@galacean/engine 1.1.0-beta.49 → 1.1.0-beta.50

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/.DS_Store ADDED
Binary file
package/dist/browser.js CHANGED
@@ -12211,7 +12211,7 @@
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  * @internal
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  */ _proto._onDestroy = function _onDestroy() {
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  Component1.prototype._onDestroy.call(this);
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- this.entity.transform._updateFlagManager.removeListener(this._onTransformChanged);
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+ this._unRegisterEntityTransformListener();
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  this.shaderData._addReferCount(-1);
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  var materials = this._materials;
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  for(var i = 0, n = materials.length; i < n; i++){
@@ -12267,6 +12267,11 @@
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  };
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  /**
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  * @internal
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+ */ _proto._unRegisterEntityTransformListener = function _unRegisterEntityTransformListener() {
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+ this.entity.transform._updateFlagManager.removeListener(this._onTransformChanged);
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+ };
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+ /**
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+ * @internal
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  */ _proto._updateBounds = function _updateBounds(worldBounds) {};
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  /**
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  * @internal
@@ -16973,7 +16978,8 @@
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  * @internal
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  */ _proto._updateShaderData = function _updateShaderData(context) {
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  var entity = this.entity;
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- var worldMatrix = this._rootBone ? this._rootBone.transform.worldMatrix : entity.transform.worldMatrix;
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+ var _this__rootBone;
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+ var worldMatrix = ((_this__rootBone = this._rootBone) != null ? _this__rootBone : entity).transform.worldMatrix;
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  this._updateTransformShaderData(context, worldMatrix);
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  var shaderData = this.shaderData;
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  var mesh = this.mesh;
@@ -17024,9 +17030,9 @@
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  /**
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  * @internal
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  */ _proto._onDestroy = function _onDestroy() {
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- var _this__rootBone, _this__jointTexture;
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+ var _this__jointTexture;
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  MeshRenderer1.prototype._onDestroy.call(this);
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- (_this__rootBone = this._rootBone) == null ? void 0 : _this__rootBone.transform._updateFlagManager.removeListener(this._onTransformChanged);
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+ this._unRegisterEntityTransformListener();
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  this._rootBone = null;
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  this._jointDataCreateCache = null;
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  this._skin = null;
@@ -17064,7 +17070,14 @@
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  /**
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  * @internal
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  */ _proto._registerEntityTransformListener = function _registerEntityTransformListener() {
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- // Cancel register listener to entity transform.
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+ var _this__rootBone;
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+ ((_this__rootBone = this._rootBone) != null ? _this__rootBone : this._entity).transform._updateFlagManager.addListener(this._onTransformChanged);
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+ };
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+ /**
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+ * @internal
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+ */ _proto._unRegisterEntityTransformListener = function _unRegisterEntityTransformListener() {
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+ var _this__rootBone;
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+ ((_this__rootBone = this._rootBone) != null ? _this__rootBone : this._entity).transform._updateFlagManager.removeListener(this._onTransformChanged);
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  };
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  /**
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  * @internal
@@ -17166,10 +17179,9 @@
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  },
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  set: function set(value) {
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  if (this._rootBone !== value) {
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- var _this__rootBone;
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- (_this__rootBone = this._rootBone) == null ? void 0 : _this__rootBone.transform._updateFlagManager.removeListener(this._onTransformChanged);
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- value.transform._updateFlagManager.addListener(this._onTransformChanged);
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+ this._unRegisterEntityTransformListener();
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  this._rootBone = value;
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+ this._registerEntityTransformListener();
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  this._dirtyUpdateFlag |= RendererUpdateFlags.WorldVolume;
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  }
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  }
@@ -39778,7 +39790,9 @@
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  };
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  GLTFUtils.getAccessorBuffer = function getAccessorBuffer(context, bufferViews, accessor) {
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  var componentType = accessor.componentType;
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- var bufferView = bufferViews[accessor.bufferView];
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+ var _accessor_bufferView;
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+ var bufferViewIndex = (_accessor_bufferView = accessor.bufferView) != null ? _accessor_bufferView : 0;
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+ var bufferView = bufferViews[bufferViewIndex];
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  return context.get(exports.GLTFParserType.Buffer).then(function(buffers) {
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  var bufferIndex = bufferView.buffer;
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  var buffer = buffers[bufferIndex];
@@ -39796,7 +39810,7 @@
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  // According to the glTF official documentation only byteStride not undefined is allowed
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  if (bufferStride !== undefined && bufferStride !== elementStride) {
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  var bufferSlice = Math.floor(byteOffset / bufferStride);
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- var bufferCacheKey = accessor.bufferView + ":" + componentType + ":" + bufferSlice + ":" + accessorCount;
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+ var bufferCacheKey = bufferViewIndex + ":" + componentType + ":" + bufferSlice + ":" + accessorCount;
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  var accessorBufferCache = context.accessorBufferCache;
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  bufferInfo = accessorBufferCache[bufferCacheKey];
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  if (!bufferInfo) {
@@ -39835,7 +39849,8 @@
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  * Get accessor data.
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  */ GLTFUtils.getAccessorData = function getAccessorData(glTF, accessor, buffers) {
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  var bufferViews = glTF.bufferViews;
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- var bufferView = bufferViews[accessor.bufferView];
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+ var _accessor_bufferView;
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+ var bufferView = bufferViews[(_accessor_bufferView = accessor.bufferView) != null ? _accessor_bufferView : 0];
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  var arrayBuffer = buffers[bufferView.buffer];
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  var accessorByteOffset = accessor.hasOwnProperty("byteOffset") ? accessor.byteOffset : 0;
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  var bufferViewByteOffset = bufferView.hasOwnProperty("byteOffset") ? bufferView.byteOffset : 0;
@@ -44097,7 +44112,7 @@
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  ], GALACEAN_animation_event);
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  //@ts-ignore
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- var version = "1.1.0-beta.49";
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+ var version = "1.1.0-beta.50";
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  console.log("Galacean engine version: " + version);
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  for(var key in CoreObjects){
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  Loader.registerClass(key, CoreObjects[key]);