.floor(f))-1,d=2):(h=4,d=1),(u-1)*(h-1)*4>us.MAX_VERTEX_COUNT){a.add(t*v),a.add(t*b),i.add(r*y),i.add(r*S),o.add(T.x),o.add(R.x),s.add(T.y),s.add(R.y),dr.warn("The number of vertices exceeds the upper limit("+us.MAX_VERTEX_COUNT+").");return}switch(c){case 0:l=t/L,a.add(M*v*l),a.add(P*l),a.add(t-M*(1-b)*l),o.add(T.x),o.add(A.x),o.add(E.x),o.add(R.x);break;case 1:a.add(M*v),a.add(P),a.add(t-F),a.add(t-M*(1-b)),o.add(T.x),o.add(A.x),o.add(NaN),o.add(NaN),o.add(E.x),o.add(R.x);break;case 2:l=t/(L+_*D),a.add(M*v*l),a.add(P*l),o.add(T.x),o.add(A.x),o.add(A.x);for(var N=0,k=_-1;N<k;N++)a.add(P+(N+1)*D*l),o.add(E.x),o.add(A.x);a.add(t-F*l),a.add(t-M*(1-b)*l),o.add(E.x),o.add(E.x),o.add(R.x)}switch(d){case 0:l=r/V,i.add(w*y*l),i.add(I*l),i.add(r-w*(1-S)*l),s.add(T.y),s.add(A.y),s.add(E.y),s.add(R.y);break;case 1:i.add(w*y),i.add(I),i.add(r-B),i.add(r-w*(1-S)),s.add(T.y),s.add(A.y),s.add(NaN),s.add(NaN),s.add(E.y),s.add(R.y);break;case 2:l=r/(V+f*O),i.add(w*y*l),i.add(I*l),s.add(T.y),s.add(A.y),s.add(A.y);for(var z=0,U=f-1;z<U;z++)i.add(I+(z+1)*O*l),s.add(E.y),s.add(A.y);i.add(r-B*l),i.add(r-w*(1-S)*l),s.add(E.y),s.add(E.y),s.add(R.y)}},ri._calculateContinuousDividing=function(e,t,r,n,a,i,o){var s,l,c,d,u,h,_=e.border,f=e._getPositions(),p=f[0],g=p.x,m=p.y,v=f[3],y=v.x,x=v.y,b=e._getUVs(),S=b[0],C=b[1],T=b[2],A=b[3],E=e.width,R=e.height,M=E*_.x,w=E*_.z,P=M+w,F=E-P,L=R*_.w,D=R*_.y,B=L+D,I=R-B;if(P>=t?(c=3,s=0):F>cS.zeroTolerance?(c=4+(0|(u=(t-P)/F)),s=2):(c=4,s=1),B>=r?(d=3,l=0):I>cS.zeroTolerance?(d=4+(0|(h=(r-B)/I)),l=2):(d=4,l=1),(c-1)*(d-1)*4>us.MAX_VERTEX_COUNT){n.add(t*g),n.add(t*y),a.add(r*m),a.add(r*x),i.add(S.x),i.add(A.x),o.add(S.y),o.add(A.y),dr.warn("The number of vertices exceeds the upper limit("+us.MAX_VERTEX_COUNT+").");return}switch(s){case 0:var V=t/P;n.add(E*g*V),n.add(M*V),n.add(t-E*(1-y)*V),i.add(S.x),i.add(C.x),i.add(T.x),i.add(A.x);break;case 1:n.add(E*g),n.add(M),n.add(t-w),n.add(t-E*(1-y)),i.add(S.x),i.add(C.x),i.add(NaN),i.add(NaN),i.add(T.x),i.add(A.x);break;case 2:n.add(E*g),n.add(M),i.add(S.x),i.add(C.x),i.add(C.x);for(var O=0|u,N=0;N<O;N++)n.add(M+(N+1)*F),i.add(T.x),i.add(C.x);n.add(t-w),n.add(t-E*(1-y)),i.add((T.x-C.x)*(u-O)+C.x),i.add(T.x),i.add(A.x)}switch(l){case 0:var k=r/B;a.add(R*m*k),a.add(D*k),a.add(r-R*(1-x)*k),o.add(S.y),o.add(C.y),o.add(T.y),o.add(A.y);break;case 1:a.add(R*m),a.add(D),a.add(r-L),a.add(r-R*(1-x)),o.add(S.y),o.add(C.y),o.add(NaN),o.add(NaN),o.add(T.y),o.add(A.y);break;case 2:a.add(R*m),a.add(D),o.add(S.y),o.add(C.y),o.add(C.y);for(var z=0|h,U=0;U<z;U++)a.add(D+(U+1)*I),o.add(T.y),o.add(C.y);a.add(r-L),a.add(r-R*(1-x)),o.add((T.y-C.y)*(h-z)+C.y),o.add(T.y),o.add(A.y)}},ri._worldMatrix=new cF,ri._posRow=new dV,ri._posColumn=new dV,ri._uvRow=new dV,ri._uvColumn=new dV,ri);ul=cW([dD()],ul),(ro=l0||(l0={}))[ro.Compressed=0]="Compressed",ro[ro.WithoutTiled=1]="WithoutTiled",ro[ro.WithTiled=2]="WithTiled";var uc=function(e,t,r,n,a){void 0===n&&(n=null),void 0===a&&(a=null),this.vertexCount=e,this.positions=t,this.uvs=r,this.triangles=n,this.color=a},ud=(rs=e.Renderer,cH(rl=function(t){var r;return(r=rs.call(this,t)||this)._tileMode=e.SpriteTileMode.Continuous,r._tiledAdaptiveThreshold=.5,r._color=new cI(1,1,1,1),r._sprite=null,r._automaticWidth=0,r._automaticHeight=0,r._customWidth=void 0,r._customHeight=void 0,r._flipX=!1,r._flipY=!1,r._maskLayer=e.SpriteMaskLayer.Layer0,r._maskInteraction=e.SpriteMaskInteraction.None,r._verticesData=new uc(4,[],[],null,r._color),r.drawMode=e.SpriteDrawMode.Simple,r.setMaterial(r._engine._spriteDefaultMaterial),r._onSpriteChange=r._onSpriteChange.bind(ck(r)),r},rs),(rc=rl.prototype)._cloneTo=function(e,t,r){rs.prototype._cloneTo.call(this,e,t,r),e._assembler.resetData(e),e.sprite=this._sprite,e.drawMode=this._drawMode},rc._updateShaderData=function(e){this._updateTransformShaderData(e,cF._identity)},rc._updateBounds=function(e){this.sprite?this._assembler.updatePositions(this):(e.min.set(0,0,0),e.max.set(0,0,0))},rc._render=function(e){if((null==(t=this.sprite)?void 0:t.texture)&&this.width&&this.height){this._dirtyUpdateFlag&lX.WorldVolume&&(this._assembler.updatePositions(this),this._dirtyUpdateFlag&=~lX.WorldVolume),2&this._dirtyUpdateFlag&&(this._assembler.updateUVs(this),this._dirtyUpdateFlag&=-3);var t,r=this.getMaterial(),n=this.sprite.texture,a=this._engine._spriteRenderDataPool.getFromPool();a.set(this,r,this._verticesData,n),e.camera._renderPipeline.pushRenderData(e,a)}},rc._onDestroy=function(){var e=this._sprite;e&&(this._addResourceReferCount(e,-1),e._updateFlagManager.removeListener(this._onSpriteChange)),rs.prototype._onDestroy.call(this),this._entity=null,this._color=null,this._sprite=null,this._assembler=null,this._verticesData=null},rc._calDefaultSize=function(){var e=this._sprite;e?(this._automaticWidth=e.width,this._automaticHeight=e.height):this._automaticWidth=this._automaticHeight=0,this._dirtyUpdateFlag&=-5},rc._updateStencilState=function(t,r){var n=this.getMaterial(),a=this._engine._spriteDefaultMaterials;if(n===a[t])this.setMaterial(a[r]);else{var i=n.renderState.stencilState;r===e.SpriteMaskInteraction.None?(i.enabled=!1,i.writeMask=255,i.referenceValue=0,i.compareFunctionFront=i.compareFunctionBack=e.CompareFunction.Always):(i.enabled=!0,i.writeMask=0,i.referenceValue=1,i.compareFunctionFront=i.compareFunctionBack=r===e.SpriteMaskInteraction.VisibleInsideMask?e.CompareFunction.LessEqual:e.CompareFunction.Greater)}},rc._onSpriteChange=function(t){switch(t){case lG.texture:this.shaderData.setTexture(rl._textureProperty,this.sprite.texture);break;case lG.size:var r=this._drawMode;this._dirtyUpdateFlag|=4,this._drawMode===e.SpriteDrawMode.Sliced?this._dirtyUpdateFlag|=lX.WorldVolume:r===e.SpriteDrawMode.Tiled?this._dirtyUpdateFlag|=3:(void 0===this._customWidth||void 0===this._customHeight)&&(this._dirtyUpdateFlag|=lX.WorldVolume);break;case lG.border:this._drawMode===e.SpriteDrawMode.Sliced&&(this._dirtyUpdateFlag|=3);break;case lG.region:case lG.atlasRegionOffset:this._dirtyUpdateFlag|=3;break;case lG.atlasRegion:this._dirtyUpdateFlag|=2;break;case lG.pivot:this._dirtyUpdateFlag|=lX.WorldVolume;break;case lG.destroy:this.sprite=null}},cU(rl,[{key:"drawMode",get:function(){return this._drawMode},set:function(t){if(this._drawMode!==t){switch(this._drawMode=t,t){case e.SpriteDrawMode.Simple:this._assembler=dB;break;case e.SpriteDrawMode.Sliced:this._assembler=dI;break;case e.SpriteDrawMode.Tiled:this._assembler=ul}this._assembler.resetData(this),this._dirtyUpdateFlag|=3}}},{key:"tileMode",get:function(){return this._tileMode},set:function(t){this._tileMode!==t&&(this._tileMode=t,this.drawMode===e.SpriteDrawMode.Tiled&&(this._dirtyUpdateFlag|=3))}},{key:"tiledAdaptiveThreshold",get:function(){return this._tiledAdaptiveThreshold},set:function(t){t!==this._tiledAdaptiveThreshold&&(t=cS.clamp(t,0,1),this._tiledAdaptiveThreshold=t,this.drawMode===e.SpriteDrawMode.Tiled&&(this._dirtyUpdateFlag|=3))}},{key:"sprite",get:function(){return this._sprite},set:function(e){var t=this._sprite;t!==e&&(t&&(this._addResourceReferCount(t,-1),t._updateFlagManager.removeListener(this._onSpriteChange)),this._dirtyUpdateFlag|=7,e?(this._addResourceReferCount(e,1),e._updateFlagManager.addListener(this._onSpriteChange),this.shaderData.setTexture(rl._textureProperty,e.texture)):this.shaderData.setTexture(rl._textureProperty,null),this._sprite=e)}},{key:"color",get:function(){return this._color},set:function(e){this._color!==e&&this._color.copyFrom(e)}},{key:"width",get:function(){return void 0!==this._customWidth?this._customWidth:(4&this._dirtyUpdateFlag&&this._calDefaultSize(),this._automaticWidth)},set:function(e){this._customWidth!==e&&(this._customWidth=e,this._dirtyUpdateFlag|=lX.WorldVolume)}},{key:"height",get:function(){return void 0!==this._customHeight?this._customHeight:(4&this._dirtyUpdateFlag&&this._calDefaultSize(),this._automaticHeight)},set:function(e){this._customHeight!==e&&(this._customHeight=e,this._dirtyUpdateFlag|=lX.WorldVolume)}},{key:"flipX",get:function(){return this._flipX},set:function(e){this._flipX!==e&&(this._flipX=e,this._dirtyUpdateFlag|=lX.WorldVolume)}},{key:"flipY",get:function(){return this._flipY},set:function(e){this._flipY!==e&&(this._flipY=e,this._dirtyUpdateFlag|=lX.WorldVolume)}},{key:"maskLayer",get:function(){return this._maskLayer},set:function(e){this._maskLayer=e}},{key:"maskInteraction",get:function(){return this._maskInteraction},set:function(e){this._maskInteraction!==e&&(this._updateStencilState(this._maskInteraction,e),this._maskInteraction=e)}}]),rl);ud._textureProperty=dn.getByName("renderer_SpriteTexture"),cW([cj],ud.prototype,"_verticesData",void 0),cW([cj],ud.prototype,"_drawMode",void 0),cW([cX],ud.prototype,"_assembler",void 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uc(4,[],[]),dB.resetData(ck(a)),a.setMaterial(a._engine._spriteMaskDefaultMaterial),a.shaderData.setFloat(r._alphaCutoffProperty,a._alphaCutoff),a._onSpriteChange=a._onSpriteChange.bind(ck(a)),a}cH(r,t);var n=r.prototype;return n._cloneTo=function(e,r,n){t.prototype._cloneTo.call(this,e,r,n),e.sprite=this._sprite},n._updateBounds=function(e){this.sprite?dB.updatePositions(this):(e.min.set(0,0,0),e.max.set(0,0,0))},n._render=function(e){if((null==(t=this.sprite)?void 0:t.texture)&&this.width&&this.height){this._dirtyUpdateFlag&lX.WorldVolume&&(dB.updatePositions(this),this._dirtyUpdateFlag&=~lX.WorldVolume),2&this._dirtyUpdateFlag&&(dB.updateUVs(this),this._dirtyUpdateFlag&=-3),e.camera._renderPipeline._allSpriteMasks.add(this);var t,r=this._engine._spriteMaskRenderDataPool.getFromPool(),n=this.getMaterial();r.set(this,n,this._verticesData);var a=this._engine._renderElementPool.getFromPool();a.set(r,n.shader.subShaders[0].passes),this._maskElement=a}},n._onDestroy=function(){var 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t=this._sprite;t!==e&&(t&&(this._addResourceReferCount(t,-1),t._updateFlagManager.removeListener(this._onSpriteChange)),this._dirtyUpdateFlag|=7,e?(this._addResourceReferCount(e,1),e._updateFlagManager.addListener(this._onSpriteChange),this.shaderData.setTexture(r._textureProperty,e.texture)):this.shaderData.setTexture(r._textureProperty,null),this._sprite=e)}},{key:"alphaCutoff",get:function(){return this._alphaCutoff},set:function(e){this._alphaCutoff!==e&&(this._alphaCutoff=e,this.shaderData.setFloat(r._alphaCutoffProperty,e))}}]),r}(e.Renderer);uu._textureProperty=dn.getByName("renderer_MaskTexture"),uu._alphaCutoffProperty=dn.getByName("renderer_MaskAlphaCutoff"),cW([cX],uu.prototype,"influenceLayers",void 0),cW([cj],uu.prototype,"_verticesData",void 0),cW([cj],uu.prototype,"_sprite",void 0),cW([cj],uu.prototype,"_automaticWidth",void 0),cW([cj],uu.prototype,"_automaticHeight",void 0),cW([cX],uu.prototype,"_customWidth",void 0),cW([cX],uu.prototype,"_customHeight",void 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m[0].set(_,p),m[1].set(f,p),m[2].set(f,g),m[3].set(_,g),this._curX+=s+a,!0},r_.addCharInfo=function(e,t){this._charInfoMap[e.charCodeAt(0)]=t},r_.getCharInfo=function(e){return this._charInfoMap[e.charCodeAt(0)]},r_._onDestroy=function(){cZ.prototype._onDestroy.call(this),this.texture.destroy(),this.texture=null,this._charInfoMap={}},rh),u_=((rf=function(){}).textContext=function(){var e=rf._textContext;if(!e){try{t=new OffscreenCanvas(0,0)}catch(e){t=document.createElement("canvas")}var t,r=t.getContext("2d",{willReadFrequently:!0});e={canvas:t,context:r},rf._textContext=e}return e},rf.measureFont=function(e){var t=rf._fontSizeInfoCache,r=t[e];return r||(r=rf._measureFontOrChar(e),t[e]=r),r},rf.getNativeFontString=function(t,r,n){var a=n&e.FontStyle.Bold?"bold ":"";return n&e.FontStyle.Italic&&(a+="italic "),/([\"\'])[^\'\"]+\1/.test(t)||-1!=rf._genericFontFamilies.indexOf(t)||(t='"'+t+'"'),a+=r+"px "+t},rf.measureChar=function(e,t){return rf._measureFontOrChar(t,e)},rf.measureTextWithWrap=function(t){var r=t._subFont,n=r.nativeFontString,a=rf.measureFont(n),i=t.text.split(/(?:\r\n|\r|\n)/),o=[],s=[],l=[],c=ha._pixelsPerUnit,d=a.size+t.lineSpacing*c,u=t.width*c,h=0;r.nativeFontString=n;for(var _=0,f=i.length;_<f;_++){var p=i[_];if(0===p.length){this._pushLine(o,s,l,"",0,0,0);continue}for(var g="",m=0,v=0,y=0,x="",b=0,S=0,C=0,T=!1,A=0,E=p.length;A<E;++A){var R=p[A],M=rf._getCharInfo(R,n,r),w=R.charCodeAt(0),P=32===w;if(!P||!T||0!==x.length||0!==g.length){var F=P||w>=19968&&w<=40959,L=M.w,D=M.offsetY,B=.5*M.h,I=B+D,V=B-D;F?(g.length>0&&(b+m>u?(b>0&&this._pushLine(o,s,l,x,b,S,C),h=Math.max(h,b),T=!0,x=g,b=m,S=v,C=y):(x+=g,b+=m,S=Math.max(S,v),C=Math.max(C,y)),g="",m=v=y=0),b+L>u&&b>0?(this._pushLine(o,s,l,x,b,S,C),h=Math.max(h,b),T=!0,P?(x="",b=S=C=0):(x=R,b=M.xAdvance,S=I,C=V)):(x+=R,b+=M.xAdvance,S=Math.max(S,I),C=Math.max(C,V))):m+M.w>u?(b>0&&(this._pushLine(o,s,l,x,b,S,C),h=Math.max(h,b),x="",b=S=C=0),m>0&&this._pushLine(o,s,l,g,m,v,y),h=Math.max(h,m),T=!0,g=R,m=M.xAdvance,v=I,y=V):(g+=R,m+=M.xAdvance,v=Math.max(v,I),y=Math.max(y,V))}}m>0&&(b+m>u?(b>0&&this._pushLine(o,s,l,x,b,S,C),h=Math.max(h,b),b=0,m>0&&this._pushLine(o,s,l,g,m,v,y),h=Math.max(h,m)):(x+=g,b+=m,S=Math.max(S,v),C=Math.max(C,y))),b>0&&(this._pushLine(o,s,l,x,b,S,C),h=Math.max(h,b))}var O=t.height*c;return t.overflowMode===e.OverflowMode.Overflow&&(O=d*o.length),{width:h,height:O,lines:o,lineWidths:s,lineHeight:d,lineMaxSizes:l}},rf.measureTextWithoutWrap=function(t){var r=t._subFont,n=r.nativeFontString,a=rf.measureFont(n),i=t.text.split(/(?:\r\n|\r|\n)/),o=i.length,s=[],l=[],c=[],d=ha._pixelsPerUnit,u=a.size+t.lineSpacing*d,h=0;r.nativeFontString=n;for(var _=0;_<o;++_){for(var f=i[_],p=0,g=0,m=0,v=0,y=f.length;v<y;++v){var x=rf._getCharInfo(f[v],n,r);p+=x.xAdvance;var b=x.offsetY,S=.5*x.h,C=S+b,T=S-b;g<C&&(g=C),m<T&&(m=T)}p>0&&(this._pushLine(s,l,c,f,p,g,m),h=Math.max(h,p))}var A=t.height*d;return t.overflowMode===e.OverflowMode.Overflow&&(A=u*s.length),{width:h,height:A,lines:s,lineWidths:l,lineHeight:u,lineMaxSizes:c}},rf.getNativeFontHash=function(t,r,n){var a=n&e.FontStyle.Bold?"bold":"";return n&e.FontStyle.Italic&&(a+="italic"),/([\"\'])[^\'\"]+\1/.test(t)||-1!=rf._genericFontFamilies.indexOf(t)||(t=""+t),a+=r+"px"+t},rf._measureFontOrChar=function(e,t){void 0===t&&(t="");var r,n=rf.textContext(),a=n.canvas,i=n.context;i.font=e;var o=t||rf._measureString,s=Math.max(1,Math.round(i.measureText(o).width)),l=Math.ceil(i.measureText(rf._measureBaseline).width),c=l*rf._heightMultiplier;l=rf._baselineMultiplier*l|0;var d=rf._extendHeight;c+=d,l+=.5*d,a.width=s,a.height=c,i.font=e,i.fillStyle="#000",i.clearRect(0,0,s,c),i.textBaseline="middle",i.fillStyle="#fff",i.fillText(o,0,l);for(var u=i.getImageData(0,0,s,c).data,h=u.length,_=-1,f=-1,p=0,g=0,m=0,v=a.width,y=1/v,x=0;x<h;x+=4)0!==u[x+3]?(r=~~(.25*x*y),-1===_&&(_=r),r>f&&(f=r)):u[x]=u[x+1]=u[x+2]=255;-1!==_&&-1!==f&&(m=(p=l-_)+(g=f-l+1));var b={ascent:p,descent:g,size:m};if(!t)return b;var S=null;if(m>0){var C=4*v;S=new Uint8Array(u.buffer,_*C,m*C)}return{char:t,x:0,y:0,w:s,h:m,offsetX:0,offsetY:(p-g)*.5,xAdvance:s,uvs:[new cD,new cD,new cD,new cD],ascent:p,descent:g,index:0,data:S}},rf._getCharInfo=function(e,t,r){var n=r._getCharInfo(e);return n||(n=rf.measureChar(e,t),r._uploadCharTexture(n),r._addCharInfo(e,n)),n},rf._pushLine=function(e,t,r,n,a,i,o){e.push(n),t.push(a),r.push({ascent:i,descent:o,size:i+o})},rf);u_._genericFontFamilies=["serif","sans-serif","monospace","cursive","fantasy","system-ui","math","emoji","fangsong"],u_._extendHeight=0,u_._measureString="|\xc9q\xc5",u_._measureBaseline="M",u_._heightMultiplier=2,u_._baselineMultiplier=1.4,u_._fontSizeInfoCache={},u_._textContext=null;var uf=((rg=(rp=function(e){this._fontAtlases=[],this._lastIndex=-1,this._engine=e}).prototype).destroy=function(){for(var e=this._fontAtlases,t=0,r=e.length;t<r;++t)e[t].destroy(!0);e.length=0},rg._uploadCharTexture=function(e){var t=this._lastIndex;-1===t&&(this._createFontAtlas(),t++);var r=this._fontAtlases[t];!r.uploadCharTexture(e)&&((r=this._createFontAtlas()).uploadCharTexture(e),t++),this._lastIndex=t,e.data=null},rg._addCharInfo=function(e,t){var r=this._lastIndex;t.index=r,this._fontAtlases[r].addCharInfo(e,t)},rg._getCharInfo=function(e){for(var t=this._fontAtlases,r=0,n=t.length;r<n;++r){var a=t[r].getCharInfo(e);if(a)return a}return null},rg._getTextureByIndex=function(e){var t=this._fontAtlases[e];return t?t.texture:null},rg._getLastIndex=function(){return this._lastIndex},rg._createFontAtlas=function(){var t,r=this._engine,n=new uh(r),a=new dQ(r,256,256,e.TextureFormat.R8G8B8A8,!1);a.filterMode=e.TextureFilterMode.Bilinear,n.texture=a,n.isGCIgnored=a.isGCIgnored=!0,this._fontAtlases.push(n);var i=this.nativeFontString;return r.resourceManager.addContentRestorer(new(cH(t=function(){return d2.call(this,n)},d2),t.prototype.restoreContent=function(){var e=this.resource,t=e._charInfoMap,r=e.texture;for(var n in t){var a=t[n],o=u_.measureChar(a.char,i).data;if(a.w>0&&a.h>0&&o){var s=a.bufferOffset;r.setPixelBuffer(o,0,s.x,s.y,a.w,a.h)}}r.generateMipmaps()},t)),n},rp),up=(cH(rm=function(e,t){var r;return void 0===t&&(t=""),(r=cZ.call(this,e)||this)._name="",r._subFontMap={},r._name=t,r},cZ),(rv=rm.prototype)._getSubFont=function(e,t){var r=e+"-"+t,n=this._subFontMap,a=n[r];return a||(a=new uf(this.engine),n[r]=a),a},rv._onDestroy=function(){cZ.prototype._onDestroy.call(this);var e=this._subFontMap;for(var t in e)e[t].destroy();this._subFontMap=null,delete this.engine._fontMap[this._name]},rm.createFromOS=function(e,t){if(t){var r=e._fontMap,n=r[t];return n||(n=new rm(e,t),r[t]=n),n}return null},cU(rm,[{key:"name",get:function(){return this._name}}]),rm),ug=function e(){this.localPositions=new cB;var t=[new cC,new cC,new cC,new cC];this.renderData=new uc(4,t,null,e.triangles,null)};ug.triangles=[0,2,1,2,0,3];var um=((rx=(ry=function(e,t){this._elements=[],this._type=e;for(var r=this._elements,n=0;n<t;++n)r[n]=new e}).prototype).get=function(){return this._elements.length>0?this._elements.pop():new this._type},rx.put=function(e){this._elements.push(e)},ry),uv=(rb=e.Renderer,cH(rS=function(t){var r;return(r=rb.call(this,t)||this)._subFont=null,r._charRenderDatas=[],r._dirtyFlag=15,r._color=new cI(1,1,1,1),r._text="",r._width=0,r._height=0,r._localBounds=new cA,r._font=null,r._fontSize=24,r._fontStyle=e.FontStyle.None,r._lineSpacing=0,r._horizontalAlignment=e.TextHorizontalAlignment.Center,r._verticalAlignment=e.TextVerticalAlignment.Center,r._enableWrapping=!1,r._overflowMode=e.OverflowMode.Overflow,r._maskInteraction=e.SpriteMaskInteraction.None,r._maskLayer=e.SpriteMaskLayer.Layer0,r._init(),r},rb),(rC=rS.prototype)._init=function(){var e=this.engine;this._font=e._textDefaultFont,this._addResourceReferCount(this._font,1),this.setMaterial(e._spriteDefaultMaterial)},rC._onDestroy=function(){this._font&&(this._addResourceReferCount(this._font,-1),this._font=null),rb.prototype._onDestroy.call(this);for(var e=this._charRenderDatas,t=0,r=e.length;t<r;++t)rS._charRenderDataPool.put(e[t]);e.length=0,this._subFont&&(this._subFont=null)},rC._cloneTo=function(e,t,r){rb.prototype._cloneTo.call(this,e,t,r),e.font=this._font,e._subFont=this._subFont},rC._isContainDirtyFlag=function(e){return(this._dirtyFlag&e)!=0},rC._setDirtyFlagTrue=function(e){this._dirtyFlag|=e},rC._setDirtyFlagFalse=function(e){this._dirtyFlag&=~e},rC._updateShaderData=function(e){this._updateTransformShaderData(e,cF._identity)},rC._updateBounds=function(e){cA.transform(this._localBounds,this._entity.transform.worldMatrix,e)},rC._render=function(e){if(!this._isTextNoVisible()){this._isContainDirtyFlag(16)&&(this._updateStencilState(),this._setDirtyFlagFalse(16)),this._isContainDirtyFlag(1)&&(this._resetSubFont(),this._setDirtyFlagFalse(1)),this._isContainDirtyFlag(2)&&(this._updateLocalData(),this._setDirtyFlagFalse(2)),this._isContainDirtyFlag(4)&&(this._updatePosition(),this._setDirtyFlagFalse(4));var t=this._engine._spriteRenderDataPool,r=this._engine._textRenderDataPool.getFromPool(),n=r.charsData,a=this.getMaterial(),i=this._charRenderDatas,o=i.length;r.component=this,r.material=a,n.length=o;for(var s=0;s<o;++s){var l=i[s],c=t.getFromPool();c.set(this,a,l.renderData,l.texture,s),n[s]=c}e.camera._renderPipeline.pushRenderData(e,r)}},rC._updateStencilState=function(){var t=this.getInstanceMaterial().renderState.stencilState,r=this._maskInteraction;if(r===e.SpriteMaskInteraction.None)t.enabled=!1,t.writeMask=255,t.referenceValue=0,t.compareFunctionFront=t.compareFunctionBack=e.CompareFunction.Always;else{t.enabled=!0,t.writeMask=0,t.referenceValue=1;var n=r===e.SpriteMaskInteraction.VisibleInsideMask?e.CompareFunction.LessEqual:e.CompareFunction.Greater;t.compareFunctionFront=n,t.compareFunctionBack=n}},rC._resetSubFont=function(){var e=this._font;this._subFont=e._getSubFont(this.fontSize,this.fontStyle),this._subFont.nativeFontString=u_.getNativeFontString(e.name,this.fontSize,this.fontStyle)},rC._updatePosition=function(){for(var e=this.entity.transform.worldMatrix.elements,t=this._charRenderDatas,r=e[0],n=e[1],a=e[2],i=e[4],o=e[5],s=e[6],l=e[12],c=e[13],d=e[14],u=rS._tempVec31.set(i,o,s),h=rS._tempVec30.set(r,n,a),_=0,f=t.length;_<f;++_){var p=t[_],g=p.localPositions,m=p.renderData.positions,v=g.x,y=g.y,x=m[0];x.x=v*r+y*i+l,x.y=v*n+y*o+c,x.z=v*a+y*s+d;var b=m[1];cC.scale(h,g.z-v,b),cC.add(x,b,b);var S=m[2];cC.scale(u,g.w-y,S),cC.add(x,S,m[3]),cC.add(b,S,S)}},rC._updateLocalData=function(){var t=this._localBounds,r=t.min,n=t.max,a=this.color,i=this._charRenderDatas,o=this._subFont,s=this.enableWrapping?u_.measureTextWithWrap(this):u_.measureTextWithoutWrap(this),l=s.height,c=s.lines,d=s.lineWidths,u=s.lineHeight,h=s.lineMaxSizes,_=rS._charRenderDataPool,f=c.length,p=0;if(f>0){var g=ha._pixelsPerUnit,m=this.horizontalAlignment,v=1/g,y=.5*(this.width*g),x=this.height*g,b=.5*u,S=0,C=.5*u-h[0].ascent,T=.5*u-h[f-1].descent-1;switch(this.verticalAlignment){case e.TextVerticalAlignment.Top:S=.5*x-b+C;break;case e.TextVerticalAlignment.Center:S=.5*l-b-(T-C)*.5;break;case e.TextVerticalAlignment.Bottom:S=l-.5*x-b-T}for(var A=-1,E=Number.MAX_SAFE_INTEGER,R=Number.MAX_SAFE_INTEGER,M=Number.MIN_SAFE_INTEGER,w=Number.MIN_SAFE_INTEGER,P=0;P<f;++P){var F=d[P];if(F>0){var L=c[P],D=0,B=-1;switch(A<0&&(A=P),m){case e.TextHorizontalAlignment.Left:D=-y;break;case e.TextHorizontalAlignment.Center:D=-(.5*F);break;case e.TextHorizontalAlignment.Right:D=y-F}for(var I=0,V=L.length;I<V;++I){var O=L[I],N=o._getCharInfo(O);if(N.h>0){B<0&&(B=I);var k,z=i[k=p++]||(i[k]=_.get()),U=z.renderData,G=z.localPositions;z.texture=o._getTextureByIndex(N.index),U.color=a,U.uvs=N.uvs;var H=N.w,W=N.ascent,K=N.descent,j=D*v,X=(D+H)*v,q=(S+W)*v,Y=(S-K)*v;G.set(j,q,X,Y),P===A&&(w=Math.max(w,q)),R=Math.min(R,Y),I===B&&(E=Math.min(E,j)),M=Math.max(M,X)}D+=N.xAdvance}}S-=u}A<0?(r.set(0,0,0),n.set(0,0,0)):(r.set(E,R,0),n.set(M,w,0))}else r.set(0,0,0),n.set(0,0,0);var Q=i.length;if(Q>p){for(var J=p;J<Q;++J)_.put(i[J]);i.length=p}o._getLastIndex()>0&&i.sort(function(e,t){return e.texture.instanceId-t.texture.instanceId})},rC._onTransformChanged=function(e){rb.prototype._onTransformChanged.call(this,e),this._setDirtyFlagTrue(12)},rC._isTextNoVisible=function(){return""===this._text||0===this._fontSize||this.enableWrapping&&this.width<=0||this.overflowMode===e.OverflowMode.Truncate&&this.height<=0},cU(rS,[{key:"color",get:function(){return this._color},set:function(e){this._color!==e&&this._color.copyFrom(e)}},{key:"text",get:function(){return this._text},set:function(e){e=e||"",this._text!==e&&(this._text=e,this._setDirtyFlagTrue(14))}},{key:"width",get:function(){return this._width},set:function(e){this._width!==e&&(this._width=e,this._setDirtyFlagTrue(14))}},{key:"height",get:function(){return this._height},set:function(e){this._height!==e&&(this._height=e,this._setDirtyFlagTrue(14))}},{key:"font",get:function(){return this._font},set:function(e){var t=this._font;t!==e&&(t&&this._addResourceReferCount(t,-1),e&&this._addResourceReferCount(e,1),this._font=e,this._setDirtyFlagTrue(15))}},{key:"fontSize",get:function(){return this._fontSize},set:function(e){this._fontSize!==e&&(this._fontSize=e,this._setDirtyFlagTrue(15))}},{key:"fontStyle",get:function(){return this._fontStyle},set:function(e){this.fontStyle!==e&&(this._fontStyle=e,this._setDirtyFlagTrue(15))}},{key:"lineSpacing",get:function(){return this._lineSpacing},set:function(e){this._lineSpacing!==e&&(this._lineSpacing=e,this._setDirtyFlagTrue(14))}},{key:"horizontalAlignment",get:function(){return this._horizontalAlignment},set:function(e){this._horizontalAlignment!==e&&(this._horizontalAlignment=e,this._setDirtyFlagTrue(14))}},{key:"verticalAlignment",get:function(){return this._verticalAlignment},set:function(e){this._verticalAlignment!==e&&(this._verticalAlignment=e,this._setDirtyFlagTrue(14))}},{key:"enableWrapping",get:function(){return this._enableWrapping},set:function(e){this._enableWrapping!==e&&(this._enableWrapping=e,this._setDirtyFlagTrue(14))}},{key:"overflowMode",get:function(){return this._overflowMode},set:function(e){this._overflowMode!==e&&(this._overflowMode=e,this._setDirtyFlagTrue(14))}},{key:"maskInteraction",get:function(){return this._maskInteraction},set:function(e){this._maskInteraction!==e&&(this._maskInteraction=e,this._setDirtyFlagTrue(16))}},{key:"maskLayer",get:function(){return this._maskLayer},set:function(e){this._maskLayer=e}},{key:"bounds",get:function(){if(this._isTextNoVisible()){if(this._isContainDirtyFlag(8)){var e=this._localBounds;e.min.set(0,0,0),e.max.set(0,0,0),this._updateBounds(this._bounds),this._setDirtyFlagFalse(8)}return this._bounds}return this._isContainDirtyFlag(1)&&this._resetSubFont(),this._isContainDirtyFlag(2)&&this._updateLocalData(),this._isContainDirtyFlag(4)&&this._updatePosition(),this._isContainDirtyFlag(8)&&this._updateBounds(this._bounds),this._setDirtyFlagFalse(15),this._bounds}}]),rS);uv._charRenderDataPool=new um(ug,50),uv._tempVec30=new cC,uv._tempVec31=new cC,cW([cX],uv.prototype,"_subFont",void 0),cW([cj],uv.prototype,"_charRenderDatas",void 0),cW([cj],uv.prototype,"_dirtyFlag",void 0),cW([cY],uv.prototype,"_color",void 0),cW([cX],uv.prototype,"_text",void 0),cW([cX],uv.prototype,"_width",void 0),cW([cX],uv.prototype,"_height",void 0),cW([cj],uv.prototype,"_localBounds",void 0),cW([cX],uv.prototype,"_font",void 0),cW([cX],uv.prototype,"_fontSize",void 0),cW([cX],uv.prototype,"_fontStyle",void 0),cW([cX],uv.prototype,"_lineSpacing",void 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0,(rA=e.Layer||(e.Layer={}))[rA.Layer0=1]="Layer0",rA[rA.Layer1=2]="Layer1",rA[rA.Layer2=4]="Layer2",rA[rA.Layer3=8]="Layer3",rA[rA.Layer4=16]="Layer4",rA[rA.Layer5=32]="Layer5",rA[rA.Layer6=64]="Layer6",rA[rA.Layer7=128]="Layer7",rA[rA.Layer8=256]="Layer8",rA[rA.Layer9=512]="Layer9",rA[rA.Layer10=1024]="Layer10",rA[rA.Layer11=2048]="Layer11",rA[rA.Layer12=4096]="Layer12",rA[rA.Layer13=8192]="Layer13",rA[rA.Layer14=16384]="Layer14",rA[rA.Layer15=32768]="Layer15",rA[rA.Layer16=65536]="Layer16",rA[rA.Layer17=131072]="Layer17",rA[rA.Layer18=262144]="Layer18",rA[rA.Layer19=524288]="Layer19",rA[rA.Layer20=1048576]="Layer20",rA[rA.Layer21=2097152]="Layer21",rA[rA.Layer22=4194304]="Layer22",rA[rA.Layer23=8388608]="Layer23",rA[rA.Layer24=16777216]="Layer24",rA[rA.Layer25=33554432]="Layer25",rA[rA.Layer26=67108864]="Layer26",rA[rA.Layer27=134217728]="Layer27",rA[rA.Layer28=268435456]="Layer28",rA[rA.Layer29=536870912]="Layer29",rA[rA.Layer30=1073741824]="Layer30",rA[rA.Layer31=2147483648]="Layer31",rA[rA.Everything=4294967295]="Everything",rA[rA.Nothing=0]="Nothing";var uy=((rE=function(){}).cloneComponent=function(e,t,r,n){var a=cQ.getCloneMode(e.constructor);for(var i in e)cQ.cloneProperty(e,t,i,a[i]);e._cloneTo&&e._cloneTo(t,r,n)},rE),ux=(cH(rR=function(t,r){var n;return(n=cJ.call(this,t)||this).layer=e.Layer.Layer0,n._isActiveInHierarchy=!1,n._isActiveInScene=!1,n._components=[],n._scripts=new dV,n._children=[],n._isRoot=!1,n._isActive=!0,n._siblingIndex=-1,n._isTemplate=!1,n._parent=null,n._invModelMatrix=new cF,n.name=r,n.transform=n.addComponent(dd),n._inverseWorldMatFlag=n.transform.registerWorldChangeFlag(),n},cJ),(rM=rR.prototype).addComponent=function(e){ds._addCheck(this,e);var t=new e(this);return this._components.push(t),t._setActive(!0,lW.All),t},rM.getComponent=function(e){for(var t=this._components,r=0,n=t.length;r<n;r++){var a=t[r];if(cK(a,e))return a}return null},rM.getComponents=function(e,t){t.length=0;for(var r=this._components,n=0,a=r.length;n<a;n++){var i=r[n];cK(i,e)&&t.push(i)}return t},rM.getComponentsIncludeChildren=function(e,t){return t.length=0,this._getComponentsInChildren(e,t),t},rM.addChild=function(e,t){var r;if("number"==typeof e?r=e:(r=void 0,t=e),t._isRoot){t._scene._removeFromEntityList(t),t._isRoot=!1,this._addToChildrenList(r,t),t._parent=this;var n=t._scene,a=this._scene,i=lW.None;!this._isActiveInHierarchy&&t._isActiveInHierarchy&&(i|=lW.Hierarchy),t._isActiveInScene&&(this._isActiveInScene?n!==a&&(i|=lW.Scene):i|=lW.Scene),i&&t._processInActive(i),t._scene!==a&&rR._traverseSetOwnerScene(t,a);var o=lW.None;t._isActive&&(this._isActiveInHierarchy&&(t._isActiveInHierarchy||(o|=lW.Hierarchy)),this._isActiveInScene&&(t._isActiveInScene&&n===a||(o|=lW.Scene))),o&&t._processActive(o),t._setTransformDirty()}else t._setParent(this,r)},rM.removeChild=function(e){e._setParent(null)},rM.getChild=function(e){return this._children[e]},rM.findByName=function(e){if(e===this.name)return this;for(var t=this._children,r=0,n=t.length;r<n;r++){var a=t[r].findByName(e);if(a)return a}return null},rM.findByPath=function(e){for(var t=e.split("/"),r=this,n=0,a=t.length;n<a;++n){var i=t[n];if(i&&!(r=rR._findChildByName(r,i)))return null}return r},rM.createChild=function(e){var t=new rR(this.engine,e);return t.layer=this.layer,t.parent=this,t},rM.clearChildren=function(){for(var e=this._children,t=e.length-1;t>=0;t--){var r=e[t];r._parent=null;var n=lW.None;r._isActiveInHierarchy&&(n|=lW.Hierarchy),r._isActiveInScene&&(n|=lW.Scene),n&&r._processInActive(n),rR._traverseSetOwnerScene(r,null)}e.length=0},rM.clone=function(){var e=this._createCloneEntity(this);return this._parseCloneEntity(this,e,this,e),e},rM._markAsTemplate=function(e){this._isTemplate=!0,this._templateResource=e},rM._createCloneEntity=function(e){var t=new rR(e._engine,e.name),r=this._templateResource;r&&(t._templateResource=r,r._addReferCount(1)),t.layer=e.layer,t._isActive=e._isActive;var n=t.transform,a=e.transform;n.position=a.position,n.rotation=a.rotation,n.scale=a.scale;for(var i=e._children,o=0,s=e._children.length;o<s;o++)t.addChild(this._createCloneEntity(i[o]));return t},rM._parseCloneEntity=function(e,t,r,n){for(var a=e._children,i=t._children,o=0,s=a.length;o<s;o++)this._parseCloneEntity(a[o],i[o],r,n);for(var l=e._components,c=0,d=l.length;c<d;c++){var u=l[c];if(!cK(u,dd)){var h=t.addComponent(u.constructor);uy.cloneComponent(u,h,r,n)}}},rM.destroy=function(){if(!this._destroyed){cJ.prototype.destroy.call(this),this._templateResource&&(this._isTemplate||this._templateResource._addReferCount(-1),this._templateResource=null);for(var e=this._components,t=e.length-1;t>=0;t--)e[t].destroy();this._components.length=0;for(var r=this._children;r.length>0;)r[0].destroy();this._isRoot?this._scene.removeRootEntity(this):this._setParent(null),this.isActive=!1}},rM._removeComponent=function(e){ds._removeCheck(this,e.constructor);var t=this._components;t.splice(t.indexOf(e),1)},rM._addScript=function(e){e._entityScriptsIndex=this._scripts.length,this._scripts.add(e)},rM._removeScript=function(e){var t=this._scripts.deleteByIndex(e._entityScriptsIndex);t&&(t._entityScriptsIndex=e._entityScriptsIndex),e._entityScriptsIndex=-1},rM._removeFromParent=function(){var e=this._parent;if(null!=e){var t=e._children,r=this._siblingIndex;t.splice(r,1);for(var n=t.length;r<n;r++)t[r]._siblingIndex--;this._parent=null,this._siblingIndex=-1}},rM._processActive=function(e){if(this._activeChangedComponents)throw"Note: can't set the 'main inActive entity' active in hierarchy, if the operation is in main inActive entity or it's children script's onDisable Event.";this._activeChangedComponents=this._scene._componentsManager.getActiveChangedTempList(),this._setActiveInHierarchy(this._activeChangedComponents,e),this._setActiveComponents(!0,e)},rM._processInActive=function(e){if(this._activeChangedComponents)throw"Note: can't set the 'main active entity' inActive in hierarchy, if the operation is in main active entity or it's children script's onEnable Event.";this._activeChangedComponents=this._scene._componentsManager.getActiveChangedTempList(),this._setInActiveInHierarchy(this._activeChangedComponents,e),this._setActiveComponents(!1,e)},rM._addToChildrenList=function(e,t){var r=this._children,n=r.length;if(void 0===e)t._siblingIndex=n,r.push(t);else{if(e<0||e>n)throw"The index "+e+" is out of child list bounds "+n;t._siblingIndex=e,r.splice(e,0,t);for(var a=e+1,i=n+1;a<i;a++)r[a]._siblingIndex++}},rM._setParent=function(e,t){var r=this._parent;if(e!==r){if(this._removeFromParent(),this._parent=e,e){e._addToChildrenList(t,this);var n=this._scene,a=e._scene,i=lW.None;!e._isActiveInHierarchy&&this._isActiveInHierarchy&&(i|=lW.Hierarchy),e._isActiveInScene?this._isActiveInScene&&n!==a&&(i|=lW.Scene):this._isActiveInScene&&(i|=lW.Scene),i&&this._processInActive(i),n!==a&&rR._traverseSetOwnerScene(this,a);var o=lW.None;this._isActive&&(e._isActiveInHierarchy&&(this._isActiveInHierarchy||(o|=lW.Hierarchy)),e._isActiveInScene&&(this._isActiveInScene&&n===a||(o|=lW.Scene))),o&&this._processActive(o)}else{var s=lW.None;this._isActiveInHierarchy&&(s|=lW.Hierarchy),this._isActiveInScene&&(s|=lW.Scene),s&&this._processInActive(s),r&&rR._traverseSetOwnerScene(this,null)}this._setTransformDirty()}},rM._getComponentsInChildren=function(e,t){for(var r=this._components.length-1;r>=0;r--){var n=this._components[r];cK(n,e)&&t.push(n)}for(var a=this._children.length-1;a>=0;a--)this._children[a]._getComponentsInChildren(e,t)},rM._setActiveComponents=function(e,t){for(var r=this._activeChangedComponents,n=0,a=r.length;n<a;++n)r[n]._setActive(e,t);this._scene._componentsManager.putActiveChangedTempList(r),this._activeChangedComponents=null},rM._setActiveInHierarchy=function(e,t){t&lW.Hierarchy&&(this._isActiveInHierarchy=!0),t&lW.Scene&&(this._isActiveInScene=!0);for(var r=this._components,n=0,a=r.length;n<a;n++){var i=r[n];(i.enabled||!i._awoken)&&e.push(i)}for(var o=this._children,s=0,l=o.length;s<l;s++){var c=o[s];c.isActive&&c._setActiveInHierarchy(e,t)}},rM._setInActiveInHierarchy=function(e,t){t&lW.Hierarchy&&(this._isActiveInHierarchy=!1),t&lW.Scene&&(this._isActiveInScene=!1);for(var r=this._components,n=0,a=r.length;n<a;n++){var i=r[n];i.enabled&&e.push(i)}for(var o=this._children,s=0,l=o.length;s<l;s++){var c=o[s];c.isActive&&c._setInActiveInHierarchy(e,t)}},rM._setTransformDirty=function(){if(this.transform)this.transform._parentChange();else for(var e=0,t=this._children.length;e<t;e++)this._children[e]._setTransformDirty()},rM._setSiblingIndex=function(e,t){if((t=Math.min(t,e.length-1))<0)throw"Sibling index "+t+" should large than 0";if(this._siblingIndex!==t){var r=this._siblingIndex;if(t<r)for(var n=r;n>=t;n--){var a=n==t?this:e[n-1];e[n]=a,a._siblingIndex=n}else for(var i=r;i<=t;i++){var 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n=lW.None;this._isActiveInHierarchy&&(n|=lW.Hierarchy),this._isActiveInScene&&(n|=lW.Scene),n&&this._processInActive(n)}}}},{key:"isActiveInHierarchy",get:function(){return this._isActiveInHierarchy}},{key:"parent",get:function(){return this._parent},set:function(e){this._setParent(e)}},{key:"children",get:function(){return this._children}},{key:"childCount",get:function(){return this._children.length}},{key:"scene",get:function(){return this._scene}},{key:"siblingIndex",get:function(){return this._siblingIndex},set:function(e){if(-1===this._siblingIndex)throw"The entity "+this.name+" is not in the hierarchy";this._setSiblingIndex(this._isRoot?this._scene._rootEntities:this._parent._children,e)}}]),rR),ub=((rw=function(){}).prototype.applyVirtualCamera=function(e){this.virtualCamera=e;var 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0,(r4=e.Keys||(e.Keys={}))[r4.Backquote=0]="Backquote",r4[r4.Backslash=1]="Backslash",r4[r4.Backspace=2]="Backspace",r4[r4.BracketLeft=3]="BracketLeft",r4[r4.BracketRight=4]="BracketRight",r4[r4.Comma=5]="Comma",r4[r4.Digit0=6]="Digit0",r4[r4.Digit1=7]="Digit1",r4[r4.Digit2=8]="Digit2",r4[r4.Digit3=9]="Digit3",r4[r4.Digit4=10]="Digit4",r4[r4.Digit5=11]="Digit5",r4[r4.Digit6=12]="Digit6",r4[r4.Digit7=13]="Digit7",r4[r4.Digit8=14]="Digit8",r4[r4.Digit9=15]="Digit9",r4[r4.Equal=16]="Equal",r4[r4.IntlBackslash=17]="IntlBackslash",r4[r4.IntlRo=18]="IntlRo",r4[r4.IntlYen=19]="IntlYen",r4[r4.KeyA=20]="KeyA",r4[r4.KeyB=21]="KeyB",r4[r4.KeyC=22]="KeyC",r4[r4.KeyD=23]="KeyD",r4[r4.KeyE=24]="KeyE",r4[r4.KeyF=25]="KeyF",r4[r4.KeyG=26]="KeyG",r4[r4.KeyH=27]="KeyH",r4[r4.KeyI=28]="KeyI",r4[r4.KeyJ=29]="KeyJ",r4[r4.KeyK=30]="KeyK",r4[r4.KeyL=31]="KeyL",r4[r4.KeyM=32]="KeyM",r4[r4.KeyN=33]="KeyN",r4[r4.KeyO=34]="KeyO",r4[r4.KeyP=35]="KeyP",r4[r4.KeyQ=36]="KeyQ",r4[r4.KeyR=37]="KeyR",r4[r4.KeyS=38]="KeyS",r4[r4.KeyT=39]="KeyT",r4[r4.KeyU=40]="KeyU",r4[r4.KeyV=41]="KeyV",r4[r4.KeyW=42]="KeyW",r4[r4.KeyX=43]="KeyX",r4[r4.KeyY=44]="KeyY",r4[r4.KeyZ=45]="KeyZ",r4[r4.Minus=46]="Minus",r4[r4.Period=47]="Period",r4[r4.Quote=48]="Quote",r4[r4.Semicolon=49]="Semicolon",r4[r4.Slash=50]="Slash",r4[r4.AltLeft=51]="AltLeft",r4[r4.AltRight=52]="AltRight",r4[r4.CapsLock=53]="CapsLock",r4[r4.ContextMenu=54]="ContextMenu",r4[r4.ControlLeft=55]="ControlLeft",r4[r4.ControlRight=56]="ControlRight",r4[r4.Enter=57]="Enter",r4[r4.MetaLeft=58]="MetaLeft",r4[r4.MetaRight=59]="MetaRight",r4[r4.ShiftLeft=60]="ShiftLeft",r4[r4.ShiftRight=61]="ShiftRight",r4[r4.Space=62]="Space",r4[r4.Tab=63]="Tab",r4[r4.Convert=64]="Convert",r4[r4.KanaMode=65]="KanaMode",r4[r4.Lang1=66]="Lang1",r4[r4.Lang2=67]="Lang2",r4[r4.Lang3=68]="Lang3",r4[r4.Lang4=69]="Lang4",r4[r4.Lang5=70]="Lang5",r4[r4.NonConvert=71]="NonConvert",r4[r4.Delete=72]="Delete",r4[r4.End=73]="End",r4[r4.Help=74]="Help",r4[r4.Home=75]="Home",r4[r4.Insert=76]="Insert",r4[r4.PageDown=77]="PageDown",r4[r4.PageUp=78]="PageUp",r4[r4.ArrowDown=79]="ArrowDown",r4[r4.ArrowLeft=80]="ArrowLeft",r4[r4.ArrowRight=81]="ArrowRight",r4[r4.ArrowUp=82]="ArrowUp",r4[r4.NumLock=83]="NumLock",r4[r4.Numpad0=84]="Numpad0",r4[r4.Numpad1=85]="Numpad1",r4[r4.Numpad2=86]="Numpad2",r4[r4.Numpad3=87]="Numpad3",r4[r4.Numpad4=88]="Numpad4",r4[r4.Numpad5=89]="Numpad5",r4[r4.Numpad6=90]="Numpad6",r4[r4.Numpad7=91]="Numpad7",r4[r4.Numpad8=92]="Numpad8",r4[r4.Numpad9=93]="Numpad9",r4[r4.NumpadAdd=94]="NumpadAdd",r4[r4.NumpadBackspace=95]="NumpadBackspace",r4[r4.NumpadClear=96]="NumpadClear",r4[r4.NumpadClearEntry=97]="NumpadClearEntry",r4[r4.NumpadComma=98]="NumpadComma",r4[r4.NumpadDecimal=99]="NumpadDecimal",r4[r4.NumpadDivide=100]="NumpadDivide",r4[r4.NumpadEnter=101]="NumpadEnter",r4[r4.NumpadEqual=102]="NumpadEqual",r4[r4.NumpadHash=103]="NumpadHash",r4[r4.NumpadMemoryAdd=104]="NumpadMemoryAdd",r4[r4.NumpadMemoryClear=105]="NumpadMemoryClear",r4[r4.NumpadMemoryRecall=106]="NumpadMemoryRecall",r4[r4.NumpadMemoryStore=107]="NumpadMemoryStore",r4[r4.NumpadMemorySubtract=108]="NumpadMemorySubtract",r4[r4.NumpadMultiply=109]="NumpadMultiply",r4[r4.NumpadParenLeft=110]="NumpadParenLeft",r4[r4.NumpadParenRight=111]="NumpadParenRight",r4[r4.NumpadStar=112]="NumpadStar",r4[r4.NumpadSubtract=113]="NumpadSubtract",r4[r4.Escape=114]="Escape",r4[r4.F1=115]="F1",r4[r4.F2=116]="F2",r4[r4.F3=117]="F3",r4[r4.F4=118]="F4",r4[r4.F5=119]="F5",r4[r4.F6=120]="F6",r4[r4.F7=121]="F7",r4[r4.F8=122]="F8",r4[r4.F9=123]="F9",r4[r4.F10=124]="F10",r4[r4.F11=125]="F11",r4[r4.F12=126]="F12",r4[r4.F13=127]="F13",r4[r4.F14=128]="F14",r4[r4.F15=129]="F15",r4[r4.Fn=130]="Fn",r4[r4.FnLock=131]="FnLock",r4[r4.PrintScreen=132]="PrintScreen",r4[r4.ScrollLock=133]="ScrollLock",r4[r4.Pause=134]="Pause",r4[r4.BrowserBack=135]="BrowserBack",r4[r4.BrowserFavorites=136]="BrowserFavorites",r4[r4.BrowserForward=137]="BrowserForward",r4[r4.BrowserHome=138]="BrowserHome",r4[r4.BrowserRefresh=139]="BrowserRefresh",r4[r4.BrowserSearch=140]="BrowserSearch",r4[r4.BrowserStop=141]="BrowserStop",r4[r4.Eject=142]="Eject",r4[r4.LaunchApp1=143]="LaunchApp1",r4[r4.LaunchApp2=144]="LaunchApp2",r4[r4.LaunchMail=145]="LaunchMail",r4[r4.MediaPlayPause=146]="MediaPlayPause",r4[r4.MediaSelect=147]="MediaSelect",r4[r4.MediaStop=148]="MediaStop",r4[r4.MediaTrackNext=149]="MediaTrackNext",r4[r4.MediaTrackPrevious=150]="MediaTrackPrevious",r4[r4.Power=151]="Power",r4[r4.Sleep=152]="Sleep",r4[r4.AudioVolumeDown=153]="AudioVolumeDown",r4[r4.AudioVolumeMute=154]="AudioVolumeMute",r4[r4.AudioVolumeUp=155]="AudioVolumeUp",r4[r4.WakeUp=156]="WakeUp",r4[r4.Hyper=157]="Hyper",r4[r4.Super=158]="Super",r4[r4.Turbo=159]="Turbo",r4[r4.Abort=160]="Abort",r4[r4.Resume=161]="Resume",r4[r4.Suspend=162]="Suspend",r4[r4.Again=163]="Again",r4[r4.Copy=164]="Copy",r4[r4.Cut=165]="Cut",r4[r4.Find=166]="Find",r4[r4.Open=167]="Open",r4[r4.Paste=168]="Paste",r4[r4.Props=169]="Props",r4[r4.Select=170]="Select",r4[r4.Undo=171]="Undo",r4[r4.Hiragana=172]="Hiragana",r4[r4.Katakana=173]="Katakana",r4[r4.Unidentified=174]="Unidentified";var uU=((r5=(r8=function(e,t){this._curHeldDownKeyToIndexMap=[],this._upKeyToFrameCountMap=[],this._downKeyToFrameCountMap=[],this._curFrameHeldDownList=new dV,this._curFrameDownList=new dV,this._curFrameUpList=new dV,this._nativeEvents=[],this._engine=e,this._onBlur=this._onBlur.bind(this),this._onKeyEvent=this._onKeyEvent.bind(this),this._target=t,this._addEventListener()}).prototype)._update=function(){var t=this._nativeEvents,r=this._curFrameDownList,n=this._curFrameUpList;if(r.length=0,n.length=0,t.length>0){for(var a=this._engine.time.frameCount,i=this._curHeldDownKeyToIndexMap,o=this._curFrameHeldDownList,s=this._downKeyToFrameCountMap,l=this._upKeyToFrameCountMap,c=0,d=t.length;c<d;c++){var u=t[c],h=e.Keys[u.code];switch(u.type){case"keydown":null==i[h]&&(r.add(h),o.add(h),i[h]=o.length-1,s[h]=a);break;case"keyup":var _=i[h];if(null!=_){i[h]=null;var f=o.deleteByIndex(_);f&&(i[f]=_)}if(n.add(h),l[h]=a,uz.platform===e.Platform.Mac&&(h===e.Keys.MetaLeft||h===e.Keys.MetaRight)){for(var p=0,g=o.length;p<g;p++)i[o.get(p)]=null;o.length=0}}}t.length=0}},r5._destroy=function(){this._removeEventListener(),this._curHeldDownKeyToIndexMap.length=0,this._curHeldDownKeyToIndexMap=null,this._upKeyToFrameCountMap.length=0,this._upKeyToFrameCountMap=null,this._downKeyToFrameCountMap.length=0,this._downKeyToFrameCountMap=null,this._nativeEvents.length=0,this._nativeEvents=null,this._curFrameHeldDownList.length=0,this._curFrameHeldDownList=null,this._curFrameDownList.length=0,this._curFrameDownList=null,this._curFrameUpList.length=0,this._curFrameUpList=null,this._engine=null},r5._onBlur=function(){this._curHeldDownKeyToIndexMap.length=0,this._curFrameHeldDownList.length=0,this._curFrameDownList.length=0,this._curFrameUpList.length=0,this._nativeEvents.length=0},r5._onKeyEvent=function(e){this._nativeEvents.push(e)},r5._addEventListener=function(){var e=this._target;e.addEventListener("keydown",this._onKeyEvent),e.addEventListener("keyup",this._onKeyEvent),e.addEventListener("blur",this._onBlur)},r5._removeEventListener=function(){var e=this._target;e.removeEventListener("keydown",this._onKeyEvent),e.removeEventListener("keyup",this._onKeyEvent),e.removeEventListener("blur",this._onBlur)},r8);e.CameraClearFlags=void 0,(r9=e.CameraClearFlags||(e.CameraClearFlags={}))[r9.None=0]="None",r9[r9.Color=1]="Color",r9[r9.Depth=2]="Depth",r9[r9.Stencil=4]="Stencil",r9[r9.ColorDepth=3]="ColorDepth",r9[r9.ColorStencil=5]="ColorStencil",r9[r9.DepthStencil=6]="DepthStencil",r9[r9.All=7]="All",e.Collider=(cH(r6=function(e){var t;return(t=di.call(this,e)||this)._index=-1,t._shapes=[],t._updateFlag=t.entity.transform.registerWorldChangeFlag(),t},di),(r7=r6.prototype).addShape=function(e){var t=e._collider;t!==this&&(t&&t.removeShape(e),this._shapes.push(e),e._collider=this,this._nativeCollider.addShape(e._nativeShape),this._phasedActiveInScene&&this.scene.physics._addColliderShape(e))},r7.removeShape=function(e){var t=this._shapes.indexOf(e);-1!==t&&(this._shapes.splice(t,1),this._phasedActiveInScene&&this.scene.physics._removeColliderShape(e),e._collider=null,this._nativeCollider.removeShape(e._nativeShape))},r7.clearShapes=function(){for(var e=this._shapes,t=0,r=e.length;t<r;t++){var n=e[t];this._phasedActiveInScene&&this.scene.physics._removeColliderShape(n),n._destroy(),this._nativeCollider.removeShape(n._nativeShape)}e.length=0},r7._onUpdate=function(){if(this._updateFlag.flag){var e=this.entity.transform;this._nativeCollider.setWorldTransform(e.worldPosition,e.worldRotationQuaternion);for(var t=e.lossyWorldScale,r=0,n=this.shapes.length;r<n;r++)this.shapes[r]._nativeShape.setWorldScale(t);this._updateFlag.flag=!1}},r7._onLateUpdate=function(){},r7._onEnableInScene=function(){var e=this.scene.physics;e._addCollider(this);for(var t=this.shapes,r=0,n=t.length;r<n;r++)e._addColliderShape(t[r])},r7._onDisableInScene=function(){var e=this.scene.physics;e._removeCollider(this);for(var t=this.shapes,r=0,n=t.length;r<n;r++)e._removeColliderShape(t[r])},r7._cloneTo=function(e){for(var t=e._shapes,r=0,n=t.length;r<n;r++)e._addPhysicsShape(t[r])},r7._onDestroy=function(){di.prototype._onDestroy.call(this),this.clearShapes(),this._nativeCollider.destroy()},r7._addPhysicsShape=function(e){e._collider=this,this._nativeCollider.addShape(e._nativeShape),this._phasedActiveInScene&&this.scene.physics._addColliderShape(e)},cU(r6,[{key:"shapes",get:function(){return this._shapes}}]),r6),cW([cj],e.Collider.prototype,"_index",void 0),cW([cj],e.Collider.prototype,"_nativeCollider",void 0),cW([cj],e.Collider.prototype,"_updateFlag",void 0),cW([cY],e.Collider.prototype,"_shapes",void 0),e.Collider=cW([dl(dd,e.DependentMode.CheckOnly)],e.Collider);var uG=function(){function t(e){var r=this;this._restTime=0,this._fixedTimeStep=1/60,this._colliders=new dV,this._gravity=new cC(0,-9.81,0),this._onContactEnter=function(e,n){var a=r._scene.engine._physicalObjectsMap,i=a[e],o=a[n];i.collider.entity._scripts.forEach(function(e){var r=t._collision;r.shape=o,e.onCollisionEnter(r)},function(e,t){e._entityScriptsIndex=t}),o.collider.entity._scripts.forEach(function(e){var r=t._collision;r.shape=i,e.onCollisionEnter(r)},function(e,t){e._entityScriptsIndex=t})},this._onContactExit=function(e,n){var a=r._scene.engine._physicalObjectsMap,i=a[e],o=a[n];i.collider.entity._scripts.forEach(function(e){var r=t._collision;r.shape=o,e.onCollisionExit(r)},function(e,t){e._entityScriptsIndex=t}),o.collider.entity._scripts.forEach(function(e){var r=t._collision;r.shape=i,e.onCollisionExit(r)},function(e,t){e._entityScriptsIndex=t})},this._onContactStay=function(e,n){var a=r._scene.engine._physicalObjectsMap,i=a[e],o=a[n];i.collider.entity._scripts.forEach(function(e){var r=t._collision;r.shape=o,e.onCollisionStay(r)},function(e,t){e._entityScriptsIndex=t}),o.collider.entity._scripts.forEach(function(e){var r=t._collision;r.shape=i,e.onCollisionStay(r)},function(e,t){e._entityScriptsIndex=t})},this._onTriggerEnter=function(e,t){var n=r._scene.engine._physicalObjectsMap,a=n[e],i=n[t];a.collider.entity._scripts.forEach(function(e){e.onTriggerEnter(i)},function(e,t){e._entityScriptsIndex=t}),i.collider.entity._scripts.forEach(function(e){e.onTriggerEnter(a)},function(e,t){e._entityScriptsIndex=t})},this._onTriggerExit=function(e,t){var n=r._scene.engine._physicalObjectsMap,a=n[e],i=n[t];a.collider.entity._scripts.forEach(function(e){e.onTriggerExit(i)},function(e,t){e._entityScriptsIndex=t}),i.collider.entity._scripts.forEach(function(e){e.onTriggerExit(a)},function(e,t){e._entityScriptsIndex=t})},this._onTriggerStay=function(e,t){var n=r._scene.engine._physicalObjectsMap,a=n[e],i=n[t];a.collider.entity._scripts.forEach(function(e){e.onTriggerStay(i)},function(e,t){e._entityScriptsIndex=t}),i.collider.entity._scripts.forEach(function(e){e.onTriggerStay(a)},function(e,t){e._entityScriptsIndex=t})},this._scene=e,this._setGravity=this._setGravity.bind(this),this._gravity._onValueChanged=this._setGravity;var n=e.engine;n._physicsInitialized&&(this._nativePhysicsScene=t._nativePhysics.createPhysicsScene(n._nativePhysicsManager,this._onContactEnter,this._onContactExit,this._onContactStay,this._onTriggerEnter,this._onTriggerExit,this._onTriggerStay))}var r=t.prototype;return r.raycast=function(t,r,n,a){var i,o=this,s=Number.MAX_VALUE;"number"==typeof r?s=r:void 0!=r&&(i=r);var l=e.Layer.Everything;"number"==typeof n?l=n:void 0!=n&&(i=n),a&&(i=a);var c=function(e){var t=o._scene.engine._physicalObjectsMap[e];return!!t&&t.collider.entity.layer&l&&t.isSceneQuery};return void 0==i?this._nativePhysicsScene.raycast(t,s,c):!!this._nativePhysicsScene.raycast(t,s,c,function(e,t,r,n){i.entity=o._scene.engine._physicalObjectsMap[e]._collider.entity,i.distance=t,i.normal.copyFrom(n),i.point.copyFrom(r)})||(i.entity=null,i.distance=0,i.point.set(0,0,0),i.normal.set(0,0,0),!1)},r._update=function(e){var t=this._fixedTimeStep,r=this._nativePhysicsScene,n=this._scene._componentsManager,a=this._restTime+e,i=Math.floor(a/t);this._restTime=a-i*t;for(var o=0;o<i;o++)n.callScriptOnPhysicsUpdate(),this._callColliderOnUpdate(),r.update(t),this._callColliderOnLateUpdate()},r._addColliderShape=function(e){this._scene.engine._physicalObjectsMap[e.id]=e,this._nativePhysicsScene.addColliderShape(e._nativeShape)},r._removeColliderShape=function(e){delete this._scene.engine._physicalObjectsMap[e.id],this._nativePhysicsScene.removeColliderShape(e._nativeShape)},r._addCollider=function(e){-1===e._index&&(e._index=this._colliders.length,this._colliders.add(e)),this._nativePhysicsScene.addCollider(e._nativeCollider)},r._addCharacterController=function(e){-1===e._index&&(e._index=this._colliders.length,this._colliders.add(e)),this._nativePhysicsScene.addCharacterController(e._nativeCollider)},r._removeCollider=function(e){var t=this._colliders.deleteByIndex(e._index);t&&(t._index=e._index),e._index=-1,this._nativePhysicsScene.removeCollider(e._nativeCollider)},r._removeCharacterController=function(e){var t=this._colliders.deleteByIndex(e._index);t&&(t._index=e._index),e._index=-1,this._nativePhysicsScene.removeCharacterController(e._nativeCollider)},r._callColliderOnUpdate=function(){for(var e=this._colliders._elements,t=this._colliders.length-1;t>=0;--t)e[t]._onUpdate()},r._callColliderOnLateUpdate=function(){for(var e=this._colliders._elements,t=this._colliders.length-1;t>=0;--t)e[t]._onLateUpdate()},r._gc=function(){this._colliders.garbageCollection()},r._setGravity=function(){this._nativePhysicsScene.setGravity(this._gravity)},cU(t,[{key:"gravity",get:function(){return this._gravity},set:function(e){var t=this._gravity;t!==e&&t.copyFrom(e)}},{key:"fixedTimeStep",get:function(){return this._fixedTimeStep},set:function(e){this._fixedTimeStep=Math.max(e,cS.zeroTolerance)}}]),t}();uG._collision=new function(){},e.ControllerNonWalkableMode=void 0,(ne=e.ControllerNonWalkableMode||(e.ControllerNonWalkableMode={}))[ne.PreventClimbing=0]="PreventClimbing",ne[ne.PreventClimbingAndForceSliding=1]="PreventClimbingAndForceSliding";var uH=(nt=e.Collider,cH(nr=function(t){var r;return(r=nt.call(this,t)||this)._stepOffset=.5,r._nonWalkableMode=e.ControllerNonWalkableMode.PreventClimbing,r._upDirection=new cC(0,1,0),r._slopeLimit=.707,r._nativeCollider=uG._nativePhysics.createCharacterController(),r._setUpDirection=r._setUpDirection.bind(ck(r)),r._upDirection._onValueChanged=r._setUpDirection,r},nt),(nn=nr.prototype).move=function(e,t,r){return this._nativeCollider.move(e,t,r)},nn.addShape=function(e){if(this._shapes.length>0)throw"only allow single shape on controller!";nt.prototype.addShape.call(this,e),this._updateFlag.flag=!0},nn.clearShapes=function(){this._shapes.length>0&&nt.prototype.removeShape.call(this,this._shapes[0])},nn._onUpdate=function(){if(this._updateFlag.flag){var e=this.entity.transform,t=this.shapes;this._nativeCollider.setWorldPosition(e.worldPosition);for(var r=e.lossyWorldScale,n=0,a=t.length;n<a;n++)t[n]._nativeShape.setWorldScale(r);this._updateFlag.flag=!1}},nn._onLateUpdate=function(){var e=this.entity.transform.worldPosition;this._nativeCollider.getWorldPosition(e),this._updateFlag.flag=!1},nn._onEnableInScene=function(){var e=this.scene.physics;e._addCharacterController(this);for(var t=this.shapes,r=0,n=t.length;r<n;r++)e._addColliderShape(t[r])},nn._onDisableInScene=function(){var e=this.scene.physics;e._removeCharacterController(this);for(var t=this.shapes,r=0,n=t.length;r<n;r++)e._removeColliderShape(t[r])},nn._setUpDirection=function(){this._nativeCollider.setUpDirection(this._upDirection)},cU(nr,[{key:"stepOffset",get:function(){return this._stepOffset},set:function(e){this._stepOffset!==e&&(this._stepOffset=e,this._nativeCollider.setStepOffset(e))}},{key:"nonWalkableMode",get:function(){return this._nonWalkableMode},set:function(e){this._nonWalkableMode!==e&&(this._nonWalkableMode=e,this._nativeCollider.setNonWalkableMode(e))}},{key:"upDirection",get:function(){return this._upDirection},set:function(e){this._upDirection!==e&&this._upDirection.copyFrom(e)}},{key:"slopeLimit",get:function(){return this._slopeLimit},set:function(e){this._slopeLimit!==e&&(this._slopeLimit=e,this._nativeCollider.setSlopeLimit(e))}}]),nr),uW=(na=e.Collider,cH(ni=function(e){(t=na.call(this,e)||this)._linearDamping=0,t._angularDamping=.05,t._linearVelocity=new cC,t._angularVelocity=new cC,t._mass=1,t._centerOfMass=new cC,t._inertiaTensor=new cC(1,1,1),t._maxAngularVelocity=100,t._maxDepenetrationVelocity=1e3,t._solverIterations=4,t._isKinematic=!1,t._constraints=0,t._collisionDetectionMode=0,t._sleepThreshold=.005;var t,r=t.entity.transform;return t._nativeCollider=uG._nativePhysics.createDynamicCollider(r.worldPosition,r.worldRotationQuaternion),t._setLinearVelocity=t._setLinearVelocity.bind(ck(t)),t._setAngularVelocity=t._setAngularVelocity.bind(ck(t)),t._setCenterOfMass=t._setCenterOfMass.bind(ck(t)),t._setInertiaTensor=t._setInertiaTensor.bind(ck(t)),t._linearVelocity._onValueChanged=t._setLinearVelocity,t._angularVelocity._onValueChanged=t._setAngularVelocity,t._centerOfMass._onValueChanged=t._setCenterOfMass,t._inertiaTensor._onValueChanged=t._setInertiaTensor,t},na),(no=ni.prototype).applyForce=function(e){this._nativeCollider.addForce(e)},no.applyTorque=function(e){this._nativeCollider.addTorque(e)},no.move=function(e,t){this._nativeCollider.move(e,t)},no.sleep=function(){this._nativeCollider.sleep()},no.wakeUp=function(){this._nativeCollider.wakeUp()},no._onLateUpdate=function(){var e=this.entity.transform,t=e.worldPosition,r=e.worldRotationQuaternion;this._nativeCollider.getWorldTransform(t,r),this._updateFlag.flag=!1},no._cloneTo=function(e){na.prototype._cloneTo.call(this,e),e.linearDamping=this.linearDamping,e.angularDamping=this.angularDamping,e.linearVelocity=this.linearVelocity,e.angularVelocity=this.angularVelocity,e.mass=this.mass,e.centerOfMass=this.centerOfMass,e.inertiaTensor=this.inertiaTensor,e.maxAngularVelocity=this.maxAngularVelocity,e.maxDepenetrationVelocity=this.maxDepenetrationVelocity,e.sleepThreshold=this.sleepThreshold,e.solverIterations=this.solverIterations,e.isKinematic=this.isKinematic,e.constraints=this.constraints,e.collisionDetectionMode=this.collisionDetectionMode},no._setLinearVelocity=function(){this._nativeCollider.setLinearVelocity(this._linearVelocity)},no._setAngularVelocity=function(){this._nativeCollider.setAngularVelocity(this._angularVelocity)},no._setCenterOfMass=function(){this._nativeCollider.setCenterOfMass(this._centerOfMass)},no._setInertiaTensor=function(){this._nativeCollider.setInertiaTensor(this._inertiaTensor)},cU(ni,[{key:"linearDamping",get:function(){return this._linearDamping},set:function(e){this._linearDamping!==e&&(this._linearDamping=e,this._nativeCollider.setLinearDamping(e))}},{key:"angularDamping",get:function(){return this._angularDamping},set:function(e){this._angularDamping!==e&&(this._angularDamping=e,this._nativeCollider.setAngularDamping(e))}},{key:"linearVelocity",get:function(){return this._linearVelocity},set:function(e){this._linearVelocity!==e&&this._linearVelocity.copyFrom(e)}},{key:"angularVelocity",get:function(){return this._angularVelocity},set:function(e){this._angularVelocity!==e&&this._angularVelocity.copyFrom(e)}},{key:"mass",get:function(){return this._mass},set:function(e){this._mass!==e&&(this._mass=e,this._nativeCollider.setMass(e))}},{key:"centerOfMass",get:function(){return this._centerOfMass},set:function(e){this._centerOfMass!==e&&this._centerOfMass.copyFrom(e)}},{key:"inertiaTensor",get:function(){return this._inertiaTensor},set:function(e){this._inertiaTensor!==e&&this._inertiaTensor.copyFrom(e)}},{key:"maxAngularVelocity",get:function(){return this._maxAngularVelocity},set:function(e){this._maxAngularVelocity!==e&&(this._maxAngularVelocity=e,this._nativeCollider.setMaxAngularVelocity(e))}},{key:"maxDepenetrationVelocity",get:function(){return this._maxDepenetrationVelocity},set:function(e){this._maxDepenetrationVelocity!==e&&(this._maxDepenetrationVelocity=e,this._nativeCollider.setMaxDepenetrationVelocity(e))}},{key:"sleepThreshold",get:function(){return this._sleepThreshold},set:function(e){e!==this._sleepThreshold&&(this._sleepThreshold=e,this._nativeCollider.setSleepThreshold(e))}},{key:"solverIterations",get:function(){return this._solverIterations},set:function(e){this._solverIterations!==e&&(this._solverIterations=e,this._nativeCollider.setSolverIterations(e))}},{key:"isKinematic",get:function(){return this._isKinematic},set:function(e){this._isKinematic!==e&&(this._isKinematic=e,this._nativeCollider.setIsKinematic(e))}},{key:"constraints",get:function(){return this._constraints},set:function(e){this._constraints!==e&&(this._constraints=e,this._nativeCollider.setConstraints(e))}},{key:"collisionDetectionMode",get:function(){return this._collisionDetectionMode},set:function(e){this._collisionDetectionMode!==e&&(this._collisionDetectionMode=e,this._nativeCollider.setCollisionDetectionMode(e))}}]),ni);cW([cj],uW.prototype,"_linearDamping",void 0),cW([cj],uW.prototype,"_angularDamping",void 0),cW([cj],uW.prototype,"_linearVelocity",void 0),cW([cj],uW.prototype,"_angularVelocity",void 0),cW([cj],uW.prototype,"_mass",void 0),cW([cj],uW.prototype,"_centerOfMass",void 0),cW([cj],uW.prototype,"_inertiaTensor",void 0),cW([cj],uW.prototype,"_maxAngularVelocity",void 0),cW([cj],uW.prototype,"_maxDepenetrationVelocity",void 0),cW([cj],uW.prototype,"_solverIterations",void 0),cW([cj],uW.prototype,"_isKinematic",void 0),cW([cj],uW.prototype,"_constraints",void 0),cW([cj],uW.prototype,"_collisionDetectionMode",void 0),cW([cj],uW.prototype,"_sleepThreshold",void 0),e.CollisionDetectionMode=void 0,(ns=e.CollisionDetectionMode||(e.CollisionDetectionMode={}))[ns.Discrete=0]="Discrete",ns[ns.Continuous=1]="Continuous",ns[ns.ContinuousDynamic=2]="ContinuousDynamic",ns[ns.ContinuousSpeculative=3]="ContinuousSpeculative",e.DynamicColliderConstraints=void 0,(nl=e.DynamicColliderConstraints||(e.DynamicColliderConstraints={}))[nl.None=0]="None",nl[nl.FreezePositionX=1]="FreezePositionX",nl[nl.FreezePositionY=2]="FreezePositionY",nl[nl.FreezePositionZ=4]="FreezePositionZ",nl[nl.FreezeRotationX=8]="FreezeRotationX",nl[nl.FreezeRotationY=16]="FreezeRotationY",nl[nl.FreezeRotationZ=32]="FreezeRotationZ";var uK=function(){this.entity=null,this.distance=0,this.point=new cC,this.normal=new cC};e.PhysicsMaterialCombineMode=void 0,(nc=e.PhysicsMaterialCombineMode||(e.PhysicsMaterialCombineMode={}))[nc.Average=0]="Average",nc[nc.Minimum=1]="Minimum",nc[nc.Multiply=2]="Multiply",nc[nc.Maximum=3]="Maximum";var uj=((nd=function(){this._bounciness=.1,this._dynamicFriction=.1,this._staticFriction=.1,this._bounceCombine=e.PhysicsMaterialCombineMode.Average,this._frictionCombine=e.PhysicsMaterialCombineMode.Average,this._nativeMaterial=uG._nativePhysics.createPhysicsMaterial(this._staticFriction,this._dynamicFriction,this._bounciness,this._bounceCombine,this._frictionCombine)}).prototype._destroy=function(){this._destroyed||this._nativeMaterial.destroy(),this._destroyed=!0},cU(nd,[{key:"bounciness",get:function(){return this._bounciness},set:function(e){this._bounciness!==e&&(this._bounciness=e,this._nativeMaterial.setBounciness(e))}},{key:"dynamicFriction",get:function(){return this._dynamicFriction},set:function(e){this._dynamicFriction!==e&&(this._dynamicFriction=e,this._nativeMaterial.setDynamicFriction(e))}},{key:"staticFriction",get:function(){return this._staticFriction},set:function(e){this._staticFriction!==e&&(this._staticFriction=e,this._nativeMaterial.setStaticFriction(e))}},{key:"bounceCombine",get:function(){return this._bounceCombine},set:function(e){this._bounceCombine!==e&&(this._bounceCombine=e,this._nativeMaterial.setBounceCombine(e))}},{key:"frictionCombine",get:function(){return this._frictionCombine},set:function(e){this._frictionCombine!==e&&(this._frictionCombine=e,this._nativeMaterial.setFrictionCombine(e))}}]),nd),uX=(nu=e.Collider,cH(nh=function(e){var t,r=(t=nu.call(this,e)||this).entity.transform;return t._nativeCollider=uG._nativePhysics.createStaticCollider(r.worldPosition,r.worldRotationQuaternion),t},nu),nh);e.ColliderShapeUpAxis=void 0,(n_=e.ColliderShapeUpAxis||(e.ColliderShapeUpAxis={}))[n_.X=0]="X",n_[n_.Y=1]="Y",n_[n_.Z=2]="Z",e.ControllerCollisionFlag=void 0,(nf=e.ControllerCollisionFlag||(e.ControllerCollisionFlag={}))[nf.Sides=1]="Sides",nf[nf.Up=2]="Up",nf[nf.Down=4]="Down",e.Joint=(cH(np=function(e){var t;return(t=di.call(this,e)||this)._colliderInfo=new uq,t._connectedColliderInfo=new uq,t._force=0,t._torque=0,t._connectedColliderInfo.localPosition=new cC,t},di),np.prototype._cloneTo=function(e){e.connectedCollider=this.connectedCollider,e.connectedAnchor=this.connectedAnchor,e.connectedMassScale=this.connectedMassScale,e.connectedInertiaScale=this.connectedInertiaScale,e.massScale=this.massScale,e.inertiaScale=this.inertiaScale,e.breakForce=this.breakForce,e.breakTorque=this.breakTorque},cU(np,[{key:"connectedCollider",get:function(){return this._connectedColliderInfo.collider},set:function(e){this._connectedColliderInfo.collider!==e&&(this._connectedColliderInfo.collider=e,this._nativeJoint.setConnectedCollider(e._nativeCollider))}},{key:"connectedAnchor",get:function(){return this._connectedColliderInfo.localPosition},set:function(e){var t=this._connectedColliderInfo.localPosition;e!==t&&t.copyFrom(e),this._nativeJoint.setConnectedAnchor(e)}},{key:"connectedMassScale",get:function(){return this._connectedColliderInfo.massScale},set:function(e){e!==this._connectedColliderInfo.massScale&&(this._connectedColliderInfo.massScale=e,this._nativeJoint.setConnectedMassScale(e))}},{key:"connectedInertiaScale",get:function(){return this._connectedColliderInfo.inertiaScale},set:function(e){e!==this._connectedColliderInfo.inertiaScale&&(this._connectedColliderInfo.inertiaScale=e,this._nativeJoint.setConnectedInertiaScale(e))}},{key:"massScale",get:function(){return this._colliderInfo.massScale},set:function(e){e!==this._colliderInfo.massScale&&(this._colliderInfo.massScale=e,this._nativeJoint.setMassScale(e))}},{key:"inertiaScale",get:function(){return this._colliderInfo.inertiaScale},set:function(e){e!==this._colliderInfo.inertiaScale&&(this._colliderInfo.inertiaScale=e,this._nativeJoint.setInertiaScale(e))}},{key:"breakForce",get:function(){return this._force},set:function(e){e!==this._force&&(this._force=e,this._nativeJoint.setBreakForce(e))}},{key:"breakTorque",get:function(){return this._torque},set:function(e){e!==this._torque&&(this._torque=e,this._nativeJoint.setBreakTorque(e))}}]),np),cW([cj],e.Joint.prototype,"_colliderInfo",void 0),cW([cj],e.Joint.prototype,"_connectedColliderInfo",void 0),cW([cj],e.Joint.prototype,"_nativeJoint",void 0),cW([cj],e.Joint.prototype,"_force",void 0),cW([cj],e.Joint.prototype,"_torque",void 0),e.Joint=cW([dl(e.Collider,e.DependentMode.CheckOnly)],e.Joint);var uq=function(){this.collider=null,this.massScale=0,this.inertiaScale=0},uY=(ng=e.Joint,cH(nm=function(){return ng.apply(this,arguments)},ng),nm.prototype._onAwake=function(){var t=this._colliderInfo;t.collider=this.entity.getComponent(e.Collider),this._nativeJoint=uG._nativePhysics.createFixedJoint(t.collider._nativeCollider)},nm);(nv=l8||(l8={}))[nv.None=0]="None",nv[nv.LimitEnabled=1]="LimitEnabled",nv[nv.DriveEnabled=2]="DriveEnabled",nv[nv.DriveFreeSpin=4]="DriveFreeSpin";var uQ=(ny=e.Joint,cH(nx=function(){var e;return e=ny.apply(this,arguments)||this,e._axis=new cC(1,0,0),e._hingeFlags=l8.None,e._useSpring=!1,e},ny),(nb=nx.prototype)._onAwake=function(){var t=this._colliderInfo;t.localPosition=new cC,t.collider=this.entity.getComponent(e.Collider),this._nativeJoint=uG._nativePhysics.createHingeJoint(t.collider._nativeCollider)},nb._cloneTo=function(e){e.axis=this.axis,e.swingOffset=this.swingOffset,e.useLimits=this.useLimits,e.useMotor=this.useMotor,e.useSpring=this.useSpring,e.motor=this.motor,e.limits=this.limits},cU(nx,[{key:"axis",get:function(){return this._axis},set:function(e){var t=this._axis;e!==t&&t.copyFrom(e),this._nativeJoint.setAxis(t)}},{key:"swingOffset",get:function(){return this._colliderInfo.localPosition},set:function(e){var t=this._colliderInfo.localPosition;e!==t&&t.copyFrom(e),this._nativeJoint.setSwingOffset(t)}},{key:"angle",get:function(){return this._nativeJoint.getAngle()}},{key:"velocity",get:function(){return this._nativeJoint.getVelocity()}},{key:"useLimits",get:function(){return(this._hingeFlags&l8.LimitEnabled)==l8.LimitEnabled},set:function(e){e!==this.useLimits&&(e?this._hingeFlags|=l8.LimitEnabled:this._hingeFlags&=~l8.LimitEnabled,this._nativeJoint.setHingeJointFlag(l8.LimitEnabled,e))}},{key:"useMotor",get:function(){return(this._hingeFlags&l8.DriveEnabled)==l8.DriveEnabled},set:function(e){e!==this.useMotor&&(e?this._hingeFlags|=l8.DriveEnabled:this._hingeFlags&=~l8.DriveEnabled,this._nativeJoint.setHingeJointFlag(l8.DriveEnabled,e))}},{key:"useSpring",get:function(){return this._useSpring},set:function(e){this._useSpring!==e&&(this._useSpring=e,this.limits=this._limits)}},{key:"motor",get:function(){return this._jointMonitor},set:function(e){this._jointMonitor!==e&&(this._jointMonitor=e,this._nativeJoint.setDriveVelocity(e.targetVelocity),this._nativeJoint.setDriveForceLimit(e.forceLimit),this._nativeJoint.setDriveGearRatio(e.gearRation),this._nativeJoint.setHingeJointFlag(l8.DriveFreeSpin,e.freeSpin))}},{key:"limits",get:function(){return this._limits},set:function(e){this._limits!==e&&(this._limits=e,this.useSpring?this._nativeJoint.setSoftLimit(e.min,e.max,e.stiffness,e.damping):this._nativeJoint.setHardLimit(e.min,e.max,e.contactDistance))}}]),nx);cW([cj],uQ.prototype,"_axis",void 0),cW([cj],uQ.prototype,"_hingeFlags",void 0),cW([cj],uQ.prototype,"_useSpring",void 0),cW([cj],uQ.prototype,"_jointMonitor",void 0),cW([cj],uQ.prototype,"_limits",void 0);var uJ=(nS=e.Joint,cH(nC=function(){var e;return e=nS.apply(this,arguments)||this,e._minDistance=0,e._maxDistance=0,e._tolerance=.25,e._stiffness=0,e._damping=0,e},nS),(nT=nC.prototype)._onAwake=function(){var t=this._colliderInfo;t.localPosition=new cC,t.collider=this.entity.getComponent(e.Collider),this._nativeJoint=uG._nativePhysics.createSpringJoint(t.collider._nativeCollider)},nT._cloneTo=function(e){e.swingOffset=this.swingOffset,e.minDistance=this.minDistance,e.maxDistance=this.maxDistance,e.tolerance=this.tolerance,e.stiffness=this.stiffness,e.damping=this.damping},cU(nC,[{key:"swingOffset",get:function(){return this._colliderInfo.localPosition},set:function(e){var t=this._colliderInfo.localPosition;e!==t&&t.copyFrom(e),this._nativeJoint.setSwingOffset(e)}},{key:"minDistance",get:function(){return this._minDistance},set:function(e){this._minDistance!==e&&(this._minDistance=e,this._nativeJoint.setMinDistance(e))}},{key:"maxDistance",get:function(){return this._maxDistance},set:function(e){this._maxDistance!==e&&(this._maxDistance=e,this._nativeJoint.setMaxDistance(e))}},{key:"tolerance",get:function(){return this._tolerance},set:function(e){this._tolerance!==e&&(this._tolerance=e,this._nativeJoint.setTolerance(e))}},{key:"stiffness",get:function(){return this._stiffness},set:function(e){this._stiffness!==e&&(this._stiffness=e,this._nativeJoint.setStiffness(e))}},{key:"damping",get:function(){return this._damping},set:function(e){this._damping!==e&&(this._damping=e,this._nativeJoint.setDamping(e))}}]),nC),uZ=function(){this.max=0,this.min=0,this.contactDistance=-1,this.stiffness=0,this.damping=0},u$=function(){this.targetVelocity=0,this.forceLimit=Number.MAX_VALUE,this.gearRation=1,this.freeSpin=!1},u0=function(){function e(){this._isTrigger=!1,this._rotation=new cC,this._position=new cC,this._contactOffset=.02,this.isSceneQuery=!0,this._material=new uj,this._id=e._idGenerator++,this._setRotation=this._setRotation.bind(this),this._setPosition=this._setPosition.bind(this),this._rotation._onValueChanged=this._setRotation,this._position._onValueChanged=this._setPosition}var t=e.prototype;return t._cloneTo=function(e){e.contactOffset=this.contactOffset,e.rotation=this.rotation,e.position=this.position,e.isTrigger=this.isTrigger,e.material=this.material},t._destroy=function(){this._material._destroy(),this._nativeShape.destroy()},t._setPosition=function(){this._nativeShape.setPosition(this._position)},t._setRotation=function(){this._nativeShape.setRotation(this._rotation)},cU(e,[{key:"collider",get:function(){return this._collider}},{key:"id",get:function(){return this._id}},{key:"contactOffset",get:function(){return this._contactOffset},set:function(e){this._contactOffset!==e&&(this._contactOffset=e,this._nativeShape.setContactOffset(e))}},{key:"material",get:function(){return this._material},set:function(e){this._material!==e&&(this._material=e,this._nativeShape.setMaterial(e._nativeMaterial))}},{key:"rotation",get:function(){return this._rotation},set:function(e){this._rotation!=e&&this._rotation.copyFrom(e)}},{key:"position",get:function(){return this._position},set:function(e){this._position!==e&&this._position.copyFrom(e)}},{key:"isTrigger",get:function(){return this._isTrigger},set:function(e){this._isTrigger!==e&&(this._isTrigger=e,this._nativeShape.setIsTrigger(e))}}]),e}();u0._idGenerator=0,cW([cj],u0.prototype,"_collider",void 0),cW([cj],u0.prototype,"_nativeShape",void 0),cW([cj],u0.prototype,"_id",void 0),cW([cj],u0.prototype,"_material",void 0),cW([cj],u0.prototype,"_isTrigger",void 0),cW([cj],u0.prototype,"_rotation",void 0),cW([cj],u0.prototype,"_position",void 0),cW([cj],u0.prototype,"_contactOffset",void 0);var u1=(cH(nA=function(){var e;return(e=u0.call(this)||this)._size=new cC(1,1,1),e._nativeShape=uG._nativePhysics.createBoxColliderShape(e._id,e._size,e._material._nativeMaterial),e._setSize=e._setSize.bind(ck(e)),e._size._onValueChanged=e._setSize,e},u0),(nE=nA.prototype)._cloneTo=function(e){u0.prototype._cloneTo.call(this,e),e.size=this.size},nE._setSize=function(){this._nativeShape.setSize(this._size)},cU(nA,[{key:"size",get:function(){return this._size},set:function(e){this._size!==e&&this._size.copyFrom(e)}}]),nA);cW([cj],u1.prototype,"_size",void 0);var u2=(cH(nR=function(){var e;return(e=u0.call(this)||this)._radius=1,e._nativeShape=uG._nativePhysics.createSphereColliderShape(e._id,e._radius,e._material._nativeMaterial),e},u0),nR.prototype._cloneTo=function(e){u0.prototype._cloneTo.call(this,e),e.radius=this.radius},cU(nR,[{key:"radius",get:function(){return this._radius},set:function(e){this._radius!==e&&(this._radius=e,this._nativeShape.setRadius(e))}}]),nR);cW([cj],u2.prototype,"_radius",void 0);var u3=(cH(nM=function(){var e;return(e=u0.call(this)||this)._nativeShape=uG._nativePhysics.createPlaneColliderShape(e._id,e._material._nativeMaterial),e},u0),nM),u4=(cH(nw=function(){var t;return(t=u0.call(this)||this)._radius=1,t._height=2,t._upAxis=e.ColliderShapeUpAxis.Y,t._nativeShape=uG._nativePhysics.createCapsuleColliderShape(t._id,t._radius,t._height,t._material._nativeMaterial),t},u0),nw.prototype._cloneTo=function(e){u0.prototype._cloneTo.call(this,e),e.radius=this.radius,e.height=this.height,e.upAxis=this.upAxis},cU(nw,[{key:"radius",get:function(){return this._radius},set:function(e){this._radius!==e&&(this._radius=e,this._nativeShape.setRadius(e))}},{key:"height",get:function(){return this._height},set:function(e){this._height!==e&&(this._height=e,this._nativeShape.setHeight(e))}},{key:"upAxis",get:function(){return this._upAxis},set:function(e){this._upAxis!==e&&(this._upAxis=e,this._nativeShape.setUpAxis(e))}}]),nw);cW([cj],u4.prototype,"_radius",void 0),cW([cj],u4.prototype,"_height",void 0),cW([cj],u4.prototype,"_upAxis",void 0);var u8=((nF=(nP=function(t,r){if(this._pointers=[],this._multiPointerEnabled=!0,this._buttons=e.PointerButton.None,this._upMap=[],this._downMap=[],this._upList=new dV,this._downList=new dV,this._nativeEvents=[],cK(r,Window))throw"Do not set window as target because window cannot listen to pointer leave event.";this._engine=t,this._target=r,this._canvas=t.canvas,this._htmlCanvas=t._canvas._webCanvas,this._pointerPool=Array(11),this._onPointerEvent=this._onPointerEvent.bind(this),this._addEventListener()}).prototype)._update=function(){for(var t=this._pointers,r=this._nativeEvents,n=this._htmlCanvas,a=this._canvas,i=a.width,o=a.height,s=n.clientWidth,l=n.clientHeight,c=n.getBoundingClientRect(),d=c.left,u=c.top,h=i/s,_=o/l,f=t.length-1;f>=0;f--)t[f].phase===e.PointerPhase.Leave&&t.splice(f,1);for(var p=0,g=r.length;p<g;p++){var m=r[p],v=m.pointerId,y=this._getPointerByID(v);if(y)y._events.push(m);else{var x=t.length;if(0===x||this._multiPointerEnabled){for(var b,S=this._pointerPool,C=0;C<x&&!(t[C].id>C);C++);(y=S[b=C]||(S[b]=new uO(C)))._uniqueID=v,y._events.push(m),y.position.set((m.clientX-d)*h,(m.clientY-u)*_),t.splice(C,0,y)}}}r.length=0,this._upList.length=this._downList.length=0,this._buttons=e.PointerButton.None;for(var T=this._engine.time.frameCount,A=0,E=t.length;A<E;A++){var R=t[A];R._upList.length=R._downList.length=0,this._updatePointerInfo(T,R,d,u,h,_),this._buttons|=R.pressedButtons}},nF._firePointerScript=function(t){for(var r=this._pointers,n=this._canvas,a=0,i=r.length;a<i;a++){var o=r[a],s=o._events,l=o.position;o._firePointerDrag();var c=this._pointerRayCast(t,l.x/n.width,l.y/n.height);o._firePointerExitAndEnter(c);var d=s.length;if(d>0){for(var u=0;u<d;u++)switch(s[u].type){case"pointerdown":o.phase=e.PointerPhase.Down,o._firePointerDown(c);break;case"pointerup":o.phase=e.PointerPhase.Up,o._firePointerUpAndClick(c);break;case"pointerleave":case"pointercancel":o.phase=e.PointerPhase.Leave,o._firePointerExitAndEnter(null)}s.length=0}}},nF._destroy=function(){this._removeEventListener(),this._pointerPool.length=0,this._nativeEvents.length=0,this._downMap.length=0,this._upMap.length=0},nF._onPointerEvent=function(e){this._nativeEvents.push(e)},nF._getPointerByID=function(e){for(var t=this._pointers,r=t.length-1;r>=0;r--)if(t[r]._uniqueID===e)return t[r];return null},nF._updatePointerInfo=function(t,r,n,a,i,o){var s=r._events,l=r.position,c=s.length;if(c>0){var d=this._upList,u=this._upMap,h=this._downList,_=this._downMap,f=s[c-1],p=(f.clientX-n)*i,g=(f.clientY-a)*o;r.deltaPosition.set(p-l.x,g-l.y),l.set(p,g);for(var m=0;m<c;m++){var v=s[m],y=v.button;switch(r.button=uN[y]||e.PointerButton.None,r.pressedButtons=v.buttons,v.type){case"pointerdown":h.add(y),_[y]=t,r._downList.add(y),r._downMap[y]=t,r.phase=e.PointerPhase.Down;break;case"pointerup":d.add(y),u[y]=t,r._upList.add(y),r._upMap[y]=t,r.phase=e.PointerPhase.Up;break;case"pointermove":r.phase=e.PointerPhase.Move;break;case"pointerleave":case"pointercancel":r.phase=e.PointerPhase.Leave}}this._engine._physicsInitialized||(s.length=0)}else r.deltaPosition.set(0,0),r.phase=e.PointerPhase.Stationary},nF._pointerRayCast=function(t,r,n){for(var a=nP._tempPoint,i=nP._tempRay,o=nP._tempHitResult,s=t.length-1;s>=0;s--){var l=t[s];if(l.isActive&&!l.destroyed)for(var c=l._componentsManager._activeCameras,d=c._elements,u=c.length-1;u>=0;u--){var h=d[u];if(!h.renderTarget){var _=h.viewport,f=_.x,p=_.y,g=_.z,m=_.w;if(r>=f&&n>=p&&r-f<=g&&n-p<=m){if(a.set((r-f)/g,(n-p)/m),l.physics.raycast(h.viewportPointToRay(a,i),Number.MAX_VALUE,h.cullingMask,o))return o.entity;if(h.clearFlags&e.CameraClearFlags.Color)return null}}}}return null},nF._addEventListener=function(){var e=this._target,t=this._onPointerEvent;e.addEventListener("pointerdown",t),e.addEventListener("pointerup",t),e.addEventListener("pointerleave",t),e.addEventListener("pointermove",t),e.addEventListener("pointercancel",t)},nF._removeEventListener=function(){var e=this._target,t=this._onPointerEvent;e.removeEventListener("pointerdown",t),e.removeEventListener("pointerup",t),e.removeEventListener("pointerleave",t),e.removeEventListener("pointermove",t),e.removeEventListener("pointercancel",t),this._nativeEvents.length=0,this._pointers.length=0,this._downList.length=0,this._upList.length=0},nP);u8._tempRay=new cL,u8._tempPoint=new cD,u8._tempHitResult=new uK;var u5=((nD=(nL=function(e,t){this._delta=new cC,this._nativeEvents=[],this._onWheelEvent=this._onWheelEvent.bind(this),this._target=t,this._addEventListener()}).prototype)._update=function(){var e=this._delta;e.set(0,0,0);var t=this._nativeEvents;if(t.length>0){for(var r=t.length-1;r>=0;r--){var n=t[r];e.x+=n.deltaX,e.y+=n.deltaY,e.z+=n.deltaZ}t.length=0}},nD._addEventListener=function(){this._target.addEventListener("wheel",this._onWheelEvent)},nD._removeEventListener=function(){this._target.removeEventListener("wheel",this._onWheelEvent),this._nativeEvents.length=0,this._delta.set(0,0,0)},nD._destroy=function(){this._removeEventListener(),this._nativeEvents=null,this._delta=null},nD._onWheelEvent=function(e){this._nativeEvents.push(e)},nL),u9=((nI=(nB=function(e,t){this._initialized=!1,this._engine=e;var r,n,a,i=e._canvas._webCanvas;"undefined"!=typeof OffscreenCanvas&&cK(i,OffscreenCanvas)||(this._wheelManager=new u5(e,null!=(r=null==t?void 0:t.wheelTarget)?r:i),this._pointerManager=new u8(e,null!=(n=null==t?void 0:t.pointerTarget)?n:i),this._keyboardManager=new uU(e,null!=(a=null==t?void 0:t.keyboardTarget)?a:window),this._initialized=!0)}).prototype).isKeyHeldDown=function(e){return!!this._initialized&&(void 0===e?this._keyboardManager._curFrameHeldDownList.length>0:null!=this._keyboardManager._curHeldDownKeyToIndexMap[e])},nI.isKeyDown=function(e){return!!this._initialized&&(void 0===e?this._keyboardManager._curFrameDownList.length>0:this._keyboardManager._downKeyToFrameCountMap[e]===this._engine.time.frameCount)},nI.isKeyUp=function(e){return!!this._initialized&&(void 0===e?this._keyboardManager._curFrameUpList.length>0:this._keyboardManager._upKeyToFrameCountMap[e]===this._engine.time.frameCount)},nI.isPointerHeldDown=function(e){return!!this._initialized&&(void 0===e?0!==this._pointerManager._buttons:(this._pointerManager._buttons&e)!=0)},nI.isPointerDown=function(e){return!!this._initialized&&(void 0===e?this._pointerManager._downList.length>0:this._pointerManager._downMap[uk[e]]===this._engine.time.frameCount)},nI.isPointerUp=function(e){return!!this._initialized&&(void 0===e?this._pointerManager._upList.length>0:this._pointerManager._upMap[uk[e]]===this._engine.time.frameCount)},nI._update=function(){this._initialized&&(this._wheelManager._update(),this._pointerManager._update(),this._keyboardManager._update())},nI._firePointerScript=function(e){this._initialized&&this._pointerManager._firePointerScript(e)},nI._destroy=function(){this._initialized&&(this._wheelManager._destroy(),this._wheelManager=null,this._pointerManager._destroy(),this._pointerManager=null,this._keyboardManager._destroy(),this._keyboardManager=null)},cU(nB,[{key:"pointers",get:function(){return this._initialized?this._pointerManager._pointers:[]}},{key:"multiPointerEnabled",get:function(){return!!this._initialized&&this._pointerManager._multiPointerEnabled},set:function(e){this._initialized&&(this._pointerManager._multiPointerEnabled=e)}},{key:"wheelDelta",get:function(){return this._initialized?this._wheelManager._delta:null}}]),nB),u6=(cH(nV=function(e,t){var r;return(r=cZ.call(this,e)||this)._renderStates=[],r._priority=0,r._shaderData=new dL(lj.Material),r.shader=t,r},cZ),(nO=nV.prototype).clone=function(){var e=new nV(this._engine,this.shader);return this.cloneTo(e),e},nO.cloneTo=function(e){e.shader=this.shader,this.shaderData.cloneTo(e.shaderData),cQ.deepCloneObject(this.renderStates,e.renderStates)},nO._addReferCount=function(e){this._destroyed||(cZ.prototype._addReferCount.call(this,e),this.shaderData._addReferCount(e),this._shader._addReferCount(e))},nO._onDestroy=function(){cZ.prototype._onDestroy.call(this),this._shader=null,this._shaderData=null,this._renderStates.length=0,this._renderStates=null},cU(nV,[{key:"shaderData",get:function(){return this._shaderData}},{key:"shader",get:function(){return this._shader},set:function(e){var t,r=this._getReferCount();r>0&&(null==(t=this._shader)||t._addReferCount(-r),e._addReferCount(r)),this._shader=e;for(var n=this._renderStates,a=n.length,i=0,o=e.subShaders,s=0;s<o.length;s++)i=Math.max(o[s].passes.length,i);if(a<i)for(var l=a;l<i;l++)n.push(new dM);else n.length=i}},{key:"renderState",get:function(){return this._renderStates[0]}},{key:"renderStates",get:function(){return this._renderStates}}]),nV);(l5||(l5={})).cornerTextureCoordinate="a_CornerTextureCoordinate",(nN=l9||(l9={})).ShapePositionStartLifeTime="a_ShapePositionStartLifeTime",nN.DirectionTime="a_DirectionTime",nN.StartColor="a_StartColor",nN.StartSize="a_StartSize",nN.StartRotation0="a_StartRotation0",nN.StartSpeed="a_StartSpeed",nN.Random0="a_Random0",nN.Random1="a_Random1",nN.SimulationWorldPosition="a_SimulationWorldPosition",nN.SimulationWorldRotation="a_SimulationWorldRotation",nN.SimulationUV="a_SimulationUV";var u7=((nk=function(t){this.billboardVertexElement=new dW(l5.cornerTextureCoordinate,0,e.VertexElementFormat.Vector4,0),this.instanceVertexElements=[new dW(l9.ShapePositionStartLifeTime,0,e.VertexElementFormat.Vector4,1,1),new dW(l9.DirectionTime,16,e.VertexElementFormat.Vector4,1,1),new dW(l9.StartColor,32,e.VertexElementFormat.Vector4,1,1),new dW(l9.StartSize,48,e.VertexElementFormat.Vector3,1,1),new dW(l9.StartRotation0,60,e.VertexElementFormat.Vector3,1,1),new dW(l9.StartSpeed,72,e.VertexElementFormat.Float,1,1),new dW(l9.Random0,76,e.VertexElementFormat.Vector4,1,1),new dW(l9.Random1,92,e.VertexElementFormat.Vector4,1,1),new dW(l9.SimulationWorldPosition,108,e.VertexElementFormat.Vector3,1,1),new dW(l9.SimulationWorldRotation,120,e.VertexElementFormat.Vector4,1,1),new dW(l9.SimulationUV,136,e.VertexElementFormat.Vector4,1,1)],this.instanceVertexStride=152,this.instanceVertexFloatStride=this.instanceVertexStride/4,this.startLifeTimeOffset=3,this.timeOffset=7,this.simulationUVOffset=34,this.billboardIndexCount=6;var r=new dO(t,e.BufferBindFlag.VertexBuffer,64,e.BufferUsage.Static,!1);this.billboardVertexBufferBinding=new dH(r,16);var n=new dO(t,e.BufferBindFlag.IndexBuffer,this.billboardIndexCount,e.BufferUsage.Static,!1);this.billboardIndexBufferBinding=new dk(n,e.IndexFormat.UInt8),this.setBufferData()}).prototype.setBufferData=function(){this.billboardVertexBufferBinding.buffer.setData(new Float32Array([-.5,-.5,0,1,.5,-.5,1,1,.5,.5,1,0,-.5,.5,0,0])),this.billboardIndexBufferBinding.buffer.setData(new Uint8Array([0,2,3,0,1,2]))},nk),he="#define GLSLIFY 1\n#include <common>\n#include <common_vert>\n#include <blendShape_input>\n#include <uv_share>\n#include <color_share>\n#include <normal_share>\n#include <worldpos_share>\n#include <ShadowVertexDeclaration>\n#include <FogVertexDeclaration>\nvoid main(){\n#include <begin_position_vert>\n#include <begin_normal_vert>\n#include <blendShape_vert>\n#include <skinning_vert>\n#include <uv_vert>\n#include <color_vert>\n#include <normal_vert>\n#include <worldpos_vert>\n#include <position_vert>\n#include <ShadowVertex>\n#include <FogVertex>\n}",ht=((nz=function(){}).init=function(){var t=new db("ShadowCaster","#define GLSLIFY 1\n#include <common>\n#include <common_vert>\n#include <blendShape_input>\n#include <normal_share>\nuniform mat4 camera_VPMat;uniform vec2 scene_ShadowBias;uniform vec3 scene_LightDirection;vec3 applyShadowBias(vec3 positionWS){positionWS-=scene_LightDirection*scene_ShadowBias.x;return positionWS;}vec3 applyShadowNormalBias(vec3 positionWS,vec3 normalWS){float invNdotL=1.0-clamp(dot(-scene_LightDirection,normalWS),0.0,1.0);float scale=invNdotL*scene_ShadowBias.y;positionWS+=normalWS*vec3(scale);return positionWS;}void main(){\n#include <begin_position_vert>\n#include <begin_normal_vert>\n#include <blendShape_vert>\n#include <skinning_vert>\nvec4 positionWS=renderer_ModelMat*position;positionWS.xyz=applyShadowBias(positionWS.xyz);\n#ifndef MATERIAL_OMIT_NORMAL\n#ifdef RENDERER_HAS_NORMAL\nvec3 normalWS=normalize(mat3(renderer_NormalMat)*normal);positionWS.xyz=applyShadowNormalBias(positionWS.xyz,normalWS);\n#endif\n#endif\nvec4 positionCS=camera_VPMat*positionWS;positionCS.z=max(positionCS.z,-1.0);gl_Position=positionCS;}","#define GLSLIFY 1\n#ifdef ENGINE_NO_DEPTH_TEXTURE\nvec4 pack(float depth){const vec4 bitShift=vec4(1.0,256.0,256.0*256.0,256.0*256.0*256.0);const vec4 bitMask=vec4(1.0/256.0,1.0/256.0,1.0/256.0,0.0);vec4 rgbaDepth=fract(depth*bitShift);rgbaDepth-=rgbaDepth.gbaa*bitMask;return rgbaDepth;}\n#endif\nvoid main(){\n#ifdef ENGINE_NO_DEPTH_TEXTURE\ngl_FragColor=pack(gl_FragCoord.z);\n#else\ngl_FragColor=vec4(0.0,0.0,0.0,0.0);\n#endif\n}",{pipelineStage:e.PipelineStage.ShadowCaster}),r=new db("DepthOnly","#define GLSLIFY 1\n#include <common>\n#include <common_vert>\n#include <blendShape_input>\nuniform mat4 camera_VPMat;void main(){\n#include <begin_position_vert>\n#include <blendShape_vert>\n#include <skinning_vert>\n#include <position_vert>\n}","#define GLSLIFY 1\nvoid main(){}",{pipelineStage:e.PipelineStage.DepthOnly}),n=[t,r],a={pipelineStage:e.PipelineStage.Forward};dw.create("blinn-phong",[].concat(new db("Forward","#define GLSLIFY 1\n#include <common>\n#include <common_vert>\n#include <blendShape_input>\n#include <uv_share>\n#include <color_share>\n#include <normal_share>\n#include <worldpos_share>\n#include <ShadowVertexDeclaration>\n#include <FogVertexDeclaration>\nvoid main(){\n#include <begin_position_vert>\n#include <begin_normal_vert>\n#include <blendShape_vert>\n#include <skinning_vert>\n#include <uv_vert>\n#include <color_vert>\n#include <normal_vert>\n#include <worldpos_vert>\n#include <position_vert>\n#include <ShadowVertex>\n#include <FogVertex>\n}","#define GLSLIFY 1\n#include <common>\n#include <camera_declare>\n#include <uv_share>\n#include <normal_share>\n#include <color_share>\n#include <worldpos_share>\n#include <light_frag_define>\n#include <ShadowFragmentDeclaration>\n#include <mobile_material_frag>\n#include <FogFragmentDeclaration>\n#include <normal_get>\nvoid main(){\n#include <begin_mobile_frag>\n#include <begin_viewdir_frag>\n#include <mobile_blinnphong_frag>\ngl_FragColor=emission+ambient+diffuse+specular;\n#ifdef MATERIAL_IS_TRANSPARENT\ngl_FragColor.a=diffuse.a;\n#else\ngl_FragColor.a=1.0;\n#endif\n#include <FogFragment>\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\ngl_FragColor=linearToGamma(gl_FragColor);\n#endif\n}",a),n)),dw.create("pbr",[].concat(new db("Forward",he,"#define GLSLIFY 1\n#define IS_METALLIC_WORKFLOW\n#include <common>\n#include <camera_declare>\n#include <FogFragmentDeclaration>\n#include <uv_share>\n#include <normal_share>\n#include <color_share>\n#include <worldpos_share>\n#include <light_frag_define>\n#include <pbr_frag_define>\n#include <pbr_helper>\nvoid main(){\n#include <pbr_frag>\n#include <FogFragment>\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\ngl_FragColor=linearToGamma(gl_FragColor);\n#endif\n}",a),n)),dw.create("pbr-specular",[].concat(new db("Forward",he,"#define GLSLIFY 1\n#include <common>\n#include <camera_declare>\n#include <FogFragmentDeclaration>\n#include <uv_share>\n#include <normal_share>\n#include <color_share>\n#include <worldpos_share>\n#include <light_frag_define>\n#include <pbr_frag_define>\n#include <pbr_helper>\nvoid main(){\n#include <pbr_frag>\n#include <FogFragment>\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\ngl_FragColor=linearToGamma(gl_FragColor);\n#endif\n}",a),n)),dw.create("unlit",[].concat(new db("Forward","#define GLSLIFY 1\n#include <common>\n#include <common_vert>\n#include <blendShape_input>\n#include <uv_share>\n#include <FogVertexDeclaration>\nvoid main(){\n#include <begin_position_vert>\n#include <blendShape_vert>\n#include <skinning_vert>\n#include <uv_vert>\n#include <position_vert>\n#include <FogVertex>\n}","#define GLSLIFY 1\n#include <common>\n#include <uv_share>\n#include <FogFragmentDeclaration>\nuniform vec4 material_BaseColor;uniform float material_AlphaCutoff;\n#ifdef MATERIAL_HAS_BASETEXTURE\nuniform sampler2D material_BaseTexture;\n#endif\nvoid main(){vec4 baseColor=material_BaseColor;\n#ifdef MATERIAL_HAS_BASETEXTURE\nvec4 textureColor=texture2D(material_BaseTexture,v_uv);\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\ntextureColor=gammaToLinear(textureColor);\n#endif\nbaseColor*=textureColor;\n#endif\n#ifdef MATERIAL_IS_ALPHA_CUTOFF\nif(baseColor.a<material_AlphaCutoff){discard;}\n#endif\ngl_FragColor=baseColor;\n#ifndef MATERIAL_IS_TRANSPARENT\ngl_FragColor.a=1.0;\n#endif\n#include <FogFragment>\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\ngl_FragColor=linearToGamma(gl_FragColor);\n#endif\n}",a),n)),dw.create("skybox",[new db("Forward","#define GLSLIFY 1\n#include <common_vert>\nuniform mat4 camera_VPMat;varying vec3 v_cubeUV;uniform float material_Rotation;vec4 rotateY(vec4 v,float angle){const float deg2rad=3.1415926/180.0;float radian=angle*deg2rad;float sina=sin(radian);float cosa=cos(radian);mat2 m=mat2(cosa,-sina,sina,cosa);return vec4(m*v.xz,v.yw).xzyw;}void main(){v_cubeUV=vec3(-POSITION.x,POSITION.yz);gl_Position=camera_VPMat*rotateY(vec4(POSITION,1.0),material_Rotation);}","#define GLSLIFY 1\n#include <common>\nuniform samplerCube material_CubeTexture;varying vec3 v_cubeUV;uniform float material_Exposure;uniform vec4 material_TintColor;void main(){vec4 textureColor=textureCube(material_CubeTexture,v_cubeUV);\n#ifdef MATERIAL_IS_DECODE_SKY_RGBM\ntextureColor=RGBMToLinear(textureColor,5.0);\n#elif !defined(ENGINE_IS_COLORSPACE_GAMMA)\ntextureColor=gammaToLinear(textureColor);\n#endif\ntextureColor.rgb*=material_Exposure*material_TintColor.rgb;gl_FragColor=textureColor;\n#if defined(MATERIAL_IS_DECODE_SKY_RGBM) || !defined(ENGINE_IS_COLORSPACE_GAMMA)\ngl_FragColor=linearToGamma(gl_FragColor);\n#endif\n}",a)]),dw.create("SkyProcedural",[new db("Forward","#define GLSLIFY 1\n#define OUTER_RADIUS 1.025\n#define RAYLEIGH (mix(0.0, 0.0025, pow(material_AtmosphereThickness,2.5)))\n#define MIE 0.0010\n#define SUN_BRIGHTNESS 20.0\n#define MAX_SCATTER 50.0\nconst float SKY_GROUND_THRESHOLD=0.02;const float outerRadius=OUTER_RADIUS;const float outerRadius2=OUTER_RADIUS*OUTER_RADIUS;const float innerRadius=1.0;const float innerRadius2=1.0;const float cameraHeight=0.0001;const float HDSundiskIntensityFactor=15.0;const float simpleSundiskIntensityFactor=27.0;const float sunScale=400.0*SUN_BRIGHTNESS;const float kmESun=MIE*SUN_BRIGHTNESS;const float km4PI=MIE*4.0*3.14159265;const float scale=1.0/(OUTER_RADIUS-1.0);const float scaleDepth=0.25;const float scaleOverScaleDepth=(1.0/(OUTER_RADIUS-1.0))/0.25;const float samples=2.0;const vec3 c_DefaultScatteringWavelength=vec3(0.65,0.57,0.475);const vec3 c_VariableRangeForScatteringWavelength=vec3(0.15,0.15,0.15);attribute vec4 POSITION;uniform mat4 camera_VPMat;uniform vec3 material_SkyTint;uniform vec3 material_GroundTint;uniform float material_Exposure;uniform float material_AtmosphereThickness;uniform vec4 scene_SunlightColor;uniform vec3 scene_SunlightDirection;varying vec3 v_GroundColor;varying vec3 v_SkyColor;\n#ifdef MATERIAL_SUN_HIGH_QUALITY\nvarying vec3 v_Vertex;\n#elif defined(MATERIAL_SUN_SIMPLE)\nvarying vec3 v_RayDir;\n#else\nvarying float v_SkyGroundFactor;\n#endif\n#if defined(MATERIAL_SUN_HIGH_QUALITY)||defined(MATERIAL_SUN_SIMPLE)\nvarying vec3 v_SunColor;\n#endif\n#if defined(ENGINE_IS_COLORSPACE_GAMMA)\n#define COLOR_2_GAMMA(color) color\n#define COLOR_2_LINEAR(color) color*color\n#else\n#define GAMMA 2.2\n#define COLOR_2_GAMMA(color) pow(color,vec3(1.0/GAMMA))\n#define COLOR_2_LINEAR(color) color\n#endif\nfloat getRayleighPhase(vec3 light,vec3 ray){float eyeCos=dot(light,ray);return 0.75+0.75*eyeCos*eyeCos;}float scaleAngle(float inCos){float x=1.0-inCos;return 0.25*exp(-0.00287+x*(0.459+x*(3.83+x*(-6.80+x*5.25))));}void main(){gl_Position=camera_VPMat*vec4(POSITION.xyz,1.0);vec3 skyTintInGammaSpace=COLOR_2_GAMMA(material_SkyTint);vec3 scatteringWavelength=mix(c_DefaultScatteringWavelength-c_VariableRangeForScatteringWavelength,c_DefaultScatteringWavelength+c_VariableRangeForScatteringWavelength,vec3(1.0)-skyTintInGammaSpace);vec3 invWavelength=1.0/pow(scatteringWavelength,vec3(4.0));float krESun=RAYLEIGH*SUN_BRIGHTNESS;float kr4PI=RAYLEIGH*4.0*3.14159265;vec3 cameraPos=vec3(0.0,innerRadius+cameraHeight,0.0);vec3 eyeRay=normalize(POSITION.xyz);float far=0.0;vec3 cIn,cOut;if(eyeRay.y>=0.0){far=sqrt(outerRadius2+innerRadius2*eyeRay.y*eyeRay.y-innerRadius2)-innerRadius*eyeRay.y;float height=innerRadius+cameraHeight;float depth=exp(scaleOverScaleDepth*-cameraHeight);float startAngle=dot(eyeRay,cameraPos)/height;float startOffset=depth*scaleAngle(startAngle);float sampleLength=far/samples;float scaledLength=sampleLength*scale;vec3 sampleRay=eyeRay*sampleLength;vec3 samplePoint=cameraPos+sampleRay*0.5;vec3 frontColor=vec3(0.0);{float height=length(samplePoint);float depth=exp(scaleOverScaleDepth*(innerRadius-height));float lightAngle=dot(-scene_SunlightDirection,samplePoint)/height;float cameraAngle=dot(eyeRay,samplePoint)/height;float scatter=(startOffset+depth*(scaleAngle(lightAngle)-scaleAngle(cameraAngle)));vec3 attenuate=exp(-clamp(scatter,0.0,MAX_SCATTER)*(invWavelength*kr4PI+km4PI));frontColor+=attenuate*(depth*scaledLength);samplePoint+=sampleRay;}{float height=length(samplePoint);float depth=exp(scaleOverScaleDepth*(innerRadius-height));float lightAngle=dot(-scene_SunlightDirection,samplePoint)/height;float cameraAngle=dot(eyeRay,samplePoint)/height;float scatter=(startOffset+depth*(scaleAngle(lightAngle)-scaleAngle(cameraAngle)));vec3 attenuate=exp(-clamp(scatter,0.0,MAX_SCATTER)*(invWavelength*kr4PI+km4PI));frontColor+=attenuate*(depth*scaledLength);samplePoint+=sampleRay;}cIn=frontColor*(invWavelength*krESun);cOut=frontColor*kmESun;}else{far=(-cameraHeight)/(min(-0.001,eyeRay.y));vec3 pos=cameraPos+far*eyeRay;float depth=exp((-cameraHeight)*(1.0/scaleDepth));float cameraAngle=dot(-eyeRay,pos);float lightAngle=dot(-scene_SunlightDirection,pos);float cameraScale=scaleAngle(cameraAngle);float lightScale=scaleAngle(lightAngle);float cameraOffset=depth*cameraScale;float temp=lightScale+cameraScale;float sampleLength=far/samples;float scaledLength=sampleLength*scale;vec3 sampleRay=eyeRay*sampleLength;vec3 samplePoint=cameraPos+sampleRay*0.5;vec3 frontColor=vec3(0.0,0.0,0.0);vec3 attenuate;{float height=length(samplePoint);float depth=exp(scaleOverScaleDepth*(innerRadius-height));float scatter=depth*temp-cameraOffset;attenuate=exp(-clamp(scatter,0.0,MAX_SCATTER)*(invWavelength*kr4PI+km4PI));frontColor+=attenuate*(depth*scaledLength);samplePoint+=sampleRay;}cIn=frontColor*(invWavelength*krESun+kmESun);cOut=clamp(attenuate,0.0,1.0);}\n#ifdef MATERIAL_SUN_HIGH_QUALITY\nv_Vertex=-POSITION.xyz;\n#elif defined(MATERIAL_SUN_SIMPLE)\nv_RayDir=-eyeRay;\n#else\nv_SkyGroundFactor=-eyeRay.y/SKY_GROUND_THRESHOLD;\n#endif\nv_GroundColor=material_Exposure*(cIn+COLOR_2_LINEAR(material_GroundTint)*cOut);v_SkyColor=material_Exposure*(cIn*getRayleighPhase(-scene_SunlightDirection,-eyeRay));float lightColorIntensity=clamp(length(scene_SunlightColor.xyz),0.25,1.0);\n#ifdef MATERIAL_SUN_HIGH_QUALITY\nv_SunColor=HDSundiskIntensityFactor*clamp(cOut,0.0,1.0)*scene_SunlightColor.xyz/lightColorIntensity;\n#elif defined(MATERIAL_SUN_SIMPLE)\nv_SunColor=simpleSundiskIntensityFactor*clamp(cOut*sunScale,0.0,1.0)*scene_SunlightColor.xyz/lightColorIntensity;\n#endif\n}","#define GLSLIFY 1\n#include <common>\nconst float MIE_G=-0.990;const float MIE_G2=0.9801;const float SKY_GROUND_THRESHOLD=0.02;uniform float material_SunSize;uniform float material_SunSizeConvergence;uniform vec4 scene_SunlightColor;uniform vec3 scene_SunlightDirection;varying vec3 v_GroundColor;varying vec3 v_SkyColor;\n#ifdef MATERIAL_SUN_HIGH_QUALITY\nvarying vec3 v_Vertex;\n#elif defined(MATERIAL_SUN_SIMPLE)\nvarying vec3 v_RayDir;\n#else\nvarying float v_SkyGroundFactor;\n#endif\n#if defined(MATERIAL_SUN_HIGH_QUALITY)||defined(MATERIAL_SUN_SIMPLE)\nvarying vec3 v_SunColor;\n#endif\n#if defined(ENGINE_IS_COLORSPACE_GAMMA)\n#define LINEAR_2_OUTPUT(color) sqrt(color)\n#endif\nfloat getMiePhase(float eyeCos,float eyeCos2){float temp=1.0+MIE_G2-2.0*MIE_G*eyeCos;temp=pow(temp,pow(material_SunSize,0.65)*10.0);temp=max(temp,1.0e-4);temp=1.5*((1.0-MIE_G2)/(2.0+MIE_G2))*(1.0+eyeCos2)/temp;return temp;}float calcSunAttenuation(vec3 lightPos,vec3 ray){\n#ifdef MATERIAL_SUN_HIGH_QUALITY\nfloat focusedEyeCos=pow(clamp(dot(lightPos,ray),0.0,1.0),material_SunSizeConvergence);return getMiePhase(-focusedEyeCos,focusedEyeCos*focusedEyeCos);\n#else\nvec3 delta=lightPos-ray;float dist=length(delta);float spot=1.0-smoothstep(0.0,material_SunSize,dist);return spot*spot;\n#endif\n}void main(){vec3 col=vec3(0.0,0.0,0.0);\n#ifdef MATERIAL_SUN_HIGH_QUALITY\nvec3 ray=normalize(v_Vertex);float y=ray.y/SKY_GROUND_THRESHOLD;\n#elif defined(MATERIAL_SUN_SIMPLE)\nvec3 ray=v_RayDir;float y=ray.y/SKY_GROUND_THRESHOLD;\n#else\nfloat y=v_SkyGroundFactor;\n#endif\ncol=mix(v_SkyColor,v_GroundColor,clamp(y,0.0,1.0));\n#if defined(MATERIAL_SUN_HIGH_QUALITY)||defined(MATERIAL_SUN_SIMPLE)\nif(y<0.0)col+=v_SunColor*calcSunAttenuation(-scene_SunlightDirection,-ray);\n#endif\n#ifdef ENGINE_IS_COLORSPACE_GAMMA\ncol=LINEAR_2_OUTPUT(col);\n#endif\ngl_FragColor=vec4(col,1.0);\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\ngl_FragColor=linearToGamma(gl_FragColor);\n#endif\n}",a)]),dw.create("particle-shader",[new db("Forward","#define GLSLIFY 1\n#if defined(RENDERER_MODE_SPHERE_BILLBOARD) || defined(RENDERER_MODE_STRETCHED_BILLBOARD) || defined(RENDERER_MODE_HORIZONTAL_BILLBOARD) || defined(RENDERER_MODE_VERTICAL_BILLBOARD)\nattribute vec4 a_CornerTextureCoordinate;\n#endif\n#ifdef RENDERER_MODE_MESH\nattribute vec3 a_MeshPosition;attribute vec4 a_MeshColor;attribute vec2 a_MeshTextureCoordinate;varying vec4 v_MeshColor;\n#endif\nattribute vec4 a_ShapePositionStartLifeTime;attribute vec4 a_DirectionTime;attribute vec4 a_StartColor;attribute vec3 a_StartSize;attribute vec3 a_StartRotation0;attribute float a_StartSpeed;attribute vec4 a_Random0;\n#if defined(RENDERER_TSA_FRAME_RANDOM_CURVES) || defined(RENDERER_VOL_RANDOM_CONSTANT) || defined(RENDERER_VOL_RANDOM_CURVE)\nattribute vec4 a_Random1;\n#endif\nattribute vec3 a_SimulationWorldPosition;attribute vec4 a_SimulationWorldRotation;varying vec4 v_Color;\n#ifdef MATERIAL_HAS_BASETEXTURE\nattribute vec4 a_SimulationUV;varying vec2 v_TextureCoordinate;\n#endif\nuniform float renderer_CurrentTime;uniform vec3 renderer_Gravity;uniform vec2 u_DragConstant;uniform vec3 renderer_WorldPosition;uniform vec4 renderer_WorldRotation;uniform bool renderer_ThreeDStartRotation;uniform int renderer_ScalingMode;uniform vec3 renderer_PositionScale;uniform vec3 renderer_SizeScale;uniform vec3 renderer_PivotOffset;uniform mat4 camera_ViewMat;uniform mat4 camera_ProjMat;\n#ifdef RENDERER_MODE_STRETCHED_BILLBOARD\nuniform vec3 camera_Position;\n#endif\nuniform vec3 camera_Forward;uniform vec3 camera_Up;uniform float renderer_StretchedBillboardLengthScale;uniform float renderer_StretchedBillboardSpeedScale;uniform int renderer_SimulationSpace;\n#include <particle_common>\n#include <velocity_over_lifetime_module>\n#include <color_over_lifetime_module>\n#include <size_over_lifetime_module>\n#include <rotation_over_lifetime_module>\n#include <texture_sheet_animation_module>\nvoid main(){float age=renderer_CurrentTime-a_DirectionTime.w;float normalizedAge=age/a_ShapePositionStartLifeTime.w;vec3 lifeVelocity;if(normalizedAge<1.0){vec3 startVelocity=a_DirectionTime.xyz*a_StartSpeed;\n#if defined(RENDERER_VOL_CONSTANT) || defined(RENDERER_VOL_CURVE) || defined(RENDERER_VOL_RANDOM_CONSTANT) || defined(RENDERER_VOL_RANDOM_CURVE)\nlifeVelocity=computeParticleLifeVelocity(normalizedAge);\n#endif\nvec3 gravityVelocity=renderer_Gravity*age;vec4 worldRotation;if(renderer_SimulationSpace==0){worldRotation=renderer_WorldRotation;}else{worldRotation=a_SimulationWorldRotation;}vec3 dragData=a_DirectionTime.xyz*mix(u_DragConstant.x,u_DragConstant.y,a_Random0.x);vec3 center=computeParticlePosition(startVelocity,lifeVelocity,age,normalizedAge,gravityVelocity,worldRotation,dragData);\n#include <sphere_billboard>\n#include <stretched_billboard>\n#include <horizontal_billboard>\n#include <vertical_billboard>\n#include <particle_mesh>\ngl_Position=camera_ProjMat*camera_ViewMat*vec4(center,1.0);v_Color=computeParticleColor(a_StartColor,normalizedAge);\n#ifdef MATERIAL_HAS_BASETEXTURE\nvec2 simulateUV;\n#if defined(RENDERER_MODE_SPHERE_BILLBOARD) || defined(RENDERER_MODE_STRETCHED_BILLBOARD) || defined(RENDERER_MODE_HORIZONTAL_BILLBOARD) || defined(RENDERER_MODE_VERTICAL_BILLBOARD)\nsimulateUV=a_CornerTextureCoordinate.zw*a_SimulationUV.xy+a_SimulationUV.zw;v_TextureCoordinate=computeParticleUV(simulateUV,normalizedAge);\n#endif\n#ifdef RENDERER_MODE_MESH\nsimulateUV=a_SimulationUV.xy+a_MeshTextureCoordinate*a_SimulationUV.zw;v_TextureCoordinate=computeParticleUV(simulateUV,normalizedAge);\n#endif\n#endif\n}else{gl_Position=vec4(2.0,2.0,2.0,1.0);}}","#define GLSLIFY 1\n#include <common>\nvarying vec4 v_Color;varying vec2 v_TextureCoordinate;uniform sampler2D material_BaseTexture;uniform vec4 material_BaseColor;\n#ifdef RENDERER_MODE_MESH\nvarying vec4 v_MeshColor;\n#endif\nvoid main(){vec4 color=material_BaseColor*v_Color;\n#ifdef RENDERER_MODE_MESH\ncolor*=v_MeshColor;\n#endif\n#ifdef MATERIAL_HAS_BASETEXTURE\nvec4 textureColor=texture2D(material_BaseTexture,v_TextureCoordinate);\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\ntextureColor=gammaToLinear(textureColor);\n#endif\ncolor*=textureColor;\n#endif\ngl_FragColor=color;\n#ifndef ENGINE_IS_COLORSPACE_GAMMA\ngl_FragColor=linearToGamma(gl_FragColor);\n#endif\n}",a)]),dw.create("SpriteMask",[new db("Forward","#define GLSLIFY 1\nuniform mat4 camera_VPMat;attribute vec3 POSITION;attribute vec2 TEXCOORD_0;varying vec2 v_uv;void main(){gl_Position=camera_VPMat*vec4(POSITION,1.0);v_uv=TEXCOORD_0;}","#define GLSLIFY 1\nuniform sampler2D renderer_MaskTexture;uniform float renderer_MaskAlphaCutoff;varying vec2 v_uv;void main(){vec4 color=texture2D(renderer_MaskTexture,v_uv);if(color.a<renderer_MaskAlphaCutoff){discard;}gl_FragColor=color;}",a)]),dw.create("Sprite",[new db("Forward","#define GLSLIFY 1\nuniform mat4 renderer_MVPMat;attribute vec3 POSITION;attribute vec2 TEXCOORD_0;attribute vec4 COLOR_0;varying vec2 v_uv;varying vec4 v_color;void main(){gl_Position=renderer_MVPMat*vec4(POSITION,1.0);v_uv=TEXCOORD_0;v_color=COLOR_0;}","#define GLSLIFY 1\nuniform sampler2D renderer_SpriteTexture;varying vec2 v_uv;varying vec4 v_color;void main(){vec4 baseColor=texture2D(renderer_SpriteTexture,v_uv);gl_FragColor=baseColor*v_color;}",a)]),dw.create("background-texture",[new db("Forward","#define GLSLIFY 1\nattribute vec3 POSITION;attribute vec2 TEXCOORD_0;varying vec2 v_uv;void main(){gl_Position=vec4(POSITION,1.0);v_uv=TEXCOORD_0;}","#define GLSLIFY 1\nuniform sampler2D material_BaseTexture;varying vec2 v_uv;void main(){gl_FragColor=texture2D(material_BaseTexture,v_uv);}",a)])},nz),hr=((nG=(nU=function(){this._cacheHierarchyDepth=1,this._cacheMap=Object.create(null)}).prototype).get=function(e){var t=this._cacheMap,r=e._length,n=this._cacheHierarchyDepth;r>n&&(this._resizeCacheMapHierarchy(t,0,n,r-n),this._cacheHierarchyDepth=r);for(var a=e._mask,i=e._length-1,o=this._cacheHierarchyDepth-1,s=0;s<o;s++){var l=i<s?0:a[s],c=t[l];c||(t[l]=c=Object.create(null)),t=c}var d=i<o?0:a[o],u=t[d];return u||(this._lastQueryKey=d,this._lastQueryMap=t),u},nG.cache=function(e){this._lastQueryMap[this._lastQueryKey]=e},nG._destroy=function(){this._recursiveDestroy(0,this._cacheMap),this._cacheMap=Object.create(null)},nG._recursiveDestroy=function(e,t){if(e===this._cacheHierarchyDepth-1){for(var r in t)t[r].destroy();return}for(var n in t)this._recursiveDestroy(++e,t[n])},nG._resizeCacheMapHierarchy=function(e,t,r,n){if(t==r-1)for(var a in e){for(var i=e[a],o=e,s=0;s<n;s++)o[0==s?a:0]=o=Object.create(null);o[0]=i}else for(var l in t++,e)this._resizeCacheMapHierarchy(e[l],t,r,n)},nU),hn=((nW=(nH=function(){}).prototype)._initialize=function(e,t){},nW._update=function(){},nW._destroy=function(){},nW._getRequestAnimationFrame=function(){return null},nW._getCancelAnimationFrame=function(){return null},nW._getCameraClearFlagsMask=function(t){return e.CameraClearFlags.None},nH);ht.init();var ha=function(t){function r(n,a,i){(o=t.call(this)||this)._physicsInitialized=!1,o._physicalObjectsMap={},o._lastRenderState=new dM,o._renderElementPool=new uo(uC),o._renderDataPool=new uo(uS),o._spriteRenderDataPool=new uo(uR),o._spriteMaskRenderDataPool=new uo(uE),o._textRenderDataPool=new uo(uM),o._spriteDefaultMaterials=[],o._renderContext=new ub,o._renderCount=0,o._shaderProgramPools=[],o._canSpriteBatch=!0,o._fontMap={},o._macroCollection=new dh,o._settings={},o._resourceManager=new uL(ck(o)),o._sceneManager=new uP(ck(o)),o._vSyncCount=1,o._targetFrameRate=60,o._time=new da,o._isPaused=!0,o._vSyncCounter=1,o._targetFrameInterval=1e3/60,o._destroyed=!1,o._frameInProcess=!1,o._waitingDestroy=!1,o._isDeviceLost=!1,o._waitingGC=!1,o._animate=function(){if(o._vSyncCount){var e,t=(null==(e=o.xrManager)?void 0:e._getRequestAnimationFrame())||requestAnimationFrame;o._requestId=t(o._animate),o._vSyncCounter++%o._vSyncCount==0&&(o.update(),o._vSyncCounter=1)}else o._timeoutId=window.setTimeout(o._animate,o._targetFrameInterval),o.update()},o._hardwareRenderer=a,o._hardwareRenderer.init(n,o._onDeviceLost.bind(ck(o)),o._onDeviceRestored.bind(ck(o))),o._canvas=n,o._spriteMaskManager=new uA(ck(o));var o,s=ck(o)._spriteDefaultMaterials;o._spriteDefaultMaterial=s[e.SpriteMaskInteraction.None]=o._createSpriteMaterial(e.SpriteMaskInteraction.None),s[e.SpriteMaskInteraction.VisibleInsideMask]=o._createSpriteMaterial(e.SpriteMaskInteraction.VisibleInsideMask),s[e.SpriteMaskInteraction.VisibleOutsideMask]=o._createSpriteMaterial(e.SpriteMaskInteraction.VisibleOutsideMask),o._spriteMaskDefaultMaterial=o._createSpriteMaskMaterial(),o._textDefaultFont=up.createFromOS(ck(o),"Arial"),o._textDefaultFont.isGCIgnored=!0,o.inputManager=new u9(ck(o),i.input);var l=i.xrDevice;if(l&&(o.xrManager=new hn,o.xrManager._initialize(ck(o),l)),o._initMagentaTextures(a),a.canIUse(e.GLCapabilityType.depthTexture)){var c=new dQ(ck(o),1,1,e.TextureFormat.Depth16,!1);c.isGCIgnored=!0,o._depthTexture2D=c}else o._macroCollection.enable(r._noDepthTextureMacro);var d=new u6(ck(o),dw.find("unlit"));d.isGCIgnored=!0,d.shaderData.setColor("material_BaseColor",new cI(1,0,1.01,1)),o._meshMagentaMaterial=d;var u=new u6(ck(o),dw.find("particle-shader"));u.isGCIgnored=!0,u.shaderData.setColor("material_BaseColor",new cI(1,0,1.01,1)),o._particleMagentaMaterial=u;var h=o._settings,_=i.colorSpace||e.ColorSpace.Linear;return _===e.ColorSpace.Gamma&&o._macroCollection.enable(r._gammaMacro),h.colorSpace=_,o._particleBufferUtils=new u7(ck(o)),o}cH(r,t);var n=r.prototype;return n.createEntity=function(e){return new ux(this,e)},n.pause=function(){var e;this._isPaused=!0,((null==(e=this.xrManager)?void 0:e._getCancelAnimationFrame())||cancelAnimationFrame)(this._requestId),clearTimeout(this._timeoutId)},n.resume=function(){if(this._isPaused){if(this._isPaused=!1,this.time._reset(),this._vSyncCount){var e,t=(null==(e=this.xrManager)?void 0:e._getRequestAnimationFrame())||requestAnimationFrame;this._requestId=t(this._animate)}else this._timeoutId=window.setTimeout(this._animate,this._targetFrameInterval)}},n.update=function(){var e,t=this._time;t._update();var r=t.deltaTime;this._frameInProcess=!0,this._renderElementPool.resetPool(),this._renderDataPool.resetPool(),this._spriteRenderDataPool.resetPool(),this._spriteMaskRenderDataPool.resetPool(),this._textRenderDataPool.resetPool(),null==(e=this.xrManager)||e._update();var n=this.inputManager,a=this._physicsInitialized;n._update();for(var i=this._sceneManager._scenes.getLoopArray(),o=i.length,s=0;s<o;s++){var l=i[s];if(l.isActive&&!l.destroyed){var c=l._componentsManager;c.sortCameras(),c.callScriptOnStart()}}if(a)for(var d=0;d<o;d++){var u=i[d];u.isActive&&!u.destroyed&&u.physics._update(r)}a&&n._firePointerScript(i);for(var h=0;h<o;h++){var _=i[h];_.isActive&&!_.destroyed&&_._componentsManager.callScriptOnUpdate(r)}for(var f=0;f<o;f++){var p=i[f];p.isActive&&!p.destroyed&&p._componentsManager.callAnimationUpdate(r)}for(var g=0;g<o;g++){var m=i[g];m.isActive&&!m.destroyed&&m._componentsManager.callScriptOnLateUpdate(r)}if(this._isDeviceLost||this._render(i),this._waitingDestroy)this._destroy();else for(var v=0;v<o;v++){var y=i[v];y.isActive&&!y.destroyed&&y._componentsManager.handlingInvalidScripts()}this._waitingGC&&(this._gc(),this._waitingGC=!1),this._frameInProcess=!1},n.run=function(){this.resume(),this.dispatch("run",this)},n.forceLoseDevice=function(){this._hardwareRenderer.forceLoseDevice()},n.forceRestoreDevice=function(){this._hardwareRenderer.forceRestoreDevice()},n._destroy=function(){var e;this._sceneManager._destroyAllScene(),this._resourceManager._destroy(),this._textDefaultFont=null,this._fontMap=null,this.inputManager._destroy(),null==(e=this.xrManager)||e._destroy(),this.dispatch("shutdown",this),this.pause(),this._spriteMaskManager.destroy(),this._hardwareRenderer.destroy(),this.removeAllEventListeners(),this._animate=null,this._sceneManager=null,this._resourceManager=null,this._canvas=null,this._time=null,this._waitingDestroy=!1,this._destroyed=!0},n.destroy=function(){this._destroyed||(this._frameInProcess?this._waitingDestroy=!0:this._destroy())},n._getShaderProgramPool=function(e){var t=e._shaderPassId,r=this._shaderProgramPools,n=r[t];if(!n){var a=t+1;a>r.length&&(r.length=a),r[t]=n=new hr,e._shaderProgramPools.push(n)}return n},n._render=function(e){for(var t=this,r=this.time.deltaTime,n=0,a=e.length;n<a;n++){var i=e[n];i.isActive&&!i.destroyed&&(i._componentsManager.callRendererOnUpdate(r),i._updateShaderData())}for(var o=0,s=e.length;o<s;o++)!function(r,n){var a=e[r];if(a.isActive&&!a.destroyed){var i=a._componentsManager._activeCameras;if(0===i.length)return dr.debug("No active camera in scene.");i.forEach(function(e){var r=a._componentsManager;r.callCameraOnBeginRender(e),e.render(),r.callCameraOnEndRender(e),t._hardwareRenderer._options._forceFlush&&t._hardwareRenderer.flush()},function(e,t){e._cameraIndex=t})}}(o)},n._initMagentaTextures=function(t){var r=new Uint8Array([255,255,255,255]),n=new dQ(this,1,1,e.TextureFormat.R8G8B8A8,!1);n.setPixelBuffer(r),n.isGCIgnored=!0;var a=new Uint8Array([255,0,255,255]),i=new dQ(this,1,1,e.TextureFormat.R8G8B8A8,!1);i.setPixelBuffer(a),i.isGCIgnored=!0,this.resourceManager.addContentRestorer(new(cH(l=function(){return d2.call(this,i)},d2),l.prototype.restoreContent=function(){this.resource.setPixelBuffer(a)},l));for(var o=new dZ(this,1,e.TextureFormat.R8G8B8A8,!1),s=0;s<6;s++)o.setPixelBuffer(e.TextureCubeFace.PositiveX+s,a);if(o.isGCIgnored=!0,this.resourceManager.addContentRestorer(new(cH(c=function(){return d2.call(this,o)},d2),c.prototype.restoreContent=function(){for(var t=0;t<6;t++)this.resource.setPixelBuffer(e.TextureCubeFace.PositiveX+t,a)},c)),this._whiteTexture2D=n,this._magentaTexture2D=i,this._magentaTextureCube=o,t.isWebGL2){var l,c,d,u=new dJ(this,1,1,1,e.TextureFormat.R8G8B8A8,!1);u.setPixelBuffer(0,a),u.isGCIgnored=!0,this.resourceManager.addContentRestorer(new(cH(d=function(){return d2.call(this,u)},d2),d.prototype.restoreContent=function(){this.resource.setPixelBuffer(0,a)},d)),this._magentaTexture2DArray=u}},n._pendingGC=function(){this._frameInProcess?this._waitingGC=!0:this._gc()},n._initialize=function(e){var t=this,r=e.shaderLab,n=e.physics;r&&(dw._shaderLab=r);var a=[];n&&a.push(n.initialize().then(function(){return uG._nativePhysics=n,t._nativePhysicsManager=n.createPhysicsManager(),t._physicsInitialized=!0,t}));var i=uL._loaders;for(var o in i){var s=i[o];s.initialize&&a.push(s.initialize(this,e))}return Promise.all(a).then(function(){return t})},n._createSpriteMaterial=function(t){var r=new u6(this,dw.find("Sprite")),n=r.renderState,a=n.blendState.targetBlendState;if(a.enabled=!0,a.sourceColorBlendFactor=e.BlendFactor.SourceAlpha,a.destinationColorBlendFactor=e.BlendFactor.OneMinusSourceAlpha,a.sourceAlphaBlendFactor=e.BlendFactor.One,a.destinationAlphaBlendFactor=e.BlendFactor.OneMinusSourceAlpha,a.colorBlendOperation=a.alphaBlendOperation=e.BlendOperation.Add,t!==e.SpriteMaskInteraction.None){var i=n.stencilState;i.enabled=!0,i.writeMask=0,i.referenceValue=1;var o=t===e.SpriteMaskInteraction.VisibleInsideMask?e.CompareFunction.LessEqual:e.CompareFunction.Greater;i.compareFunctionFront=o,i.compareFunctionBack=o}return n.depthState.writeEnabled=!1,n.rasterState.cullMode=e.CullMode.Off,n.renderQueueType=e.RenderQueueType.Transparent,r.isGCIgnored=!0,r},n._createSpriteMaskMaterial=function(){var t=new u6(this,dw.find("SpriteMask")),r=t.renderState;return r.blendState.targetBlendState.colorWriteMask=e.ColorWriteMask.None,r.rasterState.cullMode=e.CullMode.Off,r.stencilState.enabled=!0,r.depthState.enabled=!1,t.isGCIgnored=!0,t},n._onDeviceLost=function(){this._isDeviceLost=!0,this.resourceManager._lostGraphicResources(),console.log("Device lost."),this.dispatch("devicelost",this)},n._onDeviceRestored=function(){var e=this;this._hardwareRenderer.resetState(),this._lastRenderState=new dM,this._shaderProgramPools.length=0;var t=this.resourceManager;t._restoreGraphicResources(),console.log("Graphic resource restored."),this._particleBufferUtils.setBufferData(),t._restoreResourcesContent().then(function(){console.log("Graphic resource content restored.\n\nDevice restored."),e.dispatch("devicerestored",e),e._isDeviceLost=!1}).catch(function(e){console.error(e)})},n._gc=function(){this._renderElementPool.garbageCollection(),this._renderDataPool.garbageCollection(),this._spriteRenderDataPool.garbageCollection(),this._spriteMaskRenderDataPool.garbageCollection(),this._textRenderDataPool.garbageCollection()},cU(r,[{key:"settings",get:function(){return this._settings}},{key:"canvas",get:function(){return this._canvas}},{key:"resourceManager",get:function(){return this._resourceManager}},{key:"sceneManager",get:function(){return this._sceneManager}},{key:"time",get:function(){return this._time}},{key:"isPaused",get:function(){return this._isPaused}},{key:"vSyncCount",get:function(){return this._vSyncCount},set:function(e){this._vSyncCount=Math.max(0,Math.floor(e))}},{key:"targetFrameRate",get:function(){return this._targetFrameRate},set:function(e){e=Math.max(1e-6,e),this._targetFrameRate=e,this._targetFrameInterval=1e3/e}},{key:"destroyed",get:function(){return this._destroyed}},{key:"physicsManager",get:function(){var e;return null==(e=this.sceneManager.scenes[0])?void 0:e.physics}}]),r}(c5);ha._gammaMacro=du.getByName("ENGINE_IS_COLORSPACE_GAMMA"),ha._noDepthTextureMacro=du.getByName("ENGINE_NO_DEPTH_TEXTURE"),ha._pixelsPerUnit=100;var hi=(cU(nK=function(){this._sizeUpdateFlagManager=new c4},[{key:"width",get:function(){return this._width},set:function(e){this._width!==e&&(this._width=e,this._sizeUpdateFlagManager.dispatch(),this._onSizeChanged(e,this._width))}},{key:"height",get:function(){return this._height},set:function(e){this._height!==e&&(this._height=e,this._sizeUpdateFlagManager.dispatch(),this._onSizeChanged(this._width,e))}}]),nK);e.BackgroundMode=void 0,(nj=e.BackgroundMode||(e.BackgroundMode={}))[nj.SolidColor=0]="SolidColor",nj[nj.Sky=1]="Sky",nj[nj.Texture=2]="Texture",e.BackgroundTextureFillMode=void 0,(nX=e.BackgroundTextureFillMode||(e.BackgroundTextureFillMode={}))[nX.AspectFitWidth=0]="AspectFitWidth",nX[nX.AspectFitHeight=1]="AspectFitHeight",nX[nX.Fill=2]="Fill";var ho=((nY=(nq=function(){}).prototype).destroy=function(){this.mesh=null,this.material=null},nY._render=function(e){var t=this.material,r=this.mesh;if(!t){dr.warn("The material of sky is not defined.");return}if(t.destroyed){dr.warn("The material of sky is destroyed.");return}if(!r){dr.warn("The mesh of sky is not defined.");return}if(r.destroyed){dr.warn("The mesh of sky is destroyed.");return}var n=e.camera,a=n.engine,i=n.scene,o=n.aspectRatio,s=n.fieldOfView,l=n.viewMatrix,c=n.shaderData,d=i.shaderData,u=nq._viewProjMatrix,h=nq._projectionMatrix,_=a._hardwareRenderer,f=t.shaderData,p=t.shader,g=t.renderState;u.copyFrom(l);var m=u.elements;m[12]=m[13]=m[14]=0;var v=1/Math.tan(cS.degreeToRadian(s)/2);h.elements[0]=v/o,h.elements[5]=v,cF.multiply(h,u,u);var y=c.getMatrix(ub.vpMatrixProperty);c.setMatrix(ub.vpMatrixProperty,u);var x=dw._compileMacros;dh.unionCollection(e.camera._globalShaderMacro,f._macroCollection,x);var b=p.subShaders[0].passes[0],S=b._getShaderProgram(a,x);S.bind(),S.groupingOtherUniformBlock(),S.uploadAll(S.sceneUniformBlock,d),S.uploadAll(S.cameraUniformBlock,c),S.uploadAll(S.materialUniformBlock,f),S.uploadUnGroupTextures(),g._apply(a,!1,b._renderStateDataMap,f),_.drawPrimitive(r._primitive,r.subMesh,S),c.setMatrix(ub.vpMatrixProperty,y)},cU(nq,[{key:"material",get:function(){return this._material},set:function(e){if(this._material!==e){var t;null==e||e._addReferCount(1),null==(t=this._material)||t._addReferCount(-1),this._material=e}}},{key:"mesh",get:function(){return this._mesh},set:function(e){if(this._mesh!==e){var t;null==e||e._addReferCount(1),null==(t=this._mesh)||t._addReferCount(-1),this._mesh=e}}}]),nq);ho._epsilon=1e-6,ho._viewProjMatrix=new cF,ho._projectionMatrix=new cF(1,0,0,0,0,1,0,0,0,0,ho._epsilon-1,-1,0,0,0,0);var hs=((nJ=(nQ=function(t){this._engine=t,this.mode=e.BackgroundMode.SolidColor,this.solidColor=new cI(.25,.25,.25,1),this.sky=new ho,this._textureFillMode=e.BackgroundTextureFillMode.AspectFitHeight,this._texture=null,this._initMesh(t),this._initMaterial(t)}).prototype).destroy=function(){this.texture=null,this._mesh._addReferCount(-1),this._mesh=null,this._material._addReferCount(-1),this._material=null,this.solidColor=null,this.sky.destroy()},nJ._resizeBackgroundTexture=function(){var t=this._texture,r=this._mesh;if(this._texture){var n=this._engine.canvas,a=n.width,i=n.height,o=r.getPositions();switch(this._textureFillMode){case e.BackgroundTextureFillMode.Fill:o[0].set(-1,-1,1),o[1].set(1,-1,1),o[2].set(-1,1,1),o[3].set(1,1,1);break;case e.BackgroundTextureFillMode.AspectFitWidth:var s=t.height*a/t.width/i;o[0].set(-1,-s,1),o[1].set(1,-s,1),o[2].set(-1,s,1),o[3].set(1,s,1);break;case e.BackgroundTextureFillMode.AspectFitHeight:var l=t.width*i/t.height/a;o[0].set(-l,-1,1),o[1].set(l,-1,1),o[2].set(-l,1,1),o[3].set(l,1,1)}r.setPositions(o),r.uploadData(!1)}},nJ._initMesh=function(e){this._mesh=this._createPlane(e),this._mesh._addReferCount(1)},nJ._initMaterial=function(t){var r=this._material=new u6(t,dw.find("background-texture"));r.renderState.depthState.compareFunction=e.CompareFunction.LessEqual,r._addReferCount(1)},nJ._createPlane=function(e){var t=new d0(e);t.isGCIgnored=!0;for(var r=new Uint8Array([1,2,0,1,3,2]),n=[,,,,],a=[,,,,],i=0;i<4;++i)n[i]=new cC,a[i]=new cD(i%2,1-(.5*i|0));return t.setPositions(n),t.setUVs(a),t.setIndices(r),t.uploadData(!1),t.addSubMesh(0,r.length),t},cU(nQ,[{key:"texture",get:function(){return this._texture},set:function(e){if(this._texture!==e){var t;null==e||e._addReferCount(1),null==(t=this._texture)||t._addReferCount(-1),this._texture=e,this._material.shaderData.setTexture("material_BaseTexture",e),this._resizeBackgroundTexture()}}},{key:"textureFillMode",get:function(){return this._textureFillMode},set:function(e){e!==this._textureFillMode&&(this._textureFillMode=e,this._resizeBackgroundTexture())}}]),nQ),hl=((n$=(nZ=function(){this._cameraNeedSorting=!1,this._activeCameras=new dV,this._renderers=new dV,this._onStartScripts=new dV,this._onUpdateScripts=new dV,this._onLateUpdateScripts=new dV,this._onPhysicsUpdateScripts=new dV,this._pendingDestroyScripts=[],this._disposeDestroyScripts=[],this._onUpdateAnimations=new dV,this._onUpdateRenderers=new dV,this._componentsContainerPool=[]}).prototype).addCamera=function(e){e._cameraIndex=this._activeCameras.length,this._activeCameras.add(e),this._cameraNeedSorting=!0},n$.removeCamera=function(e){var t=this._activeCameras.deleteByIndex(e._cameraIndex);t&&(t._cameraIndex=e._cameraIndex),e._cameraIndex=-1,this._cameraNeedSorting=!0},n$.sortCameras=function(){if(this._cameraNeedSorting){var e=this._activeCameras;e.sort(function(e,t){return e.priority-t.priority});for(var t=0,r=e.length;t<r;t++)e.get(t)._cameraIndex=t;this._cameraNeedSorting=!1}},n$.addRenderer=function(e){e._rendererIndex=this._renderers.length,this._renderers.add(e)},n$.removeRenderer=function(e){var t=this._renderers.deleteByIndex(e._rendererIndex);t&&(t._rendererIndex=e._rendererIndex),e._rendererIndex=-1},n$.addOnStartScript=function(e){e._onStartIndex=this._onStartScripts.length,this._onStartScripts.add(e)},n$.removeOnStartScript=function(e){var t=this._onStartScripts.deleteByIndex(e._onStartIndex);t&&(t._onStartIndex=e._onStartIndex),e._onStartIndex=-1},n$.addOnUpdateScript=function(e){e._onUpdateIndex=this._onUpdateScripts.length,this._onUpdateScripts.add(e)},n$.removeOnUpdateScript=function(e){var t=this._onUpdateScripts.deleteByIndex(e._onUpdateIndex);t&&(t._onUpdateIndex=e._onUpdateIndex),e._onUpdateIndex=-1},n$.addOnLateUpdateScript=function(e){e._onLateUpdateIndex=this._onLateUpdateScripts.length,this._onLateUpdateScripts.add(e)},n$.removeOnLateUpdateScript=function(e){var t=this._onLateUpdateScripts.deleteByIndex(e._onLateUpdateIndex);t&&(t._onLateUpdateIndex=e._onLateUpdateIndex),e._onLateUpdateIndex=-1},n$.addOnPhysicsUpdateScript=function(e){e._onPhysicsUpdateIndex=this._onPhysicsUpdateScripts.length,this._onPhysicsUpdateScripts.add(e)},n$.removeOnPhysicsUpdateScript=function(e){var t=this._onPhysicsUpdateScripts.deleteByIndex(e._onPhysicsUpdateIndex);t&&(t._onPhysicsUpdateIndex=e._onPhysicsUpdateIndex),e._onPhysicsUpdateIndex=-1},n$.addOnUpdateAnimations=function(e){e._onUpdateIndex=this._onUpdateAnimations.length,this._onUpdateAnimations.add(e)},n$.removeOnUpdateAnimations=function(e){var t=this._onUpdateAnimations.deleteByIndex(e._onUpdateIndex);t&&(t._onUpdateIndex=e._onUpdateIndex),e._onUpdateIndex=-1},n$.addOnUpdateRenderers=function(e){e._onUpdateIndex=this._onUpdateRenderers.length,this._onUpdateRenderers.add(e)},n$.removeOnUpdateRenderers=function(e){var t=this._onUpdateRenderers.deleteByIndex(e._onUpdateIndex);t&&(t._onUpdateIndex=e._onUpdateIndex),e._onUpdateIndex=-1},n$.addPendingDestroyScript=function(e){this._pendingDestroyScripts.push(e)},n$.callScriptOnStart=function(){var e=this,t=this._onStartScripts;t.length>0&&t.forEachAndClean(function(t){t._started=!0,e.removeOnStartScript(t),t.onStart()})},n$.callScriptOnUpdate=function(e){this._onUpdateScripts.forEach(function(t){t._started&&t.onUpdate(e)},function(e,t){e._onUpdateIndex=t})},n$.callScriptOnLateUpdate=function(e){this._onLateUpdateScripts.forEach(function(t){t._started&&t.onLateUpdate(e)},function(e,t){e._onLateUpdateIndex=t})},n$.callScriptOnPhysicsUpdate=function(){this._onPhysicsUpdateScripts.forEach(function(e){e._started&&e.onPhysicsUpdate()},function(e,t){e._onPhysicsUpdateIndex=t})},n$.callAnimationUpdate=function(e){this._onUpdateAnimations.forEach(function(t){t.engine.time.frameCount>t._playFrameCount&&t.update(e)},function(e,t){e._onUpdateIndex=t})},n$.callRendererOnUpdate=function(e){this._onUpdateRenderers.forEach(function(t){t.update(e)},function(e,t){e._onUpdateIndex=t})},n$.handlingInvalidScripts=function(){var e=this._disposeDestroyScripts,t=this._pendingDestroyScripts;this._disposeDestroyScripts=t,this._pendingDestroyScripts=e;var r=t.length;if(r>0){for(var n=r-1;n>=0;n--)t[n].onDestroy();t.length=0}},n$.callCameraOnBeginRender=function(e){e.entity._scripts.forEach(function(t){t.onBeginRender(e)},function(e,t){e._entityScriptsIndex=t})},n$.callCameraOnEndRender=function(e){e.entity._scripts.forEach(function(t){t.onEndRender(e)},function(e,t){e._entityScriptsIndex=t})},n$.getActiveChangedTempList=function(){return this._componentsContainerPool.length?this._componentsContainerPool.pop():[]},n$.putActiveChangedTempList=function(e){e.length=0,this._componentsContainerPool.push(e)},n$._gc=function(){this._renderers.garbageCollection(),this._onStartScripts.garbageCollection(),this._onUpdateScripts.garbageCollection(),this._onLateUpdateScripts.garbageCollection(),this._onPhysicsUpdateScripts.garbageCollection(),this._onUpdateAnimations.garbageCollection(),this._onUpdateRenderers.garbageCollection(),this._activeCameras.garbageCollection()},nZ);e.FogMode=void 0,(n0=e.FogMode||(e.FogMode={}))[n0.None=0]="None",n0[n0.Linear=1]="Linear",n0[n0.Exponential=2]="Exponential",n0[n0.ExponentialSquared=3]="ExponentialSquared",e.DiffuseMode=void 0,(n1=e.DiffuseMode||(e.DiffuseMode={}))[n1.SolidColor=0]="SolidColor",n1[n1.SphericalHarmonics=1]="SphericalHarmonics";var hc=(cH(n2=function(t){var r;return(r=cZ.call(this,t)||this)._diffuseSolidColor=new cI(.212,.227,.259),r._diffuseIntensity=1,r._specularIntensity=1,r._diffuseMode=e.DiffuseMode.SolidColor,r._shArray=new Float32Array(27),r._scenes=[],r._specularTextureDecodeRGBM=!1,r},cZ),(n3=n2.prototype)._addToScene=function(e){this._addReferCount(1),this._scenes.push(e);var t=e.shaderData;t.setColor(n2._diffuseColorProperty,this._diffuseSolidColor),t.setFloat(n2._diffuseIntensityProperty,this._diffuseIntensity),t.setFloat(n2._specularIntensityProperty,this._specularIntensity),t.setFloatArray(n2._diffuseSHProperty,this._shArray),this._setDiffuseMode(t),this._setSpecularTextureDecodeRGBM(t),this._setSpecularTexture(t)},n3._removeFromScene=function(e){this._addReferCount(-1);var t=this._scenes,r=t.indexOf(e);t.splice(r,1);var n=e.shaderData;n.setTexture(n2._specularTextureProperty,null),n.disableMacro(n2._specularMacro)},n3._setDiffuseMode=function(t){this._diffuseMode===e.DiffuseMode.SphericalHarmonics?t.enableMacro(n2._shMacro):t.disableMacro(n2._shMacro)},n3._setSpecularTexture=function(e){this._specularTexture?(e.setTexture(n2._specularTextureProperty,this._specularTexture),e.setFloat(n2._mipLevelProperty,this._specularTexture.mipmapCount-1),e.enableMacro(n2._specularMacro)):e.disableMacro(n2._specularMacro)},n3._setSpecularTextureDecodeRGBM=function(e){this._specularTextureDecodeRGBM?e.enableMacro(n2._decodeRGBMMacro):e.disableMacro(n2._decodeRGBMMacro)},n3._preComputeSH=function(e,t){var r=e.coefficients;t[0]=.886227*r[0],t[1]=.886227*r[1],t[2]=.886227*r[2],t[3]=-1.023327*r[3],t[4]=-1.023327*r[4],t[5]=-1.023327*r[5],t[6]=1.023327*r[6],t[7]=1.023327*r[7],t[8]=1.023327*r[8],t[9]=-1.023327*r[9],t[10]=-1.023327*r[10],t[11]=-1.023327*r[11],t[12]=.858086*r[12],t[13]=.858086*r[13],t[14]=.858086*r[14],t[15]=-.858086*r[15],t[16]=-.858086*r[16],t[17]=-.858086*r[17],t[18]=.247708*r[18],t[19]=.247708*r[19],t[20]=.247708*r[20],t[21]=-.858086*r[21],t[22]=-.858086*r[22],t[23]=-.858086*r[23],t[24]=.429042*r[24],t[25]=.429042*r[25],t[26]=.429042*r[26]},cU(n2,[{key:"specularTextureDecodeRGBM",get:function(){return this._specularTextureDecodeRGBM},set:function(e){this._specularTextureDecodeRGBM=e;for(var t=this._scenes,r=0,n=t.length;r<n;r++)this._setSpecularTextureDecodeRGBM(t[r].shaderData)}},{key:"diffuseMode",get:function(){return this._diffuseMode},set:function(e){this._diffuseMode=e;for(var t=this._scenes,r=0,n=t.length;r<n;r++)this._setDiffuseMode(t[r].shaderData)}},{key:"diffuseSolidColor",get:function(){return this._diffuseSolidColor},set:function(e){e!==this._diffuseSolidColor&&this._diffuseSolidColor.copyFrom(e)}},{key:"diffuseSphericalHarmonics",get:function(){return this._diffuseSphericalHarmonics},set:function(e){if(this._diffuseSphericalHarmonics=e,e){this._preComputeSH(e,this._shArray);for(var t=this._scenes,r=0,n=t.length;r<n;r++)t[r].shaderData.setFloatArray(n2._diffuseSHProperty,this._shArray)}}},{key:"diffuseIntensity",get:function(){return this._diffuseIntensity},set:function(e){this._diffuseIntensity=e;for(var t=this._scenes,r=0,n=t.length;r<n;r++)t[r].shaderData.setFloat(n2._diffuseIntensityProperty,e)}},{key:"specularTexture",get:function(){return this._specularTexture},set:function(e){this._specularTexture=e;for(var t=this._scenes,r=0,n=t.length;r<n;r++)this._setSpecularTexture(t[r].shaderData)}},{key:"specularIntensity",get:function(){return this._specularIntensity},set:function(e){this._specularIntensity=e;for(var t=0,r=this._scenes.length;t<r;t++)this._scenes[t].shaderData.setFloat(n2._specularIntensityProperty,e)}}]),n2);hc._shMacro=du.getByName("SCENE_USE_SH"),hc._specularMacro=du.getByName("SCENE_USE_SPECULAR_ENV"),hc._decodeRGBMMacro=du.getByName("SCENE_IS_DECODE_ENV_RGBM"),hc._diffuseColorProperty=dn.getByName("scene_EnvMapLight.diffuse"),hc._diffuseSHProperty=dn.getByName("scene_EnvSH"),hc._diffuseIntensityProperty=dn.getByName("scene_EnvMapLight.diffuseIntensity"),hc._specularTextureProperty=dn.getByName("scene_EnvSpecularSampler"),hc._specularIntensityProperty=dn.getByName("scene_EnvMapLight.specularIntensity"),hc._mipLevelProperty=dn.getByName("scene_EnvMapLight.mipMapLevel"),e.ShadowCascadesMode=void 0,(n4=e.ShadowCascadesMode||(e.ShadowCascadesMode={}))[n4.NoCascades=1]="NoCascades",n4[n4.TwoCascades=2]="TwoCascades",n4[n4.FourCascades=4]="FourCascades",e.ShadowResolution=void 0,(n8=e.ShadowResolution||(e.ShadowResolution={}))[n8.Low=0]="Low",n8[n8.Medium=1]="Medium",n8[n8.High=2]="High",n8[n8.VeryHigh=3]="VeryHigh",e.ShadowType=void 0,(n5=e.ShadowType||(e.ShadowType={}))[n5.None=0]="None",n5[n5.Hard=1]="Hard",n5[n5.SoftLow=2]="SoftLow",n5[n5.SoftHigh=3]="SoftHigh";var hd=(cH(n9=function(){var t;return t=di.apply(this,arguments)||this,t.intensity=1,t.cullingMask=e.Layer.Everything,t.shadowType=e.ShadowType.None,t.shadowBias=1,t.shadowNormalBias=1,t.shadowNearPlane=.1,t.shadowStrength=1,t._lightIndex=-1,t._lightColor=new cI,t._color=new cI(1,1,1,1),t},di),n9.prototype._getLightIntensityColor=function(){return this._lightColor.r=this.color.r*this.intensity,this._lightColor.g=this.color.g*this.intensity,this._lightColor.b=this.color.b*this.intensity,this._lightColor.a=this.color.a*this.intensity,this._lightColor},cU(n9,[{key:"color",get:function(){return this._color},set:function(e){this._color!==e&&this._color.copyFrom(e)}},{key:"viewMatrix",get:function(){return this._viewMat||(this._viewMat=new cF),cF.invert(this.entity.transform.worldMatrix,this._viewMat),this._viewMat}},{key:"inverseViewMatrix",get:function(){return this._inverseViewMat||(this._inverseViewMat=new cF),cF.invert(this.viewMatrix,this._inverseViewMat),this._inverseViewMat}}]),n9);cW([cj],hd.prototype,"_lightIndex",void 0);var hu=(cH(n6=function(){var e;return e=hd.apply(this,arguments)||this,e._reverseDirection=new cC,e},hd),(n7=n6.prototype)._appendData=function(t,r){var n=2*t,a=3*t,i=3*t,o=this._getLightIntensityColor(),s=this.direction,l=this.cullingMask;r.cullingMask[n]=65535&l,r.cullingMask[n+1]=l>>>16&65535,this.engine.settings.colorSpace===e.ColorSpace.Linear?(r.color[a]=cI.gammaToLinearSpace(o.r),r.color[a+1]=cI.gammaToLinearSpace(o.g),r.color[a+2]=cI.gammaToLinearSpace(o.b)):(r.color[a]=o.r,r.color[a+1]=o.g,r.color[a+2]=o.b),r.direction[i]=s.x,r.direction[i+1]=s.y,r.direction[i+2]=s.z},n7._onEnableInScene=function(){this.scene._lightManager._attachDirectLight(this)},n7._onDisableInScene=function(){this.scene._lightManager._detachDirectLight(this)},n6._updateShaderData=function(e,t){e.setIntArray(n6._cullingMaskProperty,t.cullingMask),e.setFloatArray(n6._colorProperty,t.color),e.setFloatArray(n6._directionProperty,t.direction)},cU(n6,[{key:"direction",get:function(){return this.entity.transform.worldForward}},{key:"reverseDirection",get:function(){return cC.scale(this.direction,-1,this._reverseDirection),this._reverseDirection}},{key:"_shadowProjectionMatrix",get:function(){throw"Unknown!"}}]),n6);hu._cullingMaskProperty=dn.getByName("scene_DirectLightCullingMask"),hu._colorProperty=dn.getByName("scene_DirectLightColor"),hu._directionProperty=dn.getByName("scene_DirectLightDirection");var hh=(cH(ae=function(){var e;return e=hd.apply(this,arguments)||this,e.distance=100,e},hd),(at=ae.prototype)._appendData=function(t,r){var n=2*t,a=3*t,i=3*t,o=this._getLightIntensityColor(),s=this.position,l=this.cullingMask;r.cullingMask[n]=65535&l,r.cullingMask[n+1]=l>>>16&65535,this.engine.settings.colorSpace===e.ColorSpace.Linear?(r.color[a]=cI.gammaToLinearSpace(o.r),r.color[a+1]=cI.gammaToLinearSpace(o.g),r.color[a+2]=cI.gammaToLinearSpace(o.b)):(r.color[a]=o.r,r.color[a+1]=o.g,r.color[a+2]=o.b),r.position[i]=s.x,r.position[i+1]=s.y,r.position[i+2]=s.z,r.distance[t]=this.distance},at._onEnableInScene=function(){this.scene._lightManager._attachPointLight(this)},at._onDisableInScene=function(){this.scene._lightManager._detachPointLight(this)},ae._updateShaderData=function(e,t){e.setIntArray(ae._cullingMaskProperty,t.cullingMask),e.setFloatArray(ae._colorProperty,t.color),e.setFloatArray(ae._positionProperty,t.position),e.setFloatArray(ae._distanceProperty,t.distance)},cU(ae,[{key:"position",get:function(){return this.entity.transform.worldPosition}},{key:"_shadowProjectionMatrix",get:function(){throw"Unknown!"}}]),ae);hh._cullingMaskProperty=dn.getByName("scene_PointLightCullingMask"),hh._colorProperty=dn.getByName("scene_PointLightColor"),hh._positionProperty=dn.getByName("scene_PointLightPosition"),hh._distanceProperty=dn.getByName("scene_PointLightDistance");var h_=(cH(ar=function(){var e;return e=hd.apply(this,arguments)||this,e.distance=100,e.angle=Math.PI/6,e.penumbra=Math.PI/12,e._inverseDirection=new cC,e._projectMatrix=new cF,e},hd),(an=ar.prototype)._appendData=function(t,r){var n=2*t,a=3*t,i=3*t,o=3*t,s=this._getLightIntensityColor(),l=this.position,c=this.direction,d=this.cullingMask;r.cullingMask[n]=65535&d,r.cullingMask[n+1]=d>>>16&65535,this.engine.settings.colorSpace===e.ColorSpace.Linear?(r.color[a]=cI.gammaToLinearSpace(s.r),r.color[a+1]=cI.gammaToLinearSpace(s.g),r.color[a+2]=cI.gammaToLinearSpace(s.b)):(r.color[a]=s.r,r.color[a+1]=s.g,r.color[a+2]=s.b),r.position[i]=l.x,r.position[i+1]=l.y,r.position[i+2]=l.z,r.direction[o]=c.x,r.direction[o+1]=c.y,r.direction[o+2]=c.z,r.distance[t]=this.distance,r.angleCos[t]=Math.cos(this.angle),r.penumbraCos[t]=Math.cos(this.angle+this.penumbra)},an._onEnableInScene=function(){this.scene._lightManager._attachSpotLight(this)},an._onDisableInScene=function(){this.scene._lightManager._detachSpotLight(this)},ar._updateShaderData=function(e,t){e.setIntArray(ar._cullingMaskProperty,t.cullingMask),e.setFloatArray(ar._colorProperty,t.color),e.setFloatArray(ar._positionProperty,t.position),e.setFloatArray(ar._directionProperty,t.direction),e.setFloatArray(ar._distanceProperty,t.distance),e.setFloatArray(ar._angleCosProperty,t.angleCos),e.setFloatArray(ar._penumbraCosProperty,t.penumbraCos)},cU(ar,[{key:"position",get:function(){return this.entity.transform.worldPosition}},{key:"direction",get:function(){return this.entity.transform.worldForward}},{key:"reverseDirection",get:function(){return cC.scale(this.direction,-1,this._inverseDirection),this._inverseDirection}},{key:"_shadowProjectionMatrix",get:function(){var e=this._projectMatrix,t=Math.min(Math.PI/2,2*this.angle*Math.sqrt(2));return cF.perspective(t,1,this.shadowNearPlane,this.distance+this.shadowNearPlane,e),e}}]),ar);h_._cullingMaskProperty=dn.getByName("scene_SpotLightCullingMask"),h_._colorProperty=dn.getByName("scene_SpotLightColor"),h_._positionProperty=dn.getByName("scene_SpotLightPosition"),h_._directionProperty=dn.getByName("scene_SpotLightDirection"),h_._distanceProperty=dn.getByName("scene_SpotLightDistance"),h_._angleCosProperty=dn.getByName("scene_SpotLightAngleCos"),h_._penumbraCosProperty=dn.getByName("scene_SpotLightPenumbraCos");var hf=function(){function t(){this._spotLights=new dV,this._pointLights=new dV,this._directLights=new dV,this._directData={cullingMask:new Int32Array(2*t._maxLight),color:new Float32Array(3*t._maxLight),direction:new Float32Array(3*t._maxLight)},this._pointData={cullingMask:new Int32Array(2*t._maxLight),color:new Float32Array(3*t._maxLight),position:new Float32Array(3*t._maxLight),distance:new Float32Array(t._maxLight)},this._spotData={cullingMask:new Int32Array(2*t._maxLight),color:new Float32Array(3*t._maxLight),position:new Float32Array(3*t._maxLight),direction:new Float32Array(3*t._maxLight),distance:new Float32Array(t._maxLight),angleCos:new Float32Array(t._maxLight),penumbraCos:new Float32Array(t._maxLight)}}var r=t.prototype;return r._attachSpotLight=function(e){e._lightIndex=this._spotLights.length,this._spotLights.add(e)},r._detachSpotLight=function(e){var t=this._spotLights.deleteByIndex(e._lightIndex);t&&(t._lightIndex=e._lightIndex),e._lightIndex=-1},r._attachPointLight=function(e){e._lightIndex=this._pointLights.length,this._pointLights.add(e)},r._detachPointLight=function(e){var t=this._pointLights.deleteByIndex(e._lightIndex);t&&(t._lightIndex=e._lightIndex),e._lightIndex=-1},r._attachDirectLight=function(e){e._lightIndex=this._directLights.length,this._directLights.add(e)},r._detachDirectLight=function(e){var t=this._directLights.deleteByIndex(e._lightIndex);t&&(t._lightIndex=e._lightIndex),e._lightIndex=-1},r._updateShaderData=function(e){for(var t=this._spotLights,r=this._pointLights,n=this._directLights,a=this._spotData,i=this._pointData,o=this._directData,s=t.length,l=r.length,c=n.length,d=0;d<s;d++)t.get(d)._appendData(d,a);for(var u=0;u<l;u++)r.get(u)._appendData(u,i);for(var h=0;h<c;h++)n.get(h)._appendData(h,o);c?(hu._updateShaderData(e,o),e.enableMacro("SCENE_DIRECT_LIGHT_COUNT",c.toString())):e.disableMacro("SCENE_DIRECT_LIGHT_COUNT"),l?(hh._updateShaderData(e,i),e.enableMacro("SCENE_POINT_LIGHT_COUNT",l.toString())):e.disableMacro("SCENE_POINT_LIGHT_COUNT"),s?(h_._updateShaderData(e,a),e.enableMacro("SCENE_SPOT_LIGHT_COUNT",s.toString())):e.disableMacro("SCENE_SPOT_LIGHT_COUNT")},r._gc=function(){this._spotLights.garbageCollection(),this._pointLights.garbageCollection(),this._directLights.garbageCollection()},r._updateSunlightIndex=function(e){var t=this._directLights,r=e._lightIndex;if(r>0){var n=t.get(0),a=t.get(r);t.set(0,a),t.set(r,n),a._lightIndex=0,n._lightIndex=r}},r._getMaxBrightestSunlight=function(){for(var t=this._directLights,r=null,n=Number.NEGATIVE_INFINITY,a=!1,i=0,o=t.length;i<o;i++){var s=t.get(i);s.shadowType===e.ShadowType.None||a||(n=Number.NEGATIVE_INFINITY,a=!0);var l=s.intensity*s.color.getBrightness();a?s.shadowType!==e.ShadowType.None&&n<l&&(n=l,r=s):n<l&&(n=l,r=s)}return r},t}();hf._sunlightColorProperty=dn.getByName("scene_SunlightColor"),hf._sunlightDirectionProperty=dn.getByName("scene_SunlightDirection"),hf._maxLight=10;var hp=function(t){function r(n,a){(i=t.call(this,n)||this).physics=new uG(ck(i)),i.castShadows=!0,i.shadowResolution=e.ShadowResolution.Medium,i.shadowTwoCascadeSplits=1/3,i.shadowFourCascadeSplits=new cC(1/15,.2,7/15),i.shadowDistance=50,i._lightManager=new hf,i._componentsManager=new hl,i._isActiveInEngine=!1,i._globalShaderMacro=new dh,i._rootEntities=[],i._background=new hs(i._engine),i._shaderData=new dL(lj.Scene),i._shadowCascades=e.ShadowCascadesMode.NoCascades,i._fogMode=e.FogMode.None,i._fogColor=new cI(.5,.5,.5,1),i._fogStart=0,i._fogEnd=300,i._fogDensity=.01,i._fogParams=new cB,i._isActive=!0,i.name=a||"";var i,o=i.shaderData;return o._addReferCount(1),i.ambientLight=new hc(n),n.sceneManager._allCreatedScenes.push(ck(i)),o.enableMacro("SCENE_FOG_MODE",i._fogMode.toString()),o.enableMacro("SCENE_SHADOW_CASCADED_COUNT",i.shadowCascades.toString()),o.setColor(r._fogColorProperty,i._fogColor),o.setVector4(r._fogParamsProperty,i._fogParams),i._computeLinearFogParams(i._fogStart,i._fogEnd),i._computeExponentialFogParams(i._fogDensity),i}cH(r,t);var n=r.prototype;return n.createRootEntity=function(e){var t=new ux(this._engine,e);return this.addRootEntity(t),t},n.addRootEntity=function(e,t){"number"==typeof e?r=e:(r=void 0,t=e);var r,n=t._isRoot;n||(t._isRoot=!0,t._removeFromParent());var a=t._scene;a!==this?(a&&n&&a._removeFromEntityList(t),this._addToRootEntityList(r,t)):n||this._addToRootEntityList(r,t);var i=lW.None;t._isActiveInHierarchy&&(this._isActiveInEngine||(i|=lW.Hierarchy)),t._isActiveInScene&&a!==this&&(i|=lW.Scene),i&&t._processInActive(i),a!==this&&ux._traverseSetOwnerScene(t,this);var o=lW.None;t._isActive&&(this._isActiveInEngine&&(t._isActiveInHierarchy||(o|=lW.Hierarchy)),t._isActiveInScene&&a===this||(o|=lW.Scene)),o&&t._processActive(o)},n.removeRootEntity=function(e){if(e._isRoot&&e._scene==this){this._removeFromEntityList(e),e._isRoot=!1;var t=lW.None;this._isActiveInEngine&&e._isActiveInHierarchy&&(t|=lW.Hierarchy),e._isActiveInScene&&(t|=lW.Scene),t&&e._processInActive(t),ux._traverseSetOwnerScene(e,null)}},n.getRootEntity=function(e){return void 0===e&&(e=0),this._rootEntities[e]},n.findEntityByName=function(e){for(var t=this._rootEntities,r=0,n=t.length;r<n;r++){var a=t[r].findByName(e);if(a)return a}return null},n.findEntityByPath=function(e){for(var t=e.split("/").filter(Boolean),r=0,n=this.rootEntitiesCount;r<n;r++){var a=this.getRootEntity(r);if(a.name==t[0]){for(var i=1,o=t.length;i<o&&(a=ux._findChildByName(a,t[i]));++i);return a}}return null},n._processActive=function(e){this._isActiveInEngine=e;for(var t=this._rootEntities,r=t.length-1;r>=0;r--){var n=t[r];n._isActive&&(e?n._processActive(lW.Hierarchy):n._processInActive(lW.Hierarchy))}},n._updateShaderData=function(){var t=this.shaderData,r=this._engine,n=this._lightManager;r.time._updateSceneShaderData(t),n._updateShaderData(this.shaderData);var a=this._lightManager._sunlight=this._getSunlight();a?(n._updateSunlightIndex(a),t.setColor(hf._sunlightColorProperty,a._lightColor),t.setVector3(hf._sunlightDirectionProperty,a.direction)):t.setVector3(hf._sunlightDirectionProperty,cC._zero),this.castShadows&&a&&a.shadowType!==e.ShadowType.None?t.enableMacro("SCENE_SHADOW_TYPE",a.shadowType.toString()):t.disableMacro("SCENE_SHADOW_TYPE"),dh.unionCollection(this.engine._macroCollection,t._macroCollection,this._globalShaderMacro)},n._removeFromEntityList=function(e){var t=this._rootEntities,r=e._siblingIndex;t.splice(r,1);for(var n=t.length;r<n;r++)t[r]._siblingIndex--;e._siblingIndex=-1},n._onDestroy=function(){t.prototype._onDestroy.call(this);var e=this._engine.sceneManager;for(e.removeScene(this);this.rootEntitiesCount>0;)this._rootEntities[0].destroy();this.background.destroy(),this._ambientLight&&this._ambientLight._removeFromScene(this),this.shaderData._addReferCount(-1),this._componentsManager.handlingInvalidScripts();var r=e._allCreatedScenes;r.splice(r.indexOf(this),1)},n._addToRootEntityList=function(e,t){var r=this._rootEntities,n=r.length;if(void 0===e)t._siblingIndex=n,r.push(t);else{if(e<0||e>n)throw"The index "+e+" is out of child list bounds "+n;t._siblingIndex=e,r.splice(e,0,t);for(var a=e+1,i=n+1;a<i;a++)r[a]._siblingIndex++}},n._computeLinearFogParams=function(e,t){var r=t-e,n=this._fogParams;n.x=-1/r,n.y=t/r},n._computeExponentialFogParams=function(e){this._fogParams.z=e/Math.LN2,this._fogParams.w=e/Math.sqrt(Math.LN2)},n._getSunlight=function(){return this._sun?this._sun.enabled?this._sun:null:this._lightManager._getMaxBrightestSunlight()},cU(r,[{key:"isActive",get:function(){return this._isActive},set:function(e){this._isActive!==e&&(this._isActive=e,e?this._sceneManager&&this._processActive(!0):this._sceneManager&&this._processActive(!1))}},{key:"shaderData",get:function(){return this._shaderData}},{key:"background",get:function(){return this._background}},{key:"shadowCascades",get:function(){return this._shadowCascades},set:function(e){this._shadowCascades!==e&&(this.shaderData.enableMacro("SCENE_SHADOW_CASCADED_COUNT",e.toString()),this._shadowCascades=e)}},{key:"ambientLight",get:function(){return this._ambientLight},set:function(e){if(!e){dr.warn("The scene must have one ambient light");return}var t=this._ambientLight;t!==e&&(t&&t._removeFromScene(this),e._addToScene(this),this._ambientLight=e)}},{key:"fogMode",get:function(){return this._fogMode},set:function(e){this._fogMode!==e&&(this.shaderData.enableMacro("SCENE_FOG_MODE",e.toString()),this._fogMode=e)}},{key:"fogColor",get:function(){return this._fogColor},set:function(e){this._fogColor!==e&&this._fogColor.copyFrom(e)}},{key:"fogStart",get:function(){return this._fogStart},set:function(e){this._fogStart!==e&&(this._computeLinearFogParams(e,this._fogEnd),this._fogStart=e)}},{key:"fogEnd",get:function(){return this._fogEnd},set:function(e){this._fogEnd!==e&&(this._computeLinearFogParams(this._fogStart,e),this._fogEnd=e)}},{key:"fogDensity",get:function(){return this._fogDensity},set:function(e){this._fogDensity!==e&&(this._computeExponentialFogParams(e),this._fogDensity=e)}},{key:"rootEntitiesCount",get:function(){return this._rootEntities.length}},{key:"rootEntities",get:function(){return this._rootEntities}},{key:"sun",get:function(){return this._sun},set:function(e){this._sun=e}}]),r}(cJ);hp._fogColorProperty=dn.getByName("scene_FogColor"),hp._fogParamsProperty=dn.getByName("scene_FogParams");var hg=(cH(aa=function(){var e;return e=di.apply(this,arguments)||this,e._started=!1,e._onStartIndex=-1,e._onUpdateIndex=-1,e._onLateUpdateIndex=-1,e._onPhysicsUpdateIndex=-1,e._onPreRenderIndex=-1,e._onPostRenderIndex=-1,e._entityScriptsIndex=-1,e},di),(ai=aa.prototype).onAwake=function(){},ai.onEnable=function(){},ai.onStart=function(){},ai.onUpdate=function(e){},ai.onLateUpdate=function(e){},ai.onBeginRender=function(e){},ai.onEndRender=function(e){},ai.onPhysicsUpdate=function(){},ai.onTriggerEnter=function(e){},ai.onTriggerExit=function(e){},ai.onTriggerStay=function(e){},ai.onCollisionEnter=function(e){},ai.onCollisionExit=function(e){},ai.onCollisionStay=function(e){},ai.onPointerDown=function(e){},ai.onPointerUp=function(e){},ai.onPointerClick=function(e){},ai.onPointerEnter=function(e){},ai.onPointerExit=function(e){},ai.onPointerDrag=function(e){},ai.onDisable=function(){},ai.onDestroy=function(){},ai._onAwake=function(){this.onAwake()},ai._onEnable=function(){this.onEnable()},ai._onDisable=function(){this.onDisable()},ai._onEnableInScene=function(){var e=this.scene._componentsManager,t=aa.prototype;this._started||e.addOnStartScript(this),this.onUpdate!==t.onUpdate&&e.addOnUpdateScript(this),this.onLateUpdate!==t.onLateUpdate&&e.addOnLateUpdateScript(this),this.onPhysicsUpdate!==t.onPhysicsUpdate&&e.addOnPhysicsUpdateScript(this),this._entity._addScript(this)},ai._onDisableInScene=function(){var e=this.scene._componentsManager,t=aa.prototype;this._started||e.removeOnStartScript(this),this.onUpdate!==t.onUpdate&&e.removeOnUpdateScript(this),this.onLateUpdate!==t.onLateUpdate&&e.removeOnLateUpdateScript(this),this.onPhysicsUpdate!==t.onPhysicsUpdate&&e.removeOnPhysicsUpdateScript(this),this._entity._removeScript(this)},ai._onDestroy=function(){di.prototype._onDestroy.call(this),this.scene?this.scene._componentsManager.addPendingDestroyScript(this):this.onDestroy()},aa);cW([cj],hg.prototype,"_started",void 0),cW([cj],hg.prototype,"_onStartIndex",void 0),cW([cj],hg.prototype,"_onUpdateIndex",void 0),cW([cj],hg.prototype,"_onLateUpdateIndex",void 0),cW([cj],hg.prototype,"_onPhysicsUpdateIndex",void 0),cW([cj],hg.prototype,"_onPreRenderIndex",void 0),cW([cj],hg.prototype,"_onPostRenderIndex",void 0),cW([cj],hg.prototype,"_entityScriptsIndex",void 0),e.DepthTextureMode=void 0,(ao=e.DepthTextureMode||(e.DepthTextureMode={}))[ao.None=0]="None",ao[ao.PrePass=1]="PrePass";var hm=0,hv=((al=(as=function(t,r,n,a,i){void 0===t&&(t="RENDER_PASS"+hm++),void 0===r&&(r=0),void 0===n&&(n=null),void 0===a&&(a=null),void 0===i&&(i=null),this.name=t,this.enabled=!0,this.priority=r,this.renderTarget=n,this.replaceMaterial=a,this.mask=i||e.Layer.Everything,this.renderOverride=!1}).prototype).render=function(e,t,r,n){},al.preRender=function(e,t,r,n){},al.postRender=function(e,t,r,n){},as),hy=(cH(ac=function(){return us.apply(this,arguments)},us),(ad=ac.prototype).createVertexElements=function(t){return t[0]=new dW("POSITION",0,e.VertexElementFormat.Vector3,0),t[1]=new dW("TEXCOORD_0",12,e.VertexElementFormat.Vector2,0),t[2]=new dW("COLOR_0",20,e.VertexElementFormat.Vector4,0),36},ad.canBatch=function(e,t){if(!this._engine._canSpriteBatch||!0===t.shaderPasses[0].getTagValue(us._disableBatchTag))return!1;var r=e.data,n=t.data,a=r.component,i=n.component;return!!this.checkBatchWithMask(a,i)&&r.texture===n.texture&&r.material===n.material},ad.checkBatchWithMask=function(t,r){var n=t.maskInteraction;return n===r.maskInteraction&&(n===e.SpriteMaskInteraction.None||t.maskLayer===r.maskLayer)},ad.updateVertices=function(e,t,r){for(var n=e.verticesData,a=n.positions,i=n.uvs,o=n.color,s=n.vertexCount,l=0;l<s;l++){var c=a[l],d=i[l];t[r++]=c.x,t[r++]=c.y,t[r++]=c.z,t[r++]=d.x,t[r++]=d.y,t[r++]=o.r,t[r++]=o.g,t[r++]=o.b,t[r++]=o.a}return r},ad.drawBatches=function(e){for(var t=this._engine,r=this._batchedQueue,n=this._meshes[this._flushId],a=n.subMeshes,i=n._primitive,o=t._spriteMaskManager,s=e.scene.shaderData,l=e.shaderData,c=0,d=a.length;c<d;c++){var u=a[c],h=r[c],_=h.data;if(!u||!h)return;var f=_.component,p=_.material;o.preRender(e,f);var g=dw._compileMacros;dh.unionCollection(f._globalShaderMacro,p.shaderData._macroCollection,g);var m=h.shaderPasses[0],v=m._getShaderProgram(t,g);if(!v.isValid)return;f.shaderData.setTexture(ac._textureProperty,_.texture),v.bind(),v.groupingOtherUniformBlock(),v.uploadAll(v.sceneUniformBlock,s),v.uploadAll(v.cameraUniformBlock,l),v.uploadAll(v.rendererUniformBlock,f.shaderData),v.uploadAll(v.materialUniformBlock,p.shaderData),p.renderState._apply(t,!1,m._renderStateDataMap,p.shaderData),t._hardwareRenderer.drawPrimitive(i,u,v),o.postRender(f)}},ad.destroy=function(){this._batchedQueue=null;for(var e=this._meshes,t=this._vertexBuffers,r=this._indiceBuffers,n=0,a=e.length;n<a;++n)e[n].destroy();this._meshes=null;for(var i=0,o=t.length;i<o;++i)t[i].destroy();this._vertexBuffers=null;for(var s=0,l=r.length;s<l;++s)r[s].destroy();this._indiceBuffers=null},ac);hy._textureProperty=dn.getByName("renderer_SpriteTexture");var hx=((ah=(au=function(e,t){this.elements=[],this._initSpriteBatcher(e),this._renderQueueType=t}).prototype).pushRenderElement=function(e){this.elements.push(e)},ah.render=function(e,t,r){var n=this.elements;if(0!==n.length){for(var a=e.engine,i=e.scene,o=a._renderCount,s=a._hardwareRenderer,l=i.shaderData,c=e.shaderData,d=ub.pipelineStageKey,u=this._renderQueueType,h=0,_=n.length;h<_;h++){var f=n[h],p=f.data,g=f.shaderPasses;if(p.component.entity.layer&t){if(p.primitive){this._spriteBatcher.flush(e);var m=dw._compileMacros,v=p.primitive,y=p.component,x=p.material,b=y.shaderData,S=x.shaderData,C=x.renderStates;dh.unionCollection(y._globalShaderMacro,S._macroCollection,m);for(var T=0,A=g.length;T<A;T++){var E,R,M=g[T];if(M.getTagValue(d)===r&&(null!=(E=M._renderState)?E:C[T]).renderQueueType===u){var w=M._getShaderProgram(a,m);if(w.isValid){var P=w.bind();o!==w._uploadRenderCount?(w.groupingOtherUniformBlock(),w.uploadAll(w.sceneUniformBlock,l),w.uploadAll(w.cameraUniformBlock,c),w.uploadAll(w.rendererUniformBlock,b),w.uploadAll(w.materialUniformBlock,S),w.uploadUnGroupTextures(),w._uploadScene=i,w._uploadCamera=e,w._uploadRenderer=y,w._uploadMaterial=x,w._uploadRenderCount=o):(w._uploadScene!==i?(w.uploadAll(w.sceneUniformBlock,l),w._uploadScene=i):P&&w.uploadTextures(w.sceneUniformBlock,l),w._uploadCamera!==e?(w.uploadAll(w.cameraUniformBlock,c),w._uploadCamera=e):P&&w.uploadTextures(w.cameraUniformBlock,c),w._uploadRenderer!==y?(w.uploadAll(w.rendererUniformBlock,b),w._uploadRenderer=y):P&&w.uploadTextures(w.rendererUniformBlock,b),w._uploadMaterial!==x?(w.uploadAll(w.materialUniformBlock,S),w._uploadMaterial=x):P&&w.uploadTextures(w.materialUniformBlock,S),P&&w.uploadUnGroupTextures()),(null!=(R=M._renderState)?R:C[T])._apply(a,y.entity.transform._isFrontFaceInvert(),M._renderStateDataMap,x.shaderData),s.drawPrimitive(v,p.subPrimitive,w)}}}}else this._spriteBatcher.drawElement(f,e)}}this._spriteBatcher.flush(e)}},ah.clear=function(){this.elements.length=0,this._spriteBatcher.clear()},ah.destroy=function(){this._spriteBatcher.destroy(),this._spriteBatcher=null},ah.sort=function(e){c0._quickSort(this.elements,0,this.elements.length,e)},ah._initSpriteBatcher=function(e){this._spriteBatcher=new hy(e)},au._compareFromNearToFar=function(e,t){var r=e.data,n=t.data,a=r.component,i=n.component,o=a.priority-i.priority;if(0!==o)return o;if(a.instanceId===i.instanceId)return r.material._priority-n.material._priority||a._distanceForSort-i._distanceForSort;var s=a._distanceForSort-i._distanceForSort;return 0===s?a.instanceId-i.instanceId:s},au._compareFromFarToNear=function(e,t){var r=e.data,n=t.data,a=r.component,i=n.component,o=a.priority-i.priority;if(0!==o)return o;if(a.instanceId===i.instanceId)return r.material._priority-n.material._priority||i._distanceForSort-a._distanceForSort;var s=i._distanceForSort-a._distanceForSort;return 0===s?a.instanceId-i.instanceId:s},au),hb=((a_=function(){}).recreateTextureIfNeeded=function(e,t,r,n,a,i){if(t){if(t.width===r&&t.height===n&&t.format===a&&t.mipmapCount>1===i)return t;t.destroy();var o=new dQ(e,r,n,a,i);return o.isGCIgnored=!0,o}var s=new dQ(e,r,n,a,i);return s.isGCIgnored=!0,s},a_.recreateRenderTargetIfNeeded=function(e,t,r,n,a,i,o){var s,l,c,d=null==(s=t)?void 0:s.getColorTexture(0),u=null==(l=t)?void 0:l.depthTexture,h=a?a_.recreateTextureIfNeeded(e,d,r,n,a,o):null,_=i?a_.recreateTextureIfNeeded(e,u,r,n,i,o):null;return(d!==h||u!==_)&&(null==(c=t)||c.destroy(),(t=new dY(e,r,n,h,_)).isGCIgnored=!0),t},a_),hS=function(){this.position=new cC,this.isOrthographic=!1,this.viewMatrix=new cF,this.projectionMatrix=new cF,this.viewProjectionMatrix=new cF,this.forward=new cC},hC=function(){this.virtualCamera=new hS,this.cullPlanes=[new cR(new cC),new cR(new cC),new cR(new cC),new cR(new cC),new cR(new cC),new cR(new cC),new cR(new cC),new cR(new cC),new cR(new cC),new cR(new cC)],this.splitBoundSphere=new cT(new cC,0)};(af=l6||(l6={}))[af.FarBottomLeft=0]="FarBottomLeft",af[af.FarTopLeft=1]="FarTopLeft",af[af.FarTopRight=2]="FarTopRight",af[af.FarBottomRight=3]="FarBottomRight",af[af.nearBottomLeft=4]="nearBottomLeft",af[af.nearTopLeft=5]="nearTopLeft",af[af.nearTopRight=6]="nearTopRight",af[af.nearBottomRight=7]="nearBottomRight",af[af.unknown=8]="unknown";var hT=((ap=function(){}).shadowResolution=function(t){switch(t){case e.ShadowResolution.Low:return 512;case e.ShadowResolution.Medium:return 1024;case e.ShadowResolution.High:return 2048;case e.ShadowResolution.VeryHigh:return 4096}},ap.shadowDepthFormat=function(t,r){return r?e.TextureFormat.Depth16:e.TextureFormat.R8G8B8A8},ap.cullingRenderBounds=function(e,t,r){for(var n=e.min,a=e.max,i=0;i<t;i++){var o=r[i],s=o.normal;if(s.x*(s.x>=0?a.x:n.x)+s.y*(s.y>=0?a.y:n.y)+s.z*(s.z>=0?a.z:n.z)<-o.distance)return!1}return!0},ap.shadowCullFrustum=function(e,t,r,n){var a=r._entity.layer;e.camera.cullingMask&a&&t.cullingMask&a&&r.castShadows&&ap.cullingRenderBounds(r.bounds,n.cullPlaneCount,n.cullPlanes)&&(r._renderFrameCount=r.engine.time.frameCount,r._prepareRender(e))},ap.getBoundSphereByFrustum=function(e,t,r,n,a){var i,o,s=r.aspectRatio,l=r.fieldOfView,c=Math.sqrt(1+s*s)*Math.tan(cS.degreeToRadian(l)/2),d=c*c,u=t-e,h=t+e;d>u/h?(i=t,o=t*c):(i=.5*h*(1+d),o=.5*Math.sqrt(u*u+2*(t*t+e*e)*d+h*h*d*d));var _=a.splitBoundSphere.center;a.splitBoundSphere.radius=o,cC.scale(n,i,_),cC.add(r.entity.transform.worldPosition,_,_),a.sphereCenterZ=i},ap.getDirectionLightShadowCullPlanes=function(t,r,n,a,i){var o=ap._frustumCorners,s=ap._backPlaneFaces,l=ap._frustumPlaneNeighbors,c=ap._frustumTwoPlaneCorners,d=ap._edgePlanePoint2,u=i.cullPlanes,h=t.getPlane(e.FrustumFace.Near),_=t.getPlane(e.FrustumFace.Far),f=t.getPlane(e.FrustumFace.Left),p=t.getPlane(e.FrustumFace.Right),g=t.getPlane(e.FrustumFace.Bottom),m=t.getPlane(e.FrustumFace.Top),v=ap._adjustNearPlane,y=ap._adjustFarPlane;v.normal.copyFrom(h.normal),y.normal.copyFrom(_.normal),v.distance=h.distance-(r-n),y.distance=Math.min(-h.distance+i.sphereCenterZ+i.splitBoundSphere.radius,_.distance),cE.intersectionPointThreePlanes(v,g,p,o[7]),cE.intersectionPointThreePlanes(v,m,p,o[6]),cE.intersectionPointThreePlanes(v,m,f,o[5]),cE.intersectionPointThreePlanes(v,g,f,o[4]),cE.intersectionPointThreePlanes(y,g,p,o[3]),cE.intersectionPointThreePlanes(y,m,p,o[2]),cE.intersectionPointThreePlanes(y,m,f,o[1]),cE.intersectionPointThreePlanes(y,g,f,o[0]);for(var x=0,b=0;b<6;b++){var S=void 0;switch(b){case e.FrustumFace.Near:S=v;break;case e.FrustumFace.Far:S=y;break;default:S=t.getPlane(b)}0>cC.dot(S.normal,a)&&(u[x].copyFrom(S),s[x]=b,x++)}for(var C=x,T=0;T<x;T++)for(var A=s[T],E=l[A],R=0;R<4;R++){for(var M=E[R],w=!0,P=0;P<x;P++)if(M==s[P]){w=!1;break}if(w){var F=c[A][M],L=o[F[0]],D=o[F[1]];cC.add(L,a,d),cR.fromPoints(L,D,d,u[C++])}}i.cullPlaneCount=C},ap.getDirectionalLightMatrices=function(e,t,r,n,a,i,o,s){var l=o.splitBoundSphere;o.resolution=i;var c=l.center,d=l.radius,u=i/2,h=d*u/(u-ap.atlasBorderSize),_=2*h,f=i/_,p=_/i,g=Math.ceil(cC.dot(c,e)*f)*p,m=Math.ceil(cC.dot(c,t)*f)*p,v=cC.dot(c,r);c.x=e.x*g+t.x*m+r.x*v,c.y=e.y*g+t.y*m+r.y*v,c.z=e.z*g+t.z*m+r.z*v;var y=o.virtualCamera,x=y.position,b=y.viewMatrix,S=y.projectionMatrix;cC.scale(r,d+a,x),cC.subtract(c,x,x),cF.lookAt(x,c,e,b),cF.ortho(-h,h,-h,h,0,2*d+a,S);var C=y.viewProjectionMatrix;cF.multiply(S,b,C),c0._floatMatrixMultiply(ap._shadowMapCoordMatrix,C.elements,0,s,16*n)},ap.getMaxTileResolutionInAtlas=function(e,t,r){for(var n=Math.min(e,t),a=Math.floor(e/n)*Math.floor(t/n);a<r;)a=Math.floor(e/(n=Math.floor(n>>1)))*Math.floor(t/n);return n},ap.getShadowBias=function(t,r,n,a){var i=2/r.elements[0]/n,o=-t.shadowBias*i,s=-t.shadowNormalBias*i;t.shadowType==e.ShadowType.SoftHigh&&(o*=2.5,s*=2.5),a.set(o,s)},ap.applySliceTransform=function(e,t,r,n,a,i){var o=ap._tempMatrix0,s=o.elements,l=1/t,c=1/r,d=a.x*l,u=a.y*c;s[0]=e*l,s[1]=0,s[2]=0,s[3]=0,s[4]=0,s[5]=e*c,s[6]=0,s[7]=0,s[8]=0,s[9]=0,s[10]=1,s[11]=0,s[12]=d,s[13]=u,s[14]=0,s[15]=1;var h=16*n;c0._floatMatrixMultiply(o,i,h,i,h)},ap);hT._tempMatrix0=new cF,hT._shadowMapCoordMatrix=new cF(.5,0,0,0,0,.5,0,0,0,0,.5,0,.5,.5,.5,1),hT._frustumCorners=[new cC,new cC,new cC,new cC,new cC,new cC,new cC,new cC],hT._adjustNearPlane=new cR(new cC),hT._adjustFarPlane=new cR(new cC),hT._backPlaneFaces=[,,,,,],hT._edgePlanePoint2=new cC,hT._frustumPlaneNeighbors=[[e.FrustumFace.Left,e.FrustumFace.Right,e.FrustumFace.Top,e.FrustumFace.Bottom],[e.FrustumFace.Left,e.FrustumFace.Right,e.FrustumFace.Top,e.FrustumFace.Bottom],[e.FrustumFace.Near,e.FrustumFace.Far,e.FrustumFace.Top,e.FrustumFace.Bottom],[e.FrustumFace.Near,e.FrustumFace.Far,e.FrustumFace.Top,e.FrustumFace.Bottom],[e.FrustumFace.Near,e.FrustumFace.Far,e.FrustumFace.Left,e.FrustumFace.Right],[e.FrustumFace.Near,e.FrustumFace.Far,e.FrustumFace.Left,e.FrustumFace.Right]],hT._frustumTwoPlaneCorners=[[[8,8],[8,8],[4,5],[6,7],[7,4],[5,6]],[[8,8],[8,8],[1,0],[3,2],[0,3],[2,1]],[[5,4],[0,1],[8,8],[8,8],[4,0],[1,5]],[[7,6],[2,3],[8,8],[8,8],[3,7],[6,2]],[[4,7],[3,0],[0,4],[7,3],[8,8],[8,8]],[[6,5],[1,2],[5,1],[2,6],[8,8],[8,8]]],hT.atlasBorderSize=4;var hA=function(e){this._engine=e},hE=function(t){function r(n){var a;return(a=t.call(this,n.engine)||this)._shadowMapSize=new cB,a._shadowBias=new cD,a._shadowSliceData=new hC,a._lightUp=new cC,a._lightSide=new cC,a._existShadowMap=!1,a._splitBoundSpheres=new Float32Array(4*r._maxCascades),a._shadowMatrices=new Float32Array((r._maxCascades+1)*16),a._shadowInfos=new cC,a._viewportOffsets=[new cD,new cD,new cD,new cD],a._camera=n,a._supportDepthTexture=n.engine._hardwareRenderer.canIUse(e.GLCapabilityType.depthTexture),a._shadowSliceData.virtualCamera.isOrthographic=!0,a}cH(r,t);var n=r.prototype;return n.onRender=function(e){this._updateShadowSettings(),this._existShadowMap=!1,this._renderDirectShadowMap(e),this._existShadowMap&&this._updateReceiversShaderData()},n._renderDirectShadowMap=function(t){var n=this._engine,a=this._camera,i=this._viewportOffsets,o=this._shadowSliceData,s=this._splitBoundSpheres,l=this._shadowMatrices,c=a._renderPipeline._cullingResults,d=c.opaqueQueue,u=c.alphaTestQueue,h=c.transparentQueue,_=a.scene,f=_._componentsManager,p=n._hardwareRenderer,g=_.shadowCascades,m=r._cascadesSplitDistance,v=o.splitBoundSphere,y=r._tempMatrix0,x=y.elements,b=this._lightUp,S=this._lightSide,C=o.virtualCamera.forward,T=_._lightManager._sunlight;if(T){var A,E,R=Math.min(a.scene.shadowDistance,a.farClipPlane);this._getCascadesSplitDistance(R);var M=this._shadowMapSize,w=M.z,P=M.w,F=this._shadowMapFormat;(E=this._supportDepthTexture?(A=hb.recreateRenderTargetIfNeeded(n,this._renderTarget,w,P,null,F,!1)).depthTexture:(A=hb.recreateRenderTargetIfNeeded(n,this._renderTarget,w,P,F,null,!1)).getColorTexture(0)).wrapModeU=E.wrapModeV=e.TextureWrapMode.Clamp,n._hardwareRenderer._isWebGL2&&(E.depthCompareFunction=e.TextureDepthCompareFunction.Less),this._renderTarget=A,this._depthTexture=E,p.activeRenderTarget(A,r._viewport,0),this._supportDepthTexture?p.clearRenderTarget(n,e.CameraClearFlags.Depth,null):p.clearRenderTarget(n,e.CameraClearFlags.All,r._clearColor),this._shadowInfos.x=T.shadowStrength,this._shadowInfos.z=0,cF.rotationQuaternion(T.entity.transform.worldRotationQuaternion,y),S.set(x[0],x[1],x[2]),b.set(x[4],x[5],x[6]),C.set(-x[8],-x[9],-x[10]);var L=r._tempVector;L.copyFrom(a.entity.transform.worldForward);for(var D=this._shadowTileResolution,B=0;B<g;B++){hT.getBoundSphereByFrustum(m[B],m[B+1],a,L,o),hT.getDirectionLightShadowCullPlanes(a._frustum,m[B],a.nearClipPlane,C,o),hT.getDirectionalLightMatrices(b,S,C,B,T.shadowNearPlane,D,o,l),g>1&&hT.applySliceTransform(D,w,P,B,this._viewportOffsets[B],l),this._updateSingleShadowCasterShaderData(T,o,t);var I=v.center,V=v.radius,O=4*B;s[O]=I.x,s[O+1]=I.y,s[O+2]=I.z,s[O+3]=V*V,d.clear(),u.clear(),h.clear();for(var N=f._renderers,k=N._elements,z=N.length-1;z>=0;--z)hT.shadowCullFrustum(t,T,k[z],o);if(d.elements.length||u.elements.length){d.sort(hx._compareFromNearToFar),u.sort(hx._compareFromNearToFar);var U=i[B],G=U.x,H=U.y;p.setGlobalDepthBias(1,1),p.viewport(G,H,D,D),p.scissor(G+1,H+1,D-2,D-2),n._renderCount++,d.render(a,e.Layer.Everything,e.PipelineStage.ShadowCaster),u.render(a,e.Layer.Everything,e.PipelineStage.ShadowCaster),p.setGlobalDepthBias(0,0)}}this._existShadowMap=!0}},n._updateReceiversShaderData=function(){var e=this._camera.scene,t=this._splitBoundSpheres,n=this._shadowMatrices,a=e.shadowCascades;if(a>1)for(var i=4*a,o=t.length;i<o;i++)t[i]=0;for(var s=16*a,l=n.length;s<l;s++)n[s]=0;var c=e.shaderData;c.setFloatArray(r._shadowMatricesProperty,this._shadowMatrices),c.setVector3(r._shadowInfosProperty,this._shadowInfos),c.setTexture(r._shadowMapsProperty,this._depthTexture),c.setFloatArray(r._shadowSplitSpheresProperty,this._splitBoundSpheres),c.setVector4(r._shadowMapSize,this._shadowMapSize)},n._getCascadesSplitDistance=function(t){var n=r._cascadesSplitDistance,a=this._camera.scene,i=a.shadowTwoCascadeSplits,o=a.shadowFourCascadeSplits,s=a.shadowCascades,l=this._camera,c=l.nearClipPlane,d=l.aspectRatio,u=l.fieldOfView;n[0]=c;var h=t-c,_=Math.tan(.5*cS.degreeToRadian(u)),f=1+_*_*(d*d+1);switch(s){case e.ShadowCascadesMode.NoCascades:n[1]=this._getFarWithRadius(t,f);break;case e.ShadowCascadesMode.TwoCascades:n[1]=this._getFarWithRadius(c+h*i,f),n[2]=this._getFarWithRadius(t,f);break;case e.ShadowCascadesMode.FourCascades:n[1]=this._getFarWithRadius(c+h*o.x,f),n[2]=this._getFarWithRadius(c+h*o.y,f),n[3]=this._getFarWithRadius(c+h*o.z,f),n[4]=this._getFarWithRadius(t,f)}},n._getFarWithRadius=function(e,t){return Math.sqrt(e*e/t)},n._updateShadowSettings=function(){var t=this._camera.scene,r=hT.shadowDepthFormat(t.shadowResolution,this._supportDepthTexture),n=hT.shadowResolution(t.shadowResolution),a=t.shadowCascades;if(r!==this._shadowMapFormat||n!==this._shadowMapResolution||a!==this._shadowCascadeMode){if(this._shadowMapFormat=r,this._shadowMapResolution=n,this._shadowCascadeMode=a,a==e.ShadowCascadesMode.NoCascades)this._shadowTileResolution=n,this._shadowMapSize.set(1/n,1/n,n,n);else{var i=hT.getMaxTileResolutionInAtlas(n,n,a);this._shadowTileResolution=i;var o=2*i,s=a==e.ShadowCascadesMode.TwoCascades?i:2*i;this._shadowMapSize.set(1/o,1/s,o,s)}this._renderTarget=null;var l=this._viewportOffsets,c=this._shadowTileResolution;switch(a){case e.ShadowCascadesMode.NoCascades:l[0].set(0,0);break;case e.ShadowCascadesMode.TwoCascades:l[0].set(0,0),l[1].set(c,0);break;case e.ShadowCascadesMode.FourCascades:l[0].set(0,0),l[1].set(c,0),l[2].set(0,c),l[3].set(c,c)}}},n._updateSingleShadowCasterShaderData=function(e,t,n){var a=t.virtualCamera;hT.getShadowBias(e,a.projectionMatrix,this._shadowTileResolution,this._shadowBias);var i=this._camera.scene.shaderData;i.setVector2(r._lightShadowBiasProperty,this._shadowBias),i.setVector3(r._lightDirectionProperty,e.direction),n.applyVirtualCamera(a)},r}(hA);hE._lightShadowBiasProperty=dn.getByName("scene_ShadowBias"),hE._lightDirectionProperty=dn.getByName("scene_LightDirection"),hE._shadowMatricesProperty=dn.getByName("scene_ShadowMatrices"),hE._shadowMapSize=dn.getByName("scene_ShadowMapSize"),hE._shadowInfosProperty=dn.getByName("scene_ShadowInfo"),hE._shadowMapsProperty=dn.getByName("scene_ShadowMap"),hE._shadowSplitSpheresProperty=dn.getByName("scene_ShadowSplitSpheres"),hE._maxCascades=4,hE._cascadesSplitDistance=Array(hE._maxCascades+1),hE._viewport=new cB(0,0,1,1),hE._clearColor=new cI(1,1,1,1),hE._tempVector=new cC,hE._tempMatrix0=new cF;var hR=((am=(ag=function(t){this.opaqueQueue=new hx(t,e.RenderQueueType.Opaque),this.transparentQueue=new hx(t,e.RenderQueueType.Transparent),this.alphaTestQueue=new hx(t,e.RenderQueueType.AlphaTest)}).prototype).reset=function(){this.opaqueQueue.clear(),this.transparentQueue.clear(),this.alphaTestQueue.clear()},am.sort=function(){this.opaqueQueue.sort(hx._compareFromNearToFar),this.alphaTestQueue.sort(hx._compareFromNearToFar),this.transparentQueue.sort(hx._compareFromFarToNear)},am.destroy=function(){this.opaqueQueue.destroy(),this.transparentQueue.destroy(),this.alphaTestQueue.destroy()},ag),hM=(cH(av=function(t){var r;return(r=hA.call(this,t)||this)._supportDepthTexture=t._hardwareRenderer.canIUse(e.GLCapabilityType.depthTexture),r},hA),(ay=av.prototype).onConfig=function(t){var r=this._engine,n=t.pixelViewport,a=n.width,i=n.height,o=hb.recreateRenderTargetIfNeeded(r,this._renderTarget,a,i,null,e.TextureFormat.Depth16,!1),s=o.depthTexture;s.wrapModeU=s.wrapModeV=e.TextureWrapMode.Clamp,s.filterMode=e.TextureFilterMode.Point,this._renderTarget=o},ay.onRender=function(t,r){var n=this._engine,a=this._renderTarget,i=t.camera,o=n._hardwareRenderer;o.activeRenderTarget(a,i.viewport,0),o.clearRenderTarget(n,e.CameraClearFlags.Depth,null),o.viewport(0,0,a.width,a.height),o.scissor(0,0,a.width,a.height),r.opaqueQueue.render(i,e.Layer.Everything,e.PipelineStage.DepthOnly),r.alphaTestQueue.render(i,e.Layer.Everything,e.PipelineStage.DepthOnly),i.shaderData.setTexture(e.Camera._cameraDepthTextureProperty,this._renderTarget.depthTexture)},av),hw=((ab=(ax=function(e){this._allSpriteMasks=new dV,this._lastCanvasSize=new cD,this._camera=e;var t=e.engine;this._cullingResults=new hR(t),this._cascadedShadowCaster=new hE(e),this._depthOnlyPass=new hM(t),this._renderPassArray=[],this._defaultPass=new hv("default",0,null,null,0),this.addRenderPass(this._defaultPass)}).prototype).addRenderPass=function(e,t,r,n,a){if(void 0===t&&(t=null),void 0===r&&(r=null),void 0===n&&(n=null),void 0===a&&(a=null),"string"==typeof e){var i=new hv(e,t,r,n,a);this._renderPassArray.push(i)}else 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c=this._depthOnlyPass;i.depthTextureMode===e.DepthTextureMode.PrePass&&c._supportDepthTexture?(c.onConfig(i),c.onRender(t,s)):i.shaderData.setTexture(e.Camera._cameraDepthTextureProperty,i.engine._whiteTexture2D);for(var d=0,u=this._renderPassArray.length;d<u;d++)this._drawRenderPass(t,this._renderPassArray[d],i,r,n,a)},ab._drawRenderPass=function(t,r,n,a,i,o){var s=this._cullingResults,l=s.opaqueQueue,c=s.alphaTestQueue,d=s.transparentQueue;if(r.preRender(n,l,c,d),r.enabled){var u,h,_=n.engine,f=n.scene.background,p=_._hardwareRenderer,g=n.renderTarget||r.renderTarget;p.activeRenderTarget(g,n.viewport,i),null==g||g._setRenderTargetInfo(a,i);var m=(null!=(u=r.clearFlags)?u:n.clearFlags)&~(null!=o?o:e.CameraClearFlags.None),v=null!=(h=r.clearColor)?h:f.solidColor;m!==e.CameraClearFlags.None&&p.clearRenderTarget(n.engine,m,v),r.renderOverride?r.render(n,l,c,d):(l.render(n,r.mask,e.PipelineStage.Forward),c.render(n,r.mask,e.PipelineStage.Forward),m&e.CameraClearFlags.Color&&(f.mode===e.BackgroundMode.Sky?f.sky._render(t):f.mode===e.BackgroundMode.Texture&&f.texture&&this._drawBackgroundTexture(_,f)),s.transparentQueue.render(n,r.mask,e.PipelineStage.Forward)),null==g||g._blitRenderTarget(),null==g||g.generateMipmaps()}r.postRender(n,s.opaqueQueue,s.alphaTestQueue,s.transparentQueue)},ab.pushRenderData=function(e,t){var r=t.material,n=r.renderStates,a=r.shader.subShaders[0],i=e.replacementShader;if(i){var o=i.subShaders,s=e.replacementTag;if(s)for(var l=0,c=o.length;l<c;l++){var d=o[l];if(d.getTagValue(s)===a.getTagValue(s)){this.pushRenderDataWithShader(e,t,d.passes,n);break}}else this.pushRenderDataWithShader(e,t,o[0].passes,n)}else this.pushRenderDataWithShader(e,t,a.passes,n)},ab.pushRenderDataWithShader=function(t,r,n,a){for(var i=this._cullingResults,o=i.opaqueQueue,s=i.alphaTestQueue,l=i.transparentQueue,c=t.camera.engine._renderElementPool,d=0,u=0,h=n.length;u<h;u++){var _,f=(null!=(_=n[u]._renderState)?_:a[u]).renderQueueType;if(!(d&1<<f)){var p=c.getFromPool();switch(p.set(r,n),f){case e.RenderQueueType.Opaque:o.pushRenderElement(p),d|=1;break;case e.RenderQueueType.AlphaTest:s.pushRenderElement(p),d|=2;break;case e.RenderQueueType.Transparent:l.pushRenderElement(p),d|=4}}}},ab._drawBackgroundTexture=function(t,r){var n=t._hardwareRenderer,a=t.canvas,i=r._material,o=r._mesh;(this._lastCanvasSize.x!==a.width||this._lastCanvasSize.y!==a.height)&&r._textureFillMode!==e.BackgroundTextureFillMode.Fill&&(this._lastCanvasSize.set(a.width,a.height),r._resizeBackgroundTexture());var s=i.shader.subShaders[0].passes[0],l=s._getShaderProgram(t,dw._compileMacros);l.bind(),l.uploadAll(l.materialUniformBlock,i.shaderData),l.uploadUnGroupTextures(),(s._renderState||i.renderState)._apply(t,!1,s._renderStateDataMap,i.shaderData),n.drawPrimitive(o._primitive,o.subMesh,l)},ab._callRender=function(e){for(var t=e.camera.engine,r=e.camera,n=r.scene._componentsManager._renderers,a=n._elements,i=n.length-1;i>=0;--i){var o=a[i];r.cullingMask&o._entity.layer&&(!r.enableFrustumCulling||r._frustum.intersectsBox(o.bounds))&&(o._renderFrameCount=t.time.frameCount,o._prepareRender(e))}},cU(ax,[{key:"defaultRenderPass",get:function(){return this._defaultPass}}]),ax);(aS=l7||(l7={}))[aS.None=0]="None",aS[aS.Opaque=1]="Opaque",aS[aS.AlphaTest=2]="AlphaTest",aS[aS.Transparent=4]="Transparent",e.CameraType=void 0,(aC=e.CameraType||(e.CameraType={}))[aC.Normal=0]="Normal",aC[aC.XRCenterCamera=1]="XRCenterCamera",aC[aC.XRLeftCamera=2]="XRLeftCamera",aC[aC.XRRightCamera=4]="XRRightCamera";var hP=function(){};hP.tempVec4=new cB,hP.tempVec3=new cC,hP.tempVec2=new cD,e.Camera=(cH(aT=function(t){(r=di.call(this,t)||this).enableFrustumCulling=!0,r.clearFlags=e.CameraClearFlags.All,r.cullingMask=e.Layer.Everything,r.depthTextureMode=e.DepthTextureMode.None,r._cameraType=e.CameraType.Normal,r._globalShaderMacro=new dh,r._frustum=new cM,r._virtualCamera=new hS,r._replacementShader=null,r._replacementSubShaderTag=null,r._cameraIndex=-1,r._priority=0,r._shaderData=new dL(lj.Camera),r._isCustomViewMatrix=!1,r._isCustomProjectionMatrix=!1,r._nearClipPlane=.1,r._farClipPlane=100,r._fieldOfView=45,r._orthographicSize=10,r._isProjectionDirty=!0,r._isInvProjMatDirty=!0,r._customAspectRatio=void 0,r._renderTarget=null,r._depthBufferParams=new cB,r._viewport=new cB(0,0,1,1),r._pixelViewport=new cV(0,0,0,0),r._inverseProjectionMatrix=new cF,r._invViewProjMat=new cF;var r,n=r.entity.transform;return r._transform=n,r._isViewMatrixDirty=n.registerWorldChangeFlag(),r._isInvViewProjDirty=n.registerWorldChangeFlag(),r._frustumChangeFlag=n.registerWorldChangeFlag(),r._renderPipeline=new hw(ck(r)),r._addResourceReferCount(r.shaderData,1),r._updatePixelViewport(),r._onPixelViewportChanged=r._onPixelViewportChanged.bind(ck(r)),r._viewport._onValueChanged=r._onPixelViewportChanged,r.engine.canvas._sizeUpdateFlagManager.addListener(r._onPixelViewportChanged),r},di),(aA=aT.prototype).resetViewMatrix=function(){this._isCustomViewMatrix=!1,this._viewMatrixChange()},aA.resetProjectionMatrix=function(){this._isCustomProjectionMatrix=!1,this._projectionMatrixChange()},aA.resetAspectRatio=function(){this._customAspectRatio=void 0,this._projectionMatrixChange()},aA.worldToViewportPoint=function(e,t){var r=hP.tempVec3,n=hP.tempVec4;cC.transformCoordinate(e,this.viewMatrix,r),cC.transformToVec4(r,this.projectionMatrix,n);var a=n.w;return t.set((n.x/a+1)*.5,(1-n.y/a)*.5,-r.z),t},aA.viewportToWorldPoint=function(e,t){var r,n=this.nearClipPlane,a=this.farClipPlane,i=1/(n-a);if(this.isOrthographic)r=-(2*e.z)*i+(a+n)*i;else{var o=e.z;r=(-o*(n+a)*i+2*n*a*i)/o}return this._innerViewportToWorldPoint(e.x,e.y,(r+1)/2,this._getInvViewProjMat(),t),t},aA.viewportPointToRay=function(e,t){var r=this._getInvViewProjMat(),n=this._innerViewportToWorldPoint(e.x,e.y,0,r,t.origin),a=this._innerViewportToWorldPoint(e.x,e.y,1-cS.zeroTolerance,r,t.direction);return cC.subtract(a,n,a),a.normalize(),t},aA.screenToViewportPoint=function(e,t){var r=this.engine.canvas,n=this.viewport;return t.x=(e.x/r.width-n.x)/n.z,t.y=(e.y/r.height-n.y)/n.w,void 0!==e.z&&(t.z=e.z),t},aA.viewportToScreenPoint=function(e,t){var r=this.engine.canvas,n=this.viewport;return t.x=(n.x+e.x*n.z)*r.width,t.y=(n.y+e.y*n.w)*r.height,void 0!==e.z&&(t.z=e.z),t},aA.worldToScreenPoint=function(e,t){return this.worldToViewportPoint(e,t),this.viewportToScreenPoint(t,t)},aA.screenToWorldPoint=function(e,t){return this.screenToViewportPoint(e,t),this.viewportToWorldPoint(t,t)},aA.screenPointToRay=function(e,t){var r=hP.tempVec2;return this.screenToViewportPoint(e,r),this.viewportPointToRay(r,t)},aA.render=function(t,r){void 0===r&&(r=0);var n,a=this.engine._renderContext,i=this._virtualCamera,o=this.entity.transform;cF.multiply(this.projectionMatrix,this.viewMatrix,i.viewProjectionMatrix),i.position.copyFrom(o.worldPosition),i.isOrthographic&&i.forward.copyFrom(o.worldForward),a.camera=this,a.virtualCamera=i,a.replacementShader=this._replacementShader,a.replacementTag=this._replacementSubShaderTag,this.enableFrustumCulling&&this._frustumChangeFlag.flag&&(this._frustum.calculateFromMatrix(i.viewProjectionMatrix),this._frustumChangeFlag.flag=!1),this._updateShaderData(),dh.unionCollection(this.scene._globalShaderMacro,this.shaderData._macroCollection,this._globalShaderMacro),r>0&&!this.engine._hardwareRenderer.isWebGL2&&(r=0,dr.error("mipLevel only take effect in 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e;di.prototype._onDestroy.call(this),null==(e=this._renderPipeline)||e.destroy(),this._isInvViewProjDirty.destroy(),this._isViewMatrixDirty.destroy(),this._addResourceReferCount(this.shaderData,-1),this._viewport._onValueChanged=null,this.engine.canvas._sizeUpdateFlagManager.removeListener(this._onPixelViewportChanged),this._entity=null,this._globalShaderMacro=null,this._frustum=null,this._renderPipeline=null,this._virtualCamera=null,this._shaderData=null,this._frustumChangeFlag=null,this._transform=null,this._isViewMatrixDirty=null,this._isInvViewProjDirty=null,this._viewport=null,this._inverseProjectionMatrix=null,this._invViewProjMat=null},aA._updatePixelViewport=function(){var e,t,r=this._renderTarget;if(r)e=r.width,t=r.height;else{var n=this.engine.canvas;e=n.width,t=n.height}var a=this._viewport;this._pixelViewport.set(a.x*e,a.y*t,a.z*e,a.w*t)},aA._viewMatrixChange=function(){this._isViewMatrixDirty.flag=!0,this._isInvViewProjDirty.flag=!0,this._frustumChangeFlag.flag=!0},aA._projectionMatrixChange=function(){this._isProjectionDirty=!0,this._isInvProjMatDirty=!0,this._isInvViewProjDirty.flag=!0,this._frustumChangeFlag.flag=!0},aA._innerViewportToWorldPoint=function(e,t,r,n,a){var i=hP.tempVec3;return i.set(2*e-1,1-2*t,2*r-1),cC.transformCoordinate(i,n,a),a},aA._updateShaderData=function(){var t=this.shaderData,r=this._transform;t.setMatrix(e.Camera._inverseViewMatrixProperty,r.worldMatrix),t.setVector3(e.Camera._cameraPositionProperty,r.worldPosition),t.setVector3(e.Camera._cameraForwardProperty,r.worldForward),t.setVector3(e.Camera._cameraUpProperty,r.worldUp);var n=this._depthBufferParams,a=this._farClipPlane/this._nearClipPlane;n.set(1-a,a,0,0),t.setVector4(e.Camera._cameraDepthBufferParamsProperty,n)},aA._getInvViewProjMat=function(){return this._isInvViewProjDirty.flag&&(this._isInvViewProjDirty.flag=!1,cF.multiply(this._transform.worldMatrix,this._getInverseProjectionMatrix(),this._invViewProjMat)),this._invViewProjMat},aA._getInverseProjectionMatrix=function(){return this._isInvProjMatDirty&&(this._isInvProjMatDirty=!1,cF.invert(this.projectionMatrix,this._inverseProjectionMatrix)),this._inverseProjectionMatrix},aA._onPixelViewportChanged=function(){this._updatePixelViewport(),null!=this._customAspectRatio||this._projectionMatrixChange()},cU(aT,[{key:"shaderData",get:function(){return this._shaderData}},{key:"nearClipPlane",get:function(){return this._nearClipPlane},set:function(e){this._nearClipPlane=e,this._projectionMatrixChange()}},{key:"farClipPlane",get:function(){return this._farClipPlane},set:function(e){this._farClipPlane=e,this._projectionMatrixChange()}},{key:"fieldOfView",get:function(){return this._fieldOfView},set:function(e){this._fieldOfView=e,this._projectionMatrixChange()}},{key:"aspectRatio",get:function(){var e,t=this.pixelViewport;return null!=(e=this._customAspectRatio)?e:t.width/t.height},set:function(e){this._customAspectRatio=e,this._projectionMatrixChange()}},{key:"viewport",get:function(){return this._viewport},set:function(e){e!==this._viewport&&this._viewport.copyFrom(e)}},{key:"pixelViewport",get:function(){return this._pixelViewport}},{key:"priority",get:function(){return this._priority},set:function(e){this._priority!==e&&(this._phasedActiveInScene&&(this.scene._componentsManager._cameraNeedSorting=!0),this._priority=e)}},{key:"isOrthographic",get:function(){return this._virtualCamera.isOrthographic},set:function(e){this._virtualCamera.isOrthographic=e,this._projectionMatrixChange(),e?this.shaderData.enableMacro("CAMERA_ORTHOGRAPHIC"):this.shaderData.disableMacro("CAMERA_ORTHOGRAPHIC")}},{key:"orthographicSize",get:function(){return 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e._onComplete&&e._onComplete(t)}).catch(function(t){e._error=t,e._timeoutId=window.setTimeout(e.exec,e.interval)})},aE),hI=((aM=function(e){this.useCache=e,this.request=hD}).registerClass=function(e,t){this._engineObjects[e]=t},aM.getClass=function(e){return this._engineObjects[e]},aM);hI._engineObjects={},e.BlendMode=void 0,(aw=e.BlendMode||(e.BlendMode={}))[aw.Normal=0]="Normal",aw[aw.Additive=1]="Additive",e.RenderFace=void 0,(aP=e.RenderFace||(e.RenderFace={}))[aP.Front=0]="Front",aP[aP.Back=1]="Back",aP[aP.Double=2]="Double";var hV=function(t){function r(n,a){var i;return(i=t.call(this,n,a)||this)._renderFace=e.RenderFace.Front,i._isTransparent=!1,i._blendMode=e.BlendMode.Normal,i.shaderData.setFloat(r._alphaCutoffProp,0),i}cH(r,t);var n=r.prototype;return n.setIsTransparent=function(t,n){var a=this.renderStates;if(a.length<t)throw"Pass should less than pass count.";var i=a[t];n?(i.blendState.targetBlendState.enabled=!0,i.depthState.writeEnabled=!1,i.renderQueueType=e.RenderQueueType.Transparent,this.shaderData.enableMacro(r._transparentMacro)):(i.blendState.targetBlendState.enabled=!1,i.depthState.writeEnabled=!0,i.renderQueueType=this.shaderData.getFloat(r._alphaCutoffProp)?e.RenderQueueType.AlphaTest:e.RenderQueueType.Opaque,this.shaderData.disableMacro(r._transparentMacro))},n.setBlendMode=function(t,r){var n=this.renderStates;if(n.length<t)throw"Pass should less than pass count.";var a=n[t].blendState.targetBlendState;switch(r){case e.BlendMode.Normal:a.sourceColorBlendFactor=e.BlendFactor.SourceAlpha,a.destinationColorBlendFactor=e.BlendFactor.OneMinusSourceAlpha,a.sourceAlphaBlendFactor=e.BlendFactor.One,a.destinationAlphaBlendFactor=e.BlendFactor.OneMinusSourceAlpha,a.colorBlendOperation=a.alphaBlendOperation=e.BlendOperation.Add;break;case e.BlendMode.Additive:a.sourceColorBlendFactor=e.BlendFactor.SourceAlpha,a.destinationColorBlendFactor=e.BlendFactor.One,a.sourceAlphaBlendFactor=e.BlendFactor.One,a.destinationAlphaBlendFactor=e.BlendFactor.OneMinusSourceAlpha,a.colorBlendOperation=a.alphaBlendOperation=e.BlendOperation.Add}},n.setRenderFace=function(t,r){var n=this.renderStates;if(n.length<t)throw"Pass should less than pass count.";switch(r){case e.RenderFace.Front:n[t].rasterState.cullMode=e.CullMode.Back;break;case e.RenderFace.Back:n[t].rasterState.cullMode=e.CullMode.Front;break;case e.RenderFace.Double:n[t].rasterState.cullMode=e.CullMode.Off}},n.clone=function(){var e=new r(this._engine,this.shader);return this.cloneTo(e),e},n.cloneTo=function(e){t.prototype.cloneTo.call(this,e),e._renderFace=this._renderFace,e._isTransparent=this._isTransparent,e._blendMode=this._blendMode},cU(r,[{key:"shader",get:function(){return this._shader},set:function(t){var r,n=this._getReferCount();n>0&&(null==(r=this._shader)||r._addReferCount(-n),t._addReferCount(n)),this._shader=t;for(var a=this._renderStates,i=a.length,o=0,s=t.subShaders,l=0;l<s.length;l++)o=Math.max(s[l].passes.length,o);if(i<o)for(var c=i;c<o;c++)a.push(new dM),this.setBlendMode(c,e.BlendMode.Normal);else a.length=o}},{key:"isTransparent",get:function(){return this._isTransparent},set:function(e){e!==this._isTransparent&&(this.setIsTransparent(0,e),this._isTransparent=e)}},{key:"blendMode",get:function(){return this._blendMode},set:function(e){e!==this._blendMode&&(this.setBlendMode(0,e),this._blendMode=e)}},{key:"alphaCutoff",get:function(){return this.shaderData.getFloat(r._alphaCutoffProp)},set:function(t){var n=this.shaderData;if(n.getFloat(r._alphaCutoffProp)!==t){t?n.enableMacro(r._alphaCutoffMacro):n.disableMacro(r._alphaCutoffMacro);for(var a=this.renderStates,i=0,o=a.length;i<o;i++){var s=a[i];t>0?s.renderQueueType=s.blendState.targetBlendState.enabled?e.RenderQueueType.Transparent:e.RenderQueueType.AlphaTest:s.renderQueueType=s.blendState.targetBlendState.enabled?e.RenderQueueType.Transparent:e.RenderQueueType.Opaque}n.setFloat(r._alphaCutoffProp,t)}}},{key:"renderFace",get:function(){return this._renderFace},set:function(e){e!==this._renderFace&&(this.setRenderFace(0,e),this._renderFace=e)}}]),r}(u6);hV._baseTextureMacro=du.getByName("MATERIAL_HAS_BASETEXTURE"),hV._normalTextureMacro=du.getByName("MATERIAL_HAS_NORMALTEXTURE"),hV._emissiveTextureMacro=du.getByName("MATERIAL_HAS_EMISSIVETEXTURE"),hV._transparentMacro=du.getByName("MATERIAL_IS_TRANSPARENT"),hV._baseColorProp=dn.getByName("material_BaseColor"),hV._baseTextureProp=dn.getByName("material_BaseTexture"),hV._tilingOffsetProp=dn.getByName("material_TilingOffset"),hV._normalTextureProp=dn.getByName("material_NormalTexture"),hV._normalIntensityProp=dn.getByName("material_NormalIntensity"),hV._emissiveColorProp=dn.getByName("material_EmissiveColor"),hV._emissiveTextureProp=dn.getByName("material_EmissiveTexture"),hV._alphaCutoffProp=dn.getByName("material_AlphaCutoff"),hV._alphaCutoffMacro=du.getByName("MATERIAL_IS_ALPHA_CUTOFF");var hO=function(e){function t(r){var n,a=(n=e.call(this,r,dw.find("blinn-phong"))||this).shaderData;return a.enableMacro("MATERIAL_NEED_WORLD_POS"),a.enableMacro("MATERIAL_NEED_TILING_OFFSET"),a.setColor(t._baseColorProp,new cI(1,1,1,1)),a.setColor(t._specularColorProp,new cI(1,1,1,1)),a.setColor(t._emissiveColorProp,new cI(0,0,0,1)),a.setVector4(t._tilingOffsetProp,new cB(1,1,0,0)),a.setFloat(t._shininessProp,16),a.setFloat(t._normalIntensityProp,1),n}return cH(t,e),t.prototype.clone=function(){var e=new t(this._engine);return this.cloneTo(e),e},cU(t,[{key:"baseColor",get:function(){return this.shaderData.getColor(t._baseColorProp)},set:function(e){var r=this.shaderData.getColor(t._baseColorProp);e!==r&&r.copyFrom(e)}},{key:"baseTexture",get:function(){return this.shaderData.getTexture(t._baseTextureProp)},set:function(e){this.shaderData.setTexture(t._baseTextureProp,e),e?this.shaderData.enableMacro(t._baseTextureMacro):this.shaderData.disableMacro(t._baseTextureMacro)}},{key:"specularColor",get:function(){return this.shaderData.getColor(t._specularColorProp)},set:function(e){var r=this.shaderData.getColor(t._specularColorProp);e!==r&&r.copyFrom(e)}},{key:"specularTexture",get:function(){return this.shaderData.getTexture(t._specularTextureProp)},set:function(e){this.shaderData.setTexture(t._specularTextureProp,e),e?this.shaderData.enableMacro("MATERIAL_HAS_SPECULAR_TEXTURE"):this.shaderData.disableMacro("MATERIAL_HAS_SPECULAR_TEXTURE")}},{key:"emissiveColor",get:function(){return this.shaderData.getColor(t._emissiveColorProp)},set:function(e){var r=this.shaderData.getColor(t._emissiveColorProp);e!==r&&r.copyFrom(e)}},{key:"emissiveTexture",get:function(){return this.shaderData.getTexture(t._emissiveTextureProp)},set:function(e){this.shaderData.setTexture(t._emissiveTextureProp,e),e?this.shaderData.enableMacro(t._emissiveTextureMacro):this.shaderData.disableMacro(t._emissiveTextureMacro)}},{key:"normalTexture",get:function(){return this.shaderData.getTexture(t._normalTextureProp)},set:function(e){this.shaderData.setTexture(t._normalTextureProp,e),e?this.shaderData.enableMacro(t._normalTextureMacro):this.shaderData.disableMacro(t._normalTextureMacro)}},{key:"normalIntensity",get:function(){return this.shaderData.getFloat(t._normalIntensityProp)},set:function(e){this.shaderData.setFloat(t._normalIntensityProp,e)}},{key:"shininess",get:function(){return this.shaderData.getFloat(t._shininessProp)},set:function(e){this.shaderData.setFloat(t._shininessProp,Math.max(e,1e-4))}},{key:"tilingOffset",get:function(){return this.shaderData.getVector4(t._tilingOffsetProp)},set:function(e){var r=this.shaderData.getVector4(t._tilingOffsetProp);e!==r&&r.copyFrom(e)}}]),t}(hV);hO._specularColorProp=dn.getByName("material_SpecularColor"),hO._shininessProp=dn.getByName("material_Shininess"),hO._specularTextureProp=dn.getByName("material_SpecularTexture"),e.TextureCoordinate=void 0,(aF=e.TextureCoordinate||(e.TextureCoordinate={}))[aF.UV0=0]="UV0",aF[aF.UV1=1]="UV1",aF[aF.UV2=2]="UV2",aF[aF.UV3=3]="UV3",aF[aF.UV4=4]="UV4",aF[aF.UV5=5]="UV5",aF[aF.UV6=6]="UV6",aF[aF.UV7=7]="UV7";var hN=function(t){function r(n,a){var i,o=(i=t.call(this,n,a)||this).shaderData;return o.enableMacro("MATERIAL_NEED_WORLD_POS"),o.enableMacro("MATERIAL_NEED_TILING_OFFSET"),o.setColor(r._baseColorProp,new cI(1,1,1,1)),o.setColor(r._emissiveColorProp,new cI(0,0,0,1)),o.setVector4(r._tilingOffsetProp,new cB(1,1,0,0)),o.setFloat(r._normalIntensityProp,1),o.setFloat(r._occlusionTextureIntensityProp,1),o.setFloat(r._occlusionTextureCoordProp,e.TextureCoordinate.UV0),o.setFloat(r._clearCoatProp,0),o.setFloat(r._clearCoatRoughnessProp,0),i}return cH(r,t),cU(r,[{key:"baseColor",get:function(){return this.shaderData.getColor(r._baseColorProp)},set:function(e){var t=this.shaderData.getColor(r._baseColorProp);e!==t&&t.copyFrom(e)}},{key:"baseTexture",get:function(){return this.shaderData.getTexture(r._baseTextureProp)},set:function(e){this.shaderData.setTexture(r._baseTextureProp,e),e?this.shaderData.enableMacro(r._baseTextureMacro):this.shaderData.disableMacro(r._baseTextureMacro)}},{key:"normalTexture",get:function(){return this.shaderData.getTexture(r._normalTextureProp)},set:function(e){this.shaderData.setTexture(r._normalTextureProp,e),e?this.shaderData.enableMacro(r._normalTextureMacro):this.shaderData.disableMacro(r._normalTextureMacro)}},{key:"normalTextureIntensity",get:function(){return this.shaderData.getFloat(r._normalIntensityProp)},set:function(e){this.shaderData.setFloat(r._normalIntensityProp,e)}},{key:"emissiveColor",get:function(){return this.shaderData.getColor(r._emissiveColorProp)},set:function(e){var t=this.shaderData.getColor(r._emissiveColorProp);e!==t&&t.copyFrom(e)}},{key:"emissiveTexture",get:function(){return this.shaderData.getTexture(r._emissiveTextureProp)},set:function(e){this.shaderData.setTexture(r._emissiveTextureProp,e),e?this.shaderData.enableMacro(r._emissiveTextureMacro):this.shaderData.disableMacro(r._emissiveTextureMacro)}},{key:"occlusionTexture",get:function(){return this.shaderData.getTexture(r._occlusionTextureProp)},set:function(e){this.shaderData.setTexture(r._occlusionTextureProp,e),e?this.shaderData.enableMacro("MATERIAL_HAS_OCCLUSION_TEXTURE"):this.shaderData.disableMacro("MATERIAL_HAS_OCCLUSION_TEXTURE")}},{key:"occlusionTextureIntensity",get:function(){return this.shaderData.getFloat(r._occlusionTextureIntensityProp)},set:function(e){this.shaderData.setFloat(r._occlusionTextureIntensityProp,e)}},{key:"occlusionTextureCoord",get:function(){return this.shaderData.getFloat(r._occlusionTextureCoordProp)},set:function(t){t>e.TextureCoordinate.UV1&&dr.warn("Occlusion texture uv coordinate must be UV0 or UV1."),this.shaderData.setFloat(r._occlusionTextureCoordProp,t)}},{key:"tilingOffset",get:function(){return this.shaderData.getVector4(r._tilingOffsetProp)},set:function(e){var t=this.shaderData.getVector4(r._tilingOffsetProp);e!==t&&t.copyFrom(e)}},{key:"clearCoat",get:function(){return this.shaderData.getFloat(r._clearCoatProp)},set:function(e){!!this.shaderData.getFloat(r._clearCoatProp)!=!!e&&(0===e?this.shaderData.disableMacro("MATERIAL_ENABLE_CLEAR_COAT"):this.shaderData.enableMacro("MATERIAL_ENABLE_CLEAR_COAT")),this.shaderData.setFloat(r._clearCoatProp,e)}},{key:"clearCoatTexture",get:function(){return this.shaderData.getTexture(r._clearCoatTextureProp)},set:function(e){this.shaderData.setTexture(r._clearCoatTextureProp,e),e?this.shaderData.enableMacro("MATERIAL_HAS_CLEAR_COAT_TEXTURE"):this.shaderData.disableMacro("MATERIAL_HAS_CLEAR_COAT_TEXTURE")}},{key:"clearCoatRoughness",get:function(){return this.shaderData.getFloat(r._clearCoatRoughnessProp)},set:function(e){this.shaderData.setFloat(r._clearCoatRoughnessProp,e)}},{key:"clearCoatRoughnessTexture",get:function(){return this.shaderData.getTexture(r._clearCoatRoughnessTextureProp)},set:function(e){this.shaderData.setTexture(r._clearCoatRoughnessTextureProp,e),e?this.shaderData.enableMacro("MATERIAL_HAS_CLEAR_COAT_ROUGHNESS_TEXTURE"):this.shaderData.disableMacro("MATERIAL_HAS_CLEAR_COAT_ROUGHNESS_TEXTURE")}},{key:"clearCoatNormalTexture",get:function(){return this.shaderData.getTexture(r._clearCoatNormalTextureProp)},set:function(e){this.shaderData.setTexture(r._clearCoatNormalTextureProp,e),e?this.shaderData.enableMacro("MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE"):this.shaderData.disableMacro("MATERIAL_HAS_CLEAR_COAT_NORMAL_TEXTURE")}}]),r}(hV);hN._occlusionTextureIntensityProp=dn.getByName("material_OcclusionIntensity"),hN._occlusionTextureCoordProp=dn.getByName("material_OcclusionTextureCoord"),hN._occlusionTextureProp=dn.getByName("material_OcclusionTexture"),hN._clearCoatProp=dn.getByName("material_ClearCoat"),hN._clearCoatTextureProp=dn.getByName("material_ClearCoatTexture"),hN._clearCoatRoughnessProp=dn.getByName("material_ClearCoatRoughness"),hN._clearCoatRoughnessTextureProp=dn.getByName("material_ClearCoatRoughnessTexture"),hN._clearCoatNormalTextureProp=dn.getByName("material_ClearCoatNormalTexture");var hk=function(e){function t(r){(n=e.call(this,r,dw.find("pbr"))||this)._anisotropyRotation=0;var n,a=n.shaderData;return a.setFloat(t._metallicProp,1),a.setFloat(t._roughnessProp,1),a.setFloat(t._iorProp,1.5),a.setVector3(t._anisotropyInfoProp,new cC(1,0,0)),n}return cH(t,e),t.prototype.clone=function(){var e=new t(this._engine);return this.cloneTo(e),e},cU(t,[{key:"ior",get:function(){return this.shaderData.getFloat(t._iorProp)},set:function(e){this.shaderData.setFloat(t._iorProp,Math.max(e,0))}},{key:"metallic",get:function(){return this.shaderData.getFloat(t._metallicProp)},set:function(e){this.shaderData.setFloat(t._metallicProp,e)}},{key:"roughness",get:function(){return this.shaderData.getFloat(t._roughnessProp)},set:function(e){this.shaderData.setFloat(t._roughnessProp,e)}},{key:"roughnessMetallicTexture",get:function(){return this.shaderData.getTexture(t._roughnessMetallicTextureProp)},set:function(e){this.shaderData.setTexture(t._roughnessMetallicTextureProp,e),e?this.shaderData.enableMacro("MATERIAL_HAS_ROUGHNESS_METALLIC_TEXTURE"):this.shaderData.disableMacro("MATERIAL_HAS_ROUGHNESS_METALLIC_TEXTURE")}},{key:"anisotropy",get:function(){return this.shaderData.getVector3(t._anisotropyInfoProp).z},set:function(e){var r=this.shaderData.getVector3(t._anisotropyInfoProp);!!r.z!=!!e&&(0===e?this.shaderData.disableMacro("MATERIAL_ENABLE_ANISOTROPY"):this.shaderData.enableMacro("MATERIAL_ENABLE_ANISOTROPY")),r.z=e}},{key:"anisotropyRotation",get:function(){return this._anisotropyRotation},set:function(e){if(this._anisotropyRotation!==e){this._anisotropyRotation=e;var r=this.shaderData.getVector3(t._anisotropyInfoProp),n=cS.degreeToRadFactor*e;r.x=Math.cos(n),r.y=Math.sin(n)}}},{key:"anisotropyTexture",get:function(){return this.shaderData.getTexture(t._anisotropyTextureProp)},set:function(e){this.shaderData.setTexture(t._anisotropyTextureProp,e),e?this.shaderData.enableMacro("MATERIAL_HAS_ANISOTROPY_TEXTURE"):this.shaderData.disableMacro("MATERIAL_HAS_ANISOTROPY_TEXTURE")}}]),t}(hN);hk._metallicProp=dn.getByName("material_Metal"),hk._roughnessProp=dn.getByName("material_Roughness"),hk._roughnessMetallicTextureProp=dn.getByName("material_RoughnessMetallicTexture"),hk._iorProp=dn.getByName("material_IOR"),hk._anisotropyInfoProp=dn.getByName("material_AnisotropyInfo"),hk._anisotropyTextureProp=dn.getByName("material_AnisotropyTexture");var hz=function(e){function t(r){var n;return(n=e.call(this,r,dw.find("pbr-specular"))||this).shaderData.setColor(t._specularColorProp,new cI(1,1,1,1)),n.shaderData.setFloat(t._glossinessProp,1),n}return cH(t,e),t.prototype.clone=function(){var e=new t(this._engine);return this.cloneTo(e),e},cU(t,[{key:"specularColor",get:function(){return this.shaderData.getColor(t._specularColorProp)},set:function(e){var r=this.shaderData.getColor(t._specularColorProp);e!==r&&r.copyFrom(e)}},{key:"glossiness",get:function(){return this.shaderData.getFloat(t._glossinessProp)},set:function(e){this.shaderData.setFloat(t._glossinessProp,e)}},{key:"specularGlossinessTexture",get:function(){return this.shaderData.getTexture(t._specularGlossinessTextureProp)},set:function(e){this.shaderData.setTexture(t._specularGlossinessTextureProp,e),e?this.shaderData.enableMacro(t._specularGlossinessTextureMacro):this.shaderData.disableMacro(t._specularGlossinessTextureMacro)}}]),t}(hN);hz._specularColorProp=dn.getByName("material_PBRSpecularColor"),hz._glossinessProp=dn.getByName("material_Glossiness"),hz._specularGlossinessTextureProp=dn.getByName("material_SpecularGlossinessTexture"),hz._specularGlossinessTextureMacro=du.getByName("MATERIAL_HAS_SPECULAR_GLOSSINESS_TEXTURE");var hU=function(e){function t(r){var n,a=(n=e.call(this,r,dw.find("unlit"))||this).shaderData;return a.enableMacro("MATERIAL_OMIT_NORMAL"),a.enableMacro("MATERIAL_NEED_TILING_OFFSET"),a.setColor(t._baseColorProp,new cI(1,1,1,1)),a.setVector4(t._tilingOffsetProp,new cB(1,1,0,0)),n}return cH(t,e),t.prototype.clone=function(){var e=new t(this._engine);return this.cloneTo(e),e},cU(t,[{key:"baseColor",get:function(){return this.shaderData.getColor(t._baseColorProp)},set:function(e){var r=this.shaderData.getColor(t._baseColorProp);e!==r&&r.copyFrom(e)}},{key:"baseTexture",get:function(){return this.shaderData.getTexture(t._baseTextureProp)},set:function(e){this.shaderData.setTexture(t._baseTextureProp,e),e?this.shaderData.enableMacro(t._baseTextureMacro):this.shaderData.disableMacro(t._baseTextureMacro)}},{key:"tilingOffset",get:function(){return this.shaderData.getVector4(t._tilingOffsetProp)},set:function(e){var r=this.shaderData.getVector4(t._tilingOffsetProp);e!==r&&r.copyFrom(e)}}]),t}(hV),hG=((aD=(aL=function(){}).prototype).initialize=function(e){var t=e.component,r=e.property.split(".");if(e.getProperty){var n=e.getProperty.split(".");this._initializeMounted(t,n,1),this._initializeMounted(t,r,2)}else this._initializeMounted(t,r,3)},aD.getTargetValue=function(){switch(this._getType){case 2:return this._getMounted[this._getArrayIndex];case 1:return this._getMounted[this._getValueName].apply(this._getMounted,this._getArgs);case 0:return this._getMounted[this._getValueName]}},aD.setTargetValue=function(e){switch(this._setType){case 2:this._setMounted[this._setArrayIndex]=e;break;case 1:var t=this._setArgs;t[this._replaceValueIndex]=e,this._setMounted[this._setValueName].apply(this._setMounted,t);break;case 0:this._setMounted[this._setValueName]=e}},aD._initializeMounted=function(e,t,r){for(var n,a,i,o,s=t.length-1,l=0;l<s;l++){var c=t[l];if(c.indexOf("[")>-1){var d=c.indexOf("[");e=(e=e[c.slice(0,d)])[parseInt(c.slice(d+1,-1))]}else if(c.endsWith(")")){var u=c.slice(0,c.indexOf("(")),h=c.match(/\w+\(([^)]*)\)/)[1].split(",").map(function(e){return e.trim().replace(/['"]+/g,"")}).filter(function(e){return""!==e});e=e[u].apply(e,h)}else e=e[c]}var _=t[s];if(_.indexOf("[")>-1){var f=_.indexOf("[");n=2,e=e[_.slice(0,f)],a=parseInt(_.slice(f+1,-1))}else if(_.endsWith(")")){if(i=_.slice(0,_.indexOf("(")),o=_.match(/\w+\(([^)]*)\)/)[1].split(",").map(function(e){return e.trim().replace(/['"]+/g,"")}).filter(function(e){return""!==e}),n=1,2&r){var p=o.indexOf("$value");this._replaceValueIndex=p>-1?p:o.length}}else n=0;2&r&&(this._setMounted=e,this._setType=n,this._setArrayIndex=a,this._setValueName=_,i&&(this._setValueName=i),this._setArgs=o),1&r&&(this._getMounted=e,this._getType=n,this._getArrayIndex=a,this._getValueName=_,i&&(this._getValueName=i),this._getArgs=o)},aL);(aB=ce||(ce={}))[aB.Property=0]="Property",aB[aB.Method=1]="Method",aB[aB.Array=2]="Array",(aI=ct||(ct={}))[aI.Get=1]="Get",aI[aI.Set=2]="Set",aI[aI.Both=3]="Both";var hH=function(){function e(t,r,n,a,i,o){this.baseEvaluateData={curKeyframeIndex:0,value:null},this.crossEvaluateData={curKeyframeIndex:0,value:null},this.updateMark=0,this.target=t,this.property=a,this.getProperty=i,this.component=n,this.cureType=o;var s=e.getAssemblerType(r,a);this._assembler=new s,this._assembler.initialize(this),o._isCopyMode&&(this.referenceTargetValue=this._assembler.getTargetValue())}var t=e.prototype;return t.evaluateValue=function(e,t,r){return r?e._evaluateAdditive(t,this.baseEvaluateData):e._evaluate(t,this.baseEvaluateData)},t.evaluateCrossFadeValue=function(e,t,r,n,a,i){if(!this.cureType._supportInterpolationMode)return this.evaluateValue(t,n,!1);var o=e&&e.keys.length?i?e._evaluateAdditive(r,this.baseEvaluateData):e._evaluate(r,this.baseEvaluateData):i?this.cureType._getZeroValue(this.baseEvaluateData.value):this.defaultValue,s=t&&t.keys.length?i?t._evaluateAdditive(n,this.crossEvaluateData):t._evaluate(n,this.crossEvaluateData):i?this.cureType._getZeroValue(this.crossEvaluateData.value):this.defaultValue;return this._lerpValue(o,s,a)},t.crossFadeFromPoseAndApplyValue=function(e,t,r,n){if(!this.cureType._supportInterpolationMode)return this.evaluateValue(e,t,!1);var 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cC.subtract(t,e,t),t},a5._additiveValue=function(e,t,r){return cC.scale(e,t,e),cC.add(r,e,r),r},a5._subtractValue=function(e,t,r){return cC.subtract(e,t,r),r},a5._getZeroValue=function(e){return e.set(0,0,0),e},a5._setValue=function(e,t){return t.copyFrom(e),t},a5._hermiteInterpolationValue=function(e,t,r,n,a){var i=e.value,o=e.outTangent,s=t.value,l=t.inTangent,c=r*r,d=c*r,u=2*d-3*c+1,h=d-2*c+r,_=d-c,f=-2*d+3*c,p=o.x,g=l.x;return Number.isFinite(p)&&Number.isFinite(g)?a.x=u*i.x+h*p*n+_*g*n+f*s.x:a.x=i.x,p=o.y,g=l.y,Number.isFinite(p)&&Number.isFinite(g)?a.y=u*i.y+h*p*n+_*g*n+f*s.y:a.y=i.y,p=o.z,g=l.z,Number.isFinite(p)&&Number.isFinite(g)?a.z=u*i.z+h*p*n+_*g*n+f*s.z:a.z=i.z,a},a5._isCopyMode=!0,a5._supportInterpolationMode=!0,a5),e.AnimationVector3Curve=cW([dD()],e.AnimationVector3Curve),e.AnimationVector4Curve=(cH(a9=function(){var e;return(e=hZ.call(this)||this)._evaluateData.value=new cB,e},hZ),a9._initializeOwner=function(e){e.defaultValue=new cB,e.fixedPoseValue=new cB,e.baseEvaluateData.value=new cB,e.crossEvaluateData.value=new cB},a9._initializeLayerOwner=function(e){e.finalValue=new cB},a9._lerpValue=function(e,t,r,n){return cB.lerp(e,t,r,n),n},a9._additiveValue=function(e,t,r){return cB.scale(e,t,e),cB.add(r,e,r),r},a9._subtractValue=function(e,t,r){return cB.subtract(e,t,r),r},a9._getZeroValue=function(e){return e.set(0,0,0,0),e},a9._setValue=function(e,t){return t.copyFrom(e),t},a9._hermiteInterpolationValue=function(e,t,r,n,a){var i=e.value,o=e.outTangent,s=t.value,l=t.inTangent,c=r*r,d=c*r,u=2*d-3*c+1,h=d-2*c+r,_=d-c,f=-2*d+3*c,p=o.x,g=l.x;return Number.isFinite(p)&&Number.isFinite(g)?a.x=u*i.x+h*p*n+_*g*n+f*s.x:a.x=i.x,p=o.y,g=l.y,Number.isFinite(p)&&Number.isFinite(g)?a.y=u*i.y+h*p*n+_*g*n+f*s.y:a.y=i.y,p=o.z,g=l.z,Number.isFinite(p)&&Number.isFinite(g)?a.z=u*i.z+h*p*n+_*g*n+f*s.z:a.z=i.z,p=o.w,g=l.w,Number.isFinite(p)&&Number.isFinite(g)?a.w=u*i.w+h*p*n+_*g*n+f*s.w:a.w=i.w,a},a9._isCopyMode=!0,a9._supportInterpolationMode=!0,a9),e.AnimationVector4Curve=cW([dD()],e.AnimationVector4Curve),e.AnimationRefCurve=(cH(a6=function(){return hZ.call(this)},hZ),a6._initializeOwner=function(e){},a6._initializeLayerOwner=function(e){},a6._setValue=function(e){return e},a6._isCopyMode=!1,a6._supportInterpolationMode=!1,a6),e.AnimationRefCurve=cW([dD()],e.AnimationRefCurve),e.AnimationRectCurve=(cH(a7=function(){var e;return(e=hZ.call(this)||this)._evaluateData.value=new cV,e},hZ),a7._initializeOwner=function(e){e.defaultValue=new cV,e.fixedPoseValue=new cV,e.baseEvaluateData.value=new cV,e.crossEvaluateData.value=new cV},a7._initializeLayerOwner=function(e){e.finalValue=new cV},a7._setValue=function(e,t){return t.copyFrom(e),t},a7._isCopyMode=!0,a7._supportInterpolationMode=!1,a7),e.AnimationRectCurve=cW([dD()],e.AnimationRectCurve),e.AnimationStringCurve=(cH(ie=function(){var e;return(e=hZ.call(this)||this)._evaluateData.value="",e},hZ),ie._initializeOwner=function(e){e.defaultValue="",e.fixedPoseValue="",e.baseEvaluateData.value="",e.crossEvaluateData.value=""},ie._initializeLayerOwner=function(e){e.finalValue=""},ie._lerpValue=function(e,t){return e},ie._subtractValue=function(e,t,r){return e},ie._getZeroValue=function(){return""},ie._additiveValue=function(e,t,r){return e},ie._setValue=function(e){return e},ie._hermiteInterpolationValue=function(e){return e.value},ie._isCopyMode=!1,ie._supportInterpolationMode=!1,ie),e.AnimationStringCurve=cW([dD()],e.AnimationStringCurve),e.AnimatorCullingMode=void 0,(it=e.AnimatorCullingMode||(e.AnimatorCullingMode={}))[it.None=0]="None",it[it.Complete=1]="Complete",e.AnimatorLayerBlendingMode=void 0,(ir=e.AnimatorLayerBlendingMode||(e.AnimatorLayerBlendingMode={}))[ir.Override=0]="Override",ir[ir.Additive=1]="Additive",(ia=cr||(cr={}))[ia.UnStarted=0]="UnStarted",ia[ia.Playing=1]="Playing",ia[ia.Finished=2]="Finished",(ii=cn||(cn={}))[ii.Standby=0]="Standby",ii[ii.Playing=1]="Playing",ii[ii.CrossFading=2]="CrossFading",ii[ii.FixedCrossFading=3]="FixedCrossFading",ii[ii.Finished=4]="Finished";var h$=((io=function(){this.handlers=[]}).prototype.dispose=function(){},io),h0=function(){this.duration=0,this.offset=0,this.exitTime=1};e.WrapMode=void 0,(is=e.WrapMode||(e.WrapMode={}))[is.Once=0]="Once",is[is.Loop=1]="Loop";var h1=((ic=(il=function(){}).prototype).reset=function(e,t,r){this.state=e,this.frameTime=r,this.stateData=t,this.playState=cr.UnStarted,this.clipTime=e.clipStartTime*e.clip.length,this.currentEventIndex=0,this.currentTransitionIndex=0},ic.update=function(t){var r=this.state,n=this.frameTime,a=r._getDuration();this.playState=cr.Playing,r.wrapMode===e.WrapMode.Loop?n=a?n%a:0:Math.abs(n)>a&&(n=n<0?-a:a,this.playState=cr.Finished),t&&0===n?this.clipTime=r.clipEndTime*r.clip.length:(n<0&&(n+=a),this.clipTime=n+r.clipStartTime*r.clip.length)},il),h2=((id=function(){this.curveOwnerPool=Object.create(null),this.animatorStateDataMap={},this.srcPlayData=new h1,this.destPlayData=new h1,this.layerState=cn.Standby,this.crossCurveMark=0,this.manuallyTransition=new h0,this.crossLayerOwnerCollection=[]}).prototype.switchPlayData=function(){var e=this.destPlayData,t=this.srcPlayData;this.srcPlayData=e,this.destPlayData=t},id),h3=function(){this.curveLayerOwner=[],this.eventHandlers=[]},h4=(cH(iu=function(t){var r;return(r=di.call(this,t)||this).cullingMode=e.AnimatorCullingMode.None,r.speed=1,r._playFrameCount=-1,r._onUpdateIndex=-1,r._updateMark=0,r._animatorLayersData=[],r._curveOwnerPool=Object.create(null),r._animationEventHandlerPool=new uo(h$),r._tempAnimatorStateInfo={layerIndex:-1,state:null},r._controlledRenderers=[],r},di),(ih=iu.prototype).play=function(e,t,r){void 0===t&&(t=-1),void 0===r&&(r=0),(null==(n=this._controllerUpdateFlag)?void 0:n.flag)&&this._reset(),this._playFrameCount=this.engine.time.frameCount;var n,a=this._getAnimatorStateInfo(e,t),i=a.state,o=a.layerIndex;if(i){if(!i.clip){dr.warn("The state named "+e+" has no AnimationClip data.");return}var s=this._getAnimatorLayerData(o),l=this._getAnimatorStateData(e,i,s,o);this._preparePlay(s,i),s.layerState=cn.Playing,s.srcPlayData.reset(i,l,i._getDuration()*r),this.update(0)}},ih.crossFade=function(e,t,r,n){void 0===r&&(r=-1),void 0===n&&(n=0),(null==(a=this._controllerUpdateFlag)?void 0:a.flag)&&this._reset(),this._playFrameCount=this.engine.time.frameCount;var a,i=this._getAnimatorStateInfo(e,r),o=i.state,s=i.layerIndex,l=this._getAnimatorLayerData(s).manuallyTransition;l.duration=t,l.offset=n,l.destinationState=o,this._crossFadeByTransition(l,s)&&this.update(0)},ih.update=function(t){if(this.cullingMode===e.AnimatorCullingMode.Complete){n=!1;for(var r,n,a=this._controlledRenderers,i=0,o=a.length;i<o;i++)if(!a[i].isCulled){n=!0;break}}else n=!0;var s=this._animatorController;if(s){if(null==(r=this._controllerUpdateFlag)?void 0:r.flag){this._checkAutoPlay();return}this._updateMark++;for(var l=0,c=s.layers.length;l<c;l++)this._getAnimatorLayerData(l).layerState!==cn.Standby&&this._updateLayer(l,0===l,t,n)}},ih.getCurrentAnimatorState=function(e){var t,r;return null==(r=this._animatorLayersData[e])?void 0:null==(t=r.srcPlayData)?void 0:t.state},ih.findAnimatorState=function(e,t){return void 0===t&&(t=-1),this._getAnimatorStateInfo(e,t).state},ih._onEnable=function(){this.animatorController&&this._checkAutoPlay(),this._entity.getComponentsIncludeChildren(e.Renderer,this._controlledRenderers)},ih._onEnableInScene=function(){this.scene._componentsManager.addOnUpdateAnimations(this)},ih._onDisableInScene=function(){this.scene._componentsManager.removeOnUpdateAnimations(this)},ih._reset=function(){var e=this._curveOwnerPool;for(var t in e){var r=e[t];for(var n in r)r[n].revertDefaultValue()}this._animatorLayersData.length=0,this._curveOwnerPool={},this._animationEventHandlerPool.resetPool(),this._controllerUpdateFlag&&(this._controllerUpdateFlag.flag=!1)},ih._getAnimatorStateInfo=function(e,t){var r=this._animatorController,n=this._tempAnimatorStateInfo,a=null;if(r){var i=r.layers;if(-1===t){for(var o=0,s=i.length;o<s;o++)if(a=i[o].stateMachine.findStateByName(e)){t=o;break}}else a=i[t].stateMachine.findStateByName(e)}return n.layerIndex=t,n.state=a,n},ih._getAnimatorStateData=function(e,t,r,n){var a=r.animatorStateDataMap,i=a[e];return i||(i=new h3,a[e]=i,this._saveAnimatorStateData(t,i,r,n),this._saveAnimatorEventHandlers(t,i)),i},ih._saveAnimatorStateData=function(e,t,r,n){for(var a=this.entity,i=this._curveOwnerPool,o=this._animatorController.layers[n].mask,s=t.curveLayerOwner,l=e.clip._curveBindings,c=r.curveOwnerPool,d=l.length-1;d>=0;d--){var u=l[d],h=u.relativePath,_=""===u.relativePath?a:a.findByPath(u.relativePath);if(_){var f=""+u.typeIndex+"."+u.property,p=u.typeIndex>0?_.getComponents(u.type,hH._components)[u.typeIndex]:_.getComponent(u.type);if(!p)continue;var g=u.property,m=_.instanceId,v=i[m]||(i[m]=Object.create(null)),y=v[g]||(v[g]=u._createCurveOwner(_,p)),x=c[m]||(c[m]=Object.create(null)),b=x[f]||(x[f]=u._createCurveLayerOwner(y));o&&o.pathMasks.length&&(b.isActive=o.getPathMask(h).active),s[d]=b}else s[d]=null,dr.warn("The entity don't have the child entity which path is "+u.relativePath+".")}},ih._saveAnimatorEventHandlers=function(e,t){var r=this,n=this._animationEventHandlerPool,a=[],i=t.eventHandlers,o=function(){r._entity.getComponents(hg,a);var t=a.length,o=e.clip.events;i.length=0;for(var s=0,l=o.length;s<l;s++){var c=o[s],d=n.getFromPool(),u=c.functionName,h=d.handlers;d.event=c,h.length=0;for(var _=t-1;_>=0;_--){var f=a[_][u];f&&h.push(f)}i.push(d)}};o(),e._updateFlagManager.addListener(o)},ih._clearCrossData=function(e){e.crossCurveMark++,e.crossLayerOwnerCollection.length=0},ih._addCrossOwner=function(e,t,r,n){t.crossSrcCurveIndex=r,t.crossDestCurveIndex=n,e.crossLayerOwnerCollection.push(t)},ih._prepareCrossFading=function(e){this._prepareSrcCrossData(e,!1),this._prepareDestCrossData(e,!1)},ih._prepareStandbyCrossFading=function(e){e.srcPlayData.state&&this._prepareSrcCrossData(e,!0),this._prepareDestCrossData(e,!0)},ih._prepareFixedPoseCrossFading=function(e){for(var t=e.crossLayerOwnerCollection,r=t.length-1;r>=0;r--){var n=t[r];n&&(n.curveOwner.saveFixedPoseValue(),n.crossDestCurveIndex=-1)}this._prepareDestCrossData(e,!0)},ih._prepareSrcCrossData=function(e,t){for(var r=e.srcPlayData.stateData.curveLayerOwner,n=r.length-1;n>=0;n--){var a=r[n];a&&(a.crossCurveMark=e.crossCurveMark,t&&a.curveOwner.saveFixedPoseValue(),this._addCrossOwner(e,a,n,-1))}},ih._prepareDestCrossData=function(e,t){for(var r=e.destPlayData.stateData.curveLayerOwner,n=r.length-1;n>=0;n--){var a=r[n];if(a){if(a.crossCurveMark===e.crossCurveMark)a.crossDestCurveIndex=n;else{var i=a.curveOwner;t&&i.saveFixedPoseValue(),a.crossCurveMark=e.crossCurveMark,this._addCrossOwner(e,a,-1,n)}}}},ih._getAnimatorLayerData=function(e){var t=this._animatorLayersData[e];return t||(this._animatorLayersData[e]=t=new h2),t},ih._updateLayer=function(t,r,n,a){var i=this._animatorController.layers[t],o=i.blendingMode,s=i.weight,l=this._animatorLayersData[t],c=l.srcPlayData,d=l.destPlayData,u=o===e.AnimatorLayerBlendingMode.Additive;switch(r&&(s=1),l.layerState){case cn.Playing:this._updatePlayingState(c,l,t,s,n,u,a);break;case cn.FixedCrossFading:this._updateCrossFadeFromPose(d,l,t,s,n,u,a);break;case cn.CrossFading:this._updateCrossFade(c,d,l,t,s,n,u,a);break;case cn.Finished:this._updateFinishedState(c,s,u,a)}},ih._updatePlayingState=function(e,t,r,n,a,i,o){var s=e.stateData,l=s.curveLayerOwner,c=s.eventHandlers,d=e.state,u=e.playState,h=e.clipTime,_=d.transitions,f=d.clip._curveBindings,p=d.speed*this.speed;e.frameTime+=p*a,e.update(p<0);var g=e.clipTime,m=e.playState,v=m===cr.Finished;if(o||v)for(var y=f.length-1;y>=0;y--){var x=l[y],b=null==x?void 0:x.curveOwner;if(b&&x.isActive){var S=f[y].curve;if(S.keys.length){this._checkRevertOwner(b,i);var C=b.evaluateValue(S,g,i);o&&b.applyValue(C,n,i),v&&x.saveFinalValue()}}}if(m===cr.Finished&&(t.layerState=cn.Finished),c.length&&this._fireAnimationEvents(e,c,h,g),u===cr.UnStarted&&this._callAnimatorScriptOnEnter(d,r),m===cr.Finished?this._callAnimatorScriptOnExit(d,r):this._callAnimatorScriptOnUpdate(d,r),_.length){var T=t.layerState;T!==cn.CrossFading&&T!==cn.FixedCrossFading&&this._checkTransition(e,_,r,h,g)}},ih._updateCrossFade=function(e,t,r,n,a,i,o,s){var l=this.speed,c=r.crossLayerOwnerCollection,d=e.state.clip._curveBindings,u=e.state,h=e.stateData,_=e.playState,f=h.eventHandlers,p=t.state,g=t.stateData,m=t.playState,v=g.eventHandlers,y=p.clip._curveBindings,x=e.clipTime,b=t.clipTime,S=p._getDuration()*r.crossFadeTransition.duration,C=Math.abs(t.frameTime)/S;(C>=1||0===S)&&(C=1);var T=u.speed*l,A=p.speed*l;e.frameTime+=T*i,t.frameTime+=A*i,e.update(T<0),t.update(A<0);var E=e.clipTime,R=e.playState,M=t.clipTime,w=t.playState,P=t.playState===cr.Finished;if(s||P)for(var F=c.length-1;F>=0;F--){var L=c[F],D=null==L?void 0:L.curveOwner;if(D){var B=L.crossSrcCurveIndex,I=L.crossDestCurveIndex;this._checkRevertOwner(D,o);var V=D.evaluateCrossFadeValue(B>=0?d[B].curve:null,I>=0?y[I].curve:null,E,M,C,o);s&&D.applyValue(V,a,o),P&&L.saveFinalValue()}}this._updateCrossFadeData(r,C),f.length&&this._fireAnimationEvents(e,f,x,E),v.length&&this._fireAnimationEvents(t,v,b,M),_===cr.UnStarted&&this._callAnimatorScriptOnEnter(u,n),1===C||R===cr.Finished?this._callAnimatorScriptOnExit(u,n):this._callAnimatorScriptOnUpdate(u,n),m===cr.UnStarted&&this._callAnimatorScriptOnEnter(p,n),w===cr.Finished?this._callAnimatorScriptOnExit(p,n):this._callAnimatorScriptOnUpdate(p,n)},ih._updateCrossFadeFromPose=function(e,t,r,n,a,i,o){var s=t.crossLayerOwnerCollection,l=e.state,c=e.stateData,d=e.playState,u=c.eventHandlers,h=l.clip._curveBindings,_=e.clipTime,f=l._getDuration()*t.crossFadeTransition.duration,p=Math.abs(e.frameTime)/f;(p>=1||0===f)&&(p=1);var g=l.speed*this.speed;e.frameTime+=g*a,e.update(g<0);var m=e.clipTime,v=e.playState,y=v===cr.Finished;if(o||y)for(var x=s.length-1;x>=0;x--){var b=s[x],S=null==b?void 0:b.curveOwner;if(S){var C=b.crossDestCurveIndex;this._checkRevertOwner(S,i);var T=b.curveOwner.crossFadeFromPoseAndApplyValue(C>=0?h[C].curve:null,m,p,i);o&&S.applyValue(T,n,i),y&&b.saveFinalValue()}}this._updateCrossFadeData(t,p),u.length&&this._fireAnimationEvents(e,u,_,m),d===cr.UnStarted&&this._callAnimatorScriptOnEnter(l,r),v===cr.Finished?this._callAnimatorScriptOnExit(l,r):this._callAnimatorScriptOnUpdate(l,r)},ih._updateFinishedState=function(e,t,r,n){if(n)for(var a=e.stateData.curveLayerOwner,i=e.state.clip._curveBindings,o=i.length-1;o>=0;o--){var s=a[o],l=null==s?void 0:s.curveOwner;l&&(this._checkRevertOwner(l,r),l.applyValue(s.finalValue,t,r))}},ih._updateCrossFadeData=function(e,t){var r=e.destPlayData;1===t&&(r.playState===cr.Finished?e.layerState=cn.Finished:e.layerState=cn.Playing,e.switchPlayData(),e.crossFadeTransition=null)},ih._preparePlay=function(e,t){if(e.layerState===cn.Playing){var r=e.srcPlayData;if(r.state!==t)for(var n,a=r.stateData.curveLayerOwner,i=a.length-1;i>=0;i--)null==(n=a[i])||n.curveOwner.revertDefaultValue()}else for(var o=e.crossLayerOwnerCollection,s=o.length-1;s>=0;s--)o[s].curveOwner.revertDefaultValue()},ih._checkTransition=function(e,t,r,n,a){var i=e.state,o=i.clip.length;this.speed*i.speed>=0?a<n?(this._checkSubTransition(e,t,r,n,i.clipEndTime*o),e.currentTransitionIndex=0,this._checkSubTransition(e,t,r,i.clipStartTime*o,a)):this._checkSubTransition(e,t,r,n,a):a>n?(this._checkBackwardsSubTransition(e,t,r,n,i.clipStartTime*o),e.currentTransitionIndex=t.length-1,this._checkBackwardsSubTransition(e,t,r,a,i.clipEndTime*o)):this._checkBackwardsSubTransition(e,t,r,n,a)},ih._checkSubTransition=function(e,t,r,n,a){for(var i=e.currentTransitionIndex,o=e.state._getDuration(),s=t.length;i<s;i++){var l=t[i],c=l.exitTime*o;if(c>a)break;c>=n&&(this._crossFadeByTransition(l,r),e.currentTransitionIndex=Math.min(i+1,s-1))}},ih._checkBackwardsSubTransition=function(e,t,r,n,a){for(var i=e.currentTransitionIndex,o=e.state._getDuration();i>=0;i--){var s=t[i],l=s.exitTime*o;if(l<a)break;l<=n&&(this._crossFadeByTransition(s,r),e.currentTransitionIndex=Math.max(i-1,0))}},ih._crossFadeByTransition=function(e,t){var r=e.destinationState;if(!r)return!1;if(!r.clip)return dr.warn("The state named "+name+" has no AnimationClip data."),!1;var n=this._getAnimatorLayerData(t),a=n.layerState,i=n.destPlayData,o=this._getAnimatorStateData(r.name,r,n,t),s=r._getDuration()*e.offset;switch(i.reset(r,o,s),a){case cn.Standby:case cn.Finished:n.layerState=cn.FixedCrossFading,this._clearCrossData(n),this._prepareStandbyCrossFading(n);break;case cn.Playing:n.layerState=cn.CrossFading,this._clearCrossData(n),this._prepareCrossFading(n);break;case cn.CrossFading:n.layerState=cn.FixedCrossFading,this._prepareFixedPoseCrossFading(n);break;case cn.FixedCrossFading:this._prepareFixedPoseCrossFading(n)}return n.crossFadeTransition=e,!0},ih._fireAnimationEvents=function(e,t,r,n){var a=e.state,i=a.clip.length;this.speed*a.speed>=0?n<r?(this._fireSubAnimationEvents(e,t,r,a.clipEndTime*i),e.currentEventIndex=0,this._fireSubAnimationEvents(e,t,a.clipStartTime*i,n)):this._fireSubAnimationEvents(e,t,r,n):n>r?(this._fireBackwardSubAnimationEvents(e,t,r,a.clipStartTime*i),e.currentEventIndex=t.length-1,this._fireBackwardSubAnimationEvents(e,t,a.clipEndTime*i,n)):this._fireBackwardSubAnimationEvents(e,t,r,n)},ih._fireSubAnimationEvents=function(e,t,r,n){for(var a=e.currentEventIndex,i=t.length;a<i;a++){var o=t[a],s=o.event,l=s.time,c=s.parameter;if(l>n)break;var d=o.handlers;if(l>=r){for(var u=d.length-1;u>=0;u--)d[u](c);e.currentEventIndex=Math.min(a+1,i-1)}}},ih._fireBackwardSubAnimationEvents=function(e,t,r,n){for(var a=e.currentEventIndex;a>=0;a--){var i=t[a],o=i.event,s=o.time,l=o.parameter;if(s<n)break;if(s<=r){for(var c=i.handlers,d=c.length-1;d>=0;d--)c[d](l);e.currentEventIndex=Math.max(a-1,0)}}},ih._callAnimatorScriptOnEnter=function(e,t){for(var r=e._onStateEnterScripts,n=0,a=r.length;n<a;n++)r[n].onStateEnter(this,e,t)},ih._callAnimatorScriptOnUpdate=function(e,t){for(var r=e._onStateUpdateScripts,n=0,a=r.length;n<a;n++)r[n].onStateUpdate(this,e,t)},ih._callAnimatorScriptOnExit=function(e,t){for(var r=e._onStateExitScripts,n=0,a=r.length;n<a;n++)r[n].onStateExit(this,e,t)},ih._checkAutoPlay=function(){for(var e=this._animatorController.layers,t=0,r=e.length;t<r;++t){var n=e[t].stateMachine;(null==n?void 0:n.defaultState)&&this.play(n.defaultState.name,t)}},ih._checkRevertOwner=function(e,t){t&&e.updateMark!==this._updateMark&&e.revertDefaultValue(),e.updateMark=this._updateMark},cU(iu,[{key:"animatorController",get:function(){return this._animatorController},set:function(e){e!==this._animatorController&&(this._reset(),this._controllerUpdateFlag&&this._controllerUpdateFlag.destroy(),this._controllerUpdateFlag=e&&e._registerChangeFlag(),this._animatorController=e)}}]),iu);cW([cX],h4.prototype,"speed",void 0),cW([cj],h4.prototype,"_controllerUpdateFlag",void 0),cW([cj],h4.prototype,"_updateMark",void 0),cW([cj],h4.prototype,"_animatorLayersData",void 0),cW([cj],h4.prototype,"_curveOwnerPool",void 0),cW([cj],h4.prototype,"_animationEventHandlerPool",void 0),cW([cj],h4.prototype,"_tempAnimatorStateInfo",void 0),cW([cj],h4.prototype,"_controlledRenderers",void 0);var h8=((ip=(i_=function(){this._updateFlagManager=new c4,this._layers=[],this._layersMap={}}).prototype).findLayerByName=function(e){return this._layersMap[e]},ip.addLayer=function(e){this._layers.push(e),this._layersMap[e.name]=e,this._updateFlagManager.dispatch()},ip.removeLayer=function(e){var t=this.layers[e];this._layers.splice(e,1),delete this._layersMap[t.name],this._updateFlagManager.dispatch()},ip.clearLayers=function(){for(var e in this._layers.length=0,this._layersMap)delete this._layersMap[e];this._updateFlagManager.dispatch()},ip._registerChangeFlag=function(){return this._updateFlagManager.createFlag(dc)},cU(i_,[{key:"layers",get:function(){return this._layers}}]),i_),h5=function(t){this.name=t,this.weight=1,this.blendingMode=e.AnimatorLayerBlendingMode.Override},h9=((im=(ig=function(){this._destroyed=!1}).prototype).onStateEnter=function(e,t,r){},im.onStateUpdate=function(e,t,r){},im.onStateExit=function(e,t,r){},im.destroy=function(){this._destroyed||(this._state._removeStateMachineScript(this),this._destroyed=!0)},ig),h6=((iy=(iv=function(t){this.name=t,this.speed=1,this.wrapMode=e.WrapMode.Loop,this._onStateEnterScripts=[],this._onStateUpdateScripts=[],this._onStateExitScripts=[],this._updateFlagManager=new c4,this._clipStartTime=0,this._clipEndTime=1,this._transitions=[],this._onClipChanged=this._onClipChanged.bind(this)}).prototype).addTransition=function(e){var t=this._transitions,r=t.length,n=e.exitTime;if(n>=(r?t[r-1].exitTime:0))t.push(e);else{for(var a=r;--a>=0&&n<t[a].exitTime;);t.splice(a+1,0,e)}},iy.removeTransition=function(e){var t=this._transitions.indexOf(e);-1!==t&&this._transitions.splice(t,1)},iy.addStateMachineScript=function(e){var t=new e;t._state=this;var r=h9.prototype;return t.onStateEnter!==r.onStateEnter&&this._onStateEnterScripts.push(t),t.onStateUpdate!==r.onStateUpdate&&this._onStateUpdateScripts.push(t),t.onStateExit!==r.onStateExit&&this._onStateExitScripts.push(t),t},iy.clearTransitions=function(){this._transitions.length=0},iy._getDuration=function(){return this.clip?(this._clipEndTime-this._clipStartTime)*this.clip.length:null},iy._removeStateMachineScript=function(e){var t=h9.prototype;if(e.onStateEnter!==t.onStateEnter){var r=this._onStateEnterScripts.indexOf(e);-1!==r&&this._onStateEnterScripts.splice(r,1)}if(e.onStateUpdate!==t.onStateUpdate){var n=this._onStateUpdateScripts.indexOf(e);-1!==n&&this._onStateUpdateScripts.splice(n,1)}if(e.onStateExit!==t.onStateExit){var a=this._onStateExitScripts.indexOf(e);-1!==a&&this._onStateExitScripts.splice(a,1)}},iy._onClipChanged=function(){this._updateFlagManager.dispatch()},cU(iv,[{key:"transitions",get:function(){return this._transitions}},{key:"clip",get:function(){return this._clip},set:function(e){var t=this._clip;t!==e&&(t&&t._updateFlagManager.removeListener(this._onClipChanged),this._clip=e,this._clipEndTime=Math.min(this._clipEndTime,1),this._onClipChanged(),e._updateFlagManager.addListener(this._onClipChanged))}},{key:"clipStartTime",get:function(){return this._clipStartTime},set:function(e){this._clipStartTime=Math.max(e,0)}},{key:"clipEndTime",get:function(){return this._clipEndTime},set:function(e){this._clipEndTime=Math.min(e,1)}}]),iv),h7=((ib=(ix=function(){this.states=[],this._statesMap={}}).prototype).addState=function(e){var t=this.findStateByName(e);return t?console.warn("The state named "+e+" has existed."):(t=new h6(e),this.states.push(t),this._statesMap[e]=t),t},ib.removeState=function(e){var t=e.name,r=this.states.indexOf(e);r>-1&&this.states.splice(r,1),delete this._statesMap[t]},ib.findStateByName=function(e){return this._statesMap[e]},ib.makeUniqueStateName=function(e){for(var t=this._statesMap,r=e,n=0;t[e];)e=r+" "+n,n++;return e},ix);e.AnimatorConditionMode=void 0,(iS=e.AnimatorConditionMode||(e.AnimatorConditionMode={}))[iS.If=0]="If",iS[iS.IfNot=1]="IfNot",iS[iS.Greater=2]="Greater",iS[iS.Less=3]="Less",iS[iS.Equals=4]="Equals",iS[iS.NotEquals=5]="NotEquals";var _e=function(){},_t=function(){},_r=((iT=(iC=function(){this._pathMasks=[],this._pathMaskMap={}}).prototype).addPathMask=function(e){var t=this._pathMaskMap[e];if(t)return t;var r=new _t;return r.path=e,r.active=!0,this._pathMasks.push(r),this._pathMaskMap[e]=r,r},iT.removePathMask=function(e){for(var t=this._pathMasks,r=0,n=this._pathMasks.length;r<n;++r)if(t[r]===e){t.splice(r,1),delete this._pathMaskMap[e];break}},iT.getPathMask=function(e){return this._pathMaskMap[e]},iT.setPathMaskActive=function(e,t,r){void 0===r&&(r=!1);var n=this._pathMaskMap[e];if(n&&(n.active=t),r)for(var a in this._pathMaskMap)a.startsWith(e)&&(this._pathMaskMap[a].active=t)},iC.createByEntity=function(e){var t=new iC;return t.addPathMask(""),iC._addPathMaskWithChildren(t,e,""),t},iC._addPathMaskWithChildren=function(e,t,r){for(var n=t.children,a=0,i=n.length;a<i;++a){var o=n[a],s=r?r+"/"+o.name:o.name;e.addPathMask(s),iC._addPathMaskWithChildren(e,o,s)}},cU(iC,[{key:"pathMasks",get:function(){return this._pathMasks}}]),iC),_n=function(t){function r(n){var a;return(a=t.call(this,n,dw.find("skybox"))||this)._textureDecodeRGBM=!1,a._tintColor=new cI(1,1,1,1),a.renderState.rasterState.cullMode=e.CullMode.Off,a.renderState.depthState.compareFunction=e.CompareFunction.LessEqual,a.shaderData.setFloat(r._rotationProp,0),a.shaderData.setFloat(r._exposureProp,1),a.shaderData.setColor(r._tintColorProp,a._tintColor),a}return cH(r,t),r.prototype.clone=function(){var e=new r(this._engine);return this.cloneTo(e),e},cU(r,[{key:"textureDecodeRGBM",get:function(){return this._textureDecodeRGBM},set:function(e){this._textureDecodeRGBM=e,e?this.shaderData.enableMacro(r._decodeSkyRGBMMacro):this.shaderData.disableMacro(r._decodeSkyRGBMMacro)}},{key:"texture",get:function(){return this.shaderData.getTexture(r._textureCubeProp)},set:function(e){this.shaderData.setTexture(r._textureCubeProp,e)}},{key:"rotation",get:function(){return this.shaderData.getFloat(r._rotationProp)},set:function(e){this.shaderData.setFloat(r._rotationProp,e)}},{key:"exposure",get:function(){return this.shaderData.getFloat(r._exposureProp)},set:function(e){this.shaderData.setFloat(r._exposureProp,e)}},{key:"tintColor",get:function(){return this._tintColor},set:function(e){this._tintColor!=e&&this._tintColor.copyFrom(e)}}]),r}(u6);_n._tintColorProp=dn.getByName("material_TintColor"),_n._textureCubeProp=dn.getByName("material_CubeTexture"),_n._rotationProp=dn.getByName("material_Rotation"),_n._exposureProp=dn.getByName("material_Exposure"),_n._decodeSkyRGBMMacro=du.getByName("MATERIAL_IS_DECODE_SKY_RGBM"),e.SunMode=void 0,(iA=e.SunMode||(e.SunMode={}))[iA.None=0]="None",iA[iA.Simple=1]="Simple",iA[iA.HighQuality=2]="HighQuality";var _a=(cH(iE=function(t){var r;return(r=u6.call(this,t,dw.find("SkyProcedural"))||this).sunMode=2,r.sunSize=.04,r.sunSizeConvergence=5,r.atmosphereThickness=1,r.skyTint=new cI(.5,.5,.5,1),r.groundTint=new cI(.369,.349,.341,1),r.exposure=1.3,r.renderState.rasterState.cullMode=e.CullMode.Off,r.renderState.depthState.compareFunction=e.CompareFunction.LessEqual,r},u6),iE.prototype.clone=function(){var e=new iE(this._engine);return this.cloneTo(e),e},cU(iE,[{key:"sunMode",get:function(){return this._sunDisk},set:function(e){var t=this.shaderData;switch(e){case 2:t.disableMacro(iE._sunSimpleMacro),t.enableMacro(iE._sunHighQualityMacro);break;case 1:t.disableMacro(iE._sunHighQualityMacro),t.enableMacro(iE._sunSimpleMacro);break;case 0:t.disableMacro(iE._sunHighQualityMacro),t.disableMacro(iE._sunSimpleMacro);break;default:throw"SkyBoxProceduralMaterial: unknown sun value."}this._sunDisk=e}},{key:"sunSize",get:function(){return this.shaderData.getFloat(iE._sunSizeProp)},set:function(e){this.shaderData.setFloat(iE._sunSizeProp,Math.min(Math.max(0,e),1))}},{key:"sunSizeConvergence",get:function(){return this.shaderData.getFloat(iE._sunSizeConvergenceProp)},set:function(e){this.shaderData.setFloat(iE._sunSizeConvergenceProp,Math.min(Math.max(0,e),20))}},{key:"atmosphereThickness",get:function(){return this.shaderData.getFloat(iE._atmosphereThicknessProp)},set:function(e){this.shaderData.setFloat(iE._atmosphereThicknessProp,Math.min(Math.max(0,e),5))}},{key:"skyTint",get:function(){return this.shaderData.getColor(iE._skyTintProp)},set:function(e){this.shaderData.setColor(iE._skyTintProp,e)}},{key:"groundTint",get:function(){return this.shaderData.getColor(iE._groundTintProp)},set:function(e){this.shaderData.setColor(iE._groundTintProp,e)}},{key:"exposure",get:function(){return this.shaderData.getFloat(iE._exposureProp)},set:function(e){this.shaderData.setFloat(iE._exposureProp,Math.min(Math.max(0,e),8))}}]),iE);_a._sunSizeProp=dn.getByName("material_SunSize"),_a._sunSizeConvergenceProp=dn.getByName("material_SunSizeConvergence"),_a._atmosphereThicknessProp=dn.getByName("material_AtmosphereThickness"),_a._skyTintProp=dn.getByName("material_SkyTint"),_a._groundTintProp=dn.getByName("material_GroundTint"),_a._exposureProp=dn.getByName("material_Exposure"),_a._sunHighQualityMacro=du.getByName("MATERIAL_SUN_HIGH_QUALITY"),_a._sunSimpleMacro=du.getByName("MATERIAL_SUN_SIMPLE");var _i=function(){};e.ParticleRenderMode=void 0,(iR=e.ParticleRenderMode||(e.ParticleRenderMode={}))[iR.Billboard=0]="Billboard",iR[iR.StretchBillboard=1]="StretchBillboard",iR[iR.HorizontalBillboard=2]="HorizontalBillboard",iR[iR.VerticalBillboard=3]="VerticalBillboard",iR[iR.Mesh=4]="Mesh",iR[iR.None=5]="None",e.ParticleStopMode=void 0,(iM=e.ParticleStopMode||(e.ParticleStopMode={}))[iM.StopEmittingAndClear=0]="StopEmittingAndClear",iM[iM.StopEmitting=1]="StopEmitting";var _o=function(t){function r(n){var a;return(a=t.call(this,n)||this).generator=new _S(ck(a)),a.velocityScale=0,a.lengthScale=2,a.pivot=new cC,a._currentRenderModeMacro=r._billboardModeMacro,a.shaderData.enableMacro(r._billboardModeMacro),a._supportInstancedArrays=a.engine._hardwareRenderer.canIUse(e.GLCapabilityType.instancedArrays),a}cH(r,t);var n=r.prototype;return n._onEnable=function(){this.generator.main.playOnEnabled&&this.generator.play(!1)},n._onDisable=function(){this.generator.stop(!1,e.ParticleStopMode.StopEmittingAndClear)},n._prepareRender=function(e){if(this._supportInstancedArrays){var r=this.generator;r._update(this.engine.time.deltaTime),r._firstActiveElement!==r._firstFreeElement&&t.prototype._prepareRender.call(this,e)}},n._updateBounds=function(e){e.min.set(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE),e.max.set(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE)},n._updateShaderData=function(e){var t=this.shaderData;t.setFloat(r._lengthScale,this.lengthScale),t.setFloat(r._speedScale,this.velocityScale),t.setFloat(r._currentTime,this.generator._playTime),t.setVector3(r._pivotOffsetProperty,this.pivot),this.generator._updateShaderData(t)},n._render=function(e){var t=this.generator;t._primitive.instanceCount=t._getAliveParticleCount();var r=this.getMaterial();if(r){(r.destroyed||r.shader.destroyed)&&(r=this.engine._particleMagentaMaterial);var n=this._engine._renderDataPool.getFromPool();n.setX(this,r,t._primitive,t._subPrimitive),e.camera._renderPipeline.pushRenderData(e,n)}},n._onDestroy=function(){t.prototype._onDestroy.call(this);var e=this._mesh;e&&(e.destroyed||this._addResourceReferCount(e,-1)),this.generator._destroy()},cU(r,[{key:"renderMode",get:function(){return this._renderMode},set:function(t){if(this._renderMode!==t){var n=this._renderMode;this._renderMode=t;var a=null,i=this.shaderData;switch(t){case e.ParticleRenderMode.Billboard:a=r._billboardModeMacro;break;case e.ParticleRenderMode.StretchBillboard:a=r._stretchedBillboardModeMacro;break;case e.ParticleRenderMode.HorizontalBillboard:case e.ParticleRenderMode.VerticalBillboard:case e.ParticleRenderMode.Mesh:throw"Not implemented"}this._currentRenderModeMacro!==a&&(this._currentRenderModeMacro&&i.disableMacro(this._currentRenderModeMacro),a&&i.enableMacro(a),this._currentRenderModeMacro=a),n!==e.ParticleRenderMode.Mesh!=(t===e.ParticleRenderMode.Mesh)&&this.generator._reorganizeGeometryBuffers()}}},{key:"mesh",get:function(){return this._mesh},set:function(t){var r=this._mesh;r!==t&&(this._mesh=t,r&&this._addResourceReferCount(r,-1),t&&this._addResourceReferCount(t,1),this.renderMode===e.ParticleRenderMode.Mesh&&this.generator._reorganizeGeometryBuffers())}}]),r}(e.Renderer);_o._billboardModeMacro=du.getByName("RENDERER_MODE_SPHERE_BILLBOARD"),_o._stretchedBillboardModeMacro=du.getByName("RENDERER_MODE_STRETCHED_BILLBOARD"),_o._horizontalBillboardModeMacro=du.getByName("RENDERER_MODE_HORIZONTAL_BILLBOARD"),_o._verticalBillboardModeMacro=du.getByName("RENDERER_MODE_VERTICAL_BILLBOARD"),_o._renderModeMeshMacro=du.getByName("RENDERER_MODE_MESH"),_o._pivotOffsetProperty=dn.getByName("renderer_PivotOffset"),_o._lengthScale=dn.getByName("renderer_StretchedBillboardLengthScale"),_o._speedScale=dn.getByName("renderer_StretchedBillboardSpeedScale"),_o._currentTime=dn.getByName("renderer_CurrentTime"),cW([cY],_o.prototype,"generator",void 0),cW([cq],_o.prototype,"pivot",void 0),e.ParticleCurveMode=void 0,(iw=e.ParticleCurveMode||(e.ParticleCurveMode={}))[iw.Constant=0]="Constant",iw[iw.TwoConstants=1]="TwoConstants",iw[iw.Curve=2]="Curve",iw[iw.TwoCurves=3]="TwoCurves",e.ParticleGradientMode=void 0,(iP=e.ParticleGradientMode||(e.ParticleGradientMode={}))[iP.Constant=0]="Constant",iP[iP.TwoConstants=1]="TwoConstants",iP[iP.Gradient=2]="Gradient",iP[iP.TwoGradients=3]="TwoGradients",e.ParticleSimulationSpace=void 0,(iF=e.ParticleSimulationSpace||(e.ParticleSimulationSpace={}))[iF.Local=0]="Local",iF[iF.World=1]="World",(iL=ca||(ca={}))[iL.Burst=592910910]="Burst",iL[iL.StartDelay=322376503]="StartDelay",iL[iL.StartColor=306581307]="StartColor",iL[iL.StartSize=1793934638]="StartSize",iL[iL.StartRotation=3737431713]="StartRotation",iL[iL.randomizeRotationDirection=2527743459]="randomizeRotationDirection",iL[iL.StartLifetime=2368504881]="StartLifetime",iL[iL.StartSpeed=4085612399]="StartSpeed",iL[iL.VelocityOverLifetime=3774601268]="VelocityOverLifetime",iL[iL.ColorOverLifetime=326370691]="ColorOverLifetime",iL[iL.SizeOverLifetime=1494990940]="SizeOverLifetime",iL[iL.RotationOverLifetime=1089181156]="RotationOverLifetime",iL[iL.TextureSheetAnimation=197469413]="TextureSheetAnimation",iL[iL.Shape=2941263940]="Shape";var _s=((iB=(iD=function(e,t){if(void 0===e&&(e=null),void 0===t&&(t=null),this._colorKeys=[],this._alphaKeys=[],this._colorTypeArrayDirty=!1,this._alphaTypeArrayDirty=!1,e)for(var r=0,n=e.length;r<n;r++){var a=e[r];this.addColorKey(a)}if(t)for(var i=0,o=t.length;i<o;i++){var s=t[i];this.addAlphaKey(s)}}).prototype).addColorKey=function(e,t){var r=this._colorKeys;if(4===r.length)throw Error("Gradient can only have 4 color keys");var n="number"==typeof e?new _l(e,t):e;n._onValueChanged=this._setColorTypeArrayDirty.bind(this),this._addKey(r,n),this._colorTypeArrayDirty=!0},iB.addAlphaKey=function(e,t){var r=this._alphaKeys;if(4===r.length)throw Error("Gradient can only have 4 alpha keys");var n="number"==typeof e?new _c(e,t):e;n._onValueChanged=this._setAlphaTypeArrayDirty.bind(this),this._addKey(r,n),this._alphaTypeArrayDirty=!0},iB.removeColorKey=function(e){this._colorKeys[e]._onValueChanged=null,this._removeKey(this._colorKeys,e),this._colorTypeArrayDirty=!0},iB.removeAlphaKey=function(e){this._alphaKeys[e]._onValueChanged=null,this._removeKey(this._alphaKeys,e),this._alphaTypeArrayDirty=!0},iB.setKeys=function(e,t){for(var r=this._colorKeys,n=this._alphaKeys,a=0,i=r.length;a<i;a++)r[a]._onValueChanged=null;for(var o=0,s=n.length;o<s;o++)n[o]._onValueChanged=null;r.length=0,n.length=0;for(var l=0,c=e.length;l<c;l++)this._addKey(r,e[l]);for(var d=0,u=t.length;d<u;d++)this._addKey(n,t[d]);this._alphaTypeArrayDirty=!0,this._colorTypeArrayDirty=!0},iB._getColorTypeArray=function(t){var r=this._colorTypeArray||(this._colorTypeArray=new Float32Array(16));if(this._colorTypeArrayDirty){for(var n=this._colorKeys,a=0,i=Math.min(n.length,4);a<i;a++){var o=4*a,s=n[a];r[o]=s.time;var l=s.color;t===e.ColorSpace.Linear?(r[o+1]=cI.gammaToLinearSpace(l.r),r[o+2]=cI.gammaToLinearSpace(l.g),r[o+3]=cI.gammaToLinearSpace(l.b)):(r[o+1]=l.r,r[o+2]=l.g,r[o+3]=l.b)}this._colorTypeArrayDirty=!1}return r},iB._getAlphaTypeArray=function(){var e=this._alphaTypeArray||(this._alphaTypeArray=new Float32Array(8));if(this._alphaTypeArrayDirty){for(var t=this._alphaKeys,r=0,n=Math.min(t.length,4);r<n;r++){var a=2*r,i=t[r];e[a]=i.time,e[a+1]=i.alpha}this._alphaTypeArrayDirty=!1}return e},iB._addKey=function(e,t){var r=t.time,n=e.length;if(r>=(n?e[n-1].time:0))e.push(t);else{for(var a=n;--a>=0&&r<e[a].time;);e.splice(a+1,0,t)}},iB._removeKey=function(e,t){e.splice(t,1)},iB._setColorTypeArrayDirty=function(){this._colorTypeArrayDirty=!0},iB._setAlphaTypeArrayDirty=function(){this._alphaTypeArrayDirty=!0},cU(iD,[{key:"colorKeys",get:function(){return this._colorKeys}},{key:"alphaKeys",get:function(){return this._alphaKeys}}]),iD);cW([cY],_s.prototype,"_colorKeys",void 0),cW([cY],_s.prototype,"_alphaKeys",void 0),cW([cj],_s.prototype,"_colorTypeArray",void 0),cW([cj],_s.prototype,"_alphaTypeArray",void 0);var _l=(cU(iI=function(e,t){this._onValueChanged=null,this._color=new cI,this._time=e,t&&this._color.copyFrom(t),this._color._onValueChanged=this._onValueChanged},[{key:"time",get:function(){return this._time},set:function(e){this._time=e,this._onValueChanged&&this._onValueChanged()}},{key:"color",get:function(){return this._color},set:function(e){this._color!==e&&this._color.copyFrom(e)}}]),iI),_c=(cU(iV=function(e,t){this._onValueChanged=null,this._time=e,this._alpha=t},[{key:"time",get:function(){return this._time},set:function(e){this._time=e,this._onValueChanged&&this._onValueChanged()}},{key:"alpha",get:function(){return this._alpha},set:function(e){this._alpha=e,this._onValueChanged&&this._onValueChanged()}}]),iV),_d=((iO=function(t,r){this.mode=e.ParticleGradientMode.Constant,this.constantMin=new cI,this.constantMax=new cI,this.gradientMin=new _s,this.gradientMax=new _s,t.constructor===cI?r?(this.constantMin.copyFrom(t),this.constantMax.copyFrom(r),this.mode=e.ParticleGradientMode.TwoConstants):(this.constant.copyFrom(t),this.mode=e.ParticleGradientMode.Constant):r?(this.gradientMin=t,this.gradientMax=r,this.mode=e.ParticleGradientMode.TwoGradients):(this.gradient=t,this.mode=e.ParticleGradientMode.Gradient)}).prototype.evaluate=function(t,r,n){switch(this.mode){case e.ParticleGradientMode.Constant:n.copyFrom(this.constant);break;case e.ParticleGradientMode.TwoConstants:cI.lerp(this.constantMin,this.constantMax,r,n)}},cU(iO,[{key:"constant",get:function(){return this.constantMax},set:function(e){this.constantMax=e}},{key:"gradient",get:function(){return this.gradientMax},set:function(e){this.gradientMax=e}}]),iO);cW([cY],_d.prototype,"constantMin",void 0),cW([cY],_d.prototype,"constantMax",void 0),cW([cY],_d.prototype,"gradientMin",void 0),cW([cY],_d.prototype,"gradientMax",void 0);var _u=((iN=function(e){this.enabled=!1,this._generator=e}).prototype._enableMacro=function(e,t,r){return t!==r&&(t&&e.disableMacro(t),r&&e.enableMacro(r)),r},iN);cW([cj],_u.prototype,"_generator",void 0);var _h=(cH(ik=function(){var e;return e=_u.apply(this,arguments)||this,e.color=new _d(new _s([new _l(0,new cI(1,1,1)),new _l(1,new cI(1,1,1))],[new _c(0,1),new _c(1,1)])),e._colorGradientRand=new cN(0,ca.ColorOverLifetime),e._gradientKeysCount=new cB(0,0,0,0),e},_u),(iz=ik.prototype)._updateShaderData=function(t){var r=null;if(this.enabled){var n=this.color.mode;if(n!==e.ParticleGradientMode.Gradient&&n!==e.ParticleGradientMode.TwoGradients)throw Error("Invalid color mode, only gradient and two gradients are supported in color over lifetime.");var a=this.color,i=this._generator._renderer.engine.settings.colorSpace;t.setFloatArray(ik._maxGradientColor,a.gradientMax._getColorTypeArray(i)),t.setFloatArray(ik._maxGradientAlpha,a.gradientMax._getAlphaTypeArray()),n===e.ParticleGradientMode.Gradient?r=ik._gradientMacro:(t.setFloatArray(ik._minGradientColor,a.gradientMin._getColorTypeArray(i)),t.setFloatArray(ik._minGradientAlpha,a.gradientMin._getAlphaTypeArray()),r=ik._randomGradientsMacro);var o=a.gradientMin.colorKeys,s=a.gradientMin.alphaKeys,l=a.gradientMax.colorKeys,c=a.gradientMax.alphaKeys;this._gradientKeysCount.set(o.length?o[o.length-1].time:0,s.length?s[s.length-1].time:0,l.length?l[l.length-1].time:0,c.length?c[c.length-1].time:0),t.setVector4(ik._gradientKeysCount,this._gradientKeysCount)}this._colorMacro=this._enableMacro(t,this._colorMacro,r)},iz._resetRandomSeed=function(e){this._colorGradientRand.reset(e,ca.ColorOverLifetime)},ik);_h._gradientMacro=du.getByName("RENDERER_COL_GRADIENT"),_h._randomGradientsMacro=du.getByName("RENDERER_COL_RANDOM_GRADIENTS"),_h._minGradientColor=dn.getByName("renderer_COLMinGradientColor"),_h._minGradientAlpha=dn.getByName("renderer_COLMinGradientAlpha"),_h._maxGradientColor=dn.getByName("renderer_COLMaxGradientColor"),_h._maxGradientAlpha=dn.getByName("renderer_COLMaxGradientAlpha"),_h._gradientKeysCount=dn.getByName("renderer_COLGradientKeysMaxTime"),cW([cY],_h.prototype,"color",void 0),cW([cj],_h.prototype,"_colorGradientRand",void 0),cW([cj],_h.prototype,"_gradientKeysCount",void 0),cW([cj],_h.prototype,"_colorMacro",void 0);var __=((iU=function(t,r){this.mode=e.ParticleCurveMode.Constant,this.constantMin=0,this.constantMax=0,"number"==typeof t?r?(this.constantMin=t,this.constantMax=r,this.mode=e.ParticleCurveMode.TwoConstants):(this.constant=t,this.mode=e.ParticleCurveMode.Constant):r?(this.curveMin=t,this.curveMax=r,this.mode=e.ParticleCurveMode.TwoCurves):(this.curve=t,this.mode=e.ParticleCurveMode.Curve)}).prototype.evaluate=function(t,r){switch(this.mode){case e.ParticleCurveMode.Constant:return this.constant;case e.ParticleCurveMode.TwoConstants:return this.constantMin+(this.constantMax-this.constantMin)*r}},cU(iU,[{key:"constant",get:function(){return this.constantMax},set:function(e){this.constantMax=e}},{key:"curve",get:function(){return this.curveMax},set:function(e){this.curveMax=e}}]),iU);cW([cY],__.prototype,"curveMin",void 0),cW([cY],__.prototype,"curveMax",void 0);var _f=(cH(iG=function(){var e;return e=_u.apply(this,arguments)||this,e.rateOverTime=new __(10),e.rateOverDistance=new __(0),e._shapeRand=new cN(0,ca.Shape),e._frameRateTime=0,e._bursts=[],e._currentBurstIndex=0,e._burstRand=new cN(0,ca.Burst),e},_u),(iH=iG.prototype).addBurst=function(e){for(var t=this._bursts,r=t.length;--r>=0&&e.time<t[r].time;);t.splice(r+1,0,e)},iH.removeBurst=function(e){var t=this._bursts.indexOf(e);-1!==t&&this._bursts.splice(t,1)},iH.removeBurstByIndex=function(e){this._bursts.splice(e,1)},iH.clearBurst=function(){this._bursts.length=0},iH._emit=function(e,t){this._emitByRateOverTime(t),this._emitByBurst(e,t)},iH._resetRandomSeed=function(e){this._burstRand.reset(e,ca.Burst),this._shapeRand.reset(e,ca.Shape)},iH._reset=function(){this._frameRateTime=0,this._currentBurstIndex=0},iH._emitByRateOverTime=function(e){var t=this.rateOverTime.evaluate(void 0,void 0);if(t>0)for(var r=this._generator,n=1/t,a=e-this._frameRateTime;a>=n;)a-=n,this._frameRateTime+=n,r._emit(this._frameRateTime,1)},iH._emitByBurst=function(e,t){var r=this._generator.main,n=r.duration,a=Math.floor((t-e)/n);if(r.isLoop&&(a>0||t%n<e%n)){var i=Math.ceil(e/n)*n;this._emitBySubBurst(e,i,n),this._currentBurstIndex=0;for(var o=0;o<a;o++){var s=i;i+=n,this._emitBySubBurst(s,i,n),this._currentBurstIndex=0}this._emitBySubBurst(i,t,n)}else this._emitBySubBurst(e,t,n)},iH._emitBySubBurst=function(e,t,r){for(var n=this._generator,a=this._burstRand,i=this.bursts,o=Math.floor(e/r)*r,s=e%r,l=s+(t-e),c=this._currentBurstIndex,d=i.length;c<d;c++){var u=i[c],h=u.time;if(h>l)break;if(h>=s){var _=u.count.evaluate(void 0,a.random());n._emit(o+h,_)}}this._currentBurstIndex=c},cU(iG,[{key:"bursts",get:function(){return this._bursts}}]),iG);cW([cY],_f.prototype,"rateOverTime",void 0),cW([cY],_f.prototype,"rateOverDistance",void 0),cW([cY],_f.prototype,"shape",void 0),cW([cj],_f.prototype,"_shapeRand",void 0),cW([cY],_f.prototype,"_bursts",void 0),cW([cj],_f.prototype,"_burstRand",void 0),e.ParticleScaleMode=void 0,(iW=e.ParticleScaleMode||(e.ParticleScaleMode={}))[iW.Hierarchy=0]="Hierarchy",iW[iW.Local=1]="Local",iW[iW.World=2]="World";var _p=((ij=(iK=function(t){this.duration=5,this.isLoop=!0,this.startDelay=new __(0),this.startLifetime=new __(5),this.startSpeed=new __(5),this.startSize3D=!1,this.startSizeX=new __(1),this.startSizeY=new __(1),this.startSizeZ=new __(1),this.startRotation3D=!1,this.startRotationX=new __(0),this.startRotationY=new __(0),this.startRotationZ=new __(0),this.flipRotation=0,this.startColor=new _d(new cI(1,1,1,1)),this.gravityModifier=new __(0),this.simulationSpace=e.ParticleSimulationSpace.Local,this.simulationSpeed=1,this.scalingMode=e.ParticleScaleMode.Local,this.playOnEnabled=!0,this._maxParticleBuffer=1e3,this._startSpeedRand=new cN(0,ca.StartSpeed),this._startLifeTimeRand=new cN(0,ca.StartLifetime),this._startColorRand=new cN(0,ca.StartColor),this._startSizeRand=new cN(0,ca.StartSize),this._startRotationRand=new cN(0,ca.StartRotation),this._gravity=new cC,this._generator=t}).prototype)._resetRandomSeed=function(e){this._startSpeedRand.reset(e,ca.StartSpeed),this._startLifeTimeRand.reset(e,ca.StartLifetime),this._startColorRand.reset(e,ca.StartColor),this._startSizeRand.reset(e,ca.StartSize),this._startRotationRand.reset(e,ca.StartRotation)},ij._getPositionScale=function(){var t=this._generator._renderer.entity.transform;switch(this.scalingMode){case e.ParticleScaleMode.Hierarchy:case e.ParticleScaleMode.World:return t.lossyWorldScale;case e.ParticleScaleMode.Local:return t.scale}},ij._updateShaderData=function(t){var r=this._generator._renderer,n=r.entity.transform;switch(this.simulationSpace){case e.ParticleSimulationSpace.Local:t.setVector3(iK._worldPosition,n.worldPosition);var a=n.worldRotationQuaternion,i=iK._tempVector40;i.copyFrom(a),t.setVector4(iK._worldRotation,i);break;case e.ParticleSimulationSpace.World:break;default:throw Error("ParticleRenderer: SimulationSpace value is invalid.")}switch(this.scalingMode){case e.ParticleScaleMode.Hierarchy:var o=n.lossyWorldScale;t.setVector3(iK._positionScale,o),t.setVector3(iK._sizeScale,o);break;case e.ParticleScaleMode.Local:var o=n.scale;t.setVector3(iK._positionScale,o),t.setVector3(iK._sizeScale,o);break;case e.ParticleScaleMode.World:t.setVector3(iK._positionScale,n.lossyWorldScale),t.setVector3(iK._sizeScale,iK._vector3One)}var s=this._gravity,l=this.gravityModifier.evaluate(void 0,void 0);cC.scale(r.scene.physics.gravity,l,s),t.setVector3(iK._gravity,s),t.setInt(iK._simulationSpace,this.simulationSpace),t.setFloat(iK._startRotation3D,+this.startRotation3D),t.setInt(iK._scaleMode,this.scalingMode)},ij._cloneTo=function(e){e.maxParticles=this.maxParticles},cU(iK,[{key:"maxParticles",get:function(){return this._maxParticleBuffer-1},set:function(e){this._maxParticleBuffer=e+1}},{key:"startSize",get:function(){return this.startSizeX},set:function(e){this.startSizeX=e}}]),iK);_p._tempVector40=new cB,_p._vector3One=new cC(1,1,1),_p._positionScale=dn.getByName("renderer_PositionScale"),_p._sizeScale=dn.getByName("renderer_SizeScale"),_p._worldPosition=dn.getByName("renderer_WorldPosition"),_p._worldRotation=dn.getByName("renderer_WorldRotation"),_p._gravity=dn.getByName("renderer_Gravity"),_p._simulationSpace=dn.getByName("renderer_SimulationSpace"),_p._startRotation3D=dn.getByName("renderer_ThreeDStartRotation"),_p._scaleMode=dn.getByName("renderer_ScalingMode"),cW([cY],_p.prototype,"startDelay",void 0),cW([cY],_p.prototype,"startLifetime",void 0),cW([cY],_p.prototype,"startSpeed",void 0),cW([cY],_p.prototype,"startSizeX",void 0),cW([cY],_p.prototype,"startSizeY",void 0),cW([cY],_p.prototype,"startSizeZ",void 0),cW([cY],_p.prototype,"startRotationX",void 0),cW([cY],_p.prototype,"startRotationY",void 0),cW([cY],_p.prototype,"startRotationZ",void 0),cW([cY],_p.prototype,"startColor",void 0),cW([cY],_p.prototype,"gravityModifier",void 0),cW([cj],_p.prototype,"_maxParticleBuffer",void 0),cW([cj],_p.prototype,"_startSpeedRand",void 0),cW([cj],_p.prototype,"_startLifeTimeRand",void 0),cW([cj],_p.prototype,"_startColorRand",void 0),cW([cj],_p.prototype,"_startSizeRand",void 0),cW([cj],_p.prototype,"_startRotationRand",void 0),cW([cj],_p.prototype,"_generator",void 0),cW([cj],_p.prototype,"_gravity",void 0);var _g=(cH(iX=function(){var e;return e=_u.apply(this,arguments)||this,e.separateAxes=!1,e.rotationX=new __(0),e.rotationY=new __(0),e.rotationZ=new __(45),e._rotationRand=new cN(0,ca.RotationOverLifetime),e._rotationMinConstant=new cC,e._rotationMaxConstant=new cC,e},_u),(iq=iX.prototype)._updateShaderData=function(t){var r=null,n=null,a=null;if(this.enabled){var i=this.rotationX,o=this.rotationY,s=this.rotationZ,l=this.separateAxes,c=l?i.mode===e.ParticleCurveMode.TwoCurves&&o.mode===e.ParticleCurveMode.TwoCurves&&s.mode===e.ParticleCurveMode.TwoCurves:s.mode===e.ParticleCurveMode.TwoCurves;if(c||l?i.mode===e.ParticleCurveMode.Curve&&o.mode===e.ParticleCurveMode.Curve&&s.mode===e.ParticleCurveMode.Curve:s.mode===e.ParticleCurveMode.Curve)t.setFloatArray(iX._maxCurveZProperty,s.curveMax._getTypeArray()),l&&(t.setFloatArray(iX._maxCurveXProperty,i.curveMax._getTypeArray()),t.setFloatArray(iX._maxCurveYProperty,o.curveMax._getTypeArray())),c&&(t.setFloatArray(iX._minCurveZProperty,s.curveMin._getTypeArray()),l&&(t.setFloatArray(iX._minCurveXProperty,i.curveMin._getTypeArray()),t.setFloatArray(iX._minCurveYProperty,o.curveMin._getTypeArray())),a=iX._isRandomTwoMacro),n=iX._curveModeMacro;else{var d=this._rotationMaxConstant;if(d.set(cS.degreeToRadian(i.constantMax),cS.degreeToRadian(o.constantMax),cS.degreeToRadian(s.constantMax)),t.setVector3(iX._maxConstantProperty,d),l?i.mode===e.ParticleCurveMode.TwoConstants&&o.mode===e.ParticleCurveMode.TwoConstants&&s.mode===e.ParticleCurveMode.TwoConstants:s.mode===e.ParticleCurveMode.TwoConstants){var u=this._rotationMinConstant;u.set(cS.degreeToRadian(i.constantMin),cS.degreeToRadian(o.constantMin),cS.degreeToRadian(s.constantMin)),t.setVector3(iX._minConstantProperty,u),a=iX._isRandomTwoMacro}n=iX._constantModeMacro}l&&(r=iX._isSeparateMacro)}this._enableSeparateMacro=this._enableMacro(t,this._enableSeparateMacro,r),this._isCurveMacro=this._enableMacro(t,this._isCurveMacro,n),this._isRandomTwoMacro=this._enableMacro(t,this._isRandomTwoMacro,a)},iq._resetRandomSeed=function(e){this._rotationRand.reset(e,ca.RotationOverLifetime)},iX);_g._constantModeMacro=du.getByName("RENDERER_ROL_CONSTANT_MODE"),_g._curveModeMacro=du.getByName("RENDERER_ROL_CURVE_MODE"),_g._isSeparateMacro=du.getByName("RENDERER_ROL_IS_SEPARATE"),_g._isRandomTwoMacro=du.getByName("RENDERER_ROL_IS_RANDOM_TWO"),_g._minConstantProperty=dn.getByName("renderer_ROLMinConst"),_g._minCurveXProperty=dn.getByName("renderer_ROLMinCurveX"),_g._minCurveYProperty=dn.getByName("renderer_ROLMinCurveY"),_g._minCurveZProperty=dn.getByName("renderer_ROLMinCurveZ"),_g._maxConstantProperty=dn.getByName("renderer_ROLMaxConst"),_g._maxCurveXProperty=dn.getByName("renderer_ROLMaxCurveX"),_g._maxCurveYProperty=dn.getByName("renderer_ROLMaxCurveY"),_g._maxCurveZProperty=dn.getByName("renderer_ROLMaxCurveZ"),cW([cY],_g.prototype,"rotationX",void 0),cW([cY],_g.prototype,"rotationY",void 0),cW([cY],_g.prototype,"rotationZ",void 0),cW([cj],_g.prototype,"_rotationRand",void 0),cW([cj],_g.prototype,"_rotationMinConstant",void 0),cW([cj],_g.prototype,"_rotationMaxConstant",void 0),cW([cj],_g.prototype,"_enableSeparateMacro",void 0),cW([cj],_g.prototype,"_isCurveMacro",void 0),cW([cj],_g.prototype,"_isRandomTwoMacro",void 0);var _m=((iQ=(iY=function(){for(var e=arguments.length,t=Array(e),r=0;r<e;r++)t[r]=arguments[r];this._keys=[],this._typeArrayDirty=!1;for(var n=0,a=t.length;n<a;n++){var i=t[n];this.addKey(i)}}).prototype).addKey=function(e,t){var r=this._keys;if(4===r.length)throw Error("Curve can only have 4 keys");var n="number"==typeof e?new _v(e,t):e;this._addKey(r,n),this._typeArrayDirty=!0},iQ.removeKey=function(e){this._keys.splice(e,1),this._typeArrayDirty=!0},iQ.setKeys=function(e){this._keys.length=0;for(var t=0,r=e.length;t<r;t++)this.addKey(e[t]);this._typeArrayDirty=!0},iQ._getTypeArray=function(){var e=this._typeArray||(this._typeArray=new Float32Array(8));if(this._typeArrayDirty){for(var t=this._keys,r=0,n=Math.min(t.length,4);r<n;r++){var a=2*r,i=t[r];e[a]=i.time,e[a+1]=i.value}this._typeArrayDirty=!1}return e},iQ._addKey=function(e,t){var r=e.length,n=t.time;if(n>=(r?e[r-1].time:0))e.push(t);else{for(var a=r;--a>=0&&n<e[a].time;);e.splice(a+1,0,t)}},cU(iY,[{key:"keys",get:function(){return this._keys}}]),iY);cW([cY],_m.prototype,"_keys",void 0),cW([cj],_m.prototype,"_typeArray",void 0);var _v=function(e,t){this.time=e,this.value=t},_y=(cH(iJ=function(){var e;return e=_u.apply(this,arguments)||this,e.separateAxes=!1,e.sizeX=new __(new _m(new _v(0,0),new _v(1,1))),e.sizeY=new __(new _m(new _v(0,0),new _v(1,1))),e.sizeZ=new __(new _m(new _v(0,0),new _v(1,1))),e},_u),iJ.prototype._updateShaderData=function(t){var r=null,n=null,a=null;if(this.enabled){var i=this.sizeX,o=this.sizeY,s=this.sizeZ,l=this.separateAxes,c=l?i.mode===e.ParticleCurveMode.TwoCurves&&o.mode===e.ParticleCurveMode.TwoCurves&&s.mode===e.ParticleCurveMode.TwoCurves:i.mode===e.ParticleCurveMode.TwoCurves;(c||l?i.mode===e.ParticleCurveMode.Curve&&o.mode===e.ParticleCurveMode.Curve&&s.mode===e.ParticleCurveMode.Curve:i.mode===e.ParticleCurveMode.Curve)&&(t.setFloatArray(iJ._maxCurveXProperty,i.curveMax._getTypeArray()),l&&(t.setFloatArray(iJ._maxCurveYProperty,o.curveMax._getTypeArray()),t.setFloatArray(iJ._maxCurveZProperty,s.curveMax._getTypeArray())),c&&(t.setFloatArray(iJ._minCurveXProperty,i.curveMin._getTypeArray()),l&&(t.setFloatArray(iJ._minCurveYProperty,o.curveMin._getTypeArray()),t.setFloatArray(iJ._minCurveZProperty,s.curveMin._getTypeArray())),a=iJ._isRandomTwoMacro),n=iJ._curveModeMacro),l&&(r=iJ._isSeparateMacro)}this._enableSeparateMacro=this._enableMacro(t,this._enableSeparateMacro,r),this._isCurveMacro=this._enableMacro(t,this._isCurveMacro,n),this._isRandomTwoMacro=this._enableMacro(t,this._isRandomTwoMacro,a)},cU(iJ,[{key:"size",get:function(){return this.sizeX},set:function(e){this.sizeX=e}}]),iJ);_y._curveModeMacro=du.getByName("RENDERER_SOL_CURVE_MODE"),_y._isSeparateMacro=du.getByName("RENDERER_SOL_IS_SEPARATE"),_y._isRandomTwoMacro=du.getByName("RENDERER_SOL_IS_RANDOM_TWO"),_y._minCurveXProperty=dn.getByName("renderer_SOLMinCurveX"),_y._minCurveYProperty=dn.getByName("renderer_SOLMinCurveY"),_y._minCurveZProperty=dn.getByName("renderer_SOLMinCurveZ"),_y._maxCurveXProperty=dn.getByName("renderer_SOLMaxCurveX"),_y._maxCurveYProperty=dn.getByName("renderer_SOLMaxCurveY"),_y._maxCurveZProperty=dn.getByName("renderer_SOLMaxCurveZ"),cW([cY],_y.prototype,"sizeX",void 0),cW([cY],_y.prototype,"sizeY",void 0),cW([cY],_y.prototype,"sizeZ",void 0),cW([cj],_y.prototype,"_enableSeparateMacro",void 0),cW([cj],_y.prototype,"_isCurveMacro",void 0),cW([cj],_y.prototype,"_isRandomTwoMacro",void 0);var _x=(cH(iZ=function(){var e;return e=_u.apply(this,arguments)||this,e.startFrame=new __(0),e.frameOverTime=new __(new _m(new _v(0,0),new _v(1,1))),e.type=0,e.cycleCount=1,e._tillingInfo=new cC(1,1,1),e._frameOverTimeRand=new cN(0,ca.TextureSheetAnimation),e._tiling=new cD(1,1),e},_u),(i$=iZ.prototype)._updateShaderData=function(t){var r=null;if(this.enabled){var n=this.frameOverTime.mode;if(n===e.ParticleCurveMode.Curve||n===e.ParticleCurveMode.TwoCurves){var a=this.frameOverTime;t.setFloatArray(iZ._frameMaxCurveProperty,a.curveMax._getTypeArray()),n===e.ParticleCurveMode.Curve?r=iZ._frameCurveMacro:(t.setFloatArray(iZ._frameMinCurveProperty,a.curveMin._getTypeArray()),r=iZ._frameRandomCurvesMacro),t.setFloat(iZ._cycleCountProperty,this.cycleCount),t.setVector3(iZ._tillingParamsProperty,this._tillingInfo)}}this._textureSheetMacro=this._enableMacro(t,this._textureSheetMacro,r)},i$._resetRandomSeed=function(e){this._frameOverTimeRand.reset(e,ca.TextureSheetAnimation)},cU(iZ,[{key:"tiling",get:function(){return this._tiling},set:function(e){this._tiling=e,this._tillingInfo.set(1/e.x,1/e.y,e.x*e.y)}}]),iZ);_x._frameCurveMacro=du.getByName("RENDERER_TSA_FRAME_CURVE"),_x._frameRandomCurvesMacro=du.getByName("RENDERER_TSA_FRAME_RANDOM_CURVES"),_x._cycleCountProperty=dn.getByName("renderer_TSACycles"),_x._tillingParamsProperty=dn.getByName("renderer_TSATillingParams"),_x._frameMinCurveProperty=dn.getByName("renderer_TSAFrameMinCurve"),_x._frameMaxCurveProperty=dn.getByName("renderer_TSAFrameMaxCurve"),cW([cY],_x.prototype,"startFrame",void 0),cW([cY],_x.prototype,"frameOverTime",void 0),cW([cq],_x.prototype,"_tillingInfo",void 0),cW([cj],_x.prototype,"_frameOverTimeRand",void 0),cW([cY],_x.prototype,"_tiling",void 0),cW([cj],_x.prototype,"_textureSheetMacro",void 0),(i0=ci||(ci={}))[i0.WholeSheet=0]="WholeSheet",i0[i0.SingleRow=1]="SingleRow";var _b=(cH(i1=function(){var t;return t=_u.apply(this,arguments)||this,t.velocityX=new __(0),t.velocityY=new __(0),t.velocityZ=new __(0),t.space=e.ParticleSimulationSpace.Local,t._velocityRand=new cN(0,ca.VelocityOverLifetime),t._velocityMinConstant=new cC,t._velocityMaxConstant=new cC,t},_u),(i2=i1.prototype)._updateShaderData=function(t){var r=null;if(this.enabled){var n=this.velocityX,a=this.velocityY,i=this.velocityZ,o=n.mode===e.ParticleCurveMode.TwoCurves&&a.mode===e.ParticleCurveMode.TwoCurves&&i.mode===e.ParticleCurveMode.TwoCurves;if(o||n.mode===e.ParticleCurveMode.Curve&&a.mode===e.ParticleCurveMode.Curve&&i.mode===e.ParticleCurveMode.Curve)t.setFloatArray(i1._maxGradientXProperty,n.curveMax._getTypeArray()),t.setFloatArray(i1._maxGradientYProperty,a.curveMax._getTypeArray()),t.setFloatArray(i1._maxGradientZProperty,i.curveMax._getTypeArray()),o?(t.setFloatArray(i1._minGradientXProperty,n.curveMin._getTypeArray()),t.setFloatArray(i1._minGradientYProperty,a.curveMin._getTypeArray()),t.setFloatArray(i1._minGradientZProperty,i.curveMin._getTypeArray()),r=i1._randomCurveMacro):r=i1._curveMacro;else{var s=this._velocityMaxConstant;if(s.set(n.constantMax,a.constantMax,i.constantMax),t.setVector3(i1._maxConstantProperty,s),n.mode===e.ParticleCurveMode.TwoConstants&&a.mode===e.ParticleCurveMode.TwoConstants&&i.mode===e.ParticleCurveMode.TwoConstants){var l=this._velocityMinConstant;l.set(n.constantMin,a.constantMin,i.constantMin),t.setVector3(i1._minConstantProperty,l),r=i1._randomConstantMacro}else r=i1._constantMacro}t.setInt(i1._spaceProperty,this.space)}this._velocityMacro=this._enableMacro(t,this._velocityMacro,r)},i2._resetRandomSeed=function(e){this._velocityRand.reset(e,ca.VelocityOverLifetime)},i1);_b._constantMacro=du.getByName("RENDERER_VOL_CONSTANT"),_b._curveMacro=du.getByName("RENDERER_VOL_CURVE"),_b._randomConstantMacro=du.getByName("RENDERER_VOL_RANDOM_CONSTANT"),_b._randomCurveMacro=du.getByName("RENDERER_VOL_RANDOM_CURVE"),_b._minConstantProperty=dn.getByName("renderer_VOLMinConst"),_b._maxConstantProperty=dn.getByName("renderer_VOLMaxConst"),_b._minGradientXProperty=dn.getByName("renderer_VOLMinGradientX"),_b._minGradientYProperty=dn.getByName("renderer_VOLMinGradientY"),_b._minGradientZProperty=dn.getByName("renderer_VOLMinGradientZ"),_b._maxGradientXProperty=dn.getByName("renderer_VOLMaxGradientX"),_b._maxGradientYProperty=dn.getByName("renderer_VOLMaxGradientY"),_b._maxGradientZProperty=dn.getByName("renderer_VOLMaxGradientZ"),_b._spaceProperty=dn.getByName("renderer_VOLSpace"),cW([cY],_b.prototype,"velocityX",void 0),cW([cY],_b.prototype,"velocityY",void 0),cW([cY],_b.prototype,"velocityZ",void 0),cW([cj],_b.prototype,"_velocityRand",void 0),cW([cj],_b.prototype,"_velocityMinConstant",void 0),cW([cj],_b.prototype,"_velocityMaxConstant",void 0),cW([cj],_b.prototype,"_velocityMacro",void 0);var _S=function(){function t(r){this.useAutoRandomSeed=!0,this.main=new _p(this),this.emission=new _f(this),this.velocityOverLifetime=new _b(this),this.sizeOverLifetime=new _y(this),this.rotationOverLifetime=new _g(this),this.colorOverLifetime=new _h(this),this.textureSheetAnimation=new _x(this),this._currentParticleCount=0,this._playTime=0,this._firstNewElement=0,this._firstActiveElement=0,this._firstFreeElement=0,this._firstRetiredElement=0,this._vertexBufferBindings=[],this._subPrimitive=new dz(0,0,e.MeshTopology.Triangles),this._isPlaying=!1,this._instanceBufferResized=!1,this._waitProcessRetiredElementCount=0,this._randomSeed=0,this._renderer=r,new _i().start=0,this._primitive=new dU(r.engine),this._reorganizeGeometryBuffers(),this._resizeInstanceBuffer(!0,t._particleIncreaseCount),this.emission.enabled=!0}var r=t.prototype;return r.play=function(e){if(void 0===e&&(e=!0),e)for(var r=this._renderer.entity.getComponentsIncludeChildren(_o,t._tempParticleRenderers),n=0,a=r.length;n<a;n++)r[n].generator.play(!1);else this._isPlaying=!0,this.useAutoRandomSeed&&this._resetGlobalRandSeed(Math.floor(4294967295*Math.random()))},r.stop=function(r,n){if(void 0===r&&(r=!0),void 0===n&&(n=e.ParticleStopMode.StopEmitting),r)for(var a=this._renderer.entity.getComponentsIncludeChildren(_o,t._tempParticleRenderers),i=0,o=a.length;i<o;i++)a[i].generator.stop(!1,n);else if(this._isPlaying=!1,n===e.ParticleStopMode.StopEmittingAndClear){var s=this._firstFreeElement;this._firstRetiredElement=s,this._firstActiveElement=s,this._firstNewElement=s,this._playTime=0,this.emission._reset()}},r.emit=function(e){this._emit(this._playTime,e)},r._emit=function(e,r){if(this.emission.enabled&&!(this.main._maxParticleBuffer<this._currentParticleCount))for(var n=t._tempVector30,a=t._tempVector31,i=this._renderer.entity.transform,o=this.emission.shape,s=0;s<r;s++){if(o){o._generatePositionAndDirection(this.emission._shapeRand,e,n,a);var l=this.main._getPositionScale();n.multiply(l),a.normalize().multiply(l)}else n.set(0,0,0),a.set(0,0,-1);this._addNewParticle(n,a,i,e)}},r._update=function(e){var t=this.main,r=this.emission,n=t.duration,a=this._playTime;if(this._playTime+=e*t.simulationSpeed,this._retireActiveParticles(),this._freeRetiredParticles(),r.enabled&&this._isPlaying&&(this._currentParticleCount>t._maxParticleBuffer&&this._getNotRetiredParticleCount()<t._maxParticleBuffer&&this._resizeInstanceBuffer(!1),r._emit(a,this._playTime),!t.isLoop&&this._playTime>n&&(this._isPlaying=!1)),!this.isAlive){var i=Math.min(r._frameRateTime,Math.floor(this._playTime/n)*n);this._playTime-=i,r._frameRateTime-=i}(this._firstNewElement!=this._firstFreeElement||this._waitProcessRetiredElementCount>0||this._instanceBufferResized||this._instanceVertexBufferBinding._buffer.isContentLost)&&this._addActiveParticlesToVertexBuffer()},r._reorganizeGeometryBuffers=function(){var t=this._renderer,r=t.engine._particleBufferUtils,n=this._primitive,a=this._vertexBufferBindings;if(n.clearVertexElements(),a.length=0,t.renderMode===e.ParticleRenderMode.Mesh){var i=t.mesh;if(!i)return;var o=i.getVertexElement(e.VertexAttribute.Position),s=i.getVertexElement(e.VertexAttribute.Color),l=i.getVertexElement(e.VertexAttribute.UV),c=o?i.vertexBufferBindings[o.bindingIndex]:null,d=s?i.vertexBufferBindings[s.bindingIndex]:null,u=l?i.vertexBufferBindings[l.bindingIndex]:null;if(c){var h=this._addVertexBufferBindingsFilterDuplicate(c,a);n.addVertexElement(new dW(e.VertexAttribute.Position,o.offset,o.format,h))}if(d){var _=this._addVertexBufferBindingsFilterDuplicate(d,a);n.addVertexElement(new dW(e.VertexAttribute.Color,s.offset,s.format,_))}if(u){var f=this._addVertexBufferBindingsFilterDuplicate(u,a);n.addVertexElement(new dW(e.VertexAttribute.UV,l.offset,l.format,f))}var p=i._primitive.indexBufferBinding;n.setIndexBufferBinding(p),this._subPrimitive.count=p.buffer.byteLength/n._glIndexByteCount}else n.addVertexElement(r.billboardVertexElement),a.push(r.billboardVertexBufferBinding),n.setIndexBufferBinding(r.billboardIndexBufferBinding),this._subPrimitive.count=r.billboardIndexCount;n.setVertexBufferBindings(a);for(var g=r.instanceVertexElements,m=a.length,v=0,y=g.length;v<y;v++){var x=g[v];n.addVertexElement(new dW(x.attribute,x.offset,x.format,m,x.instanceStepRate))}},r._resizeInstanceBuffer=function(t,r){null==(_=this._instanceVertexBufferBinding)||_.buffer.destroy();var n=this._renderer.engine._particleBufferUtils,a=n.instanceVertexStride,i=t?this._currentParticleCount+r:this.main._maxParticleBuffer,o=a*i,s=this._renderer.engine,l=new dO(s,e.BufferBindFlag.VertexBuffer,o,e.BufferUsage.Dynamic,!1);l.isGCIgnored=!0;var c=this._primitive.vertexBufferBindings,d=new dH(l,a),u=new Float32Array(o/4),h=this._instanceVertices;if(h){var _,f,p,g=n.instanceVertexFloatStride,m=this._firstFreeElement,v=this._firstRetiredElement;if(t){var y=this._firstFreeElement*g;u.set(new Float32Array(h.buffer,0,y));var x=(this._firstFreeElement+r)*g;u.set(new Float32Array(h.buffer,4*y),x),this._firstNewElement>m&&(this._firstNewElement+=r),this._firstActiveElement>m&&(this._firstActiveElement+=r),v>m&&(this._firstRetiredElement+=r)}else v<=m?(f=m-v,p=0,this._firstFreeElement-=v,this._firstNewElement-=v,this._firstActiveElement-=v,this._firstRetiredElement=0):(f=this._currentParticleCount-v,p=m,this._firstNewElement>m&&(this._firstNewElement-=m),this._firstActiveElement>m&&(this._firstActiveElement-=m),v>m&&(this._firstRetiredElement-=m)),u.set(new Float32Array(h.buffer,v*g*4,f*g),p*g);this._instanceBufferResized=!0}this._primitive.setVertexBufferBinding(h?c.length-1:c.length,d),this._instanceVertices=u,this._instanceVertexBufferBinding=d,this._currentParticleCount=i},r._updateShaderData=function(e){this.main._updateShaderData(e),this.velocityOverLifetime._updateShaderData(e),this.textureSheetAnimation._updateShaderData(e),this.sizeOverLifetime._updateShaderData(e),this.rotationOverLifetime._updateShaderData(e),this.colorOverLifetime._updateShaderData(e)},r._resetGlobalRandSeed=function(e){this._randomSeed=e,this.main._resetRandomSeed(e),this.emission._resetRandomSeed(e),this.textureSheetAnimation._resetRandomSeed(e),this.velocityOverLifetime._resetRandomSeed(e),this.rotationOverLifetime._resetRandomSeed(e),this.colorOverLifetime._resetRandomSeed(e)},r._getAliveParticleCount=function(){if(this._firstActiveElement<=this._firstFreeElement)return this._firstFreeElement-this._firstActiveElement;var e=this._currentParticleCount-this._firstActiveElement;return this._firstFreeElement>0&&(e+=this._firstFreeElement),e},r._getNotRetiredParticleCount=function(){if(this._firstRetiredElement<=this._firstFreeElement)return this._firstFreeElement-this._firstRetiredElement;var e=this._currentParticleCount-this._firstRetiredElement;return this._firstFreeElement>0&&(e+=this._firstFreeElement),e},r._destroy=function(){this._instanceVertexBufferBinding.buffer.destroy(),this._primitive.destroy()},r._addNewParticle=function(r,n,a,i){var o,s,l=this._firstFreeElement,c=l+1;c>=this._currentParticleCount&&(c=0);var d=this.main;if(c===this._firstRetiredElement){var u=Math.min(t._particleIncreaseCount,d._maxParticleBuffer-this._currentParticleCount);if(0===u)return;this._resizeInstanceBuffer(!0,u),c=l+1}d.simulationSpace===e.ParticleSimulationSpace.World&&(o=a.worldPosition,s=a.worldRotationQuaternion);var h=this._renderer.engine._particleBufferUtils,_=d.startSpeed.evaluate(void 0,d._startSpeedRand.random()),f=this._instanceVertices,p=l*h.instanceVertexFloatStride;f[p]=r.x,f[p+1]=r.y,f[p+2]=r.z,f[p+h.startLifeTimeOffset]=d.startLifetime.evaluate(void 0,d._startLifeTimeRand.random()),f[p+4]=n.x,f[p+5]=n.y,f[p+6]=n.z,f[p+h.timeOffset]=i;var g=t._tempColor0;d.startColor.evaluate(void 0,d._startColorRand.random(),g),this._renderer.engine.settings.colorSpace===e.ColorSpace.Linear&&g.toLinear(g),f[p+8]=g.r,f[p+9]=g.g,f[p+10]=g.b,f[p+11]=g.a;var m=d._startSizeRand;if(d.startSize3D)f[p+12]=d.startSizeX.evaluate(void 0,m.random()),f[p+13]=d.startSizeY.evaluate(void 0,m.random()),f[p+14]=d.startSizeZ.evaluate(void 0,m.random());else{var v=d.startSize.evaluate(void 0,m.random());f[p+12]=v,f[p+13]=v,f[p+14]=v}var y=d._startRotationRand;d.startRotation3D?(f[p+15]=cS.degreeToRadian(d.startRotationX.evaluate(void 0,y.random())),f[p+16]=cS.degreeToRadian(d.startRotationY.evaluate(void 0,y.random())),f[p+17]=cS.degreeToRadian(d.startRotationZ.evaluate(void 0,y.random()))):f[p+15]=cS.degreeToRadian(d.startRotationZ.evaluate(void 0,y.random())),f[p+18]=_;var x=this.colorOverLifetime;x.enabled&&x.color.mode===e.ParticleGradientMode.TwoGradients&&(f[p+20]=x._colorGradientRand.random());var b=this.rotationOverLifetime;b.enabled&&b.rotationZ.mode===e.ParticleCurveMode.TwoConstants&&(f[p+22]=b._rotationRand.random());var S=this.textureSheetAnimation;S.enabled&&S.frameOverTime.mode===e.ParticleCurveMode.TwoCurves&&(f[p+23]=S._frameOverTimeRand.random());var C=this.velocityOverLifetime;if(C.enabled&&C.velocityX.mode===e.ParticleCurveMode.TwoConstants&&C.velocityY.mode===e.ParticleCurveMode.TwoConstants&&C.velocityZ.mode===e.ParticleCurveMode.TwoConstants){var T=C._velocityRand;f[p+24]=T.random(),f[p+25]=T.random(),f[p+26]=T.random()}if(this.main.simulationSpace===e.ParticleSimulationSpace.World&&(f[p+27]=o.x,f[p+28]=o.y,f[p+29]=o.z,f[p+30]=s.x,f[p+31]=s.y,f[p+32]=s.z,f[p+33]=s.w),this.textureSheetAnimation.enabled){var A=this.textureSheetAnimation._tillingInfo;f[p+h.simulationUVOffset]=A.x,f[p+35]=A.y,f[p+36]=0,f[p+37]=0}else f[p+h.simulationUVOffset]=1,f[p+35]=1,f[p+36]=0,f[p+37]=0;this._firstFreeElement=c},r._retireActiveParticles=function(){for(var e=this._renderer.engine,t=e._particleBufferUtils,r=e.time.frameCount,n=this._instanceVertices;this._firstActiveElement!==this._firstNewElement;){var a=this._firstActiveElement*t.instanceVertexFloatStride,i=a+t.timeOffset;if(Math.fround(this._playTime-n[i])<n[a+t.startLifeTimeOffset])break;n[i]=r,++this._firstActiveElement>=this._currentParticleCount&&(this._firstActiveElement=0),this._waitProcessRetiredElementCount++}},r._freeRetiredParticles=function(){for(var e=this._renderer.engine._particleBufferUtils,t=this._renderer.engine.time.frameCount;this._firstRetiredElement!==this._firstActiveElement;){var r=this._firstRetiredElement*e.instanceVertexFloatStride+e.startLifeTimeOffset;if(t-this._instanceVertices[r]<0)break;++this._firstRetiredElement>=this._currentParticleCount&&(this._firstRetiredElement=0)}},r._addActiveParticlesToVertexBuffer=function(){var t=this._firstActiveElement,r=this._firstFreeElement;if(t!==r){var n=this._renderer.engine._particleBufferUtils.instanceVertexStride,a=t*n,i=this._instanceVertexBufferBinding.buffer,o=this._instanceVertices.buffer;if(t<r)i.setData(o,0,a,(r-t)*n,e.SetDataOptions.Discard);else{var s=(this._currentParticleCount-t)*n;i.setData(o,0,a,s,e.SetDataOptions.Discard),r>0&&i.setData(o,s,0,r*n)}this._firstNewElement=r,this._waitProcessRetiredElementCount=0,this._instanceBufferResized=!1}},r._addVertexBufferBindingsFilterDuplicate=function(e,t){for(var r=0,n=t.length;r<n;r++)if(t[r]===e)return r;return t.push(e),r},cU(t,[{key:"isAlive",get:function(){return!!this._isPlaying||this._firstActiveElement!==this._firstFreeElement}},{key:"randomSeed",get:function(){return this._randomSeed},set:function(e){this._resetGlobalRandSeed(e),this.useAutoRandomSeed=!1}}]),t}();_S._tempVector30=new cC,_S._tempVector31=new cC,_S._tempColor0=new cI,_S._tempParticleRenderers=[],_S._particleIncreaseCount=128,cW([cY],_S.prototype,"main",void 0),cW([cY],_S.prototype,"emission",void 0),cW([cY],_S.prototype,"velocityOverLifetime",void 0),cW([cY],_S.prototype,"sizeOverLifetime",void 0),cW([cY],_S.prototype,"rotationOverLifetime",void 0),cW([cY],_S.prototype,"colorOverLifetime",void 0),cW([cY],_S.prototype,"textureSheetAnimation",void 0),cW([cj],_S.prototype,"_playTime",void 0),cW([cj],_S.prototype,"_firstNewElement",void 0),cW([cj],_S.prototype,"_firstActiveElement",void 0),cW([cj],_S.prototype,"_firstFreeElement",void 0),cW([cj],_S.prototype,"_firstRetiredElement",void 0),cW([cj],_S.prototype,"_primitive",void 0),cW([cj],_S.prototype,"_vertexBufferBindings",void 0),cW([cj],_S.prototype,"_subPrimitive",void 0),cW([cj],_S.prototype,"_renderer",void 0),cW([cj],_S.prototype,"_isPlaying",void 0),cW([cj],_S.prototype,"_instanceBufferResized",void 0),cW([cj],_S.prototype,"_waitProcessRetiredElementCount",void 0),cW([cj],_S.prototype,"_instanceVertexBufferBinding",void 0),cW([cj],_S.prototype,"_instanceVertices",void 0);var _C=(cH(i3=function(e){var t;return(t=hV.call(this,e,dw.find("particle-shader"))||this).shaderData.setColor(hV._baseColorProp,new cI(1,1,1,1)),t.isTransparent=!0,t},hV),i3.prototype.clone=function(){var e=new i3(this._engine);return this.cloneTo(e),e},cU(i3,[{key:"baseColor",get:function(){return this.shaderData.getColor(hV._baseColorProp)},set:function(e){var t=this.shaderData.getColor(hV._baseColorProp);e!==t&&t.copyFrom(e)}},{key:"baseTexture",get:function(){return this.shaderData.getTexture(hV._baseTextureProp)},set:function(e){this.shaderData.setTexture(hV._baseTextureProp,e),e?this.shaderData.enableMacro(hV._baseTextureMacro):this.shaderData.disableMacro(hV._baseTextureMacro)}}]),i3),_T=function(e,t){this.time=e,this.count=t};cW([cY],_T.prototype,"count",void 0);var _A=((i4=function(){this.enable=!0,this.randomDirectionAmount=0}).prototype._generatePositionAndDirection=function(e,t,r,n){throw Error("BaseShape: must override it.")},i4),_E=((i8=function(){}).randomPointUnitArcCircle=function(e,t,r){var n=r.random()*e;t.x=Math.cos(n),t.y=Math.sin(n)},i8.randomPointInsideUnitArcCircle=function(e,t,r){i8.randomPointUnitArcCircle(e,t,r);var n=Math.sqrt(r.random());t.x=t.x*n,t.y=t.y*n},i8.randomPointUnitCircle=function(e,t){var r=t.random()*Math.PI*2;e.x=Math.cos(r),e.y=Math.sin(r)},i8.randomPointInsideUnitCircle=function(e,t){i8.randomPointUnitCircle(e,t);var r=Math.sqrt(t.random());e.x=e.x*r,e.y=e.y*r},i8._randomPointUnitSphere=function(e,t){var r=2*t.random()-1,n=t.random()*Math.PI*2,a=Math.sqrt(1-r*r);e.x=a*Math.cos(n),e.y=a*Math.sin(n),e.z=r},i8._randomPointInsideUnitSphere=function(e,t){i8._randomPointUnitSphere(e,t);var r=Math.pow(t.random(),1/3);e.x=e.x*r,e.y=e.y*r,e.z=e.z*r},i8._randomPointInsideHalfUnitBox=function(e,t){void 0===t&&(t=null),e.x=t.random()-.5,e.y=t.random()-.5,e.z=t.random()-.5},i8);(i5=co||(co={}))[i5.Box=0]="Box",i5[i5.Circle=1]="Circle",i5[i5.Cone=2]="Cone",i5[i5.Hemisphere=3]="Hemisphere",i5[i5.Sphere=4]="Sphere";var _R=(cH(i9=function(){var e;return(e=_A.call(this)||this).size=new cC(1,1,1),e.shapeType=co.Box,e},_A),i9.prototype._generatePositionAndDirection=function(e,t,r,n){_E._randomPointInsideHalfUnitBox(r,e),r.multiply(this.size);var a=i9._tempVector30;a.set(0,0,-1),_E._randomPointUnitSphere(n,e),cC.lerp(a,n,this.randomDirectionAmount,n)},i9);_R._tempVector30=new cC,cW([cY],_R.prototype,"size",void 0),e.ParticleShapeArcMode=void 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a=oe._tempVector20,i=cS.degreeToRadian(this.angle),o=Math.sin(i),s=Math.cos(i);switch(this.emitType){case 0:_E.randomPointInsideUnitCircle(a,e),r.set(a.x*this.radius,a.y*this.radius,0);var l=oe._tempVector21;_E.randomPointInsideUnitCircle(l,e),cD.lerp(a,l,this.randomDirectionAmount,l),n.set(l.x*o,l.y*o,-s);break;case 1:_E.randomPointInsideUnitCircle(a,e),r.set(a.x*this.radius,a.y*this.radius,0),n.set(a.x*o,a.y*o,-s),n.normalize();var c=oe._tempVector30;cC.scale(n,this.length*e.random(),c),r.add(c);var d=oe._tempVector31;_E._randomPointUnitSphere(d,e),cC.lerp(n,d,this.randomDirectionAmount,n)}},oe);_w._tempVector20=new cD,_w._tempVector21=new cD,_w._tempVector30=new cC,_w._tempVector31=new cC,e.ConeEmitType=void 0,(ot=e.ConeEmitType||(e.ConeEmitType={}))[ot.Base=0]="Base",ot[ot.Volume=1]="Volume";var _P=(cH(or=function(){var e;return(e=_A.call(this)||this).radius=1,e.shapeType=co.Hemisphere,e},_A),or.prototype._generatePositionAndDirection=function(e,t,r,n){_E._randomPointInsideUnitSphere(r,e),r.scale(this.radius);var a=r.z;a>0&&(r.z=-a),_E._randomPointUnitSphere(n,e),cC.lerp(r,n,this.randomDirectionAmount,n)},or),_F=(cH(on=function(){var e;return(e=_A.call(this)||this).radius=1,e.shapeType=co.Sphere,e},_A),on.prototype._generatePositionAndDirection=function(e,t,r,n){_E._randomPointInsideUnitSphere(r,e),r.scale(this.radius),_E._randomPointUnitSphere(n,e),cC.lerp(r,n,this.randomDirectionAmount,n)},on);dw.create("trail","#define GLSLIFY 1\nattribute vec3 POSITION;attribute vec2 TEXCOORD_0;varying vec2 v_uv;uniform mat4 camera_ProjMat;uniform mat4 camera_ViewMat;void main(){gl_Position=camera_ProjMat*camera_ViewMat*vec4(POSITION,1.0);v_uv=TEXCOORD_0;}","#define GLSLIFY 1\nvarying vec2 v_uv;uniform sampler2D u_texture;void main(void){gl_FragColor=texture2D(u_texture,v_uv);}");var _L=(cH(oa=function(t){var r,n=(r=u6.call(this,t,dw.find("trail"))||this).renderState.blendState.targetBlendState;return n.enabled=!0,n.sourceColorBlendFactor=n.sourceAlphaBlendFactor=e.BlendFactor.SourceAlpha,n.destinationColorBlendFactor=n.destinationAlphaBlendFactor=e.BlendFactor.One,r.renderState.depthState.writeEnabled=!1,r},u6),oa),_D=new cC,_B=(cH(oi=function(e,t){(r=dq.call(this,e)||this)._stroke=t.stroke||.2,r._minSeg=t.minSeg||.02,r._lifetime=t.lifetime||1e3,r._maxPointNum=r._lifetime/1e3*e.engine.targetFrameRate,r._points=[],r._pointStates=[],r._strapPoints=[];for(var r,n=0;n<r._maxPointNum;n++)r._points.push(new cC),r._pointStates.push(r._lifetime),r._strapPoints.push(new cC),r._strapPoints.push(new cC);r._curPointNum=0;var a=t.material||new _L(r.engine);return r.setMaterial(a),r.setTexture(t.texture),r._initGeometry(),r},dq),(oo=oi.prototype).update=function(e){for(var t=0,r=0,n=0;n<this._curPointNum;n++)this._pointStates[n]-=e,this._pointStates[n]<0?t++:t>0&&(r=n-t,this._pointStates[r]=this._pointStates[n],this._points[r].copyFrom(this._points[n]));this._curPointNum-=t;var a=!0;if(this._curPointNum===this._maxPointNum)a=!1;else if(this._curPointNum>0){var i=this._points[this._points.length-1];cC.distance(this.entity.transform.worldPosition,i)<this._minSeg&&(a=!1)}a&&(this._pointStates[this._curPointNum]=this._lifetime,this._points[this._curPointNum].copyFrom(this.entity.transform.worldPosition),this._curPointNum++)},oo.setTexture=function(e){e&&this.getMaterial().shaderData.setTexture("u_texture",e)},oo._render=function(e){this._updateStrapVertices(e.camera,this._points),this._updateStrapCoords(),this._vertexBuffer.setData(this._vertices),dq.prototype._render.call(this,e)},oo._initGeometry=function(){var t=new dX(this._entity.engine),r=2*this._maxPointNum,n=20*r,a=new Float32Array(n),i=[new dW("POSITION",0,e.VertexElementFormat.Vector3,0),new dW("TEXCOORD_0",12,e.VertexElementFormat.Vector2,0)],o=new dO(this.engine,4*n,e.BufferUsage.Dynamic);t.setVertexBufferBinding(o,20),t.setVertexElements(i),t.addSubMesh(0,r,e.MeshTopology.TriangleStrip),this._vertexBuffer=o,this._vertexStride=20,this._vertices=a,this.mesh=t},oo._updateStrapVertices=function(e,t){var r=e.viewMatrix.elements,n=new cC(r[0],r[4],r[8]),a=new cC(r[1],r[5],r[9]),i=new cC(r[2],r[6],r[10]),o=this._stroke;a.scale(o);var s=new cC,l=new cC,c=new cP;cC.transformByQuat(n,c,n),cC.transformByQuat(a,c,a);var d=new cC,u=new cC,h=new cC;n.normalize();for(var _=this._vertices,f=0;f<this._maxPointNum;f++){if(f<this._curPointNum){var p=t[f];f===this._curPointNum-1&&0!==f?cC.subtract(p,t[f-1],h):cC.subtract(t[f+1],p,h),this._projectOnPlane(h,i,h),h.normalize();var g=Math.acos(cC.dot(n,h));cC.cross(n,h,u),0>=cC.dot(u,i)&&(g=2*Math.PI-g),cP.rotationAxisAngle(i,g,c),cC.transformByQuat(a,c,d),cC.add(p,d,s),cC.subtract(p,d,l)}var m=2*f*this._vertexStride/4,v=(2*f+1)*this._vertexStride/4;_[m]=s.x,_[m+1]=s.y,_[m+2]=s.z,_[v]=l.x,_[v+1]=l.y,_[v+2]=l.z}},oo._updateStrapCoords=function(){if(this._prePointsNum!==this._curPointNum){this._prePointsNum=this._curPointNum;for(var e=this._curPointNum,t=1/e,r=this._vertices,n=0;n<e;n++){var a=1-n*t,i=2*n*this._vertexStride/4,o=(2*n+1)*this._vertexStride/4;r[i]=0,r[i+1]=a,r[o]=1,r[o+1]=a}}},oo._projectOnVector=function(e,t,r){var n=t.clone();cC.normalize(n,n);var a=cC.dot(e,n);r.x=n.x*a,r.y=n.y*a,r.z=n.z*a},oo._projectOnPlane=function(e,t,r){this._projectOnVector(e,t,_D),cC.subtract(e,_D,r)},oi),_I=(cH(os=function(){var t;return t=hg.apply(this,arguments)||this,t.probeLayer=e.Layer.Everything,t.width=1024,t.height=1024,t.antiAliasing=1,t._isCube=!1,t},hg),(ol=os.prototype).onTextureChange=function(e){},ol.onBeginRender=function(t){this.enabled&&(this._camera=t,this._oriCameraCullingMask=t.cullingMask,t.cullingMask=this.probeLayer,this._activeRenderTarget&&this._activeRenderTarget.width===this.width&&this._activeRenderTarget.height===this.height&&this._activeRenderTarget.antiAliasing===this.antiAliasing||(this._renderTarget=new dY(this.engine,this.width,this.height,this._isCube?new dZ(this.engine,this.width):new dQ(this.engine,this.width,this.height),e.RenderBufferDepthFormat.Depth,this.antiAliasing),this._renderTargetSwap=new dY(this.engine,this.width,this.height,this._isCube?new dZ(this.engine,this.width):new dQ(this.engine,this.width,this.height),e.RenderBufferDepthFormat.Depth,this.antiAliasing),this._activeRenderTarget=this._renderTarget),this._oriCameraRenderTarget=t.renderTarget,t.renderTarget=this._activeRenderTarget)},ol.onEndRender=function(e){this.enabled&&(this.onTextureChange&&this.onTextureChange(this._texture),this._activeRenderTarget=this._activeRenderTarget===this._renderTarget?this._renderTargetSwap:this._renderTarget)},ol._reset=function(){this.enabled&&(this._camera.renderTarget=this._oriCameraRenderTarget,this._camera.cullingMask=this._oriCameraCullingMask)},cU(os,[{key:"_texture",get:function(){var e;return null==(e=this._activeRenderTarget)?void 0:e.getColorTexture()}}]),os),_V=new cC,_O=new cC,_N=new cC,_k=(cH(oc=function(){var e;return e=_I.apply(this,arguments)||this,e.position=new cC(0,0,0),e._isCube=!0,e.oriViewMatrix=new cF,e},_I),(od=oc.prototype).onBeginRender=function(t){if(this.enabled){_I.prototype.onBeginRender.call(this,t),this._storeCamera(t);for(var r=0;r<6;r++)this._setCamera(r,t),t.render(e.TextureCubeFace.PositiveX+r);this._restoreCamera(t),_I.prototype._reset.call(this)}},od._storeCamera=function(e){this.oriViewMatrix.copyFrom(e.viewMatrix),this._oriFieldOfView=e.fieldOfView},od._restoreCamera=function(e){e.viewMatrix.copyFrom(this.oriViewMatrix),e.fieldOfView=this._oriFieldOfView},od._setCamera=function(e,t){switch(e){case 0:_O.set(0,-1,0),_N.set(1,0,0);break;case 1:_O.set(0,-1,0),_N.set(-1,0,0);break;case 2:_O.set(0,0,1),_N.set(0,1,0);break;case 3:_O.set(0,0,-1),_N.set(0,-1,0);break;case 4:_O.set(0,-1,0),_N.set(0,0,1);break;case 5:_O.set(0,-1,0),_N.set(0,0,-1)}cC.add(this.position,_N,_V),cF.lookAt(this.position,_V,_O,t.viewMatrix),t.fieldOfView=90},oc),_z=Object.freeze({__proto__:null,AmbientLight:hc,get AnimationArrayCurve(){return e.AnimationArrayCurve},get AnimationBoolCurve(){return e.AnimationBoolCurve},AnimationClip:hJ,AnimationClipCurveBinding:hY,get AnimationColorCurve(){return 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ColorWriteMask(){return e.ColorWriteMask},get CompareFunction(){return e.CompareFunction},Component:di,get ConeEmitType(){return e.ConeEmitType},ConeShape:_w,ContentRestorer:d2,get ControllerCollisionFlag(){return e.ControllerCollisionFlag},get ControllerNonWalkableMode(){return e.ControllerNonWalkableMode},CubeProbe:_k,get CullMode(){return e.CullMode},CurveKey:_v,get DataType(){return e.DataType},get DependentMode(){return e.DependentMode},DepthState:dA,get DepthTextureMode(){return e.DepthTextureMode},get DiffuseMode(){return e.DiffuseMode},DirectLight:hu,DynamicCollider:uW,get DynamicColliderConstraints(){return e.DynamicColliderConstraints},EmissionModule:_f,Engine:ha,EngineObject:cJ,Entity:ux,EventDispatcher:c5,FixedJoint:uY,get FogMode(){return e.FogMode},Font:up,get FontStyle(){return e.FontStyle},get GLCapabilityType(){return e.GLCapabilityType},GradientAlphaKey:_c,GradientColorKey:_l,HemisphereShape:_P,HingeJoint:uQ,HitResult:uK,IndexBufferBinding:dk,get IndexFormat(){return 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ShaderPropertyType(){return e.ShaderPropertyType},ShaderTagKey:dg,get ShadowCascadesMode(){return e.ShadowCascadesMode},get ShadowResolution(){return e.ShadowResolution},get ShadowType(){return e.ShadowType},SizeOverLifetimeModule:_y,Skin:ua,SkinnedMeshRenderer:ui,Sky:ho,SkyBoxMaterial:_n,SkyProceduralMaterial:_a,SphereColliderShape:u2,SphereShape:_F,SpotLight:h_,SpringJoint:uJ,Sprite:c8,SpriteAtlas:c$,get SpriteDrawMode(){return e.SpriteDrawMode},SpriteMask:uu,get SpriteMaskInteraction(){return e.SpriteMaskInteraction},get SpriteMaskLayer(){return e.SpriteMaskLayer},SpriteRenderer:ud,get SpriteTileMode(){return e.SpriteTileMode},StateMachineScript:h9,StaticCollider:uX,get StencilOperation(){return e.StencilOperation},StencilState:dR,SubMesh:dz,SubShader:dS,get SunMode(){return e.SunMode},SystemInfo:uz,get TextHorizontalAlignment(){return e.TextHorizontalAlignment},TextRenderer:uv,TextUtils:u_,get TextVerticalAlignment(){return e.TextVerticalAlignment},Texture:dF,Texture2D:dQ,Texture2DArray:dJ,get TextureCoordinate(){return e.TextureCoordinate},TextureCube:dZ,get TextureCubeFace(){return e.TextureCubeFace},get TextureDepthCompareFunction(){return e.TextureDepthCompareFunction},get TextureFilterMode(){return e.TextureFilterMode},get TextureFormat(){return e.TextureFormat},TextureSheetAnimationModule:_x,get TextureUsage(){return e.TextureUsage},get TextureWrapMode(){return e.TextureWrapMode},Time:da,TrailMaterial:_L,TrailRenderer:_B,Transform:dd,UnlitMaterial:hU,Utils:c0,VelocityOverLifetimeModule:_b,get VertexAttribute(){return e.VertexAttribute},VertexBufferBinding:dH,VertexElement:dW,get VertexElementFormat(){return e.VertexElementFormat},get WrapMode(){return e.WrapMode},XRManager:hn,assignmentClone:cX,deepClone:cY,dependentComponents:dl,ignoreClone:cj,request:hD,resourceLoader:uD,shallowClone:cq});function _U(e,t){for(var r=0;r<t.length;r++){var n=t[r];n.enumerable=n.enumerable||!1,n.configurable=!0,"value"in n&&(n.writable=!0),Object.defineProperty(e,n.key,n)}}function _G(e,t,r){return t&&_U(e.prototype,t),r&&_U(e,r),e}function _H(e,t){return(_H=Object.setPrototypeOf||function(e,t){return e.__proto__=t,e})(e,t)}function _W(e,t){if("function"!=typeof t&&null!==t)throw TypeError("Super expression must either be null or a function");e.prototype=Object.create(t&&t.prototype,{constructor:{value:e,writable:!0,configurable:!0}}),t&&_H(e,t)}function _K(e,r){return null!=r&&"undefined"!=typeof Symbol&&r[Symbol.hasInstance]?!!r[Symbol.hasInstance](e):t(e,r)}e.GLCompressedTextureInternalFormat=void 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_j=(_W(oh=function(e){(t=hi.call(this)||this)._scale=new cD;var t,r=e.width,n=e.height;return t._webCanvas=e,t.width=r,t.height=n,t},hi),(o_=oh.prototype).resizeByClientSize=function(e){void 0===e&&(e=window.devicePixelRatio);var t=this._webCanvas;"undefined"!=typeof OffscreenCanvas&&_K(t,OffscreenCanvas)||(this.width=t.clientWidth*e,this.height=t.clientHeight*e)},o_.setScale=function(e,t){this._scale.set(e,t),this.scale=this._scale},o_._onSizeChanged=function(e,t){this._webCanvas.width=e,this._webCanvas.height=t},_G(oh,[{key:"scale",get:function(){var e=this._webCanvas;return"undefined"!=typeof OffscreenCanvas&&_K(e,OffscreenCanvas)||this._scale.set(e.clientWidth*devicePixelRatio/e.width,e.clientHeight*devicePixelRatio/e.height),this._scale},set:function(e){var t=this._webCanvas;"undefined"!=typeof OffscreenCanvas&&_K(t,OffscreenCanvas)||(t.style.transformOrigin="left top",t.style.transform="scale("+e.x+", "+e.y+")")}}]),oh),_X=(_W(of=function(){return ha.apply(this,arguments)},ha),of.create=function(e){var t=e.canvas,r=new _j("string"==typeof t?document.getElementById(t):t),n=new _8(e.graphicDeviceOptions),a=new of(r,n,e);return a._initialize(e).then(function(){return a.sceneManager.addScene(new hp(a,"DefaultScene")),a})},_G(of,[{key:"canvas",get:function(){return this._canvas}}]),of);function _q(){return(_q=Object.assign||function(e){for(var t=1;t<arguments.length;t++){var r=arguments[t];for(var n in r)Object.prototype.hasOwnProperty.call(r,n)&&(e[n]=r[n])}return e}).apply(this,arguments)}var _Y=((og=(op=function(t,r,n,a,i){void 0===a&&(a=e.BufferUsage.Static);var o=t.gl,s=o.createBuffer(),l=this._getGLBufferUsage(o,a),c=r===e.BufferBindFlag.VertexBuffer?o.ARRAY_BUFFER:o.ELEMENT_ARRAY_BUFFER;this._gl=o,this._glBuffer=s,this._glBufferUsage=l,this._glBindTarget=c,this._isWebGL2=t.isWebGL2,this.bind(),i?o.bufferData(c,i,l):o.bufferData(c,n,l),o.bindBuffer(c,null)}).prototype).bind=function(){this._gl.bindBuffer(this._glBindTarget,this._glBuffer)},og.setData=function(t,r,n,a,i,o){var s=this._gl,l=this._glBindTarget;this.bind(),o===e.SetDataOptions.Discard&&s.bufferData(l,t,this._glBufferUsage);var c=r.BYTES_PER_ELEMENT||1,d=i?c*i:r.byteLength;if(0!==a||d<r.byteLength){var u=void 0!==r.byteOffset;if(this._isWebGL2&&u)s.bufferSubData(l,n,r,a,d/c);else{var h=new Uint8Array(u?r.buffer:r,a*c,d);s.bufferSubData(l,n,h)}}else s.bufferSubData(l,n,r);s.bindBuffer(l,null)},og.getData=function(e,t,r,n){if(this._isWebGL2){var a=this._gl;this.bind(),a.getBufferSubData(this._glBindTarget,t,e,r,n)}else throw"Buffer is write-only on WebGL1.0 platforms."},og.destroy=function(){this._gl.deleteBuffer(this._glBuffer),this._gl=null,this._glBuffer=null},og._getGLBufferUsage=function(t,r){switch(r){case e.BufferUsage.Static:return t.STATIC_DRAW;case e.BufferUsage.Dynamic:return t.DYNAMIC_DRAW;case e.BufferUsage.Stream:return t.STREAM_DRAW}},op),_Q=((ov=(om=function(e){this._rhi=e,this.capabilityList=new Map,this._init(),this._compatibleAllInterface()}).prototype).canIUse=function(e){return this.capabilityList.get(e)},ov.canIUseCompressedTextureInternalFormat=function(t){var r=e.GLCompressedTextureInternalFormat.RGBA_ASTC_4X4_KHR,n=e.GLCompressedTextureInternalFormat.RGBA_ASTC_12X12_KHR,a=e.GLCompressedTextureInternalFormat.SRGB8_ALPHA8_ASTC_4X4_KHR,i=e.GLCompressedTextureInternalFormat.SRGB8_ALPHA8_ASTC_12X12_KHR,o=e.GLCompressedTextureInternalFormat.RGB_ETC1_WEBGL,s=e.GLCompressedTextureInternalFormat.R11_EAC,l=e.GLCompressedTextureInternalFormat.SRGB8_ALPHA8_ETC2_EAC,c=e.GLCompressedTextureInternalFormat.RGB_PVRTC_4BPPV1_IMG,d=e.GLCompressedTextureInternalFormat.RGBA_PVRTC_2BPPV1_IMG,u=e.GLCompressedTextureInternalFormat.RGB_S3TC_DXT1_EXT,h=e.GLCompressedTextureInternalFormat.RGBA_S3TC_DXT5_EXT,_=e.GLCompressedTextureInternalFormat.RGBA_BPTC_UNORM_EXT,f=e.GLCompressedTextureInternalFormat.RGB_BPTC_UNSIGNED_FLOAT_EXT;return t>=r&&n<=n||t>=a&&t<=i?this.canIUse(e.GLCapabilityType.astc):t===o?this.canIUse(e.GLCapabilityType.etc1):t>=s&&t<=l?this.canIUse(e.GLCapabilityType.etc):t>=c&&t<=d?this.canIUse(e.GLCapabilityType.pvrtc):t>=u&&t<=h?this.canIUse(e.GLCapabilityType.s3tc):!!(t>=_)&&!!(t<=f)&&this.canIUse(e.GLCapabilityType.bptc)},ov._init=function(){var t=this.capabilityList,r=this.rhi.isWebGL2,n=this.rhi.requireExtension.bind(this.rhi),a=e.GLCapabilityType.shaderVertexID,i=e.GLCapabilityType.standardDerivatives,o=e.GLCapabilityType.shaderTextureLod,s=e.GLCapabilityType.elementIndexUint,l=e.GLCapabilityType.depthTexture,c=e.GLCapabilityType.vertexArrayObject,d=e.GLCapabilityType.instancedArrays,u=e.GLCapabilityType.multipleSample,h=e.GLCapabilityType.drawBuffers,_=e.GLCapabilityType.astc,f=e.GLCapabilityType.astc_webkit,p=e.GLCapabilityType.etc,g=e.GLCapabilityType.etc_webkit,m=e.GLCapabilityType.etc1,v=e.GLCapabilityType.etc1_webkit,y=e.GLCapabilityType.pvrtc,x=e.GLCapabilityType.pvrtc_webkit,b=e.GLCapabilityType.s3tc,S=e.GLCapabilityType.s3tc_webkit,C=e.GLCapabilityType.bptc,T=e.GLCapabilityType.textureFloat,A=e.GLCapabilityType.textureHalfFloat,E=e.GLCapabilityType.textureFloatLinear,R=e.GLCapabilityType.textureHalfFloatLinear,M=e.GLCapabilityType.WEBGL_colorBufferFloat,w=e.GLCapabilityType.colorBufferFloat,P=e.GLCapabilityType.colorBufferHalfFloat,F=e.GLCapabilityType.textureFilterAnisotropic;t.set(a,r),t.set(i,r||!!n(i)),t.set(o,r||!!n(o)),t.set(s,r||!!n(s)),t.set(l,r||!!n(l)),t.set(c,r||!!n(c)),t.set(d,r||!!n(d)),t.set(u,r),t.set(h,r||!!n(h)),t.set(T,r||!!n(T)),t.set(A,r||!!n(A)),t.set(E,!!n(E)),t.set(R,r||!!n(R)),t.set(w,r&&!!n(w)||!!n(M)),t.set(P,r&&!!n(w)||!!n(P)),t.set(F,!!n(F)),t.set(_,!!(n(_)||n(f))),t.set(p,!!(n(p)||n(g))),t.set(m,!!(n(m)||n(v))),t.set(y,!!(n(y)||n(x))),t.set(b,!!(n(b)||n(S))),t.set(C,!!n(C))},ov._compatibleInterface=function(e,t){var r=this.rhi,n=r.gl,a=null;if(a=r.requireExtension(e))for(var i in t){var o=a[t[i]];(null==o?void 0:o.bind)?n[i]=o.bind(a):n[i]=o}},ov._compatibleAllInterface=function(){var t=e.GLCapabilityType.depthTexture,r=e.GLCapabilityType.vertexArrayObject,n=e.GLCapabilityType.instancedArrays,a=e.GLCapabilityType.drawBuffers,i=e.GLCapabilityType.textureFilterAnisotropic,o=e.GLCapabilityType.textureHalfFloat,s=e.GLCapabilityType.colorBufferHalfFloat,l=e.GLCapabilityType.WEBGL_colorBufferFloat;if(!this.rhi.isWebGL2){this._compatibleInterface(t,{UNSIGNED_INT_24_8:"UNSIGNED_INT_24_8_WEBGL"}),this._compatibleInterface(r,{createVertexArray:"createVertexArrayOES",deleteVertexArray:"deleteVertexArrayOES",isVertexArray:"isVertexArrayOES",bindVertexArray:"bindVertexArrayOES"}),this._compatibleInterface(n,{drawArraysInstanced:"drawArraysInstancedANGLE",drawElementsInstanced:"drawElementsInstancedANGLE",vertexAttribDivisor:"vertexAttribDivisorANGLE"}),this._compatibleInterface(a,{MAX_DRAW_BUFFERS:"MAX_DRAW_BUFFERS_WEBGL"});var c={};if(this.canIUse(e.GLCapabilityType.drawBuffers)){for(var d=this.maxDrawBuffers,u=0;u<d;u++)0!=u&&(c["COLOR_ATTACHMENT"+u]="COLOR_ATTACHMENT"+u+"_WEBGL"),c["DRAW_BUFFER"+u]="DRAW_BUFFER"+u+"_WEBGL";this._compatibleInterface(a,_q({drawBuffers:"drawBuffersWEBGL"},c))}this._compatibleInterface(o,{HALF_FLOAT:"HALF_FLOAT_OES"}),this._compatibleInterface(s,{RGBA16F:"RBGA16F_EXT"}),this._compatibleInterface(l,{RGBA32F:"RBGA32F_EXT"})}this._compatibleInterface(i,{TEXTURE_MAX_ANISOTROPY_EXT:"TEXTURE_MAX_ANISOTROPY_EXT"})},_G(om,[{key:"maxTextureSize",get:function(){return this.rhi.renderStates.getParameter(this.rhi.gl.MAX_TEXTURE_SIZE)}},{key:"canUseFloatTextureBlendShape",get:function(){return this.canIUse(e.GLCapabilityType.shaderVertexID)&&this.canIUse(e.GLCapabilityType.textureFloat)&&this.rhi.renderStates.getParameter(this.rhi.gl.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0}},{key:"canIUseMoreJoints",get:function(){return this.canIUse(e.GLCapabilityType.textureFloat)&&this.rhi.renderStates.getParameter(this.rhi.gl.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0}},{key:"maxDrawBuffers",get:function(){return this._maxDrawBuffers||(this.canIUse(e.GLCapabilityType.drawBuffers)?this._maxDrawBuffers=this._rhi.gl.getParameter(this._rhi.gl.MAX_DRAW_BUFFERS):this._maxDrawBuffers=1),this._maxDrawBuffers}},{key:"maxAnisoLevel",get:function(){if(!this._maxAnisoLevel){var t=this._rhi.requireExtension(e.GLCapabilityType.textureFilterAnisotropic);this._maxAnisoLevel=t?this._rhi.gl.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT):1}return this._maxAnisoLevel}},{key:"maxAntiAliasing",get:function(){if(!this._maxAntiAliasing){var t=this._rhi.gl,r=this.canIUse(e.GLCapabilityType.multipleSample);this._maxAntiAliasing=r?t.getParameter(t.MAX_SAMPLES):1}return this._maxAntiAliasing}},{key:"rhi",get:function(){return this._rhi}}]),om),_J=((oy=function(e){this.rhi=e,this._requireResult={}}).prototype.requireExtension=function(e){return void 0!==this._requireResult[e]||(this._requireResult[e]=this.rhi.gl.getExtension(e)),this._requireResult[e]},oy),_Z=((ob=(ox=function(t,r){this._attribLocArray=[],this._vaoMap=new Map,this._primitive=r,this._canUseInstancedArrays=t.canIUse(e.GLCapabilityType.instancedArrays),this._isSupportVAO=t.canIUse(e.GLCapabilityType.vertexArrayObject),this._gl=t.gl}).prototype).draw=function(e,t){var r=this._gl,n=this._primitive,a=this._isSupportVAO&&n.enableVAO;if(a){n._bufferStructChanged&&this._clearVAO(),this._vaoMap.has(e.id)||this._registerVAO(e);var i=this._vaoMap.get(e.id);r.bindVertexArray(i)}else this._bindBufferAndAttrib(e);var o=n.indexBufferBinding,s=n.instanceCount,l=n._glIndexType,c=n._glIndexByteCount,d=t.topology,u=t.start,h=t.count;if(s){if(this._canUseInstancedArrays){if(o){if(a)r.drawElementsInstanced(d,h,l,u*c,s);else{var _=o.buffer._platformBuffer._glBuffer;r.bindBuffer(r.ELEMENT_ARRAY_BUFFER,_),r.drawElementsInstanced(d,h,l,u*c,s),r.bindBuffer(r.ELEMENT_ARRAY_BUFFER,null)}}else r.drawArraysInstanced(d,u,h,s)}else dr.error("ANGLE_instanced_arrays extension is not supported")}else if(o){if(a)r.drawElements(d,h,l,u*c);else{var f=o.buffer._platformBuffer._glBuffer;r.bindBuffer(r.ELEMENT_ARRAY_BUFFER,f),r.drawElements(d,h,l,u*c),r.bindBuffer(r.ELEMENT_ARRAY_BUFFER,null)}}else r.drawArrays(d,u,h);a?r.bindVertexArray(null):this._disableAttrib()},ob.destroy=function(){this._isSupportVAO&&this._clearVAO()},ob._bindBufferAndAttrib=function(e){var t,r,n=this._gl,a=this._primitive,i=a.vertexBufferBindings;this._attribLocArray.length=0;var o=e.attributeLocation,s=a._vertexElementMap;for(var l in o){var c=o[l];if(-1!==c){var d=s[l];if(d){var u=i[d.bindingIndex],h=u.buffer,_=u.stride;r!==(t=h._platformBuffer._glBuffer)&&(r=t,n.bindBuffer(n.ARRAY_BUFFER,t)),n.enableVertexAttribArray(c);var f=d._formatMetaInfo;n.vertexAttribPointer(c,f.size,f.type,f.normalized,_,d.offset),this._canUseInstancedArrays&&n.vertexAttribDivisor(c,d.instanceStepRate),this._attribLocArray.push(c)}else dr.warn("vertex attribute not found: "+l)}}n.bindBuffer(n.ARRAY_BUFFER,null)},ob._disableAttrib=function(){for(var e=this._gl,t=0,r=this._attribLocArray.length;t<r;t++)e.disableVertexAttribArray(this._attribLocArray[t])},ob._registerVAO=function(e){var t=this._gl,r=t.createVertexArray();t.bindVertexArray(r);var n=this._primitive.indexBufferBinding;n&&t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,n.buffer._platformBuffer._glBuffer),this._bindBufferAndAttrib(e),t.bindVertexArray(null),t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,null),this._disableAttrib(),this._vaoMap.set(e.id,r)},ob._clearVAO=function(){var e=this._gl;this._vaoMap.forEach(function(t){e.deleteVertexArray(t)}),this._vaoMap.clear()},ox),_$=((oS=function(e){this._parameters={},this._gl=e,this._parameters={},this._parameters[e.MAX_COMBINED_TEXTURE_IMAGE_UNITS]=e.getParameter(e.MAX_COMBINED_TEXTURE_IMAGE_UNITS),this._parameters[e.MAX_VERTEX_UNIFORM_VECTORS]=e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),this._parameters[e.MAX_VERTEX_ATTRIBS]=e.getParameter(e.MAX_VERTEX_ATTRIBS),this._parameters[e.MAX_VERTEX_TEXTURE_IMAGE_UNITS]=e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),this._parameters[e.MAX_TEXTURE_SIZE]=e.getParameter(e.MAX_TEXTURE_SIZE),e.blendFuncSeparate(e.ONE,e.ZERO,e.ONE,e.ZERO),e.blendEquationSeparate(e.FUNC_ADD,e.FUNC_ADD),e.colorMask(!0,!0,!0,!0),e.blendColor(0,0,0,0),e.disable(e.SAMPLE_ALPHA_TO_COVERAGE),e.enable(e.DEPTH_TEST),e.depthFunc(e.LESS),e.depthMask(!0),e.disable(e.STENCIL_TEST),e.stencilFuncSeparate(e.FRONT,e.ALWAYS,0,255),e.stencilFuncSeparate(e.BACK,e.ALWAYS,0,255),e.stencilOpSeparate(e.FRONT,e.KEEP,e.KEEP,e.KEEP),e.stencilOpSeparate(e.BACK,e.KEEP,e.KEEP,e.KEEP),e.stencilMask(255),e.enable(e.CULL_FACE),e.cullFace(e.BACK),e.disable(e.POLYGON_OFFSET_FILL),e.polygonOffset(0,0)}).prototype.getParameter=function(e){return this._parameters[e]},oS),_0=((oT=(oC=function(e,t,r){this._texture=t,this._rhi=e,this._gl=e.gl,this._isWebGL2=e.isWebGL2,this._target=r,this._glTexture=this._gl.createTexture()}).prototype).destroy=function(){this._gl.deleteTexture(this._glTexture),this._texture=null,this._glTexture=null,this._formatDetail=null},oT.setUseDepthCompareMode=function(e){var t=this._gl;t.texParameteri(this._target,t.TEXTURE_COMPARE_MODE,e?t.COMPARE_REF_TO_TEXTURE:t.NONE)},oT.generateMipmaps=function(){(1!==this._texture.width||1!==this._texture.height)&&(this._bind(),this._gl.generateMipmap(this._target))},oT._bind=function(){this._rhi.bindTexture(this)},oT._init=function(t){var r=this._gl,n=this._isWebGL2,a=this._formatDetail,i=a.internalFormat,o=a.baseFormat,s=a.dataType,l=this._texture,c=l.mipmapCount,d=l.width,u=l.height,h=l.usage,_=l._isDepthTexture;if(this._bind(),n&&!(o===r.LUMINANCE_ALPHA||o===r.ALPHA)&&h!==e.TextureUsage.Dynamic)r.texStorage2D(this._target,c,i,d,u);else if(t)for(var f=0;f<c;f++)for(var p=Math.max(1,d>>f),g=0;g<6;g++)r.texImage2D(r.TEXTURE_CUBE_MAP_POSITIVE_X+g,f,i,p,p,0,o,s,null);else if(_)r.texImage2D(this._target,0,i,d,u,0,o,s,null);else for(var m=0;m<c;m++){var v=Math.max(1,d>>m),y=Math.max(1,u>>m);r.texImage2D(this._target,m,i,v,y,0,o,s,null)}},oT._getPixelBuffer=function(e,t,r,n,a,i,o){var s=this._gl,l=this._formatDetail,c=l.baseFormat,d=l.dataType;s.bindFramebuffer(s.FRAMEBUFFER,this._getReadFrameBuffer()),i>0&&!this._isWebGL2&&(i=0,dr.error("mipLevel only take effect in WebGL2.0")),null!=e?s.framebufferTexture2D(s.FRAMEBUFFER,s.COLOR_ATTACHMENT0,s.TEXTURE_CUBE_MAP_POSITIVE_X+e,this._glTexture,i):s.framebufferTexture2D(s.FRAMEBUFFER,s.COLOR_ATTACHMENT0,s.TEXTURE_2D,this._glTexture,i),s.readPixels(t,r,n,a,c,d,o),s.bindFramebuffer(s.FRAMEBUFFER,null)},oT._setWrapMode=function(t,r){var n=this._gl,a=this._isWebGL2,i=this._target,o=this._texture,s=o.width,l=o.height;switch(a||t===e.TextureWrapMode.Clamp||oC._isPowerOf2(s)&&oC._isPowerOf2(l)||(dr.warn("non-power-2 texture is not supported for REPEAT or MIRRORED_REPEAT in WebGL1,and has automatically downgraded to CLAMP_TO_EDGE"),t=e.TextureWrapMode.Clamp),t){case e.TextureWrapMode.Clamp:n.texParameteri(i,r,n.CLAMP_TO_EDGE);break;case e.TextureWrapMode.Repeat:n.texParameteri(i,r,n.REPEAT);break;case e.TextureWrapMode.Mirror:n.texParameteri(i,r,n.MIRRORED_REPEAT)}},oT._getReadFrameBuffer=function(){var e=this._rhi._readFrameBuffer;return e||(this._rhi._readFrameBuffer=e=this._gl.createFramebuffer()),e},oC._isPowerOf2=function(e){return(e&e-1)==0},oC._getFormatDetail=function(t,r,n){switch(t){case e.TextureFormat.R8G8B8:return{internalFormat:n?r.RGB8:r.RGB,baseFormat:r.RGB,dataType:r.UNSIGNED_BYTE,isCompressed:!1};case e.TextureFormat.R8G8B8A8:return{internalFormat:n?r.RGBA8:r.RGBA,baseFormat:r.RGBA,dataType:r.UNSIGNED_BYTE,isCompressed:!1};case e.TextureFormat.R4G4B4A4:return{internalFormat:n?r.RGBA4:r.RGBA,baseFormat:r.RGBA,dataType:r.UNSIGNED_SHORT_4_4_4_4,isCompressed:!1};case e.TextureFormat.R5G5B5A1:return{internalFormat:n?r.RGB5_A1:r.RGBA,baseFormat:r.RGBA,dataType:r.UNSIGNED_SHORT_5_5_5_1,isCompressed:!1};case e.TextureFormat.R5G6B5:return{internalFormat:n?r.RGB565:r.RGB,baseFormat:r.RGB,dataType:r.UNSIGNED_SHORT_5_6_5,isCompressed:!1};case e.TextureFormat.Alpha8:return{internalFormat:r.ALPHA,baseFormat:r.ALPHA,dataType:r.UNSIGNED_BYTE,isCompressed:!1};case e.TextureFormat.LuminanceAlpha:return{internalFormat:r.LUMINANCE_ALPHA,baseFormat:r.LUMINANCE_ALPHA,dataType:r.UNSIGNED_BYTE,isCompressed:!1};case e.TextureFormat.R16G16B16A16:return{internalFormat:n?r.RGBA16F:r.RGBA,baseFormat:r.RGBA,dataType:r.HALF_FLOAT,isCompressed:!1};case e.TextureFormat.R32G32B32A32:return{internalFormat:n?r.RGBA32F:r.RGBA,baseFormat:r.RGBA,dataType:r.FLOAT,isCompressed:!1};case e.TextureFormat.BC1:return{internalFormat:e.GLCompressedTextureInternalFormat.RGB_S3TC_DXT1_EXT,isCompressed:!0};case e.TextureFormat.BC3:return{internalFormat:e.GLCompressedTextureInternalFormat.RGBA_S3TC_DXT5_EXT,isCompressed:!0};case e.TextureFormat.BC7:return{internalFormat:e.GLCompressedTextureInternalFormat.RGBA_BPTC_UNORM_EXT,isCompressed:!0};case e.TextureFormat.ETC1_RGB:return{internalFormat:e.GLCompressedTextureInternalFormat.RGB_ETC1_WEBGL,isCompressed:!0};case e.TextureFormat.ETC2_RGB:return{internalFormat:e.GLCompressedTextureInternalFormat.RGB8_ETC2,isCompressed:!0};case e.TextureFormat.ETC2_RGBA5:return{internalFormat:e.GLCompressedTextureInternalFormat.RGB8_PUNCHTHROUGH_ALPHA1_ETC2,isCompressed:!0};case e.TextureFormat.ETC2_RGBA8:return{internalFormat:e.GLCompressedTextureInternalFormat.RGBA8_ETC2_EAC,isCompressed:!0};case e.TextureFormat.PVRTC_RGB2:return{internalFormat:e.GLCompressedTextureInternalFormat.RGB_PVRTC_2BPPV1_IMG,isCompressed:!0};case e.TextureFormat.PVRTC_RGBA2:return{internalFormat:e.GLCompressedTextureInternalFormat.RGBA_PVRTC_2BPPV1_IMG,isCompressed:!0};case e.TextureFormat.PVRTC_RGB4:return{internalFormat:e.GLCompressedTextureInternalFormat.RGB_PVRTC_4BPPV1_IMG,isCompressed:!0};case e.TextureFormat.PVRTC_RGBA4:return{internalFormat:e.GLCompressedTextureInternalFormat.RGBA_PVRTC_4BPPV1_IMG,isCompressed:!0};case e.TextureFormat.ASTC_4x4:return{internalFormat:e.GLCompressedTextureInternalFormat.RGBA_ASTC_4X4_KHR,isCompressed:!0};case e.TextureFormat.ASTC_5x5:return{internalFormat:e.GLCompressedTextureInternalFormat.RGBA_ASTC_5X5_KHR,isCompressed:!0};case e.TextureFormat.ASTC_6x6:return{internalFormat:e.GLCompressedTextureInternalFormat.RGBA_ASTC_6X6_KHR,isCompressed:!0};case e.TextureFormat.ASTC_8x8:return{internalFormat:e.GLCompressedTextureInternalFormat.RGBA_ASTC_8X8_KHR,isCompressed:!0};case e.TextureFormat.ASTC_10x10:return{internalFormat:e.GLCompressedTextureInternalFormat.RGBA_ASTC_10X10_KHR,isCompressed:!0};case e.TextureFormat.ASTC_12x12:return{internalFormat:e.GLCompressedTextureInternalFormat.RGBA_ASTC_12X12_KHR,isCompressed:!0};case e.TextureFormat.Depth:return{internalFormat:n?r.DEPTH_COMPONENT32F:r.DEPTH_COMPONENT,baseFormat:r.DEPTH_COMPONENT,dataType:n?r.FLOAT:r.UNSIGNED_SHORT,isCompressed:!1,attachment:r.DEPTH_ATTACHMENT};case e.TextureFormat.DepthStencil:return{internalFormat:n?r.DEPTH32F_STENCIL8:r.DEPTH_STENCIL,baseFormat:r.DEPTH_STENCIL,dataType:n?r.FLOAT_32_UNSIGNED_INT_24_8_REV:r.UNSIGNED_INT_24_8,isCompressed:!1,attachment:r.DEPTH_STENCIL_ATTACHMENT};case e.TextureFormat.Depth16:return{internalFormat:n?r.DEPTH_COMPONENT16:r.DEPTH_COMPONENT,baseFormat:r.DEPTH_COMPONENT,dataType:r.UNSIGNED_SHORT,isCompressed:!1,attachment:r.DEPTH_ATTACHMENT};case e.TextureFormat.Depth24Stencil8:return{internalFormat:n?r.DEPTH24_STENCIL8:r.DEPTH_STENCIL,baseFormat:r.DEPTH_STENCIL,dataType:r.UNSIGNED_INT_24_8,isCompressed:!1,attachment:r.DEPTH_STENCIL_ATTACHMENT};case e.TextureFormat.Depth24:return{internalFormat:r.DEPTH_COMPONENT24,baseFormat:r.DEPTH_COMPONENT,dataType:r.UNSIGNED_INT,isCompressed:!1,attachment:r.DEPTH_ATTACHMENT};case e.TextureFormat.Depth32:return{internalFormat:r.DEPTH_COMPONENT32F,baseFormat:r.DEPTH_COMPONENT,dataType:r.FLOAT,isCompressed:!1,attachment:r.DEPTH_ATTACHMENT};case e.TextureFormat.Depth32Stencil8:return{internalFormat:r.DEPTH32F_STENCIL8,baseFormat:r.DEPTH_STENCIL,dataType:r.FLOAT_32_UNSIGNED_INT_24_8_REV,isCompressed:!1,attachment:r.DEPTH_STENCIL_ATTACHMENT};default:throw Error("this TextureFormat is not supported in Galacean Engine: "+t)}},oC._getRenderBufferDepthFormatDetail=function(t,r,n){switch(t){case e.RenderBufferDepthFormat.Depth:return{internalFormat:n?r.DEPTH_COMPONENT32F:r.DEPTH_COMPONENT16,baseFormat:r.DEPTH_COMPONENT,dataType:n?r.FLOAT:r.UNSIGNED_SHORT,isCompressed:!1,attachment:r.DEPTH_ATTACHMENT};case e.RenderBufferDepthFormat.DepthStencil:return{internalFormat:n?r.DEPTH32F_STENCIL8:r.DEPTH_STENCIL,baseFormat:r.DEPTH_STENCIL,dataType:n?r.FLOAT_32_UNSIGNED_INT_24_8_REV:r.UNSIGNED_INT_24_8,isCompressed:!1,attachment:r.DEPTH_STENCIL_ATTACHMENT};case e.RenderBufferDepthFormat.Stencil:return{internalFormat:r.STENCIL_INDEX8,baseFormat:r.STENCIL_ATTACHMENT,dataType:r.UNSIGNED_BYTE,isCompressed:!1,attachment:r.STENCIL_ATTACHMENT};case e.RenderBufferDepthFormat.Depth16:return{internalFormat:r.DEPTH_COMPONENT16,baseFormat:r.DEPTH_COMPONENT,dataType:r.UNSIGNED_SHORT,isCompressed:!1,attachment:r.DEPTH_ATTACHMENT};case e.RenderBufferDepthFormat.Depth24Stencil8:return{internalFormat:n?r.DEPTH24_STENCIL8:r.DEPTH_STENCIL,baseFormat:r.DEPTH_STENCIL,dataType:r.UNSIGNED_INT_24_8,isCompressed:!1,attachment:r.DEPTH_STENCIL_ATTACHMENT};case e.RenderBufferDepthFormat.Depth24:return{internalFormat:r.DEPTH_COMPONENT24,baseFormat:r.DEPTH_COMPONENT,dataType:r.UNSIGNED_INT,isCompressed:!1,attachment:r.DEPTH_ATTACHMENT};case e.RenderBufferDepthFormat.Depth32:return{internalFormat:r.DEPTH_COMPONENT32F,baseFormat:r.DEPTH_COMPONENT,dataType:r.FLOAT,isCompressed:!1,attachment:r.DEPTH_ATTACHMENT};case e.RenderBufferDepthFormat.Depth32Stencil8:return{internalFormat:r.DEPTH32F_STENCIL8,baseFormat:r.DEPTH_STENCIL,dataType:r.FLOAT_32_UNSIGNED_INT_24_8_REV,isCompressed:!1,attachment:r.DEPTH_STENCIL_ATTACHMENT};default:throw Error("this TextureFormat is not supported in Galacean Engine: "+t)}},oC._supportTextureFormat=function(t,r){switch(t){case e.TextureFormat.R16G16B16A16:if(!r.canIUse(e.GLCapabilityType.textureHalfFloat))return!1;break;case e.TextureFormat.R32G32B32A32:if(!r.canIUse(e.GLCapabilityType.textureFloat))return!1;break;case e.TextureFormat.Depth16:case e.TextureFormat.Depth24Stencil8:case e.TextureFormat.Depth:case e.TextureFormat.DepthStencil:if(!r.canIUse(e.GLCapabilityType.depthTexture))return!1;break;case e.TextureFormat.Depth24:case e.TextureFormat.Depth32:case e.TextureFormat.Depth32Stencil8:return r.isWebGL2}return!0},oC._supportRenderBufferColorFormat=function(t,r){var n=!0;switch(t){case e.TextureFormat.R16G16B16A16:r.canIUse(e.GLCapabilityType.colorBufferHalfFloat)&&r.canIUse(e.GLCapabilityType.textureHalfFloat)||(n=!1);break;case e.TextureFormat.R32G32B32A32:r.canIUse(e.GLCapabilityType.colorBufferFloat)&&r.canIUse(e.GLCapabilityType.textureFloat)||(n=!1)}return n},oC._supportRenderBufferDepthFormat=function(t,r){if(!r.isWebGL2)switch(t){case e.RenderBufferDepthFormat.Depth24:case e.RenderBufferDepthFormat.Depth32:case e.RenderBufferDepthFormat.Depth32Stencil8:return!1}return!0},_G(oC,[{key:"wrapModeU",set:function(e){this._bind(),this._setWrapMode(e,this._gl.TEXTURE_WRAP_S)}},{key:"wrapModeV",set:function(e){this._bind(),this._setWrapMode(e,this._gl.TEXTURE_WRAP_T)}},{key:"filterMode",set:function(t){var r=this._gl,n=this._target,a=this._texture._mipmap;switch(this._bind(),t){case e.TextureFilterMode.Point:r.texParameteri(n,r.TEXTURE_MAG_FILTER,r.NEAREST),r.texParameteri(n,r.TEXTURE_MIN_FILTER,a?r.NEAREST_MIPMAP_NEAREST:r.NEAREST);break;case e.TextureFilterMode.Bilinear:r.texParameteri(n,r.TEXTURE_MAG_FILTER,r.LINEAR),r.texParameteri(n,r.TEXTURE_MIN_FILTER,a?r.LINEAR_MIPMAP_NEAREST:r.LINEAR);break;case e.TextureFilterMode.Trilinear:r.texParameteri(n,r.TEXTURE_MAG_FILTER,r.LINEAR),r.texParameteri(n,r.TEXTURE_MIN_FILTER,a?r.LINEAR_MIPMAP_LINEAR:r.LINEAR)}}},{key:"anisoLevel",set:function(e){var t=this._gl;this._bind(),t.texParameterf(this._target,t.TEXTURE_MAX_ANISOTROPY_EXT,e)}},{key:"depthCompareFunction",set:function(t){this._bind();var r=this._gl;switch(t){case e.TextureDepthCompareFunction.Never:r.texParameteri(this._target,r.TEXTURE_COMPARE_FUNC,r.NEVER);break;case e.TextureDepthCompareFunction.Less:r.texParameteri(this._target,r.TEXTURE_COMPARE_FUNC,r.LESS);break;case e.TextureDepthCompareFunction.Equal:r.texParameteri(this._target,r.TEXTURE_COMPARE_FUNC,r.EQUAL);break;case e.TextureDepthCompareFunction.LessEqual:r.texParameteri(this._target,r.TEXTURE_COMPARE_FUNC,r.LEQUAL);break;case e.TextureDepthCompareFunction.Greater:r.texParameteri(this._target,r.TEXTURE_COMPARE_FUNC,r.GREATER);break;case e.TextureDepthCompareFunction.NotEqual:r.texParameteri(this._target,r.TEXTURE_COMPARE_FUNC,r.NOTEQUAL);break;case e.TextureDepthCompareFunction.GreaterEqual:r.texParameteri(this._target,r.TEXTURE_COMPARE_FUNC,r.GEQUAL);break;case e.TextureDepthCompareFunction.Always:r.texParameteri(this._target,r.TEXTURE_COMPARE_FUNC,r.ALWAYS)}}}]),oC),_1=((oE=(oA=function(t,r){this._MSAAColorRenderBuffers=[],this._curMipLevel=0,this._gl=t.gl,this._isWebGL2=t.isWebGL2,this._target=r;for(var n=r._colorTextures,a=r._depth,i=r.width,o=r.height,s=_K(a,dF),l=0,c=n.length;l<c;l++){var d=n[l]._format;if(!_0._supportRenderBufferColorFormat(d,t))throw Error("TextureFormat is not supported:"+e.TextureFormat[d]+" in RenderTarget")}if(!s&&!_0._supportRenderBufferDepthFormat(a,t))throw Error("TextureFormat is not supported:"+e.TextureFormat[a]+" in RenderTarget");if(n.length>1&&!t.canIUse(e.GLCapabilityType.drawBuffers))throw Error("MRT is not supported");if(n.some(function(e){return e.width!==i||e.height!==o}))throw Error("ColorTexture's size must as same as RenderTarget");if(s&&(a.width!==i||a.height!==o))throw Error("DepthTexture's size must as same as RenderTarget");if(n.length>1&&n.some(function(e){return _K(e,dZ)}))throw Error("MRT+Cube+[,MSAA] is not supported");var u=t.capability.maxAntiAliasing;r.antiAliasing>u&&(dr.warn("MSAA antiAliasing exceeds the limit and is automatically downgraded to:"+u),r._antiAliasing=u),this._frameBuffer=this._gl.createFramebuffer(),this._bindMainFBO(),r.antiAliasing>1&&(this._MSAAFrameBuffer=this._gl.createFramebuffer(),this._bindMSAAFBO())}).prototype).setRenderTargetInfo=function(e,t){var r=this._gl,n=this._target,a=n.depthTexture,i=n.getColorTexture(0),o=t!==this._curMipLevel;if(r.bindFramebuffer(r.FRAMEBUFFER,this._frameBuffer),i){var s=_K(i,dZ);(o||s)&&r.framebufferTexture2D(r.FRAMEBUFFER,r.COLOR_ATTACHMENT0,s?r.TEXTURE_CUBE_MAP_POSITIVE_X+e:r.TEXTURE_2D,i._platformTexture._glTexture,t)}if(a){var l=_K(a,dZ);if(o||l){var c=a._platformTexture;r.framebufferTexture2D(r.FRAMEBUFFER,c._formatDetail.attachment,l?r.TEXTURE_CUBE_MAP_POSITIVE_X+e:r.TEXTURE_2D,c._glTexture,t)}}else if(o){var d=_0._getRenderBufferDepthFormatDetail(n._depth,r,this._isWebGL2).internalFormat;r.bindRenderbuffer(r.RENDERBUFFER,this._depthRenderBuffer),r.renderbufferStorage(r.RENDERBUFFER,d,n.width>>t,n.height>>t)}this._curMipLevel=t,this._activeRenderTarget()},oE.blitRenderTarget=function(){if(this._MSAAFrameBuffer){var e=this._gl,t=e.COLOR_BUFFER_BIT|(this._target.depthTexture?e.DEPTH_BUFFER_BIT:0),r=this._target,n=r.colorTextureCount,a=r.width,i=r.height;e.bindFramebuffer(e.READ_FRAMEBUFFER,this._MSAAFrameBuffer),e.bindFramebuffer(e.DRAW_FRAMEBUFFER,this._frameBuffer);for(var o=0;o<n;o++){var s=e.COLOR_ATTACHMENT0+o;this._blitDrawBuffers[o]=s,e.readBuffer(s),e.drawBuffers(this._blitDrawBuffers),e.blitFramebuffer(0,0,a,i,0,0,a,i,t,e.NEAREST),this._blitDrawBuffers[o]=e.NONE}e.bindFramebuffer(e.FRAMEBUFFER,null)}},oE.destroy=function(){var e=this._gl;this._frameBuffer&&e.deleteFramebuffer(this._frameBuffer),this._depthRenderBuffer&&e.deleteRenderbuffer(this._depthRenderBuffer),this._MSAAFrameBuffer&&e.deleteFramebuffer(this._MSAAFrameBuffer),this._MSAADepthRenderBuffer&&e.deleteRenderbuffer(this._MSAADepthRenderBuffer);for(var t=0;t<this._MSAAColorRenderBuffers.length;t++)e.deleteRenderbuffer(this._MSAAColorRenderBuffers[t]);this._frameBuffer=null,this._depthRenderBuffer=null,this._MSAAFrameBuffer=null,this._MSAAColorRenderBuffers.length=0,this._MSAADepthRenderBuffer=null},oE._activeRenderTarget=function(){var e=this._gl;this._MSAAFrameBuffer?e.bindFramebuffer(e.FRAMEBUFFER,this._MSAAFrameBuffer):e.bindFramebuffer(e.FRAMEBUFFER,this._frameBuffer)},oE._bindMainFBO=function(){var e=this._gl,t=this._isWebGL2,r=this._target,n=r._depth,a=r.colorTextureCount,i=r.width,o=r.height,s=Array(a);e.bindFramebuffer(e.FRAMEBUFFER,this._frameBuffer);for(var l=0;l<a;l++){var c=this._target.getColorTexture(l),d=e.COLOR_ATTACHMENT0+l;s[l]=d,_K(c,dZ)||e.framebufferTexture2D(e.FRAMEBUFFER,d,e.TEXTURE_2D,c._platformTexture._glTexture,0)}if(a>1&&e.drawBuffers(s),this._oriDrawBuffers=s,null!==n){if(_K(n,dF)&&!_K(n,dZ)){var u=n._platformTexture;e.framebufferTexture2D(e.FRAMEBUFFER,u._formatDetail.attachment,e.TEXTURE_2D,u._glTexture,0)}else if(this._target.antiAliasing<=1){var h=_0._getRenderBufferDepthFormatDetail(n,e,t),_=h.internalFormat,f=h.attachment,p=e.createRenderbuffer();this._depthRenderBuffer=p,e.bindRenderbuffer(e.RENDERBUFFER,p),e.renderbufferStorage(e.RENDERBUFFER,_,i,o),e.framebufferRenderbuffer(e.FRAMEBUFFER,f,e.RENDERBUFFER,p)}}e.bindFramebuffer(e.FRAMEBUFFER,null),e.bindRenderbuffer(e.RENDERBUFFER,null)},oE._bindMSAAFBO=function(){var e=this._gl,t=this._isWebGL2,r=e.createRenderbuffer(),n=this._target,a=n._depth,i=n.colorTextureCount,o=n.antiAliasing,s=n.width,l=n.height;this._blitDrawBuffers=Array(i),this._MSAADepthRenderBuffer=r,e.bindFramebuffer(e.FRAMEBUFFER,this._MSAAFrameBuffer);for(var c=0;c<i;c++){var d=e.createRenderbuffer();this._MSAAColorRenderBuffers[c]=d,this._blitDrawBuffers[c]=e.NONE,e.bindRenderbuffer(e.RENDERBUFFER,d),e.renderbufferStorageMultisample(e.RENDERBUFFER,o,this._target.getColorTexture(c)._platformTexture._formatDetail.internalFormat,s,l),e.framebufferRenderbuffer(e.FRAMEBUFFER,e.COLOR_ATTACHMENT0+c,e.RENDERBUFFER,d)}if(e.drawBuffers(this._oriDrawBuffers),null!==a){var u=_K(a,dF)?a._platformTexture._formatDetail:_0._getRenderBufferDepthFormatDetail(a,e,t),h=u.internalFormat,_=u.attachment;e.bindRenderbuffer(e.RENDERBUFFER,r),e.renderbufferStorageMultisample(e.RENDERBUFFER,o,h,s,l),e.framebufferRenderbuffer(e.FRAMEBUFFER,_,e.RENDERBUFFER,r)}this._checkFrameBuffer(),e.bindFramebuffer(e.FRAMEBUFFER,null),e.bindRenderbuffer(e.RENDERBUFFER,null)},oE._checkFrameBuffer=function(){var e=this._gl,t=this._isWebGL2,r=e.checkFramebufferStatus(e.FRAMEBUFFER);switch(r){case e.FRAMEBUFFER_INCOMPLETE_ATTACHMENT:throw Error("The attachment types are mismatched or not all framebuffer attachment points are framebuffer attachment complete");case e.FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT:throw Error("There is no attachment");case e.FRAMEBUFFER_INCOMPLETE_DIMENSIONS:throw Error(" Height and width of the attachment are not the same.");case e.FRAMEBUFFER_UNSUPPORTED:throw Error("The format of the attachment is not supported or if depth and stencil attachments are not the same renderbuffer")}if(t&&r===e.FRAMEBUFFER_INCOMPLETE_MULTISAMPLE)throw Error("The values of gl.RENDERBUFFER_SAMPLES are different among attached renderbuffers, or are non-zero if the attached images are a mix of renderbuffers and textures.")},oA),_2=(_W(oR=function(t,r){(n=_0.call(this,t,r,t.gl.TEXTURE_2D)||this)._compressedMipFilled=0;var n,a=r.format,i=r._mipmap,o=r.width,s=r.height,l=n._isWebGL2;if(!_0._supportTextureFormat(a,t))throw Error("Texture format is not supported:"+e.TextureFormat[a]);return!i||l||_0._isPowerOf2(o)&&_0._isPowerOf2(s)||(dr.warn("non-power-2 texture is not supported for mipmap in WebGL1,and has automatically downgraded to non-mipmap"),r._mipmap=!1,r._mipmapCount=r._getMipmapCount()),n._formatDetail=_0._getFormatDetail(a,n._gl,l),n._formatDetail.isCompressed&&!l||n._init(!1),n},_0),(oM=oR.prototype).setPixelBuffer=function(e,t,r,n,a,i){void 0===t&&(t=0);var 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s=this._gl,l=this._isWebGL2,c=this._formatDetail,d=c.internalFormat,u=c.baseFormat,h=c.dataType,_=c.isCompressed,f=Math.max(1,this._texture.width>>r);if(i=i||f-n,o=o||f-a,this._bind(),s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,0),s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,0),_){var p=1<<r;l||this._compressedFaceFilled[e]&p?s.compressedTexSubImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X+e,r,n,a,i,o,d,t):(s.compressedTexImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X+e,r,d,i,o,0,t),this._compressedFaceFilled[e]|=p)}else s.texSubImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X+e,r,n,a,i,o,u,h,t)},oL.setImageSource=function(e,t,r,n,a,i,o){var s=this._gl,l=this._formatDetail,c=l.baseFormat,d=l.dataType;this._bind(),s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,+n),s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,+a),s.texSubImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X+e,r,i||0,o||0,c,d,t)},oL.getPixelBuffer=function(e,t,r,n,a,i,o){if(this._formatDetail.isCompressed)throw Error("Unable to read compressed 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s=n*t.z,l=a*t.w,c=t.x*n,d=a-t.y*a-l;this.viewport(c,d,s,l),this.scissor(c,d,s,l)},oI.activeTexture=function(e){this._activeTextureID!==e&&(this._gl.activeTexture(e),this._activeTextureID=e)},oI.bindTexture=function(e){var t=this._activeTextureID-this._gl.TEXTURE0;this._activeTextures[t]!==e&&(this._gl.bindTexture(e._target,e._glTexture),this._activeTextures[t]=e)},oI.setGlobalDepthBias=function(e,t){var r=this._gl,n=0!==e||0!==t;n?(r.enable(r.POLYGON_OFFSET_FILL),r.polygonOffset(t,e)):r.disable(r.POLYGON_OFFSET_FILL),this._enableGlobalDepthBias=n},oI.flush=function(){this._gl.flush()},oI.forceLoseDevice=function(){this.requireExtension(e.GLCapabilityType.WEBGL_lose_context).loseContext()},oI.forceRestoreDevice=function(){this.requireExtension(e.GLCapabilityType.WEBGL_lose_context).restoreContext()},oI.resetState=function(){this._readFrameBuffer=null,this._enableGlobalDepthBias=!1,this._currentBindShaderProgram=null;for(var 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fD=((sf=function(e){this.vkFormat=0,this.typeSize=1,this.pixelWidth=0,this.pixelHeight=0,this.pixelDepth=0,this.layerCount=0,this.faceCount=1,this.supercompressionScheme=0,this.levels=[],this.keyValue={},this.globalData=null,this.parse(e)}).prototype.parse=function(e){var t=e.buffer,r=e.byteOffset,n=new fn(e,12);this.vkFormat=n.nextUint32(),this.typeSize=n.nextUint32(),this.pixelWidth=n.nextUint32(),this.pixelHeight=n.nextUint32(),this.pixelDepth=n.nextUint32(),this.layerCount=n.nextUint32(),this.faceCount=n.nextUint32();var a=Math.max(1,n.nextUint32());this.supercompressionScheme=n.nextUint32();var i=n.nextUint32(),o=n.nextUint32(),s=n.nextUint32(),l=n.nextUint32(),c=n.nextUint64(),d=n.nextUint64(),u=Array(a),h=24*a,_=new fn(e,n.offset,h);this.levels=u;for(var f=0;f<a;f++)u[f]={levelData:new Uint8Array(t,r+_.nextUint64(),_.nextUint64()),uncompressedByteLength:_.nextUint64()};var p=new fn(e,i,o),g={vendorId:p.skip(4).nextUint16(),descriptorType:p.nextUint16(),versionNumber:p.nextUint16(),descriptorBlockSize:p.nextUint16(),colorModel:p.nextUint8(),colorPrimaries:p.nextUint8(),transferFunction:p.nextUint8(),flags:p.nextUint8(),texelBlockDimension:[p.nextUint8(),p.nextUint8(),p.nextUint8(),p.nextUint8()],bytesPlane:[p.nextUint8(),p.nextUint8(),p.nextUint8(),p.nextUint8(),p.nextUint8(),p.nextUint8(),p.nextUint8(),p.nextUint8()],samples:[]};this.dataFormatDescriptor=g;for(var m=(g.descriptorBlockSize/4-6)/4,v=0;v<m;v++){var y={bitOffset:p.nextUint16(),bitLength:p.nextUint8(),channelType:p.nextUint8(),samplePosition:[p.nextUint8(),p.nextUint8(),p.nextUint8(),p.nextUint8()],sampleLower:-1/0,sampleUpper:1/0};64&y.channelType?(y.sampleLower=p.nextInt32(),y.sampleUpper=p.nextInt32()):(y.sampleLower=p.nextUint32(),y.sampleUpper=p.nextUint32()),g.samples[v]=y}for(var x=new fn(e,s,l,!0);x.position<l;){var b=x.nextUint32(),S=x.scan(b),C=c0.decodeText(S),T=x.nextUint8Array(b-S.byteLength-1);this.keyValue[C]=C.match(/^ktx/i)?c0.decodeText(T).replace(/^(.*)\x00$/,"$1"):T;var A=b%4?4-b%4:0;x.skip(A)}if(d<=0)return this;for(var E=new fn(e,c,d,!0),R=E.nextUint16(),M=E.nextUint16(),w=E.nextUint32(),P=E.nextUint32(),F=E.nextUint32(),L=E.nextUint32(),D=Array(a),B=0;B<a;B++)D[B]={imageFlags:E.nextUint32(),rgbSliceByteOffset:E.nextUint32(),rgbSliceByteLength:E.nextUint32(),alphaSliceByteOffset:E.nextUint32(),alphaSliceByteLength:E.nextUint32()};var I=c+E.position,V=I+w,O=V+P,N=O+F,k=new Uint8Array(t,r+I,w),z=new Uint8Array(t,r+V,P),U=new Uint8Array(t,r+O,F),G=new Uint8Array(t,r+N,L);this.globalData={endpointCount:R,selectorCount:M,imageDescs:D,endpointsData:k,selectorsData:z,tablesData:U,extendedData:G}},fr(sf,[{key:"isSRGB",get:function(){return 2===this.dataFormatDescriptor.transferFunction}},{key:"isUASTC",get:function(){return 166===this.dataFormatDescriptor.colorModel}}]),sf);e.KTX2TargetFormat=void 0,(sp=e.KTX2TargetFormat||(e.KTX2TargetFormat={}))[sp.ASTC=0]="ASTC",sp[sp.BC7=1]="BC7",sp[sp.BC1_BC3=2]="BC1_BC3",sp[sp.PVRTC=3]="PVRTC",sp[sp.ETC=4]="ETC",sp[sp.R8=5]="R8",sp[sp.R8G8=6]="R8G8",sp[sp.R8G8B8A8=7]="R8G8B8A8";var fB=((sm=(sg=function(e,t){void 0===e&&(e=4),this.limitedCount=e,this._workerCreator=t,this._taskQueue=[],this._workerStatus=0,this._workerItems=Array(e)}).prototype).prepareWorker=function(){for(var e=this.limitedCount,t=Array(e),r=0;r<e;r++)t.push(this._initWorker(r));return Promise.all(t)},sm.postMessage=function(e){var t=this;return new Promise(function(r,n){var a=t._getIdleWorkerId();if(-1!==a){t._workerStatus|=1<<a;var i,o=t._workerItems;Promise.resolve(null!=(i=o[a])?i:t._initWorker(a)).then(function(){var t=o[a];t.resolve=r,t.reject=n,t.worker.postMessage(e)}).catch(n)}else t._taskQueue.push({resolve:r,reject:n,message:e})})},sm.destroy=function(){for(var e=this._workerItems,t=0,r=e.length;t<r;t++){var n=e[t];n.worker.terminate(),n.reject=null,n.resolve=null}e.length=0,this._taskQueue.length=0,this._workerStatus=0},sm._initWorker=function(e){var t=this;return Promise.resolve(this._workerCreator()).then(function(r){return r.addEventListener("message",t._onMessage.bind(t,e)),t._workerItems[e]={worker:r,resolve:null,reject:null},r})},sm._getIdleWorkerId=function(){for(var e=0,t=this.limitedCount;e<t;e++)if(!(this._workerStatus&1<<e))return e;return -1},sm._onMessage=function(e,t){var r=t.data.error;r?this._workerItems[e].reject(r):this._workerItems[e].resolve(t.data),this._nextTask(e)},sm._nextTask=function(e){if(this._taskQueue.length){var t=this._taskQueue.shift(),r=this._workerItems[e];r.resolve=t.resolve,r.reject=t.reject,r.worker.postMessage(t.message)}else this._workerStatus^=1<<e},sg),fI=((sy=(sv=function(e){this.workerLimitCount=e}).prototype).init=function(){return this._initPromise||(this._initPromise=this._initTranscodeWorkerPool()),this._initPromise},sy.destroy=function(){this._transcodeWorkerPool.destroy()},sy._createTranscodePool=function(e,t){return this._transcodeWorkerPool=new fB(this.workerLimitCount,function(){return new Promise(function(r,n){var a=new Worker(e);a.addEventListener("message",function(e){e.data.error?n(e.data.error):r(a)}),a.postMessage({type:"init",transcoderWasm:t})})}),this._transcodeWorkerPool.prepareWorker()},sv);function fV(){var e,t=function(t){return e||(e=new Promise(function(e,r){var n={wasmBinary:t,onRuntimeInitialized:function(){return e(n)},onAbort:r};self.BASIS(n)}).then(function(e){return e.initializeBasis(),e.KTX2File})),e};self.onmessage=function(e){var r=e.data;switch(r.type){case"init":t(r.transcoderWasm).then(function(){self.postMessage("init-completed")}).catch(function(e){return self.postMessage({error:e})});break;case"transcode":t().then(function(e){var t=fN(r.buffer,r.format,e);t.type="transcoded",self.postMessage(t)}).catch(function(e){return self.postMessage({error:e})})}}}var fO=function(e){return sx||(sx=new Promise(function(t,r){var n={wasmBinary:e,onRuntimeInitialized:function(){return t(n)},onAbort:r};self.BASIS(n)}).then(function(e){return e.initializeBasis(),e.KTX2File})),sx};function fN(e,t,r){var n,a,i,o,s=function(){l.close(),l.delete()};(i=n||(n={}))[i.ETC1=0]="ETC1",i[i.ETC2=1]="ETC2",i[i.BC1=2]="BC1",i[i.BC3=3]="BC3",i[i.BC4=4]="BC4",i[i.BC5=5]="BC5",i[i.BC7=7]="BC7",i[i.PVRTC1_4_RGB=8]="PVRTC1_4_RGB",i[i.PVRTC1_4_RGBA=9]="PVRTC1_4_RGBA",i[i.ASTC_4x4=10]="ASTC_4x4",i[i.RGBA8=13]="RGBA8",(o=a||(a={}))[o.ASTC=0]="ASTC",o[o.BC7=1]="BC7",o[o.BC1_BC3=2]="BC1_BC3",o[o.PVRTC=3]="PVRTC",o[o.ETC=4]="ETC",o[o.R8=5]="R8",o[o.RG8=6]="RG8",o[o.RGBA8=7]="RGBA8";var l=new r(new Uint8Array(e));if(!l.isValid())throw s(),Error("Invalid or unsupported .ktx2 file");if(!l.startTranscoding())throw s(),Error("KTX2 startTranscoding failed");for(var c=l.getWidth(),d=l.getHeight(),u=l.getLayers()||1,h=l.getLevels(),_=l.getHasAlpha(),f=l.getFaces(),p=function(e,t){switch(e){case 2:return t?3:2;case 4:return t?1:0;case 3:return t?9:8;case 7:return 13;case 0:return 10;case 1:return 7}}(t,_),g=Array(f),m=2===p||3===p||7===p,v=0;v<f;v++){for(var y=Array(h),x=0;x<h;x++){for(var b=Array(u),S=void 0,C=void 0,T=0;T<u;T++){var A=l.getImageLevelInfo(x,T,v);m&&0===x&&(c!==A.width||d!==A.height)?console.warn("KTX2 transcode to BC will resize to width: "+(c=S=A.width)+", height: "+(d=C=A.height)+". You'd better use an image whose size if multiple of 4."):(S=A.origWidth,C=A.origHeight);var E=new Uint8Array(l.getImageTranscodedSizeInBytes(x,T,0,p));if(!l.transcodeImage(E,x,T,v,p,0,-1,-1))throw s(),Error("transcodeImage failed.");b[T]=E}y[x]={data:function(e){if(1===e.length)return e[0];for(var t=0,r=0;r<e.length;r++)t+=e[r].byteLength;for(var n=new Uint8Array(t),a=0,i=0;i<e.length;i++)n.set(e[i],a),a+=e[i].byteLength;return n}(b),width:S,height:C}}g[v]=y}return s(),{faces:g,width:c,height:d,hasAlpha:_,faceCount:f,format:p}}var fk=(_6(sb=function(e){return fI.call(this,e)},fI),(sS=sb.prototype)._initTranscodeWorkerPool=function(){var e=this;return Promise.all([fetch("https://mdn.alipayobjects.com/rms/afts/file/A*nG8SR6vCgXgAAAAAAAAAAAAAARQnAQ/basis_transcoder.js").then(function(e){return e.text()}),fetch("https://mdn.alipayobjects.com/rms/afts/file/A*qEUfQ7317KsAAAAAAAAAAAAAARQnAQ/basis_transcoder.wasm").then(function(e){return e.arrayBuffer()})]).then(function(t){var r=t[0],n=t[1];if(0===e.workerLimitCount)return new Promise(function(e,t){var a=document.createElement("script");a.src=URL.createObjectURL(new Blob([r],{type:"application/javascript"})),document.body.appendChild(a),a.onload=function(){fO(n).then(function(){e(null)})},a.onerror=function(){t()}});var a=fV.toString(),i=a.substring(a.indexOf("{"),a.lastIndexOf("}")+1),o="\n "+r+"\n "+fN.toString()+"\n "+i+"\n ",s=URL.createObjectURL(new Blob([o],{type:"application/javascript"}));return e._createTranscodePool(s,n)})},sS.transcode=function(e,t){return 0===this.workerLimitCount?fO().then(function(r){return fN(e,t,r)}):this._transcodeWorkerPool.postMessage({buffer:e,format:t,type:"transcode"})},sb);function fz(){var e,t,r,n=function(e,t,r,n){var a=(r+3>>2)*(n+3>>2),i=16*a+65535>>16,o=e.memory,s=i+1-(o.buffer.byteLength>>16);s>0&&o.grow(s);var l=new Uint8Array(o.buffer,65536,16*a);return l.set(t),0===e.transcode(a)?l:null},a=function(e,t,r){var a=e.length,i=Array(a),s=Promise.resolve();return t&&(o.init(),s=o._initPromise),s.then(function(){for(var s=0;s<a;s++){for(var l=e[s].length,c=Array(l),d=0;d<l;d++){var u=e[s][d],h=u.buffer,_=u.levelHeight,f=u.levelWidth,p=u.uncompressedByteLength;t&&(h=o.decode(h.slice(),p));var g=h.byteLength/a,m=h.byteOffset,v=n(r,new Uint8Array(h.buffer,m+s*g,g),f,_);if(v)c[d]={data:v.slice(),width:f,height:_};else throw"buffer decoded error"}i[s]=c}return i})},i=((t=(e=function(){}).prototype).init=function(){return this._initPromise||(this._initPromise=fetch(e.WasmModuleURL).then(function(e){if(e.ok)return e.arrayBuffer();throw Error("Could not fetch the wasm component for the Zstandard decompression lib: "+e.status+" - "+e.statusText)}).then(function(t){return WebAssembly.instantiate(t,e.IMPORT_OBJECT)}).then(this._init)),this._initPromise},t._init=function(t){e.instance=t.instance,e.IMPORT_OBJECT.env.emscripten_notify_memory_growth()},t.decode=function(t,r){if(void 0===r&&(r=0),!e.instance)throw Error("ZSTDDecoder: Await .init() before decoding.");var n=e.instance.exports,a=t.byteLength,i=n.malloc(a);e.heap.set(t,i),r=r||Number(n.ZSTD_findDecompressedSize(i,a));var o=n.malloc(r),s=n.ZSTD_decompress(o,r,i,a),l=e.heap.slice(o,o+s);return n.free(i),n.free(o),l},e);i.IMPORT_OBJECT={env:{emscripten_notify_memory_growth:function(){i.heap=new Uint8Array(i.instance.exports.memory.buffer)}}},i.WasmModuleURL="https://mdn.alipayobjects.com/rms/afts/file/A*awNJR7KqIAEAAAAAAAAAAAAAARQnAQ/zstddec.wasm";var o=new i;self.onmessage=function(e){var t,n=e.data;switch(n.type){case"init":(t=n.transcoderWasm,r=WebAssembly.instantiate(t,{env:{memory:new WebAssembly.Memory({initial:16})}}).then(function(e){return e.instance.exports})).then(function(){self.postMessage("init-completed")}).catch(function(e){self.postMessage({error:e})});break;case"transcode":r.then(function(e){a(n.data,n.needZstd,e).then(function(e){self.postMessage(e)}).catch(function(e){return self.postMessage({error:e})})})}}}var fU=(_6(sC=function(e,t){var r;return(r=fI.call(this,e)||this).type=t,r},fI),(sT=sC.prototype)._initTranscodeWorkerPool=function(){var e=this;return fetch(sC.transcoderMap[this.type]).then(function(e){return e.arrayBuffer()}).then(function(t){var r=fz.toString(),n=URL.createObjectURL(new Blob([r.substring(r.indexOf("{")+1,r.lastIndexOf("}"))],{type:"application/javascript"}));return e._createTranscodePool(n,t)})},sT.transcode=function(e){for(var t=e.supercompressionScheme===cx.Zstd,r=e.levels.length,n=e.faceCount,a={width:e.pixelWidth,height:e.pixelHeight,mipmaps:null},i={type:"transcode",format:0,needZstd:t,data:Array(n)},o=i.data,s=0;s<n;s++){for(var l=Array(r),c=0;c<r;c++){var d=e.levels[c],u=Math.floor(e.pixelWidth/(1<<c))||1,h=Math.floor(e.pixelHeight/(1<<c))||1,_=d.levelData.buffer,f=d.levelData.byteOffset,p=d.levelData.byteLength;l[c]={buffer:new Uint8Array(_,f,p),levelWidth:u,levelHeight:h,uncompressedByteLength:d.uncompressedByteLength}}o[s]=l}return this._transcodeWorkerPool.postMessage(i).then(function(e){return a.faces=e,a.hasAlpha=!0,a})},sC);fU.transcoderMap=((sA={})[e.KTX2TargetFormat.ASTC]="https://mdn.alipayobjects.com/rms/afts/file/A*0jiKRK6D1-kAAAAAAAAAAAAAARQnAQ/uastc_astc.wasm",sA),e.KTX2Loader=(_6(sE=function(){return hI.apply(this,arguments)},hI),(sR=sE.prototype).initialize=function(t,r){if(r.ktx2Loader){var n=r.ktx2Loader;return(n.priorityFormats&&(e.KTX2Loader._priorityFormats.etc1s=n.priorityFormats,e.KTX2Loader._priorityFormats.uastc=n.priorityFormats),1===n.transcoder)?e.KTX2Loader._getKhronosTranscoder(n.workerCount).init():e.KTX2Loader._getBinomialLLCTranscoder(n.workerCount).init()}},sR.load=function(t,r){var n=this;return new uF(function(a,i,o,s){n.request(t.url,{type:"arraybuffer"}).onProgress(o,s).then(function(n){return e.KTX2Loader._parseBuffer(new Uint8Array(n),r.engine,t.params).then(function(t){var r=t.engine,n=t.result,a=t.targetFormat,i=t.params;return e.KTX2Loader._createTextureByBuffer(r,n,a,i)})}).then(a).catch(i)})},sE.release=function(){this._binomialLLCTranscoder&&this._binomialLLCTranscoder.destroy(),this._khronosTranscoder&&this._khronosTranscoder.destroy(),this._binomialLLCTranscoder=null,this._khronosTranscoder=null,this._isBinomialInit=!1},sE._parseBuffer=function(t,r,n){var a,i,o=new fD(t),s=null!=(a=null==n?void 0:n.priorityFormats)?a:e.KTX2Loader._priorityFormats[o.isUASTC?"uastc":"etc1s"],l=e.KTX2Loader._decideTargetFormat(r,o,s);if(!e.KTX2Loader._isBinomialInit&&fU.transcoderMap[l]&&o.isUASTC){var c=e.KTX2Loader._getKhronosTranscoder();i=c.init().then(function(){return c.transcode(o)})}else{var d=e.KTX2Loader._getBinomialLLCTranscoder();i=d.init().then(function(){return d.transcode(t,l)})}return i.then(function(e){return{engine:r,result:e,targetFormat:l,params:o.keyValue.GalaceanTextureParams}})},sE._createTextureByBuffer=function(t,r,n,a){var i,o=r.width,s=r.height,l=r.faces,c=l.length,d=l[0],u=d.length>1,h=this._getEngineTextureFormat(n,r);if(6!==c){i=new dQ(t,o,s,h,u);for(var _=0;_<d.length;_++){var f=d[_].data;i.setPixelBuffer(f,_)}}else{i=new dZ(t,s,h,u);for(var p=0;p<l.length;p++)for(var g=l[p],m=0;m<d.length;m++)i.setPixelBuffer(e.TextureCubeFace.PositiveX+p,g[m].data,m)}return a&&(i.wrapModeU=a[0],i.wrapModeV=a[1],i.filterMode=a[2],i.anisoLevel=a[3]),i},sE._decideTargetFormat=function(t,r,n){var a=t._hardwareRenderer,i=this._detectSupportedFormat(a,n);return i!==e.KTX2TargetFormat.PVRTC||cS.isPowerOf2(r.pixelWidth)&&cS.isPowerOf2(r.pixelHeight)&&r.pixelWidth===r.pixelHeight?null===i?(dr.warn("Can't support any compressed texture, downgrade to RGBA8"),e.KTX2TargetFormat.R8G8B8A8):i:(dr.warn("PVRTC image need power of 2 and width===height, downgrade to RGBA8"),e.KTX2TargetFormat.R8G8B8A8)},sE._detectSupportedFormat=function(t,r){for(var n=0;n<r.length;n++){var a=r[n],i=this._supportedMap[a];if(i){for(var o=0;o<i.length;o++)if(t.canIUse(i[o]))return a}else switch(r[n]){case e.KTX2TargetFormat.R8G8B8A8:return a;case e.KTX2TargetFormat.R8:case e.KTX2TargetFormat.R8G8:if(t.isWebGL2)return a}}return null},sE._getBinomialLLCTranscoder=function(t){var r;return void 0===t&&(t=4),e.KTX2Loader._isBinomialInit=!0,null!=(r=this._binomialLLCTranscoder)?r:this._binomialLLCTranscoder=new fk(t)},sE._getKhronosTranscoder=function(t){var r;return void 0===t&&(t=4),null!=(r=this._khronosTranscoder)?r:this._khronosTranscoder=new fU(t,e.KTX2TargetFormat.ASTC)},sE._getEngineTextureFormat=function(t,r){var n=r.hasAlpha;switch(t){case e.KTX2TargetFormat.ASTC:return e.TextureFormat.ASTC_4x4;case e.KTX2TargetFormat.ETC:return n?e.TextureFormat.ETC2_RGBA8:e.TextureFormat.ETC2_RGB;case e.KTX2TargetFormat.BC7:return e.TextureFormat.BC7;case e.KTX2TargetFormat.BC1_BC3:return n?e.TextureFormat.BC3:e.TextureFormat.BC1;case e.KTX2TargetFormat.PVRTC:return n?e.TextureFormat.PVRTC_RGBA4:e.TextureFormat.PVRTC_RGB4;case e.KTX2TargetFormat.R8G8B8A8:return e.TextureFormat.R8G8B8A8}},sE._isBinomialInit=!1,sE._priorityFormats={etc1s:[e.KTX2TargetFormat.ETC,e.KTX2TargetFormat.BC7,e.KTX2TargetFormat.ASTC,e.KTX2TargetFormat.BC1_BC3,e.KTX2TargetFormat.PVRTC],uastc:[e.KTX2TargetFormat.ASTC,e.KTX2TargetFormat.BC7,e.KTX2TargetFormat.ETC,e.KTX2TargetFormat.BC1_BC3,e.KTX2TargetFormat.PVRTC]},sE._supportedMap=((sM={})[e.KTX2TargetFormat.ASTC]=[e.GLCapabilityType.astc],sM[e.KTX2TargetFormat.ETC]=[e.GLCapabilityType.etc],sM[e.KTX2TargetFormat.BC7]=[e.GLCapabilityType.bptc],sM[e.KTX2TargetFormat.BC1_BC3]=[e.GLCapabilityType.s3tc],sM[e.KTX2TargetFormat.PVRTC]=[e.GLCapabilityType.pvrtc,e.GLCapabilityType.pvrtc_webkit],sM),sE),e.KTX2Loader=_7([uD(e.AssetType.KTX2,["ktx2"])],e.KTX2Loader),e.KTX2Transcoder=void 0,(sw=e.KTX2Transcoder||(e.KTX2Transcoder={}))[sw.BinomialLLC=0]="BinomialLLC",sw[sw.Khronos=1]="Khronos";var fG=(_6(sP=function(){var e;return e=d2.apply(this,arguments)||this,e.bufferRequests=[],e.glbBufferSlices=[],e.bufferTextures=[],e.meshes=[],e},d2),(sF=sP.prototype).restoreContent=function(){var t=this;return new uF(function(r,n){Promise.all(t.bufferRequests.map(function(e){return hD(e.url,e.config)})).then(function(a){if(t.isGLB){var i=t.glbBufferSlices,o=a[0],s=i.length;a.length=s;for(var l=0;l<s;l++){var c=i[l];a[l]=o.slice(c.x,c.x+c.y)}}uF.all(t.bufferTextures.map(function(t){var r,n=t.bufferView,i=a[n.buffer],o=new Uint8Array(i,null!=(r=n.byteOffset)?r:0,n.byteLength),s=t.texture;return"image/ktx2"===t.mimeType?e.KTX2Loader._parseBuffer(o,s.engine).then(function(e){for(var t=e.result.faces[0],r=0;r<t.length;r++)s.setPixelBuffer(t[r].data,r)}):fL.loadImageBuffer(o,t.mimeType).then(function(e){s.setImageSource(e),s.generateMipmaps()})})).then(function(){for(var e,n=fp(t.meshes);!(e=n()).done;){for(var i,o=e.value,s=o.mesh,l=fp(o.vertexBuffers);!(i=l()).done;){var c=i.value,d=t._getBufferData(a,c.data);c.buffer.setData(d)}if(o.indexBuffer){var u=t._getBufferData(a,o.indexBuffer);s.setIndices(u)}for(var h,_=fp(o.blendShapes);!(h=_()).done;){var f=h.value,p=f.blendShape.frames[0],g=f.position,m=t._getBufferData(a,g.buffer);if(p.deltaPositions=fL.bufferToVector3Array(m,g.stride,g.byteOffset,g.count),f.normal){var v=f.normal,y=t._getBufferData(a,v.buffer);p.deltaNormals=fL.bufferToVector3Array(y,v.stride,v.byteOffset,v.count)}if(f.tangent){var x=f.tangent,b=t._getBufferData(a,x.buffer);p.deltaTangents=fL.bufferToVector3Array(b,x.stride,x.byteOffset,x.count)}}s.uploadData(!0)}r(t.resource)}).catch(n)}).catch(n)})},sF._getBufferData=function(e,t){var r=t.main,n=e[r.bufferIndex],a=new r.TypedArray(n,r.byteOffset,r.length),i=t.sparseCount;if(i)for(var o=t.sparseIndices,s=e[o.bufferIndex],l=new o.TypedArray(s,o.byteOffset,o.length),c=t.sparseValues,d=e[c.bufferIndex],u=new c.TypedArray(d,c.byteOffset,c.length),h=t.typeSize,_=0;_<i;_++)for(var 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g=f[p],m=t.get(e.GLTFParserType.Entity,g);u.addChild(m)}return fZ.executeExtensionsAdditiveAndParse(d,t,u,a),u},sU),e.GLTFEntityParser=_7([fF(e.GLTFParserType.Entity)],e.GLTFEntityParser),e.GLTFMaterialParser=(_6(sG=function(){return fZ.apply(this,arguments)},fZ),sG.prototype.parse=function(t,r){var n=t.glTF.materials[r],a=t.glTFResource,i=a.engine,o=fZ.executeExtensionsCreateAndParse(n.extensions,t,n);return o||((o=new hk(i)).name=n.name,e.GLTFMaterialParser._parseStandardProperty(t,o,n)),Promise.resolve(o).then(function(r){return r||(r=e.GLTFMaterialParser._getDefaultMaterial(i)),fZ.executeExtensionsAdditiveAndParse(n.extensions,t,r,n),r._associationSuperResource(a),r})},sG._getDefaultMaterial=function(t){var r;return(r=e.GLTFMaterialParser)._defaultMaterial||(r._defaultMaterial=new hO(t))},sG._checkOtherTextureTransform=function(e,t){var r;(null==(r=e.extensions)?void 0:r.KHR_texture_transform)&&dr.warn(""+t+" texture always use the KHR_texture_transform of the base 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r=i.accessors[c.indices];return t.get(e.GLTFParserType.Buffer).then(function(e){return fL.getAccessorData(i,r,e)})},t.params.keepMeshData).then(n)}})},a=t.glTF.meshes[r],i=t.glTF,o=t.glTFResource,s=o.engine,l=[],c=0,d=a.primitives.length;c<d;c++)n(c);return Promise.all(l)},sH._parseMeshFromGLTFPrimitive=function(t,r,n,a,i,o,s,l,c,d){var u,h=function(a){var i=_[f[a]],s=fL.getAccessorBuffer(t,o.bufferViews,i).then(function(t){var o,s,l,c=fL.getAccessorTypeSize(i.type),h=i.count,_=t.data,f=r.instanceId,p=t.vertexBindingInfos,g=i.normalized,m=fL.getElementFormat(i.componentType,c,g);if(g&&(s=fL.getNormalizedComponentScale(i.componentType)),t.interleaved){var b=i.byteOffset||0,S=t.stride;if(l=b%S,void 0===p[f]){o=new dW(a,l,m,x);var C=t.vertexBuffer;C||(C=new dO(v,e.BufferBindFlag.VertexBuffer,_,e.BufferUsage.Static,d),t.vertexBuffer=C,n.vertexBuffers.push(new fj(C,t.restoreInfo))),r.setVertexBufferBinding(C,S,x),p[f]=x++}else o=new dW(a,l,m,p[f])}else{l=0,o=new dW(a,l,m,x);var T=t.vertexBuffer;T||(T=new dO(v,e.BufferBindFlag.VertexBuffer,_,e.BufferUsage.Static,d),n.vertexBuffers.push(new fj(T,t.restoreInfo))),r.setVertexBufferBinding(T,t.stride,x),p[f]=x++}if(y.push(o),"POSITION"===a){u=h;var A=r.bounds,E=A.min,R=A.max;if(i.min&&i.max)E.copyFromArray(i.min),R.copyFromArray(i.max);else{var M=e.GLTFMeshParser._tempVector3;E.set(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),R.set(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE);for(var w=l/_.BYTES_PER_ELEMENT,P=_.length/h,F=0;F<h;F++){var L=w+F*P;M.copyFromArray(_,L),cC.min(E,M,E),cC.max(R,M,R)}}g&&(E.scale(s),R.scale(s))}});b.push(s)},_=o.accessors,f=i.attributes,p=i.targets,g=i.indices,m=i.mode,v=r.engine,y=[],x=0,b=[];for(var S in f)h(S);return Promise.all(b).then(function(){if(r.setVertexElements(y),void 0!==g){var i=o.accessors[g],s=fL.getAccessorBuffer(t,o.bufferViews,i).then(function(e){r.setIndices(e.data),r.addSubMesh(0,i.count,m),n.indexBuffer=e.restoreInfo});b.push(s)}else 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l="Custom"===s.specularMode,c=s.diffuseMode===e.DiffuseMode.SphericalHarmonics;n.ambientLight.diffuseIntensity=s.diffuseIntensity,n.ambientLight.specularIntensity=s.specularIntensity,n.ambientLight.diffuseMode=s.diffuseMode,n.ambientLight.diffuseSolidColor.copyFrom(s.diffuseSolidColor),n.ambientLight.specularTextureDecodeRGBM=!0,l&&s.customAmbientLight&&o.push(r.getResourceByRef(s.customAmbientLight).then(function(e){n.ambientLight.specularTexture=null==e?void 0:e.specularTexture})),s.ambientLight&&(!l||c)&&o.push(r.getResourceByRef(s.ambientLight).then(function(e){l||(n.ambientLight.specularTexture=null==e?void 0:e.specularTexture),c&&(n.ambientLight.diffuseSphericalHarmonics=null==e?void 0:e.diffuseSphericalHarmonics)}))}var d=t.scene.background;switch(n.background.mode=d.mode,n.background.mode){case e.BackgroundMode.SolidColor:n.background.solidColor.copyFrom(d.color);break;case e.BackgroundMode.Sky:if(d.skyMesh&&d.skyMaterial){var u=r.getResourceByRef(d.skyMesh).then(function(e){n.background.sky.mesh=e}),h=r.getResourceByRef(d.skyMaterial).then(function(e){n.background.sky.material=e});o.push(u,h)}else dr.warn("Sky background mode requires skyMesh and skyMaterial");break;case e.BackgroundMode.Texture:if(d.texture){var _=r.getResourceByRef(d.texture).then(function(e){n.background.texture=e});o.push(_)}}var f=t.scene.shadow;return f&&(void 0!=f.castShadows&&(n.castShadows=f.castShadows),void 0!=f.shadowResolution&&(n.shadowResolution=f.shadowResolution),void 0!=f.shadowDistance&&(n.shadowDistance=f.shadowDistance),void 0!=f.shadowCascades&&(n.shadowCascades=f.shadowCascades),n.shadowTwoCascadeSplits=null!=(a=f.shadowTwoCascadeSplits)?a:n.shadowTwoCascadeSplits,f.shadowFourCascadeSplits&&n.shadowFourCascadeSplits.copyFrom(f.shadowFourCascadeSplits)),Promise.all(o).then(function(){i(n)})})}).catch(o)})},lC);pd=_7([uD(e.AssetType.Scene,["scene"],!0)],pd),fu.registerCustomParseComponent("TextRenderer",fT(function(e,t){var r;return fe(this,function(n){return(r=t.props).font||(e.font=up.createFromOS(e.engine,r.fontFamily||"Arial")),[2,e]})}));var pu=(_6(lT=function(){return fJ.apply(this,arguments)},fJ),lT.prototype.additiveParse=function(e,t,r){var n,a=e.glTF.extensions.KHR_lights_punctual.lights[r.light],i=a.color,o=a.intensity,s=a.type,l=a.range,c=a.spot,d=e.glTFResource;if("directional"===s?n=t.addComponent(hu):"point"===s?n=t.addComponent(hh):"spot"===s&&(n=t.addComponent(h_)),i&&n.color.set(i[0],i[1],i[2],1),n.intensity=void 0===o?1:o,l&&!f0(n,hu)&&(n.distance=l),c&&f0(n,h_)){var u=c.innerConeAngle,h=void 0===u?0:u,_=c.outerConeAngle;n.angle=h,n.penumbra=(void 0===_?Math.PI/4:_)-h}d.lights||(d.lights=[]),d.lights.push(n)},lT);pu=_7([f$("KHR_lights_punctual",e.GLTFExtensionMode.AdditiveParse)],pu);var ph=(_6(lA=function(){return fJ.apply(this,arguments)},fJ),lA.prototype.additiveParse=function(t,r,n){var a=n.clearcoatFactor,i=n.clearcoatTexture,o=n.clearcoatRoughnessFactor,s=n.clearcoatRoughnessTexture,l=n.clearcoatNormalTexture;r.clearCoat=void 0===a?0:a,r.clearCoatRoughness=void 0===o?0:o,i&&(e.GLTFMaterialParser._checkOtherTextureTransform(i,"Clear coat"),t.get(e.GLTFParserType.Texture,i.index).then(function(e){r.clearCoatTexture=e})),s&&(e.GLTFMaterialParser._checkOtherTextureTransform(s,"Clear coat roughness"),t.get(e.GLTFParserType.Texture,s.index).then(function(e){r.clearCoatRoughnessTexture=e})),l&&(e.GLTFMaterialParser._checkOtherTextureTransform(l,"Clear coat 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cI(cI.linearToGammaSpace(l[0]),cI.linearToGammaSpace(l[1]),cI.linearToGammaSpace(l[2]))),void 0!==c&&(i.glossiness=c),d&&(e.GLTFMaterialParser._checkOtherTextureTransform(d,"Specular glossiness"),t.get(e.GLTFParserType.Texture,d.index).then(function(e){i.specularGlossinessTexture=e})),i.name=n.name,e.GLTFMaterialParser._parseStandardProperty(t,i,n),i},lR);pf=_7([f$("KHR_materials_pbrSpecularGlossiness",e.GLTFExtensionMode.CreateAndParse)],pf);var pp=(_6(lM=function(){return fJ.apply(this,arguments)},fJ),lM.prototype.createAndParse=function(t,r,n){var a=t.glTFResource.engine,i=new hU(a);return i.name=n.name,e.GLTFMaterialParser._parseStandardProperty(t,i,n),i},lM);pp=_7([f$("KHR_materials_unlit",e.GLTFExtensionMode.CreateAndParse)],pp);var pg=(_6(lw=function(){return fJ.apply(this,arguments)},fJ),lw.prototype.additiveParse=function(t,r,n){var a=t.glTF.extensions.KHR_materials_variants.variants,i=t.glTFResource,o=n.mappings;i._extensionsData||(i._extensionsData={});var s=[];i.extensionsData.variants=s;for(var l=0;l<o.length;l++)!function(n){var i=o[n],l=i.material,c=i.variants;t.get(e.GLTFParserType.Material,l).then(function(e){s.push({renderer:r,material:e,variants:c.map(function(e){return a[e].name})})})}(l)},lw);pg=_7([f$("KHR_materials_variants",e.GLTFExtensionMode.AdditiveParse)],pg);var pm=(_6(lP=function(){return fJ.apply(this,arguments)},fJ),lP);pm=_7([f$("KHR_mesh_quantization",e.GLTFExtensionMode.AdditiveParse)],pm);var pv=(_6(lF=function(){return fJ.apply(this,arguments)},fJ),lF.prototype.createAndParse=function(t,r,n){return fT(function(){var a,i,o,s,l,c,d,u,h,_,f,p,g,m,v,y;return fe(this,function(x){return(a=t.glTF,o=(i=t.glTFResource).engine,s=i.url,l=n.sampler,c=n.name,d=r.source,h=(u=a.images[d]).uri,_=u.bufferView,f=u.mimeType,p=u.name,g=void 0!==l&&fL.getSamplerInfo(a.samplers[l]),h)?(m=h.lastIndexOf("."),v=o.resourceManager.load({url:c0.resolveAbsoluteUrl(s,h),type:e.AssetType.KTX2}).onProgress(void 0,t._onTaskDetail).then(function(e){return e.name||(e.name=c||p||"texture_"+m),void 0!==l&&fL.parseSampler(e,g),e}),t._addTaskCompletePromise(v),[2,v]):(y=a.bufferViews[_],[2,t.get(e.GLTFParserType.Buffer,y.buffer).then(function(r){var n=new Uint8Array(r,y.byteOffset,y.byteLength);return e.KTX2Loader._parseBuffer(n,o).then(function(t){var r=t.engine,n=t.result,a=t.targetFormat,i=t.params;return e.KTX2Loader._createTextureByBuffer(r,n,a,i)}).then(function(e){e.name=c||p||"texture_"+_,void 0!==l&&fL.parseSampler(e,g);var r=new fW(e,y,f);return t.contentRestorer.bufferTextures.push(r),e})})])})})()},lF);pv=_7([f$("KHR_texture_basisu",e.GLTFExtensionMode.CreateAndParse)],pv);var py=(_6(lL=function(){return fJ.apply(this,arguments)},fJ),lL.prototype.additiveParse=function(e,t,r){var n=r.offset,a=r.rotation,i=r.scale,o=r.texCoord;n&&(t.tilingOffset.z=n[0],t.tilingOffset.w=n[1]),i&&(t.tilingOffset.x=i[0],t.tilingOffset.y=i[1]),a&&dr.warn("rotation in KHR_texture_transform is not supported now"),o&&dr.warn("texCoord in KHR_texture_transform is not supported now")},lL);py=_7([f$("KHR_texture_transform",e.GLTFExtensionMode.AdditiveParse)],py);var px=(_6(lD=function(){return fJ.apply(this,arguments)},fJ),lD.prototype.createAndParse=function(e,t){var r=e.glTFResource.engine.resourceManager.getResourceByRef(t);return e._addTaskCompletePromise(r),r},lD);px=_7([f$("GALACEAN_materials_remap",e.GLTFExtensionMode.CreateAndParse)],px);var pb=(_6(lB=function(){return fJ.apply(this,arguments)},fJ),lB.prototype.additiveParse=function(e,t,r){e.glTFResource.engine,r.events.map(function(e){var r=new hQ;r.functionName=e.functionName,r.time=e.time,r.parameter=e.parameter,t.addEvent(r)})},lB);pb=_7([f$("GALACEAN_animation_event",e.GLTFExtensionMode.AdditiveParse)],pb);var pS=(_6(lI=function(){return fJ.apply(this,arguments)},fJ),lI.prototype.createAndParse=function(t,r){return t.get(e.GLTFParserType.Buffer,r.buffer).then(function(e){return f1.decodeGltfBuffer(r.count,r.byteStride,new Uint8Array(e,r.byteOffset,r.byteLength),r.mode,r.filter)})},lI);pS=_7([f$("EXT_meshopt_compression",e.GLTFExtensionMode.CreateAndParse)],pS);var pC=(_6(lV=function(){return fJ.apply(this,arguments)},fJ),lV.prototype.additiveParse=function(t,r,n){var a=n.anisotropyStrength,i=n.anisotropyRotation,o=n.anisotropyTexture;r.anisotropy=void 0===a?0:a,r.anisotropyRotation=void 0===i?0:i,o&&(e.GLTFMaterialParser._checkOtherTextureTransform(o,"Anisotropy texture"),t.get(e.GLTFParserType.Texture,o.index).then(function(e){r.anisotropyTexture=e}))},lV);pC=_7([f$("KHR_materials_anisotropy",e.GLTFExtensionMode.AdditiveParse)],pC);var pT="1.2.0-alpha.2";for(var pA in console.log("Galacean engine version: "+pT),_z)hI.registerClass(pA,_z[pA]);e.AmbientLight=hc,e.AnimationClip=hJ,e.AnimationClipCurveBinding=hY,e.AnimationCurve=hZ,e.AnimationEvent=hQ,e.Animator=h4,e.AnimatorController=h8,e.AnimatorControllerLayer=h5,e.AnimatorLayerMask=_r,e.AnimatorState=h6,e.AnimatorStateMachine=h7,e.AnimatorStateTransition=h0,e.AssetPromise=uF,e.Background=hs,e.BaseMaterial=hV,e.Basic2DBatcher=us,e.BasicRenderPipeline=hw,e.BlendShape=dj,e.BlendShapeFrame=dK,e.BlendState=dT,e.BlinnPhongMaterial=hO,e.BoolUpdateFlag=dc,e.BoundingBox=cA,e.BoundingFrustum=cM,e.BoundingSphere=cT,e.BoxColliderShape=u1,e.BoxShape=_R,e.Buffer=dO,e.BufferInfo=fM,e.BufferMesh=dX,e.BufferUtil=dN,e.Burst=_T,e.Canvas=hi,e.CapsuleColliderShape=u4,e.CharacterController=uH,e.CircleShape=_M,e.CloneManager=cQ,e.ColliderShape=u0,e.CollisionUtil=cE,e.Color=cI,e.ColorOverLifetimeModule=_h,e.Component=di,e.ComponentMap=f_,e.ConeShape=_w,e.ContentRestorer=d2,e.CubeProbe=_k,e.CurveKey=_v,e.DepthState=dA,e.DirectLight=hu,e.DynamicCollider=uW,e.EmissionModule=_f,e.Engine=ha,e.EngineObject=cJ,e.Entity=ux,e.EventDispatcher=c5,e.FixedJoint=uY,e.Font=up,e.GLTFExtensionParser=fJ,e.GLTFParser=fZ,e.GLTFParserContext=fR,e.GLTFResource=fE,e.GLTFUtils=fL,e.GradientAlphaKey=_c,e.GradientColorKey=_l,e.HemisphereShape=_P,e.HingeJoint=uQ,e.HitResult=uK,e.IndexBufferBinding=dk,e.InputManager=u9,e.JointLimits=uZ,e.JointMotor=u$,e.Keyframe=_e,e.Light=hd,e.Loader=hI,e.Logger=dr,e.MainModule=_p,e.Material=u6,e.MathUtil=cS,e.Matrix=cF,e.Matrix3x3=cw,e.Mesh=dG,e.MeshRenderer=dq,e.ModelMesh=d0,e.PBRBaseMaterial=hN,e.PBRMaterial=hk,e.PBRSpecularMaterial=hz,e.ParticleCompositeCurve=__,e.ParticleCompositeGradient=_d,e.ParticleCurve=_m,e.ParticleGenerator=_S,e.ParticleGradient=_s,e.ParticleMaterial=_C,e.ParticleRenderer=_o,e.PhysicsMaterial=uj,e.PhysicsScene=uG,e.Plane=cR,e.PlaneColliderShape=u3,e.PointLight=hh,e.Pointer=uO,e.PrefabParser=fh,e.Primitive=dU,e.PrimitiveMesh=un,e.Probe=_I,e.Quaternion=cP,e.Rand=cN,e.RasterState=dE,e.Ray=cL,e.Rect=cV,e.ReferResource=cZ,e.ReflectionParser=fu,e.RenderPass=hv,e.RenderQueue=hx,e.RenderState=dM,e.RenderTarget=dY,e.RenderTargetBlendState=dC,e.ResourceManager=uL,e.RotationOverLifetimeModule=_g,e.Scene=hp,e.SceneManager=uP,e.SceneParser=fm,e.Script=hg,e.Shader=dw,e.ShaderData=dL,e.ShaderFactory=dp,e.ShaderMacro=du,e.ShaderMacroCollection=dh,e.ShaderPass=db,e.ShaderProperty=dn,e.ShaderTagKey=dg,e.SizeOverLifetimeModule=_y,e.Skin=ua,e.SkinnedMeshRenderer=ui,e.Sky=ho,e.SkyBoxMaterial=_n,e.SkyProceduralMaterial=_a,e.SphereColliderShape=u2,e.SphereShape=_F,e.SphericalHarmonics3=cO,e.SpotLight=h_,e.SpringJoint=uJ,e.Sprite=c8,e.SpriteAtlas=c$,e.SpriteMask=uu,e.SpriteRenderer=ud,e.StateMachineScript=h9,e.StaticCollider=uX,e.StencilState=dR,e.SubMesh=dz,e.SubShader=dS,e.SystemInfo=uz,e.TextRenderer=uv,e.TextUtils=u_,e.Texture=dF,e.Texture2D=dQ,e.Texture2DArray=dJ,e.TextureCube=dZ,e.TextureSheetAnimationModule=_x,e.Time=da,e.TrailMaterial=_L,e.TrailRenderer=_B,e.Transform=dd,e.UnlitMaterial=hU,e.Utils=c0,e.Vector2=cD,e.Vector3=cC,e.Vector4=cB,e.VelocityOverLifetimeModule=_b,e.VertexBufferBinding=dH,e.VertexElement=dW,e.WebCanvas=_j,e.WebGLEngine=_X,e.WebGLGraphicDevice=_8,e.XRManager=hn,e.assignmentClone=cX,e.decode=fv,e.deepClone=cY,e.dependentComponents=dl,e.ignoreClone=cj,e.parseSingleKTX=f5,e.registerGLTFExtension=f$,e.registerGLTFParser=fF,e.request=hD,e.resourceLoader=uD,e.shallowClone=cq,e.version=pT,Object.defineProperty(e,"__esModule",{value:!0})});