@galacean/engine 1.1.0-beta.11 → 1.1.0-beta.13

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/browser.js CHANGED
@@ -21269,7 +21269,7 @@
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  * @internal
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  */ var ShaderProgramPool = /*#__PURE__*/ function() {
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  var ShaderProgramPool = function ShaderProgramPool() {
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- this._cacheHierarchy = 1;
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+ this._cacheHierarchyDepth = 1;
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  this._cacheMap = Object.create(null);
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  };
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  var _proto = ShaderProgramPool.prototype;
@@ -21280,12 +21280,14 @@
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  */ _proto.get = function get(macros) {
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  var cacheMap = this._cacheMap;
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  var maskLength = macros._length;
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- if (maskLength > this._cacheHierarchy) {
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- this._resizeCacheMapHierarchy(cacheMap, 0, maskLength);
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+ var cacheHierarchyDepth = this._cacheHierarchyDepth;
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+ if (maskLength > cacheHierarchyDepth) {
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+ this._resizeCacheMapHierarchy(cacheMap, 0, cacheHierarchyDepth, maskLength - cacheHierarchyDepth);
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+ this._cacheHierarchyDepth = maskLength;
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  }
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  var mask = macros._mask;
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  var endIndex = macros._length - 1;
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- var maxEndIndex = this._cacheHierarchy - 1;
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+ var maxEndIndex = this._cacheHierarchyDepth - 1;
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  for(var i = 0; i < maxEndIndex; i++){
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  var subMask = endIndex < i ? 0 : mask[i];
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  var subCacheShaders = cacheMap[subMask];
@@ -21310,25 +21312,21 @@
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  */ _proto.cache = function cache(shaderProgram) {
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  this._lastQueryMap[this._lastQueryKey] = shaderProgram;
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  };
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- _proto._resizeCacheMapHierarchy = function _resizeCacheMapHierarchy(cacheMap, hierarchy, resizeLength) {
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- // only expand but not shrink.
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- var end = this._cacheHierarchy - 1;
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- if (hierarchy == end) {
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+ _proto._resizeCacheMapHierarchy = function _resizeCacheMapHierarchy(cacheMap, hierarchy, currentHierarchy, increaseHierarchy) {
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+ // Only expand but not shrink
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+ if (hierarchy == currentHierarchy - 1) {
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  for(var k in cacheMap){
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  var shader = cacheMap[k];
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  var subCacheMap = cacheMap;
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- for(var i = 0, n = resizeLength - end; i < n; i++){
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- if (i == n - 1) {
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- subCacheMap[0] = shader;
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- } else {
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- subCacheMap = subCacheMap[i == 0 ? k : 0] = Object.create(null);
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- }
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+ for(var i = 0; i < increaseHierarchy; i++){
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+ subCacheMap[i == 0 ? k : 0] = subCacheMap = Object.create(null);
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  }
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+ subCacheMap[0] = shader;
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  }
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- this._cacheHierarchy = resizeLength;
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  } else {
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+ hierarchy++;
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  for(var k1 in cacheMap){
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- this._resizeCacheMapHierarchy(cacheMap[k1], ++hierarchy, resizeLength);
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+ this._resizeCacheMapHierarchy(cacheMap[k1], hierarchy, currentHierarchy, increaseHierarchy);
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  }
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  }
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  };
@@ -38772,10 +38770,10 @@
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  /**
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  * @internal
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  */ var GLTFParserContext = /*#__PURE__*/ function() {
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- var GLTFParserContext = function GLTFParserContext(glTFResource, resourceManager, keepMeshData) {
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+ var GLTFParserContext = function GLTFParserContext(glTFResource, resourceManager, params) {
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  this.glTFResource = glTFResource;
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  this.resourceManager = resourceManager;
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- this.keepMeshData = keepMeshData;
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+ this.params = params;
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  this.accessorBufferCache = {};
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  this._resourceCache = new Map();
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  this.contentRestorer = new GLTFContentRestorer(glTFResource);
@@ -41089,7 +41087,7 @@
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  return context.get(exports.GLTFParserType.Buffer).then(function(buffers) {
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  return GLTFUtils.getAccessorData(glTF, indexAccessor, buffers);
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  });
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- }, context.keepMeshData).then(resolve);
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+ }, context.params.keepMeshData).then(resolve);
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  }
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  });
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  };
@@ -41269,6 +41267,7 @@
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  var _this = this;
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  var _context_glTF = context.glTF, scenes = _context_glTF.scenes, _context_glTF_scene = _context_glTF.scene, scene = _context_glTF_scene === void 0 ? 0 : _context_glTF_scene, glTFResource = context.glTFResource;
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  var sceneInfo = scenes[index];
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+ var sceneExtensions = sceneInfo.extensions;
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  var engine = glTFResource.engine;
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  var isDefaultScene = scene === index;
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  var sceneNodes = sceneInfo.nodes;
@@ -41294,6 +41293,7 @@
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  promises.push(this._parseEntityComponent(context, sceneNodes[i1]));
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  }
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  return Promise.all(promises).then(function() {
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+ GLTFParser.executeExtensionsAdditiveAndParse(sceneExtensions, context, sceneRoot, sceneInfo);
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  if (isDefaultScene) {
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  return Promise.all([
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  context.get(exports.GLTFParserType.Skin),
@@ -41666,11 +41666,12 @@
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  _inherits(GLTFLoader, Loader1);
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  var _proto = GLTFLoader.prototype;
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  _proto.load = function load(item, resourceManager) {
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- var _params;
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  var url = item.url;
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  var params = item.params;
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  var glTFResource = new GLTFResource(resourceManager.engine, url);
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- var context = new GLTFParserContext(glTFResource, resourceManager, !!((_params = params) == null ? void 0 : _params.keepMeshData));
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+ var context = new GLTFParserContext(glTFResource, resourceManager, _extends({
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+ keepMeshData: false
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+ }, params));
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  return context.parse();
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  };
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  return GLTFLoader;
@@ -42861,7 +42862,7 @@
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  throw "BlendShape animation is not supported when using draco.";
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  }, function() {
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  return decodedGeometry.index.array;
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- }, context.keepMeshData);
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+ }, context.params.keepMeshData);
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  });
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  });
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  };
@@ -43296,7 +43297,7 @@
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  ], GALACEAN_animation_event);
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  //@ts-ignore
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- var version = "1.1.0-beta.11";
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+ var version = "1.1.0-beta.13";
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  console.log("Galacean engine version: " + version);
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  for(var key in CoreObjects){
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  Loader.registerClass(key, CoreObjects[key]);