@galacean/engine 1.1.0-beta.4 → 1.1.0-beta.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/browser.js CHANGED
@@ -7477,8 +7477,8 @@
7477
7477
  var _this;
7478
7478
  _this = EngineObject1.call(this, entity.engine) || this;
7479
7479
  /** @internal */ _this._awoken = false;
7480
- _this._phasedActive = false;
7481
7480
  _this._phasedActiveInScene = false;
7481
+ _this._phasedActive = false;
7482
7482
  _this._enabled = true;
7483
7483
  _this._entity = entity;
7484
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  return _this;
@@ -7611,10 +7611,10 @@
7611
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  ], Component.prototype, "_awoken", void 0);
7612
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  __decorate$1([
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  ignoreClone
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- ], Component.prototype, "_phasedActive", void 0);
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+ ], Component.prototype, "_phasedActiveInScene", void 0);
7615
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  __decorate$1([
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  ignoreClone
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- ], Component.prototype, "_phasedActiveInScene", void 0);
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+ ], Component.prototype, "_phasedActive", void 0);
7618
7618
  __decorate$1([
7619
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  assignmentClone
7620
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  ], Component.prototype, "_enabled", void 0);
@@ -17362,16 +17362,31 @@
17362
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  };
17363
17363
  var _proto = SceneManager.prototype;
17364
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  _proto.addScene = function addScene(indexOrScene, scene) {
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+ var scenes = this._scenes;
17366
+ var index;
17365
17367
  if (typeof indexOrScene === "number") {
17366
- this._scenes.add(indexOrScene, scene);
17368
+ if (indexOrScene < 0 || indexOrScene > scenes.length) {
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+ throw "The index is out of range.";
17370
+ }
17371
+ index = indexOrScene;
17367
17372
  } else {
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+ index = scenes.length;
17368
17374
  scene = indexOrScene;
17369
- this._scenes.push(scene);
17370
17375
  }
17371
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  if (scene.engine !== this.engine) {
17372
17377
  throw "The scene is not belong to this engine.";
17373
17378
  }
17374
- scene._processActive(true);
17379
+ if (scene._sceneManager) {
17380
+ var currentIndex = scenes.indexOf(scene);
17381
+ if (currentIndex !== index) {
17382
+ scenes.removeByIndex(currentIndex);
17383
+ scenes.add(index, scene);
17384
+ }
17385
+ } else {
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+ scene._sceneManager = this;
17387
+ scenes.add(index, scene);
17388
+ scene.isActive && scene._processActive(true);
17389
+ }
17375
17390
  };
17376
17391
  /**
17377
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  * Remove scene.
@@ -17382,7 +17397,8 @@
17382
17397
  if (index !== -1) {
17383
17398
  var removedScene = scenes.getArray()[index];
17384
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  scenes.removeByIndex(index);
17385
- removedScene._processActive(false);
17400
+ scene._sceneManager = null;
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+ removedScene.isActive && removedScene._processActive(false);
17386
17402
  }
17387
17403
  };
17388
17404
  /**
@@ -18574,9 +18590,9 @@
18574
18590
  oldCollider.removeShape(shape);
18575
18591
  }
18576
18592
  this._shapes.push(shape);
18577
- this.scene.physics._addColliderShape(shape);
18578
18593
  shape._collider = this;
18579
18594
  this._nativeCollider.addShape(shape._nativeShape);
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+ this._phasedActiveInScene && this.scene.physics._addColliderShape(shape);
18580
18596
  }
18581
18597
  };
18582
18598
  /**
@@ -18586,7 +18602,7 @@
18586
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  var index = this._shapes.indexOf(shape);
18587
18603
  if (index !== -1) {
18588
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  this._shapes.splice(index, 1);
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- this.scene.physics._removeColliderShape(shape);
18605
+ this._phasedActiveInScene && this.scene.physics._removeColliderShape(shape);
18590
18606
  shape._collider = null;
18591
18607
  this._nativeCollider.removeShape(shape._nativeShape);
18592
18608
  }
@@ -18597,7 +18613,7 @@
18597
18613
  var shapes = this._shapes;
18598
18614
  for(var i = 0, n = shapes.length; i < n; i++){
18599
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  var shape = shapes[i];
18600
- this.scene.physics._removeColliderShape(shape);
18616
+ this._phasedActiveInScene && this.scene.physics._removeColliderShape(shape);
18601
18617
  shape._destroy();
18602
18618
  this._nativeCollider.removeShape(shape._nativeShape);
18603
18619
  }
@@ -18622,12 +18638,22 @@
18622
18638
  /**
18623
18639
  * @internal
18624
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  */ _proto._onEnableInScene = function _onEnableInScene() {
18625
- this.scene.physics._addCollider(this);
18641
+ var physics = this.scene.physics;
18642
+ physics._addCollider(this);
18643
+ var shapes = this.shapes;
18644
+ for(var i = 0, n = shapes.length; i < n; i++){
18645
+ physics._addColliderShape(shapes[i]);
18646
+ }
18626
18647
  };
18627
18648
  /**
18628
18649
  * @internal
18629
18650
  */ _proto._onDisableInScene = function _onDisableInScene() {
18630
- this.scene.physics._removeCollider(this);
18651
+ var physics = this.scene.physics;
18652
+ physics._removeCollider(this);
18653
+ var shapes = this.shapes;
18654
+ for(var i = 0, n = shapes.length; i < n; i++){
18655
+ physics._removeColliderShape(shapes[i]);
18656
+ }
18631
18657
  };
18632
18658
  /**
18633
18659
  * @internal
@@ -19000,12 +19026,22 @@
19000
19026
  /**
19001
19027
  * @internal
19002
19028
  */ _proto._onEnableInScene = function _onEnableInScene() {
19003
- this.scene.physics._addCharacterController(this);
19029
+ var physics = this.scene.physics;
19030
+ physics._addCharacterController(this);
19031
+ var shapes = this.shapes;
19032
+ for(var i = 0, n = shapes.length; i < n; i++){
19033
+ physics._addColliderShape(shapes[i]);
19034
+ }
19004
19035
  };
19005
19036
  /**
19006
19037
  * @internal
19007
19038
  */ _proto._onDisableInScene = function _onDisableInScene() {
19008
- this.scene.physics._removeCharacterController(this);
19039
+ var physics = this.scene.physics;
19040
+ physics._removeCharacterController(this);
19041
+ var shapes = this.shapes;
19042
+ for(var i = 0, n = shapes.length; i < n; i++){
19043
+ physics._removeColliderShape(shapes[i]);
19044
+ }
19009
19045
  };
19010
19046
  _proto._setUpDirection = function _setUpDirection() {
19011
19047
  this._nativeCollider.setUpDirection(this._upDirection);
@@ -21105,10 +21141,6 @@
21105
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  magentaMaterial.isGCIgnored = true;
21106
21142
  magentaMaterial.shaderData.setColor("material_BaseColor", new Color(1.0, 0.0, 1.01, 1.0));
21107
21143
  _this._magentaMaterial = magentaMaterial;
21108
- var backgroundTextureMaterial = new Material(_assert_this_initialized(_this), Shader.find("background-texture"));
21109
- backgroundTextureMaterial.isGCIgnored = true;
21110
- backgroundTextureMaterial.renderState.depthState.compareFunction = exports.CompareFunction.LessEqual;
21111
- _this._backgroundTextureMaterial = backgroundTextureMaterial;
21112
21144
  var innerSettings = _this._settings;
21113
21145
  var colorSpace = configuration.colorSpace || exports.ColorSpace.Linear;
21114
21146
  colorSpace === exports.ColorSpace.Gamma && _this._macroCollection.enable(Engine._gammaMacro);
@@ -21722,6 +21754,7 @@
21722
21754
  this./** @internal */ _textureFillMode = exports.BackgroundTextureFillMode.AspectFitHeight;
21723
21755
  this._texture = null;
21724
21756
  this._initMesh(_engine);
21757
+ this._initMaterial(_engine);
21725
21758
  };
21726
21759
  var _proto = Background.prototype;
21727
21760
  /**
@@ -21729,19 +21762,14 @@
21729
21762
  */ _proto.destroy = function destroy() {
21730
21763
  this._mesh._addReferCount(-1);
21731
21764
  this._mesh = null;
21765
+ this._material._addReferCount(-1);
21766
+ this._material = null;
21732
21767
  this.texture = null;
21733
21768
  this.solidColor = null;
21734
21769
  this.sky.destroy();
21735
21770
  };
21736
21771
  /**
21737
21772
  * @internal
21738
- * Standalone for CanvasRenderer plugin.
21739
- */ _proto._initMesh = function _initMesh(engine) {
21740
- this._mesh = this._createPlane(engine);
21741
- this._mesh._addReferCount(1);
21742
- };
21743
- /**
21744
- * @internal
21745
21773
  */ _proto._resizeBackgroundTexture = function _resizeBackgroundTexture() {
21746
21774
  if (!this._texture) {
21747
21775
  return;
@@ -21775,6 +21803,15 @@
21775
21803
  _backgroundTextureMesh.setPositions(positions);
21776
21804
  _backgroundTextureMesh.uploadData(false);
21777
21805
  };
21806
+ _proto._initMesh = function _initMesh(engine) {
21807
+ this._mesh = this._createPlane(engine);
21808
+ this._mesh._addReferCount(1);
21809
+ };
21810
+ _proto._initMaterial = function _initMaterial(engine) {
21811
+ var material = this._material = new Material(engine, Shader.find("background-texture"));
21812
+ material.renderState.depthState.compareFunction = exports.CompareFunction.LessEqual;
21813
+ material._addReferCount(1);
21814
+ };
21778
21815
  _proto._createPlane = function _createPlane(engine) {
21779
21816
  var mesh = new ModelMesh(engine);
21780
21817
  mesh.isGCIgnored = true;
@@ -21814,7 +21851,7 @@
21814
21851
  (_value = value) == null ? void 0 : _value._addReferCount(1);
21815
21852
  (_this__texture = this._texture) == null ? void 0 : _this__texture._addReferCount(-1);
21816
21853
  this._texture = value;
21817
- this._engine._backgroundTextureMaterial.shaderData.setTexture("material_BaseTexture", value);
21854
+ this._material.shaderData.setTexture("material_BaseTexture", value);
21818
21855
  }
21819
21856
  }
21820
21857
  },
@@ -22881,6 +22918,7 @@
22881
22918
  _this._fogEnd = 300;
22882
22919
  _this._fogDensity = 0.01;
22883
22920
  _this._fogParams = new Vector4();
22921
+ _this._isActive = true;
22884
22922
  _this.name = name1 || "";
22885
22923
  var shaderData = _this.shaderData;
22886
22924
  shaderData._addReferCount(1);
@@ -23128,6 +23166,24 @@
23128
23166
  this._fogParams.w = density / Math.sqrt(Math.LN2);
23129
23167
  };
23130
23168
  _create_class$3(Scene, [
23169
+ {
23170
+ key: "isActive",
23171
+ get: /**
23172
+ * Whether the scene is active.
23173
+ */ function get() {
23174
+ return this._isActive;
23175
+ },
23176
+ set: function set(value) {
23177
+ if (this._isActive !== value) {
23178
+ this._isActive = value;
23179
+ if (value) {
23180
+ this._sceneManager && this._processActive(true);
23181
+ } else {
23182
+ this._sceneManager && this._processActive(false);
23183
+ }
23184
+ }
23185
+ }
23186
+ },
23131
23187
  {
23132
23188
  key: "shaderData",
23133
23189
  get: /**
@@ -23445,7 +23501,11 @@
23445
23501
  * @internal
23446
23502
  */ _proto._onDestroy = function _onDestroy() {
23447
23503
  Component1.prototype._onDestroy.call(this);
23448
- this.scene._componentsManager.addPendingDestroyScript(this);
23504
+ if (this.scene) {
23505
+ this.scene._componentsManager.addPendingDestroyScript(this);
23506
+ } else {
23507
+ this.onDestroy();
23508
+ }
23449
23509
  };
23450
23510
  return Script;
23451
23511
  }(Component);
@@ -24982,8 +25042,8 @@
24982
25042
  };
24983
25043
  _proto._drawBackgroundTexture = function _drawBackgroundTexture(engine, background) {
24984
25044
  var rhi = engine._hardwareRenderer;
24985
- var material = engine._backgroundTextureMaterial, canvas = engine.canvas;
24986
- var mesh = background._mesh;
25045
+ var canvas = engine.canvas;
25046
+ var material = background._material, mesh = background._mesh;
24987
25047
  if ((this._lastCanvasSize.x !== canvas.width || this._lastCanvasSize.y !== canvas.height) && background._textureFillMode !== exports.BackgroundTextureFillMode.Fill) {
24988
25048
  this._lastCanvasSize.set(canvas.width, canvas.height);
24989
25049
  background._resizeBackgroundTexture();
@@ -25156,7 +25216,7 @@
25156
25216
  // Use the intersection of the near clipping plane as the origin point.
25157
25217
  var origin = this._innerViewportToWorldPoint(point.x, point.y, 0.0, invViewProjMat, out.origin);
25158
25218
  // Use the intersection of the far clipping plane as the origin point.
25159
- var direction = this._innerViewportToWorldPoint(point.x, point.y, 1.0, invViewProjMat, out.direction);
25219
+ var direction = this._innerViewportToWorldPoint(point.x, point.y, 1 - MathUtil$1.zeroTolerance, invViewProjMat, out.direction);
25160
25220
  Vector3.subtract(direction, origin, direction);
25161
25221
  direction.normalize();
25162
25222
  return out;
@@ -37439,12 +37499,12 @@
37439
37499
  return _construct.apply(null, arguments);
37440
37500
  }
37441
37501
  var ReflectionParser = /*#__PURE__*/ function() {
37442
- var ReflectionParser = function ReflectionParser() {};
37443
- ReflectionParser.registerCustomParseComponent = function registerCustomParseComponent(componentType, handle) {
37444
- this.customParseComponentHandles[componentType] = handle;
37502
+ var ReflectionParser = function ReflectionParser(_context) {
37503
+ this._context = _context;
37445
37504
  };
37446
- ReflectionParser.parseEntity = function parseEntity(entityConfig, engine) {
37447
- return ReflectionParser.getEntityByConfig(entityConfig, engine).then(function(entity) {
37505
+ var _proto = ReflectionParser.prototype;
37506
+ _proto.parseEntity = function parseEntity(entityConfig) {
37507
+ return this._getEntityByConfig(entityConfig).then(function(entity) {
37448
37508
  var _entityConfig_isActive;
37449
37509
  entity.isActive = (_entityConfig_isActive = entityConfig.isActive) != null ? _entityConfig_isActive : true;
37450
37510
  var position = entityConfig.position, rotation = entityConfig.rotation, scale = entityConfig.scale;
@@ -37454,72 +37514,29 @@
37454
37514
  return entity;
37455
37515
  });
37456
37516
  };
37457
- ReflectionParser.getEntityByConfig = function getEntityByConfig(entityConfig, engine) {
37458
- // @ts-ignore
37459
- var assetRefId = entityConfig.assetRefId;
37460
- if (assetRefId) {
37461
- return engine.resourceManager // @ts-ignore
37462
- .getResourceByRef({
37463
- refId: assetRefId,
37464
- key: entityConfig.key,
37465
- isClone: entityConfig.isClone
37466
- }).then(function(entity) {
37467
- entity.name = entityConfig.name;
37468
- return entity;
37469
- });
37470
- } else {
37471
- var entity = new Entity(engine, entityConfig.name);
37472
- return Promise.resolve(entity);
37473
- }
37474
- };
37475
- ReflectionParser.parseClassObject = function parseClassObject(item, engine, resourceManager) {
37476
- if (resourceManager === void 0) resourceManager = engine.resourceManager;
37517
+ _proto.parseClassObject = function parseClassObject(item) {
37477
37518
  var Class = Loader.getClass(item.class);
37478
37519
  var _item_constructParams;
37479
37520
  var params = (_item_constructParams = item.constructParams) != null ? _item_constructParams : [];
37480
37521
  var instance = _construct(Class, [].concat(params));
37481
- return this.parsePropsAndMethods(instance, item, engine, resourceManager);
37482
- };
37483
- ReflectionParser.parseBasicType = function parseBasicType(value, engine, resourceManager) {
37484
- if (resourceManager === void 0) resourceManager = engine.resourceManager;
37485
- var _this = this;
37486
- if (Array.isArray(value)) {
37487
- return Promise.all(value.map(function(item) {
37488
- return _this.parseBasicType(item, engine, resourceManager);
37489
- }));
37490
- } else if (typeof value === "object" && value != null) {
37491
- if (this._isClass(value)) {
37492
- // class object
37493
- return this.parseClassObject(value, engine, resourceManager);
37494
- } else if (this._isRef(value)) {
37495
- // reference object
37496
- return resourceManager.getResourceByRef(value);
37497
- } else {
37498
- // basic type
37499
- return Promise.resolve(value);
37500
- }
37501
- } else {
37502
- return Promise.resolve(value);
37503
- }
37522
+ return this.parsePropsAndMethods(instance, item);
37504
37523
  };
37505
- ReflectionParser.parsePropsAndMethods = function parsePropsAndMethods(instance, item, engine, resourceManager) {
37506
- if (resourceManager === void 0) resourceManager = engine.resourceManager;
37507
- var _this = this;
37524
+ _proto.parsePropsAndMethods = function parsePropsAndMethods(instance, item) {
37508
37525
  var promises = [];
37509
37526
  if (item.methods) {
37510
37527
  for(var methodName in item.methods){
37511
37528
  var methodParams = item.methods[methodName];
37512
37529
  for(var i = 0, count = methodParams.length; i < count; i++){
37513
37530
  var params = methodParams[i];
37514
- var promise = this.parseMethod(instance, methodName, params, engine, resourceManager);
37531
+ var promise = this.parseMethod(instance, methodName, params);
37515
37532
  promises.push(promise);
37516
37533
  }
37517
37534
  }
37518
37535
  }
37519
37536
  if (item.props) {
37520
- var _this1 = this, _loop = function _loop(key) {
37537
+ var _this = this, _loop = function _loop(key) {
37521
37538
  var value = item.props[key];
37522
- var promise = _this1.parseBasicType(value, engine).then(function(v) {
37539
+ var promise = _this.parseBasicType(value).then(function(v) {
37523
37540
  return instance[key] = v;
37524
37541
  });
37525
37542
  promises.push(promise);
@@ -37527,27 +37544,76 @@
37527
37544
  for(var key in item.props)_loop(key);
37528
37545
  }
37529
37546
  return Promise.all(promises).then(function() {
37530
- var handle = _this.customParseComponentHandles[instance.constructor.name];
37531
- if (handle) return handle(instance, item, engine);
37547
+ var handle = ReflectionParser.customParseComponentHandles[instance.constructor.name];
37548
+ if (handle) return handle(instance, item);
37532
37549
  else return instance;
37533
37550
  });
37534
37551
  };
37535
- ReflectionParser.parseMethod = function parseMethod(instance, methodName, methodParams, engine, resourceManager) {
37536
- if (resourceManager === void 0) resourceManager = engine.resourceManager;
37552
+ _proto.parseMethod = function parseMethod(instance, methodName, methodParams) {
37537
37553
  var _this = this;
37538
37554
  return Promise.all(methodParams.map(function(param) {
37539
- return _this.parseBasicType(param, engine, resourceManager);
37555
+ return _this.parseBasicType(param);
37540
37556
  })).then(function(result) {
37541
37557
  var _instance;
37542
37558
  return (_instance = instance)[methodName].apply(_instance, [].concat(result));
37543
37559
  });
37544
37560
  };
37561
+ _proto.parseBasicType = function parseBasicType(value) {
37562
+ var _this = this;
37563
+ if (Array.isArray(value)) {
37564
+ return Promise.all(value.map(function(item) {
37565
+ return _this.parseBasicType(item);
37566
+ }));
37567
+ } else if (typeof value === "object" && value != null) {
37568
+ if (ReflectionParser._isClass(value)) {
37569
+ // class object
37570
+ return this.parseClassObject(value);
37571
+ } else if (ReflectionParser._isAssetRef(value)) {
37572
+ // reference object
37573
+ // @ts-ignore
37574
+ return this._context.resourceManager.getResourceByRef(value);
37575
+ } else if (ReflectionParser._isEntityRef(value)) {
37576
+ // entity reference
37577
+ return Promise.resolve(this._context.entityMap.get(value.entityId));
37578
+ } else {
37579
+ // basic type
37580
+ return Promise.resolve(value);
37581
+ }
37582
+ } else {
37583
+ return Promise.resolve(value);
37584
+ }
37585
+ };
37586
+ _proto._getEntityByConfig = function _getEntityByConfig(entityConfig) {
37587
+ // @ts-ignore
37588
+ var assetRefId = entityConfig.assetRefId;
37589
+ var engine = this._context.engine;
37590
+ if (assetRefId) {
37591
+ return engine.resourceManager // @ts-ignore
37592
+ .getResourceByRef({
37593
+ refId: assetRefId,
37594
+ key: entityConfig.key,
37595
+ isClone: entityConfig.isClone
37596
+ }).then(function(entity) {
37597
+ entity.name = entityConfig.name;
37598
+ return entity;
37599
+ });
37600
+ } else {
37601
+ var entity = new Entity(engine, entityConfig.name);
37602
+ return Promise.resolve(entity);
37603
+ }
37604
+ };
37605
+ ReflectionParser.registerCustomParseComponent = function registerCustomParseComponent(componentType, handle) {
37606
+ this.customParseComponentHandles[componentType] = handle;
37607
+ };
37545
37608
  ReflectionParser._isClass = function _isClass(value) {
37546
37609
  return value["class"] != undefined;
37547
37610
  };
37548
- ReflectionParser._isRef = function _isRef(value) {
37611
+ ReflectionParser._isAssetRef = function _isAssetRef(value) {
37549
37612
  return value["refId"] != undefined;
37550
37613
  };
37614
+ ReflectionParser._isEntityRef = function _isEntityRef(value) {
37615
+ return value["entityId"] != undefined;
37616
+ };
37551
37617
  return ReflectionParser;
37552
37618
  }();
37553
37619
  (function() {
@@ -37803,6 +37869,8 @@
37803
37869
  this.assets = new Map();
37804
37870
  this.entityConfigMap = new Map();
37805
37871
  this.rootIds = [];
37872
+ this.engine = scene.engine;
37873
+ this.resourceManager = scene.engine.resourceManager;
37806
37874
  };
37807
37875
  var _proto = SceneParserContext.prototype;
37808
37876
  _proto.destroy = function destroy() {
@@ -37818,7 +37886,7 @@
37818
37886
  var SceneParser = function SceneParser(context) {
37819
37887
  var _this = this;
37820
37888
  this.context = context;
37821
- this._engine = this.context.scene.engine;
37889
+ this._engine = context.scene.engine;
37822
37890
  this._organizeEntities = this._organizeEntities.bind(this);
37823
37891
  this._parseComponents = this._parseComponents.bind(this);
37824
37892
  this._clearAndResolveScene = this._clearAndResolveScene.bind(this);
@@ -37826,22 +37894,24 @@
37826
37894
  _this._reject = reject;
37827
37895
  _this._resolve = resolve;
37828
37896
  });
37897
+ this._reflectionParser = new ReflectionParser(context);
37829
37898
  };
37830
37899
  var _proto = SceneParser.prototype;
37831
37900
  /** start parse the scene */ _proto.start = function start() {
37832
37901
  this._parseEntities().then(this._organizeEntities).then(this._parseComponents).then(this._clearAndResolveScene).then(this._resolve).catch(this._reject);
37833
37902
  };
37834
37903
  _proto._parseEntities = function _parseEntities() {
37904
+ var _this = this;
37835
37905
  var entitiesConfig = this.context.originalData.entities;
37836
37906
  var entityConfigMap = this.context.entityConfigMap;
37837
37907
  var entitiesMap = this.context.entityMap;
37838
37908
  var rootIds = this.context.rootIds;
37839
- var engine = this._engine;
37909
+ this._engine;
37840
37910
  var promises = entitiesConfig.map(function(entityConfig) {
37841
37911
  entityConfigMap.set(entityConfig.id, entityConfig);
37842
37912
  // record root entities
37843
37913
  if (!entityConfig.parent) rootIds.push(entityConfig.id);
37844
- return ReflectionParser.parseEntity(entityConfig, engine);
37914
+ return _this._reflectionParser.parseEntity(entityConfig);
37845
37915
  });
37846
37916
  return Promise.all(promises).then(function(entities) {
37847
37917
  for(var i = 0, l = entities.length; i < l; i++){
@@ -37879,7 +37949,7 @@
37879
37949
  component = entity.getComponent(Loader.getClass(key));
37880
37950
  }
37881
37951
  component = component || entity.addComponent(Loader.getClass(key));
37882
- var promise = ReflectionParser.parsePropsAndMethods(component, componentConfig, entity.engine);
37952
+ var promise = this._reflectionParser.parsePropsAndMethods(component, componentConfig);
37883
37953
  promises.push(promise);
37884
37954
  }
37885
37955
  }
@@ -41210,8 +41280,7 @@
41210
41280
  mipmap: (_samplerInfo = samplerInfo) == null ? void 0 : _samplerInfo.mipmap
41211
41281
  }
41212
41282
  }).then(function(texture) {
41213
- var _texture;
41214
- (_texture = texture).name || (_texture.name = textureName || imageName || "texture_" + index);
41283
+ texture.name = textureName || imageName || texture.name || "texture_" + index;
41215
41284
  useSampler && GLTFUtils.parseSampler(texture, samplerInfo);
41216
41285
  return texture;
41217
41286
  });
@@ -42299,6 +42368,38 @@
42299
42368
  ""
42300
42369
  ])
42301
42370
  ], TextureCubeLoader);
42371
+ var ProjectLoader = /*#__PURE__*/ function(Loader1) {
42372
+ var ProjectLoader = function ProjectLoader() {
42373
+ return Loader1.apply(this, arguments);
42374
+ };
42375
+ _inherits(ProjectLoader, Loader1);
42376
+ var _proto = ProjectLoader.prototype;
42377
+ _proto.load = function load(item, resourceManager) {
42378
+ var _this = this;
42379
+ var engine = resourceManager.engine;
42380
+ return new AssetPromise(function(resolve, reject) {
42381
+ _this.request(item.url, {
42382
+ type: "json"
42383
+ }).then(function(data) {
42384
+ // @ts-ignore
42385
+ engine.resourceManager.initVirtualResources(data.files);
42386
+ return resourceManager.load({
42387
+ type: exports.AssetType.Scene,
42388
+ url: data.scene
42389
+ }).then(function(scene) {
42390
+ engine.sceneManager.activeScene = scene;
42391
+ resolve();
42392
+ });
42393
+ }).catch(reject);
42394
+ });
42395
+ };
42396
+ return ProjectLoader;
42397
+ }(Loader);
42398
+ ProjectLoader = __decorate([
42399
+ resourceLoader(exports.AssetType.Project, [
42400
+ "proj"
42401
+ ], true)
42402
+ ], ProjectLoader);
42302
42403
  var SceneLoader = /*#__PURE__*/ function(Loader1) {
42303
42404
  var SceneLoader = function SceneLoader() {
42304
42405
  return Loader1.apply(this, arguments);
@@ -42895,7 +42996,7 @@
42895
42996
  ], GALACEAN_animation_event);
42896
42997
 
42897
42998
  //@ts-ignore
42898
- var version = "1.1.0-beta.4";
42999
+ var version = "1.1.0-beta.5";
42899
43000
  console.log("Galacean engine version: " + version);
42900
43001
  for(var key in CoreObjects){
42901
43002
  Loader.registerClass(key, CoreObjects[key]);