@galacean/engine 1.1.0-beta.14 → 1.1.0-beta.16
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/browser.js +101 -71
- package/dist/browser.min.js +1 -1
- package/dist/main.js +1 -1
- package/dist/miniprogram.js +1 -1
- package/dist/module.js +1 -1
- package/package.json +5 -5
package/dist/browser.js
CHANGED
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@@ -2759,22 +2759,17 @@
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var m11 = e[0];
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var m12 = e[1];
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var m13 = e[2];
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-
var m14 = e[3];
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var m21 = e[4];
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var m22 = e[5];
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var m23 = e[6];
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-
var m24 = e[7];
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var m31 = e[8];
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var m32 = e[9];
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var m33 = e[10];
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-
var m34 = e[11];
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translation.set(e[12], e[13], e[14]);
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-
var
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-
var
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-
var
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-
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-
var sy = ys * Math.sqrt(m21 * m21 + m22 * m22 + m23 * m23);
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-
var sz = zs * Math.sqrt(m31 * m31 + m32 * m32 + m33 * m33);
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+
var sx = Math.sqrt(m11 * m11 + m12 * m12 + m13 * m13);
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var sy = Math.sqrt(m21 * m21 + m22 * m22 + m23 * m23);
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+
var sz = Math.sqrt(m31 * m31 + m32 * m32 + m33 * m33);
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+
if (this.determinant() < 0) sx = -sx;
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scale.set(sx, sy, sz);
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if (Math.abs(sx) < MathUtil$1.zeroTolerance || Math.abs(sy) < MathUtil$1.zeroTolerance || Math.abs(sz) < MathUtil$1.zeroTolerance) {
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rotation.identity();
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@@ -5532,6 +5527,9 @@
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if (sourceProperty._cloneTo) {
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sourceProperty._cloneTo(targetOProperty);
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}
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if (sourceProperty.copyFrom) {
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targetOProperty.copyFrom(sourceProperty);
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}
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break;
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}
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} else {
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@@ -9133,7 +9131,11 @@
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}
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cloneEntity.layer = srcEntity.layer;
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cloneEntity._isActive = srcEntity._isActive;
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9136
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-
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9134
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+
var cloneTransform = cloneEntity.transform;
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var srcTransform = srcEntity.transform;
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cloneTransform.position = srcTransform.position;
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cloneTransform.rotation = srcTransform.rotation;
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cloneTransform.scale = srcTransform.scale;
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var children = srcEntity._children;
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for(var i = 0, n = srcEntity._children.length; i < n; i++){
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cloneEntity.addChild(this._createCloneEntity(children[i]));
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@@ -16555,8 +16557,8 @@
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var SkinnedMeshRenderer = function SkinnedMeshRenderer(entity) {
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var _this;
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_this = MeshRenderer1.call(this, entity) || this;
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-
_this._jointDataCreateCache = new Vector2(-1, -1);
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_this._localBounds = new BoundingBox();
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+
_this._jointDataCreateCache = new Vector2(-1, -1);
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_this._skin = null;
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var rhi = _this.entity.engine._hardwareRenderer;
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var maxVertexUniformVectors = rhi.renderStates.getParameter(rhi.gl.MAX_VERTEX_UNIFORM_VECTORS);
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@@ -16861,6 +16863,9 @@
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(function() {
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SkinnedMeshRenderer._jointMatrixProperty = ShaderProperty.getByName("renderer_JointMatrix");
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})();
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+
__decorate$1([
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+
deepClone
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+
], SkinnedMeshRenderer.prototype, "_localBounds", void 0);
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__decorate$1([
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ignoreClone
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], SkinnedMeshRenderer.prototype, "_jointDataCreateCache", void 0);
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@@ -16873,9 +16878,6 @@
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__decorate$1([
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ignoreClone
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], SkinnedMeshRenderer.prototype, "_rootBone", void 0);
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-
__decorate$1([
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-
ignoreClone
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-
], SkinnedMeshRenderer.prototype, "_localBounds", void 0);
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__decorate$1([
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ignoreClone
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], SkinnedMeshRenderer.prototype, "_jointMatrices", void 0);
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@@ -17991,12 +17993,12 @@
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*/ ResourceManager._addLoader = function _addLoader(type, loader, extNames) {
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this._loaders[type] = loader;
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for(var i = 0, len = extNames.length; i < len; i++){
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17994
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-
this._extTypeMapping[extNames[i]] = type;
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+
this._extTypeMapping[extNames[i].toLowerCase()] = type;
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}
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};
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ResourceManager._getTypeByUrl = function _getTypeByUrl(url) {
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var path = url.split("?")[0];
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-
return this._extTypeMapping[path.substring(path.lastIndexOf(".") + 1)];
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+
return this._extTypeMapping[path.substring(path.lastIndexOf(".") + 1).toLowerCase()];
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};
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return ResourceManager;
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}();
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@@ -29130,9 +29132,7 @@
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this.property = property;
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this.component = target.getComponent(type);
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this.cureType = cureType;
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29133
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-
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29134
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-
// @todo: Temp solution with blendShape
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29135
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-
this._isCopyMode = cureType._isCopyMode && !isBlendShape;
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29135
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+
this._isBlendShape = _instanceof1$2(this.component, SkinnedMeshRenderer);
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var assemblerType = AnimationCurveOwner.getAssemblerType(type, property);
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this._assembler = new assemblerType();
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this._assembler.initialize(this);
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@@ -29164,7 +29164,7 @@
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this._assembler.setTargetValue(this.defaultValue);
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};
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_proto.getEvaluateValue = function getEvaluateValue(out) {
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29167
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-
if (this._isCopyMode) {
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+
if (this.cureType._isCopyMode) {
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this.cureType._setValue(this.baseEvaluateData.value, out);
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return out;
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} else {
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@@ -29172,14 +29172,14 @@
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}
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};
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_proto.saveDefaultValue = function saveDefaultValue() {
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-
if (this._isCopyMode) {
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+
if (this.cureType._isCopyMode) {
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this.cureType._setValue(this.referenceTargetValue, this.defaultValue);
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} else {
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this.defaultValue = this._assembler.getTargetValue();
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}
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};
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_proto.saveFixedPoseValue = function saveFixedPoseValue() {
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29182
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-
if (this._isCopyMode) {
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29182
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+
if (this.cureType._isCopyMode) {
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this.cureType._setValue(this.referenceTargetValue, this.fixedPoseValue);
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} else {
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this.fixedPoseValue = this._assembler.getTargetValue();
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@@ -29188,25 +29188,37 @@
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_proto.applyValue = function applyValue(value, weight, additive) {
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var cureType = this.cureType;
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if (additive) {
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-
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29192
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-
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29191
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+
var assembler = this._assembler;
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29192
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+
if (cureType._isCopyMode) {
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29193
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+
var additiveValue = cureType._additiveValue(value, weight, this.referenceTargetValue);
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+
// @todo: Temp solution with blendShape bug when multi SkinnedMeshRenderer in a entity. we need to run setTargetValue to solve it.
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+
if (this._isBlendShape) {
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+
assembler.setTargetValue(additiveValue);
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+
}
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} else {
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29194
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-
var assembler = this._assembler;
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var originValue = assembler.getTargetValue();
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29196
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-
var
|
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29197
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-
assembler.setTargetValue(
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29200
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+
var additiveValue1 = cureType._additiveValue(value, weight, originValue);
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+
assembler.setTargetValue(additiveValue1);
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}
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} else {
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if (weight === 1.0) {
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29201
|
-
if (
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29205
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+
if (cureType._isCopyMode) {
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cureType._setValue(value, this.referenceTargetValue);
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+
// @todo: Temp solution with blendShape bug when multi SkinnedMeshRenderer in a entity. we need to run setTargetValue to solve it.
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+
if (this._isBlendShape) {
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+
this._assembler.setTargetValue(this.referenceTargetValue);
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+
}
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29203
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} else {
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this._assembler.setTargetValue(value);
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}
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} else {
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29207
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-
if (
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29215
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+
if (cureType._isCopyMode) {
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var targetValue = this.referenceTargetValue;
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|
cureType._lerpValue(targetValue, value, weight, targetValue);
|
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29218
|
+
// @todo: Temp solution with blendShape bug when multi SkinnedMeshRenderer in a entity. we need to run setTargetValue to solve it.
|
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29219
|
+
if (this._isBlendShape) {
|
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29220
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+
this._assembler.setTargetValue(targetValue);
|
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29221
|
+
}
|
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29210
29222
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} else {
|
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29211
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var originValue1 = this._assembler.getTargetValue();
|
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29212
29224
|
var lerpValue = cureType._lerpValue(originValue1, value, weight);
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@@ -29216,7 +29228,7 @@
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29216
29228
|
}
|
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29217
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|
};
|
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29218
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_proto._lerpValue = function _lerpValue(srcValue, destValue, crossWeight) {
|
|
29219
|
-
if (this._isCopyMode) {
|
|
29231
|
+
if (this.cureType._isCopyMode) {
|
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29220
29232
|
return this.cureType._lerpValue(srcValue, destValue, crossWeight, this.baseEvaluateData.value);
|
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29221
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} else {
|
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29222
29234
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this.baseEvaluateData.value = this.cureType._lerpValue(srcValue, destValue, crossWeight);
|
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@@ -32029,6 +32041,7 @@
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32029
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context.camera._renderPipeline.pushRenderData(context, renderData);
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|
};
|
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32031
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|
_proto._onDestroy = function _onDestroy() {
|
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32044
|
+
Renderer1.prototype._onDestroy.call(this);
|
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32032
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|
this.generator._destroy();
|
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32033
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|
};
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32034
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|
_create_class$3(ParticleRenderer, [
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@@ -32617,8 +32630,8 @@
|
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32617
32630
|
/** The rate of particle emission. */ _this.rateOverTime = new ParticleCompositeCurve(10);
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32618
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/** The rate at which the emitter spawns new particles over distance. */ _this.rateOverDistance = new ParticleCompositeCurve(0);
|
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32619
32632
|
/** @internal */ _this._shapeRand = new Rand(0, ParticleRandomSubSeeds.Shape);
|
|
32633
|
+
/** @internal */ _this._frameRateTime = 0;
|
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32620
32634
|
_this._bursts = [];
|
|
32621
|
-
_this._frameRateTime = 0;
|
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32622
32635
|
_this._currentBurstIndex = 0;
|
|
32623
32636
|
_this._burstRand = new Rand(0, ParticleRandomSubSeeds.Burst);
|
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32624
32637
|
return _this;
|
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@@ -32668,7 +32681,8 @@
|
|
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32668
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|
};
|
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32669
32682
|
/**
|
|
32670
32683
|
* @internal
|
|
32671
|
-
*/ _proto.
|
|
32684
|
+
*/ _proto._reset = function _reset() {
|
|
32685
|
+
this._frameRateTime = 0;
|
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32672
32686
|
this._currentBurstIndex = 0;
|
|
32673
32687
|
};
|
|
32674
32688
|
_proto._emitByRateOverTime = function _emitByRateOverTime(playTime) {
|
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@@ -33618,7 +33632,7 @@
|
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33618
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|
this._firstActiveElement = firstFreeElement;
|
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33619
33633
|
this._firstNewElement = firstFreeElement;
|
|
33620
33634
|
this._playTime = 0;
|
|
33621
|
-
this.emission.
|
|
33635
|
+
this.emission._reset();
|
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33622
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|
}
|
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33623
33637
|
}
|
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33624
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|
};
|
|
@@ -33653,19 +33667,23 @@
|
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33653
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|
/**
|
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33654
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|
* @internal
|
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33655
33669
|
*/ _proto._update = function _update(elapsedTime) {
|
|
33670
|
+
var _this = this, main = _this.main, emission = _this.emission;
|
|
33671
|
+
var duration = main.duration;
|
|
33656
33672
|
var lastPlayTime = this._playTime;
|
|
33657
33673
|
this._playTime += elapsedTime;
|
|
33658
33674
|
this._retireActiveParticles();
|
|
33659
33675
|
this._freeRetiredParticles();
|
|
33660
|
-
if (
|
|
33661
|
-
|
|
33662
|
-
if (!
|
|
33676
|
+
if (emission.enabled && this._isPlaying) {
|
|
33677
|
+
emission._emit(lastPlayTime, this._playTime);
|
|
33678
|
+
if (!main.isLoop && this._playTime > duration) {
|
|
33663
33679
|
this._isPlaying = false;
|
|
33664
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|
}
|
|
33665
33681
|
}
|
|
33666
33682
|
// Reset play time when is not playing and no active particles to avoid potential precision problems in GPU
|
|
33667
33683
|
if (!this.isAlive) {
|
|
33668
|
-
this._playTime
|
|
33684
|
+
var discardTime = Math.min(emission._frameRateTime, Math.floor(this._playTime / duration) * duration);
|
|
33685
|
+
this._playTime -= discardTime;
|
|
33686
|
+
emission._frameRateTime -= discardTime;
|
|
33669
33687
|
}
|
|
33670
33688
|
// Add new particles to vertex buffer when has wait process retired element or new particle
|
|
33671
33689
|
//
|
|
@@ -40175,14 +40193,6 @@
|
|
|
40175
40193
|
});
|
|
40176
40194
|
};
|
|
40177
40195
|
_proto._isKhronosSupported = function _isKhronosSupported(priorityFormats, engine) {
|
|
40178
|
-
if (priorityFormats === void 0) priorityFormats = [
|
|
40179
|
-
exports.KTX2TargetFormat.ASTC,
|
|
40180
|
-
exports.KTX2TargetFormat.ETC,
|
|
40181
|
-
exports.KTX2TargetFormat.BC7,
|
|
40182
|
-
exports.KTX2TargetFormat.BC1_BC3,
|
|
40183
|
-
exports.KTX2TargetFormat.PVRTC,
|
|
40184
|
-
exports.KTX2TargetFormat.R8G8B8A8
|
|
40185
|
-
];
|
|
40186
40196
|
return !!KhronosTranscoder.transcoderMap[exports.KTX2Loader._detectSupportedFormat(engine._hardwareRenderer, priorityFormats)];
|
|
40187
40197
|
};
|
|
40188
40198
|
/**
|
|
@@ -40266,10 +40276,21 @@
|
|
|
40266
40276
|
};
|
|
40267
40277
|
KTX2Loader1._detectSupportedFormat = function _detectSupportedFormat(renderer, priorityFormats) {
|
|
40268
40278
|
for(var i = 0; i < priorityFormats.length; i++){
|
|
40269
|
-
var
|
|
40270
|
-
|
|
40271
|
-
|
|
40272
|
-
|
|
40279
|
+
var format = priorityFormats[i];
|
|
40280
|
+
var capabilities = this._supportedMap[format];
|
|
40281
|
+
if (capabilities) {
|
|
40282
|
+
for(var j = 0; j < capabilities.length; j++){
|
|
40283
|
+
if (renderer.canIUse(capabilities[j])) {
|
|
40284
|
+
return format;
|
|
40285
|
+
}
|
|
40286
|
+
}
|
|
40287
|
+
} else {
|
|
40288
|
+
switch(priorityFormats[i]){
|
|
40289
|
+
case exports.KTX2TargetFormat.R8G8B8A8:
|
|
40290
|
+
return format;
|
|
40291
|
+
case exports.KTX2TargetFormat.R8:
|
|
40292
|
+
case exports.KTX2TargetFormat.R8G8:
|
|
40293
|
+
if (renderer.isWebGL2) return format;
|
|
40273
40294
|
}
|
|
40274
40295
|
}
|
|
40275
40296
|
}
|
|
@@ -40783,6 +40804,10 @@
|
|
|
40783
40804
|
relativePath = relativePath === "" ? "" + entity.name : entity.name + "/" + relativePath;
|
|
40784
40805
|
entity = entity.parent;
|
|
40785
40806
|
}
|
|
40807
|
+
// If the target node is in the default scene, relativePath will be empty
|
|
40808
|
+
if (entity !== context.glTFResource.defaultSceneRoot) {
|
|
40809
|
+
continue;
|
|
40810
|
+
}
|
|
40786
40811
|
var ComponentType = void 0;
|
|
40787
40812
|
var propertyName = void 0;
|
|
40788
40813
|
switch(target.path){
|
|
@@ -42751,27 +42776,32 @@
|
|
|
42751
42776
|
var promises = [];
|
|
42752
42777
|
// parse ambient light
|
|
42753
42778
|
var ambient = data.scene.ambient;
|
|
42754
|
-
|
|
42755
|
-
|
|
42756
|
-
|
|
42757
|
-
|
|
42758
|
-
|
|
42759
|
-
|
|
42760
|
-
|
|
42761
|
-
|
|
42762
|
-
|
|
42763
|
-
|
|
42764
|
-
|
|
42765
|
-
|
|
42766
|
-
|
|
42767
|
-
|
|
42768
|
-
|
|
42769
|
-
|
|
42770
|
-
|
|
42771
|
-
|
|
42772
|
-
|
|
42773
|
-
|
|
42774
|
-
|
|
42779
|
+
if (ambient) {
|
|
42780
|
+
var useCustomAmbient = ambient.specularMode === "Custom";
|
|
42781
|
+
var useSH = ambient.diffuseMode === exports.DiffuseMode.SphericalHarmonics;
|
|
42782
|
+
scene.ambientLight.diffuseIntensity = ambient.diffuseIntensity;
|
|
42783
|
+
scene.ambientLight.specularIntensity = ambient.specularIntensity;
|
|
42784
|
+
scene.ambientLight.diffuseMode = ambient.diffuseMode;
|
|
42785
|
+
scene.ambientLight.diffuseSolidColor.copyFrom(ambient.diffuseSolidColor);
|
|
42786
|
+
scene.ambientLight.specularTextureDecodeRGBM = true;
|
|
42787
|
+
if (useCustomAmbient && ambient.customAmbientLight) {
|
|
42788
|
+
promises.push(resourceManager.getResourceByRef(ambient.customAmbientLight).then(function(ambientLight) {
|
|
42789
|
+
var _ambientLight;
|
|
42790
|
+
scene.ambientLight.specularTexture = (_ambientLight = ambientLight) == null ? void 0 : _ambientLight.specularTexture;
|
|
42791
|
+
}));
|
|
42792
|
+
}
|
|
42793
|
+
if (ambient.ambientLight && (!useCustomAmbient || useSH)) {
|
|
42794
|
+
promises.push(resourceManager.getResourceByRef(ambient.ambientLight).then(function(ambientLight) {
|
|
42795
|
+
if (!useCustomAmbient) {
|
|
42796
|
+
var _ambientLight;
|
|
42797
|
+
scene.ambientLight.specularTexture = (_ambientLight = ambientLight) == null ? void 0 : _ambientLight.specularTexture;
|
|
42798
|
+
}
|
|
42799
|
+
if (useSH) {
|
|
42800
|
+
var _ambientLight1;
|
|
42801
|
+
scene.ambientLight.diffuseSphericalHarmonics = (_ambientLight1 = ambientLight) == null ? void 0 : _ambientLight1.diffuseSphericalHarmonics;
|
|
42802
|
+
}
|
|
42803
|
+
}));
|
|
42804
|
+
}
|
|
42775
42805
|
}
|
|
42776
42806
|
var background = data.scene.background;
|
|
42777
42807
|
scene.background.mode = background.mode;
|
|
@@ -43324,7 +43354,7 @@
|
|
|
43324
43354
|
], GALACEAN_animation_event);
|
|
43325
43355
|
|
|
43326
43356
|
//@ts-ignore
|
|
43327
|
-
var version = "1.1.0-beta.
|
|
43357
|
+
var version = "1.1.0-beta.16";
|
|
43328
43358
|
console.log("Galacean engine version: " + version);
|
|
43329
43359
|
for(var key in CoreObjects){
|
|
43330
43360
|
Loader.registerClass(key, CoreObjects[key]);
|